#archived-modded-support
1 messages · Page 743 of 1
How do I bring the tractor to ginger island?
You might need to enable the option in its config.json which allows you to summon the tractor regardless
@wary plaza Hm I don't actually have NPC Map Locations installed atm though I do have a recolor and I heard that had something to do with it?
what recolor do u have?
I don't want to summon a new tractor every time though
I'm not using any recolors and it's still happening unfortunately
Using a wittily named recolor
it's not a new tractor every time, per se
Huh, that's weird
Should I maybe try installing the recolor and sve again?
is your map also recolored or does it look like the vanilla map?
I think you need to buy it first from Robin? The default price is 150,000 gold
I have it
It looks like the vanilla map for me
I don't know how to use the tractor
Looks recolored for me
It won't break stuff
what stuff are you trying to break?
yeah, that is your recolor mod
it probably has a config for that tho
yeah, I figured as such but for some reason I can never open a config and idk why lol
unrelated but if u have played/intend on playing hollow knight, celeste or ori and the blind forest youre ALL stars
maybe try and install notepad++
Ori's main theme music makes my depression worse 😢
honestly
i named my cat after him
so whats the button to break/harvest with the tractor
i love that game so much
You should just be able to run into stuff
Open this in a text editor such as Notepad++ or Notepad. Here are the variables you can config for the tractor.
it doesn't harvest
You'll see which settings are turned on/off by default so you know what the tractor can actually clear out
it did break stuff in the dig site
Installed notepad ++, how do you use it to open config?
I am intending to play Ori !! I love relaxing games, I just finished Hollow Knight and Spirit of the North !! hshshshs
right click the file, open with notepad++
Ah okay, and now I change map recolor to false?
Does Ori play on mac?
Right click and choose "Open with..." and then pick Notepad++ as the program to open it with
hollow knight is Far from relaxing but i FEEL YOU (also ori can be very challenging but it's the most beautiful experience EVER)
I don't see anything about not harvesting crops
how do I reload the mods config
yes, dont forget to save the changes
pretty sure it does
Thank you all so much for the help! I'll see if it works
how do I reload the mods config? Do I need to reset?
I don't see anything in this config about not harvesting crops
Sadly I've no idea.
I found medival crafting and buildings. Yes, I'm swapping RIGHT NOW
yeah this doesn't auto break anything... :/
That post is from 2017 though so take it with a grain of 🧂
Is anyone else having issues with the new bulletin board quests?
Thats kind of disappointing, but I DO have a windows partition on my computer.
I just haven't set up steam.
DO IT
you can delete and install the mod again, or just delete config.json, and reopen your game
it worked
I had to hold the item
it's his momma
oh? I honestly did not know that
omg that just makes this video that much sadder 
Ori and the Blind Forest – Main Theme (Menu Music) by Gareth Coker
The game: http://store.steampowered.com/app/261570/
Any buildings mod recommendations? Using yellog's wood buildings atm
hudson valley
||brb...gonna go relapse into my depression again
||
puts down a fresh pot of coffee
hedgewitch? gonna look that word up. Never heard of it and it honestly sounds/looks interesting, lol
hedgewitches are cool
think... herbalist meets alchemist.. kinda
and exploring/looting the structures of the world
... that would be a cool stardew mod.. full alchemy lol
Every server I've ever been in has been toxic but this is nice 😭
Eh. Single player is also a thing.
pours @rich cape a fresh drink, welcome
sips fresh drink, happy to be out of toxicity for once
hey, no drinks allowed here you'll spill them on the mods
welcome welcome
Alright then it's fine 😌
kind of like what happens to Claire Randall Fraser when she gets teleported to the quaint village of Inverness circa 1743.
😄
tea sounds really good right now lol
lol
sips apple cinnamon tea intensely
Clean crafting, cheaper wild bait, easier bee house, eemie's map recolors, erin's river glade map, guens craftables/buildings, zhuria's cows and rabbits, craftable mushroom box, better fruit trees, data layers, experience bars, enemy health bars and waterproof items. I think thats enough for now.
Dang
wait what? waterproof items? I honestly didn't know that items getting wet was even a thing to deal with in the actual game 
I am just getting into it
haha
yeah... I started with just a few.. then I actually looked at what was out ther eon nexus
once I found SVE... I just never turned back lol
I think that'll be handy in terms of a riverlands map
oh damn yeah that is annoying
I've had that happen to me before with the ponds and stuff
the worst is when stuff drops behind a rock or tree stump your starter axe/pick is unable to break though
magnet rings
trying really hard to fish one up on my game
it's possible, you just have to be super lucky
😄
!modgroups
See this link for how to load different mod groups: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Can_I_have_different_mod_groups.3F.
Do you want to play Stardew Valley with mods? This guide is for you!
okay okay
So. I was using the mod "Make Marlon Real" and I tried to give him a bouquet. And it. Didn't work??? This is what my log says
Time to put my 799 mods into its own group and then make a new group that doesn't suffer from out of memory exceptions
I didn't do the 8 heart cutscene though- does that make a difference???????
stares at Peter... for cereal? you're at 800 now lol
Wow.
I've got like. 150
And I would love if this one actually WORKED
Sweet sixteen. DANG IT, I have to finish my class this week and filling stardew with mods won't finish my python!

okay.... I finally fixed the conflicts with my mods. now to see if I can sleep without crashing!
lol Zephyr
Woof I've been there.
um Dewey, it looks like you're missing a character file... has it been udpated recently?
yes for real...except I can't play the game now because I keep getting
This mod failed in the Input.ButtonPressed event. Technical details: System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
in between days which end up soft-locking the game
I....it hasn't come up in Smapi???
This mod failed in the GameLoop.ReturnedToTitle event. Technical details:
Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Characters\Toshinori". File not found.
fun
I'll triple check- but does it do this when the 8 heart doesn't trigger??
I exited entirely. But no lol
aight, i'm gonna head out, you guys take care, night
the game in general does not handle quitting a save to title
I couldn't even escape the dialouge box
I had some mod that made gunther and marlon real but it ended up making two gunthers and marlon didn't talk or do anything.
I mean.. I don't know a lot of major detail, but I'd first try checking the dl site, redownload, and then make sure that image is there... if it shows up differently before 8heart, that might be it?

and dang @wary plaza ... I can't even imagine the game with that many mods lol
Like I said, I'll try to trigger the 8 heart- but the mod description has 0 info
right
It's quite strange to walk in and see two Gunthers, one facing backwards toward you (and that one can talk to you) the other one just staring back at you menacingly.
rip peter. looks like you got too many mods
check the file itself, in your folder.. see if it has that xnb in it
There was dialouge with Marlon in Clint's to meet him in the saloon???
if it doesn't, I'd let the creator know
lol.. he's def challenging himself
how do you keep track of all your mods with 800? 😂 I could barely keep everything straight with 55 of them just now
I had over 200 mods (not much to you guys lol) but then the game wouldn't start up at all once I started deleting unneeded ones. Now I have to go and find all my old mods :/
speaking of.. my 300 need update checked... and I'm being lazy
!log
There doesn't seem to be .xnb files but it is for Content Patcher
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
So idk if that requires XNB
Oooh I hit 40 mods last night!!
I think some of them add it in as an xnb, but it's still read by cp
Been using piano valley and trying to find some good custom music aside from that
I'd just look in the folder first, make sure the character itself is there
is piano valley good?
It's really pretty and relaxing, definitely good
.....................................................I'm going to see if I can trigger the 8 heart event
That might be what's missing
Because from what I can see the events have to happen in sequence to trigger the character stuff
How come I have to use %command% when launching SDV through Steam but not when launching SDV through a Steam shortcut with a different mod group?
ah that makes sense @eternal oak 🙂
That doesn't go in Launch Properties
That goes on the properties of the actual shortcut you made to SMAPI.exe
... remind me to not ever have that many mods.. that looks confusing
Yeah I know that much at least, lol. I guess I'm confused because a shortcut's "Target" field does not equal a command-line argument or something?
Had a vanilla farm with my dad, and he was trying to date Leah. Didn't know he was after her and I asked her to be my girlfriend...he was mad at me for a week..
yep exactly
I can barely keep up with the mods I do have
lol
lol now that's reddit gold worthy xD
Thankfully he isn't homophobic at least (I'm female) but he was still MAD. He stole my hardwood as punishment.
lol
hahaha
You should totally taunt him and place Leah's wooden sculpture in his cabin 😛
that's awesome lol
ohmygosh YES
snorts.. ok lol.. ty for talking to me folks 🙂 gonna be lurking while I do today's mod updates
Also had my sister join our game and take the next person he wanted to be with 🙂 I am the best daughter.
... just choked on my drink.. thanks lol
feel youu, had to steal my dad's bed from him so I wouldn't pass out
Leah and I had a great night's sleep in it.
Is there a mod like NPC Map Locations for SVE?
WHAT DO YOU GUYS THINK ABOUT THIS https://www.nexusmods.com/stardewvalley/mods/7473
there's an NPC map locations integration for SVE that is iirc on the NPC map locations page...
also Zarik there's also Challenging Community Center Bundles!
I only have 70 mods, I still have to find my 130..
Which old school Windows 3.1 icon should I use for my new mod group? 
keyboard's calling to me.
I'm just gonna....... give up on SDV for now. I can't get anything to work and I'm gonna lose my mind
So got into the secret woods and can’t find the entrance to the deep woods
Interesting as it is, thats for folks intent on the long haul, not having something first year.
And found this lol Ian and Demetrius in the same spot
it looks super cool
its ones that require it 🙂
LOL rando, thats a common mistake
That scared me- 😢
will my modded 1.5 game run properly?? probably not
Mine's modded and 1.5, works perfectly fine. depends on some mods ig though
In running 1.5 with 57mods in good
I was running it with like 200 and it was good so I think you'll be fine
do yall ever download a mod and then realize you actually already had it
I’ve done that
Ugggh these bulletin board quests >< I was able to take my hardwood back and redo it but now it only shows 16/80
okay so I have my clean state mod group folder. Time to figure out which mods are a required at a minimum now, right?
that's not a glitch or something?
or does it only count hardwood picked up after you started the quest?
Oh!!! I never thought about that cause the wood stacks
Most special order quests require you to get new items for the gathering part
I’m such a dumbbutt XD 🤦🏻♀️
I'm guessing it worked? lol
Can’t test it but I bet 100% that’s it
I was reading other posts about it on Reddit and some were saying it’s a SDE issue. But they were talking about other quests
Try these two methods and let me know if either of them work:
• Transfer the stack of hardwood to a chest and then back to your player inventory.
• Drop the stack of hardwood out of your player inventory so your player "picks" it back up off of the groud.
Two ways I just thought up of in order to "trick" the quest
🤷♂️
Neither should
Items are flagged the first time they are put in your inventory. And those flagged in that way won't count
It actually already counts it before you pick it up
That would mean a stack of hardwood a farmhand gives you shouldn't work either then, right?
Probably not
That would mean each item would need its own flag per player touching it, right?
that's a lot of extra coding
It is not per-player. it's global. If it was in a player's inventory, it is flagged
I think it counts how many of those items are dropped
Ok, time to buckle down and play my game.
okay guys, is the garden village shops mod good? idk if i want to add it or not
Yeah that's what I was trying to explain, lol
Simce you dont have to pick it up after spawning it
ah true! almost like and "inverted" way of counting progress for the quest, no?
it's not what the player picks up but what is spawned instead
What were those two folders that SMAPI creates when you first install it? I need those at a bare minimum before I can even begin making a new mod group, right?
console commands and save backup, and technically no
Do i just insert one of the files?
oh damn...this is gonna be trickier than I thought... 
Instead of picking and choosing folders from ..\Mods to add to my new mod group, I think I might have to just redownload the mods again instead, huh?
you can just copy instead of move folders, unless you really want to do symlink trickery
I thought symlink was a Linux thing though?
windows has had it since xp? maybe before
oh okay. The person in this channel that mentioned using symlink was specifically using a Linux OS though
that's probably why I thought that
Hi Everyone. Welcome to my farm. This is my first video. I hope you enjoy it :)
I think it requires a ntfs filesystem, but it is an option
you need uhhhh dictionary links not just regular symlinks but yeah it works
Does anybody know the mod at the end that adds the vehicle?
the link type for linking folders and not the link type for linking files
does anyone have any recs for nice (night) lighting? cause the nightime light is way too dark and i'm straining my eyes to see lmao (i only started a new save, so i want to save my coal for other stuff not torches)
If thats the same thing I saw on the forums last night, that is beautiful. WHERE IS THAT HOTSPRINGS CAVE MOD.
@wary plaza I KNOW. It's beautiful but they don't have a mods list :c @wide arch I do know one for the hotsprings tho!
I might need to relook at the hot springs mod page again but didn't the hot springs cave conflict with a cave in the SVE IF2R map or something?
ifr has its own farmcave yes, I'm not sure if grandpa's does
Not sure
it didnt 'look' like it
IF2R's farm cave is in the south east part of the map, right?
and grampas is closer to where the original is in the nwish
speaking of which...time to get started! SVE and IF2R are the first mods to add for my new mod group! 😄
yeah, start with all of the 'big' mods as base, sve rsv lunna es
what does IF2R do?
its a giant farm map
ah okay
I'm still running fairly stable with the set I linked earlier
hm. im guessing portaiture is broken?
Okay so i need an opinion..
it works on my end
Should I use this or yellog's?
:o what did you do?
no out of memory exceptions during the first day? 😅
Yellog's furniture? im not sure if it's updated or not
I'm on day 6? or so atm
True, not sure
and you have like a good half amount of mods than I do too, right?
521
yeah
how did you get portraiture to work for you?
~500 that arent super massive combined with the regular big mods seems to be about the ideal max-ish
What issues exactly are you running into?
@muted pagoda drop some of the mods you use, I'm curious..
okay peter, you have a crapload of mods, whats your favorite mod (s) out of your list?
well whenever i switch to a set of portaits it just disappears
the npc's portait is invisible
Here is how I have the "Portraiture" mod installed on my end:
That's honestly a tough question for me to answer at the moment. I think once I narrow down which mods to use for my new mod group, I'll be able to give you a better idea, you know?
ahh thank you!
huh. i have portraiture installed on two instances of the game. one on 1.4, which was buggy until i changed the load order
This is what it looks like so far though 😜 lol
im trying to change the load order rn and seeing how it works
my new mod group is obviously on the right side there, lol
im also testing to see if yellog's furniture works
anyone using coiis clothes pack is it still working ?
omg your farmer is ||naked|| 
😳
🙈
i dont know what the fuck broke,,
lol
apparently all of your clothes broke
the entire terrain broke too
can we blame peter for this

thats a joke ahaha
Nah I blame zarik
oh god that gif was hurting my eyes
idk...kinda suspicious to me
lol
I hate how some of these gifs from the discord search repeat way too fast sometimes
wElp guess I won't download cheats menu
keeps saying virus detected, so that sucks
anybody know a good portrait mod?
I think it's gonna be easier to copy my entire ..\Mods\ folder into my new mod group and to just delete the mods I don't want to use, huh?
Haha, I manually installed everything again
lmao wow...I stepped away from my laptop for a second and when I came back I freaked because I thought I was stuck at 20% copying 😄
back to normal
oh wow that is gorgeous ❤️
Why are there so many nsfw mods-
and why did I think of moving my bed to that spot instead?
that looks like such a more appropriate spot instead of being in the middle of the damn house LOL
I really don't know and I'm not gonna lie...there's a couple that are truly sickening
Idk bro ppl want naked
Have any of you heard of Turin?
Oh my god I forgot how much I hated pants tileset
Pants tileset? What exactly is that?
Pants.
Like pants as in what you wear?
Yes
the farmer wears clothes
the clothes have tilesets
some of these tilesets are just, very large
and also sometimes kind of cursed looking but not to the extent of farmer body
Farmer base is so cursed
what mods are you using for this look?
Uhh
Seasonal garden farmhouse, rustic floors, and yellogs furniture
:O has literally nothing changed between 1.4 pants and 1.5 pants
I don't think so? Just the four variations and that's it
Pants, shorts, dress, and skirt
thank god
is ui info suite not updated?
I dont think so? Last time I checked anyways
This seems to be my preferred look from now on with making my farmer:
How should I install the cheats menu? keeps detecting a virus.
The hair color was a pain in the butt because I first had to find RGB (Red/Green/Blue) examples of "Dirty Blonde" hair color, convert the RGB to HSV (Hue/Saturation/Value; because that's what SDV uses with those 3 sliders), and then convert the H (Hue) value to SDV's format which only goes from 0 - 100 instead of the normal 0 - 360 that Hue uses.
Can anyone help-me? https://smapi.io/log/6a7a1b264f6b46d9b1096ff33e1fcae6
Everything was ok, but now, game crashes when day tries to switch.
Joja receive a Bolt. Break. screen go black, then, when the game reach 3/3 ready. Nothing happens, keep stuck and my friends crash. What should I do?
iwant to use so many cute hairs but i have the more elegant farmer body and it only works with the hairs that come with it 
Why does my mouse not work? Why not put the battery in the right direction
-groan-
fighting catfish.
the system admin mouse my mac came with isn't fast enough to catch fish
More elegant farmer body? lol wut? There’s a mod for such a thing? 😅
yeah it changes the sitting animation and slims the arms down
Oh that’s really neat
instead of being this hulking farm monster youre a delicate babey
I wonder if my daughter might want to use that mod then
the way the vanilla arms sit make me 
lol hulking farm monster 😂
it feels like your shoulders are constantly hunched forward
https://www.nexusmods.com/stardewvalley/mods/7331 <-- here's the link if you want to check it out peter :-)
just the female!
Yeah the old sprite on the left looks like a football line tackle body 🤣
i wonder how difficult it would be to replace the gendered terms when people refer to your farmer with neutral ones....
nonbinary farmer........
do you have gender neutrality mod?
no 👀
omg!
i didnt know that existed 
It might not be updated fully for 1.5 but most of it will work
there’s also a gender neutral mod for animals too!
Is SVE the only mod that renamed the Wizard Magnus, or are there others? Just curious
indeed, good suggestion
mfw
😳
my face when youre like hee hee i have idea for mod but mod already exist
wait SVE renamed the wizard? lol I never knew that
@woeful fractal someone here had a personal mod they used to rename him. @heavy sail i think (sorry for the ping bb)
I honestly didn't know that because I spent more time installing mods and fixing my smapi log parse than I did playing the actual damn game 😅
and now that I want to play the damn game I can't because SDV doesn't have enough memory to handle all of the mods 🤣
i DO still like how if you same sex romance leah she's like" oh, you're? 😳 me too"
hi, question regarding SVE's IF2M: does disabling the greenhouse affect the inside or outside of the greenhouse? or both?
I KNOW

made it all the better when I stole her from my dad
If you find that hotsprings mod, let me know.
thats why i never marry her as a guy
@wide arch Oh yeah, I know it. Lemme send a link
https://www.nexusmods.com/stardewvalley/mods/5849
this one I think 
also i wish stuff like that made it possible for bachelor/ettes to turn you down
woo i got portraiture to work
yay!
that's actually a really adorable portrait of Maru ❤️
https://www.nexusmods.com/stardewvalley/mods/5494
I'm lame...I'm using this mod for portraits, lol
shie and gigi both have SVE portraits!
although i dont think either of them are updated for 1.5
now i just have to sit and wait for sebastian to get out of his room
me, standing outside of sebastian's room holding a giant hunk of quartz above my head: LET ME IN
yeah.
cat!
replace that portrait with Sasuke and you wouldn't even know the different with what's being said
lol
Ok, lets see if old mouse and my mtg playmat works for catfish until I buy a new mouse.
i have that mod too. definitely gigi's portraits LMAO
@fast river after i updated snapi from 3.8.1 to 3.8.2 and content patcher from 1.19.1 to 1.19.2 spacecore trows over 200times the same error on me?
Here is the log: https://smapi.io/log/6386ba4e92ae49029915326081a59507
Or does someone else knows what this is?
But i don't get a crash.
i think i might make a folder with the portraits from that other 1.5 updated mod mixed in with the ones from gigi's since they mesh well
Anyone else using the Harvest Moon Wizard replacer that’s fully compatible with Romancible Rasmodius? I am and I think it’s awesome. I’ve also got a Howl’s Moving Castle reskin for the tower! Sadly, the portraits for the Howl wizard reskin don’t work right, so I have to stick with the HM Wizard
I could technically just put like a bunch of portrait mods in ..\Portraiture\Portraits\ and just use "P" to cycle through to the ones I want, right?
yes! ive been picking and choosing from several (shie, gigi and one other that ive yet to download) and dumping them into a folder to cycle through to
does anybody know a good hair mod? I can't remember my old one. :/
that’s a cute portrait !! 😮 hshshshs omg adding that to my list
if you cycle through them, everyone's portrait will be set to that set of pngs though
meaning you've gotta cycle every time you talk
currently using baechus portraits c:
Ahahahaha who is this!? Lmao
uh....someone that apparently skips leg day?
I'm so annoyed..I can't find my old hair :/
Pretty much
lol
Know any good ones? lol
On a roll lol
This is the Wizard Reskin I was talking about. I love it and it’s quite possibly the most compatible Wizard Reskin out there! https://www.nexusmods.com/stardewvalley/mods/7294
So I have a save but now I want to change their hair and stuff, how can I do that-
And this. This is awesome. It pairs really well with “Way Back Pelican Town”! https://www.nexusmods.com/stardewvalley/mods/6594
https://www.nexusmods.com/stardewvalley/mods/4734
https://www.nexusmods.com/stardewvalley/mods/5044
Use one of these two mods maybe?
Any decent farm layout mods working atm?
DaisyNiko is in the process of updating hers
farm layout mod?
speaking of wizards ,,, I just now discovered that there’s a mod,, that can romance the wizard ?? hshshshshs
you mean like IF2R or something?
yea
OMG HSHSSH THANK U FOR THIS
IF2R is dead atm isnt it?
I wouldn't know to be honest...I've just been using IF2R lol 🤷♂️
i love howl’s moving castle or anything ghibli related honestly hshshs this would look good with ghibli critters mod :]
nope! It gets updated the same time as SVE
gota find the download link
Yep. Romanceable Rasmodius. It’s actually compatible with that Wizard Reskin I posted about earlier!
the IF2R download link is on the same "Files" section as SVE
hshshshs that’s so cool !! adding that to the download list 
Okay lemme try it
be warned that it is a big map with a lot of debris, lol
Ahhh just updated json and now it’s failing :/
i make the tractor cheap and use it
There’s also a few other Ghibli mods, like Castle in the Sky Crystal Amulet reskin for Mermaid Pendant, or Totoro Reskin for Old Master Cannoli
does this still work with 1.5?? hshshs i’m now reading the description and it also has howl’s sprite + portrait !! (an optional file but still !!) 
will look more into that !! omg I never knew that there’s a bunch of ghibli mods for sdv around 
Yeah it works. Unfortunately, there’s some issues with the portraits for the Howl sprite. Also there’s a Junimos to Totoros (the little transparent ones)
aaah 🥺 okay okay !! will look into that too !! thank u for the recommendation btw 
How do i update mods again? Do i just go to nexus and update and replace the files or something?
Yeah. Due to the Howl portrait issues I’m using the HM Wizard Reskin with Romanceable Rasmodius
romanceable rasmodius is a godsend
@eager nexus its best to delete the files before downloading the update, overwriting can make funky things happen
ahh thanks for the warning
This is pretty cool & makes much more sense than worms for artifact spots https://www.nexusmods.com/stardewvalley/mods/2129
So it's not an update issue. Here's my log
https://smapi.io/log/6d4551e0ccdc403d99caf6aac539a0a8
anyone can take a look?
I can't even find the door lol
my game reached 2:00 am, I passed out and lost money. I didn't understand how to get out of there, I came the same way but I still couldn't
it regenerates. Pretty much have to have a totem to get out
you craft them
But How?
its a relatively high level skill based recipe
I got a question !! if so,, i’ll use another reskin for the wizard ,, do I have to just put the png files for the sprite and portrait into my mods folder ??
What is the level skill i need?
What mod allows you to see the name of a planted crop?
Anyone know an updated version of this mod horse whistle? https://www.nexusmods.com/stardewvalley/mods/1131 I know there's a horse flute item but just pressing V on my keyboard to summon the horse is so convenient and I miss it so much 😰
Allows player to press V to teleport horse to an outdoor location that the player is currently located
I know there's one that lets you hover over it with a mouse, though I'm looking for something with controller support if possible
Pathos has one
If it’s a Content Patcher Reskin, no need. It’ll be automatic. If it’s an xnb, then use DIY CP Characters & Portraits
Thanks! I downloaded it. Just wish there were a version where I don't need the item and can just press a keyboard shortcut like with the horse whistle mod hehe. But thanks to @tired brook for making the horse flute anywhere mod!
Wait, don’t Horse Whistle mods have no purpose now due to it becoming a vanilla item?
Oh yeah?
@tired brook is amazing and incredible modmaker
(The new mod is Horse Whistle Anywhere, which lets you summon the horse indoors, in caves/dungeons, etc. The vanilla horse whistle only works outdoors.)
I just got spoiled by the horse whistle mod, it was so easy to just press 'v' on my keyboard to summon my horse :))
I could add an option that lets you use the horse flute with a key press, without actually having the item though.
That would be awesome
Do you know of a mod that recolors the furniture in the house? I don't want it to change much, just make it darker
Omg yes please ❤️👀
Oh hi Pathos. Didn’t know that. Thanks for the info
https://www.nexusmods.com/stardewvalley/mods/5211
I forget whoever it was that mentioned Ghibli...here's a mod that adds Totoro scarecrows 🙂
gotcha !! thank uuuu
OMG FHSHSHS A TOTORO SCARECROW ??? thank you for this !!
not just any Totoro scarecrow...but a seasonal one at that 😉
at least that's what it looks like anyway, lol
And I want a recolor mod for furniture, for make he more darker
Hey there Everyone! Just wanted to let everyone know that Level Extender v4.0 has just been released!
This version comes with bug fixes for stamina and some errors people were getting as well as some code optimizations!
Check it out here and don't forget to update! https://www.nexusmods.com/stardewvalley/mods/1471
-marks to watch- busy.
Hey there Everyone! Just wanted to let everyone know that Level Extender v4.0 has just been released!
This version comes with bug fixes for stamina and some errors people were getting as well as some code optimizations!
Check it out here and don't forget to update! https://www.nexusmods.com/stardewvalley/mods/1471
@keen mantle Dan, where is the old versions?
You can send to me the link?
Not sure why you want the old version though 😆
The only version for 1.4 is an unofficial update @runic cobalt
not sure if its because i updated a bunch of mods but for some reason when im fishing, im ONLY getting junk no matter where i fish. level 9 with iridium rod and bait
I know, but i try
only mod i have that affects fish would be SVE i think, using latest version
:0 feel bad for you Saiyan
i kinda like vanilla fishing mechanics
@keen mantle you know a mod then make the furniture, floor and walls more darker?
It doesn't change the fishing mechanics @glad hinge it just adds new fish
Use it with Level Extender for higher levels and more fish.
I think people have reported buggy fishing in sve before?
that sounds neat but doesnt address my problem ItsDan
@ashen elbow you know too?
?
@glad hinge i was just thinking if it added more fish you have more fish to catch instead of junk
I'm confused
@keen mantle you know a mod then make the furniture, floor and walls more darker?
.
it only just started today, i got to level 9 on this savefile already but i updated SVE today
@runic cobalt I don't know of any that do that, sorry! I'm not completely up to date on all the mods available at the moment.
A mod that makes the furniture, walls and floor of the house darker
Okay Dan, thanks for the help btw
Of course ❤️
Maybe check sve bug report section?
also im not sure if its a bug or bad luck but ive tilled out 3 dig spots and none of them gave anything
I'm tired lol, been trying to find my old mods but hey, this works too
I dig spots and receive dirt, it's normal
But the fishes, is not normal
I'm tired lol, been trying to find my old mods but hey, this works too
@rich cape i don't like so much
Have another?
Is it possible to recolor Ace's Houses/Expanded Tilesheet stuff to match the color of this? https://www.nexusmods.com/stardewvalley/mods/1074
oh fuck one of my favourite npc mods updated
welp time to convert it to content patcher
which one?
happy with recolors though 🙃
oh cute
Beautiful
anybody know some good interior mods?
Like a farmhouse one or?
@rich cape the farmhouse
Is it possible to recolor Ace's Houses/Expanded Tilesheet stuff to match the color of this? https://www.nexusmods.com/stardewvalley/mods/1074
@pine bough i will go check, thx
here's mine
Yeah, it's good but i don't liked. I Just want a darker recolor
here's mine
@ashen elbow Mine is White
Ace's mods all use his Expanded Tilesheet, which uses Stardew's default color scheme and (as far as I can tell) can't be overwritten by recolor mods
was hoping anyone knew some kind of fix lol
is there a mod that allows you to have rabbits in multiple colors, like how you can get chickens in multiple colors?
@pine bough what is the link for her mods?
https://www.nexusmods.com/stardewvalley/mods/6767 You can use this to counteract some of the issues with Ace's expanded tilesheet but the 'inner roof boundary' things in the farmhouse interior are still the default orangey-yellow
(you'll need to put furniture on false in the config too or it will double up and overwrite the Elegant Victorian stuff)
Are there any mods for categorizing the crafting menu?
Hi friends! I found that mods aren't working since the update, and I tried to just delete SMAPI but i think i did it wrong. can anyone help?
@torn mason Hey, can you ping me when you are free? 🙂
(i'm on mac for reference)
hey @weary hill did get a chance to look at that issue with app i dont have on moddrop
It's on my list to go over with @fading stag. We're playing catch up now that we're both back from the holidays 😁
@tranquil karma which mods are you trying to use?
I’m on Mac too and they’re working fine. 🙂
i honestly dont even remember it's been so long since i played
Do you want to remove all mods?
Wonderful to here, the other issue i had flash help with the double SVE
I think that's happening because your SMAPI's really out of date.
there is a mod that i want to show my friend but i can't remember the name of it , it has Black Diamond Apples and E.T.C.
Either way to install or uninstall you'll have to download SMAPI here https://smapi.io/, unzip the downloaded file, search for the install.command file and right click to open with Terminal
is it this mod: https://www.nexusmods.com/stardewvalley/mods/4513
From then you can choose to install it to update your SMAPI to run with mods, or uninstall to play it vanilla
Thanks you Pumpkin Matter
@runic cobalt
This is what I end up with if I use Ace's Houses + tilesheets + Vanilla interior with furniture off in config + Elegant Victorian, most is fixed other than the wall to the bedroom for some random reason lol I don't understand
My turn for the broken fishing bug, it would seem. screenshot with Joys of Efficiency showing fish probability, and the log is here: https://smapi.io/log/36abb9044df040089ca707955bd8763d
neat, made it all the way to the egghunt without a crash, restarting the game before big festivals looks like a good idea though :p
fishing worked fine yesterday. only change since then was updating GMCM and JA
is there a way to use my custom wizard sprite AND seasonal villager outfits?
would i just like. go in and delete the wizard assets from the CP file
edit the outfit content json, in about 6 places
okay, i am not sure how to do that
basically search for character/wizard and portrait/wizard, and remove them, while not screwing up the comma formating
okay
this is assuming it doesnt have a config to disable, cuter sprites does not, not sure if the others do
i think i did it. i removed all instances of character/wizard and portrait/wizard
its like 6 places, atleast in cuter sprites
rolled back JA, problem solved
yeah was afraid of that, guess I will do so now too :p I was in the process of updating to check, hehe
https://smapi.io/log/ca00957efaba474caa9d194e1575d542 i've got a funky JA error that im not sure what to do about
is there a mod that lets you have krobus as a roommate while also being married
Can i please get a link to the big list of mods and weather there up to date or not
!compat
See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)
i'm pretty sure the author requested no unofficial updates. they'll get around to official updates themselves (but for now they are dealing with life)
Thats fair
multiple spouses
https://www.nexusmods.com/stardewvalley/mods/1024?tab=description
Does anyone here use this mod? I'm currently trying to make sense of the config.json right now. Given how vague these five options are named, how do I know which fireplace I'm actually replacing the skin for? 
the pics on the mod page have the names.
No no...I mean where are these fireplaces even located and/or who owns them?
There are six different designs and I know what each one looks like. I just don't understand the "fireplace#" entry in the config.json itself, you know?
fireplace1 will be the default fireplace you get in your starting farmhouse
i think the others you can buy
Is my farmhouse one of these entries? If so then which one?
So I installed smapi, where do I actually manage mods?
in your ..\Mods\ folder
Is it just folder based and not like an actual mod manager?
brick fireplace, stone, and the other ones i guess
you can choose which one looks like what
technically both? I mean you can download and install mods yourself to the Mods folder. You can also use a mod manager to download and install mods to the Mods folder as well.
folder based. there are a couple of mod managers, but from what i've seen said in this channel, they like to eat files for no reason
ah
I think I now understand you might mean...each fireplace entry refers to the respective fireplace on the actual spritesheet?
Do I drag the initally extracted folder or the folder inside of it to the mods section?
depends
the one without all the numbers
did you use extract here or extract to folder?
How do I know which fireplace is fireplace1, fireplace2, fireplace3, etc. 
There seems to be 6 different fireplaces but this mod only lets me change 5 of them?
oh wait
maybe you can open up a vanilla furniture png and the mod png to compare which one is which
So apparently you copy paste the text below this into steam launch options, but what is smapi.io/install?
installation page
I assumed it was a link but it took me to a 404
it leads me to this site:
https://stardewcommunitywiki.com/Modding:Player_Guide/Getting_Started#Install_SMAPI
Do you want to play Stardew Valley with mods? This guide is for you!
Time to track down where this png file is, lol
yeah, i get that every time i share it. it's my mod repository, a completely separate folder that contains all the mod downloads and raw unzips, for backup and archiving purposes
uh...why does the wiki look like I'm back in the 90s 
sometimes browsers or your internet connection hiccups
bad internet
when this happens, instead of just displaying an error message, you get the browser displaying the page as best as it can which is usually something like that
I do the exact same thing, lol
(occasionally on websites that make heavy use of those super fancy shortcuts that use lots of bandwidth and browser memory, or on sites like tumblr that are just plain weird, you get a Disaster instead of a plain-looking site)
of
I need help on how to use Custom Music
(tumblr in particular likes to end up with its logo still there, but it's present like three times and as wide as your screen and it's terrible)
that's a making-mods question!
as a player, treat it like content patcher basically
Making-mods?
I actually just figured out why. Check this out:
• https://stardewcommunitywiki.com/Modding:Index
• https://www.stardewcommunitywiki.com/Modding:Index
Go to each of these sites in a separate window and tell me what happens 😉
Mods are packages of files which change Stardew Valley in some way. Mods can add features (like showing NPCs on the map), change game mechanics (like making fences decay more slowly), make cosmetic changes (like making your house look like a hobbit home), and much more.
Mods are packages of files which change Stardew Valley in some way. Mods can add features (like showing NPCs on the map), change game mechanics (like making fences decay more slowly), make cosmetic changes (like making your house look like a hobbit home), and much more.
either you need to treat it like any other framework mod, or this is a mod-making question and you're asking about how to make content packs with it and should go into the modmaking channel, or you have some error and want troubleshooting help and need to parse and link the log
I'm experiencing an error and I need to know how exactly the template is supposed to be used
Because I copied the template folder over and game crashed before even getting to CA logo
the template is a template for mod makers; the channel immediately above this one in the channel list is for discussion of and help with making mods, such as custom music packs
Anybody able to tell me if there's a known issue with smapi hanging when content patcher tries to edit data/mail.xnb during season transitions?
if you're not making a mod, jsut don't put the template in your mods folder, it is not a complete mod
alright i'll try over there
oh wait...should I actually not be displaying my Caching Steam ID?
is there a mod to remove cave fly sounds? I don't know what it is but the buzzing triggers something that makes my entire nervous system go brrrrrr
And I don't really like turning sound off because I like the combat noises and things
https://www.moddrop.com/stardew-valley/mods/631110-no-mine-flyers-redux vote them out of existence.
thank
neat, didnt get the community center event til the 17th.
wow im so glad sam's hair isnt terrible anymore,,
i got the junimos accept cash mod and i finished community center within the first spring LOL
i made a lot with fishing
heh, that's..not even close to in the cards for this playthru, I'm currently pondering buying a copper preserve jar from clint for 4k (10x jar) with my first 4k after buying the first backpack
What was his hair like before? I don’t really remember, lol
spiky almost
upgraded preserve jars, they're basically multijars as 1 jar
oh my god
there's another one for kegs, but sadly the cask one wasnt ported to pfm, Wingheart reached out to the author to convert it the other day, not sure that ever got traction
but yeah, pondering buying one since I cant even make wooden ones, and well, raw crops arent worth much at 25% margin :p
@woeful fractal I finally downloaded the mod !! matched howl's castle, downloaded the sprite and made the portrait to work using the portraiture mod !! hshshshsh
if anyone is a fan of ghibli especially Howl's Moving Castle ,,,,, pls this sprite and portrait is *chefs kiss
https://www.nexusmods.com/stardewvalley/mods/1024
Okay so I was able to figure out how to unpack the vanilla xnb files. The only problem is that the 6 different fireplaces are on a tilesheet. Should I assume that fireplace1, fireplace2, fireplace3, fireplace4, and fireplace5 are the five fireplaces ordered left to right with that sixth fireplace (the tall red brick one on the right) doesn't get reskinned by this mod?
I'm gonna make a comment on the "Warm Cozy Fireplace" mod page about the lack of this kind of information, lol
Should help out everyone that's already using the mod as well as people who are curious about using it too.
😄
Even though I technically already know the answer because of your help with the matter, I still posed it as a question because I'm curious as to what other users might have to say 🙂
Is the information in this mod's content.json actually telling me which fireplaces are being replaced with which choices I assign in its config.json?
Hello, I am going to try again here -- I'm having a problem:
Problem: I am doing triple damage with all of my weapons.
This was not a problem before in this save file.
I have quite a few mods installed but my SMAPI logs are clean and I've had no crashes or errors.
I use Moddrop.
I play with SVE and I don't have any "cheat" mods installed.
Suspected culprit:
I recently installed Angel's Weapon Rebalance and Deluxe Hats.
I think Angel's might be the culprit because it touches upon combat and I didn't have these problems before. I've uninstalled both mods but I'm still doing 3x damage with every swing.
Attempted fixes:
I've uninstalled these two mods.
I've tried sleeping in game with the mods uninstalled to "reset" the situation but it's still a problem.
I've tried trashing my weapons and debug adding new copies.
Additionally, on an old save that I loaded up with most of the same mod loadout (but which had never had Angel's mod or the Deluxe Hats), combat damage appears to work as it should.
Each swing is between 120 - 198 (from what I've seen) and if I crit it does 500+ damage. I am only level 5 in combat.
What can I do to fix this? I feel like this has some how marked my character -- because it happens to all weapons. Is character strength stored somewhere in my save file?
I would be sad to restart -- I'm already some 20+ hours in. But this has completely trivialized the mines and the deep-woods.
there's a secondary file to download to 'fix' weapons that already existed
It appears that the save file that had the Angel mod installed may have baked in those weapon stat changes where removing the mod would still treat your save file as if the mod was still installed.
even adding new weapons ... they all have the same problem -- 3x damage. Even weapons I had never acquired before (I debug added them to my inventory)
@muted pagoda already gave you the answer, lol
Wait ... but I understood that this would update the already existing weapons in my game to MATCH the mod
which I have since removed.
uhhhh why are random items being replaced with custom resource clumps
oh wait
I want to revert all the changes completely.
that is what it does yes, and I can tel you, the rebalance itself does not make the game trivial :p
Ok, so do I need to reinstall the main mod or just the "optional file" to revert the changes?
you probably need both to have the rebalanced items complete, reverting entirely is probably not possible
And I'm sure that it doesn't trivialize the game ... but whatever the case, it has trivialized it for me! Every swing with every weapon is doing 3x damage -- which means on lvl 5 combat at the bottom of the mine I one shot everything.
... oh.
Even with the rebalance in -- it tripled the damage.
you are probably using a nonvanilla weapon anyway
I was using the insect head -- 3x damage. But I tried with at least 5 other weapons and they all do the same thing.
you can try turning the config option off for the 'precision' changes, not sure exactly what that does, funny part is for that particular weapon it doesnt change the weapon damage range at all.
I seriously hate people that submit bug reports like this... 
i've tried off and on but it doesn't change anything
On one hand, posted their log 👍
On the other, didn't try looking at it first 👎
I'm going to try one more time with the weapon updater installed ...
But does anyone have any idea how to "unbake" the changes in the save?
or is it just toast?
I get the feeling you something else modifying it, looking at the cp part of it, it doesnt really change the weapon ranges, atleast not of that.
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Is that icey looking item not supposed to be the Golden Egg?
I've never seen that before but it looks like you might have been visited by the json shuffle glitch.
at a decent guess this is your actual problem https://www.nexusmods.com/stardewvalley/mods/7511
Wait a minute sorry. I just looked. I actually tried that AFTER the problem to see if it would "correct" the problem by playing with the numbers again
it didn't.
Let me uninstall it again and try one more time to see if it's still a problem.
And then I'll check a new log.
How do I know what location this section is referring is referring to?
by looking at the full townInterior tilesheet
ah okay
sdv isnt subdivded up nicely, hehe
lol
could probably also look at the png in one of the recolors
custom ore nodes had the same bug, aedenthorn just must not have realized it also applied to custom resource clumps. you should report that to them on the mod page
(both those mods hardcode their item ids so they're very much not futureproofed, when updates come out and new items are added they need to be changed to not overwrite the new items)
Ok
So, it's definitely still a problem (and I've removed the other combat file)
I've checked 2 save files -- the one where I played a few days with the Angel mod: this one has the problem, even after removing this mod.
I just loaded up a save from a few days ago that never had this mod installed while playing -- but which just loaded up with my current mod setup -- and does not have this problem.
Additionally, debug spawning weapons in both save files showed that the weapons themselves had different stats
Guess what I was just able to decipher thanks to @muted pagoda's help!
what'd I break now?
in the problem save, obsidian edge was 44-66; in the non-problem, obsidian edge was 30-45
"ToArea": { "X": 416, "Y": 320, "Width": 32, "Height": 80 } translates to this location on the townInterior tilesheet:
really? because i have no weapon mods and my obsidian edge is 40-66
obsidian edge is currently 28-46 on my save, with angels rebalance
downloads and installs this mod 
I'm pretty sure combat skill level increases the weapon range
I'm only level 5 ...
level 6 here
So take a stab at the desert and the Skull Cavern then?
maybe that mod was unintentionally meant for end-game dungeon exploring or something? I really have no idea... 🤷♂️
Also, I don't know exactly what else to say here except that I didn't have a problem ... I then added Angel's mod ... I did have a problem ... I've removed the mod but it's still a problem.
I guess the question is: is there a way to purge the baked in effects?
try (but dont save obviously) loading the problem save with just smapi
ok I'm going to try that.
any reason stardew valley expanded turns my pc in to a powerpoint presentation
(and then spawn in a new weapon, to see if it changes) I'm still puzzled in that I dont think sdv saves the weapon table in the save file (other than stuff you actually have on you)
it sounds more likely to me that it was the expansive combat mod that made the changes, from the description it sounds like that's what it does
that looks about right
Ok, so with ONLY smapi, that looks right
BUT
I'm doing 3x damage
Or very high damage in any case ... I just swung for 83, and then 110 damage
that weapon has + crit power
aren't crits yellow? and make a noise?
also uh, the one I see.. does not have that
and in any case -- EVERY swing is like that
can you... elaborate? and also post a log?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
and that's a fresh weapon, or still the one you had?
It could be that ... I know that I tried both at some point (not together)
Fresh
hold on let me quit and I'll get the new log
honestly debug spawning weapons might get weird too, i'd maybe try CJB item spawner and see if it's any different
that wont help, I was mostly asking ot see what mods you were running
could you do patch export Data\Weapons?
(don't quote me on that exact location, i think that's it though)
oh .. yeah ... the new log is whack because I removed EVERYTHING
you could also try to do a steam verify, to purge any weird xnb replacements you might have
it'll output the weapon data file which you can compare with an unpacked vanilla file
I had done a steam verify and all files verified
how do I do this?
type that in the console
yeah, you'll need to have content patcher in your testing setup
and does it output it to a file somewhere?
should I install then all of my mods again? and then do that?
yes, it'll be in a folder inside your game folder
ok -- just reverified -- all checks out.
Chanign moddrop to put back in all my mods.
I'll load it up and do the: patch export Data\Weapons
And what are we looking for when we compare this to the unpacked vanilla file -- will it allow me to get back the vanilla values?
ok yes, comparing that to the vanilla weapons file -- it's all changed
Is there a quick save mod?
saveanywhere isnt updated far as I remember
and the game..really isnt designed for that so it has always been..buggy
Hm, shame. I'd have liked a temp save for quitting the game during the day.
Any other ideas @muted pagoda or snow?
all changed with either of weapon mods or neither?
they actually aren't ALL different, but the obsidian edge is, and some others.
And this is without the weapon mods installed.
vanilla:
"8": "Obsidian Edge/It's incredibly sharp./30/45/1/-2/0/0/0/121/100/0/.02/3.2",
Export patch:
"8": "Obsidian Edge/It's incredibly sharp./40/66/1/-2/0/0/0/121/100/0/0.1/3.2",
do 'patch summary' in the console and then upload your smapi log (it goes to the console rather than an external file)
that will show what mod is screwing around with the weapon xnb if any
wait ...
I've just checked -- those values ( "8": "Obsidian Edge/It's incredibly sharp./40/66/1/-2/0/0/0/121/100/0/0.1/3.2",) come from Stardew Valley Expanded
..heh
//WEAPON DATA
"Action": "EditData",
"Target": "Data/Weapons",
"Fields": {
"0": { 2:3, 3:8 },
"2": { 2:35, 3:50, 12:.08 },
"3": { 2:25, 3:35, 12:.05 },
"4": { 2:85, 3:110, 12:.10 },
"8": { 2:40, 3:66, 12:.10 },
but even with those values or whatever is displayed in game ... I'm hitting around 3x those numbers in terms of range
so ... is it ACTUALLY the weapon data?
Again, I've started this playthrough with SVE and I didn't have this triple damage problem from the beginning. It's only since I installed one of those two combat mods ... and uninstalling hasn't helped.
something you used increased your base player damage it sounds like
random thought, go to the trouble character skills and hover over the sword in combat
I'm not sure I understand what "trouble character skills" means
as in the one with too much damage
it's every weapon
yes, I mean the character/player, go to your skill menu and hover over the sword in the combat line
ok let me try
mostly to see if something baked in some extra modifiers to the combat skill and it got saved
your other option is to open the save in a text editor (which is fun with 10mb+ text files) and search for 'modifier', its near the top, it appears there's a weaponprecision modifier, as well as an attackIncreaseModifier
the troubled save may have bonuses there that should not be
those are all 0 on my current save, still mid first spring though
yeah that looks normal unfortunately, may want to have a look at the save then
Does anyone know alternative mods for "Reset Terrain Feature"?
I want to use that mod but the author hasn't update it in a long time
Do they normally increase?
I'm still waiting for the text file to open ... it's hanging ...
yeah, notepad++ will open it, but its not happy about it
lol I always use notepad++ ... I'll give it another few mins
still hanging ... that's worrying.
I want to open the one named after my farm, yeah? not just the "save game info"
lol damn...what the hell Notepad++ 😂
ok so I'm looking for "modifier"
fun, well atleast the stuff you want is near the top
its right after the spot that shows your skill levels and max stamina
maybe 100 lines down, if that
right before club coins and trashcan level
you can upgrade the trashcan to return more % of the items value yeah
<resilience>4</resilience><attack>0</attack><immunity>1</immunity><attackIncreaseModifier>2</attackIncreaseModifier><knockbackModifier>0</knockbackModifier><weaponSpeedModifier>0</weaponSpeedModifier><critChanceModifier>0</critChanceModifier><critPowerModifier>0</critPowerModifier><weaponPrecisionModifier>0</weaponPrecisionModifier>
Like the trashcan to the right of the inventory window? I never knew that...
ok ... so I have the "attackincreasemodifier" at 2 ...
you could try setting it to 0 and seeing if that changes anything
which may explain the triple damage (0, 1, 2)
I'll try that now.
but is that supposed to eventually increase in game?
oh damn you're right...
0 = 1× damage
1 = 2× damage
2 = 3× damage
that I dont know, it may be some sort of easy mode setting?
either way it sure is an interesting coincidence, lol
to make combat 'easy' or something, I've personally never managed to keep a save past the first year :p
mrm, cloudsave 'might'? want to overwrite it, I personally turned it off a long time ago for sdv
I dislike cloudsave ... I'm never sure what it will do. For example now, if I turn it off and then play, if I turn it on later will it overwrite my progress?
i'll not touch it just yet. If I'm still doing 3x damage I'll make the change again and turn off cloud share
do you find this somewhere?
No not really...was just using basic computer numbering/sequencing with how arrays usually start at zero, you know?
ok sure. I was just curious if that was listed somewhere in a wiki or something -- to see if there was anywhere that talked about this kind of combat damage modifier
brb...restarting my laptop
someone has that wiki link with the modders names and their alias in discord?
THANK YOU @muted pagoda
should be in the modding community page?
It worked!
that was it?
That was the problem.




get it?