#archived-modded-support

1 messages · Page 1281 of 1

cedar lark
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I had my introduction Quest bug out

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I had met everybody but it still said 30 out of 31

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So I just had to use a console command

dire fractal
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if this doesnt work i'll try that

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the only quests that i can delete are the game quests not the expansion quests

lament prairie
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(atra usually doesn't like pings but this seems to be part of a previous conversation?)

cedar lark
#

Which mod are you talkin about

quartz jetty
lament prairie
#

i mean you can just drop a comment in the chat and good odds are atravita will be on at some point and see it

visual wren
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if i gain money from a game folder with a mod, and remove the mod and play the same game folder, will i still have the money or no?

lament prairie
#

i think we're all pretty lost at sea for context here though haha

lament prairie
visual wren
#

ohh okay thanks

dire fractal
#

still struggling the cjb cheat didnt work and im not sure how to input console commands. is it just /clearquests ?

lament prairie
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in the SMAPI console (black window) type debug <command>

gaunt gust
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(I think with special orders you have to "complete" them, effectively)

cedar lark
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I think worst case scenario if you can't clear them you can always use cheats on a new save file to get yourself further

cloud cedar
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I think I updated SMAPI correctly, I downloaded from smapi.io and extracted all for windows. I did remove all my mods but I wanted to boot up the game without them just to see if it would load..but I got this and I don't really know what it means 😅

gaunt gust
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did you run the installer?

cloud cedar
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It's been so long, I'm not sure how would I do that?

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Also thank you!

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Like this?

cedar lark
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Looks normal to me

quartz jetty
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Hey atravita, thanks again btw ❤️

cedar lark
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I don't even think you need to adjust your launch file, but if you want to check just in case

cloud cedar
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Awesome, thank you so much!

gaunt gust
cedar lark
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If you get any error when launching the game just make sure to post a smapi log

cedar lark
#

Man a combination of WoL mining profession and a combo ring from Ring Overhaul makes me a speedy Boi after killing an enemy

outer ibex
#

Quick question when looking for custom music mod which one is for android version

lament prairie
#

.q 5843

devout pumiceBOT
#

[#5843] "If you're using SMAPI on Android, you'll need specific older versions of most mods. For a list of many of the most popular mods compatible with android SMAPI, see here https://stardewmodding.wiki/wiki/Mobile_Modding_Compatibility. For mods not listed here, they may or may not be compatible with android, but see https://stardewvalleywiki.com/Modding:Android for more info, including how to find a compatible version of a mod not listed in the first link." - @lament prairie (19 Jan 2022 @ 08:40:23 PM UTC)

quartz jetty
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Anyone know of a working mod to change the sound of the tractor mod? The current sound mod requires pyTK which is broken (and I don't have installed)

cedar lark
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I am testing out a new version of Better Junimos though

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it definitely doesn't like MP

lament prairie
night hound
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what is another safe website to get mods other than nexus and mod drop

lament prairie
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that's mostly it

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curseforge is safe but doesn't really have much

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a few mods are on github, but I can't tell you github is safe because there's all kinds of stuff there

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the mods that are on github should be safe themselves

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but if you download random other stuff off github, no guarantees

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the rest of the mod websites, as far as I'm aware, are all thieves

gaunt gust
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(github is just used for open-source code in general)

quartz jetty
night hound
lament prairie
cedar lark
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I'm gonna assume my errors are all Better Junimo related

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all part of the testing process lol

worthy moth
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@misty thicket I'm pretty sure I have this fixed now, but like I said can't really verify it for myself. If you'd like I can share the unreleased update with you to test/confirm before I publish to Nexus.

cedar lark
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you can always add it as a misc file

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its how im testing the new Better Junimos file

sly glen
cedar lark
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!log

sly glen
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I need some help

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cedar lark
#

some of your mod folders are empty and some are incompatible it looks like

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you're also missing some mods for other mods

tawny kindle
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  • at least one mod seems to be unzipped into the Mods folder rather than its own sub-folder (Mods/i18n, Mods/assets, etc)
  • you need to update the list of mods at the top where possible (Love of Cooking has errors that were probably fixed, for example)
cedar lark
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and several of your mods are out of date

pastel verge
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Does anyone use PPJA mods here? And do you know where to get ||reptile and dragon leather||

dire fractal
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45 hours of game play

sly glen
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ok

shy orbit
pastel verge
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I've had the same issue with multiple felts

lavish marlin
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Well, I fixed the issues SpriteMaster was having when resampling was disabled

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shouldn't scale the size of a sprite if we aren't actually scaling it

shy orbit
native dragonBOT
#

@pastel verge Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

little fox
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i try to play with mods and game always crashing when i sleep from day 5 to 6 XD

shy orbit
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you can upload your smapi log to the site linked above too and give the link here

little fox
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Vanila the problem is not there >.>

lament prairie
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Put error handler back

shy orbit
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yeah, and then i'd reinstall SVE

lament prairie
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One of the map patches for SVE is failing

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And I think the NPC schedule problem could be related?

little fox
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wait.. where do i put Put error handler back?

lament prairie
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It’s a mod that comes with SMAPI by default

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You’ve somehow deleted it

pastel verge
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Do I just copy and paste it all?

lament prairie
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The easiest way to get it back is to reinstall SMAPI

shy orbit
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custom npc exclusions seems to be missing too

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i think it's a dependency for SVE (not a hard one though i guess)

lament prairie
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That one usually doesn’t explode things but you probably still want it

dire fractal
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Ok so i got rid of the quests, I just completed them myself. But im still having issues with the NPC error.

little fox
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so after clean reinstall it looks stable ;D only Failed parsing schedule for NPC Lance error

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and now beginns the fun.. every other mod put in ;D

shy orbit
pastel verge
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I have no idea whats happening like there's multiple crops that I can't get for no reason

mild quail
outer ibex
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

outer ibex
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Need help

minor dagger
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each time i go to pierres i find more of these. can anyone help?

dusty spruce
mild quail
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Have you tried reinstalling?

outer ibex
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Yup

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3x in fact

mild quail
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Not sure how big of a difference it will make- but starting with little things to see where it goes/if it helps- did you also download the Custom Spouse Patio mod?

outer ibex
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I’m factory resetting the phone now and going to see if it works

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Yup

dire fractal
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Have you tried Version 1.8.0? it's the latest for SV 1.4. You're a few versions behind with 1.5.1

outer ibex
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I’ll try that when the phone boots up

fleet panther
mild quail
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Its not a smapi mod- wont run through smapi- mine work when I just put them straight in the folder

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if that makes sense

fleet panther
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I think I fixed it, I replaced it with CP version

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thanks

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but why is the wall orange?

fathom agate
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Ah. If the host player has seen the event where Yuuma told the farmer about Lenny's favor(In the farm), this should be removed for the other players upon reentering the map or visiting the next day.

Feel free to ping me if problems still persist.

runic cobalt
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Neither multiple spouses probably

dusty spruce
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looking at the Nexus page Multiple Spouses should be

runic cobalt
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And they are trying free Love?

dusty spruce
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i recommended them to use it

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i wasn't aware they're on Android and that Free Love doesn't work there

runic cobalt
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Yup and I know. Just reading ksksk

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I never tried multiple spouses myself so

dusty spruce
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so unless someone literally knows the answer to this specific error, i'm not sure there's anything we can do

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fixing an outdated mod for an outdated version of the game is not something anyone is likely willing to do

keen night
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I'm trying to use the UI Info Suite mod but it doesn't work when i try using it

dusty spruce
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get UI Info Suite 2 from Github

keen night
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i'll try that, thanks

dire fractal
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I recommend Asters since it's the most versatile

runic cobalt
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So I read the log, and this kind of error is when a mod doesnt work. But they are using multiple spouses 1.5.1, and the last one for mobile is 1.8.1. The version was posted in September, and after that it was updated to 1.5. They can try :0

dire fractal
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If you're on mobile you just use the latest version possible and if that doesn't work you roll back a version and so on.
Sucks but that's really all you can do.

dusty spruce
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oh yeah, if there's a newer (compatible) version then they can definitely try that

outer ibex
runic cobalt
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Uhum uhum. Try the september one. Its the last

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2020

outer ibex
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Ok thx

dire fractal
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I already told them but ok SDVpufferfish

keen night
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i don't think the problem was the mod

dire fractal
native dragonBOT
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@keen night Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cedar lark
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so I finally got around to getting a decent sync program running with the people I play with on MP, including setting up a separate mod group for our MP mods. We are running a beta version of adopt&skin. In my SP mod I still have the multiplayer version, can I assume that if I just delete the MP version of it and add the SP version, everything should work out?

shy orbit
# mild quail Medic...? https://smapi.io/log/035b327f519543c5b61620fc3008c320 I dont fully und...

Unable to load audio: Access to the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Stardew Valley Expanded\[SAAT] Stardew Valley Expanded\Atlantis.wav' is denied. the log has quite a few of these kind of errors actually, but most of them only show if you enable trace. for whatever reason the game/the user doesn't have the permissions to access the files, but i don't really know what's a good way to fix it on windows

mild quail
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Yesss I know how to fix that- thank you- my brain was so confused and for some reason I couldn't find the dumb file... 😅

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I'm dyslexic sometimes the tiny words dont seem like words to my tired brain

cedar lark
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hm Elizabeth isn't active right now, they'd probably know lol

outer ibex
kindred axle
#

[Installation path guidance]

Please overwrite each xnb file embedded in a compressed file to an existing file in the folder
[C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Characters\Farmer].
(Backup recommended)


[Folder guidance]

This compressed file contains folders 'Male' and 'Female' folders.
These hats are based on the hair I have distributed are separated in order to be applied beautifully according to gender and hair style, so select the file you want and apply it to the path.

  • These hats replace the partial existing hats (40 types).

  • As these are based on the hair I have distributed, it may not be properly applied on other creator's hair. Also there may be hair among hair I've distributed which is not compatible with the hat, hat may not be applied properly.

  • The change of hairstyles when wearing a hat is set by the game system.
    If you want to wear a hat with hair you want, please download 'Hats Won't Mess Up Hair' mod made by 'misatse1019', apply it and acquire new hats. Please refer to the description provided on the mod page.
    You can find a link to this mod pages in the body.


*** UNAUTHORIZED MODIFICATION OR REDISTRIBUTION STRICTLY PROHIBITED ***

I do not feel comfortable doing this without guidance.

robust bison
#

you didn't have to put the whole thing

astral plover
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just make a copy of the files and then replace the files

native dragonBOT
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@kindred axle An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

kindred axle
mild quail
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Oh yeah- I've done those- my methods are weird but they work. Take the original files and put them in a different folder (there's your "backup") then replace the original files with the new ones in the game folder

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If it fails drop the originals back into the game file and overwrite the new ones

kindred axle
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yeah theres a cp version im just gonna

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do that instead

mild quail
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That works too

kindred axle
astral plover
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if there's no alternative to the one you want to use, then its not a huge issue to use them.

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or ye just use cp if available

dire fractal
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hi guys can anyone suggest me big sdv mod for pc

late nebula
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Ridgeside village

dire fractal
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i alrdy have that D:

late nebula
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Downtown zuzu

molten rivet
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My game crashes, not often but like 3 times a day, and it takes really long to load, anyone know why?

dire fractal
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bcuz your pc is gay

molten rivet
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wtf

mild quail
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I use both Stardew Valley Expanded and Ridgeside

dire fractal
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me too

mild quail
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Cant really think of any majorly game/story changing mods other than those two- a mini asthetic one I got tho was I turned my kids into NPCs? adds some mild entertainment

dusty spruce
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why would you WANT more

mild quail
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Because... more

late nebula
late nebula
outer ibex
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So I tried 1.8.0 and an early version of free love and nothing

molten rivet
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My old laptop has like 200 mods without crashing, this whole gaming setup has under 50 and crashes SDVpufferfish

spring ivy
molten rivet
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Im not sure how, for how im just gonna stick with unmodded.

shy orbit
#

does community bundle item tooltip not work for remixed bundles? or is this some other problem 14:04:06 ERROR Community Bundle Item Tooltip This mod failed in the GameLoop.SaveLoaded event. Technical details: ArgumentException: An item with the same key has already been added. Key: 20 key: '20' at System.Collections.Generic.Dictionary`2[[System.Int32, System.Private.CoreLib, Version=5.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e],[StardewValley.GameData.SpecialOrderData, StardewValley.GameData, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Add_Patch1(Dictionary`2 this, Int32 key, SpecialOrderData value) at StardewValleyBundleTooltips.ModEntry.getBundles() in D:\Documents\Projects\StardewValleyMods\BundleTooltips\ModEntry.cs:line 284 at StardewValleyBundleTooltips.ModEntry.SaveEvents_AfterLoad(Object sender, SaveLoadedEventArgs e) in D:\Documents\Projects\StardewValleyMods\BundleTooltips\ModEntry.cs:line 66 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) https://smapi.io/log/291a95d67f74490584f6e489d6f7ea37

native dragonBOT
#

@molten rivet Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy orbit
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are there any other mods that help with seeing what is needed for (modded) bundles?

molten rivet
spring ivy
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is that a log from the crash?

molten rivet
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I think so?

spare basin
#

||Hello,
I don't know if it's a bug? I'm doing the questing for fairy roses for sophia, and when I want to put the fairy roses in her chest, they stay grayed out as if that's not what I should put in the chest. Can someone explain to me what's going on?
I did a first part of the game, where it worked very well, I was able to put these roses in his trunk
||

last mantle
#

That's fairy dust that your putting in it.

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@spare basin

kindred axle
#

somehow, editing the config of the female farmer overhaul has broken claire's spouse room

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oh also my console crashed

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not the game. just the console

faint wharf
dusty spruce
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pretty sure it's "CP - Wallet Items - Animated and Described"

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does it matter though? it's just a problem in the cheat menu

spare basin
spring ivy
faint wharf
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it does-

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severely.

kindred axle
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thats not what ocd is

faint wharf
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no but my ocd is various due to other mental stuff going on haha

dusty spruce
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don't know about you, but i don't open that specific menu in CJB very often

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anyway, i think the mod i mentioned has an option to disable descriptions, that should probably fix it?

spare basin
last mantle
spare basin
slim jay
#

for some reason i can't pick up my crab pots and put bait in them, and only 1 of them is actually connecting to the chest with automate

kindred axle
lavish marlin
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(compulsions aren't even necessary for an OCD diagnosis, actually)

kindred axle
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yeah but the presentation of ocd as a disorder with just "it doesnt look right and i dont like that" is a heavy understatement

lavish marlin
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It can be OCD if you literally obsess over such details, though

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though I think that people understate what 'obsession' is

kindred axle
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yeah i guess ive heard people use the term too casually

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i used to have to tap my feet and click my tongue an equal amount of times or i could not do anything

lavish marlin
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(has difficulties controlling obsessive behavior)

kindred axle
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it almost had me go insane

lavish marlin
#

I have mild compulsive behavior, my issues are more obsessive

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which is both good and bad as a rendering engineer.

kindred axle
#

can i move the get glam mirror?

dire fractal
#

Yeah, you need to edit the X and Y coordinates in the Config or Content File

kindred axle
#

would it be possible to set up a makeshift skirts mod from the coii's pack

dire fractal
#

!god

dire fractal
#

Yeah, it would. You just can't make it public.

kindred axle
#

"whats to keep me from becoming a god" my complete laziness and unwillingness to waste more of my day on this lmao

#

i have a wedding i've been putting off

dire fractal
#

Wedding can wait. Modding is more important.

kindred axle
#

what does replacing a .xnb file do exactly

dusky canyon
#

replaces game files

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which will eventually make the game angry

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content patcher patches content :)

shy orbit
#

well, replacing the xnb directly is essentially the same as using CP's Load action on the same asset. but if you used CP it shows on the smapi log at least

lament prairie
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The biggest problem is really that XNB mods break whenever the game updates

brazen hawk
#

so if CA finished updating the game, we might see a return of XNB mods 😌 SDVkrobusgiggle

gaunt gust
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they also don't really play nice with other mods

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it's relatively easy to make cp mods compatiable

kindred axle
#

is there a mod that makes it easier to access the normal customization menu aside from "debug cmenu"

dusky canyon
#

Customize Anywhere? or is that nto what you mean

lament prairie
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Customize Anywhere doesn't play nice with CP nonreplacing hair fwiw (I think it's a bit old)

kindred axle
#

and wizards doesnt let you change clothes

gaunt gust
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(I suspect they reimplmented the whole menu then)

kindred axle
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or at least mine doesnt

gaunt gust
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frankly - I just usually suggest using Fashion Sense, but I get that a lot of packs aren't updated for FS yet

kindred axle
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yeah i tried

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but nah

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how do i spawn a gg mirror

lament prairie
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If you're using Get Glam—your saves will appear to duplicate. This is just a display bug.

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Do not delete the extra saves or you will delete the original saves too.

stable moat
#

hello i have help whit cjb menu im new and it says this what to do? Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - assets because it contains files, but none of them are manifest.json.
[SMAPI] - i18n because it contains files, but none of them are manifest.json.

[SMAPI] Launching mods...
[CJB Cheats Menu] Some of the mod files are missing (assets/warps.json); try reinstalling this mod.

kindred axle
#

oh and also how do i access hats that come from cp?

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cant find them at hat mouse, or the hand mirror, or in the debug menu

stable moat
#

pls dm me if u want to help thank yuo:)

neat plaza
stable moat
#

i have

kindred axle
#

i think i know whats happening

stable moat
#

@kindred axle can i call and screen?

kindred axle
#

no

stable moat
#

ok

kindred axle
#

just show me screenshots

stable moat
#

how i scrren

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lol

kindred axle
#

google it idk

neat plaza
brazen hawk
#

(you can also use the snipping tool)

stable moat
neat plaza
#

move the assets and i18n folders into the cjb cheats folder

kindred axle
#

yep like i thought

kindred axle
#

most mods have an assets and i18n golder

#

folder

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that are supposed to be bundled with some .json files

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some mods have dll

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but they always have .jsonafaik

neat plaza
stable moat
#

still dont work

kindred axle
#

you didnt move assets into cjb

stable moat
#

i did

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@kindred axle

neat plaza
#

thats
i18n

stable moat
#

THX

kindred axle
stable moat
#

what button to open menu

neat plaza
stable moat
#

thx

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what button to get where u spawn in stuff

lament prairie
#

You need CJB item spawner

ivory glade
#

Is there a beginner's guide to using mods?

lament prairie
#

And it’s i (as in me)

lament prairie
native dragonBOT
olive rose
#

is there a list of available content packs for Content Patcher or is it usually "make your own"?

stable moat
#

what button fore item spawner

gaunt gust
#

I do not recommend installing SMAPI through moddrop. just go to smapi.io, unzip the download, and run install on Windows.bat

olive rose
#

looking for something to make dialog boxes smaller as they are too big for the screen in local co-op

olive rose
#

my google-fu did not yield any results

gaunt gust
#

I'm not convinced I could do taht without C#: eta yup public DialogueBox(string dialogue, List<Response> responses, int width = 1200)

stable moat
#

@kindred axle what buttn for spawner

kindred axle
#

how am i supposed to know that

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i dont use the mod i just know how mods are generally constructed file-wise

olive rose
#

@gaunt gust ah so that means no mod will work for that?

gaunt gust
#

It means you would need custom code for that

olive rose
#

oh okay

gaunt gust
#

It's doable, just not via Content Patcher, probably

olive rose
#

where's the ModCommissioning channel? :D

gaunt gust
#

.q 5854

devout pumiceBOT
#

[#5854] "If you have a mod idea that you aren't planning to make yourself, you can put it in the mod ideas github: https://github.com/StardewModders/mod-ideas
However, no one is obligated to work on your idea—modders who are looking for ideas sometimes go through and work on what they find interesting off this list. If you want to pay someone to make your mod idea, there are a few people who do commissions (mostly art, sometimes code); you can ask around or search usernames for the word comms." - @lament prairie (04 Feb 2022 @ 05:21:56 PM UTC)

gaunt gust
#

(keep in mind that the people who do code commissions are few and far between)

errant hornet
#

Reply without pinging

#

🤦‍♀️

gaunt gust
#

I don't have time today to walk you through an installation of SVE

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Feel free to ask the channel if you have other questions

kindred axle
#

sve literally has a pre written installation guide.

lime crow
errant hornet
#

You see that AÇIK button there? Except that it'll say ON, click it and will turn off

gaunt gust
#

(sorry - I'm just in a foul mood today - I can give pointers, but I don't have time to walk you through things. This is why I have that line in my profile, btw - I don't have the time to handhold.)

kindred axle
#

im having a bit of a weird problem

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let me see if i can load it into log

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to which they replied "do not use moddrop"

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so did you extract the mods sve needs and put them in your mods folder

olive rose
#

yeah you need a dozen mods to make SVE run

kindred axle
#

so you're trying to run moddrop mods on a smapi framework...

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mod drop is known to cause issues iirc

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but mostly

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if you start from scratch using smapi

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you can figure out if moddrop is being the problem

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no, i'm saying

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that i want you to try running with smapi

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to see if mod drop is the problem

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it could be but we don't know yet

dusty spruce
#

what does "moddrop vs smapi" even mean

kindred axle
#

what are you really trying to say with that question? because im pretty sure none of us here know how to fix your problem?

kindred axle
kindred axle
dusty spruce
#

ModDrop is just a mod manager, isn't it?

kindred axle
upper ember
#

Stardew doesn't play nice with most mod managers

kindred axle
#

so im saying, do it manually, see if it works

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because it if does work moddrop is somehow getting it wrong

#

it's likely that mod drop is the issue but we don't know yet, which is why i keep suggesting you try to download it manually with smapi to see if it works

#

i have personally never used it so i cant say

dusty spruce
#

"download it manually with smapi" is just a so wrong sentence, that's my point

kindred axle
#

but i have heard people say it does normally cause interference

kindred axle
#

i have zero experience with mod drop, all i know is that i am currently running sve without a mod manager and it is working

dusty spruce
#

i'm saying ModDrop is just managing the mods and then starting up SMAPI; neither of them download mods

kindred axle
#

no i mean downloading it and running it with smapi

#

like

dusty spruce
#

(i actually never used the ModDrop launcher/manager, i assume a lot)

kindred axle
#

without mod

gaunt gust
#

(moddrop should have the ability to download mods from moddrop, but I don't recall how it works)

kindred axle
#

this conversation is wild

gaunt gust
#

(I know a little more about how Vortex works but haven't looked into ModDrop)

kindred axle
#

i have no idea what - Hats\1爱心宝石 because it contains files, but none of them are manifest.json. etc is coming from

gaunt gust
#

(ModDrop probably can't download from Nexus unless you have premium, which yeah....)

kindred axle
#

i cant find the folder

lament prairie
#

Huh, it should be in your Hats folder

kindred axle
#

i have like 10 mods with a hats folder and i could not find the files in any of them,

#

found it!

gaunt gust
#

holy shit the pink is gone

cedar lark
#

Hello all

lament prairie
#

woah, back to orange

hoary bane
#

Nooooooooo

dusty spruce
hoary bane
cedar lark
#

I asked late last night with no answer, so i'll try again

#

so I finally got around to getting a decent sync program running with the people I play with on MP, including setting up a separate mod group for our MP mods. We are running a beta version of adopt&skin. In my SP mod I still have the multiplayer version, can I assume that if I just delete the MP version of it and add the SP version, everything should work out?

gaunt gust
cedar lark
#

Essentially my question is, can I just delete the multiplayer version and add the single-player version with no consequences

#

Cuz every day I would wake up it would say Marnie has a stray, but I could never find it lol

lament prairie
cedar lark
#

Yep

lament prairie
#

I believe it should be fine to go from MP beta to SP version on your SP game, but I can't be 100% sure.

cedar lark
#

I still only have one dog on my single-player version

#

The multiplayer version didn't work at all it seemed

lament prairie
#

As long as you don't save if there are problems, it should be fine to do various experimental things with mod versions/removal/adding.

cedar lark
#

Sounds good, I'll give it a spin after a bit

#

I also learned a lot of new things about better junimos last night when it comes to multiplayer lol

#

Finally got it working after a lot of trial and error with help from the dev

hoary bane
#

Quick question. If you're making a simple mod that loads a new texture to replace another, does the asset you used to replace have to be xnb as well?

lament prairie
#

No, it can be png

#

This is the functionality of Content Patcher

hoary bane
cedar lark
#

Yep, it's how I use the Pokemon mods

hoary bane
#

Content patcher big W

#

Thanks! ^^

lucid beacon
#

how do i download mods?

hoary bane
#

!gettingstarted

native dragonBOT
cedar lark
#

It was very annoying when it comes to the multiplayer code of adopt skin lol, as a farmhand I never saw the custom skins but the host did

#

They had a shiny Umbreon cat and I just saw a default cat

#

However the Shiny Ponyta horses worked consistently

#

¯\_(ツ)_/¯

lament prairie
#

It's in beta

#

You can expect some weird things as a result

cedar lark
#

Oh yeah, I'm not upset

#

I was mostly jealous

#

In a perfect world replacing the skin and interact noise with the Umbreon cry would be great

simple trout
#

Does anyone plays with PPJA More Recipes? When I try to cook Fruit Tea has tea leaves as an ingredient and a "???" and I don't know what it is or if it's a bug

lament prairie
#

This is normal

#

The ??? is a display limitation I think

simple trout
#

should i have another mod?

lament prairie
#

It should be any fruit

simple trout
#

ah

#

thanks!

lament prairie
#

Since it uses the fruit context tag, I think

quartz jetty
#

anyone know if a mod exists that lets you replace paths without having to pickaxe the old path first? if it is meant to be default behaviour it's not doing it for me, if I try and place a different path tile on top of another, nothing happens

cedar lark
#

I think that's why animal produce is commonly used in look up anything

simple trout
#

ty ty i was afraid to cook it and cause an error

lament prairie
#

The game doesn't have an easy way to add in stuff (name/image) for a context tag

cedar lark
#

Even though it's not any animal produce

lament prairie
#

This was iirc one of the things that DGA was going to fix

cedar lark
#

I'm considering adding some of the PPJA mods myself

#

I know I have to be aware of Json shuffle, but based on my mods I don't think I I have to worry too much I think

#

Thank you again Elizabeth for the help

hot zinc
#

is there a way to create a "favorites" section for warps in the cbjcheatmenu. I just tried to copy exactly what was done for the others (using SVE modded warps) but it errors hard.

kindred axle
#

[Get Glam] Mod crashed when editing asset 'Characters/Farmer/hairstyles', which may cause errors in-game. Error details:
ArgumentOutOfRangeException: The source area is outside the bounds of the source texture. (Parameter 'sourceArea')
at StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage_PatchedBy<Platonymous.PyTK>(AssetDataForImage this, Texture2D source, Nullable1 sourceArea, Nullable1 targetArea, PatchMode patchMode)
at GetGlam.Framework.ImageInjector.CutEmptyImage(IAssetData asset, Int32 newHeight, Int32 newWidth) in C:\Users\Chris\source\repos\GetGlam\GetGlam\Framework\ImageInjector.cs:line 300
at GetGlam.Framework.ImageInjector.Edit[T](IAssetData asset) in C:\Users\Chris\source\repos\GetGlam\GetGlam\Framework\ImageInjector.cs:line 134
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyEditors[T](IAssetInfo info, IAssetData asset) in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 360

#

will upload full log if asked but it looks exactly the same as my normal console does

cedar lark
#

For me it's easier to look at the full log with colors and formatting

quartz jetty
#

^

kindred axle
#

and if i told you there is not a single red line aside from this one?

#

ill still upload it

#

but i doubt its going to show you anything useful

cedar lark
#

Can't hurt I'm not the best at helping with these but I wouldn't mind trying

kindred axle
cedar lark
#

There is red text

#

Oh aside

kindred axle
#

yes. at the bottom. the part i sent you

lament prairie
#

I think Get Glam might just be incompatible with whatever hair you're trying to use

kindred axle
#

also the mod thats nonfunctioning has nothing to do with this not only because its not interfering with any of the files

kindred axle
#

i've installed packs both for fs and get glam

lament prairie
#

Get Glam is kinda old

#

You also have CP hair packs

cedar lark
#

There's some updates that might help too

gaunt gust
#

(ngl - to figure this out, you'll probably have to look at GetGlam's asset editor)

#

(which - you could - it's open source)

kindred axle
gaunt gust
#

(but *puts finger on nose*)

kindred axle
#

or at least thats what i remember

#

i just wanna know which one to remove

cedar lark
#

Again I'm not the best at figuring out everything when it comes to these

kindred axle
cedar lark
#

I think the others are right

lament prairie
#

No ideas, most of us in the chat rn have largely moved on from Get Glam

#

(Or in my case never used it to start with)

cedar lark
#

I would suggest removing it and try relaunching

kindred axle
#

ugh i have to do three seperate reboots to see if it works

#

well at least my hats arent displaying any error messages

#

yet

#

got it to work!

cedar lark
#

Nice, what was the issue?

echo axle
#

Hey! I have some issues with quests and I don't get it how to fix it, I had scenes especially with Clint and The Railroad Boulder,Marlon's Boat,Aurora Vineyard, and it didn't showed in journal like a quest, maybe someone can help with that?

shy orbit
#

!log the log is good to have first

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cedar lark
#

Not sure what is wrong either, is it that the quests aren't being logged in the journal?

#

I noticed when playing SVE in multiplayer some of them are host only, at least with ||Apples||

#

Also The fisherman's wife, whoever gets the photo first has to run the quest

#

i took the photo but couldn't give it to kent it just said "wrong person"

dire fractal
#

What happened to the seasonal villagers mod?

chrome cosmos
#

the author is no longer in the community so they removed the mod, you can check out DSV instead which is still being updated and content is being added to it https://www.moddrop.com/stardew-valley/mods/580603-diverse-stardew-valley-dsv-seasonal

#

you can keep the vanilla looks of the characters without the diversity edits through the config

vestal hearth
#

SMAPI keeps crashing when i try loading up a save file, what should i do?

jade sun
#

Is there any help? I run SMAPI and the game lags heavily with sudden FPS decrease. Even without mods is still lagging

kindred axle
#

one of the configs for a mod im tryna use just doesnt function

chrome cosmos
#

!log @vestal hearth and @jade sun

native dragonBOT
#

@vestal hearth Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

kindred axle
#

yeah i was abt to say

vestal hearth
#

ight, hold on

kindred axle
#

dont bother asking for log there is nothing in there even mentioning the mod

jade sun
#

Unfortunately, im'a about to fix this tomorrow

kindred axle
vestal hearth
#

i share the link here right?

teal notch
#

help me

gaunt gust
kindred axle
#

content.json and config.json, respectively

vestal hearth
kindred axle
#

took a look at the other textures i had, would this work?

#

this is how the working clothing configs i have, have written their code

gaunt gust
#

Nixahma - I'm pretty sure you cannot have spaces in configs if you're going to use them as tokens

kindred axle
#

how do you mean

gaunt gust
#

replace "sleeve style" with "SleeveStyle"

kindred axle
#

i didnt write that part of the code

#

but it seemed to load it correctly, the problem is that it wouldn't unload

#

ill see what i can do

gaunt gust
#

Yeah, try that, if not, you're in "trying to repair a content pack" land which the CP documentation will help

kindred axle
#

i think

#

its referring to this?

#

its a variable i think

#

yeah

#

basically the mod has three numbered pngs it takes the textures from

#

so essentially it takes the value of sleeve style and turns it into a number, making the result (insert number).png

gaunt gust
#

Yes.

kindred axle
#

i have no idea if that works but thats not my main problem rn

gaunt gust
#

Except when you have spaces in the configSchema, it doesn't always work right

kindred axle
#

sorry if i sound like im mansplaining i get excited when i figure stuff out

gaunt gust
#

I would replace all "sleeve style" with "SleeveStyle" and see if that fixes your issue

kindred axle
#

my issue wasnt related to sleevestyle but i'll still edit it to prevent any sleevestyle issues

#

attempt made! rebooting

gaunt gust
#

(yeah - I'm also headed out, so if you want further help, #making-mods-general can help you repair a content pack)

kindred axle
#

thank you! i will ask if anything else goes wrong

#

have fun

chrome cosmos
#

wait, nixahma, is this the oversized sleeves fix from rural outfitters?

#

or lambeeron's original mod?

kindred axle
#

lambeeron

chrome cosmos
#

ah, yea lambeeron's been broken for a while now

kindred axle
#

yeah i think its bc they use replace instead of load

#

and then try to put that function on a toggle

#

it does work though, it just doesnt let me disable it

#

i still enjoy the mod

hot zinc
#

anyone using pipe irrigation/utilitygrid/simple electricity setup?

vestal hearth
kindred axle
#

i think it worked1

cobalt flint
dire fractal
#

I added mods into the folder and set the launch in the steam but when I press play it just launches smapi but the game doesnt open, any ideas?

chrome cosmos
chrome cosmos
cobalt flint
#

yes i tried reading the read errors, i don’t understand them

#

and i do literally have those mods in my game

dire fractal
#

5 minutes and I have a good pc :/ not sure what is wrong i played years ago with 200+ mods and it launched in seconds

#

Theres no red error or text its all new mods

gaunt gust
#

(at some point I should make an Event Viewer guide)

dire fractal
#

Oh it finally launched, that took so long o_O

vestal hearth
#

Pain.

dawn ore
#

Hey i was wondering how do you use mods in stardew??

#

ive never used them before but i have one i wanna try

#

but idk how

cedar lark
#

!gettingstarted

native dragonBOT
dawn ore
#

thanks

cedar lark
#

np, if you need detailed advice just ask if you get stuck

dawn ore
#

k

rain pumice
high summit
kindred axle
#

how do i access cp stuff i added to the game? did some custom hairstyles and cant find them in debug cmenu

astral plover
kindred axle
#

i added coi's and enabled it but i cant actually find the hairstyles anywhere

#

nor for any other mod i have added

#

theres just a bunch of blank entries from 121 to 200 or something in that range

cobalt flint
astral plover
#

is that still the most up to date log?

cobalt flint
#

yes it is

astral plover
#

can you make a screenshot of your pruoducer framework mod folder?

cedar lark
hot zinc
#

Looks like you are missing 2 mods, install those and then try again

lament prairie
#

It should work from the wizard, but it may not work through any other mod

vestal hearth
#

I feel like i will have more luck by uninstalling everything

gaunt gust
#

.q 5809

devout pumiceBOT
gaunt gust
#

step 2 says how

#

(fwiw - not in a good location to provide help (if it's not in a bot quote) so in general - ask the chat, not me)

kindred axle
cobalt flint
#

I have done everything above reccomended to me, now i'm getting all of this?

chrome cosmos
#

you're still missing the Bug net mod and the multi yield crop mod

cedar lark
#

this part here

lament prairie
# kindred axle wizard too

It's possible there's something odd about that specific pack then, I have used other CP nonreplacing hair packs without issue

inner laurel
#

What does this mean?

#

Also, what would happen if I temporarily disable Spacecore if I wanted to play vanilla?

valid spindle
#

Is anyone using UI Info suite?

quiet night
#

Yes

brazen hawk
inner laurel
#

I made a testing farm to try out mods

#

It was pre-Spacecore tho

brazen hawk
#

And on a modded save it depends on the mods used.

#

Yeah so you have nothing to worry about.

inner laurel
#

I see

astral plover
#

does spacecore actually change the save serializer?

#

i know smapi mentiones it in the warning, but i remember someone saying that it doesnt really do that

lament prairie
#

spacecore is currently the most active framework that handles serialization

#

pytk and entoarox framework have historically also handled serialization, but they are used less these days

fluid glade
#

hello i need help with ferngill revenue servive mod

#

or if this is better
[FerngillRevenueService] Mod crashed on entry and might not work correctly. Technical details:
ArgumentNullException: Value cannot be null. (Parameter 'collection')
at System.Collections.Generic.List1.InsertRange(Int32 index, IEnumerable1 collection)
at System.Collections.Generic.List1.AddRange(IEnumerable1 collection)
at FerngillRevenueService.ModEntry.populateMachinesWhitelist() in C:\Users\mijet\source\repos\FerngillRevenueService\ModEntry.cs:line 446
at FerngillRevenueService.ModEntry.Entry(IModHelper helper) in C:\Users\mijet\source\repos\FerngillRevenueService\ModEntry.cs:line 88
at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase) in SMAPI\Framework\SCore.cs:line 1529

astral plover
#

@cedar lark since you've been using better junimos, do you know if greenhouse gatherers is compatible with the better junimos 2 thing?

polar breach
#

Does Skull Cavern Elevator count as using stairs? I.e. level 100?

cedar lark
fluid glade
#

idk i have not got that far yet

cedar lark
#

I can look into it though

astral plover
#

dont need to if you havent, but thanks

#

i'll just test it out myself o/

cedar lark
#

I finally got it working in an MP setup with Dev help

astral plover
#

mostly just wanted to know if the "level up your hut" stuff works with it

cedar lark
#

they are working on making it more stable though

astral plover
#

oh sick

#

the whole upgrading the huts part of it is what mostly got me interested in that mod anyway

#

great if they make it more accessible to mp

cedar lark
#

oh yeah i love progression mods

#

right now only the host can have it installed

#

and they have to manage it themselves

#

farmhands can't put items to upgrade, the host has to

#

it wont even register unless the host does it i mean

astral plover
#

i guess thats not a huge problem tho for now

#

as long as you're aware of it

cedar lark
#

pretty much

grim hornet
#

how do i get mods

fluid glade
#

nexus

astral plover
#

!beginnersguide

#

man

grim hornet
#

ok

cedar lark
#

!gettingstarted

native dragonBOT
astral plover
#

thats the one

cedar lark
#

getting better at it lol, not as good as Elizabeth

hot zinc
#

anyone know how to setup furnaces with automate. trying to do like 2 furnaces for each metal, and a central coal, using chest mod to categorize, but all furnaces use the coal connected chest to pull a single metal across all furances

astral plover
#

i dont feel like having a tab /bookmark with the commands open onlyafroOMEGALUL

cedar lark
#

it might work without "chests anywhere" actually...i use that to make sure it doesn't take the last item out i think?

hot zinc
#

well thats not exactly the problem

#

so lets say i have 1 chest with coal in it, and on each corner i put 1 furnace, it will p ull coal to all, which is what i want. now if i put a chest on each side of each furnace with copper, iron, iridium, gold...what will happen is it will decide "im gonna pull gold" and since theyre all "connected" with the central coal chest, it will pull gold to all 4

astral plover
#

i dont exactly understand the problem. you want everything to be in 1 machine group but only pull coal from parts of the group depending on the machine?

hot zinc
#

when complete, it will push back to the correct chest categorized for gold only

#

what im trying to avoid is having to put coal into 4 separate chests

#

ill build a quick example and screenshot so it makes sense

astral plover
#

i dont think that its possible to do so with the given configurations. it usually looks at everything within its machine group

brazen hawk
fluid glade
#

@brazen hawk yes i dont understand it

hot zinc
fluid glade
#

teach me o great master

astral plover
#

i feel like, thinking about it takes already longer compared to just running with a bigger setup onlyafroOMEGALUL

hot zinc
#

i mean i just go mining and walk up to the area and press q and it auto sorts into all chests

#

it would have been convenient if each set of furnaces just processed its own stuff

fluid glade
#

@brazen hawk r u talking about the red section

hot zinc
#

it takes no longer to setup than just throwing a ton together either.

astral plover
# hot zinc dang. i was hoping you didnt say that 😦

Once a machine group is constructed, the tile positions of each machine and container are no longer relevant; it's just a list of machines/containers that are linked together.```

i found the relevant section in the technical documentation btw
fluid glade
#

@brazen hawk it says a value cant be null but i dont know where or how to correct it

brazen hawk
hot zinc
fluid glade
#

@brazen hawk is the bugs section / the sugested fixes what you are talking about? i have redownloded those mods hoping the update. but down in the loading log / filter messages area is red text from fergil revenue service that i dont know how to fix

#

im sorry im not good at reading this thing im hoping to get better

brazen hawk
fluid glade
#

ty im an idiot

outer ibex
#

So I downloaded v.1.4.5.144 for SDV and Smapi 3.7.6.3 for android and multiple spouses still gives me errors

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

outer ibex
hoary void
#

I have noticed that automate mod doesn't work while sleeping. Is it normal?

lime crow
late nebula
fluid glade
#

@brazen hawk thank you now i know to look there before tearing out my hair

outer ibex
#

Aedenthorn right?

late nebula
# outer ibex Aedenthorn right?

Yeah. I'm wondering if they might be willing to mark a version as working with android or something since multiple spouses has always been a pretty popular mod.

#

Or maybe if they would make a version of Free Love that would work.

outer ibex
late nebula
#

I would wait a bit. They can get pretty busy.

#

(That's what having over 400 mods on Nexus will do x_x)

brazen hawk
late nebula
#

If aedenthorn can't help, we can keep trying, but my advice is literally going to be trying different versions of the mod until something works.

late nebula
outer ibex
late nebula
#

Yep!

cedar locust
#

Hi everyone :) Im having problems with installing the Ridgeside Village mod into my game, said that I have to re-install it again, but kept getting the same error again, Will anyone be kind to help me out with this problem? Thanks!

late nebula
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

outer ibex
late nebula
#

They may be busy.

#

How long have you waited?

outer ibex
#

About 10 min … they responded to someone else not me tho

late nebula
#

Give a bit

cedar locust
outer ibex
spark holly
#

So, I'm having some issues with two of my mods. For one of them, it loads fine, but then it says that it has an error "preloading" it. Now, I am not a computer person and the only coding language ik isn't even used for games (it's for data science), so the technical details are practically gibberish to me... Here's what it says:

" Newtonsoft.Json.JsonReaderException: Can't parse JSON file at <insert file location> This doesn't seem to be valid JSON.
Technical details: JsonToken EndArray is not valid for closing JsonType Object. Path 'Changes[0]', line 64, position 2.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in E:\source_Stardew\SMAPI\src\SMAPI.Toolkit\Serialization\JsonHelper.cs:line 74
at StardewModdingAPI.Framework.ContentPack.ReadJsonFile[TModel](String path) in E:\source_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:line 80
at ContentPatcher.Framework.RawContentPack.TryReloadContent(String& error) in E:\source_Stardew\Mods.Pathoschild\ContentPatcher\Framework\RawContentPack.cs:line 78
at ContentPatcher.ModEntry.GetContentPacks()+MoveNext() in E:\source_Stardew\Mods.Pathoschild\ContentPatcher\ModEntry.cs:line 369 "

If anyone understands this, is this something I could fix on my end or is the mod just buggy and thus useless?

For the second mod, it's saying that it's "ignoring" some settings because the value isn't recognized?? When I checked the config.json file, the value was correct and not as it stated. Here's what it says:

" [Content Patcher] Ignored Diverse Stardew Valley Wedding Add-ons > Harvey Character Mustache Overlay: the When field is invalid: invalid HarveyCharacterMustache condition: invalid values (true); expected one of mustache, nomustache.

#

[Content Patcher] Ignored Diverse Stardew Valley Wedding Add-ons > Maru Character Glasses Overlay: the When field is invalid: invalid MaruCharacterGlasses condition: invalid values (true); expected one of glasses, noglasses. "

Will this make it so the mod won't function properly? Is it something I could fix on my end? The default options for the mod are the ones I configured, so if it would just default, that's perfectly fine with me.

(Please ping me if you reply so I see it!)

late nebula
chrome cosmos
native dragonBOT
#

@spark holly Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

late nebula
#

Oh that works too

chrome cosmos
#

for harvey you needed to write mustache and for maru you write glasses

spark holly
#

Thing is, I didn't change those lines- they're the default options

#

That's why I'm confused

late nebula
cedar locust
worthy moth
#

Aeden has like 400+ mods and probably gets asked a lot of the same question thousands of times

late nebula
#

Yep

chrome cosmos
# spark holly That's why I'm confused

huh, alright im gonna ping the mod author so he can take a look once hes online! can you upload a full log using the link from the governor bot above?

brazen hawk
# outer ibex Ok

They have an own discord server btw. It's linked on Nexus I think.

late nebula
#

They're in it

brazen hawk
#

oop then ignore my message :-:

cedar locust
#

Hi, I have another problem which is related to Ridgeside Village, posting the SMAPI log link again, sorry about this

rain bronze
#

Currently trying to use the Stardew Expanded mod...but messed up somehow. Not sure what I did wrong :/ I've included a photo of my Mods folder here.

native dragonBOT
#

@rain bronze Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rain bronze
#

Yes, thank you!

astral plover
#

what exactly is the problem?

rain bronze
#

Well the game lets me create a new map but then as soon as I get past the cutscene the game stops working

astral plover
#

yeah we'll probably need a log for that

spark holly
chrome cosmos
#

airyn split them up so people and pick and choose, and theyre still super configurable

#

make sure to completely delete the old versions

spark holly
#

Gotcha, will do that now! Thank you so much.

late nebula
#

The mod was also hitting Moddrop's file limit apparently

spark holly
cedar locust
#

Can anyone help me with a problem that I am currently having please?

late nebula
#

!ask

native dragonBOT
#

Ask your question or describe your issue here, and someone will help if they can!

chrome cosmos
spark holly
#

Thanks!

cedar locust
#

Having another problem with Ridgeside Village mod, showing only 4 errors and I am confused

late nebula
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cedar locust
brazen hawk
astral plover
#

its still the same he just uploaded i think. i was glancing at it but i got no idea why RSV whould show that RSV isnt installed lol

cedar locust
#

I did put it in the Mods folder tho

lament prairie
#

You’re missing the code portion it looks like

astral plover
#

thats what i thought too, but i'm at a loss how he could be missing that when the rest is there

late nebula
#

I wonder if something like vortex or an antivirus is eating it. nyaThink

astral plover
brazen hawk
#

Hmm, or maybe something went wrong when moving the folder.

astral plover
#

of the folder "ridgesidevillage" inside "ridgeside village"

#

thats the part that is probably not loading for some reason

cedar locust
#

there was another Ridgeside Village inside the ridgeside village, I deleted that one..

brazen hawk
#

lol

astral plover
#

yeah reinstall it is

cedar lark
#

whoopsie

cedar locust
#

oh so dont delete it?

rain bronze
astral plover
#

ofc not

cedar locust
#

right got it and pray that it works lol

astral plover
#

dont just delete parts of a mod without being instructed to :P

cedar locust
#

I didnt know lol

#

right reinstalling it for the third time now

late nebula
#

you also should update the stuff at the top

brazen hawk
#

(I did ask if you changed something tho SDVsadcat2 )

late nebula
#

Not sure if that will fix the crash but it's a good place to start just to be sure

cedar locust
#

i figured it out why it wasnt working lol

late nebula
rain bronze
late nebula
#

Give it a few minutes. That can be normal.

#

SMAPI needs time to think.

rain bronze
astral plover
#

dont leftclick the game window while its loading

#

only ever alt tab into it or right click it

late nebula
#

Mine does that and progresses anyways.

brazen hawk
#

Same tbh.

astral plover
#

for me it just hardlocks and wont ever progress generally

late nebula
#

It actually sometimes won't progress unless I click the screen because it thinks I tabbed out or something.

rain bronze
astral plover
#

ideally you just never get it into the "not responding" state and you'll be good

brazen hawk
#

(my sdv always gets into "no responding" when launching, for a short time. my laptop is probably fighting for its life at those moments)

lament prairie
#

Mine also always starts by not responding for a bit

#

But I’m on a Mac

#

So the way it shows this is different

cedar locust
#

that what happened to me lol

#

i was playing with a few friends on co op and it worked fine albeit laggy.

thick zenith
#

Can someone help me, my day keeps crashing when I try to sleep 😦

high summit
#

looks like you might need to update some mods

late nebula
#

Yeah I would update everything you can first.

#

Eliminate that as a possible cause.

high summit
#

if not the mods check if your smapi is up to date as well

late nebula
#

It seems Custom Furniture is the culprit so will have to see if updating things fixes it or not.

cedar lark
#

I've seen a lot of smapi logs with mods that need updating

rain pumice
cedar lark
#

this kind of error is one I'm not super familiar with, but I bet somebody else can tell you

lament prairie
#

Is this a new save?

#

Have you recently removed any JA mods?

#

It looks like you have an item with ID 614, but no corresponding item is found in the item definitions

cedar lark
#

i noticed the 614

#

it was classified as "generic" so i couldn't identify what mod it was

lament prairie
#

Did you recently update PPJA?

#

That might be the cause of your problems

#

Since I see DGA PPJA in your log

cedar lark
#

You are pretty efficient at this btw lol

rain pumice
#

Yeah I just downloaded the PPJA files from github.

#

Like today.

lament prairie
#

I was just told I "type like a ghost" apparently

#

Anyways, you probably don't want the DGA PPJA versions

#

Since they are broken

#

You can either get the individual mods from Nexus (those are still on JA)

#

Or you can go into the "old files" section on nexus and nab those (for Farmer to Florist or the megapack)

rain pumice
#

See I changed to the DGA versions bc I was having trouble loading the JA ones. I'll try again with them a little later.

#

Thank you guys for the help!

lament prairie
#

The DGA versions probably aren't entirely broken

calm parcel
#

hello may i get some help downloading smapi every time i download it there isnt anything in the file so i cant un zip it

lament prairie
#

If you don't mind spawning in some things from time to time and not being able to use PFM for them, I think they're fine

lament prairie
calm parcel
#

how

lament prairie
#

Not sure, depends on your antivirus

#

Step 1: Figure out which antiviruses you have
Step 2: Google "antivirusname how to whitelist"

#

Or "antivirusname how to turn off"

#

or something like that

calm parcel
#

how can i check

late nebula
#

Honestly, google "how do I tell what antivirus I have"

#

Might need to put in whatever your operating system is

lament prairie
#

(I use a Mac, so my antivirus knowledge is particularly low)

late nebula
#

(I use Windows and know nothing about them.)

cedar lark
#

more like "who makes viruses for mac"

#

i use windows defender and Malwarebytes, usually good enough

late nebula
#

Since Window Defender became a thing, I stopped using third-party AV software since it's all sus.

cedar lark
#

i remember when I used norton as a kid

#

and avg

late nebula
#

We had Trend Micro lol

cedar lark
#

there was one that made a blaring noise whenever it found something

#

scared the crap out of me as a kid

#

This might be an easy question to answer, if I wanted to remove a mod that I shouldn't have any assets from, would I have to worry too much about shuffle?

#

To be precise, I plan on removing it from my SP mods folder which I haven't used any of the clothing stuff from

lament prairie
#

If it's not a JA mod, most likely it won't cause a shuffle. I think rearranging your folder order can sometimes cause issues but this doesn't sound like it should.

late nebula
#

Should be fine

cedar lark
#

a friend of mine wanted the sailor styles stuff in multiplayer

calm parcel
#

is it windows security

cedar lark
#

i never used it either in MP or SP, but I was gonna try out some PPJA stuff

slim jay
#

what's the best mod for no friendship decay

cedar lark
#

ah it had it in the image

brazen hawk
#

Friends forever or CJB menu

cedar lark
#

i was confusion

lament prairie
#

I use ^ that one

slim jay
#

is friends forever still good?

#

it was uploaded in 2019

lament prairie
#

Seems to work fine for me

slim jay
#

ok cool, appreciate it

astral plover
#

i also use friends forever and havent had any issues with it

late nebula
#

Same

cedar lark
#

is there an inclusive bundle of PPJA stuff?

#

theres artisan and fruits and veggies I've seen

astral plover
#

what do you mean exactly

lament prairie
#

there's a megapack mod listing on Nexus

#

it has broken DGA versions though

cedar lark
#

ah yeah a megapack

astral plover
#

i dont get "inclusive" in this context lol

#

oh

cedar lark
#

oh well then nevermind

lament prairie
#

So you have to go back one version

#

Go to old files

#

Get the 2nd newest one

slim jay
cedar lark
#

that one?

#

and the version from Oct 14 2020?

#

and it looks like it wants Artisan Valley and Starbrew Valley as well

#

lemme know if thats right, gotta go get food

calm parcel
#

turning off my windows security real time protection dint work what next

astral plover
#

(personally i just got the standalone ones and fixed up the more recipes mod a bit)

nimble jewel
#

try turning off your firewall? i think you can do that right ?

calm parcel
#

my problem is with the files being gone when i download it

nimble jewel
#

yeah turning it off might fix it when you redownload the file again

calm parcel
#

so off with bolth?

nimble jewel
#

yeah, try it with both off

cedar lark
#

its so weird that it deletes the files without asking you

nimble jewel
#

fr though I'd wonder if it was an issue with the mod itself if it wasn't SMAPI

cedar lark
#

or quarantining them

calm parcel
#

did not work

#

is it a problem with the download

nimble jewel
#

my guess is that probably not because you're able to download it

#

you are on windows right?

cedar lark
#

nexus has had problems but i don't think thats it

calm parcel
#

hapens with web and nexus

cedar lark
#

oh they are just trying to download smapi right?

#

not mods yet

nimble jewel
#

afaik yeah

cedar lark
#

are you trying the direct download or from nexus?

calm parcel
#

ya direct download

cedar lark
#

you can try the nexus one and see if it has any luck then

unkempt forge
#

after getting a new pc, i reinstalled all my mods, but loading into my save with SVE results in an sve-less game. the console says its being loaded, but it removes the npcs?

cedar lark
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

calm parcel
#

log?

cedar lark
#

for the other person

calm parcel
#

ok

nimble jewel
#

Hen have you tried restarting your computer?

calm parcel
#

hold on i see some files

cedar lark
#

thats promising

nimble jewel
#

👀

calm parcel
lament prairie
#

That looks good

calm parcel
#

are these correct?

cedar lark
#

yep

nimble jewel
#

looks about it

lament prairie
#

Run the install on windows one

calm parcel
#

what now

lament prairie
#

Pick the numbers

calm parcel
#

i have it on steam so 1?

lament prairie
#

Yes

#

(Technically you can choose somewhere else but usually the standard location is best)

cedar lark
#

sorta important but you're gonna wanna copy a line coming up

#

for your launch options in steam

#

so don't close the launcher when it says its done

calm parcel
#

this?

cedar lark
#

looks right

#

Do you know how to modify launch options in steam?

calm parcel
#

no

cedar lark
#

right click stardew valley in your steam

#

hit properties

#

paste it like that under your launch options

calm parcel
#

ok

#

hit enter?

cedar lark
#

you should be able to just click off the dialogue box and then close it

#

then launch the game, if a smapi command box shows up you have it working

#

no mods or anything but you should be ready

calm parcel
#

it has an update but thank you all a am just an xbox player making the switch

cedar lark
#

smapi has an update?

#

huh thats odd, is the nexus one out of date or something? I did a direct download

calm parcel
#

no star dew

cedar lark
#

oh

#

¯_(ツ)_/¯

#

off to go get food

calm parcel
#

yup i needs to boot it first success

#

so can i turn my windows defender back on?

nimble jewel
#

yep

#

unless you want it off for some reason xD

night hound
#

I'm having issues, I dont see anything in the log but i can't seem to get the DeepWoods Obelisk to work, it's not showing up to make. can someone help?

trim raven
#

why is it currently appearing, the mod is not working or not in the game

#

help pls

brazen hawk
#

Is this a legit copy of the game? If not, I don't think someone here will be able to help you fix it.

lament prairie
#

See rule 5

late nebula
#

Yeah that has something to do with your game being messed up. If you have it legitly, you can try resetting the files.

#

!reset

native dragonBOT
trim raven
fluid swan
#

trying to cut down on load times pepoThink any suggestions?

#

I know PyTK and TMXL and SpaceCore make it longer

#

I use all the big expansion mods, SVE, RSV, ES pepoThink

#

which is why it's hard to abandon one of htem

cedar lark
#

not sure if it helps, but if your game isn't on an SSD that might help?

fluid swan
#

ah I do have a SSD

#

I'm trying to check if I can remove TMXL

#

but I heard PyTK is usually the main offender

lament prairie
#

TMXL depends on PyTK

#

If you can remove TMXL you can often remove PyTK

fluid swan
#

I think ES recently removed TMXL so... voopCheer

#

I don't mind the load times but I host for my friends who don't like them

#

also thanks!

cedar lark
lament prairie
#

What are you expecting to see?

fleet panther
#

I rmb it will show up a list

lament prairie
#

You have to click into the NPC specific screen to get to the NPC likes/dislikes page

fleet panther
#

I expect it to be like this

lament prairie
#

Which mod is supposed to add that?

fleet panther
#

This gift taste helper

#

It only show the lists in calendar only

#

this mod worked before but its not working now 🥲

lament prairie
#

Have you already gifted things?

#

In this mode you will only be shown the loved gifts that you have already given to an NPC. This mode can be enabled via the config (see below).

#

From mod description

dire meadow
#

after I download smapi, I extract the file, then I open the extracted file and click the "Install on windows" one, but that just wont open up. It appears in my taskbar for a split second then disappears,

fleet panther
lament prairie
#

If this is a new save, and if your config option is set to the setting that does this, it won't show loved gifts until you give one

#

I don't know what your configs look like, so I can't say whether this is what's going on

#

However, the mod appears to be installed just fine

nimble jewel
fleet panther
lament prairie
dire meadow
#

it says the smapi installer has failed, but i dont think im doing anything wrong

fleet panther
#

I clicked it but nothing happen

upper ember
#

You need to open with some type of word document, like notepad

#

Right click and hit "open with" and hit notepad

nimble jewel
dire meadow