#archived-modded-support

1 messages · Page 805 of 1

fervent gust
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ok

dusty galleon
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(Do note, a lot of mods require other mods to work)

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So, it can get a bit tricky.

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So, hold on a second.

fervent gust
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ok, i put the mods i want into the mods folder ontop

dusty galleon
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Yeah, usually you'd down a .zip file.

fervent gust
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like, it said to move it to the mod folder

dusty galleon
#

And you'd open the .zip file, and drag the folder straight into your mod folder.

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And it would automatically extract it and put it in your mods folder.

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And assuming the mod is 1) compatible with the current version of SMAPI, and 2) not requiring other mods to run, it should work.

fervent gust
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do the zip files look like a folder but with a zipper?

dusty galleon
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Yes.

fervent gust
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ok, i just dragged the folders into the mod folder

dusty galleon
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Did you open the .zip and drag the folder out of the .zip into your mods folder?

fervent gust
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no i dont think so

dusty galleon
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Yeah, you'll need to do that.

fervent gust
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what do i need to drag out of the folder

dusty galleon
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When you open the .zip file...

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You should see a directory.

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A folder within the .zip file.

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That folder needs to be drug into the Mods folder.

fervent gust
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ok, i think i know what u mean

snow prism
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no offense, but at some point it'd be easier if he'd just stream his screen in a voicechat :>

fervent gust
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i was thinking that but just did this

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did not know if it was ok to do that or not

dusty galleon
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I didn't know Discord could do that. 😐

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But I guess it makes sense.

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Since people stream games through it.

fervent gust
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yea sorry

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but i moved the files inside the zip folder into mods

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am i done?

dusty galleon
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Screenshot what you did for me quick.

unreal stratus
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Can you screenshot your mods folder?

fervent gust
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got it

dusty galleon
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Jynx.

fervent gust
dusty galleon
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Looks like you did it right.

fervent gust
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ok, should i open the game and see if it works?

dusty galleon
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Yeah.

fervent gust
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ok

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it works!

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thanks yall

dusty galleon
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No problem.

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@tired brook If you are available, I have a question for you.

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Well, more of a bug for you (not within a mod)

arctic halo
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Does anyone know when when I try to use StackSplitX I get an error and then my game crashes?

dusty galleon
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Do you have a log file?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

arctic halo
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where do I find the log file?

royal arrow
dusty galleon
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%APPDATA%\StardewValley\ErrorLogs on Windows.

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Well, I was going to offer up a correction that would fix the .bat file in the SMAPI installer.

arctic halo
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so after I upload the file I paste the url here?

dusty galleon
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Yes.

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After you save and parse, copy the URL here.

arctic halo
naive drum
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@proper radish i think you might have pasted that into the wrong window

proper radish
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yep

naive drum
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it happens

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i once got halfway through a using-mods answer before i looked up to double-check a detail and realized i was somehow in the ori speedruns discord

pine inlet
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maybe. just maybe keeping the random look chests wasnt a good idea

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loot*

dusky scarab
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Hi there, I am new to using Stardew mods and I just have a quick question. I have downloaded everything I need (I'm pretty sure) to have the Romanceable Rasmodius mod and I also downloaded a separate sprite/character change for him, but the sprites/portrait are not showing up in game and I'm not sure what I've done wrong

pine inlet
dusky scarab
naive drum
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oh hey the nexus mods that were randomly not showing up in Recently Updated are in their correct spots in the updates view

pine inlet
naive drum
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
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you might have forgotten to unzip or something!

royal arrow
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like it's happening even with things like Diverse Stardew, where sometimes they're in their vanilla portraits / sprites and then other times they're not and the mod loads fine o.o

pine inlet
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help me i took too many loot chests

royal arrow
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The CP mod author is aware of this and is looking into a fix

naive drum
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toss them!!

pine inlet
sweet cove
dusky scarab
hasty flume
weary ore
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i just installed smapi and 1 mod but when i open the game the resolution is wrong and its grayed out in the settings making it so i cant adjust it

sweet cove
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Also, it might be a different case if you use the SVE version of Romanceable Rasmodius, but you still have to overwrite the files with the assets you want to use. Both versions of this mod have been updated this month, so maybe the problem is your configs...?

dusky scarab
sweet cove
dusky scarab
shell jackal
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Notepad or something similar

dusky scarab
chilly swallow
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marco

dusty galleon
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@tired brook Could I dm you with my fix?

tired brook
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Sure!

pine inlet
iron plank
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@tight dune hey, I was enjoying ridgeside valley so much I downloaded the Lunna mod too! I have some suggestions for polishing up some of the grammar in cutscenes, what would be the best way to share that with you? Thank you for all the content by the way ^^

iron plank
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Ffff I’m sorry

dire fractal
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hello hello~ may I please ask regarding if there’s a mod that would tweak on the chance of the spouse asking for a child? (my farmer is married to Sebby for almost a year now but he hasn’t asked yet;; his hearts never go down to 10 , always remain at 12+) or is that embedded on the CJB cheats menu??

tight dune
pine inlet
iron plank
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@tight dune I think I did just download some of your mods though, the boarding house is you right?

tight dune
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yes

spice turret
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hii

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downloaded boot camp assistant

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using windows

iron plank
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I’ve just launched the game for the first with a bunch of your mods I’m super excited to try.

spice turret
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it was hella ugly but i fixed it

spice turret
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do i have to start up stardew valley to get the steam folder

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and sdv folder

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nvm found it

distant tiger
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Are PFM mods OK to add to an existing save? (I know about JA, wanted to be sure there's no issues with PFM!)

royal arrow
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Yup!

pine inlet
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ohh the jukebox ring is apparently unobtainable--

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but i dont know how to work it >>

chilly swallow
royal arrow
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I have it installed! Although I'm not sure I'll far enough to see them 😂 SDVpufferchickcry

chilly swallow
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lol that's actually my next challenge... not going to another map till I at least have the dang obelisks lol

distant tiger
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I love that too. I hope the mod author eventually makes a farm obelisk for that set.

daring raptor
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is there any reshade out there that doesn't replace the buildings?

distant tiger
daring raptor
pine inlet
spice turret
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when ur windows is slow

snow wraith
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the seasonal outfits mod is a heavy sucker

spice turret
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it worth it

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macbook sounding like an airplane right now

pine inlet
oblique jay
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Is that what they call airplane mode?

pine inlet
spice turret
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HOW U SITTING

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WHAT THE HELL

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thought macbook was gonna blow up oops

pine inlet
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;) magic

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also-

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i somehow turned a chair into a seed maker

spice turret
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LOL

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omg

pine inlet
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:( my chairr

spice turret
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chair seeds les GOOO

pine inlet
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LOL

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free seedmaker i guess

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im not complaining

wide arch
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?

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So I saw Smapi updated earlier today, but now I don't see it. Was I crazy?

distant tiger
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it updated last night. 3.9.1 is the most recent version

dusky scarab
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Took awhile, I just deleted everything and downloaded all the mods. But I finally got the Rasmodius sprites/portrait to work! Just wanted to say thank you guys for the help, much appreciated!

thin lichen
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P sure this is the Seb dialogue expansion mod I have.... I mean.... I guess a fishtank is as good a place as any to have a serious romantic conversation?

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oh I see why it's like that. the pathing assumes the bed is still there, but since you can move the bed now... yeah LOL

unreal stratus
royal arrow
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That's a good point though, I wonder how event mods should take the movable bed into account Horace_Sweat

unreal stratus
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House events are always risky

thin lichen
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Def, you never know how people have their furniture set up

royal arrow
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Lucky for me, I hardly decorate SDVpuffercowboy

thin lichen
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I finally decorated the farmhouse though still have an idk corner in the living room. Couldn't think of anything yet so I slapped down a big ol' junimo plush

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but yeah. well it's good to know me and seb can breathe underwater LOL

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Doesn't look like the mod author is around anymore or I'd bring it up to them

daring raptor
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@spice turret are you still doing that reshade~

spice turret
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maybe.

daring raptor
spice turret
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i downloaded it but smapi wont load up

daring raptor
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all of these reshades takes away my korean retro buildings

spice turret
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O

daring raptor
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idk what reshade packs that doesnt take away my buildings

naive drum
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check the config options?

upper ember
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? Earthy Recolor doesn't affect buildings

spice turret
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awww

daring raptor
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It kinda did.

upper ember
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I have on building retextures and they work perfectly fine with it

spice turret
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how do i get smapi to load up

daring raptor
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I just got off.

spice turret
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sobbing

gray frigate
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Is there a program to combine png files somewhere that is faster then doing it by hand? I thought there used to be one for xnb files ages ago.

distant tiger
daring raptor
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Probably

gray frigate
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I'm currently mixing up Yellogs furniture and dustbeauty's lovely furniture. It's coming along well, but takes time.

upper ember
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I use Gwen's medieval buildings, Way Back Pelican Town, and Gwen's SVE medieval buildings, never had an issue with Earthy

daring raptor
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prolly cus the korean retro is old.

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and i had it as an unofficial update

royal arrow
native dragonBOT
pseudo jackal
gray frigate
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Nah, it's all good. Just going through and merging/deleting things. Both mods have so many pretty things in them, that I want everything...but with CF still broken with no fix in site...meh.

spice turret
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question

daring raptor
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i'd love to answer but idk SDVpuffersweats

spice turret
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nvm found correct folder

distant tiger
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yes it's normal. Macs leave that junk that's invisible to a Mac but you can see it on Windows. You can delete it if you want, but your Mac will probably just make that stuff again.

daring raptor
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also if u still have the reshade ur doing lmk. i really can't find any recolors that doesnt eat up my korean vibe SDVpuffercry

wide arch
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Do you think I can pull love of cooking from my game without issues, because I do have a cooking bundle in my cc.

pseudo jackal
wide arch
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Looks like npc map locations. Did you pull it?

pseudo jackal
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I have not as yet. I'll try that. Thanks!

wide arch
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But I am not a modder; also you need to update yoru smapi

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or I may bewrong

pseudo jackal
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Really? I just updated it earlier today though SDVpuffershy

wide arch
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never mind

oblique jay
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GreenhouseGatherers is what prevented you from saving at the end, but it does look like NPC map location is causing an issue beforehand

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If you still have an issue with Greenhouse Gatherers afterward let me know and I'll look into it. I never really tested it for co-op.

pseudo jackal
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aight. I'll try remove NPC Map Location first

pallid lance
naive drum
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Stardew Valley can only use up to 3.5 gigs and something weird has been going on that's been causing higher memory useage than normal

mellow karma
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@worthy moth are you still working on Help for Hire https://www.nexusmods.com/stardewvalley/mods/5316 ? The easy way around the config file issue causes Json Assets to scramble IDs 😦

spice turret
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im back on mac

naive drum
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But also, custom music mods are Big and there's now multiple popular large mods that also include much custom music

daring raptor
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idk why it does this.

spice turret
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i dont see it

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im blind

daring raptor
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there's two houses

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on top of each other

spice turret
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OH

daring raptor
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silly jama

naive drum
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Overlay instead of EditImage?

spice turret
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is it the salloon

daring raptor
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yes

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i have the earthly recolor + korean retro

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the korean retro is, unofficial.

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maybe thats the problem

royal arrow
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Pami have you tried Stardew Foliage Redone as a recolor already?

daring raptor
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hmm

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Oh yeah i do have that

silk crow
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I walked from the farm to marnies and my game crashed, is there any reason why that might have happened? I see some errors with adopt n skin in my crash log but idk if that has an effect? Maybe bc of her cows outside

https://smapi.io/log/22a817116e5e475e9c16cd1d581850c0

royal arrow
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I'm wondering if the issues you're having might be specific to Korean Retro rather than the recolor mods are touching buildings, because earlier you mentioned Earthy Recolor was affecting buildings, but it shouldn't SDVpuffereyes

daring raptor
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not the earthly recolor.

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Hmmmmm

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lemme try again

proven thicket
royal arrow
pallid lance
orchid locust
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I’m using adopt n skin and I can apparently set my horse to have a preferred skin, but I’m having trouble figuring out how to set it.

pallid lance
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It doesn't crash all the time. Just 4/10 times I play.

naive drum
daring raptor
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yeah now using earthly. but idk why it doesnt go on top of the mod tho.

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this is weird.

naive drum
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It helps to not play long strings of days, and to close the game and reopen it after every season change

orchid locust
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I use set_skin hourse

naive drum
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horse?

pallid lance
orchid locust
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Yeah. Typo.

naive drum
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It's likely a mixture of you having many particularly large mods, and some weird bug that people have been trying to track down

distant tiger
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I haven't gotten a chance to boot up my game to try it yet or not but I decided to try the suggestion of turning preload to false for all of the SDV and RSV music except the RSV town song. The only problem this is supposed to cause is with the jukebox, but I don't use that.

royal arrow
pallid lance
naive drum
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Custom music in particular tends to be disproportionately large yes

distant tiger
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It seems like most of the music for these is event music, so it doesn't need to be loaded in ram the entire time

orchid locust
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I’ve used the help function on console command but I can only get so far.

pallid lance
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Will get rid of custom music then.

royal arrow
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Several mods depend on it though, so I don't think those mods will load without Custom Music

royal arrow
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And RSV and SVE

pallid lance
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It changes some of the music depending on areas to piano music.

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Piano Valley is what I think it's called.

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Or am I talking about the wrong mod.

orchid locust
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Is someone around that can give a specific set of instructions for Adopt n Skin?

royal arrow
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If you see your log, you'll see RSV and SVE also have components for Custom Music. It's not just Piano Valley

distant tiger
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i saw Trent say he turned off the dependency for custom music for SVE and then deleted the custom music folder. I don't want to go that far yet since it might be nice to hear the music when it's actually supposed to be played.

naive drum
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Removing Piano Valley might help

lapis void
spiral notch
naive drum
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As would setting the SVE and Ridgeside music to preload = false in their...content.json i think?

lapis void
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list_creatures horse will tell you the horse's short id, then you use that with the set_skin command and the number of the skin you want the horse to have

royal arrow
distant tiger
royal arrow
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I know other mods use CM

orchid locust
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So I go set_skin horse then...

distant tiger
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other mods do use CM but they don't use it as much so I don't think it's a big deal. it's really only 1-2 songs generally it seems

spiral notch
orchid locust
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The horse id then the skin I want set?

distant tiger
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well that's interesting. for Custom Music can you as the modder choose to not have the music autoload? I looked at Nikolai (another NPC with custom music) and his Custom Music content.json doesn't have the preload function in the code at all.

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Woman in a Painting does though

naive drum
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yeah

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you can turn off preload

distant tiger
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interesting! (and thanks to SilverSiren for mentioning the Custom Music for NPCs, turning off preload for them too since why not)

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will try this all then later tonight after my dinner finishes and I eat. I'm really curious to see the performance difference. will report back after trying

lapis void
runic cobalt
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Yay

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Chests Anywhere Works on mobile

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Finally, i remember, in the last versions don't work

lapis void
royal arrow
fast river
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@tired brook They're up

tired brook
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Thanks! SDVpufferheart

distant tiger
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References to the mysterious MCN again! I'm looking forward to seeing what all is planned for that!

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(the real reason I gotta figure out the ram/performance issues - so my computer won't give me the stink eye when cool mods come out later this year!)

strange mason
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Anybody have any idea what this is? Used to be pink ladies I think.

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Wait, the proper name was pink cat and that's the one on the left.

lapis void
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have you saved since getting the scrambled items?

strange mason
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Idk. The flower was a pinkish or purplish colour

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Yes

lapis void
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ah okay, in that case all you can do is get rid of everything scrambled

strange mason
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I don't remember installing a new mod :l

lapis void
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throw away or ship, then it should fix itself once you get rid of them all

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update that added new items maybe?

lapis void
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sorry it took me a sec to answer, i got distracted by nexus messages haha

strange mason
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Oh, now that I think of it. I updated a mod and the mod changelogs said it added a couple new items

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Still don't know what Scotch Bonnet is though

orchid locust
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I hope there will be a dwarven forge mod expansion sometime

pliant swallow
#

Scotch Bonnet is a type of pepper from Bonster's Fruits & Veggies

strange mason
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I do not use Bonster's mods

distant tiger
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Json probably just didn't like it that new items got added. Json doesn't really like it when things get added or deleted in the middle of a save.

strange mason
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Yeah, I know that :( I just need to be more careful

warm mulch
#

Those of you that play with Capstone Professions, which one is better

distant tiger
#

I am not far enough yet, but I'm definitely going for Name Brand.

strange mason
#

Does the JSON shuffle impact your record of liked and hated gifts?

ashen elbow
#

the money profession

strange mason
#

Caroline told me Pierre hates Joja Vanilla, but in my records it says he hates Joja Pine

distant tiger
#

Huh. I haven't heard of that before.

ashen elbow
#

can you not spam that in every channel

lapis void
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<@&239770080378880001> -_-

proven thicket
#

that's actually what now???

lapis void
#

don't ask

ashen elbow
#

thanks apples

lapis void
#

ANYWAY yes i've seen it shuffle gift logs, you might wanna join space's server bc there's some more involved testing of shuffle stuff there

strange mason
#

stop that

warm mulch
#

I just reported you to Bouncer to enjoy the ban

rose nebula
#

Is there a flag I can drop in a content file to have it skip an instruction?

orchid locust
#

Why would someone try to get banned like that?

naive drum
#

im assuming the spam was there again?

pseudo jackal
naive drum
#

oh joy nexus crashed again

strange mason
ashen elbow
#

thanks nexus

proven thicket
rose nebula
#

To be specific, I'm having portrait conflicts with SVE and a portrait mod I'm using and both of them are trying to load their portraits which makes SMAPI load neither

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So I was hoping if there's a way I can make SVE skip loading the portrait instead of commenting it out

ashen elbow
#

i think you would make it skip loading the portrait by commenting it out?

digital thorn
#

... I'm such an idiot and I'm so annoyed. I'm exhausted and was going to go to bed after the game saved... so I started preparing.. and without thinking I close steam (even though I launched it through SMAPI)... and the game closed before the day ended... sigh

rose nebula
#

It's printing minor errors, so I was hoping I can get another method

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It's harmless if I do it that way but I'm just making sure there's not a better way to go about it

oblique jay
oblique jay
pseudo jackal
#

Aight, thanks : ) I'll just play without for the mo and redownload when I'm not in co-op

wary galleon
#

Thanks all the way, but I have finish this stage. This request may not necessary to merge into.
The installer is ready for work in my local git workspace. Currently I'm working on keep up to the main repo of SMAPI 3.9.1, and then prepare a release for it.

ZaneYork on SMAPI android https://github.com/ZaneYork/SMAPI-Android-Installer/pull/78

prime tapir
#

does anyone have the custom npc sinian or know somone that has it or downloaded it before can you please let me know. even if it is not english

warm mulch
#

I think I've said this before but SDV modding community is pretty great

strange mason
rose nebula
#

that works too

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Since I can actually toggle the features in that one

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Thanks for the suggestion

minor igloo
#

Why did someone get banned here? Just curious

pseudo jackal
#

So I tested without Greenhouse Gatherers and was able to finish out the day however it seems that's not the only issue as the game still crashed when the co-op left the game (split screen btw if that helps). It's not really a huge problem for me since it just means restarting the game, but I figured someone might like to know.

https://smapi.io/log/5c85fc85afaa43849e89ce1df93655c6

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They spam posted Haley's messy pic

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like... a lot

minor igloo
#

Oh... why?

pseudo jackal
#

No idea

minor igloo
#

Heh... weird

pine inlet
#

the jukebox ring doesnt do anything does it SDVsadcat2

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that wouldve been kinda cool to have different music playing instead of silence with a pinch of music every once in awhile

lapis void
#

no, it's unimplemented

pine inlet
#

is there a mod then that does what the ring was supposed to do

digital salmon
#

Can I get a recommendation for a mod that adds new endgame content?

patent bluff
#

hey anyone aware of a stack mod that stacks everything? the one I always use hasn't been updated yet and trying to find a replacement but all I'm finding is quick stack mods

strange mason
#

Can sugar beet be processed into sugar at the mill?

patent bluff
#

yes

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it can also pickled in the barrels over time

strange mason
#

I thought I remembered that not being an option

patent bluff
#

I wanna say the person who made the game added it in

strange mason
#

I found it weird there were beets and sugar beets and that the beets could become sugar but not the sugar beets

patent bluff
strange mason
#

I mean the PPJA sugar beet

patent bluff
#

oh that I have no idea

#

you might have to have a mod for that

naive drum
#

There is a mod for that!

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the Miller Time framework has an Artisan Valley content pack which should include sugar beet to sugar!

strange mason
daring raptor
#

Anyone with a cute hairpack out there

naive drum
#

into the Optional Files section

strange mason
strange mason
daring raptor
strange mason
strange mason
ashen elbow
#

oh i thought that was a parsnip lol

daring raptor
strange mason
#

I used to use Yuri Yuri's Hairstyles, but I don't think that has been updated. I also had it customized with hairstyles from other mods, so I don't even know if the ones I liked the most were from that mod.

patent bluff
#

anyone know of a mod that extends the end game?

strange mason
#

SVE?

digital salmon
#

A mod that adds more to endgame is what I'n looking for

naive drum
#

@daring raptor your issues with korean retro, if it's only affecting town, might be a good datapoint for the investigation into "patching the town doesn't work right, again, and we don't know why" that people are starting up in making-mods

lapis void
#

that's just a building replacer though right? does it change anything about the map or add tilesheets?

ashen elbow
#

ah, modding is weird sometimes,,

patent bluff
#

I thought about SVE but I've had issues with some mods not working right before

daring raptor
fading shell
#

packs up tent and moves it over to camp in making-mods

naive drum
#

tl;dr something is hecky, this is not the first time something has been hecky

#

hopefully pathoschild can fix it again

daring raptor
#

that korean retro was outdated, someone made me a cp for it in the forums.

prime tapir
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

daring raptor
#

Stuck with it too, cus everytime i place a new pack, it goes bald SDVpuffersweats

ashen elbow
#

like museum shirt

prime tapir
lapis void
#

child to npc is breaky i think, even the unofficial

prime tapir
#

its working tho

#

just the portrait isnt loading

#

but also i cant open my inventory

outer turret
#

Sounds like it's not loading the child properly. Or something has happened to affect your social menu.

#

Any errors?

prime tapir
#

I changed the config for child age up and it fixed both of the errors for some reason.

outer turret
#

Nice!

sacred spindle
#

any mods that speed up the start of the game a bit more? i always find early game really boring

wide arch
#

-finding all kinds of food as loot... hoards it all-

pseudo jackal
#

@sacred spindle could use cjb item spawner early game to get all the seeds you want. I actually put on the mod specifically so I could do kind of a new game+ when I switched to pc

honest meteor
digital salmon
#

delete the mod with the warning? I'm not good with modding sorry

naive drum
#

warning is normal

jaunty rover
#

does anyone here know if its possible to edit pre-existing farm animals? like i wanna see if i can edit the gender of some of my farm animals so i have one male and one female

fading shell
#

mod bugs have been fun the past couple of days XD return of krs town curse, and sve's weird npc pathing with the beach shortcut (with some npcs even getting onto the farm)

lapis void
#

oh my god was that why NPCs were all over the place? of course it's the damn beach curse again

fading shell
#

that's what flash reckons.

jaunty rover
#

OMEGALUL oooh nooo

fading shell
#

for sve, apparently the beach shortcut to the forest is blocked because it doesn't make geographical sense (they'd be walking through leah's front yard), so the hard-coded warp is behind a fence. so npcs that still used the warp on the beach now couldn't leave the forest XD

naive drum
#

how did that somehow result in npcs on the farm???

fading shell
#

idk that much, only what's been written in sve discord channels.

#

but apparently it's fixed for the next update

uncut rock
#

can you recommend some mods, which add new mechanics or change already existing ones?

#

or are very popular

cunning berry
ashen elbow
#

arent those outdated?

naive drum
#

the happy birthday update looks like it was forked from an old version

lapis void
#

ohhh, i wonder if the github either isn't up to date or the default branch isn't the current one

naive drum
#

Default branch isn't the current one

#

Current one is named "Development"

lapis void
#

@dusty galleon ^ log for you

naive drum
#

its warning message is pretty funny

prime tapir
#

does anyone have sinian?

naive drum
#

"WTF SOMETHING IS WRONG!" 14 times

cunning berry
#

Yeah I saw that I'm like 'oh. oh no."

naive drum
#

someone's working on a better unofficial update like, right now, it's why i knew off the top of my head that the most recent branch wasn't default and was named Development

#

there was discussion in making-mods about it

distant tiger
#

OK well that was an interesting test

cunning berry
#

Heard. Alright, thanks for that. I'll delete it till a new update comes out. Is there any way I can get notified when that happens by chance?

distant tiger
#

Turning all of the Custom Music to preload false for SVE, RSV, and the custom NPCs that had it made SMAPI only use ~1.1 GB of ram for me. I never got anywhere close to the out of memory error issue

primal aurora
#

Is there a way to get more detailed logging from SMAPI to pinpoint the source of a script exception?

lapis void
#

showing the trace may help? if you post a log we might be able to point you towards possible culprits

vernal cipher
#

Hi everyone

#

is there a mod that allows tree seeds to be planted anywhere

#

trees can only be planted in soil

primal aurora
#

@lapis void Ahh, there's an option for trace logging, will try that. It happens on loading the Fair. The log shows invalidating assets from DSV, then the error, then back to the farm.

[22:41:11 TRACE SMAPI] Invalidated 58 asset names (Characters\Abigail, Characters\Alex, Characters\Caroline, Characters\Clint, Characters\Demetrius, Characters\Elliott, Characters\Emily, Characters\Evelyn, Characters\George, Characters\Gus, Characters\Haley, Characters\Harvey, Characters\Jas, Characters\Jodi, Characters\Leah, Characters\Lewis, Characters\Linus, Characters\Marlon, Characters\Marnie, Characters\Maru, Characters\Pam, Characters\Penny, Characters\Pierre, Characters\Robin, Characters\Sam, Characters\Sebastian, Characters\Shane, Characters\Vincent, Characters\Willy, Portraits\Abigail, Portraits\Alex, Portraits\Caroline, Portraits\Clint, Portraits\Demetrius, Portraits\Elliott, Portraits\Emily, Portraits\Evelyn, Portraits\George, Portraits\Gus, Portraits\Haley, Portraits\Harvey, Portraits\Jas, Portraits\Jodi, Portraits\Leah, Portraits\Lewis, Portraits\Linus, Portraits\Marlon, Portraits\Marnie, Portraits\Maru, Portraits\Pam, Portraits\Penny, Portraits\Pierre, Portraits\Robin, Portraits\Sam, Portraits\Sebastian, Portraits\Shane, Portraits\Vincent, Portraits\Willy); propagated 56 core assets.
[22:41:11 ERROR game] Event script error: Exception has been thrown by the target of an invocation.
[22:41:11 ERROR game] In event #0 for location Temp
[22:41:11 ERROR game] On line #5: loadActors Set-Up
[22:41:11 TRACE Content Patcher] Diverse Stardew Valley (DSV) edited Characters\Maru.
#

Now running with verbose logging...

#

Wow, that's a lot of logs.

dusty galleon
#

Working on the updated version now.

#

@lapis void

#

(With the correct version this time)

#

It was my first time working with Github.

#

My bad.

naive drum
#

it happens

uneven wave
#

Hey guys, I got a question about a weird thing that's happening with one of the mods I've installed (or maybe it's just me)
I Installed Trent's Boarding House, but for some reason when I open the map only the Boarding house area shows as seasonal, why's that happening?

'Picture for reference'

primal aurora
#

Btw, I saw some talk about all-girls mods. Is there one that is working on 1.5?

#

I looked on Nexus, but I could only find some that we last updated a long time ago.

summer rover
#

helo i need asistance

primal aurora
#

Hmm, fair seems to be fixed. Only removed a couple mods I didn't really enjoy anyway.

#

No clue which exactly, unfortunately.

dusty galleon
lapis void
#

ah, i believe the event script error is from custom NPCs that haven't been updated to use CP instead of TMXL?

dusty galleon
#

I'll just have to remember how I merged the pull request before. 😐

lapis void
#

o7 @cunning berry it's updated already :P

summer rover
#

The mod for skull cavern elevator isnt updated yet and looking for a mod to help in skull caves a bit

#

any recommends?

lapis void
#

ugh i feel you, the last time the default branch wasn't the most updated one i just got around it by asking the author to fix it lmao but that ofc doesn't work if they're not around

#

i think there's one to let you build mineshafts? and one called better skull cavern falling, combat made easy suite might help, combat controls if you use keyboard and mouse

uneven agate
#

are these mods that would work well in multiplayer?

naive drum
#

yeah

#

also i think skull cavern elevator mostly works

summer rover
#

mostly eBKsadcat

untold maple
#

oh one question

#

what mod was it that would say stuff like a scarecrow's range or a crop's cicle as you hover your mouse over it?

primal aurora
#

Range Display, but that isn't up to date. But UI Info Suite also does something like it.

untold maple
#

F

primal aurora
#

But only when placing, I think.

untold maple
#

ill check the UI one

#

yeah only when placing

#

the hover thing was for crops only if I remember correctly

uneven wave
#

Data Layers also does this

primal aurora
#

Ah yes, Data Layers.

#

I might be mistaken about UI Info Suite then.

untold maple
#

thanks!

uneven wave
#

Cheers

untold maple
primal aurora
#

Although I think Data Layers has keyboard bindings for a bunch of layers. Doesn't work well with controllers.

uneven wave
#

you just go through the layers with 2 buttons

#

Lctrl and Rctrl

untold maple
#

grammar xd

uneven wave
#

btw to activate it, the original key put by the author is F2

primal aurora
#

Now I remember, Canon Friendly Dialogue Expansion mentions it's compatible with Adarin's Girl Mod. That last one would be something I'd be interested in, but it has last been updated ages ago. Any idea if that still works?

uneven wave
#

Could anyone help me with my own problem as well please?

exotic minnow
#

Hello, I'm having a weird glitch that makes my game apear a black screen with the "loading..." When I go left to the forest above the wizard tower, I'm new in using mods and don't really know how to fix it. Can anyone help me please?
Log: https://smapi.io/log/d0af0ca1ffd0434aa18d97ad183bd1df

dusty galleon
#

Can't figure out Github.

#

It won't let me upload more than 100 files at a time.

#

So, I can't just copy the directory over.

unreal stratus
unreal stratus
dusty galleon
#

Am trying. 😐

#

It's saying there's no changes, when I made changes. 😐

#

So, I can't upload it.

unreal stratus
dusty galleon
#

I am trying to upload mine to the development branch, or am I supposed to upload mine to Master?

#

I got the development ones and updated those for 1.5.

#

When I upload them to do a pull request, do I upload them in my Development branch too?

#

Or in my Master?

unreal stratus
#

Are you the only one working on it?

#

Then just use master

#

You can revert anyway

muted pagoda
#

that sort of stuff is 'mostly' a stylistic choice for the dev, wether or not you want to have a version that's 'known' stable vs where you're actively fiddling with stuff

#

some people work almost entirely offline and only push when they're 'done' with a feature or set of changes, others push regularly to a dev type branch

dusty galleon
#

The main problem I'm having with the Desktop is when I make changes to the Repository, it does not discover the changes.

pallid lance
#

Hi! I have SVE and a portrait mod installed.

#

Does Leo have a last name?

#

His portraid mod doesn't work.

#

I know that Morris and Marlon have last names.

#

How about Leo?

unreal stratus
#

And work out of there?

dusty galleon
#

I cloned it to Github desktop, sent over the changes into the repository, and Github desktop didn't monitor the changes.

trail pelican
#

Should I download mods manually or should I use Moddrop??

unreal stratus
#

Manually imo

trail pelican
#

Alrightie thank you!

deep totem
#

I haven't been far enough to stage to be able paint the building... But knowing that the function is there, is it possible to paint other stuff beside building?

dusty galleon
#

😮 Got Github figured out.

#

Now I can't update the wiki.

#

💢

#

It is claiming that updating my information is harmful. 😐

hazy leaf
#

i avoid github its really annoying

dusty galleon
#

Now, I'm going to bed. 💤

livid magnet
livid magnet
#

ooh it does work

silent plover
#

bless

still fable
#

Played SDV at release, for about an in-game year. Min-maxed that year, got quite far through content. Quit. Really, really enjoyed it. Anyway, i'm back and planning a more concise playthrough. Between then and now there have been a lot of content patches, but i'm not planning on going in unmodded.
This is my current mod list, it's really just a few of em:
Stardew Valley Expanded + Granpa's Farm. Context Sensitive Gift Cursor. DeepWoods. Lookup Anything. NPC Map Locations. UI Info Suite.

#

Any other recommendations? Must-use mods, in your opinion, etc? Been trying to filter out any outdated mods.

silent plover
#

Would recommend the stardew valley aquarium and the seasonal villager outfits

inner scaffold
#

Automate, Part of the Community, Mobile Phone, Expanded Vanilla Crops, Useful Sweet Gem Berries, Seasonal Seed Packets, Skill Prestige, One Silo Storage, Greenhouse Sprinklers and Walk Through Trellis

#

are my top recommendations

#

normally i'd recommend omnifarm as well, but i assume you intend to use grandpa's farm

pine inlet
#

does anyone know if i could get modded items from Overworld chests

molten tinsel
still fable
# inner scaffold Automate, Part of the Community, Mobile Phone, Expanded Vanilla Crops, Useful Sw...

Thanks! Far as I can tell, some of these are outdated and don't work correctly in SDV 1.5. Namely Expanded Vanilla Crops, Useful Sweet Gem Berries, Skill Prestige.
In regards to Greenhouse Sprinklers, isn't this outright OP? Especially the last phase where it waters all crops in your entire farm.
Do you know any similar or replacement mods for Skill Prestige?
Very happy with the Commnity/Phone/Trellis mods.

molten tinsel
#

Seems it was the "Challenging Community Center Bundles" mod.

next heron
#

How do i make so that the stone path is a connectir in the automate mod?

oblique jay
next heron
#

I have the config.json file open

still fable
#

I forgot what beach tidepools are. SDV Expanded has an option: Can Walk Over Beach Tidepools. Is this cheaty at all?

#

Thanks Peaceful End, but I would rather not use that.

honest rose
#

hello guys I got a little problem: my map is kinda bugged? The community center is done but it shows up as Pam’s house (and pams house just completely disappears even though you can enter it???) and instead of Joja Mart there’s a movie theater? Is this a known bug at the moment and does anyone know how I should proceed? Thanks in advance :))

molten tinsel
#
tight tusk
royal arrow
fading shell
inner scaffold
still fable
#

Ah ok. Some comments on these mods indicate there are issues with em, at least for some people then.

inner scaffold
#

admittedly, some of them have unofficial updates

#

check the smapi compatibility list

still fable
#

Cool, thanks.

charred trench
#

I just cant seem to find "**assets\EN\Brown\LooseSprites**Cursors2.png"
Does anyone know where its supposed to be and want to copy their link?

signal cypress
still fable
fading shell
still fable
#

Latest Magic was just updated today. Meaning I should probably not use this unofficial update at all for it, correct?

spice turret
#

herlo

#

it me

pine inlet
#

is this gonna be an issue-- it wasnt red- "[PyTK] Failed to Patch: NormalizeTilesheetPaths, this Error may not be critical"

fading shell
#

to have magical skill prestige, you need both magic and skill prestige, the latest versions of both

pine inlet
#

ik it says it may not be critical but-

still fable
#

Thanks for clearing it up Katalia

fading shell
#

although, there have been more reports of void maps than usual >.>

pine inlet
fading shell
#

it doesn't crash the game, but a map might turn black if you've been playing too long XD

pine inlet
#

LOL it hasnt happened to me

#

yet

fading shell
#

(i recommend getting data layers to help with navigation on void maps)

pine inlet
#

dw i already got it so i could make sure my scarecrows cover everything

#

this free seedmaker has become very useful-

sharp belfry
#

who dares mention me...

spice turret
#

i thought u said jama

runic cobalt
#

Hey, what's the name of the mod that allows you to cross walls?

dire fractal
#

sve help please, i got the witches cutscreen saying she cast some magic on the bridge , it a cat that stuck under the bridge? and i try to fish but cant reach it? :<

fathom agate
runic cobalt
#

Thankyu Raf

still fable
#

If I start with Grandpa's Farm from SVE, if I don't remove fences through the config, can I still remove them manually later?

deep totem
#

i don't think you can,

still fable
#

Thanks

fading shell
#

i love changelogs: "Adds a Portuguese translation no need to update if youve already done so today."
with two updates to this mod in two hours, this is very much appreciated

pine inlet
jaunty rover
#

THATS SO CUTE

pine inlet
shadow bloom
#

is it alright to use mods that recolor (like starblue) and change sprites/portraits in multiplayer? does it affect anything co-op wise?

mental marlin
#

any mods that make the gold clock prevent grass too?

fading shell
#

confirmed that 77 is the max amount of people allowed for the introductions quest. no matter if you have more than 77 who aren't excluded from the quest, you just need 77 from that pool XD

fading shell
#

this includes portrait mods as recolour/reskins XD

mild frost
#

The reskin mods are funny on split screen co-op sometimes they work on one screen but not the other and it leads to funny situations

royal arrow
native dragonBOT
fading shell
#

mod bugs in the past couple of days are the gift that keep on giving XD the return of the krs town curse, sve's weird npc pathing related to the beach shortcut (with some npcs even getting on the farm), and rsv's second redhead to walk on water

mild frost
#

In general, bugs can be really funny

tight dune
#

Don’t worry I do the coding😅

orchid locust
#

Is anyone familiar with the radioactive tools mod? Does it allow forging and the sprinkler add ons?

tight dune
#

Oh that was NPC map locations issues

tight dune
native grail
tight dune
#

I actually don’t know 😅

native grail
#

Didn't know NPC Map Locations can interfere with fish!

olive axle
#

Yo guys

#

to update smapi

#

do i just delete smapi and install the new one?

#

!help

native dragonBOT
#

List custom commands: !list
View your level: !lvl
View available ranks: !ranks
Display info on a user: !userinfo [USER]
View your XP: !xp

View this message: !help

pliant cosmos
#

You can just install the new one, it takes care of all of that for you afaik

olive axle
#

okay thnaks!

prime tapir
#

Just install the new one and it will automatically update

livid magnet
#

I am impressed to say that someone fixed Stardust unofficially and happy birthday unofficially and it worked.

nocturne sequoia
#

Uhh with the remixed Home Cook's Bundle it says it accepts any milk/eggs but its not letting me put eggs or milk in

#

Any mod causing this?

pliant swallow
#

Do you have enough to complete the task? e.g. 10 total eggs?

nocturne sequoia
#

No i only have partial, do i need 10 eggs/milk in my inventory?

pliant swallow
#

yeah.

nocturne sequoia
#

ah alright hanks

pliant swallow
#

you don't need to do the whole bundle at once, but each donation needs to be complete, so all 10 eggs at once (regardless of quality, etc.)

nocturne sequoia
#

It's my last bundle before completing the community center SDVpufferblob

native grail
#

Anyone knows if the scrambled Joja and CC exteriors got fixed? Or at least what's causing it?

pliant swallow
#

I believed Pathos narrowed it down to conditional TMXL map edits

icy jungle
pliant swallow
#

missing a game file. Try resetting.

#

!reset

native dragonBOT
native grail
native grail
icy jungle
#

@pliant swallow thanks it works

radiant inlet
#

How do I see what mods need updating? Like in a log file or something?

native grail
#

SMAPI shows which ones, when you start the game

urban lake
#

The Smapi window should tell you in case the mod has a manifest to look up something

#

Though if you close Stardew the Smapi window is also gone danDerp

radiant inlet
#

Exactly. I want to know if it generates a log file each time it starts up

#

its a log for a sonic fangame called Sonic Robo Blast 2

pliant swallow
#

!log will tell you where to find them

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

leaden nacelle
#

Installing the SVE mod right now and it has a couple folders inside it. Do I put all those individual folders into the mod folder or just keep it in the SVE folder and copy it to the mod folder?

radiant inlet
#

Asking Me? I kept them in the SVE folder

worthy prawn
#

Hello lovely people of stardew valley

#

Soo love of cooking mod wasn't compatible with arcane tool mod apparently but I found out when I already had purchased the frying pan now I cannot delete that pan, disabling the arcane tool mod also didn't take the copper pan out of my inventory it's stuck there I can move it in my inv tho and the pan is named "frying panra" cuz of arcane mod even after disabling
There is literally no error in smapi and I don't wanna take love of cooking mod out as it may mess up my save file

#

So any advices/help is appreciated

shy orbit
#

@leaden nacelle you can do it either way. but it's easier to delete/update those kind of mods if you keep all their components in one separate folder

leaden nacelle
#

would removing a mod ruin a save?

urban lake
#

Hoi fellow Modpeeps :u
Anyone know a mod that collects truffles? Like a vacuum or Junimos doing that stuff? rooThink

oblique jay
#

@leaden nacelle It depends on the mod. The mod page usually will have uninstall instructions.

royal arrow
# leaden nacelle would removing a mod ruin a save?

Not necessarily, but certain mods have specific uninstall instructions, like SVE. For mods that add items using Json Assets (JA), you'd want to trash / sell all items from the mod, then save, quit, and then finally remove the mod

wind plover
#

HI LENNEEEEEEESDVpufferheart SDVpufferheart SDVpufferchicknight

spice turret
#

when picking windows, should i pick windows 10 home, pro, tech or what

blissful mortar
spice turret
#

awwww

#

wait

#

why IT IN THE SEA

blissful mortar
#

beach farm

#

LMAO

#

oh wait the trees?

#

yeah they are in the sea and idk why LOOOL

urban lake
#

Mangroves rooShrug
Also I think you're in the wrong channel. This is for mods rooThink

blissful mortar
#

my screenshot has mods- idk if you're talking to me? SDVthinking

urban lake
blissful mortar
#

lol its fine, for my outfit, the map recolour/rexture, or just overall what all the mods that i use?

urban lake
#

Nah I thought you wanted to talk about a mod, how to use one or check if a mod made the tree go bonkers into the water since you're here and not in the update discussion channel rooIsee

blissful mortar
#

ahh nah lol, i just wanted to show the outfit i was wearing with the mod i had lol

#

i think the trees were always in the water for beach farm

#

well some, not all lol

sweet bloom
#

sup ppl

#

is moveable mailbox working in MP? can farmhands move theirs aswell?

warm mulch
#

I thought it was a problem with an interaction between Challenging Community Center Bundles and Love of Cooking

#

It seems like it's not

#

Upon completing a certain number of bundles with Challenging Community Center Bundles I am no longer able to open my inventory

#
[game] An error occurred in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
  at StardewValley.Locations.CommunityCenter.refreshBundlesIngredientsInfo () <0x421f1cf0 + 0x0032a> in <filename unknown>:0 
  at StardewValley.Menus.GameMenu..ctor (Boolean playOpeningSound) <0x425c1a50 + 0x0104f> in <filename unknown>:0 
  at StardewValley.Game1+<>c__DisplayClass909_0.<UpdateControlInput>b__0 () <0x42374000 + 0x07d2f> in <filename unknown>:0 
  at StardewValley.ModHooks.OnGame1_UpdateControlInput (Microsoft.Xna.Framework.Input.KeyboardState& keyboardState, Microsoft.Xna.Framework.Input.MouseState& mouseState, Microsoft.Xna.Framework.Input.GamePadState& gamePadState, System.Action action) <0x4236c340 + 0x00011> in <filename unknown>:0 
  at StardewValley.Game1.UpdateControlInput (Microsoft.Xna.Framework.GameTime time) <0x4236bea0 + 0x00415> in <filename unknown>:0 
  at StardewValley.Game1._update (Microsoft.Xna.Framework.GameTime gameTime) <0x418e4000 + 0x03947> in <filename unknown>:0 
  at StardewValley.Game1.Update (Microsoft.Xna.Framework.GameTime gameTime) <0x418e0b50 + 0x0013b> in <filename unknown>:0 
  at StardewModdingAPI.Framework.SGame.<>n__0 (Microsoft.Xna.Framework.GameTime gameTime) <0x418e0b20 + 0x00013> in <filename unknown>:0 
  at StardewModdingAPI.Framework.SGame+<>c__DisplayClass40_0.<Update>b__0 () <0x418e0af0 + 0x00017> in <filename unknown>:0 
  at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating (StardewModdingAPI.Framework.SGame instance, Microsoft.Xna.Framework.GameTime gameTime, System.Action runUpdate) <0x41844000 + 0x048ef> in <filename unknown>:0
#

I actually suspect it might be UI Info Suite

late nebula
#

X_X

warm mulch
#

or the map

sweet bloom
#

log plz

late nebula
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sweet bloom
#

have u delivered any LoC bundle?

warm mulch
warm mulch
#

Last time I had this bug I thought it was LoC

#

but it seems like it's not

#

I have a feeling it might be UI Info Suite since it shows bundles when you hover over an item

sweet bloom
#

it could be

#

you can get every UI info suite modules as individual mods

#

including tooltip for bundles

warm mulch
#

I'll try it first turning off the bundle display

#

I'm quite sure it's just the screen

#

since I can still see my inventory when I open chests etc

sweet bloom
#

Its probably UI info suite

warm mulch
#

How can I get the UI Info Suite modules

sweet bloom
#

which ones u use?

warm mulch
#

I don't see that anywhere

dusty galleon
#

Could there be a compatibility issue between Challenging Community Center Bundles and UI Info Suite?

warm mulch
#

Pretty much all of them

warm mulch
#

The ones I don't use are townspeople on map and heart fills

#

since those are bugged

sweet bloom
warm mulch
#

I think I'll just uninstall UI Info Suite and install Better Ranching, Range Display, Stardew Notification, etc

sweet bloom
#

you can use mobile phone for calendars

fair holly
#

Lemme send you what I did

sweet bloom
#

you can use CJB Show Item Sell Price for price tooltips

fair holly
still fable
#

For grandpa's farm from SVE, in config, "SandboxLayout": "true" removes the fences to the left your house. But then what does "RemoveFences": "true" remove?

fair holly
#

Does anyone have any good clothing mods? I wanna get a pretty dress like the one Halley's wearing during Summer with the seasonal outfits mod

versed silo
#

Hey everyone! 👋
📃 This isn't exactly 'using mods', but this is changing a save file. . .
⏰ Is it possible to go 'back' a day?
⁉ I completely skipped my wedding by accident, and while it may not be totally 'worth it', I want to have a do-over so I can see it !! haha

molten tinsel
#

I'm having issues with these two quests from Ridgeside. The counter doesn't seem to go up when I harvest corn. I've farmed well over 500, I've tried gifting the stack, interacting with their fridges... but nothing seems to work.

Are these quests old ones that have been made useless with updates per chance and I'm now stuck with them?

#

PS: I tried gifting Pika some mayo based on the text description, also did nothing.

royal arrow
molten tinsel
#

They're questline quests, not from the board.

royal arrow
#

Oh :c

molten tinsel
#

So no way of cancelling that I know.

unreal stratus
#

quests_remove ezekiel_harvest@Rafseazz.RSVQF in SMAPI console.

molten tinsel
#

Maybe there's way to complete them via command line

#

there we go

#

ty

unreal stratus
#

Some quest changes coming up in the next update, sorry about that. kiwihappy

royal arrow
deep totem
#

Is there quest_complete ? :3

unreal stratus
#

quests_complete ezekiel_harvest@Rafseazz.RSVQF KiwiLook

molten tinsel
#

Do you know the one for Pika?

#

assuming something like pika_ingredient or pika_mayo

unreal stratus
#

pika_mayonnaise

molten tinsel
#

found it. Thank you

#

quests_log shows the IDs

#

ty

dusty galleon
#

Hello 👋

half hull
#

hey all, when updating SVE is it necessary to move the data folders into the new installation?

#

within the mod folders themselves they have data folders that contain .save files

dusty galleon
#

I've never done that. I just delete the whole old one, and put the new one in its place. 😐

untold maple
#

I dont think you can still use the same save files I think you have to start a new one

dusty galleon
#

You don't lose progress though.

half hull
#

mm well i know you dont have to start over

untold maple
#

oh ok

dusty galleon
#

Cause the data in your main saves are still there.

half hull
#

yeah, it is a bit of work to add SVE and others to an existing save but it is possible

#

though i think the tree tool from back in the day is broken

#

anyway

#

i just didnt know what was contained in those files

dusty galleon
#

And with most mod updates, you are supposed to completely delete the old mod and replace it with the new one.

half hull
#

and ive certainly done it without moving them and didnt notice bad things

upper ember
#

You can use the same save files when updating SVE

#

But it can cause weird bugs if you don't delete the old things properly

#

I know from experience

dusty galleon
#

The only time you wouldn't is if you are overwriting configs that haven't changed. 😐

#

Like key bindings, etc.

upper ember
#

I just drag and drop my config file into the new folders

half hull
#

yeah i was moving my config files when i noticed these data folders exist

upper ember
#

Delete everything else, and it's perfectly fine

dusty galleon
#

Well, with configs, you want to verify that there aren't new configs that get generated, don't you?

half hull
#

yeah, that does happen sometimes

#

itll say in the logs

#

that like certain things werent applied / recognized / dont exist

#

so you just gotta let the game generate a new config and then fix as appropriate before starting the next day

#

you could always do it that way but they dont change that often

dusty galleon
#

It'd usually be if a mod adds new configurable options. 😐

upper ember
#

Oh damn, Quest Framework got banned. It's been the main cause of the quest issues with Ridgeside

half hull
#

banned?

upper ember
worthy moth
#

Not banned, the mod author doesn't want to support it anymore

wheat pine
#

Again?

distant tiger
#

It doesn't help that this all happened when the mod author was trying to take a 2 week break to do something else. Probably getting tons of support requests now that this is all happening at the same time

worthy moth
#

I guess adding that message is supposed to help deter anyone from asking them to bring it back again

wheat pine
#

Thought they were back into supporting it?

worthy moth
#

On one hand they don't want to support it, but on the other they insist on staying involved if anyone else wanted to take it on. I think someone needs to come along to create an original implementation in a spiritual successor at this point.

flat spade
#

I updated smapi to 3.9.1 and updated some mods and now suddenly when i load a game the time goes way faster than normal? Is anyone else having this issue?

wheat pine
#

Imagine that'd be a lot of work.

worthy moth
#

I totally get it though, I don't envy the position spacechase and Routine find themselves in having to support the two mods that so many depend on

signal cypress
#

Great ._.
My entire SDV is having a bitch fit now

#

Unlocked some new community center bundles, and it completely broke everything, couldn't open the bundles, couldn't go outside

#

The only things i have that edits the community center is, Love of Cooking and Challenging community center bundles

worthy moth
#

It looks like it's crashing while setting up the menu

signal cypress
#

Aye, its most likely LoC...

#

Yeet, time to restart my 40h playthrough

unreal stratus
#

QF is a complex mod and I think Purpling is open to pull requests and open to anyone able to help fix these issues and/or help maintain QF.

wheat pine
#

Is it a specific bundle causing it?

signal cypress
#

Any of them

unreal lily
#

Idk if this is the right place to question but i joined discord for help i couldnt find on the internet. Me and my friend started playing a new world with mods and he went afk on the selling screen and i went afk aswell. He came back before me and started new day but left when he saw i wasnt there so the world just kept going and going until i came back and it was 1st day of summer. Is there a way to roll back time a few days either in the files or with a mod?

wheat pine
#

Weird.

outer turret
#

can anyone give me a day that doesn't alreadey have a birthday please? I need one for Aideen and it's a mission atm... so if anyone playing with all the NPCs can glance at their calendar for me please? I shall be very grateful!

ashen elbow
#

oh fuck i didnt even take birthdays into account for my npcs

outer turret
#

its impossible not to double them up anymore. Between festivals and whatnot, there's a birthday every day of the year.

#

how's Spring 22nd?

dusty galleon
#

Can the game handle them doubled up?

outer turret
#

yes but it only shows one

dusty galleon
#

I wonder if it'd be doable to make a calendar mod with the capacity of doubling them up. 🤔

fading shell
outer turret
#

haha probably

#

I"m chosing the 22nds cos SVE won't have those ones

fading shell
#

give me a sec to load the game and check spring

outer turret
#

Dwarf is summer 22 and Jasper is fall 22.

fading shell
#

where a sec = like 5mins

outer turret
#

im loading my game with all the NPCs too

#

if it still loads given its still 1.4, This is gonna be fun for "update this"

ashen elbow
#

Lol I'm playing with a grand total of one npc

fading shell
dusty galleon
#

🤔 I have a feeling that mod might become more essential.

outer turret
#

No one choose summer 20th isball I will say.

fading shell
#

spring 15 is already a 3 birthday day XD

dusty galleon
#

(If they can get it to show icons for multiples as well)

outer turret
#

U may regret it

pliant swallow
royal arrow
#

Lemurkat protecting the day SDVpufferknife

outer turret
#

20th summer is Mr Gingers.

fading shell
#

also, pls do not choose salmonberry week. ever again. there's like 7 or 8 birthdays, and 2 of the days have more than one XD

outer turret
#

Okay 21st summer?

fading shell
#

juliet, olivia, and sheila. used to have trinnie (rsv), too.

unreal lily
outer turret
#

Its blank on my calendar. Would you like me to move Juliet? Shes only there because I wanted her birthday before the flower dance but that doesnt matter anymore.

pliant swallow
#

16 days isn't very long, so restarting is definitely an option. For me it would depend on what my goals were for that playthrough and how the other player felt about it.

unreal lily
#

I will let him decide I guess. Thanks anyways ^^

worthy moth
#

There are backup mods that can help you avoid issues like that in the future. Maybe even the default one with a different config

wanton sparrow
#

Any multiplayer friendly big map mods?

outer turret
#

Okay Aideen is now 21st Summer.

#

In regards to the 20th... if you want your char to potentially meow then choose that date. But Mr Gingee has to override the generic birthday strings.

upper ember
#

Wait, anyone with a ton of NPCs and is in fall, is the 15th clear

outer turret
#

Pretty sure Nikolai and Jessie are doubled up

fading shell
#

Wow my game is taking so long to load.

native grail
#

Mine as well

daring raptor
#

you can use an old version of the interface right?

fading shell
#

i switched to my phone for that message, but my game finally loaded as i was typing XD

native grail
#

Many people also have memory issues

#

wonder if it's natural, or there is an other issue going on

fading shell
outer turret
#

Hmmm 8th spring looks promising.

fading shell
#

also, i personally don't mind if you keep juliet on the 15th

chilly swallow
#

hmm so there's memory issues going around, not just me? sve decided to "run out of memory" last night .. due to fog, apparently

#

mind you, my actual cpu didn't jump an inch

outer turret
#

I didnt mean to double her up qith sheila and I didnt matter at first that it was with Olivia because she wasn't designed to run with SVE originally.

native grail
#

And some other people posted about it here

outer turret
#

Sve and rsv arw both very large mods and use a lot of memory.

native grail
#

Wonder if there's some memory leak somewhere

outer turret
#

And ppl insist on running them both together

chilly swallow
#

I just couldn't figure out why it was saying that if my computer itself said it wasn't having any issues

upper ember
#

Yeah, I had a memory issue as well

outer turret
#

Bit yeh this def became an issue with 1.5

upper ember
#

It's the game, it has a limited memory system or something like that

chilly swallow
#

ah

native grail
#

It seems more an issue now, like Lemurkat says, tho

chilly swallow
#

ah well, I'm not gonna let the fog thing bother me.. just made me stare at it a minute like.. eh?

upper ember
#

Doesn't matter how good your computer is

chilly swallow
#

and hai @outer turret ☕

signal cypress
#

Guys, quick question.
The Prestige Mod, does its unofficial Update work decently ?

outer turret
#

Hi Erin.

leaden nacelle
#

Is SVE working for you guys? I installed it, but I don't think it's working. This error shows: [TMXL Map Toolkit] This mod failed in the GameLoop.UpdateTicked event..

outer turret
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

still fable
#

Any mods against friendship decay? Friends Forever is outdated has several issues, according to comments.

fading shell
worthy moth
#

POTC allows that I'm pretty sure

still fable
#

Leo and Farmhands have issues, it seems, with still having friendship decay

upper ember
#

@still fable CJB cheats has the option

worthy moth
#

You'll have to nerf the default config though since POTC on its own is OP

still fable
#

Oh I do have POTC, then perhaps a decay remover is overkill.

leaden nacelle
native grail
#

POTC?

still fable
#

Part of the Community

worthy moth
#

Default POTC I was able to max out everyone in a few weeks

still fable
#

But that's with some knowledge of gifting and gifting frequently? I won't be too active in that department.

#

But i'll look into the settings, as that does sound a bit too much.

worthy moth
#

I think witness and CC Bundles are the most imbalanced parts

#

Like anytime you talk to anyone, everyone around also gets +friendship

still fable
#

Nice at festivals n such...

fading shell
#

potc is about passive points, not "no decay"

#

so you'd still need to work a bit before getting them to a no-decay state

lapis void
worthy moth
#

True, I guess it's more about what happens after you max everyone, and POTC gets you there quickly

lapis void
#

do you have a working audio device @leaden nacelle? it can be muted, it just needs to be plugged in and working or custom music will crash and not load

fading shell
#

however, with ppja, the shipping bonus is fantastic for vanilla npcs XD

#

you need witness for custom npcs, though

leaden nacelle
lapis void
#

can you double check that you have custom music installed, and that you don't have two copies of it?

sour wren
#

Hey @worthy moth I have a question in regards to automate compatibility in XS. Does it prevent items that aren't on the "AllowList" to go into that chest?

lapis void
#

this is your problem:

15:10:08    ERROR    SMAPI       --------------------------------------------------
15:10:08    ERROR    SMAPI          These mods could not be added to your game.
15:10:08    ERROR    SMAPI          - Stardew Valley Expanded 1.12.9 because it requires mods which aren't installed (Platonymous.CustomMusic).
15:10:08    ERROR    SMAPI          - Grandpa's Farm 1.12.9 because it needs the 'Stardew Valley Expanded' mod, which couldn't be loaded.
15:10:08    ERROR    SMAPI          - Stardew Valley Expanded Custom Music 1.12.9 because it requires mods which aren't installed (Platonymous.CustomMusic).```
worthy moth
lapis void
#

only part of SVE is loading, so that's why you're getting all those errors

sour wren
#

Nice thank you

still fable
#

Anyone else have any experience with the Part of the Community mod? Does it really increase friendships that rapidly

upper ember
#

@outer turret I just watched Jasper angrily force his way past the boulder towards the mines New save, boulder hasn't been removed yet

#

I think Ian is about to as well

#

..I love angry NPCs

worthy moth
#

Some of the top comments in POTC are other player's "balanced" configs

royal arrow
still fable
#

Indeed, planning on, was just looking for some context

worthy moth
#

Three on the first page, I picked the top one and ran with it in my current game

#

Really though you can't say there's any wrong way to play, if managing the relationships is not a part of the game you care about then by all means run with whatever works best for you

outer turret
#

@upper ember weird in my game he just stops and stares at it.

#

I should change his schedule for the first week.

upper ember
#

I think it's because I have non destructive NPCs on

outer turret
#

Ah maybe.

upper ember
#

So they just glare before shoving past and run

still fable
#

I don't care too much about managing them no, but I do realize they unlock a lot of stuff and convenience and can outright make the game a lot easier. So I'd prefer not to have hearts handed to me on a silver platter either.

#

That's why I'd probably prefer a no decay, but nerfing POTC will be just fine too.

worthy moth
#

I think in vanilla it's a very active task to get max relationships at the end of year one, but with POTC default you can accomplish that a little more passively

leaden nacelle
#

SVE works now. Turns out I had it inside the zip's subfolder

outer turret
#

I turn friendship decay off

#

But I dont like POTC as it goes too fast.

still fable
#

How?

outer turret
#

I miss a bunch of dialogue if you go up hearts too fast.

pine inlet
#

uh i think some of my mods are keeping my honey from having the texture from better artisan goods

worthy moth
#

Or you get the thing where you end up in a cutscene loop because the game has to catch up on everyone's friendhship events

pine inlet
#

is there a way i could disable it for the wild honey in some other mods-

ashen elbow
native grail
#

Which NPC is that? She looks ethereal

still fable
#

POTC set to about 40% of what it was, value wise. All values halved, some more. But again, how do you turn friendship decay off, @outer turret

ashen elbow
#

haley

native grail
#

Really? Haley???

outer turret
#

Oh right. With CJB cheats menu

still fable
#

Ah thank you

ashen elbow
#

yep it's haley

still fable
#

I'll try that if I notice decay is a problem, but for now this should be fine, I hope.

native grail
#

Never paid much attention to her because I dislike her but she looks great in this picture!

pine inlet
#

Haley so mean in the beginning 😩

ashen elbow
#

lol haley is one of my favourites

#

this is the first time ive married her

pine inlet
#

I usually go for Sebastian SDVpuffershy

ashen elbow
#

same

pine inlet
#

Frogs

native grail
#

I always go for Seb

#

Maybe Lucikiel with change this this time around

pine inlet
#

I started going for Sophia after I got SVE

native grail
#

I've never wanted to marry Sophia, just give her a hug

#

Poor baby

pine inlet
#

I kinda just wanted her to live with me so she wasn’t lonely SDVpuffershy SDVpuffershy SDVpuffershy

outer turret
#

I married my Jasper.

native grail
#

I pity married Penny once

pine inlet
#

Me forgetting she even existed—

oblique jay
#

Just don't divorce Sophia or you'll feel awful

#

Not uh speaking from experience or anything

pine inlet
#

👁️👁️

half hull
#

lol

ashen elbow
#

installs sve just to divorce sophia

fading shell
#

you'll also lose her family secret for wine if you divorce her

native grail
#

What if you erase her memory?

south cedar
#

I'm literally going for Sebastian on my first playthrough where I actually marry someone JUST for the frog. I need a mod that lets me decorate my house with the items from spouse rooms, without marrying them

pine inlet
#

I want the frog terrarium without having to marry him too

south cedar
#

right?!

worthy moth
#

That would be a neat idea for a mod, "Best Friends" allow some marriage benefits from platonic relationships

pine inlet
#

Like I can’t marry you every play through, hand over the frogsSDVpufferknife

ashen elbow
#

Im so used to having platonic relationships that i got confused when i couldnt get shane over 8 hearts,,, Haha i forgot it wasnt installed atm

upper ember
#

@unreal stratus Animation for the caped frog thingy inside a tank? o:

vital spade
#

want me to post the GIF lol?

pine inlet
#

Frog 😳😳😳

unreal stratus
#

;__;

south cedar
#

froggieboi

vital spade
unreal stratus
worthy moth
#

Winner

upper ember
#

It's so cuuuuuuuuute, how do you get that tank for it

ashen elbow
#

ooh froge

unreal stratus
#

Gervig has ALL the animation mods

pine inlet
#

I think I know what mod that’s from, what was it again

vital spade
#

It will be at the Stardew Aquarium in the next update

unreal stratus
#

Please download every single one of them

vital spade
#

I might add it as a custom furniture when or if that framework gets updated for 1.5

south cedar
#

I gave Seb nothing but frogs for his spring gifts lol

upper ember
#

Gibe Nexus link so I can look at animations

full sun
#

Quest Framework...so should I remove this? can Ridgeside work without it?

unreal stratus
ashen elbow
#

i think all i give seb are frozen tears

upper ember
pine inlet
#

YES

#

Frog cage

unreal stratus
#

I have the latest QF file here.

QF is having issues atm. It's a complex framework and Purpling is the only one working on it.

vital spade
fading shell
ashen elbow
#

lol

full sun
ashen elbow
#

i dont think any of seb's loved gifts can be iridium quality except for void eggs