#archived-modded-support

1 messages Ā· Page 1095 of 1

ebon abyss
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Im currently using vortex mod manager so not sure whats wrong

upper ember
hot ore
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it froze

tired brook
naive drum
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what happens if you open it straight from the exe?

upper ember
frigid compass
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||Say a nice thing about yourse-||

hot ore
#

anything else you want me to do

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@tired brook

tired brook
runic cobalt
blazing gulch
#

Taiyo those designs r beutiful owo

ebon abyss
#

Is there a way to force steam to open through SMAPI?

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I can only get mods to work when I launch SDV through vortex SMAPI

royal arrow
runic cobalt
#

vanilla matching is everything, dear u-u

royal arrow
#

!gettingstarted

native dragonBOT
upper ember
naive drum
#

you can also launch directly through the SMAPI exe, straight from the game folder, if you want

royal arrow
hot ore
tired brook
#

@hot ore If you do it again, does it do the same thing or is it inconsistent?

upper ember
hot ore
#

lemme try

naive drum
#

oh no what if it does the "alternates, every launch, like a lightswitch" thing

tired brook
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Known issue: SMAPI works every second attempt on macOS. Nobody knows why, that's just how it is now.

naive drum
royal arrow
dire fractal
hot ore
ebon abyss
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C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

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windows cant find C:\ program?

royal arrow
#

You're missing " at the beginning of all of that

ebon abyss
#

oh you do need that "

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didnt realize

naive drum
dire fractal
#

no, will remove and try again. was going to try that one.

ebon abyss
#

ty

naive drum
royal arrow
dire fractal
#

@naive drum will do, thanks and fingers crossed.

ebon abyss
#

anyone used ui info suite?

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I cant seem to click on it

tired brook
royal arrow
ebon abyss
#

no

royal arrow
#

They need to be

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Although some people have said UI Info Suite 2 doesn't have that limitation. I think it's only available on Github though

ebon abyss
#

ty

#

did they migrate due to that nexusmod change?

hot ore
royal arrow
tired brook
#

@hot ore If you try it again just to make sure, does it still work fine?

hot ore
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3.12.7 alpha worked the third time i opened it

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lemme try again

tired brook
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(And can you post your new log after that new attempt?)

ebon abyss
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cant find the 2.0 version on github

sacred marten
#

Is there a mod that adds more animals to the game?

blazing gulch
#

FINALLY GOT ME MUSIC TO WORK AAAAH

blazing gulch
dire fractal
#

how is stardew valley expanded?

royal arrow
#

!bfav

native dragonBOT
#

BFAV stands for Better Farm Animal Variety, a mod by Paritee which lets you add new breeds of animals to live in coops and barns. The official version (https://www.nexusmods.com/stardewvalley/mods/3296) is broken in Stardew Valley 1.5 and an unofficial update is linked on the mod compatibility page (https://stardewcommunitywiki.com/Modding:Mod_compatibility#Paritee.27s_Better_Farm_Animal_Variety). Documentation for the Content Pack format is available on github (https://github.com/paritee/Paritee.StardewValley.Frameworks/blob/bfav-3.0.0/BetterFarmAnimalVariety/README.md)

upper ember
#

It expands on the vanilla game, adds more NPCs, fish and tweaks maps. Doesn't change the foundation of the game

hoary musk
naive drum
naive drum
#

you didn't unzip it properly

hoary musk
#

That's weird, ok I'll try again

naive drum
#

excessively long filepaths cause problems

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and the easiest way to get an excessively long filepath is to not take stuff out of the zips

dire fractal
#

is there a mod to teleport back home?

naive drum
#

CBJ Cheats

blazing gulch
naive drum
#

yes, if you use adopt n skin

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and it's already named with the adopt n skin filename system!

hoary musk
naive drum
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open the nexus numbers folder. inside it there is the actual mega storage mod folder. that is what goes in your mods folder.

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you turned Mega Storage-4089-3-1-0-1630988914.zip into a regular folder instead of taking out the [XS] MegaStorage folder - the actual mod - from inside it

hoary musk
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That's how it was extracted

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I use 7zip

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The error is still there

naive drum
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i also use 7zip and don't get those extremely long folder names

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i open the zip and drag the contents out, or use the Extract Here option, depending on how many zips i'm dealing with

winter flicker
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extract here does the short path, extract to (zip name) the long one

blazing gulch
upper ember
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Use extract here, not extract to -folder-

naive drum
hoary musk
#

I've never had any issue with how I extracted it, it works just fine

upper ember
#

Most mods are contained neatly in their own folder within the zip, so you don't have to extract it to the folder

naive drum
#

anyways new log please

pine fjord
naive drum
#

there's a cap on how long the filepath can be due to OS limitations

pine fjord
#

wait it might not randomize

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but you can randomize them yourself

blazing gulch
#

Oooh, uh... so I put the files in the adopt n skin folder right?

hoary musk
blazing gulch
#

The whole zip folder or?

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I feel dumb im sorry

naive drum
#

unzip it first, you just want the PNGs in there

hoary musk
#

Want me to post of picture of what's inside my mod folder?

blazing gulch
naive drum
#

did you delete the old folder before installing the new one?

hoary musk
#

No sorry, wrong person

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Yes I did

blazing gulch
naive drum
#

srn you put it in this highlighted subfolder

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in the adopt in skin folder

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(i further subfoldered mine, for organizational reasons, but you don't have to!)

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(just drop them in there)

blazing gulch
#

Okay, but i still can have the vanilla chickens?

naive drum
blazing gulch
blazing gulch
#

All this?

naive drum
#

all of those

blazing gulch
#

Okk

blazing gulch
naive drum
#

whole pile of subfolders

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and if i was using alternate skins for my BFAV animals id have a whole pile of BFAV animal name subfolders too

dire fractal
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so no teleport mod?

naive drum
#

and a warp network mod that iirc might use the vanilla return scepter function a bit?

dire fractal
blazing gulch
#

Owo uh it turned all me vanilla chickens lol

blazing gulch
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And the ducks too- altho i do like it more hehe

pine fjord
naive drum
#

apparently

muted pagoda
#

the latest version of XS is some weird split lite+plus thing

naive drum
#

weird

hoary musk
#

I deleted XS Lite, I still have XS PLus

naive drum
#

do you need like...both of them??

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that sounds like a Mess

muted pagoda
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the packs require lite

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content packs, rather

hoary musk
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I'll reinstall Lite

muted pagoda
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I'm not sure what exactly plus does on it's own, but you do seem to need both to use other content bits for it

naive drum
#

Weird

unreal raptor
#

Does anybody know how in the world Korbus adopted one of my children even though I have the roommate romance set to false under the Multiple Spouses mod? I had this child with Harvey, and for a while it said so on the social tab, but suddenly she has Krobus listed as her parent. SDVkrobusblush

tired brook
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No worries! So worked fine that time too?

hoary musk
#

Luckily I move the zipped folder into a different folder after I extract them as a backup šŸ™‚

hoary musk
#

The backup folder is on my desktop in a separate folder

tired brook
#

So the freeze is definitely linked to the version. I wonder if it's related to the update check somehow.

unreal raptor
tired brook
hot ore
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okie dokie

unreal raptor
tired brook
blazing gulch
dire fractal
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What the heck installer haha

blazing gulch
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Whut happen?

naive drum
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soemthing's weird with smapi on mac, pathoschild is trying to fix it and gave the installer a silly name

dire fractal
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Fwiw I haven’t faced any issues

blazing gulch
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Im using adopt n skin

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How do i get this cutiepie??

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I got the letter from marnie but not getting any options to adopt-

sacred marten
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I figured it out

sacred marten
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Can someone look at my log and tell me my my farmers son ā€œJustinā€ schedule failed?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sacred marten
naive drum
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im not sure how well child to npc handles the island

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@outer turret are you the resident child to npc knowledgable person?

shy orbit
#

that schedule doesn't seem to be in the child to npc mod you have, so i guess that's a schedule generated by the game? (not really related to solving the problem, i just don't know how the island schedules work at all)

hot ore
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so i closed out of it

tired brook
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What was it saying to install? šŸ¤”

hot ore
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like it said i needed some devolper tool idk

tired brook
#

Sounds like it might have crashed with a segfault, which macOS may handle by asking if you want to debug it or something.

hot ore
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wait the second time it opened

tired brook
#

So is it working with that version?

hot ore
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yea

outer turret
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Prob cos bed is in farmhouse

tired brook
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Can you try it again and see if it still works, just to make sure it's not just failing intermittently?

sacred marten
outer turret
#

Yeh that's different code though

shy orbit
outer turret
#

Oddly my child chars never go to island

hot ore
outer turret
#

Base game

unreal raptor
#

hey, Pathoschild? Thank you for all the work you do with these mods!
Same for all you awesome mod creators SDVemoteheart

shy orbit
#

ah okay

tired brook
#

@hot ore We've narrowed it down to two specific parts of the code. Just one or two tests should narrow it down to one, then we can look into why that one is causing issues. (We can continue another time if you want though!)

hot ore
#

yea its really late so could we do that tomorrow

tired brook
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Sure! Feel free to ping me tomorrow whenever you're available.

hot ore
#

kk gn

tired brook
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Good night, and thanks for testing!

dire fractal
#

What is the issue?

tired brook
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For some players on macOS, the game freezes when launching if certain mods are installed. It's somehow tied to the version, so exactly the same build with a different version number will toggle between freezing and working.

robust bison
#

The estimated release date of 1.5.5 is fall 2021, right?

blazing gulch
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sudden pagoda
#

Does cjb cheats give iridium sprinklers

native dragonBOT
robust bison
blazing gulch
#

Tshi happened

robust bison
#

remove buyable dwarf scrolls

loud stone
#

anyone play SVE?is there a way i can stop the SVE custom music?i have check content.json, only loop and preload

outer turret
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You can set preload to false but otherwise if you stop it the events will crash the game.

blazing gulch
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Why do I insist on torturing myself XD

deep hound
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@novel forge hi

novel forge
deep hound
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ok so

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what path do you want to use as a connector

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do you have more wood or stone

novel forge
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that is a good question

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since i have like 2 forest growing at my farm, wood is the better choice

deep hound
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you sure?

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you can pretty much infinite stone from the mines and you'll probably be short on wood when winter comes

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because trees dont grow in winter

novel forge
unkempt terrace
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what are you guys doing

novel forge
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i was wondering in build all my things at winter

naive drum
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if you have deep woods the trees in there respawn the same way the mine stone does

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even in winter

novel forge
deep hound
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manually, that is

naive drum
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dont go deeper than the first level of deep woods without a way to teleport out though

naive drum
#

mod

deep hound
#

oh

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nice

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@novel forge you wanna get that mod?

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that lets you grow trees in winter?

novel forge
#

no no, i got a lot of help with the automatic one

deep hound
#

alr

novel forge
#

i want to still the most vanilla i can

deep hound
#

for paths made of stone, you have 2 options

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which one do you prefer

unkempt terrace
#

theres no point to paths other than for aesthetic reasons right

deep hound
deep hound
unkempt terrace
#

oh

deep hound
#

if you play with smapi you should check it out

novel forge
unkempt terrace
#

ye i do play with smapi

deep hound
unkempt terrace
#

but mostly as vanilla as possible

deep hound
deep hound
unkempt terrace
#

the only 2 mods i have are 1 for auto attack and one for skipping the fishing minigame

unkempt terrace
novel forge
#

mods of UI and re-skins counts as a cheat?

unkempt terrace
#

tbh i dont feel like using mods cos the base game is already so expansive cccnervous

deep hound
unkempt terrace
deep hound
#

they're just aesthetic

novel forge
unkempt terrace
#

say is it your first time playing

novel forge
unkempt terrace
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woah

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ive only played it once before, a year ago

novel forge
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but i can't remember a lot, and i see CA added A LOT of things

unkempt terrace
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oh yeah i hear a lot of new things that didnt exist even last year

novel forge
deep hound
#

and open the config.json file using notepad

unkempt terrace
novel forge
unkempt terrace
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heh, my last playthrough i only went up to year 2

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cos i think i wanted to play "competitively", and began looking up tutorials and stuff, and just eventually got burned out lmao

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so this time im taking it slow and at my own pace

novel forge
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im taking it a lil bit tryhard 'cause im thinkin on "if yo don't have CC completed and grandpa quest completed before year 3, is game over you lil girl"

sour wren
#

Is there currently any performance difference between JA and DGA?

novel forge
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after completed that, the 2nd day of year 3 is gonna be all real chill

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like, real

deep hound
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i'm playing in 2 saves, and in one of them im in summer of y2 and still havent completed cc

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it feels a lot better to take things slow

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anyways

edgy flame
#

oh wow ive never downloaded mods since i only really play on switch but i lost my switch so im gonna try to play more on pc

unkempt terrace
edgy flame
#

im gonna try mods

unkempt terrace
#

you dont have to do it in 2 years

deep hound
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ok

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this is how it should look @novel forge

novel forge
deep hound
#

"ConnectorNames": [
"Cobblestone Path",
"Workbench"

unkempt terrace
#

"cannon date"?

novel forge
#

otherwise you're gonna need a diamond to do it again, at least the grandpa quest

unkempt terrace
#

wait what

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idgi

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i have to complete it in 2 years?

deep hound
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to finish by the start of year 3

unkempt terrace
#

oh

novel forge
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but again, that is not a main quest

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just as a goal

unkempt terrace
#

smh im not gonna care about grandpa expectations

deep hound
novel forge
unkempt terrace
#

ye i know lol

novel forge
#

but as pun said

novel forge
unkempt terrace
#

tbh i was very close to going the joja mart route

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but my friend told me not to do that

deep hound
#

imo it just makes the game boring like that

deep hound
novel forge
#

joja route is just........ meh

deep hound
#

now when you end a day, restart smapi

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and it should work as connectors

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i'll show what mine looks like

sly granite
novel forge
#

or wait until tomorrow?

deep hound
novel forge
#

okay

deep hound
#

see the wood paths connect them all

unkempt terrace
#

Ooo

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i might get those mods later on tbh

deep hound
#

they're so fun

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just got my first 4 iridium barsSDVpuffersmile

novel forge
#

you can save at least maybe 1 hour per day

shy orbit
novel forge
deep hound
naive drum
# deep hound

this example doesnt actually need the wood paths, unless they're going outside!

novel forge
deep hound
naive drum
#

fair enough!

deep hound
novel forge
#

okay!

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im waiting for my artisan products to fix the bus

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i have already the key

unkempt terrace
#

Ooo where do you go with the bus

novel forge
#

||desert||

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||and there is the skull cavern||

deep hound
#

which you can ||iridium from||

unkempt terrace
#

Ooo

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oh yeah also, i just checked my last playthrough, it was in winter year 2, and nowhere close enough to complete the CC lmao

sly granite
unkempt terrace
#

how close are you to CC completion rn @novel forge

novel forge
unkempt terrace
#

mmm, tbh i hate some of the bundles lmao

novel forge
#

greenhouse bundle is ruined with the animal things, imo

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it can be for example, dishes

unkempt terrace
#

dishes sound even harder cccnervous

novel forge
#

or at least 1 crop of every season

unkempt terrace
#

crops and foraging is fine

novel forge
unkempt terrace
#

mm i dont have kitchen either lol

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kitchen needs woood right?

novel forge
#

lol

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300 i think, lemme check

unkempt terrace
#

and how much money?

novel forge
#

450 wood
10,000G

unkempt terrace
#

oof

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damn the gold might be harder to gather than the wood lmao

novel forge
#

yes

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the second expansion is 50,000G and 150 hardwood

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and the last one is only 100,000G

unkempt terrace
#

i think i have like

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3k gold

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lmao

dire fractal
#

someone sent me a mod and ik it might sound silly but which ... do I download??

pine fjord
#

the other one is a xnb mod which is no bueno

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!xnb

native dragonBOT
dire fractal
#

okok tysm!!

pine fjord
#

No problem !!

loud stone
#

Timespeed mod,set freeze time at 2350 is right?i know 2400 is right, but bar is close.i wanna buy stuff

deep hound
#

nice

unkempt terrace
ripe sapphire
#

Hello, anyone here using natural recolor reshade + sdv 1.5.5? Im wondering why that combo doesnt work for me :/ while the reshade works when i use sdv 1.5.4 32bit

dusky canyon
#

Maybe the mod author hasn't updated it for 1.5.5 yet

sacred marten
#

Is 1.5.5 released yet?

dusky canyon
#

There's only a beta for mod authors currently

zinc peak
#

is there a mod to automatically open and close gates?

ripe sapphire
dusky canyon
#

unofficial 64-bit is not the beta! šŸ˜›

naive drum
#

check on smapi.io/mods in case the most recent version isn't on nexus

ornate socket
#

poop

#

whats the best mods for sdv

flat marsh
#

it works, no freeze issue šŸ™‚

stable hazel
#

does anyone know a mod that allows you to buy animals fully grown? think I'm having mod issues with baby animals, and want to bypass that

crimson salmon
dire fractal
#

Wot are sum gud mobile mods

brazen hawk
#

If I download a mod that requires Content Patcher, can I be sure it won't affect the XBNs of the game? Just wonderingSDVjunimostab

agile yew
#

Yes.

runic cobalt
trail oriole
#

Hi, does anyone have a working mod pack for android from Stardew Valley Expanded? Can you have a ready-made package sent? I have been trying to upload a mod package for 2 days, but without success 😦
I get bugs all the time, I follow previous mod versions, good SMAPI versions, but there is something wrong all the time.

I searched the discord but didn't know anyone was asking for.

naive drum
#

SVE in particular is so big and resource intensive that it just...doesn't really work on mobile

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if you've got a really high spec tablet device, the SVE for 1.4 stardew might work?

trail oriole
#

The phone memory and the power of the hardware are not the limits.
The main problem is that the mods won't match because of the version difference.
Most are designed for SV 1.5 and the latest SMAPI

sacred marten
#

Can someone tell what mod was used to change the beach house?

trail oriole
#

Yes, I know, I tried, It don't want to act. That's why I ask if anyone has a working modpack with android mods.

loud stone
#

What is package? Im play sve ,no error in smapi

trail oriole
#

I mean modpack.

loud stone
#

Idk,you want to know what version you should download?

glacial briar
trail oriole
# glacial briar There aren't really modpacks for SDV

You don't understand - if you have a WORKING pack of android mods with Stardew Valley Expanded, then you could copy the files from your phone and send them to me - it's that simple. I'd like to play Stardew Valley Expanded, I've already played regular SV.

trail oriole
loud stone
#

šŸ˜‚ idk how to upload, i wont copy the files because it have some config,but zip is ok

trail oriole
loud stone
#

My sve isnt englishšŸ˜‚

glacial briar
trail oriole
trail oriole
loud stone
#

Yes,you want the mod, tell me how to upload

glacial briar
#

I think you're asking someone else to do all the work of making mods work on your phone?

trail oriole
trail oriole
loud stone
#

Ok, send you the mod ,sve,things i download,you just need to unzip,right?language maybe not right

trail oriole
#

ok, thx

loud stone
#

I try to download ggdrive

#

How to share, i upload on ggdrive

dusky canyon
trail oriole
loud stone
#

You have gg drive app? Tell me how to do

trail oriole
#

You must click right and that to te clip

trail oriole
loud stone
#

Listen, maybe i miss some,and the if2r you know the farm map im no use because lagged, and dont use savebackup,if you wanna quit the game just finish a day

trail oriole
#

Hehehe, I had some bugs, now I have a wall of bugs xD Nothing wants to work - it's a pity, but thanks for your help šŸ™‚

loud stone
#

Do you work with other mod?

trail oriole
#

No, only Yours

loud stone
#

Idk , whats you smapi version

lunar cipher
trail oriole
loud stone
#

Listen, you can solve, maybe. Delete sve, only start with requirement, check the smapi error

trail oriole
#

ok, I will try

pale adder
#

Does anybody know if UI Info Suite 2 works with the game beta?

royal arrow
#

I think there was 1 error people were getting but idk if it's game breaking

pale adder
#

I was getting the same error I had with the original version of the mod so I just wanted to check and see if it was a me issue or not, but it's probably just not compatible, thanks!

#

I miss my sprinkler radius why

royal arrow
#

Data Layers includes that feature! Although I can't recall if it's only visible after you place the sprinkler, you'd have to test

pale adder
#

oooh okay thank you!

tender fractal
#

Hello! I would greatly appreciate if anyone could help. It doesn't say there is any error with the mods in the log. It just stops loading after "cavedrips music" and the game never ends up opening. I own a mac and have tried redownloading stardew, smapi and mono. I have also tried reviewing the content files on Steam. If anyone could provide on reccomendations on what I could do, i would greatly appreciate it. The logs is below

https://smapi.io/log/6320c58b483a4ba596cb9ad0febff53f

royal arrow
#

Is Custom Music one of those that has a different version available for the game beta, 1.5.5? If so, you'd want to make sure you have the version for game version 1.5.4 since that's what you have.
I'd confirm that with all the framework mods you have, too (Content Patcher, Json Assets, Farm Type Manager, Quest Framework, Shop Tile Framework, and TMXL).

Also, do you have all of the Stardew Valley Expanded (SVE) components? It looks like you might not have the code component since it's not listed in your log, but I don’t use it so idk if they got rid of that component. The SVE install guide is here and includes screenshots: https://github.com/FlashShifter/StardewValleyExpanded/wiki/Install-guide

#

SVE also has a different version available for the beta (1.5.5) so you want to make sure you have the version for game version 1.5.4

trail oriole
tender fractal
#

Is there a way to check which update the nexus mod uses? I am having difficulty locating it for some of the mods.

royal arrow
#

If you're on the mod page, the Files view lists the different files available. Those often have descriptions that specify what version of the game they're for

#

If not, the mod description itself might mention it

tender fractal
#

I do see that for some of them like Spacecore which specifies that it is 1.5+ compatible but some just don't mention anything (not in the mod description or file).

#

I'm using nexus mods if that helps.

royal arrow
#

Then it's probably safe to assume they're for 1.5.4. The biggest thing is for the ones that do have a 1.5.5 version available, don't use that version and instead use the version for 1.5.4

tender fractal
#

Thank you! Should I go through each one of my mods to see if I downloaded the right version?

royal arrow
#

I mentioned specifically the framework mods, those are most important, but you could also check it for the code mods (listed in bold in your log)

#

And definitely check it for SVE

#

The content packs (in italicized font like so) don't need to be checked

tender fractal
#

Alrighty! Thank you again for helping me, I am very grateful for you assistance. I hope you have an amazing day!!

royal arrow
#

You're welcome! Hope you have a great day too SDVpuffersmile

mild frost
#

Is there a Lenne npc mod yet SDVpuffersquee

royal tundra
#

as in, putting Lenne into the game as a very helpful person?

mild frost
#

Precisely

edgy flame
#

so im downloading mods for the first time what version of smapi do i need help kinda confused

royal tundra
#

one will say beta. Avoid that one, go for the other one

edgy flame
#

mkay mkay thanks :]

shut coyote
#

this has probably been answered a thousand times but for anyone who's used SMAPI where should I place it. It says not to do the game folder so should I just do it in program files?

shy orbit
#

that's probably not a good location, better to extract the zip somewhere in your home folder (it just contains the installer files that you then execute and afterwards you can delete the extracted files)

shut coyote
#

so I'm guessing documents will be fine, thanks for the help

edgy flame
#

im trying to get a nexus acc but it keeps saying the verification code is wrong

#

ive typed it in 7 times and copied and pasted it help

#

oh uhm

#

okay it worked

fickle hornet
#

Is there any mods that simulate sickness like having a cold after a rainy days?

trail oriole
royal tundra
#

and one that cuts your health if you didn't light a fire in your fireplace the night before and it was a cold night, that may be closest

lunar cipher
# fickle hornet Is there any mods that simulate sickness like having a cold after a rainy days?

Weather Illnesses used to do that, but it seems like it's not working at the moment since it relies on Climates of Ferngill, which hasn't been fully updated (only some functions are working). UV Index, the sunburn mod Morgrim mentioned, likewise appears to be broken in 1.5, but you might like Remember Your Umbrella, which adds a wetness/dryness system where your stamina will start slowly draining if you're outside in the rain without one of the mod-added umbrellas

#

Working Fireplace appears to still be fine though

edgy flame
#

erm so like im trying to extract my mod files into a diff folder but it keeps making a new folder called the name of one of the mods

upper ember
#

Do "extract here" instead of "extract to -folder-"

edgy flame
#

yeah it doesnt have an option for that :/

#

okay wait i just realized i dont have winrar downloaded on this computer i got a new one nvm im sure itll be fixed after i download that

#

worked :]

crimson rune
#

Playing SDV after a few months again, but as a macbook mod player, the pain is real when you have to update 43 mods manually šŸ™ƒ

low wharf
#

At least you only have 43. Mine is close to the 200s and I wonder why some stuff doesn't work sometimes lol

#

but the manual updating of mods is a pain

crimson rune
#

Oof, 200 is alot. I have more than 43, but not all of them needs an update. But yea, I wish there was a mod manager for mac. Oh well, I'm halfway installing now haha

dire fractal
#

so it is an idea to opt into 64 bit beta if i keep having issues with memory because i have a lot of mods installed?

neat plaza
dire fractal
#

smapi keeps crashing because of insufficient memory which causes me to lose progress on entire days because the game will get stuck on saving on an endless loop

#

and i heard that moving to 64bit might fix it cause it could just be an issue with a lot of mods since i have over 100 installed

neat plaza
#

unless your pc runs out of memory

dire fractal
#

that's good to hear. i made sure my PC wasn't anywhere near out of memory and it wasn't, so i knew it must've been an issue with the game

#

i also checked my logs again and again and couldn't seem to find anything pointing to a single mod or group of mods causing the problem on its own

#

i'm just glad there's a solution, i didn't know SV was moving to 64bit until now

crimson rune
#

as far as I can see it interferes with the sdv aquarium mod?

pine fjord
#

It just seems like you're missing a tilesheet sayomi_think

#

I might be wrong but I think it could be solved if you just shoved daisyniko's tilesheets on the maps folder of the aquarium mod!

#

however that seems kind of a strange solution so the issue might be something else

crimson rune
#

I'll try that!

dire fractal
#

after u extracted the zip file do u just drag the folder into the mods folder

pine fjord
dense trench
#

How to remove a mod? Just delete its file?

#

Or should I uninstall

minor dagger
#

What type of mod is it?

dense trench
#

Oh I dont have one yet, im asking just incase I install a mod and eventually wanting to uninstall it šŸ˜‚

#

So it depends on what kind of mod huh

minor dagger
#

It depends really. If its like new crops you gotta make sure not to have stuff in ur inventory and chests but most of the time the mod page will have a uninstall guide, and usually its just make sure theres no residue then delete the file. But some might be more complicated

#

Does anyone know how to get the 'Still' recipe from Artisan Valley? it's not showing up where I can craft it

dense trench
#

I see.

#

Looks like I just installed something similar to that issue...

#

So i just download 20 mods, and 1 of them gave me warning for it could messed up the file...

#

Is it winter grass?

minor dagger
#

its just changing the code that allows grass to be grown in Winter

#

I have the mod installed and have never had any problems

#

If you haven't already you should make a backup of your save

dense trench
#

Ok... How to uninstall it tho? šŸ˜‚

#

Oh wait, nvm theres a guide lol

teal hollow
#

Hi I need help with the spacecore mod

cloud glen
#

I'm having a bit of an issue with content patcher but i'm new to mods so i'm not entirely sure why the errors are occuring

native dragonBOT
#

@cloud glen Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

pine fjord
native dragonBOT
#

@teal hollow Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cloud glen
#

yes i've done that

pine fjord
#

(that isn't beta?)

cloud glen
#

how do i do that?

pine fjord
#

oh dear

#

Okay so!

cloud glen
#

i was using a pack my friend sent me of mods

#

then just got the up to date content patcher

#

is this where the issue is?

pine fjord
#

SMAPI itself gives you links to every folder tha needs updating

cloud glen
#

sorry im still new to mods

pine fjord
#

follow each link to nexus and go to download the new file

#

then, you'll unzip the file, go to your mod folder and find the old folder and delete

#

then put the new file on top

#

(make sure to do this instead of replacing/overwritting)

edgy flame
#

sorry to interrupt but what are yalls favorite mods from nexus? i just started using mods today and only have about 30 so far. idrk what kind of mods im looking for but what are you guys' absolute faves?

cloud glen
#

tysm @pine fjord

#

i'm gonna try that now and i will let you know if it fixes it all

pine fjord
#

so in the case of SVE
You want to follow the link at the bottom, download the new version of SVE and unzip it- Then go to your mods folder, delete the SVE folder in there and paste the new one you just download on top!

pine fjord
#

the download page on nexus shows you several files, you always want the latest file that doesn't say beta

cloud glen
#

so should i update smapi too?

pine fjord
cloud glen
#

okie

#

thank you so much for the help ā¤ļø

pine fjord
#

some people are really die hard for the multiple spouses mod too

edgy flame
#

okay!! i got ppja and one expansion not sure which one but it added a character named victor i know for a fact lmao

pine fjord
#

oh and adopt and skin, or alternate textures is absolutely amazing too !

edgy flame
#

ill look into more expansions bc thats always fun

#

yep yep thats it

pine fjord
#

it includes victor, sophia, olivia and a bunch new characters and maps

edgy flame
#

alrighty thank you :]

pine fjord
#

of course!

teal hollow
pine fjord
#

Did you let your game load up fully?

teal hollow
#

The game does not open but when removing the mod spacecore the game opens but I can not choose game

teal hollow
pine fjord
#

Oh wait

pine fjord
#

Try rolling back to the latest non-beta SMAPI version

teal hollow
#

My stardew valley is also in beta I will try to use the normal versions of both

pine fjord
#

Please do!

#

Not all frameworks and mods are compatible with the beta version just yet which can cause breaks

teal hollow
#

Thank you very much you are a great person

cloud glen
#

@pine fjord i still seem to be getting error messages

#

this is the new log

pine fjord
#

to the latest, non-beta version

cloud glen
#

i did 😦

#

it seems to be the content patcher mod

pine fjord
#

Your log says you need SMAPI 3.12.6

#

so many of your mods are failing because you don't have the latest version of SMAPI required sar_think

cloud glen
#

i swear i just installed it

#

heck

#

lemme try again

#

OH

#

IM DUMB

pine fjord
#

NO YOU'RE NOT

#

did you manage? bulbababy

cloud glen
#

No 😦

#

i tried updating smapi

#

i've updated all the files

#

it's the content patcher

#

something isn't working with it

pine fjord
#

Log?

cloud glen
#

sorry for being a pain

pine fjord
#

Now on to the next issue!

#

You have multiple copies of Custom NPC Fixes, Custom NPC Exclusions, and Custom Music

#

and thus none are loading

#

usually this is due to those mods being included in the stardew valley expanded folder

#

and outside of it

#

Could you check for those multiple copies and delete one of them for the mods I mentioned above?

cloud glen
#

yes i've deleted the copies of that

pine fjord
#

And it still throws that error?

#

after you deleted the extra copies?

cloud glen
#

ok done that and updated everything the log suggested

#

lets try again

#

ok still getting error for invalid content

pine fjord
#

log šŸ™Œ

cloud glen
#

im so sorry

#

;-;

pine fjord
#

it's ok !!!

#

just keep handing that log

dense trench
#

Anyone here uses Seasonal Outfits - slightly cuter aesthetics? How to set up its config?

royal arrow
#

The config file for any mod is generated after running the game with the mod installed at least once

#

from there you can tweak it, but changes won't be applied until the next time you load the game

cloud glen
#

;-;

#

i can see it's toolkit

#

but idk why

royal arrow
#

for learnings, I'm dropping this here SDVpuffernerd

#

.quote 5031

devout pumiceBOT
#

[#5031] "If you're looking to learn more about how to read your error log, there's an annotated one here SDVpuffersmile https://m.imgur.com/SRfOvKB" - @royal arrow (30 Aug 2020 @ 11:43:35 PM UTC)

dense trench
#

However, there's a 'help' option I could use

royal arrow
#

The options are listed in the mod description

low wharf
#

Does anyone have a way for mac users to unpack and pack XNB files? I'm getting tired of this one mod for Krobus not successfully changing his sprite, so I was going to override the base game file with the sprite I want.

royal arrow
#

You ought to check for a Content Patcher (CP) alternative

#

!xnb

native dragonBOT
low wharf
#

I am using a CP alternative

low wharf
#

it's Elven Krobus. I got a CP version of the mod, and I have the standardize Krobus installed as well since it's dependent. Profile, events, etc all changed to the elven one, all but his sprite.

native dragonBOT
royal arrow
dawn mantle
#

well that's one pack done.. SDVpufferchickcry

royal arrow
#

.quote 5308

devout pumiceBOT
#

[#5308] "It is possible to set a dependency in the manifest.json of a mod you want to load last / win a conflict. The way the dependencies work, if mod A depends on mod B, mod B loads before mod A. That way, mod A wins the conflict. For details on how to set dependencies, see here https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Manifest" - @royal arrow (03 Feb 2021 @ 10:57:28 PM UTC)

dawn mantle
#

converting CF to AT is tedious

low wharf
dawn mantle
#

and yes, that is a front facing version of the bar at the bottom

low wharf
royal arrow
#

For the standardize Krobus mod? maruthinking

#

Also is the standardize Krobus mod the one actually causing the issue? I just took a guess and said that's the case

#

You can test temporarily removing the standardize Krobus mod and see if the Elven Krobus sprites load

#

If they don't, something else is causing the conflict

dawn mantle
#

theys tables now

low wharf
cloud glen
#

good news

#

less errors

#

but still having issues somewhere

royal arrow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
#

Ok wait a minute, you are missing standardize Krobus according to this here
- CP Elven Krobus 1.1.0 because it requires mods which aren't installed (minervamaga.StandardizedKrobus).

#

so that's why Elven Krobus isn't loading

low wharf
#

yeah, normally I have it installed. I took it out to test to see if it would load.

#

when it's installed, no errors in terminal

#

just Krobus looks like he's standing on his own head instead of the floor. (and still shado dude)

royal arrow
#

I didn't realize Elven Krobus required standardize krobus, my bad

#

Ok

#

can you run a patch summary?

#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
cloud glen
#

i honestly can't figure out what the issue is

low wharf
chrome cosmos
#

you should be using spacecore 1.5.11

royal arrow
#

Oh, wait a minute.

#

Slightly Cuter Characters affects the Krobus sprite as well

low wharf
#

ahhhhhh

#

okay makes sense

#

I'll disable that portion of that mod then

royal arrow
#

Does that have a config you can turn that off?

#

oki

low wharf
#

THANK YOU

#

XD I will figure it out if it has one or not

royal arrow
#

You're welcome SDVpufferheart

low wharf
#

if not, file will be taken out

#

or edited, as it apparently needs to be. looking at you KrobusRaven.png

chrome cosmos
cloud glen
#

I just deleted all the mods and went back to my original ones

#

all works fine now

#

lesson learned dont try change anything

steady tapir
#

hey guys ^^ i need help with something please

#

i've been trying to start a new save with remixed bundles, but every time, they're the default ones

#

my smapi error log seems to indicate something is wrong with bundle generation but i don't know how to fix it

main ingot
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

steady tapir
frigid quiver
#

There was a mod I used previously that has since been taken down. Is there anything similar to this, or a place where I can find a version of this that works?

main ingot
#

update spacecore and see if it works @steady tapir

steady tapir
#

I tried updating spacecore and the game wouldn't even run

main ingot
#

as in it would take a long time to load or just wouldnt open,

steady tapir
#

wouldn't open

main ingot
#

hm

#

well

#

ĀÆ_(惄)_/ĀÆ take out the bundles mod then, since its messing with your game

steady tapir
#

which bundles mod?

main ingot
#

the one … remixing your bundles ..?

steady tapir
#

it's in the default game

#

this thing

main ingot
#

then turn it off

steady tapir
#

some mod must be preventing it from working

glossy sierra
#

Remixed bundles are vanilla

main ingot
#

just. switch it off until u figure it out

steady tapir
#

I'm trying to figure out

worthy moth
#

The error says it has a problem with Roe, so perhaps something is editing the asset it depends on

#

In that case, it could be any one of your JA/CP packs, but hard to determine without digging into each of them

steady tapir
#

Maybe it's the fish well mod?

worthy moth
#

It doesn't look like anything is touching bundle data itself, so it's not the actual bundles that are getting broken, just the items they depend on

#

(If it was the bundles getting edited, you'd see a trace log saying [Something] edited Data\Bundles)

steady tapir
#

something else that has been happening is that even if i check the "skip intro" option, it will play the intro

#

i don't know if it's related or not

worthy moth
#

Yeah could be, if the game is failing to generate the bundles, it could crash the whole new game stuff including that option

#

Roe is in Data\ObjectInformation which it looks like Json Assets is the only thing editing that

steady tapir
#

so if i remove json and it's associated mods, maybe my problem will disappear?

worthy moth
#

Maybe test that out, start a new game without JA at all and see if it stops happening or not

steady tapir
#

nope

#

same error

old spire
#

try validating your game files rq?

worthy moth
#

Oh yeah, that's probably the answer

#

!reset

native dragonBOT
worthy moth
#

If the game doesn't recognize one of it's own items, the game data likely got corrupted somehow

steady tapir
#

this might be a good sign

old spire
#

ooh

limber mason
#

Hello everyone

#

I installed SMAPI and got this error

#

Oops! SMAPI couldn't load the game executable. The technical details below may have more info.

Technical details: System.BadImageFormatException: Could not load file or assembly 'Stardew Valley' or one of its dependencies. The module was expected to contain an assembly manifest.
File name: 'Stardew Valley'
at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMarkHandle stackMark, IntPtr pPrivHostBinder, Boolean loadTypeFromPartialName, ObjectHandleOnStack type)
at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean loadTypeFromPartialName)
at System.RuntimeType.GetType(String typeName, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark)
at System.Type.GetType(String typeName, Boolean throwOnError)
at StardewModdingAPI.Program.AssertGamePresent() in C:\source_Stardew\SMAPI\src\SMAPI\Program.cs:line 83

WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

Game has ended. Press any key to exit.

#

Does anyone know how to fix?

old spire
#

how did you install it? can you walk me through your steps?

limber mason
#

I followed this video

#

something conflict between 32 bit and 6

#

64 bit

#

i think

#

I already reinstalled the game, the XNA, Framework

old spire
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
# limber mason I followed this video

We don't recommend video guides because they can become outdated. We have a wiki guide that we know is updated with step by step instructions and screenshots

#

!gettingstarted

native dragonBOT
old spire
#

good call

naive drum
#

That guide is for version 2.10 and smapi is up to 3.12 for 32 bit stardew and 3.13 for the beta 64 bit

weary hill
naive drum
#

Saw the pm. Dont know, haven't checked those mods in a few days, they were specifically mods being mirrored from nexusmods

weary hill
#

Was it happening to all your mods or just certain ones?

#

Or was it not happening to your mods and only other authors' mods? (Yours aren't on Nexus now right?)

weary hill
#

@naive drum I'm just trying to pin down what's causing mods to get mis-categorized and I'm wondering if the Nexus API / sync feature is the culprit.

naive drum
#

It wasn't happening to my mods

#

It was happening to pathoschilds mods, and he mirrors from exus

#

When he manually set the non beta as default, it got aet back

weary hill
#

Do you know of a specific mod we can look at?

shell jackal
#

waves to Wing

weary hill
#

I can ping Pathos if you aren't sure

naive drum
#

Probably jdonassets

#

Needs to have a beta version still up on nexus, pathos removed lot of those as soon as 1.5.5 could handle the non beta versions

weary hill
#

kk. Thanks for the heads up on this. I thought we had it resolved after the last patch, but there's clearly something still going on. I'll dig deeper and ping Pathos for additional info.

surreal ravine
#

Hi I have just started with using the UI info mod, when i load into a newer farm it works fine. but if i load into an older farm the settings are unaccessable is there a reason for this?

snow wraith
#

the ui info suite on nexus was last updated before 1.5 gave you separate zoom options for the UI and the game world. Now you have to have both zoom settings at the same % for the buttons and overlays to line up properly.
I don't think that or the few other inconsistencies are ever going to get fixed. You could get https://github.com/Annosz/UIInfoSuite2/releases instead

surreal ravine
#

ok thanks, the zoom trick worked.

terse bane
#

are there any mods yall recommend

old spire
#

!modrecs

native dragonBOT
terse bane
dire fractal
#

does anyone have any names of really aesthetic mods?

pine fjord
dire fractal
pine fjord
#

Well there's a lot lol

#

I personally use everything by Gwen!

#

medieval buildings

#

way back pelican town

#

and medieval craftables!

#

It makes everything SO gorgeous imo, and the scarecrows in that mod are seasonal and beautiful

#

it's also very fitting with vanilla !

dire fractal
pine fjord
#

Of course!

#

grabbed em for you

#

see if they're your style!

#

(there's many more out there but these are my chouce)

brazen hawk
glacial briar
topaz matrix
#

who need help

void ivy
#

is there a mod that allows you to date Jodi? and if yes, what happens to Kent?

chrome cosmos
#

there are probably some out there but be warned that they're very...poorly written

#

so if you're looking for something thats actually good quality with these and not just "oh you can now marry [insert non-bachelor character] but they dont actually act like a spouse!" then im afraid you might have to make your own

dire fractal
#

can i add many mods at once?

chrome cosmos
#

yes, you can

#

as long as everything is compatible

dire fractal
#

ok cool thanks!

naive drum
#

ive got like 740 mods

#

so yeah, you can have a lot of mods

timid wyvern
#

i have a question i am having issues with SMAPI

#

i try to uninstall it

#

says its not there

#

i try to install it says i need to uninstall it

#

i am very frustrated

dire fractal
#

do i direct download SMAPI or nexus?

naive drum
#

...??? shadowz where did you get SMAPI from, you don't need to uninstall it to reinstall it??

timid wyvern
#

oh

#

i am not sure how to use the mod i have then

naive drum
#

and morgan it literally does not matter

timid wyvern
#

cause i am confused

naive drum
#

shadowz can you please give more information on this problem

#

!log if possible

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

old spire
#

its ok if you are confused

#

its confusing

timid wyvern
#

sure i have somthing called CJBCheatsMenu i downhloaded it some time ago and not sure if tis still there i only buse this when i am messing around on a single player server but i was not sure how to go about this

naive drum
#

screenshots would also be helpful in this case

#

okay you need to have that unzipped to your mods folder; you might have the wrong version if you downloaded it a long time ago?

old spire
#

can you also show us your mod folder?

naive drum
#

there's been smapi updates

timid wyvern
#

yea

#

i am just not sure how to work with SMAPI cause it says i cannot find it

old spire
#

ok

timid wyvern
#

and when i try to install it, It says its still installed on my computer

old spire
#

what are you doing to install smapi?

timid wyvern
#

I was using Nexus

naive drum
#

where are you getting SMAPI from, and what do you mean by "it says its still installed on my computer"

timid wyvern
#

I installed SMAPI 3.12.6 installer

#

when i click on it

#

and hit the bat file it prompts me

old spire
#

ok

#

what next

#

can you screenshot or copy the error?

timid wyvern
#

yes

#

and this has been stopping me from using any mods

naive drum
#

when was the last time you restarted your computer?

#

do you have stardew valley currently open right now?

timid wyvern
#

i dont have stardew open right now

naive drum
#

and also your antivirus might be screwing with it

timid wyvern
#

and i restarted this some time ago

#

i have no antivirus

#

i clean my computer manually

naive drum
#

that's not "you need to uninstall SMAPI" that's "the update isn't working because the old version is currentlly open"

#

so do you have any part of console commands currently open in any program

timid wyvern
#

i can check in task manager

naive drum
#

also, you're on windows, so unless you manually disabled it you have windows defender

timid wyvern
#

no i deleted the windows defenderf some time ago

#

i installed smapi some time before as well

#

and i am wondering if it just needs an update

naive drum
#

it needs an update but it is locked out of accessing its own files because something else is using them

old spire
#

can you try manually deleting the file the error mentioned

timid wyvern
#

i can see if that works but i am not sure where to look

old spire
#

the one it was trying to delete

#

it shows the file path in the error

naive drum
#

go to C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods

timid wyvern
#

i see smapi-internal

naive drum
#

and delete the Console Commands and Save Backup folders, and Error Handler if it's there

timid wyvern
#

what about the smapi-internal

#

cause the mods i have are up to date

naive drum
#

leave that

#

it's specifically erroring on trying to remove the outdated console commands, which is in the mods folder

timid wyvern
#

so just delete everything in the mod fikder

#

folder

naive drum
#

no, specifically Console Commands and Save Backup

#

and, if present, Error Handler

#

those three are SMAPI components that are installed into the Mods folder

timid wyvern
#

so do i go into the save backups delete whats in there

naive drum
#

no

timid wyvern
#

hmm

old spire
#

the error handler, save backups, and console commands folders themselves

naive drum
#

go into the Mods folder

timid wyvern
#

i am in the mod folder

naive drum
#

okay inside the mods folder, delete the folder named Console COmmands

#

and the folder named Save Backup

timid wyvern
#

so dlete both of these

naive drum
#

yes

timid wyvern
#

1 deleted the other said it was open in another location

#

ok i got it

old spire
#

close out any applications that might be using it

naive drum
#

yeah, the one that's "open in another location" is the one that's holding up the smapi update process

old spire
#

if that doesn't work i would restart your computer

timid wyvern
#

so there both in my recycle bin

#

do i empty it

old spire
#

that shouldn't be necessary

timid wyvern
#

ok

#

now what do i do?

old spire
#

try running the installer again

naive drum
#

run the smapi installer again

timid wyvern
#

ok

#

ok now it says it installed

old spire
#

heck yeah

timid wyvern
#

so is there a app on my desktop that i see this or will my mods now run

old spire
#

is your installer window still open?

naive drum
#

it's in your Stardew Valley folder; the installer also gave you a line of code to copy into your steam launch options for stardew valely

#

*valley

old spire
#

!gettingstarted

native dragonBOT
timid wyvern
#

oh my word

#

i didnt get the line of code i needed for the launch option

naive drum
#

you can run the installer again, don't worry

timid wyvern
#

what line of code do i need

#

cause i just see one

naive drum
#

it starts with " and ends with %

#

that one

#

then you go to Steam, right-click on Stardew Valley, and click Properties

#

and there is a section that says Launch Options. you paste that line of code the smapi installer gave you in there

timid wyvern
#

ok then what

naive drum
#

launch the game and it'll have SMAPI!

timid wyvern
#

says my mods are no longer compatible

#

sigh what a drag

old spire
#

give us your log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

timid wyvern
#

ok

old spire
#

we can get through this

naive drum
#

probably because there's been SMAPI and mod and possibly even game updates since you installed those mods!

timid wyvern
old spire
#

wow that is an old version

naive drum
#

whooo yeah thats a really old version of item spawner

timid wyvern
#

oh man

old spire
#

just update it and you should be home free

naive drum
#

that's the april 2020 version; it's outdated even for stardew valley 1.4 aka android stardew

old spire
#

yiiiiiikes

naive drum
#

overwrite that old version with the new version and it'll work!

timid wyvern
#

so the one you have her

#

here

naive drum
#

yeh

timid wyvern
#

then i out the fodle rin here i think

#

folder

meager sail
#

I migrated to the 64-bit beta because of memory errors, and might have gone a little mod-happy. I'm sitting at ~300 mods, and everything is working fine, except I have this annoying frame stuttering. I'm still maxing fps according to the counter, but it's giving me motion sickness. Is there an easy way to look at which mods are using the most resources or something like that?

timid wyvern
#

still says its not cmopatiblw

old spire
timid wyvern
#

ok

old spire
#

you downloaded the version for android mobile

timid wyvern
#

oh

naive drum
#

did you..replace the item spawner...with an outdated cheats menu??

#

because earlier it said Item Spawner, and now it says Cheats Menu, whcih is a separate mod that you mihgt also like

old spire
#

either way this is still outdated

timid wyvern
#

let me try now

#

it worked

#

XD

#

now i need to know how it works lol

#

lookslike i am odd to find out lol

naive drum
#

cheats menu: press P to open the menu

timid wyvern
#

ty

naive drum
#

item spawn: press I to open the item spawner UI

timid wyvern
#

how do i activate the cheats though

#

cause i think it asks in a box i think

#

ok i think i found it

#

cheat menu failed the spawner worked i think

naive drum
#

maybe you still have the really old cheats menu

timid wyvern
#

well i took that out

#

and i put in the new one

#

its letting me see all the stuff in the game

#

but is not allowing me to see anything when i hit p

naive drum
#

!log