#Continuing Missions

10 messages · Page 1 of 1 (latest)

carmine delta
#

Right now you only have the Option to leave the Mission after it ends. Going either into a new one or into the Saloon to upgrade yourself.

Now the Idea:

How about u make it possible to let the Player continue after their current Mission going into a new one.

  • Keeps Jokers
  • Keeps the negative buffs like Tornados every 45-60 seconds and so on
  • Increasing Difficulty

These could be a thing if you go for another Mission after your current.

  • You would be able to grind and gather more loot in a shorter time because normally Harder Difficulty means More Loot
  • You would be able to loose it all since you were to greedy and you didn't make the mission

These still could be adjusted to however you feel like the most so feel free to add it or ask if there would be more questions.

flat berry
#

so basically drg deep dives multi level missions?

carmine delta
#

I would say like the Outbreak mode from BOCW that's the system I would compare it to from the games I know.

flat berry
#

Sorry, thought everyone knew it since it feels like a lot of people compare this game to that. (Even tho it's not the same at all)

Well basically deep dives in drg is 3 missions tied into one. You're unable to leave missions and return in between, forcing the player to complete all 3 missions. You're rewarded heavily but failing at any point means you have to redo the whole thing.

#

What you're saying sounds like that

carmine delta
# flat berry Sorry, thought everyone knew it since it feels like a lot of people compare this...

Well I really more meant a version like the Outbreak mode.

It's like choosing a normal Mission and after it choosing either to leave or to instantly go into another Mission but its harder. I meant it more freely of a choice instead of a Mission chain u must do.

You could later bring updates that include Missions that need to be done like that but more likely I would focus on the other part I mentioned.

timber gale
#

this is not the deep dive system exactly but yeah I had a freind tell me that the deep dive system would work well with ffw and I have to agree. if you like ffw and these changes you should try out some drg its pretty good all my drg friends seem to like this game back

flat berry
#

Tbh I'd rather do a deep dive/payday multi workday system then open where the missions becoming increasingly more difficult.

#

It'll end up only going two ways otherwise. Ether it's fun at start but becomes too difficult for the player or it goes from boring easy to fun.