#Cryptic May Cry

1 messages · Page 1 of 1 (latest)

shy cave
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Does anyone know how to mod music into the game? It would be great to hear DMC music while styling on cryptics.

hybrid canyon
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I thought I responded to you earlier, but maybe I got distracted. Yeah I can help you

ivory tinsel
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I'd also want to know

hybrid canyon
shy cave
hybrid canyon
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alright. what have you done so far?

shy cave
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umm

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I don't know where to begin

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I've never modded before

hybrid canyon
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oh ok. you'll need unreal engine 5.7

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and fmodel if you wanna look through the gamefiles

shy cave
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5.7.4?

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Downloading

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I got FModel installed but I'm not sure what directory the audio files are

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Or where to access the game files

hybrid canyon
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for your case ignore step 5 and beyond

shy cave
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Alright

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I can see the game files

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And Unreal is installed

hybrid canyon
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cool. launch ue and make a blank game project titled FarFarWest

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might take a while to start. you can look for whatever sounds you want to change in the mean time

shy cave
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How do I listen to the sound file in FModel?

hybrid canyon
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audio files should open a second window if you double click

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or you can extract the audio by right clicking and selecting save audio

shy cave
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[ERR] Package has unversioned properties but mapping file (.usmap) is missing, can't serialize

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I keep getting that error when I try to open it

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wait a sec

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Unreal is open

shy cave
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Nope

hybrid canyon
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then just enable local mappings file in fmodel and add the path to it

shy cave
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Got it

hybrid canyon
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lmk when you know what file you want to replace

shy cave
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I think I know what I want

hybrid canyon
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You wanted to add a dmc/doom song, right? What format is it in?

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I know ue accepts wav, but idk what other formats work

shy cave
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wav

hybrid canyon
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Cool. So just drag it into unreal. You'll need to make sure it's the same name as the file you want to replace, as well as follows the same path

shy cave
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Do I just drag and drop it or is there a certain directory I place it in?

hybrid canyon
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Just into the content browser

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You can move it to the right folder after. Doesn't matter

hybrid canyon
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you good?

shy cave
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I'm not sure where to put the music

shy cave
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I found the content browser and tried to put in the music, but the file directory isn't clear

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I'm not sure what to do

hybrid canyon
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did you check what the output log says?

shy cave
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Unable to read wav

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Invalid WAV file

hybrid canyon
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wtf

shy cave
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I'm also not sure where to replace said file

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Unreal is open, and I can see the game files on FModel, but I'm still not sure where to replace the file

hybrid canyon
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I don't understand

shy cave
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Do I need to open the game files in Unreal to access the audio?

hybrid canyon
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no?

hybrid canyon
shy cave
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I have the audio track renamed to what I want, but I'm not sure where to put the audio

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So I'm not sure if I need to replace the old audio file with the new one

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And if so, where do I put it

hybrid canyon
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this isn't working. can we call or something so you can show me your screen?

shy cave
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Sure

hybrid canyon
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finally. it only took like 3 hours

jolly oak
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This would be banger, plus add like a robo version of dante in

shy cave
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I think I've got my list of tracks, now I gotta figure out how to publish it to y'all

hushed terrace
hybrid canyon
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"By jove, this assortment of gramophone music is horrid! Indeed it is by all account unfit to even be perceived by a gentleman such as I, along with the rest of my colleagues. Good day, sir!"

shy cave
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I just used DMC5 songs for the music changes, which plays in a few places

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During exploration battles, storm events, extraction, the title screen and the lobby

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Is there somewhere I can showcase the music?

hushed terrace
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No dmc4 or 3 battle theme :(

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you can post it here

shy cave
hushed terrace
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rip

shy cave
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And 5 had fit some time requirements better

shy cave
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Took a bit of quality reduction, but I think I got my first view test

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The volume needs a few tweaks, but I think it has potential

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That's why it's called a test

wintry holly
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only dmc5? :(

shy cave
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I can try other DMC titles, but I need to know from others what tracks they would like

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I also should explain how the raw audio files compare to in-game compression

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In Unreal, the music tracks when isolated are incredibly loud at base volume and are easy to distort if you mess with the volume. But when applied in-game, the music itself sounds quiet, especially over all the sound effects. The worst part is that the slider for sound effects is also what controls the music