#archived-modded-support

1 messages Ā· Page 1220 of 1

tawdry inlet
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gmorning peeps :D

lavish marlin
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I expect DGA to only cause minor issues.

gentle glen
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😮

balmy swift
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Hey, little question, is there a mod that lets me plant tree saplings anywhere? I'd love to pretty up some places other than my farms

thorny crystal
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Does anyone else have so many new trees that they made a spreadsheet to keep track on which ones they have? šŸ˜‚

shy orbit
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i made a script to get them from the savefile (and the associated JA data) last time i played. still waiting for someone to make a mod that does something similar

thorny crystal
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Ohh. I am not smart enough for that šŸ˜„

shy orbit
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but yeah, with raffadax, ppja and what not it's impossible to keep track of them with in-game means

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well, practically

balmy swift
shy orbit
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ah i see, i thought you meant fruit trees

robust bison
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can't you already plant trees anywhere except indoors

balmy swift
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Sadly not. Although, maybe that's partly SVE's fault? Been a bit since I played vanilla.
I can only plant it on paths mostly and that kind of defeats the reason for them existing.

shy orbit
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nah it's a vanilla thing as far as i know. also it at least used to be possible to plant trees where an artifact spot spawned after hoeing it

outer turret
shy orbit
#

oh

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so i guess you could just add that to maps with content patcher

nocturne lantern
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anyone know if there's a mod where you can start a store and sell to the villiagers of Pelican Town?

robust bison
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not that I know of

nocturne lantern
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damn unfortunate

hazy mulch
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Can you help me with one thing? I'm playing with my gamepad and I can't change right stick sensivity

shy orbit
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if you're playing through steam, you might be able to configure the stick with its controller configuration (in the library page for stardew valley it should say "controller configuration" next to "support")

torn prawn
#

Hello, I recently installed mods for first time and ran into some trouble. First I got the note from Susan and Joja but the boulder wasn't removed on the 3rd and just noticed now, too distracted with new content. I also have gotten stuck here twice.

clear eagle
#

You might need to use Reset Terrain Features I guess

naive drum
#

i should double check what better fruit trees actually does and see if i still need it...

torn prawn
clear eagle
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What was the other problem? (Not bush one)

shy orbit
naive drum
#

boulder weirdness

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uh

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???

shy orbit
#

i think that's a different thing, the map property i used allows you to plant on grass on so

naive drum
#

you gotta plant in tillable or tilled soil in the Plant Fruit Trees Anywhere mod i think

shy orbit
#

hm. could still be the same i guess, if vanilla maps have tillable grass. i'll check the mod

naive drum
#

if youre using a map replacer that makes the grass tillable thatll be why

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some maps just...do that

shy orbit
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yeah, it's the same thing i used. but it only does it for the forest and there it worked for me as well

naive drum
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anyways its almost 1am i should go sleep

torn prawn
reef stag
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If you have SVE, it changes the date for those events.

torn prawn
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Ok thanks.

hushed wave
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i'm trying to get stardew valley extended to work but for some reason it's not willing to cooperate, I installed it on my own pc some time ago and it worked just fine, now I'm trying to install it on my hubby's the exact same way I did on line and it's just not working :( I reinstalled everything, I verified through steam, still nothing

torn prawn
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Still not sure whats going on with this bush though. Grabs me on that route and Repair Terrain didn't remove it.

native dragonBOT
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@hushed wave Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

chrome cosmos
hushed wave
gaunt gust
#

.q 5793

devout pumiceBOT
#

[#5793] "A list of common mod update questions:

  1. PyTK and TMXLoader still work in 1.5.6, but you need to get the unofficial versions linked from here: https://smapi.io/mods/#PyTK (for PyTK) and https://smapi.io/mods/#TMXL_Map_Toolkit (for TMXL) As of versions unofficial.1-strobe, download the 1st file in the forum post for PyTK, and the 2nd file for TXMLoader. (If these get another unofficial update, you may need to read the forum post for details.)
  2. UI Info Suite does not work in 1.5.5+. Use UI Info Suite 2, which can be found here: https://github.com/Annosz/UIInfoSuite2/releases. Make sure not to download the source code.
  3. NPC Adventures is broken for 1.5.5+ and no longer being maintained.
  4. Custom Music has an unofficial update linked here: https://smapi.io/mods/#Custom_Music (4th zip file on forum post) If you're having issues with music starting to play and then stopping, try this update.
  5. Stardew Valley Expanded still works in 1.5.6. Make sure you have all of its components and all of its dependencies updated. Also, it bundles a version of Custom Music, so you may want to delete that before installing." - @lament prairie (05 Dec 2021 @ 09:48:16 PM UTC)
dire fractal
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any ideas how I could get rid of this

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I had a bridge mod back in the day

gaunt gust
hushed wave
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works like a charm now, thanks 😁

dreamy sundial
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Hello, does anyone know if there is a mod to expand the farm for android? :)

pale turtle
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does anyone know how to fix this issue? i've been trying to find info on it all morning and not really making any headway

late nebula
pale turtle
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i did reinstall the game but not SMAPI yet. i'll do that real quick

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i'm also doing this all through Vortex if that helps any

gaunt gust
pale turtle
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is that the issue is the vortex copy is out of date?

gaunt gust
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Yeah

pale turtle
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okay.

gaunt gust
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Anything below smapi 3.13.0 will give that error

pale turtle
#

wait.. but i have SMAPI 3.13.2 installed on Vortex

gaunt gust
#

You have 3.12.2

pale turtle
#

mhm

gaunt gust
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It isn't running the installer.correctly

late nebula
#

Vortex isn't compatible with the latest version of smapi so you have to install it manually.

gaunt gust
pale turtle
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how much of a hassle is that going to be for me to make work with Steam? Sorry i'm not very literate with modding XD

late nebula
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Not much

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But Vortex generally isn't recommended for modding SDV because it tends to break things and cause way more headache than just installing things manually. If you want to deal with eventually having to send bug reports and such, I'm sure Nexus will appreciate it so maybe they can work out their bugs.

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!gettingstarted

native dragonBOT
pale turtle
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I had heard this was the easiest way to do it TBH lmao

late nebula
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It is.... Until you have a problem.

pale turtle
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Seems like it.

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I don't mind waiting for a fix if i need to. i just thought i had messed something up lol i had just come home after a horrid vacation and then this happened

late nebula
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I don't believe we have an ETA on a fix for smapi specifically, let alone Vortex eating manifest.json files.

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So you may be waiting a long time.

pale turtle
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well alright then, i guess i will have to switch to manual in that case. but that is a chore for later. thank you all for the help ^-^

dire fractal
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anyone know more crop mods?

late nebula
dire fractal
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thanks

late nebula
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To update smapi, you just need to download and install it. It takes care of the cleanup itself. You can get the new version from https://smapi.io (We don't really do video guides since they tend to go out of date, but let us know if you get stuck.)

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!gettingstarted

native dragonBOT
dire fractal
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did you ever get this fixed? was thinknig of trying this farm myself

late nebula
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It looks like they needed to update Blackberry Fields maybe, but I'm not sure if the problem was addressed anymore in the channel at least.

gaunt gust
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I don't think the map would affect that

late nebula
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More Giant Crops was also out of date, so maybe that?

gaunt gust
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maybe

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I recall asking for a patch summary but I apparently had to leave before I got one

dire fractal
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oh yeah rice is one of the giant crops for that mod, that could do it haha

brazen hawk
late nebula
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Describe what part you're getting stuck on and maybe we can help.

brazen hawk
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Oof wrong person

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Unzip the file. Then hit the install bat for Windows, I assume, and just follow the steps in the console. No need to deinstall.

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Or replace

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...you dont need to

late nebula
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You just have to install it.

mellow vortex
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What is the smapi command to clear up the terrain after removing SVE midsave?

late nebula
rich hollow
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hello?

late nebula
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Hi

rich hollow
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ok great

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i am having some problems

late nebula
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What kind of problems?

rich hollow
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the PYTK isn't working

late nebula
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!compat Do you have the unofficial version?

native dragonBOT
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See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

balmy swift
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Removing a big mod like SVE mid-save and just continuing on makes me shudder. Must be some real robust code in the background to make that work

rich hollow
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ok everything is working

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except for one

late nebula
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

late nebula
last mantle
late nebula
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The rest are working

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(according to the log)

last mantle
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ok thanks i'l try that out.

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do i delete the info suite already there?

boreal arrow
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i want to try to use mods but can it corrupt save file ?

last mantle
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Very rarely apparently.

late nebula
last mantle
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ok thanks.

late nebula
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!saves

native dragonBOT
boreal arrow
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ok thank you

late nebula
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I've also been using this mod to make frequent backups, but it requires a bit of extra set up which can be found in the comments. Need to make a couple of folders since it can't make them itself. https://www.nexusmods.com/stardewvalley/mods/435

boreal arrow
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I will check it out

dire fractal
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the expandend SV mod is working but i can't go into the modded areas

last mantle
cyan wren
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I can't post anything on the mod page, but does "vacuum items" work for anyone on Expanded Storage? I enabled it, tried throwing things to the ground, put things in the chest in my inventory of the same thing and tried picking up more, went mining etc, but it won't vacuum up anything into the chest. Wondering if anyone knows how to get it to work?

late nebula
last mantle
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Um. Strange cause I've deleted that mod and added the new mod.

late nebula
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Did you unzip it?

last mantle
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Yep

gaunt gust
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try that again?

late nebula
#

nyaThink Can you screenshot your mods folder and put it here?

gaunt gust
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log is still showing the old mod

late nebula
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It might be a matter of having two copies of the game on your system.

last mantle
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How can I check?

late nebula
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So like two mod folders and the one you're checking isn't the one that's being loaded when you hit play.

last mantle
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Oh um.

late nebula
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Make sure the launch path in steam matches the path where you are putting mods

last mantle
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My steam path currently goes the smapi

late nebula
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Right. Before the StardewModdingAPI bit, make sure the path where you are putting the mods is the same.

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(If it's not, then it is the two copy thing. If it is the same, I don't know.)

last mantle
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Sorry I'm not that good at modding I don't really understand.

late nebula
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Will you take another screenshot of the mod folder, but include the directory at the top?

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Where it is like Steam/steamapps/common/Stardew Valley

last mantle
late nebula
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Okay. Probably the same from what I can tell.

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Then yeah, try to install it again, I suppose.

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Make sure you are downloading the .zip file and not any others for UI Info Suite 2.

last mantle
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Redownloaded same problem

gaunt gust
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are you downloading from github?

late nebula
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This one?

last mantle
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Yep

late nebula
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It doesn't extract with the version number like yours did. nyaThink

last mantle
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So it doens't say UIinfosuite2?

late nebula
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I am 99% sure that you downloaded the Source code file.

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Cause it extracts exactly like that.

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You need the one above that looks like the pic I sent.

last mantle
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i have been. i dont know what its doing.

late nebula
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You need the top one, not the last two. I would delete them all and download again to make sure you get the right one.

last mantle
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I've tried it 3 times now. I download and it is UIInfoSuite2.zip Then I extract to folder UIInfoSuire2 then take the other folder inside of it.

late nebula
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Did you run the game before getting a new log?

last mantle
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yep

late nebula
merry mural
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My NPC Map Locations were just working fine, but now it’s saying this? I only have 1 of it downloaded though, I deleted it before I reinstalled it

chrome cosmos
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you have one stuffed in your rural outfitters folder for some reason

last mantle
dire fractal
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im using the expanded SV mod it loaded properly but i can't go into the new modded areas

merry mural
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Strange, I must’ve accidentally placed it inside of there while trying to place it in the mod folder, I’ll see if it works

gaunt gust
last mantle
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have done

gaunt gust
#

is that the same folder or a different one?

last mantle
#

same

gaunt gust
#

hum

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can you go into the ui info suite folder and send me a screenshot?

last mantle
gaunt gust
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go into the manifest.json file

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and tell me what it says

last mantle
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{
"Name": "UI Info Suite 2",
"Author": "Annosz",
"Version": "2.2.0",
"Description": "Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite.",
"UniqueID": "Annosz.UiInfoSuite2",
"EntryDll": "UIInfoSuite2.dll",
"MinimumApiVersion": "3.0.0",
"UpdateKeys": [ "GitHub:Annosz/UIInfoSuite2" ]
}

late nebula
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Can you start the game and send a new log?

last mantle
gaunt gust
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that's the same log again

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are you running stardew through smapi

last mantle
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holup lemme reupload it

late nebula
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The mod folder you're sending us pictures of and the one in the log are not the same and I have no idea why.

gaunt gust
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btw, the last two logs have the same timestamp

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== no new log is being generated

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== not running through smapi

late nebula
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Aaah

last mantle
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its now not even loading

late nebula
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Maybe that's why

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Are you getting an error in the black console window?

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Or any weird behavior

last mantle
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i run it the black console appears then goes after like 2 seconds

late nebula
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Try reinstalling the game and Smapi.

last mantle
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ok ill do that

gaunt gust
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.q 5809

devout pumiceBOT
gaunt gust
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although you seem to have the right version of smapi, at least

fluid crest
#

How do you guys maximize the amount of wood you produce?

dire fractal
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does anyone know how to fix this

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i can't get into modded places

late nebula
native dragonBOT
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@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
dire fractal
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how do you read log parser??

balmy swift
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I second Deep Woods, when i ran with the mod it was my goto for wood farming. You can easily get 2 full stacks of wood without much of a problem

dire fractal
#

im sorry im asking so many questions

open ridge
balmy swift
# dire fractal im sorry im asking so many questions
Drag the file onto this textbox (or choose a file):
paste log here
Click this button:
On the new page, copy the URL and send it to the person helping you.```
There's no problem with asking questions, which step don't you understand?
dire fractal
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i figured it out thank you

dire fractal
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wrong one

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sorryy

last mantle
dire fractal
late nebula
#

.q 5809

devout pumiceBOT
dire fractal
#

this is the right one i think

late nebula
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Not both.

dire fractal
late nebula
#

If you have issues after uninstalling one, let us know. And where you are trying to go. I didn't see any errors for the usual culprits for that.

dire fractal
#

ok i am just new to mods and i watched 3 tutorials and wondered what was wrong thats it

tough jackal
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"The installer failed with an unexpected exception." How do I fix this?

late nebula
#

can you screenshot the error?

tough jackal
late nebula
#

Are you on an administrator account for your pc or no?

balmy swift
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First thought would be access restriction. Can you run it as a admin?

tough jackal
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I guess i should mention the installer doesnt auto detect the game as well

late nebula
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Have to ask. Are you using a legit copy of the game?

gaunt gust
devout pumiceBOT
gaunt gust
#

Modifiable Windows App = gamepass

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Gamepass = have to Enable Mods to remove the Windows permissions kerfluffle MS calls "DRM"

late nebula
#

Ah okay

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I wasn't familiar with that

gaunt gust
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yeah, gamepass is weird

tough jackal
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I see! I guess i didnt scroll down far enough lol. My bad!

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Thank you

proven vault
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I'm at work so I can't check to be sure but....are the colour mods used without ReShade or are most used with reshade?

late nebula
#

I've mostly been ignoring any problems with or discussion of gamepass because I have no idea what it is or how to use it. lol

last mantle
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Btw i've done everything on the list so far apart from redownload smapi so i'll do that tommorow cause i've got a new years eve party to go to.

late nebula
gaunt gust
late nebula
#

The only one that uses reshade that I know of is Natural Reshade

gaunt gust
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(Do not dick with my permissions, Microsoft)

proven vault
#

Thanks! I wasn't sure. I think recolours are the last of my mods to consider ( and fashion)

late nebula
# proven vault Thanks! I wasn't sure. I think recolours are the last of my mods to consider ( ...

Most of what you need to consider with recolors is whether they are compatible and up to date. Most of my mod list is recolors so feel free to peruse: https://docs.google.com/document/d/1EqHtPgZ0LZ8wI0IjWRd0PZPP_KQ6OarFLy4YeTVf_dc/edit

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The farmer clothes in the pics are Coii's. I'm still not set on textures for the farmer.

proven vault
#

Thank you kindly!!!

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Ugh that tip about mode packs would have saved me some time. I've been adding mods to my and my spouse's pc so our co opt games match :p

rugged sparrow
gaunt gust
rugged sparrow
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Thx you

gaunt gust
#

!modgroups

native dragonBOT
gaunt gust
#

although truth to be said the official smapi documentation lists that command as not something that may always be supported in the future, so...

late nebula
#

Mod packs and Mod groups aren't the same thing. >_> But yes, I would definitely suggest mod groups.

velvet fjord
#

Hello hello, hope this is the right place to ask this; but I seem to be running into an issue with invisible crafting/artisan goods (just shows shadows where they're located) and was wondering if Im just missing something. If this isnt the place then my apologies :'V

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Can provide log if applicable

native dragonBOT
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@velvet fjord Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

velvet fjord
lament prairie
#

You have to add everything else that edits springobjexts as a false dependency

tough jackal
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okay so now would anyone happen to know why windows cant access the file?

late nebula
#

Permissions?

proven vault
#

I think I used a lot of the mods from your list. I really like the medieval and Victorian aesthetic. I'm debating getting to reskin for Ridgeview, Ridgeside....I cant keep that name right

late nebula
#

Like if you right click and hit properties, it should be read-only I think?

late nebula
velvet fjord
late nebula
lament prairie
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It’s because PyTK is used for rescaling

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And messes things up if they haven’t already made their edits

tough jackal
late nebula
#

I wonder if there's a way to rescale tilesheets without causing issues... nyaThink

lament prairie
#

You could add literally every other CP mod as a false dependency…

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Short of that I don’t think so

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PyTK is unfortunately really the only way to do it rn

velvet fjord
lament prairie
#

There should be a bunch of false dependencies already there that you can copy the format from

rugged sparrow
#

I bluescreen while downloading mods

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Lol

lament prairie
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That sounds like a computer problem

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Unless I misunderstand what you mean

rugged sparrow
#

Yup

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You got it right

wintry venture
#

hello i was trying to follow the non replacing hair resource to add the hair i wanted but i think i may have done something wrong, since i didnt add that many hairs and most of it are bald-

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does someone who have more experience with this could help me?- pWut

late nebula
wintry venture
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(okok i will try there later too)

zinc oriole
#

Does anyone use the community center kitchen bundle mod?

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I completed it and for the life of me I cannot figure out what I got for it

gaunt gust
#

you config is invalid

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delete it and use GMCM to config automate instaed

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!json

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

gaunt gust
#

upload your config there

balmy swift
#

no comma after wood path

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Fix that and it'll weok

gaunt gust
#

yeah, json is hard to work with by hand

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using an editor like vscode helps

balmy swift
#

Oh yeah, that's what I meant

gaunt gust
#

but also, automate now has gmcm support, which makes all of this so much easier

balmy swift
#

^

azure seal
#

How does one edit save files to make all stardrops gathered appear as true

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Im playing modded so i was told to come ask here

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Top image was from Stardew Checker because Qi Didnt register me as having all stardrops

gaunt gust
#

it's a mail flag you'd have to set, but I can't remember which one it was anymore

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I'd have to dig through the code to check...

azure seal
#

I dont know how to set any of the flags..

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It uh

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Fixed itself i think on an overnight

copper juniper
#

i'm trying to decide on which expanded farm i want to play with, grandpa's farm or immersive farm. anyone have opinions about either or? this will be a single player playthrough AFshouko_clap

azure seal
#

Single player id say grandpa's, I play immersive all the time but its a bit big for single player id think

copper juniper
#

thank you for your input :D i'm super indecisive lol

azure seal
#

So apparently Qi has registered that I have all the stardrops now but Steam still doesnt know

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ĀÆ_(惄)_/ĀÆ

kindred junco
#

I need help please! I downloaded PyTK but I keep getting this message: [SMAPI] These mods could not be added to your game.

[SMAPI] - PyTK 1.22.8 because it's no longer compatible. Please check for a new version at https://www.nexusmods.com/stardewvalley/mods/1726 or https://smapi.io/mods

[SMAPI] - Stardew Valley Expanded 1.13.16 because it needs the 'PyTK' mod, which couldn't be loaded.
[SMAPI] - Stardew Valley Expanded - PyTK 1.13.16 because it needs the 'PyTK' mod, which couldn't be loaded.
[SMAPI] - TMXL Map Toolkit 1.22.1 because it needs the 'PyTK' mod, which couldn't be loaded.

[SMAPI] - Grandpa's Farm 1.13.11 because it needs the 'Stardew Valley Expanded' mod, which couldn't be loaded.

#

Can anybody help please?

late nebula
#

!compat you need the unofficial updates

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

kindred junco
#

how do i find that? it just keeps taking me to more and more links lol

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got it, thank you!

rugged sparrow
#

So PyTK 1.22.5 and 1.22.8 is uncompatible with mods that needed it

warm kettle
#

.q 5793

devout pumiceBOT
#

[#5793] "A list of common mod update questions:

  1. PyTK and TMXLoader still work in 1.5.6, but you need to get the unofficial versions linked from here: https://smapi.io/mods/#PyTK (for PyTK) and https://smapi.io/mods/#TMXL_Map_Toolkit (for TMXL) As of versions unofficial.1-strobe, download the 1st file in the forum post for PyTK, and the 2nd file for TXMLoader. (If these get another unofficial update, you may need to read the forum post for details.)
  2. UI Info Suite does not work in 1.5.5+. Use UI Info Suite 2, which can be found here: https://github.com/Annosz/UIInfoSuite2/releases. Make sure not to download the source code.
  3. NPC Adventures is broken for 1.5.5+ and no longer being maintained.
  4. Custom Music has an unofficial update linked here: https://smapi.io/mods/#Custom_Music (4th zip file on forum post) If you're having issues with music starting to play and then stopping, try this update.
  5. Stardew Valley Expanded still works in 1.5.6. Make sure you have all of its components and all of its dependencies updated. Also, it bundles a version of Custom Music, so you may want to delete that before installing." - @lament prairie (05 Dec 2021 @ 09:48:16 PM UTC)
rugged sparrow
#

K ill try the 1.22.9 unofficial version

high warren
#

Can anyone tell me which mods these are?

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minervamaga.JA.EemieCrops, ppja.starbrewvalley

late nebula
#

eemie's crops and starbrew valley

forest elk
#

hey! i recently just downloaded stardew expanded, and it appears its working (i downloaded the unofficial tmxl and pytk) but for some reason, when i load up SMAPI the game wont load. it says that all the mods and stuff have loaded but the game itself will not open

high warren
#

oh, that was easy enough lol

#

thank you

late nebula
high warren
#

Cool, thanks

forest elk
#

or is it the game itself struggling to open

late nebula
#

!compat you probably need the unofficial updates for pytk and tmxl

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

late nebula
#

oh you did

forest elk
#

😭

late nebula
#

it does take a while

gaunt gust
native dragonBOT
#

@forest elk Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

forest elk
#

ohh so should i not be concerned about it?

late nebula
#

I mean, it's always a concern

#

but it is normal to take a long time

forest elk
#

nvm it loaded

#

:)

#

ill lyk if theres a glitch or anything

#

nope no glitches! tysm

balmy swift
#

For the SVE players here who play with Grandpa's farm, what's your set-up like? I'm kind of scratching my head at where I should place my stuff aside from my crops in front of my house

high warren
#

damn, im gettin tons of errors, game runs but seems a lots messed up

balmy swift
#

Two content packs want to load the 'Maps/Farm' asset (Immersive Farm 2 Remastered and Project Valley Life). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility.
Have a feeling this means that you should use either Immersive Farm 2 OR Project Valley Life

high warren
#

yeah i just dropped valley

balmy swift
#

TunnelSystem seems to also have overlap

forest elk
#

i did that and found good set ups

high warren
#

ok

#

what of the 304 errors or whatever not recognizing certain items

balmy swift
#

Also, 15 of your mods are out of date

#

Might want to upgrade them

balmy swift
high warren
#

yeah true that

#

ok

forest elk
lament prairie
high warren
#

so should it still work?

forest elk
high warren
#

hmmm

forest elk
#

if theres errors im betting its gonna be buggy and not even put them in the game

late nebula
#

Let's see what's in your log after you update.

#

You may have already fixed it.

high warren
#

deleted tunnels and valley life, gonna update now, though most those errors seem for the cannabis mod which is up to date

fluid crest
#

Just uploaded an update for RadioactiveGeodes over on moddrop

high warren
#

which there was an easier way to update, moddrop doesnt seem to have all the latest

fluid crest
#

Which reminds me, I need to add an update key for that

high warren
#

wish*

fluid crest
high warren
#

idk, i had even more errors using moddrop vs manually downloading each from nexus

gaunt gust
#

moddrop is kind of neglected

#

that mirroring feature is useful though

copper juniper
#

KEKW i was trying to play sve and i loaded up a world with my 20~ mods loaded and i forgot to download sve itself Deadge

chrome cosmos
#

!gettingstarted

native dragonBOT
high warren
#

sheesh

#

more i update, worse it gets lol

copper juniper
#

if i want to host a modded stardew world, my friends would have to download all the mods i have in order for it to work? or is it possible to let them only download visual mods & not cheat mods like the cheat menu to get it to work.

gaunt gust
#

!mpmods

native dragonBOT
copper juniper
#

gotcha thank you

dusky canyon
#

you don't get the mods

#

the mods get you

copper juniper
uneven panther
#

hi! i had a question about a certain mod, i think its called the extended mod?

#

i just figured out how to add mods today so im very new to it

gaunt gust
#

!ask

native dragonBOT
#

Ask your question or describe your issue here, and someone will help if they can!

uneven panther
#

okay!

#

so i have a save that i have been playing in for a while and i saw that extended mod today and i was considering adding it but was worried it could mess with what i have already done.

balmy swift
#

Do you have every single command memorized, atravita? monkaSHAKE the random .q number calls are very impressive

devout pumiceBOT
gaunt gust
#

nah, just open in a different tab

lament prairie
#

See the SVE wiki for installation instructions

uneven panther
#

okay thank you!

sand locust
#

does anyone have a tutorial on the map predictor mod? im having trouble understanding some legends

#

i havent seen a thorough youtube video made on it yet

jagged atlas
#

i cant get PyTK to work any options?

#
  • PyTK 1.22.8 because it's no longer compatible.
gaunt gust
#

.q 5793

devout pumiceBOT
#

[#5793] "A list of common mod update questions:

  1. PyTK and TMXLoader still work in 1.5.6, but you need to get the unofficial versions linked from here: https://smapi.io/mods/#PyTK (for PyTK) and https://smapi.io/mods/#TMXL_Map_Toolkit (for TMXL) As of versions unofficial.1-strobe, download the 1st file in the forum post for PyTK, and the 2nd file for TXMLoader. (If these get another unofficial update, you may need to read the forum post for details.)
  2. UI Info Suite does not work in 1.5.5+. Use UI Info Suite 2, which can be found here: https://github.com/Annosz/UIInfoSuite2/releases. Make sure not to download the source code.
  3. NPC Adventures is broken for 1.5.5+ and no longer being maintained.
  4. Custom Music has an unofficial update linked here: https://smapi.io/mods/#Custom_Music (4th zip file on forum post) If you're having issues with music starting to play and then stopping, try this update.
  5. Stardew Valley Expanded still works in 1.5.6. Make sure you have all of its components and all of its dependencies updated. Also, it bundles a version of Custom Music, so you may want to delete that before installing." - @lament prairie (05 Dec 2021 @ 09:48:16 PM UTC)
jagged atlas
#

so it doesnt work at all rn?

gaunt gust
#

it works perfectly fine on PC, see uber's message

jagged atlas
#

yeah i just got all unofficials gonna see if its good now. ive been playing on the switch just got around to pc version

copper juniper
#

to switch back & forth to unmodded stardew, all i have to do is change the start up client in the steam properties right?

gaunt gust
#

sure

#

!modgroups also works

native dragonBOT
gaunt gust
#

or just renaming the mods folder to anything else

copper juniper
#

ooh. is it really that simple?

forest elk
#

hey, is there anyway to fix the fact that all im fishing up on the shearwater bridge is trash?

#

or do i have to fish for a while

#

cause i havent fished a single fish

#

ignore that i literally just caught a fish

jagged atlas
#

cool got it to work thanks

near stone
#

for some reason automate can put iridium bands in deconstructor but thats not possible normally

#

probably the same for all crafted rings

ancient cargo
#

Are there any dating mods?

lament prairie
#

Probably yes

#

It's unclear what you mean by dating mod though, since dating is in the vanilla game

dire fractal
#

Does anyone have an issue where the PPJA mods crops die when their harvest day comes up

lament prairie
dire fractal
#

i believe that the DGA version is tied into the modpack i downloaded

#

so maybe remove that version and see if the crops work?

lament prairie
#

Well, the DGA version has a number of issues

#

This might be one

#

The main one is that PFM and DGA are incompatible

#

Also the mail is all formatted wrong

dire fractal
#

The only mod out of the pack that has worked so far is the meat crops

lament prairie
#

Well, sounds like the pack is broken

#

Also usually modpacks aren't recommended for reasons like this, idk if this is the PPJA megapack or what

dire fractal
#

They are all individual downloads but all listed under the PPJA name do I could instead download Mizus flower mod separately

#

This might work to get it from the actual creators instead of re uploaded using PPJA

#

Thank you

lament prairie
#

Get the Json assets versions of PPJA

dire fractal
#

Okay I’ll try that

lament prairie
#

You'll probably have to go under old files/older versions

split patrol
dull valve
#

Hi, is there a mod that makes combined ring more identifiable?

lament prairie
#

I'm not aware of one, but just to check you know you can hover over for a description, right?

dull valve
#

Yep. And I get used to their color-effect association in the end, but they don't look cool.

high warren
#

too many mods, i just wanna grow some bud

#

spend 3 hours trying to fix shit lol

dull valve
#

All of them circles with four nubs

gaunt gust
#

...hum....

#

you're right, that is annoying

lament prairie
#

I suspect it's done for convenience šŸ˜›

#

It's probably slightly hardcoded?

gaunt gust
#

"now that I've hammared out every other bug in what I've done recnetly, what does that CombinedRing class look like again?)

lament prairie
#

I feel like I remember seeing colorless combined rings

high warren
#

[Json Assets] No idea what 'Colombian Gold' is!

#

still getting this

#

all related to the cannabis mod

lament prairie
#

You can ignore those warnings

#

They're related to recipes that rely on other mods

high warren
#

meh

lament prairie
#

(Well, I haven't used that mod, but that's usually what they turn out to be)

mellow vortex
#

I removed it as it causes Wall Of Spam in smapi if any of them are planted on your farm

lament prairie
#

I think this weird thing in springobjects might be related to combined rings, but I've never actually checked so it could just be a weird thing

gaunt gust
#

I'm thinking you would have to patch DisplayName

lament prairie
#

Oh, you could also do that!

#

I was thinking art, because well, see my roles šŸ˜›

gaunt gust
#

hum

#

maybe...idea

#

have a way to load specific images, and also patch DisplayName

#

So, instead of doing that fun dye job, load specific asset if available

lament prairie
#

You could load default images, but make them accessible through Content Patcher?

gaunt gust
#

yeah, something like that.

#

look for a specific image (mumblesomewhere)

#

if it exists, use that. If not, use the default pretty color thing

#

...this is basically bagi but for combined rings though

lament prairie
#

BCRI

umbral mica
#

ALR

lament prairie
#

doesn't roll off the tongue quite as well

umbral mica
#

i have decided

gaunt gust
#

nope

umbral mica
#

to go back to mods

#

and im gonna need help

lament prairie
#

!gettingstarted

native dragonBOT
umbral mica
#

cuz of this new update

#

šŸ‘ ty!

lament prairie
#

But also if you have a specific question, ask here

dire fractal
#

the skip fishing mod is a tad op but i've fished enough for one life time

split patrol
#

So I had stuttering/fps drops playing with mods so I tried playing vanilla and I'm still having issues. Is it a known problem with the new 1.5+ or am I just unlucky : (

#

And playing on windowed borderless helps a bit but the forced resolution makes the text look a little off

dire fractal
#

did this stuttering start happening with the 1.5 update?

lament prairie
#

There's a thread on forums about this

#

Unfortunately it got flooded with crash reports (which were specifically supposed to go somewhere else) but it's something to check

split patrol
#

Yes, I had no problems running so many mods before 1.5 and my PC should be able to run it

#

I've also tried a bunch of solutions i found online but no dice. ill check the forums tho

gaunt gust
#

.q 5809

devout pumiceBOT
gaunt gust
#

make sure smapi is running off your graphics card first

split patrol
#

Yep did all of that :/

shy orbit
#

there are mods that use child to npc mod to make the kids into proper npcs, but probably none that makes them work for you

#

it needs an unofficial update currently that you can find with https://smapi.io/mods. but the child to npc mod doesn't really do much on its own. not sure what they are called now but the few bigger npc kid mods that i know are child age up and npc child for sve

umbral mica
#

any good mods? im trying to make my game look like fairy, cottagecore type aesthetic,

#

any suggestions?

lament prairie
#

there's one that turns sprinklers into mushrooms

#

it's pretty cute

umbral mica
#

oohh

#

do you know if they still work as sprinklers? šŸ˜…

#

oh wait

#

they do

#

nvm

novel panther
#

So...our incubator never showed up.

crude hare
dire fractal
#

hmm, so it seems like skipping cutscenes in SVE can make you lose out on items....? oof

#

theres a free quality sprinkler down the drain šŸ˜†

gaunt gust
native dragonBOT
#

@novel panther Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

novel panther
gaunt gust
#

is this the farmhand log or the main player log?

novel panther
#

Main player

gaunt gust
#

hum

#

and you don't ahve any mods that edit the interior of the coop

novel panther
#

Nope

gaunt gust
#

odd

#

what happens if you spawn an incubator in and put it down...

#

(I'm not actually sure)

#

that's an odd bug though, I'm not sure what woudl be causing that

novel panther
#

It's not in the CJB Item menu

gaunt gust
#

Can you type harmony_summary into the console

#

and then send the log again?

novel panther
#

Like the log file itself?

gaunt gust
#

sorry, smapi console

novel panther
#

So type that in and post the log again?

gaunt gust
#

yeah

novel panther
gaunt gust
#

okay, I'm not seeing anything there either

#

might be an odd glitch, my apologies

dire fractal
#

any good character mod reccamendations??

gray jacinth
#

is there a guide for the mod fruits and veggies?

novel panther
gaunt gust
#

maybe?

#

!reset

native dragonBOT
gaunt gust
#

first though

#

just in case, and both of you

azure seal
#

Anybody know of a good way to find missing modded crafting recipes

#

The save checker im running says ive crafted everything but Qi says 97%, Im running SVE plus some other mods so im asking here

novel panther
tough jackal
#

When i try to open "StardewModdingAPI" I get an error saying "Windows cannot access the specified device, path, or file."

lament prairie
#

It’s not a particularly user friendly solution

#

But your log will tell you all the JA content packs

#

And then you just have to check each JA content pack folder for recipes

gaunt gust
#

...question

#

what happens if you patch export Data/CraftingRecipes?

#

that should list every recipe

lament prairie
#

Oh true that would work

#

Probably

#

Hmm actually idk if JA goes before or after CP

#

Well, it would be interesting regardless

gaunt gust
#

"I would test it, except then I would have to open teh game"

lament prairie
#

Lol, I’d have to switch mods folders and devices, such a pain

gaunt gust
#

I have VS and firefox open! My computer is doing other things!

lament prairie
#

I’m just too lazy to open the computer that’s literally right next to me. My excuse is that my phone makes fun clicky noises when I type.

river verge
#

Hi there! I'm not sure if this is a mod error or a base-game error, but I've started having issues once I upgraded the farm house to have a kitchen.

Once I try to use the stove, I get an in-game error saying a kitchen item is already in use and the sound of the fridge opening starts repeating. After this happens, items I pick up won't show up in my inventory. Here's my SMAPI log: https://smapi.io/log/6fc62be566034c1682f2180baa189580

If anyone has any idea of what's going on/how I can fix this, it'd be much appreciated SDVjunimolove

lament prairie
#

Oh I’ve definitely seen someone say this before! I don’t recall tho what the problem was, I’ll look at the log

#

You have a few errors about recipes

#

Did you by chance open the kitchen 3 times?

#

(Exactly 3, since I see exactly 3 of the same error)

#

Hmm, I miscounted; either 2 or 4 is more liekly

#

Wait nvm on mobile I missed the "repeats 178 times" šŸ˜‚

gaunt gust
#

to me it looks like your RSV install is borked

#

i'd reinstall that first

#

that stuff about the spiritual essence being missing...

heady raptor
#

Is their any mods to make and use drugs ?

gaunt gust
#

there's the cannabis one

heady raptor
#

So their is one , know the name ?

river verge
#

haha thank you both! i'll start with RSV. i had a few weird things happening there as well, but was talking to the mod creator about it. (also oops hit send too early)

heady raptor
#

@gaunt gust thanks I have found it.

lament prairie
hybrid tangle
#

is there a way to get child to npc working w/o the child overhaul that adds a bunch of random children?

mellow saffron
#

anyone know how to make portraits work with portraiture and if it has an updated version somewhere ?

proven thicket
#

is dga farmer to florist functional yet?

naive drum
#

does it have an update in the past 24 hours

#

because if no, then no it doesnt work

azure seal
desert totem
#

Man, the sleeve mod I really like is outdated for current version of content patcher. That sucks

azure seal
#

I mean it exported a list of crafting recipes, but the list of recipes is incomplete

zinc cliff
#

im having a problem with smapi.it worked just fine a few hours ago but now when i try to launch it it gets stuck in the window and the game wont actually launch and no my smapi log looks normal

#

It’s the game itself

#

I think

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
#

Check the name of the SMAPI window to make sure it doesnt say select mode

zinc cliff
#

My log looks like it did when the game launched

naive drum
#

If it says select mode, tab to it, press esc, and don't click it while it's loading

zinc cliff
#

I’ll try that

nimble mica
#

back to playing SDV after 2 week vacation
"You can update 11 mods"
sigh
why hasn't anyone made a decent mod update manager for SDV yet

fickle charm
#

So, I had the feminine urge to delete all mods and start over :)

Does Ulysses mod work with most recent SVE?

fickle charm
robust bison
nimble mica
#

WHY DID NOBODY TELL ME

robust bison
#

it's brand new

gaunt gust
#

although that doesn't really download them for you yet

nimble mica
#

ah

robust bison
#

^

#

but it looks promising

gaunt gust
#

to be fair, I just...don't update, until I have to

#

"it's a videogame, not load bearing software"

gaunt gust
#

oh I forgot to add my moddrop update keys....

#

not that there's a point, it's a mirror of Nexus

nimble mica
#

wait if it doesn't download the updates for you yet then what's the point

gaunt gust
#

modgroups, really

robust bison
#

direct SMAPI integration

gaunt gust
#

yelling at you if you screwed up the dependencies šŸ˜›

nimble mica
#

....i will look more into this later

robust bison
#

nexus integration is planned, so we'll probably have auto updates in the future

azure seal
azure seal
#

Figured it out, i think im missing the elixirs from SVE

#

Anyone who has a similar issue, run debug crafting in a clean save and compare your crafting pages to that one

dire fractal
#

@lunar cipher gave DSV another go along with its SVE counterpart and it works really smooth now! i don't know what it is, maybe something to do with the 1.5 update? i got a petty question tho, you know haley's spirit's eve outfit? is that supposed to be a reference to anything...? cuz it reminds me of beatrice from umineko

lunar cipher
#

Which one? The fairy costume or the red & gold dress?

dire fractal
#

red & gold dress

lunar cipher
#

I think Poltergeister said it was a Queen of Hearts costume

dire fractal
#

ahhh okay, ty!

lunar cipher
#

No problem šŸ˜„

brazen lark
#

Is there a mod that makes getting iridium easier

gaunt gust
#

not off the top of my head, but there's many ways to accomplish that, from just spawning it into your inventory with cjb

#

or using ftm to spawn iridium nodes into the regular mines

azure seal
#

Just want to say thanks for the help atravita. Without you suggesting to export i never wouldve thought about SMAPI commands existing. Helped me hit 100% for the first time

brazen lark
#

Alright

azure seal
#

With configs you can make it as hard (Or literally break the game and reach the bottom of skull cavern by setting the difficulty to less than 1) or as easy as you want to get iridium.

dire fractal
novel panther
#

This is the first Dinosaur floor I've seen. (I installed an elevator in Skull Cavern and that's how I'm so deep)

novel panther
past chasm
#

Where do i go to install mods?

novel panther
past chasm
#

thank u

next axle
#

could anyone help me with PyTK 0.5.3 because it's no longer compatible. Please check for a new version?

gaunt gust
#

.q 5793

devout pumiceBOT
#

[#5793] "A list of common mod update questions:

  1. PyTK and TMXLoader still work in 1.5.6, but you need to get the unofficial versions linked from here: https://smapi.io/mods/#PyTK (for PyTK) and https://smapi.io/mods/#TMXL_Map_Toolkit (for TMXL) As of versions unofficial.1-strobe, download the 1st file in the forum post for PyTK, and the 2nd file for TXMLoader. (If these get another unofficial update, you may need to read the forum post for details.)
  2. UI Info Suite does not work in 1.5.5+. Use UI Info Suite 2, which can be found here: https://github.com/Annosz/UIInfoSuite2/releases. Make sure not to download the source code.
  3. NPC Adventures is broken for 1.5.5+ and no longer being maintained.
  4. Custom Music has an unofficial update linked here: https://smapi.io/mods/#Custom_Music (4th zip file on forum post) If you're having issues with music starting to play and then stopping, try this update.
  5. Stardew Valley Expanded still works in 1.5.6. Make sure you have all of its components and all of its dependencies updated. Also, it bundles a version of Custom Music, so you may want to delete that before installing." - @lament prairie (05 Dec 2021 @ 09:48:16 PM UTC)
next axle
#

ty!

steep pewter
#

Looks like I'm missing some areas in SVE? Why do some areas look like that?

novel panther
#

Are there any mods that make it easier to fill buildings with machines (IE kegs)?

gaunt gust
#

I'm assuming that was a typo

rare depot
#

Try to do the basic troubleshooting yourself like reinstalling, checking you have all requirements and not using something that’s already using the map image

#

I don’t use android so not much I can really offer in terms of knowledge

#

just make sure everything is up to date with your Versions

eternal ravine
#

no idea about android either but what exactly is the issue? The map looks pretty normal to me

shy orbit
#

the map doesn't correspond to what's in the game anyway, it's just a separate image

novel panther
#

Is there a mod to remove the big-ass pond in the middle of the Wilderness farm?

wheat pine
stone cradle
#

ive got an issue with sve

#

it just doesnt work lmao

pine gyro
#

If I install smapi through vortex, do I have to still go through the steps?

stone cradle
#

ive tried other mods that arent sve and they work

late nebula
#

you can't

#

it isn't compatible

#

smapi with vortex

gaunt gust
#

Currently, the vortex installer for SMAPI does not work, and you will have to install smapi manually by going to https://smapi.io, unpacking the download, and running the installer for your operating system. You can check on the progress of Vortex support for SMAPI installation here https://github.com/Nexus-Mods/Vortex/issues/10316

native dragonBOT
#

@gaunt gust You leveled up to Rancher. That's level 250. Woot!

devout pumiceBOT
gaunt gust
#

and on a message for uber, lol

dire fractal
gaunt gust
#

.q 5810

devout pumiceBOT
gaunt gust
#

.q 5793

devout pumiceBOT
#

[#5793] "A list of common mod update questions:

  1. PyTK and TMXLoader still work in 1.5.6, but you need to get the unofficial versions linked from here: https://smapi.io/mods/#PyTK (for PyTK) and https://smapi.io/mods/#TMXL_Map_Toolkit (for TMXL) As of versions unofficial.1-strobe, download the 1st file in the forum post for PyTK, and the 2nd file for TXMLoader. (If these get another unofficial update, you may need to read the forum post for details.)
  2. UI Info Suite does not work in 1.5.5+. Use UI Info Suite 2, which can be found here: https://github.com/Annosz/UIInfoSuite2/releases. Make sure not to download the source code.
  3. NPC Adventures is broken for 1.5.5+ and no longer being maintained.
  4. Custom Music has an unofficial update linked here: https://smapi.io/mods/#Custom_Music (4th zip file on forum post) If you're having issues with music starting to play and then stopping, try this update.
  5. Stardew Valley Expanded still works in 1.5.6. Make sure you have all of its components and all of its dependencies updated. Also, it bundles a version of Custom Music, so you may want to delete that before installing." - @lament prairie (05 Dec 2021 @ 09:48:16 PM UTC)
stone cradle
dire fractal
#

use smapi log parser

dire fractal
dire fractal
#

? there's no and

fluid crest
dire fractal
#

i guess. gotta start with simple concepts before you do more ambitious stuff

#

their standard farm edit is really nice actually

#

being able to put barns and coops behind ur house is pretty cozy

late nebula
gaunt gust
#

I bet you at least twenty percent of my messages are commands or quotes. šŸ˜›

fluid crest
#

How many messages does it even take to hit 250

late nebula
#

A lot

gaunt gust
#

A lot, probably

#

This is a nice color though

lyric schooner
#

Really cool

fathom crest
#

My friend cant join me when im using mods any help?

lament prairie
#

!log also more details on platforms

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fathom crest
#

im pretty sure none of these are preventing him but i could be wrong

lament prairie
#

Does it work without mods?

fathom crest
#

yea

lament prairie
#

FeTK is really old and breaks other things

fathom crest
#

hes playing vanilla but im playing modded

lament prairie
#

Does it work with SMAPI and 0 mods, or with no SMAPI?

fathom crest
#

ill try using smapi with no mods

lament prairie
#

Also make sure you have Error Handler, Console Commands, and Save Backup

#

Also I’m not sure all of these can be used with a vanilla friend

#

These are not cosmetic

#

!mpmods

native dragonBOT
lament prairie
#

For FeTK I recommend updates to Mail Services Mod (iirc)

#

It’s actually maintained, and it doesn’t break vanilla mail, both great attributes

fathom crest
#

ok

#

thanks for the help!

pine gyro
#

These mods could not be added to your game.

[SMAPI] - PyTK 1.22.8 because it's no longer compatible. Please check for a new version at https://www.nexusmods.com/stardewvalley/mods/1726 or https://smapi.io/mods

[SMAPI] - Stardew Valley Expanded - PyTK 1.13.16 because it needs the 'PyTK' mod, which couldn't be loaded.
[SMAPI] - TMXL Map Toolkit 1.22.1 because it needs the 'PyTK' mod, which couldn't be loaded.

[SMAPI] - Stardew Valley Expanded 1.13.16 because it needs the 'PyTK' mod, which couldn't be loaded.

#

There is no new version of PyTK

wheat pine
lament prairie
#

.q 5793

devout pumiceBOT
#

[#5793] "A list of common mod update questions:

  1. PyTK and TMXLoader still work in 1.5.6, but you need to get the unofficial versions linked from here: https://smapi.io/mods/#PyTK (for PyTK) and https://smapi.io/mods/#TMXL_Map_Toolkit (for TMXL) As of versions unofficial.1-strobe, download the 1st file in the forum post for PyTK, and the 2nd file for TXMLoader. (If these get another unofficial update, you may need to read the forum post for details.)
  2. UI Info Suite does not work in 1.5.5+. Use UI Info Suite 2, which can be found here: https://github.com/Annosz/UIInfoSuite2/releases. Make sure not to download the source code.
  3. NPC Adventures is broken for 1.5.5+ and no longer being maintained.
  4. Custom Music has an unofficial update linked here: https://smapi.io/mods/#Custom_Music (4th zip file on forum post) If you're having issues with music starting to play and then stopping, try this update.
  5. Stardew Valley Expanded still works in 1.5.6. Make sure you have all of its components and all of its dependencies updated. Also, it bundles a version of Custom Music, so you may want to delete that before installing." - @lament prairie (05 Dec 2021 @ 09:48:16 PM UTC)
lament prairie
#

Also check your custom music for good measure

pine gyro
#

So downloading 1.22.9 would fix the issue?

#

I extracted PyTK 1.22.9 in the PyTK folder but smapi still says I have 1.22.8

#

Never mind, I got it

#

Thanks for the help

rugged sparrow
#

Thank for the help earlier now i can modded pc and mobile

river verge
#

not sure what i managed to mess up in the initial install, but happy it's working now. loving the mod

dire fractal
velvet jungle
#

does smapi block the ability to shift tab

#

(steam oeverlay)

naive drum
#

no but you have to launch it via steam (whether by setting your launch options or by adding it as a non-steam game)

velvet jungle
#

does it recognise smapi as a non-steam game

robust bison
#

you can add anygame as a non steam game

#

fs you set your launch options, you can use steam overlay when SDV opens

dire fractal
#

why does sve make spring onions obnoxiously difficult to find relative to how useful they actually are lol

lyric schooner
velvet jungle
#

shift tab still doesn't work

robust bison
#

did you restart the game?

naive drum
#

how are you launching the game?

velvet jungle
#

i added stardew valley as a non-steam game then launched through steam library

#

as in there are now 2 stardew valleys in my library

naive drum
#

i get the steam overlay launching via launch options and back when i used Add a Non-Steam game i could get the overlay then too

dire fractal
steep pewter
lyric schooner
#

They are really close

naive drum
#

this is going to sound very silly but make sure you're actually pressing shift+tab and not doing the dumb thing i do sometimes, which is press something like control+caps lock or z + q and then wonder why it's not working

lyric schooner
velvet jungle
dire fractal
#

in stardew valley expanded?

lyric schooner
#

Yep

velvet jungle
#

btw im on mac. idk if that changes things

robust bison
naive drum
#

oh uh. that does change things, you don't need to set launch options on Mac

velvet jungle
#

the overlay works for other games

#

just not stardew ever since i got smapi

dire fractal
# lyric schooner Yep

just making sure you weren't getting confused with vanilla. i have looked and its not there. its a pretty common complaint on how difficult it is to find spring onions in sve and my post was more rhetorical

lyric schooner
#

You can find on these 2 pink arrows... I never had any problem

#

But sve can be messy sometimes

dire fractal
#

thats a polite way to put it, yes lol

rigid locust
#

I have a few mods that need "artisanvalleymachinegoods" and I don't know where to find that anywhere. I know of artisan valley, but I haven't found anything in regards to the machines part. Any help?

shy orbit
#

it's the part that adds the items in all likelihood, although i'm not sure any of the parts are called exactly that

#

if you just install artisan valley it should be fine

rigid locust
#

I'll try reinstalling it and see if that works. Will report back in a bit

naive drum
#

Make sure you have the JA version

shy orbit
#

(i was just about to say that)

naive drum
#

'artisanvalleymachinegoods' is the internal name of part of the JA version of the Artisan Valley pack; the DGA version is uh, broken

rigid locust
#

this one right?

naive drum
#

yep

velvet jungle
#

so ive managed to get shift tab working in game with mods working, but there is no longer a consul window open for smapi. all mods do work tho...

#

i dont even know

naive drum
#

vintage UI

dire fractal
#

It looks cool

rigid locust
naive drum
#

Looks like you need to delete the old version and install the new version

#

you were probably missing a component

dire fractal
#

And what's the $ icon ,next to the exit icon?

naive drum
#

i think its economy mod

#

yeah its economy mod

dire fractal
#

Wow,you have like 816 mods. My laptop takes like 10-15 mins to get into the gameplay only with around 80 mods

rigid locust
#

ok I think it worked lol

lyric schooner
#

Why are people having so many problems with PPJA? Are they assuming that it's broke because they are applying midgame and losing their JA stuff, or it's truly broken?

naive drum
#

the DGA version is borked

rigid locust
#

i mean I've been having this problem for a while, I just recently started trying to troubleshoot my mods again because I've had more time

naive drum
#

- BigCraftables\Ice Cream Machine because it contains files, but none of them are manifest.json. and a great deal of other craftables: looks like you either dissassembled PPJA Artisan Valley, or you deleted all its manifests.

#

.q 5793

devout pumiceBOT
#

[#5793] "A list of common mod update questions:

  1. PyTK and TMXLoader still work in 1.5.6, but you need to get the unofficial versions linked from here: https://smapi.io/mods/#PyTK (for PyTK) and https://smapi.io/mods/#TMXL_Map_Toolkit (for TMXL) As of versions unofficial.1-strobe, download the 1st file in the forum post for PyTK, and the 2nd file for TXMLoader. (If these get another unofficial update, you may need to read the forum post for details.)
  2. UI Info Suite does not work in 1.5.5+. Use UI Info Suite 2, which can be found here: https://github.com/Annosz/UIInfoSuite2/releases. Make sure not to download the source code.
  3. NPC Adventures is broken for 1.5.5+ and no longer being maintained.
  4. Custom Music has an unofficial update linked here: https://smapi.io/mods/#Custom_Music (4th zip file on forum post) If you're having issues with music starting to play and then stopping, try this update.
  5. Stardew Valley Expanded still works in 1.5.6. Make sure you have all of its components and all of its dependencies updated. Also, it bundles a version of Custom Music, so you may want to delete that before installing." - @lament prairie (05 Dec 2021 @ 09:48:16 PM UTC)
naive drum
#

you also need to update your pytk and tmxl

rigid locust
#

i have no clue what happened there, but I think I fixed. I updated most of it as of recent so I think we're alright. I'm gonna try to start it up again rn

#

I thought that there was a mod named "big craftables" that got messed up

#

uhh, smapi isn't responding and also the game is stuck in 4:3

errant hornet
robust bison
#

She said wait until February

lament prairie
#

Hmm various users said it was being abandoned (came here upset and looking to pay someone to fix it). Is purpling the mod author? I can update the quote if needed

clear eagle
#

I think it will be updated, at least as support for Content Patcher packs

robust bison
clear eagle
#

so possibly yes?SDVpufferthink

lament prairie
#

Okay so I’ll look into updating the quote to say ā€œabandoned until Februaryā€ I guess??

#

This might raise more questions than it answers TBH

clear eagle
#

How about I ping @unreal stratus for more details?šŸ˜›

lament prairie
#

(Obamoose, feel free to ping me if you have clarifications on this)

#

(Since I’m the only one who can update the quote)

dire fractal
#

anyone know of a mod for a rug that is 5 or 7 wide? they all seem to be even numbers.

errant hornet
#

SDVpufferlurk In my Kedi's Kids furniture mod, there're 2 rugs that are 2x5 tiles size

rigid cloud
#

can someone plese help me install smapi on chromebook linux?

robust bison
native dragonBOT
rigid cloud
#

@robust bison ive tryed to follow that but im dumb and still cant do it

robust bison
#

what part are you stuck on?

wide quest
#

wow elles dogs and cats are really big

exotic abyss
#

Which mod are you guys using to capture the whole farm in a picture (live)?

native dragonBOT
exotic abyss
ocean reef
#

Hello — something incredibly strange just happened in my game and I don't know where else to ask for help.
I entered Cindersap forest from the farm and Leah's 10-heart event started playing. I have not given her a bouquet in this save, and I haven't seen her 8-heart either. I used Lookup Anything to confirm that I'm not dating Leah in this save, and sure enough, I'm not. Nothing strange showed up in the SMAPI log, and I have no idea what might have caused this; I have a whole bunch of mods and afaik none of them give me the ability to see the bachelor/ettes' 10-heart events without giving bouquets.
Has anyone experienced this? How do I figure out which mod is causing the problem?

mighty flax
#

probably just a bug..?? can you send a smapi log to show ur mods/have you got any mods that change any events or anything to do with leah?

robust bison
#

are you at 10 hearts with her?

mighty flax
#

they just said they werent dating her /lh

robust bison
#

yes, but there are mods which let you get to 10 hearts with a villager without a bouquet

mighty flax
#

ohh right

ocean reef
#

nope, I'm at 8 hearts. I don't think I have any mods that give me the functionality to get to 10 hearts without a bouquet.
Also, right after I sent that message, I walked into Marnie's ranch and initiated Shane's 8-heart event....... when he wasn't in the ranch in the first place. I'm pretty sure that he has to be in the ranch for the event to trigger, so now I'm even more confused. And then when I walked out of the ranch, the game started playing Leah's 6-heart -_-

mighty flax
#

are you getting any smapi errors?

ocean reef
ocean reef
mighty flax
#

ohhhhh yeah maybe

#

log would be helpful !!!

ocean reef
#

I'm so confused lol

mighty flax
#

i was under the impression that multiple spouses was still useable

#

do you currently have multiple spouses?

ocean reef
#

no, I removed it and downloaded free love instead, because I saw on multiple spouses's nexus page that the mod was being retired as of 1.5.5

robust bison
#

I'm looking at the trace and it could possibly be immersive characters

#

!patchsummary can you do this?

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
ocean reef
#

as in immersive shane??

#

okay, so I load the save and type patch summary into the smapi window? got it

#

also, just so you know — I quit the day before it saved right after the event bug happened. I don't know if that would impact the patch summary

unreal stratus
#

But she wants to ship more features with the update so it's going to take until at least February

covert ginkgo
#

hey, is anyone currently using SDVE?

mighty flax
#

u mean sve? /lh

covert ginkgo
#

It can't load in and SMAPI is telling me that it's bc PYTK is no longer compatible- did a quick check, and PYTK hasn't been updated since July

late nebula
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

late nebula
#

^unofficial version

covert ginkgo
#

ooh I see it

dire fractal
#

anyone know mods to increase anyones friendship level?

gaunt gust
dire fractal
covert ginkgo
#

cjb cheats

dire fractal
#

oh thanks

distant escarp
#

Um Atravita may I ask you something ?

gaunt gust
distant escarp
#

ok so that I have a problem with my smapi and si(lenne)tNight tried to help me but we couldn't find a ways to solve it

gaunt gust
#

Okay

#

Where did you get to?

distant escarp
#

this problem

#

we were trying to uninstall stardew and tried to find coppies but nothing worked

dire fractal
#

why is krobus and the dwarf fightint

gaunt gust
#

(sorry, I've been reading back through your messages to try to understand)

keen crow
gaunt gust
dire fractal
#

xd

gaunt gust
#

my question is if any other files are missing.

distant escarp
#

I don't think so, I now will be driving back home so when I get back I will download it and check if it works

gaunt gust
#

so, when you get home, try it, but we can also try a manual installation. I don't think one file is the problem exactly here...

novel panther
#

Is there a mod to let me stick bone swords in the bone mill?

gaunt gust
#

Feel free to ping me, if I'm not busy I'll walk you through it

distant escarp
#

Ok tysm!

late nebula
novel panther
#

Darn

gaunt gust
#

bone mill would be pfm

#

!pfm

native dragonBOT
late nebula
#

(It's been so long since I've done a long playthrough that I didn't know that was a thing lol)

gaunt gust
#

What's the joke about "not actually playing the game anymore"?

late nebula
#

I have a problem...

#

I need things to be consistent.

keen niche
neat plaza
late nebula
#

And not buggy

#

And not yellow

gaunt gust
# late nebula And not *yellow*

"I'm still trying to figure out a good way to put rugs down under other furniture, and then after that I'm going to see if we can get combined rings unique sprites"

novel panther
late nebula
gaunt gust
#

does pfm handle weapons though, I'm not so sure

cyan wren
#

Does anyone combine the mods Expanded Storage, Convenient Chests, and Chests Anywhere?
I want the extra space from XS, but I want the categorization from CC and the menu dropdown for storing in CA.
I tried just using XS but I don't like the way the chests get categorized and it's kind of frustrating when you try to just add stone to a chest, it'll add everything with stone in its name, like stone furniture, etc.
I just notice some of them have similar features to XS and don't know if it will cause issues, or if I need to disable some things?

*I should add that I know XS says it's compatible with both CC and CA, but it doesn't offer any info on if anything should be disabled in either mod to prevent overlapping features.

vague ridge
#

Can somebody help me? For some reason I can't add connectors for the automate mod when I type the connector names in the config file SMAPI gives me some kind of an error.

#

[Automate] Mod crashed on entry and might not work correctly. Technical details:
Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Automate\config.json. This doesn't seem to be valid JSON.
Technical details: After parsing a value an unexpected character was encountered: ". Path 'ConnectorNames[1]', line 10, position 4.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 74
at StardewModdingAPI.Framework.ModHelpers.DataHelper.ReadJsonFile[TModel](String path) in SMAPI\Framework\ModHelpers\DataHelper.cs:line 49
at StardewModdingAPI.Framework.ModHelpers.ModHelper.ReadConfigTConfig in SMAPI\Framework\ModHelpers\ModHelper.cs:line 96
at Pathoschild.Stardew.Automate.ModEntry.Entry(IModHelper helper) in E:\source_Stardew\Mods.Pathoschild\Automate\ModEntry.cs:line 63
at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase) in SMAPI\Framework\SCore.cs:line 1529

#

That is the error

late nebula
#

!log SDVpufferdead

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

neat plaza
#

!json

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

gaunt gust
vague ridge
#

The file format?

cyan wren
late nebula
novel panther
vague ridge
#

Thanks!! Have a good day and happy new year!

novel panther
#

Same to you, friend

gaunt gust
boreal arrow
#

anyone can help me with Advanced Save Backup mods ?

#

the mod crashed when i start the game

gaunt gust
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

late nebula
gaunt gust
#

wait, really?

late nebula
#

If you haven't already

#

Yeah

gaunt gust
#

sigh

#

is that mod open source?

boreal arrow
#

how do i do that lol

#

let me check the mod page

late nebula
#

I got the same error, it seems like the mod does not create the required directories for the backups. You should be able to fix it by manually creating the folderĀ "Backed_Up_Saves" in %appdata%\StardewValley and its subfolders"Nightly_InGame_Saves" and "Pre_Play_Saves". Using Custom paths in the config file should work, too.

boreal arrow
#

thank you

#

I am looking at the post

late nebula
late nebula
#

Yay!

gaunt gust
#

yeah, doesn't create the directories. Hum

late nebula
#

That being said, I wonder what the deal is with SMAPI's backups and why someone felt this mod was needed.

#

I use it because I am paranoid about not having a backup and am too lazy to do it myself. nyaThink

#

Ah smapi keeps 10 instead of 30

#

I don't know that I need more than 5 tbh

shy orbit
#

advanced save backup creates backups every in-game day, the smapi one only once per irl day (when you play, i assume) i believe

ashen vapor
#

Hi, can anyone help me with this? I started up my save file after a break and now there's floating chairs on my wall. I might've tinkered with some mods but nothing that would have this effect. Unsure if this is a modded issue, because when I open the save without SMAPI the same thing happens.

ashen vapor
late nebula
#

yeah I'd much rather have them saved on in game days

proven vault
#

Good Morning & Happy New Year. I think I made an oops! with my mods. I installed a hair mod that looks likes it replaced the male hair instead of adding on extra female hair like I thought. I didn't back up my files ( shame on me). If I delete the hair mod do I break 'stuff'? I'm a novice to modding, so I'm just not sure and link to my log parser... https://smapi.io/log/df434af2d37948d9b7bfabd7296a354d

clear eagle
#

is that xnb mod?

daring acorn
#

Hi quick question if u had a save file that was modded would you be able to tell which mods that save file had?

clear eagle
proven vault
daring acorn
#

ooooo

clear eagle
proven vault
daring acorn
#

so assuming you didnt make a list of all the mods you hjad you wouldnt be able to find out?

late nebula
#

nope not without a lot of guesswork