#The real problem with the bow (and upcoming buffs)

3 messages · Page 1 of 1 (latest)

lofty zealot
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I understand the bow is getting buffed, however the main problem is the draw speed, which isn't addressed in the buff.
In the training range max drawspeed ultra draw doesn't feel that bad, but in an actual nightmare mission when you have 3 deadeyes aiming at you and snakes constantly interrupting your draw, it feels like an eternity and is basically never viable for damage. It's just not worth using over the other secondaries that give things like insane speed and lifesteal with run and gun boomerang, or the 15% global damage buff (that applies to teammates) with revolver mark and lifesteal. The current buff will only allow you to add some more points into damage and lifesteal, but doesn't fix the core issue. The explosions also seem to not give XP which makes it annoying to level.

The current upcoming buffs are:
[ ] Bow: Bend speed from 16 to 8, effect from 5% to 10%
[ ] Bow: ammo from 2.5% to 5%
[ ] Bow: from 20 to 31 ammos

My suggested changes:

Buff the bend speed a bit: [ ] Bow: Bend speed from 16 to 8, effect from 5% to 10 - > 12.5%
Or make ultra draw 4s - > 3s and over draw 3s - > 2s
Because current over draw feels like how long ultra draw should be.
And also change overdraw and ultradraw kills to give you XP for the bow.

This would make the bow in a very good spot and competitive with all the other secondaries, and usable for damage on nightmare.

urban flume
lofty zealot