#Minecraft Clone Made with Kiro
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wow, Why c#?? looks great!
its best for game engine
Nice work!
Yes it is open source. I really enjoy making procedural games so this project was very fun for me.
The world is fully procedural using seed system. Terrain, caves, trees and underwater areas all generated from same seed, so every world is unique but can reproduce again with same seed. I used chunk system so terrain load and unload around player which keeps performance good.
If you want I can share the repo so you can check how the generation works.
i’d like to see the repo too tbh ♥️
To those who wants the source code here is the repo