#archived-modded-support

1 messages Ā· Page 1109 of 1

chrome cosmos
minor dagger
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How?

grand sigil
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Properties -> General _> Launch Options
"Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

minor dagger
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thanks so much!!!!

grand sigil
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or whatever the filepath to your exe is

torn estuary
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it requires daisy tho 😦

minor dagger
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do i need the quotes?

torn estuary
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wait dont all farm maps require daisy?

chrome cosmos
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not all, just some

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but yea daisy's tilesheets offer support for every recolor except the one youre using unfortunately ;-;

grand sigil
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or wherever you keep it

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i think it's also on the SMAPI wiki page also on setting it up with steam

minor dagger
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Okay ill check that out

torn estuary
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anyone know the name of this farm

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its from naver iofldkvc and i cant remember it

late nebula
chrome cosmos
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(psst it also looks like it uses some of daisy's stuff ;-;)

late nebula
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It's using her recolor for sure

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The castle farm uses Daisyniko's tilesheets

chrome cosmos
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yep, just pointing out the tilesheet use since it doesnt offer support for the recolor chi is using :(

late nebula
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Well, I couldn't find that one, but I found this one.

torn estuary
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ok does anyone know any farms tht DONT require daisy

late nebula
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(I ended up not using it because even with Daisy's recolor and tilesheets, some stuff on the farm just looked odd and out of place.)

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Ace's don't require Daisy's tilesheet I don't think

torn estuary
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im so shocked tht it doesnt have support bc its been around for so long?

late nebula
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Well, if the author decided to stop working on it and never gave anyone else permission to do so, there's not much anyone can do.

torn estuary
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no they updated it for 1.5

late nebula
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It usually takes someone who really wants to use the mod to contact the author and make an update. (Though some people do it anyways...)

torn estuary
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i contacted her for an update bc i do really want it but sheesh

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dont suppose anyone does recolor commission?

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honestly i might have to give up on the recolor if she says no bc

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literally all the good maps require daisy rgfdv jcknx

late nebula
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Well, if you do, Earthy recolor is really nice. It's my favorite by far.

chrome cosmos
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earthy recolor and vibrant pastoral have been my favorites so far, mix VP with the foliage redone trees... chefs kiss

late nebula
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I tried to do the Foliage Redone trees with Earthy and it didn't mix well so I've just settled for Earthy's trees. I think they're growing on me.

upper ember
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I'm still not able to even load my saved games with the beta, still hard freezes..

late nebula
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Are you getting an error at all?

torn estuary
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i found a nice one that doesnt require daisy ah

upper ember
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No, just hard freezes, and it's absolutely not a mod load problem, because I'm only running 20 mods to attempt to test out my map

late nebula
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Huh.. I'll try to load up a game when I get back to my PC. Was there another update to the beta?

upper ember
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Last night, but it was acting like that before it

late nebula
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Ah

torn estuary
late nebula
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Same. I do get the hang up like PandorasBox mentioned, but it's only every other load.

dire fractal
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Hey so, if anyone is using Expanded Storage, can someone tell me why my chests collapse into each other inventory wise? I have a screenshot here when I switch chests

late nebula
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What's been driving me mad are random game freezes that go away when I click my mouse.

dire fractal
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This is the screenshot

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Idk why my chests do this

late nebula
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Have you tried to make your UI smaller?

dire fractal
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Yeah

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Does the same thing

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See? XD

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That's at 75%

late nebula
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If the author didn't put in a scroll bar, it will do that. The wallet is bad about it too.

chrome cosmos
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try minimizing the game window and drag it to fill the screen?

dire fractal
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Doesn't work

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It just collapses when switching from a vanilla chest

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to a stone chest from Expanded Storage

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It isn't the worst thing ever but it IS a bit annoying when I put things in the shipping bin

upper ember
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So I took out everything except the three mods Smapi comes with, and it loaded the Load saves menu fine. So it's being caused by a mod

late nebula
upper ember
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These are the only mods I had on

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Beyond the ones Smapi comes with

torn estuary
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ITS SO SMALL THO AH

dire fractal
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its kinda cute tho

torn estuary
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or yk what maybe theyre semi close in size

torn estuary
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itll have to do until i can get the rosier to be compatible with daisy

upper ember
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I'm working on a large farm map. It'll have the config option to have an edited version with waterfalls, but the waterfalls one requires Daisyneko's tilesheets

dire fractal
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All Recolours that have been updated for 1.5 contain all the new tilesheets ConcernedApe has made and changed. If a map happens to have vanilla Colours on certain parts of the map (like on cliffs) that's because the creator of the map made a customtile and didn't bother to make it compatible with the Recolours.

torn estuary
upper ember
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It's because the waterfalls are from Daisyneko's

torn estuary
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dude i LOVE the waterfalls

upper ember
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Chances are you won't find a map with them included that doesn't require it

torn estuary
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but i also love how rosier makes everything lowkey pinkyhued

upper ember
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They're hard to make

torn estuary
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yea the only one that imo looks good has been the attractive standard

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and im looking at how small it is

upper ember
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I have a feeling the problem mod will be TMXL or PyTK

torn estuary
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me rn

upper ember
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So far nothing is causing the issues and I haven't placed them in yet

late nebula
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I just had the freeze too. I haven't updated SMAPI though.

torn estuary
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i did have some freezes but they werent long, maybe 30-40 sec n let me keep playing after

upper ember
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These aren't even letting me see the Load saves menu

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Or load into a farm from a new save

late nebula
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Yeah, that's where mine got hung up.

torn estuary
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now thats odd bc i have been able to make new games, load old saves etcx

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im really hoping daisy will update 😭

upper ember
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I would understand it if I had my usual 200+ mods on, there's always at least a small freeze during then, but I'm running the bare bones

late nebula
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If you want Daisy to update a mod, you should leave a comment. Otherwise, they won't know where to prioritize.

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They'll want to know what's not working though so be prepared to give a log.

torn estuary
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only 2300 downloads

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like compare that to earthy recolor which has almost 100k downloads

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not sure if she'll consider it worth the trouble

upper ember
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Just ask

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You worst she'll say is no

frosty flame
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Does anyone have any way to get Debug Mod working on Android?

late nebula
torn estuary
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yep!

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love it so much

late nebula
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It was updated in March

brazen hawk
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Hi, so the file name that I had to copy into steam so I can launch SMAPI with Steam vanished. What do I need to do to find it again? Open the SMAPI installer?

torn estuary
upper ember
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So it is PyTK that's causing this

dire fractal
torn estuary
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MM @chrome cosmos said its that all the map i wanted required daisy

late nebula
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I'm loading it up now to see if it works.

torn estuary
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and daisy doesnt support this recolor

torn estuary
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look heres a layout

upper ember
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@dire fractal Ah.. Hi. I dunno if I should tag you or Pathos since he actually made the code, but I'm unable to load the Load saves menu, or load into a new save, without nearing crashing the game. I can make the farmer, but the second I try loading into the farm, or just clicking the Load menu, it hard freezes, and refuses to do anything for multiple minutes on end. It's not a mod problem as I'm testing this with only 20 mods, the bare bones of what Smapi requires, and the usual testing mods ( Content patcher, CJB, mod config menu, etc etc etc ) . I've narrowed it down and everything except PyTK loads it within a few seconds after a very tiny delay

torn estuary
upper ember
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Well again. Waterfalls are very difficult to do, there's a reason why only Daisyneko has a working waterfall tilesheet for public use. If you want a map that includes one, you either have to find someone who made their own tilesheet ( Which still brings up the issue of the recolor ) , make your own ( And thus your own tilesheet and recolor ) or bite the bullet and either be okay with a slightly off color for those specific tiles, or use a different recolor

torn estuary
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im gonna bite the bullet

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and use a small kinda sad map without waterfalls

shut violet
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they are a free to use asset that was shared on chucklefish forum

dire fractal
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Just open Daisyniko's Tilesheet in Gimp or whatever and edit the Colours of the waterfall to make it match with the water from rosier

shut violet
upper ember
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Oh. Well still, point still stands. Make your own, do your own recolor, bite the bullet, or use something else

shut violet
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yeah

upper ember
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There's a reason no one has made their own in.. I'm assuming multiple years

torn estuary
shut violet
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i made my own

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just never released it

torn estuary
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the actual cliffs are not recolored

shut violet
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but yes, waterfall are hard to do and that's the reason why nearly every waterfall you'll encounter is this free asset of waterfall

upper ember
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Sheesh, it's taking PyTK upwards of 5 minutes to load anything.. when all it is is the bare bones mods..

late nebula
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I hope you figure it out.

upper ember
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That means the person used their own tilesheet

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..Did.. did taking a screenshot nearly crash my game. Why

shut violet
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(i think there may be some other waterfall here and there, not entirely sure. But yes, most of them are all coming from the source i linked earlier, and when you think about it, all waterfall coming from same source kinda have a poetic sense :p )

torn estuary
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AHHHHHHHHHHH im gonna look for a diff recolor i cannot play on that map

dire fractal
torn estuary
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YOU WERE RIGHT ITS BAD

dire fractal
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?

torn estuary
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no room for like the 20 coops i want

dire fractal
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sa

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sad

late nebula
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You could use earthy and a pink ui mod for the pink?

dire fractal
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Or use Reshade, if you're not on the Beta.

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@upper ember yeah pathos would be the right person

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And it’s an unofficial update, there’s no guarantee pathos would makes changes.

upper ember
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Yeah.. I'm just letting those who need to know, know, just in case ;;

torn estuary
dire fractal
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You’re the first one with the problem

late nebula
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upper ember
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Yeah it seems like it.. Should I bother him with it then?

keen parcel
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i'm having a very weird issue rn in sdv—when i try to load my save, the screen fades to black, and then cuts back to the beginning of the title sequence again. i.... can't open my save at all rn? slugsweat

upper ember
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I don't understand why I'd be getting it but no one else

dire fractal
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Sure let him know

keen parcel
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i could open it this morning, but now it won't open

upper ember
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It works perfectly fine on 32bit

keen parcel
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i updated smapi this morning but the game ran fine then so it's probably not that?

upper ember
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At least I've found a workaround that lets me monitor Smapi but still have it loading, my resolution for this screen is weird, so I can't normally play in windowed mode, but setting it temporarily as that before attempting to load anything helps

keen parcel
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let me grab my smapi log

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what was the command that led to the page that got it

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

keen parcel
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there's a ton of errors that popped up all at once near the end of the log when i tried to load the save and it booted me out

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i haven't added or removed any mods since i played earlier

dire fractal
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gotta update pytk

devout pumiceBOT
keen parcel
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didn't work, do i need to update more than just pytk?

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i can upload the log again if needed

upper ember
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You need to update the other things, yes. One is for a beta version

quiet umbra
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I'm getting an error message when trying to download updates from Nexus... is it just me?

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nvm... it's working again... dunno why it stopped & dunno why it works again... slice of life, I guess

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I got onto my 32bit version of the game & it says 27 mods need updating... because I was just on the 64 bit version, I know that three-forths of those mods listed only have updates for the 64bit version.

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I wish there was some way of distinguishing that on the mod update menu

keen parcel
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okay i managed to load it in after updating some stuff, but it took awhile and spawned a TON of errors in the log, so let me upload that again

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if anyone knows what's happening, ping me please

chrome cosmos
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update all the mods that need updating, reinstall RSV, fishing overhaul and UI info suite and remove MTN as its been abandoned and hasnt been updated since 2019

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looks like tmx is acting up? which it shouldnt be. fully delete it and reinstall

dire fractal
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is ui info working?

chrome cosmos
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ui info 2 should be working i believe?

patent mural
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Does anyone have the heart event triggers for Looking For Love available?
I have the mod downloaded from earlier, but I don't remember the event triggers.

dire fractal
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:)

chrome cosmos
dire fractal
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ty

main iris
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hi stardew people! im v new to discord, so idrk if im doing this right ah. im also v new to modding (gaming in general if you cant tell lol). im trying to update my SMAPI and download SMAPI 3.13.0-beta.10110922 but im getting this message

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like i said ik nothing so i would appreciate any help

lament prairie
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Also, just some basic checks: have you run the game before?

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(Without SMAPI)

main iris
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yes

lament prairie
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There's specifically instructions for the issue you are having there

main iris
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thank you so muchā¤ļø

rose timber
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Trying to get the right version of custom npc fixes... pain

chrome cosmos
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well for starters you're running the wrong version of SVE to begin with

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Stardew Valley Expanded - 1.11.6
Immersive Farm 2 Remastered - 1.11.5

Dependencies:
Content Patcher - 1.19.0
Expanded Preconditions Utility - 1.0.0
Farm Type Manager - 1.9.2
Json Assets - 1.6.2
PyTK - 1.19.6
SpaceCore - 1.4.0
TMX Loader - 1.20.1
Winter Grass - 2.0.1

(versions for mobile sve)

rose timber
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Tysm...

main iris
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omg okay im back w more SMAPI questions. i should have specified i am playing on a Mac (pls dont be mad) so when i try to open StardewValley.exe it gives me this. the wiki page told me to open it to get to my game folder, is there any other way to get to it?

dire fractal
main iris
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can someone tell me what this meansSDVsadcat

chrome cosmos
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did you opt into the beta on steam?

main iris
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omg no i did not know you had to do that okay im going to try that now thank you

topaz matrix
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who needs help

cloud spear
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Im trying to get the new beta update for stardew to work and it says i need .Net 5 for it to work?

dire fractal
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Just download it from the official Microsoft Site - I had to download it too for Beta to work :)

cloud spear
tired brook
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Oh sorry, I missed your ping yesterday. Does that still happen if you temporarily remove PyTK?

cloud spear
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While Im here actually, does anyone know why the Expressive Elf Ears mod is constantly saying that it needs updating in SMAPI but the mod itself is up to date?

topaz matrix
hearty lion
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does anybody know how to fix this? i might just be stupid and not see something

tired brook
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@cloud spear You can open that mod's manifest.json in a text editor, and make sure the version field matches the version listed on the Nexus mod page.

hearty lion
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sure one second

tired brook
meager sail
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oh no, spouse room flooring is still wonky and mismatched?

stone sleet
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does anyone know how i can reset all my mods and start fresh? i’ve tried everything. i play on a mac

lapis void
#

have you uninstalled SMAPI using the installer that comes with it?

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also, if your save has mods on it, often you won't be able to play on it again without mods unless they're just cosmetic/QOL

junior cairn
#

Anyone know what mod might be causing this texture glitch? Does SDVE touch the island? I think that's the only one I have that might do it

dire fractal
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Which Recolour are you using?

junior cairn
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Oh of course, let me check

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Eemie's Map recolors

dire fractal
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That's not updated for 1.5 afaik

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Vibrant Pastoral is quite similar to Eemies, might wanna use that

junior cairn
#

Don't even see it listed on SMAPI's compatability list lol

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Because it's been deleted on Nexus? Wow

dire fractal
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The author has moved to Moddrop. But there haven't been any updates yet because of personal reasons.

junior cairn
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Ah okay

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Wow yeah, Vibrant Pastoral looks almost identical

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Thanks, I'll try that out

proven cloak
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I have occasionally had an issue when using a custom farm map that once in a while, one of the areas won't load and SMAPI gives me an error saying that portion of the map won't load - but then the next time, it does load. So I just restart my game. I'm just not sure why that happens, I've had it with two different farm maps now.

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Does anyone know why that might happen/why it's inconsistent?

dire fractal
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

proven cloak
#

I will next time it happens - sorry, I didn't think to grab the log! oops

chrome cosmos
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looks like the farm youre using is broken, a few reported it on their page too

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if you're still early game id recommend removing it and getting a different one

proven cloak
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Okay, thanks!

chrome cosmos
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just make sure to remove any chests, machines etc from the farm and put them inside

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or else the new farm will eat them

upper ember
chrome cosmos
#

.q 4974

devout pumiceBOT
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[#4974] "Switching to a custom farm map can be done, but you'll need to do extra steps in order to make sure you don't have buildings / items in the void, or not properly lined up.

  1. Grab Reset Terrain Features and Noclip Mode to set you up, and Crop Transplant Mod for a way to move your crops and trees.
  2. Before you install the new map, you'll need to remove all machines / chests / etc. on your map. You can store them in a chest, preferably inside your farmhouse or barns /coops / sheds.
  3. Go to Robin and move any buildings you have as close to the farmhouse as possible. Save before going to the next step.
  4. Add the new map mod (ensure it replaces the farm type you're using, i.e. Standard, Riverland, Hilltop, or Wilderness), and you'll spend some time moving everything to a proper place.
    You can use Reset Terrain Features to reset the bushes, trees, and other debris.
    Noclip Mode will help you reach any things that ended up in the void or an invalid tile.
    Crop Transplant Mod lets you move crops and trees, and it's highly configurable, so you can move full grown trees, if you toggle that feature on." - @royal arrow (04 Aug 2020 @ 08:26:10 PM UTC)
hearty lion
obsidian geode
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Anyone got any tool texture mods they like, been having the default tool textures not loading in

bleak scarab
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Noob to modding - how would I install SVE and its dependencies, and have those saves separate from my vanilla ones?

chrome cosmos
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!reset

native dragonBOT
native dragonBOT
bleak scarab
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Thanks

chrome cosmos
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after this guide, follow the installation guide for sve

bleak scarab
#

If I install it in the existing SDV folder, will it mix saves?

royal arrow
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Mods only apply to the save you load and then save on

bleak scarab
#

Okay, thank you. So I just have to remember which games are which

royal arrow
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Correct, and if you want to switch back and forth between mods and no mods, or even between different mod "profiles" called modgroups, see below

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.quote 5624

devout pumiceBOT
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[#5624] "To play the game vanilla (with no mods) after you have installed mods, you have several options:

  1. You can launch the game directly by running StardewValley.exe rather than launching from Steam/SMAPI. You won't get achievements this way though.
  2. You can remove the Steam launch options and then launch from Steam, but you have to remember to put back the launch options to play modded again. This way you'll still get achievements.
  3. You can create a modgroup with an empty Mods folder, and launch with that empty modgroup (you can name the folder Mods (empty hehe), as an example). That way, you can still launch from Steam without changing launch options, and still get achievements. More details on how to create modgroups here:
    https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Can_I_have_different_mod_groups.3F" - @royal arrow (22 Aug 2021 @ 02:22:23 PM UTC)
bleak scarab
#

Is there a specific discord for SVE, or is this discord best for it?

main ingot
#

specific discord

outer turret
#

Specific discord. Flash isnt on this one.

main ingot
#

there is an sve discord ^__^

bleak scarab
#

Okay, I'll look for it. Thanks

upper ember
#

PyTK doing this whole freezing business with even just bare bones mods is annoying.. I just wanna test out my mod >-<

twilit cliff
#

I discovered the best mod ever! It makes me an actual pixie! Whimsical Girl

swift zephyr
#

hi, does anyone know any mod that can cause npcs to malfunction?

shell jackal
#

You'd be surprised at what innocent mods can mess with NPCs. xD

lapis void
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

swift zephyr
#

I'm going to uninstall some mods to see if I can fix this, haha

lapis void
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if you post a log we can help a lot more easily

swift zephyr
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Because in the smapi it doesn't seem

outer turret
#

What are they doing?

lapis void
#

even if there are no errors a log is very helpful

swift zephyr
#

Pam and shane disappear when they go to JoJa market

lapis void
#

it gives us a full list of your mods; there are tons of mods out there and we don't always know what might be causing something. there are also sometimes hidden trace messages in logs that can help diagnose a problem

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ahh the good old joja void, that narrows it down a good amount

outer turret
#

Wasnt that a known bug from eons ago?

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I thought it was fixed.

lapis void
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i thought so too lemur

outer turret
#

Are you on mobile?

swift zephyr
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Yes

lapis void
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oh that

outer turret
#

Ah. Right I think it was fixed with 1.5

lapis void
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yeah

outer turret
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If you watch them they walk in the door then walk straight ahead and off the map

lapis void
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yeah, it happens with lewis in his house sometimes too

outer turret
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It's a vanilla bug

lapis void
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yeah. map mods can make the problem worse, but it still happens in vanilla

outer turret
#

Apparently you can fix it by putting a dirt tile under the left hand door

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So maybe try Karmyllas town maps? If you're not using sve

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I think hers does that. Or reinagined2 did.

lapis void
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yeah one of those definitely has the fix

outer turret
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I patched it in Juliets mod for a while.

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(Its prob still there actually)

swift zephyr
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Oh, I got lost, my English is a bit beginner, I didn't understand

lapis void
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i feel like mouse might have done a simple mod to fix it at some point when we were all plagued with joja voiding but i have no idea where i could find that

outer turret
#

Are you using SVe?

swift zephyr
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No

lapis void
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stardew valley expanded

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just in case you didn't know the acronym, some people don't know it as that

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!log can you post a log so we can see what mods you have right now?

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lapis void
#

there are instructions in the link, feel free to ask if anything is confusing!

swift zephyr
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Ok

reef bolt
#

Just a completely normal day in the valley

lapis void
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uhhhhh

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something's wrong there lmao

naive drum
#

overflow?

swift zephyr
reef bolt
#

Also according to the game, this is valid

outer turret
#

I am not entirely sure which one fixes it though

lapis void
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they can be used together as far as i know? i used to use both

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you could try adding both of them, because we think at least one still has a built in fix for pam and shane getting lost in joja

swift zephyr
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Apparently it's not quite a malfunction in mods, is it?

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I will try and notice the results here

lapis void
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yeah, it's a bug that can happen without mods

outer turret
#

Pretty sure Juliet still fixes it too.

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I didnt want her void walking

swift zephyr
#

Then after they disappear on the joja market, they never come back

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this is very uncomfortable

naive drum
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iirc they come back tomorrow

lapis void
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yeah they usually come back the next day or when you close the game and open it again

swift zephyr
#

I hope 1.5 solves this and get out to mobile soon

lapis void
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!mobileupdate

native dragonBOT
#

Please use this command in #governors-mansion if you are checking for news, the embed can be viewed there.
https://twitter.com/ConcernedApe/status/1412502852157673472

I know you’ve been waiting for the 1.5 update for Stardew Valley on mobile. It's underway but still a while off. I had to get someone new to port the 1.5 update to mobile versions of the game. This added some time but was necessary. I appreciate your trust and patience!

Retweets

632

Likes

15960

lapis void
#

basically, we don't really know when it will come out, but ConcernedApe is working hard on it! i hope it comes out soon too

swift zephyr
#

I'll be looking forward to it haha

meager parcel
#

hi im having trouble using smapi i have the link to my error log i've tried basically everything and im not sure whats wrong

naive drum
#

link please

meager parcel
#

one sec i have to redo it sorry

swift zephyr
#

last question, I already use mod to change the aesthetics of the map, won't these new two generate conflict with it?

outer turret
#

What mods are you using?

swift zephyr
#

Come to think of it, couldn't he be the one causing this problem?

swift zephyr
outer turret
#

Your log isnt showing me an actual list of content mods.

naive drum
#

!reset

native dragonBOT
swift zephyr
#

Hey, I don't understand

#

Seriously?

lapis void
naive drum
#

looks like you have no mods installed, only SMAPI components; therefore if you installed a mod it'd be an XNB file-replacer

swift zephyr
#

The mod I use for the map is not xnb, it's a CP mod.

lapis void
#

^^^ the log is showing up weirdly

naive drum
#

oh
was looking at mari's log

meager parcel
#

alright thank you i see ill try starting a new save file maybe?

lapis void
#

!saves you can undo the last save

native dragonBOT
naive drum
#

so it might be a corrupted save, or it might be a game-files issue

lapis void
#

the instructions for that are near the bottom

meager parcel
#

i have played with the game files a bit and ive reverified many times

#

but that doesnt seem to fix it it only causes smapi to stop working

#

thank you!

lapis void
naive drum
lapis void
#

it is possible that a map mod would cause this, but since you're on mobile and have 1.4 i think it's more likely that it's just a game issue

#

you can try removing your map mod and see if that fixes the issue

swift zephyr
#

We'll see, the problem is only with Pam and Shane, which makes it weird.

meager parcel
#

i sadly got the same issue even after undoing the last save

outer turret
#

Mouse's fix for it

swift zephyr
#

I don't understand, does this mod solve the problem?

outer turret
#

Yes apparently

restive zodiac
# swift zephyr I don't understand, does this mod solve the problem?

It can't fix every cause of void walking, but there's a particular thing that happens because of the double doors, where NPCs can path through the door on the left trying to reach the door on the right. Hitting left door warps them into the next area, and they continue their futile search for the right door forever into the void...

Zip #1 (that Lemurkat linked) just removes one of the door warps to demonstrate. This one changes a back tile under the left door to discourage NPCs from pathing through it. Either should fix that particular cause for void walking, though, just this one is less... destructive :P

stone sleet
#

@lapis void yes i’ve tried deleting everything i can think of

lament prairie
#

Is anyone else having trouble with Moddrop at the moment? I was trying to download a mod and it's taking about 5x longer than it should according to my internet speed

#

The website also loads noticeably really slowly compared to other websites, and different elements on the page take a long time to come up

#

My internet is being a little slow atm but I am still getting 10-12 Mbps and it's taking 15-30 min est. for 100Mb.

swift zephyr
rugged hazel
#

Quick question mates

#

Having issues atm.

#

I legit have no idea why after a couple of days of playing this mod? This is popping up. Any ideas as to why?

#

I haven't changed any mods and it just recently popped up today after like playing for a bit... and then all heck broke loose

royal arrow
#

The PFM warnings are for optional mods

#

You can ignore those

rugged hazel
#

They are and i understand that... but ever since they popped up? They changed values of certain crops in my game...

#

Like one plant i was growing became ice cream after i pulled it up

royal arrow
#

Not sure about the Lumisteria Building warnings. Those you may need to submit your full log to the mod author to ask

rugged hazel
#

and then it changed values inside pierres store as well

royal arrow
#

Adding / removing JA mods on an existing save can trigger the item ID shuffle

sterile glacier
#

Is there any tutorial on how to download mods? I wanted the season outfits one but I dont know what to do

rugged hazel
native dragonBOT
sterile glacier
rugged hazel
royal arrow
#

Ok can you share your log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rugged hazel
#

Only mods i have been adding/removing is Tunnel system, Ellie's greenhouse mod and another one called Hideaway mod

outer turret
#

Sounds like somethings not loading?

sterile glacier
#

Oh wow it really looks like lots of work

rugged hazel
#

But what? I have no clue

royal arrow
rugged hazel
#

and idk whats going on with automate because the main host has automate... but the mod is saying he doesnt... which is odd as well

royal arrow
#

Oh you're on multiplayer. Do you and the host have the exact same mods?

rugged hazel
#

The one that has it where things are unlimited

#

And then there is the mod where he can keep the server open but he doesn't need to play

royal arrow
rugged hazel
royal arrow
#

Ok gotcha, yea you mentioned the always on server thing. Hmm ThinkingHmm

rugged hazel
#

is it possible if he deleted one of his JA mods?

#

It can mess with mines?

royal arrow
#

Yes for JA mods you need to have the exact same packs otherwise Weirdness ensues

rugged hazel
#

This honestly is heartbreaking

#

Like i want to play with friends and whatnot, but it seems like every time something breaks on my side

#

never anyone elses.

#

Its always my version.

#

and funny enough? We all start out with the same mods. We never add any extra shit

lapis void
loud stone
#

Press a key, it show up the crops can harvest or not, what mod it is?i really need it,so much crops my eye is blind

stone sleet
#

@lapis void i got it to work!!

muted pagoda
#

data layers has an overlay for that I think

lament prairie
#

I've seen people post the occasional mod recommendation lists here, are there any specifically tailored to multiplayer?

rose timber
#

Can I run SVE and Ridgeside village simultaneously?

upper ember
#

Yes

muted pagoda
#

yes, you will start hitting memory limits on windows 1.5.4 though

upper ember
#

Ridgeside's entrance is at the busstop, which SVE doesn't alter

rose timber
muted pagoda
#

ah, you may bog down your device then, along with the fun of finding 1.4 versions of things

rose timber
#

Also, might need help with what mod versions to use...

#

I had to get help with sve

muted pagoda
#

rsv I think has a specific download thats labeled droid

rose timber
#

Is that on nexus?

muted pagoda
#

yes

rose timber
#

Ah, cool... been relying on mod drop

muted pagoda
#

I imagine it's there too

worldly copper
#

Hi! I just got the Mac version of the game on steam, and I'm having a hard time getting my mods to work. I'm getting an error code "These mods could not be added to your game. [Mod name] because its DLL has no 'Mod' subclass." Does anyone know how to address this?

muted pagoda
#

that sounds like a mod built in a way that won't run on mac, weird. log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

worldly copper
muted pagoda
#

ah I get the feeling those are the beta versions

worldly copper
#

I didn't choose the beta versions from nexus when I downloaded

#

Idk if it helps, but here's the mods I downloaded from Nexus

meager sail
#

eww, something is giving me empty dialogues

rose timber
#

Which version of event repeater should I use....

royal arrow
#

.quote 5319

devout pumiceBOT
#

[#5319] "If you're on Android, you will need older versions of mods that work with SMAPI 3.7.6. To check this, you need to do detective work to see when SMAPI 3.7.6 was released on nexus, then check the old versions of the mods you want to use that were released around the same time as SMAPI 3.7.6 was on nexus. You can sort old versions of mods by date uploaded." - @royal arrow (14 Feb 2021 @ 01:21:20 PM UTC)

rose timber
#

Pain....

muted pagoda
#

hrm.

rugged hazel
#

ok...

#

so something in content pactcher is breaking.

#

As well as Producer framework and its messing with the flie locations because despite saying it is ignoring it? I guess the game is still reading it

muted pagoda
#

@tired brook @worldly copper from poking people in making-mods, it seems like it might be an issue with the Smapi dll rewriter, best guess atm is to try backdating smapi and see where it falls off the wagon Pathos: re this log on macos, mod dlls spitting out 'no Mod subclass' https://smapi.io/log/d81dfa1bab874fb8a392de6dbd41bc3a

rugged hazel
native dragonBOT
#

@rugged hazel You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

rugged hazel
#

I really don't know whats the issue honestly

vivid minnow
#

@muted pagoda i tried backdating smapi to 3.12.6 and the game hung after loading mods and wouldn’t launch

rugged hazel
#

Easiet way i know something is broken. (That's my character btw just on friend's monitor.)

muted pagoda
#

@vivid minnow m1 mac?

vivid minnow
#

@muted pagoda yes!

muted pagoda
#

oh dear.

#

try running it thru rosetta

topaz matrix
muted pagoda
#

m1s have been plagued with a weird freezing bug in the last few smapi that has Pathos stumped, and yeah, it doesnt effect the beta

#

but it does sound like the last version of smapi did load correctly, long enough to freeze :p

vivid minnow
#

@muted pagoda yeah! It got started but froze before launch.

#

Thank you both!! I’ll try Rosetta and/or beta tomorrow

#

Fingers crossed šŸ¤žšŸ»

muted pagoda
#

Running it thru rosetta doea work, atleast that's what a few people have said

topaz matrix
muted pagoda
#

it's a program on macos 'sortof' similar to wine on linux that runs programs like it's on windows? something along those lines

muted pagoda
#

its the next evolution of bootcamp, essientially

#

(bootcamp being a 'reboot as windows' sort of solution on mac)

topaz matrix
#

okay

upper ember
#

Okay so I've learned more about this weird ass.. issue I'm having with the beta's PyTK unofficial. It catches and freezes when trying to load the Load menu and while making a new save, unless I've already done so and have simply exited back to the title screen

#

After I do that it's perfectly fine

#

So I have to like.. force it to think? Or.. something

upper ember
upper ember
#

There we go. It's a lil one since I'm only running the bare bones stuff

dire fractal
#

uhm did something break

topaz matrix
native dragonBOT
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

oh all the modded trees are like that

#

rhttps://smapi.io/log/e0d24a3c1b3f46fba895a2f0c3c443ce

#

oh is it needing to update content patcher?

topaz matrix
native dragonBOT
topaz matrix
#

the first link

tired brook
#

@dire fractal You can also try updating SMAPI to the latest version (not sure why it's not showing an update alert for it).

dire fractal
#

im too sick to deal with updating and troubleshooting. I will save all this for a later date when im not feverish

#

Thank you all ā¤ļø

tired brook
dire fractal
#

also pathos, i can't stay functioning to do it, but can you tell the maker of sve, if they don't already knowl, there's a teesy error in grammar for one of clairs good morning messages

#

@tired brook

tired brook
#

What's the error?

upper ember
dire fractal
#

should be "Having" or "I'm to have a"

tired brook
#

I'll pass that along. Thanks!

dire fractal
#

no problem, we're all human and things get missed all the time.

#

Claire is my fave of SVE next to Sophia

upper ember
#

I hope it gets fixed eventually, I don't like having to worry about risking closing out

dire fractal
tired brook
#

@dire fractal The SVE author says it's already fixed in the next build. Thanks for reporting it!

lament prairie
#

there's also some wallpaper issues but I think that's probably related to the beta wallpaper updates

#

And it's not clear they're causing harm; they're almost certainly not the problem with the trees

dire fractal
dire fractal
tired brook
rugged hazel
#

.__ . I... i am so confused as to whats going on...

#

Like is my Json asset broke?

#

Should i redownload Producer Framework Mod

#

anyone have any idea whats going on?

lament prairie
#

Well the most recent person here had almost identical issues

topaz matrix
lament prairie
#

Unfortunately I also have no idea what's going on

lament prairie
#

Your host has too many copies of things and that is causing a lot of problems

#

Seems to mostly be PPJA

rugged hazel
#

So just cause he has copies of files? Its messing with my PPJA?

lament prairie
#

Also there's something wrong with SVE

muted pagoda
#

erf yeah that log is a mess

#

multiples of a mod means neither loads

lament prairie
#

There are a lot of things wrong

muted pagoda
#

as he's the host, that means the game doesnt believe any of that exists

lament prairie
#

The host would see a very strange gamestate given this log, I think

muted pagoda
#

as the host is always right

rugged hazel
#

Even when i am just running solo mods, something about some meat house still pops up for me

#

Idk what they're talking about meat house tho

#

But ima let him know

lament prairie
#

"Files but none of them are manifest.json" error is also showing up a lot

#

I think this is an SVE bug

#

Or rather, SVE installed incorrectly somehow

rugged hazel
#

Ah ok.

muted pagoda
#

I get the feeling they deleted the manifest in the initial sve folder, but yeah, that mod folder is a mess

upper ember
#

Do you use Vortex?

rugged hazel
#

I will let him know. Whlie i do that, i am still trying to figure out what Json Assets is doing on my single player experience where its trying to figure out what 'Better'is

muted pagoda
#

that is definately why you're seeing crops the other one isnt/reverse though

rugged hazel
#

and why its not loading a lot of assets from Producer Framework Mod

upper ember
#

Or do they, rather

#

Because Vortex is known to eat manifests and prevent mods from loading

rugged hazel
#

Nah. using ModDrop since a lot of folks said that it was the most stable

muted pagoda
#

'Batter' is from uh Baker's life? I think

#

and PFM complaining in yellow is generally not an error, just a compatiblity bit thats not loading because you dont have everything it wants for that recipe

rugged hazel
#

Weird... Cause i have all the mods that are suppose to coexist with it

#

Like i have the More Recipes and the Even more recipes mod also installed

muted pagoda
#

one of the artisan valley recipes can use it I think, but 'Batter' is definately one that most people end up having

sour wren
#

Are there any mods for new paths?

muted pagoda
#

can't add paths to the game, too hard coded, generally.

#

there's several that replace game ones

rugged hazel
#

Yea. Atm? The better disappeared when i am playing by myself.

muted pagoda
#

its batter, not better :p

rugged hazel
#

Lol. Mbmb. Brain is readin it as Better. But yea. Only issues im having is this meat building.

muted pagoda
#

and yeah, you will get all sorts of error in mp as farmhand to that mess of a modlist

rugged hazel
#

and some recipes i have no idea where its trying to grab it from

#

These.

#

Maybe its a mod i can grab or something that would make these dip. That's my biggest issue right now even though the mod is saying its ignoring it

muted pagoda
#

the bottom one is champagne wishes

rugged hazel
#

That's a mod correct?

muted pagoda
#

yes

#

Pistachios is either mae's trees or boarding house, I think

rugged hazel
#

Thanks mate. Super appreciate these tips

muted pagoda
#

the first one is 'mask' not meat, and mask in this context is releated to the picture/png itself

#

basically it's saying the building in question does not have a 'mask' to tell the game where to allow repainting

#

which largely just means you wont be able to repaint that house with the ingame tool

rugged hazel
#

oh... :V

#

so i think its the customization mod that i have is messing with the meat thing

lament prairie
sour wren
#

Nice

lament prairie
#

In practice I have, um, something really sketchy

#

That is still in testing

muted pagoda
#

not meat whap but that text is in relation to Luminestra's Buildings

lament prairie
#

But that uses DGA to make ""new paths""

#

(assuming you mean, like Stone Floor, Crystal Path, etc)

#

If you're interested I can ping you when I get a little bit mroe functional and consider publishing, probably in a week or so

hoary musk
#

After upgrading my house, my bed glitch through the wall along with a couple other items. The bed is ONLY item I can't grab. Yes I do have NoClip mod and I still can't grab it.

Here is a log just in case but there are no errors that I can see
https://smapi.io/log/31b57e5adeb444baa4a2d93ad4755d13

#

Nevermind, fixed it! Still getting used to the Re-Home mod!

austere timber
#

How do i fix mods with unsupported formats?

topaz matrix
rugged hazel
#

sorry for bothering you guys again. Uninstalled and installed everything again and ran into a new problem.

echo charm
tender lily
#

does anyone know if there's a mod to instant grow tea bushes like crops and trees from cjbcheatsmenu?

austere timber
dire fractal
tidal drift
#

since downloading expanded storage all my chests are super laggy FPS wise

#

this just me?

tender lily
#

It doesn’t grow when I hit the button for crops or trees

austere timber
#

Does anyone have a solution to my problem?

dire fractal
chrome cosmos
#

also make sure you’re clicking the right buttons (unless youve changed the default ones)

shell leaf
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shell leaf
silver sundial
#

@dire fractal has this started recently or been happening for a while?

dire fractal
#

recently. I mean I wasn't playing for a a month or two so I just got back in to the game since last couple of days

#

should I give the smapi log?

silver sundial
#

maybe check if any of them need updating or have been discontinued

dire fractal
#

I updated most of the mods this week probably and added 2 or 3 new ones like silosize,greenhousesprinkler,autoanimaldoors,horsefluteanywhere

dire fractal
#

Is there any way to know which mods are heavy on system?

#

I have only 4 gb ram but using more than 70 mods so I think that's the problem.
If I can know which mods are resource heavy maybe I can remove them

chrome cosmos
#

anything that uses Custom Music

#

so most expansion mods

ocean obsidian
#

The game limit ram you use anyway

#

I have 64 gb of ram normally and 16 on Gpu. Still freeze every 2 days for having 300 mods

dire fractal
#

I don't have any expansion mods. Just some qol mods and some content patcher mods(reskins)

ocean obsidian
#

That shouldn't be a problem with only 70 then

dire fractal
#

The problem is screen tearing.
There is no lag but minor screen tearings

ocean obsidian
#

Screenshot

dire fractal
#

The screentearing only happens briefly while I am (the screen)moving. don't know how I can screenshot that

#

but they happen very frequently so it's really hard on eyes

#

Is there any fix?

royal arrow
#

Have you shared a log yet? That will help with troubleshooting

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

ok,sharing now

#

here

royal arrow
#

You have a lot of mods that need updates. Idk if that would fix it but it's good practice to keep them updated.

Someone in the vanilla support channel mentioned this has been an issue even with no mods. Can you try temporarily removing all your mods to see if the problem still happens? If you could test on a new save as well as an existing one that would give us a little more to go on. As long as you quit without saving, the existing save will be fine.
However if you want, you can also make an extra copy / backup of your save

#

!saves

native dragonBOT
dire fractal
#

@royal arrow should I try launching stardewvalley instead of smapi?

royal arrow
#

that's another way to launch without mods, yes

#

I think the shed mod might be causing that error maruthinking
Hi @restive zodiac aSDVjunimowave User elyxx8#7368 is using Immersive Farm 2 Red Shed 2.0.2-unofficial.12-mouse, is that your unofficial update? Do you know if that's what's causing the warnings and the error? This is the log https://smapi.io/log/ed2094bc41604066a871d86ec7c4eb37

shell leaf
#

hey for screen tearing maybe you should enable Vsync?

dire fractal
dire fractal
#

in the old save as well

royal arrow
#

Ok so it's definitely a mod in your case then

#

or possibly a combination of mods not interacting well. You mentioned you had recently added new mods. Have you tried removing those last few new mods to see if gets rid of the issue?

dire fractal
#

I removed the greenhouse sprinlkler mod since that directly changes the gamecode

#

but there was no difference

royal arrow
dire fractal
#

currently I'm updating the mods to see if that fixes the issue

echo charm
#

SMAPI has a new update will all mods break again if i update?

dusky canyon
outer turret
#

Well mine didn't

echo charm
#

Might update then

royal arrow
echo charm
#

Ah! I was afraid that i couldnt play anymore if i updated

#

but that isnt the case if i understand correctly

unreal raptor
#

I hadn’t updated my SMAPI in a while but some mods did update before I downloaded them. I didn’t realize that until I showed my log here.

Mod pages aren’t kidding when they say you need the latest update on SMAPI. Lol so yeah that is rarely what breaks mods

iron pecan
#

ive installed latest version of SMAPI and latest versions of the mods on nexus but they arent working in game?

native dragonBOT
#

@iron pecan Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

neat plaza
#

(sdv beta)

iron pecan
#

ok ill try now. i didnt get the beta version i got the latest full version

neat plaza
iron pecan
#

i dont think so

neat plaza
iron pecan
#

wait i mean i think so

#

i just downloaded them off nexus

#

it didnt say beta versions

#

i pasted them into the mod folder as zip files. do i have to extract them?

iron pecan
#

ohh that makes sense lol thanks

ocean obsidian
#

Random question: not just Stardew but why does mod in most game take more time to load vs official contents

#

Is it the way in which they are developed?

#

I'm mainly a 3d modeler/illustrator by trade and work with games a lot. I was wondering why modded content seem to be less smooth compared to normally implemented ones in most scenario.

fringe shore
# ocean obsidian Random question: not just Stardew but why does mod in most game take more time t...

It's because they're additional content. You can load 100% of the game in 1 minute, you can load 150% of the game in 1 minute 30 seconds. It's slightly less efficient in most cases because you have to do some additional dickery on top of just the game's own loading process to sideload in additional code however you want too, which means that there's kind of an efficiency penalty. The game might take 2x as long to load even if you only add 20% more content, because it's 5 times more complex or what have you to inject additional junk into the game that wasn't intended to be there.

ocean obsidian
#

So I guess mods are loaded in way that the engine or game doesn't intend it to load

glacial briar
#

Mods are also loaded with the ability to be easily removed, which vanilla content is obviously not.

#

And Pathos has made Smapi have backwards compatibility, and it detects when you've removed content and cleans it up so your save isn't broken.

#

So, yeah, takes longer.

#

If you put your mod directly into the xnb files it would load way faster but be a huge pain to remove later.

scenic lodge
#

Mods are additional content that mod creators have to find creative ways to slide into the game without fucking up the original game

quiet umbra
#

Not to metion being a huge headache to fix down the road when you may have forgotten which xnbs were modified

scenic lodge
#

It’s an inherently inefficient system because the game itself isn’t optimized for random additional content because said content wasn’t anticipated

#

If it was, it’d be made as official content and part of the base game

rare hinge
#

Hmmm

#

SDVrip rp

quiet umbra
#

Speaking of headaches... I really do wish that modders would not call their mod one thing on Nexus (or Mod Drop) and even have that name on the zip, then actually have it load in under a different name.

scenic lodge
#

Honestly I think it just makes people who create good mods more impressive

#

But yeah- it takes longer because you’re effectively sewing an inefficient third arm that wasn’t planned for into the body of the game

quiet umbra
#

the name switch makes tracking down the right mod to update or remove a real pain .... (especially when you run a big mod list)

scenic lodge
#

That due to creative planning still has functionality

neat plaza
native dragonBOT
#

@brazen hawk You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

quiet umbra
#

Or... something like Dark Wood interface loading as Megamoms (number) Dark Brown

#

I do take the shame of having a rather large mod list and a strong desire to try out different mods.... but currently in moving over to the 64 beta, I've had to hunt down and remove many mods that ordinarily would just snuggly hang out without causing problems

ocean obsidian
#

yeah

#

I'm probably going to just start a new mod folder when I move to 64 beta

#

I do like how 40% of the mod doesn't just get depreciated when the game get an update though

#

like Risk of Rain 2

#

sometimes I think a perfect modding experience doesn't exist

#

you will keep wanting to add more, and the game will be broken eventually

lament prairie
#

The latest update to the game actively seeks to make modding easier

terse tapir
#

hello, I am a first timer, can anyone help explain how to install mods? I'm an absolute idiot when it comes to this stuff

ocean obsidian
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i'm happy for that

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download SMAPI, open steam to find location of your Stardew folder

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download mods of Stardew

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download SMAPI

scenic lodge
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Download mod, download smapi and other programs listed as necessary, unzip in mod folder, go into steam/whatever platform you use and link SMAPI to run when the game runs

ocean obsidian
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download required mods and drag them into mod folder

lament prairie
shy orbit
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!gettingstarted @terse tapir

native dragonBOT
brazen hawk
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oop I was too slow SDVpuffercry

terse tapir
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Thank you guys. One problem is I don't know how to unzip? šŸ™ƒ

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Or what that even means

brazen hawk
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Right click on the zip

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Then extract

lament prairie
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Are you on Mac or PC?

terse tapir
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PC

lament prairie
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Then do what uhm ok said

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On Mac it unzips automatically

terse tapir
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But what is the zip

lament prairie
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Some folders come "zipped" when downloaded

terse tapir
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I've never modded ever

lament prairie
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It's a special format to compress a folder

terse tapir
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Browse local files?

lament prairie
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So your whole folder acts like one file for uploading/dowloading

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When the folder is compressed, you can't actually use anything inside, so you need to uncompress before using it

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Aka unzipping

scenic lodge
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Zip files are files names as .zip. They download faster because the files are ā€œcompressedā€. Functionally this means download winzip if you haven’t got it, right click the zip file, and select the unzip option

neat plaza
scenic lodge
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It’ll make a second folder named the same thing as the zip folder

terse tapir
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Okay starting to make sense. How do I find it on my computer exactly

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I'm sorry šŸ™ƒ

lament prairie
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You shouldn't need to find your local files just yet, you probably want to start with installing SMAPI

terse tapir
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The folder

scenic lodge
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All the folders are is a way to package files to make it easier for your computer to download it

neat plaza
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mods folder or the zip you downloaded?

lament prairie
terse tapir
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Oh my God I found what I needed

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Technology is not my Forte and I'm not even old šŸ¤¦ā€ā™€ļø

lament prairie
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Glad you found it!

terse tapir
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Thank you everyone for the patience šŸ˜‚

shell jackal
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Does anyone have an idea when the new update will officially come out?

ocean obsidian
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Atleast you are willing to learn, I know people that just ask me to remote control their laggy ass computer and do everything for them

lament prairie
terse tapir
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It took me months to get up the courage lmao

lament prairie
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Practice makes perfect, the more you try out computer tasks the better you'll get at them

shell jackal
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Okay, thank you

neat plaza
lament prairie
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I'm personally crossing my fingers PyTK gets worked out before the official release

ocean obsidian
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mods across most games also work similarly

undone prairie
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The most recent beta update is telling me that Item Bags, which I got back when the bigger bags mod stopped working, is no longer compatible. The last update for Item Bags was back in May. Is there some way to salvage all of the stuff I have in those bags, or am I going to have to start a new save (yet again) until the mod gets an update...if it ever does?

ocean obsidian
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atleast from installation perspective

neat plaza
neat plaza
undone prairie
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I haven't saved a new day since the update. But backtracking to pre-beta would be a lot of reinstalling all of the pre-beta mod files. Waiting it is. šŸ˜„

lament prairie
# undone prairie The most recent beta update is telling me that Item Bags, which I got back when ...

It looks like the mod author of item bags has stopped playing SDV (they said so in a comment), but their source code is public here, so it's possible someone will update: https://github.com/Videogamers0/SDV-ItemBags/tree/master/ItemBags

GitHub

ItemBags mod for Stardew Valley. https://www.nexusmods.com/stardewvalley/mods/5382 - SDV-ItemBags/ItemBags at master Ā· Videogamers0/SDV-ItemBags

undone prairie
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Ok, thanks. I'll keep an eye out.

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Are there any working alternatives to bigger bags that anyone is aware of? I haven't been able to find any.

lament prairie
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I don't see any obvious ones, I did a quick look

ocean obsidian
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isn't there just bigger backpack

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why do you need alternative

lament prairie
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There are several that allow bigger chests

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And one that gives the horse saddlebags

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Presumably they are interested in the organizational benefits of item bags? The mod looks pretty fun

ocean obsidian
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yeah

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after I realized horse saddlebags exists

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i decided to download it

undone prairie
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I was initially using Bigger Backpack, but it had stopped working at some point when I went to the 1.5.5 beta. Item Bags was compatible, and was a bit more interesting. So I switched to it, and Smapi flagged it as incompatible on the last update (after I'd spent a good deal of time and money getting a few bags). Having the inventory flexibility is hard to go back from.

tender lily
restive zodiac
# royal arrow I think the shed mod might be causing that error <:maruthinking:5967743841450066...

The only warning that specifically mentions a shed is from Bigger Sheds (it reorders the tilesheets and I guess is missing one?), so I would try without that since the game has changed how the decorating works. IF2 doesn't have anything to do with the regular sheds, it just adds a separate buildable location that happens to be named RedShed.

That said, I suspect TMXL will need an update for the most recent beta even though it technically loads, and have not tested for any adverse effects using the Nexus version of IF2 with the latest build. The next update will eliminate the FTM pack and migrate the new location to CP, but I'm still thinking about the TMXL one, because I like being able to charge money/materials for the buildable if people want. Depends on the state of TMXL out of beta, I guess.

quiet umbra
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So what exactly happened overnight to make Item Bags incompatible? Has pytk been changed from the unofficial update? Or has SMAPI beta changed? also from the latest update available

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Those were the only 2 requirements for the mod & it worked perfectly yesterday evening...

undone prairie
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Not sure what the cause was. It popped up first time I ran the game after the last beta/Smapi update.

knotty vine
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anyone on who can help me trouble shoot this? It changed to summer, It's SVE, and the other maps that use season_outdoorsTilesheet work fine. (Nevermind the backwoods is also like this, and the forest, so the SVE changed maps that use outdoorsTilesheet)

Note: I fixed it. Somehow the spring outdoorsTilesheet snuck into the map files for expanded. I assume I did it at some point when trying to look at maps

neat plaza
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

knotty vine
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No errors.

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but I'll upload the log

quiet umbra
knotty vine
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is there a debug where I can see if a tilesheet isn't loading properly, or like... a way to "reset the tilesheets in this map"

quiet umbra
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Soooo I guess I'll just go back to 32bit version for now. Item Bags is a core mod for me... chests are nice and serve a good backup/stockpile resource, but nothing else replaces Item Bags. Without that mod I would be forever fooling around with my inventory trying to sort and store stuff

lament prairie
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It says use the latest update

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Idk if that's out of date or what

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Interestingly, the author has been active on Nexus as recently as last week, and mentions they still do bugfixing for the mod, so it is possible it will work again at some point

late nebula
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I assume the compatibility list is not for beta.

lament prairie
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Yeah, that's probably it

tidal kindle
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guys i need help, how can i upload a log?

chrome cosmos
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tidal kindle
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thank you

keen crow
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Does this friend legally own the game?

tidal kindle
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idk i should ask him

wise jolt
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can anyone help me with the Antivirus-Error when trying to install the SMAPI beta? @tired brook suggests trying it here

round lake
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Can i do a co-op with someone that doesn't use mods when I do?

tidal kindle
round lake
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No lol why

tidal kindle
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oh sry lavinia is an italian name

round lake
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Oh lol I got it from the song Pretty Lavinia

upper ember
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It depends on the mods, cosmetics are fine to use by only one person, but anything that changes gameplay, NPCs, or maps, etc, need to be had by everyone

tidal kindle
timber shale
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so will json shuffle never be fixed

upper ember
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Json Assets has a successor mod that's fixing the shuffle

timber shale
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when will it come out xd

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I wanna start a new play thru and not change any mods during it so no shuffle

upper ember
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It's out, it's called DGA, though if you aren't going to be changing mods, then you won't get it to begin with

timber shale
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so is dga working rn

wise jolt
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any ideas on what I could do to get smapi to install?

upper ember
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Yeah, all of it's features hasn't been completed yet, but any JA mod will need to be converted into a DGA format

dire fractal
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why isnt there a workshop for this game on steam??

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do I have to download files and put them manually?

upper ember
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Some of the more popular JA mods already have it done, as for converting it yourself, not sure yet, I don't believe there's been a guide yet

timber shale
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go ask steam lel

upper ember
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And you're done

timber shale
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wait vortex is bad?

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I used vortex a while ago

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should I use moddrop for new play

upper ember
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Vortex is known to cause issues when installing things, and will sometimes eat files that prevents mods from working

unreal raptor
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Yeah Vortex messes things up a lot. I have only used it to install updates to SMAPI itself since I don’t know how to do that manually yet. But for mods, I deal with those manually.

tired brook
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The game doesn't have modding support built-in, so it can't be added to Steam Workshop. (Also not sure if Steam Workshop would allow SMAPI mods anyway, since they might not like arbitrary code execution.)

wise jolt
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false flags

upper ember
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Smapi can be updated with just reinstalling the new version. You don't have to do anything else except run the new version, just like you did when you first installed it

wise jolt
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nope it's not working :/

upper ember
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As long as you download mods from reputable places, no, you aren't getting viruses

wise jolt
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im just using windows defender and tried adding an exeption as well as disabling it

tired brook
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Nexus scans every uploaded file with 60+ antiviruses plus a few internal security checks, so it should be pretty safe. Nothing is guaranteed on the Internet though, you can get a virus from practically anything (installing a mod, downloading a Steam game, being outside, etc).

brazen hawk
tired brook
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Hold on, I'll see why that might be happening.

timber shale
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moddrop is so easy to use xp

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but it doesnt have all mods

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so some manual work is needed

wise jolt
tired brook
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@timber shale You can install Nexus mods through ModDrop by dragging and dropping the download onto it. That won't give you update alerts, but SMAPI should show update alerts in the SMAPI console anyway.

tired brook
# wise jolt any ideas on what I could do to get smapi to install?

Can you try this?

  1. Open install on Windows.bat in a text editor (Notepad is fine).
  2. Find this line:
echo "Oops! SMAPI can't find its 'internal\windows\SMAPI.Installer.dll' file. Your antivirus might have deleted the file."
  1. Change it to this:
echo "Oops! SMAPI can't find its '%~dp0internal\windows\SMAPI.Installer.dll' file. Your antivirus might have deleted the file."
  1. Run the installer again and post a screenshot of the new error.
wise jolt
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i tried moving the folder into the SDV-steam folder and installing from there, too

tired brook
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Can you expand the folder window and click the path so it's fully visible, and post a screenshot of the full window?

wise jolt
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like so?

tired brook
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Yep. That all looks right.

wise jolt
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Which is why I come to you in these trying times 😢

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Could i just go with unzipping the install.dat and installing manually? I'm upgrading to the 64bit-beta atm

tired brook
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Can you try this?

  1. Open a command prompt.
  2. Run these commands:
cd "C:\Users\lokal_tpg4rfy\Desktop\SMAPI 3.13.0-beta.20210922 installer"
if exist internal\windows\SMAPI.Installer.dll ( echo exists ) else ( echo missing )
  1. Post a screenshot of the result?
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Sure, installing manually is an option; you can check the readme for instructions. (It'd be nice to know why that's happening though.)

wise jolt
timber shale
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Why is moddrop so slow xd

wise jolt
tired brook
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Out of curiosity, what happens if you just remove that check entirely in the install on Windows.bat file?

wise jolt
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been there done that, nothing

tired brook
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Do you have Comodo or another security app which might be sandboxing (some of) the files?

wise jolt
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the window opens and closes, even when running as an admin

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no, i'm running just stock Win10 Home with the defender active, deactivating the defender or adding an exception for the folder and/or the .zip-archive doesn't help either.

tired brook
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šŸ¤”

dire fractal
wise jolt
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šŸ˜‚ i feel less bad for coming to you for help now, seeing that there seems to be something really strange going on

tired brook
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Can you edit the install on Windows.bat file again, change the check to this, and try it again?

if not exist "%~dp0internal\windows\SMAPI.Installer.dll" (
    echo Oops! SMAPI can't find its '%~dp0internal\windows\SMAPI.Installer.dll' file. Your antivirus might have deleted the file.
    pause
    exit
)
wise jolt
tired brook
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Interesting. Next can you open a command prompt manually and run these commands?

cd "C:\Users\lokal_tpg4rfy\Desktop\SMAPI 3.13.0-beta.20210922 installer"
"install on Windows.bat"

Then the window should stay open when the installer fails.

wise jolt
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uh oh

dire fractal
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I should sleep but I'm here for till the end

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oh you need .net 5

wise jolt
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^^

tired brook
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Alright, so I'll tweak the installer to fix that file-not-found error (though still not sure why it happened in the first place), and see if I can detect whether you have .NET Core but not .NET 5.

wise jolt
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Thank you so very much!

dire fractal
wise jolt
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definitely, I went there first

dire fractal
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Have a 1.5.5 section maybe

wise jolt
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I'll also update my post on the nexus, but that will only last so long.

topaz matrix
ionic harbor
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interesting how i can till the fields outside the intended area's XD
oddly i cant plant inside it... maybe i did something wrong with clearing that bad mod, only confirmed it was working with placing the window, reconfirmed i set up that mod with a .
so now lets see if that issue is back, recheck the issue, further and see if i can plant inside the the greenhouse or outside, maybe the greenhouse itself is also wrong

dire fractal
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hey, you're missing clothes

ionic harbor
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uh yeah, and its not even working as it should
dm'd the creator but no answer yet

oddly enough, now i can plant seeds inside
I have no idea why i could not before

timber shale
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why u neked

tired brook
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(Why not?)

dire fractal
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dk

topaz matrix
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@tired brook i had a question how do i fix the corner of my screen

tired brook
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Do you mean the overlapping HUDs in the top-left?

lapis merlin
lapis merlin
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Fuck

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Yea it is

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Sorry on mobile and discord only lets me send pictures

neat plaza
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

junior cairn
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Anyone know of a mod that gets you a tractor/garage on the island?

tired brook
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@topaz matrix You can hold shift + X to click & drag the Experience Bars to a new position.

topaz matrix
junior cairn
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I suppose that'd work if nothing else is available, but I'd rather build another garage there

crimson lichen
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Which key is it to see the automate grid?

topaz matrix
lapis merlin
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@neat plaza

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I know the issue is with the child to npc mod because my friend keeps getting errors involving my child

neat plaza
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reset

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oops

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!reset

native dragonBOT
lapis merlin
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Already tried restarting the game :/

topaz matrix
lapis merlin
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My child

topaz matrix
crimson lichen
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Oh it's u

neat plaza
lapis merlin
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Wdym reset?

tired brook
ionic harbor
# timber shale why u neked

due to a mod, I was testing it out cause it is not working as it should and during that accidentally removed the cloths from my inventory
figured it is a testing save anyway so why bother the smll stuff

tired brook
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@lapis merlin I don't see Child to NPC in your log; did you remove that mod?

lapis merlin
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Wait

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Hold that thought

topaz matrix
lapis merlin
tired brook
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@topaz matrix New log?

topaz matrix
tired brook
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I'm not sure I follow. It had already frozen in both the sewers and the farmhouse in the log you posted above?

topaz matrix
dire fractal
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Hi guys. I am on my first play through and just about to marry abigail. Happy with where I am at but nowhere near a finished farm. I am starting to get a bit bored as it feels like I repeat the same day quite a lot to earn money and have explored most areas. Should I add mods after marrying abigail just to add some more excitement to the game. Like the large map mod? Or do i need to start a new save?

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get a backup save of ur farm before u start adding more mods

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Can I copy save on steam? It always saves automatically at night with no choice of where to save.

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Should I do that everytime I use a mod?

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no, but if ur planing on adding mods to a farm u wanna do it incase it gets corupted or smth

errant bridge
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Some mods are just better off from year 1 in my opinion

dire fractal
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But how do I copy my save?

chrome cosmos
native dragonBOT
dire fractal
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Thankyou

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can someone help me to see if i installed stardew expanded properly?

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i think it failed

versed sphinx
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Can someone call and help me with installing Stardew Valley Expanded? It’s pretty much all installed but whenever I add the modded version to my steam library it says to make sure SMAPI is in the game files but idk where to find that. I’m sure it’s a simple fix but I’m not at all computer savvy.

versed sphinx
dire fractal
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coz its not supposed to be in there

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i copied all mods inside mods folder. and installed smapi. what else do i need to do?

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in what folder is smapi?

versed sphinx
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SMAPI is in the mods folder

dire fractal
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so might wanna change it

versed sphinx
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Ok

dire fractal
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smapi is here?

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smapi internal

dire fractal
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you mean install?

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no

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extract

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and yeah install too ig

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extract its in downloads and its own folder

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install is where i showed on pic

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do u have the "code" from when u installed smapi in ur steam launch options?

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yeah

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can u send ur log?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
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maybe i need to copy extracted files into game folder?

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from smapi

dire fractal
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hold on

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this one