#archived-modded-support

1 messages · Page 859 of 1

marsh tree
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im pretty sure spacecore is causing it to restart

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i tried the newer version too

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same problem

shy orbit
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at least three conflicting JA mods: Duplicate object: Pear just added by Mimo, already added by More Trees for JsonAssets!, Duplicate object: Cucumber just added by Fruits and Veggies for JsonAssets, already added by Mimo!, and Duplicate crop: Blackberry just added by Fruits and Veggies for JsonAssets, already added by [JA] Expanded Vanilla Crops!

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oh there's one more

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Duplicate object: Chili Powder just added by More Food: A Collection of Recipes for JsonAssets, already added by More Mill Products!

pine inlet
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you have so many missing required mods SDVsadcat2

shy orbit
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so you'd have to remove some of those mods so that the conflicts don't happen

marsh tree
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which ones are missing?

pine inlet
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it tells you in skipped mods

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also is custom critters working

marsh tree
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also which mod has basil? it shows up but the icon is just lines

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also i thought I fixed everything but it still restarts!

shy orbit
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can you upload another log

marsh tree
shy orbit
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Duplicate object: Pear just added by Mimo, already added by More Trees for JsonAssets!

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well, all the duplicate objects still seem to exist

marsh tree
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can i get rid of them invidividually or do i need to remove all of mimo?

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also i don't think thats whats causing it to restart because ive had dupes before and it didn't cause THIS

shy orbit
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it's probably not a problem to remove them individually

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the duplicates cause a lot of problems even if it's not a crash. at least you'll get rid of some thousands of error messages

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(and they are not all from Mimo)

marsh tree
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ok so ill try to fix those but does anything else seem to be causing issues?

autumn bloom
shy orbit
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there are some problems but i would solve that first

pine inlet
autumn bloom
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Yeah, I'm pretty sure I'm using the one that says that.

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Anyone know if Extended Minecart is compatible with SVE?

marsh tree
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ok heres a new one

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new game wont start at all, old game restarts

autumn bloom
shy orbit
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@marsh tree all i can say is that it seems to be related to the multistory farmhouse

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then you have two mods loading the beach map Multiple mods want to provide the 'Maps\Beach' asset (TestMod, Content Patcher), but an asset can't be loaded multiple times. so neither will work

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you also have the MACHINES ONLY optional file of artisan valley installed. in case you don't know, it won't do anything and is intended for modders to use. some other parts of artisan valley are missing too

dire fractal
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how do i access my stardew valley folder

marsh tree
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What parts of artisan valley are missing?

shy orbit
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JA and PFM portions probably at least

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i would just install it again

outer turret
autumn bloom
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Yeah, I saw his comment on the matter

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Also they make Sundrop City which is explicitly not compatible and no longer planned to be.

rustic marsh
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We were gonna use the mod "Special Orders for Auto-Petter" to get an autopetter after the CM center, but we accidently didnt install it right and re-installed it after we completed the center. We're not getting any mail and we completed all of it in fall.

marsh tree
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asside from the dupes, what's the new problem?

shy orbit
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the new problem is duplicate machines from having artisan valley and the MACHINES ONLY files (so remove the MACHINES ONLY mods)

marsh tree
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i cant find it when i search

shy orbit
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they are in a folder called [PPJA] Artisan Valley Machine Pack by default

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if you don't have that then they should be the folder [JA] Artisan Valley Machine Pack and [PFM] Artisan Valley Machine Pack

marsh tree
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still cant find it, sorry

shy orbit
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the log says the [PPJA] Artisan Valley Machine Pack folder exists in the Mods folder, removing it should fix it

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(then there are some other duplicates to deal with though)

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but it's easier after you get rid of that one

marsh tree
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ohhh so i shouldn't have an artisan valley machines folder at all?

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*machines pack

shy orbit
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that specific folder you shouldn't need

marsh tree
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now its saying The page was not displayed because the request entity is too large.

shy orbit
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might be some temporary problem with the site or your log just became too huge from the errors

dire fractal
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11 pm and still awake and staring to question why

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Wait... I knuw why actually, nevermind, my bad.... SDVpufferchickluau

autumn bloom
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Extended Minecarts does appear to be working for me... I just need to modify the "cart station" to fit more in line with my aesthetic. I'm gonna be using one of the Medieval Stables as a base.

marsh tree
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gem ore is showing up when i use tools and saying "error item"

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Also I still can’t start a new game (but old ones seem to work)

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Also using sword makes house plants?

autumn bloom
mighty bane
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Hey guys, Do you guys have any mod recommendations? I'm starting a new save file multiplayer game with my sister and i want to know some good mods we should use. It doesn't matter the type, You can just send mods you like to play with if you want i don't mind.

autumn bloom
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Stardew Valley Expanded is a good place to start

marsh tree
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Does anyone know what’s causing my issues?

mighty bane
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Oh and i have a question. I've already got a list of mods (Mostly just hair mods and clothing mods) for the farm with my sister but how do i send like a, i guess a pack of them to her? Some of the mods in the list i've edited a little bit i dunno if that helps though.

marsh tree
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Am I coming though?

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Also willys shop closes when I scroll down

autumn bloom
mighty bane
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How do i do that?

autumn bloom
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Just like compress it to a zip and email it to her, or use a flash drive or something

mighty bane
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Ok! Thanks for the help

autumn bloom
marsh tree
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Hello?

autumn bloom
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

autumn bloom
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Maybe someone can spot something in your log.

marsh tree
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it was saying its too large

wheat dragon
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i was trying to compile a bunch of hairstyle mods into one mega mod by making one big hairstyles.png buuuut

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the hairs arent perfectly sitting on the head now and some are on the body

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is it possible at all to combine hairstyle mods this way

autumn bloom
native dragonBOT
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@autumn bloom You leveled up to Farmer. You're now a prettier shade of blue. Thanks for sticking around!

autumn bloom
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OOOOH, score

autumn bloom
marsh tree
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The page was not displayed because the request entity is too large.

wheat dragon
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oh actually i figured it out apparently the placement of the hair is extremely fussy :s

autumn bloom
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It works! Now I just gotta get the placement right.

pine inlet
long cypress
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Help

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I installed everything

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:(((

ashen elbow
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no you didnt

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you missed json assets

long cypress
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hmm lemme see

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Oh yes.. thank you ❤️

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Does "always on server" works?

ashen elbow
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!compat

native dragonBOT
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See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

autumn bloom
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I notice the strange shadow and it's already fixed, but the placement is as good as I'm gonna get it. I'd push it one more back, but there's an unremovable fake bush in the way.

ashen elbow
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what is it

autumn bloom
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A skin for Extended Minecart

ashen elbow
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also what's the mod that adds the to-do list in the corner

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ahh mineacrt

autumn bloom
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to-dew

ashen elbow
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okiee

autumn bloom
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I've got the mobile phone app for it and set the secondary close button to the same button as the phone toggle. That way I open the list with my phone and when I'm done I close both with one click.

spice turret
spice turret
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what did u use

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to merge

wheat dragon
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oh, sure! i just used photoshop and tried putting it all together

verbal python
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does anyone know where the base mod for bfav is downloadable?

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it says i need it for one of my mods but i cant find it :(

spice turret
signal matrix
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Hey guys I am about to throw my computer in frustration it is my first time using mods, i have downloaded everything, followed a youtube video and now my game isn't launching are you able to point me in the right direction SDVsobastian

chilly horizon
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try launching with fewer mods and then gradually add more

signal matrix
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I've tried it's not launching at all I press play and it just goes as if it is launching and then stops

dire fractal
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@signal matrix are you using steam?

signal matrix
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Yeah

dire fractal
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did you remember to change the launch options for stardew valley in steam when you installed smapi?

signal matrix
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Yeah I have it set to this

dire fractal
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ah see

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"D:\Celes\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

this is mine.

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yours should be something similar.

chilly horizon
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oh youre using mac. my friend had the same problem. just tried again and again and sometimes worked idk

dire fractal
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oooh

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you're using a mac.

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I'll be honest, I don't know mac

chilly horizon
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its not as stable on mac idk

signal matrix
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Does smapi need to be in the mods folder?

dire fractal
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though if you're using steam, it should still be about the same

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what's your full launch option command line?

signal matrix
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~/Library/Application Support/Steam/SteamApps/common/Stardew Valley/Contents/MacOS

chilly horizon
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smapi is in stardew valley folder

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not in mods

spice turret
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mods work fine on mac!

dire fractal
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yeah, there should be a different command line. try reinstalling smapi/updating smapi and pay attention closely to the command window popup. it should tell you exactly what to paste.

signal matrix
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I didn't get a command line I used the one from the stardew mods page, The smapi installer just said to use the game as normal

chilly horizon
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you copied the folder to the steam launch thing

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but you need the application

dire fractal
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Right

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Where's the smapi application?

spice turret
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"/Users/youruser/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/StardewModdingAPI.exe" %command%

chilly horizon
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like for me its called StardewModdingAPI.exe idk what file it is for mac

spice turret
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its the same thing for mac

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just type that in ur launch options with your user and ur good to go

signal matrix
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I just popped that into steam and it came up with error 😦

spice turret
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with your user??

signal matrix
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Stupid question, what's my user?

chilly horizon
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the name of your mac user?

spice turret
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yea ^

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so whats ur name on ur mac

dire fractal
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I used a mod where i skipped 4 days. I wake up and half my builds i built 4 days ago are gone. What happened?

spice turret
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what mod did u use

signal matrix
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Ah ok, tried that and still didn't work

chilly horizon
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mod conflicts or something

spice turret
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and go to the smapi application]

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and copy the pathname

dire fractal
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cjb cheat menu

chilly horizon
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is that your only mod and is it the latest version

naive mulch
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Im kinda struggling, the tractor mod doesn’t break trees, and only has a 3x3 radius. How can I change that?

chilly horizon
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in config

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theres also generic mod config menu mod which lets you edit configs without having to go to your files

naive mulch
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config.Json in the tractor mod folder?

chilly horizon
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probably

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use notepad or similar

naive mulch
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I can’t install notepad somehow, and m windows is newest version.

chilly horizon
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this one

naive mulch
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Thanks. (:

toxic ridge
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alternative download notepad++

chilly horizon
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dont you have notepad on windows preinstalled

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yes notepad++ is cool

toxic ridge
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its better then notepad

naive mulch
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Now I only need to know how to access the mod config mode? Can’t seem to find it

chilly horizon
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close your stardew

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and reopen

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it wont show the first time

naive mulch
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Gotchu

sour coyote
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So I seem to be having some difficulties with my mod (Isla). On some days, she'll walk off the dock right into the ocean (instead of along her usual path). I don't seem to be getting any error reports so I can't imagine what might be causing this? It's pretty inconsistent, and doesn't happen every day.

naive mulch
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I can’t seem to open it tho, I don’t know which button, I’m pressing all, but doesn’t seem to open anything.

chilly horizon
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there should be like a settings button on the main menu

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left side, below

signal matrix
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Still no luck in opening the game 😦

surreal rock
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Hi friends, I don't mean to interrupt the conversation, but i was wondering if there was someone in here who could walk me through how to download and install the mods and stuff (pref in voice, I'm not super computer savvy and this is new to me). I've played the game for a couple years, just wanted some new things to spice the game up a little. Would be super appreciated, and hopefully won't take too too long aSDVpufferwave

dire fractal
dire fractal
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!gettingstarted

native dragonBOT
surreal rock
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i didn't know there was a wiki for modding itself, sorry. I'll try that, but i'm a big pansy when it comes to this stuff blobnervous2

dire fractal
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don't be scared to ask if you don't understand something

surreal rock
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does smapi basically do what the steam would do if they were supported there?

dire fractal
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It does a lot more. It's the mod loader and allows all mods to work using SMAPI code

surreal rock
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but its the hub for any kind of mod? like the simple and complex ones?

dire fractal
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I'm not sure what you mean

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Its needed for every mod

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every modern mod, anyway

surreal rock
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okok

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i thought i'd read somewhere there were like different formats for modding, but it might have been outdated

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google has no concept of time

dire fractal
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2 main types are content mods (content patcher, jsonassets, etc) and mods written in C#

surreal rock
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ok yeah that sounds like what i remember. Still kinda greek tho xD

dire fractal
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Honestly, that wiki explains things better than I ever could

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You don't have to worry about the formats unless you're making mods yourself

surreal rock
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it looks like kinda dummy proof instructions so far

dire fractal
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You just gotta get them from nexusmods, wherever and install it how they've described it

surreal rock
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thank you for the help :3

dire fractal
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<3

unreal stratus
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Content Patcher 🤡

fading shell
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i waited to play 1.5 until animal sitter was updated, so i guess that one XD

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also, have a feeling that the new platonic relationships mod will become like that, too. i can finally see my sister in law build a robot and call out her dad XD

dire fractal
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hey guys what are the best mods to use for coop? 🙂 and also are visual mods compatible with coop? or is there a comprehensive list?

royal arrow
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Visual mods are compatible out of the box, because they're specific to whoever has them installed

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!mpmods

native dragonBOT
royal arrow
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As for what mods are best, depends on your preference! Mod descriptions and comments will specify compatibility with multiplayer

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Pathos' list contains great mods in general, so again you'd have to check the mod descriptions and comments to see about multiplayer compatibility

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!modrecs

native dragonBOT
dire fractal
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how can i use this?

livid magnet
runic cobalt
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I installed the Medieval Buildings mod and it always worked. but after I got back into the game my house was back to normal. does anyone know how to fix this?

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

runic cobalt
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Okay

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Grr

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Here

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I play on Android so don't tell me to update the mods–

dire fractal
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what's the context?

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can you post your log?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
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and just to be safe, do a reset as well

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!reset

native dragonBOT
narrow kettle
dire fractal
narrow kettle
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no i dont 😭

dire fractal
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oof, alright sorry :P

narrow kettle
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how do i do that :oo

dire fractal
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yeah you can use that link above ^

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What Governor said

narrow kettle
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thank you, i’ll try that!!

dire fractal
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Hmm

runic cobalt
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Wait, I'll send the link again

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Grr

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Here

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And, is there a mod that makes it easier to get loot from monsters?

dire fractal
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Ouch those are a lot of old mods (yes i know you're on android)

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Do you have more than one mod adding Electric Furnace?

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also probably remove prismatic tools

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It feels like there are some duplicates for both Electric Furnace and Prismatic Tools

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Have you touched your game files? CraftingRecipes in particular?

runic cobalt
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Hmmm

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Okay, i will remove Prismatic Tools

dire fractal
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You might not need to

runic cobalt
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They are different

dire fractal
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I would say reset your files but idk how it is on android

runic cobalt
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(And worked)

dire fractal
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oh ok

runic cobalt
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But I have this mod for a long time and it hasn't changed anything about the house and buildings

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It stopped working the day before yesterday, I don't know why

dire fractal
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try removing that mod that makes craftables recipe lighter

runic cobalt
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:( IM GONNA CRY

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I hate having to give 50 slimes to make the oil generator

dire fractal
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is swimming in slime

runic cobalt
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BUT I JUST HAVE 30 SLIMES

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THEY DROP ONE PER 3 SLIMES YOU KILL

naive wharf
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hi

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if someone has some time

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can someone help me how to install mods

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step by step?

unreal stratus
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!gettingstarted should help

native dragonBOT
naive wharf
#

oh

unreal stratus
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Give us a shout if you're stuck somewhere

naive wharf
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ok thx

dire fractal
#

yes it is

naive wharf
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it look like when you wanna download a cracked game

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sus

dire fractal
#

@tired brook I'm sorry but you need to see this

paper elbow
dire fractal
#

It's perfectly safe. It's minimal by design

naive wharf
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and so, i click in manual download?

paper elbow
#

anyways, why does it say "found 1 mod with warnings" and doesn't say a mod after? some bug?

tired brook
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(If it was a cracked game download page, it would be plastered with ads, popups, and fake download buttons.)

dire fractal
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Yes

naive wharf
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OK

dire fractal
#

Direct download

naive wharf
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ooops caps

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oh its a zip

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and if it were a virus, my anti virus and windows defender would destroy it

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sorry im really "crazy" with virus

dire fractal
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why do you have Windows Defender + another AV

naive wharf
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i already got one and it wasnt cool

naive wharf
dire fractal
#

it can actually hurt the performance of both your antiviruses

tired brook
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Multiple antiviruses will often interfere with each other, reducing safety.

naive wharf
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hmm didnt knew it

chilly horizon
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it's rather unlikely to get a virus if you know what you're doing <.<

naive wharf
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man, its a .bat

dire fractal
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yep, unzip it and then run the "install on windows" option

naive wharf
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fuck me

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why its a .bat

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omg

dire fractal
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to run batch commands..

chilly horizon
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to install virus!!!

dire fractal
#

joking aside, its safe

tired brook
#

renames it to install SMAPI on Windows.virus

dire fractal
#

A lot of us have been using SMAPI for years now

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Stardew modding depends on smapi

naive wharf
#

ok so, give me your identity, so i can process you

dire fractal
#

you'd know if it were a virus

naive wharf
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sorry if my english is bad

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im brazilian lul

chilly horizon
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you'd have to go to some very shady website to get one

stiff fjord
#

Pathoschild who sent the message above is the developer of SMAPI

dire fractal
naive wharf
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cool, i clicked on edit

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on .bat file

naive wharf
#

windows defender acted

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cool

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cool

#

cool

#

cool

#

cool

#

cool

#

cool

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cool

dire fractal
#

relax

naive wharf
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rlx, i dont need mods by the way, i just wanted cjb item spawner

dire fractal
#

(okay, all the best now)

chilly horizon
#

most of the time antivirus reacts to something it isnt actually a virus

naive wharf
#

Yeah i got it, but just, dont

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My credit card

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Has already been cloned

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So fuck

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No

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Im happy with my chickens

dire fractal
#

You're fine to be cautious

naive wharf
#

Also

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I never got someone to play multiplayer in stardew

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Someone want to?

dire fractal
tired brook
sweet bloom
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anyone using or has used Radioactive tools?

paper elbow
fathom helm
#

Hey guys, I'm just curious, does anyone using Windows have a life hack/tip for quickly downloading mods and keeping track of them? I used Vortex but it's not that great. I know SMAPI is great at making it easier to track it but I wish there was a way for me to mass-update all my mods after not playing for a while without having to do everything one step at a time

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I'm just lazy lmaoo\

royal tundra
#

Moddrop has it's own mod downloader that is better optimised for SDV, but it still chokes on some mods

sweet bloom
#

yes, use download history on nexusmod

fathom helm
#

Yeah that's what I usually do

sweet bloom
#

that is the best way i'm afraid

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loaders for SDV create more problems then they solve, so that is a no no

fathom helm
#

Aight, I'm grateful anyway that the Stardew modding community is so organized

surreal rock
#

Can someone explain to me how to 'run the game through smapi to generate a config.json' so that i can retexture things?

fathom helm
#

Just open the game and close it, then check the mod folder again for a config.json

surreal rock
#

I'll give that a shot thansk

dire fractal
#

the mod author needs to add compatibility through their code

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nahhhh

fading shell
#

content patcher mods that have a config are automatically compatible. but other mods need their author to add compatibility XD

surreal rock
lilac swallow
#

anyone know a mod that lets you move trees

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specifically, move them inside the greenhouse

slender glen
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my mod that lets shane work at pierres doesnt work, shane never goes to pierres. any idea why?

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its "shaneworkpierre" and says its working

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on smapi

chilly horizon
lilac swallow
#

oh shit

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amazing

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thank you

slender glen
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nope

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yeah its weird

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at first i thought it was an error in the code because there was an error in the code

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and then i went it and fixed it

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still nothing

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so maybe the mod is just bad

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im gonna mess around with the code a little again and see if i can make it work

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not a huge loss if not its mainly a headcanon thing

shy orbit
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11:51:51    TRACE    Content Patcher    Community Center edited Characters/schedules/Shane.
11:51:51    TRACE    Content Patcher    Shanewnowworkpierre edited Characters/schedules/Shane.
11:51:51    TRACE    SMAPI    Content Patcher edited Characters/schedules/Shane.``` there are other mods editing the schedule, depending on what schedule keys the might add their edits could override the work mod i guess (the order of the edits seems to be fine though)
slender glen
#

ohhh it must be the community center one

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i just added that

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let me take it out and see

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also i added dialogue to the mod because the dialogue was bad

shy orbit
slender glen
#

so if anyone wants this mod with better dialogue hit me up

paper elbow
#

this is my first "playthrough"(?) of stardew, should i use any mods at all or play completely vanilla?

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alright! thanks for ur advice

outer turret
slender glen
outer turret
#

cooking class is thursday mornings, but you need to trigger the event with Gus and Penny first

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and you can't learn to cook at it yourself, alas (yet, maybe one day!)

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I would try and do a patch export Characters/schedules/Shane

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to see what his schedule actually is

slender glen
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do i go to that folder like for a smapi log or do i find it else somewhere?

outer turret
#

just type that into the smapi console and it creates a file in the Stardew VAlley folder labelled "Patch Exports" or something

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its very useful!

slender glen
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ohh ok cool thank you!

outer turret
#

Also, I suspect it's the Shane Works Pierre mod that's a bit busted, as the only one they change is "default" and I"m not sure that one is much utilised in game.

slender glen
#

yeah also lmao i think they coded that line wrong if im correct?

outer turret
#

(although it looks like it uses that one if JojaMart is completed)

narrow kettle
distant tiger
#

I think you're not installing your mods correctly or something yum. I am not sure what's throwing the red errors, but you're getting yellow errors for Adopt n Skin that would only happen if you're putting things in the skin folder of Adopt n Skin that aren't animal skins

shy orbit
#

my guess is JA shuffle affecting boots

daring linden
#

okay so me and a friend are playing multiplayer, we're in skull caverns, playing modded, but none of our mods should affect what's happening, i keep getting random prismatic shards popping out of nowhere out of walls and stuff, and now this has happened. they're IN the walls, off the playable map, can anyone help explain this? (i will also be posting our log if someone can tell me how to do that?)

distant tiger
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy orbit
#

@narrow kettle so, i guess you have an item in your inventory/equipment that you can't interact with?

shy orbit
#

okay. i don't know if there's any other way than save editing to get rid of it

broken frost
#

So, anyone who sees that Magic Scepter mod on Nexus, just a warning that, as useful as it is, trying to warp to your mainland farm puts you here if you have Grandpa's Farm installed

distant tiger
#

That's weird. Probably worth reporting it to the mod author so they can look into it

narrow kettle
shy orbit
#

google how to do it i guess. i don't unfortunately remember or know

daring linden
#

okay when i try to find the log it gives me a file with an error saying that it can't find the smapi log

narrow kettle
shy orbit
#

no problem

tired brook
#

@daring linden Can you post a screenshot of the message and how you're trying to open it?

#

@broken frost Seems like it might just need to use Game1.getFarm().GetMainFarmHouseEntry() to fix that, if you want to mention that when you report it to the author.

dire fractal
#

I found this sprite mod for Jas and it gives me life! Su cute!

fading shell
#

oof, i remember having to remove glitched equipped boots via save-editing >.>

dire fractal
#

Makes me want to adopt the baybay more

dire fractal
#

?

#

What, I'm parently by nature ;w;

fading shell
#

sweat gif is meant to go with my boot/save editing post

dire fractal
#

Oh, sorry

#

I can be doomy sometimes

fading shell
#

the joys of trying to monologue in a fast moving chat XD

broken frost
#

@tired brook Not sure if that's what the mod developer is wanting, though, as the point of the mod is to change the Return Scepter's functionality from just warping you to your home to allowing you to warp anywhere you have obelisks built on your farm to warp to, or the Island Farm if you have its Obelisk unlocked

tired brook
#

Hm, I guess the author would need to look into that then.

daring linden
tired brook
#

I'm not sure what that file is (something related to Wonder Share?), but it's not the SMAPI mod.

#

Can you post a screenshot of the step before those screenshots (i.e. how you're getting to that)?

daring linden
#

exactly, idek what wondershare is

#

yes

dire fractal
daring linden
narrow kettle
daring linden
#

more have appeared

tired brook
tired brook
#

What if you run %appdata%/StardewValley instead?

daring linden
tired brook
#

Strange things are afoot.

daring linden
#

yes

tired brook
#

Can you open C:\Users and post a screenshot?

daring linden
#

sure

tired brook
#

@narrow kettle Where is the item located in-game? Is it in your inventory or somewhere else?

tired brook
#

@daring linden Can you open Command Prompt, enter the whoami command, and post what it says here?

#

@narrow kettle Do you know the specific slot it's in? I don't have your mods, so I'm just going from the save file (which doesn't have any 'frog legs' item).

daring linden
tired brook
#

Interesting; somehow I never noticed Windows lets you have spaces in the username.

#

Just to confirm, if you do Windows + R and do "%appdata%/StardewValley/ErrorLogs" (including the quotes), does that work?

daring linden
tired brook
#

Yeah, I'll update the instructions.

daring linden
tired brook
#

@narrow kettle Which specific item in that screenshot is broken?

narrow kettle
tired brook
#

Interesting, it's stored in the save file as a "Gumboots" boot item.

tired brook
shy orbit
#

JA added boots seem a bit risky, resulting in these kinds of situations with JA shuffle

daring linden
tired brook
#

Does it still happen if you temporarily remove all mods (except SMAPI itself) on both players?

daring linden
lavish marlin
#

<citation needed on SpriteMaster not being perfect>

#

I really need some kind of alert thing to alert me when someone mentions it

#

otherwise I don't realize until weeks down the line

#

nobody ever messages me or anything when they need help :|

tired brook
#

(Yeah, the number of times I see people say "Yeah, that's a known issue in SMAPI" and I go "it is?".)

lavish marlin
#

This is the kind of error that should be put onto github or nexus, or messaged to me.

lean panther
#

is there a save editor i can use to speed up the process of monster eradication goals... i always feel guilty killing monsters but i do wanna complete the goals too ;w;

lavish marlin
pine inlet
distant tiger
pine inlet
#

OMG YES I NEEDED THAT

lean panther
#

!!!

pine inlet
#

ive felt bad killing monsters ever since i got the retexture to make them ghibli creatures

native grail
narrow kettle
tired brook
#

Welcome!

orchid locust
#

I feel silly about this but how does the crop transplant mod work? I believe is allows you to pick up trees and tea bushes but I don't see how you do it, is it with a specific tool?

jagged bramble
ornate atlas
#

Lol

distant tiger
orchid locust
#

ok I'll use that and see if I can figure it out. Thanks

final sigil
orchid locust
#

Thank you, once I realized the garden pot is the tool you have to use it makes perfect sense.

carmine sinew
#

i've been finding studio ghibli themed mods

dire fractal
#

I DID THAT TOO

carmine sinew
#

thank you!

dire fractal
#

In which I retextured the monsters to Ghibli

pine inlet
#

same

dire fractal
#

Killing them hurts

#

Su I cheat in stairs because I can't do it

pine inlet
dire fractal
#

.... Why have I not done this yet?

#

I knuw I had some dumb reason

pine inlet
#

i just got this, dj recommended it to someone else :0

dire fractal
#

BUT NEED

#

Minu good manz

pine inlet
#

wait does minu work with sve

dire fractal
#

Yeah, I think

#

He mostly stays in the house anyway

pine inlet
#

oki

dire fractal
#

He's supposed to be a butler...I wish they translated the female one too

pine inlet
#

how do i fix this

dire fractal
#

OJVXWVJPWSJLVWSJLVVQSJPVJPW

#

THAT HAPPENED WHEN I TRIED OPEN FIRE

pine inlet
#

it kinda upsets me XDD

jagged bramble
#

belos? no, scarf

dire fractal
#

I don't knuw how to fix it, I just put up with it and then got rid of him

jagged bramble
#

427 mods? i only have 9 ACOSP_cry

pine inlet
#

if anyone knows how to fix that portrait issue lmk SDVsadcat2

#

yes i gained another 17 mods

jagged bramble
#

also smapi 3.9.3 is out

dire fractal
#

I just see 3.9.2

distant tiger
#

I made Belos' portrait work but because it require Portraiture it's annoying. You put a copy of his portrait in the Portraiture portraits folder, then when you talk to Belos in-game you have to press P (or whatever you set Portraiture to) when you talk to him and the dialog box is still up. Then Belos (and any other Portraiture-using mods, if their portrait is in the Portraiture folder) should work after that

jagged bramble
dire fractal
#

OHHHH

jagged bramble
#

its in alpha due to the alpha cp being out

#

so yeh

dire fractal
#

I am kinda scared about trying alpha things sometimes, but I may try it :'3

jagged bramble
#

i downloaded it and everything booted up fine, even my cp re-texture. but its up to you if you wanna get it

dire fractal
#

Yeah, I'll try

pine inlet
distant tiger
#

I knew about putting the portrait in Portraiture but it took me a while to figure it out too. I wasn't pushing P in-game during his dialog and I didn't know why it wasn't showing up even through his portrait was in the right place. I like the high res picture, but I think the steps are unnecessarily complicated.

dire fractal
jagged bramble
#

no problem!

pine inlet
#

well it doesnt really specify to do that so i assume its pretty easy for someone to not know to put it in portraiture

distant tiger
#

oh Luca make sure to rename the copy of his portrait in the Portraiture folder to Belos.png if it's not already

#

that's required too

pine inlet
#

got it, i'm restarting my game rn

jagged bramble
#

can someone give me something to re-texture? i have no ideas

orchid locust
#

https://smapi.io/log/7649375814734ce9ac2b6151889be9ac
12:05:46 DEBUG Producer Framework Mod Mod 'ppja.artisanvalleyPFM' can't override mod 'kakashigr.PFM.RadioactiveTools' config for producer 'Grinder'. This rule will be ignored.

I have a specific question, this line seems to imply that Artisan Valley PFM config is being overridden by RadioActive tools. Is there no way for both to be used?

dire fractal
#

Nevermind, still not ready, my mods seem to require older versions

#

;w;

#

Aka 3.9.2... F

jagged bramble
#

ripp

dire fractal
#

Right?

jagged bramble
#

i believe so

dire fractal
#

TIME TO MERGE SOME FILES, NEED MORE PIIIINK

pine inlet
#

all the bachelors and bachlorettes in my town are so pretty, what have i done

dire fractal
#

If you show and I become a pan disaster, you owe me a soda

lean panther
#

if anyone has a mod or save file editor to help with the monster eradication goals though lmk bc even with the hugging one its still. exhausting to cuddle so many monsters

pine inlet
#

LOL "man im so tired of cuddling can i just get my reward"

dire fractal
#

jvpdwbjpwdbpdqbpjdwpibdwpibbpdqp

pine inlet
#

my drone is trying so hard to kill them

dire fractal
#

gkfqkgwohdhowho3hohhorfbogogtobpc

distant tiger
#

For those of you who use UI Info Suite, I would like to point out UI Info Suite 2. A small team (not me) has been working on their own slightly-forked version of UI Info Suite that has bug fixes (works with multiplayer and zoom, scarecrow range fixes, etc) and new features. The intention of the team is to work with the original UI Info Suite author and roll everything over into that eventually. It's just mostly meant to be a stopgap while cdaragorn gets UI Info Suite fixed up. I'm really liking it so far. Here's the link to it - https://github.com/Annosz/UIInfoSuite2/releases

pine inlet
#

so its a fix for some of the bugs in ui info?

distant tiger
#

It fixes a bunch of UI Info bugs and adds new features, yep!

pine inlet
#

wonderful, i'll install it after i check if belos is fixed

#

he works!

distant tiger
#

Yay, now you can see doggo boy!

pine inlet
#

yeaa!!

dire fractal
#

He a puppa?

pine inlet
dire fractal
#

I will pat puppa

pine inlet
#

he's adorable

lavish marlin
dire fractal
#

Marry puppa?

pine inlet
#

W

carmine sinew
#

hi, so if i host a co-op and i have the npc map locations, do my friends need to have it downloaded to?

pine inlet
#

nah

dire fractal
#

I got Yellog and industrial furniture working!

sonic holly
unreal stratus
#

Bouhm!

unreal stratus
#

Or is that out of the window

sonic holly
unreal stratus
#

;__;

sonic holly
#

In general, I'm basically going to be inactive with further development

#

Minus a few bug fixes here and there

unreal stratus
#

That's fair

#

Is it open source?

distant tiger
#

Thanks for working on it all this time Bouhm. I love NPC Map Locations and appreciate everything you've put into it

unreal stratus
#

Because I was thinking about dynamic maps ;__;

unreal stratus
#

So if you're in a certain part of the game it will show you a different map

sonic holly
#

Do you mean swapping the entire world map?

#

Oooh yeah

unreal stratus
#

Yeah

#

Changing the map itself would probably be easy

sonic holly
#

That would probably be possible with Content Patcher

unreal stratus
#

Yeah

#

But how do you dynamically let the NPCs show up

sonic holly
#

Ah good point

glacial arch
#

The community board is invisible

unreal stratus
native dragonBOT
#

@glacial arch Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

unreal stratus
#

So for example

#

If you're in ridgeside it would show you a bigger version of this:

#

With just the Ridgeside NPCs

glacial arch
#

Thank you @unreal stratus

sonic holly
#

So it seems NPC Map Locations would have to detect when a mod replaces the map and then switch over to a tracking system specific to that new map

pine inlet
#

lmfao my map

#

i cant even use it

unreal stratus
carmine sinew
pine inlet
carmine sinew
#

that's a lot of patience esp when updating SDVpuffersweats

pine inlet
#

nah, only if all of them needed an update at once

unreal stratus
glacial arch
#

@unreal stratus I'll try to redownload it, might be outdated, thanks

pine inlet
#

oh i know, i was just showing my messed up map cuz my recolor mod

unreal stratus
carmine sinew
#

is ridgeside fine to use even tho cc, movie theater, and island is done?

glacial arch
#

got it, thanks

carmine sinew
#

i've always wanted that mod but im scared that maybe i should start a fresh farm

distant tiger
#

You don't have to use a fresh farm for Ridgeside Village if you don't want to.

#

It works on both new and existing games

carmine sinew
#

oohhh that's cool thanks

#

i just recently started using mods and all so im not really quite familiar with anything that much yet

unreal stratus
#

All Ridgeside does is add stuff outside of the vanilla town 😄

#

It only touches a tiny part of the BusStop and Backwoods map

tender gazelle
#

Hi, I'm trying to play Stardew Valley Expanded with some friends but my game crashes every time I try to start/load a game. I already tried reinstalling the mods, smapi, and stardew valley (even deleting the files from appdata) but doing this doesn't seem to fix it. Any idea what could be causing this?

#

whis is what my mod folders looks like

#

It works fine for my friends with the same mods and folders

carmine sinew
distant tiger
native dragonBOT
#

@tender gazelle Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tender gazelle
#

ok

pine inlet
#

i cant find minu :")

tender gazelle
pine inlet
distant tiger
#

Haven't tried to use Minu myself but that seems to be an issue other people have sometimes.

pine inlet
distant tiger
#

He's a butler from the void and clips into/out of there. Must be his storyline. (kidding, but that would be funny with those bugs!)

pine inlet
#

XDD

#

"he's shy so he hides in the void sometimes"

#

LOL I JUST GOT SCARED WHEN I WALKED THROUGH MY COUCH CUZ I FORGOT I HAD NOCLIP ON

slim atlas
# lavish marlin <citation needed on SpriteMaster not being perfect>

More the delay thing (and the lack of working with animations). I regularly had my character as a Sprite while everything else took two minutes or more to catch up, plus hiccups that it would lag and stop working on trees for bit before kicking back in. I never got any SMAPI errors or anything, but it definitely a noticeable slowdown (and I decided I wanted my animations from Gervig more than Spritemaster). I didn't even think about it much because I was warned it would be a resource drain, and at this point I'm running 500 mods.

ashen elbow
#

@pine inlet minu only spawns in a normal place once you've upgraded your farmhouse

pine inlet
ashen elbow
#

maybe 2?

pine inlet
#

so with the crib?

#

damn, alright

ashen elbow
#

h

pine inlet
#

what is sunny town??

ashen elbow
#

guess it's sort of a thing where if it's sunny, change x.

pine inlet
#

change x?

shy orbit
#

if it's sunny, patch with this, if it's not sunny, patch with this other thing and so on

pine inlet
#

ohh

#

so it messed up doing that?

shy orbit
#

doesn't really look like it's a problem with the patch

pine inlet
#

how do i make the bee bigger

jaunty yacht
#

Hi, I have a problem with stardew valley extended, my friend has exactly the same folder of mods that I have, but he cannot join my coop game or host one as the game crashes over and over again. He has already tried to reinstall the game about four times, install and uninstall smapi, I even gave him the .zips that I downloaded so that there are no version errors but still the problem persists

#

Any idea what can cause this problem and a possible solution?

shy orbit
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy orbit
#

getting that from them is probably required to troubleshoot it

#

and it's good to have one from you too

jaunty yacht
#

@shy orbit

unreal stratus
#
System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Mod.fixId(IDictionary`2 oldIds, IDictionary`2 newIds, NetInt id, IDictionary`2 origData) in C:\Programming\StardewValley\ModSource\JsonAssets\Mod.cs:line 2194
   at JsonAssets.Mod.fixItemList(IList`1 items) in C:\Programming\StardewValley\ModSource\JsonAssets\Mod.cs:line 2084
   at JsonAssets.Mod.fixIdsEverywhere() in C:\Programming\StardewValley\ModSource\JsonAssets\Mod.cs:line 1527
   at JsonAssets.Mod.onLoadStageChanged(Object sender, LoadStageChangedEventArgs e) in C:\Programming\StardewValley\ModSource\JsonAssets\Mod.cs:line 1085
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 125
#

What does this mean

shy orbit
#

is that log from a session where the game crashed? @jaunty yacht

jaunty yacht
#

The friend's if that's when the game crashes but mine never crashed

shy orbit
#

well, then i have absolutely no idea what the problem is or how to troubleshoot it. hopefully someone else does

jaunty yacht
unreal stratus
# jaunty yacht And mine:https://smapi.io/log/07da921389744ddeb0f00f05061831ee

Is this the log with the crash?

[17:07:04 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[17:07:04 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[17:07:06 TRACE game] Stopping LAN server
[17:07:06 TRACE game] Stopping Galaxy server
[17:07:06 TRACE game] Disconnected: ClosedGame```
Idk what this means.
shy orbit
#

might be just some general multiplayer problem and not necessarily related to the used mod

jaunty yacht
jaunty yacht
fathom helm
#

Does anyone here using ToDew List know how to edit the item like it shows in the screenshots? All I'm able to see is how the mod looks in the 1.0 screenshots, no way to edit the to-dos

jaunty yacht
zealous osprey
#

Is there any way to temporarily disable mods or do you just have to delete them'

ashen elbow
#

.

#

at the start of a folder

zealous osprey
#

thank you!

ashen elbow
#

you could make a large folder titled .disabled mods and put all the ones you're not using in there

river monolith
#

does anyone know what the mod the tells you when the traveling cart is in town? I saw a streamer use it on twitch (kickthepj).

ashen elbow
#

ui info suite?

pine inlet
#

me who wakes up and immediately goes to find him

#

one of these animals is not the same

ashen elbow
pine inlet
#

lawrence btd look vibes

#

(do not look up btd if you arent a fan of ||gore||, just a headsup)

ornate atlas
#

Luca, your character is so cute

ashen elbow
#

(i linked the mod because that's what luca's character reminded me of lol)

pine inlet
#

LOL

ornate atlas
#

Lol yea Eugene is cute too

pine inlet
#

if i cant have green hair then my farmer will

sweet bloom
#

most recent update of NPC map locations still has volcanobiome bug unfortunately

unreal stratus
#

I'm getting stackoverflowexception

royal arrow
#

How bad is this bug?

unreal stratus
#

Jason's Assets is bleeding

sweet bloom
#

its game breaking, it kills the UI and red spams the console

hollow spade
#

i've just started playing stardew and I was excited for the egg event but then this pops up and just skips the whole event I dont't know what to do to fix it

verbal python
#

do sprite changing mods for npcs still work?

unreal stratus
hollow spade
pine inlet
#

I THINK THERES SOMETHING WRONG WITH SOPHIA- SHES RUNNING AROUND THE WOODS AND WALKING OVER EVERYTHING- I JUST SAW WHEN I WAS STANDING NEXT TO BELOS ON THE DOCK SDVpufferyoba

shy orbit
#

might be some problem with a mod added warp messing her schedule up

mild frost
#

Hahaha

#

I think that's a great bug

pine inlet
#

LOL it was quite funny-- but it might be the issue with howl's castle adding a barrier over the warp to her farm, but i dont know how to move the location :(

#

i would like to put it somewhere else in the woods, lmk what i should do

shy orbit
#

i haven't used tmxl for that but i guess you'd just change the position coordinates (probably won't look pretty though)

pine inlet
#

i just dont know how i should change it, im scared to mess it up

#

i did before but-

#

this is where i think its saying the area starts

#

and this is the other cordinates

verbal python
#

@pine inlet omg how did you get your characters to look like that 🥺

shy orbit
#

those are the coordinates defining the source area size i guess, i.e. the area size it uses for the patch from the source file

pine inlet
pine inlet
shy orbit
#

i guess it would (i.e. just changing the "position" coordinates)

pine inlet
#

oki

shut quail
#

anyone have any suggestions for a mod that allows you to give affection to slimes in the slime hutch?

unreal stratus
#

cute

pine inlet
#

ii dont think it worked

#

i mean it did but

shy orbit
#

what's the problem with it?

hollow spade
#

i've just started playing stardew and I was excited for the egg event but then this pops up and just skips the whole event I dont't know what to do to fix it

native dragonBOT
#

@hollow spade Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

verbal python
#

omg luca ur game looks so pretty uwu

shy orbit
#

@pine inlet is it that the thing over your character shouldn't be there?

pine inlet
#

i think ill lower it and try again

dire fractal
#

My grandma is finally getting a little better at calling me they/them <:3

shy orbit
#

could be another patch targeting the same area

pine inlet
#

its howl's caste

dire fractal
#

^

unreal stratus
pine inlet
#

lmfao 428 mods, but theres nothing in the log about it hence why i dont show anything from it

native dragonBOT
dire fractal
#

Luca has a great mod list from what I see

runic cobalt
#

does anyone know if there are any mods that make it easier to get loot from monsters like Slime, bat wings, etc?

pine inlet
#

I'd make a google doc of my mod list but that'd probably take forever

dire fractal
#

Mood

#

Mine is taking forever to list because someone asked :'3

#

And I only have 302 mods

runic cobalt
#

Also, I commented earlier but nothing worked. I was playing Stardew with Medieval Buildings and everything was normal. After I went to play again the house returned to normal but the other buildings remained with the design of the Medieval Buildings. Does anyone know what the problem was?

pine inlet
#

and my smapi log doesnt list all of them i dont think

shy orbit
#

!log @runic cobalt

native dragonBOT
#

@runic cobalt Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

Alsu trying to mix Yellog's furniture with Industrial furniture set, best decision of my life

final citrus
#

10 days into SVE I am thinking about quitting it because the cave mine was very, very dark and I don't like it...
(or was it also in vanilla?)

dire fractal
#

THEY GU TOGETHER SU WELL

ashen elbow
#

anyways why the fuck is howl so hot

dire fractal
#

XD

shy orbit
#

mines can be dark in vanilla too, depending on some factors (i think daily luck at least)

final citrus
runic cobalt
shy orbit
#

but i don't know if SVE does anything to change it

#

as far as i know it can happen in early levels too

runic cobalt
#

I play on mobile, so i can't update my mods

final citrus
#

Let me find some YouTube references

dire fractal
#

Feel that on a spiritual level

#

Nu I merge quite a few of my mods, especially furniture or objects dvdovhsvohsvhoosuvocsch

pine inlet
#

nah i have like i made into cp for myself

#

and i also merged a sleeve mod with the elf ears one, thats why my character has both

final citrus
#

My man DangerousFunny had it covered
^ So that was apparently vanilla

In SVE the bottleneck section was completely dark

dire fractal
#

I wanna keep SVE, but I kinda want to get rid of every part it has for the mines.... and I don't even know if that's possible

shy orbit
#

it's not static how dark the levels are

#

or is it static? i'm almost sure it's not, but i guess can't claim complete surety on that

runic cobalt
#

Me waiting for Vibel: 🤡

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HSHSHSHSHSHSH

final citrus
#

How am I so scared of darkness and jumpscares I cannot process

sweet bloom
#

@worthy moth i can't stack chests anymore in the latest XS release, any idea why?

worthy moth
#

Stacking is disabled for chests that can be carried, this fixes the possibility of chests voiding items

runic cobalt
shy orbit
#

@runic cobalt i don't know what the problem is, medieval buildings is editing the house and i don't see anything else editing it

runic cobalt
#

Vanilla

final citrus
#

Jaha

runic cobalt
#

I tried to install medieval Buildings again and it didn't work

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:((((

final citrus
#

31-40 and those buzzing bugs were the worst for me
Somehow 41-downwards were a lot straight forward for me

sweet bloom
worthy moth
#

Not Vacuum, carry chests

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It will allow stacking if you disable carrying chests

unreal stratus
#

Who is this

worthy moth
#

If you don't want to be able to pick up chests, turn that off and then they'll stack again

final citrus
#

This is SVE mine at level 3 without the torches
AAAAAAAA

runic cobalt
dire fractal
#

I don't like the dark

sweet bloom
final citrus
#

Imagine one of those little crab rock thingys in the dark

worthy moth
final citrus
#

I mean it's realistic allright

dire fractal
#

Nupe nupe nupe

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I WOULD RUN THE OTHER DIRECTION

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Horrifying

sweet bloom
runic cobalt
#

Asking again. Any mod facilitating to get loot of monsters?

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50 slimes per oil Maker is Very expensive :<

sweet bloom
#

i usually carry a few

worthy moth
#

Interesting... you can always fill up a chest with chests and carry that around

shy orbit
#

@final citrus hm, i couldn't find anything on the light levels. i guess it's SVE changing it then

runic cobalt
#

:0 truly true fill a chest with more Chests with items

final citrus
runic cobalt
#

Or fill a chest with Chests Full of Chests with more Chests Full of itens :00000

final citrus
dire fractal
#

Damn

worthy moth
#

There is no known limit to the chest-ception

runic cobalt
#

THEY ARE CRAZY OR SOMETHING?

mint wagon
runic cobalt
#

I DON'T LIKE SVE MORE

sweet bloom
#

hmm, i guess there is no real solution for my problem

ashen elbow
#

ah, yeah there isnt a translation on nexus

shy orbit
#

i believe it only happens if you enable the alternative recipes in the SVE config @runic cobalt

distant tiger
sweet bloom
#

the old carry chests mod did erase the contents of carried chests from time to time

dire fractal
#

I Would get rid of SVE, but my wives, Susan and Sophia ;w;

runic cobalt
#

I play on mobile

sweet bloom
#

when they stacked with the empty ones

mint wagon
runic cobalt
#

Mods for 1.5 don't work for me

distant tiger
#

I didn't forget. I mentioned that.

sweet bloom
#

just wish there was a solution where non-empty chests just wouldn't stack

ashen elbow
#

it's one of those smaller mods that didn't get translated

worthy moth
runic cobalt
#

But ... It didn't make sense–
I changed the minimum version to 3.7.0 (smapi) and the table appeared in the game but it doesn't work at all

mint wagon
dire fractal
#

I have too many husbands and wives (._.)

runic cobalt
#

😁 amazing my life is Easier slimes too i hate slimes stupid Monsters in the cave they Just frio 1 Slime per 3 Monsters i kill

sweet bloom
distant tiger
#

You could always CJB Item Spawner yourself slime. Or you can make a PFM mod yourself that makes the Oil Maker cheaper. That would be an easy mod to do. Just ideas

shy orbit
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it would be a content patcher mod though to alter the oil maker recipe

runic cobalt
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DJ, I already created it, but I would still like an easier way to generate slime

distant tiger
#

Yes you're right. I don't know why I said PFM >_<

shy orbit
#

slime hutch

runic cobalt
#

Only if I made a PFM pack that added the Slime recipe on one of the machines in the game

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@vibel im in year 1

sweet bloom
#

also, congrats on the color picker, its even better than chestex with the HSL format

distant tiger
shy orbit
#

yeah, at that point there isn't a good way to get large amounts of slime. i make the petrified slime to give 100 slime when processed in a machine, but that's more a later game thing still

distant tiger
#

There. Just spawn tons of slimes and go beat them up. This mod is not new and so should have a version that would work with Android

unreal stratus
#

Is this from Maru's event?

runic cobalt
#

Yes It is

runic cobalt
pine inlet
shy orbit
#

that and the slimes in slime hutch generate it too (won't help here of course)

runic cobalt
#

Normal geodes?

pine inlet
#

any kind of geodes

runic cobalt
#

Hmmmm

shy orbit
#

according to the wiki it's not in every geode, but normal geode and omni

runic cobalt
#

What if I add a PFM pack where I have to use green algae and something else to make 10 slimes? Something like

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And petrified slime too :D

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For an machine

shy orbit
#

that doesn't sound a bad idea if you fish enough

pine inlet
#

ohh i assumed every geode :p

final citrus
#

Re the dark mines: Sharky's SVE playthough had normal colour mines... I need to check my mods again

shy orbit
#

(i remembered wrong, i made it to give 30 slime, not 100)

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@final citrus or the light level just isn't static

runic cobalt
runic cobalt
#

@shy orbit Did you add a recipe or was it on a machine?

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For the slimes

shy orbit
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machine recipe with PFM

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// petrified slime to slime { "ProducerName": "Slime Egg-Press", "InputIdentifier": "Petrified Slime", "InputStack": 1, "MinutesUntilReady": 750, "OutputIdentifier": "Slime", "OutputStack": 30, "Sounds": ["Ship"] }

pine inlet
#

im making it worse SDVsadcat2

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im gonna have to delete howl's castle so sophia doesnt throw a fit again

runic cobalt
#

You're a angel

shy orbit
#

(now you just need to cave a ton to get enough geodes i guess)

runic cobalt
#

I'll add the Slime recipe with the green algae

ashen elbow
#

i dont think howl's caste was built with sve compatibility

shy orbit
#

ah that'll work

ashen elbow
#

it's probably one or the other

pine inlet
distant tiger
#

@final citrus The level of light is not static in mines. Some levels are bright, some are dark. And the mines also vary depending on in-game RNG and daily luck. That's just how they work. I don't know if SVE touches the mines, but I'm quite certain they don't change the luminosity of any of the levels.

glossy lantern
#

Is it normal for the game to freeze for quite a while when making a new farm using a lot of mods?

distant tiger
#

Yes it's normal

pine inlet
#

yes very normal

shy orbit
#

i was fairly sure that the very dark levels were a native thing, but then i couldn't find any screenshots of it. but i don't know

pine inlet
#

just give it a minute

shy orbit
#

(outside of the certain levels that are always dark)

final citrus
#

I can do another test though

distant tiger
#

It's rare to get levels that dark unless you're really deep in the mines or in the Skull Caverns, but it does happen sometimes for sure. I know for certain this is also a thing in vanilla because I didn't start playing SVE until December

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I saw dark levels like that every so often

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That's what the glow rings and using torches are for though. If you don't have a glow ring you can always make a bunch of torches and just leave them throughout the darker levels and/or carry a torch, putting it down when need to fight monsters or break rocks. Torches are cheap to make. Just make a big stack and take them to the mines with you

final citrus
#

Okay... might have been luck...

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But then I just started the SVE save and it's like day 10

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I miss my glow ring and the humble steel axe

silk orchid
#

does custom furniture mod not work at all right now?

ashen elbow
#

nope

silk orchid
#

:(

agile pagoda
final citrus
#

Okay it was luck - slept a day over and it's nice and bright again...

runic cobalt
#

👁️👄 Making this is so satisfactory

verbal python
#

im playing with mods and whenever i enter the wizards tower it spawns me in like the black void in front of the entrance tile and i have to enter the room by sitting on a chair and walking in bc it doesnt spawn me in the correct spot and also it says the wizard is supposed to be at his tower but his sprite it not here D:

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the only two mods im using that should be changing anything abt him are ridgeside valley and sve which im pretty sure dont change the wizards daily path and are supposed to work with each other

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so im not exactly sure why this messes up D:

royal arrow
#

Idk what's up, moth, but sharing your log could help others help you troubleshoot

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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sweet bloom
#

i think it has a conflict with the magic mod because it changes the wizard tower slightly

verbal python
#

i dont think i have a magic mod :O?

sweet bloom
#

i'm not sure which mod it was that did that, maybe its another one

pine inlet
#

magic mod? 😳 my intrest was caught

verbal python
#

holdon ill finish this day so i can save

sweet bloom
#

if u dont mind u can use the noclip mod

verbal python
#

😔

pine inlet
#

is there an alchemy mod SDVpuffershy

verbal python
#

well no i can get inside bc theres a tile in the void where i can walk to a chair and sit on it and then hop off and entering the building works fine so its no biggy but i want the wizard to be visible :(

runic cobalt
#

SVE breaks several mods

runic cobalt
#

That must be why you are having problems

pine inlet
sweet bloom
#

there is a fix for that incompat of the wizard tower, that u change the spawn position of the other mod to adjust for it, i just dont remember what is the mod in question

#

you can send your log and we can try to figure it out

verbal python
#

ye i just had to finish my day v.v

sweet bloom
verbal python
#

where do i find the modded logs again 😭

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

verbal python
#

is it spacecore thats prob the issue?

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idk anything abt the like codey related mods that make things work i just install them bc nexus tells me i need to 😭

shy orbit
#

well, there are few incompatibilities between looking for love and SVE, and romanceable rasmodius and SVE. then toned down has a corrupt manifest it seems

verbal python
#

😔

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the sprite mod i use is dependant on LFL 😔

crude seal
#

i dont wish to interupt, but I am having problems aswell

shy orbit
#

you won't any events at blacksmith with LFL and SVE @verbal python

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or at least not from those mods

verbal python
#

i wont what o-o

runic cobalt
#

@shy orbit

verbal python
#

😭

crude seal
#

My friends and I all followed the exact same guide to get SVE, actually I shared my screen and they copied me exactly. However, when I try to create a world or join one, the game freezes (not responding), and the command prompt doesnt list any errors.
I have reinstalled smapi and all the mods, reinstalled stardew, and tried many other methods to no avail. The only lead I have now is that varifying the game files on steam doesnt actually get rid of smapi as it should.
Heres the Log https://smapi.io/log/c20d0b06cba0401d9db0cd8eda5533f6
Also i let it try to run for like 30 minutes so i dont think its just taking its time

runic cobalt
#

@crude seal When I try to create it also happens to me (I don't use EVS). My game just freezes and closes after a while, so I have to create in Vanilla to be able to enter the mods

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SVE""" A

crude seal
#

what if i wanted to join a friend, could i attempt to join in vanilla and then join with smapi?

verbal python
runic cobalt
#

Yep, try this. Make a save in Vanilla. After ALL the cutscenes Quick, and enter in the smapi with the mods on this save

#

@shy orbit I have a question my Master

sweet bloom
#

still getting out of memory errors, tragic

shy orbit
#

@verbal python both try to load a event file for the blacksmith location (where clint lives), and that can't be done by two mods so neither mod can do it

runic cobalt
#

Can I get Wood Chipper to produce Hardwood if I put the specific amount of wood in it with PFM?

verbal python
#

OH

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i wasnt even near clints house 😔

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OH YOU were explaining why theyre incompatible

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my brain is so thick rn

shy orbit
#

@runic cobalt if it doesn't have a native recipe that uses wood then it should work

pine inlet
#

hey so- is it possible to make the bed with multiple spouses be the bed retexture i have rn