#archived-modded-support

1 messages · Page 1077 of 1

shy orbit
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(unless you're on the beta version of the game too)

steel bloom
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things started to go south when smapi recommended me to update to 1.33 with stardevalley beta.

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then nothing worked

shy orbit
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ah, well, it's not really meant for players and a lot of stuff will break with it

steel bloom
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31.13

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3.13

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or watever

upper ember
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Yeaah, the beta is meant for the beta of 1.5.5, for modders to start figuring things out in

steel bloom
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going to try smapi again

silver vortex
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hello!

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can someone help me 😦

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my expanded preconditions utility

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the smapi says that the dll wont load

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therefore i cant play anything

old spire
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drop the log

dire fractal
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same you working on the new beta snake?

silver vortex
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yes the new beta

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what is a log?

dire fractal
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

silver vortex
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ok ok

dire fractal
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i can send you a link to a forum post i made but i think the mod needs to be updated

orchid vault
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Followed all the steps but Seasonal Wizard Sprites are still over riding it.

Do I just delete the sprites for the wizard in Seasonal Cute Characters?

dire fractal
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Don’t use the beta for playing the game

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Many mods aren’t updated for it

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how long does beta period usually last?

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cause its the first official implementation of 64 bit which should repair all the memory errors i have been ridden with with my 82 mods XD

upper ember
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Whenever 1.5.5 is officially released

shy orbit
native dragonBOT
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@orchid vault Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

orchid vault
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lemme get it

dire fractal
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We don’t usually get betas. This one is for modders to get a head start since a lot of the brackend stuff has changed

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ya

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going to 5.0 net frame

dire fractal
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and 32 to 64 is some big changes aswell

steel bloom
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i removed all mods, and reinstalled smapi, then went on to my farm, jus to see it all misplaced, the greenhouse misplaced and all my crops are out of place, on the basic 1st farm, when my farm was the expanded one.

dire fractal
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ya cause when you don't load any mods it doesn't place stuff where mods had it

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so stuff looks crazy cause the game places things based on a coordinate system

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so imagine base game was a 5 by 5 map

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and you put something in the center which would be 3,3

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then expanded the map to 25 by 25

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all of a sudden centered item is now in top left

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and lets say you put it in the center now. 13,13

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then go back to 5x5

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its going to be outside of the map and just hanging out over the border

steel bloom
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i already starded a new game on the expanded, but it reverted to the basic farm even after i installed the expansion again...

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so my game is messed up?

dire fractal
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your save maybe. but i don't think the game is messed up

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if you have expansion and made a new game

shy orbit
dire fractal
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your using stardew valley expanded?

steel bloom
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@dire fractal yeah

dire fractal
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did you also inglude one of the two map mods either grandpa's farm or whatever the other one is called?

steel bloom
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it was working great, till today

dire fractal
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did you update to the new beta automatically by accident?

dusky canyon
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beta is a no no except for modders

dire fractal
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cause the new beta for smapi released today i believe

steel bloom
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i tried to get into teh beta because of all the error messages i was getting today

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then it made it worse

dusky canyon
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revert back

steel bloom
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lol

orchid vault
dire fractal
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ok i would make a back up of your mods folder. uninstall and reinstall stardew aswell as the current stable version of smapi

steel bloom
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@dire fractal done that

silver vortex
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not the beta of smapi?

dire fractal
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then reimplement the mods you had and see if this fixes your issues. make sure your working on the regular version of stardew?

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not monogame?

steel bloom
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then my farm was reverted to teh basic one with the greenhouse misplaced

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regular

dire fractal
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ok and you made sure that in your mods that you have you added the map mod you originally had?

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cause expanded itself isn't a map mod

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it has 2 different maps it suggests

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grandpa's farm and one other

steel bloom
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i installed them using mod drop

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it installs 10 other things

dire fractal
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can you show a log?

shy orbit
steel bloom
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sure

dire fractal
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

orchid vault
silver vortex
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should I just not use the smapo beta and the game beta?

dusky canyon
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don't use the beta.

dire fractal
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correct

shy orbit
dire fractal
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not for playing

dire fractal
dusky canyon
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it is only for modders at the moment to update their mods

dire fractal
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if your using it for testing sure

orchid vault
silver vortex
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but then

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if i wanna play SVE

dusky canyon
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you don't need beta to play with sve

silver vortex
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u are saying to use the old versions

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ahhh

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okay thank ut

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my SVE stopped working this morning for no reason

upper ember
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Just don't update any mods that have updated a version for the beta and you're good

shy orbit
shadow current
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my sve hasnt been working all day either

silver vortex
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I have to download everything from scratch 😦

shadow current
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i literally reset and redownloaded everything i could

shy orbit
shadow current
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it still doesnt work

orchid vault
shy orbit
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!unpack

native dragonBOT
steel bloom
dusky canyon
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@shadow current are you on the beta version of SDV/SMAPI?

steel bloom
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it somehow installed content patcher beta

shadow current
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i dont think so no

steel bloom
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and automate beta

naive drum
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Oh nooo

dusky canyon
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hmmm

orchid vault
# shy orbit !unpack

Okay, I'll do that and then replace the sprites, thanks for all the help, I'll let you know if this works.

dire fractal
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Don’t use the beta no

steel bloom
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without ordering

dire fractal
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The beta mods is for beta SDV

naive drum
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If you're using a mod manager that might be why it did that

dire fractal
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ya and just as i though the expanded mod is there but you didn't add the map

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@steel bloom

dire fractal
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you'll find the two map options under this section

steel bloom
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im going to manually remove them and add the regukar versions

dire fractal
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the recommended one is grandpa's farm

naive drum
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Beta sdv changes graphics frameworks and some other under the hood stuff

upper ember
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I think we need a command or a quote thing to tell people to not use the betas right now

shadow current
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so how do you fix it if im not using any of the beta versions

dire fractal
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did your sve update?

silver vortex
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hello

orchid vault
# shy orbit no problem

StardewXnbHack and xnbcli seem to unpack the entire game?

Is there an option to only unpack one file?

silver vortex
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it wont let me share the log link

dire fractal
silver vortex
dire fractal
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I think Pathos was fixing people getting update notifications for beta mods

silver vortex
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there!

shadow current
dire fractal
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Should be fixed now

silver vortex
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pls save me 😦

dire fractal
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your using the beta smapi

dire fractal
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snakecharmer

silver vortex
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ok

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how do i revert

dire fractal
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how are you loading your mods into your game? mod manager or manually?

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you need to uninstall the smapi version you have

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Go to the beta section and uncheck the beta option

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and reinstall the current version that isn't beta

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And then download SMAPI 3.12

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and if you are using a mod manager you need to set it to not update to beta versions of mods

naive drum
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Who has bot command permissions?

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We need a !beta

silver vortex
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i am using mod drop

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i have uninstalled the smapi and the stardew beta

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and installed regular smapi

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lets hope it works 😦

dire fractal
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@silver vortex gl

silver vortex
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thank u for ur help!!

shy orbit
orchid vault
dire fractal
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Xnbcli might not work for newer xnb files but I’m not sure if it was updated

orchid vault
silver vortex
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hm more problems aros

shy orbit
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it's some xnb data probably, it should give you a png file too that is the right file

steel bloom
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@dire fractal What worked was tho change the version of automate and content patche within the modrop application, then everything came back to normal!!! Thing is, the mod drop sets as default the newest versions of smapi, content patcher and automate, and installs them right away, and content patcher is a critical resource for Stardew Valley Expanded!.

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Now everything works

silver vortex
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guys 😦 my game says "invalid content was removed to prevent crash"

shy orbit
silver vortex
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and none of the sve content is there anymore

steel bloom
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@silver vortex Mine was the same

silver vortex
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i just dont understand, it was working fine this morning

silver vortex
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thats what Ive done and it doesnt work

steel bloom
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yes i had to remove all

orchid vault
steel bloom
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restart pc

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then install one by one

silver vortex
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but did it work

dire fractal
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You probably don’t need to restart your pc

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Haha

steel bloom
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now its working

silver vortex
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hm

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okay ill try this now

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did u uninstall the game??

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or the smapi

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@steel bloom

final summit
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reading all this like 👁👄👁 after installing stardew valley beta, smapi 13 beta, and updating pathoschild's mods to the beta ones-

dire fractal
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You need to revert back to 1.5.4 of the game

silver vortex
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i have!

final summit
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looks like i have some uninstalling to do

dire fractal
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Yes the beta is for modders

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To give them enough time to update by the time 1.5.5 comes out

silver vortex
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but even the non beta is acting sus

dire fractal
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You don’t wanna play on it

dire fractal
naive drum
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and you don't want the beta SMAPI, the beta content patcher, or anything

final summit
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lol i already couldnt play before instaling this update because PlatoTK not even updated for 64bit

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so im stuck either way lmaooo

naive drum
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pyTK is, platoTK isn't

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theyre different mods

final summit
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yeah thats what I mean, plato. it all looks so similar

silver vortex
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here u go!

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😦 ive tried everything by now i feel

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ive even uninstalled and reinstalled the game

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same with the mods and smapi

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many times

dire fractal
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Check the error message in the log

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You’re missing a mod

old spire
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sve

silver vortex
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it says that but I had installed it

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i wil try again

orchid vault
naive drum
silver vortex
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i am trying to install sve manually because

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mod drop is not installing it for some reason

shy orbit
orchid vault
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But that might also work.

shy orbit
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if the original spritesheets had those names, then yeah

steel bloom
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@silver vortex both uninstalled

silver vortex
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oh man i think its finally working after 5 hours!! thank you for helping me guys

charred trench
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Does anyone know what pack this hair is from? :D

orchid vault
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Lets hope it works this time

orchid vault
native dragonBOT
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@orchid vault You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

orchid vault
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yet the Wizards sprites have not changed.

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I have to go, I'll figure this out later...

shy orbit
red hollow
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I was wondering if there is a mod that gives you a notification in the morning when there's a birthday

old spire
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ui info suite has a little icon in the corner

red hollow
naive ivy
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building mods that match eemies recolor

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??

old spire
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top right under the day and such

red hollow
old spire
sacred marten
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Can someone help me.. I’m using more recipes mod and it’s not got any errors when loading but for some reason me and my farmhand aren’t seeing the same items.. even when we buy items from shops we see different things.. i see the apple as an apple but my farmhand sees the apple as a piece of meat or something lol

unreal stratus
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Sounds like a aSDVappledance

sacred marten
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Ohh so only an update can fix it then?

unreal stratus
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The Stardew Modding Wiki

No, it's not a fun dance. The Json Shuffle (or Json Scramble, as it is also known) is what happens when you add or remove a Category:Json Assets mod and then continue playing your save. The IDs of your items are likely to get mixed up (shuffled, if you will) and where once you had a blood orange you might now have a lucky clover or a sword or wh...

sacred marten
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I’ve read it over and over and still don’t see what they want me to do.. I’ve been dealing with this for 3 irl days.. (15 hours of me constantly trying to fix it because we really want to use the mod).

unreal stratus
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Wait

shy orbit
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do you have identical mod folders? i'm not sure though if shop inventories can get messed up anyway (and the items with the already affected ids wouldn't be fixed)

unreal stratus
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Did you say shop inventory

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Need both of your SMAPI logs

sacred marten
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Yea it’s every recipe in the game even the ones i spawn in

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We have the same exact file because she sent me hers

unreal stratus
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It'll give us more info

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On the conditions

sacred marten
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I also don’t have errors.. can i still send my log?

unreal stratus
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Yuss

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Both so we can compare

sacred marten
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Ok.. thanks!

unreal stratus
gleaming kestrel
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Hmmm. Anybody got any further recommendations for playing a "modern mage" character? Basically giving the game a more magical or fantastical feel via added items/craftables/crops/etc? I've already got Magic and Mana Bar.

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As well as all Gwen's medieval stuff

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Nooooo, SpaceChase and Paradigm left??? SDVpuffersob

tired quartz
gleaming kestrel
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:O Also can someone tell me what those trees are???

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Or, what mod they're from?

naive ivy
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anyone?

gleaming kestrel
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Trying to look at what that recolor looks like before I offer anything

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Moddrop doesn't want to load for me.

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Although I'll just recommend Gwen's medieval buildings out of hand because I love them, lol

sacred marten
# unreal stratus Yuss

Can i just send mines because she won’t be on for another 2 hours.. or i can send both then of you will still be available to help

gleaming kestrel
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Plus its customizable! Every building has a couple of variations in style, as well as if you want it "clean" or covered in vines/flowers

naive ivy
gleaming kestrel
unreal stratus
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It's 1 am over here so I won't be on for another 2 hours haha

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But some other people might notice things in your log

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And your friends'

gleaming kestrel
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I'm sure this is a silly question, but I can add something that reskins, say, my fruit trees even if I already have something like a recolor mod?

sacred marten
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Ahh ok.. I’m going to hurry and send mines tho lol

gleaming kestrel
glacial briar
glacial briar
gleaming kestrel
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Nooooo!

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GIB

naive ivy
glacial briar
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If you find that list useful, give him a shout. 🙂

gleaming kestrel
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Yessssss, enable my addiction

naive ivy
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waaaaa

glacial briar
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If you want to return the favor and enable others, you can make your own rec list! 😄

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It can have a theme or not; up to you.

gleaming kestrel
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Wait, since SpaceChase left, does that mean things like Magic aren't going to be updated anymore? :(

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Or did someone take over?

glacial briar
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Pathos is in charge of them.

gleaming kestrel
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Oh thank goodness

naive ivy
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someone make a rec list on having eemie themed mods

glacial briar
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Show him your love too. 🙂

naive ivy
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😭

glacial briar
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He already gets a lot, but doesn't mean he can't have more!

gleaming kestrel
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XD

glacial briar
gleaming kestrel
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This entire community would collapse without Pathos

glacial briar
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I think we'd soldier on. He's been very good about making things open source and providing documentation. But it would be a rough time for a while, that's to be sure.

gleaming kestrel
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ohgodsomanymods

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yesgiveme

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imsosorrycomputer

naive ivy
# glacial briar You can do it! 😄

i cant even find a good building mod that comes with eemies recolor though, medieval buildings would work but i used it before and now im tired with it😭

glacial briar
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Don't forget...... a favor now.... for a favor later......
Make a rec list....... 👻

glacial briar
naive ivy
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speedrun

gleaming kestrel
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Yeah, that's how I ended up finding my favorite

glacial briar
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Or, if you can draw a bit, make your own buildings! If you can do the art, the mod part is actually really easy!

gleaming kestrel
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Honestly most of my favorite mods are just stuff I randomly stumbled upon

glacial briar
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We even have tutorials and very ncie people who will answer questions.

gleaming kestrel
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...until I got here and started seeing all the other mods other people have that I can't live without

glacial briar
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Yeah, that's about how it goes. 😄

naive ivy
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i cant draw pixel art and im on a phoneSDVsadcat2

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i feel pain

glacial briar
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Taiyo draws all his art on his phone 😄

rich hawk
glacial briar
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There's also always libraries, but I accept your reluctance.

naive ivy
glacial briar
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Why, I'm so glad you asked!

naive ivy
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ayo

gleaming kestrel
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God, these furniture mods are making me want to go through and purge mine to start over with them, lol

glacial briar
naive ivy
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😳

glacial briar
gleaming kestrel
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I have!

old spire
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it wont stop updating lol

native dragonBOT
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@old spire You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

glacial briar
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Me, I am eagerly awaiting crop mods for AT.

gleaming kestrel
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Yesssss

neon cargo
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hello! i was wondering how i can use the custom map mods?

glacial briar
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Whole colorful field with just a few crops.... 🤤

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Ooh, that sounds like actually helping. I'm out. 😄

neon cargo
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XDD

glacial briar
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I'm just here to promote the wiki 😄

naive ivy
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my brain is becoming small😔

glacial briar
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....and "bonk" people who think they're dumb because this stuff is weird and can be hard to understand.

naive ivy
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I DONT UNDERSTAND ANYTHING CALC

glacial briar
glacial briar
neon cargo
glacial briar
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So what's the problem?

neon cargo
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im just wondering where i can actually use it

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since i dont see the button

glacial briar
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Whenyou start a new save, pick the map it overrides.

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It should say on the page you downloaded it from.

neon cargo
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o

glacial briar
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Like "choose the forest map"

neon cargo
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let me see lol i might be super blind

glacial briar
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Most mods are easier to use when you read the descriptions 😄

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Heh, no worries.

naive ivy
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cal what category i press for making building mods

glacial briar
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Tutorials

naive ivy
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then after that

neon cargo
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i found it HAHAH okay thank you so much XDD

glacial briar
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the tutorial that fits what you want to do 😄

naive ivy
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oka

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is repmacing image thing suitable for making a building mod

tired quartz
# gleaming kestrel So I don't think the tarot is for me but OH MY GOD YES I NEED THIS AUTHOR'S OTHE...

Another one could be fantasy crops. You get to unlock some cool crops by the wizard. I also have devilish horns, you can buy all sorts of horns from the mouse in cindersap forest. I plan on getting married with a pair of big red horns instead of a veil. Then there's festive valley by smolhuman, you can get cool stuff around town the days before, during and after the festivals, like more forage than normal, eggs, you name it. There's also a scrying orb mod if i remember correctly.

proven dove
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does it matter if you didnt ask the junimo to move out of the abandoned farmhouse

glacial briar
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And you can look at how a mod like Elle's Buildings works to see the code in action.

naive ivy
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ok

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wait

glacial briar
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But I warn you, once you get one mod working you're gonna be like "this was so easy, I could make more...."

naive ivy
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i found

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a mod

old spire
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dont tempt meee

glacial briar
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Start by just seeing if you can make the chicken coop a red scribble or something. 😄

glacial briar
charred trench
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starts with one mods, ended up with 147

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counted them myself

naive ivy
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why is it only the sheds

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i want this

gleaming kestrel
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I got into the coding a little bit when I added Lucikiel to Mobile Phone :P

glacial briar
gleaming kestrel
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(Before someone else made and published their own mod)

glacial briar
gleaming kestrel
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Oh I did!

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Several times XD

ember cosmos
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Hey has Custom Furniture been fixed yet?

gleaming kestrel
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No, and it's looking like it won't be/can't be

tired quartz
gleaming kestrel
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XD

glacial briar
naive ivy
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wait im so stupid, there was a button that shows more of minervas mods

glacial briar
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Not stupid!

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But that is amusing 😄

naive ivy
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lmfaooo

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wait what that mod called that like makes you replace the farm buildings individually

shell jackal
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What's wrong with custom furniture? Works fine for me

shell jackal
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Oh. I don't use dressers so never noticedt hat.

naive ivy
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like

glacial briar
naive ivy
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for example i have my farmhouse as medieval buildings but my barn are from enchanted building from ali idk

glacial briar
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Just poke in the code for those; they're not too hard to understand.

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Download a bunch and see what's in 'em

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Oh hey Wingheart, I assume you saw Tia released Host Trees?

naive drum
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ooooh no i didnt

glacial briar
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I have to assume it is THE mod you've beenw aiting for 😄

naive drum
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nice!

glacial briar
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I haven't gotten to play with it much yet because I've only just unlocked the dwarf in my current save and am giving all my money to Joja.

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But I've got my mistletoe planted!

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At least, I think that's what I'm growing....

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Since it's @neat violet , you know she did a great job on the ::cough:: plant facts 😄

naive drum
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nice!
also i gave up on waiting for walk of life, did those 44 mod updates and the smapi update, and added mobile phone and AT

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so
737!

glacial briar
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Nice!

naive drum
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i still have 13 mod update alerts but theyre mostly fake ones and 1 "smapi.io said to downgrade"

glacial briar
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Heh. I blissfully ignore updates if at all possible.

gleaming kestrel
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Wingheart is who we all both aspire to be and fear becoming xD

naive drum
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there's still people with more mods than me iirc!

naive ivy
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i have decided to use the eemies victorian buildings

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very cool

hoary musk
old spire
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try tossing this file into a json validator C:\Users\Matthew\RiderProjects\StardewMods\ExpandedStorage\Framework\Views\HSLColorPicker.cs

hoary musk
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tossing? As in removing it?

old spire
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no just casually testing it there

shy orbit
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(that file would be in the source of the mod before it's compiled, it's not in the released mod)

old spire
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anything like it?

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ah

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dangit

hoary musk
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I did let the mod author know in his discord

old spire
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i know nothing

hoary musk
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If it has something to do with color picker then I could disable it. That still leaves out what the other errors mean

naive drum
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oh NO i already had mistletoe

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host trees and forage of ferngill both add mistletoe

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(removing one is simple but yeah went to load my save, hello extremely large number of errors!)

hybrid moat
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hi everyone can anyone help me? i am new to modding and tried to update my mods and smapi and now it cant find the game. I tried trouble shooting but im still struggling 😢

naive drum
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got a screenshot of your "can't find game" message?

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also which smapi and mod versions are you using

sacred marten
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hybrid moat
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yes one second! thank you!

naive drum
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you need to go down a content patcher verison

#

you have the beta version, which is for the beta smapi, which is for the beta stardew, which is only for C# modders so they can prepare for the framework change

#

we really need a !beta command

hybrid moat
#

this is where im struggling installing smapi

naive drum
#

you don't want that SMAPI!

#

it can't find stardew because it's looking for the beta stardew which you don't want!

hybrid moat
#

ohhhhh

#

gotcha

naive drum
#

don't get the beta stuff!

glacial briar
naive drum
#

i got JA-typical errorspam

glacial briar
#

Booooooo.

#

Send her a note.

naive drum
#

i went and deleted forage of ferngill mistletoe, it'll be fine

#

its already been reported

hybrid moat
#

so i downloads 12.2 and now steam wont open stardew at all

naive drum
#

weird

#

got a screenshot?

hybrid moat
#

let me get the smapi code again i thought I fixed it but I think when i was trouble shooting i caused more problems

#

thank you so much for the help too!

naive drum
#

that look looks fine

hybrid moat
#

like everything ~seems ~ fine but none of the buildings are working in expanded :/

naive drum
#

huh

hybrid moat
#

like the new npcs and new buildings arent in the gasme

naive drum
#

double checking it looks like you managed to install only part of SVE

#

somehow?

hybrid moat
#

hahahah oh god

naive drum
#

which i guess would involve going into the SVE folder and only putting some of the subfolders in

#

and somehow managing to get exactly the right subset to get 0 errors in your log despite only having half the mod

hybrid moat
#

can I delete the whole mod and re install do you thinK?

naive drum
#

yep that should work

hybrid moat
#

So that didnt work but i have to take a break from trying to fix bc im getting mad

#

thank you for all of your help i really appreciate

gleaming kestrel
#

Why

#

did you have to tell me that something like Forage of Ferngill existws

#

and also Host Trees

candid delta
#

Hi, i was wondering if there's any mods that allow us to warp directly to an NPC location? say for example if elliot is currently on the bridge, we can directly warp next to him. is there such a mod?

outer turret
#

there's a deubg command

#

debug wtc Elliott

#

just type it in your smapi console

candid delta
#

does it also work on custom npc? as long as i spell the npc name correctly?

outer turret
#

yes but be warned that sometimes the custom npcs might not have the anem you think they have

#

like npcchelsea for example

candid delta
#

in that case, is there a way to check their respetive name for this purpose?

gleaming kestrel
#

Anybody have any custom farmhouse interior maps to recommend? Minus Seasonal Farmhouse V2?

ruby arch
#

Hi! I haven't played Stardew in a year or so so I've got a ton of mods to update. I updated SMAPI, ran the game once to generate a log, and used the log parser to get a list of my outdated mod. But the list includes a couple mods I don't have, like CustomMusic and Farm Type Manager. Do you know why it would show those?

gleaming kestrel
#

Because you do have them.

#

Do you use SVE?

ruby arch
#

ohh i forgot I had that one, I didnt realize there's more mods in subfolders

gleaming kestrel
#

I know SVE includes CustomMusic by default, and Farm Type Manager is a necessary framework for a lot of mods.

#

Yeah, the larger mods often will just bundle everything into a single folder with the mod name

orchid vault
vague cove
#

why does the map show grandpa's farm map when i have if2r?

#

for sve

naive drum
#

shrug

dire fractal
#

Hi, do you know some mod to organize chests?

gleaming kestrel
#

What sort of organization are you looking for?

sacred marten
#

I recently downloaded SVE and was wondering if i needed to download grumpleton forest to visit the NPC’s that live there.. im new so idk

gleaming kestrel
#

Grampleton Fields is a separate area to the east of Pelican Town

#

The SVE npcs live in the western forest so you're fine

sacred marten
#

Ohh ok because during a cutscene for Sophia i met a new NPC named scarlet.. she said her and her grandpa (whom i haven’t met yet) lived there. SVE just updated so i wasn’t sure if i needed to add it… otherwise how would i visit scarlet and her grandpa?

upper ember
#

Grampleton Fields is a.. farm area, I believe? It's extremely laggy and isn't needed for the main story of SVE

#

Otherwise it wouldn't be optional. I don't think you can visit them

gleaming kestrel
#

Yeah, Scarlet is just a side character for Sophia's story

outer turret
#

she does visit though

sacred marten
#

Ohhh okay bummer.. hopefully she’s added in the future.. i liked her lol

outer turret
#

garmpletonn fields is a VERY large sandbox map area for people who like that kinda thing

gleaming kestrel
#

I believe there are eventually plans to add towns like Grampleton and whatever the wasteland town is?

outer turret
#

I'm making a smaller sandbox are (really just a mini farm) with East Scarp for people who like to sandbox but are put off from the lag of Grampleton

#

Castle Village first.

#

Someone else might make Grampleton

sacred marten
#

Ok nice.. i look forward to downloading your mod! 🤩

outer turret
#

i making my own o ne into a memorial garden with heaps of flowers

gleaming kestrel
#

Yeah, Grampleton was just too huge.

#

I didn't even lag, it was just the sheer size of it

outer turret
#

I made a corn maize in Town east once.

#

but 1.4 killed that save

gleaming kestrel
#

🇫

outer turret
#

well it didn't kill it, it killed my rabbit hutch (they were BFAV bunnies) so I restored a back up version

#

but lost my corn maze in the process

gleaming kestrel
#

Oh yeah

#

Still gotta get BFAV and way too many animal mods for it :D

ionic imp
#

Hello. I need help, Maybe some of you want to help me find the version of the app ( Patcher, PyTK - Platonymous Toolkit, TMXL Map Toolkit, Farm Type Manager, Json Assets, Spacecore, and Winter Grass) For SMAPI version 3.7.6.9 android of course.

alpine wolf
#

I have a question regarding content patcher mods, maybe someone more familiar with it can answer. I have a mod that replaces every NPC's sprite with another. I have another mod that I would like to use in conjunction with that, but it changes the sprite/dialogue as well for some NPCs. Is there any way to for the first mod to still function for the other NPCs but for the 2nd to still work as intended? Or is that just not possible?

boreal barn
# alpine wolf I have a question regarding content patcher mods, maybe someone more familiar wi...

I hope I understood the question right.

  1. If there is no config to turn off the sprites, then you could open up the content.json file of the other mod and either comment out or delete the part where it replaces the sprites. It will look like:
            "Action": "EditImage",
            "Target": "Portraits/Bear",
            "FromFile": "assets/secret_bear.png",
            "FromArea": { "X": 0, "Y": 0, "Width": 128, "Height": 128 }, 
            "ToArea": { "X": 0, "Y": 0, "Width": 128, "Height": 128 }
}```
Remove these kind of blocks for whichever NPC you want. For portraits, the ones with Target: Portraits/NPCName is your main target. For character sprites, Characters/NPCName. For dialogue, Characters/Dialogue/NPCName

2) If you want the second mod to replace the parts of first (or vice versa), add dependencies so that the replacing one will load later. Or you could rename the mod folders so that the replacing one comes later.
sacred marten
#

Hi.. is there someone available to look at me and my friends log to see why our more recipes codes aren’t matching up? Like, I’d have an Appel and i see it as an apple but on my friends screen they see it as an orange It’s like that with every recipe

orchid vault
# shy orbit make sure to not forget the SVE variant

Took me WAY TOO LONG to figure this out, but I had to basically delete anything that had the word "Wizard" in the Seasonal Cute Characters mod (Both versions) and the Custom sprite FINALLY LOADED!

Wouldn't have been able to get to this point with out you, thanks man!

rotund river
sacred marten
#

Damn.. will there be an update soon to fix it?

rotund river
#

no idea.

gleaming kestrel
#
The Stardew Modding Wiki

No, it's not a fun dance. The Json Shuffle (or Json Scramble, as it is also known) is what happens when you add or remove a Category:Json Assets mod and then continue playing your save. The IDs of your items are likely to get mixed up (shuffled, if you will) and where once you had a blood orange you might now have a lucky clover or a sword or wh...

#

Basically unless Pathos picks up JA2, no, there won't be an actual "fix".

#

Just workarounds.

wooden wing
#

anyone who can help me properly install portrait mods?

gleaming kestrel
#

Sure, where do you need help?

wooden wing
#

well i did what it said install portrait into the mods and then the files into it, then hit P

#

i did it but the files show but the images dont change

gleaming kestrel
#

Okay, so you have Portraiture, and inside Portraiture you have a folder called Portraits, right?

#

And inside "Portraits", you should have more folders, each one labeled with whatever set of portraits it is:

wooden wing
#

yes

solemn flume
#

how do u get the cottagecore mods? ( i've never used mods before so how do i get them? )

gleaming kestrel
#

Do you have any other mods that might affect portraits?

wooden wing
#

no

sacred marten
tired brook
#

(I do plan to look into the Json Shuffle issue, it's just been sidetracked by Stardew Valley 1.5.5.)

wooden wing
#

i had it work before but a new mod i installed crashed everything but i havent had to set it up in like a year so i forgot how

gleaming kestrel
#

Should be as easy as putting the folders with the portraits inside the portraits folder, so far as I know

gleaming kestrel
# sacred marten How would we work around it?

The page talks about selling the screwy items, but I don't know if that'll solve it. And then of course just making sure you aren't adding/removing JA mods in the middle of a game.

gleaming kestrel
solemn flume
#

mhm

gleaming kestrel
#

Nah, that's okay. Does your folder look like mine?

wooden wing
upper ember
#

If it says CP then it can be installed in the mods folder normally, however, the DCBurger ones for CP seem.. buggy. I couldn't get it to work and had to use the portraiture version

gleaming kestrel
#

You'll probably also need to take whatever folders are in the third one down out.

#

If they're still inside the folder with all the numbers (the unzipped folder) they likely won't get read.

naive drum
#

yeah i dont think portraiture handles nested folders well

vague cove
#

i installed if2r for sve but in the map tab, it displays the grandpa's farm layout

naive drum
#

i think its just not applying that patch, with how oftne thats come up

#

i dont use sve

vague cove
#

it just makes the map kinda confusing bc the farms are completely different

azure seal
#

Is there a way i can force grandpa's shed to be complete in SVE? I put the materials in but Robin doesnt seem to be fixing it

vague cove
gleaming kestrel
#

Anybody here use the Professor Jasper Thomas mod?

glacial briar
sacred marten
#

So if we delete everything and have exactly the same everything will it fix?

vague cove
outer turret
gleaming kestrel
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

outer turret
#

aha. The farm cave. Mine adds a hot pool and a short cut to the mines (once youv'e befriended Dwarf)

gleaming kestrel
#

Although I can tell you just from the pic you're missing the mods required by that mod.

#

You have to have Content Patcher, TMXL, and Mail Framework

frozen marlin
#

I guess i did something wrong because i have those mods

#

Thank you for the link, ill go to that

dire fractal
#

helloo how do you download mods?

#

oh nvmm i found it

timid cave
#

lol

dire fractal
#

!gettingstarted

native dragonBOT
sacred marten
#

Is downtown zuzu safe to use?

glacial briar
#

Only reason I've ever heard of it not being "safe" was when it broke some custom NPC paths. XD

#

Dunno if those have been fixed yet.

#

Wait, maybe that was Walk to the Desert?

#

I am not a good resource 😄

#

What did you mean by "safe"? Anything on Nexus is fine.

dire fractal
#

Oh boy, seeing that new Beta for Stardew is making me wonder if the game will also like, have better loading times and also be less confusing cause my friends really don't wanna go re-download the linux version to do 64 bit

#

My only obstacle is waiting for the mods to get updated...hopefully.

naive drum
#

should be much less confusing

#

and hopefully less loading time, esp after people update their mods so SMAPI doesnt need to do so much rewriting'

dire fractal
#

God I hope, just wanting to make sure the mods update first though, although something tells me that's gonna be a good bit

#

Cause Stardews 64 bit code was like, re-written right?

#

hello! smapi doesnt work on my mac

#

do i have to download NET 5.0 instead?

broken acorn
#

whats this file

gleaming kestrel
#

THis is one I'm not familiar with. What's it mean?

true dock
# broken acorn whats this file

.DS_Store files are artefacts left in folders on Macs that the system uses to save layout info. They're hidden by default so they appear in all sorts of shared folders, and you can ignore them no matter what system you're using

broken acorn
#

ty

naive drum
#

you might want to delete it though if you're on windows since window does nothing with them and it'll just sit there taking up space

gleaming kestrel
#

Any idea why Immersive Spouses is telling me it requires SVE?

dire fractal
#

hey all. im using SMAPI on mac and once i get it running it runs perfectly. however it can be really hard to get it to actually start successfully. i often get infinite beach ball mouse. restarting doesnt help. (also it may be relevant that im using an m1 mac)

gleaming kestrel
#

Do you have a lot of mods?

dire fractal
#

3

dire ermine
#

hey yall, how come I cant change the portait pic for the villagers on mobile

#

i have done the same thing for it on PC

dire fractal
#

it always freezes at "[SMAPI] starting game. . .
NoFpsCap: This feature is not available

muted pagoda
#

m1 mac and smapi has issues currently

dire fractal
#

oh ok ty

muted pagoda
#

you could try going back to smapi 3.1.11

#

if you dont have anything that needs the latest

#

one other thing I heard someone say is opening it via 'rosetta', whatever that means also bypasses the bug

naive drum
#

pathoschase tsunami of beta updates

dire fractal
#

Does anyone know how to fix a broken save after stop using mods??

dire fractal
#

When I try to enter my old save the game restarts, I can play other saves but that no

dire fractal
#

Stardew Valley expanded

naive drum
#

Load it with SMAPI and without SVE

#

it probably has custom NPC and location data in the save file itself; SMAPI can handle removing this, but the vanilla game can't

dire fractal
#

okayy

sick cave
#

quick question about 1.5.5 and SMAPI 1.13 betas - will they affect my different saves in 32 bit and 64 bit? i've been using 32 bit recently and haven't updated the mods in my (currently separate) 64 bit folder for a while, but they both used different mods for different gameplay styles - will i have to abandon this and use the same mods for every save?

shy orbit
#

you shouldn't get the betas, they are mainly for modders and would break a lot of things in all likelihood. i'm not sure if i understand the question correctly, but after 1.5.5 is released in the non-beta channel it's still possible to use different mod setups for different saves, say with mods groups

#

!modgroups

native dragonBOT
sick cave
#

i moved to 64 bit for one save because it was crashing with oom errors on 32 bit, so should i keep it separate for now until 1.5.5 is non-beta? and then, once it's all tested and ready to go, move the mods into their separate groups?

sick cave
#

okay so just opened the game (nothing updated past 1.5.5 or smapi 1.13 beta) and was greeted by this --

naive ivy
#

any town building changey mods that matches eemies dutch buildings

dire fractal
#

hey, ive installed the stardew valley expanded mod and was wondering if i can use any farm layout mod that isnt immersive or grandpa mod with it

final patrol
neat plaza
#

just dont download the sve farms maps ifyou dont want em

naive ivy
#

epik

final patrol
#

I'm really hoping someone here can help me, I've been having tonnes of issues with SDV for the past few days. Get numerous red errors on my smapi log and the game freezes, so i cant progress past day 18 in winter. Feels like groundhog day lmao

ive attached my smapi log, if anyone can have a look for me that would be greatly appreciated!

#

just for some background info; I had been getting out of memory errors the day or so before, so i removed a few mods to make the game run. None of the mods seem major enough to impact the games ability to run. Mods like winter crops, automated gates, NPC portraits.

dire fractal
#

does anyone have any reccomendations for a farm layout mod

final patrol
#

🙂

chrome cosmos
#

cant tell what it is tho x.x

outer turret
#

@final patrol unfortunately removing small mods isn't going to help much - SVe and RSV are your main contributors to OOM. You can maybe get a little more memory bu going int theitbrespectivr [CM] content.json and changing all preload to "false"

final patrol
outer turret
#

Then try 64 bit.

final patrol
outer turret
#

That might be cos you removed something it needed.

chrome cosmos
#

would you mind zipping up your save folder and sending it here?

#

i could take a look

final patrol
chrome cosmos
#

64-bit has some issues but its working pretty well on my end, but you kinda dont need it now? with 1.5.5 happening soon ™️

outer turret
#

It is. But it's that or sacrifice rsv or sve until 1.5.5 is released.

#

I'm trying sve atm with 220 mods and I cam play no more that 2-3 days consecutively.

#

If it allows you to play a full day before ooming then restart a lot I guess?

final patrol
#

Im living in a fantasy world unfortunately where i think i can keep both mods and not have 64

final patrol
native dragonBOT
chrome cosmos
#

(thanks pillow SDVjunimolove )

#

but yea, go there, and zip up your folder and send it back here

outer turret
#

Ridgeside is getting an overhaul so you could remove it for now?

final patrol
#

thank u guys for ur help btw! very stressful when SDV goes a lil awol

outer turret
#

Btw if you notice long lags when changing maps and stuttering, go straight home (teleport if you can) and sleep

#

I've managed to salvage my games that way

final patrol
#

oh ive had that a few times too! some scary close calls

final patrol
#

im looking under steam> steamapps>common> Stardew Valley, is that the right place to be looking?

neat plaza
#

%appdata%>Stardewvalley>Saves

chrome cosmos
#

no :o you gotta look here

neat plaza
#
Stardew Valley Wiki

The game saves progress when the in-game day ends, i.e., when the farmer goes to bed, collapses from exhaustion, or collapses at 2am. All progress during a day is lost if the player quits the game without ending the day. In multiplayer, the game saves after all players click through the prompts at end of day and wake up in the morning.

final patrol
#

ahhh lordy ok. I thought that was just the smapi log

#

wait.

#

nevermind helps to read

outer turret
normal jetty
#

Does anyone else use the Cjb cheat menu? If so does the "P" button work for you? ^^

dire fractal
#

Yes and yes

final patrol
normal jetty
#

Ah ok I've tried to use the button and it won't work even when I did the troubleshooting xD

chrome cosmos
final patrol
#

God speed and good luck

#

😅

outer turret
#

Only that its big.

#

I'm gonna try Ridgeside when I get bored with SVE.

final patrol
outer turret
#

But I'm also working on my own project/s

final patrol
#

i meant that in a non sarcastic way btw

outer turret
#

I didnt hear sarcasm!

final patrol
#

oh exciting stuff! i am a fan of ur content 🙂

#

In hindsight downloading both RS and SVE was probably not the wisest, but i got a lil greedy after finishing my first playthough

sick cave
sick cave
outer turret
final patrol
#

I do! Mister Ginger is my fave

outer turret
#

My first npc

final patrol
#

I attempted to download East Scarpe but i had tonnes of errors, which now that i think about it, they were probably our of memory errors

outer turret
#

Or you didnt have daisy niko tilesheets.

#

That's the common one. Itll be a hard dependency soon.

final patrol
#

I have that, but i also had more mods than i do now

#

including RS and SVE

#

so i suspect it was probably the memory

outer turret
#

Yeh oom would happen.

#

That's why one playthrough one big mod.

#

It's a pain switching between them though.

final patrol
#

Im learning the hard way unfortunately haha 😭

outer turret
#

Enable sve. Disable sve incompatible folder...

#

Reverse process when working on my own

final patrol
#

I saw someone do a review on East Scarpe on youtube, it looks really cool!

#

i swear i spend more time messing around with updates and smapi logs than i do actual gameplay

#

Really looking forward to the 1.5.5 update though! will be a massive game changer

outer turret
#

Haha it broke everything.

#

East scarp is getting a lot more content.

#

My mods together form a sort of decent sized expansion

final patrol
#

Yeh, wont be downloading it any time soon until the coast is clear.

#

Definitely!

outer turret
#

Until then I guess play one day at a time.

final patrol
#

What are you planning on adding to ES if you dont mind me asking? NPCs, crops, events etc?

final patrol
chrome cosmos
#

not really ;-; my editing program keeps lagging when i try to edit anything but

outer turret
#

Two temp npcs, another permanent, one crop, special orders, more antisocial npcs... custom companions and a couple of other mod makers are doing stuff

chrome cosmos
#

do you have a fish pond that has 4 fish in it rn?

#

or 3?

final patrol
#

I have 2 fish ponds, one maxxed out with Sturgeon and another that has i believe 3 out of 4 radioactive bass from SVE

chrome cosmos
#

okay, would you be able to launch your save, empty the sve pond and demolish it?

chrome cosmos
#

because thats the one thats causing the issue i believe

final patrol
chrome cosmos
#

yes please! let me know what happens :)

outer turret
#

Oh and events

final patrol
#

my game is super laggy and takes a good 10 min to load, so it might take me 15 min or so! but will do

dire fractal
#

how to put mods on stardew valley

chrome cosmos
#

!gettingstarted

native dragonBOT
final patrol
# dire fractal how to put mods on stardew valley

Stardew Valley 1.5 has tons of new content, but it never hurts to have a little extra! In this video, I give a quick tutorial on how to install mods for Stardew Valley 1.5. A lot of people have been asking me about this in the comments, so I hope this video can be of help!

SMAPI: https://smapi.io/
NexusMods: https://www.nexusmods.com/

Mods I U...

▶ Play video
final patrol
chrome cosmos
#

yep! :3

final patrol
#

ahh! makes sense

#

i love ur recolour mods!

#

theyre super cute

chrome cosmos
#

aaa thank you!! SDVjunimolove glad you like them!

final patrol
#

i wanna give the other 2 a shot too, once i can manage whats going on

#

thank you for making them :3

chrome cosmos
#

hehe thats good to hear! SDVpufferheart

royal willow
#

is there a mod to get any item u want i kinda fked up with the bundle thing completely ignoring it for year 1 and dont wanna spend an entire year again

chrome cosmos
#

cjb item spawner should do the trick

royal willow
#

😭

#

ok

#

this is cheating but isok

final patrol
#

god i love that frog meme

royal willow
#

pepe

final patrol
#

I guess you could argue lots of mods are cheating though

#

thats it

royal willow
#

true pepe_scared

final patrol
#

dw you get over the dirty feeling after a while 😆

royal willow
#

30hrs playtime in like 2 days

final patrol
#

HAHAH big mood

#

have you tried CJB Cheats menu mod?

royal willow
#

nah not yet

final patrol
#

priests dont make enough holy water for the cleansing i needed after using that the first time

royal willow
final patrol
#

you can warp to so many locations

#

speed up ur walk, pause time

royal willow
#

ima stay away from those mods

final patrol
#

so very convenient but oh so wrong

#

i was once like you, and yet

#

here i am.

#

lmao

#

is this ur first playthrough?

#

coz if so, 100% dont download

royal willow
#

yea

#

im gonna uninstall after im done with the bundle thing

#

to repair the bus

final patrol
#

what in gods name.

#

lmao

royal willow
#

ayo spoiler

chrome cosmos
#

OH LMAOO

#

no wonder you had 1000 errors xD

final patrol
#

HAHAH im so confused

#

theres something up.

chrome cosmos
#

its a json shuffle UNASquee

final patrol
#

my flow hives have dyed fleece instead of honey

chrome cosmos
#

if you wanna add/remove JA mods, make sure to empty fish ponds that have JA objects

#

and machines too

final patrol
#

good lord i spent 1 hour yesterdat trying to get rid of the shuffle items yesterdat only for the game to crash

dire fractal
#

I couldn't imagine playing SV without mods anymore.
Automate is a lifesaver. You just have to find a balance. Maybe don't craft 200 kegs for your Ancient Fruit Greenhouse but keep it to like idk 10.

final patrol
#

i emptied my fish pond, RIP sweet little mushroom tea bag

royal willow
dire fractal
#

Press I in game

final patrol
#

literally no idea what caused the shuffle, i dont believe i removed any mods that would have done it

royal willow
#

thnx

#

holyy these are a lotta items

sick cave
#

hello.....helb,?

chrome cosmos
dire fractal
native dragonBOT
#

@sick cave Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

final patrol
#

i had, but that was before i had the 1954 errors 😆

chrome cosmos
#

ah UNASquee

final patrol
#

fish pond went bye bye

#

i will try to sleep now

#

fingers crossed

sick cave
chrome cosmos
#

🤞

sick cave
#

haven't been able to make a new log because the game won't load, so no new smapi-latest.txt

final patrol
#

ok so that worked!

#

every time ive gone to sleep thats when ive been bombarded with the 1900 errors

#

and none this time

dire fractal
#

Did you make any changes to the game since yesterday?

sick cave
dire fractal
#

The beta is for modders

sick cave
#

i haven't removed any mods or even files from the folder but ref and runtime has been added

dire fractal
#

If you are a casual player use the previous version

final patrol
#

it is! im out of the nightmare loop that was 18th of winter lmao

#

thank u so much for ur help

sick cave
#

unless maybe i accidentally added a beta mod? hm

dire fractal
#

Ok. Overread that part my bad

#

Maybe try reinstalling the base game and smapi?

chrome cosmos
# sick cave hello.....helb,?

uninstall smapi (run the installer, and uninstall) and then reinstall it, if it doesnt work, try installing smapi manually by following the instructions in the README in the smapi folder

#

you can also try this

#

!reset

native dragonBOT
sick cave
#

okay thank you! will try those ❤️

final patrol
#

@chrome cosmos just confirming, you have the 64 version and that runs alright?

chrome cosmos
#

yep! currently on 367 mods UNASquee

final patrol
#

i know that with the 1.5.5 update coming it'll be redacted but idk how long thatll take

#

wow! ok i have faith then

chrome cosmos
#

CA said it'd be sometime in fall, so not sure how far away it'd be

final patrol
#

me thinking in Australia weather

#

fall is September onward right

chrome cosmos
#

LMAOO true, your weather works differently ROFLMAO

#

yep!

final patrol
#

seasons

#

not weather lord i am tired

#

it does and boy is it confusing

#

I'm still sad its grossly hot here for christmas and not snowy

#

doesnt feel right with all the winter based music and food

#

lmao

#

so side track of a side track

#

but

sick cave
final patrol
#

I've noticed some US youtubers mention that mid august is considered Autmn

final patrol
#

and look im not a meteorologist but that doesnt sound right

chrome cosmos
#

it really doesnt ROFLMAO i consider september -november fall :p

final patrol
#

i was under the impression that a season started at the beginning of a month

#

ahh well. maybe it was a fever dream 🧐

#

Is it still hot in the US?

#

assuming you are based there

chrome cosmos
#

oh im not in the US UNASquee im middle eastern

#

so its summer all year round where i am :p

final patrol
#

Not sure if im jealous or not 😂

#

in terms of climate

chrome cosmos
#

(you shouldnt be ROFLMAO its hot AND humid)

final patrol
#

yeh yuck to the humidity

#

Luckily Melbourne is relatively dry

#

Also without sounding tone deaf, i hope you're safe atm and arent affected by whats happening in Afghanistan 😭

#

im not sure exactly where youre based

final patrol
#

AMERICA EXPLAIN

chrome cosmos
final patrol
#

glad to hear SDVjunimolove

#

@chrome cosmos @errant hornet also i dont wanna throw shade here but according to google summer in the entire northern hemisphere starts on the 21/6 and finishes 22/9

#

😎 explain

chrome cosmos
#

i mean, it kinda makes sense for america but seasons are weird over here UNASquee

final patrol
#

im sure im just in another one of my ADHD deep dives but in case anyone cares

#

"The simple answer is that this is the convention. However, this convention is based on the observed changes in temperature (up or down) during the year. In Australia the hottest time of year is usually around the middle of January and the coldest about the middle of July. So these are considered the MIDDLE of summer and winter not the START. Obviously the northern hemisphere will be 6 months different.
It is crazy to use the solstices and equinoxes as the start of seasons as they are the middle of the solar seasons not the start. If you used the solar dates, seasons should actually start about 45.6 days before each solstice or equinox. Hence seasons should start on the 6th or 7th of November, February, May and August (winter, spring summer and autumn in the northern hemisphere and summer, autumn, winter and spring in the southern hemisphere). We know that it takes longer for temperatures to peak and trough than the peaks and troughs of the sun so it is much more convenient and sensible to use the 1st of June, September, December and March as the start of the seasons."

#

lmao

#

quoted by a professor of a university here in QLD

dire fractal
#

We just call August till early September "Spätsommer" (Late Summer) SDVpuffersquee

final patrol
#

brb, googling Spätsommer

#

ahh

#

Germany?

dire fractal
#

Yup.

final patrol
#

look at us all, just a mixed bag of countries here

#

alas i must head off to bed

errant hornet
#

Good night SDVpufferchicknight

final patrol
#

apologies to anyone here wanting to talk SDV and having to witness my deep dives

#

thanks SDVpufferwow

thorny crystal
#

Does anyone have some fun dialogue mods that are compatible with SVE?

dire fractal
tired quartz
#

Good afternoon! Since I have to wait for the beta version for some of my mods I decided to occupy my time by creating a spreadsheet to track the beta-updated mods.
I'm leaving the link here, I finished editing it a few minutes ago, I'll keep it updated when new updates come out. Everyone should be able to open it without any issue.

https://docs.google.com/spreadsheets/d/1aBCsu9IVXtTKd9Q7kPS-qQW2sEIskJd_vcoeHGfvHW0/edit?usp=sharing

shy orbit
dire fractal
shy orbit
#

hm, never heard of that happening with it

dire fractal
#

it might have been tmx not tmxl but tbh i cant remember

calm peak
ember carbon
#

i downloaded longevity mod and crops seem to be non existent....

tired quartz
ember carbon
#

like are they year 2 or something or year 3 etc

calm peak
ember carbon
#

bcz im 99% sure longevity mod adds crops on top of the taxes and stuff

tired quartz
ember carbon
#

oh

calm peak
#

oh man, i tried jumping into the 64bit beta and so many mods are broken.. haha

#

what is it about the dlls that keep it from loading... is it a simple fix that a developer just has to change or are they more involved?

tired quartz
calm peak
#

im just curious because when i switched to the unofficial 64bit a while back, all the mods worked fine?

#

so what did CA change that causes the difference?

#

not a coder, so i guess any real explanation would go over my head anyway

#

lol

tired quartz
#

I don't know, I know that I had to install .net 5 to make the 64-bit work. As I understood it, there will be a switch from the old XNA 32-bit system to the new MonoGame 64-bit. The first one is a discontinued framework for games and the second one is his substitute, but it keeps being updated. That's what I got from Pathoschild's patreon post, the internet, quora and the post in Stardew Valley forum by CA. I could have missed something though, I'm not (yet) a developer

royal arrow
calm peak
#

oh man, there are quite a few legacy mods where the OG mod authors have gone silent...

#

we might end up needing a slew of people to reconfigure old mods where the OG Authors disappeared...

tired quartz
tropic needle
#

is sve good?

#

can i like choose to have it on only one save?

worthy moth
#

!modgroups

native dragonBOT
royal willow
#

is there a mod for using sprinklers on beach farm

runic cobalt
#

Yep @royal willow

royal willow
#

thx bro

tired brook
#

(Keep in mind the beta is still very new, so mod compatibility is a work in progress.)

tired quartz
calm peak
#

kinda like a middle man translator?

#

sorry for the dumb questions, not a coder, just curious

tired brook
#

Yep. SMAPI already does that, which is a large part of why 80% of SMAPI mods still work despite many never being updated for past game/SMAPI releases. It has some rewriters specific to Stardew Valley 1.5.5 already, and part of the work in the beta is to improve them for mods which are still broken. (Though some mods will need an update, not everything can be rewritten unfortunately.)

calm peak
#

when it loads a mod and "interprets it" does it actually save the changes somehow? or does it just do it on every load?

tired brook
#

It does it on each load. (The first versions cached the rewritten DLL, but that caused more issues than it was worth.)

calm peak
#

you cant mod a dll thats not opensource, so are you somehow caching the change somewhere for smapi to pull later?

#

oh haha

#

answered as i asked. lol

tired brook
#

SMAPI doesn't need the mod to be open-source, since it's not changing the source code. It rewrites the low-level machine code in the DLL directly.

calm peak
#

hex binary right?

tired brook
#

It rewrites at the CIL ("Common Intermediate Language") level.

calm peak
#

haha now im too deep, lol

#

i wondered how far i could hang on...

dire fractal
stuck quartz
#

Hi, my game crushes when i try to use mods. Why it can be? I play the game by Steam for Windows.

tired quartz
#

Are you using the 32-bit version or the 64-bit beta version? For the latter, many mods are crashing because they depend on mods that haven't been updated yet.

stuck quartz
shy orbit
tall lily
#

Has anyone accidentally harvested sprinkler with tractor? It always yields iridium quality and sometimes yields an extra.

trim stone
#

Hi, im not sure which of the 2 channels I can ask this, so I'll take my shot here lol
why do some mods come with a content.json and content-en.json?

#

like whats the difference between the 2

old spire
#

likely for translations

trim stone
#

the one im looking at atm, has all the dialogue in the -en one, while the changes in the normal one

#

what would happen if they were merged?

old spire
#

what mod is it?

trim stone
old spire
#

which files did you download?

trim stone
#

the Main one, CDF extension, Jodi, Robin and SVE+Grandpa

#

I think the double content files are only in the extra ones

#

like Jodi,robin and SVE

old spire
#

can you send a screenshot of the files? my brain is bad at juggling info

trim stone
#

the stuff in the files?

#

or how the folders look like

old spire
#

the ones you are concerned about

trim stone
#

this is in the normal content.json

#

while this is in the -en one

upper ember
#

Looks like it's just for different languages

#

So that the dialogue is loaded in the correct language

trim stone
#

I see

#

so, they would still work if they were all in a singular content.json?

old spire
#

i would keep them separate

trim stone
#

got confused about how this worked because both files had different types of changes