#archived-modded-support

1 messages · Page 1089 of 1

devout pumiceBOT
#

[#5031] "If you're looking to learn more about how to read your error log, there's an annotated one here SDVpuffersmile https://m.imgur.com/SRfOvKB" - @royal arrow (30 Aug 2020 @ 11:43:35 PM UTC)

royal arrow
#

You're welcome!

turbid zealot
#

I'll keep a link of the SMAPI log parser to check it now and then.

real trail
#

@zealous fog :)

rustic kindle
#

Guys

#

Where can i find tractor mod for mobile?

#

I have no experience on using mod tooSDVpufferthumbsup

royal arrow
#

Check the mod page on nexus, not sure if there's a different download for Android. If there isn't, get a version from before Dec 20, 2020. The mod description talks about how to use it SDVpufferthumbsup

#

If you have questions after reading the mod description, feel free to ask here!

mint zealot
#

Hi, does anyone know if the game's 1.5.5 beta also playable on MacOS devices?

rustic kindle
#

Uh i cant use smapi on android

proven zephyr
#

Hello, can anyone help me with this error?
SMAPI can't launch because some of your mod files exceed the maximum path length on Windows.

dire fractal
#

ui info suite 2

proven zephyr
#

Aight thanks

dire fractal
#

no i was asking for help @proven zephyr

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

proven zephyr
#

Aaa

dire fractal
#

post log

tired brook
#

There's no need to install the beta versions under old mods. With the latest SMAPI beta, the non-beta versions work fine in the beta too. (Though it's fine to keep the beta versions if you already have them.)

dire fractal
#

ui info suite 2 is broken for beta

tired brook
royal arrow
#

Yup, @BloomFearless, you'll want to make sure you don't have trailing numbers in your mod folders otherwise the mods won't load because the name is too long

tired brook
#

@dire fractal Is it completely broken, or just specific features aren't working?

proven zephyr
royal arrow
#

The error is because the folder / file path is too long

chrome cosmos
#

Pathos, here's a log from someone also mentioning that UI info suite isnt working, they tried UI info suite 2 and got the same error i believe

royal arrow
#

Do you have mod folders that have a bunch of numbers in the folder name? If so, delete the numbers

proven zephyr
proven zephyr
quiet umbra
dire fractal
#

@tired brookthe setting tab is blank so i would say completely broken

chrome cosmos
#

twilight are there any errors related to it in the log? if so, could you send a log?

dire fractal
#

yes

#

@tired brook

tired brook
dire fractal
#

loading up and ill take a screen shot as well

dire fractal
#

thank you once more SDVpufferheart I'm a bit sad, but it's better to start a save where getting hay isn't going to be a total pain

#

I tried it and even bought a new silo just to check if it's not going to magically work, but same thing kept happening so I abandoned the thought of playing on that save. thanks for the idea though SDVjunimolove

#

i dont see where i can update it

#

do i just use the corrdination thread?

agile gyro
#

i just realized pathoschild is here ohmygod

#

btw is there a way to install custom music in a certain area? for example the mines becoming Dangerous

dire fractal
#

hey can anyone link me a tutorial and some vanilla tweaks mods?

royal arrow
#

!gettingstarted

native dragonBOT
royal arrow
#

!modrecs

native dragonBOT
royal arrow
#

@Juice here you go ⬆️

vestal dust
#

So here's a question about the out of memory exceptions. Mine is definitely happening because I have too many things installed, and 32 but just can't use all my available ram. I've seen the 64 but upgrade (unofficial), but it breaks a lot of mods that weren't built for it. Any ideas on how to tell which mods are the most memory hungry?

royal arrow
#

For custom music packs, you can set Preload to false and that helps a little

rustic kindle
#

Which version of smapi is compatible for samsung galxy j7?:v

tired brook
#

(Most mods should work fine in the new official 64-bit mode though.)

rustic kindle
#

Hm

#

Idk why..

vestal dust
tired brook
vestal dust
#

Thank you!!

rustic kindle
#

Eh ima stick to vanilla:v

tired brook
#

@rustic kindle I guess you've already tried the latest 3.7.6.9?

vestal dust
#

I didn't realize the beta was out. Thanks again!!

rustic kindle
#

Lemme try again

#

The smapi installer file name says 3.7.6.9 but in the app it says 3.7.6.1

proven zephyr
#

uhhh, what now xd

royal arrow
#

Can you share your log per the link below?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hardy kernel
#

hi! im having problems getting festival of the mundane to work. it loads like, part of the sewer map but nothing else. i asked about this the other day but nobody on at the time knew what to do with it bc I'm on mobile, so i thought i'd try asking again just in case. thanks in advance!!!

https://smapi.io/log/add517ccbec3414f96f3b1369dec2754

tired brook
rustic kindle
#

Ah

#

Thanks for ur help anyway

#

Ima go back to vanilla

proven zephyr
pine fjord
proven zephyr
#

i dont think so

pine fjord
#

Or any sort of automatic mod installer?

proven zephyr
#

nope

pine fjord
#

You're missing a lot of files from mods, you're gonna have to manually reinstall all the ones saying they're missing their manifest folder

#

(I recommend deleting and then dropping a fresh copy into your folder, not just overwriting them)

swift zephyr
#

Hi, does anyone know Naver mods or xnb mods?

pine fjord
#

!xnb

native dragonBOT
swift zephyr
pine fjord
#

You always want to find out CP mods

#

CP mods you can freely install and uninstall without breaking your game or your files apart

#

XNB mods can break entire safe files

royal arrow
#

The first link in the Governor message above lets you search for Content Patcher alternatives for XNB mods

swift zephyr
#

the problem with the naver in question is that the mods are quite nice, but they only use xnb mods

#

But I'm going to avoid and use Nexus mods anyway

elder imp
royal arrow
#

It does! There's actually a DYICP pack for that too 😄

#

.quote 5255

devout pumiceBOT
swift zephyr
elder imp
#

if you need help downloading / extracting png files you can dm me i wouldn't mind extracting them for you :)

swift zephyr
#

Oh! Thank you

royal arrow
#

!unpack

native dragonBOT
royal arrow
#

For how to do it on a computer ⬆️

#

Note that you can have SMAPI modding on Android, but I think some folks have had some issues recently

quiet umbra
#

biggest hassle for moi is finding old versions of mods, especially core mods that other depend on like pytk

#

then too, so many neat mods need toggle keys & that is hard to do on Android

#

I could live happily with the old versions of mods if only Android could accept chat commands.... but since there isn't an Android multiplayer, there isn't chat

#

I dunno if chat commands could be morphed into smapi console commands

smoky vine
#

I'm having a problem with either the Child Age Up mod or the Child to NPC mod. For some reason there is a duplicate version of the first Child in the bed and it doesn't move or have any reaction. I looked everywhere for solutions to fix it, but I can't find it. Can someone please help me?

quiet umbra
#

I saw something similar (about duplicate kid) a while back, but can't remember who was posting... did you post on mods site at Nexus? Maybe the mod author has a fix for this problem

shell jackal
#

For anyone that uses the tractor mod, will any mod that changes the horse work for it?

smoky vine
#

I looked through the posts and bugs on nexus, I couldn't find it

true ember
#

anyone knows how to fix the problem where smapi doesnt launch the game?

quiet umbra
quiet umbra
shell jackal
#

Oh okay. Since the tractor is basically a horse (in a sense) I thought maybe I could use a horse mod to change the look of the tractor

quiet umbra
true ember
#

i do have the log if you want to see

quiet umbra
#

are you using the right icon? both game and smapi have pufferchicks, but smapi is different

true ember
#

yep, launching with the api.exe

smoky vine
#

But in order for the Child Age Up mod to work, it needs the Child To NPC mod.

hot ore
#

hi how do i check to see if a recolor mod is compatible with expanded

quiet umbra
smoky vine
#

Yes

quiet umbra
#

well.... no further clue here... sorry, I wll try to remember who was posting in re same problem, but my memory is flakey at best of times

real trail
# dire fractal

Mentioned it before that the issue is already fixed, though not yet released. Watch out for Ui Info suite 2 v2.1.6

quiet umbra
true ember
#

yep, but the game doesnt launch

quiet umbra
#

If you get the console window and then it seems to stop, don't worry, it just takes a while to resolve things sometimes

true ember
#

ohh i see

#

doesnt it start up instantly?

quiet umbra
#

not instnt I'm afraid

gloomy meadow
#

I have a mod that replaces four corners farm, and I found one that replaces riverland. I want to create a new save in the custom map of riverland without having to delete the four corners map. Is it possible or does the game start with only 1 custom map installed?

#

in other words, is it possible to start the game with two custom maps installed? (each replaces a different type of farm)

quiet umbra
#

you can't have 2 custom maps going... if you mean to just add a Riverland custom map that'll work

#

can't have 2 custom maps going at same time... they will try to load the same resources & geme will ignore both and go to default

gloomy meadow
quiet umbra
#

you only get one "farm"

#

it's resources are named the same no matter which map you use. game will only load 1 of each basic resource

hot ore
#

if i download more mods to a existing save do i have to do anything special or will the farm just load normally

quiet umbra
#

unless the mods conflict with what you have going, it ought to just chug right along

hot ore
#

what if its a recolor mod

#

thats fine?

quiet umbra
# hot ore what if its a recolor mod

recolor mods can be a bit tricky... If you are loading an "all over" type recolor you ought to be ok... if you have custom maps for parts of your game, then the recolor may or may not cover those

#

or you could have "spots" appear on the custom maps

shell jackal
#

You can have a mod replace each farm type. I have mods that replace pretty much every single farm except the Hilltop one. Can't find one for that map that I like.

hot ore
quiet umbra
#

then no probs...SDVpufferthumbsup

hot ore
#

kk thx

quiet umbra
shell jackal
#

Yup. You can use them on existing saves but it's not recommended. xD You end up with stuff in weird places

upper ember
shell jackal
#

Yah, but I didn't like any of them

quiet umbra
#

can't use 2 custom maps for same character/game

shell jackal
#

Yah

upper ember
#

Make your own, or you can probably find a horse that you like and replace the tractor's images, it just might be.. funky

#

You can have multiple custom farm maps in your mods folder, no issue at all, as long as they don't overwrite the same maps

quiet umbra
#

yup

upper ember
#

If one loads riverland and one loads combat, perfectly fine. If both replace standard, have to pick one or the other or neither will work

quiet umbra
#

yup

livid magnet
#

Has anyone had any weird moments where chickens aren't producing eggs?

shell jackal
#

Only time I've had that is if they didn't eat the day before

hot ore
quiet umbra
#

which one did you pick?

hot ore
#

starblue

quiet umbra
#

that's a nice one...

hot ore
#

yee

#

thx for the help 🙂

neat plaza
weak void
fickle sundial
#

what issues where you trying to fix? i’d say to redownload ridgeside

native dragonBOT
weak void
#

ooo ok

proven zephyr
#

why do i get a black screen when i enter the farm house

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

proven zephyr
neat plaza
#

D:\Lietotājs\Desktop\Stardew.Valley.v1.5.4\Stardew.Valley.v1.5.4\Stardew Valley
@proven zephyr did you get the game legitimately?

proven zephyr
#

nope

neat plaza
proven zephyr
#

aight, its just that ive never had problems before with entering the farmhouse

neat plaza
#

(rule #5)

proven zephyr
#

well i cant buy the game

surreal root
#

In SVE what does the first chest want in grampas shed?

dusky canyon
#

Originality

#

and credits

#

and a dash of "I do not remember this conversation"

shell leaf
#

hello

#

i have a problem with the new SMAPI beta version

chrome cosmos
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hardy ice
#

working on fixing this now SDVpufferheart sorry~

shell leaf
upper ember
#

Smapi creates a log even if there's no errors ( I only recently learned this! )

chrome cosmos
#

^yup

#

there should be a smapi-latest.txt

shell leaf
#

when i go to %appdata%/stardew valley?

royal arrow
#

If SMAPI isn't creating a log file at all, that's a different issue

chrome cosmos
#

yea, should be there. unless you're having a different problem?

#

could you give more details?

shell leaf
#

when i installed the new smapi it couldn't find the game automatically, it said that it needed a file or something that was named stardewvalley.dll

chrome cosmos
#

are you playing on the 1.5.5 beta?

shell leaf
#

uhhhhh

#

maybe?

#

how do i see which one im playing on?

royal arrow
#

Ironically in your log

#

Did you get the game beta or are you on the normal version of the game?

shell leaf
#

oh sorry i was gonna continue that story

royal arrow
#

You would have had to take extra steps to get on the game beta, so it's likely you have version 1.5.4

#

In that case, I don't think the beta SMAPI is for you

#

The beta SMAPI is for the beta version of the game, as far as I know

#

Just checked the pins and that's correct

shell leaf
#

but i can't run the stardew valley expanded mod without the beta version

royal arrow
#

Does the SVE mod page say you also need the beta version of the game?

#

Because you can't use the beta version of SMAPI without the beta version of the game.

upper ember
#

SVE has a beta version, I think, but you don't have to download it. Just get the download for the current version

shell leaf
#

so im all right if i get the previous version of smapi?

royal arrow
#

Yes

#

As PandorasBox said, get the non-beta version of SVE as well

upper ember
#

It's the one in the middle

shell leaf
#

thanks very much guys

#

yo what is this noew?

#

now*

upper ember
#

Seems like you did somehow install the beta of Stardew?

shell leaf
#

i didn't even update it when i first opened it today

#

can i revert it back to an older version?

wicked geode
#

thats weird, because if im not wrong, the 1.5.5beta you have to manually select it to download O_o

shell leaf
#

lmao whats happening to my game?

royal arrow
#

Uhh

#

Does someone know how to revert from beta to not-beta?

shell leaf
#

can i do it from steam?

upper ember
#

Yeah, I'm just not sure on the steps personally ;;

royal arrow
#

Ye same I'm like "the steps to switch to beta but in reverse? rooDerp1"

shell leaf
#

let me just play the beta then i guess

#

but i can't install smapi on it

royal arrow
#

If you're on beta, then you need beta SMAPI

#

Was it not installing properly before?

#

If so, we can help with that if you give us details summerblush
Screenshots may help

shell leaf
#

i get this when i try to install it

royal arrow
#

Can you try validating your game files in Steam?

shell leaf
#

there was a file that smapi was asking me for which is Stardew Valley.dll, and i didn't find it but i found one named stardewvalleygamedata.dll, so i stupidly changed the name of it to what smapi wanted, so i think thats the problem

royal arrow
#

Oh dear no o.o

#

Definitely validate the files then

shell leaf
#

i did that before and it didn't fix it but imma try again now

royal arrow
#

Oki I just got home I'll see if I can find stuff when I'm on my PC

shell leaf
#

yeah validating the files doesn't do anything 😦

royal arrow
#

I wonder if that's a beta-specific file (stardew valley.deps.json) because I don't have it either

#

but I'm on regular 1.5.4

#

can you try reinstalling the beta?

shell leaf
#

im gonna reinstall the whole game from steam i guess

royal arrow
#

ye that's the only thing I can think of, if this is a game file you're supposed to have O.o

hardy ice
summer rover
#

Aspen looks like such a cute npc!!

wicked geode
fluid timber
#

Hi folks. I have a mod installed, which adds the NPC Zoro to my game. Whenever I go to open it, I get an alert with the following message:
[05:02:06 WARN Content Patcher] Ignored Zoro > Movie Reactions: can't use the Target field with an Include patch.
This did not prevent the mod from loading or anything like that, but I've always been curious to know how I solve the problem of this alert, does anyone know how to solve it?

Here is the complete log: https://smapi.io/log/9b1b94af43c548718b2ec8271e0fcdf4

royal arrow
#

That's something the mod author would need to fix maruthinking

hoary musk
royal arrow
#

The Harvest with Scythe errors says to report it to github with your log

hoary musk
#

What's the github? I'll report it after I add a couple of missing mods

wicked geode
#

i tried to update for the beta, got the same stardew hack error. I think we just need to wait a little bit for modders to update stuff

royal arrow
hoary musk
#

Oh ok, thank you

royal arrow
#

Other things in your log:
From your skipped mods

  • You are missing NPC Map Locations so the pack for Yagisan for NPC Map Locations didn't load. Install NPC Map Locations to fix
  • You don't need Custom Farming Automate Bridge so you can get rid of that

You are using Automate and Producer Framework Mod (PFM), but don't have PFMAutomate installed. This means recipes from PFM won't be automated. You can install PFMAutomate (available on nexus) to fix that

hardy ice
#

It was replacing stairs

royal arrow
#

As for the spacecore warning, I'd just recommend updating JA and spacecore. The links to the updates are at the top of the log

hoary musk
#

That's the problem, they are, unless there was a new update, it's not showing up

wicked geode
royal arrow
#

JA and SpaceCore were updated today, did you get those?

hoary musk
#

No I didn't see those, I'll double check again once I finish reporting the issue with Stardew Hack 🙂

hardy ice
#

😅 my bad!

hoary musk
royal arrow
#

I mentioned before you can get rid of Custom Farming Automate Bridge. You have Custom Farming Redux but as far as I can see, you don't have any packs for it. You can get rid of Custom Farming Redux as well as Custom Farming Automate Bridge

#

Producer Framework Mod (PFM) is the successor to CFR

hoary musk
#

Ah ok, I didn't know that

#

I'm doing another startup test

#

I think I got rid of Custom Farming Automate Bridge

pine fjord
#

I'm not sure if I should be concerned, I debugged my child to age up and suddenly it went back two phases

#

so I debugged them again

#

and when I go to sleep they revert back to the crawling stage

#

Woop wrong chat!

livid magnet
#

Has anyone had the Seed Bag mod work (I can buy it from Peirre, but then it dissapears

hoary musk
livid magnet
#

(Or like no eggs from my chickens.. from the regular coop)

hoary musk
shell jackal
#

I wonder if that's cause PyTK needs an update for the newest spacecore

hoary musk
#

Maybe?

#

Last update was at the tail end of July so it is a possibility

royal matrix
#

StardewValley will not load just keeps saying *not responding??

hoary musk
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

molten badger
hot ore
#

hey so with updatiing mods do i just taking out the old version and put the new one in?

sacred marten
hot ore
#

ok

#

thx

#

um that messed it up and now there is a whole bunch of red text

molten badger
#

StardewValley will not load just keeps saying *not responding??

hot ore
#

how do i update smapi

shy orbit
#

it's done by installing the new version the same way as you did with the older version

hot ore
#

ok thx

shy orbit
molten badger
#

that is stopping me from playing the game?

shy orbit
#

probably

hot ore
#

did i just mess my whole game up 😰

pine fjord
#

you want the latest version that doesn't say beta

hot ore
#

no it isnt beta

molten badger
#

will uninstall

pine fjord
pine fjord
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

molten badger
#

i uninstalled

hot ore
#

didnt even load anything😰

pine fjord
molten badger
#

if there is any other mods that i need to get rid of just let me know. i have not been able to play in a week

pine fjord
#

unless you're just getting no errors?

hot ore
#

oh does it take awhile when its a new smapi version

hot ore
#

well it froze

pine fjord
#

Don't touch it just let it figure it out

hot ore
#

on pytk

pine fjord
#

the more mods you ahve the longer it takes

pine fjord
#

without touching the console

#

see if that helps ShibeLove

hot ore
#

kk

molten badger
#

that fixed it thanks everyone😆

pine fjord
hot ore
#

ok i hope it works

#

cuz it just keeps freezing on the same part of the consule

molten badger
#

i think i love you!!!!SDVemoteheart

outer turret
#

Be aware the game can pause for a long time while loading Eclipse.

pine fjord
#

Indeed !

#

The more mods you have the longer the pauses can become

outer turret
#

(Or the slower your computer)

hot ore
#

i mean yea but i have the same amount of mods from this morning and did not take this long

#

all i did was update smapi and then this started happening

outer turret
#

Ah.

hot ore
#

Ah?

naive drum
#

What version did you go from and which to

hot ore
#

And like it just freezes and doesn’t do anything And it’s been an hour because I was gonna see if like it was just loading slow and I don’t really think it’s loading slow anymore I think it’s just frozen or just stop loading in general

shell jackal
#

Might want to downgrade for a bit. It's possible some mods just won't work with the new smapi yet.

hot ore
#

So would I have to downgrade all the mods that only work with the new version

naive drum
#

Also, a thing: is it in Select mode?

#

If it is, it'll have Select Mode on the title bar thing at the top of the screen and it will not load

hot ore
#

No it doesn’t say that

heavy sentinel
#

any idea how to fix this hjhhk
[spoiler for penny's 14th heart event]

hot ore
heavy sentinel
#

also oh the irony

hot ore
#

I wish I could like get on a call with someone to figure this out

naive drum
#

Ping pathoschild about the issue too

hot ore
#

like @ them?

naive drum
#

He makes smapi he probably wants to know about this weird srreor

hot ore
#

@tired brook

next elm
#

Is there a mod that makes the characters dress up for the seasons?

heavy sentinel
hot ore
#

yes actually

#

lemme find it

heavy sentinel
chrome cosmos
# hot ore <@!226803198218731520>

(you might want to at least include the issue and log and explain things along with that message so pathos doesnt have to go through everything to find the issue)

hot ore
#

oh sorry

#

lemme do that now

heavy sentinel
#

it's amazing

hoary musk
#

Oh, I have the cuter aesthetics mods for both vanilla and SVE

hot ore
#

so basically i updated some mods but then smapi gave me an error saying they werent compatible with that version so i updated smapi from 3.12.5 to 3.12.6 and now when the console is loading the game it keeps freezing on specific part and not loading the game. heres the log: https://smapi.io/log/48b94996b3624f219250ab230a4ad794

next elm
#

There’s not a normal one?

hot ore
#

@tired brook

shy orbit
heavy sentinel
shy orbit
#

hm, i guess it was temporarily unhidden then

desert tree
shell jackal
#

Looks like you have some of the Beta versions of the mods.

hot ore
#

Oh my god yeah it’s basically frozen on the same part

desert tree
#

I've tried to download the beta for smapi, but it tells me I need the x64 and I think I have x34

hot ore
#

But I didn’t download any beta mods or smapi

shell jackal
#

Yah you have to have the Beta version of Stardew Valley to use the beta smapi

desert tree
#

So how do I go about that?

#

(Is there another big update coming???)

hot ore
#

Also I pinged pathos they will get back to me eventually right?

shell jackal
#

Yes, he will

naive drum
hot ore
naive drum
#

with an UNREASONABLY long error

hot ore
#

I will wait I am patient

shell jackal
#

Better Junimos is the beta version too

hot ore
#

I’m pretty lucky because I just got the game so if I messed up anything I’m not really losing anything besides the starting turnip seeds

heavy sentinel
shell jackal
#

I know nothing about android, but the only thing I can think of is one of your mods is for 1.5 instead of 1.4

naive drum
#

better junimos has multiple beta versions, its a mess

shell jackal
#

It wouldn't necessarily show any if a texture is loading wrong.

#

Could you post a log, please, so we can see the mods you are using?

heavy sentinel
#

hm, but the person who had the same problem posted about it one year ago, 1.5 wasn't available yet

heavy sentinel
desert tree
shell jackal
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shell jackal
heavy sentinel
#

is that it?

shell jackal
#

You may have to rollback to the last version of smapi. Seems Stardew Valley Expanded is no longer compatible

#

yes, thank you Atoms

desert tree
#

But yeah, having some trouble figuring out SVE

heavy sentinel
shell jackal
#

I wonder if the problem is Tweaked Vanilla Interior...

#

That's the only one I can think of

naive drum
#

that would make sense to be the problem

shell jackal
#

Try removing that mod, Atoms, and see if it works

dire fractal
#

Does anyone know when smapi 3.12.6 is coming to Android?

heavy sentinel
#

it should make it only less saturated but I'll try it out and get back to you

shell jackal
dire fractal
#

And that's going to happen?

shell jackal
#

It should happen, just can't say when. I think it's up to the the parties that put out mobile stuff

dire fractal
#

Damn. Ok. Thank you.

#

Sad but understandable

naive drum
#

iirc concernedape had to find a new porting company which is part of why its taking so long

shell jackal
#

There ya go

dire fractal
#

I see

desert tree
shell jackal
#

Yah the last error just means the mod is missing its manifest file. You can redownload the file and pop that single file in there, and it should work

heavy sentinel
#

oh damn it was that hjhhk
it actually messed up quite a bit

#

thank you so much @shell jackal !!!

shell jackal
#

You're welcome. I'm glad it's working now

naive drum
#

EWRUISFJK your rugs had just been deleted

hoary musk
quiet umbra
#

I just did a bunch of updates (those indicated by the mod update thingy) an now my game is quite "jerky" even the dialogue boxes tend to stutter.

pine fjord
quiet umbra
#

I'm just looking at it now...

shy olive
hoary musk
#

The SMAPI warns are common, I get those everytime I start the game. SpaceCore though... it's unknown right now. I just got that one

quiet umbra
#

Hmmm... I looked over the log, and there are a few problems, but none that I would consider as having a kind of global impact... here's the log & I'd be glad if someone could suggest what the problem is... https://smapi.io/log/37d26acaf0164cdfa22d9e517184cba4 it had to have been related to the last batch of updates, since I was playing the game earlier today with no problems b4 the updates

shy orbit
#

tv recipes seems to be just outdated looking at the mod comments

hoary musk
quiet umbra
#

hmm i saw that, but the smapi compatibility page said it was ok

#

2 b honest, I just looked at when it was last updated and when I had last downloaded it & since I had downloaded it more recently than it was updated I just didn't redownload that one

shell jackal
#

I think PyTK needs to be updated to the new spacecore. Personally I'm not updating smapi or the other mods until someone says that PyTK/spacecore error is nothing major

outer turret
quiet umbra
#

it's a mess in a lot of ways... most of the mods that my log says need updating do not need updating, such as the Industrial Furniture stuff, the manifest is just off. Others of those mods have bet versions that are indeed a higher version number but are useless for a non testing game

#

beta*

desert tree
#

Yeah, I keep getting the same notice that it needs to be updated...

#

Still having trouble 😦

#

Downgraded SVE and replaced my Diversity mod

quiet umbra
#

well fooey... I shall simply turn my face away & let it stew over the way it is treatubg ne until tomorrow. As is well known among us Southern Belles, "Tomorrow is another day... I'll worry about that tomorrow..."

shy orbit
#

is the problem that the folder [CP] Seasonal Villager Outfits doesn't have a manifest.json file? if so, can you check what's inside it

rough spindle
untold inlet
#

hey guys

#

why my pytk do this ?

shell jackal
#

Might be because ChestEX isn't updated for the beta yet.

shy orbit
#

!log @untold inlet

native dragonBOT
#

@untold inlet Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

untold inlet
shell jackal
#

Doesn't look like it has a beta version yet. So either have to get out of the 1.5.5 beta or go without ChestEX for now

untold inlet
#

but it keep rolling with INTENSE code and msg telling me to oi something is wrong go get em

shell jackal
#

Oh, sorry duck. i was talking to draco

untold inlet
shell jackal
#

Got confused who was talking. xD

shy orbit
untold inlet
#

sorry so much i didn't know

hidden zealot
#

i’m not sure what’s happening but the industrial furniture set is really weird with the latest update

shell jackal
#

It's okay. Listen to Vibel there. They know way more than I do

hidden zealot
#

i haven’t played with mods in awhile and i’m not sure what i’ve done

shell jackal
#

Which version, hope? CP or CF?

hidden zealot
#

CF I think

shell jackal
#

Can you post a log? And what exactly is it doing weird?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hidden zealot
#

i’m pretty sure it’s something to do with the sitting

swift zephyr
#

Hi, does anyone know how to transform xnb file to mod?

swift zephyr
#

Xnb no

#

Png

#

png file

hidden zealot
#

the log is fine but the textures or something like that is off

shy orbit
shell jackal
untold inlet
#

oh

swift zephyr
shell jackal
#

Oh. I know nothing about stardew on mobile. Sorry

shell jackal
swift zephyr
#

Complicated, this is all very difficult for me who uses the mobile platform xd

shell jackal
#

There is someone that is really good with mobile. Can't remember whom at the moment

untold inlet
#

and again something is wrong with pytk and TMX

shy orbit
#

can you send a new log, then we'll see what the issue is now

next elm
#

So to instlal the slightly cuter asetetic mod, all I have to do Is unzip it and put it into my folder, right?

swift zephyr
shy orbit
untold inlet
shy orbit
#

they come because the content patcher part of SVE isn't loaded

untold inlet
#

i see

runic cobalt
#

Hello! Who is the mobile guys wanting to make a CP mod? :0

shell jackal
#

@swift zephyr Taiyo there can help you. They use mobile

runic cobalt
#

Ah, ok. Is simple, nothing too hard. What specific you want to do, Elrick? :0

swift zephyr
#

is a mod to change the aesthetics of pam

runic cobalt
#

Do you mean, her portraits?

swift zephyr
#

I don't know very well, but it's the portraits

#

Can I send the link of the mod in question in the dm

dire fractal
#

my SMAPI is stuck on "animals don't eat grass: initializing"

untold inlet
shy orbit
#

log?

runic cobalt
#

Yep, dm me

dire fractal
#

where is the log folder on Mac

shy orbit
#

~/.config/StardewValley/ErrorLogs

dire fractal
#

k

#

and then where do I paste it into

shy orbit
#

!log upload it here

humble kraken
native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

humble kraken
#

something about PYTK..

shy orbit
#

downgrading spacecore to the non-beta version should fix it

dire fractal
shell jackal
#

How long did you wait to see if it loaded?

dire fractal
#

5 mins but it usually doesnt take that long

#

I'm on a new M1 iMac

#

16 gigs ram

shell jackal
#

Hmm... Not sure then.. Is it Mac or Linux that has 64bit? Or both?

dire fractal
#

Mac has 64 bit

#

maybe Shane is causing it to not load lol

untold inlet
#

oh wait

shell jackal
#

Hm.. Wish I could help more Oven. I know nothing about Mac or that mod.

untold inlet
#

sorry it work

#

thanks so much for help me @shy orbit

shy orbit
#

you're welcome

fallen acorn
#

hey, what mod was it that had a multiplayer pause function that kept a rolling average of who had it paused for longer?

shy orbit
# dire fractal my SMAPI is stuck on "animals don't eat grass: initializing"
[18:35:47 TRACE Build On Any Tile] Applying Harmony patch "HarmonyPatch_BuildOnAnyTile": prefixing SDV method "BuildableGameLocation.isBuildable(Vector2)".
[18:35:47 TRACE CJB Cheats Menu] Started with menu key P.
[18:35:47 TRACE CJB Item Spawner] Started with menu key I.``` there are some other messages to the log, so it's not likely a problem with that mod
dire fractal
#

I dunno like, it was working okay yesterday

shy orbit
#

but of course you can remove the mod temporarily to see if it fixes it

dire fractal
#

nope that didn't fix it

#

still stuck

#

whatever I give up

#

this thing is so tempermental

#

I need to switch to a windows PC soon

shy orbit
#

does it happen if you temporarily rename the Mods folder to something else so that the game loads without mods, but with smapi?

dire fractal
#

loads fine without the mods folder

#

:\

#

like I said, some days it's fine, other days it'll be a jerk

shy orbit
#

hm

ripe phoenix
#

hello, can i please get help? my friend and i were playing on multiplayer and for some reason he can't go to the Town without crashing. just the town, he can go to the mines, beach, and the woods under marnie just fine.
here's his SMAPI error log :
https://smapi.io/log/80c72294af1c437d998048c1030c6ce5

#

any help would be appreciated, thank youu

dire fractal
#

I just need to get a windows PC, mac is too funky

humble kraken
dire fractal
#

The cuter seasonal mod- do we know if there's any way to only active the portraits without sprites?

shy orbit
hot ore
#

So you think that would fix my problems

#

Also how do I go upon doing that

tired brook
#

Yep, usually a freeze while loading on macOS happens when mods are trying to load PNG files and Mono isn't configured correctly. I'm not really sure why that happens, but reinstalling Mono seems to fix it. (Soon we won't have to worry about that anymore, since Stardew Valley 1.5.5 won't use Mono anymore.)

#

You just need to download the .pkg file from that site and run it, and it'll reinstall Mono.

hot ore
#

huh

#

sorry im not like computer smart

#

do i just dowload it again,like the stable version

tired brook
#

Yep.

hot ore
#

so i dont have to uninstall it first?

royal arrow
tired brook
hot ore
#

im gonna just hope the installer does its job

#

so after i reinstall mono will i have to do anything after that or will stardew open all good

tired brook
#

You could reboot just to be sure, but that should be it.

hot ore
#

k opening stardew now

ripe phoenix
# royal arrow Hi there! Is this a recent issue or have you been having it for a while? Did you...

hello! it's a recent issue and we've been playing on the same farm for a while. both of us were busy so we haven't touched stardew or its mods until now. worked just fine before and we share some mods (except he has CJB cheats n spawn, which i dont. but worked fine previously without us having the exact same mods). but when we played it now he just couldn't go to the town without crashing. we both updated our mods to see if it's the problem, but he still couldn't go to town

hot ore
#

😭

ripe phoenix
#

i tried removing recolors to see if thats the problem, but the crash still happens

tired brook
#

@hot ore What do you mean by force?

hot ore
#

froze*

royal arrow
tired brook
#

@hot ore Does it still happen if you temporarily remove all mods (except SMAPI itself)?

hot ore
#

lemme see

ripe phoenix
hot ore
royal arrow
# ripe phoenix my recolor is Wittily, but he's using Starblue yeah

Before the error I see this in the Trace part of the log, not sure if it's a clue Invalidated 3 asset names (Maps\springobjects, TerrainFeatures\Flooring, TileSheets\Craftables). Propagated 3 core assets (Maps\springobjects, TerrainFeatures\Flooring, TileSheets\Craftables).

hot ore
tired brook
#

@hot ore I don't see any obvious issues in your log, but freezes are harder to diagnose since there's often no error message when it happens.

ripe phoenix
royal arrow
ripe phoenix
royal arrow
hot ore
#

Should I try taking out the mods now

ripe phoenix
royal arrow
#

That's fair, but since it's crashing on his end, it's worth a try for him to test removing it. But it may not end up being the cause of the crash and you'd have to keep removing mods to narrow it down, unless someone else can chime in

tired brook
#

@hot ore Yep, exit the game, remove all the mods, then see if it still happens.

ripe phoenix
#

thank you so much!!

hot ore
#

Oh yeah It opened the game

tired brook
#

After removing the mods?

royal arrow
ripe phoenix
hot ore
#

Shit do I have to check like every single mod I have now to see what’s the problem

tired brook
#

@hot ore Can you try adding only NPC Map Locations, and see if the freeze happens?

hot ore
#

Ok

#

Yeah it’s freezing now

#

Is NPC map location is the problem

tired brook
#

@hot ore Not directly. What if you delete that mod's assets folder?

upper ember
#

Is there a mod that allows you to upgrade another player's cabin

hot ore
#

Like NPC map’s assets

naive drum
#

upgrade empty cabins

tired brook
#

Yep.

upper ember
#

Yeah, the other person left the multiplayer farm, and I've taken it over and I want extra jelly and wine storage

hot ore
tired brook
#

Oh, I guess it's maps now.

upper ember
#

So.. all else fails, I'll force the person to get on, hand over the items and make them upgrade it before leaving again, but if I can do it myself, then I'd rather just temporarily get the mod

tired brook
#

Just rename that to maps (old) or something so the mod can't find it.

naive drum
upper ember
#

Oooh, okay, thank you!

quiet umbra
hot ore
#

Like this?

tired brook
#

Yep.

hot ore
#

Try opening stardew now?

tired brook
#

Yep.

hot ore
#

Nope froze still

tired brook
#

Hmm, interesting.

hot ore
#

If it’s just NPC map location Can’t I just uninstall that and keep the rest of my mods

tired brook
#

Not sure if NPC Map Locations itself is the issue, but you could try re-adding your other mods and removing that one to see if it works.

hot ore
#

It was

#

It’s running well with the rest of my mods

tired brook
#

Hmm. Not sure what NPC Map Locations is doing during startup that would cause a freeze. Hold on, opening the code.

hot ore
#

Well let’s see because it Looks like it’s opening but it’s taking a while still

#

Like the stardew page is open now

#

But like it’s a black screen

#

Well removing it got me further but it’s still not loading

#

Should I send the latest log

tired brook
#

I don't see anything in the NPC Map Locations code which should cause a freeze; it mostly just waits until the save is loaded before doing anything. 🤔

#

Sure.

hot ore
#

oh wait

#

i forgot to add two mods

#

lemme try again😅

tired brook
#

Well, if it's broken now adding more mods probably won't help.

hot ore
#

would forgetting expended preconditions utility mess shit

tired brook
#

When you removed all mods, everything was working fine and you were able to load the save and walk around?

hot ore
#

yes

tired brook
#

(Json Assets no longer requires Expanded Preconditions Utility, starting with today's 1.9.0 update.)

hot ore
#

well idc about the save

#

its on day 1 year 1

tired brook
#

Try removing the mods again and see if you can load the save and walk around. If so, we'll need to re-add the mods a few at a time to see which ones break it.

hot ore
#

ok

upper ember
#

Okay yeah, I'll have to move my items out of my Jelly House first, but we can destroy it and then put a new, empty, one in it's place for me to use. Thank you for the mod's name!

hot ore
#

what should i add

tired brook
#

Probably start with the framework mods: Json Assets, PyTK, Content Patcher, Farm Type Manager, and TMXL Map Toolkit (but no content packs yet).

ember nova
#

I've had this problem EVERY time I've tried to play SDV modded for the last couple years.

#

Fresh installs, fresh mods, nothing changes it.

quiet umbra
upper ember
hot ore
#

what next

tired brook
#

Try adding a few random mods at a time until the game breaks, and see which ones you added when it happened.

hot ore
#

ok

#

should i start with expanded probably

quiet umbra
upper ember
#

I use Gwen's medieval buildings! I looove the cabins in it

#

I love Gwen's recolors in general honestly

#

I'm a sucker for medieval

hot ore
#

expanded made it froze

quiet umbra
#

i use her way back pelican town right now, I had the other medivals too, but the lack of windows in the farm house bugged me

tired brook
#

@hot ore Which one? (Stardew Valley Expanded has several submods.)

hot ore
#

i didnt install immersive farm 2

#

want the log as well

tired brook
#

Have you tried adding those one-by-one to see which one specifically caused it?

hot ore
#

no ill try that now

#

its looking like the base expanded mod did the trick and froze it

#

this is giving me a headache 😖 , im so sorry for being complicated

tired brook
#

If all else fails, you could try the Stardew Valley 1.5.5 beta: https://www.patreon.com/posts/55035968. It uses different frameworks under the hood, so if it's an issue with one of the underlying game frameworks that may fix it.

#

(Keep in mind it's a beta though, so it's still experimental.)

hot ore
#

so is it like game over for me

#

could i try like just deleting all the mods and just try reinstalling them

tired brook
#

Couldn't hurt to try, but I don't see why those mods are causing issues. NPC Map Locations doesn't really do much until the save is loaded for example.

hot ore
#

ok imma try that then

fluid timber
#

Hi folks. I have a mod installed, which adds the NPC Zoro to my game. Whenever I go to open it, I get an alert with the following message:
[05:02:06 WARN Content Patcher] Ignored Zoro > Movie Reactions: can't use the Target field with an Include patch.
This did not prevent the mod from loading or anything like that, but I've always been curious to know how I solve the problem of this alert, does anyone know how to solve it?

Here is the complete log: https://smapi.io/log/9b1b94af43c548718b2ec8271e0fcdf4

junior raptor
hot ore
naive drum
#

blorgon i think the assets are just genuinely not big enough

hot ore
#

Because like everything was working fine before I updated smapi

#

I don’t know I just feel like I mess it up too much to completion and like my game won’t work at all with mods

tired brook
#

If you reinstall SMAPI 3.12.5 (and the older mod versions that don't need it), does everything work fine?

hot ore
#

Do I just reinstall 12.5

#

Or do I have to uninstall 12.6 first

tired brook
#

@hot ore You can just run the 3.12.5 installer, it'll clean up the old files.

#

@junior raptor I think that's normal, the game wasn't really designed for ultrawide displays.

hot ore
#

OK it opened the game now but it gave me a bunch of errors

quiet umbra
tired brook
#

Basically that warning happens when you do something like this:

{
   "Action": "Include",
   "Target": "<any asset key>",
   "FromFile": "<local file>"
}

The Include action just loads all the patches in the file, Target just doesn't make sense and doesn't do anything; so it's a mistake in the content pack code.

naive drum
hot ore
#

ok

native dragonBOT
#

@hot ore You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

runic cobalt
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hot ore
#

nvm got it

fluid timber
hot ore
#

so if i just dont update my mods or smapi im fine

#

i wonder what was making 3.12.6 bug out @tired brook ,does this mean i just permently cant update anything now

tired brook
#

Can you post your new log?

hot ore
#

its working smoothly now that i degraded everything

tired brook
#

Next can you try updating SMAPI to 3.12.6 (but leave your mods at their current versions), try it again to see if the issue happens again, and post your new log?

hot ore
#

ok

#

im scared but ill do it

tired brook
#

(Worst case we know it works with the old versions, so you can always go back to that. If we can track down what specifically causes it, we can possibly fix that without locking you into old versions though.)

hot ore
#

yea its looking like 3.12.6 is the problem

#

let me get the new log

tired brook
#

Hmm, no obvious issues comparing the logs. We'll need to do some trial & error to see which specific change in SMAPI 3.12.6 is causing issues. That might take a while; are you up to running some tests now, or do you want to do it some other time?

hot ore
#

its pretty late so can we do it tomorrow

#

for me anyways

tired brook
#

Sure! Just ping me whenever you're ready tomorrow.

hot ore
#

ok

hot ore
tired brook
#

No worries! It sounds like it's a bug somewhere in SMAPI, so fixing it might help other players too.

hot ore
#

ok

#

talk to you tomorrow and thank you so much for your help Mr.Pathos

tired brook
#

Welcome!

quiet umbra
unreal raptor
#

Oh, expanded dialogue mods… you’re hilarious.

(Nothing happened after this, except that the ||Strange Capsule landed|| but that’s a vanilla feature)

green crown
#

hey could someone help me with some interior mods for walls and furniture?

#

I have a toned down stardew valley as well as classy interiors and they dont seem to be working as intended

#

idk whats wrong

native dragonBOT
#

@green crown Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

final patrol
#

@tired brook are you floating around?

tired brook
#

Yep!

final patrol
#

oh excellent!

#

will the latest updates of ur mods work with 1.5.5 and beta?

#

like Json assets 1.9.0 for example

#

i currently have the 1.8.4 beta version instaleld

#

installed*

#

wait. 1.5.5 beta and 3.13.3 smapi lol

dire fractal
#

(Yeah)

tired brook
#

Yep. With the improved compatibility rewriting in SMAPI 3.13.0, all of my mods + spacechase0's mods + CJB mods will work in both 1.5.4 and 1.5.5 without separate beta versions.

#

(Except Console Code, which is currently 1.5.4-only.)

final patrol
deep hound
#

@novel forge hi

novel forge
#

im here

deep hound
#

oke

#

UI Info Suite https://cf-files.nexusmods.com/cdn/1303/1150/Ui Info Suite-1150-2-0-0-1610820724.zip?md5=Y75CI9rmAB0p6iUscIYFVw&expires=1630834639&user_id=123568713&rip=99.42.116.215

Blossom Trees https://cf-files.nexusmods.com/cdn/1303/1912/Blossom Trees - Starblue CPP-1912-1-1.zip?md5=m1Hi4gXD752y4r-VM4pOgA&expires=1630835566&user_id=123568713&rip=99.42.116.215

Bigger Backpack https://cf-files.nexusmods.com/cdn/1303/1845/Bigger Backpack-1845-5-0-1627885971.zip?md5=Ooabt6-X71cw4u2-5nlF8w&expires=1630836869&user_id=123568713&rip=99.42.116.215

Gift Taste Helper https://cf-files.nexusmods.com/cdn/1303/229/GiftTasteHelper 2.9.1-229-2-9-1-1553470804.zip?md5=xqYz3KfXlf6sRmSwDINmew&expires=1630837382&user_id=123568713&rip=99.42.116.215

Harvest with Scythe https://cf-files.nexusmods.com/cdn/1303/2731/Harvest With Scythe-2731-5-2-1629935445.zip?md5=vHgtBsUT-whebORGiY334Q&expires=1630836997&user_id=123568713&rip=99.42.116.215

Mods needed by other mods to function properly (because they mess with some files)

Content Patcher (It's needed for mods that change the appearance of something in-game https://cf-files.nexusmods.com/cdn/1303/1915/Content Patcher 1.23.4-1915-1-23-4-1630729362.zip?md5=0I1z8OSTtiblRMU4wHyRNA&expires=1630835571&user_id=123568713&rip=99.42.116.215

StardewHack (It's not actual a hack lol, it's a Library mod used by my other mods. Doesn't do much on its own) https://cf-files.nexusmods.com/cdn/1303/3213/Stardew Hack-3213-5-2-1630729935.zip?md5=9TC0Hqy5uOvrGet7kKwhpg&expires=1630836876&user_id=123568713&rip=99.42.116.215

Generic Config Menu (Adds an in-game UI to edit other mods' config options, also needed by other mods) https://cf-files.nexusmods.com/cdn/1303/5098/Generic Mod Config Menu 1.4.1-5098-1-4-1-1626149689.zip?md5=RXuUUGM_vZ6iQX8nq6HJ2w&expires=1630836878&user_id=123568713&rip=99.42.116.215

#

those are all the files

#

8 in total

#

once you click the link it should automatically download

#

if any of the links arent working, let me know

novel forge
#

used by my other mods?

tidal bone
novel forge
#

he's a modder?

tidal bone
#

no its the guy who made the mod stardewhack

novel forge
#

so he's a modder then ¿

tidal bone
#

who

novel forge
#

oh, nvm

#

i got it

deep hound
#

let me know when you have all the files downloaded

novel forge
astral dew
#

so i downloaded a clothing mod but i dont know how to tell which clothes i should tailor to get the one i want

deep hound
#

i set it up that way because if you went and manually downloaded it through the nexusmods sites you had to watch 5 seconds of ads for each download

deep hound
novel forge
deep hound
deep hound
novel forge
deep hound
#

great, ok now

#

you have to go to

robust bison
#

Say, were you on android or PC?

novel forge
robust bison
#

an you still haven't installed SMAPI right?

deep hound
#

they did

robust bison
#

oh ok

deep hound
#

@novel forge copy all the files

#

and go to steam\steamapps\common\Stardew Valley

novel forge
#

without unzip?

robust bison
#

unzip them first

#

all of them

rustic idol
deep hound
#

i didnt do it and it worked fine for me

robust bison
#

you need to unzip them

deep hound
#

wait nvm, you're right, i got confused with minecraft resource packs for some reason

onyx knoll
#

Did brobus blocking the path?

#

LOL

astral dew
#

ill just hope the wiki shirts are in order and see if that works

deep hound
novel forge
#

OMG I LOVE THAT

astral dew
#

rich

novel forge
#

i forgot the name of that stuff content

#

the.......................

robust bison
#

?

novel forge
#

the decoration of the uh...

#

menus and that

deep hound
deep hound
robust bison
#

there are a lot

#

most of them are _________ interface or something like that

novel forge
deep hound
robust bison
deep hound
#

i found this one too

#

@novel forge

deep hound
novel forge
#

looks better

deep hound
deep hound
#

also

#

some more screenshots

robust bison
#

oof

novel forge
robust bison
#

there's no contrast in that font

novel forge
#

sakura card captor ui mod

#

i see...

deep hound
#

i love helpinh

#

but here's one more screenshot

#

just in case

novel forge
#

oh

#

the numbers

#

that's gonna be a little problem to me......

deep hound
novel forge
#

no, no, the other one then

deep hound
green crown
#

sure

#

sorry it took me so long to respond

deep hound
novel forge
#

thanks arcane

deep hound
green crown
#

@topaz matrix @native dragon

green crown
#

i had the issue with classy interiors and toned down stardew valley they arent working for me

novel forge
deep hound
novel forge
#

im ready i guess (?)

#

can i delete the RAR files now?

robust bison
#

yes

native dragonBOT
#

@deep hound Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
deep hound
robust bison
#

oh yeah my bad

deep hound
#

no worries

native dragonBOT
#

@green crown Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
novel forge
#

okay im ready now

deep hound
#

great

#

now copy all those folders

#

not the text document tho

#

and go to

#

steam\steamapps\common\Stardew Valley

#

click on the mods folder

#

and paste them there

novel forge
#

right there?

#

or in a folder?

deep hound
#

right there

#

paste them

#

dont go in those folders

novel forge
#

can i delete the copied folders?

deep hound
#

now you just have to start the game and play :DD

deep hound
novel forge
deep hound
#

yea, the ones in the downloads folders

untold inlet
#

how many mods you guys usually run ?

green crown
deep hound
green crown
#

@native dragon (btw idk if its appropriate to @ you...if it isnt let me know)

robust bison
#

that's the bot

untold inlet
#

i used 27

deep hound
green crown
#

o

robust bison
#

I'm currently running 474

deep hound
#

o

green crown
#

😢

#

im uuhhhh dumb

#

sorry

deep hound
untold inlet
rustic idol
native dragonBOT
#

@rustic idol You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

deep hound
#

how has your computer not exploded

loud lark
#

Very carefully

green crown
#

@robust bison

deep hound
green crown
#

wait

untold inlet
#

my comp run expand in pain

rustic idol
#

comes with three diff colorings if you ever wanna switch

green crown
#

they are here

#

im

#

so bad

untold inlet
#

i don't know should i download ridgeside village and mermaid island

robust bison
#

I haven't been able to play for the past few months because there were so many errors

green crown
#

well i have the thingy

deep hound
#

@novel forge how are you doing

rustic idol
#

does anyone know how to fix the festival of the mundane issue though? the only thing i can think of is that i'm running sve and that changes sewers, but surely someone would have run into that problem by now

loud lark
#

I only have a couple out of date ones that haven't been updated that i had to count out

robust bison
#

nah, some just had some huge bugs that woud cause the game to crash

novel forge
deep hound
#

you probably used the wrong button

#

cus it's a different program to run the game

green crown
untold inlet
deep hound
untold inlet
#

i saw it while surfing and idk if it good :^

robust bison
#

I have RSV, I think I have mermaid island, although I could have removed it at some point because or errors

untold inlet
#

oh i see...

#

well i gonna have to test both

deep hound
# novel forge uh?

show me a screenshot of this folder
steam\steamapps\common\Stardew Valley

robust bison
#

wait no I still have it

#

@green crown it says both are working

deep hound
# novel forge

to start the game with mods, you have to click on the icon that says "StardewModdingAPI"

#

the one that's 2 below the normal one

green crown
#

@robust bison but when i load in nothing has changed just one chair and decoration... the floors walls and furniture are all vanilla idk whats wrong

novel forge
deep hound
novel forge
novel forge
deep hound
#

not at all

novel forge
deep hound
#

you can create a shortcut to put the mod start icon to make it easier tho

loud lark
#

You can tell steam to open the modded one instead or you can click that icon

novel forge
#

fuck it

deep hound
#

yup!

#

that works

#

that's what i ddi

#

also

robust bison
#

I have mine pinned to my taskbar

deep hound
#

i just checked the files you downloaded

novel forge
deep hound
#

you missed the automate mod

#

here's the download link

rustic idol
#

ah i found the incompatibility. is the festival of the mundane creator on here?

#

it's incompatible with underdark sewer

#

that said i'm still clipping into a shadow upon entering the area

deep hound
#

that is adorable

novel forge
#

is that correct?

deep hound
#

yes!!

#

okay now

#

open the game with the new icon

#

the modding one

#

and all your mods should be working!

novel forge
#

the chifferfish one

deep hound
#

pufferfish xd

novel forge
#

but it is a chicken too

deep hound
#

we call it pufferchick

novel forge
#

pufferchick

#

okay XD

#

actually pufferfish sounds funny

deep hound
#

did it work?

novel forge
#

what should i do with this screen?

loud lark
#

Smapi is your friend! It will tell you things