#archived-modded-support

1 messages · Page 1041 of 1

runic cobalt
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youre a mobile user

vestal steppe
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I moved the mods and put them in again and it works, thanks anyways SDVpufferwow SDVpufferthumbsup

vestal steppe
runic cobalt
vestal steppe
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Ohh

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Sorry for the misunderstanding SDVpuffersquee

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But I think it was the amount of mods I had

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I really don't know how many mods SMAPI Android can handle

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And I also have a meh tablet :/

tribal notch
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if the path didn't exist and now it does, I'd say it was the 'moved them and put them in again' part that fixed it 🙂

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problems that fix themselves are best problems

wet flower
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how do i use the "player_setname" command? i'm trying to change my character's name and it says: [Console Commands] Argument 0 (target) must be one of player, farm. Type 'help player_setname' for usage.

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update: figured it out whoops

tribal notch
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see? problems that fix themselves are best problems SDVpufferparty

vestal steppe
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Hey is there a mod that screenshots farms?

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Because the upload farm page its a bit buggy and only the farm shows up without the mods

olive frost
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is there a mod that lets u kill the baby

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im trying to talk abt stardew to my friend and im trying to explain how i CANT kill the baby

river sorrel
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hello, isnt there a mod that lets you sell furniture?

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I know there is but I don't remember the name of it

royal latch
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so ive caught one but sold it thinking it was needing to be sold for an achievement but i want another for the aqaurium

outer turret
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Stardew Aquarium mod sells bait that allows you to recatch them if original conditons are met.

royal latch
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oh so i need that mod?

royal latch
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forget the mod name

outer turret
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Unsure sry

royal latch
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ok

naive drum
royal latch
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oh

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right

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so with no green x it means "no"

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i forgot

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thanks @naive drum

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time to install the aqaurium mod

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@outer turret if i install it would i need to make a new world for it to work?

outer turret
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Nope!

royal latch
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YAY!!!

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thanks

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what is SVE?

snow wraith
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stardew valley expanded is the only sve acronym I know. but idk what in sve that could lead to

vestal steppe
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Is there any useful mod i can use?

royal latch
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useful in what way?

gloomy bear
vestal steppe
royal latch
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one sec then

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wait what kind of info

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@vestal steppe ^

vestal steppe
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Like item info ncp info or etc

royal latch
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ok

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UI info Suite2 mod and Lookup Anything mod

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really good

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for the lookup anything u press F1 on something and if it has something (i dont what to really say) then a little screen thing will pop up

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for example i pressed F1 while my cursor was on my player and this will pop up

brittle timber
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@tired brook You remain awesome. Fun wave of updates 🙂

weary hill
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Yep, I'm one of the developers.

neat violet
royal hull
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Good evening, I'm looking for anyone with experience with the PPJA Artisan Valley family of mods. I can't seem to get the sorbet machine to make one of the recipes according to the instructions on Mousey's PPJA Guide. I'm trying to make the strawberry dragonfruit sorbet, and I have all of the ingredients in my inventory, but it's insisting I get the ingredients for the raspberry dragonfruit sorbet instead and won't accept the ingredients for the strawberry variant.

royal latch
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ya a certain modder i use hid their mods and stuff after the nexus update

upper ember
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It wouldn't let me finish out a night ( Multiplayer, I'm a farmhand ) because it wouldn't let me click OK for my level up so I'm thinking OOM but it doesn't actually say it, just whines about trellis

shy orbit
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@royal hullare you putting the strawberry in first?

royal hull
# royal latch what is SVE?

Pro-tip: the aquarium mod pairs nicely with the "More New Fish" mod by Hisame. And yes, that door in the aquarium leads to a room for some of the fish from Stardew Valley Expanded.

shy orbit
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(i.e. holding the strawberry when interacting with the sorbet machine)

royal hull
royal hull
shy orbit
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yeah, i was looking at the PFM rules for the sorbet machine and i'm not sure how they work together

royal latch
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@royal hull if i just add it later will the aquarium mod update?

shy orbit
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but maybe try having the dragonfruit first in your inventory, then lime and then lemon

royal latch
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since i wanna finish catching all fish first for the stardrop

shy orbit
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like in left-to-right order

royal latch
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ok

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thanks

royal hull
shy orbit
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well you can break it as well if you don't mind losing the ingredients

weary hill
neat violet
weary hill
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Wow, you’re right…that’s a bug

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It should keep the category from the page you were on. Thanks for pointing this out!

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We only recently rolled out the new website design. I’m not sure how that featured didn’t get noticed in testing.

royal hull
# shy orbit well you can break it as well if you don't mind losing the ingredients

It didn't take long to finish after all. If I put the ingredients in the order that Mousey's has them, and try to put in the dragonfruit, it still says I either require 1 orange (it's trying to get me to make the raspberry dragonfruit again instead of the strawberry). And if I put in the strawberry, it once again leaves the lime and dragonfruit behind.

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Only 2 recipes call for lime--maybe I should try leading with the lime.

shy orbit
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the rules are like this { "ProducerName": "Sorbet Machine", "InputIdentifier": "400", "InputStack": 1, "FuelIdentifier": "245", "FuelStack": 1, "AdditionalFuel": { "Dragon Fruit": 1, "Lemon": 1, "Lime": 1 }, "MinutesUntilReady": 120, "OutputIdentifier": "Strawberry Dragon Fruit Fruit Sorbet", "Sounds": ["Ship"], }, { "ProducerName": "Sorbet Machine", "InputIdentifier": "400", "InputStack": 1, "FuelIdentifier": "245", "FuelStack": 1, "AdditionalFuel": { "Lemon": 1, }, "MinutesUntilReady": 120, "OutputIdentifier": "Strawberry Fruit Sorbet", "Sounds": ["Ship"], } it could be that it never worked

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so the input for both of these is the strawberry

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both use lemon and i guess what happens is that the machine just picks the simplest rule

royal hull
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Ooof. And there's no way to let paradigmnomad know on Nexus Mods because posts are disabled on AV.

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The plot thickens: if you F1 the sorbet machine, the strawberry dragonfruit recipe doesn't even show up on the list.

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But I believe there's a silhouette space for it in the collections.

shy orbit
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well ParadigmNomad left SD modding anyway. the mod is maintained but depending on the changes required (if the recipe is indeed broken) it might not get fixed

royal hull
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Bummer.

neat violet
# weary hill Wow, you’re right…that’s a bug

If you want to ping me when it's fixed, I'd be happy to take another look and see if there was anything else I can think of (I can't at the moment). Definitely considering uploading my mods there as well!

royal hull
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I was trying to make 100% completion a challenge on this save. Didn't know it would become impossible.

shy orbit
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you could maybe remove the lemon line from the first rule to make it work though

royal hull
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That's a thought. After my next save I'll try that.

neat violet
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Bugfixes is his main thing with the mods he's keeping the lights on for. 🙂

shy orbit
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probably yeah, just need to make sure what the problem is

tribal notch
neat violet
naive drum
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that too!

upper ember
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It wouldn't let me get past the level up screen, which is why I'm unsure if it was OOM or something else

snow prism
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I dont see an error that wouldnt let you go past lvl up screen 🤔

naive drum
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but this sounded like a self-imposed challenge and spawning in unobtainable required items at the end may or may not be more fitting than just perfection tweaking it, depending on the exact requirements

snow prism
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oom would show up in the log too. but yeah walkthroughtrellies is bugged in multiplayer

upper ember
royal hull
upper ember
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I got the CC cutscene like normal, as I had completed the minecarts one, just.. wouldn't let me level up, clicking OK did nothing but my game wasn't frozen or anything like that

naive drum
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delete that specific item out of the PPJA AV Objects folder?

tribal notch
royal hull
upper ember
outer turret
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Walk to desert plus zuzu creates a massive circular route that breaks many NPCs pathing.

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To fix it Harv needs to remove the warp from sewers to zuzu sewers and replace it with a player only warp. Alternately wttd could do similar with their warp to zuzu.

topaz matrix
nova carbon
royal hull
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@shy orbit I'm looking over the Sorbet Machine rules myself--what if I changed the input identifier to something other than strawberry (400)? One of the other ingredients, like the lime instead?

shy orbit
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it might cause problems if there are other problems that use lime as in input

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like the same situation as with the strawberry

royal hull
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The only other recipe that requires a lime is the mango sorbet, and it has the mango as the input identifier.

shy orbit
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then i'd guess it would work

weary hill
royal hull
# shy orbit then i'd guess it would work

It appears to have worked, the machine took all 5 ingredients and spit out a strawberry dragonfruit sorbet. Thanks for showing me how to get to the rules file so I could mess with it SDVpufferjelly

gentle glen
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12 update x.x and smapi update

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i have red text

native dragonBOT
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@nova carbon Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gentle glen
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yesterday i just fix things on friday

torpid pewter
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Sorry, but does anyone use the Personal Effects Redux mod?

lapis void
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!ask

native dragonBOT
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Feel free to ask your question or describe your issue here, and someone will help if they can :)

torpid pewter
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Just having a little trouble with Penny's quest. Can't find them anywhere.

lapis void
nova carbon
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They do, but it's a crafting mechanic I think

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Crafting becomes harder

tribal notch
gentle glen
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@tribal notch when you help me with the fizzy drinks Friday when do my updates will end getting that red text again

torpid pewter
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So it's not the playground? Arright. I'll take another look, thanks.

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Oh, and is there any chance that the SVE changes might conflict with this?

tribal notch
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more likely the clue is just hard and the object is well-hidden

torpid pewter
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Mmkay.

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Ah! I found them. Thank you.

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This clue is less 'hard' and more 'misleading...'

gentle glen
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@tribal notch why is the fizzy drink showing it needs to be updated when i update on friday and you help me fix it

tribal notch
gentle glen
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@tribal notch i have another question i few other mods that i update while back when they were updated would disapper

tribal notch
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I'm not sure what you mean

gentle glen
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i mean Bonster Fruits & Veggies and Tree Champange Wish Island

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And with fizzy drinks do i have need do the editing in the note pad for fizzy drinks

tribal notch
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For fizzy drinks, the update probably fixes it

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when you install it, you can check

gentle glen
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i wanted to make sure before i do anything eles

torpid pewter
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Not gonna lie, I spent a good five minutes hopping on and off the rocker horse thinking the bright blue tail wasn't actually a tail.

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Could just be that I'm an idiot.

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But, in my defense, the quest went out of its way to say they were blue.

tribal notch
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oh wow, that tail is very blue

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I guess the object location was chosen because Penny sits on that stone bench in summer

gentle glen
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@tribal notch well i have notice that it not a folder Fizzy Drink 3.0.2 , when unzip it you have [FTM] Fizzy Drink .. [ JA] Fizzy Drink ..... [PFM ] Fizzy Drinks just in case someone else 🙂

torpid pewter
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Does she? I thought that was Maru.

tribal notch
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on rare occasions it's both

torpid pewter
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That's probably how she lost them.

gentle glen
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could i make a folder to put these items in

tribal notch
gentle glen
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how can put the items in the folder i just made

slim atlas
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Having some weird issues with Immersive Shane and MrGinger - Haven't tried playing since the errors popped up, but supposedly files are missing according to SMAPI. I've already tried re-downloading and re-installing both. https://smapi.io/log/c5f92c5171f9426fabffd4f80ba4432d

outer turret
gentle glen
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i have another question about the three mods that updated awhile back when they had updates would have to redo them again

tame rapids
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Install everything correctly in the SMAPI but when I start it in steam I get this error

shy orbit
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@tame rapids can you copy-paste the launch options for stardew valley from steam here?

tame rapids
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"C:\ProgramFiles(x86)\Steam\steamapps\common\Stardew Valley\StardewModding API.exe" %command%

shy orbit
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should there be spaces in ProgramFiles(x86) somewhere?

tame rapids
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thanks im so dumb

shy orbit
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np

tame rapids
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now shows a different message

shy orbit
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i think there is an extra space StardewModding Api

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like it should be StardewModdingApi.exe probably

tame rapids
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yeah

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thanks

gloomy bear
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I’m trying to migrate to 64-bit

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Do I have to do anything after it says “depot download complete”

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Should I copy and paste the download path in the game’s launch options

naive drum
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Install SMAPI to the new 64-bit location

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(put the installer in the 64-bit-stardew folder and run it)

gloomy bear
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It says the detected game path doesn’t contain a Stardew Valley executable

naive drum
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...huh

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screenshot?

gloomy bear
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I must be doing something wrong

pliant crypt
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Do mods disable achievements? (Steam achievements)

tribal notch
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nope

pliant crypt
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Thank you ^^

gentle glen
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i have 4 mods that says update but i date them when their updates came out

vital saddle
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which ones do I need to overwrite and which ones I just delete and put the new one

chrome cosmos
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all mods should be deleted and installed, dont overwrite anything while updating

hot mirage
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Exactly.

naive drum
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It's safe to overwrite code mods with their own updated versions.

gentle glen
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you need to update your smapi and space core and json asset and generic mod config menu , they just update , make sure detele the old ones beofor you install the new ones 🙂

vital saddle
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ah okay thanks guys

gentle glen
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yw

odd summit
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is there a reason why ppja artisan valley would conflict with farmer to florist, flowers specifically? i'm having this issue lately when the harvested flower will later turn into an item from artisan valley

errant hornet
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They don't conflict, but if I understood correctly you've got a Json Shuffle?

odd summit
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I have Json Assets

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Oh I see what you mean. May have been due to updating a few mods. Will see if it continues

vital saddle
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okay updated all my stuff tho smapi keeps telling me tp update it even tho I already did

hot mirage
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

outer turret
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@alpine plume I've just updated Better Junimos and have three huts. The leftmost ones seem to be very reluctant to plant seeds, plus they keep piling up on the empty sites so I can't plant the seeds myself! Is there anything I can do to fix this? (some code to make all the Junimo go back in their hut would be nice).

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And here's my layout. The left upper bit (outlined in a red box) is where I seem to have the most issues. The ones on that side don't seem to want to pick the plants either, or it's all a bit hit and miss. They've picking the beans and I think the pale berries, but left me the cauliflowers and most of the rhubarb. I had radius set to 15.

sterile iris
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Anyone having issues with opening the options menu for UI info suite?

true dock
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UI Info Suite wasn't fully updated for Stardew 1.5, you can either try installing UI Info Suite 2 or make sure that your UI Scaling is set to the same percent% as your Zoom in SDV's settings

prime tapir
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

prime tapir
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and it was just an endless error

fathom agate
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Noted, I've been nerfing them for the next update SDVpufferthumbsup

outer turret
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haha I love them. Lol.

glossy quail
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Solved it finally

weary mirage
vital saddle
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I only have 54

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but most of them are visual mods

weary mirage
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"only 54" xD

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i definitely dont have more than 20 i believe

shut wing
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Could someone help me? I'm trying to update SMAPI but I can't find the file to actually install the app

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Running on android, I've tried a few times but I can't seem to make it work.

neat plaza
shut wing
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Yes

neat plaza
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thats the max for android

shut wing
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Ah

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A few mods I wanted to use require a newer(?) version ><

tribal notch
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see if there are older versions of those mods available

shut wing
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I was about to ask if that was a possibility

tribal notch
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for android you mainly want mods released before Dec 19 2020

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which is when SDV 1.5 came out for everything except android

dusky canyon
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Ahhhhh ;-; thank you!

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It's a different Mona than the mona on nexus. From naver

tribal notch
dusky canyon
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Oh!?

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that is very nice lovemeltblob

tribal notch
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I would be interested to know how well that strategy works 🙂

dusky canyon
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I will let you know if anything bad comes up SDVpufferchickmorning

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thanks for helping me :>

tribal notch
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it's an easy fix for the Mona author though, just one wrong space

dusky canyon
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where would that wrong space be? SDVpufferlurk

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so i can remove it myself hehehh

tribal notch
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the highlighted space near the end of 32

dusky canyon
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yay! thank you SDVpufferheart

outer turret
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Naver Mona is creepy

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but in an interesting way

dusky canyon
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did/do you have her too?

outer turret
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I google translated and read her files.

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It is not perfect but I get the idea!

dusky canyon
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Ooh :> I'm still at the start

prime tapir
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I translated her and fixed up most of the dialogue, also made her work with the other mona

glossy quail
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And i might add the deluxe grabber mod too

frigid compass
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Good morning SDVpufferchickmorning

errant hornet
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Gm Nathan SDVpufferchickmorning

safe solar
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Hi, does anyone know if Stardew Valley planner will be updated to be able to move the Greenhouse?

unique prairie
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Hi I'm trying to install the unlimited players mod on a cracked stardew valley. But my friends can't join my server when I host or I can't build another cabin when I go to robin

neat plaza
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cracked stardew valley
that's probably your issue lol

unique prairie
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I guess cracked users are not welcomed here

neat plaza
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nope
rule 5

unique prairie
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apologies

dusky canyon
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anyone here use Mineral Mage with SVE and seen any problems?

prime tapir
gloomy meadow
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is there any way to see the memory consumption of each mod?

dusky canyon
# prime tapir https://smapi.io/log/1f1826d35cbc4d579292c09d5c4822da, it kinda died when i trie...

https://www.nexusmods.com/stardewvalley/mods/9087 download this and if the error shows up again, put the log in smapi.io/log again and see what warpsnitch says before/after the error. it may help xp

dusky canyon
gloomy meadow
dusky canyon
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if you want to improve performance, what you can try if you're using windows is disabling windows animations and all background apps in Windows Settings. Other than that you can (if you have it) use Nvidia Control Panel, select stardewmoddingapi.exe and tweak some settings there
(set preferred graphics processor to your nvidia gpu, set a max framerate, set power management mode to Prefer maximum performance) for example

gloomy meadow
snow prism
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you can remove the requirement of CustomMusic in the manifest

quaint stag
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does cheat mods work in other peopls worlds?
\

neat plaza
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yes unless they have the anticheat mod installed

quaint stag
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how do i get that?

neat plaza
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nexus

quaint stag
neat plaza
quaint stag
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thanks :)

snow prism
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that still works?

neat plaza
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🤷

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

prime tapir
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found it

dire fractal
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hello, i want to play stardew valley expanded, but i cant seem to download it correctly, any tips ?

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hey does anyone know a mod that adds a bunch of new music

neat plaza
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did you unzip it into your mods folder?

dire fractal
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yeah

neat plaza
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you didn't?

dire fractal
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it was in RAR form

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i extracted it

neat plaza
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do it again?

dire fractal
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cant do it again

neat plaza
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why?

prime tapir
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no download it again

neat plaza
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do that with the sve one

prime tapir
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and then extract it again

dire fractal
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ok thx, ill do that and update

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o/

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hey does anyone know a mod that adds a bunch of new music
the custom music mod isnt working

prime tapir
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wdym its not working?

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it doesn't add anything to the game, it is a framework to allow other mods to add music

dire fractal
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after redownloading the mod i got it

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thanks !

sinful flicker
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Is there any reason all the modded 'plant in winter' crops disappear overnight? - can't see any reason they would, or any required mods for them

prime tapir
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were there any errors in your log?

sinful flicker
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nothing out of the norm, it just loads the day fine.

prime tapir
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it doesnt but you need it for other music mods to work

sinful flicker
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I get a lot of errors with expanded storage but don't think that's related

prime tapir
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which mod is it?

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can you send a link?

sinful flicker
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if that's at me, it's every mod with winter crops. I have like 4 or 5 that have added some winter crops and all of the modded crops die. Bonster crops, Raffadex teas and trees, radioactive tools (I presume for the radioactive seed from the mixed seeds), whatever mod is adding resource seeds from Clint too.

dire fractal
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wait i think i downloaded a different mod that adds music but i dont have the one ur talking about

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could you sends me a link

prime tapir
prime tapir
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if you do then maybe try to fix the xs error, other than that idk

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can you send a log?

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!log @sinful flicker

native dragonBOT
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@sinful flicker Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sinful flicker
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I installed json assets about 2 weeks ago, but I see there's a new update for it as of 2 hours ago

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nvm, I realised I was looking at wrong log there, but uploaded the correct one. :p But still only error is the expanded storage which happens everytime I open storage, but hasn't had an effect on the game.

prime tapir
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yea im not sure sorry

dusky canyon
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@sinful flicker Try updating spacecore to the newest version

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there was an issue with crops randomly dying/disappearing in winter and this should fix it

sinful flicker
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will give that a go then.

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I was assuming must be something recent cause I only started this mod pack recently, and redownloaded everything (due to getting a new pc)

dire fractal
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does anyone know why i cant install sve the button for manual download isnt working

dusky canyon
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You can try pressing CTRL + F5

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and then clicking it again

dire fractal
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k

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nope still doesnt work

dusky canyon
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hmm

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maybe try a different browseR?

dire fractal
#

k

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i found it on mod drops ant that lets me dl it

dusky canyon
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ohh well thats good too :>

gloomy veldt
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Anyone familiar with these types of errors? Got this mod set up exactly on my own pc and my daughters laptop, but she gets these errors related to content patcher. Asked yesterday but didnt have much luck. Thanks for your time! https://smapi.io/log/7ca38d16904f48baa3174dfe19280585

neat plaza
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something wrong with seasonal cute characters

storm quarry
neat plaza
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wdym

storm quarry
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like is there smth wrong w the mod HAHA

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im so scared to update my mods ptsd

neat plaza
cosmic lichen
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i downloaded the cjb cheats thing but when i tried to select the fish tank box in the community centre i went there and nothing happened

neat plaza
cosmic lichen
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yes

gloomy veldt
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Looks like its 4 different mods seasonal cute characters and a few others. All thrown from content patcher. ive tried reinstalling all of them still the same errors

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And when in game more pop in this format, with whatever the content its trying to load appearing black. But again, these errors dont appear on my main pc, just the laptop. ive tried reinstalling all of the above mods but cant seem to figure it out. I am not familiar with the path the mod error is referring to, not sure if that came from me moving these mods over to the laptop or not.

cosmic lichen
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nevermind i think ive got it

dire fractal
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it litterally wont stop

neat plaza
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!log
try reinstall sve

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

also jsonassets doesnt work is that why

neat plaza
#

probably not

dire fractal
#

its stil going im getting like 30 errors a sec

main eagle
#

is there a mod or way to remove bushes on the sve immersive farm 2 map?

neat plaza
#

destroyable bushes
reset terrain features

final sky
#

is anyone available to help me fix a vanilla PC save? a walnut glitched and was uncollectable.

chrome cosmos
#

have you tried rolling back your save? or have you played multiple days after that happened already?

final sky
#

played a lot since then, unfortunately

main eagle
#

@neat plaza thank you, I will try them out :)

main ingot
#

was it from the tent guy?

final sky
#

nope, the one up an to the left of the walnut door

main ingot
#

ooooh i see

ivory violet
#

what the hell is this

#

this... bush thing

#

also i'm in invisibility frames-- i mean, invincibility

neat plaza
#

enemy thing?

ivory violet
#

but this is just Four Corners

neat plaza
#

oh

ivory violet
#

enemies disabled

#

imma smash it

#

w...what

neat plaza
#

that's from LoC isn't it?

gloomy veldt
ivory violet
#

OH, i think so

#

never seen it before

neat plaza
#

not sure about the monster is tho

ivory violet
#

it's just a bush, but, prickly, it seems

brittle timber
#

@fathom agate Summer 14, and everyone in Ridgeside's dialogue is about how I stink. Nice easter egg, coordinating the dialogue like that 🙂

snow prism
quiet umbra
#

Does anyone know what happened to the magic02.json file in the characters' save?

snow prism
brittle timber
#

heh

fathom agate
#

Did you perhaps see an event with keahi?

#

where he pats your back?

brittle timber
#

oh, it's the meal?

#

ohh!

#

Clever.

fathom agate
#

||he did a stinkbomb prank||

#

certain npc's both in rsv and pelican town will give you hints about it haha

brittle timber
#

It's funny, because at the time of the event I thought "that was kind of an awkward pat on the back. Strange event to write"

fathom agate
#

until you start talking to other npcs XD

alpine plume
rancid dome
brittle timber
#

@true dock wher edoes one get UI Info Suite 2? I saw you mention it, but can't find it

snow prism
carmine sinew
#

how would i know which mods are available for android?

snow prism
#

!android

#

mhhh

#

!androidsmapi

native dragonBOT
snow prism
#

... ok nvm :p

#

look for mod versions released before 21.december 2020

#

Moddrop has old versions from SVE and stuff

neat plaza
carmine sinew
#

oohhh okay, thank you!! aSDVemoteheart

neat plaza
#

huh
oh i think it needs to be a new message

#

.q 5464

devout pumiceBOT
#

[#5464] "To run SV with mods on mobile:

Download the latest version of Zane York Smapi Installer.
Download Stardew Valley 1.4.5.151 (with OBB too, if you haven't purchased the game)
Enter in Smapi Installer and click in the "Install" button. Wait to complete 100/100. Once complete, the installer will prompt you to install the the Smapi Stardew Valley, do it.
Run Smapi Stardew Valley
Mods folder will be created inside the Stardew Valley folder.
Download the mods you want and ALL requirements (download versions of mods that were uploaded before December 21st, 2020). Some mods with exception work on mobile, even being released in 2021.
Unzip these mods into the Mods folder inside Stardew Valley folder.
Run Smapi Stardew Valley again and done, be happy." - @runic cobalt (16 Jun 2021 @ 04:54:41 PM UTC)

carmine sinew
#

can i still have sve for android?

snow prism
#

yes, just pick an old version from modrop

carmine sinew
#

oohh alright!! tysm SDVpuffermusic

carmine sinew
#

how do i choose versions in moddrop?

neat plaza
#

beside the normal download button there's older versions or smth i think

weary pond
#

Hi! I keep trying to play modded through smapi, and I can play about a day. When I get to saving at the end of day 2, a bunch of red text pops up in the smapi console and i have to close the game, since nothing happens anymore. I usually then can reopen the game and play another day, only having to repeat the process on day 2 of the playsession. It's not rendering the game unplayable or anything, but it is very annoying. Is there a way to fix this? I'll copy-paste what you need to know where you need it.

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

brittle timber
#

@oblique barn Thanks!

dawn mantle
#

so with Grandpa's farm... where'd his grave go? 👀

celest apex
#

hey, how would mods work on a co-op save ?

chrome cosmos
#

all players need to have the same exact mods on the same version to ensure full compatibility

#

unless its a visual mod then i think those would only show up for the person using them and wont affect anyones gameplay iirc (i.e: you're using one visual mod, the other player is using another)

neat plaza
#

!mpmods

native dragonBOT
chrome cosmos
#

i had no idea there was a command for that SDVpufferlurk

torpid fox
#

Hi all, can someone help me on this? My game's been stuck in "Saving..." for the last 5 minutes and this is what is on the SMAPI console:

chrome cosmos
#

!oom

native dragonBOT
torpid fox
#

Thx!

west ruin
#

Hi guys, I'm trying to play Stardew Valley Expanded while doing local multiplayer, but the moment the 2nd player gets added to the game it shows in the logs a lot of errors coming from Json Assets:
[Json Assets] Exception injecting crafting recipe for Armor Elixir: System.NullReferenceException
[Json Assets] Exception injecting crafting recipe for Haste Elixir

Does anybody have a list of all the required mods with their specific version numbers? I tried several modpacks and the latest versions but that doesn't seem to fix the issue

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

chrome cosmos
#

pillow how tf are you so fast fskjfj

#

(also both your and the other player's logs please :3)

gloomy meadow
#

suddenly my game started to slow motion, 5fps in the title menu... does anyone know what might have happened?

weary pond
#

i'll post a link if my problem happens again, i'll give fixing it myself one last try

#

the log parser helps reading the errors C:

chrome cosmos
#

as well as updating your mods

native dragonBOT
#

@gloomy meadow Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gloomy meadow
#

I removed all mods to see if it was causing the slow down, but even without mods the problem continued

snow prism
west ruin
#

@chrome cosmos Thanks for your message. I uninstalled every mod and installed the (newest versions of the) required mods for SVE and Immersive Farm 2 but I still see the exceptions in the log as soon as the 2nd local player gets added to the game:
https://smapi.io/log/4dab2887eae74afeb54fc33fcabba30d

chrome cosmos
#

do you have a legit copy of the game?

snow prism
#

can you share his log?
is it multiplayer or splitscreen?

gloomy meadow
chrome cosmos
#

nope, tom

west ruin
#

We do for the Switch, but not for the PC version, we use that one to mod on

#

It's splitscreen

chrome cosmos
#

i personally cant help with pirated versions of the game, it has too many issues on its own

chrome cosmos
west ruin
#

Okay, thanks

gloomy meadow
gloomy meadow
#

until yesterday it was working normally

chrome cosmos
#

ah, not sure how i can help here tbh :( i dont use 64 bit so i wouldnt know whats causing it

gloomy meadow
#

=(, I'll do some more tests, thanks for trying to help

rancid dome
snow prism
#

seed bag just throws an error, it's probably fine though

#
System.InvalidOperationException: There was an error generating the XML document. ---> System.InvalidOperationException: There was an error generating the XML document. ---> System.InvalidOperationException: The type **FishingTrawler.Objects.Rewards.AncientFlag** was not expected. Use the XmlInclude or SoapInclude attribute to specify types that are not known statically.
rancid dome
#

I just noticed that. Thank you for looking into it!

slate frost
#

if I download expansive mods on a world ive already started will it mess with my game?

neat plaza
#

mostly no but sve is best on a new install apparently

waxen carbon
#

how do you install the hores ones

#

horse

snow prism
#

which one?

waxen carbon
#

epona

snow prism
#

mhh they're probably too old

waxen carbon
#

oh

outer turret
worn kernel
#

Just to ask on switch could you download mods?

neat plaza
worn kernel
#

Ok ty:)

slate frost
#

what are yalls favorite mods?

alpine plume
dusky canyon
#

I really like fishing trawler :>

upper ember
#

Is Gwen in here? I forget. The wonderful person who's been making the medieval retextures

errant hornet
#

Yep, they're here

neon wadi
#

Problem solving help required😵😵

upper ember
#

Ahhhh.. There's multiple Gwen's, I'm assuming they're the first one that pops up when trying to tag

old spire
#

@neon wadi log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

neon wadi
old spire
#

ah

neon wadi
#

So I cant send

upper ember
#

SMAPI needs to be updated

#

That's all it says

neon wadi
#

Aight

old spire
neat plaza
#

i think there's some invalid paths

outer turret
#

Ignore them. Immersive Shane has includes added dynamically that you lack the tokens for until the save is loaded. This is just a new warning from Smapi.

old spire
#

ah

#

that's cool

upper ember
#

@rain lava Hello! Are you the one who does the medieval building retextures? I have a very minor cosmetic bug with the museum. It's cut in half essentially? One side is white, one side is green, I believe it's because I have the museum expansion mod. Where do I go to remove the asset for the museum in your mod? I absolutely love your mods, I just.. kinda want my museum to not be cut in half xD

dawn mantle
#

I could give you an edit of those files?

slate frost
#

ok so

#

im trying to download this retexturing mod and it was last updated in jan

#

so it shouldnt be a problem

#

this is what it says, the mod still wont work

#

am i doing something wrong?

#

i m very confused

main ingot
#

if its not red its working

#

dont worry about it

#

white and gray text is good text

#

it just says it has no update keys

slate frost
#

but like

#

the new textures arent showing

#

the hearts arent expanded

#

so like it isnt working but it should be

main ingot
#

what do those statements mean

#

the hearts arent expanded??

slate frost
#

oh

#

like its supposed to be an event expansion pack

main ingot
#

yeah

slate frost
#

it adds 18 hearts

#

but like the 18 hearts arent showing up

#

and the textures arent changed

main ingot
#

does it explicitly say it shows 18 hearts on the social menu

slate frost
#

i don't know but nonetheless the textures arent changed

main ingot
#

or that it accounts for values around 18 hearts internally

#

it might not even change those textures

#

making this a non issue

slate frost
#

im just assuming it isnt working

tribal notch
#

can you link us to the mods you installed?

slate frost
#

there are two mods i installed

#

oh my bad

main ingot
#

that just says 18 new heart events

slate frost
#

it says

#

yeah

#

i just noticed that

#

but like

#

still

#

textures

main ingot
#

unless you have the mini obelisk on your farm nothing is going to change

#

do you have that on your farm

slate frost
#

wait wja

#

okay lmao

#

i feel stupid now

#

my bad

main ingot
#

please read the descriptions of these mods 🤣

slate frost
#

ugh yeah okay

#

forget everything lajkgfhjgfd

#

damn okay i feel really dunmb

#

im highkey really embarrassed lol

tribal notch
#

relax SDVjunimolove

slate frost
#

okay hsgjhgfd

brittle timber
#

Hello, having a weird bug with NPC Map Locations. The relevant errors are:

[15:36:14 ERROR NPC Map Locations] This mod failed in the GameLoop.SaveLoaded event. Technical details:
System.InvalidOperationException: Nullable object must have a value.
at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)...

and then this just repeats forever:

[15:37:19 ERROR NPC Map Locations] This mod failed in the GameLoop.UpdateTicked event. Technical details:
System.NullReferenceException: Object reference not set to an instance of an object. ....

There's more to the errors but I have a character limit here.

Full log is included. If anyone knows what htis might be, please let me know.

silent lily
#

Please parse your log.

dusky canyon
# brittle timber Hello, having a weird bug with NPC Map Locations. The relevant errors are: [15:...

https://www.nexusmods.com/stardewvalley/mods/239?tab=bugs Other people are having this error. A different user recommended removing NPC map locations or WTTDR, because since removing either of them stopped the error

brittle timber
#

I don't have WTTDR...

dusky canyon
#

oh o-o

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

brittle timber
#

@silent lily I am happy to, but what does that mean?

dusky canyon
#

what the governor just said is what they mean :>

brittle timber
#

Oh, I see. Thanks. I will do that when I get back. Thank you.

lavish rover
#

on the extended minecarts mod, how do i change the textures to medieval?

native dragonBOT
#

@lavish rover You leveled up to Cowpoke. You can now speak in our voice channels!

upper ember
dire fractal
#

Hiii, so I was wanting an opinion here. I really do love Starblue Valley, but are there other more...I would say, updated Recolors similar to it that keep this sort of mystic vibe to it?

#

If someone could link me a recommendation I will gladly try it out ^-^

brittle timber
dusky canyon
#
brittle timber
#

I have to run for a bit as my son is crying. But I will check out any suggestions when I return. Thank you for any help.

dire fractal
#

Hmm, I'll check these out 🙂

dusky canyon
#

I had those errors too of NPC Map locations and I tried fixing it by removing some of the expansion mods but I'd rather play with the expansions then have a map with NPC's locations, so I dropped NPCmap. It's not getting updated anymore by Bouhm, so yeah sadpeepoheart

#

Someone else may be able to help you with it though

#

(not me sadly :<)

dire fractal
#

I wonder if Starblue will be updated again...I hope the author/creator of it is okay...

sinful flicker
dusky canyon
sinful flicker
#

at least this time I remembered to speed gro everything, so they'll still be done faster than if they grew properly the first time. :P

silent lily
dire fractal
#

Oh lord

#

I just encountered a very seemingly bad bug.

#

I need to know what's causing it so I'm parsing my log

#

Wait...what

#

Okay so, idk how to explain this bug but basically my camera stopped moving and started staying static but I slept and it fixed?

#

I might just parse my log anyways

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gloomy meadow
dire fractal
#

I know the camera glitchy stuff is in there, I just dunno what caused it

chrome cosmos
tribal notch
tribal notch
dusky canyon
#

I didn't find out myself what combination did it for me, since I have 700 mods at the moment and am too lazy to sift through for now.

#

I "fixed" it myself by using expanded storage for now instead of ChestEx cripepelove

brittle timber
#

I updated the multiple spouses and fixed the other dependency error as well.

tribal notch
#

you need to completely delete NPC Map Locations and reinstall it

brittle timber
#

When you say "completely delete", does that mean remove it, pass a day in game without it, and then re-add it? Or is it enough to just delete it then replace it?

#

I can do either, obviously.

tribal notch
#

just delete

brittle timber
#

hmm, odd, I just tried the game again (without reinstalling that) and it worked this time. Reloading game again to test.

tribal notch
#

but not "download a new version and throw new files over the top of the old ones"

brittle timber
#

Yeah.

#

I'm certainly willing to do that, but this is the first version of npc map locations I had installed, so it would be odd if that was the issue. Nonetheless I will try in a moment.

jovial jacinth
tribal notch
brittle timber
#

So weird. Changing literally nothing, two loads in a row I got the error, now two loads in a row it's worked fine.

#

I'll keep testing...

tribal notch
keen mirage
#

sorry i bothered y'all. i just legit don't know the answer

#

i'll remove it my bad

dapper prairie
#

I wish there was a mod that would tell you if there was going to be a train passing through the valley the next day.

chrome cosmos
#

put in your save and it can predict that for you

neat violet
#

There's also a mod that increases train appearances

brittle timber
#

@tribal notch Reinstalled NPC map locations. the error seems to reoccur unpredictably. Loaded the game 11 times, and 4 times have gotten the error.

#

I doubt there's much more that can easily be done. Probably just keep reloading as necessary when I get the error.

#

Until there is an update to NPC map locations, anyway.

inland fjord
#

does anyone know a mod for bees in 1.5?

#

i want to make my bee hives move lively

vast plinth
#

I remember seeing a mod that made time passing while asleep work like while awake, so stuff like automate worked better. Can't find it now tho, anyone know what I'm talking abt?

remote marsh
dusky canyon
#

CustomCritters works well for me! Pathoschild recently updated it so you can grab the new update and it still works

neat violet
#

Is that Ridgeside?

dusky canyon
#

yes AR_ShibaSadCute

neat violet
#

ah

#

the new update must be coming Soon ™️

dusky canyon
glass mantle
#

Heyas, What needs to happen to trigger it these days? I have completed community centre, got the cinema and unlocked Ginger Island in year 2 and can use the boat, but no option for a ticket to mermaid island. I know it's installed as I do have Madam appearing as ??? in my Social tab. I remember it used to be a separate boat on the other pier but not there in current playthrough and read that is now uses the same boat that travels to Ginger Island. Only tickets for Ginger island appears.

Help would be appreciated.

Log for reference: https://smapi.io/log/1f052120053b4ba09413eaaf19652d9f

gentle glen
#

i want this black kitty

tight dune
glass mantle
gentle glen
#

hey Trent is there another update for mermaid lsland

tight dune
tight dune
# gentle glen hey Trent is there another update for mermaid lsland

Nope, we had a need for a hotfix and Hisame uploaded the mod, since she's the artist she wasn't aware that manifest needed to be updated, my version has some not yet not finished updates so I can't upload it yet unfortunately - I tried downgrading Nexus version but it didn't work

gentle glen
#

i was just wondering since the last update my smapi still show mermaid lsland update , which i updated your lovely mod when first came out

slim robin
#

What do I do after I download smapi

#

Help me please or I'll cry

neat violet
#

!gettingstarted

native dragonBOT
grave island
silent lily
quiet umbra
#

@tight dune Who was the artist that did portraits & sprite for Gregory?

slim robin
#

My friend doesn't have a mods folder

silent lily
#

I would look for a horse replacement that uses content patcher

quiet umbra
#

I'm really impressed by Gregory's eyes... they are soo expressive

grave island
#

why do people say the way modding used to work is dangerous now?

quiet umbra
#

because it could break the game

#

cause corrupted saves & generally do bad things

weary mirage
silent lily
weary mirage
#

if they can't find it make sure to look at the more options thing right below Not there? Here are some other ways to find it:

quiet umbra
snow wraith
#

not that it's more dangerous than it used to be, but there's a better/cleaner method now that's no harder to use

grave island
quiet umbra
#

I looked at the mod and last time it was updated (or just uploaded) was in 2016...

grave island
#

I do have one more though

#

is there any way to get this one to work on the fence surrounding the farm

snow wraith
#

not without editing the farm map itself I don't think. those fence are map tiles not placed objects

quiet umbra
#

well, if it's SVE, you could turn the fence off in the config file. There are various fence mods that are current and work well...

grave island
#

no white fences lol

quiet umbra
#

There's Shardust's fences and gates all in one where you can choose your colors from her config file

#

fences, gates and flooring too in that mod

#

lots & lots of colors as well

#

Just go to Nexus put fence in the search box and it will give you lots of them... there's a really pretty one that has hedges, pergolas and arches over the gates if you want them

#

I currently have a map that only needs about 4 gates at bridges so haven't had a chance to use it

grave island
#

the thing is it works when I launch the game without SMAPI, the fence around the farm is a picket fence

tidal field
#

I just got the dcburger portrait mod (including the one for sve) and nothing changed : (

wet flower
#

why is there grass in my water :( i made a new farm with sve and this happened, is it because i had other map-changing mods i had to disable after i made the farm?

#

i probably explained that horribly but i had stardew reimagined and sve which caused an error because they both wanted to change the terrain, so i disabled reimagined and relaunched and it made grass in the water

tribal notch
grave island
#

this would look much better with a white fence 😫 if you know of any mods that change that too that would be helpful

main ingot
grave island
tribal notch
wet flower
#

i'll make a new save to see hold on

grave island
tidal field
tribal notch
#

yeah I'd go with it, call it a rice paddy

main ingot
#

in the mods folder nyx

#

and then inside of portraiture, there is a portraits folder. put the dcburger pack inside kf there

tribal notch
#

I should change Better Junimos so they get into little boats and harvest stuff growing in lakes

main ingot
#

the only time greenery would appear in the water on a new save is if the terrain map wasn’t tiled properly or ftm coordinates placed it in there wouldnt it?

#

like. that doesnt just happen unless u switch maps from an existing save

#

but its easily fixed by rtf

wet flower
#

the water is no longer grassy

wet flower
#

it kept crashing whenever i loaded the game

main ingot
#

farm type manager did?

wet flower
#

yeah

main ingot
#

weird

#

also tenketsu u have been typing for so long please finish HAHAHAH its making me nervous w anticipation

trail shard
#

Lol now I better make it good right? Performance anxiety, ho!

grave island
robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

grave island
#

huh the bot didn't do the message last time ty

trail shard
#

Is this the right place to ask for help finding the sort of mods I'm looking for?

I've looked quite a bit on Nexus already and only found a couple things that are even remotely along the lines of what I want.

Basically I'm looking for mods that make the game more peaceful, ideally without making it easier.

The Better Quarry mods kind of help because they reduce the need to go into the Mine, but they're a bandaid at best. There are mods to cheat at combat but as far as I can tell you still get attacked and have to fight which is what I don't want. I don't want bats flying around my head screeching while I'm mining, even if they're not doing any damage. But on the contrary I wouldn't mind taking some automatic health damage as I go down (maybe the air is too thin or something).

TLDR; I'm looking for mods that minimize combat but provide ways to get items that normally are gated by combat.

main ingot
#

uhhhh

slim atlas
main ingot
#

besides the combat drone or “no more mine fliers” (but those eliminate them completely)… you might be sol?

#

or that ^

#

lol

slim atlas
#

Personally, I use the drone re-skinned to look like Navi and haven't tried Pacifist Valley, but I use a bunch of Aedenthorn's other mods, so I remembered seeing it on their profile.

main ingot
#

yeah besides the few mods that exist you’re sol unless you make your own or just fight off stuff in the mines ¯_(ツ)_/¯

#

it is what it is

trail shard
main ingot
#

theres like actual vanilla recipes u can eat that deter weak monsters away from u if that helps

tight dune
main ingot
#

alternatively tenkentsu u can mod a weapon to ohko everything so u dont have to deal with it

trail shard
#

Sigh. My only two major gripes about vanilla SDV--needs more content, and having to interact with an otherwise very out of place twitchy combat system to progress. At least the first one can be fixed by mods.

main ingot
#

tbf its like two dudes working on the game so

#

if you dont like it you can always learn to mod it yourself to play the way you want lol

trail shard
#

It's not the difficulty of the combat that causes me problems, it's the feel of it, you know? I want to be playing a relaxing town game, not a heart pounding dungeon delver. Oh well. I suspect if it was easy to mod it out, someone would have already done it by now, but I might do a peek just to verify that

tribal notch
slim atlas
#

No actual combat required.

trail shard
# tribal notch can you describe what kind of mechanic you do want?

Well in my head I guess I was thinking something like, first of all, all monsters are non-hostile unless you attack them first, and secondly any needed progression items that are gated behind monster drops have some alternate way to get them.

To keep the game from being too easy and to keep HP restoring items having a use, maybe add a mechanic such that the deeper you go into monster infested areas you lose HP automatically?

And for farming monster drop items maybe the monsters occasionally leave some behind them when they move?

Or maybe a full on monster ranching mechanic? I could see that going a number of ways really. But I understand that would be a large undertaking so I wasn't holding my breath on that one.

tribal notch
#

I'd be interested which items are actually gated behind monster drops... of course there's the Guild's monster slayer list

#

I mine by hopping on the tractor which makes me invincible, and the main reason I have to get off the tractor and kill things is that list

trail shard
#

If I remember correctly some of the Community Center bundles need monster drops, but it's been a bit since I played last. The reason this came up is I was gearing up for my first play through in awhile and I decided to really personalize it via mods this time around

neat violet
#

There are quite a number of mods that let you get monster loot and mine drops in other ways. Fantasy Crops, Arcane Table, etc.

trail shard
neat violet
#

I haven't tried either of them (I mine-dive a lot) but neither of them should be incompatible with those.

outer chasm
shy orbit
#

!reset

native dragonBOT
shy orbit
#

that might fix it

outer chasm
#

thanks

remote marsh
#

@inland fjord I can confirm that Eemie's Bees works so long as you have Custom Critters installed. All you do is make a new folder inside the Custom Critters folder, name it Critters, then unzip Eemie's Bees into it.

Boom! Bees. 🐝

royal hull
trail shard
old spire
#

can someone explain how to use portraiture and diverse sdv? i have a few questions on these mods,
and portraits and sprites in general. I'm going to scroll through the dsv doc and come back.

quiet umbra
#

there's always MurderDrone... combat is still there, but you can practically stroll thru a mob while daydreaming about something else... let the drone take care of it

#

You can toggle it on and off if you feel like mixing it up on your own.

#

@trail shard

#

dunno what you could substitute for combat... that's what makes dangerous areas dangerous

neat violet
#

@hardy ice @waxen lava Hey would you two mind if I included gift tastes for Aspen/Juna in the crop mod I'm working on? I can DM you a list of items if you'd like to give input SDVpufferheart

quiet umbra
#

There is also the Magic mod, which is not a cheat per se, but makes it much easier to get through "sticky" spots

neat violet
trail shard
old spire
#

im stubborn and willing to figure it out

quiet umbra
#

you probly can use them both, but not too sure why you would want to?? you could use Portraiture for custom NPCs and DSV for the game NPCs, I guess

old spire
#

I don't have any custom npcs

#

I'll work it out

quiet umbra
#

ok... Portraiture is fairly easy, you just stick a folder into the Portraits section with the name of the character on it and put the portrait mod inside that

neat violet
quiet umbra
#

yes, DSV does... for piercings & tatoos and whatnot

neat violet
#

Sent you the list 😄

mortal igloo
#

Hello everyone! I wanted to stop by and see if anyone had a recommended most list? I want to play the game with 2 friends and I have a hard time finding a good mod list that will expand what we can do. Thank you for your time

topaz matrix
#

who need some help

fringe hedge
#

How do i fix this

#

?

sacred jay
#

Try deleting PyTK's mod folder, and re-downloading it.

fringe hedge
#

Still showing the same text ;(

dire fractal
#

what mod lets you set down items like ores and the such down

topaz matrix
native dragonBOT
#

@fringe hedge Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

topaz matrix
tribal notch
#

it's android

urban fulcrum
#

A friend of mine is trying to play sdv but the game won't even launch with smapi installed

tribal notch
urban fulcrum
#

there is no smapi log as far as we can tell

proven pewter
#

yowch :(

#

does a console window open?

urban fulcrum
#

no

proven pewter
#

and they're running StardewModdingApi?

#

not regular stardew?

urban fulcrum
#

they are clicking play from steam

#

and when smapi isn't installed it opens and works just fine

#

but when smapi is installed the game will not open

topaz matrix
proven pewter
#

try running it manually from the game folder

urban fulcrum
#

yes I watched them do it

urban fulcrum
proven pewter
#

gimme a sec to type it up

urban fulcrum
#

ok

proven pewter
#
  1. open your steam library
  2. right-click stardew and go to manage > browse local files (this should open the game folder)
  3. try running StardewModdingAPI
  4. if that still doesn't work, try running Stardew
topaz matrix
proven pewter
#

no no

#

well okay not what I meant but that works too

#

just hit the browse button

dire fractal
#

what mod lets you set down items like ores and the such down

urban fulcrum
#

uh which file would that be on mac?

#

there are a lot of stardewmoddingapi things

#

they have to go and maybe it will update over night or something and fix its self

#

ty for the help

topaz matrix
urban fulcrum
#

.exe doesn’t work on a Mac

proper kestrel
#

hello friends! I know FeTK hasnt been updated in a while but does anyone know how i could remedy this error?

#

im proud of myself for having this many mods and being able to fix most of the other errors myself but this one has me stumped, i got lost in the world of coding language and now im just confused haha

royal arrow
#

I'd recommend uninstalling FeTK, and presumably you also use Tool Upgrade Delivery Service? Uninstall that too

proven pewter
royal arrow
#

Mail Services Mod is essentially the successor to Tool Upgrade Delivery Service, and it requires Mail Framework Mod

proper kestrel
#

alright! I think the issue ive run into is i downloaded a mod thats supposed to show what type of fruits/veggies the artisian products are from your inventory, and thats when i started to get this message, but i will try to delete it and use those mods instead and hope it helps, thanks!

#

and while im here i guess i'll ask about this too because its also got me stumped

proven pewter
#

it seems cannabis kit addon uses the same name for a bigcraftable as artisan valley, which makes them incompatible

proper kestrel
#

i dont get how if theyre by the same dev, i would think they go hand in hand

runic cobalt
#

its mobile

royal arrow
proven pewter
#

wait no im wrong about that, it's not conflicting machines

royal arrow
#

The yellow messages are because there's likely an optional add on you don't have, but they're optional, so they're safe to ignore.

proven pewter
#

yes

#

not sure what all the grey text is about but it's debug so unless you're having problems then it's likely a non-issue and can be ignored

torpid pewter
#

Is there a chest size mod?

proven pewter
#

I'm pretty sure I've seen one

#

expanded storage I think?

#

yes, that's the one

torpid pewter
#

Thanks.

proven pewter
torpid pewter
#

My inner hoarder is weeping with joy.

vestal steppe
#

Hey i have the buffed farmer mod but it wont work even with CP SDVpuffersob

proper kestrel
#

i havent had any issues with my machines, but i havent really implimented much into those mods yet, im still early game so i havent needed any of that stuff so far, but if you say not to worry than i guess im good so thank you guys!

orchid pollen
#

Can anybody help me with the Producer Framework mod?

topaz matrix
vestal steppe
#

What version can i use of TMXLoader that work on Android?

orchid pollen
#

I'm not trying to make mods with the Producer Framework mod, I just want to use other mods that require it. How do I adjust the rules with it? When I load it, it causes the game to NOT consume materials when crafting, which I very much don't want

shy orbit
#

do you mean that PFM alone causes that, or that a content pack for it does it? in any case it's not normal @orchid pollen

orchid pollen
#

I guess i hadn't tried removing the Vyranity's breads mod first, but I find it odd that that would be the issue

shy orbit
#

if it happens with just PFM installed, and removing PFM makes crafting work again normally, then you know it's not the content pack at least

orchid pollen
#

K. I'll try a couple more things

urban fulcrum
orchid pollen
#

K, it was not PFM alone. There was something else. I'll now be adding one at a time to find out which. Thanks for the help

rain lava
orchid pollen
#

Okay, the cooking skills mod is what causes the resources to not be consumed, and there's a post thread on Nexus regarding it, but with no solutions. anybody else experience this?

#

@tired brook

frigid fractal
#

hey guys! does anyone how to fix this?

lapis void
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lapis void
#

can you post a full log please? just a screenshot of an error isn't very helpful

frigid fractal
#

how is it?

#

u guys? ;-;

tribal notch
#

what's the "this" that you want to fix?

frigid fractal
#

the red line

#

aren't red lines not supposed to be in the smapi?

#

it crashed my game i think

tribal notch
#

so you're getting a crash?

frigid fractal
#

mhm

tribal notch
#

I don't see a crash in your log... what does the crash look like for you?

frigid fractal
#

it just off-ed

#

i was waiting for it to start and then it just

#

the stardew icon disappeared

#

i must've misuderstood what a crash is ^^'

tribal notch
#

red text isn't ideal but it can be unrelated to the problem you want to fix

frigid fractal
#

oh oke

#

but how do i fix the red line?

#

can it be fixed?

tribal notch
#

it looks to me like a bug in yesterday's update of JSON Assets

frigid fractal
#

ohh

tribal notch
#

which they probably want to know about, but I don't know if it's causing any actual problem

robust bison
#

got a bit of a survey for people with 400-500 mods; what are your computer specs and average load times for stardew?

frigid fractal
tribal notch
#

sorry I couldn't be more helpful

frigid fractal
#

it's fine

tired brook
tribal notch
slim atlas
#

I feel like it's been a bit faster after updates this weekend, but I'd have to time it tomorrow to be sure.

calm goblet
#

Bruh i have npcs clipping through things with only 50 mods...

#

How do you even....do it

slim atlas
#

May be worth noting I'm running 64-bit. I had less mods running 32-bit and it was jumpy as hell and crashed when saving half the time - guaranteed crash if I did more than about 20 levels in Skull Cavern.

#

Also, carefully. I've been adding mods slowly for about two weeks to figure out incompatibility issues, etc. Today's the first actual in-game day I've played for a non-test save since I switched to 64-bit (for the record, finding 75 NPCs is a Pita).

robust bison
#

already tried reinstalling deps ^

gloomy bear
#

Speaking of 64-bit

#

I just successfully installed it

#

Is there a way to run it using Steam?

robust bison
#

that's what I just tried

waxen lava
gloomy bear
#

Or do I have to go into the depot folder and run the API from there

robust bison
#

you can try using the file path, although for me it ran SMAPI from the 32 bit folder instead

gloomy bear
#

Do I have to delete Quest Framework completely for RSV's new update

cunning night
#

Hi, having a whole bunch of TMXL loader issues after installing 4 updates (cp/space core/json assests/generic config menu). Now I expanded isn't working. Can anyone pls help?

gloomy bear
#

Because it says to delete the Quest Framework addon because it's now built into the mod

errant hornet
#

It's built into the mod, but you still need the Quest Framework mod

royal hull
#

Okay, Idk which mod did this, but I literally just talked to Willy and he goes: "Morning, nice day for fishing, ain't it? Ha ha!" I'm dead.

muted pagoda
#

hmm, I should try building the 64 bit client again, tried it some months ago not long after it existed and..it didn't really like my computer setup much, hehe.

cunning night
severe sparrow
#

Do my friends need to install the mods too if I'm the host with mods on the hosted server ?

severe sparrow
#

What would happen if they don't have the mods that I have ?

royal hull
#

It depends on the mods.

severe sparrow
#

I mostly just wanted to use a time mod because the days seem so short haha

naive drum
#

anything from "nothing" to "game crash" to "game won't even let them connect" depending on the mod

naive drum
muted pagoda
#

I would imagine launch options could work, since it's not much different than changing it to run the smapi exe

naive drum
#

yeah, it usually works, but in my case for some reason it resulted in baffling nonsense with the SMAPI keyboard API

#

and while a second data point of that nonsense would be great for pathos and uhh the 64-bit-patch person it's not great as a player

muted pagoda
#

hehe, I know that feeling, my first time trying the 64 bit client hardlocked my pc :p something with how mono wants exclusive access in fullscreen(default sdv option) and me already having dx programs running

#

computer..really didnt like that much

severe sparrow
#

Are there any mods that slow down the day that people can recommend ?

worthy lichen
#

I just set CJB to freeze time inside.

royal hull
severe sparrow
#

Does it freeze time for everyone who isn't inside aswell ?

naive drum
#

off the top of my head there's timespeed for general time stuff and multiplayer time to pause the time if everyone's stuck in a cutscene

true dock
#

I've always used Time Speed with the default rate changed from 7s:10min to 12s:10min

severe sparrow
worthy lichen
#

I play mostly solo, but in my limited mp experience as host, yes it also froze time for my farmhand.

#

Though I don't think it froze the if they went into a building.

severe sparrow
#

oo

true dock
severe sparrow
#

I still want time to keep moving but the default time the game has it set on is just way too fast

gloomy bear
naive drum
#

copy it from the SMAPI installer after running it from inside the 64-bit-stardew depot

gloomy bear
#

Oh ok

#

Thank you

severe sparrow
#

Would you be copying the quotations as well ?

gloomy bear
#

Yes

#

Copy the quotations

naive drum
#

and the %command%

royal fractal
#

I moved 57 mods to my blog but still left 4 pages(20 mods per)SDVpuffersob

severe sparrow
royal fractal
#

yes

severe sparrow
#

Just making sure ty

worthy lichen
#

!gettingstarted the wiki is also an amazing resource.

native dragonBOT
severe sparrow
#

Thank you

neat violet
severe sparrow
#

Does anyone have any knowledge on the Skull Cavern Elevator mod ?

torpid pewter
#

Are there any mods that add something akin to a metal detector, to see what rocks have geodes and such in them?

torpid pewter
#

I miss that feature from Tool Geodes and I want it back.

neat plaza
severe sparrow
#

Or would the farmhands need the mod too

torpid pewter
neat plaza
#

oh

neat violet
plain ridge
#

oh the cave progress isn't shared for the skull cave elevator mod?

#

it was shared for the mines in regular sdv right

muted pagoda
#

well, I can confirm that running 64bit from launch options does work.. it also bluescreened my machine :p

fading shell
severe sparrow
#

Would a Stamina mod only work for the host if only the host has it installed ?

fading shell
#

does that truly mean it works?

severe sparrow
#

Stamina mod that regenerates stamina *

muted pagoda
#

smapi loaded fine, it got all the way to where the game client would actually start loading grahically before it game me a an irq/driver fault bluescreen

neat violet
plain ridge
#

wow we are truly divided in these mines

muted pagoda
#

speaking of which, giving it one more try on this fresh reboot, which means I will probably be rebooting again here in a minute :p

fading shell