#archived-modded-support

1 messages ยท Page 1112 of 1

grave oak
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seems to be very consistent, at least when i used all my mods, 9pm is the time is when the game drops to 5fps for like 10s

snow prism
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mhh might be useful to have a log from right after 9PM so we can check what the game is doing

grave oak
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the reason i thought it was FTM at first was cuz FTM does a bunch of checks after 9pm regardless of my farm configuration

lament prairie
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It's probably in the json for Json Assets

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You can change the crop yield under "[JA] Fizzy Drinks/Crops/Guarana" in the json, and sell price under "[JA] Fizzy Drinks/Objects/Guarana"

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Though it looks like sell price is 200 and seed price is 50, growth in 7 days and regrow in 3, that doesn't seem terrible to me?

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Idk, I haven't done the math

sterile galleon
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it is a multi yield harvest and one plant drops a lot of guarana. I did a crop of 40 (2,000 gold cost) and the first yield gave me 50k gold.

fluid crest
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I suddenly need a mod focused around opium production

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We already have poppies

lament prairie
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Ah, I didn't check how many it grew. Look under "Bonus" section in the Json to change those, it might also be the maxincreaseperfarmlevel being way too high

sterile galleon
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"Bonus":
{
"MinimumPerHarvest": 3,
"MaximumPerHarvest": 5,
"MaxIncreasePerFarmLevel": 5,
"ExtraChance": 0.2,

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what would I change it to. I'd assume single harvest is what I want for this plant.

main ingot
fluid crest
lament prairie
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I don't really have a sense for this, I've never made a crop mod and I don't use PPJA

sterile galleon
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ah. same. trying to teach myself for future reference

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("MaxIncreasePerFarmLevel": 5) Anybody know what this line means?

And I'll assume I will just have to mess with it until I find something good.

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@lament prairie thank you for the help though

lament prairie
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Json assets documentation says you get 5 farming XP for harvesting the plant based on that entry, but I feel like I've heard people discussing balance issues with that field so I'm not sure what's up

grave oak
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i mapped all frame drops too

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850, 930, 1040, 1220, 1300, 1350, 1430, 1440, 1620, 1650, 1710, 1800, 2020, 2040, 2100

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and with this, i leave to fix my town map, cuz this test run was also to investigate clipping on my Revised Town SDVpufferthumbsup

sterile galleon
# lament prairie Json assets documentation says you get 5 farming XP for harvesting the plant bas...

Understood. I'm running most of the crop mods out there PPJA, bonsters, and fizzy drinks. For the most part, I haven't found any major broken plants except Guarana and Ginsing. Those crops are the only ones that have stupidly high yield rates to the point that one harvest will give you 100K+ cash. so I'm trying to finally go through and balance those crops myself. especially since it doesn't seem the mods get updates anymore. Thanks to your help I should be able to mess around with the settings.

snow prism
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but other than that, no idea ๐Ÿค”

grave oak
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welcome to the life of, idk why my game lags either SDVpufferchickcry

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the diagonal bug is cuz of a typo, but doesn't seem to affect my map so SDVpufferthumbsup ty for reminding me of fixing that

fleet ingot
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Is there a way to make a friend force download mods on server connect, something like minecraft/terraria does, or does handing them a mod list to dl still the only way

fringe shore
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Your mods all go in a folder, you can always zip it up and send it to them

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No way to do an auto-download or anything.

quiet umbra
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I ask the knowledgable amoungst us a question... at one time I had a simple mod where when fishing, I could just hit a key & get out of a caught fishing chest if I didn't want to take all the treasure (junk)

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I've totally blanked on what it was called or even if it is still useable

lament prairie
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I usually hit escape, I think

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There's an ok button too iirc?

upper ember
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I really hope PyTK gets another update soon, the unofficial one is making my game take absolutely forever with loading..

fringe shore
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I thought that was spacecore actually... not sure really.

upper ember
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It only happens when I have PyTK in my mods list. Spacecore doesn't seem to do anything for me

fringe shore
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Huh

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You get the thing where you hit "Load" and then it takes like 30 seconds and lags your whole computer?

upper ember
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No, Smapi hiccups and locks up when loading, then when I hit load or open a new farm, it hard freezes my game for multiple minutes

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Doesn't affect anything else on my computer, just hard freezes Stardew

fringe shore
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Hmm, mine's not quite so bad as that, but it is pretty awful.

upper ember
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I beg thee, Pathos, for help in lessening these hiccups

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And freezes

quiet umbra
# lament prairie I usually hit escape, I think

Well... my game in it's current state will allow me to hit escape if I take everything OR I can get out by hitting OK if I just take whatever & leave the rest... my gripe is that when it's the second option, I have to do a fairly large mouse swing to hit OK. It gets old if I already have a case of "too much using the mouse-itis" I wish I could just get out of the chest by always hitting escape whether or not anything is still in it

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I suppose I could just opt out of chests completely, but I do get more minerals from fishing than I do from mining

lament prairie
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Ah, yeah, idk if you can escape mouse usage entirely

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As someone who uses the arrow keys/doaction keys 95% of the time, the last 5% seems a bit inescapable

upper ember
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Oh dear, in full screen windowed mode, it started being really really jittery

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Also, Pathos? Should we be concerned about the odd.. chunking with Smapi? Like, we do something and then it adds in a bunch of random spaces into the log

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And apparently full screen mode doesn't like discord anymore? My cousin told me to say this, I can't be in full screen anymore due to.. it jittering like crazy when I move, but I feel like that's a discord issue

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The discord overlay

fringe shore
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I was going to say, who actually uses Discord in full screen mode?

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I forgot Discord even had an overlay.

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I have noticed a lot of extra pointless spaces in my SMAPI logs. Notably, every time I open my inventory I get like two newlines.

jaunty rover
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discord overlay and steam overlays are the bane of my existance

fringe shore
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I mean, I haven't used the Discord overlay in years, and haven't had problems with the Steam overlay in like a decade.

jaunty rover
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it screws up mods in some other games if you have them enabled

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like keybinds and all that

fringe shore
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Never really noticed that issue with the Steam overlay, but I unbind literally everything but Shift+Tab to open it.

woeful beacon
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how do you copy things out of the smapi console

grave oak
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

woeful beacon
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no, not that one

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the 1st time windows launch thing

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I need to redo it for some reason??

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it stopped functioning so hopefully rentering it will help

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so how do I get it to copy the line of green text again?

fringe shore
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??

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Just install SMAPI again

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You mean this thing?

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That only shows up at the end of smapi installation. To copy text out, highlight it, then right click the window bar at the top, go down to Edit, and then Copy

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I think just highlighting and right clicking once does it too.

woeful beacon
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copy is greyed out

fringe shore
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Hmm, just highlight it and then right click in the window

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It'll un-highlight it, and it'll be in your copy paste buffer

alpine ginkgo
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Highlight and then hit enter. That'll copy it, if I remember correctly.

fringe shore
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Huh, apparently that works too.

woeful beacon
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ah there we go

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onwards to my too many mods for 32 bit! SDVpufferchickpopcorn

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but first I probably got to run this through the log to figure out which of these need a beta update.

jaunty rover
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i want to update my sdv to 64bt but i dont want to utterly break my mods

fringe shore
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That's surprisingly doable.

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The list of mods that are totally broken in 64 bit beta is really short.

jaunty rover
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not my mods, i dont make mods, just the mods i have downloaded*

fringe shore
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Love of Cooking, Deep Woods, that's all I know

jaunty rover
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Sadge yep...

woeful beacon
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didn't deep woods just get an update yesterday? Still broken?

fringe shore
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Oh did it?

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Nice, apparently it did.

jaunty rover
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ooh!

woeful beacon
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23rd

jaunty rover
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love of cooking is what im really vibing with, i think i'll be okay with not using it for a bit

fringe shore
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Love of Cooking is undergoing a big update to take out the broken CC stuff as I understand it and really improve stability

jaunty rover
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ohhh i didnt know that

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i just wanna make a cozy playthrough, cottagecore vibes PeepoShy

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dunno what im gonna do yet

fringe shore
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I exclusively play the game like ConcernedApe owes me money and I'm going to defeat him by proxy with my two thousand Star Fruit in Summer of year 1

woeful beacon
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I seem to recall the new support mod Dg-something messing with stuff??

fringe shore
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DGA

woeful beacon
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yup

fringe shore
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Uh, notably I think DGA doesn't actually support DGA items or recipes being sent in the mail...

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I've had a lot of issues with PPJA Redux, get letters that say "Here's a recipe for strawberry shortcake!" and then you don't actually get anything.

woeful beacon
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lovely

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...so when you said nothing is broken you meant "nothing is broken after you swap out lots of mods"?

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cause I've got 44 no long compatibles here.

muted pagoda
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many of them have specific beta versions, compatibilty also varies slightly beta version to beta version

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until this last patch that added the wall stuff most things were compatible

fringe shore
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I mean, I have 118 mods and literally it's only Love of Cooking that doesn't work...

muted pagoda
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there's also the unoffical pytk that's floating around

fringe shore
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I think I swapped less than ten of them.

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Probably you just have broken frameworks which is cascading to everything else, like you need Beta PyTK

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For example, if you don't have Beta Content Patcher, all your content patcher mods will look broken

woeful beacon
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thank you!

opal shell
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anyone play with a lotta mods and multiplayer can i copy your mods list?

woeful beacon
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what are you looking to do my dude, what's your priority?

opal shell
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i just wanna see a big ol list that i know will be multiplayer compatible

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on my single player world a year or so back i had a few hundred

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but i wanna start fresh with someone

fringe shore
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Hmm... haven't really played with anyone in a while. I think the default assumption these days is quite the opposite of what it used to be, almost everything is multiplayer compatible thanks to advancements in SMAPI and such

woeful beacon
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I can give you a few multiplayer focused mods, but I'm more a mod encylopdia than... I don't really multiplayer, but I'm honestly not sure that any are multi-unfreindly??

opal shell
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oh alrighty

woeful beacon
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I was looking into the former cause I was thinking of starting one just a sec

lament prairie
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Adopt n Skin has a beta for multiplayer, but it's pretty new and might have some quirks to be worked out

woeful beacon
lament prairie
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That's the biggest one I can think of that I know could have MP issues

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Also, json assets mods always have a risk of the json shuffle, especially in MP

fringe shore
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Hence why DGA exists, lol.

woeful beacon
upper ember
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Er.. why did the game freak out? We removed the NPC Riley and they didn't come with any items or anything like that. The game didn't load the lower half of the bridge to the beach ( Edited via SVE ) but I went down there anyways, it still didn't load it fully, and then I couldn't walk back out of it, then my game froze and I noticed the spamming of errors
https://smapi.io/log/cea6a662e9a341d4b6c86392d3c73fce

woeful beacon
fluid swan
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Uh, still searching for this answer, but did anyone ever come up with instructions to convert CWF packs to work in the current build?

woeful beacon
fringe shore
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Apparently Mail Framework Mod has a pull request outstanding on the GitHub for the update that will make it work with DGA, the author said they'd try to get it out this weekend

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If that goes through then my problems with PPJA Redux not behaving properly in regards to giving recipes in the mail will be fixed.

woeful beacon
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honestly it might just be best to type multiplayer into nexus mods

lament prairie
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@neat violet I was looking at your rec list for small/medium size crop mods (which are my favorite), and I was wondering if you were open to further suggestions?

lament prairie
# neat violet Sure, link me.

This one squeaks right under your limit at 19 crops, but the rate of introduction of new crops makes it very manageable in my experience: https://www.nexusmods.com/stardewvalley/mods/7110
I haven't tried this one, and some comments note it's a little unbalanced (and provide suggestions for re-balancing), but I really like the ideas of which crops are included: https://www.nexusmods.com/stardewvalley/mods/3581?tab=posts
This one seems to have one crucial bug of having not set the seed sell price (comments suggest how to rebalance), but other than that is indeed very small! https://www.nexusmods.com/stardewvalley/mods/5833
This one might be pretty buggy judging by the posts, but I really love the idea of a persimmon tree in the winter, and the nettles look interesting: https://www.nexusmods.com/stardewvalley/mods/5976?tab=description

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There also used to be a mod called Stephan's Lots of Crops that was a bit of a misnomer because it actually wasn't that many crops, but it seems to be gone from Nexus and not re-uploaded anywhere I know of, which is sad because it had onions as a crop, which I liked.

neat violet
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Hm, I think that's the Lumina pack I've used before (she has a couple iirc). I haven't tried the others yet. I'll take a look once I start playing again. ๐Ÿ˜„

outer moth
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how to change boyfriend status to girlfriend manually

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cuz itll be really weird when my magnus is a female then shows as boyfriend

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Oh and its sve

slow rampart
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

outer turret
outer moth
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Ok thx

woeful beacon
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cp was spitting out warnings like it was going out of style, not sure how related that was

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No guesses?

upper ember
woeful beacon
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something about a walkthrough trellis?? It

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sure looks like all the same error, at least at first??!

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it looks like you might not have gotten all of Riley's files out but who knows if that's why it kerspolded

muted pagoda
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first log has some..interesting errors

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stardew kids expansion has sigificant json issues, self service might be breaking things, and the latest ayeshia might also have a typo

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as to the second, there's literally no mention of riley in the log other than those last 2 errors, which is..curious

jaunty rover
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anyone just get that feeling where you just sit in limbo wanting to play stardew, but not knowing what to do or what to mod? that's me rn KEKWait Sadge

upper ember
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We do still have custom kiss and pregnancy role, but I glanced in their folders and they only mention one other NPC, John, who we also removed but have never once gotten any errors from him

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Walk through trellis errors don't do anything, been getting them for months, it's the Riley one that decided to freeze up my game. The host didn't get any sort of error ( And double checked that they had Riley removed too, and they did )

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Would those two mods potentially cause any errors after being played with Riley?

prime iron
nova carbon
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hey guys, is there a working harvest with sycthe mod?

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the one that smapi told me to download isnt working

sudden pagoda
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It says that smapi can be updated how do I update? Cause if I delete smapi then reinstall the new one won't I lose my mods

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I have no idea how to update mods SDVpufferweary

hoary musk
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You won't lose your mods. Just unzip the new update into the Stardew Valley game folder and install it the same way, it'll overwrite the old SMAPI

gleaming vault
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Does anyone else have the problem of the game lagging super bad or crashing when exiting the beach to the left towards sophias with sve?

grave oak
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has anyone tested whether linux is better than windows for running mods on stardew?

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i'm kinda running out of options on solutions for my inexplicable frame drop issues

grave oak
errant marsh
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so im using a mod that adds silo functionality to placeable haybales and in the config you can set the amount of hay a haybale can store compared to a silo and the price

i wanted to set down the price and reduce the amount it can store so haybales are a cheaper option but have less room to balance it compared to silo's but when i try doing a decimal number it says that the number i put in is invalid

what am i doing wrong?

dire fractal
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Hi guys, I'm new to SV and I want to use the Seasonal Vanilla Buildings mod by Magimatica from this thread: https://community.playstarbound.com/threads/migrating-xnb-mods-to-content-patcher-packs.141577/page-6#post-3273575

The greenhouse asset doesn't seem to be working, can somebody help me? ๐Ÿ˜•

The assets show the broken greenhouse has leaves but my greenhouse stays unmodded. I checked the asset names together with the .json files to see if they match and they're all fine so I can't find the problem...

I have other mods but they're not building replacements.

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Also, I downloaded a wallpaper mod but it doesn't seem to be working on an old save, but it's working on a new game. Is that normal? What am I doing wrong?

native dragonBOT
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@errant marsh Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sudden pagoda
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@hoary musk@grave oakthank you!SDVpufferprideowo

errant marsh
grave oak
# dire fractal Hi guys, I'm new to SV and I want to use the Seasonal Vanilla Buildings mod by M...

Not helpful much but a similar mod is Elle's Seasonal Vanilla Buildings, also recommended by the original seasonal vanilla buildings mod author, also based on the post you sent me, i just opened their content.json and it seems to have an extra comma at the end that shouldn't be there, try loading it in !json and fixing it with any text editor :D as for the wallpaper issue, no idea either, it happens to me too, no idea why it happens ๐Ÿคทโ€โ™‚๏ธ

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!json

native dragonBOT
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JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

errant marsh
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not yet, i'll do that now

grave oak
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SDVpufferthink i'm not sure, try changing it to "HayBaleEquivalentToHowManySilos": "0.1",

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based on mod comments seems that it would work with decimals but idk why it ain't working for you

errant marsh
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its giving me the message "could not convert string to integer"

grave oak
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hmm, i think decimals don't work then

muted pagoda
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was it initally in quotes?

grave oak
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cuz integers can't be decimals or fractions

muted pagoda
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0.1 and "0.1" are different

grave oak
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at least from my knowledge

errant marsh
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initially it was just 1

outer moth
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is there a way to manually change your secret santa in the files

muted pagoda
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yeah 1 is an int, "1" is a string, 0.1 is a double

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or float

errant marsh
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but that would set it as the same storage size as the silo which is why i wanted to change it

grave oak
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unless 0.1f would work but i'm not sure SDVpufferthink i'm actually not very savvy on c#

muted pagoda
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0.1 would work, if it wants numbers

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and isnt specifically looking for an int

errant marsh
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i think it is looking for an int cuz if i do 0.1 it says its not a valid int

muted pagoda
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yeah, that would probably be floored to 0

grave oak
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i would try it myself but i'm currently on a 4h 30m long full virus scan that makes my pc very slow to even browse SDVpufferweary

errant marsh
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so there's no way to reduce the size of it i guess then
unless there's a way to completely edit the mod code and change it somewhere there? but that probably isnt easy

grave oak
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my suggestion is trying it set to 0.1f (remove the quotes cuz i'm dumb) and see if it works if it doesn't then idk ๐Ÿคทโ€โ™‚๏ธ

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cuz the author commented that 0.5 would work, but also he said the value is an integer so 0.5 wouldn't work

errant marsh
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hmm strange
i tried the 0.1f and it counts it as a string even though i removed the quotes

muted pagoda
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you misread that, that's specifically saying it would not

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ints are whole numbers

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and it has to do with how hardcoded the silo stuff is, that mod can only really access 'how many silos do you have' without lots of deep editing

errant marsh
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i think im just gonna delete the mod tbh
its not essential to my modpack anyways but i wanted to at least try to make it work

grave oak
stuck geyser
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how to undo this?

muted pagoda
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0.1f would be a float, the problem is the config immediately goes to a toint()

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thats automate's overlay probably

errant marsh
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laughing
thank you two for the help, i think this should be the last issue i had now fixed

(i did an oopsie when editing another config so time to test if that now works properly)

muted pagoda
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f10? something like that

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its one of the f keys

naive drum
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that looks like it might be automate's overlay

muted pagoda
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that last log didnt even show riley as being loaded, the mod not existing at all

upper ember
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Which is why I'm confused because we don't have them installed at all, yet it crashed me saying they were the cause

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We used to, but due to wanting to cut back on mods, we removed them from our MP game. Host didn't have any errors at all

muted pagoda
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ah, didnt get that was the goal, you likely need to remove the pregnancy stuff since it sees the npc code still in the save file

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and atleast play a day and save so riley the npc is gone from the save file

dire fractal
muted pagoda
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I imagine it sees the npc data and tries to load compatibilty stuff

upper ember
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I was wondering if that would affect it at all, and we did. It was on the second day that it happened. I did glance in the code, but the only NPC data I could find was in custom kiss and was a different NPC

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Well in the mod folders

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Not code

grave oak
upper ember
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It happened on my way to the beach to, didn't even load into a new area or do anything but walk around town

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Too*

stuck geyser
grave oak
muted pagoda
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the second day, but did you save and quit and and start again?

naive drum
stuck geyser
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how to move the map to top left side because i cant drag it

upper ember
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It's a MP save and we play it on streams, nuking ain't an option

upper ember
naive drum
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going from inside to outside and visa versa takes noticably longer than going from outside to outside or inside to inside

grave oak
naive drum
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reinstall riley and see if it fixes the problem?

upper ember
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Would it be better to reinstall them, or to get rid of custom kiss and pregnancy role? We got rid of them purely to help cut back on our loading times

muted pagoda
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singular npcs wont change load times all that much, but Riley in general is odd with the gender changing..ness

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and you have something that is seeing Riley's existence in the save, thats what's causing that red error

upper ember
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It helped cut back on Smapi loading for me, beta loading time for me has gotten worse due to PyTK and Smapi kept getting stuck on their mod

naive drum
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yeah, so load up riley and make sure you dont habe like...a quest or something

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and that nobody married riley

upper ember
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I don't believe Riley comes with any items, or quests, just a little house

naive drum
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jay i think you have the wrong server

eternal orbit
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@naive drum my bad,

stuck geyser
naive drum
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this is a stardew valley server, not a pokemon server

stuck geyser
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anyone know how to move the npc mini map?

dire fractal
naive drum
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forel, it'd be somewhere in the options or config file of whatever mod adds the map

stuck geyser
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ohh i need to reinstall it?

dire fractal
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It sucks cause I really want to use her seasonal buildings
(There doesn't seem to have any problem with the greenhouse with her mod though)

stuck geyser
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because i cant find any options to move it

errant marsh
grave oak
errant marsh
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@stuck geyser ```
Use
For players
The minimap appears on the top left corner by default; you can move it by changing the config.json, or using Generic Mod Config Menu. Use the keybinding (default Ctrl+M) to toggle its display.

Markers can be placed on the map by placing Wood, Stone, or Dark Signs, and then placing an item on them. By default, markers from Dark Signs are slightly larger.```

stuck geyser
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i have the json folder but im new to mod so i need to learn it a bit more๐Ÿ˜ž

stuck geyser
errant marsh
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i would suggest downloading generic mod config menu then

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it adds a menu in the main menu of stardew valley that allows u to config it without having to edit files

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and afaik the keybinding is only to enable/disable the minimap

stuck geyser
errant marsh
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gimme a second i'll show you

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(gotta start the game first)

stuck geyser
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okay thank you so much for helping im gonna restart it wait a few minutes

grave oak
errant marsh
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@stuck geyser

grave oak
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Oh yeah that

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A cog

errant marsh
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click the icon on the bottom left and go to the mod in question
if the things in there cofuse u just send another pic and we can help ThumbsUp

stuck geyser
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ohh thankyou so muchh i'm new to stardew valley pc version because i used to play in mobile

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thankyou so much for helping meSDVpufferthumbsup SDVpufferthumbsup

errant marsh
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no worries
everyone starts somewhere :)

stuck geyser
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i cant find the npc mini map, do i need to reinstall it?

errant marsh
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you could try doing so yeah

its odd to me in the first place that it put it on the bottom right while the mod says it should default top left

stuck geyser
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if i want to use hair style mod how do i use it in the game?

dire fractal
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It says

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But I don't know where to locate that folder... I play on Mac btw

errant marsh
# dire fractal It says

best way to find the folder would be to rightclick stardew valley in steam and go to manage/browse local files

then you should be able to follow the content\characters\farmer folders and the hairstyles.xnb is in there

i would reccomend to rename the old hairstyles.xnb to something like "OLDhairstyles.xnb" so if you wanna uninstall the mod you can just delete the hairstyles.xnb file u put in and rename the old one back to hairstyles.xnb and it should run as normal again

tiny meadow
#

what was the name of the mod that allowed you to send items through the mail box?

errant marsh
tiny meadow
#

yesss, thank uu

errant marsh
pine wagon
#

hiii!!!!!!!!!

errant marsh
#

@pine wagon can i help you with something?

pine wagon
dire fractal
#

Hi! Sorry it's maybe a dumb question but I was wondering if there was a way to make some sort of... mods profile?
For example, if I want to have different type of mods for different types of games, can I do it without having to modify my mod folder everytime I wanna switch?

#

Same for when I want to switch to vanilla?

errant marsh
outer turret
dire fractal
outer moth
#

oh cool thx

sonic granite
pine wagon
#

nice

sonic granite
#

The steps to do it is under FAQ

pine wagon
#

ok

#

thxx

sonic granite
#

Np

dire fractal
#

So if I understand correctly, I need to modify the path everytime I want to switch between mod groups?

sonic granite
#

U can have different shortcuts for the different mod groups

pine wagon
#

yes

sonic granite
#

So one that paths to each folder

pine wagon
#

okk

sonic granite
#

And just rename them so u dont get confused

pine wagon
#

okk

stuck geyser
dire fractal
#

Wait.. I'm confused, different shortcuts?

pine wagon
#

yeah different shortcuts

errant marsh
#

if you replaced the xnb file it should replace the hairstyles in the character creation screen @stuck geyser

pine wagon
#

ok

errant marsh
#

if you already created a character you gotta do the whole wizard stuff

pine wagon
#

magic stuff

pine wagon
#

okk

#

thxx

sonic granite
#

Sorry cant rly show cause on mobile but basically u repeat the step but with a different destination

pine wagon
#

yeah

#

makes sense

dire fractal
#

But it doesn't explain to me how I create a shortcut..

sonic granite
#

Oh

#

Are u on steam?

dire fractal
#

Yeah

pine wagon
#

well then it will work right

sonic granite
#

Find your steam.exe

pine wagon
#

hmm

sonic granite
#

Right click it to create a new shortcut

pine wagon
#

uhmmm

dire fractal
#

where is the steam.exe....?

pine wagon
sonic granite
#

Uhh check your file explorer

dire fractal
#

@pine wagonHey can you stop reacting to every fucking message?? Its extremely annoying. YOu're not helping at all.

pine wagon
#

uhmm

sonic granite
#

Its where u downloaded steam at first if u can remember it

pine wagon
#

๐Ÿ˜ซ

#

ok

dire fractal
#

This, I assume?

sonic granite
#

Yes then create a shortcut

stuck geyser
dire fractal
#

Okay, I should probably move this shortcut to my desktop for easy access, right?

sonic granite
dire fractal
#

I see, thanks!

sonic granite
#

Np

errant marsh
#

@stuck geyser its the screen you get when you make a new save
you know where you change the farm name, your name, clothing etc
if you already have a save started you need to build friendship with the wizard npc

dire fractal
#

And I can rename the shortcut anything I want, right?

sonic granite
#

Yep

#

U can change the icon to the stardew valley icon as well if u wish

ashen juniper
#

hello! i'm having some issues with PFM and im not sure what's causing the issue... ||[Producer Framework Mod] No Output found for 'Allium', producer 'Garden Cloche' and input 'Allium Seeds'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Camellia', producer 'Garden Cloche' and input 'Camellia Seeds'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Carnation', producer 'Garden Cloche' and input 'Carnation Seeds'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Chrysanthemum', producer 'Garden Cloche' and input 'Chrysanthemum Seeds'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Clematis', producer 'Garden Cloche' and input 'Clematis Seeds'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Dahlia', producer 'Garden Cloche' and input 'Dahlia Seeds'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Delphinium', producer 'Garden Cloche' and input 'Delphinium Seeds'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'English Rose', producer 'Garden Cloche' and input 'English Rose Seeds'. This rule will be ignored.||

#

if you need me to send my smapi log i can!

errant marsh
#

@ashen juniper those sound like items from this mod
https://www.nexusmods.com/stardewvalley/mods/2075

(i assume you dont have this mod installed)
what it basically means is because it doesnt recognize the items this mod adds in your list of items (cuz it isnt there) it cant add it as a recipe in the machine

you can either just ignore it or add this mod

ashen juniper
#

thats the odd thing, i do have F2F installed!

errant marsh
#

hmm
and the items do show up ingame?

ashen juniper
#

"herbal lavender" and "butterfly lavender" are in my spawn menu

tiny meadow
#

do you have the DGA version of it?

#

the 4.0.0?

errant marsh
#

those are both not from F2F
so something is wrong with your F2F

ashen juniper
ashen juniper
errant marsh
#

No idea
have you tried redownloading the mod and reinstalling it?

ashen juniper
#

ill give it a go

tiny meadow
#

the older one

ashen juniper
tiny meadow
#

industrialization mod probably doesn't know how to get the items from the DGA version

#

had that problem too

#

it works with the JA version

ashen juniper
#

ahhh

#

aaa it works! tysm @tiny meadow

tiny meadow
#

np, glad it worked

dire fractal
#

@outer turret is that you?

outer turret
#

the one that said 'cute' yes, that is me

dire fractal
outer turret
#

are you Xiddav?

dire fractal
#

no

#

i just looked at nexusmods and i saw little red school house

#

i looked at comments and i saw you

outer turret
#

ah. It's not my mod. But yes, that is I. ๐Ÿ™‚ Hi

stuck geyser
#

how to fix this?SDVsobastian

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

neat plaza
#

last 6 explain themselves pretty much, they're xnb mods

stuck geyser
#

what is xnb mods?

#

how about the ridgeside village?

neat plaza
neat plaza
stuck geyser
#

how to open the file? because when i click notepad its just a blank page

neat plaza
#

also
just drag it into the box, rather than pasting the text in

stuck geyser
#

the text file didnt appear when enter the exact text๐Ÿ˜ž

neat plaza
#

then go back a few directories and find the file

stuck geyser
#

what folder is that i didnt find it

errant marsh
#

@stuck geyser open your file explorer
type %appdata%
go to StardewValley
ErrorLogs
and it should contain one txt file

stuck geyser
#

is this correct?

errant marsh
#

no

#

type %appdata% in the top bar

dire fractal
#

To Me it looks like you didn't overwrite the files correctly.

outer turret
#

@stuck geyser are the ridgeside ones that are not loading portraits?

stuck geyser
errant marsh
#

the quick access doesnt matter
that bar up there whatever text has in it just click it and you should be able to type

dire fractal
#

Can you press windowskey and r and type %appdata% in the window that pops up?

stuck geyser
#

yes i can it shows me this

dire fractal
#

Do you press them at the same time?

errant marsh
#

you can also open the run window by searching for "run" in the start window

windows key + r does nothing for me either xd

stuck geyser
#

and type %appdata%

dusky canyon
#

The top bar is just a path in which you can type if you click in it

#

there you should type %appdata%

dire fractal
#

Weird. Normally it should direct you to some folders.

native dragonBOT
#

@dire fractal You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

stuck geyser
#

wait i find it

#

is this correct?

neat plaza
#

few things

#

cant use romanceable rasmodious + sve
cant use wolf's marlon mod + sve

#

and try reinstall rsv

#

and save anywhere isnt recommended (glitchy)

stuck geyser
#

what is rsv?

neat plaza
#

ridgeside village

dire fractal
#

There is a SVE compatible version for Romanceable Rasmodia (female wizard) - but SVE makes him marriageable anyway.

stuck geyser
#

so i need to delete this file right?

errant marsh
#

my crafting field is formatting a bit weirdly, can i fix this?

boreal barn
#

Hm do you use crafting menu sort mod?

errant marsh
#

@boreal barn can you send me a link? cant find it

neon schooner
#

I downloaded "stardew valley expanded" mod pack, but each time i try to launch, it crashes. Can someone help?

boreal barn
dire fractal
errant marsh
#

i'll download that and see if that works

outer turret
#

Its weird though cos why does SVE load dislogue to Characters/Dialogue/Marlon. Dont they change his name?

boreal barn
outer turret
#

I had three Gunthers once.

boreal barn
#

(SO I get to marry three Gunthers?!)

outer turret
#

Nah only one was datable.

boreal barn
#

Ah then not worth

outer turret
#

Make Gunther Real.

#

Mine doesnt even move.

errant marsh
#

i dont have any of those mods
it was fine before but i added some mods that add extra items to the game

boreal barn
#

Yeah befriend marlon and gunther + make gunther real + sve... probably not work

boreal barn
outer turret
#

Nah it was Museum Expansion not BFMAG.

#

Two of the three rename Gunther.

dire fractal
#

Wasn't there something with Ui Info Suite 1 messing up the crafting menu or something with the zoom levels?

outer turret
#

That's my guess too.

boreal barn
#

Yeah menu related mod likely, and the original UI info suite...with zoom levels...

errant marsh
#

im using ui info suite 2

dire fractal
boreal barn
#

^

dire fractal
boreal barn
errant marsh
#

i'll check

fickle swift
#

Hey there, idk if I'm at the right place here to ask.

I've been looking for a specific map I used to play on, yet can't find it..

It's a huge square map, with recurring hardwood spawns in the bottom left of the map, and an option to load it with a massive chunk of resources..

#

Last I played on it was 1.4, right before 1.5

boreal barn
fickle swift
#

I've already checked Locations and Maps..

boreal barn
#

Might have gone down from the Nexus then. Could check moddrop if they transfered?

fickle swift
#

Wasn't under there, but it could be renamed etc

#

I will

#

Thanks, will send a reply if I find anything!

boreal barn
#

Good luck! I will see if I stumble upon one

outer turret
errant marsh
boreal barn
#

How about removing UI info suite 2?

errant marsh
#

i mean i can try but its impossible for me to play without that mod XD

boreal barn
#

So I see you have some DGA mods thrown in there

alpine ginkgo
boreal barn
fickle swift
#

nothing on moddrop

#

anywhere else I can find mods for sdv>

outer turret
#

I load all the fishies!

#

Still cant catch that jolly fairytale lionfish.

alpine ginkgo
#

Or wait, did you already try that?

#

I'm dumb, just joined the conversation now.

fickle swift
#

๐Ÿ˜›

outer turret
#

(It's often the first place they go)

boreal barn
fickle swift
#

Time to have a go at that

#

otherwise I might just have to make the map myself lmao

alpine ginkgo
#

Yeah, Chucklefish or the Stardew forums are the only other places, really. Some people post on Github, but that would be a long shot.

errant marsh
#

@boreal barn removing ui info suite didnt do anything

boreal barn
#

Yeah, handling Tiled can go interesting tho... good luck with it

stuck geyser
#

i think i broke it

boreal barn
stuck geyser
#

1000+ error

boreal barn
#

It's taking me 1min to load the page with trace lol

errant marsh
#

is there an easy way to see which mods use DGA?

alpine ginkgo
boreal barn
stuck geyser
#

do i need to reinstall the tmxl map toolkit?

outer turret
#

Is the same error over and over.

errant marsh
#

thats also the mod thats adding the overlapping tiles anyway

boreal barn
#

Yeah hopefully removing that will fix it (use JA version), the log should tell you what content packs DGA is adding like JA does

stuck geyser
boreal barn
#

SVE is probably throwing that TMXL error

stuck geyser
#

so i need to reinstall the tmxl?

sterile glacier
#

So I installed the unique children mod and it has two files, do I have to put both on the mods file?

boreal barn
outer turret
#

Seems weird it's not finding it.

sterile glacier
#

My kids looks like mini Abigail uhm... SDVpuffereyes

royal arrow
#

Check the config file. I recall one of the children mods had a config you can set

sterile glacier
#

I really dont find anything...

boreal barn
#

I don't think the mod creates any config file, your spouse is not abigail and the children look like her?

royal arrow
#

That's fair, there are several of the children mods and I couldn't remember which one has the config haha

sterile glacier
#

Never dated or married Abigail

boreal barn
#

Any other marriage mod you are using?

sterile glacier
royal arrow
#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
royal arrow
#

Patch summary will get us more information than just a log

errant marsh
#

@boreal barn i got it to work properly using the JA version thumbsup

boreal barn
#

I am sort of suspecting the parent ID of the child is messed up

boreal barn
sterile glacier
#

Is there another children mod?

royal arrow
#

You can search nexus for children, babies, toddlers. There are quite a few

fickle swift
#

couldn't find it, gonna go make a map myself then

sterile glacier
#

And log said that there's no errors

boreal barn
#

Oof good luck with it

royal arrow
boreal barn
#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
sterile glacier
#

Its my first time using mods

#

oh okay, I did

boreal barn
#

Could you give us the link?

sterile glacier
dire fractal
#

yo folks, anyone know furniture/interior mod(s) that go with gwen's medieval buildings?

dire fractal
#

A "Medieval Style" Furniture Set doesn't exist yet.

dire fractal
#

Yup.

#

alright, thanks a ton SDVpuffersalute SDVpufferwow

boreal barn
stuck geyser
#

anyone use tractor mod because its not working and on the map its like im riding a horse

sterile glacier
#

So what can I do?

boreal barn
#

If you wanted the same sprites, one option is replacing the files under that folder with those under the assets/Natural/Penny

#

So basically copy paste Natural folder into Adopted folder for any characters you want similar sprites

sterile glacier
#

Oh okay, Im going to do that! thank you sm

boreal barn
#

awesome, sorry for misleading you at first

dire fractal
sterile glacier
versed ivy
#

Would my mutliplayer save still work if i remove my mods FeTK and Tool upgrade delivery service? I noticed when going through the farm file that here's lines about the delivery service

dire fractal
#

Although the horse that could mow down the forest was pretty swell

versed ivy
#

I'm not 100% sure how much they alter the code

boreal barn
#

I think it will be fine removing them

versed ivy
#

I'll do some backups and give it a shot

boreal barn
#

yeah definitely make backups

versed ivy
#

FeTK is a pretty old mod apparently, and it's causing problems for my custom mails

#

Shit gets stuck in the mailbox forever

#

And items dont appear

boreal barn
#

Yeah never use them, super duper ancient.

versed ivy
#

I lost my damn Obsidian Sword KEKWait

unreal stratus
#

Mail Services Mod replaces it

versed ivy
#

Yeah I know

#

Just not sure if my save will still be okay

unreal stratus
versed ivy
#

Mostly I've had to redo farms when tinkering with mods, so my experience with it is pretty meh

boreal barn
#

I am not sure how much FeTk changes in terms of save serializing, but I doubt it will cause big issues (the tool upgrade delivery should be fine just removing)

versed ivy
#

We'll see

#

I'm also having problems actually opening the save after exiting it once. It's kind of a gamble if it actually opens or not at this point

#

I guess 70 mods is a bit of a load for sdv

boreal barn
#

Oof. Depends on what type, content packs yeah can take awhile

versed ivy
boreal barn
#

Awesome! I will cross my fingers for ya (but it probably will be totally fine)

versed ivy
#

Also really loving the ghibli critters and scarecrows. It really as a little weeb to the game lmao

boreal barn
#

ye them cute :)

versed ivy
#

And now it's stuck on the loading screen.. It's like some garbage collection is not being done right or something. Missing cleanup from the first startup

sterile glacier
#

Anyways, does anyone here know the name of the mod that makes your spouse worry when you pass out?

boreal barn
sterile glacier
versed ivy
#

smapi still makes a log file even if the save isn't loaded 100%, right?

boreal barn
#

Yeah it should

tawny raptor
#

hello :<

#

i think i need help guys

#

these errors kept on happening :<

boreal barn
#

Are you running 1.5.5 beta version of the game?

dusky canyon
#

^ If you don't have the 1.5.5 beta, don't install the beta updates for Pytk and stuff

versed ivy
#

Think one of you can help me go through my log and see if there's anything odd? For some reason my game just gets stuck on the loading screen, and if I even click the screen windows thinks it's crashing

dusky canyon
#

Sure.

versed ivy
dusky canyon
#

But if your game is loading, even if it's unresponsive, don't click on it

versed ivy
#

Nah I know. It usually works, but that's only the first time I load a save. If I exit the game, open it again and try to load a save it just never loads

tawny raptor
#

just tried installing the pytk from nexus

#

my save crashed :<

versed ivy
#

I don't know how, because the main files on nexus mods are version 1.22.8

dusky canyon
boreal barn
#

I don't see anything weird based on the trace, it was just loading CP content packs until you stopped so i am assuming it's just slow

dusky canyon
#

But never click around in the window xp

dusky canyon
versed ivy
#

I'll time it

dusky canyon
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

versed ivy
#

It actually opened now. Guess I'm just not very used to SUCH a long loading

boreal barn
#

Yeah content packs really slow it down, SVE especially

versed ivy
#

It's just the first time around it usually takes like 20-30 secs max

dusky canyon
#

If you don't want SVE, but still want something with that experience, you can take a look at https://stardewmodding.wiki/wiki/Recommendations:_Modular_SVE if you want :))

The Stardew Modding Wiki

This is a list of mods that seeks to create an Stardew Valley Expanded-like experience without using SVE, for people that can't or don't want to use that mod or who want some parts without using others.
This list isn't intended to be an "install all of these" list! It's a collection of mods that have similar effects to some of SVE's features so...

versed ivy
#

I've grown too accustomed to short loading screens ever since I got a NVMe M.2 SSD LUL

dusky canyon
#

Niiice. Me too. I can't go back to HDD ;-;

versed ivy
#

I built a completely new pc just after new years, and pillaged a few drives from my old one, so I've got plenty of SSD storage. But M.2 is just so much faster LULW

neon schooner
#

I downloaded "stardew valley expanded" , but each time i try to launch, it crashes. Can someone help?

dusky canyon
#

can you post a log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

versed ivy
#

Did you install it and load a pre-existing save?

versed ivy
#

This makes no sense KEKW Last load took like 2 min, this one took less than 20 sec

tawny raptor
#

what file do i drag here? :<

dusky canyon
versed ivy
#

The text above tells you where to find the file

tawny raptor
#

this??

#

hehe

dusky canyon
tawny raptor
#

idk if i even installed the pytk correctly ><

dusky canyon
#

You've also added crops to your mods folder which aren't mods, but it's own folders. Something went wrong with installing that too.

boreal barn
# neon schooner https://smapi.io/log/025659e35b444b818b6c6c2798eeeae9
  1. Experience Bars 1.1.1, Happy Birthday 1.4.1, Makeshift Multiplayer 0.3.7, Simple Crop Label 5.2.0, Tractor 4.1.0 no longer compatible versions.
  2. ^ Crops folder problem. you probably unzipped a mod zipfile directly into the Mods/ folder without its own.
  3. Reinstall SVE.
    Are you using vortex to download mods by any chance?
neon schooner
dusky canyon
versed ivy
#

Phew I opened it too and couldn't find a problem either. Thought you were seeing something I didn't, but it was another log KEKW

boreal barn
#

??? Yeah the log has no problem loading up the mods, it logged onto galaxy fine, etc

versed ivy
boreal barn
#

Yeah, enable Trace

versed ivy
#

I had no idea it was even on that platform

#

Yeah I found the lines

#

Think I only ever used Galaxy for Witcher 3 and Cyberpunk

boreal barn
#

I use it for Diablo and SDV specifically, hi opposite side of spectrum lol

mild frost
#

Stardew uses GOG for the servers on PC actually

boreal barn
#

Oh I am the dumb one. Loaded from steam folder

tawny raptor
tawny raptor
#

wait i'll send the link of the mod

#

this one? :<

#

idk how to use this since the files are in png :<

boreal barn
#

That one doesn't require portraiture or PyTk?

tawny raptor
#

oh really? how do i use it thooo?

#

T^T

boreal barn
#

It is a Content Patcher pack, so you just need to install Content Patcher and add the mod*

tawny raptor
#

i downloaded it already and unzipped on the mod folder

#

i also already have content patcher :<

#

but smapi says the folder is empty

boreal barn
#

How does redownloading and re-unpacking the zip file sound

tawny raptor
#

hmmm i did it already huhuhu

pearl wren
#

any idea how this can be fixed im new to modding and this always pops up im using 1.5 and idownloaded an unnoficial1.5 version of a mod

tawny raptor
#

btw can i delete pytk then if i dont need it anyway? ๐Ÿค”

boreal barn
#

For what you have, yeah, you can remove that and portraiture

#

Unless you are actually using Portraiture for other portraits

boreal barn
boreal barn
versed ivy
bold heath
#

anyone got a mid sized farm layout map recs? most of the mods looks super big

versed ivy
#

and the Vortex client makes sorting your mods a lot easier

brazen hawk
bold heath
#

will check it out!

versed ivy
#

Pretty cute map actually

#

Anyone knows whether or not the Self Service mod alters the saves? It's really handy, unless it breaks the save lmao

bold heath
#

that does looks good

#

looks awesome for a 2 person playthrough too

versed ivy
pearl wren
#

im really not good at modding kekw

tawny raptor
#

@boreal barn thank you! idk how but it's working nowwww~ i deleted some files in the mods folder and reinstalled the portrait mod again... thank you for helping all of you :>

#

guys, will 2016 mods still work for the 1.5 update?

#

or i should try first?

#

or it is a straight no?

#

aksjdbasd

pearl wren
#

uhh idont think it would

versed ivy
tawny raptor
versed ivy
#

It's quite a bit old, but some work. And for some there's been made unofficial versions that works perfectly fine

tawny raptor
#

this one?

boreal barn
#

Any .xnb replacing ones prior to 1.5 will not work.

tawny raptor
#

ooohhhh

#

i see i see

#

so they should all be in png now?

#

asndas sorry im just so addicted to portraits XD

#

i dont want to change anything from the gameplay so im not interested with big mods such as the extended version XD

#

but I AM very interested with portraits laskdasd

boreal barn
#

Recommended to use Content Patcher versions (like the one you are using rn), and possibly only the ones that are 1.5 supported. Older, unupdated ones likely be missing beach portraits

versed ivy
#

Essentially that mod wont work anymore. I think I found a CP version

boreal barn
#

^ so yeah you could use them, just will not be replacing beach ones

tawny raptor
#

sadkjasda it's my first time playing 1.5 update too idk about the beach village and villagers

#

is it available if i chose the standard farm map too?

boreal barn
tawny raptor
#

or i need to choose the beach farm?

pearl wren
#

f well ill keep trying to find way to make the mod work

#

ireally like it kekw

boreal barn
pearl wren
#

its on the svd forums but sure ill find it again

#

nvm

boreal barn
tawny raptor
#

uhmmm.... guys... i have another question :<

pearl wren
#

idownloaded the broken version kekw

tawny raptor
#

if i download a portrait mod with all the villagers portraits, and i have another one that only has the bachelorettes portraits... won't the portraits overlap tho?

#

uhmm if u get what i mean... sksksks

#

im bad at explaining stuff sowyy

boreal barn
pearl wren
#

ight ill check it out

boreal barn
versed ivy
#

Oh oop now it crashed when loading.. It's really odd how the loading just sometimes fucks up

boreal barn
#

Log?

versed ivy
#

It's just stuck in loading rn

boreal barn
#

Oh.

versed ivy
#

I'll give it a min but it doesn't seem promising

#

It kind of popped behind the taskbar, which I experienced being the same as the loading being fucked

#

Ait lets see

dusky canyon
#

Is it unresponsive?

versed ivy
#

Yeah it was

tawny raptor
dusky canyon
#

unresponsive does not mean crashes >:))

#

I've got 971 mods and mine goes unresponsive lots of times while loading haha

royal arrow
versed ivy
#

It just can't find any connection between the loading time and the amount of mods I have

#

Logs looks fine

royal arrow
#

Are you in Windowed mode? That can lead it to say it's not responding even if it's still loading

boreal barn
dusky canyon
dusky canyon
sleek wadi
#

hi hi

royal arrow
# versed ivy Windowed borderless

I use that as well. If you try to click on the screen, even by accident, while it's loading, it'll say it's not responding but if you wait it'll be ok

sleek wadi
#

im trying to use a CWF mod and its just, not applying? is it the mods problem or am i doing something wrong

royal arrow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
#

@ Neema โฌ†๏ธ (pointing at thr governor message)

pearl wren
#

thanks for the help

boreal barn
#

200 mods, about 80 content packs, no SVE, takes 3 minutes to load mods, another 2-3 min loading a save file, loading into the actual gameplay unreponsive 3-4 min. Windowed

boreal barn
pearl wren
#

hope my saves dont break though kekw

versed ivy
#

Okay so first load after opening the game was 17 sec-ish..

sleek wadi
#

not good at reading error logs but like when i try to apply the custom wallpapers its just goes to the default vanilla

royal arrow
sleek wadi
#

just my main house

#

yeah it just, doesnt work lmao

boreal barn
#

That mod has a lot of people complaining about the same problem ...

versed ivy
#

This makes no fucking sense. I hate loading times

royal arrow
sleek wadi
#

yeah ofc!

#

im using the modded wallpapers the creator reccomended but the cwf version bc uhhhhh. the cp version of it wouldnt work for me either

#

the textures were bugged

dusky canyon
sleek wadi
#

should i try it on another save wiht a famrhouse nd see if the wallpapoers work

pearl wren
#

big f it did break my save

boreal barn
#

Interesting CP version won't work as well, which one?

versed ivy
dusky canyon
#

Hmm. Stuff in the background? Windows doing random stuff?

royal arrow
boreal barn
# pearl wren

Wonder what is causing that, which item is it supposed to be?

pearl wren
#

idont know either lol

#

the mod is displaying broken items

versed ivy
royal arrow
# pearl wren

I haven't been following the conversation but did you add or remove JA packs or DGA packs?

boreal barn
pearl wren
#

ill tr it

#

if its still broken ill just start up a new save

#

though rip to my 2 ancient seed

boreal barn
# pearl wren ill tr it

I forgot to mention, delete them while you have the game RUNNING and F5 the game after you delete

pearl wren
#

oh f

#

well ideleted after i closed the game

royal arrow
#

That reminds me, I'm really happy to see TehPers working on their fishing overhaul again. It's such a great mod

pearl wren
#

and fishing dont seem to work anymore

#

kekw

boreal barn
#

Yeah sorry, reinstall the mod and try the steps

pearl wren
#

i undid the delete so ill try again

rancid dome
#

I've reinstalled SMAPI, but now the .exe is blank. Can someone please send me the SMAPI icon so that I can change it?

neat plaza
#

the default one?

rancid dome
#

Yes

neat plaza
#

do you still have the old exe? because you can choose exes for icons

rancid dome
#

Actually, how do I change the icon haha

neat plaza
rancid dome
#

I don't know why it's a blank icon. I've uninstalled it and reinstalled it but it's still blank

pearl wren
#

thanks for the help

boreal barn
pearl wren
#

yeah

#

thank you again for the help

versed ivy
#

I also feel slightly violated that smapi logs shows what gpu I have, without me knowing LULW

dusky canyon
#

Oh? Does it? I never noticed SDVpuffersweats

versed ivy
#

Yeah I think I read it in the debug or the info selection

#

Like this

dusky canyon
#

Ohhhh

versed ivy
#

Doesn't say type so I guess it just reads from the gpu chip

rancid dome
#

Can someone please send me the SMAPI icon? I'm sorry for the spam

rancid dome
neat plaza
#

(then convert it to ico)

sacred marten
#

Can someone explain how dynamic game assets work plz.. does it fix the id shuffle? I planted juniper berries and got onion seed packs instead of berries when harvesting the plant and itโ€™s super annoying lol

neat plaza
sacred marten
#

Ohh ok so i leave in Json assets?

neat plaza
sacred marten
#

Does the PPJA recipes/ even more recipes mods have the update yet?

outer turret
#

The changed items retain their value.

rancid dome
#

Farmer to florist isn't working

chrome cosmos
#

the Better Quality something mod required the JA version of farmer to florist

#

not the DGA one

rancid dome
#

Thanks for pointing that out!

#

I think I got it flixed. Thanks again

topaz matrix
rancid dome
# topaz matrix <@!535218666695032848>

I noticed that mod has some errors. It seems to work whenever I load up my game, but I haven't been in my game for more than 5 minutes. Thanks for pointing that out! I think some others are having the same issue

fringe shore
#

Okay! I compiled the pull request for the Mail Framework Mod myself, and we'll see if it works with DGA! I also had to pull up a list of every single mail.json file entry I had, extract the IDs, and then run a hundred "player_removereceivedmail" commands so I can get all the mail again, but if it worked then I'll find out tomorrow when I wake up to 40 letters full of recipes and seeds

neon schooner
#

I downloaded "stardew valley expanded" mod , but each time i try to launch, it crashes. Ca someone help?

fringe shore
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

neon schooner
fringe shore
#

Lol, you still have Makeshift Multiplayer installed. That's... kind of amusing. You should get rid of that, even if it's not loading or anything.

#

SVEv1.3... looks like it didn't install correctly

#

Did you extract the zip file?

neon schooner
#

so i should redownload the SVEv1.3?

fringe shore
#

I mean, it doesn't look like it downloaded wrong, it looks like it's installed wrong

#

Hmm...

#

It's listed among the loaded mods.

#

It might just be that there's an extra folder there

#

Could you show us a screenshot/picture of your Mods folder?

ember salmon
#

So in the game I am trying build a coop n choose a location but it won't let me

#

I'm playing co-op

fringe shore
#

Just scroll to the side of the window and it should move over

fringe shore
#

What's in the SVEv1.3 folder?

neon schooner
fringe shore
#

That's... is that a really old version of the mod? Huh. I think the latest version is like 1.13, so I doubt that's causing you rproblem

#

You should be able to delete that folder, but below that in the logs it's not really obvious what, if anything, is causing a crash

ember salmon
neon schooner
#

can my pc' weak performance cause the crash?

fringe shore
fringe shore
ember salmon
#

Nope it froze

#

I can't build anything it's so stupid

fringe shore
#

Weird. If you open your SMAPI window while the game is frozen, does it have an error message or anything at the bottom?

#

Sometimes when my game gets stuck if I open my SMAPI window and hit enter a couple times it gives it a kick in the pants to get moving again

slate geyser
#

i need help here

#

so if im the mods i had in stardew were: scythe harvest mod all the cjb cheats mod a mod to change the horse skins plus a bunch other mods to support those 3

#

is there a problem if i rejoin a save file without those mods?

#

considering ive been there with the mods

ember salmon
#

Like everything else works except constructing farm buildings

fringe shore
# ember salmon I

Hmm... perhaps if you play until it's frozen, and then upload your log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fringe shore
#

We might be able to see something going on there.

ember salmon
#

Ok

fringe shore
# slate geyser considering ive been there with the mods

With just that selection? Probably not? If it's mostly graphical and gameplay stuff... the thing that really messes it up is anything that changes the save serializer, and content mods. Removing content mods will at best give you broken stuff and at worst really mess up your game

#

I mean, it won't hurt to try it though. Just load the game, poke around for a while and see if stuff is broken.

slate geyser
#

alright can i just reset the day if anything goes wrong?

fringe shore
#

Yeah, the game doesn't save at all until you go to bed

#

So if stuff is broken you can just quit without going to bed

#

Ah man... the pull request for MFM does not let you get the DGA stuff in the mail, sadly.

#

Might just be my amateurishness messing it up, but it didn't work to get me recipes or anything that I could see.

ember salmon
#

@fringe shore so apparently I fixed something in my menu and it worked

fringe shore
#

Weird.

fringe shore
#

I mean, delete the ancient version of the mod which has no reason to exist

#

But I don't necessarily know that that will fix your problem.

ember salmon
#

Like I used hardware Crusor, gamepad only, auto detect gamepad, and invert toolbar scroll direction n it worked

fringe shore
#

SMAPI isn't even loading it properly because it's so old, but it's not even generating an error aside from "Didn't load this old junk lol"

#

Your log just cuts off

fringe shore
neon schooner
#

i deleted it, but it still crashes

ember salmon
#

I really don't know it was so weird imma send my log anyway

fringe shore
#

Yeah, your log just kind of cuts off there. I'm not sure what's killing it.

snow prism
#

there ๐Ÿ™‚

fringe shore
#

Hmmm

#

But there's not really a difference in the way recipes are sent... am I missing something that will have to be modified in the original mail.json to send recipes?

gleaming vault
fringe shore
#

Are you using the Developer version of SMAPI? This log is huge.

gleaming vault
#

umm im not sure...

#

is that the beta version?

dire fractal
#

!oom

native dragonBOT
fringe shore
#

No, it's distinct from that.

#

And yeah, it's an out of memory error.

gleaming vault
#

so what does that mean i need to delete mods?

#

oh i see. ok thank you

dire fractal
#

Or Update to the Beta

#

SVE is also a memory hoarder.

dire fractal
gleaming vault
neat plaza
dire fractal
#

oh

dire fractal
woeful beacon
#

This boy-o will not spawn its door and the modder has left nexus for naver (naver hates me)

neon schooner
woeful beacon
#

How do I show you the file??

neat plaza
woeful beacon
#

the woman in a painting

#

its supposed to spawn a door

neat plaza
woeful beacon
#

...pretend I don't know how to do the former or what the later stands for?

#

cause I don't

woeful beacon
#

windows

upper ember
#

Right click the folder, hit "add to archive"

#

And I get this little popup asking which file type I'd like to use, if you get that, hit ZIP

#

I have WinRAR so I don't know if that's just.. a Windows thing or if WinRAR has something to do with it

neon schooner
strong parrot
#

Hello! I've just today tried the beta for the 1.5.5 version of stardew valley and I think I installed some of my mods wrongly, because now Smapi spams my log with this error message, but I don't really understand what it means. If anyone could help me, that would be greatly appreciated! (some of the mods I downloaded were unofficial release for the beta) https://smapi.io/log/4b77a823dc02429fb671faf2ee14f388

dire fractal
strong parrot
#

I don't think I do, did I need it?

dire fractal
#

Yes

strong parrot
#

Ah I see, I'll try downloading it then, thank you!

versed ivy
#

Does Lookup Anything have a built in health bars feature? For some reason my Enemy Health bars mod links to that mod and tells me to update lmao

woeful beacon
neon schooner
woeful beacon
#

the door is broken

#

I cannot enter the above mod

woeful beacon
#

...hello?

dire fractal
#

Maybe the Mod updated on Naver or something else makes the door not work.

woeful beacon
#

oh do not get me started on naver

#

it banned me before I literally actually did anything and I don't even know why

#

like the instant I made an account said account was terminated

dire fractal
#

Do you have any mods installed that alter the world?

woeful beacon
#

some, but none that alter the community center

#

well with the exception of community center revamped, but that changes schedules not the building.

#

*reimagined and it delibrately states their compatible

dire fractal
#

What if you use NoClip?

#

Can you enter the room then?

woeful beacon
#

I'm pretty sure its a click door?

dire fractal
#

NoClip allows you to pass through everything

fringe shore
# snow prism I posted the compiled PR and an example pack with DGA somewhere
    {
        "Id": "ppja.butterchurnrecipe",
        "GroupID": "ppja.MachineRecipes",
        "Title": "butterchurn.title",
        "Text": "butterchurn.text",
        "Recipe": "Butter Churn",
        "LetterBG": "CloudLetterBackground.png",
        "Date": "1 spring Y1",
        "Repeatable": false,
        "FriendshipConditions":
        [
            { "NpcName": "Marnie", "FriendshipLevel": 4 }
        ],
        "SkillConditions": 
        [
            { "SkillName": "Farming", "SkillLevel": 5 }
        ]
    },```Do you see anything wrong with this that would indicate why it's not working?
#

Hmm... I don't think the group ID changed, but maybe I should check that

woeful beacon
#

@dire fractal as in click through them too?

dire fractal
#

If the room is like the spouse rooms you can just walk through the wall

woeful beacon
#

no its a door to another area

#

like the Bride's

dire fractal
#

Oh damn

woeful beacon
#

yup~

dire fractal
#

Other option would maybe be to edit the map in Tiled? Like remove the door etc.

woeful beacon
#

no I want to Add the door back in

#

its already gone

dire fractal
#

Or add the door

snow prism
woeful beacon
#

I left all the files a little further up

#

someone could take a look

#

?

#

also assume I know how to put mods in folder, do minor config changes and not much else.

fringe shore
woeful beacon
#

I am very willing to follow instructions though

fringe shore
#

I made a text file with all the remove_receivedletter commands or whatever to make it so that I get all of the letters again, but I still can't receive any recipes even with the newest MFM

woeful beacon
#

as in I don't know what "Tiled" is or how to use it...

snow prism
lean ridge
#

any mods that can make me get the achievement for both the journey of the prairie king automaticly

fringe shore
#
  {
    "SkillUnlockLevel": -1,
    "Result": [
      {
        "Weight": 1.0,
        "Value": {
          "Value": "ppja.artisanvalleymachinegoods.DGA/Butter Churn"
        }
      }
    ],
    "Ingredients": [
      {
        "Type": "VanillaObject",
        "Value": "388",
        "Quantity": 40
      },
      {
        "Type": "VanillaObject",
        "Value": "726"
      }
    ],
    "ID": "Converted_Butter Churn Recipe"
  },```Oh ass... did they add "Converted_" to all the recipes?
lament prairie
#

My guess was it's an attempt to avoid conflicts

snow prism
#

you need to check how the recipe is called in the DGA file

#

and call it the same in the letter

fringe shore
#

Yeah, it looks like all of the recipes in PPJA Redux were renamed to "Converted_Recipe Name"

#

But the Mail.json still references just "Recipe Name"

dire fractal