#archived-modded-support

1 messages · Page 1341 of 1

past bridge
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hello again, i have finally managed to fix my problems and play with mods on thanks to the help i found here. there is one more problem though and that is when i try and play coop it says you must be signed in to paly multiplayer and when i click ok the game blinks black a few times and it goes back to the menu. is there a fix to this?

dusky canyon
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Do you have a log?

past bridge
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A log in?

ancient jacinth
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i think i did it right

dire fractal
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does anyone know of any mods that make the slot machine at the casino not as crazy difficult? lmao

dusky canyon
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dusky canyon
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this

gaunt gust
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If you want it to go *faster* fast animation does that

past bridge
dusky canyon
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Ohh.. I don't know much about that side 😅

gaunt gust
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....you said you were on steam earlier.

dusky canyon
past bridge
gaunt gust
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...okay, what

dusky canyon
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so you bought 2 versions?

ancient jacinth
past bridge
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nope. i bought it on steam but its free with xbox gamepass which i have on pc through ultimate

lament prairie
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Gamepass is much harder to mod

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It has terrible permissions issues

past bridge
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seemed to work better than steam in my experience, aside from my 1 issue

gaunt gust
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.q 5812

devout pumiceBOT
gaunt gust
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gamepass requires you to follow the steps exactly. You *have* to launch through Gamepass to play co-op

past bridge
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ohhh right that makes sense

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thank you very much

vague island
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I'm having issues with being unable to talk to Maru because she has the same name as my cat. I'm not sure if this is being caused by a mod, because it doesn't always happen. I thought my mods were purely cosmetic but if not does anyone know which one of these would be the most likely candidate?

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Also I'm only assuming it's because she has the same name as my cat because it's only happening with her

dusky canyon
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It may be because the name of your cat is the same as Maru, I believe I've read some issues like this before

vague island
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Think it's not a mod issue then? I tried in vanilla and didn't have the issue, but I'm not sure since it doesn't always happen even with mods

lament prairie
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I feel like that was fixed in vanilla

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I had a cat named George

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Didn’t even realize until a year or two in

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None of those mods should cause that though

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vague island
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Sure, should I exit the game?

outer turret
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why, what happens?

gaunt gust
# outer turret why, what happens?

susan tries to have a real schedule, but the game won't schedule anyone in the railroad (before it opens), and since she doesn't have a backup schedule, the game just infinitely loops trying to schedule her

outer turret
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ah, that's good to know!

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I didn't realize it wouldn't register previous

gaunt gust
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flash has it set up so she gets her real schedule after you see an event so as long as you don't go backwards in time it's fine

outer turret
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Community Center locations do the same thing though if you go Joja

gaunt gust
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yeah, cc, railroad, and joja are the thre locations with special handling

outer turret
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(and don't have a back-up set)

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I had that issue when I first tested Juliet and Jessie

calm spindle
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Have I mentioned how much I hate non deterministic bugs :/

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So I'm trying to replicate a bug where multiple cutscenes in the same zone are interleaved with each other in multiplayer

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only for the client. and I managed to replicate it... once

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Now Ive relaunched the server/client like 10 times and cant seem to get it to do it again :/

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But of course it happens all the time to the actual client

torpid glen
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Is there an easy way to tell what mods are safe to remove without starting a new game? ngl I used a modlist from a video, and it had two mods that I now know conflict, but I don't know which one is active and which one I can remove. Mods specifically are Krobus Relationship Changes and More Krobus

calm spindle
torpid glen
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alright, didn't know if there was anything SMAPI could tell me or anything

late nebula
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I think those should be fine to remove.

torpid glen
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Part of me wonders if the one isn't even loading because the other is loaded but I don't really know if that's a thing

stark cypress
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In the SMAPI logs, you might get a warning about mods that change the way games are saved.

native dragonBOT
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@stark cypress You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

late nebula
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!log It will usually tell you if a mod isn't loading due to conflicts.

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stark cypress
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Adding or removing content packs for JsonAssets can shuffle your jellies, wines, etc, making them weird (Persimmon Sapling Wine, for example).

late nebula
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"Usually"

torpid glen
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They don't appear under Patched Game Code in SMAPI, and I see no errors in SMAPI about either of those.

late nebula
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It could be that one is overwriting the other too. You probably wouldn't get an error about that. It has to do with load order. Whatever loads last is what you get.

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I feel like I just aced a test...

gaunt gust
torpid glen
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Is there a way to check the load order? Or is it just the order they're in SMAPI? That looks alphabetical.

royal arrow
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Alphabetical is more by accident, because the dependencies listed in manifest.json take priority

gaunt gust
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Log has the load order in trace

torpid glen
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Oh okay I'll take a look. If one mod is overwriting another, do we figure the first mod in load order is the one working, or the second one cause it's overwriting it? Sorry for the strange questions

late nebula
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Last mod in the order is the one working.

torpid glen
calm spindle
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Oh no

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Its a client only scene

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heart events for entering jodis house for sam and jodi, specifically

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It was happening with SVE scenes before, but I think these are vanilla

gaunt gust
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oh, okay, so I was wondering what would happen if the client was in a cutscene and the host suddenly broadcast a scene

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nothing good, probably

calm spindle
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Also maybe makes the Pause in Multiplayer mod angry anyway, which is one of my first suspects here

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But its not erroring out or anything.

gaunt gust
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....that's not good, actually, modders often use the broadcast as a cheap state sync

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might explain why sometimes, say, sve's shed doesn't open for farmhands....

calm spindle
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Oh I already figured that one out, I think

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The terrain changes dont sync to the client

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You just have to restart the server

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Its the same with the wizard warps and such

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They get the events, but none of the terrain changes for the clients until you restart the server

gaunt gust
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oh, yeah, that's a thing too, but I think Elizabeth has a save where the shed just refused to open for her

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even after restarting

calm spindle
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The quest for it was weird for us

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Client never got the chest to deposit stuff

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even between restarts

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but my bug chasing energy was depleted

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And I believe they didnt get the intro cutscene with robin, but did get the completion one

gaunt gust
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honestly I've never played multiplayer, so all my multiplayer testing was under the best possible network conditions (ie "my computer to my computer")

calm spindle
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Thats what Im testing now, over lan!

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and I got the bug still... once

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sobs I just want to replicate it

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but that is too much to ask

gaunt gust
calm spindle
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I am on ethernet and the client has a crazy internet setup, and doesnt live far away

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So it should be a good cnnection

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I will try this though

tropic gazelle
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Anyone mind telling me the format for give item in smapi console commands

robust bison
tropic gazelle
calm spindle
tropic gazelle
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Oh

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Can u get cjb on andriod

calm spindle
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oh android, idk anything about that

gaunt gust
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debug fin objectname <amount> <quality> is what I use

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although cjb works on mobile.

tropic gazelle
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Cjb would be easier

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But I still am confused on how to get mods on

gaunt gust
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the wiki is wrong on one thing - for debug fin, if you want an item with spaces in it, just type the name without spaces - ie debug fin crabcake 3

tropic gazelle
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If you don't mind being patient with my dummy self, can u help me get cjb? I can't find a yt vid or anything on it

gaunt gust
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Sorry, dunno about mobile either

tropic gazelle
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Dang

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Thanki anyways

torpid glen
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Is it a bad idea to update all my mods as they're available? Like there isn't any history of incremental SMAPI updates breaking saves or anything?

rare quest
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Nope. You're good to update everything.

torpid glen
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Great.

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Last question I swear, is it normal for that OhoDavi's Anime Portraits mod to show v0.5.0 in SMAPI from the 1.5 download? Like the mod works but it just shows the wrong version and thinks it can update. Do I have to change the version number in the manifest manually?

devout basin
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Anybody know where I can get stardew valley expanded mod without paying a membership fee like on Nexus?

torpid glen
devout basin
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I have an account it says downloads over 2MB require the paid membership

rare quest
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You can still download SVE without premium.

torpid glen
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If I'm looking at the same thing you are, it means over 2MB/s (per second) speed.

gaunt gust
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it says over 2MB/s it's a rate limit, nothing more

rare quest
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(just means it caps your download speed)

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Yeah ^^

devout basin
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sorry i am dumb lmao

rare quest
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No worries. It's actually a common question 😅

devout basin
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Can i still use it with multiplayer if other person doesnt have it

torpid glen
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I don't think I'd recommend it, but i haven't tried meself

rare quest
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It's generally recommended all players in a multiplayer session have the same mods (barring cosmetic mods). This is especially true for expansion mods.

devout basin
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Ok i was just checking my friend tried downloading SMAPI and it isnt working right for her. She has it through Xbox pass on PC and it wont show her the file location when she tried to download so no mods for her lol

sharp glen
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is there a mod for the player to be non-binary??

gaunt gust
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.q 5812

devout pumiceBOT
warm grove
sharp glen
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omg thanks so muchhh

warm grove
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so you dont have to go looking for it

worthy moth
# ancient jacinth i think i did it right

The one thing I see is that Fashion Sense has ruraloutfitters/Pants/Flouncy Skirt and Coii's Girls Sets Pack has Characters/Farmer/pants so I wonder if both of those things are trying to draw pants at the same time. That's just a guess, you can verify by temporarily disabling one and seeing if that fixes it.

karmic spear
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So I've been playing Stardew Valley Expanded along with Ridgeside Village and a couple other mods (around 40). Whenever I try to play Sam's 8 heart event, the event plays like usual at the bus stop, but once we all go to the stage, we're outside the map for a bit and then we teleport to the normal spots. I then get an error called "error 80 fort techno". Does anyone know whats up?

outer turret
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I think possibly RSV edits the event.

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Does rSV change its location?

karmic spear
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Aside from the little walkway at the busstop the location is the same

rugged hazel
karmic spear
rugged hazel
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Maybe... something is like... in the wrong place or something because it seems to be saying an object can't load basically...

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idk

gaunt gust
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can you do these updates?

rugged hazel
# gaunt gust

I could... But then it wouldn't be compatible with my mate's version of Stardew.

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One of the reasons why I was avoiding it because every time we update? Something breaks even more

gaunt gust
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Would recommend at least updating Content Patcher - these are all updates for SMAPI 3.14.0+

dire fractal
lament prairie
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More likely a broken item of some sort but can't say for sure

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I mean, the obvious answer is Entoarox Modding Utilities

dire fractal
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yeah im definitely confused but ill try to suss it out

outer turret
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Are you supposed to use both the framework and modding utlitilies together?

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Isnt one a replacement for the other?

dire fractal
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um, possibly

tough eagle
dire fractal
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some mod needed it for a more recent version and i saw i didnt have mod utilities so i figured i needed to dl it but ill do some looking around

karmic spear
tough eagle
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its been there for days

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I removed the no ground decay mod

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and I tried to change my greenhouse map

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its the only changes Ive done today

hoary bane
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Isn't Spacious Greenhouse broken?

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That's what you downloaded, no?

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If I remember correctly, I had to rearrange the tilesheets inside in order for it to work.

fluid relic
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Do mods work for the microsoft store version or are mods only for steam?

hoary bane
native dragonBOT
tough eagle
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let me see if it runs without that

fluid relic
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Ok ty

tough eagle
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umm still wont launch

hoary bane
devout pumiceBOT
tough eagle
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it loaded

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I had to launch it 3 times tho..

hoary bane
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There are those days SDVkrobusgiggle

tough eagle
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now I need a new greenhouse mod tho

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vanilla greenhouse is really bad

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oh it crashed again

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sigh

hoary bane
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Full crash?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tough eagle
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wont launch

hoary bane
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Did you try the troubleshoot guide I sent you?

tough eagle
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on it

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just restarted my computer

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might do more tomorrow tho

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bed soon

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im exhaaaaausted

meager frost
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I have an issue with my items not appearing. The name and quantity is there but the items all have a shadow instead of their sprites. I would post my log but I have almost 300 mods installed so I'm unsure if I can post it
Everything was working fine until I updated smapi and a few mods that have updated to the new smapi. I've Uninstaller and reinstalled with just small and the users show up fine. Kinda dreading going thru each one ti see what's causing the issue.

tough eagle
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restarted my computer and it loeaded straight away yay

hoary bane
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Do you have any High Res mods?

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Like Faithful Weapons(?), Lux's Food Mod..

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Anyhow,

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

meager frost
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Not really just ppja, content patcher. Oh I do have way back pt but I was thinking it might be a tilesheet issue.
Yea I'll try to post it

gaunt gust
meager frost
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Just curious. Why would prismatic affect mt item sprites?

gaunt gust
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cuz it edits maps/springobjects (for sprinkers)

stoic echo
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does anyone have experience editing a multiplayer save file? I'm doing a switch of farmhand and host. i got it appearing to work but im in the wrong house lol

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my spouse's room is in the farmhouse now and we are still married but the game seems to think i still live in the cabin and all my stuff is still in the cabin

karmic spear
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What I'm afraid of is if I delete ridgeside village from my mods folder it will mess a lot of stuff up

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If that is what's causing sams heart event to glitch

meager frost
gaunt gust
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nah, just knew because it's come up before on this channel

meager frost
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Oh lol. Works, I guess

river rapids
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@wide wasp @shut violet (since you are the two users I see most recently mentioning the issue)

The "relative path" error has been corrected and the fix is up on Nexus for the main A&S version!
(Doesn't include MP yet, since that code got cannibalized into the private beta version, apparently)

dire fractal
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There is also apparently an unofficial update to A&S that works for the new smapi in the comments.

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Was posted yesterday

split scroll
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I'm using chests anywhere mod and I can't see all my chests, and it is annoying, any reason why?

karmic spear
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Did you upload you're smapi log?

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We can't help you without it

split scroll
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Yes I can see only one other chest I have 5 all around

mental quail
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that has to be frustrating.

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
compact forum
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how do i fix the fence?

mental quail
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I found a keyboard I forgot I had. now I remember why I stopped using it - after a few hours of troubleshooting, it all came back. the one thing I don't remember is why I didn't trash it at the time.

lament prairie
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!patchsummary

native dragonBOT
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Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
lament prairie
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!loadorder

native dragonBOT
mental quail
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lol for a second I thought that was a NSFW mod, in the trees

karmic spear
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Question? Would I be able to repeatedly ask for help every once in a while about an issue?
I want to get help but I dont wanna feel like I'm spamming

hoary bane
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So long as the same question isn't repeated multiple times, I'm sure people would be willing to help ^^

karmic spear
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Okay

lament prairie
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In general it's ok to ask repeatedly, as long as it's spaced out by enough time that the chat has moved on

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(So that if your question got lost, people can have a second chance to read it)

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Just remember that everyone here is a volunteer, and we can't always fix every issue

compact forum
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I'll do the patch summary but rn I literally keep having different packs conflicting lol

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and theyre extremely similar so it makes sense

lament prairie
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Ok, so you have Overgrown Fairy Fences and Vibrant Pastoral Recolor

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I'm not sure which one you want to be seeing

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If the other one (the one you don't want) has a config option, you probably should turn it off

compact forum
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ohh

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tysm

ivory glade
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HELP! @split scroll does not have the MOD CONFIG in her game menu or the gear icon at the title menu. Can someone assist?

ornate tide
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do they have generic mod config menu installed?

ivory glade
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They do not... we will try that and see what happens... thanks!

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So far, so good... we will test it further when we play together again.

worldly grotto
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Hey all, is there currently a workaround for SMAPI consuming so much power on the steam deck vs the vanilla install?

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Base SDV consumes like 6W power, Base SMAPI consumes closer to 20W

split scroll
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@ornate tide thank you for your help that was the issue!!!

native dragonBOT
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@split scroll You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

worldly grotto
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I'm not even sure if this is the best place to ask about SMAPI development

ornate tide
lost cloak
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so I don't know what exactly is the "bad storm" that triggers the fungus village quest. Can I invoke it with the rain totem or do I have to wait?

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In Fungus Among Us

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I don't want to bother the mod creator, has anyone here downloaded it?

slim sage
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do you guys know how to get the steam achievement while using mods?

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because the 1 mil achievement is so hard to get

lament prairie
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launch through steam

slim sage
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how

jolly hazel
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(if you aren't on windows, i think there are instructions for other operating systems too)

lethal orchid
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Yes, but I asked is there a way to bypass that?

hoary bane
lethal orchid
hoary bane
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You can try reverting to SDV 1.5.4

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.q 5825

devout pumiceBOT
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[#5825] "SMAPI currently does not work with the legacy branch of the game. (See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#SMAPI_doesn.27t_work_with_compatibility_branch for details). Please ensure you are not on the legacy branch.

Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "none" under the dropdown.
GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "none" under the Beta channels dropdown.

If Stardew 1.5.5+ does not work on your computer and you would like to use mods, you may have to revert back to 1.5.4. See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#SMAPI_doesn.27t_work_with_compatibility_branch for instructions." - @gaunt gust (02 Jan 2022 @ 04:14:41 PM UTC)

lethal orchid
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It will work with latest smapi right?

hoary bane
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🤷‍♂️

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Not sure, I think not?

dire fractal
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I think you'll need an older version. But it should tell you there in that guide

lethal orchid
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Cool. Thanks!

dire fractal
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@lethal orchid btw you need number 5 Known Issues in the Contents box

slim sage
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just complete all of the achievement in the game with less than 100 hour on the game

lost cloak
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Does the watering hole in Skell's Greenhouse not work?

outer turret
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Maybe they forgot to enable it?

chrome cosmos
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hi! i must've forgotten to include the tile data for it 😅 will get an update up tonight

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huh, odd 🤔 im looking at the map and its done there, it should be working

rotund bone
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is anyone else having trouble with ui suite mod not working?

dusky canyon
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Google "Ui Info Suite 2 on github Annosz"

rotund bone
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tysm!

cerulean zinc
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please help me lord

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I am in pain

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I tried to look through all my files and deleted copies but there's apparently still something wrong

hoary bane
native dragonBOT
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@cerulean zinc Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

late nebula
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The biggest tip I can give you is to not extract your mods inside the mod folder. Do it in Downloads, Desktop, or something like that, and then move them over manually.

cerulean zinc
late nebula
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If I were in your shoes, I would delete my mod folder, reinstall smapi, and start over with installing them to make sure I did it cleanly... But that is a bit of a scorched earth approach SDVkrobusgiggle

cerulean zinc
late nebula
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Is Friends Forever some kind of mod pack?

hoary bane
# cerulean zinc I have

That or do the more taxing approach on taking down notes which mods are duplicated, and removing anything relating to those.

keen crow
# cerulean zinc I have

Looks like you're extracting to a folder named after the rar/zip? Don't do that. SMAPI doesn't like those long, long folder names

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Like this? Far too long

cerulean zinc
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They made copies of the mods that had longer or shorter names which confused me

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Cause i didn't look at it all that much before so i just deleted whichever copy i saw first

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Also i extract from rar/zips in my downloads and then move them to my game's mod folder

keen crow
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Try this out

errant hornet
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Winter Grass under Friends Forever's folder?

late nebula
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I think it has all the SVE stuff in that mod pack

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Or whatever it is

keen crow
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Yeah, I'd delete everything and try out Stardrop cause that is... a mess of a mod list

errant hornet
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Modpacks? If you ask me, run away from them SDVpuffersweats

late nebula
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Yeah, it's much better to use a mod list and install everything yourself. That way you know what you're doing and how you set stuff up. And you also aren't robbing authors of downloads and endorsements.

cerulean zinc
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Apparently when i launch stardew valley with stardrop it works??

proper echo
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Having problems since I tried to update SMAPI this morning, nothing will load. Old files still in SMAPI folder even tho the installer said it was removing them. VERY new to modding and don’t want to break it even more - can I delete all SMAPI files, delete SMAPI, and install again?

native dragonBOT
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@proper echo Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
hoary bane
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I think it would be referring the smapi installer instead of smapi itself, but anyhow a log would help immensely.

proper echo
hoary bane
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What platform are you on? Steam, gog, gamepass?

gaunt gust
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.q 5809

devout pumiceBOT
proper echo
gaunt gust
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Yeah! You can delete smapi and try installing again, that's a new one

proper echo
buoyant tulip
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Would anyone be able to help me with a visual bug? Community center loads normally at the start of the day, but if I leave and re-enter town, this happens. A similar glitch happens to the Abandoned Joja mart.

errant hornet
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Ah, the good ol' CC bug

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Iirc this was a bug with TMXL, and was occuring only with Khadija's Shop installed

buoyant tulip
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Lol How strange. I'll try uninstalling Khadija's Shop and see if that fixes it. Thanks!

errant hornet
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It somehow fixes itself though, iirc, and appears randomly too

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But I have no idea with glitched JojaMart SDVpuffereyes

buoyant tulip
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Oh no o_o Oh. Hm. Well, I do really like that shop. Maybe I'll just ignore the bug since it's not game breaking or anything. Knowing the cause just gives me some peace of mind lol

dusky canyon
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Oh, maybe that's because of an AntiSocial NPCs birthday?

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I believe you can just ignore that error suspicious

hoary bane
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Yeah it's what I've thought as well. But it gets really concerning when it gets spammed a thousand times SDVpuffercry

dusky canyon
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do you know if there's an NPC birthday that day?

hoary bane
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Why does anti-social npcs even have birthdays SDVpuffersob

dusky canyon
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you could try removing the birthday from the NPC

hoary bane
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Like in the content?

dusky canyon
#

I think so, in the NPC disposition(?)

#

{ "LogName": "Leilani Disposition - antisocial", "Action": "EditData", "Target": "Data/NPCDispositions", "When": { "Version": "antisocial" }, "Entries": { "Leilani": "adult/polite/outgoing/positive/female/not-datable/Pika/Other//Pika 'husband' Keahi 'son'/Custom_Ridgeside_RSVHiddenWarp2 5 5/Leilani" } }, This is Leilani's, she has no birthday

#

``{

      "LogName": "NPC Dispositions",
        "Action": "EditData",
        "Target": "Data/NPCDispositions",
        "Entries": {
            "Zoro": "adult/rude/neutral/neutral/male/datable/null/Other/winter 11/Willy ''/ZoroBoatHouse 13 5 2/{{i18n:npc-display-name}}"
},
  "When": {
      "zoroHouse": "boathouse"
}
},`` This is Zoro's, his birthday is Winter 11
#

so just remove everything between those / /

hoary bane
#

Ooh that's very complete info dang, thank you SDVpufferheart

worldly ocean
hoary bane
#

Now to find where this disposition is placed SDVkrobusgiggle

dusky canyon
#

Content.json, usually somewhere at the top in the Changes block

#

Or if it includes a file, then inside that

hoary bane
#

Oop, found it! Thank you thank you SDVpufferwowSDVpufferwow

worldly ocean
#

basically the house map showed up black besides the objects inside

dusky canyon
#

wha-

#

The farmhouse?

worldly ocean
#

yep

dusky canyon
#

Are you using a farmhouse mod?

worldly ocean
#

pretty sure...

gaunt gust
ornate tide
#

you are using redesigned farmhouse layout, enable void warp in the config

worldly ocean
#

i cant remember which one

#

but i'll look through the config

dusky canyon
#

Try doing what Medisun said

worldly ocean
#

yep will do

#

its already enabled it seems

#

never mind i dumb theres a tutorial thing on the map sorry to bug you guys

cerulean zinc
#

Does anyone know how to make your character look like this?

#

like the eyes and body?

shy sparrow
#

pretty sure someone linked the mods to you in modded farmers?

#

they all look like naver mods

sharp plover
#

Hello! I'm wondering if anyone has any insight on a problem I am having with world recolor mods. I've tried a few different mod packs to recolor the world terrain, but the dog bowl is always like this, and it is very off-putting. Does anyone have any advice?

shy sparrow
#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
sharp plover
#

Sure thing, one moment

shy sparrow
#

main thing we're looking for is what's patching townoutdoors, cause that's where the pet bowl is

#

you've probably got multiple mods retexturing the pet bowl

sharp plover
#

Hrmm

#

I removed all of the recolor mods

#

I think

opal pivot
#

anyone know how to fix this? i know it has something to do with grandpa's farm mod and a recolour mod i have

shy sparrow
#

There might be a config in your recolour mod to switch off the map retexture

#

or maybe in SVE

opal pivot
#

got it, thank you

oak solar
#

is it possible to bypass pytk when installing for example dcburgers portrait mod and put the portraits directly into the game files?

zenith hamlet
#

Hello, idk where to ask this question but here looks right so i wanted to instal some mods and i looked in the mod folder and its emty? idk if thats normal or if mods still work but wanted to ask, cuz in the video i watched there where folders in the mod folder so ye.

oak solar
#

have you installed SMAPI? (and run it)

cerulean zinc
#

I have the latest version of bfav but it says i can update it (I can't) and it's not compatible so it doesn't load during gameplay, Is there an unofficial version or something?

oak solar
sweet cove
#

You can create a HD Portraits mod if you want to use hd portraits without PyTK though.

oak solar
sweet cove
oak solar
#

alright neat thanks!

lime crow
shy orbit
#

normally it should contain few mods that are installed by the smapi installer though

lime crow
#

uh that's right tho

zenith hamlet
#

ill instal it again that should fix it hopefully

lime crow
#

Yeye my bad, there should be some installed by default

zenith hamlet
#

so is it wird that there arent any thing in there or not?

lime crow
#

Yes it is, try reinstalling it

floral tendon
#

Okay so I installed, uninstalled, and then installed smapi multiple times. But it won't open. By not opening, I mean smapi usually has that coded window with the mods and if they are up to date etc. That window won't open but stardew opens as if smapi isn't on my computer

lime crow
floral tendon
#

Yes

hoary bane
#

Are you launching Smapi from steam?

#

/changed your launch options?

floral tendon
#

I'm launching stardew

#

Not smapi

#

Smapi is in my stardew folder

hoary bane
floral tendon
#

But smapi is in my stardew folder

#

I used the automatic thingie for it

hoary bane
#

?

#

Do you have vortex?

floral tendon
#

No

#

I've never had this issue before either

hoary bane
#

Did you set your launch options?

floral tendon
#

To what

hoary bane
#

To smapi?

#

!launchoptions

native dragonBOT
floral tendon
#

Smapi is in my stardew folder

hoary bane
#

I know it is, that doesn't make a difference.

#

You're launching the vanilla SDV, which is running without smapi.

floral tendon
#

Didn't work

hoary bane
#

If you want mods, launch through smapi. Either open it through the direct exe in the folder or through launch options as I've linked above.

floral tendon
#

Still opens stardew even with launch settings

hoary bane
#

Screenshot your launch path.

floral tendon
#

I just copied and pasted the one from the wiki

#

Does it want smapi internal instead

lime crow
#

You should modify it with your own path

#

(if it is diferent than the default one)

floral tendon
#

But what's the path

#

Cause I don't see modding api anywhere

#

And pathing it to smapi-internal did nothing

hoary bane
floral tendon
#

Found it

hoary bane
#

If you installed Smapi correctly, it will be there.

floral tendon
#

It's not .exe

hoary bane
#

I can't exactly guess what it is you know SDVkrobusgiggle

#

More info, more description, even a screenshot would be nice.

floral tendon
#

I don't know what you want a screenshot of

#

The path is fine except which API it wants

#

StardewModdingAPI did nothing either

zenith hamlet
lime crow
floral tendon
#

C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI

#

Which was copy and pasted from the path on my file explorer

hoary bane
#

Ah, I see where you went wrong.

#

Please look at the link again and copy the path from there ^^, it looks like you have the generic path anyway.

zenith hamlet
hoary bane
floral tendon
#

What do you mean copy it

#

I did copy it

zenith hamlet
lime crow
# floral tendon I did copy it

you are missing a few things ("C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%)

hoary bane
#

Not everything. You're lacking %command% blah blah at the end.

floral tendon
#

Okay thank you

hoary bane
floral tendon
#

Fixed

zenith hamlet
#

the comand thing

hoary bane
#

Looks like steam can't find it. Can you post here what path you pasted?

zenith hamlet
#

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

#

thats what i put there

hoary bane
#

There's a space after program files

#

Oh wait

#

Mmmmm

lime crow
hoary bane
#

That's odd, it looks right

hoary bane
lime crow
#

Can you screenshot the game folder?

#

there should be 2 exes

zenith hamlet
#

yea there arent

hoary bane
#

Did you install smapi?

lime crow
#

okey thats a problem haha

hoary bane
#

Correctly-

zenith hamlet
#

and idk how to screen on pc

hoary bane
#

Well, that's an odd question since there isn't an API. Anyway, install smapi then ^^

zenith hamlet
#

its instaled

hoary bane
#

You are on steam, yes?

zenith hamlet
#

yes

hoary bane
#

Right click SDV and browse local files

#

Do you see the modding API? Or mods folder?

zenith hamlet
#

no only a content folder and weird api things

hoary bane
#

Screenshot please ^^

lime crow
#

(you can use windows snipping tool)

hoary bane
#

From the sounds of it, you probably didn't install smapi correctly. You mentioned you got it, did you run the installer?

zenith hamlet
hoary bane
#

Oh your path is different. And no mods folder, huh.

#

So
A; The launch options you pasted likely won't work
B; Smapi didn't Smapi'd

#

Try reinstalling smapi?

zenith hamlet
#

okayy ill do that\

#

its fixed everything is there!

lime crow
#

Alright, now you just need to change the launch options

scenic osprey
#

[SMAPI] These mods could not be added to your game.

[SMAPI] - Stardew Valley Expanded 1.14.11 because it requires mods which aren't installed (FlashShifter.JA.SVE, FlashShifter.SAAT.SVE, FlashShifter.StardewValleyExpandedALL, FlashShifter.SVE-FTM).

[SMAPI] - Immersive Farm 2 Remastered 1.14.9 because it needs the 'Stardew Valley Expanded' mod, which couldn't be loaded.

#

Sve doesnt start even tho i should have all dependencys which one is Flash shifter?

native dragonBOT
#

@scenic osprey Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scenic osprey
hoary bane
#

Looks like you're missing some SVE files. Try getting a fresh copy?

scenic osprey
#

alrite? weird i copied it over from my Sp save tho

hoary bane
scenic osprey
#

im trying reinstalling rn, wdym with Mod or Framework?

hoary bane
#

So you know how some mods need Json assets, no? Let's say, a mod that adds a hat. When you download said mod, you'd only get the hat, and you'd need ja separately.

cyan tapir
#

how do i move the galaxy chest

hoary bane
#

For SVE, it's basically you install that, And everything blah blah is already inside.

cyan tapir
#

i put it down on one of my rooms but i need to move it and every time i hit it with a pickaxe, it wont budge

hoary bane
#

Is there something inside?

shy orbit
#

i don't think SVE bundles any frameworks currently though

scenic osprey
#

Good news it worked, ay

hoary bane
#

Not anymore?

#

Huh, that's news SDVkrobusgiggle

cyan tapir
dusty spruce
#

it used to bundle Anti-Social, at the very least

hoary bane
cyan tapir
#

ohh

hoary bane
#

Well, I should've placed a disclaimer that I have the minimal of minimal knowledge of SVE pfft.

shy orbit
#

well, it doesn't really bundle it in the sense of providing it as a separate mod, but the antisocial dll is a a part of SVE code mod

hoary bane
#

:00

gaunt gust
lunar wharf
#

i've been having some issues with combining portrait mods... specifically the talk ones and the ohodavi ones

#

i have both the talk and ohodavi ones installed but the talk ones override certain ohodavi ones that i prefer, is there any way to differentiate between them?

keen crow
#

All I'm seeing with this log? ASthink

hoary bane
#

I've noticed it as well, I'll try removing it and sleeping again first thing tomorrow. I'm beat SDVpuffercry

#

Thank you SDVpuffersquee

native dragonBOT
ripe nova
#

would anyone be able to walk me through correcting this step by step?

i've spent the last 3 hours on youtube and researching how to fix this but im still at a loss

worldly ocean
#

You dont have all the prerequisites for sve

#

You need to go to the download page for sve and look at the requirements tab on the description page and download those mods

#

and please uplaod a smapi log

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ripe nova
violet kelp
ripe nova
violet kelp
#

no

#

the log file

#

the website literally says where you find it

#

but if you follow the guide i send you and install necessary mods it should be ok

#

you are literally missing some mods that are needed by SVE

ripe nova
ivory glade
#

Has anyone had a chest disappear with the Chests Anywhere mod? I had one by Gunther and it disappeared. Good thing it left the geodes behind.

olive marsh
#

Npcs destroy placed items if you put them in their path

#

So Gunther probably obliterated your chest 😅

ivory glade
#

Damn Gunther! LOL

violet kelp
#

yeah if whats inside was around sounds like a npc destroyed it by walking over

snow prism
#

theres a mod that makes npcs not break stuff

lament prairie
#

Nondestructive NPCs

lavish marlin
#

Is there a mod that makes them more destructive?

lament prairie
#

Not afaik

snow wraith
#

how would that even work out, anyways?
Unless.. I mean I have this image now of George leaving a trail of cherry bombs everywhere he goes, but

dire fractal
#

If you stand in their way, when they walk through you, it damages you, and you can change the amount of damage, or destructible buildings.

rough mortar
#

Does anybody know if the UI info suite mod has been updated? I haven’t had the time to check

native dragonBOT
#

@rough mortar See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

rough mortar
#

Thanks

lament prairie
#

.q 5783

devout pumiceBOT
calm spindle
#

Why isn't that on the nexus anyway?

#

Licensing?

lament prairie
#

Idk maybe they just didn't feel like dealing with Nexus

floral tendon
#

My shipment box is like half a chest

#

I can give a list of my mods if needed

calm spindle
floral tendon
#

Yes but how do I make half the chest go away

calm spindle
#

Unless its a vanilla texture issue maybe?

dire fractal
#

SMAPI is telling me there is an update for UiInfoSuite2, I go to the github page and there was an update released 30 minutes ago, the issue is there is only source codes. I tried the source code zip file and it didn't work, so I don't know what's up with it

calm spindle
#

Accident on the dev's part, I think

craggy iris
#

Just as a quick question, is this indicating that all 8 mentioned mods were skipped or that no mods were skipped?

#

It's fairly unclear given the reference line being blank

#

Oh nevermind

dire fractal
lament prairie
surreal ravine
#

could anyone help me with the UIInforsuite2, have just updated it and getting a error?

calm spindle
#

Just use the previous version with birthdays disabled for now

surreal ravine
#

ok thanks

ivory glade
#

SMAP I says it's updated on Gift Hub but I couldn't find it.

surreal ravine
#

will try sort it

calm spindle
#

Or you could compile it yourself

#

But thats not really worth it

ivory glade
#

Mine is still showing birthdays

calm spindle
#

It only breaks for some NPCs, like SVE marlon

#

And it will spam your error log even though it still sometimes shows

surreal ravine
#

seems to be working overall, so thanks

winged robin
#

hey TMXL map toolbox is saying that this mod failed in the gameloop

real willow
#

hi does anyone know if gwens shipping box works bc i think its not working for me

ornate tide
ornate tide
real willow
prisma citrus
real willow
#

actually wait i think it loaded but theres a weird overlay on top

ornate tide
#

by overlay do you mean the flowers? you can remove them in the config

real willow
#

ok im ngl im dumb i thought

#

the trellis was like a chest

#

and there were like two chests on top LMAO

tribal notch
#

a trellis is just a chest for your flowers

cedar dew
#

hello i have a problem with my save. Whenever i load up the game it says on SMAPI [game] Exception occured trying to access file 'C:\Users\trans\AppData\Roaming\StardewValley\Saves\OBLOCK_309477558\SaveGameInfo'
[game] System.Xml.XmlException: Root element is missing.
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
at System.Xml.XmlTextReaderImpl.Read()
at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
at System.Xml.XmlDocument.Load(XmlReader reader)
at System.Xml.XmlDocument.Load(Stream inStream)
at SpaceCore.Patches.SaveGamePatcher.DeserializeProxy(XmlSerializer serializer, Stream stream, String farmerPath, Boolean fromSaveGame) in C:\Programming\StardewValley\ModSource\SpaceCore\Patches\SaveGamePatcher.cs:line 343
at StardewValley.Menus.LoadGameMenu.FindSaveGames_PatchedBy<spacechase0.SpaceCore>()
plz help

#

NVM i fixed it

safe furnace
#

a mod mightve just yeeted spouse rooms

outer turret
safe furnace
outer turret
#

Mostly I wanna see what mods you have loaded.

safe furnace
outer turret
#

Heres a better way to share logs:
!log

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

outer turret
#

Dang I thought the tmx spouse rooms were the issue but I guess its custom spouse room. Do you need that mod?

safe furnace
outer turret
#

It might require you to configure something to make it work?

safe furnace
#

idk what that means sadly 💀

#

oh nvm

outer turret
#

Configure I mistyped.

#

Fat fingers

safe furnace
#

oof i wouldnt survive

#

alr so i do not need that mow but removing it does not fix the room

flint matrix
#

its been...a while since ive interacted with the sdv modding community
i kinda forgot where mods are saved lol

#

all of my mods probably need to be updated

robust igloo
#

Depends how long ago they were made

safe furnace
#

this is where mine are for steam if u need location

flint matrix
#

last time i said anything in here was 4 months ago so i honestly have no idea

safe furnace
#

omg i actually helped someone slay

flint matrix
#

👏 👏

#

ugh was smapi always this slow though

safe furnace
#

oh i only have issues with smapi being slow with certain mods, i removed htem all tho

#

all i have for fixing stuff is guess and check lol

worldly ocean
#

My poooor laptop i had ALL the big expansion mods installed that add npcs and it was hardly running

flint matrix
#

guess i need to fix these

worldly ocean
#

Only 8gigs of ram i shouldnt do that again

flint matrix
#

on top of that smapi itself needs an update

safe furnace
worldly ocean
#

And yeah you need to fix those

flint matrix
#

as expected

worldly ocean
#

But they incredibly easy to fix literally deleting them from mods folder

flint matrix
#

none of this is gonna load riht

calm spindle
#

Unless you are trying to continue your old save

#

In which case, just try to roll back vanilla SDV, lol

worldly ocean
#

I'm not using an old save. Sooo... yeah i probably will just take out those big mods and start a new save

calm spindle
flint matrix
#

is that new? :o

calm spindle
#

It checks for/solves way more problems than it causes.

#

Yeah

worldly ocean
#

Yep already using stardrop

late trellis
#

I wonder, can you run SMAPI with GOG Galaxy overlay

worldly ocean
#

That thing is a life saver

late trellis
#

so you can invite a friend to a multiplayer game

#

without the hassle of sending the code etc

#

?

worldly ocean
#

Ummm i have no idea i use steam

late trellis
#

I've found some guides online and I can even run it from galaxy, but the overlay still doesn't work, invite friend button does nothing

worldly ocean
#

Hmmm then i guess you cant

flint matrix
#

nexus created modpacks

#

thatll be fun

worldly ocean
#

I never use those

#

But yeah thats made some modders leave nexus as well

calm spindle
worldly ocean
#

Tell me about it

worldly ocean
#

Becuase they cant completly delete their mods or something like that its about control over the stuff they made

flint matrix
#

tbh it seems a lot easier for me
as much as i love spending hours looking through nexus for a bunch of mods its also nice to have ready to go sets of mods

calm spindle
#

Normal communities release stuff under MIT or whatever

worldly ocean
#

MIT?

calm spindle
#

it means the code/assets you release are free to use, basically

worldly ocean
#

Oh yeah ok

calm spindle
#

Nexus Modders have more of a mindset that they "own" their mods

worldly ocean
#

Oh true

late trellis
#

I see.

calm spindle
#

So they, for instance, can take it down from the web, not allow anyone to fork it and so on

#

Which is... problematic

#

And really hard to undo

worldly ocean
#

Yeah it is problematic

calm spindle
#

IDK how that even started either

worldly ocean
#

Me either

calm spindle
#

But in normal communities stuff like that would not be an issue, you just fork/continue someone elses mod because thats what you signed up for when you released it

#

Minecraft is a little like that too, but only because there are soooo many MC sites that rehost mods with malware

#

But its not nearly that bad

shell jackal
#

My best guess would be people claiming mods as their own have made others a little protective of what they worked on.

worldly ocean
#

Yeah true

gaunt gust
#

The vast majority of stardew c# mods are open source

#

Mostly mit or gpl

flint matrix
calm spindle
mental quail
#

my smapi log is 91 mb...

dire fractal
#

The only mod I wish we could grab is BFAV. The creator is gone for 3 years now.

flint matrix
#

holy crap wat

mental quail
#

I had an error show up on the screen during sam's ten heart, which ended abruptly

dire fractal
#

That's a big text file

mental quail
#

two lines, i dont' recall what they were

flint matrix
#

considering it takes effort to make a 1mb text file, yea

mental quail
#

the game didn't crash when I went to bed and the next day loaded fine

calm spindle
#

Is the console not freaking out?

mental quail
#

then i got an error about the browser tab not responding when I dragged the log into the parser... let's see how long that takes

calm spindle
#

I think

late trellis
#

or parse it offline

dire fractal
#

Could just post the log here

#

I've been told to do that

#

When mine were about 50

gaunt gust
#

That was a one off for the performance thread

dire fractal
#

Ah

#

Gotcha

gaunt gust
#

And had to do with the fact that verbose was on

flint matrix
#

i guess ill be waiting a while

late trellis
#

haha, good luck with that😆

mental quail
#

ok, it's like a loop with UI info suite

calm spindle
mental quail
#

I'm married to Sterling and it was Henry's birthday. no value for Henry

calm spindle
#

Oh yeah you have to turn off birthdays if you are already using 2

#

Its in the mod settings

flint matrix
#

smapi made it to the funny pi number congrats lol

dire fractal
#

The new version fixes birthday's I thought, but last time I checked, it wasnt fully uploaded to github

calm spindle
#

Probably gotta wait till tomorrow for that

mental quail
#

so it looped the same text from 18:05:16 to 18:53:04, when I went to bed.

#

thank goodness for that mouse scroller wheel that you can switch to "spin" or I would still be scrolling through to find when it started.

#

well it wouldn't be an issue again until that NPC's character had another birthday in 4 seasons' time. it's a non giftable NPC

#

I only knew it was his birthday because Sterling said it is.

#

so would that be an error with UI info suite or something with ARV?

#

I'm in fall year 2 and I've been playing with both UI info suite 2 and ARV for the entire save

ornate tide
#

ui info suite cant handle antisocial npcs with birthdays and freaks out, you can ignore it though

flint matrix
#

vortex really doesnt seem that helpful
i have to open nexus for every single mod in the pack

mental quail
#

but I haven't had this problem with other antisocial NPCs

#

just Henry

ornate tide
#

well other antisocial npcs probably dont have birthdays in their dispositions

gaunt gust
mental quail
#

oh that could explain it... ARV is still in development and I think Henry will be expanded in the next update

#

vortex makes you open every single mod's page?

gaunt gust
#

if you don't pay them, yeah, they either want your dollars or your advertising revenue

mental quail
#

well one thing that's nice about nexus is they don't force you to disable your adblocker....

#

I hadn't noticed that there are ads.

unique thorn
#

if i place some different mods that dont conflict on the same folder will it work

jade void
#

having an error where for some reason, the clothes changed to a default blue farmer pants and suspenders when indoors in our homes and also we both have the same mods installed but the onesies won't show up on her but will only show up on me as the host

#

i don't seem to have any errors anywhere

#

would appreciate anyone taking a look

gaunt gust
#

does that still happen if you remove cosy clothing?

jade void
#

ah i see that sounds like it may just be it, i'll check in a second, do you have any ideas on why it shows up for the host but not them? we both have the mods installed

#

they can see the onesies on me but they just don't show up on her when equipped

gaunt quartz
#

anyone having issues with the new ui info suite 2 update?

this shows up in the log and idk what it means lol

"Skipped mods
10:13:01 ERROR SMAPI --------------------------------------------------
10:13:01 ERROR SMAPI These mods could not be added to your game.
10:13:01 ERROR SMAPI - UI Info Suite 2 2.2.4 because its DLL 'UIInfoSuite2.dll' doesn't exist.

dire fractal
#

It's not fully out yet

gaunt quartz
#

ohhhh

#

ok thank u

coral seal
#

Hello, I'm having problems with using mods and I'm getting this in my smapi, any help?

pine fjord
native dragonBOT
#

@coral seal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

i think i broke my game lmao

flint matrix
#

spent all that time installing that stupid mod pack and half the mods failed to load

#

the other half were out of date

dire fractal
coral seal
#

smh theres more problems now

jade void
#

update mods and update smapi and try it again

hoary musk
torn estuary
#

is there a way to completely clear my game data? ;/ i feel like there's json shuffle or some hidden bug still even when i start a new save and i dont get it..

boreal wadi
vague island
#

is there a way to easily disable mods for troubleshooting? other than moving them out of the folder?

ornate tide
boreal wadi
#

ah kk and for the other things like the yellow text i cant seem to fix those, i dont think im missing anymods but its still saying the same error

ornate tide
#

you could try reinstalling those mods, for the lamp error that seems to be missing files, you could probably just ignore it

#

wait you did say you updated them, nvm

calm spindle
#

Those are probably your top suspects

#

Just start throwing out what you dont think you need, including core mods.

#

(assuming nothing else needs them)

gaunt gust
vague island
#

I'm having a weird issue where sometimes I cannot talk to Maru because she has the same name as my cat (assuming this is the issue because it's only happening with her). It only happens sometimes which is making it very difficult to troubleshoot. I just tried disabling every mod and re enabling them one by one, and I didn't get the issue any time. But during normal gameplay it'll happen. None of the mods I use should affect NPC behavior, they're just texture swaps. I can't provide a log right now because it's not happening right now.
The hardest thing for me is how it doesn't always happen, sometimes I'll walk by Maru and not be able to talk to her, but sometimes I will be able to talk to her

These are my only mods. I didn't have "Community Center Item Identifier" until after I've already noticed the bug happening so it can't be that. Does anyone know what would be the most likely culprit for this?

sonic walrus
#

so when im trying to set the config for elles the types arent saving when i click again to look? is there anything i can do or does it actually save and just resets everytime i click in go config?

#

also does anyone know about the bathroom attachment after house upgrade not being a smapi mod?

#

elles cat types specifically

steel cove
#

How do I revert to 1.5.4?

lament prairie
native dragonBOT
lament prairie
#

Instructions at this link

uneven agate
#

hello so smapi is telling me that UI Info Suite 2 has a new update but going to the website i dont see the UIInfoSuite2.zip file that im supposed to download in the list of files

gaunt gust
#

yeah github does this sometimes, lol. You're gonna have to wait for Annoz to fix that

uneven agate
#

ohh alright thank you!

nimble lion
#

I need help! I have only played on Switch (and my iPhone) and downloaded the game through Steam onto my Mac which is currently at 10.15 still, but before opening it I downloaded all of the mods for SVE. When I tried to launch it, it would close and the instructions for the SMAPI log wasn't working. I deleted everything, uninstalled SDV, uninstalled Steam, reinstalled both and it is still crashing....Also if this is the wrong channel let me know! ^.^

gaunt gust
nimble lion
#

not at all 😦 @gaunt gust

gaunt gust
#

!legacymodding

native dragonBOT
nimble lion
nimble lion
gaunt gust
#

That's the minimum floor for NET 5.0, there's also possibly graphics card issues

nimble lion
#

AH okay that makes sense. I am however the last Mac with the Intel graphics, they switched to their own Apple branded graphics card in 2021

gaunt gust
#

Can you see if you can get to OSX 10.15? I know CA's site says 10.12 but pretty sure MS's says 10.15

soft furnace
#

hello, so i installed Farmer to Florist DGA version and play with it for a couple days, some recipe come from mail no problem and then i realize the DGA version of this mod is broken and i removed it and installed the JA version, so my question is does the recipe i already got from the DGA version will come again or i need to reset the mail recipe? does reset the mail is even do-able? thanks.

little narwhal
#

how do i get the thing that i paste in the launch options it has been so long since i have used mods so i dont know how to get it back

ornate tide
#

when you install smapi it should give you the command

little narwhal
ornate tide
#

yeah, reinstalling smapi shouldnt cause any problems either so if you just need the command it will show after its done installing

outer turret
#

Ridgeside is giving me this error: [Content Patcher] Ignored Ridgeside Village - Content Patcher > Include all the Map Data (from Data/MapData/MapStrings.json) > EditData Strings/StringsFromMaps: Entries > 'rsv.eventhallbdaytoday' value is invalid: '{{Rafseazz.RidgesideVillage/Celebrant}}' can't be used as a token because that token could not be found. have I installed something wrong? How do I set the celebrant?

dire fractal
#

I'd ask in the Ridgeside discord, but is that the new update for 3.14? Or the old one?

#

@outer turret Do you have a log

outer turret
#

new I DL'ed it about an hour ago

dire fractal
#

Can I get a log?

outer turret
#

ah i see it rejected many tokens

#

i wonder if im missing something?

dire fractal
#

You need Market Day, NPC Adventure for Jasper to NPC Adventure, Miller Time for Joja Seeds

#

I'm looking at the other thing

outer turret
#

oh ignore those

dire fractal
#

Ah I know the issue

#

Did you download both Ridgeside and the Full Music

snow prism
#

it is known and I think fixed in newer releases

outer turret
#

i did indeed, m I supposed to combine the musics?

snow prism
#

and its random and rare

dire fractal
#

No, just install both as a mod

#

Yea if that isn't the reason, I don't know, this didn't happen to me

outer turret
#

i did install both?

snow prism
#

wait you are on the newest release SDVpuffereyes

outer turret
#

i literally just DLed it today 🙂

#

figured I'd give it a burl

#

feeling depressed and cold

dire fractal
#

Huh that is weird.

outer turret
#

so far all its broken is strings and possibly two events i wont be triggering for months

lament prairie
#

You will probably need to figure out the mail ID of the mail you need to forget

dire fractal
#

What would happen if I deleted a quest mod. Like Oba's Quests - Vanilla. It adds some vanilla like quests with rewards

lament prairie
#

Do you have any active quests from it?

#

If not you’ll be fine

#

If so you should delete them first

dire fractal
#

I have no idea. Though I do know some of my quests can't be canceled

#

Thank you

lament prairie
#

Ok, you might have to delete them forcibly, and I forget exactly how to do that

#

You might be able to finish the quests with CJB cheats

#

I think that was it

#

There might be a debug command as well but I’m not sure

outer turret
#

why does market day need DGA?

outer turret
snow prism
#

very unlikely

lament prairie
#

My guess is that market day needs to handle DGA items if you have them

#

Is it a hard dependency?

outer turret
#

i don't' hae any

#

yeh it's a hard dependency

#

I literally don't have DGA installed

lament prairie
#

Huh

#

That’s a bit interesting

outer turret
#

or didnt until it required it

#

i thought maybe Cerulean had made some new art for Leah but no

#

(everyone hates Leah's art)

lament prairie
#

@tribal notch is there a reason market day has a hard requirement for DGA?

outer turret
#

(and if not, can I remove it if I don't have DGA items)

tribal notch
#

you can test what happens if you remove it and let me know!

#

it's there so that content packs can provide DGA items

#

I don't know how diligent I was about putting guards around the DGA integration

outer turret
#

ah well ive removed it but no idea when market day will next be. Also have an optical migrain so should probably get off machine

tribal notch
#

ok I was fairly diligent, you should be able to remove it

outer turret
#

thank you. Didnt really want to add DGA

tribal notch
#

if I have time between packing and airport I'll test it out

outer turret
#

fly safe

#

if you need anymore more for the RSV error Shekurika, let me know

#

ive removec the line that was stopping the strings from loading so I should be able to get them

snow prism
#

the RSV token thing will be fixed in the next SMAPI release, pathos commited the fix to the SMAPI repo yesterday

outer turret
#

qh cool, that's what that link meant

snow prism
#

mhh pathos posted 3.14.5 alpha yesterday

#

its probably fixed in that already

tribal notch
#

hrm I should probably do that thing RSV does
and check that all my content pack sub mods are present

outer turret
#

Possibly good if you're about to leave town and be away from your computer

#

Although I had a broken Json file with mister ginger for almost a week once.

tribal notch
#

RSV C# mod (I think) checks whether the CP packs etc are loaded, since you can't have them depend on each other

#

Stardrop just tried to "help" me by enabling Market Day C# mod but disabling all the sub mods

#

anywho I've uploaded a new beta with no hard dep on DGA

soft furnace
muted pagoda
#

market day does work without dga (if you kill the dep in the manifest), it just has a couple of 'cannot access dga api' warnings for items from it

soft furnace
dire fractal
#

So I just lost an hour of progress, my game made the sound like it was doing the skill menu, stopped responding which it does it sometimes and it takes smapi like 10 minutes to respond. Well I've been waiting a half an hour almost. I press enter on the smapi console a lot to see if that helps, as it has before. Nope instead I click on the game and it shows this

#

I was literally waiting for the skill menus

#

The hour is from me using the timemod to make days longer btw.

tiny meadow
#

Hey, so.. I've quite a bit of errors since I updated to latest smapi and latest mod versions, nothing broke though, even if it errors, better sprinklers still work as they should, hybrid crop engine and miller time also seem to work. The only thing that happens is that (only when in multiplayer and another player has joined) I can't enter one of my chicken coops, when I try the door will make its sound, but nothing will happen and the console will throw a game loop error of sorts, but the game continues to work normally. It's not a big deal since it's a deluxe coop and I already have a grabber in it and also chests anywhere but it's a bit annoying and I would appreciate any insight about it as well as about the other erroring mods (which is probably only update related incompatibilities).

https://smapi.io/log/c1a42b07f52b43c0a36070b1f963b576?Levels=error~critical

snow prism
true dock
#

questions aren't stupid! now problems, they're stupid

#

and often the solutions are, too SDVdemetriums

lament prairie
#

For your chicken coop, the error is hard to say

#

Miller Time and HCE are both complaining about either having two of the same item/recipe or not being able to find an item it expects

#

Something in the building doAction is sad

#

at StardewValley.Buildings.Building.doAction(Vector2 tileLocation, Farmer who) in stardewvalley\Farmer\Farmer\Buildings\Building.cs:line 375

#

It's possible the warps inside the building are broken

#

And landing you in an invalid spot

#

That's really the only thing I can see in that function that would be throwing you some errors like that

inner saffron
#

Hello guys, I'm playing modded SV and I am getting staggered lag spike every few seconds. I'd assume it is due SV still in 32 bit? Or is it the mods?

errant hornet
#

You cannot play modded in 32bit anymore

inner saffron
#

I'm using these

inner saffron
errant hornet
#

No, your game version is either 64bit but you dont notice or you might be a pirate or you havent played for a long time and didnt update SDV/Mods SDVpufferlurk

inner saffron
errant hornet
#

If you ask me, problematic mod is most likely SVE: Since its a massive mod and adds way too much content, it can cause stutters and such

muted pagoda
#

3.14 is causing time stutters for some people Pathos is still investigating

inner saffron
inner saffron
errant hornet
#

Was 3.14 out to Public? I seem to be a bit out of date then 😅

#

There's a thread for this, if you want you can jon and help testing 😅

inner saffron
#

There is a 3.14.5 SMAPI out, I'll try later.

unborn raft
#

Hi, I have a farm map that's missing the warp statue, could someone who knows tiled please add it back in for me? I've tried contacting the mod author but they just said people need to do it themselves. please @ me if you can help

tiny meadow
shy orbit
outer turret
#

Hmm with RSV my game consistently freezes at 5pm for a few seconds.

shy orbit
# unborn raft Yep!

it seems to be just a map property, WarpTotemEntry, so that part at least should be easy to add with content patcher. you'd just need to get the coordinates you want the warp point to be at (you can use debug mode mod to see them in-game). the statue graphic is probably more complex if that map property doesn't add it though

#

can you link the mod? i can make the CP patch for it and it's easiest to add to the existing content.json if the farm map mod uses content patcher

shy orbit
outer turret
#

Hmm maybe that's it

shy orbit
#

a bunch of them are in Data/DynamicChanges/MapChanges.json, but none seems to match the time

unborn raft
#

So this is the one I'm using. There's that version and an older version with the statue. The most recent version made changes to the map so I can't switch between the two without messing up my farm.

https://www.nexusmods.com/stardewvalley/mods/11262?tab=files

shy orbit
#

this should add the WarpTotemEntry property, but the "X Y" needs to be replaced with the coordinates you want the warp point to be at

#

(you can replace the old content.json of the mod with that to try it)

unborn raft
#

will that put the statue there?

#

and idk the warp point co-ords ;A;

shy orbit
#

i don't know if it does. you can use this mod https://www.nexusmods.com/stardewvalley/mods/679 to see coordinates in-game (just any position that suits you)

unborn raft
#

Ok so the warp point is there now but I need the statue to use another mod

shy orbit
#

hm, did the statue actually appear?

#

ah i suppose no (i read wrong first)

#

i suggest asking about it in #making-mods-general (it should be possible without tiled too like the warp point, but i don't know how to do it)

slender vessel
#

Hey guys!

#

Sorry really dumb question here

#

I was using Smapi about a month ago and loving it

#

But I deleted all my files to start again

#

Now when I load in I can't seem to use Smapi anymore

#

If anyone could help I'd be super grateful!

cyan tapir
#

h e l p

#

i dont know what to do

#

i cant reach it chick_cry

dusky canyon
#

Did you change your farm map mid-save?

cyan tapir
#

wdym

#

like

#

did i change it while playing or??

dusky canyon
#

I mean like, did you make a new Save when you added this farm map?

#

or did you just remove your old modded map and replaced it with this one even though the save was made using your old modded map

cyan tapir
#

ohh

#

second one i think

shy orbit
#

!rtf

native dragonBOT
#

Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).

shy orbit
#

that probably helps to fix the trees and bushes

quartz dust
#

i need help like where do i put the mod files in and how do i use the mods

cyan tapir
quartz dust
#

i dont really know how to use mods- but i want them lmao

shy orbit
#

!gettingstarted

native dragonBOT
quartz dust
#

and do i have to make a new save

#

oh alr tyty

#

but do i need a new save?