#archived-modded-support

1 messages · Page 1273 of 1

frail carbon
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I have a mod that adds in a seed called Patt, but Json assets says it has no idea what patt is, and when I grow the crop it becomes weeds. How do I fix this?

peak fossil
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I have a question about Alternative Textures. I downloaded some furniture recolor packs and whenever I try to use them it says the items have no recolors that are in season. I looked at the files and i'm confused as to how some of them have certain seasons where you can recolor them. Does this mean the packs aren't working?

frail carbon
#

No, tsome AT textures only work in certain seasons. I have snowman scarecrows for instance that only work in winter

vapid solstice
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Still trying to figure out having only bird sounds at title screen and in game

peak fossil
frail carbon
#

Yes

peak fossil
#

It's weird because it's couch retextures and stuff so idk why it would do that.

frail carbon
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Whats the mod?

glad hinge
#

is there either A) a mod that lets me rename my farm animals, or B) a save editor that wont brick my modded save 🤔

peak fossil
#

There's a few actually. One is Idaida's Furniture Recolor, another is Furnicolor, and the other one is Furniture Recolors.

#

This is for the blue couch and looking through the files I see nothing that mentions a season.

brazen hawk
#

That is weird SDVpufferthink
Maybe it's a problem with AT itself?

sinful skiff
#

is there some sort of button you have to press to use Stardew Valley Expanded?

native dragonBOT
#

@sinful skiff Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

peak fossil
#

No there shouldn't be.

fleet bolt
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you only need smapi and the mods needed to run it

peak fossil
brazen hawk
#

Sounds plausible.

sinful skiff
#

I think I did that right

peak fossil
#

Did you put the files in the mod folder?

sinful skiff
#

yes

gaunt gust
#

.q 5810

devout pumiceBOT
peak fossil
#

The Stardew Valley Expanded files?

gaunt gust
#

there's no trace of SVE in your log - can you try installing that mod again? Follow Flash's guide, linked above

peak fossil
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I only see the required mods and not the actual mod itself listed.

sinful skiff
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OHHH wow

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okay ill go solve those issues

peak fossil
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Ahh yeah that was the issue

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Thank god

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I was about to pull my hair out in frustration 😭

sinful skiff
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IT WORKKS thank you to both of you :D

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also, is there a easy way to turn on and off mods?

gaunt gust
#

!modgroups

native dragonBOT
gaunt gust
#

or use Stardrop

astral plover
#

remove them from the folder. some mods offer a "enable mod" option in their config. stardrop works too

sinful skiff
#

what is stardrop?

astral plover
#

a mod manager. it wont update mods but gives some management options

sinful skiff
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ahh okay ty

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ah one last thing I lost a recent save file and I dont know why or if theres a way to save it

gaunt gust
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!saves revert to previous save

native dragonBOT
sinful skiff
#

So once I have found my save file what do I do to get it back?

candid falcon
#

Does anyone know how modding on mobile works ;-; (wiki doesn't help with my question)

gaunt gust
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!ask but I know nothing about mobile

native dragonBOT
#

Ask your question or describe your issue here, and someone will help if they can!

candid falcon
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Idk how to tell if it's going to work in my game or if I need to do something else ;-;

late nebula
devout dome
#

I downloaded Stardew expanded and I've played till about spring 16th and still haven't gotten the cut scene for the community center. I've tried going into the town at different times and places to try and trigger it but nothing seems to work and I really don't know any other options to try

gaunt gust
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Can you download the mod EventLookup

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and are you approaching town from the BusStop?

devout dome
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yes

devout dome
gaunt gust
quick gazelle
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so, I've got a recipe for a Glow Ring that requires a Small Glow Ring and 5 Solar Essence. I'm not sure which mod it comes from (probably Combine Many Rings) but even though I have a small glow ring in my inventory, it's grayed out like I don't.

gaunt gust
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That's from Ring Overhaul

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you need to process the ring beforehand - I think it involves....the furnance

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but don't quote me on that

quick gazelle
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ah

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I see, it says on the mod page how to forge it

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thanks

lethal cairn
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Alrighty. one of my mods, Shardust's Hairstyles isn't workin, and I'm not sure. I don't have the red text for it

main ingot
main ingot
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^ also that

gaunt gust
#

they're even animated

lethal cairn
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there is a FS one?

gaunt gust
#

yes

lethal cairn
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oh! thank you!

devout dome
gaunt gust
devout dome
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No it does not

hoary siren
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I'm so inexperienced, I could be doing everything wrong but,,, I downloaded a few mods on my game, I started a file (only character customization), and once I started it up, the game wouldn't load. Now when I load that profile, it keeps returning back to the title screen. https://smapi.io/log/382ffdb76ad24b26bd317b1522aa5ed4

native dragonBOT
gaunt gust
#

don't remove the mod ErrorHandler, it's bundled with SMAPI and handles issues like that

gaunt gust
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MAybe try asking the SVE discord

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.q 5851

devout pumiceBOT
#

[#5851] "So, that question seems to be mostly SVE-specific. You might have better luck getting answers from the official SVE subreddit https://www.reddit.com/r/StardewValleyExpanded/ or SVE discord (linked on the sidebar of the subreddit)." - @gaunt gust (02 Feb 2022 @ 08:21:20 PM UTC)

devout dome
#

Will do, thank you

hoary siren
gaunt gust
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it will remove xnb mods

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but not smapi mods

hoary siren
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ohh okay!

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thank you!

rustic trellis
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I just got steam on my Chromebook (running a linux container and linux apps), most mods are working fine but got not UI info suite. Got the below warning, even though I just redownloaded the mod. Has anyone had similar issues?

[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - UI Info Suite 2.0.0 because it's no longer compatible. Please check for a newer version at https://www.nexusmods.com/stardewvalley/mods/1150 or https://smapi.io/mods

gaunt gust
#

.q 5783

devout pumiceBOT
rustic trellis
gaunt gust
#

yes

dire fractal
#

can someone help me learn how to add mods to Stardew valley please

rustic trellis
astral plover
dire fractal
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will it work on a laptop tho?

astral plover
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yes

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there is generally no difference in usage between a desktop pc and laptop pc

runic cobalt
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Haku is the new helper SDVpufferuwu

hoary siren
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okay, resetting my files definitely helped. But now in this case, are there mods that alter character portraits that don't use xnb?/ any portrait mods that don't typically cause game errors?

astral plover
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there are still xnb replacement mods?

runic cobalt
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Yep

hoary siren
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a bunch on nexus I think

runic cobalt
#

But maybe Hauta didnt know about CP mods?

hoary siren
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I'm very inexperienced ;n;

astral plover
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thats wild. it's like being too lazy to write a content patcher json

runic cobalt
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Answering Hauta question, yes there is and a lot

astral plover
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i'd avoid any mod that has an installation process of overwriting stardew files

runic cobalt
#

You are safe

hoary siren
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is there a site other than nexus I can find these on?

astral plover
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whats the issue with nexus? moddrop also exist tho nexus has more mods and better discoverability i think

hoary siren
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okay! I'm just a little confused on how to differentiate these. Just looking at the file previews before then? Or is there a specific filter for this? Sorry and thank you!

astral plover
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tbh you shouldnt even run into those anymore. if it doesnt have a manifest and json file or .dll, then it might be one that overrides but... yeah you very rarely if ever find these, in my experience (thats why i was surprised that you had one in the first place)

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if it said (cp) in the title then is a content patch mod, that one just replaces files in ram, ie in the running process

hoary siren
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ahhh I see so probably look for more cp ones then

astral plover
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so it doesnt overwrite your physical stardew files and removing that mod is as easy as deleting the subfolder for it in /mods

hoary siren
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ohh okay, tysm!! I'll look for some moreee 🙂

astral plover
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( you could also check the requirements of the mod on nexus)

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(tho not everyone actually lists content patcher in there)

hoary siren
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okayy

shell willow
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@cunning vine you can use console command world_clear current debris to get rid of them, as well as the no clip mod to chop down the trees :)

cunning vine
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ty!

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I'm more concerned about if they'll keep spawning there once i clear stuff

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but the noclip mod should definitely help with clearing it so that is good

shell willow
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they shouldn’t

cunning vine
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tysm, you rock

iron sky
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i downloaded a mod and it's a xnb file

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is there anything special i need to do?

dire fractal
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i downloaded the mods now how do i add them to the game?

gaunt gust
native dragonBOT
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@iron sky An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

iron sky
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oh no

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i just wanted to clean up shane's room ;-;

dire fractal
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You can still make it into a CP mod tho o:

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As long as its for personal use i think?? No idea what the stance is on porting xnb mods

iron sky
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i have no idea how to do that

dire fractal
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how do i add the mods to the game i downloaded them but what do i need to do now?

gaunt gust
# iron sky oh no

I thought there was a cp mod that did that? Non-alcoholic shane or something like that

dire fractal
#

Did you install SMAPI?

iron sky
neat raptor
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hello there, i come from technical support, with the 32 bit ver of stardew and no xnb mods, can i still play with mods? i have ptyk if it helps for something

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im not really good with technology

gaunt gust
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If you want to play with mods, you can try reverting back to Stardew 1.5.4 but that's not exactly an easy process

dire fractal
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i think i will just turn in for the night my brain is getting overwhelmed

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plus i cant figure out how to install smapi

dire fractal
neat raptor
dire fractal
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thank you but I will do it later am overwhelmed for right now and need time to relax and figure out how work it

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but thank you

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sure, take your time

cyan mortar
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Not sure where else to ask this, sorry if this is the wrong place. I've played the crap out of it, but never MP. Mods in multiplayer function as normal as if it were single player (if they are multiplayer compatible) right? Does every player have to have the mod or just the host?

native dragonBOT
cyan mortar
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thanks!

#

"Usually each player can have their own mods, and you can mix modded and vanilla players."

What does this actually mean? Like if one player has a mod installed, it works for everyone?

gaunt gust
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mods act locally (on the local version of the game)

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some game mechanics are handled by the host only, so some mods work fine if only the host has them

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some game mechanics are local only, so each person can have their own set of (these are primarily visiual) mods

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and some mechanics will crash and burn if playrs have mismatched mods.

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(new locations and new npcs are major here)

cyan mortar
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Yeah I was thinking of SVE specifically haha

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but also like, new animals, or products that have had their prices changed, or community center overhauls

gaunt gust
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SVE must be installed by everyone

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I think for all of those it's best to install for everyone

cyan mortar
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gotcha

gaunt gust
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CC especially - the bundle code is fragile

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but, like, if one of you guys wanted to use an anime portraits mod, only the person who wanted it needs it.

cyan mortar
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ye

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I understand cosmetic mods at least

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thanks a bunch, this helped a lot

karmic chasm
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guys is there a mod or something that can patch achievements to work with SMAPI

ashen elbow
#

if you're using steam it works automatically

karmic chasm
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That's my point, I launch the game from the SMAPI bootup in the file location, not steam

atomic cloud
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so i decided to get into stardew again after a year and it showed me this

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Oops! SMAPI couldn't load the game executable. The technical details below may have more info.

Technical details: System.BadImageFormatException: Could not load file or assembly 'Stardew Valley' or one of its dependencies. An attempt was made to load a program with an incorrect format.
File name: 'Stardew Valley'
at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMarkHandle stackMark, IntPtr pPrivHostBinder, Boolean loadTypeFromPartialName, ObjectHandleOnStack type)
at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean loadTypeFromPartialName)
at System.RuntimeType.GetType(String typeName, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark)
at System.Type.GetType(String typeName, Boolean throwOnError)
at StardewModdingAPI.Program.AssertGamePresent() in C:\source_Stardew\SMAPI\src\SMAPI\Program.cs:line 78

WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

Game has ended. Press any key to exit.

#

what do i do

main ingot
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

main ingot
#

we cant read that. post a log

atomic cloud
#

nvm figured it out

finite lake
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Hello I can't download anything from modrop, but I have not downloaded anything today

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How can I solve this?

ashen elbow
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log in

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maybe the mod you're trying to download exceeds the data limit

finite lake
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No it is every mod

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I don't want to make an account for a single mod

ember cosmos
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I mean, you're probably gonna get more mods at some point, why not do it so you don't have to in the future?

rare quest
#

I really recommend making an account on ModDrop to get the full use out of their service.

astral plover
#

keep in mind that you can probably make an account faster than it takes you to complain here :P

late nebula
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Assuming you can even log in.

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Day 2 of ModDrop not letting me log in. x_x

ember cosmos
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Not really a question on how to use it, but what was that one mod that paired up all the marriable people in SV? You were able to configure some of the couples and I cannot for the life of me remember what it's called

late nebula
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Life Cycle?

ember cosmos
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YES

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Thank you

finite lake
ember cosmos
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I was gonna say, it took me like, two seconds-

finite lake
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Is there any automatic progression for life cycle? So u don't have to change the config?

ember cosmos
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Based on the description (and conflicting couples), no

finite lake
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It was just interesting to ask for it, because of the wedding letter screenshot on the page

atomic cloud
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also is there any mod to pass the 4 player cap on coop

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i already tried the unlimited players mod from nexus mods but it doesnt work anymore

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what else could i do

outer turret
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You dont need a mod to add more than 4 players. CA himself posted instructions on how to allow more players

finite lake
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For me though I don't know what you have done

cold sorrel
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I'm trying to get my friend and I's SVE mods going. We have both been able to get this to run before, and have updated everything through Vortex. Mine is currently working, his is not. This is the scary red text he is receiving.

frail carbon
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Vortex no good

cold sorrel
#

Are you saying that his Vortex is broken, or Vortex isn't good in general? Because that is sorta besides the point. The mods are currently working for me through Vortex, and have worked for him in the past through it. Is there any help to figure out what mod is specifically breaking, or?

ashen elbow
#

both

#

its vortex itself

devout pumiceBOT
#

[#5853] "Hi! You seem to be having an issue with Vortex, which is maintained by Nexus. I'd recommend asking on their official discord, which can be found here https://www.nexusmods.com/discord." - @gaunt gust (02 Feb 2022 @ 08:26:33 PM UTC)

vestal wraith
#

hello, im trying to run a couple mods on SMAPI and idk what is going on. When i launch from the smapi modding application it runs through the typical black screen that loads the mods and stuff, but then i brings up a white screen and seems to get stuck there as not responding.
This is the white screen that it seems to get stuck on: https://gyazo.com/68501d4557ce0f5cc9574fa0e6a8d00b
I've tried uninstalling and reinstalling the game
I've tried uninstalling and reinstalling smapi
I've tried restarting my computer
I've tried taking all of the mods out that dont come with smapi,
I dont know what else to do

native dragonBOT
#

@vestal wraith Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vestal wraith
gaunt gust
#

hum

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I don't see anything obvious in your log

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and putting smapi on your graphics card if you have one?

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.q 5809

devout pumiceBOT
gaunt gust
#

does the game run fine?a

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another possibility is your antivirus boxing SMAPI, so you could try whitelisting SMAPI with your antivirus

vestal wraith
#

running the game as vanilla runs fine

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my friend says i dont have an antivirus and that i guess im using windows default and it wouldn't be blocking it?

lean flax
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does anybody know how to get SMAPI to work on windows, i can't for the life of me figure out what i'm doing wrong that it wont work

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it won't install

gaunt gust
#

.q 5809

devout pumiceBOT
gaunt gust
#

run the installer through the command line

gaunt gust
lean flax
vestal wraith
gaunt gust
#

is it on your graphics card?

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so, the timestamps themselves don't say anything too weird

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there's only two seconds in the long you sent

gaunt gust
#

"doesn't work" is not an error message

lean flax
gaunt gust
#

hum

lament prairie
#

did your antivirus go rouge

gaunt gust
#

first things: might be the antivirus

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second thing: might be NET 5.0

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just to confirm: what version of Windows are you running?

lean flax
#

well i'm 1000% lost in the sauce

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i'm running the most up to date version whichever one that is

lament prairie
#

the smapi installer got eaten by something

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somehow

gaunt gust
#

...I'm going to hazard a guess to 10, then

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....maybe 11

lean flax
#

how would i be able to check

gaunt gust
#

hit the windows key and type "About your PC"

lean flax
#

it's already bad enough that my PC literally cant unzip ANYTHING i have to use my wifes and put everything on an external drive

gaunt gust
#

...your pc should come with the ability to unzip

lament prairie
#

this seems like a more fundametnal computer problem than usual

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usually we just deal in "my antivrius hate smapi"

lean flax
#

also im windows 10 my pc doesnt meet the minimum requirements for 11

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oh believe me i had that fight too

gaunt gust
#

all I need to do is double click into a zip and hit that button there

lean flax
gaunt gust
#

what

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oh...kay, so

lean flax
#

well from that i could'nt extract anything that makes sense to me, i'm about as bright as a broken lightbulb around everything that isn't a firearm or digging a hole

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put nicely my wife is the smart one not me

gaunt gust
#

hum

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the unzip problem is very weird, and may take some debugging, and might be connected to teh smapi problem

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the long story short: all these programs rely on other programs to run

lean flax
#

the side by side config error happens with every mod i try to unzip for any game, like 7 days or starbound or even skyrim

gaunt gust
#

if one of the programs that runs things in the background becomes unhappy, you get odd things

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yeah, and microsoft forums is recommending a disk check

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and perhaps reinstalling a bunch of different things

lean flax
#

to be fair my PC is basically slapped together and i have no clue how to do that

gaunt gust
#

meanwhile, you likely have an issue with NET 5.0 preventing SMAPI from installing

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you can try uninstalling and reinstalling the game

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(since it bundles NET 5.0)

lean flax
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i have, twice

gaunt gust
#

but I suspect the issue is probably deeper than that

lean flax
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i would assume it's an issue with my PC itself

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whether its software or hardware is what i can't figure out

gaunt gust
#

I feel like your computers issues are probably more than what this chat can handle

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like, might be a "take it to a professional" time

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or at least "ask your wife" time

lean flax
#

what kind of professional though, that's the question

vestal wraith
#

umm, im still kinda unsure how to resolve my issue..

lean flax
gaunt gust
vestal wraith
#

i dont think so

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i have no idea how that would work

lean flax
late nebula
#

Instructions on the 2nd section

vestal wraith
#

i've tried switching stardewmodding API to my graphics card and it's still doing the same thing

late nebula
#

I would run through everything else on that list just to be sure.

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Could be a startup preferences thing.

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If nothing there works, I have no idea.

vestal wraith
#

in my saves folder there is no start up preferences file

copper parcel
#

I loaded sdv expanded and nothing in my world seems to have changed?

native dragonBOT
#

@copper parcel Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

copper parcel
late nebula
#

Please follow the instructions at the link.

copper parcel
late nebula
#

Once again... Please follow the instructions at the link.

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You should be giving us a url to your log.

vestal wraith
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so, after much uninstalling and deleting files, it seems like it was the bigger backpack or stadew valley hack mod that was the problem

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idk which one it was, but either way you need stardew valley hack for bigger backpack so, just not using either

left steeple
#

does anyone know a mod where all the npcs look better

thick scroll
#

can i use ridgeside village and stardew valley expanded together

sinful skiff
#

is there a easy way to turn off and on certain mods?

thick scroll
#

and do i do the same thing as i did with stardew valley valley expanded

left steeple
#

ridgeside village i mean

main ingot
shy orbit
thick scroll
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it gave my a red message on smapi

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and i can't get in stardew

scarlet spoke
#

Wait, how does sort order work in chests anywhere

Doesn't seem to do anything

shy orbit
native dragonBOT
#

@thick scroll Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

thick scroll
#

nvm i got it

gloomy swift
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dont know if this is where i ask but the smapi isnt working properly

left steeple
#

on steam if i delete stardew will i have to buy it again?

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i just want to refresuh it

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or yeah

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is there a way i can like completely refresh

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stardew

gloomy swift
#

if you delete it you wont have 2 buy if you refund it or get it removed you will

left steeple
#

okayy

shy orbit
left steeple
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but is there a way i can refresh

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stardew

shy orbit
#

you can verify local files on steam, or uninstall and reinstall the game. but those won't remove any user added files from the game folder, you'd need to delete the game folder

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!reset

native dragonBOT
shy orbit
#

normally reset is enough though

left steeple
#

okai

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ty

shy orbit
#

what are you using?

finite dust
#

Hi i'm really confused, so I replaced the portrait and overworld sprites of the wizard in the respective SVE folders, but he still looks like the regular SVE one?

gloomy swift
#

steam

gloomy swift
#

but not

finite dust
#

what do I do

shy orbit
# gloomy swift steam

i'm not too familiar with the system, but do you have the xbox app that you can use to do what is suggested on the install guide? usually the ModifiableWindowsApps install path means that you use it i think, but yeah, i don't know

gloomy swift
#

it not the game its the smapi trying 2 install

shy orbit
# finite dust

!log if you go to view the wizard and talk to him, we can see what mods are targeting the portraits on the log

native dragonBOT
#

@finite dust Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy orbit
finite dust
#

ohh I just remembered, I have seasonal outfits SVE

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maybe its that

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I'll try deleting the wizard folders there

gloomy swift
shy orbit
#

okay. do you know why your install path is in the ModifiableWindowsApps folder?

gloomy swift
#

no

shy orbit
#

how did you get it?

gloomy swift
#

nexus and direct download

shy orbit
#

i meant the path itself, but so, i guess you didn't give the path to smapi, but it found it by itself?

gloomy swift
#

All good

#

i just wiped all games involed in microsoft and that fixed

#

i dont know why tho

lean flax
#

@gaunt gustok so i got my issue figured out, WINZip doesnt work, you have to use 7zip for side by side configuration, from there its a matter of getting anti virus crap to stop being persnickety, it took a while but i got it figured out more or less, no i just have to figure to actually do modding from there, like how to add all the mods to the game and such

#

now that i've got SMAPI working can anybody help me apply mods to the game, am i supposed to just set up a mods folder in the game file or does each mod need its own folder within like how do i do

little zealot
#

I know this is really specific, but I'm having a painfully annoying bug with SVE and nobody has been able to help me with it yet on their server

#

this error keeps coming up whenever an event would happen (seemingly)

#

but only with olivia?

lavish marlin
#

there's some garbage after the string

#

路 = 0x8DEF in UTF-16

shy orbit
#

yeah, looks like a problem with a translation of the mod?

little zealot
#

Weird, cause I'm playing this entirely in english

#

with a multiple times freshly downloaded SVE

shy orbit
#

hm, then not i guess

little zealot
#

I just wanna fix this, because I've missed two events now and I don't know how to replay them sad_fedup

lean flax
# little zealot

well thats fairly straightforward in the short answer, the file didn't load or esxtract when you downloaded and extracted it, as to the why and where of it i couldn't say, it could either a download error or and extract error, most likely the mod has an issue that may need to be brought up with the author to see if it's on that end

shy orbit
#

can you link the version of SVE you're using? i can check if the problem is with the event patch

lean flax
#

by the by any of y'all know how i'm supposed to go about downloading and setting up the rest of the mods now i got the extract working?

little zealot
#

I can send you the rar I have

#

I

shy orbit
#

nah

little zealot
#

might not be able to do that with size

shy orbit
#

if it's the newest version then it's best to report it to Flash instead

#

i thought it was on mobile based on the looks of the picture

little zealot
#

Yeah it's weird

#

I just had to screenshot it quick

lavish marlin
#

Also, SpriteMaster is updated.

#

Interestingly, 0x8D nor 0xEF are particularly interesting.

little zealot
#

weird

#

I'm just especially sad because Olivia is best girl and missing her events is making my depressed ass sad as hell

lavish marlin
#

.NET uses 0xBEEFCACE for resource file magic numbers

#

but there's no 8D in there

little zealot
#

maybe another mod I have is fucking with it? I have no idea

#

Have no idea, not anything near good with code

#

Also while I can still ask, is there a mod that lets you replay events?

dire fractal
#

how does one install and download mods

astral plover
#

oi why doesnt this work

little zealot
#

ya spelled it wrong

astral plover
#

anyway this is the guide for installing mods and stuff

#

o yeah i missed the n

#

!gettingstarted

native dragonBOT
little zealot
#

yep ya did

left steeple
#

[Content Patcher] Patch error: Stardew Valley Expanded > Load Portraits/Wizard has a FromFile which matches non-existent file 'assets/CharacterFiles/Portraits/Magnus/Magnus.png'.

#

what do that mean

astral plover
#

it means that content patcher (a framework mod to load content packs) has encountered an error with stardew valley expanded, which has specified a path to a portrait for the wizard (you can see the path) where its expecting an image.

little zealot
#

and there is not an image there

astral plover
# left steeple oki

you could check the path if the image is actually there. if not, you might have to reinstall SVE

left steeple
#

i had to change the file name

dire fractal
#

So someone gave me there IMF2 file and it fixed my issue from earlier that I posted. I played a bit and went to bed. Tried to play again and the farm is all messed up and not the IMF2.

shy orbit
#

i don't see a Load targeting Maps/Farm, which you would normally expect with IF2R. patch summary might help to see the problem

#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
dire fractal
shy orbit
#

hm, looks like there is not a load patch for it without one of these options [X] | [ ] | [ ] | Load Maps/Farm #1 // conditions don't match: Farm_Sandbox_Layout [X] | [ ] | [ ] | Load Maps/Farm #2 // conditions don't match: Farm_Light_Debris. i'm pretty sure there should be

#

so to me it seems like a problem with the mod itself, but i'm not sure

little zealot
#

Are there any mods that let you replay events?

dire fractal
#

Mobile phone might? I know a lot of mods like Ridgeside have addons for it.

dire fractal
#

So does that mean those options are bugged?

shy orbit
#

i guess it could be that the mod doesn't have a patch with the condition of both of them being true

#

if that happens with the original mod, then it would be good to report to Flash

#

you could disable either of them just to check if it makes the farm work

dire fractal
#

I did test, if you have one selected, it works, if you have none, it works. Both don't work

#

Iirc Grandpa's Farm had a similar problem with specific Configs not working and making the farm look weird. I think that has been fixed though.

#

Guess not many people play with Sandbox and Light Debris as true configs

#

I'll just play with one selected.

#

I suggest the same as Vibel and reporting it to Flash so he can fix it

#

I did

#

I posted in the discord

#

Feel like I'm spamming though since I posted a ton lately on there.

solar kettle
#

Random one - reinstalled stardew yesterday troubleshooting stuff, now my Steam controller won't work with SMAPI, works with base game, but add the command line, and nope

dire fractal
#

You're not spamming, you're discussing a problem with your modded game. :)

#

Thank you for the help, I really appreciate it.

solar kettle
#

Aye, well, aside from downloading the extra tool, which I guess I can do - never had to prior to this though 😅

craggy edge
#

Is PPJA compatible with Animal Husbandry?

lament prairie
#

Should be

astral plover
wicked smelt
craggy edge
astral plover
#

but not PPJA Redux

late nebula
#

If it's the first, you may just need to wait it out. Having expansion mods can increase load times. If it's the second, I would see if I could run the vanilla game first and go from there.

dire fractal
#

Ok so new issue

#

Also I have two graphics overlapping the sticks for some reason.

#

It should be the darker toned one and not the brighter log

#

I think the greenhouse is like this actually from having a greenhouse mod with IMF2 since it has greenhouse options. I disabled them though, so it should effect it but since its using the standard farm option, it might put it where it goes for the standard farm. I don't know.

solemn dirge
#

do these not count as pathways? why arent they connecting. Automate mod

astral plover
solemn dirge
#

how do i access the config?

astral plover
#

that path is not one of the 2 default ones that work

#

you go into the folder and open the config of the mod with your favorite text editor

solemn dirge
#

cool

#

ty

astral plover
#

(GMCM lets you reload supported mods configs ingame without having to reload the game btw, very nice)

solemn dirge
#

yea i relaised i need to do that once i edited the text

#

btw can trees grow next to each other

#

or is the 1 gap vital

astral plover
#

for growing you need the gap unless a mod changes it

#

afaik

#

(for fruit trees anyway. i'm not sure about regular ones since they can add saplings within the 1 tile range)

#

tho personally i keep the 1 tile gap just because it looks good.

#

if you want more density, what i did in my farms usually is use crop transplant mod (lets you move crops and tree's for energy cost) and have the tree's organised in a

oxoxoxoxoxo
xoxoxoxoxox```
pattern
#

oops

#

automate checks diagonal tiles aswell

solemn dirge
#

got it

astral plover
#

(also looks better than tree's right next to each other i think)

dense jasper
#

Hallo does the yellog town overhaul work with android? In my Phone it doesnt work. Did anyone try it with the mobile Version?

late nebula
#

You can try changing the format version (very top) to 1.19 and see if that works.

#

In content.json

dense jasper
#

Okey thanks i will try it. Did it u also try it? Did it work?

late nebula
#

No I don't use mobile anymore.

#

I also prefer Way Back Pelican Town

dense jasper
#

Maybe i should just use way back Pelican town too. It is just too mich work in the android Version 😩

late nebula
#

I don't know if it has an android version either tbh

dense jasper
#

It has and it works 👍

dire fractal
#

After getting rid of the other greenhouse mod, the greenhouse is still in that spot in the picture. Don't know what to do about it, the greenhouse is still in the water

chrome cosmos
#

the greenhouse is in that spot because i assume you changed farm maps mid save, you can move the greenhouse when its repaired. the greenhouse mod you had should only affect the interior

#

the overlapping wood pieces is definitely a conflict of some sort

dire fractal
#

No this is a new save

chrome cosmos
#

huh, weird

dire fractal
#

I fixed the wood pieces

#

Had a foliage mod that also had wood textures and another mod that had one.

chrome cosmos
#

is the farm map youre using if2?

dire fractal
#

Yea

#

This is with a clean reinstall and everything btw

chrome cosmos
#

not the sve one, right?

dire fractal
#

It is the sve one

chrome cosmos
#

ooh, thats super weird then because that one is definitely updated

#

might wanna @ flashshifter to ask if you can reproduce it on another new save

dire fractal
#

Well I was having trouble early with the farm not loading because two options in the config would make it show a buggy version of the regular farm instead of IMF2

#

Now this and the only options for the greenhouse are to disable it or remove objects and I have neither picked. Disabling it still has that greenhouse there.

#

Also I have posted on the SVE discord too

#

Its not there if I just load sve and IMF2, so I don't know whats causing it.

solemn dirge
#

uh how do i fix this glitch

#

the mods i use

astral plover
#

is this an old save?

#

i remember people talking about the shipping bin used to be part of the map instead of an actual object, so maybe its an old map or old save or something.

#

tho you dont seem to be having any map mods

dire fractal
#

Ok I'm at a loss because I can't figure this out. I've checked everything mod that does anything to the farm and even all together and when loading a new game, the greenhouse isn't there. When I load all my mods, its there.

lament prairie
#

If the greenhouse is fixed you should be able to move it at robins

lament prairie
native dragonBOT
#

@solemn dirge Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

Its a new game so its going to be a long time before I could move it.

lament prairie
#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
lament prairie
#

(I’m not fully confident I’ll be able to read it myself because I might go to sleep, but that should in theory give some clues)

ruby fable
#

Is there a way to disable mods, so I don't have to delete them?

astral plover
#

could move them to another folder in your stardew directory

#

\stardew valley\backup mods

#

for example

ruby fable
#

Hmm good idea. Thank you

dire fractal
lusty pumice
#

has anyone tried the SailorStyles mod and Customize Anywhere mod together? Whenever I open the CA Mod, the number of hairstyles go up to 4,000 and most of it are just empty (like i'm bald). Idk how to fix it

lament prairie
#

Sounds like Character Customization is not playing nice with CP non replacing hair

dusky canyon
#

you probably have some hairstyles not set up correctly

#

the IDs of the hairstyles will have big numbers since that is the ID you've given them

#

I don't believe you're able to change that

lusty pumice
#

Oh, so there's nothing else I can do? 😖

dusky canyon
#

you can find the problem with how the hairstyles aren't set up

finite lake
shy orbit
#

that mod is reported as broken on smapi.io/mods and it suggests to use sprite master instead

finite lake
#

Oh ok and does spritemaster support custom texture?

#

So if I have a recolor mod for example

late nebula
#

Spritemaster upscales nearly everything.

#

I use it with my 15 million recolors and textures.

finite lake
#

Do you recommend it?

late nebula
#

Yep!

#

I find it's best zoomed out to 90% on UI and the game.

#

And it takes a little getting used to, but now I can't play without it SDVpuffersquee

#

It actually really helps to ease my need for everything to be pixel perfect.

untold venture
#

Hey in my test world i was trying to find all the features on ginger island and suddenly when i tried to enter willies shop it said he had gone fishing and will be back tomorrow but how hard i try the next day the same thing and idk how to fix it pls someone help

#

OK NVM got it fixed

balmy loom
#

anyone know why my game wont launch with mods, but just launches vanilla instead?

astral plover
#

modded stardew starts trough the StardewModdingAPI.exe, not stardew valley.exe

balmy loom
#

apparently vortex decided not to deploy any mods. gonna try again real quick!

astral plover
#

dont use vortex

#

its known to delete manifests which are required for mods to work

balmy loom
#

how ironic lmao

#

so just install all of them manually?

astral plover
#

yes. "installing" is simply dropping the downloaded (unzipped) folder into \stardew valley\mods\

north sparrow
#

learn something new every day

#

Never realised that with vortex

balmy loom
#

do i have to remove the installed mods from vortex as well?

astral plover
#

if they work, then probably not. you could look into the folder and check if they have a manifest.json

balmy loom
#

should they?

astral plover
#

yes

#

tho do note that some mods like stardew valley expanded

#

come with subfolders. smapi stops and notes a folder as a mod once it finds a manifest file. so subfolders work just fine

balmy loom
#

smapis only subfolder is the "smapi installer" folder. is that how its supposed to be?

astral plover
#

you do not need to have the smapi installer in your mods directory (smapi should give you a warning about that aswell)

#

what do you mean by "smapis only subfolder"? SDVpufferthink

keen crow
#

Folder within a folder

balmy loom
#

uuh the smapi folder where the rest of the mods are contain nothing but a folder called "smapi installer"

#

i downloaded that via vortex, but imma do it manually now

astral plover
#

your stardew valley directory should look like this after installing smapi (ignore the highlighted folders)

#

(also ignore zmodtest)

glad hinge
#

i asked this yesterday but is there a mod that lets my rename my farm animals? that or a save editor that wont break my modded save?

#

i made a mistake naming one

robust bison
#

can't you rename them in vanilla

#

When you right-click your animal and this screen pops up, you can click on the name at the top and edit it.

glad hinge
#

can you? i havent seen an option to

#

oh cool

lament prairie
#

Renaming pets is hard iirc but farm animals is easy

upbeat herald
#

what is the difference between modmanager and manual download?

frail carbon
#

Mod manager works with stuff like nmm or mod organizer, not recommended for st arew

lament prairie
#

.q 5758

devout pumiceBOT
#

[#5758] "Vortex (Nexus) and Mod Drop both are mod managers that can help you keep your mods up to date. Unfortunately, both of them occasionally have issues with Stardew Valley mods, including but not limited to deleting files, mangling configs, and causing opaque errors. You can still use them, but if you run into issues and ask for help troubleshooting, the first piece of advice you’ll get is to stop using the mod manager, because it may obscure the real issue or be the cause of your issue.

If you want to stop using a mod manager, it's pretty easy to mod Stardew Valley manually! Just follow the instructions in this wiki page: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started" - @lament prairie (14 Nov 2021 @ 07:40:32 PM UTC)

vapid solstice
#

Hey got a weird little bug where when I edit RSV (ridgeside mod) CUSTOM MUSIC FILES* for different areas through GMCM it broke all of my mod files and force changed my phone's background. I would probably be able to replicate the bug if anyone is interested. if this has happened to anyone lmk what you did to fix or try to explain what even happened 🥺

#

Am on Android with no errors w any mods finally just editing the GMCM config for RSV kinda made me need to start over 4 days of work

vapid solstice
#

*I use live/animated eye tracking backgrounds if that would be different than a static image in terms of breaking the phone and game. I'm going to post here and in a different community if I'm able to recreate the bug, for insight, I'll be back to check if anyone has any knowledge of this issue

late nebula
#

If you get any errors in your log, that would be helpful too.

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vapid solstice
#

I've already ran the game a few times I've lost the original log but I'm going to restore a backup and do the same steps that caused this error

#

I didn't have any errors at all I read the entire console a couple times @w@ hehe

#

Even had everything I could on debug as I was setting up at least 200 mods

dense jasper
#

Does anyone know how i can fix this

neat plaza
dense jasper
#

😩

rare quest
#

Yeah, Grandpa's Farm uses a lot of new map properties introduced in SDV 1.5, which hasn't been ported to Android yet.

dense jasper
#

Okey thanks 👍

#

Somehow the mod still functions

misty pike
lament prairie
#

Ooof I do not love this error: IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.Locations.CommunityCenter.refreshBundlesIngredientsInfo() in stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:line 84

#

I suspect something funny is going on with Hardew Valley's editing the bundles

vapid solstice
#

I wasn't able to recreate the bug that crashed my game and changed my wallpaper probably an Android issue. Basically I am having trouble with Ridgeside Village, GMCM and Custom Music. It doesn't show when I parse my log, I am hearing every audio file when I switch between Ridgeside mod audio files, some of them don't play sound. For example if I change any of the music files and I scroll over Crimson badlands my title screen will become that soundtrack until I reload the game.

#

Basically a bunch of spam that I don't actually hear sounds from and it isn't logged that it is playing any other soundtrack.

#

As I'm in GMCM selecting files it is playing "Ominous Cavern"

misty pike
polar breach
#

New Mac arrives tomorrow and that means new playthrough. Anything I need to do different with mods/SMAPI for an M1 Mac vs Intel?

native dragonBOT
#

@polar breach You leveled up to Farmer. You're now a prettier shade of blue. Thanks for sticking around!

lavish marlin
lavish marlin
#

next big things to rescale are gradient sprites and 'small fonts' (which use a different drawing path)

lavish marlin
#

I need to get a mac mini for development.

polar breach
lavish marlin
#

As it is, I literally cannot meaningfully build .dylibs

polar breach
# lavish marlin I need to get a mac mini for development.

There’s supposed to be an Apple event next month and that likely means new Mac Mini. If you can wait until then you’ll be set for a current gen at a discount, since early tests don’t show a significant lift between M1 and M2 chips

lavish marlin
#

I'm in no hurry at the moment.

#

I've still got my old Macintosh Performa.

#

8 MiB of RAM and Mac OS 7 is fine.

polar breach
#

Gotcha. My current MacBook Pro is showing the “logic board knocking on death’s door” signs so I had to jump

lavish marlin
#

I don't have any macs running in my house at the moment.

#

I have some old 68K and PPC hardware lying around.

#

problem is that you have to use Apple's build tools/SDKs for MacOS, even for libraries

#

cross-compiling is a pain

polar breach
#

Yeah, one of my friends jumped from Microsoft to Apple and he basically had to relearn how to compile

lavish marlin
#

Like, on Windows and on Linux, I can build Windows and Linux binaries trivially

#

Apple? Lol.

#

Clang can technically put out mac binaries, but it requires a full copy of the MacOS SDK

polar breach
#

It’s his third tech job; he’s already fully vested in Google and Microsoft

lavish marlin
#

It's actually been a problem with SM as it has a few native libraries

#

I cannot meaningfully rebuild nvtt for macos

#

Honestly, I would love it if Amazon or someone had cloud instances for macs

#

just let me build that way instead

gaunt gust
#

or apple could consider letting other platforms build for apple

lavish marlin
#

no, that would just be ridiculous.

polar breach
polar breach
lavish marlin
#

I remember in the '90s, Jobs killed the Mac clone market.

#

such a simple way, too: he incremented the major version of Apple System/MacOS - he couldn't invalidate the cloners' licenses, but their license only covered that version of the system.

lament prairie
#

It seems pretty definitively a bundles issue, but I can't tell what kind exactly

split dragon
#

I don't know if anyone's said anything about this but I've been experiencing horrible load lag with PyTK 1.23, same as the unofficial version that was made before it, and sometimes the game fails to save at night so I lose all the days' worth of progress. The game also crashes instead of closing properly.
I previously dialed back to 1.22.8 and the game worked fine other than SMAPI telling me to update PyTK, but today it won't even load in the old version and as result other mods such as TMXL can't load without it.

misty pike
frail carbon
#

Does anyone have the link to the unofficial BFAV ?

lament prairie
native dragonBOT
#

@frail carbon See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

frail carbon
#

Are there any mods that give more then 4 inventory rows?

dire fractal
#

Afaik no, there's none in nexus from what i saw

#

There was a backpack mod though, but that one is cosmetic i think??

astral plover
#

the backback mod is great

dire fractal
#

Hey, I’m looking for some mod help. I’m trying to have different mods for different save files and I’ve tried the wiki but I don’t quite understand it, I’m on Mac as well

frail carbon
#

well i already have a backpack mod that gives me 4 rows instead of 3, but with all the damn stuff i added to my game it gets full really fast in the skull caverns or mines ==;;;

#

Thats what i get for being a mod maniac

dire fractal
#

😭 thats so many

frail carbon
#

And i don't really like those mods that allow you to access chest anywhere

#

That seems way too cheaty to me.

astral plover
#

use this one instead, its legit

#

stuff is expensive

astral plover
#

then just limit yourself to only 1 backpack at a time or something

lament prairie
#

So you just rename the folder you want to use to be "Mods"

#

And SMAPI pulls from there

frail carbon
#

I should probably have organized my mods better, all my stuff is just shoved into the mods folder haphazardly

#

and I'm afraid of changing mod order if I attempt to organize it

neat plaza
lament prairie
#

Uh, ignore that...

#

I blanked out a thing

#

the 2nd one is a lie

neat plaza
astral plover
#

"mods porn" onlyafroC

gaunt gust
#

we learn later the second one has unicode characters in it

lament prairie
#

nah it's an unreleased mod I'm keeping under wraps for now

frail carbon
astral plover
#

i'm using it rn without issues

#

didnt even know people had problems with it

frail carbon
#

kay ill try it

#

I could use a backpack for 'gems' Because Ihave way too many c ustom ore clump mods

astral plover
#

most of the backpacks are presets, but there is one line of bags that has no presets you can use for anything (you can also always set the icon)

#

sometimes rarely bags also drop

frail carbon
#

my mod limit is 1000

#

I'm at 887 atm

#

LoL

#

I wish i knew why kent was messed up

#

I have no mods that change his sprite or portraits, and I restored the original kent sprite file from a fresh install of stardew already

#

But he is /still / messed up[

lament prairie
#

have you already done a patch summary?

frail carbon
#

prolly not whats that?

lament prairie
#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
robust bison
#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
frail carbon
#

Ignore the candle thing i moved the file cuz im about to test a couple of things

little zealot
#

Anybody have any idea why this is happenening?

#

I keep forgetting to save the full log

frail carbon
#

All i see are dialogue edits

little zealot
#

Anybody that can help me with this would be greatly appreciated

dire fractal
#

It seems like you're missing a file?

astral plover
native dragonBOT
#

@little zealot Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

astral plover
#

i dont have mobile, but the log isnt complete

#

it looks like some file was installed incorrectly, maybe you used the wrong version (since you have to use older ones for mobile)

little zealot
#

yeah I know, that's kinda the issue

#

I keep forgetting

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I don't use mobile

little zealot
#

Found it!

astral plover
#

oh that's from the bottom left chatwindow?

little zealot
#

lemme upload

little zealot
#

I'll send the link in just a sec

twilit escarp
#

what is the mac equivalent of /.smapi/mod-data/?

dire fractal
#

Is there anyway someone can send a video on how to put mods on different save files. I really need a start to finish video because I just don’t understand. I’m on Mac too

native dragonBOT
robust bison
#

sorry wrong command

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!modgroups

native dragonBOT
robust bison
#

^

dire fractal
#

I’ve tried the wiki im having trouble understanding it

robust bison
#

which part

lament prairie
#

Did you see what I posted above? (with a screenshot of my mods folders)

dire fractal
#

I think I’m doing part 1 and 2 right, but I don’t understand 3

lament prairie
#

Folder renaming is pretty foolproof

#

I've never tried the thing above with actually changing where SMAPI targets

astral plover
#

me neither lol

#

i just make more folders

frail carbon
#

Anyone see what was going on with kent ? >_>

little zealot
dire fractal
#

I’ve made a folder but I don’t think the game knows where to pull the mods from

lament prairie
astral plover
little zealot
frail carbon
#

sorry about that lol. A lotta mods x_x

lament prairie
#

You can also try a patch export

frail carbon
#

It's a gog install so theres no real way of resetting the game files

astral plover
#

how did you install those mods? / where did you download them from?

lament prairie
#

just type patch export Characters/Kent to get the png exported into a folder named patch export in your game folder

astral plover
#

i dont think i've ever seen an update-check error for ridgeside or SVE

little zealot
#

nothin special

frail carbon
#

ill try one sec

#

reloading smapi

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I had the game closed down >_>

gaunt gust
astral plover
#

yeah i just realised its not the normal update notice. normally this is hidden in the default view

#

do you have the same issue when looking at this log? @gaunt gust

#

or is there something with the page

#

i cant filter at all

gaunt gust
#

logs sufficiently big will make the parser sad

little zealot
#

it is a quite large log

#

70ish mods

gaunt gust
#

(I haven't looked, personally)

astral plover
#

70 is on the smaller end

gaunt gust
#

(I don't have time to debug someone else's log right now)

little zealot
#

sorry this is being a pain

#

somebody last time I posted it had a theory

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that there were some junk characters after Olivia

#

so it was trying to load something non-existent

dire fractal
#

That could be it

astral plover
#

all filepaths/names for olivia seems fine, so where would that character come from

dire fractal
#

I think? It does show dots after the name in an earlier screenshot

I haven't gone through the log though since I'm busy atm

little zealot
#

I have no idea

astral plover
#

ill upload my own log and check if i have the same issue

#

the site is like barely usuable rn for me

frail carbon
#

That looks like its missing a sprite

#

but wheres it pulling it from o_o

#

many confused

#

thats what i get when i patch export that character

astral plover
#

@little zealot can you send me the log file per pm real quick? ill try uploading it myself. my own logs work perfectly fine when i upload them, and those should be longer

#

worst case i'll just trim it down a bit in notepad

frail carbon
#

@lament prairie @_@ ideas?

astral plover
#

oh now it works

frail carbon
#

Somethings patching the npc but what i have no clue and its definitely missing a section.

astral plover
#

hol up

#

yeah there are some characters for some reason

little zealot
#

Now the question is

#

WHY ARE THEY THERE

#

and where do I remove them

dire fractal
astral plover
#

it sais its loading that character properly

#

the error happens far further down

#

when does the error happen? it looks like its mid gameplay? are you entering her house or something?

little zealot
#

the error happens/happened

#

whenever I try to do an event at her house

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not sure if it's any event with her

#

but event at her house 100%

#

can't seem to find where the character is

#

so can't quite remove it ye

astral plover
#

hmm. i think you should check with event lookup which event it is exactly and then put a bugreport on the SVE discord.

#

(its probably the first one)

frail carbon
#

How do you use a debug command to get npcs to go back to their original schedules fo rthe day? Trying to test a mod and friggin marni isn't at her place for me to try and buy stuff at

brazen hawk
#

It's a mod

astral plover
#

how many hearts you got with olivia? if its just 2 then its the first one anyway

#

but yeah i'd ask flash about it / post on the SVE discord. its an issue with that cutscene but i dunno if its a problem with the scene itself or some mod compatibility.

little zealot
#

8

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2 cutscenes have been skipped

#

my gay ass is really sad about that

frail carbon
#

Is there a list of smapi debug c ommands?

little zealot
frail carbon
#

Yeah there arent any there

#

That's why im asking

#

I can't find a list of specifically DEBUG commands

#

I need to tell npcs to start the day over WITHOUT sa ving my game

brazen hawk
#

@frail carbon

frail carbon
#

Also nobody seems to have any idea how i can fix kent

#

Smapi is pulling a kent PNG from a patch but when I s ea rch for kent in my mods flder there are zero mods changing Kents sprite.

brazen hawk
#

That is so weird SDVpufferthink

lament prairie
#

Maybe the thing you replaced somehow didn't work? I honestly am not sure

frail carbon
#

I haven't replaced anything with kent

#

But its pulling a broken sprite

little zealot
frail carbon
#

When i run patch export thats the sprite i get

little zealot
#

no replies yet

lament prairie
#

there's just one square in the original file that is that orange

frail carbon
#

hmm...

#

Then why is he brokkeeeeeen

#

@__________@

#

*Facedesk

lament prairie
#

Yeah, I'm not sure

#

Can you check the dimensions of the sprite?

frail carbon
#

Lermme see

lament prairie
#

Should be 64x160

frail carbon
#

Thats what it is.

lament prairie
#

Hmm

#

So it probably isn't a spritesheet issue

#

If you try opening the game non-modded, is he okay?

frail carbon
#

Theoretically

#

ill launch the other copy

astral plover
# little zealot I've already posted the log on the SVE server

well you didnt post the log (you were asked to post the full log by lemurcat)
but even then, the one thing you can do is remove mods (move them to a seperate folder for the time being) and check which mod is the one that makes the olivia event have issues.

that event really shouldnt have any problems on its own. i have latest sve aswell, i can change hearts and start the event and see if i get the same error, but i suspect its some conflicting mod. (maybe noone actually improved olivias relation / started the event since the last update lol)

little zealot
#

I'm gonna see if I can remove this character

#

and if it'll fix it

frail carbon
#

yah hes fine o nthe other copy so im gonna delete anything and everything ken related

#

and steal the files from that other game copy

#

_>

astral plover
#

the only mods you have that i dont, are wind effects and unique response core

little zealot
#

Should I remove them?

#

this issue is really getting to me

astral plover
#

gimme a few minutes, ill just see if i can reproduce the issue. i dled the mods aswell

little zealot
#

I can't seem to find the ghost character in the content.json file where it probably would be

eager kiln
#

How do I revert to 1.5.4 on Steam? I am apparently having issues with monogame; using the compat version allowed the game to run fine for me. Now I'd like to revert so I can run SMAPI again.

lament prairie
#

.q 5856

devout pumiceBOT
lament prairie
#

Under this link, there are more details

#

Including the instructions on reverting

#

I should warn you, it's not particularly easy

frail carbon
#

I think that fixed it =_=

little zealot
#

:/

astral plover
little zealot
#

Shit

#

Is there a command to replay events or something?

#

I don't know how to use the console

#

and I wanna test what's wrong with my game

little zealot
astral plover
#

i just set my relationship to the required amount and entered her house

#

thats magical interface by me

little zealot
#

👍

astral plover
#

it's uh... mostly complete. some stuff pending tho

little zealot
#

How did you set the relationship?

astral plover
#

any command under debug commands requires "debug <command>" to be typed out

little zealot
#

aight, I'll try in a new save

#

if this is because my old save is bugged or some shit

#

I'm gonna be pissssssseddd

astral plover
#

oh actually

#

lemme check something real quick

little zealot
astral plover
#

you could maybe check in your savegame if the wierd name comes up

#

the olivia dot dot

little zealot
astral plover
#

tho if it does, that'd be equally wierd as to how it got there

#

%appdata% (you're on windows i assume) in your search bar

#

\StardewValley\Saves and then your farm name

little zealot
#

aight I'm in the farm thing

#

where would I find this weird name?

astral plover
#

just check the files with a notepad

little zealot
#

I don't see anything of the sort

#

but still not sure which file to look

astral plover
#

just ctrl+f olivia

#

i dont have any idea tho. i cant replicate the problem with the same set of mods so no idea

little zealot
#

gonna try in a new save

#

I'm

#

closer to a panic attack than in a while now

#

No weird character in either the SaveGameInfo file or the file named after the farm

astral plover
#

yeah i dont know where the game is pulling those 2 extra characters from.

little zealot
#

And I can't seem to get any of the commands on the wiki to work in the console

#

I'm so confused

#

Solved?

#

gonna remove the ? as soon as I actually get this stupid thing to work

astral plover
#

^ btw issue was fixed. for anyone using search later on: the issue was with with Xtardew valley

gaunt gust
#

why does that mod seem to cause so many issues?

astral plover
#

(also i think i'm going blind, i didnt even see that mod in the mod list when i went over it)

little zealot
#

I know the feel

#

I'm a blind shit too

frail carbon
#

Any idea why this does this?

astral plover
#

dassa lotta animals

little zealot
#

Bulbasaur?

worthy moth
#

Is your UI zoom different from the game zoom? That's something that some mods have troubles with.

frail carbon
#

nvm it fixed itself the second time

#

Yeha i might...be getting BFAV :> ....

#

....... My poor smapi

astral plover
#

i only have issue like that when i'm in a sm0l window

frail carbon
#

I'm downloading every BFAV mod that looks interesting to me. That

#

s only maybe 1/3 of the ones ive downloaded

#

.......Figured its probably best to test htem in batches.

little zealot
#

SUCCESS

#

that was the fucking issue

finite lake
late nebula
#

There are some settings in the config you can mess with too.

#

(Don't ask me what they do cause I have no idea.)

finite lake
#

Ok will look into it, thanks!

finite lake
#

The rest is not full of lag at all

paper ridge
#

anybody know what version of this mod that works on android?

finite lake
true dock
# frail carbon

I think this might be a vanilla bug? Some vanilla menus don't realign all their child elements when the window is resized

frail carbon
#

yeah it fixed itself the second time i looked at it blueberry

#

so i think its just a one time off set cuz i added bfav

long heath
hoary musk
#

Ridgeside and SVE have some new dependent mods that need to be installed. But I don't see Ridgeside or SVE

crimson lichen
#

does anyone else use vanilla tweaks?

dire fractal
#

also, did you put zip files in the mod folder? the log shows zip files

crimson lichen
#

my grapes look like vanilla

long heath
#

ridgeside and sve are there\

finite lake
crimson lichen
#

what do your grapes look like?

worthy moth
#

@long heath Can you try grabbing a fresh set of logs? This one only shows that it crashed last time, but no reason for it crashing this time

finite lake
#

There are all fruits listed up

crimson lichen
#

yeah my grapes don't look like that they are vanilla

#

but i have grape retexture enabled

long heath
worthy moth
finite lake
worthy moth
#

Follow that, and if it still fails then post a new log, but I'm pretty sure it'll work once you get these updated

long heath
#

ty

split patrol
#

Was working fine yesterday

split patrol
#

yes

worthy moth
#

It just looks like you need to take ownership of the Mods folder, but not sure if the Xbox app stuff is supposed to help with that

split patrol
#

yep, i was playing fine yesterday. does seem like it has something to do with permissions tho :/

#

im the only user on my pc, shouldnt i automatically be the admin? not sure how that works lol

worthy moth
#

I know Windows Store stuff (which includes GamePass) installs things differently for security so it might be isolated somehow

split patrol
#

i cant even run the app as administrator or anything either :/

upbeat herald
#

does everything go to the mod folder or do I have place it on different folders on the content folder?

lament prairie
#

Mod folder

#

Do not touch the content folder

#

!xnb

native dragonBOT
upbeat herald
#

ok thank you

lament prairie
#

If you touch your content folder it’s an XNB mod

upbeat herald
#

so like furniture mods and maps will just go to the mod folder?

misty thicket
#

hey @worthy moth Nexus suggested your Better Chests mod to me and I love it, so thank you

#

just one thing though: I play on an Xbox controller, and whenever I move an item with the A button, the cursors jumps to where the item is now instead of staying where it was

#

no wait now it's not doing that

#

I seem to also be able to work around it by using the X button to move one at a time

split patrol
#

ok yeah i am an administrator so im not sure why its not working

frail carbon
#

At what point my game will blow up on me, I've yet to find out >_>;;;;;

worthy moth