#archived-modded-support

1 messages · Page 1261 of 1

copper wadi
#

when I take the extra stuff out of the expanded folder and try to copy it to the Mods folder I get this, I have never seen this before

late nebula
#

I haven't seen that either SDVpuffereyes

#

Why does Microsoft have to make this difficult.

#

I guess make sure the xbox app is like closed if you can?

#

totally, not just hiding in the taskbar

dawn kiln
#

what do I do with this one? (. .")

copper wadi
#

ok I closed it off the taskbar, now I'll retry

gaunt gust
# dawn kiln what do I do with this one? (. .")

directly under my comment is a comment from uber that explains what to do. One of your mods has a bad harmony patch, and because they didn't handle errors correctly, it's hard to figure out who has a bad patch. The harmony summary will give us a list of who patched what, and that'll give us a hint to who broke what.

copper wadi
#

nope now I get two of the same error

dawn kiln
copper wadi
#

let me see if I can copy to another folder

#

nope, can't even copy to another folder

#

Expanded is still there but none of the other folder's that I need are there

#

argh

dawn kiln
#

@gaunt gust hi, could you help me to look into this please?

gaunt gust
#

Interesting. Can you try (a) temporarily removing CustomGiftDialogue, (b) starting the save and finishing the introduction and (c) putting CustomGiftDialogue back?

#

let's see if that fixes it

dawn kiln
#

yes I can, I will do it now

#

[SMAPI] - Always Raining in the Valley 1.0.3 because it requires mods which aren't installed (PurrplingCat.CustomGiftDialogue). -> I will just put this note here for the time being, after I have removed the CustomGiftDialogue.

gaunt gust
#

yeah, that's probably fine

#

what's happening is that CustomGiftDialogue doesn't expect a zero as the day, which can only happen during the introduction

jaunty umbra
#

i updated everything, deleted the old mods, but seem to be running into issues, any ideas?

wary nest
#

I'm new to stardew valley and planning on using mods. However, I've already started a co-op with friends

#

Will downloading mods affect the co-op in any way?

neat plaza
native dragonBOT
wary nest
#

Thank you!

lapis token
#

hi guys! I posted this earlier in mods chat by mistake, but im trying to get snapi to run on my macbook and itll install successfully, but when i go to open the game it just says running and crashes. I tried to do the log parser thing on snapi to see if that could be of any help but nothing comes up on my computer for that either. Does anyone have any advice? Thank you!!

gaunt gust
#

I would report that to SAAT's mod page, honestly

rare quest
jaunty umbra
rare quest
#

Which event?

gaunt gust
jaunty umbra
#

I can relaunch to confirm, i believe it had something to do with the forest to the east

jaunty umbra
rare quest
#

SVE doesn't have a forest to the east 🤔

jaunty umbra
#

I will reload now and check, sorry

rare quest
#

Do you mean the western part of cindersap?

jaunty umbra
#

maybe, it was just one text window, no event actual happen, was a black screen

rare quest
#
     "Action": "EditData",
     "Target": "data/events/farmhouse",
     "When": { "HasSeenEvent": "418172" },
     "Entries": {
     "1091881/k 1111200": "none/-500 -500/farmer -100 -100 2/pause 1250/playSound junimoMeep1/pause 400/playSound junimoMeep1/pause 350/playSound junimoMeep1/pause 300/playSound junimoMeep1/pause 1000/message \"I sense something in the western forest...\"/pause 1000/end"
     },
},```
#

That makes no sense. There isn't any music in this event 🤔

dawn kiln
#

it's still freezing

jaunty umbra
gaunt gust
#

grumbles at mod authors who do not do their harmony patches correctly

dawn kiln
rare quest
#

Are you sure it's that event? If anything, you can PM me a zipped folder of your save and I'll take a look.

jaunty umbra
#

The event could just be a coincidence, this is my first time launching with all the updates

gaunt gust
#

does your farmhand's mods match?

#

is this a new save?

jaunty umbra
#

existing

jaunty umbra
rare quest
#

Ok. The mod author of SAAT is looking into it.

gaunt gust
#

do their mods exactly match yours

jaunty umbra
#

oh, they havent even tried connecting

#

but yes

drifting silo
dawn kiln
#

Now I can't reach to that scene as the whole game crashed even worst than the last time...

#

Should I re-install the whole game? ; ;

jaunty umbra
drifting silo
#

Same for me! I don't know if it is SAAT or not but i can't access my old saves. Started a new save and the intro work. The game saved for the new day and the game crashed.

gaunt gust
#

also I need to head off for a while, so can you just post the log and I'll take a look when I get back?

dawn kiln
#

thank you so much for your help

modest dome
west oak
#

Hi, I'm trying to use smapi on my laptop now, but my laptop is 32 bits, there are any way that I can use smapi and the Stardew valley? Or is unsupported now for real? Thanks

late nebula
#

It's unsupported for real. nyaSad2

#

You could probably use xnb mods, though I would normally not advise people do that.

#

Cause it breaks games and corrupts saves.

brazen hawk
#

If you are on steam you can use the 1.5.4 version tho!

#

With steam depot

west oak
#

I know but it kinda feels lame, since the smapi version also is new

#

But thanks

#

I'll see if I can update my laptop!

late nebula
#

I hope you find a solution!

west oak
#

Thanks!

late nebula
#

Hey @gaunt gust You use's Ace's Farms, right?

#

(If anyone else does, feel free to chime up. I'm just used to being the only person I know who uses them SDVpuffersquee )

gaunt gust
late nebula
#

Do you use the FTM packs?

#

I'm wondering because I went through several days and didn't get a single spawn in the quarry area. All I did was just... put all of the files in my mods folder. And I'm not sure how to tell if it isn't actually working. (Or if I needed to do something else.)

gaunt gust
#

i don't think I use the ftm packs?

agile pond
gaunt gust
#

(sorry - current active farms are (a) an Ace's Expanded standard farm and (b) a 8 Corners farm)

late nebula
#

huuum okay

gaunt gust
#

FTM logs a lot to Trace so might be worth cracking open the log to look

late nebula
#

oh I didn't even think of trace

#

Thanks!

loud vigil
#

So has anyone got Stardew valley expanded, Ridgefield, and east scrap to work together successfully and load a save?

rare quest
loud vigil
#

okay Well i have those mods all the Auxiliary mods you need to run them, Automate, Automatic gates, and a couple other mods that shouldnt touch anything, yet when i try to make it work it takes 4 minutes to launch game, then when i try to load a save i made as a test it crashes halfway thru the transition screen so i can see everything but its dark and not loaded

#

.log?

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

loud vigil
#

how do i find the log report

robust bison
#

see the link

loud vigil
#

ah i see

rare quest
#

Oh, it's a ! here 😅

loud vigil
#

i cant find the custom music update TBH i don't want it anyway but one of the mods requires it

loud vigil
#

yeah i see this link i use NEXUS for everything modding wise

gaunt gust
#

You may have to remove some mods, you have a lot - and/or possibly close other programs....

late nebula
#

@gaunt gust Ahahahhahahahahaha nyaDed

robust bison
loud vigil
#

ah okay so i got to manually install it from a file i assume

gaunt gust
dawn kiln
robust bison
#

download it from the link

loud vigil
#

Custom Music Nexus, ModDrop Platonymous
⚠ broken, use unofficial version (1.8.2-unofficial.1-d235j).

#

i see so this is the problem i assume

robust bison
#

yes, use the one linked

loud vigil
#

the orginal is broken

gaunt gust
#

try closing as many programs as possible

robust bison
agile pond
loud vigil
#

yeah i got it @robust bison Thank you kindly 😄

#

ill test if this fixes it

#

if a stupid music mod was what caused all my trouble im going to be relived and sad that i wasted 6 hours on it

late nebula
dawn kiln
loud vigil
#

welp that didnt work

#

still same exact issue

robust bison
#

I don't see any error

brazen hawk
#

Same
Maybe try launching a new save with half the mods or more and put the rest in individually until it's clear what is causing the crash.

formal hound
regal goblet
#

Inside my house it seems like it's night but it's morning outside and on the in game clock. Anybody had this issue before?

robust bison
#

yeah that happens to me

#

I think it's from dynamic night time

regal goblet
#

I'm assuming it was from that too

#

I'll try uninstalling it to see if it'll fix it

ruby fable
#

Which group should I give access to if I am getting path access denied?

brazen hawk
formal hound
#

I guess I am not sure which files to delete and where to find them to reinstall the correct ones?

robust bison
#
  These mods could not be added to your game.

15:49:30 ERROR SMAPI - Stardew Valley Expanded - Shop Tile Framework because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\Stardew Valley Expanded[STF] Stardew Valley Expanded, Mods\Stardew Valley Expanded[TMX] Stardew Valley Expanded.
15:49:30 ERROR SMAPI - Stardew Valley Expanded Music 1.14.1 because it requires mods which aren't installed (ZeroMeters.SAAT.Mod).
15:49:30 ERROR SMAPI - Stardew Valley Expanded 1.14.1 because it requires mods which aren't installed (aedenthorn.ExtraMapLayers, Cherry.ShopTileFramework, ZeroMeters.SAAT.API).
15:49:30 ERROR SMAPI - Immersive Farm 2 Remastered 1.14.0 because it needs the 'Stardew Valley Expanded' mod, which couldn't be loaded.

#

it tell you

formal hound
#

OK I deleted the ones I found. to reinstall do I need the Immersive Farm 2 Remastered along with the expanded?

robust bison
#

you need extra map layers, shop tile framework, and SAAT for sve to work

ruby fable
#

getting path file access denied when trying to install ?

brazen hawk
#

No reinstalling of the farm needed, because the error was due to the other issues.

#

And install the mods arcane mentioned

formal hound
#

OK..I will go on a hunt to find those downloads

ruby fable
#

Yeah ?

drifting silo
robust bison
#

update your mods

ruby fable
# gaunt gust gamepass?

If I give it access in the folder security tab would it fix it? I just don't know which one

gaunt gust
#

.q 5812

devout pumiceBOT
ruby fable
#

Thanks

drifting silo
robust bison
brazen hawk
robust bison
#

multiple spouses has been succeeded by free love, and child to NPC is kinda broken

gaunt gust
#

Pride Flags iirc also has a DGA version, if you'd like to drop Custom Furniture entirely

late nebula
#

I would get rid of Entoarox Framework if you aren't using it for anything (maybe even try to find an alternative mod if you are)

lavish marlin
#

SpouseMaster

loud vigil
#

this is the worst

#

why game why no work lol

drifting silo
#

I've noticed. I removed multiple spouses. Unique children requires child to npc

robust bison
#

that's what happens when you take breaks from sdv ¯_(ツ)_/¯

brazen hawk
loud vigil
#

im disabling all exterior mods away from my main 3

#

all the "decoration type shit for my friend thats a girl." see if one of those is doing it

#

i dont want to drop Ridge field, stardew valley expanded, and east scrap cause they add more content

lavish marlin
#

And people get upset.

loud vigil
#

will see how it goes

drifting silo
#

Was it just SVE that got changed extremely? I noticed PYTX was changed badly

late nebula
#

The game also went to 64-bit in December.

#

So that was a big change that broke a few things.

#

Fixed some others.

lavish marlin
#

That was a chnge that utterly wrecked SM

drifting silo
#

Ah makes sense. Does smapi have a list of mods that only work with 64bit?

late nebula
#

Umm.

#

It will let you know if they don't.

lavish marlin
#

not 64-bit, but XNA -> MonoGame.

late nebula
#

I don't know if a 'Works with 1.5.5' tag is really a thing.

lavish marlin
late nebula
#

!compay Can also go here for the smapi (not content pack) mods.

late nebula
drifting silo
#

I downloaded the unofficial pytx

late nebula
#

Because people are really struggling.

lavish marlin
#

Not better enough for me to want to put my name on it.

late nebula
#

!compat this was what I meant to type before nyaaDed

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

lavish marlin
#

There's a fundamental problem I still need to look into.

late nebula
#

I wonder if you could collaborate with Strobe or whoever did the last one to put it out.

lavish marlin
#

Patching that many methods just isn't a great idea.

late nebula
#

It's pretty much come down to get your mod off pytk or kiss 1.6 goodbye at this point.

#

(Unless Routine comes back)

#

(Or someone fixes it)

robust bison
#

when the world needed him most, he disappeared

drifting silo
#

Right, thank you for the help. I'll update my mod folder completely

late nebula
drifting silo
#

Lol it probably will with the wierd updates. Gotta figure out the best mods to use now

lavish marlin
#

I'm woefully unfamiliar with how normal mods work.

#

That being said... the patching alone is slow, and that's what's killing it.

late nebula
#

Most of what I see it actually being used for is tmxl and loading in higher resolution textures.

#

The biggest issue with the latter has actually been from the trouble people have had with Lux's Food Mod since it changes a few things on springobjects but not the whole tile sheet.

lavish marlin
#

In my tests, SpaceCore registered its serializers with it, which triggered the massive amounts of patching.

late nebula
#

So sounds like we mostly just need pytk and spacecore to stop trying to hold hands, I guess.

lavish marlin
#

What's funny is that it's patching serializers... that aren't in spacecore

#

It's doing a way more thorough search once anything is registered.

#

I'm loath to change that because I don't know what's intended

agile pond
ruby fable
#

Enable mods is blacked out? Any help for this?

lament prairie
#

I think you need to check the game version or game settings or something

#

But most people here don’t use Gamepass so unfortunately I don’t know exactly where any relevant settings are

gaunt gust
#

the preview version of Gamepass is also apparently a little odd, make sure you're not on the preview version

#

or restart Gamepass until it likes you

ruby fable
#

Couldn't I just make a folder called mods?

#

In the directory

#

And I'll put smapi files in there

lament prairie
#

Not afaik, Gamepass screws with the folder permissions and SMAPI won’t work

#

Unless you’re more of a wizard with windows than anyone has been so far

brazen hawk
ruby fable
#

Interesting

#

I'll see if I can find a work around

lament prairie
#

If I’m remembering what someone said, they came here and said it didn’t work because the enable mods button was greyed out

#

There might be other differences but idk

loud vigil
#

well ive numbered my issue down to the auxillary stuff and not my main 3

#

god this sucks lol

dire fractal
#

anyone on Linux able to run SMAPI via Steam Launch Options?

#

"/home/username/.local/share/Steam/steamapps/common/StardewModdingAPI" %command%

#

bf is insisting this does not work (yes username is correct i just swapped it here cus its his name)

#

but running the file directly does

gaunt gust
#

(it doesn't - iirc)

dire fractal
#

no fix to have it run on linux with steam achievements?

gaunt gust
#

smapi just replaces Stardew Valley with a redirect towards SMAPI for Linux/Mac

dire fractal
#

oh

#

well thats way easier

ruby fable
#

Hello. Did you ever find a fix?

bitter fern
#

Does anyone know how to get the Mythicite tools in the Moon Misadvantures mod? They are not displayed at the blacksmith.

brazen hawk
#

I think that's an issue the mod author has to fix.

scarlet spoke
#

Ooo does anyone know if datalayers accurately works with Better Junimos

ruby fable
#

Just in case someone else comes n asks in here

ember glacier
#

hey so I've had this issue for a few weeks now every time I try to load smapi despite the fact smapi being the only thing on my computer at the moment it says 20 mods cant be loaded because they aren't installed or don't exist but there isn't even a file any of the mods on my computer I've tried uninstalling smapi and reinstall but that didn't work and I'm not sure what else i can do?

native dragonBOT
#

@ember glacier Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ember glacier
#

yea of course! give me a second

#

i think i did it right?

naive drum
#

vorteeeeeeeex

ember glacier
#

?

naive drum
#

looks like you installed a bunch of mods using vortex, then disabled them with vortex.

ember glacier
#

the thing is that vortex is empty too

naive drum
#

yeah, but when you disabled the mods with vortex it just left a whole bunch of folders behind in c:\program files (x86)\steam\steamapps\common\Stardew Valley\Mods

ember glacier
#

there isnt a single mod file other than smapi on mt computer

#

gross

#

is there anyway i can fix it?

naive drum
#

go to that folder and delete all the junk vortex left behind?

#

a pile of mostly-empty folders and some mods that had their manifest.jsons deleted but otherwise left untouched

#

this is one of the reasons most of us dont like vortex here

ember glacier
#

ah

#

thank you! i really appreciate itHearts

slim vortex
#

hey, since I updated SVE I've been getting this error code. how do I fix this?

lament prairie
#

Make your file paths shorter

#

Windows has a maximum file path length

#

Try either not nesting folders as much or renaming the folders shorter names

#

If your unzipped folder looks like SVE36351427939462627 delete the extra stuff

#

(An approximation since I do not have windows and only rarely see this behavior)

slim vortex
#

ahh ok thank you

zenith hornet
#

hi! does anyone have a good way to use just the interior and interface of starblue valley? I have a different exterior visual mod (earthy recolor) but I still want to use the ui and interior of starblue

lament prairie
#

Does the mod have a config?

dire fractal
#

Hellooo I’m having an issue updating smapi can someone help me🥲

lament prairie
#

!ask we need more details than that

native dragonBOT
#

Ask your question or describe your issue here, and someone will help if they can!

dire fractal
#

The installer is not working it says that it is missing a file

zenith hornet
# lament prairie Does the mod have a config?

starblue valley does, but there isnt an option to just have interiors, exteriors, or ui unfortunately. currently I just deleted the assets from the folder that I dont want to use but it only really works for the ui since some interior tiles have exterior tiles on the same file

lament prairie
lament prairie
zenith hornet
lament prairie
#

.q 5836

devout pumiceBOT
lament prairie
#

If there’s already a dependencies section of the manifest, you need to edit it

#

If there’s not, you need to create it

#

!json

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

lament prairie
#

Once you change the manifest, upload to there

#

And select the “manifest” option

zenith hornet
#

oh so does this make the exterior mod prioritized so that only the things not modified by that mod work for the second mod?

lament prairie
#

Yeah, basically it makes it load later

#

So the starblue edits take place, then the exterior mod goes on top of them

#

You can think of it like stacking things on top of each other

#

And the one that’s on the very top is what you see

zenith hornet
#

is the one I want on top the one I add the dependency to?

lament prairie
#

Yeah

zenith hornet
#

okay cool! tysm!!

lament prairie
#

Dependencies force the mod that has the dependency to load after the mod mentioned in the dependency

dire fractal
lament prairie
#

Did you redownload?

dire fractal
#

Yes I did

#

It says that my antivirus may have deleted it, I don’t have an antivirus so I turned of the computers thing

slim vortex
dire fractal
#

Okay never mind it’s working now I think?

lament prairie
gentle garnet
#

Has anyone got mods working on Raspberry Pi?

late nebula
#

I don't think I've ever seen someone try.

narrow forge
#

uh how do you uninstall SMAPI

#

uninstalling Stardew both to make room and to stop myself from perpetually updating mods despite the fact i barely play the game

lament prairie
#

Rerun the installer

narrow forge
lament prairie
#

Yeah

#

Pick uninstall from the options

narrow forge
#

aight

dire fractal
#

Do anyone know how to fix mod folders?

lament prairie
#

Fix is a very nebulous term, you might want to explain a bit more

dire fractal
#

I think its the verison for the mod

lament prairie
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

Sure

#

Thank you

cedar lark
#

Can anybody else confirm that Ui2 doesn't work on tea trees?

nova vector
#

Which folder do i need to put my config.json back into for SVE?

#

Just updated and forgot where to put it again

chrome cosmos
#

the CP folder

nova vector
#

sweet thanks!

magic shoal
#

Has anyone had any issues with the unofficial BFAV patch and dinosaur eggs hatching chickens? I've tried editing my save file and everything but still having issues. I don't see any errors in my SMAPI logs either

lapis token
#

hi friends! back with more mods questions. i got smapi to work, installed all the necessary mods and my game is running fine but stardew expanded isn’t showing up. can anyone point me in the right direction? 🙂

cedar lark
#

most people will want you to post the smapi log

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lapis token
#

i’ll figure that out one sec

#

here's the link!

cedar lark
#

its not saying you have SDVE added from what I'm seeing

#

and I'm not great at looking at these logs tbh

lapis token
#

i thought i installed it in the right place but i very well couldve done it wrong hm

cedar lark
#

you went into the SDVE folder and saw the 6 folders in there right?

#

did you move those in? or the entire folder?

lapis token
#

let me check one sec im not sure

#

i put the entire folder in there

lost matrix
#

So uh I am using starblue and ne error msg and correct mods but its not working

cedar lark
#

pull it out, i use a separate folder at a temp storage

gaunt gust
cedar lark
#

then go in and put the 6 subfolders in and try again

gaunt gust
#

is where you should be install mods to

lapis token
#

yes thats where im installing them!

#

ill try that rn. stay tuned lol. thank you so much!!! 🙂

cedar lark
#

no problem, hope you get it working

lapis token
#

so far, no luck. hoping i can figure this out tonight because all i want is to play sdve lol

cedar lark
#

there should be a generic image somebody can post that should have what your mod folder should look like

lament prairie
#

I literally just screenshot my own mods folder usually, but I don't think I have one for this case

lapis token
#

im not sure that mine looks right tbh

#

ill send a screenshot

#

heres what my mod folder looks like minus a few files that wouldnt fit

lament prairie
#

Yeah that's not right

lapis token
#

i didnt think so it felt like too many files lol

lament prairie
#

Up until the one you clicked on you're okay actually

#

But generally each mod needs its own folder

#

When you download them, they should come inside a folder

#

Then you move that whole folder into the mods folder

lapis token
#

i thought that was what i did? but i guess not lol

#

Im not sure how to move forward with this honestly

lament prairie
#

Here's what a random mods folder I have looks like

lapis token
#

ohh ok i get what youre saying

#

should i try and organize them? Or delete all and reinstall?

lament prairie
#

Honestly, you might have to start over, I'm not sure if there's a good way to scoop em all back into folders

#

Like your i18n folder could have come from any mod really

lapis token
#

im gonna try and organize them

#

bc i dont wanna delete something that shouldnt be deleted you know

#

also side note thank you for your help!

cedar lark
#

its all mod data

#

you should be able to delete everything and reinstall no problem from what I understand

#

your save isn't in there or anything

lapis token
#

alright im gonna do it

#

worst case i lose my save which im not very far in so whatever lol

cedar lark
#

just make sure you get all the mods you had back and it should be fine

lapis token
#

this is my first time modding so i dont have any im actively using

naive drum
native dragonBOT
naive drum
#

^ and that link shows where they are. no need to worry about deleting your saves poking around with your mods folder.

lament prairie
#

I recoomend backing up your saves regularly!

cedar lark
#

as a side note, its also best to start with a new save for SDVE anyways

#

maybe even with Grandpas Farm

lapis token
#

i backed up my save before i started anything so we're good on that end!

lament prairie
#

SMAPI saves a backup each real-life day but you can also save a backup somewhere in the cloud for extra security

#

oh, nice!

lapis token
#

i probably will start a new save tbh

naive drum
#

although SMAPI's bundled Save Backup mod does keep some backups of your saves for you, you may want to do extra backups or backup your backups somewhere

gaunt gust
#

there's also advanced save backup which backs up every in-game day

cedar lark
#

do the smapi ones auto delete after a while? I noticed them recently actually

gaunt gust
#

yes

naive drum
#

the really old ones auto-delete eventually

cedar lark
#

off topic, but what are the bouncing flowers on ginger island?

lapis token
#

okay guys! here's my mod folder now. what do we think

naive drum
#

looks good!

lapis token
#

unfortunately it is still not working. not sure what im doing wrong

cedar lark
#

post the log again

naive drum
#

!log a fresh log will help

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lapis token
#

how do i get a fresh log from smapi? It says its the same one from 9:29

late nebula
#

you have to run the game

#

to make a new one

lapis token
#

thank you!! ill do that right now

#

i ran the game and logged in to my save and its still the same smapi file

cedar lark
#

maybe somebody else could confirm first, but delete the log file and run the game again?

lapis token
#

i think i mightve gotten it to work! stay tuned lol

#

its working!! thank you so much for your help everyone, its greatly appreciated! if you ever want to play a co op farm, pm me! 🙂

cedar lark
#

glad you got it working

lost matrix
#

So uh I am using starblue and ne error msg and correct mods but its not working

tight cosmos
#

does anyone have a link to the tmx toolkit update?

#

its not working and my sve wont load up bc of it

cedar lark
#

i think there's a command that brings up compatible mods...I don't know it though

hollow herald
#

Hi everyone, I'm having a unique problem where loading the game with smapi causes the ui and game to be super zoomed in and blurry. Zooming out using in-game settings or debug commands fixes the zoom problem but not the blur. Changing windows high DPI settings also doesn't seem to fix anything, nor does deleting the startup prefs folder. I can't fiddle with the resolution because it's locked at 1920x1080. Sorry for the large message

ashen elbow
#

what does it look like?

native dragonBOT
#

@tight cosmos See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

hollow herald
#

fuzzy, low resolution

proven pewter
#

can you post a screenshot?

hollow herald
#

sure 1 sec

proven pewter
#

you'll have to upload it somewhere else and post a link since I think your server rank is to low to directly post images

brittle citrus
proven pewter
#

reinstall them manually

brittle citrus
#

What does manually mean?

proven pewter
#

like, extract the zip into the mods folder yourself. don't use a mod manager

brittle citrus
#

yeah ive been doing that but ill do it again ig

proven pewter
#

also re-download the broken mods to make sure you have non-corrupted copies

brittle citrus
#

so like SVE, ridgeside

proven pewter
#

also also you are missing some dependencies for SVE: you need SAAT and Extra Map Layers

brittle citrus
#

ok

proven pewter
#

Ridgeside seems to be corrupted somehow

brittle citrus
#

i dont know how cuz i manually reinstalled that twice lol

proven pewter
#

also it does require SAAT

#

well try just installing SAAT and Extra Map Layers before reinstalling stuff and see if that helps

hollow herald
#

is an imgur link okay?

brittle citrus
#

Okay thanks so much

proven pewter
hollow herald
proven pewter
#

wow your whole game is blurry

hollow herald
#

idk if it's hard to see here but it messes with my eyes

proven pewter
#

no I see it

#

it's like somehow the game's draw settings aren't working

#

can you upload your log?

#

!log @hollow herald

native dragonBOT
#

@hollow herald Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hollow herald
#

sure

late nebula
#

Might be the scale you have things set at

#

Some are blurry on some screens

hollow herald
late nebula
#

Like 95% for me is intolerable and 90% is fine.

proven pewter
#

no mods at all? is it doing this in vanilla to?

proven pewter
#

they said they already tried fiddling with dpi settings

hollow herald
#

no vanilla works just fine

#

it's only when I use the advanced launch options with smapi

proven pewter
#

wait did you try changing the dpi for just windows, or SMAPI specifically as well?

hollow herald
#

I did the trick where you match high DPI settings of both Stardew Valley.exe and StardewModdingAPI.exe

proven pewter
#

hmmm

hollow herald
#

idk if that's windows or smapi

proven pewter
#

@tired brook any ideas?

#

(smapi is blurry, dpi settings do nothing)

hollow herald
#

my laptop's new but I've never had an issue like this

proven pewter
#

what happens if you go fullscreen?

tired brook
#

Do you have any graphics tweaking software like NVIDIA, RivaTuner, etc installed?

orchid basin
#

Can someone help me out? I use this shed mod for a while now and I stated playing the game again. I would replace the shed2.xml file with a modded one but the game just crashed when I start it up

late nebula
#

What's the mod called?

proven pewter
#

!xnbzola

native dragonBOT
#

An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

orchid basin
#

it's this one

lament prairie
#

sheds changed in 1.5.5

late nebula
#

Oh yeah that's broken

orchid basin
#

What did they do to change it?

lament prairie
#

Decoratable sheds or something?

late nebula
#

I don't remember exactly but using mods to replace game content files like that is a bad idea.

orchid basin
#

Is there a way to continue using this layout?

late nebula
#

No

#

Not unless you want to learn to mod.

#

And convert it to a content patcher mod

#

!cp

native dragonBOT
hollow herald
#

@tired brook I have intel integrated graphics
Edit: but nothing else

proven pewter
#

I think there was a thred on the chucklefish forums for unofficial xnb cp conversions

#

you may find it there

orchid basin
#

So if it's content patcher, it'd work?

lament prairie
#

you might also have to edit it in tiled or something

late nebula
#

Maybe but you might want to try the sheds as they are now and see what's changed.

lament prairie
#

although Pathos had some kind of tilesheet fix

tired brook
tired brook
orchid basin
hollow herald
dire fractal
#

Ayo, whenever I go to start up SMAPI with Stardew Expanded enabled, it doesn't want to fully launch the game, anyone know a fix (I have all the required mods installed and it's not the extras I have installed I checked)?

proven pewter
#

!log @dire fractal

native dragonBOT
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tired brook
hollow herald
orchid basin
#

Okay so I'm reading the github guide for content patcher. I honestly don't know where to start but some help would be nice

tired brook
hollow herald
#

sure

orchid basin
#

thanks

brittle citrus
tired brook
proven pewter
cedar lark
#

There is a config file for mist during rain

#

In sdve yeah

brittle citrus
#

ok thx

loud vigil
#

I was able to fix it

#

thank god

hollow herald
# tired brook Weird. Does the blurriness happen in both windowed and windowed borderless then?

Okay sorry for the delayed response, I've been trying some stuff thinking it's working and I think my eyes are going crazy. But ultimately the blur stays in windowed and borderless.

I found if you select just windowed and close/reopen the menu then fullscreen is there (I think this is a vanilla thing, I remember a youtube vid for it now) and selecting that helps the blur somewhat but not nearly enough.

verbal plank
#

Hey-o, nice to meet u all! Can somebody help me with a question? Always when I try to start Stardew with the mods, they ask me to download Smapi 13.3, but I can't find him as APK for Android. There's anyone who knows when will launch?

lament prairie
#

your mods are too new

#

.q 5843

devout pumiceBOT
#

[#5843] "If you're using SMAPI on Android, you'll need specific older versions of most mods. For a list of many of the most popular mods compatible with android SMAPI, see here https://stardewmodding.wiki/wiki/Mobile_Modding_Compatibility. For mods not listed here, they may or may not be compatible with android, but you can try downloading the most recent version from before December 20th, 2020." - @lament prairie (19 Jan 2022 @ 08:40:23 PM UTC)

tired brook
hollow herald
delicate garden
#

anyone had an issue with json shuffle where the farmhands just have to exit to title and rejoin and its fixed?

dire fractal
#

(fixed my mods, turns out the game takes 1.5 billion years to load, think I need an SSD)

shrewd gate
#

With AT and Gwen’s medieval, does my house not update until I get the items from Robin and use them? Or is it me? It could absolutely be me

lament prairie
#

AT yes

#

you need paint bucket

shrewd gate
#

THat's what I thought, so it doesn't happen day one

#

Well pre day one

proven pewter
#

(you can use cjb's to cheat in a paint bucket)

shrewd gate
#

Nice, gonna do that for sure

visual oxide
#

Hey guys, I've currently just installed SMAPI 3.13.4 on my windows 10 running stardew 1.5.6 and opening it just hangs at "mods loaded and ready!" Does anyone know what might be the issue? I've already forced the game to use my GPU, but that didn't seem to work.
https://smapi.io/log/2155dc7b7b9a4a29bd0d642622b570aa

naive drum
#

just copying the saves folder is enough yeah

snow fox
#

My game is refusing to progress past day 2. All mods are up to date(even though smapi says otherwise). The log will take awhile to load as I have many mods.

shy orbit
#

the repeating error ```[02:39:12 TRACE game] _newDayTask failed with an exception
[02:39:12 ERROR game] NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.NPC.pathfindToNextScheduleLocation(String startingLocation, Int32 startingX, Int32 startingY, String endingLocation, Int32 endingX, Int32 endingY, Int32 finalFacingDirection, String endBehavior, String endMessage) in stardewvalley\Farmer\Farmer\NPC.cs:line 5153
at StardewValley.NPC.parseMasterSchedule_PatchedBy<Loe2run.ChildToNPC>(NPC this, String rawData)
at StardewValley.NPC.getSchedule(Int32 dayOfMonth)
at StardewValley.NPC.resetForNewDay(Int32 dayOfMonth)
at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
at StardewValley.Game1._newDayAfterFade()+MoveNext()
at StardewValley.Game1.<>c.<newDayAfterFade>b__716_2()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
[02:39:12 ERROR game] An error occurred in the base update loop: System.Exception: Error on new day:

Object reference not set to an instance of an object.

#

i don't know what the issue is, but there it is if someone can't get the log to open

snow fox
shy orbit
#

maybe the mod "warp snitch" could help. i think it prints some additional information to the log with this kind of error

#

otherwise i think it's tricky to solve because you have so many mods

snow fox
#

Ill give it go

dire fractal
#

Anyone having issues running the game with SMAPI? I haven't played in a while but I noticed the game lags a lot when I play modded and it wasn't like this before. Regular runs fine and even more demanding games run fine. So I have no idea whats going on

sinful goblet
#

Hey, was hoping I could get some help with the Line Sprinklers mod. It's installed and exists in-game (it's perfectly craftable and all), but they just work like regular sprinklers when being placed instead of watering 4 in a row. Anybody have any experience with this? I'm running the unofficial update, but by all accounts that should be working fine. I also tried it with the other two mods that do anything with sprinklers (just Activating Sprinklers and Dragon's Advancing Sprinklers) disabled just in case there was some issue, but no luck there. Couldn't find anybody else online with this issue, so hoping somebody here might have experience it!

Smapi log (from waking up, crafting the sprinkler and putting it down) in case it helps: https://smapi.io/log/61d2db8eb6b24a2c85891a0cefab4d48

EDIT: having just tried Better Sprinklers as an alternative, it doesn't work either. Seems no matter what mod tries to extend/change the sprinklers, they just work like they do when un-modded

mystic lodge
distant stump
#

would putting stardew valley on ssd make it launch faster

#

witrh 177 mods

shy orbit
#

to some extent, but generally it won't make a slow loading mod list fast

distant stump
#

What makes a mod list slow?

shy orbit
#

currently somewhat big issue is the combination of spacecore + pytk, which can cause very long loading times. more generally i think a lot of patching can make for long loading times, and apparently dll rewriting as well

#

i'm not sure if there is any single mod that creates a long loading time, normally it's a combination of mods

frozen saffron
#

Hihi !

#

Is smapi available for Android?

#

Version 1.4.5?

astral plover
#

sadly i cant remove spacecore aswell, or else its goodbye jason assets aswell as other things

#

tho for the original question, i dunno how much an ssd is going to speed things up. i've never started the game (or any game really since years) from an hdd

shy orbit
#

i've tested the combination of SVE, RSV, Lunna, ES, PPJA (artisan valley and the other common packs), and a recolor and they loaded in 1-2 minutes on an average computer (in 1.5.4)

#

whether you consider that slow or not is a matter of opinion i guess. it's some time for sure

astral plover
#

maybe because i was only running aquarium off of pytk (which is why i was able to remove it anyway)

#

everything else uses spacecore if anything

shy orbit
#

the effect does depend on what other mods you have installed too yeah, but i think just having spacecore + pytk makes opening the save load screen pretty slow

mint maple
#

hellooo I just want to ask I get this massive lag on a multiplayer server me and the host have the same mods only fix for it so far is for the host to disable the mods

chrome cosmos
#

!log from both of you

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tight cosmos
#

Can someone explain to me how to do this I don’t quite understand

cerulean iron
tight cosmos
cerulean iron
#

the config file should be in the folder i think

#

and if it asks what you want to open the file with

#

click ''notepad''

#

then it should let you edit

tight cosmos
#

Will I have to edit it each time I launch the game?

cerulean iron
#

no only once

#

just remember to save it when edited

tight cosmos
#

Okay thank you I’ll give it a try.

cerulean iron
#

yw :)

unreal light
#

I just updated it

#

and it stopped working

tight cosmos
dire fractal
unreal light
#

I still have SVE downloaded..its so weird

dire fractal
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

unreal light
#

Lemme see

#

Does it work?

torn rune
#

Do any of y'all use the Magic mod by pathoschild and know why the Buff enchantment reduces speed to a grinding halt? Is that intended or a bug? peepoThink

unreal light
dire fractal
#

Completely remove SVE and download the new version with its new requirements. It looks like you just overwrote the old file and that causes your issues with SVE.

unreal light
royal spear
#

How do i mod on a samsung fridge

unreal light
#

@dire fractal It worked, thank you so much 😭 ❤️ ❤️

olive cargo
#

heyyy, i got a new computer so i have a question about transfering all my mod files. can i just copy the mod folder over, do i need to do something else, or do i need to redownload everything again? so far ive only installed the game through steam onto the new laptop

dire fractal
#

Have you installed Smapi on your new computer already?

#

If you have, just moving your Mod Folder over should be fine. Just make sure you don't have any outdated mods.

olive cargo
#

cool, then ill try installing smapi and moving the mod folder thanks

acoustic schooner
#

Sorry wrong chat before

#

I need help

shrewd gate
#

!log then we can start the help process!

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
acoustic schooner
#

I got my computer account to get the logs

#

Is that how I do it?

#

I’m basically wondering why the Child Age Up mod won’t work

runic cobalt
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

runic cobalt
#

Its to send the link here, not the file

tight cosmos
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

dire fractal
acoustic schooner
#

Very sorry!

late nebula
acoustic schooner
#

It says to share the link to let someone see the log at the top so I copy and pasted the link it gave me

late nebula
#

Feel free to put it here.

acoustic schooner
#

For the Child Age Up mod

late nebula
#

They are at the top.

#

I don't know what Child Age Up specifically needs.

gaunt gust
#

child to npc, iirc

#

might require more

#

there's...a lot of red in that log, though

acoustic schooner
#

It needs the ChildtoNPC mod which I have to use another version of it, but I’m finding it weird that it’s not saying there’s just an error, and it’s just ignoring the whole mod all together

gaunt gust
#

vortex?

acoustic schooner
#

And idk why

#

Content patcher just keeps saying it’s ignoring the mod

gaunt gust
#

delete the config file for child to NPC

#

it's invalid for whatever reason

#

!json if you would like to try to repair it

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

tight cosmos
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

acoustic schooner
#

Alright so basically the Child Age Up mod tells me to enter 83,56 in the json folder if it doesn’t work, but if I do that it ignores the mod, do I have to put it in a different way?

lavish girder
#

Gamers is anyone else having trouble with sdv expanded and the npcs

dusky canyon
#

yes

#

a lot actually

gaunt gust
vale zenith
#

Is the blackberry fields farm functional? Just wondering so i dont have to go through the hassle of changing mid save and it being broken lol

lavish girder
#

It only happened after i downloaded the new update

acoustic schooner
neat plaza
native dragonBOT
#

@acoustic schooner See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

gaunt gust
#

link at the top of your log

acoustic schooner
#

Oh I am using the unofficial version of Child to npc

gaunt gust
#

there's an update, can you try the udpate

acoustic schooner
#

There’s not an update

lavish girder
#

Yea so nevermind on the sdv expanded apparently it needs mods which i dont have

gaunt gust
#

also, I can see this conversation going nowhere fast I'm just going to bounce from this chat

acoustic schooner
#

I’m sorry

lament prairie
#

You don’t have any sounds mods that I can see

#

Does this happen without mods?

cerulean iron
#

idk havent tried

#

should i try taking out my mods?

lament prairie
#

Yeah cause that’s a weird problem

late nebula
#

You can launch without mods by removing the launch option in steam

#

Just paste it somewhere so you can easily put it back.

cerulean iron
#

oh yeah! thank you i'll do that

sleek tulip
#

hello everyone! so, I have a question, i downloaded this .xnb file for some custom hairs, but my question is if I should replace it on the hairstyles.xnb or hairstyles2.xnb! is there any difference between those two files? thank you in advance!

late nebula
#

!xnb

native dragonBOT
proven pewter
sleek tulip
cerulean iron
late nebula
#

You can just reset.

#

!reset

native dragonBOT
late nebula
#

But it's just not advised.

cerulean iron
#

oh i didnt even know u could do that

#

thats neat

late nebula
#

I would check that list and the forums to see if there is already a conversion made.

#

If not, making one wouldn't be terribly difficult. Just need to make sure that the hair will match up with how the vanilla hair is laid out.

cerulean iron
#

alright so I just tried running a vanilla game without my mods and the audio seems fine

#

wait nvm

#

it just started distorting 😭

unreal light
#

Does anyone have any mods for changing your spouse's clothing? Like clothes of your own choice

gaunt gust
#

odd

#

completely uninstall Stardew and reinstall?

cerulean iron
#

yeah I’ll try that

gaunt gust
#

if that still doesn't fix the audio, it's an official bug

robust bison
vale zenith
#

invisible mailbox?

unreal light
robust bison
#

no because the farmer base and NPC bodies are pretty different

#

so that would require making a nude base for each NPC and probably respritng clothes for each NPC

proven pewter
vale zenith
#

i see, its probably flower valley/medieval buildings then

ashen elbow
#

That's how it's supposed to look

#

There's suppose to be a bird there when it's not raining

robust bison
#

^

vale zenith
#

ah nvm! i just went to the next day and saw it

#

the bird is cute

cerulean iron
#

so does that mean it’s a bug?

proven pewter
#

try checking your system audio settings first

#

I know windows at least sometimes applies funky effects without asking

cerulean iron
#

oh also I forgot to add: something that’s weird is that every time when I right click while having a sword equipped the audio stops being distorted for a few minutes then goes back to being distorted

cerulean iron
proven pewter
#

if you're on windows, right-click the volume icon and click "sounds"

#

then switch to the "playback" tab

#

find the device that is currently playing (has a green bar showing current audio volume), select it, then click "Properties"

#

then just look through the new window and see if there's anything weird enabled

azure sky
#

i use the same mod, only happens during rain

cerulean iron
#

it’s so weird though cause I’ve played stardew on this laptop for so long and I’ve never encountered any audio problems before

proven pewter
#

maybe your sound chip is dying

cerulean iron
#

I hope not 😭

#

the audio is completely fine in any other game I play tho

#

but yeah idk

visual oxide
#

I can't seem to figure this out, but my game runs perfectly fine without SMAPI. The moment I install SMAPI I'm unable to launch it

#

There's no errors or anything - it just hangs

late nebula
#

Do you mean it launches the game but that stops responding or that the smapi window will come up but the game will not?

visual oxide
#

the window comes up and then it stops responding

late nebula
#

Do you have any expansion mods?

visual oxide
#

i've tried these steps already as well unfortunately

late nebula
#

or anything using pytk

visual oxide
#

i've deleted all my mods and am only using smapi to start it up and it hangs

late nebula
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

late nebula
#

(May need you to reinstall smapi if you deleted the three mods it installs)

visual oxide
#

Thonk ah wait nevermind i didnt see the delete startup preferences step i skipped to just the gpu stuff

#

let me try that first

late nebula
#

okie

visual oxide
#

aaand that worked whoops haha sorry for the false alarm

late nebula
#

no worries

#

I'm glad it fixed it

gaunt gust
#

and it just...hangs while it tries to figure out what to do

patent nymph
#

guys how do i download this?

compact obsidian
#

"Message: The content file was not found.
InnerException: System.IO.FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Characters\MorrisTod.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Characters\MorrisTod.xnb'
at System.IO.FileStream.ValidateFileHandle(SafeFileHandle fileHandle)
at System.IO.FileStream.CreateFileOpenHandle(FileMode mode, FileShare share, FileOptions options)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in
"

#

game keeps crashing

#

im not sure if this is why

keen crow
patent nymph
#

i have

keen crow
#

Log in then and click the files tab

patent nymph
#

ok

#

now

keen crow
#

!gettingstarted

native dragonBOT
native dragonBOT
#

@compact obsidian Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

compact obsidian
#

i dont even think my smapi log file is appearing

#

only thing i have is a file with my uername

#

username

late nebula
#

Did you go to the directory on the page for steam?

#

%appdata%\StardewValley\ErrorLogs

compact obsidian
#

only one file

#

named sanswissa

#

aka my username

compact obsidian
late nebula
#

Look in your mod folder and see if you have a mod called Error Handler?

compact obsidian
#

i do

late nebula
#

Weird. I wonder why smapi isn't making an error log then. nyaThink

sleek pawn
compact obsidian
#

all of the mods I have , i dont know why its crashing

sleek pawn
compact obsidian
#

i verified and that didnt fix it honestly dont know whats wrong

dire fractal
#

MorrisTod is the SVE version of Morris, but that shouldn't be an XNB file.

sleek pawn
#

oh, ok, my bad then. thought i could help 😅

compact obsidian
#

its okay dw thank you still@

compact obsidian
sleek pawn
#

tried re-installing SVE?

patent nymph
#

ok i downloaded SMAPI now what?

#

i unziped it

dire fractal
#

Run the installer

robust bison
patent nymph
robust bison
#

in the smapi folder

patent nymph
#

im on mac

#

srry if you can see it

#

that well

late nebula
#

Make sure to follow the instructions for Mac on the guide

#

!gettingstarted

native dragonBOT
patent nymph
#

ok

robust bison
#

run installonmac.command

lament prairie
#

the mac part has pictures

#

many of them

#

click into the pictorial guide if you need them

compact obsidian
#

i dont get why this isnt working

#

ugh

shy orbit
compact obsidian
#

what can I do to fix that

#

should i reinstall smapi

shy orbit
#

yeah, and check steam launch options if you're using it to launch the game

rigid stag
#

Does anyone who has all the map expansions have like a screen shot of the map of SDV?

sleek pawn
compact obsidian
#

i launched it from steam

#

I dont have anything in launch options

#

am i supposed to

robust bison
#

yes

sleek pawn
#

yes

compact obsidian
#

where would i find what i need to put there

gaunt gust
#

fulth - are you on a mac or Windows computer?

compact obsidian
#

widnwos

#

windows*

patent nymph
#

when i paste the thing Game path: /Users/my user/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS
Color scheme: light text on dark background it dosent show

compact obsidian
#

I dont even have a moddingapi.exe

sleek pawn
robust bison
#

that means you don't have SMAPI installed

compact obsidian
#

yeah , weird ill try to reinstall smapi

lament prairie
#

And you don’t need to set launch options

#

Are you trying to find the game folder?

patent nymph
#

i was doing the GO and then i paste

compact obsidian
#

okay so

#

you know hows its "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

#

do i need to include the "

robust bison
#

yes

patent nymph
#

yea but i dont have the '' + im not on windows

sleek pawn
#

copy paste this "

patent nymph
compact obsidian
#

everything works now ty

lament prairie
#

except my user needs changing probably

#

to your username

patent nymph
#

ik ik

#

IT WORKED

#

my amezing brother did the work

compact obsidian
neat plaza
native dragonBOT
#

@compact obsidian See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

neat plaza
#

and you need shop tile framework

dire fractal
#

hi! is anyone else having issues running stardew valley expanded with the new update?

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sleek pawn
vast yew
#

if anyone uses better junimos how to build that hut

proven pewter
#

sve doesn't use them any more

proven pewter
full pagoda
#

Its been a while since if installed a stardew mod, how do i fix this

late nebula
late nebula
#

Yeah for dynamic game assets instead of content patcher animations

full pagoda
late nebula
sleek pawn
lament prairie
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

late nebula
#

Check there ^

#

Yes

#

Yes

full pagoda
robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

full pagoda
#

what is this ancient langueage

robust bison
#

wait for it to load

robust bison
full pagoda
#

OHH

sharp ice
#

does anyone know how to extract all on a apple desktop? I have a newer model and theres zero tutorials for me

robust bison
#

!umzip

#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org on Windows, Keka https://keka.io on macOS, PeaZip https://peazip.github.io on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

lament prairie
#

double click

#

if it's a rar, you need a software

#

I like the unarchiver personally

sharp ice
#

thank you

full pagoda
late nebula
#

you need to update the mod

#

It's still not updated

full pagoda
#

how do i do the others?

late nebula
#

click the link and download the new version

#

extract it and replace the mod in the Mods folder

tiny dagger
#

Um hello

late nebula
#

hi

tiny dagger
#

I need help on installing smapi on mac

late nebula
#

What part are you stuck on?

tiny dagger
#

Last login: Tue Feb 1 19:32:33 on ttys000
/Users/ceren/Downloads/SMAPI\ 3.13.4\ installer/install\ on\ macOS.command ; exit;
ceren@Ceren-MacBook-Air ~ % /Users/ceren/Downloads/SMAPI\ 3.13.4\ installer/install\ on\ macOS.command ; exit;
Traceback (most recent call last):
File "/usr/bin/xattr", line 13, in <module>
load_entry_point('xattr==0.6.4', 'console_scripts', 'xattr')()
File "/System/Library/Frameworks/Python.framework/Versions/2.7/Extras/lib/python/xattr/tool.py", line 258, in main
doSinglePathChange(filename,attr_name,attr_value,read,write,delete,recursive)
File "/System/Library/Frameworks/Python.framework/Versions/2.7/Extras/lib/python/xattr/tool.py", line 183, in doSinglePathChange
listdir = os.listdir(filename)
OSError: [Errno 1] Operation not permitted: 'internal'
/Users/ceren/Downloads/SMAPI 3.13.4 installer/install on macOS.command: line 6: 2607 Killed: 9 internal/macOS/SMAPI.Installer
Saving session...
...copying shared history...
...saving history...truncating history files...
...completed.

lament prairie
#

the wiki guide has pictures if you click on the bit that says pictorial guide

#

ohgo

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tiny dagger
#

OOH

#

oops

woeful beacon
#

Trying to put More Gifts from Friends into the mod folder and it keeps insisting that one of the many other mail and/or manifest jsons needs to be overwritten by them & they cannot simply exist in the umbrella same folder this despite the fact there are no loose jsons that it could be talking about. tf is happening?

tiny dagger
#

let me do that eheh

lament prairie
#

wait what is going on here

woeful beacon
#

who?

lament prairie
#

mitsuri

#

I use mac so I'm tryign to help them

tiny dagger
#

oh I have yet to have that

#

So I installed mono etc

lament prairie
#

Okay, let's back up:

#

You no longer need mono

#

The game now runs on .NET 5.0

tiny dagger
#

oh really o_o

lament prairie
#

Are you using the compatibility branch?

tiny dagger
#

I installed net as well

full pagoda
native dragonBOT
#

@full pagoda You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

tiny dagger
#

compatibility branch ?

lament prairie
#

What version of MacOS are you on?

late nebula
lament prairie
#

And/or how old is your computer?

tiny dagger
#

I recently got my macbook

#

and I did recent macos

lament prairie
#

Okay, then it should be pretty up to date

tiny dagger
#

yep

lament prairie
#

Just checking since older macbooks aren't compatible

#

Did you get the smapi installer from smapi.io?

tiny dagger
#

yep

full pagoda
late nebula
#

You are not.

lament prairie
#

And the error above is from running the SMAPI installer macos.command one?

tiny dagger
#

yep

lament prairie
#

Hmm, that is not an error that's familiar to me

tiny dagger
#

should I uninstall mono maybe it might work

lament prairie
#

You might need to install manually

tiny dagger
#

T-T

lament prairie
#

Mono should be irrelevant

#

It seems to be saying it can't change the path of a file

late nebula
lament prairie
#

It's something to do with an internal command

tiny dagger
#

how do ı change that

lament prairie
#

I think it might be better to try installing manually

tiny dagger
#

May I get help in that please

lament prairie
#

There's a README.txt

tiny dagger
#

so I tried that as well before coming here

lament prairie
#

It should have step by step instructions

tiny dagger
#

The thing is it asks for StardewModdingAPI.exe but

#

I can't find it

lament prairie
#

It's StardewModdingAPI by itself

#

no .exe (on a mac)

tiny dagger
#

Ohh let me try it and inform you if it doesnt work

full pagoda
tiny dagger
#

Linux/macOS only: rename the "StardewValley" file (no extension) to "StardewValley-original", and
"StardewModdingAPI" (no extension) to "StardewValley". Now just launch the game as usual to
play with mods.

#

About this

lament prairie
tiny dagger
#

Do they mean steam file

#

Yes

lament prairie
#

yes

tiny dagger
#

Do I rename installer to stardewmodding api

lament prairie
full pagoda
lament prairie
late nebula
lament prairie
#

here's what the install zip should look like

#

The thing I clicked on, that's the one you rename to StardewValley (after doing the steps before it)

tiny dagger
#

Oh so I rename the original stardew to stardew original and smapi to stardew

#

ohh

#

Silly me

#

Also can ı just copy the files in one folder or do they need to be with the stardew.exe as well

lament prairie
#

sorry, i'm not sure what you mean

#

Everything in the install folder, you should move to the game folder

tiny dagger
#

Ok let me say it again so it asks me to copy it

#

do I copy it in one folder

lament prairie
#

So everything in the right column

#

no, not in a folder

#

Just dump them all into the game folder

tiny dagger
#

ok thanks :3

lament prairie
#

like here's some of (not all) of the files in my game folder

#

(ignore the black bar)

tiny dagger
#

Soo I gave up

#

It gave me errors and ı cant get risk for this laptop ı need it for uni

#

I miss my laptop sucks to be a foreign student ig thanks anyways :3

full pagoda
sleek pawn
lament prairie
tiny dagger
#

Ahaha ı hope so if not I will have to wait for Easter to snatch my old laptop without my parents noticing at summer

#

UK dorms and them being only for a year 😄

lament prairie
#

Unfortunately it's harder for Pathos to test on a Mac since he doesn't have one, and I frequently test out new things but I have a pre-M1 Mac so there may be some differences

worthy moth
#

I want an Apple Silicon Macbook, but I keep talking myself out of it because seeing the types of issues that occur here is discouraging

lament prairie
#

Honestly stardew seems to be much more functional on an M1 now that we're on .NET 5.0

#

During the beta phase, for M1 Macs it only seemed to work in the beta

full pagoda
late nebula
#

I think you deleted the new one.

#

Delete every instance of UI Info Suite from your folder and download the one I sent you again.