#I just posted on X a review and ideas for possible teams in the game.
18 messages · Page 1 of 1 (latest)
It dosnt let me put docs sadly
docs.google . com /spreadsheets / d/1NyPp-CRiNPVDk68xtklbnsTw4BVWrMpm/edit?gid=1481597736#gid=1481597736
Haven’t had the chance to play it yet only worked with info from the website. Sharing some thoughts on how characters might work and ideas based on what I’ve seen so far. Some takes may be off due to limited footage/knowledge
U have much more in the docs ^^
@digital scroll at least see the teams ^`
Right. Where are my manners?
@digital scroll how dare u jajaajajsj 😄
I mean, in all seriousness, I think you're on to something.
I'm sorry, I was AFK and wasn't able to check it out.
@digital scroll I play mvc2 and I dont know
if are good notes but I feel like I have a team
btw if u have any sugestions Im open to hear about it @digital scroll
You're all good. Although setplay seems to be a broad word.
I wouldn't mind a more specific definition.
@digital scroll Performing a pre-planned, calculated setup after you've knocked your opponent down. There's (usually) no figuring it out on the fly here; set play often involves some frame kills to set up very specific timing that will make your mixups extremely ambiguous and often avoid reversals. Think of it like drawing up a "set play" in a sport like American football. The plan of attack is well thought out and all possible outcomes are computed in advance. Some characters can freestyle the offense a little bit, but usually they'll have some kind of "total shutdown" effect they'll do first, like putting a powerful lingering projectile on top of the knocked down defender so they have nowhere to go.
A "set play character" is a character that thrives on knocking you down and putting you in super gross set play situations. The best part about set play is, unless you're a training mode monster and enjoy the challenge, you typically don't have to find these mixups yourself! The kind folks on Youtube and Twitter will find them for you and tell you how to use them for maximum effect. People sometimes confuse this term with vortex; a good vortex is usually set play, but set play doesn't have to loop into itself.