#archived-modded-support

1 messages · Page 1044 of 1

ivory violet
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oh, i also had a error message for Sauvignon in Stardew so i turned it off as well, but maybe i should demolish the building?

neat violet
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@unreal stratus

unreal stratus
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You'd have to DM Raf in this case Kiwidab SDVpufferchickhug

plain ridge
hoary musk
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Got everything with the 64-Bit version sorted out! Hopefully that'll be the end of the OutOfMemory Exception errors! 😄

hoary musk
dusky canyon
severe sparrow
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Does anyone here use the Portrait Anime Mods by Ohodavi ?

elder wadi
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can anyone help me with a UI Info Suite error on android?

mortal knot
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is there an easier way to update mods

hazy pagoda
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Are there any mods that add more barn/coop animals?

elder wadi
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@hazy pagoda I'm pretty sure I saw one that even had flamingos on nexus

hazy pagoda
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Ooo that sounds cool

quaint thunder
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dragons? pheonixes? pokemon?

digimon?

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lots of animal options available

hazy pagoda
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Not reskins but like totally new animals with new products

quaint thunder
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some, sure

mortal knot
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there are some i think

quaint thunder
mortal knot
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anyone know a better easier way to update all ur mods

quaint thunder
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use a mod manager?

mortal knot
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id have to reset up every one of my mods if i used thatr

quaint thunder
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otherwise I'd use mod update menu and just open the nexus/moddrop page for each out of date mod and extract them after I close the game

delicate iron
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Hey, I was wondering if there's a way to purposefully disable achievements? I want to start a modded save where I'd be using cheats a lot but I don't want to earn achievements.

hybrid tangle
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does anyone know a greenhouse mod big enough for all of the PPJA trees and vanilla trees?

quaint thunder
quaint thunder
delicate iron
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In-Game they're earned per save, but the Steam achievements are one time thing earned from any save. I could just take them away with the SteamAchievementsManager but bleh I'd rather avoid the hassle

quaint thunder
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some people were saying if you run it outside of steam it won't track it but I couldn't say for sure

tribal notch
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^ that... run SMAPI outside steam

topaz matrix
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someone need to figure out how to run smapi on the desktop and not through the folder

hoary musk
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You should be able to make a desktop icon or you can connect it to Steam if you have the steam version, you can also connect the 64-bit version to Steam as well

quaint thunder
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If I were up for experimenting I'd create a steam shortcut to smapi and see if it recognizes it then

ivory violet
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help

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it got worse

quaint thunder
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I'm not sure, but something may be going on with a fish pond

ivory violet
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tbh all of the errors seem to be the same one repeating over and over

ivory violet
hoary musk
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Looking at the log, have you tried updating those that are out of date?

ivory violet
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yeah, either i'm not really using them, or i did update but it keeps sending that message

quaint thunder
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you can always just procedurally disable mods to narrow things down

ivory violet
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there are... quite a few of them though...

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and all the errors seem to be from the base game, which never happened before

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i think the only major i did was get the latest smapi

quaint thunder
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while you can disable batches, it is time consuming. all the errors seem to be about the fishpond which may or may not be helpful but you could try disabling mods that involve fish, etc.

naive drum
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have you tried resetting your Content folder?

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!reset

native dragonBOT
ivory violet
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ah...

naive drum
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and also, remove your fish ponds, you can use cheats menu and item spawner to refund the money etc

ivory violet
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i never had a json jumble fuck up so bad

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AHAHAHAHA

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oh dear

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the fish is thriving alright

snow prism
dire fractal
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Hit me up with your most Cottagecore mods that are up to date. I live for that aesthetic ❤️

vernal crane
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Oh okay

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Its the wrong mod lol

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I'll ask the youtuber who used it

elder wadi
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really sorry to repost but there seem to be more ppl on now-

can anyone help me with a UI Info Suite error on android?

ivory violet
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i fixed that problem but then i got an out of memory error

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im gonna cry

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isnt using 64bit smapi supposed to not let that happen?...

hoary musk
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You got the out of memory error despite using the 64-bit version of Stardew Valley?

ivory violet
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yep

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though i already reopened the game

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so it must have been overwritten

vernal crane
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Also the jumping penny is called spenny right?

ivory violet
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vernal crane
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Also what is the mod that lets you yeet npcs into the sky and they end up at the hospital?

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Yeet means throw btw

ivory violet
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that... never heard of that one

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are you watching DF?

vernal crane
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I saw that mod in a video from someone

topaz matrix
vernal crane
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But i saw it from df before idk which video

warm tusk
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uhm,I just started the game and...

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which mods are the best for begginers? cheat ones?

vernal crane
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Then you can also try expansions which adds new content to the game

warm tusk
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any link?

warm tusk
vernal crane
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Nexus mods or moddrop

dire fractal
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Can someone recommend cottagecore mods for me?

warm tusk
ivory violet
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i see, i see, i still have my game as 32 bit... i'll have to do this tomorrow, but it's a lead, at least

outer chasm
dire fractal
topaz matrix
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who needs help

dire fractal
#

when you can't use mods because your on switch

shy coyote
# topaz matrix who needs help

this is really an anyone question, but how exactly do I properly add in the Dc burger ridgeside village 5 bachelor portraits and lunakatts dcburger sve portraits? I read the instructions but its kinda confusing to me lol. Also, I just did the dcburger portraits for the "normal" villagers and I think i did it correctly .. hopefully

shy coyote
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^nvm i figured it out haha

topaz matrix
royal zenith
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If I download stardew valley expanded, will it take effect on my current farm?

native tangle
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Only if you downloaded the Grandpa's Farm or Immersive Farm 2 addon I believe

royal zenith
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ok

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what does expanded add to the base game? does it add like more missions or something?

native tangle
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It adds a massive amount of content: new NPCS, locations, events, quests, fish, etc

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But I do think it's recommended to use a new save for it because it changes so much from the base game

empty pawn
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when ever I use a mod like that I just start a new game

royal zenith
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ok, can I still play my current save or will it break stuff? because I am still on year 1 on this current save

native tangle
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The mod page says a new save is required

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But you could try backing up your save file and trying on the existing save

royal zenith
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ok

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one more thing, will expanded work on mac? because I am getting a mac this fall

topaz matrix
royal zenith
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ok

native tangle
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Anyone have any ✨cozy✨ Stardew mod recommendations?

true dock
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i'm planning on playing with climates of ferngill for my next singleplayer game, foggy and overcast days sounds so comfy

native tangle
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Have that one already SDVpufferthumbsup but that's exactly the kind of thing I'm looking for!

upper ember
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Which is why a new save is recommended, nothing to mess up

prime pasture
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hi, i'm looking for a few niche challenging mod (focus on realistic mechanic instead of grinding) do you guys have any recommendation? much appreciate

royal zenith
whole parrot
upper ember
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I 100% recommend it and other mods similar. It's really fun, adds in some extra content

prime pasture
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longevity is pretty well known imo

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and its price balancing doesnt play nicely with item from other mods

royal zenith
whole parrot
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Dunno then

prime pasture
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but i will look into unofficial balance patch

upper ember
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Ridgeside and East Scarp for mids that add in new locations, events and NPCs

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...Mods*

royal zenith
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ok

native tangle
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Lots of excellent mods for stardew valley, I recommend just browsing by most downloaded on Nexus for a while

whole parrot
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I come back to Stardew after a few years and apparently there’s like NexusMods controversy going on now? foggywizard just took down his mods today. RIP Looking for Love. Does anyone know if he uploads in other places?

royal zenith
native tangle
royal zenith
prime pasture
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speaking of content mod. Thought about Downtown Zuzu?

floral sentinel
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Does anyone think they'd use a greenhouse mod like this for about every crop? And tree and fruit tree lol

main ingot
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question: whenever i try and close my game, it just goes into eternal limbo and doesnt close until i force close it when windows says it doesnt respond. i dont know why that is?

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in my log it says the game closes fine but betterskullcavernfalling warns about something at the end

muted pagoda
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nothing obvious in that log, unless you closed it 'right' after that skullcave collection error

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and no, even the 64b client should close relatively normally

main ingot
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hm. i forcibly closed it after the skull cavern error i believe

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kept clicking til windows said it stopped responding

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this has happened two times now when i closed my game so im not sure what to do about it

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it didnt happen before, but i installed fishing overlay and fishing assistant and it started happening

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but there doesnt seem to be anything wrong w those mods? so im like. why

muted pagoda
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its also possible one or the other doesnt agree with 64bit client, but you can/should try disabling those three in various combinations until it stops

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there's also an update for the 64 bit installer in that log

main ingot
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that didnt cause me an issue until i added the two new mods/took out tehpers, but hm

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maybe ill update it and see if that fixes it

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thanks kyrinia

muted pagoda
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lots of trial and error when you add code from dozens to hundreds of people.. and then add 64 bit voodoo into the mix it can be..interesting

lime scarab
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hey guys, does anyone know of a save editor that lets you change multiplayer money type? (the individual vs pooled income)

muted pagoda
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it's just a text file (albeit a long one), in theory you would change a 1 to a 0 or 0 to 1 for that

lime scarab
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gotcha thanks

muted pagoda
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most of that sort of thing is near the top of the file, just have to be careful you dont add spaces or the like

lime scarab
gloomy crow
glad elm
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Hello, I hope there is someone here that can help or at least give pointers on where to go next. The baffling thing is here at home we have two computers with identical mod loadout (literal copy), but each has different problems.

neat plaza
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!lof

glad elm
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The first computer: New saves are unreadable for SDV. I found a temp work around by reverting the file spacecore-serialization-farmer.json in saves to a version from a few days ago, which has it's own problems of course. It happens to all the farms on that computer. Logfile from when it can't read is https://smapi.io/log/0bca7b540ed94f54b307dee0006518fe .

neat plaza
#

!log (both)

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

neat plaza
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you got a legit copy?

glad elm
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The other computer the farms are crawling, but after after taking PFMAutomate out it normal.

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Yes, I got a copy through GOG.

neat plaza
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can you send a log of the other computer?

glad elm
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I have looked at the other log myself, there is absolutely nothing in it. I will see if I can find the link to the log.

neat plaza
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!reset

native dragonBOT
glad elm
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I actually already did do a verify/repair in GOG Galaxy, that procedure actually lost a file.

dire fractal
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recently got cjb item and cmenu on mobile POG

glad elm
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I also have done a reinstall of SDV, all didn't help.

neat plaza
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not sure tbh

glad elm
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tbh?

twin pasture
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Guys do you know of any mods which can unlock all achievements on a save file? I had the GOG game of Stardew Valley earlier and used to play on that, but got it on steam cause some friends wanted to play together. But my solo save file's achievements aren't synced with Steam achievements. I know theres a mod that exists which used to do this for 1.4 or 1.3 but hasn't been updated since. ;

neat plaza
twin pasture
gloomy crow
glad elm
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Sorry, I just noticed that the log for computer 2 is wrong, it is again computer 1.

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Busy generating a new SMAPI log, will send link when I have it.

tender hound
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oh

glad elm
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Weird computer 2 now seems to just work. But computer 1 still has the save problem. I guess I will try to do a clean install instead of a repair install.

dire fractal
summer rover
vital saddle
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not a complain but just a funny glitch, when I put down my aquarium and right clicked to obtain the fish it also contained this stuff

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which is the food items from my other mods lol

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some reason the cola became gold star

sick cave
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helo. hi. um. i'm a wee bit grr because my game takes around 20 minutes to load and then just crashes anyway 🙃 can anyone help?

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I'm aware it's slow because i'm running like 500 mods on windows 7, that's fine i can deal with that, but the fact that i have to try to fix it every time then open it makes me sob tbh

dusky canyon
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There's something wrong with the marnie NPC

sick cave
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i could do with someone explaining everything i need to do to fix it - why the ostrich won't work, what on earth is happening with marnie, how i can tell morris to goway for npc adventurers etc.

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i've figured that much out, but how do i change her schedule??

dusky canyon
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Ostrich? do the eggs not hatch?

sick cave
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the eggs don't hatch which apparently is to do with bfav, so i downloaded the bfav ostrich so you can buy it at marnie's ranch but it always says this "[BFAV] Ostrich will not load: "Ostrich" category already exists"

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but idk if that warning is ignorable because the game crashes before i can even check SDVpuffersob

true dock
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You could submit a bug report with a link to your log file here on Life Cycle's page if a similar report doesn't exist already: it's a mistake in the schedule that tells her to be in two places at the same time on a certain day. I'm guessing it's Life Cycle anyway, since I don't recognise any other mods that would change her schedule

dusky canyon
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hmm, if it's yellow (warning) then you can (maybe) ignore it

neat plaza
sick cave
sick cave
neat plaza
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no but they exist

sick cave
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https://www.nexusmods.com/stardewvalley/mods/8958 i was using this mod because bfav currently breaks the ostrich egg incubator (every time one "hatches", it tells me to name them, then loads the barn interior and - nothing. no ostrich, but the egg is still in the incubator. repeats infinately from what i can tell)

neat plaza
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ah

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maybe go into the content.json and change the name or something?

sick cave
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iiii'm really quite lost - i moved the sprites for common and somali into adopt&skin (so that i could have both of them) and i'm now very very unsure

muted pagoda
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adoptNSkin uses numbers to tell what a png is

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you move it into it's skin folder and change it to creaturename1.png etc, and keep the numbering the same with the babys if any or you will get odd results

keen crow
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As an example

muted pagoda
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which reminds me, I need to migrate those into my new mods list.

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might actually get to play 1.5 this time.. if sdv doesnt implode first

sick cave
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as for the marnie problem..? anyone got any ideas? is it possible for me to change her schedule in the contents/configs of all the mods i think are clashing?

muted pagoda
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the things not hatching problem I think? might be fixed with the very latest bfav

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3.2.4-unofficial.kelvinrosa-mouseypounds-elbe

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it's linked on the compat list

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otherwise your bfav problem with ostrich would be I imagine because it's already a basegame creature now? (I think, grumble 1.5) so trying to add it to marnie's menu obviously wont work

sick cave
muted pagoda
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the posts there seem to indicate the one I pointed you to should fix the incubator

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and that post was posted by the author of said github bfav

sick cave
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okay, so i can delete the bfav ostrich and the incubator should work?

muted pagoda
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the vanilla ostritch egg/incubator should work without the bfav specific critter, yes

sick cave
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okie dokie, thank you! ❤️

muted pagoda
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I dont 'think' that schedule error would do anything, its just 2 mods trying to assign marnie somewhere at the same time slot, probably have to do a patch summary to hunt down what

quaint thunder
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Yep, ostriches should be good. Also golden chickens.

muted pagoda
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oh hey, speak of the devil and they appear >:)

true dock
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It's a single schedule entry, so unless a mod's targeting fields in her schedule for that day specifically it's more likely a mistake in a single mod

calm goblet
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Bruh the loading screen when a season changes always scares me lmao

sick cave
sick cave
keen crow
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!patchsummary

native dragonBOT
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Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
muted pagoda
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well I was apparently wrong, so that line of thought probably wont help anyways

true dock
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Again pretty sure it's Life Cycle, you can open the content file for Marnie & Lewis and search for '1700' until you find that line with duplicate fields for the day

quaint thunder
muted pagoda
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would need to call the category tag something different, since Marnie's already has a Ostritch tag, I would imagine, that's what that error is throwing anyway

quaint thunder
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If you wanted both you could probably edit the ostrich category to add another animal but the actual animal name might need to change then (like a subspecies or color difference)

dire fractal
#

Is there a mod that lets you save a multiplayer world without being the host

quaint thunder
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While I haven't used multi-player that sounds like it might get logistically complicated

sick cave
gloomy crow
quaint thunder
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Sounds like what I experienced with the rsv and npc map locations issue. Assuming things haven't changed there is an update for the map locations mod on the rsv discord

muted pagoda
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@sick caveyou don't need to do any of that, blueberry gave you what is likely the solution

muted pagoda
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I may have a problem (send help)

outer turret
quaint thunder
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at some point I think rsv will finally need to move on to a new version instead of just putting out new copies of 1.2.9 with small changes

sick cave
outer turret
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Error still exists. I think it's the hours one. Also Lewis doesnt deserve her anyway.

sick cave
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in that case, could i just remove her section of the content.json?

outer turret
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Let me check it

sick cave
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i don't mind her shop being on regular hours

quaint thunder
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you could try to grep your mods folder for key that its treating as a dup

outer turret
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Yup its def the hours one

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Really surprised no one else Hs reported that. Its had 930 downloads

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Oh wait ita been reported in comments but not as bug report

sick cave
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ah thank you so much! so do i just delete the text about marnie's store?

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that chunk?

outer turret
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You could just change the first 1700 to anything else. Maybe 1500

sick cave
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oh that makes more sense lol

outer turret
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Ofc then shell close early.

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Person has made comment on mod... creator has said "maybe it's another mod conflict". But... it's not. Schedules dont conflict they just overwrite

sick cave
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yeah that's okay, as long as the game actually opens idrc at this point i haven't played for days 😭

outer turret
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It may not be the problem. You have a lot of mods.

sick cave
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i do indeed, but there aren't any other errors in the log. i'll see if this works 🤞

outer turret
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I found one bug once that left no errors but wouldn't let me load my save. Turned out to be an issue with JojaMart closing though.

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(You have a lot of mods and none of mine, heh. At least I know it wasnt me breaking Marnies schedule in this instance!)

sick cave
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oh dear..joja mart is closed in my save, and i have the joja blackmarket... i've tried so many times to whittle down my mods but i just want them all 😭

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how would i find a bug if it doesn't come up as an error?

hazy leaf
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Oh hell I hope my mods aren't doing it

muted pagoda
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mod by mod search, those bugs are the fun bugs.

outer turret
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Oh yes done that. Remove stuff until it works then add them back in again bit by bit.

outer turret
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In regards to the Joja issue it was because Joja had ceased to exist but I'd failed to set an alternate for my chars that enter the JojaMart. Once i did that it was fine.

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I suspect it may have been something that has now been patched.

sick cave
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so,, remove all mods and add them back slowly?

snow prism
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@Klaus you need the NPC Map Loc alpha from the RSV discord

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its in #links on there

dusky canyon
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you can remove half and the issue still persists you know it's in the other half

snow prism
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yours crashes the game

outer turret
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I had an issue with NPCs walking into the void instead of visiting the island and it was caused by custom npc fixes. I swear I disable every mod before I did that one.

glad elm
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Reposting from earlier and hoping there is somebody now that can help: New saves are unreadable for SDV. I found a temp work around by reverting the file spacecore-serialization-farmer.json in saves to a version from a few days ago, which has it's own problems of course. It happens to all the farms on that computer. Logfile from when it can't read is https://smapi.io/log/0bca7b540ed94f54b307dee0006518fe .

quaint thunder
#

new saves in existing games or even brand new games aren't save/loading correctly?

glad elm
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New saves in existing saves, buit I have had the same problem with completely new.

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And it is the save does not show up in the load menu, while the files are there.

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As soon as I over write the spacecore file they are seen again.

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And load, but the next new save has the same problem.

quaint thunder
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so old spacecore save and load consistently, new spacecore never loads?

glad elm
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Yes

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But it is only the spacecore-serialization-farmer.json not the other spacecore json file.

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The other strange thing is my wife's computer has the exact (literal copy) of the same mods and doesn't have that problem (a different one I will talk about another time).

outer turret
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it looks like something to do with a sword?

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did you own a modded weapon?

glad elm
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Not that I am aware of..

quaint thunder
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what's in the json file?

glad elm
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It seems to have stuff related to ItemBags, but probably other things as well..

outer turret
#

final error: System.Xml.XmlException: Unexpected node type Element. ReadElementString method can only be called on elements with simple or empty content. Line 1, position 63874. at System.Xml.XmlReader.ReadElementString() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderFarmer.Read19_MeleeWeapon_PatchedBy<Platonymous.PyTK.Rev>(Object isNullable, Boolean checkType, Boolean ) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderFarmer.Read49_Item_PatchedBy<Platonymous.PyTK.Rev>(Object isNullable, Boolean checkType, Boolean ) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderFarmer.Read130_Farmer_PatchedBy<Platonymous.PyTK.Rev>(Object isNullable, Boolean checkType, Boolean ) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderFarmer.Read131_Farmer()

glad elm
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Since last time I posted I also did a complete clean install of SDV, but that didn't help.

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Yeah, I saw that, but couldn't make anything useful out of that.

outer turret
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that's why I thought it might be due to a weapon

true dock
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I've only seen that error before while making my own hacky bad mod, and i was told it shouldn't be possible to actually get that error

glad elm
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The only things in that area that I can think of are the prismatic tools and the weapons from Raffadax, which I don't have yet.

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Okay, it could be one of my home made mods, but then why does this not happen on the other computer?

quaint thunder
#

something you've done in the game that your wife hasn't?

glad elm
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Who knows? Though she seems to have problems with PFMAutomate which I don't have.

quaint thunder
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if the copy of the file from x amount of time works but the current one doesn't it could be something you did between them that's getting serialized

glad elm
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The other thing is, it has been a while since I really changed any of my mods.

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I have also tried rolling back all together and replaying those days completely differently and still the same result.

quaint thunder
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presumably the serializer is only saving details that are relevant to where you are in the game. I might try doing a beyond compare against the good and bad versions to see what it might be getting hung up on, or just try to get pathos involved

glad elm
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I have tried doing that through WinMerge, but that is one big mess, because it sees the file as one big line.

quaint thunder
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yeah, you'd probably want to run it through an xml formatter first, but it'd still take time to go through it

glad elm
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I actually did that once, no fun.

quaint thunder
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sorry, json formatter

glad elm
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Right, I did the XML formatter when SpaceCore still wrote in the save file itself. I don't know if I have a JSON formatter handy.

neat plaza
#

!json

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

quaint thunder
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there are online ones, but I usually just use notepad++ with a json plugin

glad elm
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I will try that, hadn't seen that page yet.

quaint thunder
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does the smapi site prettify it too or just validate?

glad elm
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I use NotePad++ too, which plugin are we talking about.

quaint thunder
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JSON Viewer has a format option

glad elm
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Ah, I found the formatting in NP++

quaint thunder
#

it'll only do so much in this case since it's xml nested into json, but it's still useful when troubleshooting json errors

glad elm
#

But from what I see it seems to be all ItemBag related, so for now it looks like I need to get rid of those or find out exactly what goes wrong.

quaint thunder
#

something in one could be creating problems, maybe. I don't know enough about how the serializer works to say for certain but I guess you could try systamatically deleting sections of it from a copy of the file to see if it's a specific bag that's causing the issue

glad elm
#

True. I will try that.. Because I would especially hate to say good bye to the Bundlebag.

quaint thunder
#

if you've otherwise been able to use it before now, and on the other computer, then I think a good starting point is the serializer is having some issue with something interacting with the bag mod

glad elm
#

My guess is one of the bags autograbbed something it didn't know how to handle.

quaint thunder
#

if you're able to narrow it down you can pull out the xml data, prettify that and see if anything starts looking like a possible culprit

glad elm
#

Okay, thanks I will start to work on that and see if that works out.

quaint thunder
#

good luck

glad elm
#

The strange thing is I don't have that problem with the same load out.

#

Okay, I do have that problem when I load her saves.

quaint thunder
#

different computers can respond differently. My big computer gets really choppy with 64bit and CPA, but my laptop handles it fine. My wife's computer can't currently run 64bit in a playable state

glad elm
#

True, I have noticed that often enough, but have no idea on how to help her. Because playing without PFMAutomate makes life almost impossible with how her farm is setup. The other thing is that it only happened recently, since the last SMAPI update.

quaint thunder
#

performance problems, and not logged errors, can be pretty hard to figure out so that might be something to ask the devs of smapi and pfmautomate about

native dragonBOT
#

@quaint thunder You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

glad elm
#

I guess so, thanks for all the help. I will try again another time.

quaint thunder
#

though I guess you could try bringing that modlist down to pfmautomate and it's dependencies and see if still behaves the same

glad elm
#

I guess I should try the various PFM mod whether any of them is the real culprit.

#

Bye for now..

quaint thunder
#

hopefully you'll figure it all out

dusky canyon
#

It may or may not fix the problem. If issues occur, don't save your save. I suggest also backing up beforehand just to be sure

quaint thunder
#

is there a way to get smapi to not consider steam not running an error?

errant hornet
calm goblet
#

Bruh i don't think i could go without the automate mod

#

Like in my subconscious its become a integral part of the game

#

Also can someone explain the difference between automate and PFMautomate

dusky canyon
true dock
sick cave
#

iiiii have messed things up even more, trying to remove mods and now it's just messy af, gets stuck on the concernedape screen

sick cave
#

mostly npcs and custom furniture

hazy leaf
#

Out*

sick cave
errant hornet
#

Ouch... Makes sense

hazy leaf
#

You can't remove a mod if the content is placed

calm goblet
true dock
#

It's not required, but it's essential if you use both PFM and Automate, as otherwise custom machines won't be recognised by automate!

sick cave
#

hey yall, i can't rename my chests? the name comes up with no option to rename like usual 🤔

keen crow
#

Did you remove a mod?

sick cave
#

i did delete a few but none that affect the chest naming mod, i don't think

quaint thunder
#

log?

sick cave
#

oh dang it i can't find it in my mods i must have deleted it accidentally 🤦‍♂️

#

just curious, i'm fairly certain it'll be a no, but..... would i be able to add a mod while the program is running? it takes 20 minutes to load every time 😭

quaint thunder
#

you could put the file in place, but I'm betting smapi isn't activelly looking for new files

sick cave
#

okie dokie, thank you

#

oh, i do have it installed (name starts with s instead of c) - not sure why the option isn't there :/

remote marsh
#

Would anyone be able to help me with Pond Painter real quick?

neat plaza
#

!ask

native dragonBOT
#

Feel free to ask your question or describe your issue here, and someone will help if they can :)

remote marsh
#

So I'm trying to make it so that my Lava Eel pond water is the default water color instead of red. I downloaded the Pond Colors by Water Type content pack and erased everything except for:

{
"Format": "1.0",
"EmptyPondColor": "White",
"Entries": [
{
"Tags": [ "item_lava_eel" ],
"Colors": [
{
"MinPopulationForColor": 1,
"ColorName": "White",
}
],
},
]
}

However, when I load into the game, the water is now red, whereas before it was still the default color because I currently only have 1 eel in the pond. So I'm a little unsure how to proceed...

Here's my last log if it's needed:

https://smapi.io/log/eb5be3e10cfc42d5b880e1e22893b1d9

#

I need to head out for awhile unfortunately, if anyone has any ideas please don't hesitate to ping or dm me!

#

Would really love to get this figured out.

harsh lagoon
#

hello, ive just wanted to change game to 64 bits and i downloaded what i needed but what to do now? i am supposed to change downloaded files with original ones?

zenith estuary
#

Hi I’m very new to mods and I’m just wondering is there any risk of my save data being deleted from smapi mono or nexus and should I find out how to back up my game before I do?

keen crow
native dragonBOT
keen crow
native dragonBOT
harsh lagoon
#

yeah but it says to just download this, then i know where to find that but, what to do next?

zenith estuary
#

Oh cool thanks

keen crow
zenith estuary
#

So there’s no risk of my save data being compromised or deleted with smapi or nexus mods?

keen crow
#

Not that I know of

#

Also depends on the mods you use, but most problems are fixable

neat plaza
#

^ and smapi keeps daily backups, and you can roll your save back a day

chrome cosmos
#

just stay away from save editing mods and your save files should be good!

zenith estuary
#

Ok thank you!

harsh lagoon
neat plaza
#

did you do install guide underneath?

harsh lagoon
#

nope, bcs it says its alternative, not next steps

#

aaaa

#

okay

#

thanks didnt seen that

keen crow
#

Ah, sorry, should of mentioned that. My monitor is so big that that whole section fits on it at once KiwiSweat

zenith estuary
#

Hi I have another question if anyone can help, I’m following a tutorial and I’ve downloaded mono and smapi but the smapi text doesn’t have the steam location thing they copied into steam underneath where it says I can now use smapi. How can I apply it to steam?

keen crow
#

It didn't show that line at all?

#

How are you installing smapi?

#

!gettingstarted Are you following this guide? Or another one?

native dragonBOT
zenith estuary
#

I haven’t used these guides but I’ll have a look thanks I’ll show you what they have vs what I’m missing

keen crow
#

Ah, I see. Mac... Uuuhm, your path should be your game path shown up above with /StardewModdingAPI.exe" %command% tacked onto the end

zenith estuary
#

Hahah yes Ik Mac isn’t the best but I’m just trying what I can. So is that what’s missing or do I need to add that?

#

Just going to delete that photo as it has some personal info in it oops

keen crow
#

nyaNod2 If you copy that path you saw in that picture and then add with I said onto the end, that should be it

zenith estuary
#

Alright tysm!

#

Nvm this isn’t working I started typing with “ and it logged out and saved and now I can’t type. This probably won’t work hahah I won’t bother

keen crow
#

Where are you trying to type it?

zenith estuary
#

On the smapi terminal

keen crow
#

It goes into the Steam window ThinkingHmm

zenith estuary
#

Sorry I have no clue what I’m doing hahah

#

Ok yeah I’ll try to tupe it in there thanks

#

Type

keen crow
#

Did you have a look at the guide I linked above? ThinkingHmm

zenith estuary
#

Yes I did thank you I’ll try to follow it for the rest

remote wing
#

I am having a issue where when I put a golden egg in the incubator I get a white chicken. Anyone know why?

quaint thunder
#

golden chicken eggs were bugged for similar reasons to the ostrich, which version of bfav do you have?

zenith estuary
#

Ok so I added smapi and now I’m unable to play stardew valley it says there was an error updating. Can I fix this or do I need to remove smapi? I don’t see anything on the guide about this

remote wing
#

"3.2.2-unofficial.kelvinrosa-mouseypounds"

keen crow
harsh lagoon
#

eh i did all steps good, didnt get any errors or something and its still 32 bits

keen crow
zenith estuary
harsh lagoon
keen crow
#

Are you sure it downloaded properly? ThinkingHmm

#

You can't change the window or play anything else while it's downloading, and it'll take a while

zenith estuary
#

Yeah I’m done with this lmao thank you though

#

I don’t think there’s anything I can do since it just says the error is unknown so I’ll just have to leave it

harsh lagoon
#

i see depotcache but its not it i guess

quaint thunder
# remote wing "3.2.2-unofficial.kelvinrosa-mouseypounds"

You'll want 3.2.4-unofficial.kelvinrosa-mouseypounds-elbe, updated by some idiot
https://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/page-68#post-47274

harsh lagoon
#

but i will try to do it again

keen crow
#

Oh, wait, sorry, I sent you to the wrong location

#

It should be in Content and then app_413150 followed by depot_413153

harsh lagoon
#

okay

quaint thunder
#

no worries. golden chickens don't get quite the same amount of attention so if you have anymore issues with them you can let me know

remote wing
#

I will do 🙂 I needed bfav so I could add frog friends. Obsessed with frogs xD

harsh lagoon
keen crow
#

Yep, you need to move your mods into the new folder

remote wing
#

Hopefully this version doesn't make my pigs drop weeds again. I had that with the other versions of bfav I tried

quaint thunder
#

I can't say I've seen that. Weeds usually show up when an item id is invalid but pig drops should be vanilla items that should never change

remote wing
#

It was the weirdest thing. I think it has something to do with frog friends

#

Its working. Thanks so so much

harsh lagoon
keen crow
#

Mods, you can move your save backup too

#

Content and smapi-internal should already be there

harsh lagoon
#

yeah but in old folder i got more files

#

smapi internal seems to be same

keen crow
#

It all works fine. Mine looks like that too

harsh lagoon
#

thanks u so much for now seems nice

#

[SpaceCore] GetLoadEnumeratorMethods: Found 1 transpiler targets, expected 2

#

but ive got this in consol

#

yellow text its something wrong?

keen crow
#

You can ignore it

harsh lagoon
#

nice

#

thanks again, have a great day

keen crow
#

Happy to help! ThumbsUpSmile

mortal knot
#

is the farm remastered on the sve page a good farm map

harsh lagoon
#

ah, forgot to ask, is old file with stardew important? i mean, can i just delete it?

quaint thunder
mortal knot
#

well i have another thats also big

#

i think this one would work better with sve probably'

quaint thunder
#

that and "grandpa's farm" may have things specific to sve, but I'm not sure

#

since I'm running sve I just have both so I can choose whichever I want that day

mortal knot
#

makes sense

quaint thunder
#

I mean, I wouldn't recommend trying to have both, there's a mess of manual configs to do that

outer turret
#

Its actually possible to have some set for certain "PlayerName"

dire fractal
#

does anyone have yellogs white buildings?

upper ember
#

What's the word on a 64 bit SMAPI thing so far? I heard it was having issues, but kinda need it since even my personal game is having OOM issues randomly ( Quite suddenly too, as before I was able to play with the same amount of mods and not get any OOM issue no matter how much I played, but now? I can't even play three days without it happening )

keen crow
#

Working fine for me and my 995 mods and I've been using it for... since it came out shrugcat

quaint thunder
#

I chose to remove the CPA mods to cut down on stuttering but it's doing well for me

tired brook
zenith estuary
#

Should I dm you or talk here?

tired brook
#

Here is fine! So just to clarify, you ran the SMAPI installer to install it (you didn't install it manually or using a mod manager)?

zenith estuary
#

Not sure but what I did was download mono to make smapi (from nexus) work and then I applied it to stardew valley on steam which is now coming up with the unknown error message.

tired brook
#

@zenith estuary So you downloaded SMAPI from Nexus; how did you add it to the Stardew Valley folder after that? (e.g. did you copy files into the game folder, run the downloaded installer, etc?)

zenith estuary
#

I downloaded smapi on safari and added it to my stardew valley folder which I then had to get mono to make it work

tired brook
#

Yep, that would explain it. It works a bit differently on macOS, you shouldn't change any of the Steam options. Can you edit the Steam options again, erase everything in the launch options box, then try launching the game through Steam and see if it launches both windows (SMAPI console + game)?

zenith estuary
#

Ok I’m removing the text “C:Program Files ..... all that from the general section of the stardew valley launch options or that’s what you mean. I’ll test the game after that

#

Removing this part at the bottom anyway sorry idrk the proper terminology of anything I just want pretty stardew valley lmfao

tired brook
#

Yep, that box should be completely empty.

zenith estuary
#

Alright I’ve done that and the game is starting up now but Idk if it has smapi yet

#

Ok that seemed to work! It says I’m running 3 mods though?

tired brook
#

Did you install any others? Can you post a screenshot of your Mods folder if so?

upper ember
#

Ahhhh, my cousin was trying to do the 64 bit and experienced bad screen tearing. Is there anyway to fix that, or is that a common issue for it?

zenith estuary
#

I installed mono and smapi but that’s it. I’ll have a look at the mods folder now

tired brook
upper ember
#

Alright, thank you, will give it a try soon!

sly knot
#

Hi, i play with the stardew expanded mods and I tried to update them today and when i went to play, the save I have nearly 100 hours in got deleted and i am not tech-savvy enough to know how to recover it. Help?? I did the smapi thing to look at logs; can i post the link for someone to view it?

tired brook
#

@zenith estuary That's normal then! SMAPI adds three mods by default: Save Backup (which will create daily backups of your saves just in case you need them), Error Handler (which automatically prevents and recovers many game or mod errors), and Console Commands (which adds commands to the SMAPI console for troubleshooting and testing if you ever need them). It's fine to delete them if you want, though I'd recommend keeping Save Backup and Error Handler.

zenith estuary
#

Ok perfect thank you so much for your help!!! I’m now going to try downloading the carry chests mod as a test and I’ll let you know if that works but you’ve saved me hahah thank you!!!

tired brook
#

Welcome!

sly knot
#

I found the file but i dont know what to do with it

#

this is all that shows up?

tired brook
#

Yep. Just to make sure, that's the save that doesn't appear in the menu? (Or does it appear, but you can't load it?)

sly knot
#

it doesn't appear at all 😦

lavish rover
#

how would i fix this>?#

zenith estuary
#

Can someone tell me if they’re able to get into the nexus website atm? I did earlier but it says service unavailable now.

tired brook
#

@sly knot Can you launch your game and click the load menu, then upload your SMAPI log to https://smapi.io/log/ (see instructions on that page) and post the link here?

#

@lavish rover That's a bug in the mod or content pack you're trying to use; you can report it to the mod author so they can take a look.

zenith estuary
#

Ugh must be down atm bad timing but ah well

tired brook
zenith estuary
#

Ohh yeah thanks

sly knot
zenith estuary
#

Hmm it says it’s up

tired brook
#

Seems to be intermittent. It failed for me, then worked, then failed again.

zenith estuary
#

Ah there it is it’s down for everyone

dire fractal
#

I uninstalled ChestEX cause someone thought that it was causing my camera error but Now I'm getting it again

#

For context I'm getting a glitch where sometimes, suddenly, when entering/exiting or even just moving in area, my game camera breaks and stays static

tired brook
dire fractal
#

Until I hit esc

#

Then the camera fixes, but it does thi s multiple times

keen crow
dire fractal
#

I can post my log if it helps, but I'm not sure what is even causing this error to begin with, its...kind of a game killer here cause it happens almost every day in the game

tired brook
chrome cosmos
#

have you tried removing those?

sly knot
dire fractal
#

Wait really? Those are a huge part of the pack...

chrome cosmos
#

thats what they said, but you can give it a shot! if they are whats causing it, you can report it to the authors :)

dire fractal
#

Yeah I'm gonna look into that, if that's the case then that is a HUGE and I mean HUGE bummer cause that's a huge part of my pack, aside from SVE. I wish I could put Ridgeside back in but Ridgeside causes EXTRA long ridiculous loading times for me

#

I went from generating a save in a minute or so to like five or seven whole minutes so idk why it's so long

chrome cosmos
#

expansion mods in general do increase the load time

dire fractal
#

That is true

chrome cosmos
#

but yea, give it a shot and update us, both authors are in the server

tired brook
#

@sly knot If you're using Discord on the computer, you can click the file and drag it onto the Discord window to post it.

dire fractal
#

I will, albeit my issue is that it seems to happen randomly so

#

I guess I will see if that works

sly knot
tired brook
#

Okay, so that save file is corrupted (which usually happens if the game was exited or crashed just as it was writing the save file). Fortunately that's easy to fix since both the game and SMAPI keep backups. See https://stardewvalleywiki.com/Saves#Undo_the_last_save for instructions to use the main backup, and feel free to ask if anything is unclear.

sick cave
#

hey, reinstalled chest labelling but i'm unable to change the name of any chests in farmhouse - the label is too long and the rename option is offscreen i think. i've tried zooming all the way out (ui and game) but it doesn't work 😦

dire fractal
#

guys how many mods until your game crash

tired brook
#

There isn't really a hard limit; a few players have over a thousand.

keen crow
#

I'm doing fine here. It's really more how much your computer can take shrugcat

tired brook
#

@sick cave By chest labeling, do you mean the Chests Anywhere mod?

dire fractal
#

Huh

#

Lol

#

I'm not sure if this is jsut East Scarpe but this tree certainly is messed up

sick cave
dire fractal
#

Oh oof

#

Um, I think this tree also got cut off XD

#

So far though, I removed Walk to the Desert and Downtown Zuzu and so far i've reached the time where my camera gave up and it hasn't happened @chrome cosmos

#

So idk how to possibly contact the mod authors, I don't wanna bother them if they're busy >.<

keen crow
#

Put in a bug report on their mod pages

chrome cosmos
#

^ yep!

lavish rover
#

Where do I get tiled

sly knot
tired brook
#

@sly knot Welcome!

dire fractal
#

Will do

#

Oh wait someone already put it on Downtown Zuzu

#

I guess I'll put it on Walk to the Desert

tired brook
#

@sick cave I'm not sure if Chest Label System is still working; I see a lot of comments on the mod page saying it has issues. It looks you also have Chests Anywhere in your screenshot though, which adds a label so there's not really any reason to use both. With Chests Anywhere you can edit its config.json to set the EditChest button, so you can press a button to edit the chest even if the normal edit button is off-screen.

(That looks like a custom machine using Custom Farming Redux that wasn't restored, not a normal chest though?)

#

(I added a note to truncate very long names in an upcoming Chests Anywhere so they don't break the UI though.)

upper ember
#

How are people able to play with 1k mods without any issues

chrome cosmos
#

theres only one person that i know whos almost at 1k and thats jay:p idk who else is almost at that amount of mods

#

but yea a beefy PC would probably do it

keen crow
upper ember
#

Mm.. yeah, no, the device has little to do with it. It's because the game is 32 bit and gives OOM issues so easily

zenith estuary
#

The nexus mods website is back up!

upper ember
#

Even at just little under 200 mods it gives issues with OOM

chrome cosmos
#

the 64 bit version gets rid of those

upper ember
#

64 bit has only been introduced recently though, people have been dealing with tons of mods far longer than it's existed. That's why I'm confused how they're able to do it

sick cave
keen crow
tired brook
#

@sick cave Yep, you can just remove Chest Label System. Backspace will work fine. That happens because PyTK stores custom objects/machines/etc as fake chests in the save file (since we can't store custom types in the save); if the mod which added them gets removed, any items from that mod which used PyTK get left behind as weirdly named chests.

lavish rover
tired brook
#

@sick cave Since it's empty, you might also be able to just pick up the chest and put it back down to reset it.

keen crow
sick cave
#

awesome, thank you so much!

keen crow
lavish rover
#

yeah!

keen crow
#

One moment then, I'll fix it for you now

lavish rover
#

thank you so much!

dire fractal
#

Well, I do hope that if my camera issue is a WttDR or Downtown Zuzu issue that it is hopefully fixable cause I love those mods

keen crow
lavish rover
#

THANK YOU SO MUCH!!!!

keen crow
#

No problem ThumbsUpSmile

#

Let me know if it still yells at you

zenith estuary
#

@tired brook one last question sorry I can tell you’re preoccupied but I downloaded the carry chest mod on nexus and put it into my stardew valley contents folder where I put smapi but it hasn’t been added to my game. Is there something I’m supposed to do?

keen crow
#

Does your log say anything? And did you unzip/extract it?

tired brook
#

Did you unzip the file too? Each mod needs to be its own folder under Mods.

zenith estuary
#

Mac makes it hard to follow tutorials idk how to unzip

neat plaza
#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org on Windows, Keka https://keka.io on macOS, PeaZip https://peazip.github.io on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

zenith estuary
#

Hmm my only options are open, show in finder, copy address, and remove from list when I right click it

keen crow
#

Do you have Keka or a similar program on mac? SDVpuffersquee

zenith estuary
#

Oh ok I put it into the stardew valley folder and I now have the option to compress it but not uncompress/unzip

#

I don’t think so no

keen crow
#

Follow the link Pillow put up above, you'll need a program to unzip

zenith estuary
#

Alright thanks

zenith estuary
sick cave
#

hmm, so new problem - the screen doesn't follow me, if that makes sense? i can reset it by pressing esc and it recentres but it's not very fun aha

keen crow
#

Do you have Walk to the Desert or Downtown Zuzu?

zenith estuary
#

I downloaded keka what do I add it to/where do I put it? Sorry for all the questions I appreciate your guys help

#

It says to get peazip for Mac but keka.op says it’s for macOS so I think it’s fine

#

*.io

dire fractal
#

Klaus I was having the exact same issue

keen crow
#

It says Peazip for Linux

dire fractal
#

It seems one of the mods, WttDR or Downtown Zuzu causes it

#

I have WttdR installed and so far the glitch hasn't happened

#

It seems like Downtown zuzu is causing it cause I put it in and it happened when randomly transitioning, but without it it doesn't happen

sick cave
zenith estuary
#

Oh I misread it yes Keka is good but how do I apply it?

keen crow
#

It's a recent thing apparently ThinkingHmm

dire fractal
#

idk if the mods are specifically causing it, but it could be a conflict somewhere

keen crow
dire fractal
#

I'm not a modder so Idk

#

God how I would love to mod my own NPC in but that'd take forever and I can't do sprite work

zenith estuary
#

Yeah I downloaded it so I think it should work I’ll test it now I just didn’t know if I had to put it somewhere

sick cave
zenith estuary
#

Yeah I still don’t have the option to uncompress the zip file

zenith estuary
#

It does ty but keka still isn’t an option was I supposed to put the download somewhere?

#

Oh ok I put it into applications hopefully it’ll work now

dire fractal
#

Oof. Did not realize the mod would do em like that XD

zenith estuary
#

Alright I extracted it thank you so much @keen crow !

#

I hate to keep asking but i compressed the file and it’s still not in my game. What am I supposed to do to apply it?

keen crow
#

What does your log say?

zenith estuary
#

Smapi worked at this point so I’m not sure

keen crow
#

Some mods need other mods to work

zenith estuary
#

Yeah it needs smapi but I have that in game

keen crow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

zenith estuary
#

I’m using discord on my phone so I can’t copy it but I can send a picture of it if that works sorry

keen crow
#

Should do 🙂

#

As long as I can see what mods loaded and didn't at the top bit of the log

zenith estuary
#

Yeah it’s loaded 3 mods which are all smapi and not the new one (carry chests)

cedar vine
#

May I ask, is portraiture usable in SDV android? I believe it is used for high-definition portraiture.

keen crow
zenith estuary
#

Sure one sec

keen crow
zenith estuary
#

Hmm the mods folder isn’t coming up under .config only saves and error logs

#

Sorry I’m very new to this idek how to find the folder hahah

cedar vine
#

I see, thanks!

keen crow
zenith estuary
#

Perfect thanks I’ll send it now

#

Ok which part do you want to see? I have ConsoleCommands ErrorHandler and SaveBackup under mods

keen crow
#

If you don't have your Chest mod there, that's why it's not loading in game

sick cave
#

sigh so i finally got to play the game after weeks of it not working, and now it's frozen on the "saving" screen after one day! 😦 is it the walk to desert and zuzu mods that are causing troubles? i'll grab a log in a sec

zenith estuary
keen crow
#

Folder

zenith estuary
#

Alright tysm I’ll test it out in the game now

#

It worked!!!! Thank you so much SDVpufferheart SDVpufferheart SDVpufferheart SDVpufferheart

keen crow
#

No problem, happy you got it working now! ThumbsUpSmile

hard kite
#

any idea how to remove this? it just gives me a "???" when i press on it. im using SVE btw

keen crow
#

It's a quest

#

From vanilla stardew

zenith estuary
#

yeah it has to do with the ||witch|| I don’t remember what triggers it

hard kite
#

o

#

oh

#

thought it was SVE

#

thanks a bunch

keen crow
#

You get the quest after completing the Community Centre or Joja Warehouse

hard kite
#

yeahh

#

im close to that

sick cave
keen crow
#

Sounds like something that usually happens when Json Assets throws up

#

Can you send me the file?

steel marsh
#

do i have to update all these mods individually or is there another way i can do it?

sick cave
keen crow
steel marsh
#

i think i have mod manager let me check

keen crow
#

At least in the very end there

neat plaza
keen crow
#

Since the log is so big, seems like you'd been playing for a few in-game days at least/

steel marsh
#

oh ok thank you

keen crow
#

We recommend manual > moddrop > vortex

steel marsh
#

but what do i do now? do i install the new version and delete the old ones?

keen crow
#

Yep, exactly how you installed them in the first place

steel marsh
#

alright thanks

keen crow
#

Delete the old version, put in the new one

sick cave
steel marsh
#

i remember that process being different with smapi, was it?

keen crow
sick cave
keen crow
#

Yep, you're gonna have to go to 64 then

sick cave
keen crow
#

I can help out SDVpuffersquee

sick cave
#

thank youuu

keen crow
steel marsh
#

ohh right

keen crow
sick cave
keen crow
#

@royal echo did make it to the sax music though so might want to mute that kiwiwink

sick cave
keen crow
#

Oh uuuhm ThinkingHmm

sick cave
#

oh nvm it did it! just,,took a while lol

keen crow
#

Ah there we go xD

#

It does take a while

sick cave
#

however, this is where i get lost lol

keen crow
#

Finding the location?

#

Steam > steamapps > content > app_413150 > depot_413153

sick cave
#

ah yep, got it! what do i do with it now? or,,is that done?

keen crow
#

Make it smapi, plop your mods into the folder, and then done

sick cave
#

how do you mean, make it smapi?

keen crow
#

Use the smapi installer and point it towards the 64-bit exe SDVpuffersquee

sick cave
#

ohh okay!

#

so enter a custom game path when installing smapi?

keen crow
#

Yep

sick cave
#

awesome, thank you!!

keen crow
sick cave
#

umm, do i need to move the depot folder into the stardew valley folder?

keen crow
#

Nono

#

You can move the installer into that folder, however, and it should automatically detect it there

sick cave
#

so move the smapi installer folder into the same folder as the depot?

keen crow
#

Yeah, just temporarily so it automatically detects the path

sick cave
#

ah okay, then move the smapi installer back into the stardew folder?

keen crow
#

You can delete the installer then, you don't really need it after you've finished installing

sick cave
#

i think i've done it,,but it says 32-bit on there?

keen crow
#

Mhm.. It's detecting the normal game path again ThinkingHmm

sick cave
#

oh dear

keen crow
#

Okay, so I put the entire smapi 3.11.0 installer folder in the depot folder and got this as my install paths

sick cave
#

ohh you've got it under steamapps, okay

#

i'll move it there aha

keen crow
#

I have two depot folders. One's a back up. My actual one's here D:\Games\Stardew Valley 64

#

You can put it whereever you want, I just meant put the installer folder inside the folder temporarily

#

So it'd look like this

sick cave
#

hm, it appears i already have a depot in steamapps -> content 🤔

keen crow
#

If you've tried installing it before, it's probably from then

sick cave
#

should i delete the one i've just made or replace this all with what i downloaded today?

sick cave
keen crow
#

How did you download the depot? Like in the video or by putting the code into the console on steam?

sick cave
#

putting the code into the console on steam, both times

keen crow
#

Okay, then the one in your depot folder is the one you just made, and the one you want

#

You can either leave it there, or move it somewhere else that's easier for you to access

steel marsh
#

i just updated smapi and i got this, should i do something or is everything set?

#

i use steam

neat plaza
#

did you do that before?

keen crow
#

Have you put that green text into the Steam launch properties before?

steel marsh
#

yes

keen crow
#

Then, yep, you're all good

steel marsh
#

oh thank you

sick cave
keen crow
sick cave
keen crow
#

What is going on KiwiSweat

#

Can you look into the folder for me? Do you see a StardewValley.exe?

sick cave
keen crow
#

Uuuh... @tired brook, terribly sorry to be bothering you again! Do you know what's happening here? SDVjunimolove

#

... Oh

#

Oh

#

Uhm, Klaus, did you do the patcher??

sick cave
#

the,,patcher

#

i did not..?

keen crow
#

Ah-ha, that's it then

sick cave
#

how do i do that? i saw the governor tutorial thing a while ago but got stuck aha

keen crow
#

Sorry Pathos! hug

tired brook
#

(If it still doesn't work after applying the patcher, can you post a screenshot of the SMAPI installer when it shows the green text at the end?)

#

fades back into the shadows

sick cave
keen crow
#

Don't need to, no

#

It'll ask for the depot path so just plop that into it when it does

keen crow
#

Obaa~

neat plaza
#

hi oba

unreal stratus
#

Howdy y'all aSDVpufferchickcowboy

native grail
#

Hello ppl! I have a question! if I spawn a fish with the spawner mod, put it in a pond and then fish it out, does it count as caught fish for the achievement?

cunning anchor
#

hi people there is a mod for auto petting animals?

neat plaza
#

SDVpuffercowboy

sorry i just wanted to use that emoji

keen crow
native grail
errant hornet
cunning anchor
#

@native grail thanks!

native grail
native grail
sick cave
unreal stratus
keen crow
keen crow
sick cave
#

i'll open it here and see if my saves are there which they should be (?). what would bringing the save backups into this folder do?

keen crow
#

Saves that you load while in the game are automatically done, as they're in the appdata folder

#

Save backups are just zips with your saves in them, for use when you need to replace a broken save or want to go back a day, etc, etc

sick cave
#

ohh right okay, thank you

keen crow
#

Also, little bit of advise when loading 64. It'll be a white box on a black screen, I'd recommend not touching anything at all while it's loading and just letting it finish up. It can crash otherwise

sick cave
#

do these need to be moved out of the mods folder? that's how i have it in my old stardew folder

keen crow
#

No, they can stay and I'd recommend keeping them

#

Save Backup (which will create daily backups of your saves just in case you need them), Error Handler (which automatically prevents and recovers many game or mod errors), and Console Commands (which adds commands to the SMAPI console for troubleshooting and testing if you ever need them). It's fine to delete them if you want, though I'd recommend keeping Save Backup and Error Handler. From Pathos himself

sick cave
keen crow
#

Haha, it's happened a lot in here xD

sick cave
#

should i empty my (now old) stardew folder after i've moved my mods?

keen crow
#

That's entirely up to you. I keep it for playing multiplayer so I don't have to take out my mods and such

#

I use 64 for singleplayer with my almost 1000 mods, and then 32 for multiplayer and just my small handful of mods

sick cave
#

oh yeah smart, so i can still use vanilla and modded stardew in that folder for when i play multiplayer/on a more basic farm?

keen crow
#

Yep

#

Think of it as you having two different versions of Stardew

sick cave
#

oh awesome!

#

i'll load it and see if it's all smooth now 🤞

royal echo
sick cave
#

thank you so much for your help SDVpufferheart

keen crow
#

No problem! ThumbsUpSmile

#

Yeah, but Pepoluan... I'm lazy

royal echo
#

that's what I do when I handle space0 mods, because one wrong click and all 48 mods -- including unreleased / unfinished / problematic ones -- get installed into the "Mods" directory.
So I made a "Mods.Actual" directory containing, mods that I actually use ... and the "Mods" directory is just a 'sacrificial' directory for development.

sick cave
royal echo
snow prism
#

!modgroups even have a command 😉

native dragonBOT
royal echo
topaz matrix
native dragonBOT
#
abigail, addnamespace, alex, all, androidsmapi, aquo, arph, ask, banfan, bfav, bigpuffer, blamepathos, boat, bouncer, cfr, compat, controller, cp, ellinut, elliott, embedcode, embracedanger, emily, farmshare, fixanything, friends, george, gettingstarted, god, governorbug, haley, halp, harmony, harvey, howtovc, icantbelieveyouvedonethis, installforlog, ja, json, krobus, lazy, leah, lewis, link, linus, log, macmultiplayer, maru, mobilemultiplayer, mobilesupport, mobileupdate, modgroups, modrecs, morris, mphelp, mpmods, mtn, nukebox, officialbug, oom, package, patchsummary, pathos, penny, pfm, pins, platonymous, ppja, reinstalldeps, report, reset, rsv, rtf, sam, saves, screenshot, sdv, sebastian, shane, smapi, smart, software, sonic, source, soy, spoilertags, sve, test, toe, unpack, unzip, willow, wtf, xnb, xnbzola

You can also see a full list of commands and their responses here: https://stardew.chat/commands.php

royal echo
#

awesome, thanks!

topaz matrix
#

np

glass star
#

hi, im back to stardew valley

#

anyways, im wondering if anyone knows of cute clothing mods for the latest version

fervent gyro
#

!abigail

fervent gyro
#

Thats me right there

#

But i came with a question

#

Can having the same mod installed on stardew valley result in a instant crash

#

The mod im question being CJB item spawner

topaz matrix
native dragonBOT
#

@fervent gyro Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fervent gyro
topaz matrix
fervent gyro
#

Not on my pc atm

unkempt fiber
#

So I apologize if this has been asked before, but I have been racking my brain for the past few hours with this... I'm not dumb, but I am new to modding and troubleshooting Stardew Valley. Normally deal with Minecraft and 7 Days.

I use the x64 launcher so I can have more RAM for mods. It runs fine... until I install Stardew Valley Extended. I have a clean install with SDVE and just it's required mods. Here's the log if anyone is able to assist.

https://smapi.io/log/cb6c98c34b5e481e82bb6a22775eab6c

Really appreciate it.

topaz matrix
fervent gyro
#

@topaz matrix can i also ask something else

fervent gyro
#

Can sdve be installed by vortex without the required mods or do those need to be installed first

keen crow
#

We don't recommend using Vortex

topaz matrix
fervent gyro
#

Sdve referring to stardew valley expanded

fervent gyro
keen crow
#

It can mess up mod installation, move files elsewhere

#

We recommend manual > moddrop > vortex

fervent gyro
#

Ahhh

unkempt fiber
#

I wonder if that could be my issue. I am downloading the mods after the SMAPI using Vortex, not the manual files...

topaz matrix
fervent gyro
#

I’ll check it later

#

How many files should be in there

#

Cuz it says 19

normal fable
#

Hey y'all, I've got an interesting situation. I use stardew through steam, and have mods installed through vortex. It says the mods are active, SMAPI runs when I start the game up and it says everything should be working, but when I actually play the game, none of the mods are there. Thoughts...? I've tried everything I can think of, nothing works.

topaz matrix
fervent gyro
#

I also do the same but instead of starting up it insta crashes for me

native dragonBOT
#

@fervent gyro Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fervent gyro
#

Vortex being stupid

topaz matrix
#

yes

normal fable
topaz matrix
#

what does your mod folder look like?

keen crow
#

You should do a log as well

normal fable
glass star
glass star
#

the ones from this month

fervent gyro
#

So the first 2 pics

#

I saw u asked her that maybe say the house one if u want that

normal fable
keen crow
native dragonBOT
#

@normal fable Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

night osprey
#

Question, is this an issue with a mod (and I just can't find the shadow in a texture sheet) or is this an issue with SDV itself?

unkempt fiber
#

So what am I doing wrong? lol

plain ridge
#

what're the symptoms, brother oh you posted a log lmao

keen crow
#

Only think I really see is that you've put your 64-bit inside of where the normal version of the game is shrugcat

#

If the game updates pretty sure that's gonna break everything SDVpufferchicksweatsip

mortal locust
night osprey
mortal locust
#

are you using a vanilla map or an edited one?

royal echo
night osprey
unkempt fiber
#

@keen crow I can try to move it to the default depot directory, was just trying to make sure I got the steam achievements lol

keen crow
#

All you have to do for achievements is make Steam launch it

unkempt fiber
#

Okay, I have the command line for that. Let me try the default dir, I can add a non steam shortcut if needed

keen crow
#

I'd move it out, doesn't have to be back in the depot. I have mine else where. Just put it somewhere easy for you to get to SDVpuffersquee

fervent gyro
#

One’s u play with mods... there’s no going back partner.

snow prism
#

solely the move speed and the sloooooow animations are a nogo after modding SDVpuffersquee

plain ridge
#

wait what do you do for those

#

you got mods for the slow animations?

mortal locust
plain ridge
#

geeeeeeeeez NICE

keen crow
#

Add that with hold down to break and go weeeee

plain ridge
#

what

mortal locust
#

i actually managed to break that mod and idk how or why it happened

plain ridge
#

HUH?

mortal locust
#

this one

plain ridge
#

oooohhhhhh

#

😂 i thought u were malfunctioning jay

keen crow
#

I am drinking but haven't gone that far Fajita ROFL

fervent gyro
plain ridge
#

wow i'm so behind

fervent gyro
plain ridge
#

so much time wasted

fervent gyro
#

Bur

#

But

plain ridge
#

think about how easy it would've been to make that coffee... SDVpufferchicksweatsip

fervent gyro
#

Stardew valley wine isn’t ready yet

keen crow
#

Fajita I probably have more mods you haven't heard of. You seen my latest mod count? xD

plain ridge
#

did you bring it back up to 1k?

keen crow
#

Na, 992

plain ridge
#

man, what was the point of chopping it down a while back??? 😂

keen crow
plain ridge
#

your poor pc

#

my laptop got a battery notification last week, it's fried

#

gotta send it in for repairs 💀 all i play is sdv and 1 other game

fervent gyro
#

My laptop shouldn’t even be able to run normal stardew

#

But i use mods

fervent gyro
#

My grandpa’s old laptop

plain ridge
#

geeeez basooker out here playing sdv on a glass tube

fervent gyro
#

Lemme see what laptop it is so we can laugh at the 2 gb ram

keen crow
plain ridge
#

THREE?

#

WYD WITH 3 MONITORS??? 😂

#

Jay's hacking into Amazon

keen crow
#

I'm sure I've shown my set up in the 🕵️

plain ridge
#

I mean i saw your keyboard

#

jay out here with the Gamer keyboard, the Gamer mouse,,

#

tHREE MONITORS

fervent gyro
#

Pretty much almost gets fried when opening chrome

plain ridge
#

bro why

#

y u holdin on

#

let it go into the light 🙏

fervent gyro
unkempt fiber
#

@keen crow So that worked, No longer getting those errors, but I'm getting a bit of not responding when I launch and first join into the game, that is manageable though. Thanks a lot for the help so far

fervent gyro
#

I have my own laptoo

#

But it’s video card is broken

#

Actually melted

weary pecan
#

heya, just started to get into using mods

is there a mod that prevents or reduces the farm deterioration each season, at all?

fervent gyro
#

So it’s useless

keen crow
unkempt fiber
#

@keen crow Used to that with Minecraft and Forge lol

plain ridge
#

some ppl are "well if it ain't broken 🤷 "
basooker here's "well if it hasn't killed me yet 🤷 "

fervent gyro
#

I have 300+ mods i rivals of aether

#

So my pc sometimes has to take 1 hour to boot it up

plain ridge
fervent gyro
#

Also u can call me bas

plain ridge
#

I can't go back to those days.... 1hr bootup

fervent gyro
plain ridge
#

🔫

fervent gyro
#

I got ps2 wii xbox 360 ds and 3ds at home

#

An ipad and a phone

#

Not even new ipads and phones

#

Just good enough so i can use it

weary pecan
keen crow
#

CJB Cheat Menu

plain ridge
#

yeah you can use a mod, or try to get the in-game clock that stops deterioration

fervent gyro
#

Best mod ngl

#

@plain ridge come back I don’t wanna be alone

plain ridge
#

😩 man i got work

fervent gyro
#

Man i got depression