#Toggle Instanced Jokers in private lobbies
5 messages · Page 1 of 1 (latest)
Having to maintain two upgrade distribution systems might end up being more trouble than it's worth. But I wouldn't be necessarily against "loot model settings" available while setting up a lobby "in theory", provided it's trivial to maintain. Make us fight over souls, make us fight over gold... Hell, add a setting where only alive players get to extract and the dead hunters' cut of the loot is given to the survivors. Imagine 4 dipshits running second wind and long ranger in a desperate attempt to outoneshot each other for that sweet sweet paycheck.
i agree with this getting double the amount of jokers is ridiculous and making it so you can just share em ruins the team play alot
Having a system like that would be terrible for the health of the game This isnt a pvp its Pve Meaning Players vs environment there should be teamplay deciding who gets what cards Not trying to kill each other for as much gold as possible
Anyone that complains about randoms killing them for a Joker theres a kick button for a reason your not forced to play with selfish pricks