#archived-modded-support

1 messages · Page 1161 of 1

runic cobalt
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Logs?

gaunt gust
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to eclipse

snow fox
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Does anyone know what this error is?18:14:49 ERROR game An error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.NPC.updateMovement(GameLocation location, GameTime time) in stardewvalley\Farmer\Farmer\NPC.cs:line 2678
at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in stardewvalley\Farmer\Farmer\Character.cs:line 1223
at StardewValley.Character.update_PatchedBy<PeacefulEnd.AlternativeTextures>(Character this, GameTime time, GameLocation location)
at StardewValley.NPC.update(GameTime time, GameLocation location)
at StardewValley.GameLocation.updateCharacters(GameTime time)
at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
at StardewValley.Game1.UpdateLocations(GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1003

runic cobalt
#

Yes they work If they use console commands. But logs are automatically created after entering the game

native dragonBOT
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@snow fox Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
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Other than that idk

runic cobalt
lament prairie
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Probably you have an AT content pack that has something wrong with it

naive drum
#

is that the newest AT version?

snow fox
naive drum
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there was a bug with AT fences that got fixed

swift zephyr
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Hm?

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you know me haha

runic cobalt
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Youre not >->? Cries

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But explain the fence thing

swift zephyr
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look at the fence, look at the gates

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I use seasonal fences and I took out the retek mod that I used and persists them

runic cobalt
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Do you mean the gate doesnt match with the iron fence?

swift zephyr
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The mod itself is another gate, the mod "broke"

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I've already tested two fence mods and this always happens

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Look at the wooden fence in the screenshot and look at the mod:

runic cobalt
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Hmmm maybe

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Maybe the mod that changes buildings is doing this. Elles Seasonal Buildings mod changes the fences too. Can you check if this mod of buildings messes with the fences? Check the files and see if any mod changes them

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Or your recolor mod

gaunt gust
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(this is why I wanted a patch summary! Makes finding these things so much easier)

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a log also helps

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CP logs every change it does

narrow forge
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petition for a mod to add Emily teaching you lockpicking as a heart event

runic cobalt
swift zephyr
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HAHA I SEE

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Daisy Nikko

swift zephyr
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I looked at the assets folder and saw fences there, thanks

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Maybe the mod that changes buildings is doing this. Elles Seasonal Buildings mod changes the fences too. Can you check if this mod of buildings messes with the fences? Check the files and see if any m

narrow forge
gaunt gust
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

runic cobalt
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But I put DaisyNiko's in Elle's manifest as a dependency and now I can use them without them overlapping

brazen hawk
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Does anyone know where I can get Eemie's Dutch Farm Buildings?

I've got a link and it seems to be hidden on Nexus SDVpufferlurk

chrome cosmos
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eemie moved to moddrop

brazen hawk
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oh, ty

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oof, it's outdated

dire fractal
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Think you just have to remove the Greenhouse from the houses tilesheet and it should work.

soft marsh
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i finally got smapi installed!! im not a total dummy after all

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final dense question (we hope) if i install a mod then dont want it to run when im playing a certain save file etc would putting that mod in a folder named disabledmods. work?

robust bison
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yes, you can also put a . in front of the mod folder

soft marsh
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thank you so much

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time to run so many mods my computer explodes!

bright sun
cedar blade
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hello everyone, I got an error on my game, but i don't understand, can somebody help me?

native dragonBOT
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@cedar blade Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cedar blade
gaunt gust
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!oom

native dragonBOT
cedar blade
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oh! that's cool! ty

split patrol
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oh i figured it out 🤦‍♀️

cinder stone
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im trying to install smapi on linux and its giving me this error Unhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly 'System.IO.Compression.FileSystem, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. File name: 'System.IO.Compression.FileSystem, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' [ERROR] FATAL UNHANDLED EXCEPTION: System.IO.FileNotFoundException: Could not load file or assembly 'System.IO.Compression.FileSystem, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. File name: 'System.IO.Compression.FileSystem, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' what dependency am i missing?

ornate pawn
#

Is this when you're installing it?

cinder stone
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yes

pseudo lotus
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https://smapi.io/log/4407fa32a9f544e3b83cdf300ceab908
Having a lot of red text and some mods not work and I don't wanna corrupt my save so here goes.
I tried updating mods and running through moddrop, but half of my stuff didn't work so I went back to doing it manually and now I think a bunch of stuff is messed up. ;.;

gaunt gust
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try to find the version for 1.5.4

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ditto for Custom Furniture and Portraiture

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from what I understand ModDrop is incorrectly pushing people towards the 1.5.5 version sometimes

pseudo lotus
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Yeah, most of my usual mods were bugged or not loading at all so I gave up running through it.

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Lemme update those things and I'll post another log if there's issues

gaunt gust
# cinder stone yes

System.IO.Compression.FileSystem should be included in NET. Try reinstalling that? Are you installing for 1.5.4 or 1.5.5?

pseudo lotus
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Can you link me to that? I'm not sure what that is.
And 1.5.4.

gaunt gust
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Previous message was to Rhozeta, not you

pseudo lotus
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O

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Everything seemes fixed on my end, thank you

gaunt gust
cinder stone
clear eagle
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It requires .NET to be installed.

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dotnet Desktop Runtime to be exact, but you can also install SDK if you want to make C# mods.

cinder stone
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what command do i run to remove and reinstall .net?

swift zephyr
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a silly question, even rummaging through the mod I didn't understand, how do you use the pool floor in seasonal flooring?

clear eagle
heavy sail
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does anyone know what specific frameworks and stuff need to be updated for 1.5.5? i decided i’m going to update since i’ve been getting a lot of those System.OutOfMemoryException errors.

clear eagle
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Most frameworks should work

late nebula
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Your log will tell you

heavy sail
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and also something a little bit more specific, would i be able to transition from multiple spouses to free love without issues?

cinder stone
gaunt gust
fast trail
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can someone please help me with modding? i've downloaded all the mods and extracted them and moved them to the mod folder. i'm trying to install smapi but when i open the windows.dat file, the file just shows a bunch of symbols and therefore i don't have any instructions to follow

cinder stone
gaunt gust
gaunt gust
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apt is generally how things are installed

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but I'm not as sure with NET

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does dpkg -L net get you anything

fast trail
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the only option i have is to open it, it doesn't say run anywhere

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i tried right clicking and it doesn't give me the option

gaunt gust
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double clicking doesn't run it?

fast trail
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nope, when i double click it opens in notepad

gaunt gust
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My guess, then, is that you'll have to run it from the command line

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WIN+R, cmd

fast trail
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what do i do from there? i'm not very knowledgeable in this stuff haha

gaunt gust
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cd to the directory it;s in

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then type batch and the filename

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...what OS are you on, anyways

cinder stone
gaunt gust
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kay. So it's not managed by dpkg

fast trail
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windows

gaunt gust
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...huh

ornate pawn
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Wait, isn't there the files in the .zip anyways?

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Like if the commands don't work

fast trail
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that's what i tried first, but it opens in notepad

gaunt gust
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hang on.

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the file is .bat on my computer

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(batch file, Window's variant of bash)

fast trail
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it's .dat on mine

gaunt gust
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download again?

ornate pawn
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Wait

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Hang on

gaunt gust
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up one directlry

ornate pawn
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I'm the smapi installer, is there a folder called internal?

fast trail
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yeah

gaunt gust
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it's the install on Windows.bat file that you're supposed to be running

fast trail
#

OOOHHHHHHH

gaunt gust
fast trail
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omg im so dumb thank you

gaunt gust
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np

ornate pawn
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I thought you were doing that anyways- lmao

runic cobalt
ornate pawn
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FFS. I'm*

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I'm*

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F u c k M y L i f e

gaunt gust
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lol

ornate pawn
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I n *

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There.

runic cobalt
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I mean. You are in smapi installer, right?

ornate pawn
runic cobalt
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Installing you?

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WHERE IS MY QUOTE

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@neat violet do you remember the quote? XD

runic cobalt
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Like, inside the installer there IS a install button

neat violet
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!mobile ?

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!androidsmapi

native dragonBOT
runic cobalt
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NO. Like q.somenumber

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zon't ping this guide ;-;

ornate pawn
gaunt gust
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It's more or less "run the batch file", but if you don't know what batch is

runic cobalt
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What

gaunt gust
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(to be far, I barely know what batch is, other than bash for Windows)

runic cobalt
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Same Atra

weak gull
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Where to get help

ornate pawn
weak gull
neat violet
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.quote 5464

devout pumiceBOT
#

[#5464] "To run SV with mods on mobile:

Download the latest version of Zane York Smapi Installer.
Download Stardew Valley 1.4.5.151 (with OBB too, if you haven't purchased the game)
Enter in Smapi Installer and click in the "Install" button. Wait to complete 100/100. Once complete, the installer will prompt you to install the the Smapi Stardew Valley, do it.
Run Smapi Stardew Valley
Mods folder will be created inside the Stardew Valley folder.
Download the mods you want and ALL requirements (download versions of mods that were uploaded before December 21st, 2020). Some mods with exception work on mobile, even being released in 2021.
Unzip these mods into the Mods folder inside Stardew Valley folder.
Run Smapi Stardew Valley again and done, be happy." - @runic cobalt (16 Jun 2021 @ 04:54:41 PM UTC)

neat violet
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That?

native dragonBOT
gaunt gust
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probably should roll back a day

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save's a giant xml file. sometimes things happen

runic cobalt
gaunt gust
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not helped by the fact that there's not exactly a list of what quote is what

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you can search on Discord, it helps sometimes

weak gull
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Sorry for the delay

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Can i put a image of it?

runic cobalt
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No i mean. To help the player person to install Smapi on their phone

weak gull
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?

runic cobalt
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if that's what they wanted

neat violet
fast trail
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i got it to work!!! thanks friends!!!

gaunt gust
weak gull
gaunt gust
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what happens if you hit "SWAP"?

weak gull
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Its Just in Black, i tried and it was like that for 7 hours straight

gaunt gust
#

!log ?

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

narrow forge
#

how do you uninstall custom npcs properly

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BAHAHAHAAH

weak gull
narrow forge
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gimme a sec i fat fingered enter

runic cobalt
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Already happened with me 15 times

weak gull
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Help

runic cobalt
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There's no way to fix it. A mod is corrupting your saves

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:^

narrow forge
# narrow forge how do you uninstall custom npcs properly

i was using Walk to the Desert Redux before i realized i didnt really want it and now whenever i load my save it says "[Error Handler] Removed invalid villager 'PickledPete' in Custom_WTDR_PeteHidden ({X:0 Y:0}) to avoid a crash when loading save 'Synaptic_297129830'. (Did you remove a custom NPC mod?)" in the console

weak gull
narrow forge
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doesnt do anything to my game just is generally annoying to see in the console

gaunt gust
gaunt gust
runic cobalt
narrow forge
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just wanted to know if i needed to do something else to fix my game fully

gaunt gust
#

nah

weak gull
gaunt gust
#

your problem probably involves having not the right version of Spacecore/JA

runic cobalt
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Your problem is that some mod is corrupting your game files

#
The Stardew Modding Wiki

"My sincere apologies for that silly name, I'd love to change it to something more "to the point."", but well, this was before! Now we have a straight name, hehe. Anyway, pleasure, Taiyo. Many know that modding support for mobile players doesn't have as many reference features when you're starting to play Stardew Valley with mods and that somet...

#

Outdated, but there are versions there

gaunt gust
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A prefix patch seems to be failing, which is interesting

weak gull
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But i installed all the newest versions of my mods that i can

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Smapi 3.7.6

runic cobalt
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Versions compatible with mobile right?

gaunt gust
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scroll down

runic cobalt
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Space Core 1.4.0

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My smapi is 3.7.6.9, JA is 1.6.2

weak gull
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I have this one

runic cobalt
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Yours is 1.3.4

gaunt gust
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literally the second file down is marked "FOR ANDROID"

runic cobalt
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Yeah :0

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I haven't entered the pages for centuries lmao

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So I didn't know they had put it on. I think that's when I gave the list to Pathos

weak gull
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Sec

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So wich one i put

fast trail
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now if i want to launch a save without the mods, how do i do it since i have smapi set up to launch with steam?

runic cobalt
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Good question.

narrow forge
weak gull
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Just dowloaded spacecore 1.4 and

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Now?

gaunt gust
narrow forge
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how would i do that

weak gull
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Help

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HELP

late nebula
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Demanding help won't get you help.

weak gull
late nebula
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If someone knows how to help you, they'll speak up.

runic cobalt
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Diego.

weak gull
runic cobalt
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Your save file is already corrupted

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U cant open It even with space core updated

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Try an old backup

weak gull
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I dont have a save-backup file

runic cobalt
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Also, something inside your mods folder is corrupting every single save you try to open

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HOW?. Have you already looked inside your Stardew Valley folder?

weak gull
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Yes

narrow forge
runic cobalt
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If not. Then Sorry. You Lost everything

weak gull
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Why dont i have it

runic cobalt
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Like me 15 times. Yes its hard, but life is like that

runic cobalt
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It's not 100% sure that smapi will create backups for you. That's why I use the Advanced Backups mod

weak gull
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So i will get all my playthroughs corrupted?

runic cobalt
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Hence I have backups every day. Since smapi doesn't make backups for me

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Yeah ,_,

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Im sorry

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It happened to me many times and I couldn't do anything

weak gull
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Thank you.

runic cobalt
#

Also, do a mod list Review, please. Something Will corrupt your new save after a few days

naive drum
narrow forge
#

a full day or

naive drum
#

you save to save the game

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might as well play a full day rather than immediately sleeping

narrow forge
#

makes sense

weak gull
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What mods do make my things corrupted?

runic cobalt
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I dont know? Gonna look your mods wait

clear eagle
#

You have SMAPI 3.7.5 installed, hmm

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The latest ZaneYork SMAPI is 3.7.6 right?

weak gull
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3.7.6

clear eagle
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But in your log, it says 3.7.5

runic cobalt
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Are you sure? Its saying 3.7.5

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Also you have a Content Pack for Content Patcher 1.20

weak gull
runic cobalt
#

Like, settings, applications, search for installer

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Or maybe i know what the problem is. You should have only updated the installer, not the Smapi itself.

weak gull
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I have no idea

runic cobalt
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You have to uninstall Smapi Stardew Valley, and install again in this new version of the Installer

cinder stone
weak gull
#

Ok let me do that really quick

runic cobalt
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Smapi installer has to be 3.7.6.9

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After installing the New version, you uninstall the Smapi Stardew Valley APK, and install again inside the Installer

gaunt gust
runic cobalt
#

The Smapi Will update

gaunt gust
#

since you didn't install it with apt, you can't uninstall it with apt

weak gull
#

Smapi 1.4.5?

runic cobalt
#

What

weak gull
#

I installed it again

runic cobalt
#

Isnt right :P. Your Stardew Valley version has to be 1.4.5.151

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Then the same for Smapi

weak gull
#

I dont understand

runic cobalt
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;-

weak gull
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So i am not in 3.7.6?

runic cobalt
#

The Smapi version is equal to the App itself. But run the game again and see if you still with issues

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Please

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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

runic cobalt
#

Then send a log here again

runic cobalt
#

As i said. Your save is already corrupted, there IS no fixes for him

weak gull
#

I just want to know wich mod is corrupting my character

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And that happend to me 2 times

weak gull
clear eagle
#

Like Taiyo said there's no reverting back

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You have to start a new save

clear eagle
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And install smapi 3.7.6

gaunt gust
cinder stone
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sorry about that then

runic cobalt
#

A lot of issues.

First, your Content Patcher isnt 1.19 version!
Second, youre trying to use a Content Pack made for 1.20 version of It. If you want It to work then change the manifest MINIMUM API version to 1.19
Probably a shuffle happened with your save file
And 2 Of your mods is for Smapi 3.7.6.
Your game version is 1.4.5.141. Update It. Same for your Smapi

#

cries

weak gull
#

I am really dumb

runic cobalt
#

Youre not. To update your game you need to open Play Store and click in update button :3

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Download Content Patcher 1.19 in Nexus. It's in the optional files that the creator himself has put to make your life easier

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Delete Unbalanced Monsters mod of your folders. Same for your save file :3

cinder stone
gaunt gust
#

you want dotnet 5 for stardew

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what does apt-cache search dotnet get you?

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either that or it's installing somewhere that's not in the $PATH

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so - dpkg -L dotnet

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and echo $PATH

cinder stone
weak gull
gaunt gust
#

...huh

weak gull
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It doesnt updates

clear eagle
#

Taiyo is telling you to update your base game.

gaunt gust
weak gull
cinder stone
runic cobalt
#

Diego dear. Your base game is 1.4.5.141

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The last update is 151

naive drum
#

1.4.5.151 yeah

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and you need to go to the play store and update stardew valley itself

gaunt gust
#

System 76, what the eff are you doing....

weak gull
#

Look i dont understand anything, and i think i will Just delete everything to not to be a headache

gaunt gust
#

honestly - I don't like most of these "totes not Ubuntu" repackagings, because it makes it hard to figure out what is what exactly

naive drum
runic cobalt
#

https://github.com/ZaneYork/SMAPI-Android-Installer/releases/tag/v3.7.6.9

Also this. Explaining for you to understand. Non-Playstore stuff can only be updated by uninstalling the old versions and installing the new versions you downloaded as an app. Then Uninstall your old installer and install this new one. Do the same for Smapi Stardew Valley :3

GitHub

Fix the music issue of Android 11
Optimize patch speed
Reduce memory consumption

weak gull
#

There is Just the play button

runic cobalt
#

Your game is pirated. Thats why

gaunt gust
# cinder stone

sadly, Pop doesn't tell me what version of Ubuntu that corresponds to. Which may be the problem here.

runic cobalt
#

Did you buy the game? If not. That's it

weak gull
#

Allright

gaunt gust
# cinder stone pop 21.04

okay. You...should have dotnet 5 available in the repository. What errors do you get when you try to install it?

young wasp
#

Hey so I see there is a lot going on in here right now, but I was wondering if anyone knows what would cause lag spikes only in the winter. I have something like 20 mods and everything has been loading smoothly, but I just hit winter and now there's a noticeable delay when I enter/leave buildings. The screen turns black for a bit and then everything loads, which isn't a big deal or anything, it's just a lot longer than it was before. Everything I find related to issues like this online links it back to the Stardew Valley Expanded mod, but I don't have that installed.

gaunt gust
native dragonBOT
#

@young wasp Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
cinder stone
#

but the smapi installer still says thisUnhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly 'System.IO.Compression.FileSystem, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. File name: 'System.IO.Compression.FileSystem, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' [ERROR] FATAL UNHANDLED EXCEPTION: System.IO.FileNotFoundException: Could not load file or assembly 'System.IO.Compression.FileSystem, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. File name: 'System.IO.Compression.FileSystem, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'

gaunt gust
#

Well among other things you need 5.0, not 6.0

young wasp
#

I think I did that right? Sorry if I didn't

cinder stone
gaunt gust
#

honestly - I don't know your OS enough to help at this point. I would...hazard a guess to say that AskUbuntu may be able to help. But a dedicated forum for your OS is probably best.

sharp raft
#

Having an isssue

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I am using SMAPI 3.12.8 and it keeps getting stuck at space core without launching my game

gaunt gust
sharp raft
#

It says running on steam but isn't actually appearing

cinder stone
#

you are helping like 3 people at once

narrow forge
#

how do you get a smapi log without having an error, i want to ask which mods i have would fucking die if i installed Expanded (two mods i really want to try rely on it) but i dont want to say like 80 mods

gaunt gust
native dragonBOT
#

@sharp raft Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sharp raft
gaunt gust
gaunt gust
narrow forge
#

this should be the mods i have if everything copied correctly (may not have im smol brain)

#

this bitch large

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i have like 80 mods

gaunt gust
native dragonBOT
#

@narrow forge Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

narrow forge
#

i figured that out slow as shit

gaunt gust
narrow forge
#

im not running into issues really, i just want to know if everything i have is compatible with SVE

#

if not i wanna know what would need to be removed

gaunt gust
#

I don't see anything that jumps out to me, though

narrow forge
#

the fact you recommend a backup is concerning

gaunt gust
#

I always recommend a backup

narrow forge
#

i assume that SVE needing Winter Grass could be interchanged with More Grass w/ grass lives in winter set on

naive drum
naive drum
#

and yes, SVE works with more grass, not just winter grass

narrow forge
#

i assume only Better Town Map is an issue

late nebula
#

They are not interchangable though.

narrow forge
#

i just meant "I assume I could use More Grass instead, Winter Grass isn't a mod I have but seems mostly the same as a feature of More Grass"

#

also damn SVE is a chonker

late nebula
#

Nope

gaunt gust
#

yeah....other reason to back up the mod folder.

#

!oom is always a risk when adding a big mod

native dragonBOT
late nebula
#

More Grass just allows more types of grass. Winter Grass allows grass to grow in winter and is a requirement for SVE.

narrow forge
#

MG has a setting for winter grass tho right

#

also according to the comments of WG it seems to not function but that may be wrong

late nebula
#

I just know Winter Grass is actually listed as a requirement for SVE. I don't know that replacing it with More Grass will get around that.

narrow forge
#

i mean it has the same functionality i believe

late nebula
#

When something is listed as a requirement, it means that the mod expects you to have that other mod installed in order to function. I guess try it and see if you get errors? nyaShrug

naive drum
#

back when i used SVE i switched from Winter Grass to More Grass and it worked

narrow forge
#

aight, cool

fathom trench
#

I will say, it works for 1.5.4

#

Can't say for the beta

lament prairie
#

It’s popular enough it’s likely people go to the comments there to complain about things not working for unrelated reasons

narrow forge
#

i just made a backup

fathom trench
#

I really need to push my update for my mod

narrow forge
#

time to test this, hope my laptop doesnt implode

edgy olive
#

Can somebody recommend me some modssssss

robust bison
#

!modrecs

native dragonBOT
narrow forge
#

okay so no errors so far

sharp raft
#

They are 5 expansions that bring like 50 new npcs and hundreds of items and dialogue

#

and of course the Expanded Clint mod which gives him an actual character

faint sparrow
#

It's good when SMAPI takes a while to load with all the mods you use, right? SDVpufferblob

#

It says the mods are loaded and ready but the game itself isn't launching

#

Never mind I got it

warm kettle
#

are you using any expansion mods? those are pretty big

#

take a while to load an stuff

fathom trench
minor remnant
#

can someone send the name of 2 mods:
the mod/thing missing for Museum Expansion
and PPJa Mega pack Please

robust bison
naive drum
#

there's also a JA version of PPJA

vocal sequoia
#

out of these which one should i use?

minor remnant
#

and these?

naive drum
#

looks like you need the JA version of PPJA for some of your mods

#

and gamer, neither of those

#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

naive drum
#

^ search Easy Fishing and grab the recommended alternate mod

minor remnant
naive drum
#

search on nexus works, but sure

naive drum
minor remnant
#

alr

#

is that it

naive drum
#

that's PPJA artisan valley, yep

minor remnant
naive drum
#

install bugnet

minor remnant
#

alr

naive drum
#

it...tells you it

minor remnant
naive drum
#

it says its "for Bugnet" and then says it's looking for spacechase0's Bugnet

#

yep, that one

minor remnant
#

i know i just dont wanna mess things up

#

and start all over again

#

@naive drum thanks no more errors :d

fathom trench
#

@minor remnant keep in mind that you don't need bugnet, that's simply for a part of the Fresh Meat mod that is compatible with BugNet and won't cause issues otherwise.

minor remnant
fathom trench
#

i was explaining the issue.

minor remnant
#

ikr

narrow forge
#

SVE is pog wtf

#

there is so much minor stuff that makes so much sense

main ingot
#

such as?

narrow forge
# main ingot such as?

the galaxy sword actually being acknowledged, majority of the stuff with the wizard, the abandoned building, etc

dusky canyon
#

Yeah so pog stealing stuff

main ingot
umbral latch
#

can sopmone help me

fluid crest
#

Vortex can't install SMAPI for you iirc

main ingot
#

well, you’re using vortex which is already a problem, for one

umbral latch
#

sdo what should i be usinh

#

im just used to vortex

fluid crest
#

I just do everything by hand

#

7zip is my mod manager lol

umbral latch
#

ughhh but manuel is so anyoing

fluid crest
#

😉

umbral latch
#

u have to unzip eeverything]

#

and i yhave like 100 mods

fluid crest
#

lol rookie numbers

#

It gets easier once you're at the point where you only need to update mods

umbral latch
#

but like

#

thats so much work

#

when i can use vortex

#

hbnut im big dumb so idk jhow to fix

naive drum
#

install it manually

#

that's how you fix it

main ingot
#

^

#

manual installation is not hard nor is it annoying. trust me

#

some people have over 1,000 mods. 100 is barely anything.

#

itll save you many hours of hassle if you just… install manually lol

#

stardew is a finnicky game

naive drum
#

it's certainly less annoying than dealing with vortex struggling to handle smapi + randomly deleting manifest.jsons out of mods + failing to properly delete and update mods

#

plus there's currently three supported versions of stardew valley that are moddable and vortex doesnt know which one a mod is for!
(Android/1.4, PC 1.5.4, and PC Beta 1.5.5)

umbral latch
#

i hate vortex

#

ill do manuel

#

idefk what mods i have

naive drum
#

a tip: if you're installing a lot of mods, you can drag the zips into your Mods folder, select all of them, right-click, and in that menu if you're using 7zip there should be an Extract Here option which will correctly unzip all the mods at once

fathom trench
# umbral latch i hate vortex

while it isn't recommended, if you set up SMAPI yourself, you can use Vortex as a mod manager. I have been using it for months without an issue.

#

some people have problems, some don't

topaz nacelle
#

im having an issue with my friends, they cant move around, see themselves or interact with anything whilst on the farm, they also spawn in my house instead of their own, my friend just had a break through where they could see themselves, they could move around but only outside of the farm, and when they entered the farm the issues started again. it only just started happening yesterday and i made a whole new farm just for the same issue to happen again. deleting their cabin does nothing. im like this close from just quitting and playing a different game

fathom trench
#

do you all have the same mods and the same versions of all mods

#

also

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fathom trench
#

from all of you

topaz nacelle
#

we dont all have the same mods, but those ones are just visual ones like extra hair and clothes and a Japanese re-texturing of the buildings, its been like that for days but we only got the issue now

fathom trench
#

it is always generally recommended to have the same mods, but if it has been working and nothing has changed, the log should contain some information useful

topaz nacelle
fathom trench
#

need one from each of you

topaz nacelle
#

it says to update alot of mods, but we already did that yesterday

#

ill ask them, one is away on a trip atm

fathom trench
#

maybe more mods updated

umbral latch
#

ok i extracted all the files now what do i do

naive drum
#

they're in your Mods folder right mellow?

#

look approximately like this?

#

(i use dark mode, so your mods folder may have a different colourscheme)

umbral latch
#

yea

naive drum
#

OK

#

have you run the SMAPI installer?

umbral latch
#

i had to download so much more

umbral latch
#

where i had to press like 1 to download it

#

and loke

naive drum
#

yeah

umbral latch
#

yea

#

ok ok

#

thern yes

naive drum
#

you use Steam - did you grab the launch option string from the end bit of the installer?

umbral latch
#

no i dont think so

#

do i need to re dew it?

naive drum
#

OK so there's 3 ways you can proceed from here

fathom trench
#

it isn't required to have, just makes it easy

naive drum
#

method 1. launch SMAPI directly from the game folder by going to it and clicking StardewModdingAPI.exe

#

method 2. add StardewModdingAPI to Steam as a non-steam game

#

method 3. run the installer again and this time use ctrl+c to copy the launch option text string, open Steam, rightclick Stardew, click on properties, and paste the launch option in there to make Steam run SMAPI when you launch Stardew via steam

#

all of these work and i've used all 3 of them

#

methods 2 and 3 both use steam, so the steam overlay and multiplayer are enabled (but im not sure if steam achievements work with method 2)

umbral latch
#

alr

#

D:\SteamLibrary\steamapps\common\Stardew Valley\StardewModdingAPI.exe

#

this?

#

(doing option 3

naive drum
#

"D:\SteamLibrary\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

umbral latch
#

oh alr

#

so wgat i put it in launch options

#

then

#

closr it and open stardew\ p

naive drum
#

then you press Play on stardew valley on steam

#

yeah, you can close the launch options window now

umbral latch
#

yea

#

if this doesnt work i swear

#

EFUCKL YEA

naive drum
#

yay!

umbral latch
#

I THINK IT WORKED

#

waiit

#

only a few are working

#

like

#

here gimem a min

naive drum
#

from the screenshot it looks like you only have a few installed

umbral latch
#

like the cheats menu isnt working or

naive drum
#

you need to press P

umbral latch
#

i downloaded that one that adds like 24 new ppl

#

i forget what its called

naive drum
#

ridgeside?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

umbral latch
#

yea

#

but when i make a new world

#

it doesnt happen

#

nor does my bluestar vally

naive drum
#

log please

#

also, the SMAPI console opened alongside your game right?

#

(though, the screenshot you posted earlier had neither of those mods - if you didnt add anything to the mods folder after that, you didnt actually unzip them)

umbral latch
naive drum
#

please post the link to that parsed log, not a screenshot

umbral latch
#

oh sirry lol

#

this?

naive drum
#

yep that

umbral latch
#

alr

naive drum
#

you forgot to put ridgeside valley and bluestar valley into your mods folder

#

also, you installed the beta version of Swim, which is for the beta version of stardew

#

you want the second main file, not the first

umbral latch
#

ohh ok

naive drum
#

if a file's description says it's "for stardew 1.5.5" it's for the beta stardew

#

same for "for smapi 3.13"

#

but yeah the main problem you had was just accidentally not putting ridgeside valley in the mods folder

#

ive done that...also accidentally put celeste mods in stardew valley's mods folder...and a few other really amusingly silly mistakes

#

once you put ridgeside village in there it should work perfectly!

#

(and you can add it to an existing save)

umbral latch
#

alr lemme try

#

apparently a bunch of mods didnt get out there

#

idk it was weird\

naive drum
#

yeah it is weird

umbral latch
#

btw if swim is still in the mods file even if its old will it break anything or will it just cacnel

#

cuz i am to laxy to remove it fkdfjkf

naive drum
#

it won't do anything

#

smapi won't load it

umbral latch
#

alr alr

#

its loading

#

`YES\IT WOKRE

#

IOMG

#

I HATE MODDIGN BUT JESYS FINALY

naive drum
#

huzzah!

eager axle
#

hello, do you guys know how to take picture/screenshot of the entire town like this? (pic is on stardew wiki)

#

I tried to google for a solution but I can't find any SDVpufferchickcry

naive drum
#

it's at the bottom of the Options menu

eager axle
#

oh, thank you so much

reef spoke
#

is there a reason why when a crash has happened its not in the logs?

naive drum
#

there's a handful of particularly nasty error types that pathoschild hasn't been able to get SMAPI to catch and log, no matter what he does, like stack overflows

reef spoke
#

ahh just my game crashes randomly, can be from looting/foraging or even reading the mail, wanna try fix it as i dont wanna keep playing if it gets worse

wispy arrow
#

is there any way to mod a switch?

reef spoke
#

no

reef spoke
# wispy arrow is there any way to mod a switch?

Functionally, no. The Nintendo Switch is very locked-down and requires jailbreaking to modify Stardew Valley at all, and even if you do that very legally dubious thing you'd only be able to use some very simple file-replacement mods that directly replace the game files; most mods of this type are broken, and they are inherently extremely limited in what they can do.

wispy arrow
#

Dang it

naive drum
reef spoke
#

sure 2 secs, how do i do it via command line?

#

infact

naive drum
#

./StardewModdingAPI.exe (for SDV 1.5.4) or dotnet StardewModdingAPI.dll

reef spoke
#

should i access stardew valley beta?

naive drum
#

you navigate via the command line or powershell to the stardew valley folder and input those commands

#

you dont need the beta for this

#

once the error occurs, tab to the smapi console quickly and copy the error out of it

reef spoke
#

laugh it through that?

naive drum
#

yep

reef spoke
#

whats the command for the cmd?

reef spoke
naive drum
#

that's what happens with these hell errors

#

also you need to put the path to stardew valely in quote marks because stardew valley has a space in it

reef spoke
#

so "G:\SteamLibrary\steamapps\common\Stardew Valley"./StardewModdingAPI.exe is what i run in cmd?

naive drum
#

i think you navigate to Stardew Valley's folder on one line, press enter, and then put the smapi bit in

#

that's what i did when i had a hell error like this one (though im on 1.5.5 so it was the dotnet smapi command)

reef spoke
#

dont think im doing it right

shy orbit
#

putting the whole path in like that should work as well, just avoids the step of navigating to the game folder

naive drum
#

oh, cd [path] not just [path]

shy orbit
#

"G:\SteamLibrary\steamapps\common\Stardew Valley/StardewModdingAPI.exe"

naive drum
#

...or you could do it all on one line like vibel says and you initially tried, whoops, since youre not on the beta and wont be using the dotnet command

shy orbit
#

not sure if windows executes it when it's surrounded by quotes though, but easy to try

reef spoke
naive drum
#

yeah try the cd thing

reef spoke
#

ohh wait a sec

#

its running now

naive drum
#

nice!

#

OK now try to cause the crash again - opening it in th ecommand line means that you won't lose the console text when the game crashes

reef spoke
#

lets hope its quick on crashing lol

naive drum
#

is there any particular action you take that is usually followed immediately by a crash?

reef spoke
#

nah thats why i've said its random, i've read mail that crashed, i've foraged some summer seeds i planted and it crashed

naive drum
#

ah

#

once you get the error PathosChild will want to know about it

reef spoke
#

yeah, i've done a day soo far and no issues, tried doing all sorts to try trigger a crash but no luck yet lol

naive drum
#

hey you know what'd make whatever bug you're having extra hellish?

if it only applied when you weren't running smapi from the command line

reef spoke
#

not a crash but a red line was in the cmd

reef spoke
naive drum
#

no idea and i hope that that's not what's happening

#

because thats like, the absolute worst case scenario for debugging haha

#

a bug that only occurs when you have to race against time to grab it in the window of a couple of seconds between it occuring and the console closing

reef spoke
#

is it ok to take some mods out in stardew valley playthrough? might try ease smapis load as well

naive drum
#

(you can grab it - i got it once - but you gotta be fast)
you can take mods out midplaythrough yeah!

#

some can just be removed from the mods folder, but if they add any items make sure you dont have those placed/planted/in any inventory

#

if it adds maps make sure you don't leave anything you want to keep in a map that's being removed

#

if it adds quests make sure theyre not currently active

#

and if it adds NPCs make sure theyre not your spouse

reef spoke
#

waterbot has froze my char -.-

#

it tried using a fishing line ???

naive drum
#

hahaha what.

reef spoke
naive drum
#

@stiff fjord bizarre error here

#

ashen, parse that log!

urban linden
#

i have expanded storage mod and 6840 storage verity but in smapi logs it says i dont have furyx639.ExpandedStorage

naive drum
#

that error is usually "only grabbed 1 part"

urban linden
#

wait

#

so i have to have both plus and lite?

naive drum
#

yep you'll need both

reef spoke
naive drum
#

ashen it looks like you're missing some sounds, try verifying your game files

#

!reset

native dragonBOT
urban linden
naive drum
#

also @stiff fjord here's the log for that bizarre error (not my log - ashen's - earlier ping is just below a screenshot of what happens in game to go with that error)

shy orbit
#

ah it's this weird error where the game tries to find the XACT directory in strange places 'C:\WINDOWS\system32\Content\XACT\FarmerSounds.xgs'

reef spoke
shy orbit
#

i know some people have fixed it by complete reinstall of both the game and smapi

reef spoke
#

i reinstalled smapi too

naive drum
#

depending on how weird the places it's looking are it might even possibly be able to segfault...which would cause an uncatchable crash/hell bug

#

brb bird

reef spoke
#

G:\SteamLibrary\steamapps\common\Stardew Valley is where my stardew is installed

shy orbit
# reef spoke i reinstalled smapi too

i'd suggest reinstalling both again (you can preserve the Mods directory though). this error has been popping up for years and no one seems to know a real fix to it or why it happens

reef spoke
#

yeah i shall

naive drum
#

back

reef spoke
#

Yeah seems no issue with the red text at the start of the log now

naive drum
#

yay!

#

and hopefully that fixed the random crashing

reef spoke
#

hopefully, i'll test it out more later as i have an appointment to get too, thank you all for the help Love

naive drum
#

i hope your appointment goes well!

static coral
#

heyo
I downloaded stardew valley expanded yesterday and when I try to start the api file, it shows " Error loading "Data\CraftingRecipes": it isn't in the Content folder and no mod provided it." even though I installed all the mods needed for SVE

#

is there any way to fix this?

naive drum
#

!reset

native dragonBOT
naive drum
#

!log also

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

static coral
naive drum
#

yay!

static coral
#

nvm it doesn't

#

it crashes when I create a new game

naive drum
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
#

also SVE is one of the harder mods to install, you jumped right into the deep end

misty carbon
#

Ontop of the idea of being able to have a bedroom key based on which bachelor/bachelorette you're dating, wouldn't it be cute to have an event occur overnight? Similarly to meteors and that sort of thing.

#

Like a knock on your door and the person you're dating asking if they can just sleepover?

static coral
naive drum
#

congrats on getting it to work!

edgy olive
#

Who uses yet another dog mod

#

I love it ngl is so adorable

static coral
edgy olive
#

Is beautiful

#

I even wear it in the game too

ornate pawn
#

Love the blobfish

edgy olive
#

Yass

keen crow
dim bobcat
#

so im using a custom map, and i also want to use a cuistom farm cave, but the custom map doesnt go to the custom farm cave, how can i change this?

keen crow
#

Change the warp tiles in Tiled to go to your cave

dim bobcat
#

ok ill doo that

topaz nacelle
keen crow
#

Have both of you upload a log, to compare the two. Even having different versions of mods can bugger things up

#

It looks like they're missing Haley's house, somehow?

#

!reset this might help somewhere

native dragonBOT
twilit pivot
#

is there a mod that lets you marry every npc?

keen crow
#

As in having multiple spouse or just letting you have the choice between them all?

#

(hope you mention all adult characters as well) eyes_sus

twilit pivot
keen crow
twilit pivot
#

for example, pierre, caroline, mayor lewis, clint

keen crow
twilit pivot
#

oh, thank you

#

i saw a mod that required this mod but the link to it was broken

night ledge
#

Okay, transfered android save to pc with SVE. Grandpa's farm means buildings and crops and trees are all over the place. Robin can move buildings, but what's the best/easiest way to deal with the fruit trees in my waterfall?

muted pagoda
#

noclip and something like croptransplant

#

or just noclip and murder

dire fractal
deft fulcrum
#

hey guys, can anyone recommend a good farm type mod?

#

preferably something similar to hill-top, but not required

royal arrow
#

Do you mean a custom farm map? Since you mentioned hilltop specifically, I think there are variations on hilltop on nexus if you search by that. Just have to make sure the mods were uploaded or updated after Dec 20, 2020, since that's when the 1.5 update came out and it changed the code for farms

deft fulcrum
#

yep

#

i was just wondering if anyone had like a staple "good" custom farm map in mind since im having a hard time finding quality ones that are updated

late nebula
#

Ace's Farms are really good and updated.

pallid flint
#

Question- if I were to have a group of players do we all have to use the same mods?

late nebula
#

Yes

#

Same versions too

pallid flint
#

Dang okay

brazen hawk
#

You can zip your mod folder and send it to the other players.

late nebula
#

I don't play multiplayer, but I've always wondered if there was anyway to set up a Google drive folder and keep everyone's Mod folder synced up.

keen crow
native dragonBOT
fossil pivot
#

Hello. It was first time for me downloading stardew on pc(1.5.5) and i tried to install smapi(3.12.8). I played game for like 10 minutes, but smapi installer still says that i must run game at least one time (i did it, like 5 times already)

royal arrow
#

How were you launching the game?

fossil pivot
#

Uhhh from desktop shortcut

royal arrow
#

are you using Steam / GoG?

fossil pivot
#

no

royal arrow
#

did you pay for the game? I:

fossil pivot
#

oof, understand

#

sorry

keen crow
fossil pivot
#

yeah, i wanted to buy it, the problem is that my parents do not allow to spend money on games

#

like "u can find them all in internet for free" yk

#

so yeah, sorry again

ember nimbus
#

tell your parents you want to support small independent artists???

fossil pivot
#

they don't really care.....heh
but i will try to do something!!
the worst will be if smapi still won't install

ornate pawn
fossil pivot
#

LMAO

ornate pawn
#

It works

#

Told my friend to do that so their parents ask for the money, then give them the card for it.

fossil pivot
#

woah

ornate pawn
#

I just stole it from my friends Steam account using family share

#

Unintentionally, I wanted doom 2016

#

And that was on the list of shared gamds

#

Games*

fossil pivot
#

so smart

ornate pawn
#

Uber smart but not smart enough to charge phone overnight

fossil pivot
#

jeez that's a problem

ornate pawn
#

Lmao

fossil pivot
#

well, i'll try my best to buy it, but just to be sure if problem won't be solved
could there be other issues than that?

dusky canyon
#

can't help you start a cracked game :>

fossil pivot
#

yeah i understand it

dire fractal
#

Do I manually install mods or use Vortex/MO2?

shy orbit
#

manual is recommended

lament prairie
#

.quote 5758

devout pumiceBOT
#

[#5758] "Vortex (Nexus) and Mod Drop both are mod managers that can help you keep your mods up to date. Unfortunately, both of them occasionally have issues with Stardew Valley mods, including but not limited to deleting files, mangling configs, and causing opaque errors. You can still use them, but if you run into issues and ask for help troubleshooting, the first piece of advice you’ll get is to stop using the mod manager, because it may obscure the real issue or be the cause of your issue.

If you want to stop using a mod manager, it's pretty easy to mod Stardew Valley manually! Just follow the instructions in this wiki page: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started" - @lament prairie (14 Nov 2021 @ 07:40:32 PM UTC)

clear eagle
#

There will still be Winter Sale coming next month so you might be able to persuade your parents before that happens!😄

hushed crow
#

so i want to marry robin, so i want a mod for it, does anyone know a good one?

static coral
narrow forge
fossil pivot
#

I BOUGHT IT

dire fractal
#

@fossil pivot NICE!

fossil pivot
#

feel like a good person now

narrow forge
#

meanwhile i bought it years ago and only recently got into actually enjoying it

dire fractal
fossil pivot
#

woah, i never played co-op, don't know much about it

narrow forge
#

you either join or host

dire fractal
#

Its very simple

narrow forge
#

joining just takes a code from the host, hosting just requires you to give that code to people

fossil pivot
#

oh, i see co-op menu

#

yeah, understood

#

thx

#

but need to get some mods first

#

heheheh

narrow forge
#

depending on if you want to start a farm in co-op or join an established one its a little different because of the progress already made

narrow forge
#

i got you

fossil pivot
#

omg

#

i wanted to start with some simple ones, i've seen recommend mods list for first walkthrough

narrow forge
#

i went all or nothing

#

also keep in mind theres no mods tailored for keyboard and mouse play here probably since i use a controller

#

so no mods that change how the tool hitbox works or anything

fossil pivot
#

woah.....that's..... many of them

#

ty!!

narrow forge
#

94 items in my mods folder

dusky canyon
#

.quote 5665

devout pumiceBOT
dusky canyon
#

may help u 🙂

fossil pivot
#

ty ty!!!

#

I'll be back if there'll be some issues (hope not)

narrow forge
#

if you need specific mod links from the smapi list there because you cant find something i can help

fossil pivot
#

i'll keep that in mind

narrow forge
#

theres a ton on that list but some are either parts of one big mod in pieces or not named like they are on the sites you can find them

#

thats the only one i think that is only there

fossil pivot
#

currently not planning going this far oof

#

thanks

vocal sequoia
#

I think I need some help, I tried downloading the lunna astray mod and it save it as a RAR file. Where would I put a RAR file?

narrow forge
#

do you mean it downloads as a rar

#

because if so just use 7zip to unzip it i think

vocal sequoia
#

what's 7zip?

native dragonBOT
#

@vocal sequoia You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

narrow forge
#

should be a download here

vocal sequoia
#

is it safe?

narrow forge
#

should be

#

as far as im aware

reef spoke
vocal sequoia
narrow forge
#

right click, select 7zip, click extract here

ivory plank
narrow forge
#

so baseline question to help people smarter than me who see this: do all of you have the mod

lament prairie
#

It seems like Horse Overhaul is either broken or conflicting with some other mod

#

It might be broken since they're on beta

narrow forge
#

makes sense

shy orbit
# reef spoke

and again, this time looking for the sound file in the user home folder. can you check if the Content/XACT/FarmerSounds.xgs file exist in the game directory? i think it will but just to be sure

ivory plank
reef spoke
#

Ohh, i launched from steam (has the command to launch smapi instead) and theres sound

#

rather than the cmd "G:\SteamLibrary\steamapps\common\Stardew Valley/StardewModdingAPI.exe"

#

was needing to run cmd to catch issues so smapi doesn't close auto

shy orbit
#

it shouldn't happen either way, but i mean good if it works that way at least

reef spoke
#

could it be because i switched ssds when i installed it again?

shy orbit
#

i don't think it's about that. it's just sometimes seems to happen that the game apparently looks for that file in strange places. like in your case it has looked for it in two different places at least

reef spoke
#

why is it looking for sound in system 32?

#

DirectoryNotFoundException: Could not find a part of the path 'C:\WINDOWS\system32\Content\XACT\FarmerSounds.xgs'.

#

should i maybe put that file in there? LUL

#

i'll try reinstall smapi see if that does anything

#

nope

shy orbit
#

if you have multiple steam libraries, maybe try changing the library where SDV is installed

reef spoke
#

yeah i'll tell steam to move it back

#

nope, same error

#

[game] Game.Initialize() caught exception initializing XACT:
DirectoryNotFoundException: Could not find a part of the path 'C:\Users\hogan\Content\XACT\FarmerSounds.xgs'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at Microsoft.Xna.Framework.Audio.AudioEngine..ctor(String settingsFile, TimeSpan lookAheadTime, String rendererId)
at StardewValley.Game1.Initialize() in stardewvalley\Farmer\Farmer\Game1.cs:line 1805

#

ok, reinstalled stardew, lets try again 🤞

#

nope, brb launching pc outta window

#

see if resetting pc does anything

#

will having the error

#

waait

#

im thiiinking

#

the command in the steam properties!

#

Nah wasn't that

#

anyone has this issue before?

#

it launches fine through smapi, but cmd launching smapi brings it with no sound hmm

dusky canyon
#

did you have speakers/headphones plugged in originally?

narrow forge
#

i like how the stardew modding scene goes from SVE to a portrait mod based on another portrait mod (so the portraits look consistent) for two obscure and weirdly translated mods dependent on SVE

reef spoke
dusky canyon
#

hmm and you don't unplug them while stardew is starting up/loading your save?

reef spoke
#

nope

dusky canyon
#

how are you starting stardew valley? via steam with launch options, or via stardewmoddingapi.exe (in file explorer) or via a shortcut on your desktop?

reef spoke
#

it wasn't giving me crash txt in smapi, soo @naive drum i think asked me to do it via cmd to launch smapi so i could get the errors without smapi closing

dusky canyon
#

ohhh..

#

could you share a screenshot of the inside of your stardew valley folder + the path to it?

reef spoke
dusky canyon
#

you didn't move the directory after installing SDV right? xp

reef spoke
#

nope, i've reinstalled a few times today

#

and reinstalled smapi

dusky canyon
#

which smapi version did you install?

#

wait, you already tried verifying the files, right?

reef spoke
#

yeah

dusky canyon
#

from where did you run the smapi-installer?

#

(which folder haha)

reef spoke
#

from there

dusky canyon
#

okay, what happens if you put that folder inside Downloads and run it from there?

#

(and put in the path to your Stardew Valley on your H drive

reef spoke
#

my download folder is in the D drive

dusky canyon
#

okay okay, so it's in a different drive than SDV

reef spoke
#

ye

dusky canyon
#

uhhh, do 1

#

and then try running your StardewModdingAPI.exe from your sdv folder for me xp

reef spoke
#

done

#

yeah that runs fine

dusky canyon
#

AppData\Roaming\StardewValley\ErrorLogs is there a smapi-latest.txt now?

reef spoke
#

yh

dusky canyon
#

can you put that in smapi.io/log for me and post the link here

#

or is the sound back now

reef spoke
#

yeah sound is back but the normal running smapi wasn't the issue

dusky canyon
#

heh I thought the sound was the issue

reef spoke
#

is it when i run it through the cmd way, has the read issue almost instantly when trying to start the cmd running smapi

dusky canyon
#

but why would you do the cmd way if this works

reef spoke
#

the problem was it wasn't giving me the crashing log txt, soo the plan was to get it to do the cmd way soo smapi wouldn't close instantly

shy orbit
#

can you make it happen consistently? like few times launching both ways without mods other than ErrorHandler preferably

reef spoke
#

kk i'll remove the mods and try twice both times

#

launching smapi still sound, lauching via cmd no sound still with no mods

gaunt grotto
#

hello yes i would like to hmm yes mod the game but unfortunately for me and probably all of you i am stupid and also use linux (bad combo) and as as such need someone who knows wtf they are doing to walk me through every step like the imbecile i am

shy orbit
#

seems strange, but i guess it's not the normal way to launch smapi. i don't think it has been the cause of the XACT errors before though. you could report it to Pathoschild if you want i guess (with the logs from launching both ways)

reef spoke
reef spoke
shy orbit
#

here should be fine

reef spoke
tired brook
#

@reef spoke For some reason the app domain's base directory is being set to your console's current directory, which isn't normal behavior. Is there anything custom about your console? What is this icon?

reef spoke
#

ohh thats an addon from displayfusion, just moves it to the next screen

#

should i clean some appdata stuff up?

tired brook
#

Appdata shouldn't have any effect on that issue.

#

So if you launch SMAPI through Steam using the launch options, the sound works fine?

reef spoke
#

Yup

tired brook
#

Steam bypasses your normal console environment, so does seem like something weird with your console somehow. What if you try opening a PowerShell window and running the command in that?

reef spoke
#

ohh good idea, forgot about powershell

gaunt grotto
#

first 3 steps achieved without issue, have no idea what to do for 4th am stupid. help

tired brook
#

@reef spoke Try adding & before the path (before the start quote).

reef spoke
shy orbit
gaunt gust
gaunt grotto
tired brook
#

@reef spoke That's pretty weird, haven't seen that issue before. Since it's just for testing, I guess you can do this instead:

H:
cd "H:\SteamLibrary\steamapps\common\Stardew Valley"
./StardewModdingAPI.exe
gaunt gust
gaunt grotto
#

opens a menu that allows me to extract it similar to how it is on windows, successfully did this

gaunt gust
#

no, double click on the .sh file

tired brook
#

(I corrected the command above, try with the latest version instead.)

gaunt grotto
reef spoke
#

kk

shy orbit
shy orbit
late nebula
#

I usually use ./"install on Linux.sh" after navigating to the right directory

#

(When I actually play on Linux)

gaunt grotto
gaunt grotto
rustic panther
#

can anyone dm me to help ive tried about a thousand different guides to help me and i cant figure it tf out and im getting so frustrated

reef spoke
#

now lets put the mods back in it

gaunt gust
#

right click somewhere in the file manager (not on any specific file) and look for "open this directory in the terminal" or something like that

rustic panther
#

i cant add like any mod lol

late nebula
gaunt grotto
gaunt gust
#

don't copy/paste. type ./in and hit tab

reef spoke