#archived-modded-support

1 messages ยท Page 664 of 1

naive drum
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the way npcs are added to festivals is reliant on them keeping the same load orde

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one of the Changes for Modders requests people have is to make it not load-order-dependent (the devs are aware of this and have done changes for modders before)

dire fractal
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Me, looking at Stardew Valley with 341 mods: okay... do I have enough and should I start the farm?
Also me: BUT WHAT IF THERE'S MORE

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I need to play and stop modding the game one day aaaa

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help

thorn needle
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I forgot to add a greenhouse mod SDVsadcat2 and I already started my new playthrough, would adding one now change anything or work?

lost imp
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Not necessarily, but I have heard that many mods "break" warping in to the Greenhouse?

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Like, you just appear in the middle of the room

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You can still leave like normal and stuff, it just... breaks immersion? I guess that would be the way to say it?

thorn needle
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ah ok, I think I'll just leave the greenhouse as vanilla for ow

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now*

lost imp
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Have you unlocked it yet?

thorn needle
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no

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only on day 3 rn

lost imp
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You should be fine then

thorn needle
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oh ok

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ty

lost imp
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Unlocking the greenhouse should (in theory) make everything fine

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That warning was more for people that change the greenhouse mid-game

thorn needle
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ah ok

naive drum
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Yeah, changing map mods mid-game doesn't change the coordinates of any objects placed on the map, like berry bushes, grass, trees, crops, placeable buildings (eg coops), etc

lost imp
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...but to fix that, you can use "Reset Terrain Features" SDVpuffersmile

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I changed the map of the secret woods mid-game and there was a row of bushes in the middle of a new path. Using that reset them as if I had started a new save

keen rune
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What are you're favorite mods when it comes to new gameplay mechanics or new usable items?

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Your*

iron tiger
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I try to keep it mostly vanilla. But before it became incompatible with my modlist, I remember Teh's fishing overhaul being a really good remaster of the fishing system.

The tractor mod is a really good addition that's a new thing.

keen rune
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Got them both :D. I'd like to have a completely new mechanic. Maybe there'll be something new with the next SVE update

dark canopy
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@strange mason (if you are the same as the nexus livipup), I extracted logic from another mod I am working on to do as you had originally wanted to in the comment you made on the Warp Binder page. Enjoy, and as always please feel free to make feature requests. => https://www.nexusmods.com/stardewvalley/mods/6983

lost imp
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Is it ok to rename folders in the mod folder? I'm approaching 300 mods and the mod folder is starting to look... messy.

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Just wanted to make sure that I won't mess something up

shy orbit
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normally yeah. it can change the loading order of some mods but usually it isn't a problem

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although i'm not sure if changing the order of json assets mods can mess up the ids in an existing save. that would be my primary concern i guess

vital sleet
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uh is it okay if I put on a greenhouse mod and I already have stuff inside my greenhouse?SDVpuffersweats

shy orbit
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as far as i know your existing stuff will be on the same coordinates in the new greenhouse, so some strangeness can happen. but you can test it and revert back to the original before saving to make adjustments to your setup if it's necessary

vital sleet
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thank you for answering!^^

shut violet
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and there are mods allowing you to transplant crops and such

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another option is using a cheat mod to grow everything that is in the greenhouse, harvest everything then replace it

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depending of the amount of convenience and cheat you want

fast pivot
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does anyone know if there are any planned replacements for the twitch integration mods? i was using them for awhile but they both broke after the last major update. (the weather changer and the you've got mail extensions). i know one was reliant on "bookcase", the other i'm not sure what it used

lost imp
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Getting an infinite loading loop when attempting to access the minecrarts on the Immersive Farm 2 Remastered map

iron furnace
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it looks like you have several versions of Immersive Farm 2 remastered

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i would try to delete all of them and reinstalling it

royal fractal
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I'm using 995 mods and OutOfMemoryException \o/ my game is die

lost imp
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That fixed it! Thank you YaGirlVTheWitch!

sharp belfry
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I'm using 995 mods and OutOfMemoryException \o/ my game is die
@royal fractal yeah lol that happens. I just turn it on again and carry on despite the crashes >.>

royal fractal
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lol

lost imp
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Is there an easy way to see the current number of mods I'm using?

royal fractal
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on game bar

lost imp
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oh dear, I'm already over 300 >_>;;

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314 and counting

royal arrow
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Oh look, I just realized, Jani, you and KAYA are in the same league o: !

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Me over here with 405 mods huhu

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Although I keep hovering between 400-405 mods

proven thicket
sharp belfry
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Oh look, I just realized, Jani, you and KAYA are in the same league o: !
@royal arrow race to the thousand ๐Ÿคฃ

fair vessel
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๐Ÿ‘€

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Quick, find some silly overlooked mods to win~

iron furnace
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if yall dont have spenny then you should get that

royal arrow
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Strawdew Valley has fans ๐Ÿ‘€

fair vessel
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Please Fix Error? SDVpufferyoba

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Do you have Unsettling Item Descriptions yet?

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What?? SDVpuffersquee

royal arrow
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Well if we're flexing here, I have mods as well SDVpuffersquee

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Shopping related lol

proven thicket
proven thicket
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Also I could just add my own crop to the game

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I yeah i know, but I only kept the white flowers, and the vibrant red flower variants

royal arrow
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The answer to that question is usually "because I could o: " lol

royal fractal
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flower๐Ÿ‘€ ๐Ÿ’ž

proven thicket
royal fractal
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XD

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Add as much as you like.

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I like to divide the area on the farm and decorate it with a certain color concept. The reason why I make Colorful Garden๐Ÿ˜†

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But... ...I know. It'll be too much if put it all in.SDVpufferchickcry

tender pier
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Can anyone send me the files for stardew valley expanded because it's hidden and I can't download it right now but I really want to!

royal fractal
tender pier
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@royal fractal Can I have the files for stardew valley expanded please

fair vessel
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It will probably be un-hidden within the day. Or you could try messaging the creator, he's on this server too

royal fractal
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NO must not forward files without permission...

tender pier
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Can you show me him
I don't know his name

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@fair vessel

fair vessel
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FlashShifter#9962

keen moss
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You donโ€™t need to ping everyone. Theyโ€™re right here.

tender pier
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ok sorry

restive verge
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i can't wait for the update, but i hope it doesn't break any of my npcs

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i need more npcs ๐Ÿ‘€

thorn needle
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So I started my playthrough like yesterday and only on day 5, but the SVE 1.11 update is coming like today or tomorrow.
FlashShifter said "Old saves are compatible, but for IF2R players will need to remove all their stuff from the shed.", but should I just delete my save and wait for update then make a new one or just continue with my current save ?

iron furnace
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if you dont have a shed it should be fine

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or the shed

thorn needle
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Okay thanks, I just hope I won't miss anything.

iron furnace
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i use the if2r but without the fences and sheds so i dont think i gotta worry

thorn needle
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there are sheds on that map?

iron furnace
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if yours is like that it sounds like it should be fine

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i think theres a shed towards the middle i think

thorn needle
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oh, like a free shed?

iron furnace
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i think

thorn needle
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oh wow

iron furnace
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i always go for the empty version of the farm tho so im not sure

sharp belfry
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yeah, it's blocked behind gold tools tho

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I mean, obstacles requiring those to remove

thorn needle
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on the remastered map?

shy orbit
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the coming version also makes significant changes to the shed i'm pretty sure, it might be worth using

thorn needle
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oh that?

sharp belfry
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yeah

thorn needle
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i think i'm just gonna wait until update releases and start a new save incase I miss anything

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plus I forgot there was a new opening with SVE

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so i skipped it xd

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i want to add a few more mods anyway

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like I forgot greenhouse mod lol

shy orbit
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at least 10 conflicting tmxl festival spots (not including SVE npcs) with my current npcs. could be worse i guess

dire fractal
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Who was the person here with 700+ mods?

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My friend @royal fractal

restive verge
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how would that even work?

fair vessel
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how wouldn't it?

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all you need is a good (non-๐Ÿฅ”) computer, good reading comprehension and testing skills, and a lot of patience

royal fractal
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maybe I will need CPU upgrade for more modsSDVpuffersob

thorn needle
astral tapir
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Is SVE hidden?

thorn needle
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yes

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it's being updated to 1.11

astral tapir
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When will it release?

thorn needle
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soon

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today or tomorrow I think

astral tapir
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ok, that is good news.

thorn needle
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i think they found a bad bug just before they were going to release

fair vessel
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@thorn needle yes, follow the special IF2R install instructions for greenhouse overrides

astral tapir
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ah, ok.

thorn needle
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ah ok ty demonic

fair vessel
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I use that same one

thorn needle
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(that's where I got it from xD)

astral tapir
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I just now need to download sve.

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Then I am good to go.

thorn needle
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im waitig for the update too before I start a new save

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what is y'all favourite mods?

astral tapir
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I don't know yet.

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SVE is a good mod.

restive verge
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in general i like mods that add npcs or flesh out existing npcs

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don't really care as much for gameplay mods

thorn needle
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ah

astral tapir
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I mostly like story mods.

thorn needle
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animal husbandry looks pretty interesting, however I haven't really played with it yet

astral tapir
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I was going to try Starbrew valley.

fair vessel
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some of my favorites include

  • Seasonal Villager Outfits (or Diverse SVO if you prefer)
  • Stardew Aquarium
  • Public Access TV
  • Canon-Friendly Dialogue Expansion
  • Angry Grandpa - Farm Evaluation Overhaul (i made this one)
restive verge
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i like some of the mods made for the summer event

astral tapir
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But it requires alot of other mods.

restive verge
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like the aquarium and surfing festival

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there's a neat cell phone mod that lets you go on balloon dates with all the marriage candidates

astral tapir
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I have the cell phone mod.

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But I don't know that one.

restive verge
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it's an add on

astral tapir
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for the Mobile Phone?

restive verge
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yep

proven thicket
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@royal fractal and how many of them add crops?

astral tapir
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pretty cool, i'm going to download it later.

restive verge
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i think it would be fun to expand on the invitations like i might try and make a mod that lets you invite an npc to dinner like alex's 10 heart

faint wharf
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Speaking of mods. ๐Ÿ‘€ My computer isn't suffering quiet yet (meaning no lag) any mods y'all wana recommend?

astral tapir
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I don't know mods that much.

restive verge
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there's a new npc out, zoro who i've found fun

astral tapir
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ok.

faint wharf
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Gimmie- i like torturing new npcs

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I mean ๐Ÿ‘€

astral tapir
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An anime character?

faint wharf
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If im correct hes a one piece character

astral tapir
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I could've used a TES character.

restive verge
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yes he's anime but he's one of the better done anime characters

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there's also isla who's like a water nymph

astral tapir
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I know that one.

restive verge
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also you should try more new fish i've been having some fun with that

astral tapir
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I already added it to my list.

faint wharf
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Already got that one as well. Its fun- until barracudas ruin my day by being speedy as all hecc.

restive verge
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well there are a couple mods that add new locations too, the most recent ones being the mermaid cave and the stray catfe

astral tapir
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Catching fish was hard for me.

restive verge
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both also add npcs that i sort of like

faint wharf
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I'll check those.

astral tapir
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KCD lockpicking was the worst.

restive verge
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oh if you're getting the stray catfe you'll need the noclip mod for one of the events

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dunno when it'll be fixed but just a heads up

astral tapir
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ok.

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It has been almost one day.

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SVE is still in hiding.

restive verge
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i know... i think i'll just take a nap and hope it'll be up when i'm awake

astral tapir
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it is 4:32 PM right now.

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I should go and eat.

royal fractal
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@proven thicket Colorful Garden? 72 Fairy rose, 72 Poppy, 72 Summer Spangle, 72 Tulip.
totall 288 seeds if you all use them lol

astral tapir
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Are there any good plants mod?

royal fractal
thorn needle
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4:36 pm for me too

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i hope SVE 1.11 releases today

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i rlly wanted to start my new save

astral tapir
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Wait, which country are you from?

thorn needle
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scotland

astral tapir
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That's nice.

thorn needle
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does anyone know what timezone FlashShifter is in? maybe he is asleep rn lol

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and what about urself?

astral tapir
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London

thorn needle
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ah nice

keen moss
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He'll upload it when he's able to. We're assuming it'll be today/tomorrow but it could be a few days depending on real-world circumstances.

astral tapir
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or England.

thorn needle
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also I'm on a SVE discord server and FlashShifter is in it and it looks like he put the 1.11 files on that discord but he also said "(I'd also like to ask you don't share the 1.11 files on the reddit or on social media please)"

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maybe it's the beta files?

astral tapir
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You are on a SVE discord server?

thorn needle
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I'm gonna wait for it to come on nexus anyway tho

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ye someone made an unofficial discord server and flashshifter along with some other mods joined

astral tapir
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Never found any SVE servers.

thorn needle
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i think it was made recently if u check the subreddit new posts

dire fractal
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If he said not to post it on social media....why are you posting it on social media lol

thorn needle
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i'm not?

astral tapir
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There are no files?

thorn needle
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it's a pinned message on SVE discord server

dire fractal
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but you're publicly announcing the files exist lol

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when it was supposed to be kept within the SVE server

fair vessel
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Flash asked for the files to not be shared

thorn needle
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i mean it's on a public discord server

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not to be sahred yes

astral tapir
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But not uploading the file.

thorn needle
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im not sharing files

fair vessel
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It's not like the fact the files exist is a secret

dire fractal
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true

thorn needle
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yeah

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u can literally join the discord server from reddit

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they are public

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maybe it's the beta files cus he posted at 2 am

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not like it's the beta tester server, it's a public server

astral tapir
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There is a SV-Expanded discord server.

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I just found it.

thorn needle
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did u join?

astral tapir
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No, the Invite is invalid.

thorn needle
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rlly? i just joined like 2 hrs ago

proven thicket
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@royal fractal wait, so no PPJA?

royal fractal
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did you say about colorful garden? or all of my mods folder? I didn't get the flow.๐Ÿ˜‚

proven thicket
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Like, any mod that you have that adds crops & trees

royal fractal
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Aha

stray star
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I'm so excited for SVE 1.11

royal fractal
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have some personal convert

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36 crop mods+PPJA๐Ÿค”

proven thicket
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But is it like, over 519 crops, excluding Colorful Garden, and including saplings?

royal fractal
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not counted yet๐Ÿค”๐Ÿค”๐Ÿค” mm try

raw bane
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help

proven thicket
raw bane
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?

proven thicket
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did you accidentally chnage the direcotry?

raw bane
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idk what that means

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the game is in my desktop in a folder

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all i want is to break bushes ๐Ÿ˜”

proven thicket
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I mean you can do that if you have a copper axe

raw bane
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i do

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but nothing works

royal fractal
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I got 490 crop&tree excluding Colorful Garden

raw bane
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im clicking and nothing happens

royal arrow
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!gettingstarted

native dragonBOT
royal arrow
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Check the guide, I wonder, did you extract before running the installer?

proven thicket
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I would love to show what crop mods I have, but it is long

raw bane
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i did extract

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it says this

tired brook
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That message means the installer can't find the game, so you need to paste the full path. That'll be something like C:\Users\YOUR_USERNAME\Desktop\GAME_FOLDER_NAME (replacing YOUR_USERNAME and GAME_FOLDER_NAME with the correct values).

proven thicket
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once again another slowmode

raw bane
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ll

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kk

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worked

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thanks!!

tired brook
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Welcome!

proven thicket
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wait when was the last time MouseyPounds was online here?

tired brook
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(@tender pier Hi! I changed your name on the server to fit the #old-rules; it needs to contain enough standard characters to be auto-completeable. Feel free to change it to something else that fits the rules if you want!)

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MouseyPounds was online here yesterday.

outer chasm
thorn needle
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Anyone know why this has happened? There seems to be some sort of structure in my river at farm? Map is immersive farm 2 remastered

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Someone else said it might be the greenhouse from Elle's mod, anyone know how to remove it?

shell jackal
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Is that a save file you had already started with a different map?

thorn needle
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no

shell jackal
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Huh

thorn needle
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I just started the save file rn

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Is it something wrong with SVE maybe?

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I started another save yesterday and this didn't happen

shell jackal
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I'm not sure. Maybe someone better with mods can help.

thorn needle
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I'll try making a new save

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only day 1 after all

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Hmm it's still there

fair vessel
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@thorn needle that is from a mod that changes the greenhouse exterior.

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If you want to recolor your greenhouse with IF2R, you have to install the greenhouse mod in a special way in overrides folder

thorn needle
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Ah okay, thanks.

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I think it's fixed now, i just set Elle's greenhouse to falase

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false*

lapis void
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.quote 4960

devout pumiceBOT
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[#4960] "There are a number of other mods that accomplish different parts of what Longevity offers; alternatives are available for most (though not all) of its features so far.

For additional dialog:
Canon-Friendly Dialogue Expansion

For NPC clothing variety:

  • Seasonal Villager Outfits
  • Diverse Stardew Valley with Seasonal Villager Outfits
  • Seasonal Characters - Slightly Cuter Aesthetic
    (choose whichever one you like the looks of best)

For more crops:

  • anything PPJA or similar (tons to choose from)

For adding difficulty elsewhere:

  • Hardew Valley
  • Better Balanced Crafting Recipes
  • Minerva's Harder CC Bundles
  • Climates of Ferngill (turn on HazardousWeather and/or CropDeath)
  • Weather Illnesses/Working Fireplace
  • Harder Gift Tastes or RandomTastes
  • Hardcore Mines 2 and/or Boss creatures
  • Angry Grandpa (on Hard or Expert setting)
  • UV Index (Sunscreen Mod)
    (a bunch of these are stuff that Longevity doesn't even touch, but are just more areas to add a challenge)" - Jonqora (31 Jul 2020 @ 07:17:36 PM UTC)
lapis void
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@outer chasm longevity is very outdated and we don't recommend using it, since it still replaces XNB files afaik. the quote above has lots of alternatives that do similar things!

outer chasm
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thanks!

stray star
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They should probably edit that to add the new tax mod too ๐Ÿ™‚

strange mason
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Hey, I got a notification for this channel like I was tagged, but I don't see a post referring to me or an everyone ping. Was someone trying to talk to me?

steep token
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How to update SMAPI and Content Patcher? Just swap files?

royal arrow
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you can swap or overwrite Content Patcher. For SMAPI, run the installer. It'll automatically remove the old files and install the new ones

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in general, as long as the mod author doesn't specifically say to remove the old files before installing the new ones, you can overwrite safely

steep token
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Okay, thanks ๐Ÿ˜‰

shell jackal
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Which mod would be responsible for recipes not disappearing from shops once I've bought them? Is that STF?

royal arrow
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STF is just the framework mod to add / modify shops, so it wouldn't be responsible for that

fair vessel
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A mod that is made to use STF framework might be responsible, depending on what recipes they are

royal arrow
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it's odd though, I figured that would be hardcoded behavior, that the recipe disappears from the shop after you've bought it SDVpufferthink

shell jackal
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Even restarting the game won't make bought recipes disappear

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Let me see if I can track down which one. xD

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Okay, it's multiple ones

unique pagoda
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So I'm almost done with my original game on the switch, but i decided to get stardew on my laptop to play mods

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Recommendations for what mods to download?

lapis void
royal arrow
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!modrecs

native dragonBOT
fair vessel
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@unique pagoda here's my general list of low-interference quality of life mods. All just minor changes to the game, but improve gameplay around small annoyances:

Better Artisan Good Icons
Combat Controls - Fixed Mouse Click
Fast Animations
Hold To Break Geodes
Show Cooking Recipes
Better Sort
Don't Eat That
Pony Weight Loss Program
Better Hay
Non-Destructive NPCs
Fish Preview
Show Item Quality
Dish of the Day Display

nothing very cheaty, nothing gamebreaking, not new content, just pure quality of life improvements.

steep token
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How long is a temporary ban on Nexus Mods? ๐Ÿ˜„

fair vessel
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I have other favourites, bigger mods, that I could recommend as well, but those ones are my "must have, will recommend to everyone" list

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wat did u do SDVpuffersweats

unique pagoda
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Can you give me your recommended list that involves changing game content?

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Tho those quality of life ones will definitely help get thru a second play through

royal arrow
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I also have a huge list of mods that I use, it's got a table of contents to make it easier to navigate SDVpufferchicksweatsip

fair vessel
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sure! here's a few that are great

  • Seasonal Villager Outfits (or Diverse SVO if you prefer)
  • Stardew Aquarium
  • Public Access TV
  • Canon-Friendly Dialogue Expansion
  • Angry Grandpa - Farm Evaluation Overhaul (i made this one)
lapis void
steep token
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I entered the wrong password too many times and got a temporary ban from the admin hah
@unique pagoda

fair vessel
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Lenne's list is excellent and very thorough, too. Absolutely worth a read to find more you might like

unique pagoda
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Thank you @royal arrow Does look very thorough!

strange mason
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@strange mason (if you are the same as the nexus livipup), I extracted logic from another mod I am working on to do as you had originally wanted to in the comment you made on the Warp Binder page. Enjoy, and as always please feel free to make feature requests. => https://www.nexusmods.com/stardewvalley/mods/6983
@dark canopy Oh cool. Thanks. Yeah, that was me. I use the same username on here, Twitch, Nexus, Reddit, and quite a few other sites.

unique pagoda
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I'll read through it now. Quick question tho, i can download new mods at any time?

fair vessel
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for most mods, yes.

lapis void
royal arrow
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for the most part, yes! the only one I can think of that you'd need to do some extra finagling is Stardew Valley Expanded (SVE)

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but the install instructions cover what to do to add it to an existing save

fair vessel
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A select few mods will require special install instructions for existing saves, and occasionally there are some that don't work at all unless it's a new game

strange mason
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I'll check it out later. It's Thanksgiving weekend, so I'm busy :)

unique pagoda
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do you know what those are?

strange mason
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I'll check it out later. It's Thanksgiving weekend, so I'm busy :)

unique pagoda
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LOL i wanna see if i want them

fair vessel
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But if it doesn't say otherwise in the description, you can usually assume it's perfectly fine to add whenever.

unique pagoda
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so i don't have to start a new game later

fair vessel
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I can't think of any others off the top of my head SDVpufferthink SVE is the only big one that comes to mind

lapis void
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maybe the toshi npc, though he's designed to work in existing saves too iirc

fair vessel
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switching farm maps or greenhouse maps (if you're already using the greenhouse) typically take some extra steps on an existing game, but easily doable all the same

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yeah he is! ๐Ÿ˜

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thanks to yours truly SDVpuffersmug lol

lapis void
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the other two caveats would be:
-if you're adding a new JA mod (or updating one and it adds new objects), your item display names may be a little bit scrambled for an ingame day or two, but nothing will break break
-and yes like jonqora said, for anything that changes maps you'll want to download Reset Terrain Features and reset bushes and trees so nothing is blocked or clipping through a building

royal arrow
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and .quote 4974 has instructions for changing to a custom farm map SDVpuffersmile

fair vessel
#

oh yes. in fact, for JA mods it's removing mods mid-game that can add complications

lapis void
#

or i guess not reading carefully and adding something that has a duplicate item name

fair vessel
#

(most non-JA mods are fine to remove mid-game without any complications or fuss, but again, always read mod descriptions.)

lapis void
#

the only two i can think of that haven't had that problem fixed are the espresso machine mod (don't download it, if you want the espresso machine and its products use artisan valley bc it's part of that now) and kimchi maker (you can still use it with PPJA, you just need to manually change a couple of object names bc the author never uploaded a compat version)

royal arrow
#

yes please, if mod authors wrote a thing about their mod, it's a good call to read it to ensure you have a good time and not a bad time SDVpufferchickhands

unique pagoda
#

good to know!

shell jackal
#

Seems to be just vanilla shops where the recipes won't disappear.

royal arrow
#

that's odd, I'm not sure what's up, but providing your log will help people help you troubleshoot SDVpuffersmile

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shell jackal
#

Just a moment..

proven thicket
#

So, any more crop mods that I might dare add?

#

The crops & tree mods I have right now is: Winter Lychee, Ancient Crops, Kola Nut, Cannabis Kit, Champagne Wishes, Christmas Crops, Eemieโ€™s Crops, Fantasy Crops, Farmer to Florist, Fizzy Drinks, Fresh Meat, PPJA Fruits & Veggies, Gem & Mineral Crops, Green Pear, Guava Tree, Korea Blossom, Kynseed Crops, Kynseed Trees, Lucky Clover, Marsh Mallows, Mizuโ€™s Flowers, Monster Crops, Mouse-Ear Cress, Mulberry, Neoโ€™s Succulent Farm, Pumpkin Days Hybrids Crops, Pumpkin Days Hybrids Trees, Six Plantable Crop for Winter, Soda Vine, Spoopy Valley, SSaturnโ€™s Tropical Farm, Stardew Vineyard, Tea Time, Winter Crops, Yoseiris Crops, Bonsterโ€™s Fruit & Veggies, Bonsterโ€™s Trees, Colorful Garden, Forage to Farm, Maeโ€™s Trees, and Stephanโ€™s Lots of Wild Crops.

#

Also someone ping me when MouseyPounds is online again.

#

I feel like i need to go to the forums to ask

#

and I did

#

Either that, if I'm that desperate, I could just make a super guide myself

#

How do I get the permission?

#

I feel like I should challenge myself

#

Oh well for now

unique pagoda
proven thicket
royal arrow
#

Are you looking to install it? Tractor mod page on nexus has install instructions o:

unique pagoda
#

Yeah all it says is to unzip it and then save it

#

but i never had to unzip

proven thicket
#

And there goes a response...

unique pagoda
#

or

#

which file am i unzipping

royal arrow
#

You're unzipping the folder one level above, TractorMod, into your Mods folder

proven thicket
#

I'll just come back later to repeat myself...

shell jackal
#

Would verifying my files maybe help?

proven thicket
#

Yeesh the mouse hasn't been on the forums for months either!

#

What should I do at this point if I want to document other JA mods?

shut violet
#

(sometimes you got no answer because no one is around who knows the answer)

keen moss
#

If you want to document JA mods you could make your own spreadsheet. It's not ideal which is why when Mousey released his we stopped using them for PPJA but they are effective at communicating information.

proven thicket
#

Interesting

#

but still, he hasn't been seen since August

shut violet
#

this happens people can be away sometimes

proven thicket
#

Also I need to be informed when the next time he's online

shut violet
#

i understand the desire to use convenient tools but sometimes you have to do without that

proven thicket
#

Well, I also have the lookup anything mod

shut violet
#

(and maybe don't ask too much about him, this may be annoying)

proven thicket
#

got it

shell jackal
#

Say Lumi, would you maybe know why recipes aren't disappearing from vanilla vendors when I buy them but they do from khadija's?

shut violet
#

you will need to rephrase your question or elaborate because i'm not sure to understand

#

you mean like

proven thicket
#

so why does cola not have a recipe yet?

shut violet
#

modded recipes are removed from shop when you buy them from khadija, but not when you buy them from gus ?

shell jackal
#

Yes.

#

Same with Pierre and Willy

shut violet
#

it may be the way that STF manages stuff vs the way JA manages stuff

shell jackal
#

I just remembered I updated JA yesterday or so. Could that be it?

shut violet
#

i am not sure neither familiar with that

shell jackal
#

And that answers that. xD I will roll back JA and see

distant stump
#

hey, so I'm looking to switch to vortex instead of manual. How easy it is to transfer

#

like i dont wanna have to reinstall everything to vortex

#

I have a lot

heavy sail
#

Well, Vortex isnโ€™t really recommended for SDV mods (due to bugs, errors, etc.). But if you still want to switch to Vortex, someone else here can help.

distant stump
#

What are good mod managers for nexus then?

#

kek

heavy sail
#

There arenโ€™t really any for Stardew that wonโ€™t mess things up.

distant stump
#

ok...

royal arrow
#

ModDrop is decent

distant stump
#

is there like an application that just drops and extracts mods to mods folder?

royal arrow
#

!gettingstarted

native dragonBOT
fair vessel
#

What are you needing a manager for? For most people, manual ends up being the least work overall (sometimes with multiple mod folders)

royal arrow
#

There's info here โฌ†๏ธ

distant stump
#

nvm, all i really wanted was the ability to disable and auto unzip mods into my mods folder

fair vessel
#

I use Vortex (and deal with its fiddly bits) because I am testing mods a lot and very often activating and deactivating whole swaths of different mods for testing

distant stump
#

just to save some minutes of updating mods every 5 days

fair vessel
#

Tbh though I only go and update all my mods like... once a month, unless I need an update for a new mod or a new feature

#

or a bug fix

distant stump
#

How can I transfer all my mods from my SV mods folder to vortex? Vortex doesnt support dragging in folders.

#

there

#

bump

#

I'd like to do it anyways and see if it works.

fair vessel
#

I have no idea if it will work, but you may be able to cut and paste them directly into vortex's mod staging folder.

pale nest
#

what is the name of the mod with the much bigger farm? I remember that there was some kind of a green area right from the house, so u can go trough the fence

#

but I just dont remember the name

distant stump
#

Multiplayer farm one?

fair vessel
#

There are several with big maps -

distant stump
#

I have no idea if it will work, but you may be able to cut and paste them directly into vortex's mod staging folder.
@fair vessel Worked but i gotta enable em all

#

Do I gotta remove my mods from normal folder now?

fair vessel
#

When you activate mods in vortex, they get copied from the staging folder to the mods folder, overwriting anything that might be in the Mods folder.

distant stump
#

K

fair vessel
#

I recommend backing up your Mods folder somewhere before trying this, and then moving them all out yes

distant stump
#

Imma make a backup;

#

yeah

#

Ill copy them all to a new folder'

pale nest
#

oh I found it its called farm extended

unique pagoda
#

LOL there's so many, it's taking me forever to download everything

#

before i can even start playing

shell jackal
#

Yup, it was JA

royal arrow
#

Reverting fixed it o: ? Interesting. If you haven't already, you could make a bug report for Json Assets

proven thicket
#

anymore more fun mods I could try out?

#

oh i see

shut violet
#

yeah the author may want to know if there is an issue !

iron furnace
#

i love playing with a ton of mods and going in mostly blind

#

like i mined a rock and got butterfly dust am im like ??? what you do

fair vessel
#

butterfly dust ๐Ÿ‘€

iron furnace
#

i found what mod it came from

viral summit
#

@pale nest It's called immersive farm 2

iron furnace
#

but i still dont know what it do

dawn nymph
#

Hi

#

I started with mods today and I got a lot of PPJA stuff

#

and now i'm seeing dancing four leaf clovers pop up on my farm and the beach

#

anyone know... err, which mod they're from? What they do? I can't seem to pick or destroy them

shut violet
#

maybe custom artifact spots

#

i think i remember a mod changing them to clover (but never used it so not sure)

heavy sail
#

Does anyone know of mods that make the game harder? I'm far in the game, so I would like a new challenge.

shut violet
#

there is a taxe mod on nexus since recently, that can be interesting

#

minerva's hardest bundles are an interesting option

royal arrow
#

.quote 4960

devout pumiceBOT
#

[#4960] "There are a number of other mods that accomplish different parts of what Longevity offers; alternatives are available for most (though not all) of its features so far.

For additional dialog:
Canon-Friendly Dialogue Expansion

For NPC clothing variety:

  • Seasonal Villager Outfits
  • Diverse Stardew Valley with Seasonal Villager Outfits
  • Seasonal Characters - Slightly Cuter Aesthetic
    (choose whichever one you like the looks of best)

For more crops:

  • anything PPJA or similar (tons to choose from)

For adding difficulty elsewhere:

  • Hardew Valley
  • Better Balanced Crafting Recipes
  • Minerva's Harder CC Bundles
  • Climates of Ferngill (turn on HazardousWeather and/or CropDeath)
  • Weather Illnesses/Working Fireplace
  • Harder Gift Tastes or RandomTastes
  • Hardcore Mines 2 and/or Boss creatures
  • Angry Grandpa (on Hard or Expert setting)
  • UV Index (Sunscreen Mod)
    (a bunch of these are stuff that Longevity doesn't even touch, but are just more areas to add a challenge)" - Jonqora (31 Jul 2020 @ 07:17:36 PM UTC)
royal arrow
#

some suggestions to make the game harder โฌ†๏ธ

#

@dawn nymph I think the leaf clovers are from Eemie's Map Recolor or Flower Valley, one of those 2. They replace the little worm / stem dig spots

dawn nymph
#

oh nice

#

I saw Lumina's comment but I'm fishing with limited inventory space = don't have my hoe with me so haven't been able to check yet

#

thanks

#

I have the Earthy Recolor

royal arrow
#

huh, maybe other mods also use the leaf clover then o.o

dawn nymph
#

DaisyNiko's, as far as I can see

#

I mean it's a fun idea

#

and more easily visible

royal arrow
#

I was confused for the longest and thought I had no artifact digspots until I figured that out SDVpufferchicksweatsip lol

fair vessel
#

patch summary may provide insight here

barren gorge
#

Hello! Im having some issues with my SMAPI launcher, is there a different place to ask for help or is here fine?

royal arrow
#

This is the right place! SDVpuffersmile

barren gorge
#

Perfect ok so when i click to lauch through SMAPI it tells me it "could not load type 'languagecode' from assembly 'stardew valley'"

naive drum
#

Someone needs to edit that bot command to mention the new tax mod

royal arrow
barren gorge
#

this is what i see

keen moss
#

(Quote is updated btw)

#

Alternatively I can make a gist with links and we can link to that with the quote instead of a wall of text.

royal arrow
#

That works too! rooHappy1

keen moss
#

I'll put something together then~

pastel arch
#

Try updating SDV/SMAPI Potat

barren gorge
#

kk

barren gorge
#

ok i might give up for now but as far as steam tells me SDV is updated and i only downloaded SMAPI for the first time today so i only assume its up to date. maybe i could reinstall the game and see if that works. Thanks for the help!

keen moss
royal arrow
#

I think it looks good, Para! If there were ever tweaks, people would contact you so you could make changes, right? o:

keen moss
#

You can leave a comment on the gist or ping me if it needs changes

#

.quote 4960

devout pumiceBOT
#

[#4960] "There are a number of other mods that accomplish different parts of what Longevity offers; alternatives are available for most (though not all) of its features so far. You can view a list of alternatives here as well as recommended companion mods if you're looking for an added challenge. https://gist.github.com/paradigmnomad/eb3f2eb2c3796a08c62cfbeb78449ad6" - Jonqora (31 Jul 2020 @ 07:17:36 PM UTC)

keen moss
#

There ya go!

vital spade
#

omg that link "could_not_load_file_or_ass"

#

that line cut off

keen moss
#

pfft

gray sapphire
#

So, besides my issue where my mod shoes having to turned into random items, my game is soooo slow. I have removed some mods and it's still slow, I dunno man

#

Any help is appreciated

#

This is my log from before I removed mods :/

shy orbit
#

Custom NPC Fixes because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\1.3.36-CustomNPCFixes-1.2.0.zip\CustomNPCFixes, Mods\-Stardew Valley Expanded-1.10\CustomNPCFixes

#

first that should be fixed

#

that should make the CP portion of SVE load and probably improve performance a lot

scenic meteor
#

so I am using SDVE and i was riding my horse and forgot to dismount before going into the shed and my character disappeared ?! is there a way I can exit the shed without restarting the game?

shy orbit
#

hm, i guess you can type debug warp location in the smapi console to get you somewhere else. debug warp forest for example

#

(i can't remember if the farm map is just called Farm)

heavy sail
#

Mmk, not what I expected to happen... I decided to play SDV today, and a couple of bugs popped up. Kim won't appear in her room, the Lunna mod just had a meltdown of errors, a series of texture errors appear around Zoro's room, I can't open my menu, and my path replacer mod stopped working. SDVpuffersweats

Another day of crashing the game SDVpuffersquee I can send a log in a few minutes.

scenic meteor
shy orbit
#

np

heavy sail
shy orbit
#

StardewModdingAPI.Framework.Exceptions.SContentLoadException: The content manager failed loading content asset 'Characters\Lunna\Lunna_Fall_Indoor_Sun_1.png' from SMAPI\rafseazz.seasonallasv. ---> System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters. hm, do you have the Lunna mod inside a folder with a long name? (like with nexus archive numbers)

heavy sail
#

Oh... yeah I do.

#

Anything for the other errors?

shy orbit
#

well, content patcher animations complains about missing assets from toshinori

heavy sail
#

According to one of the devs for Toshinori, that's normal, so I always ignore it.

shy orbit
#

well, i don't see any other errors of note

heavy sail
#

Well, some of the other errors I've noticed are a [game] error where the menu won't open, and it seems like MarriageDialogue is not loading.

naive drum
#

You should take the Lunna mod out of the nexus archive folder

shy orbit
#

for the marriagedialogue i guess either you or the mod authors need to modify it to work differently. i'm not sure the mods should replace Characters/Dialogue/MarriageDialogue anyway

#

isla has an update actually where it might've been fixed

heavy sail
ashen elbow
#

mmmmaybe something with tilesheet layering? or load order,,,?

(i hovnesty hhgave n oidea)

naive drum
#

Someone patched that area with a custom timesheet that includes the walls?

heavy sail
#

The only mod I can think of that edits that area is Zoro, but there aren't much custom tiles in that mod.

dry veldt
#

Hey yโ€™all! Iโ€™m new to this discord and modding, and I was wonderingโ€”will stardew valley run ok on steam if I install mods mid game?

heavy sail
#

yeah, it'll be fine

royal arrow
#

The biggest thing you might need to do is tweak some stuff to make it work, and if that's needed, the mod author will include that in the install instructions

#

!gettingstarted see link below for more beginner's info, if you're interested SDVpuffersmile

native dragonBOT
keen palm
#

hello, i was looking at the Stardew Valley Planner layouts, the unofficial ones, and i saw a farm map i would love to get, unfortunately, im having a hard time trying to find it, its the very last map in the list, in order to see and click on it, i have to the zoom setting set to 67% and i can barely see the name, its like cherryblossom, except the blossom part isnt exactly spelled blossom, it looks like its spelled cherryblossunhh

would someone mind helping me find this mod? so far it doesnt seem to be on nexusmods

heavy sail
#

The only mod I can think of that edits that area is Zoro, but there arenโ€™t much custom tiles in that mod.
Iโ€™ve checked Boarding House itself, all my Boarding House TMX mods, cant find anything on why it does that :/

ashen elbow
#

it should be one of the maps in here

keen palm
#

ah yes, i spotted it, thank you, does this mean this mod has all of these maps in the images? o-o i feel like this is a stupid question, but with so many different farm maps in the images section, makes one wonder if it truly holds all that

ashen elbow
#

you download the main file, and the maps are in there

#

you can choose to only use one

keen palm
#

oh, that makes much more sense

#

i never used a farm map mod before haha

#

thank you so much :)

gray sapphire
#

Oh, I forgot to mention that it keeps telling me that "SAMPI has removed invalid files to keep the game from crashing, check the SAMPI console for details" but less wordy :/

heavy sail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gray sapphire
#

I can't find anything

#

Hang on

ashen elbow
#

holy shit

#

that's alot of updates

gray sapphire
#

I swear I only have one copy of custom npc fixes >:/

ashen elbow
#

you have sve

#

which i think also has npc fixes

gray sapphire
#

Yeah, but most of them have been there since I started modding the game

#

Are you kidding me??

#

Ugh

#

That would explain a lot

#

I don't know what's up with TMXL toolkit, and frustrating me because its been giving me those errors for ages

#

And I've updated all pertaining mods since, and nothing has changed

#

I'm really hopping I don't have to go in and change things in the json file because I haven't the faintest idea where to start

cyan meadow
#

anybody know when SVE is going to be released? my SVE isnโ€™t working and iโ€™m hoping for a clean install with the new version so i canโ€™t play stardew valley until it releases ๐Ÿ˜ฆ

ashen elbow
#

it's updating rn

#

so it should be ready soon? (i hope)

gentle glen
#

good evening all i have quick question with one of my mod that just needed to be updated with the fresh meat pack

shy orbit
#

@gray sapphire you do have two copies of custom npc fixes, these are the locations: Mods\1.3.36-CustomNPCFixes-1.2.0\CustomNPCFixes and Mods\-Stardew Valley Expanded-1.10\CustomNPCFixes. custom npc fixes isn't being loaded because of that and it's preventing the content patcher portion of SVE from loading, which causes tmxl to freak out

cyan meadow
#

Can someone help? My game is stuck at the black screen

heavy sail
#

Seems like you need to reinstall SVE, but right now the page is down.

fair vessel
#

If you still have the zip file from when you first downloaded it you can use that

remote cedar
#

hEY GUYS, NEED SOME help from the experts

#

Specifically, anyone experienced with Challenging Community Center Bundles (for PPJA)

naive drum
#

hi! i think i used that mod, what's your issue?

remote cedar
#

For some reason, I seem to require 99 Salmonberry for a Spring Foraging bundle

naive drum
#

(i either used it in the past or are currently using it now - there's two PPJA bundle mods and i've tried both)

remote cedar
#

I really need this to be lowered

naive drum
#

you will get a lot of salmonberries from berry bushes, i regularly easily get several hundred in the first spring alone

remote cedar
#

Fair, but still

#

I would like to lower it a bit

naive drum
#

somewhere in the content.json there will be Spring Foraging Bundle and somewhere in that block of code there is a 99

#

and you can change that 99 to something that isn't 99

remote cedar
#

I see a few of them

#

I'll test it out

brittle creek
#

99 salmon berries is really not much tbh if you have the foraging levels you can get 300 quite easily in one day

#

i always hated the apples in the community centre bundle

#

because its hard to get all in on the trees first year at least for me and the bat cave is pretty much the only way to get them otherwise

restive gull
#

is there a command to remove an obstacle on the way?

#

through the console?

lost imp
#

Not sure, what is the obstacle? A bush?

#

I know of the mod "Reset Terrain Features", it can help reset things if you added in a mod into a current save

restive gull
#

yes, thanks

toxic ridge
ashen elbow
#

what was the bug?

#

did you check the posts/bugs section?

#

im using that mod and it's working fine

toxic ridge
#

One bug occurs because its not compatible with another mod, but thats alright. If I start from day 1 the entire furniture is messed up and placed wrong and this happens every year I pass and the second one is that if summer starts there is wood blocking my path to enter the cellar. Several people seem to have the second Problem

ashen elbow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

toxic ridge
#

I'll upload it later since im on my mobile phone right now

dire fractal
outer turret
#

Divorce?

dire fractal
#

what

#

why ๐Ÿ˜ฆ

#

I just want to remove the spouse room without divorcing

violet crown
#

Hey guys! I have a question. I have a modded save file and Iโ€™m aware that 1.5 will be coming out sometime in the future. I heard that base game updates can mess with the mods and corrupt your save file. I donโ€™t want to have to reset my save file. So is there any advice as to keep my progress when the game updates? I wanted to get all the information I can possibly receive so that I know what to do.

sharp belfry
#

generally the best way is to wait some time after the game updates for all your core mods to be updated as well

dire fractal
#

nobody knows how to remove spouse rooms?

violet crown
#

Ah okay! Can I also make a backup of my save file so I have that in case something were to mess up my save file?

sharp belfry
#

I think you'd need to edit the mod in question more heavily than just using the mod usually entails, you'd have better chance of finding help in #making-mods-general in that case @dire fractal

#

@violet crown yeah that's a good idea for when you want to play again but aren't sure if all the mods that would break stuff got updated. altho remember that even if you find something broken still, there will be no long-lasting consequences if you don't save over the pre-update state of things. so generally a good idea on your first post-update ingame day is to spend it looking through the game functions and the log to see if anything looks especially weird.

violet crown
#

Ill probably just talk to yโ€™all once the update comes out to see if you guys are having problems because that seems like a lot to me lol

sharp belfry
#

generally best strategy is to wait a couple days, most big mods that would break something major get updated within a week

violet crown
#

Ah okay. Iโ€™ll probably do that. Thanks!

#

So as long as I donโ€™t run my game before core more updates my save file should be fine?

#

Modโ€™

sharp belfry
#

more like as long as you don't save your game before that. just running it should be ok, if only to check if it's fine already

violet crown
#

Ah okay

eager drum
#

If you rename your game folder, that should stop it being updated when the new version comes out. You could then download a "new" copy of the updated game, if you want to play the update as well as your old save. Just make sure to only load the saves using the right version.

lost imp
#

Found this article and thought others here might like this:

sharp belfry
#

oooh

wanton wren
toxic ridge
#

The Authors just put their Mods on hidden you ain't missing anything. For SVE its because of Update which is coming hopefully soon and I think minerva switched to ModDrop (but I could be wrong)

sharp belfry
proven thicket
#

Looks like I need to manually add PFM quail myself

proven thicket
#

and done { //Quail Mayonnaise "ProducerName": "Mayonnaise Machine", "InputIdentifier": "Quail Egg", "MinutesUntilReady": 360, "OutputIdentifier": "Quail Mayonnaise", "Sounds": ["bubbles","sipTea"], "PlacingAnimation": "Bubbles", "KeepInputQuality": true, }, { //Gold Quail Mayonnaise "ProducerName": "Mayonnaise Machine", "InputIdentifier": "Large Mayonnaise", "MinutesUntilReady": 180, "OutputIdentifier": "Quail Mayonnaise", "KeepInputQuality": true, "OutputStack": 2, "Sounds": ["Ship"] },

#

oh whoops

olive sphinx
#

So I'm considering adding some of the PPJA stuff. I'm playing through SVE for this first time though, so I had kin of planned to wait until year 3 or so, but are there production chains I'm going to want to start working on earlier. TLDR: Do you add PPJA at the beginning of a playthrough or later when things start getting repetitive?

proven thicket
#

now done``` { //Gold Quail Mayonnaise
"ProducerName": "Mayonnaise Machine",
"InputIdentifier": "Large Qual Egg",
"MinutesUntilReady": 180,
"OutputIdentifier": "Quail Mayonnaise",
"KeepInputQuality": true,
"OutputStack": 2,
"Sounds": ["Ship"]
},

#

also beggining

#

also what it's only been one minute???

olive sphinx
#

what's been only one minute?

keen moss
#

I thought AV had an optional file for the quail stuff

#

For PPJA you can add it whenever but since a lot of recipes are behind letters you might be bombarded with them all at once, especially when seasons change. If you can handle that for a year then youโ€™ll be fine.

fair vessel
#

@keen moss would you possibly be available to sponsor a 20Q? SDVpufferlurk

keen moss
#

I got work SDVpufferchickcry

faint wharf
#

@lost imp The one npc named Lucas is being worked on by me and another person :) he will be in english very soon.

#

so if anyone is interested

fair vessel
#

ah okay. ๐Ÿ˜”

faint wharf
#

it should be uploaded soon

keen moss
#

I can give the points if needed, just will need pinged when it's over.

fair vessel
#

Oh! Sure then :)

#

Thanks!

keen rune
#

Hey I'm looking for a mod called mcm . Where can i find it?i want to use it with longevity.

gray sapphire
#

Ok, so my performance issues have been solved, but my shoes are still random items :/

heavy sail
#

More Crops Mod was suceeded by Json Assets, you canโ€™t find it anymore. @keen rune

keen moss
#

.quote 4960

devout pumiceBOT
#

[#4960] "There are a number of other mods that accomplish different parts of what Longevity offers; alternatives are available for most (though not all) of its features so far. You can view a list of alternatives here as well as recommended companion mods if you're looking for an added challenge. https://gist.github.com/paradigmnomad/eb3f2eb2c3796a08c62cfbeb78449ad6" - Jonqora (31 Jul 2020 @ 07:17:36 PM UTC)

keen moss
#

If you want to get the same features as Longevity but with more content and not use XNB files there's a list of alternatives in the quote above.

shell jackal
#

Hey Para, is MYC required now for Fresh Meat?

keen moss
#

Ideally yes. The objects that spawn from it won't appear without it since they're set to EnableWithMod if you have it, but you'll eventually be missing out on some future content.

shell jackal
#

Okay. And I don't need to do anything to the config that comes with MYC right?

keen moss
#

You shouldn't

shell jackal
#

Cool. Thanks. ๐Ÿ™‚

gray sapphire
#

Apparently: "The given key was not present in the dictionary"

#

I understand it, but I don't know what to do about it :/

proven thicket
#

Wait how many years will it take me to get all the PPJA recipes?

keen moss
#

I think the furthest out is Y4

#

Some are random if they show up (25% chance), others are locked behind friendship, weather, seasons, etc. so it could be much longer.

proven thicket
#

Also, how do I make jelly ageable?

keen moss
#

Like be able to put it into a cask?
Yeah I'd try Custom Cask Mod but it could be hardcoded or something to not be able to be aged.

proven thicket
#

Well this is custom cask mod that edited.

gray sapphire
#

It appears I shall have to Re purchase them :/

proven thicket
#

Having more fun with Farm Type Manager

proven thicket
#

Hey also, I wish there was a mod that can tell me how many recipes I have unlocked

#

gonna find that out now

cyan meadow
#

Also my game is super super slow and my computer is new so idk what's happening

shy orbit
#

Can't apply load "Stardew Valley Expanded > Load Maps/spring_z_extras" to Maps/spring_z_extras: the FromFile file 'Assets/Tilesheets/spring_z_extras.png' doesn't exist does that file exist?

cyan meadow
#

Wow. What file would that be ? lol

shy orbit
#

it should be in the [CP] Stardew Valley Expanded directory (or rather the path starts from there)

cyan meadow
#

That's the [CP] SVE directory

#

Do I open Assets?

shy orbit
#

yeah, assets and then tilesheets

cyan meadow
#

Ok this is tilesheets

#

Oh i don't see spring.z. extras

#

Could that be the problem?

shy orbit
#

yeah, better delete the mod and do a reinstall

cyan meadow
#

ok

crimson flicker
#

Is there a mod, or even just a command into the smapi console, that can tell me the requirements of a quest?

I'm running a good amount of mods (almost 500) and the Introductions quest is stuck at 37/38 people met and I'm not sure who im missing.
im fairly certain ive talked to everyone save sandy and morgan, who havent shown up ingame yet, and i cant see the list of people so i dont know whose flag im missing.

shy orbit
#

do you use boarding house? there is one npc in the bottom of the mines that is possible to miss if you don't venture there

crimson flicker
#

nope, thats actually one of the ones im not running

shy orbit
#

okay

meager dove
#

does anyone know how to get the pink grass from this? the only site i was able to find was in korean and while i was able to translate and download the mod i was really only interested in the grass itself for spring but i can't figure out which files to replace - any help is super appreciated ๐Ÿฅบ

outer turret
#

@crimson flicker is anyone on your list with ??? Or do you have Museum Expansion?

#

If tha latter it's probably Randy.

heavy sail
dusk gull
#

@crimson flicker CJB Cheats menu has an option to mark a quest 'complete'. I usually do that if I am running custom NPCs which don't show up! (there is also a debug command if you prefer using the SMAPI console)

#

@meager dove I don't know that mod specifically, but there are a lot of aesthetic mods on the Stardew naver forum which aren't published on Nexus. It's in Korean though, and you have to sign up for a LINE account (or sign in if you already have line on your phone and then join the chat room)

crimson flicker
#

not running museum expansion (yet), no ??? on the list

thank you lauren, ill grab that mod then! <3

meager dove
#

yeah! i found the mod itself im just wondering how to install only the pink grass <3

dusk gull
#

sorry! I'm waiting on new glasses and I am not reading properly bc I can't see lol so I keep missing the main points of people's posts SDVpuffersob

meager dove
#

oh no worries :D

dusk gull
#

do you mean the grass you can cut for hay? or the grass that's flat on the ground?

meager dove
#

grass flat on the ground!

dusk gull
#

hmm, that is more difficult.

meager dove
#

yeah lmao i ran into quite a few ๐Ÿค” moments

dusk gull
#

because the grass and the paths are part of the same tiles, so it would mean actually editing the art I think?

meager dove
#

nods okay

dire fractal
dusk gull
#

if you did, it would mean finding the spring_outdoorsTilesheet.png in the pink mod, and getting a vanilla spring_outdoorsTilesheet.png, copying the pink grass over, and then creating a CP mod to load your edited tilesheet. It wouldn't be a lot of code - a very simple CP mod - but a lot of art editing!

silk stone
#

hi um could someone help walk me through updating smapi i can't figure it out for the life of me

heavy sail
#

I can help.

silk stone
#

yay

dire fractal
#

well i went into the map file it mentioned and i think i see the issue im wondering if i could just change the tiles in question to something else maybe that be a band aid?

heavy sail
#

@silk stone Have you downloaded the SMAPI Installer yet?

silk stone
#

uhh i think so

dusk gull
#

Dogmeat, if you want a bandaid solution, you could just stick the summer_outdoorsTilesheet in the mod's assets folder

silk stone
#

yea i have the smapi installer

heavy sail
#

Can you unzip the .zip file?

silk stone
#

i did i think

dire fractal
#

do you know where i would find that

heavy sail
#

@silk stone Ok, open the folder it created.

dire fractal
#

oh i think i found it

silk stone
#

arlighty

heavy sail
#

What platform are you on?

silk stone
#

windows pc

heavy sail
#

Open โ€œInstall on Windows.batโ€

dusk gull
#

also, if you have just installed it I'd suggest letting the author know as it is probably because they loaded a tilesheet incorrectly when they made the map. it is very easy to make that mistake!

silk stone
#

ye

dire fractal
#

i had just recently reinstalled the "unofficial" version

#

where would i report it

heavy sail
#

What does it say when you open it @silk stone

silk stone
heavy sail
#

Press 1, then enter, then it will install it.

dusk gull
#

probably best to report it where you downloaded it - e.g. if it was on chucklefish forum comment on the post

dire fractal
#

i will do my best for the greater good to remember/find where i got it from ๐Ÿ™‚

dusk gull
#

lol!

silk stone
#

that's all??

heavy sail
#

Yep, then you can just play.

silk stone
#

when i open smapi it still says .3

heavy sail
#

Can you send a screenshot?

silk stone
velvet tiger
#

Hey, I got my game soft locked in Spring 1, Y3.... I have a ton of mods that why I asked here, but I think it could be the combination of getting the child notice when I should have had grandpa's eval?

#

This just happened, but my SMAPI lastest is from 3 hours ago...

#

Now I'm in bed, can't move, can't open menus and don't even have the clock and stuff

heavy sail
#

Type debug canmove in the SMAPI console @velvet tiger

fair vessel
#

tried pressing F4?

velvet tiger
#

"Sent debug command to the game, but there was no output

heavy sail
#

Try moving now.

velvet tiger
#

No success moving

#

F4 activates a screenshot mode...

heavy sail
#

Hmm, uh, do you have CJB Cheats Menu or No Clip?

velvet tiger
#

I do have CJB

#

I don't have no clip

#

CJB doesn't open either

heavy sail
#

All I can ask you to do now is restart the game.

velvet tiger
#

On the top right there's no time or money indicator even

#

Ok!

#

I'll try that and see what happens

dire fractal
#

i tried to copy the files to the farm expansion asset folder and that didnt do anything

fair vessel
#

It sounds to me like you're in an event/cutscene that is glitched @velvet tiger

#

Can you share log?

#

And also patch export Data/Events/FarmHouse

dire fractal
#

okay so i have nowhere to comment and say how i fixed it but if anyone wants to know, my solution was to copy the summer_outdoorstilesheet.xnb from the maps folder to the main content folder no more error

dusk gull
#

oh! that is strange!

dire fractal
#

i agree lol

dusk gull
#

I think I found where you got it from - do you have 3.3.1?

dire fractal
#

thats a great question

#

i dont know

#

yeah looks like it

dusk gull
dire fractal
#

oh well we gave it our best try

#

thanks for your help

meager dove
#

if you did, it would mean finding the spring_outdoorsTilesheet.png in the pink mod, and getting a vanilla spring_outdoorsTilesheet.png, copying the pink grass over, and then creating a CP mod to load your edited tilesheet. It wouldn't be a lot of code - a very simple CP mod - but a lot of art editing!
@dusk gull TYSM!!! i got it to work :D

velvet tiger
#

It sounds to me like you're in an event/cutscene that is glitched @velvet tiger
@fair vessel Sorry, I went away a while. I suspect it's the fact I got a child the same night I should get grandpa's eval.. Here's a log: https://smapi.io/log/917a803b828a4b378627a65296b6f56c

fair vessel
#

ERROR: Invalid command: farmer
looks like SpaceCore perhaps ๐Ÿ‘€

supple echo
#

Grandpa: "Ah, I have a great-grandchild! I presume you'll name them after meโ€ฆ"

fair vessel
#

If you close your game and reopen is it still stuck there?

#

Try downloading Debug Mode mod and see what it shows on its overlay

velvet tiger
#

I'm reopening right now

fair vessel
#

If it's stuck during an event, Debug Mode will show the event command where it got glitched

#

do you have a patch export Data/Events/FarmHouse file?

velvet tiger
#

Ok, grandpa's evaluation triggered this time

fair vessel
#

when you say got a child, do you mean the question or the delivery?

velvet tiger
#

The delivery

fair vessel
velvet tiger
#

Yeah, I probably got the question on the worst day, cause the delivery matched the eval

#

But now loading the save started on grandpa's cutscene, at it all seems fine. There's a child in a crib. I can move.

#

Candles also lit when leaving the farm house

fair vessel
#

yay!

#

I suspect SpaceCore was at fault, but we might never know

velvet tiger
#

I can't even remember which of my mods require it lol

fair vessel
#

Probably any by space

velvet tiger
#

Well, it worked and I don't have to go through the last day of winter again. Thanks! SDVpufferowo

fast river
#

Invalid command: farmer just means it wasn't a valid vanilla or modded command

#

It's just a more friendly message ๐Ÿ˜›

#

There isn't a farmer command as far as I know?

fair vessel
#

Yeah that's why I was wondering about the patch export

#

in case it was an invalid event command in some script

fast river
#

Ah

silk stone
#

literally how the duck do you update smapi

#

please ping me

viral summit
#

Just download Smapi again @silk stone

#

The latest version of it

silk stone
#

i have

#

and it's being frustrating

robust bison
#

did you extract and run it?

silk stone
#

idk where to put it

robust bison
#

just run it\

#

it will update itself

silk stone
robust bison
#

should be good

silk stone
robust bison
#

did you restart SMAPI?

silk stone
#

how do you do that ?

robust bison
#

close it

#

and reopen it

silk stone
#

it isn't working jgfjdfngfj

robust bison
#

sdym

#

wdym

silk stone
#

it's closed

robust bison
#

and you did close and reopen it after installing the new version?

silk stone
robust bison
#

is your SMAPI installed in the same place as where the new one installed it too?

silk stone
#

idk where to install it

ashen elbow
#

well it should automatically install in your mods folder,,?

silk stone
#

in my mods folder?

robust bison
#

forsyth help them out I'm too tired rn

silk stone
#

o i'm sorry i didn't mean to keep you up

ashen elbow
#

i have no idea what to do arcane come back

#

hm, the latest version of smapi is 3.7.4 right?

silk stone
#

yea

robust bison
#

they need to update SMAPI

silk stone
#

i did

ashen elbow
#

mmm,,,, then why is it not showing that it's updated,,,

silk stone
#

idk :<

ashen elbow
#

:o jonqora

fair vessel
#

Possibility 1) you downloaded the newest SMAPI install folder into your mods folder. Don't do that. Put it somewhere like Desktop instead and run from there

#

Possibility 2) You have multiple copies of the game installed, and you updated smapi to one copy but are launching the other copy.

#

Possibility 3) You didn't actually download the latest smapi 3.7.4, double-check maybe

silk stone
#

here's my sdv folder rn, do i need to remove the stardewmoddingapi stuff

fair vessel
#

no, it will automatically update and clean after itself when you run the installer of the newest one

#

can you share your log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

silk stone
#

ye

robust bison
#

well none of your mods are being recognized

fair vessel
#

yup, you have two copies of the game installed

robust bison
#

oh that\

ashen elbow
#

wha

robust bison
#

and yeah, 3.7.4 installed to the one in Steam

silk stone
#

oh is that smapi internal

fair vessel
#

one in C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\ (SMAPI was updated on this one)
and one in C:\Users\bluer\OneDrive\Desktop\Stardew Valley\ (you are launching the game from this one)

silk stone
#

is there a certain one i should delete? or does it not matter

fair vessel
#

idk, which one has all your mods and stuff?

robust bison
#

preferably the one on your onedrive

silk stone
#

i removed all my mods

#

do i delete smapi internal orrrr

fair vessel
#

then yeah, I'd say delete the copy on OneDrive

#

the entire Stardew Valley folder

silk stone
#

should it be a folder? a 3.73 folder?

fair vessel
#

assuming they are duplicates and you don't need both

#

no it's just C:\Users\bluer\OneDrive\Desktop\Stardew Valley\

silk stone
#

the whole thing ?

robust bison
#

yup

fair vessel
#

You have two entire copies of the Stardew Valley game on your computer. You don't need both (probably). How come you put a copy on your Desktop anyway?

silk stone
#

idk lmao i have no idea what i'm doing

olive sphinx
#

Are there any mods that let you set up a storefront as opposed to just throwing everything in the shipping bin?

silk stone
#

no, i've removed all of my mods

robust bison
#

wdym set up a storefront

#

for an NPC?

fair vessel
#

I haven't heard of any, @olive sphinx

#

though I've heard the idea for a mod like it mentioned a few times

silk stone
#

um i'm still confused on what to delete

#

these?

fair vessel
#

On your desktop, there is a folder called "Stardew Valley"

#

delete that entire folder and everything inside it

silk stone
#

oh gosh okay

olive sphinx
#

More like set up your own farmer's market/restaurant or something. I'm not really sure it's even possible but it would be really fun for immersion especially with all the PPJA stuff

silk stone
#

ok i just deleted the file

#

i think i did anyway

gray sapphire
#

So, this might a dumb question, but none of my ja clothes are showing up in the tailor mouses shop and I wanna know if anyone knows why?

#

Or how to fix it

fair vessel
#

@silk stone SDVpufferthumbsup okay. So your remaining copy of Stardew Valley should already have SMAPI updated to 3.7.4

#

Try launching the game again
(how were you launching it before now?)

silk stone
#

lol turns out i didn't so i'm trying again and i think it's loading

#

i pinned it to my taskbar

fair vessel
#

Have you set up to launch through steam before?

silk stone
#

no not really

#

i pinned smapi to my taskbar

fair vessel
#

Yes, you can set up to launch smapi through steam though, it allows you to still get steam achievements when you play if you're interested in that

silk stone
#

ooh cool

fair vessel
silk stone
#

alrighty thanky

fair vessel
#

we already know the part to copy from the installer, so you don't need to do that again

silk stone
#

ok lol

fair vessel
#

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

#

^ copy and paste exactly this into your steam launch options like it shows and you should be good to go

silk stone
#

yeah it just did

#

thank you ily

viral summit
#

Man, I really want to use stardew valley expanded

#

The new update must change alot if it's taking this long to update

#

that or the creator is having issues outside of the updates

robust bison
#

SVE is a really big mod managed by 1 person, so yeah

viral summit
#

Oof

#

I thought there was a small group of people

naive drum
#

And someone found a crash-to-desktop bug so now that needs fixing before it gets updated

viral summit
#

Like Terraria's Calamity mod

ashen elbow
#

EEEEE SVe is so nice,, and adds alot of things to the game,, but my potato PC go brr

dark canopy
#

@ashen elbow now I have the LOTR potato remix stuck in my head...

ashen elbow
#

Oh no

hollow moat
#

@fair vessel

fair vessel
#

OK I found the right command to use

#

If you launch the game with SMAPI, open your savefile, and type this in the SMAPI console, it should work

#

debug achieve Achievement_Stardrop

hollow moat
#

heck it worked

#

thank you so much!

fair vessel
#

I wonder about the other achievements you said you got. Most achievements have both an in-game badge and a Steam equivalent

hollow moat
#

yes they do

#

as i said this is my main game

#

so i got 36/40 steam acheivements in it

fair vessel
#

If you launched the game via StardewModdingAPI.exe without steam, you would get notifications for the in-game achievement, but they might not register on Steam (depending on your platform I think)

hollow moat
#

yeah, before the debug command, it did not register in neither one of them.

fair vessel
#

Stardrops is Steam-only, so there is never an HUD pop-up for in game badge

hollow moat
#

that was the only achievement i had trouble with

fair vessel
#

ok! I am glad it's solved SDVpufferthumbsup

hollow moat
#

yep, now i will suffer trying to finish prairie king SDVpufferfear

#

thank you!

ashen elbow
#

uh oh

gray sapphire
#

Hey, I've got writers valley but I can't figure out how to read the books?

#

Also how/where do you get the seeds from the ancient crops pack?

olive sphinx
#

Any idea why I'm getting these errors? '''[Producer Framework Mod] Ignoring content pack: [PFM] Champagne Wishes 1.0.2 from ...
It does not have any of the required files.
[Producer Framework Mod] Ignoring content pack: [PFM] Farmer to Florist 3.0.7 from ...[PFM] Farmer to Florist
It does not have any of the required files.
[Producer Framework Mod] Ignoring content pack: [PFM] Fizzy Drinks 2.0.0 from ..../[PFM] Fizzy Drinks
It does not have any of the required files.

ashen elbow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

olive sphinx
past latch
#

Are there any alternate mods to farmhouse redone? I want to have a bigger house, but it apparently doesn't work with SVE

ashen elbow
#

which farmhouse mod are you trying to use?

olive sphinx
#

Huh, I guess I just needed to reload the game. They seem to have disappeared now

past latch
#

I'm really just looking around on nexus. There doesn't seem to be many. I swear I was using one by Minerva, but it doesn't seem to be there anymore. Either I remembered wrong, or it was taken down. But that was a farmhouse redone mod too. I didn't experience any problems with it, but everyone was saying it got buggy after you expand or something, because FHR is very buggy

ashen elbow
#

im using this one, which doesn't require FHR

#

only to change the floors

#

but it doesn't really match the vanilla aesthetic, if that's what you wanted

past latch
#

yeah, I really like that one, but you can't change the floors, right?

ashen elbow
#

nope

#

unless you install FHR

#

since it uses custom tilesheets

past latch
#

:/ gotcha, I'd really prefer one where I have more control, but I appreciate the help

#

it is so pretty though

#

for sure

ashen elbow
#

i ended up changing the floors by going in the pngs and editing them, but i don't think you want to do that

past latch
#

I don't have very good image editing softwere tbh... but is it possible to take pngs from wallpaper/floor mods and replace them in the assets? Or do I need to modify the tbin thing?

supple echo
#

@past latch jsyk, Minerva's stuff is all on Moddrop now and gone from Nexus.

past latch
#

๐Ÿ˜

#

@supple echo thank you

ashen elbow
#

you need to modify the tilesheets, not the tbins

past latch
#

@ashen elbow thank you!

shy orbit
#

@olive sphinx those PFM packs have incorrect capitalization in files ProducerRules.json and/or ProducersConfig.json, and since you're on mac that probably was the problem. i saw in smapi 3.7.3 release notes that capitalization doesn't matter for content packs anymore. did you have the mods before, or was it the first launch after installing the mods when you got the errors?

dark canopy
#

Anyone attempting to use the latest Warp Binder or Map Binder mods I must apologize for the last build (1.5.0/1.3.0), I messed up the packaging and it became unable to load. I have pushed a hotfix and removed the offending builds.

Sorry, this was purely my mistake.
@strange mason Special apologies to you, I messed it up right after pointing it out.

ruby brook
#

hey if I had an issue using SMAPI and had a question, would this be the right spot?

supple echo
#

!ask

native dragonBOT
#

Feel free to ask your question or describe your issue here, and someone will help if they can :)

ruby brook
#

Alright. Well I have the most recent versions of SMAPI and Stardew Valley, (3.7.4 and 1.4.5) and when I run it on Steam, I get the error message: Oops! You're running Stardew Valley 1.3.36, but the oldest supported version is 1.4.1. You can install SMAPI 2.11.2 instead to fix this error, or update your game to the latest version.

#

I know I have the most recent installs

fair vessel
#

try

#

!reset

native dragonBOT
fair vessel
#

OR you might have 2 copies of SDV installed on your computer. Happens to people sometimes by accident

ruby brook
#

ok ty I'll check it out

strange mason
#

Anyone attempting to use the latest Warp Binder or Map Binder mods I must apologize for the last build (1.5.0/1.3.0), I messed up the packaging and it became unable to load. I have pushed a hotfix and removed the offending builds.

Sorry, this was purely my mistake.
@strange mason Special apologies to you, I messed it up right after pointing it out.
@dark canopy have not used it yet

crimson swift
#

does anyone have the athstetic textures?

#

asthetic*

spark gull
#

Hi everyone, I'm fairly new to the game (started about 3 weeks ago I think!) and am loving it so far but was wondering if there are any mods that add more marriage candidates and/or characters? I know that SVE is one of popular ones but wondering if there are other mods available as well? Thanks!! ๐Ÿ˜Š

fair vessel
#

There are many! Search "NPC" on nexusmods should turn up a ton

spark gull
#

Cheers!

#

Is nexusmods the general site for most mods? I've never used them before ๐Ÿ˜…

royal arrow
#

Nexus is the main one, there are also mods on ModDrop, and on the forums

#

!gettingstarted

native dragonBOT
royal arrow
#

โฌ†๏ธ this has more general info about getting started with mods, including where you find some SDVpuffersmile

spark gull
#

Ur a legend thank u!

royal arrow
#

You're welcome!

fair vessel
#

(Lenne also has an excellent modlist you can peruse, sorted by category/type of mod SDVpufferlurk)

olive sphinx
#

@shy orbit It was first launch after installing. It seems that they've gone away now

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Take that back. I'm still getting the errors, but I think the mods are working? I'll take another look tomorrow.

restive coral
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so um... about MTN... how can I noticely bring this up..?