#archived-modded-support
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Okay! So: debug warp Custom_MermaidIsland append # #?
set it to load and go and make a cup of coffee. That's what I do.
ah sry, distracted 
like that^
awesome! Thanks. I'll try that until I get it right.
yep I went and got cereal lol
Is there a mod to make NPCS in ridgeside village appear on map?
https://www.nexusmods.com/stardewvalley/mods/8174 This should do the trick!
Yaaaay! 
For the Boarding House and Bus Stop Extension mod do I need to download both of these?
If you want the foraging items, then you should download both!
I'm soon going on my stardew binge
there's also an extesion of PPJA that uses those foragables iirc
I'm excited lol
Part of artisan valley
@orchid fulcrum The Error Item issue is fixed in the upcoming Lookup Anything 1.34.3; thanks for reporting it! The game has some special logic under the hood for certain magic values which Lookup Anything wasn't handling.
Can someone post the link to the wiki recommendations list, I cant find it?
!modrecs
Check out https://gist.github.com/Pathoschild/b608892d3e60bd25d0eea71ca7584649 for a list of mods recommended by Pathoschild! They're all compatible with the latest versions of SMAPI and Stardew Valley on Linux/Mac/Windows.
oh that's the wrong one
ty
I really really should make a recommendations list... xD
@snow prism @tight dune the command Debug warp Custom_MermaidIsland 11 14 works! Thanks. I'll post that on the Nexus page as a temporary workaround. I noticed when I used the ticket booth on the island to go back to Willy's it showed the option to go to the island, but wouldn't let me move out of the ticket booth. When I warped back to the farm and went back there normally the option was gone again. Very strange. Thought I'd let you know! Thanks to both of you for your help.
yes
Looking forward to the update! 
That reminds me, there are still mods I was waiting for upcoming 64-bit updates on thanks to pathos
(got a little distracted by Morrowind lol)
Mod Request: crop diseases and pests. Pay for and apply treatments (or pull and replant) to cure diseases and either apply pesticides or fight pests. Both would obviously spread if you fail to notice, but to offset that they have to be immediately noticeable if you actually look.
Now I kinda wish there was an error object mod just for giggles, lol
that'd be kinda hard to get to look decent
Probs but it would be so good
along the lines of Please Fix Error?
Yep lol
Maybe something like an expression balloon (like the hearts) but with new icons for the diseases, and straight up mobs for the pests (giant locusts?) that would eat a number of crops based on the number of pests and then breed based on the number of eaten crops lol
hiii, someone can tell me if this wood thing is a mod or just vanilla game?
oh, I thoguht youd make the crop have violet spots or smth
Nah, that wouldn't be visible enough on some crops
Like, anything drawing over it or changing the color dynamically would have to use an extremely unique color
Otherwise there'd be crops that you might never notice getting diseased
Which would be kind of a dick move lol
add it to the idea list ๐ https://github.com/StardewModders/mod-ideas
Oh my, there's a list
The mystery deepens. I just ran StardewModdingAPI.exe in the game folder you sent me... and it works fine for me. https://smapi.io/log/df98b0fee7084d3b8f33ec1530dc1cfb 
what the HECK
lemme try running it directly and not via steam
in case this is somehow steam's fault
Oh hey pathos, since you're here, where can I find the new versions of spacechase's mods that you updated to 64-bit? Are they only on GitHub as the sources rn?
(i set my launch options)
@fluid crest Yep, there's no compiled version of the updates yet; I'm still testing & polishing them for release. (There's at least one significant issue in 64-bit I'm still looking into.)
Alright, cool, thanks for the update
Hey can I grab some help updating to 64 bit smapi?
there is a youtube video
@naive drum Interesting. And if you open it through Steam again, it still fails?
cannot figure it out
YES
@karmic rover Feel free to ask here if anything is unclear!
Cheers man ur a legend
I just opened it via Steam, which points to the EXACT SAME SMAPI
What store do you have sdv in?
and it fails
the regular steam
but opening it WITHOUT steam works
here
@naive drum Can you copy your Steam launch options and paste them here?
"C:\Program Files (x86)\Steam\steamapps\content\app_413150\depot_413153\StardewModdingAPI.exe" %command%
Ahh, there's some tomfoolery you need to do to download the Linux version of the game in order to do 64-bit. I have it through GOG, so I can't help you there :/
there's a wiki page that explains it!
ah my install path might be incorrect
There is
yeah my path was incorrect
hey i link a youtube video
There's a command too that goes to it I think
@topaz matrix cheers man
i just
why
๐ค
Have you angered the Steam spirits recently?
not that i know of???
@naive drum I think that's just where steam thinks it installed the Linux sdv
Did you copy it somewhere after that?
it is correct about where it installed the linux SDV
and i did not move it
i copy pasted that launch option straight from the smapi installer
I think I'm having the same issue as this guy
The path is correct, since the game does launch. It just... somehow breaks one of SMAPI's APIs.
why is my game allergic to steam
Maybe steam is just having an aneurysm
is it the keyboard thing????
Hey Pathos, may I ask you a question about the smapi console? Is there a way to turn off the grey text that shows up a lot?
is it steam controller support?? i don't even own a controller
@shell jackal Depends. Does the start of each line in the console look like [SMAPI] or [19:58:06 TRACE SMAPI]?
@naive drum I'm not really sure what's going on when you launch it through Steam. It seems like either SMAPI or Content Patcher have a half-outdated DLL? It's pretty weird.
Looks like it all starts with DEBUG
does it happen when you launch my copy of the game through steam?
...for that matter does it happen if i add it as a non-steam game, huh
@shell jackal You can't hide those currently. Are you seeing a lot of those from any particular mods? Ideally mods shouldn't be logging stuff as DEBUG unless they're actually relevant to the player.
the plot THICKENS
it doesn't break if it's added as a non-steam game
only if it is launched via the actual Stardew Valley thing with launch options!
Debug Troubleshooting info that may be relevant to the player.
ok fair enough :p
no wall of yeeted pathoschild mods and also expanded storage and everything that depends on content patcher ever
i just. why. why. why?!
Further plot thickening: I launched it through Steam, and it worked fine too.
PFM and STF are the main mods doing it. xD It's not a huge deal. I use Buy Recipes which allows me to buy some recipes from the smapi console. The DEBUG stuff just clogs that console and makes them a bit tough to find. Not a huge deal though. I'll work with it. Thank you
The Steam spirits might just be mad at you. You might need to make an offering in the upcoming Steam Summer Sale.
Like, via the specific Stardew Valley button, that you got from purchasing or being gifted Starfew
to play in 64 bit
just with launch options?
yes, but you dont need linux for that (in case thats the question)
@shell jackal I suggest reporting it on their mod pages, and asking the mod authors to reduce those messages to TRACE so they're not shown in the player console by default.
@snow prism yeah I'm just on windows but my 64 bit smapi installed into the 32 bit sdv
Okay. Thanks Pathos. ๐
I was wondering why I was getting out of memory errors
pulling my hair out malding hard
finally figured it out
instal smapi, and when it asks you where to install, specifiy the path (option [2])
ah ok ๐
2nd question
do I keep my mods in 32 bit mod folder
or move them over to depot 452345239-0485
or just put the installer in 64 bit folder and run it there and select option 1
move em to the depot!
just copy-paste
i just updated 18 mods and nothign went wrong :D
uh so for the installation for 64 bit
is the install path up to app_413150
or 1 further to depot
@tired brook Does the lookup mod be able to check the ectoplasms as well?
depot it is
New quote added by Calcite as #5465 (https://discordapp.com/channels/137344473976799233/678284714829807636/854874175742017537)
@orchid fulcrum Unfortunately not. The ectoplasm is added through monster.getExtraDropItems(), which performs a random check after you've killed it; so there's no way for Lookup Anything to know whether it will drop (or even the probability that it will drop).
how do you check probabilities? do you kill a monster 10k times and check drops?
ok so now I have to change the start path
mhh I could just check the source ๐ค
yes
it crashed good start
ah I see
I have to install smapi into the depot folder
my brain is ultra smooth today
There's essentially three ways a monster can drop an item:
- The
Data\Monstersasset has a field containing all their normal drops and their probability for each monster, like766 .75 766 .05 153 .1. Lookup Anything parses and displays that as the possible drops. - Each monster instance has a list of precalculated items that are guaranteed to drop. Lookup Anything parses these, crossreferences with the possible drops, and displays them as definite drops.
- Each monster can optionally override
getExtraDropItems()to programmatically add dynamic drops. Since this is custom and non-deterministic (i.e. it can return a different value each time it's called), there's no way for Lookup Anything to know what it might return ahead of time.
Thank you for the explanation.
thats not much
yeah I know
I can solve that ezpz
if it was like 100 I'd be crying
Does anyone know what a DLL is
I have 2 DLL errors
so I enabled Threaded Optimisation in my nvidia control panel for stardewvalley.exe and stardewmoddingapi.exe and I see a slight improvement in loading times and ram usage but that may just be because I want it to work 
for which mods?
a DLL is code
or you can post logs
ChildToNPC 1.2.1-unofficial.5-candidus42 because its DLL couldn't be loaded.
LovedLabels 2.2.2-unofficial.4-Strobe because its DLL couldn't be loaded.
just that
Probably just 32 bit mods unupdated
idk if I can change that myself
aha I had that with lovedlabels which now has https://www.nexusmods.com/stardewvalley/mods/8880 updated on nexus
dont know if that works for 64bit though
gg lovedlabels fixed hopefully then
I'm not sure about childtonpc but you could try reinstalling (removing and then adding)
childtonpc doesnt work in 64b
fuuuuuuuuuuuuuuck
The price of greatness is always steep
ayo @tired brook bro how u doing
You uh... got any mod updates in ur queue?
if lovedlabels doesn't work, https://www.nexusmods.com/stardewvalley/mods/8653 this does on 64bit
you can also use dailytaskreport which apart from other functions, also adds the "unpetted" stuff
It should work
ChildToNpc is from 2019
But I think most mods work for 64 bit now
by default
not that I'd know but I've had no trouble really
I'll be updating all of spacechase0's mods within the next couple of weeks, and probably some smaller updates for CJB's mods and my mods sometime after that. Are there specific mods you're waiting for?
Literally just childtonpc
I'm reading on the smapi wiki
something about targeting x86
Unfortunately I don't (usually) create unofficial updates anymore, but anyone is welcome to create unofficial updates from my PRs if needed.
Yep.
See https://stardewvalleywiki.com/Modding:Modder_Guide for the intro guide to editing C# mods, and you can find the source code for most SMAPI mods on https://smapi.io/mods/ (click 'show advanced info' and look in the 'code' column).
That's enough to fix most mods, though some might need a few other changes. Feel free to ask in #making-mods-general if you have any questions!
For Child to NPC specifically, make sure you get this version: https://github.com/Pathoschild/ChildToNPC/tree/update-content-patcher-integration. That's the latest update available (pre-64-bit).
does anyone know a mods to auto clear all debris?
If you don't mind semi-automatic, you can type world_clear farm debris in the SMAPI console (assuming you still have the default Console Commands mods).
Pathos, I'm not sure if you're already aware of this, if so apologies.
I tried out https://github.com/spacechase0/StardewValleyMods/tree/develop/SleepyEye (because I was curious
) and when I opened the shop at Pierre's and scrolled all the way to the bottom, whenever the tent appeared in the menu, everything lagged VERY badly. FPS drop to 1. If I managed to scroll up to bring the tent out of 'sight', the lag is gone. But when I go down again, it gets bad.
thanks
Someone's updated ChildToNPC today
@dusky canyon Are you using the released version from Nexus/Chucklefish, or did you compile the latest code from that repo?
Hoping this update is 64 bit
I compiled the latest code from that repo
lol norton detected the DLL as malware
@dusky canyon Are there any errors in the SMAPI log when that happens?
I'm going to start it up now, I had a log but I lost it ;-;. I'll do it now
Are there any mods that add more rarecrows?
I'm sure there's a few
Also if anyone can update ChildToNPC to 64 bit I will love you forever
so using the automate mod i want to setup a system to turn the roe from the fishponds into the jars then into the shipping
No errors
Can you save the log to https://smapi.io/log/ and post the link here?
nice 
love the pond colors
maybe separating #mod-support and #mod-gameplay or smth would be nice... 
nobody ever talks about their mod playthroughs 
It's so hard to get it running perfectly
Wish I could do my playthrough haha
460 mods is agony to make work
@tired brook It basically stutters when it tries to bring the tent into the screen and during that untill I try to scroll up again it lags loads and if you can't bring the cursor into the shop menu because of the lag, you can't even scroll up to get rid of the lag
are you using pepos updates spacecore?
yes .8
have you tried it with an official version?
Oh, no I have not
it might reload the texture every frame?
Can you try compiling the SpaceCore version that's in the repo too? The upcoming updates are really meant to be used together. If it still happens, can you temporarily remove all mods except Sleepy Eye + SpaceCore + PyTK and see if it still happens?
I will do that now
ty
There's def a disconnect between "fun with mods" talk and "help my mods won't work"
Id love to read people sharing what theyre doing with mods/cool moments/other stuff, but I rarely see that here.. :c
the diaries some started writing go a bit in that direction, but...
I would love to see that too
does automate work with ||mini shipping bins||?
That is a very smart question ๐ฎ
No idea. If it does the 9 slot limit still surely applies but that would certainly still be pretty useful extreme automation.
It should, since I believe it also works with ||junimo chests||
:o
I dont want to do automate again, but Id probably be interested by a basic mod that makes hoppers work both ways
Does anyone here use Walk of Life?
It's having an error removing the vanilla coopmaster and shepherd bonuses
i'd love to use Walks of Life, it looks so good, but i use Skill Prestige and 64 bit smapi
I'm using both those things
and it doesn't work with 64 bit SMAPI and mentions that it partially works with skill prestige and i don't know which bit of it breaks
Looks like I'm waiting for a walks of life update also I guess
@tired brook Still happens with latest Pytk from Nexus, Spacecore & sleepy eyes from github and all my other mods.
It does not happen with only PYTK, SpaceCore and Sleepy eyes
Log: https://smapi.io/log/37a9698345284682a799f050071ba7ab
oh no, a conflict
Hmm, seems like another mod is conflicting somehow. Since there's no error in the log, unfortunately we'll need trial & error to find which particular mod is causing it:
- Add half your mods back.
- If it doesn't happen, repeat step 1 with half of the remaining mods.
- If it does happen, repeat step 1 with half of the mods you just added.
- Repeat until you narrow it down to the specific mod(s) which cause the issue when they're added.
ok I will, the amount is 519. So it will take a while, but I will get to it! 
Hey a question for the IDE
If I need .NET Desktop Development
Is that NET 5.0 Runtime
I will sleep now, it's 4am
so goodnight everyone
@karmic rover Nope, you'll need .NET Framework 4.5.2.
I chose desktop development and c## games
I think it covers 4-6
I'm just gonna monkeybrain until it works for 64 bit
duct tape coding
Is C## D? ๐ (music joke)
Hey, looking for some help with my log. https://smapi.io/log/2877a731f5c7449b9cfee73f9236c92b I know Qi Sprinklers is competing with something. What I can't figure out is what it's having an error with? Is there something I'm missing to figure that out?
@tired brook so, is possible to "EditImage" a JA machine with more than 2 sprites? like, i know is possible with machines like charcoal kiln, but is possible with "big-craftable", "big-craftable-2", "big-craftable-3", etc?
I haven't looked into that specifically, but I assume Json Asset's BigCraftableSpriteTilesheet/SpriteX/SpriteY tokens should allow that?
the edit image thing with ja stuff dont have a sprite x and y. just set the width and height
and well the tokens into the "to area"
but i just did that for machines like charcoal kiln
i dont know if is possible with machine animations (rserve next index from pfm)
is this #making-mods-general
sorry im blind without glasses
me too
Anyone using the Seasonal Japanese buildings? I removed Elle's Seasonal Buildings and added it but I'm having some graphical problems with some of the buildings:
My modlist for reference:
I use the seasonal Japanese buildings mod.
Greenhouse & shed aren't replaced at all.
It doesn't have a reskin for the Big Shed, are you talking about the strange windows on the main house?
Are you using SVE?
I don't think that mod's updated to work with the new 1.5 buildings
No SVE, and yeah it seems there's a shadow mapped on top of the house texture.
I'm using it without problems. It looks as if you still have another building reskin in action.
Were you using a different housing skin before?
Yes see original message.
I thought you just had to remove the mod folder to uninstall but maybe content patcher leaves some files active?
not to my knowldege. I would delete the Japanese mod too, make sure there are no files remaining, and then boot the game up, do a clean save & then install the Japanese mod again.
It may seem like a hassle, but if there is something still floating around loose, you will have problems no matter what reskin you use
hey guys, can I ask for help?
I was supposed to update SDVE, immerzive farm2, and unique core responses but this happened. I have never seen this before. Do y'all suggest I delete all 3 mods and install them again?
For sure, Skyrim modding is much more tedious so troubleshooting this game is much simpler haha.
dumb question: you don't have the game or any of its files open, do you?
i have the game open rn.. but i can just close it after i finished installing. do i just close it now?
oh frick it worked.
i feel dumb hahahahaha
thank you! ^^
Iridium quality pufferfish as my first pufferfish caught in this save +_+
That's a good question ๐
Ah right, it serves as a shop when willy isn't around
does anyone know how often Deluxe Grabber Redux checks for objects to grab?
youre missing a certain mod 
Y'know I might switch my blog buildings to wayback Pelican town. Those buildings are very pretty.
which one shekurika
I am assuming sheurika's new mod
๐๐๏ธ
Probably the fishes sprites on the water
Mod
@quiet umbrai don't know, but doesn't it only collect anything when the day begins?
unless it has deviation from that i'd guess it only checks for them at that time
It's because i'm lazy and nobody linked it to me~
It's the must have mod of the season!
Kitty Cats? So spring now.
Fish are for summer.
It's literally 100 degrees here; it's summer.
Plus, don't you know summer fashions have to come out ahead of the season?
If only temperature dictated seasons xD

lol
I mean, these are thematically very interesting!
they are different versions (says so in the description)
But playing them....? Actually, that's a diary I'd love to read.
Oh, no, I got that they were different. ๐
There are other ones
@snow prism I now have a second reason for not downloading it. You disabled the vortex button. ๐
I'm more like "huh?" over the concept.
(I first thought sb uploaded his mod twice, Im projecting :quee)
Well, there goes any hope of Rikai downloading Joja mods. XD
LOL
I added it back 
(Were you going to ever download Joja....?)
๐ฎ
Okay, I'm actually downloading these farms just to see how he made them work.
The only time i agree with disabling the vortex/mod manager buttons is for portraiture mods and mods that go into other mod folders~
CP Id say
probably eventually tbh
That's a pretty legit rationale. I just see so many errors here that are due to Vortex...
Ah, I see, for the infertile one it's CP to change the crop growing times. Any mod crops would still grow as usual.
I thought so...
how did they make planting in the cave work? just diggable tiles?
Not even c#!? D:
I think for that one I'd have to understand Tiled a tad better. XD
Also, i had to wait for nexus to get off it's lazy butt and update the page
I was particularly interested because I wanted to mess with some dirt stuff myself.
Maybe she has a secret account with a different name; did you think of that?
99.9999% of things that aren't the things mentioned above are people using it incorrectly or being impatient, almost everything else a "deploy" fixes. ๐
Hmmmm. Maybe I'll change that when I next have updates.
Obtained. Though it wont be active until the next time I play, because lord knows i sure as hell ain't restarting for just that. xD
Inertia, not liking to look like I was wrong, etc.
In return, you should download a Joja mod eventually. Preferably one of mne. ๐
(Or the cola shop, coming whenever I get around to properly testing it/bully someone with SVE into testing how incompatible it is)
i will ๐
although tbf
AFTER 3 WEEKS
already do have some joja mods
MY MOD CAN HAVE COMETSKIN TEXTURE PACK YAY
Ah, well, I lied about being okay with it being any, I really just wanted them to be mine. ๐
beter turnaround than some of the one's ive asked about. ๐
Aww, you mean i don't get any points for these?
Okay, 10 points to ravenclaw
hey cal 
Tried removing saving then reinstalling the Seasonal Japanese buildings still having the issues unfortunately:
you need to find the mod the other mod that edits the farmhouse
put a dot (.) in front of the japanese modfolder, start the game and send a screenshot, sb will recognize it I think ๐
Alright, one moment.
Buildings returned to vanilla with the (.) added to the Japanese mod folder:
My console if that helps: https://pastebin.com/DTSKtcHm
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
Does anyone know a place I can download an old version of SVE 1.13.1? (nexus doesn't go older than 1.13.2)
ohh
you just need to remove the coloring from your house
and everything should be fine 
I assume you can do that at robins, never used it though
Ahh, didn't realize colouring would conflict, I'll give that a try and report back.
The latest in the 4.x series. .Net 5 is something totally different.
Edited to correct: I did not notice you're asking for the "target"; for "target", use 4.5.2
Does anyone know where to find the smapi installer for android?
!androidsmapi
The Android version of the game is quite a bit different from other ports and so needs a custom version of SMAPI. See https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android for details on getting started.
I speculate it has got something to do with Shop Tile Framework.
I;ve just peeked at BugNet and SleepyEye code, and it is efficient adding items to Pierre's
pathos realised the sleepyEye loads the tent texture quite often
might that be the issue here?
hey guys ๐ Can someone help?
My game simply shuts down after I sleep.
I use mods and this is the first time something like this happened. I opened it again and tried 3 more times, still the same thing happens, the stardew icon disappeared on my task bar.
What do I do? I had so much done that day too.. I'm getting tired of repeating again/
do you have a log?
do you have ridgesidevillage and recently married jeric?
That was what I thought, but my game froze up when I was in Deep Woods and I looked at the log... it was showing Deluxe Grabber Redux checking inventory on time change... since I had that mod that shows time in minutes, my PC was busy checking every minute
only when being used, not when added to shop
I had not even installed a Grabbler yet
shop doesnt use drawinmenu?
why yes.. i have recently married jeric..
Quickquestion if I have the smapi stardew already do i have to uninstall the real stardew valley app?
yeah sure just a sec
I dont need a log
oh oke
> Jeric Marriage bug
FIX:
change "marriage_Fri": "GOTO marriage_Fri",
to "marriage_Fri": "GOTO marriage_Mon",
in [CP] Ridgeside Village\assets\Schedules
^^^This is being fixed in 1.2.8
oh yeah I missed that one.
I need to drink coffee
just woke up
brb while I inject caffeeine to my veins
@frigid fractal if you need help with that feel free to ask 
okeoke i did it :>
it should work now ๐
so weird why that one lil thing caused the whole game to shut down
imma try opening it now hope it doesnt close anymoree
i noticed 3 lines of the same thing that says "marriage_Fri": "GOTO marriage_Mon"
yeah thats supposed to be like that
alrighty thank you so much @snow prism this is a rly big help โค๏ธ
just friday-> go to friday is bad :3
Shekurika, removing the paint seems to have resolved all the graphical issues, many thanks.
does using sve make anyoneโs load times super freaking long
like just to start the game
I forgot that feature exists, sry 
wouldve solved it quicker otherwise
how long is freaking long?
like around a minute
up to 5min is normal
mine loads 2min to save select and then 3min to ingame I think
Jay's loads 15min or so I think

mine loads ~1min to save select and then around 30sec-1min to ingame โฆ 15 minutes? i cant even imagine
alright i just wanted to check to see if i was tripping or something ๐ญ
Pretty sure Jay's load is significantly longer than that.
Okay, i played 1 day, time to quit for now :E
Also, i wish npc map locations wasn't abandoned... This error is so annoying to see so often... ๐
Gm 
Morning
Now Pathos manages it, no?
hmmmmmmmmmmm
as he does everything else 

@royal echo Did you do a sticky for your recent Spacecore compilation? I thought I had saved it, but can not find it now... I would greatly appreciate it if you posted it again
Oh btw pepo, i've definitely seen at least somewhat of a performance improvment from all those unofficial updates of spacecore/pfm/pfmautomate
theres unofficial PFM?
uh oh, items aren't rendering ... i have a springobjects file loading but it seems like i should put the patchmode as something rather than just leading it as plain ol editimage w no patchmode
PatchMode defaults to Replace if it's not provided, and likewise the TargetArea will default to the same Width and Height as your FromArea with X 0 and Y 0
uh huh
If you're editing a few small parts of the image you might want to make a number of smaller patches rather than one big one
im editing almost all of the springobjects, some of them load fine but i gues sthe stuff in the blanks dont want to play nice
like in my inventory rn i have a clam
ah.
and i didnt replace it on the springobjects i am EditImage-ing lol
so it... should.. be there? but it not ๐
Yeah it's Replace-ing the whole image with yours, so those sprites are cleared and replaced with blank space
oh poo
you probably want Overlay
some of the objects are smaller than the original so wouldnt they show through?
or several smaller patches, with Replace
i think ill just merge normal springobjects with this one for now
thank u for the assistance friends
I'd personally just do what you say and merge the two, keeping the not-yet-edited sprites in your edited spritesheet, and keeping it as one big Replace patch
mmhm
if you're replacing the entire thing it's best practice to use Load
ah okey
also true!
its been a while since i did cp modding so i keep circling back and forth to the documentation and here lol
thanks again
thnx so much
careful do not open the XDVMods repo ๐
is that the troll version of JA
btw... I'm embarassed to say that I just now found my previous download... oops
what? XDV? that's the... um... more mature-orientated overhaul mod...
ah
Ohhh xdar... I've seen that before. ๐
help i've fallen into the trap of modding and i can't get up
solace in numbers at least!!
i think it's absolutely nuts how your game manages to run with 300+ mods without running into conflicts
or do they conflict? 
i've seen people with a thousand mods
at those mod number you're often doing a few tiny compatibilty edits here and there on the content packs
lmao i stumbled across this the other day, had a good chuckle
๐
are they all tiny content packs or are they all game-changing things? how do people do that ... wow
a mixture of content packs and game-changing things
That'd be Jay.
ive capped out at like 104 right now and thats a LOT for me T__T
good lord
I'm at 700something
Personally I'm at over 600
hows there even like 700 things to change in the game ๐ญ
some of those are things to add
ohhh yeah
are there any big addition mods besides (let me see)โฆ sve, some custom npcs (rip shiko i love her), sundrop cityโฆ?
ridgeside
i cant recall any more ๐ญ OH YEAH. ridgeside!
east scarpe's decently big too
never heard of east scarpe, woah
there's a downtown zuzu...
shiko is being worked on ๐
PPJA's pretty big
shiko in 1.5 shiko in 1.5 ๐
there's uh...raffadax's very big crop mod
I have a large number of QoL mods, a large number of NPCs, pretty much every major expansion, the entirety of the PPJA suite including all optional mods... it's a lot
642 mods here!
[lady gaga voice] you amaze me
and that's artificially deflated by Customize Exterior meaning my building aesthetic mods don't increase the count - i might actually uninstall that and just pick a few, actually
These are the major expansion/character mods i have... Although that's from a couple weeks ago, i have a few more now
yep, got tha one too.
how's that work, compat-wise, with PPJA?
Why not dig deeper and make a rec list? ๐
cal ๐ always on the ball
I just got talked into East Scarpe and I'm honestly enjoying it quite a bit. Lemur's fab at story.
Not as on the ball lately! XD
#justworks
oh yeah? what could possibly have slipped through the cracks
feels like you have eyes everywhere ๐๏ธ๐๐๏ธ
nice i might add that
yeet customize exterior, pick a building mod or 2 or 3 (yay, config files)...
speakingofeyeseverywhereuh
add raffadax
If I listed it all out, I'd just feel guilty...
a rec list? where do i post it? 
i think it'd be a great idea actually so i can backtrack and find out exactly what i have running!
๐ man idk how to ask
ooooh thank you!!
i ended up spending a lot of time on naver and so a lot of retextures are from there...
Well, using a โ is usually a step in the right direction
alwef;akfjewaklfewa;
You have access to Naver? ๐ฎ
we got an update on the thing? the sitch?
ah yeah! it's super easy to sign up iirc
We in non-Korea peer over the walls and in the windows of Naver like starving children
i thought naver was pretty wild to get into nowadays
rn i'm just tweaking map recolors but i'm stuck ;_;
what really? i signed up a few weeks back
ive had naver for a while so i grab some mods from there every so often
oh i thought it was difficult ๐ค hm
oh man D:
people said it was
@royal echo Bug report for GMCM: pressing Esc while configuring something does...weirdness
Our world order has just been turned upside down....
just a couple weeks ago there were some ppl trying to make one, talking about it here
man, when i say the breakthrough was huge
but speaking of naver, iyaho's object retextures = actually bomb
what kind of weirdness?
felt monumental
Like, turns the screen black except for the thing
absolutely love iyaho's stuff
dang that sucks! but yeah, actually a lot of the mods i have are linked on their personal blogs. so it's all free game!
Stops taking non-esc input
what mod were you trying to configure?
Well, everyone will be very jealous of your access. ๐ But we try very hard to stamp out anyone stealing or reposting Naver without permission aside from backchannel DMs
I tried this with several mods, on 64-bit stardew
Because the Naver artists rightfully get upset about that.
But if you have links and want to share those....
oh yeah, i'd never share without permission!
๐man, i wonder why they don't post on nexus themselves
people steal still? LMAO
Perhaps in a, oh, let's say a "rec list"....
last i checked, some of the korean users thought nexus was a pay to use website
but this was a year or so ago
Culture thing; everything's pretty much Naver in SK.
and i made a post on there dispelling that rumor. naver cafes are also just more convenient for kr players
SDV64 eh? let me play a bit
It's like asking why everyone uses Line in Taiwan.
it also plays the menu clikc noise about 5 times overlapping, and then if you Esc again it goes to a really faded CA logo bit of the intro sequence
(Lol, multithreaded convo)
and you can Esc out of that but otherwise the game is frozen
https://blog.naver.com/sxdcdc
https://blog.naver.com/ksisku56
if it's possible to dl from their personal blogs w/o accounts, here are two that come to mind;;
Well, i fyou were wondering if you would bring a unique perspective to our little modding corner, wonder no more!

btw, are you using the latest unofficial?
i think i am!
ooh here's iyaho's retextures, they also have some nice ui mods and some custom resource clumps i adore https://m.blog.naver.com/ssm4031/221720539860
i got it from sourceforge uhhh today i think?
Do either of you speak Korean?
i do!
Right now our main Naver rep is @royal fractal ; we're trying to get more things ported to Nexus and preach the ways of CP. ๐
i don't ;;
omg i love kaya's stuff
yess thank god for kaya!!
Especially for the pretty mods, if any of the authors are like "but I would need help to make it CP" you can tell them people here would love to help.
here's one more blog too! they have one that turns some characters into scarecrow replacers so you can pose w/ them for screens,, it's somewhere on their blog https://blog.naver.com/codnjsdl8235
And I think Kaya and @neat violet are working on adding some Korean stuff to the aforementioned modding wiki. ๐
oh yeah like instructions or smthn right
LOL i,, i'm obsessed 
i remember i translated the content patcher github once upon a time (or rather worked on it) and never got around to sending it to pathos
It was super successful!```
one thing i love abt the naver cafe is the sheer amount of hd portrait mods they have
but the double edged sword is that they never fully encompass all characters ๐ญ
so you get a mishmash of styles...
I assume you guys have Portraiture then?
i do yeah
oh yeah i guess it's unlikely they'd know about the npcs in rsv for example
oh yeah!! ;_; it's mainly the bachelors/bachelorettes
riverside valley is actually very popular on naver rn
yee people seem to really love it!
theres regular postings of portrait mods for the characters (im assuming by the same person but i didnt really look)
Okay, need this
omg that horse retexture... baller
Tell @unreal stratus !
is that from their blog? i can't remember aaa
That's from here: https://blog.naver.com/codnjsdl8235
ohh! were you able to download it?
I accessed the page; haven't tried to figure out downloads yet.
Very distracted. XD
I haven't even hit you guys with my usual welcome, which is "Hey....
You wanna download a Joja mod?"
which joja mod? o:
i actually tried googling joja needs nuance the other day! bc it does
the gate has been opened
ahhh thank you!! T_T can't wait to check it out
Better yet, I could put the joke in the mod name instead...
Someone tell Taiyo my heart has been stolen; the newbie has it tight.
Would you also like a preview copy of Sam and Vincent's Cola Shop? ๐ Comes with invisible seeds and a truly terrible drink recipe!
they put arsenic in the drink...
aw yay ;; i'm rly happy the sdv community is so welcoming!
and the pasta
Worse! Joja cola
that sounds interesting o: i'd love to try it!
Everything should work; I just haven't finished testing. Also not sure if incompatible with SVE.
The shop is open on Sundays by the museum bridge, all seasons.
thank you!! question... what does CS stand for?
OH is it just cola shop? sorry AHH that's perfect
So, see, when I first started modding I didn't realize people used other people's frameworks in the initials, so I used my own....
nini the QA tester
i wish i could get into naver :/
And now I'm embarassed so I've kept it....
we are on this side of the wall
ohhh
i see!!
aw man :( does the registration not work for you guys?
i sent in a pic of my drivers license at some point so they could verify me
oh man thats wild
Bascially, sometime (maybe this weekend?) I gotta update things and trade "individuality" and "personality" for "not being confusing"
a few years ago u could just sign up so easily but they wanted to region lock it
so they upped requirements for registering
okay let me merge the SourceForge with the GitHub and I'll do some spelunking
i'm just used to seeing the prefixes and thinking it's a framework!! but the initials makes sense too @-@
oh man really? bummer...
Gotta get around to making a code spelunking badge just for you. ๐
the idea of a social-media-type site requiring personally identifying documents for signup wigs me out
the next hottest messaging app's gonna require your passport
ohh! oops, to clarify, it was through naver and not the sdv cafe itself
Facebook doesn't need them; they have your email, your phone number, your internet history anywhere there's a FB icon, and they know who all your relatives and friends are.
๐๏ธ๐๐๏ธ gonna need your 3 measurements and 1 foot pic
yeah naver is one of those All In One things like whatsitcalled
wechat? or something
so you have everything attached to one account
Instagram has your location; Tiktok has videos of your location and voice...
Oh lord, Wechat.
gonna need a blood sample
they had a form that was something like "if y ou live internationally and don't have a KR phone # to verify, please send in your ID/driver's license/passport" and i was like... yee...
Chinese people get really offended if you act like Wechat features are amazing, by the way.
a spit sample for the ancestry analysis
we do???
what! how come? (@ the wechat thing)
naver be like: we need your blood type, all of the passwords you've ever used, your bank number, your mom's maiden name,
Well, in the office I was working in I tried to write up a thing and included a bit about the cool features, and they were offended and thought I was being sarcastic.
So I'm extrapolating quite broadly when I shouldn't.
i managed to make a naver by some sliver of a miracle
even i dont know how i managed it lmao
I could never get Wechat workign properly on my phone. 
huh that's strange ):
if i want to ever feel cool i give people my naver email hehe...
ooo yay!!
lol like "don't talk about things you don't understand ๐ค " maybe?
Yeah, that might have been it.... :๐:
you can usually download it if it's on a blog page
...that was meant to be a different kind of "blush"
i think i remember seeing this
Yep, I got it!
yay!
Look, one of my stated goals around here is to illstrate that we're not all perfect, and I lead by example....
the thing with naver is that there are usually blog pages but it's very hard to find them
some people post on the cafe and then link to a blog page, iirc that was how i found iyaho's stuff
ohmy god asbfkb people in another channel were writing their ages as 'lvls' and my dumb brain thought everyone was listing their genshin levels ๐ญ ๐ญ
Reminds me of trying to find the good fanart back in the '90s. XD
NOOOO LMAO
genshin
AAAA it was horrible lmao im never going back there sjakfbskf
I officially love all these people; did yuo all just show up today or have I been missing out being busy?
aw man this stardew modder recently relinked their stuff on naver and i feel so blessed ๐ญ
what the - i never got this from you cal ๐
You never deserved it. ๐
who people, calcite
๐ ๐ ๐ ๐ ๐
You! โค๏ธ
๐ณ bro? i rejoined the server literally today because i needed help with a smapi log HAHA
but i was here a few months ago on and off
CROPMASTER?
i did bookmark some links!!
here's a modlist: https://sodamods.postype.com/post/9091076 (they also have a cute cafe mod)
https://blog.naver.com/whiskerycat/222192007871
https://blog.naver.com/ksisku56/222331801694 (linked this earlier but this person makes super cute hair;;)
i haven't been playing stardew for a while and never opened it for fear of needing to update my mods lol
Glad you're back then! I just joined in April.
oohh welcome back!
Speaking of badges I need to make...
OOOH I HAVE CLOTHES MODS RECS if anyone wants them
yeah i Just joined and leveled up faster than humanly possible
that would be a gamer move
y e s please!
master of the grind
Yes! And rec lists just for clothes would be a great resource! https://stardewmodding.wiki/wiki/Category:Recommendations
OKOKOKOK idk how many of these you have but let me find you the links :)))
We get a lot of people asking for "cute mods" and such.
extreme power
let me turn on my google translate lmao
amen
::scrolling back up to get all the links::
oops, i totally forgot i was supposed to make a rec list for these!
ok i shall be back
entering the void
Lol, this one is a Korean rec list! https://sodamods.postype.com/post/9091076
gimme five minutes i'll get u all my faves first
That's fab.
this wouldve been nice before i deepdived through naver ๐ญ
yeee ;;
Have you guys seen Junimo dialog? It's very new and soooo cute.
what -- like the junimos talk???
And would be really easy to add Korean packs to if that's not already in the works.
most korean packs are great bc of the eng localization
i haven't!
It's @tribal notch 's
that's so cute 
i just really want to translate some of the updated clint mods lmao. they really redrew him and made new dialogues ๐ญ and everything
All my mods that come with crops in the future or when they get updates are gonna get content packs for the junimos now. ๐
that's so cute 
y e ssss ;; clint looks amazin LMAO...
Now there's something we don't usually hear around here. XD
I HAVE...
yeah....
???
i think ive sent you like the portrait before?? AKSBFJAKB MY MAN GLOWED UP SO HARD
ALSO THE WIZARD PORTRAITS
the only reason why i'm even considering writing dialogue ๐ญ
i have a pic of it from when i played for a bit last year,, lemme try finding it
Oh that's right!!! When you were helping me with Marlon! โค๏ธ
that is no longer clint man ๐
LOL
it rly is
Better a Chad than a Clint.
๐ literally
its sad but no one wants to be clint
Clint doesn't want to be Clint, and he tells us so. Constantly. It's the only thing he talks about besides his desire for Emily.
smh at least try to make moves before you get all in my face about emily ๐ฉ gdi clint
i got stuff to do i got crops to grow
i just feel bad. but he also annoys me so im not really sympathetic
exactly
right!! :( i rewrote some lines but then i stopped playing sdv,,
I tried writing that mod. Got an hour in before realizing I couldn't bring myself to invest that much effort in Clint.
Actually, Clint after he gets Lucikiel turns a newish leaf
Yeah, everyone here is a Lucikiel stan. XD
oh yeah
Have I played his game? No. But does he amuse me? Yes.
ooohh!! T-T i need to actually...start playing instead of dling mods/tweaking maps
i'm sure one of these days
lmao by the time i finish trouble shooting my mods i lose the will to play
same with tia and cal ๐
sounds like a caae
same i'm kind of fearing that's what will happen too
Heh, that's been a trend lately. We have several of us trying to get going on new, heavily-modded plays.
gasp tia x cal would be "tiacal" = "tiakall"
Witness our attempts: https://stardewmodding.wiki/wiki/Category:Player_Diaries
Not CalKall?
OH YEAH CALKALL
so you're writing about playing instead of playing?
nah that's the few days they actually played
@neat violet , apparently we have a ship/team/twin/something name now.
It sounds bad when you say it like that....
asfjkbakbf sigh im going through my bookmarks adn a lot of my clothes are from me porting the jpg to ja ๐ญ
ohh man!! i loveee reading through people's playthroughs
I just hit Sunday on this, and, well
Oh SVE.
the work omg...
ayyy tia
I am ALMOST tempted to leave that....
void stall
is that a fence, behind a fence, in front of penny? ๐
for sve players - will downloading the immersive farm map (replacement for standard farm) replace the standard farm i already have on existing saves
or will this only affect new saves
oh god i can't imagine the effort porting everything to JA ): there're sooo many shirts and u gotta do... each one...
it was horrible lmao it was the first experience i had in coding for stardew and cropping stuff got old real fast
I want some nice lawn funitrue for my farm...
As long as you don't open your other saves it won't affect them.
i applaud you honestly, like just thinking about having to do that stops me every time
will my old save files be corrupted if i open them?
as long as you don't save/sleep then it won't
๐ข
but just don't open them ๐
AND WRITE THE JSON AAAAAAAA IT HURTS IT HURTS THINKING ABOUT IT
https://blog.naver.com/codnjsdl8235/222100173926 WHAT am I looking at.....?
haha damn ok was thinking I could flipflop between the saves any time I liked but oh well, ty for the help!
OH
it's a human ranch
they turned the coop into a daycare center
Tia! Did the shop work and elt you buy seeds or was it completely borked?
No, they weren't there. Sam and Vincent went to the resort today.
a THINLY VEILED human ranch ๐
How DARE.
But also, the shop should work regardless of their presence, so that's a clear SVE incompatibility.
Thanks for testing! Guess I'll have to put it somewhere else after all, but that black void concerns me.
i'll test out the cola shop once i finally finish... tweaking my maps ;_; hopefully by tmrw
I think it's because you did replace instead of overlay or something like that? I remember seeing it in the CP docu.
ok my bookmarks are a nightmare to sort through right now but here are the top ones i think, alongwith the iyaho ones i cannot find for the life of me
https://m.blog.naver.com/PostView.nhn?blogId=kim_de99&logNo=222220061373&categoryNo=10&proxyReferer= (recently reuploaded aaaa)
https://blog.naver.com/codnjsdl8235/222291908385
I used... replace?
sophiee bringing out the good goods
Yeah, if you do overlay it won't be voided. You'll still see the tree behind it, though.
(Joja grapes coming to Joja blackmarket when)
eeee friends in low places
Huh, but I thought the tree and stuff in the map would overwrite it...
god i have clint portrait mods from naver and he- WEW
completely late response
i was gaming
lemme sell my children to the joja blackmarket instead of ||turning them into doves||
Whenever I do next update; Stunky already gave me the item names. ๐
WHEW my dialogue in process lmao
HAHAHA
Not a category option for sales, sorry. ๐ฆ
the korean playerbase is like: every character must be hot. so hereโs hot clint and gus
i cant ASFJBAKFB I WAS READING THROUGH THE DIALOGUES NAVER PEOPLE WROTE with google translate
To be fair, I think most playerbases are like that.
i was tempted to go the hot linus route but i said nahโฆ
sakfbak the talent of the portrait artist though
well making high schooler era jas/vincent isnt uncommon
IS IT FUNNY? OR CRINGE
Do we have anyone installing ugly portraits?
no.
its not like adult-y weirdness tho
alright alright, that's safe, i'd say
NOO ITS ACTUALLY REALLY GOOD
gus is already hot ๐ฆ
do you rmb which dialogues?! is there a clint one?
ooh yeah violin gus
haha whaaatโฆ
i'm afraid to say this... but i feel like i'd be betraying erin if i don't
it was a clint one but there are many clint ones
Violin Gus?
I'm still on that ranch page.... Naver mods include animation....
oh no there goes maybe like another day of my future free time 
@chilly swallow think you wanna look through some korean dialogue mods from naver? ๐ sophie might be able to source some for ya
WAIT no she started her lp already didn't she
I was supposed to be off the computer half an hour ago...
it was a clint one but there are many clint ones on naver lmao
There are basically zero Clint mods in English.
so true
so he's more popular in korea? 
https://blog.naver.com/codnjsdl8235/222097904766 Of course there's a version for the coop.
yeah
i wonder why
WHY?
they said โno more clincel! hot nowโ
looking for love is pretty popular on naver and i think there was a violin heart event for clint?? but basically there were these sprite reedits that looked really nice
I admire that.
yeah lfl is super popular
thats why clint/gus have so many portrait mods and dialogue additions
ohh yeah!! i hadn't tried it but when i saw the changelog, it looks like they unofficially patched the bugs further than the english ver
i am back from dinner and also wrt facebook privacy stuff, if youre on firefox get facebook container!!!
they did actually ๐ญ
You can change your kids into dinos instead of doves....
i saw and was like... bruh... go korea go
Oh Calcite, Taiyo and I are attempting to make Clint suck a little less in Strange Machines. :3
like -- FARMABLE dinos???
ok its just one portrait artist that's like trendsetting lol
based starvall

https://blog.naver.com/ksisku56/222357856125 the switch fish tank, I love it, how do I get it
ardour ๐ญ
Heeey, nice!
oooooohhhh nice
Let me know if I can help in some small way
Ooh. I'm happy to hear it's doing well on Naver

ooh yeah! i saw a lot of really nice portraits
oo i haven't stumbled across the switch fishtank mod ): but i'll try looking
i just read the hangul my brain turn off ๐
yayy oba
Any of mine on Naver or just Mr Ginger?
also hi to the new people here X3
for east scarp? not sure
They have this lovely list: https://sodamods.postype.com/post/9091076
i'll check it out as soon as my computer stops lagging
Also if anyone can send me Mr G portrait variant sheets. I collect them.
Looking at the blogs it feels like everyone in Korea is playing this super-pretty, pastel version fo the game.
mmhm
Mr. Ginger...He's such a star
im a vanilla adjacent person so some of the mods i cant use despite it being super cute
yeah everything is uber aesthetic
Didn't we just have someone asking about cuter babies? https://stardew-arhen.tistory.com/16?category=917892
aww babby
i started using stardew foliage redone and i couldnt give it up ๐ญ
i was kind of hoping there's be some sort of Ori (Moon Studios) themed mod on nexus...nope
YEP!!!
Yep, it's official. We gotta kidnap Lani and Nini and they have to stay here forever, offering up recs.
bet
fingers crossed!!
QUICK, OBA THROW THE POKEBALL
also, kaya has a suuuuper cute and thorough mod on nexus that changes babies & toddlers
Why does this improve Sam immeasurably for me? https://stardew-arhen.tistory.com/8?category=917892
So I'm a bit of a cheat when starting a new game and use the CJB Cheats menu to instantly build all my buildings. But I forget which day we can start buying animals from Marnie. I know it's not Day 1 and Day 2 being a Tuesday is also out, so is it Day 3 or Day 4?
someone made a comic or smthn about it but like, if you change sam too much it's like "YOU'RE NOT SAM ๐ " but his hair normally is just outrageous
this is a perfect in-between
cuties. might make me pause before turning them into doves
I just downloaded like literally 100 mods so I could start a new save that I am on day 8 of. Whyyyyyyyy
modding hell...
day 8 ๐
Oh noes, they have the other bachelors too....
wow the baby modder has a LOT of mods
but im also not motivated enough to get ginger islands unlocked ๐ญ
Where's Alex???
i use these ones by mimemu for sam mostly https://cafe.naver.com/starvall/279458
your favourite himbo ๐
wait idk if u can even see that
oh yeah! these
i can't ๐
ill just ss the preview lol
whaaaat these are cute
i just really like seasonal villagers
๐ rip idk how i'll choose
This drastically impoves all of them....
not a big fan of how elliot's blond though :(
but yeah i edited the sam one a little bit to match the saturation of the rest of the game for me ... i lov him..
yeah i only used sams bc his appealed to me
i NEED it 
anime boy hair...
rip seb doesn't relaly look like seb anymore tho
theyre all very k-drama-y
Nooo, can't click on the direct cafe naver link.... 