#archived-modded-support

1 messages · Page 658 of 1

fair vessel
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!mpmods

native dragonBOT
bright ocean
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@flint panther only if he migrates it to a completely new framework. XNA is 32 bit I believe

fair vessel
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(summary answer: depends on the specific mods. Best case scenario, nothing. Worst case, crashes or save corruption.)

flint panther
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big oof in the chat

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(but generally if you're using CP reskin mods that only touch aesthetics, those don't need to be synched in MP)

bright ocean
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SO, if somebody has exceeded 700 mods, then Pathos might have fixed something with memory to make some mods use less and thus be able to add more. But I don't know

pastel arch
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Having more mods doesn't necessarily increase memory requirements

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Well, it will for the initial load, but after the game starts the mods might not impose anything more

bright ocean
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I tried removing and adjusting so many damn mods, it was a hard cap as far as we could tell

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I got so fed up I stopped trying and no one ever told me if they found a solution, so I just ¯_(ツ)_/¯

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Maybe I'll try again, I miss playing

ashen elbow
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alright im gonna try playing a save with sve and hope my game doesn't crash

lost imp
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Good luck!

ashen elbow
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!modgroups

native dragonBOT
ashen elbow
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yes i am slightly freaking out because of how many mods might break

buoyant sigil
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whats a good larger farm map?

bright ocean
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Ace's expanded maps

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disappears back out of here until summoned again

buoyant sigil
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how do i know if my mods are working?

magic marten
pine ledge
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You cannot use IF2R without SVE

magic marten
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Aw that makes a lot more sense lol, thank you!

pine ledge
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Use this is you don't want to use SVE.

dawn mantle
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is there a mod / way for you to put buildings outside of the farm? specifically how some map mods add extensions

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I'm doubtful but figured I'd ask anyways lol

royal arrow
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I think that's technically possible with More Than Necessary (MTN) from the map mod author end. I know someone's specifically working on a mod that would allow you to put "farm" buildings off-farm, but that mod is still being developed, so it's not yet published.

ashen elbow
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loading game,,, with sve,, im scared

buoyant sigil
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does mod organizer 2 work with stardew valley?

royal arrow
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Technically yes, but there's a plugin you need to get. If you search in #archived-modded-support for messages from Patchier#6969, they've written about it here before

buoyant sigil
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im just installing them to the mods folder in steam but i don't think they're working. they're simple ones like winter grass and experience bars but not quite sure what the issue is

royal arrow
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oh, if you're manually placing them in the Mods folder, you don't need to use a mod manager (unless I misunderstood). You can verify they're loading by checking the SMAPI log

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

buoyant sigil
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where the logs at

royal arrow
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(see instructions on that page)

ashen elbow
supple echo
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your screen sort of looks like it's about to pass out from exertion

buoyant sigil
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all that pops up for me is my saves and startup preferences

supple echo
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are you launching the game via SMAPI?

buoyant sigil
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i did the set launch options thing so i think so

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was i supposed to include the " and the %command%?

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yeah, i was. im stupid 😛

past latch
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Can anyone tell me if I can use this mod when I have a mod that makes it so I have multiple types of jelly and honey?

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Can I still use them in bundles?

runic crown
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dumb question, but uh I can't seem to figure out how to update Smapi? XD

snow wraith
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it's no different than the first installation was. Download the installer and run it, it will overwrite the old version files

runic crown
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ohh ok

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ty

bright ocean
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disappears again

past latch
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@bright ocean thank you very much

shy orbit
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@bright ocean now that you're here, has it been reported to you that the PPJA variant of the joja bundle is impossible to complete because it needs iridium quality sparkling wine which no mod provides i'm pretty sure?

bright ocean
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i wasn't really here, looking to see if somebody i redirected got helped
I think they did before I booted Nexus, but I've been unable to mod for a while. My health declined and then COVID turned work into literal hell. I have a bunch of bug fixes to do for various mods, but I also can't really test since my mod loadout broke everything :/

shy orbit
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ah okay

bright ocean
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Not to mention updates keep breaking what little progress I do make

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If you don't mind add it to the bug tracker on the mod page, since I'll be using that to address any issues whenever I can

ivory meteor
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Where can I get Seasonal Villager Outfits outside of nexusmods?

fair vessel
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mm, the authors' GitHub? Maybe? What's wrong with Nexusmods

ivory meteor
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Signing in

shy orbit
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yeah, github, with the caveat that it might be slightly outdated like ParadigmNomad said yesterday

bright ocean
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what's not wrong with nexus sometimes

fair vessel
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fair, fair SDVpufferchickcry

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Well, most mods for Stardew Valley are published on nexusmods, so you'll need to make an account sooner or later if you want to use many of the mods there.

Despite how the sign up page looks, you don't need a paid account. Free one allows all the access you need, although the ads that run rampant throughout the site can be very annoying.

ivory meteor
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I'm not complaining about premium,

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i just dont like the hassle of signing in

shy orbit
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i mean you would be done with getting the mod already if you did that

royal arrow
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Honestly I just stay signed in on Nexus on my phone (for browsing) and computer (for downloading). You'll also need an account if you want to use mods that have unofficial updates on the forums (for Chucklefish at least. Not sure about the new SDV forums). I see it as a relatively small requirement. I also use a password manager though corgihehe

fair vessel
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password managers 💯 👌

past latch
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does anyone have any recommendations for expanded maps? I was using one of Ace's MTN expanded map, but it's a little buggy and it seems that MTN is in general... but Immersive Map for SVE is too structured for my taste. I would prefer a map where I can design it from scratch.

fair vessel
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ain't no one got time to remember enough unique, secure passwords these days

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@past latch one I like is the A Larger Hilltop Farm. It's based off the normal hilltop map but improved and like twice as big

royal arrow
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I have over 100 accounts to so many different sites, across the board, and only the most important have unique passwords anyway 😂

keen moss
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Always make sure to periodically export your password lists onto an external drive (or print them out) in case something happens.

royal arrow
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The unique, most important ones I have in a list separate from the password manager. The rest are "uhhh let's try 3 different ones and if none of those work, it's reset time 😓"

past latch
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@fair vessel thanks for the recommendation!

fair vessel
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I also like the Farm Extended map

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It has a bit of everything

royal arrow
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I like Farm Extended as well! It's the one I'm currently using, but I'm honestly not sure if it's actually bigger than the vanilla standard one, because it doesn't change any warps lol but Jonqora seems confident!

crisp igloo
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Can anybody help me with MissCoriel's NPC Creator? or just making an NPC in general?

royal arrow
crisp igloo
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okay, thank you

ivory meteor
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ok, i got SVO

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does Leah normally knit near the lake?

supple echo
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knit? I wasn't aware she knitted… but I think I've seen her near the pond/river areas in the forest before

ivory meteor
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I saw her fiddling with a white box near the lake when I tried the SVO out

royal arrow
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Seasonal Villager Outfits (SVO) doesn't affect schedules, only outfits o:

ivory meteor
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then wtf she doin in the lake

supple echo
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probably painting

ivory meteor
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actually that makes more sense than knitting

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Is it Smah-pee or Smah-pie?

pastel arch
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However you want! (but canonically the first one you listed)

rare quest
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@past latch Have you taken a look at the IF2R configurations?

flat shuttle
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is there a mod that can put a minecart on IF2R

past latch
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@rare quest Where can I see the configurations? Also, thank you for your incredible mod. SVE gave the game a whole new life for me

flat shuttle
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@past latch \Stardew Valley\Mods\ [CP] Immersive Farm 2 Remastered\config.json

past latch
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omg I'm a silly goose. Of course that would be where it is lol. Thank you @flat shuttle

flat shuttle
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np 😄 i went and found it when isaw his post to amke sure it didnt answer my question xD

past latch
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but is there a place where I can see a picture of the layout? I don't see a picture on the expanded nexus page?

rare quest
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@flat shuttle IF2R minecart config is coming in 1.11 😛

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@past latch I have yet to document each configuration for IF2R.

past latch
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ok, I'll just have to fiddle around with it then. Thanks for letting me know I could do that!

flat shuttle
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YAY! i missed it alot since i got used to it from extended minecarts on my old map, but i like IF2R too much to go back xD

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murr theres a pic on git ill go find it

past latch
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oh, I appreciate it a lot!

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thanks

rare quest
pastel arch
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Can you climb up the ladders?

flat shuttle
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Sweet!

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a horse/tractor can climb the other ladder so id assume xD

rare quest
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Yeah, ladders can be climbed on. They also make the wood sound and forage can't spawn on them!

pastel arch
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Super cool!

flat shuttle
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how soon is this amazing update coming? no rush just curious if its soon

torpid fox
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i dont think it'll be anytime soon

rare quest
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Looking like in a week. Beta testers have found a lot of crashes, freezes, and glitches I've fixed. I think I'll probably release the beta changelog alongside the final release patch notes.

torpid fox
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some people speculate it could be december

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OH?

rare quest
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Oof. It's real real soon! 😛

pastel arch
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It came out yesterday and oh no it's already gone, you missed it SDVpufferchickcry

flat shuttle
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Oh YAY!

torpid fox
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damn this means ill have to do a huge batch mod update soon

rare quest
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I really wanted to make Camilla an event in this update but I've been too busy moving irl

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I at least got around to making a theme song for her though

cyan turret
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I'm super excited for the Claire events tbh

rare quest
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Her 12 heart event is the longest one written in all of SVE! And it isn't the dialogue that makes it lengthy.

cyan turret
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😍

fair vessel
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damn this means ill have to do a huge batch mod update soon
@torpid fox they're talking about the SVE 1.11 update, not the game 1.5 update, in case there was confusion

torpid fox
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@fair vessel Will there be a lot of mod updates too for 1.5? Do you reckon?

fair vessel
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Always. The biggest mods will all update simultaneously with the game

flat shuttle
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im paranoid i now play mine out of a different directory so steam cant update it

torpid fox
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@flat shuttle What do you mean?

fair vessel
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expect roughly half of mods overall to need updating, give or take. It will depend on each mod author how quickly they get updates out, if one is needed for compatibility.

naive drum
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There will be release date mentioned and pathos will put up an update guide

torpid fox
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@fair vessel ...which means I'll have to update around 157 mods

flat shuttle
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i just copied the current version from the steam common folder to a different place so steam wont bug me to update the one that all 100 mods im currently using works on xD

fair vessel
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Yeah, you can play out of a different directory, or disable auto-update leading up to the release date

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Or there are always ways to download previous versions of Steam games if you dig into it

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(official ways, just lacking a nice user interface)

naive drum
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Generally ja packs work through modbupdayes unless one of their items got officially added

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Eg every ha pack with bananas or used for bananas will need updating to account for vanilla s bananas

torpid fox
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What about recolour mods? Map recolours and item overhauls and such?

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I have a lot of those

flat shuttle
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i imagine as long a CP gets updated they will all work

naive drum
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Ones that Load their timesheet,n or edit something that got redesigned, will beeak

torpid fox
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but I'm guessing all of that depends what 1.5 includes

naive drum
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Yeh

torpid fox
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If it's gonna be a bigger update than what I've speculated then.. I probably have to stop playing for a while. lol

naive drum
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Ots gonna ne big

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Ducks on water = most likely animal pathfindong got totally oberhauled

flat shuttle
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again if you wish to keep playing on the old version just copy the stardew folder to a new location outside of steam and change the launch arguments to target it there

naive drum
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New area

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Sittinf

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Outdoors fueniture

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Ducks and trees on water = farmer maybe can go in shallow water?

flat shuttle
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ohhh maybe we will get realistic rice fields?

torpid fox
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Eric said he was definitely thinking about an expansion to kids and toddlers as well, so we are expecting extra content on that side of things, in later updates if not in the 1.5

past latch
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do we have any idea yet when the 1.5 update will be coming ?

robust bison
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no

flat shuttle
heavy sky
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getting a strange issue where the game crashes(consistently)when i try to buy spicy eel from the desert trader using stacksplitx

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i'll try testing it out with other items and see if it still happens

torpid fox
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@umbral gust I started a new save just to see all in all what everything in the Better Resources pack look like... this is absolutely gorgeous!

heavy sky
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is the creator of stacksplitx in here or should i post it to the nexus page?

umbral gust
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Glad you enjoy it! 😄

heavy sky
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also, it happens when trying to buy any item from the desert trader using stacksplitx apparently

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not just spicy eel

fair vessel
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Maybe the mod isn't set up well for desert trader? I know that shop is kinda unique since the currency isn't coins

young osprey
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So i'm playing with SVE and I missed the event where ||Mayor Lewis opens up that abandoned crop field in year 2 of spring|| is there nothing I can do now since I missed it?

heavy sky
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maybe?

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not sure how old stacksplitx is

robust bison
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have you tried going there?

heavy sky
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if it was for 1.3 that would explain a lot

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last version was uploaded march 4th of 2019 so

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it's probably for an older version

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guess i'm just gonna have to be careful not to use it at the desert trader lmao

young osprey
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I'm in summer so I have a bit yet until I could try

torpid fox
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@umbral gust question: any idea why some stones appear as stones in your BR mod and some stay vanilla? (sorry for darkness)

umbral gust
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weird! there's a second image next to the stone but i assumed it was an artifact since a lot of the images on springobjects aren't used in game. i'll have to make another one to work with this i think!

flat pelican
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Silly question. How does the JJory Wedding Set mod work and, by extension, how does TMXL tool kit map thing work? I've googled, and read the nexus description and nothing tells me straight forward how use it in laymans terms

lapis void
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those are buildables, right? if you have the wedding set and TMXL installed, i believe the default key is F2 to open the buildables menu and obtain the furniture

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you just click the one you want and place it on the map

flat pelican
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oh so it is just as easy as that?

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I guess i was convinced it was something difficult or something else i had to be pulled up

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And i assume i place them in town square?

gloomy patio
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i swear that stardew valley modding is the worst xd

flat shuttle
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why? its pretty simple imo, do you need help with something?

gloomy patio
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ill get it one day-

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gimme a min to try everything again, and then ill come ask

flat shuttle
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ok, you should see modding some other games with worse support/logging haha completely guessing which mods conflicted with each other and what not when there were issues

gloomy patio
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xd

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i think it may be because im on a different steam account that doesnt have the game, and so steam isnt proccesing it

flat shuttle
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just launch with the exe?

gloomy patio
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would that still work?

flat shuttle
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as long as you launch the modded exe

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you just wont get any achevments or anything but since you dont own the game on that account i dont think youd get it anyways, idk or just switch back to other account

gloomy patio
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i cant, i was using my brother steam account to play it, but since i share my computer with a different brother they changed it to their steam account

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so i try open the modded thing

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the one with a chicken picture on it

flat shuttle
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the one facing right not left

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the left is unmodded

gloomy patio
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but it says "smapi can't find the game"

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yea the one facing right

flat shuttle
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hmm and you have stardew valley.exe with the left facing chicken in the same folder?

gloomy patio
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yes

flat shuttle
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hmm i wonder if there is some feature to prevent piracy since that steam account doesnt have the game? never had that issue before

gloomy patio
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probbably

flat shuttle
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tried reinstalling smapi?

gloomy patio
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oki

flat shuttle
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my last guess as to what might fix it

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if that doesnt work tho others might be able to help more im in no way an expert

naive drum
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suggestion: get whoever has the steam account to log in and on their computer account, while logged into steam, copy Stardew's entire folder somewhere else on the computer

flat shuttle
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thats a good idea, or setup steam family sharing maybe?

naive drum
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i've done the copy-paste thing before, to use different mod groups back when there was still things that you had no option except xnb replacement for

gloomy patio
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the old steam account?

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or the new one

flat shuttle
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log into the one that owns the game i think for their suggestion

gloomy patio
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ah

flat shuttle
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seems like steam might do something to keep you from launching exe's when you log out?

gloomy patio
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i have to message them, they moved away a fair while ago

naive drum
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not he

flat shuttle
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sorry fixed it 😄

naive drum
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thanks

gloomy patio
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sooo, to do family sharing mode

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i have to login to there account

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enable family sharing mode

flat shuttle
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yea

gloomy patio
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then log back into the new account?

flat shuttle
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i think it needs to be enabled on that comp unfortunately

gloomy patio
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hmmm

flat shuttle
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and honestly im not positive that would work, i didnt even realize steam prevented you from using exe's of games when not logged in and cant find anything online about it. wait how long ago did you download stardew? is it possible its looking for the newest version of the game and yours is outdated since steam isnt updating it?

gloomy patio
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o that may be it

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uhh it was a while ago

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probs some time last year

flat shuttle
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id bet thats your issue

gloomy patio
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around decemberish

naive drum
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oh yeah it's updated a few times since then

gloomy patio
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ah

naive drum
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so has smapi

flat shuttle
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launch the basic .exe and see what version your on (click the ? in the bottom right and then it says in the bottom left)

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then maybe try to find an old smapi from that version? some mods might not work tho

gloomy patio
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i think im just gonna give up for now, ill talk to the new steam account owner about it

flat shuttle
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sounds good! the game isnt super expensive so maybe gifting it to them if you have to use their account or just buying it on your own is the easiest solution?

gloomy patio
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yea i was thinking about that

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its currently 16$ isnt it?

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17$

flat shuttle
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welp sorry i wasn't able to help, i wish you luck!

gloomy patio
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no you were plenty help!

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thanks so much

flat shuttle
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any time!

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its 14.99 usd atm for me

gloomy patio
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uhh i think mine is in australian dollars

flat shuttle
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ahh

gloomy patio
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it has a A$

dire fractal
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Is there any winter seeds for SVE

naive drum
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as far as i can tell all JsonAssets mods are compatible with SVE

blazing juniper
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Does anyone have a clue as to what mod does this to the walls?

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i dont have any retexture mods installed, im lost

tender leaf
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which farmhouse_tiles recolour features the bookshelves for room dividers?

vital spade
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isn't that the default wall for the four corners map?

blazing juniper
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oooh my bad

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didnt realise

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cheers

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also dont remember anything about this, flashes as different things, was a rhubarb a second ago, not sure which one of my mods did this lol, can anyone help?

vital spade
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it's your different skills xp bar

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the bar will pop up when you are holding different tools related to that skill or while you're gaining xp

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if you mouse over it you can see the numbers

blazing juniper
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ooo

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alright that makes sense cheers :D

ashen elbow
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i don't think you saw a rhubarb,,

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perhaps a beet?

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or radish

blazing juniper
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yeah maybe a beat

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I mess up rhubarbs and beats, that's mb

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sorry lol

dire fractal
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Found this on the SDV reddit does anyone know which mods they’re using?

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CLOTHING/HAIRSTYLE* mods sorry

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Cause ik thats foliage redone

tender leaf
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oh that's a cute little sailor dress

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i would also be curious

gloomy patio
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yea, i saw that on reddit was rlly cool, but i have no idea what mods

ashen elbow
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oh

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i know what mods those are

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the problem is that they are on naver

dire fractal
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what is naver

ashen elbow
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korean website

dire fractal
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oh

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is there no way to access them?

ashen elbow
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there is, but it's complicated

dire fractal
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oh :(( i really wanted them

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do you have a link for them or?

ashen elbow
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nope,, it's on naver,, which i can't access

languid pivot
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you could replace it with seasonal villagers or something

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i have a mod thats supposed to animate the tree's and it did but now its not

gloomy patio
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wait

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i think i have done it

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oh my gawsh

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i may have gotten stardew valley mods to work

past latch
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Does anyone know the name of the mod that changes the cheating scene into a poly scene?

fair vessel
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Poly Friendly Events?

past latch
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aa thanks

supple echo
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I think that might be exclusively on Moddrop now, I spent a long time trying to find it for someone the other day :)

lapis void
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yes, all of minerva's mods are on moddrop only now, including all the eemie's stuff she maintains

compact elbow
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my automate mod isnt working

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like i cant get the paths to be connectors

coral lake
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Is there a mod to replace chickens with pufferchicks?

fair vessel
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@compact elbow not sure, but it might be case-sensitive. Try capitalizing your P in Path

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are you using the U key to view what things are connected?

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@coral lake Pufferchickens mod i think

coral lake
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Ohh nice :3

robust bison
coral lake
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Thank you! SDVpufferaww

young osprey
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So i just installed a ton of mods and I'm trying to make them all work together. I need to install Artisan Valley Machine Goods but I can't seem to find it.

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When I search the first thing that comes up is PPJA- Artisan Valley, is that the same thing?

keen moss
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Yes

young osprey
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Ok i thought so. I installed a lot so ended up with some duplicates

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Thank you!

compact elbow
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are you using the U key to view what things are connected?
@fair vessel Yes i will try that

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anyone else knows

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the wood path is working

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but stone isnt

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it was working before

fair vessel
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Stone Path isn't the name of an item

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maybe you mean Cobblestone Path, Stepping Stone Path, or Stone Floor

young osprey
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Could someone help me with some mods that i'm struggling with? This is the right channel for this, right?

royal arrow
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Yes, this is the right channel! I'm passing through but there are other people here that might be able to help. Please describe your issue / question

naive drum
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Yep

young osprey
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So I've got a few mods that are giving me errors. Even More Recipes for JsonAssets 1.5.8, [MFM] Even More Recipes 1.0.3, Chocolatier 1.0.5, and Farmers Market 1.0.0

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A lot of them have similar names, so it's kind of confusing

robust bison
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

young osprey
robust bison
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you're missing some mods

young osprey
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I've tried installing the ones that are missing, mainly the Artisan Valley one

keen moss
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There's no Artisan Valley on that list for any of its components.

robust bison
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looks like you need starbrew valley, AV machine goods, and ppja.TMX.KRS

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not sure which mod the last one is though

naive drum
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Khadija's Recipe Shop

young osprey
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Does anyone have links to some? I'll have to look it up in nexusmods

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Oh yeah ok

naive drum
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so you need to install Artisan Valley, KRS, and Starbrew

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oh and update fruits and veggies + more trees (delete old version, install new)

young osprey
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Ok. Is it PPJA Artisan Valley?

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Ok, thank you!

naive drum
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yep!

young osprey
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I must of been doing something wrong when I installed it initially, so I'll try again then.

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Got everything working now, thanks! 😊

serene oriole
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Good evening
I wanted to start a new part of Stardew Valley, and my game crashed on the last night of spring and idk why (smapi, game and all my mod are uptated ...)

Here are the crash logs : https://smapi.io/log/4393e9c6c8944d41939e4d01419ca8fe

Thank you in advance for your help 🙂

robust bison
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!reset

native dragonBOT
lapis void
#

@serene oriole unfortunately, that's a known bug with the map mod you're using. MTN itself is buggy and not maintained, and the PK5 map seems to cause that major breaking bug. unfortunately, you'll need to use a different map mod most likely

serene oriole
#

oh ... thx for help 🙂 so ... just restart new game on another map... 😢

lapis void
royal arrow
#

Hai skele-corr, formerly corrin! aSDVjunimowave I have a question for you o:
I'd initially made the annotated log into an imgur because I didn't yet have full editing powers on the wiki, but now I do aSDVpufferrise
Do you think it works as is, or would it be nicer to actually have that detailed breakdown within a wiki page? SDVpufferthink

#

I know you linked to the imgur in the wiki, which I appreciate greatly! I'm just wondering on formatting o:

lapis void
#

hmm, iirc i asked pathos a while back about where an annotated log might fit on the wiki, but i can't remember what exactly he said. i think it would definitely be useful to have that on its own page though! what you can do is draft it on your own personal wiki page? like your profile thing? and when you have it formatted and are happy with it, you can ping pathos and ask where it should be categorized

royal arrow
#

Ok cool, I'll try that. Thanks for the suggestion SDVpufferheart

lapis void
#

your new icon is adorable btw!

royal arrow
#

Thank you~! We have that wizard pride hehe (accidental double entendre, but it works! rooHappy1)

storm fern
#

Hey yall, I hope this is the right place to ask. The event has me playing the game again, and I've moved PC's and none of my mods came over successfully. I've found all but one, and can't remember its name to find it. You hovered your cursor over a planted crop, and it showed you the name and when it would be fully grown. Anyone know it?

fair vessel
#

Perhaps UI Info Suite has that feature?

storm fern
#

THATS IT

royal arrow
#

Also Crop Label o: (or was it Simple Crop Label, one of the 2)

fair vessel
#

Haha 😅
It's funny to see that of all the features UI Info Suite adds, that's the one most missed

storm fern
#

yessss the one that doesn't break the game!
I saw simple crop label, but I want it to tell me when the crops are grown

#

Thank you guys ❤️

royal arrow
#

Ah you're right, that's extra fancy feature from UI Info Suite, huhu~

#

I had Simple Crop Label before I discovered UI Info Suite, which changed my life lol

storm fern
#

I'm impatient and knowing how long is left is just a QOL thing at this point

royal arrow
#

It has tons of other great features

#

The map it has isn't great though, for that I use NPC Map Locations

storm fern
#

Yea! I ran my game without UI and I knew something was wrong lol

viral summit
#

This mod is pretty interesting

#

but if Redgit from the terraria devs was a developer for this game he definatly would force this into the game

dusk gull
#

I really like that mod too. It's so great when you're using a JA mod with stuff every NPC loves!

viral summit
#

JA?

#

what's that

dusk gull
#

json assets - basically any mod that adds crops or foods etc. uses json assets to add them to the game

keen moss
#

It also can add trees, shirts, boots, hats, bigcraftables, weapons, and soon fences.

vital spade
#

Is there a mod that lets you reduce the quality of an item by one tier? I can only find mods that reduce the quality to the lowest SDVpufferchickcry

dusk gull
#

oooh fences!

#

I use magic to do that, Gervig91

#

I mean the mod called magic, lol

#

that's not its main function, but you can 'cast spells' to reduce quality, and you also get gold for the sell price loss

vital spade
#

ooh nice, I know that mod! Didn't know it had that feature, ill be sure to try it now

#

thank you

keen moss
vital spade
#

I might take a look at the PFM (altho I have no experience with that framework)

dusk gull
#

I think I remember something about a machine that reduces quality by one level....

#

No! It was a gem polisher mod that increased the quality, I remember now. I imagine you could just reverse that pretty easily in pfm

vital spade
#

yea the PFM part just looks like animation stuff SDVpufferthink

#

(for the Quality Scrubber mod)

dusk gull
#

should be in the producerrules, the producerconfig is the animation stuff usually

vital spade
#

oh okay (As I said I'm not at all familiar with the framework)

#

thanks

dusk gull
#

oh it's a smapi mod, that's why!

vital spade
#

yea I would be very surprised if the quality stuff was in the PFM part

#

Magic it is then

dusk gull
#

SDVpufferthink i've been thinking and it would be possible to do in pfm, but it would be quite a bit of work as all the categories would need to be added individually. Magic is fun anyway!

vital spade
#

Guess my farmer has to learn some magic SDVcharwizard

fair vessel
#

ur on the wrong team for that SDVpuffermlem

vital spade
#

throws femur SDVbone

fair vessel
#

aie

outer turret
#

updated version of Jacob and Eloise added to East Scarpe. It's an optional so there's no update key...

#

(now contains one heart event but only if you have Aquarium installed)

obtuse zealot
#

Heya, I'm having issues opening the dye menus with customizeAnywhere and I'm wonderng if that mod s incompatible with Get Glam or something, because none of the keybinds are workng even when i press LShift.

ashen elbow
#

I use get glam and the dye menu works fine

obtuse zealot
#

What keybinds do you use? I'm using default

ashen elbow
#

the keybind for get glam is C for me

#

i don't use customize anywhere though

obtuse zealot
#

I can't change clothes with glam, so thats why I use CA

#

hrm

ashen elbow
#

the clothing mechanic was changed, and now you have to make clothes

#

Im not sure how customize anywhere works though

royal arrow
#

SDVpufferlurk I use Customize Anywhere and don't have issues with dye menu o.o

#

The dyeing mechanic is separate from Customize Anywhere though SDVpufferthink

naive drum
#

customize anywhere has a built-in, clothes-only item spawner

#

iirc

wet escarp
#

Are there any specific apps used for installing mods on Android??

fair vessel
wet escarp
#

Thank you!

royal arrow
stable anchor
#

whooooooaaaa

#

the cat

#

its cute and fluffy

#

must protecc

royal arrow
#

I am totally not going to waste time following the cat around to enjoy its cuteness

#

I always get doggos, this is my first time with a cat in SDV rooAww1

ashen elbow
#

ive never gotten dog before,,

keen moss
#

It has seasonal sweaters 😭

outer turret
#

I have A&S and now thanks to that I have 3 cats and an oppossum.

royal arrow
#

Ah, the "weird" cat lol

outer turret
#

Almost had the red panda too but I think I must've restarted that day alas.

snow wraith
#

he wears a sweater. But does he screm

#

or does the weird cat still meow

keen moss
#

It still meows

snow wraith
#

such a shame..
Nobody seems to touch sound. Not sure if it's difficulty changing sfx, a lack of sound files or something else..

outer turret
#

Yeh, given I have three actual cats I'll keep the meow I think

keen moss
#

A little bit of both

outer turret
#

if anyone wants to playtest Juliet before I release her publicly drop me a dm

#

her post marriage stuff is currently untested

tepid blade
#

Hey um my virtual keyboard wont show up?

fair vessel
#

Hiya. Have you checked that the VirtualKeyboard folder is still inside Mods folder, and you are running the game with SMAPI?

tepid blade
#

Wait the keyboard has to be IN the mods folder

fair vessel
#

Yes, it gets installed there automatically when it comes bundled with smapi. Where is it for you?

ivory meteor
#

I thought Adopt n Skin was something more morbid

#

this was way better

languid widget
#

What is Steam_SetMinidumpSteamID? It says at the end [ API loaded no ], will that affect the achievements?

naive drum
#

something to do with getting steam's achievement system or in-game overlay to work (this is different from the in-game achievement system, it listens for events in that and sets your steam achieves accordingly)

ashen elbow
#

omg im so dumb

#

i was wondering why a mod wasnt changing the sprites for some reason,, turns out it wasnt even in the code

tender lily
#

what are some mods to look at?

robust bison
#

!modrecs

native dragonBOT
tender lily
#

okie doke

iron tiger
#

Odd Question.

#

Is there alimit to how many NPC's with hearts I can have in a file? Or will my social tab only show so many?

torpid fox
#

The social tab should show all NPCs

cursive wharf
#

Good morning Ladies, Gentleman and Otherwise. I've a little question for ya'll!

#

It appears my Japanese Buildings aren't covering all the buildings, and as such, I will make a swap-...

However, I love some of the remakes for the items, such as chests, kegs, presbins etc. If I simply remove the asset files for -only- the houses, will that destroy something when I install another house mod?

Aka... I keep asset files for chest for example, and remove that asset file from the new mod... Then I get just the Japanese one, and no trouble?

#

Or will it still mess things up with a mod calling files that do not exist?

torpid fox
#

Ideally you'd want to delete the line that modifies the e.g. chest in content.json

#

Or you can check config.json and see if you can turn it off there

cursive wharf
#

Aight. So for example, Japanese and Yellog, both edit chest. So I go into Yellogs folder, modify the config and/or content via notepad++, just remove where it says 'chest', and that's it, I get japanese chests now?

#

OFC only for my private usage

torpid fox
#

Yeah

#

Remove the section where the chest is modified

cursive wharf
#

Aight! And then I can leave the asset files alone, correct? If I recall markup language, setting -- in front of all lines with the chest would work right, marking them as 'notes'? Incase I ever want to switch

torpid fox
#

Or use "//"

#

Yup, that should work just fine. If you've got any issues you can post it on here and I can check the code for you.

cursive wharf
#

Thank you kindly, Sir and/or Ma'am!

torpid fox
#

You're welcome!

cursive wharf
#

@torpid fox I'm starting to work on it! is it alright if I DM you? This question is sorta convoluted

#

Eh, I'll post here, maybe someone will be awake.

#

So I got this. As you can see, in the bottom left is the pixel value of my cursor in paint, being 80 32. So logically, to find which item that is, in this case turned off furnace, I must look at 'from area' line in the content, and then set enabled to false-... Is this remotely correct?

#

And should I be looking at X/Y or Width Height?

#

Furthermore, this is the Japanese Mod. If I just set in the start of a comment before this {, and then the end of it below the last Building (All the rest of the document calls buildings) then it wouldn't attempt to load the Japanese buildings... I think?

torpid fox
#

@torpid fox I'm starting to work on it! is it alright if I DM you? This question is sorta convoluted
@cursive wharf yeah sure

#

You can try and see if it works

cursive wharf
#

I shall do so! I fear I've left for work at present, but I'll pick it up once I get home.

gloomy patio
#

how do i update mods?

#

just redownload them and delete the old foldeR?

ashen elbow
#

yeah pretty much

naive drum
#

yeah, or for code mods like pyTK you can overwrite the existing folder

languid widget
#

Do I need Reset terrain feature for an existing save I played a month ago with SVE?

torpid fox
#

@languid widget Yes you do

#

or you can try using SMAPI's world_bush_reset

languid widget
#

I see, thanks

vital spade
outer turret
#

I dont think world bush reset works anymore.

#

Ppja allows you to make the shorts.

vital spade
#

Oh 😮

ashen elbow
#

oh my

torpid fox
#

Does anyone else use A Toned Down Stardew Valley? The grass and dirt look too vibrant to be part of the mod imo, something might have gone wrong

ashen elbow
#

toned down stardew valley only affects the interiors if im not mistaken

torpid fox
#

Oh ok~

#

Tysm

ashen elbow
#

and Aaaaa sdv reimagined,,

#

im not sure why i switched to the second version,,

outer turret
#

5 thread plus amethyst into the loom = lucky shorts

#

Reimagined 1 is the worst for compatibility of any mod.

#

That changes the landscapes. Or so I've found

#

Install NoClip

torpid fox
#

im not sure why i switched to the second version,,
@ashen elbow yeeeah,, i kinda switched to the second ver twice just because of its compatibility but- in the end i always go back to 1

outer turret
#

I'm using it in my blog game but I had to edit the town map for Lucikiels Ibtri scene.

torpid fox
#

Reim 2 just has lots of empty spaces so it looks strange imo

ashen elbow
#

hm,, im sure it mustve been one specific mod that wasnt compatible,, probably nagito getting stuck in a bush

outer turret
#

Did you do a terrain reset?

ashen elbow
#

it was one of those permanent decorative bushes

torpid fox
#

i get stuck sometimes in cutscenes but i have noclip so i can just turn it on and off after it finishes

sharp belfry
#

Yeah noclip is mvp

outer turret
#

Yeh. Advisable. It sticks fountains in random places and probably interferes with pathing

#

It looked great but... I'm not aiming for compat with it.

torpid fox
#

@sharp belfry yeah hahahaha ngl sometimes i go to the middle of the ocean to fish, to see if anything changes

ashen elbow
#

lol im not sure why i removed it,, because it was working fine with no real issues,,,

outer turret
#

Cos when u add in SVE and the other town mods... editing events is a mish

torpid fox
#

lol im not sure why i removed it,, because it was working fine with no real issues,,,
@ashen elbow ..except maybe in my case the wizard is sometimes seen standing on the wall

outer turret
#

That's romaceavle rasnodius

torpid fox
#

Ah.

outer turret
#

Not the interior

ashen elbow
#

oh, well the wizard stands in the wall sometimes

torpid fox
#

well he can levitate so ill let him be

outer turret
#

They just got the coordinates slightly off. If its the same vit I'm thinking of?

sharp belfry
#

Yeah, I have many custom npcs and SVE so noclip is basically a requirement

ashen elbow
torpid fox
#

@outer turret it is exactly what you are thinking of

sharp belfry
#

oh, well the wizard stands in the wall sometimes
@ashen elbow he's probably using the ring of phasing

torpid fox
#

oh-
@ashen elbow o no, poor figg

outer turret
#

Herbert reads in the middle of the table too.

ashen elbow
#

now i know what it looks like when 2 npcs clip through eachother Xd

outer turret
#

Bit I cbf editing other peoples mods

#

Who are those two?

torpid fox
#

I cannot do mapping istg

ashen elbow
#

abby and figg

outer turret
#

I did figure out why Herbert wouldnt go home though.

#

Apparently if you addWarps with conditions with tmxl it messes up pathing.

#

But thanks to the wonderful Pathos you can now add warps with Content patcher 1.18 and it works fine

#

(However to upgrade a file to 1.18 required some changes...)

ashen elbow
#

welp it;s time for me to mess around with maps and mash some more spritesheets together

outer turret
#

Have fun!

tender leaf
#

is there a mod that lets you use the rabbit foot like you do the egg inside the incubator to create more bunnies?

#

if not i'm going to put the idea up on the github

outer turret
#

Theres the breed like rabbits mod but its random.

tender leaf
#

basically lets them breed like pigs and such?

#

i was aware of that mod but yeah it's a good option, i just always wish i could toss a rabit floof into the incubator and pop out more rabbits

outer turret
#

Mine never bred but I only had two genuine bunnies and the others were BFAV bunnies and probably immune.

tender leaf
#

ah yes i love my bfav fantasy bunnies

calm cairn
#

I share my steam account with my brother. So, if I install mods for stardew on my Laptop, it won't affect his stardew on his Laptop right?

shy orbit
#

it shouldn't because the mods are installed and loaded locally

calm cairn
#

That's what I was thinking. Thanks 🙂

sharp belfry
#

does anyone know if there's a mod that adds a bridge from the little island in the mountain area to the mine entrance area that's compatible with SVE?

dire fractal
#

Can you mod on the switch?

fair vessel
#

Short answer: no
Long answer: jailbreak your switch and edit the game files yourself and you can maybe, painfully, use only mods in the most outdated and limited format

dire fractal
#

Hmm that sounds kind of difficult to do. Plus, I don't think jailbreaking is legal?

fair vessel
#

That's correct, it is risky. And we don't allow discussion of how to do it here, so you're on your own for that.

P.S. you will need to change your nickname on this server to something pingable with letters from the English keyboard bcuz of #old-rules #4

urban summit
#

Good Day, Good Day!! Im Having A Problem With Smapi.

fair vessel
#

wat is problem 👀

urban summit
#

I Have Tried Installing The Newest Version Of Smapi Due Too Not Updating It For A While. I Do It When I Launch It It Says It Is Smapi 3.6.3

fair vessel
#

Hm. That's strange. What platform, and where are you getting the newest version?

urban summit
#

Windows 7 And Nexus

fair vessel
#

Are you using a mod manager like vortex?

urban summit
#

Nope

#

Never Have Used One.

fair vessel
#

Hm ok. After downloading the lastest file from Nexus, did you first unzip the file somewhere NOT in your game folder (Desktop or Downloads is fine) and then run the Windows installer?

urban summit
#

I Unzipped It Into Downloads Using WinRAR Then Ran The Installer Opening Command Prompt

fair vessel
#

Did you get a message when it had finished installing? What did it say?

urban summit
#

Tells Me Where Too Put Mods and That Smapi 3.7.3 Is Installed

fair vessel
#

Hm okay. If when you run it it says 3.6.3, then you might have two copies of Stardew installed on your computer, and the updated smapi is only installing to one of them

urban summit
#

Nah When I First Did It It Updated On The One I Open.

fair vessel
#

I don't know what to tell you then. If the installer succeeds and tells you that 3.7.3 is installed, but when you run smapi it tells you you still have 3.6.3, then the place you are installing to must not be the same place you are running it from.

urban summit
#

I have One Question

fair vessel
#

There's a README file with the smapi download that comes with instructions for manual install. You could try that.

urban summit
#

Alrighty

fair vessel
#

Make sure you install to the same folders that are mentioned in the log that shows up when you run smapi

urban summit
#

One Question Tho

#

Are You A Which? xD

keen moss
#

We have an event going on currently but your issue sounds like you have two copies of the game installed.

fair vessel
urban summit
#

Thanks Ghosto

#

found the problem-

#

@keen moss I Had Four Verisons-

#

Nevermind make that almost 20-

fair vessel
#

👀

#

What the...

urban summit
#

I Dont Have A Clue-

#

Thanks For The Help!

#

-Pat pat-

fair vessel
#

Thanks for the surprising reveal lol SDVpuffersquee

#

Unique situations to mod problems are always fun 😂

urban summit
#

😆

#

Glad You Had Fun!

#

Took me a few clicks and bam found a lot of copies-

dire fractal
#

Are there any mods that allow you to buy animals in bulk?

urban summit
#

Dont Think So

dire fractal
#

SDVpufferseb Welp, looks like I gotta do this the hard way then...

urban summit
#

I Can Help!

remote cedar
#

Does anyone know of a mod that cleans up the farm at the very beginning? Cleaning it up starts to get a little old on subsequent playthroughs. lol

sharp belfry
#

you can use reset terrain features to clear debris

remote cedar
#

thanks

lapis void
#

not sure what you mean by that? are you asking for help choosing aesthetic mods?

urban summit
#

Nope-

#

Just Wanna Know if People Think The Mods Are Alright-

sharp belfry
#

yeah??

lapis void
#

if you want to know if your mods are installed correctly, use this

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

heavy sky
#

had a strange issue occur... when using custom crops in SVE's abandoned crop field, crops i harvested appeared the next day

#

all of them were custom crops

#

i'll have to check to be sure though

urban summit
#

Weird

#

Well x2 Money!

modest estuary
lapis void
#

try uninstalling and reinstalling SVR2, something went wrong with the install--are you using vortex?

modest estuary
#

yes I am

shy orbit
#

@modest estuary for PFMAutomate you also need to install automate. more giant crops needs its content packs installed into its mod folder

lapis void
#

two mods are patching your farmcave so you'll need to config your farm map to turn off its farmcave changes; lavapulse chickens is broken and happy birthday has problems

shy orbit
#

and vortex probably can't handle those

modest estuary
#

ah I see 🤔

lapis void
#

it looks like you have some xnbcli folders in there too?

#

"packed" and "unpacked"

modest estuary
#

I am not really sure how to config my farm map to turn off farmcave changes

#

yeah I did that by accident

lapis void
#

is there a config file?

#

it looks like solastia farm is the one causing the conflict

modest estuary
#

yeah

#

only Solastia farm has config file

#

it only contains

{
"AdjustWarp": "true",
"MapToReplace": "Forest"
}

lapis void
#

hmm, looks like you'll have to edit the content file

#

could you paste the entire content.json for solastia farm into here?

#

!json

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

modest estuary
#

Sure!

#

what does it mean by Json format?

lapis void
#

there should be a content patcher option!

modest estuary
lapis void
#

brackets included

#

that will stop solastia farm from loading the farmcave, so your farmcave mod can load it instead

modest estuary
#

much thanks for the help

lapis void
#

np! you could also suggest a config option for the cave to the author if they're active

modest estuary
#

also quick question is there a way to find out out of my 243 mods which files are content packs for More Giant Crops?

shy orbit
#

the folder needs to be named assets so it's probably that if anything

modest estuary
#

that narrows it down a lot

#

but I still have to look through a lot to find out which ones are content packs

shy orbit
#

calling them content packs might be a bit misleading because they seem to be only an image with a certain a naming scheme in a folder named assets in the more giant crops mod folder

lapis void
#

there's a folder named assets floating around somewhere in your mods

#

it's just an "assets" folder with no other folders above it, if that helps narrow it

modest estuary
#

I found that file

pearl vigil
#

do you guys know any shaders mod or a mod that make stardew look better?

robust bison
#

shaders or recolors?

#

there's tons of recolors to change the look of the world

modest estuary
hidden crest
shy orbit
#

@modest estuary seems like a problem with the hot spring farmcave having exit warp coordinates that don't fit your map

modest estuary
#

is there a way to fix it?

arctic horizon
#

please make poland version StardewValleyExpanded

rain lava
shy orbit
#

the hot spring farmcave seems to be in tbin format and if the warp is defined there i don't know how to change it

arctic horizon
#

no stardew valley StardewValleyExpanded mod

narrow wigeon
#

you can change it in tiled

modest estuary
#

Tiled? how do I modify Tiled?

arctic horizon
narrow wigeon
#

tiled is a program u can use to design or modify maps

rain lava
#

You can always ask the team that made the game tanslation if they won't consider making SVE too

narrow wigeon
#

you can open tbins like the hot spring cave map in tiled and edit them

keen moss
#

The translations were done partially by a third-party company. All of our community mods are translated by fellow members, not the developers nor a third-party company.

narrow wigeon
#

micko i can edit the tbin and send it to you, if you want SDVpufferthumbsup

modest estuary
#

yes please I would be really happy if you did that

outer turret
#

You know it would be quite useful if IF2 added the cave warp in using content patcher and therefore overrode existing ones.

modest estuary
#

I don't know how to use tiled so if I did on my own it would probably take a long time

narrow wigeon
#

oh yeah the learning curve is pretty steep

outer turret
#

You can also edit it using Content Patcher MapProperties.

#
 "Changes": [ 
{  "Action": "EditMap", 
"Target": "Maps/FarmCave",
 "MapProperties": 
{ "Warp": "10 10 Town 0 30" } 
}, 
]
 }```
shy orbit
#

huh. is that a new thing?

modest estuary
#

I don't know how to use the content patcher MapProperties sadly SDVsadcat2

outer turret
#

Not especially? But it does over ride any pre existing map properties of the same name on the named map.

#

You can add new ones now though!

shy orbit
#

well, tells how much i know about CP. but good to know

outer turret
#

Without over writing the old

narrow wigeon
#

oooo that's cool

shy orbit
#

i can probably use that to make stray catfe work better with SVE's IF2R busstop actually

outer turret
#

I use it to add warps with conditions.

modest estuary
#

oh yeah Ponta, Should I send the Tbin file so you can help modify it?

narrow wigeon
#

it's ok i got it from nexus, ty tho!

modest estuary
outer turret
#

But I set my farm cave to not try and load if IF2 is installed because although it was configurable it's better for the player if it also autodetects.

outer turret
#

Are Better Junimos known to turn things into other things? Mine keep harvesting Death Sauce and Spoopy Brownies, which is fine, but I don't know what they're picking before they turn into those and I might be losing money...

#

.... especially since the spoopy crops seem really to bring in the $$

sharp belfry
#

does anyone know if there's a mod that adds a bridge from the little island in the mountain area to the mine entrance area that's compatible with SVE?
?

robust holly
#

Stardew Valley Extended. In all my time modding games I've never seen this before. Didn't happen until I left the farm and came back. After leaving and coming back it still happens, and only on the farm.

#

All mods when initially installed were up to date

snow wraith
#

this has been an issue with TMXL in a few cases during the past week or so. but idk about now

#

an update to the mod was supposed to have fixed that issue

robust bison
#

update pytk and tmxl

robust holly
#

Oh okay! Thanks for the info :)

modest estuary
#

I should probably just uninstall Happy birthday mod, the errors are scaring me

royal arrow
#

We can't read that, so if you'd like for us to be able to read it, you can share your log SDVpuffersquee

#

Otherwise, that's odd, because I use it without error spam o:

#

!log this is how you'd share your log btw

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

modest estuary
#

never knew a single mod could produce 90 errors

fair vessel
#

Any mod can produce so many errors if the game keeps trying to do the thing that causes the error SDVpuffersweats
It's pretty common for error logs to have the same thing repeating dozens or hundreds of times

royal arrow
#

You have a couple interesting ones in there though, under Skipped mods, there's several mods that look like they weren't installed properly?
There's also a problem with the More Giant Crop mod

modest estuary
#

yeah I can't figure out the problem with more giant crop mod

#

tried uninstalling it and reinstalling it but it still gives the same error

royal arrow
#

Odd, was there anything in the mod description or comments page about that? SDVpufferthink
To your immediate question though about Happy Birthday, Technical details: System.ArgumentException: An item with the same key has already been added. this is odd. It doesn't look like you have duplicate items from JA o.o

modest estuary
#

its very confusing

#

if the game runs fine I just always wing it until the game crashes

#

the plan works fine so far

#

I remember skele-corr saying Happy birthday mod has problems

royal arrow
#

I wonder if Jonqora has ideas o.o
Yea it probably does, since those are some hardcore C#-type errors lol but I personally haven't had a problem like this with it, so I won't be much help outside of speculation (like, is that Nagito gift tastes error related? SDVpuffereyes)

fair vessel
modest estuary
#

ah yes nagito mod, I installed it because I liked his character but after playing dr2 me no like him SDVsadcat2

fair vessel
#

Nagito gift tastes error is probably an easy one to fix, if it's the one I've seen before

modest estuary
#

I am all ears

#

that sounds wrong saying out loud

leaden ice
#

Yo... If I wanna update sve mod.. Does I need to delete some of the recommended mod or just ol sve mod?

#

For mobile

fair vessel
#

Just sve

royal arrow
#

The recommended mods are totally separate from SVE, yea

leaden ice
#

Thanks yall

split patrol
#

Has anyone used the Challenging Community Center Bundles (PPJA) and/or Minerva's harder CC (for PPJA)? Thinking of making a new save but unsure of which one to use, so just wanted to see if anyone has any opinions on them SDVpufferthumbsup

fair vessel
#

@modest estuary look in the NPCGiftTastes_Dating_lore_ja.json file. You will find a token like {{kildarien.farmertoflorist/ObjectId:Bouquet of Hope}} that is broken. You can delete it, or change to {{spacechase0.JsonAssets/ObjectId:Bouquet of Hope}} to fix.

leaden ice
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

modest estuary
#

changed it, going to test it in a bit

#

it seems changing it to {{spacechase0.JsonAssets/ObjectId:Bouquet of Hope}} does not fix the problem and removing it entirely does not fix the problem

fair vessel
#

The content patcher gift tastes error? Or do you mean the happy birthday repeating error?

#

We weren't sure if it was related to the happy birthday error, I just knew how to fix the CP error

modest estuary
#

the content patcher gift tastes error

#

tried both option and it did not fix the content patcher gift tastes error

fair vessel
#

new log?

modest estuary
#

oh forgot one sec

#

oh wait

#

I think it is fixed

fair vessel
#

according to the error, it still has the original. '{{kildarien.farmertoflorist/ObjectId:Bouquet of Hope}}' can't be used as a token because that token could not be found.
ah I see, there's a second file that's affected. Gotta fix it in NPCGiftTastes_lore_ja.json too. Must be a different version than the one I had.

prime lagoon
#

is anyone using natural color reshade?

ashen elbow
#

yeah

prime lagoon
#

Is there a way to use it without the injector?

ashen elbow
#

no

#

or, at least none that have worked for me

modest estuary
ashen elbow
#

why can't you use the injector?

modest estuary
#

I think its because injector sounds like a very suspicious name for a file

#

the name kind of makes it feel like its a virus file

prime lagoon
#

yeah I'm in IT so that's not a problem. Trying to create a wabbajack modlist and don't wanna confuse people

modest estuary
#

ah

limber crystal
#

Can someone help me use smapi on mobile

naive drum
#

Needs to be android mobile and you need iirc ZaneYork's smapi

limber crystal
#

I am on android

#

Can you send me download for that

fair vessel
limber crystal
#

Thc

#

Okay so I downloaded it and put it in the stardew valley folder now what

#

Do I just download a mod and then pop that into the stardew valley folder as well

fair vessel
limber crystal
#

Ok

#

So what does that mean

fair vessel
#

to run an app after installing it, you click on the app

limber crystal
#

Stardew valley

fair vessel
#

no the SMAPI installer app

limber crystal
#

I don't have an app

#

When I downloaded it

fair vessel
#

It's the one I linked to you

#

It's an apk file, you install it and then run it

limber crystal
#

How do I run it like I downloaded it and it was a file

fair vessel
#

the wiki page you showed has a link you can click if you're not sure how to install an APK

limber crystal
#

Ok

#

Is there a wiki page for a list of commands

robust bison
#

console commands?

limber crystal
#

Nvm

#

What are theese for?

ashen elbow
#

i dunno what you are talking about

robust bison
#

virtual keyboard

#

for mods that utilize keyboard buttons

lost imp
#

Is there alternatives to "Paritee's Better Farm Animal Variety (BFAV)"? It looks like even the "unofficial patch" doesn't work anymore (have not tested myself, only going off of reports)

fair vessel
#

Even the latest unofficial patch? unofficial.7-mouseypounds

royal arrow
#

I use the unofficial patch and it works o.o

lost imp
#

I'll test it, it looks like its needed for a lot of other mods 😅

royal arrow
#

But it only works with mods that are written for the unofficial update

fair vessel
#

Ah

royal arrow
#

The unofficial update was a rewrite

#

So if the mod you're trying to install has you fiddling with config files, that is written for the older version, and won't work with the unofficial update

fair vessel
#

Fuzzy transition time between framework overhauls is always fun to navigate SDVpuffersweats

lost imp
#

But it only works with mods that are written for it
As in, only mods written for the unofficial patch?

royal arrow
#

Correct

lost imp
#

Gotcha

#

ok

dire fractal
#

Can someone help me, thru dms and like a call or something, install the right stuff for downloading mods?

royal arrow
#

!gettingstarted

native dragonBOT
dire fractal
#

ah. I have tried that but I couldn't make any sense of it.

keen moss
#

@dire fractal I changed your username as per Rule 4. Feel free to change it to something else if I got it wrong 🙂

royal arrow
#

Did you get stuck on a specific step?

dire fractal
#

Well it is more or less I don't understand how to properly install SMAPI. I'm not good with files

royal arrow
#

Ok, and which OS are you on?

dire fractal
#

Windows

dawn gazelle
#

install smapi, put it on stardew valley folder, edit ur launch option on steam

#

should be like that

keen moss
#

That isn't helpful HiFy

dawn gazelle
#

xD

dire fractal
#

I can't figure out where mu stardew folder is

#

My mom messed some stuff up on here

naive drum
#

You don't need to put it on your stardew valley folder

#

you can put it anywhere and it'll find your stardew valley folder when you run the Install on Windows.bat

dire fractal
#

How does one extract the zip?

naive drum
#

You open it and take the contents out and put them anywhere

#

Windows comes with the ability to open zips

dire fractal
#

Which file is it named?

#

Like when you first download SMAPI?

naive drum
#

It's the one you downloaded, SMAPI installer or something

dire fractal
#

Yes I have that. I open the folder

naive drum
#

Yep and it contains a non-zipped folder

dire fractal
#

I don't have a clue how to zip a folder. And also yes

royal arrow
#

To clarify, you have to put the folder somewhere like Desktop / Downloads before trying to run the Install on Windows.bat file. You extract by opening the zipped file, then dragging and dropping the folder within to somewhere else

dire fractal
#

So like move it to program files 86 right?

#

For an example

naive drum
#

What you downloaded was a SMAPI Installer.zip
It contains a SMAPI Installer folder, which you take out of the .zip by dragging it to somewhere like Desktop or Downloads. Program Files is probably not a good place for it.

royal arrow
#

I wouldn't recommend that, that's why I mentioned Desktop or Downloads

dire fractal
#

Got it~!

naive drum
#

Once you have installed SMAPI, you can find where your Stardew Valley files are by going to Steam, right-clicking on Stardew Valley, clicking Properties, then in the window that pops up clicking on the Local Files tab and clicking the Browse Local Files button

humble spade
#

So my friend is hosting a game of SMAP

#

and i asked her to turn on mature events

#

Does everyone else have to do that, or just her?

robust bison
#

everyone

#

or you can keep it off

#

it works on a personal basis anyways

dire fractal
#

One last thing

#

How exactly do I get the mods

humble spade
#

what do you mean personal basis?

dire fractal
#

Like into the folders?

robust bison
#

it only affects you

#

@dire fractal wdym?

royal arrow
#

!mpmods

native dragonBOT
humble spade
#

Oh. So my game wouldn't crash if I use a different config file than the host?

royal arrow
#

Short answer, no

robust bison
#

I don't think so

humble spade
#

okay good

dire fractal
#

Where should I put the mods?

#

Like in what folder(s)

robust bison
#

the mods folder

humble spade
#

cause im not the only one in her server and i was afraid that everyone else would have to modify it to be able to play

robust bison
#

do make sure everyone has the mod though

humble spade
#

wait if it's a personal basis and only i can see it, did I have to have the server host change the config file at all?

naive drum
#

nope

humble spade
#

Hahahaha. Ooops.

dire fractal
#

Oh I found where they go

fair vessel
#

Longer answer: it depends on the mod and the config

Different configs for stuff that affects maps... You prob all want the same one
Different configs for stuff like dialogues, event scripts, retextures... you should usually be fine to each do your own thing.

#

(but it can really depend on the mod. Some mods might have broadcastEvents that get triggered by the host but seen by all people and might cause errors if they are disabled by some but not all players)

naive drum
#

SpoopyLavender, mods go in your Mods folder that is in your Stardew Valley folder (this is why I gave instructions on how to find your game files) and they must be unzipped like SMAPI was

royal arrow
#

Once you have installed SMAPI, you can find where your Stardew Valley files are by going to Steam, right-clicking on Stardew Valley, clicking Properties, then in the window that pops up clicking on the Local Files tab and clicking the Browse Local Files button
Quoting Wingheart for visibility SDVpufferheart

digital shore
#

I really don't like fiddling with content files...

fair vessel
#

Yes there is

#

It's on nexus

digital shore
#

Oh? okay I will look again then!

#

Sorry!

outer turret
#

oh man that's aweseome!

worthy galleon
#

Alright, I finally got a copy of SDV on Steam, so that begs the question:

Any suggestions for mods regarding a vanilla playstyle but with more info/qol/data stuff?

crude flume
#

better ranching is pretty nice and unintrusive

#

cooking skill maybe, if you like to cook

#

have you played on a different platform before?

#

some things give you more info that i wouldn't recommend to a first playthrough

fair vessel
#

@worthy galleon I'd suggest NPC Map Locations, UI Info Suite, and Public Access TV for a start

#

Oh and Fish Info

crude flume
#

+1 for npc map locations

#

that and GiftTasteHelper minimize wiki'ing

worthy galleon
#

I've played on Switch and gotten to endgame

crude flume
#

ok, then DataLayers, Automate, FastAnimations

worthy galleon
#

Hopefully one of those has a CC checklist of some kind to help with that

crude flume
#

WhatAreYouMissing

worthy galleon
#

Sick

fair vessel
#

I'll also share my general list of low-interference quality of life mods.
All minor changes to the game, but improve gameplay around small annoyances:

Better Artisan Good Icons
Combat Controls - Fixed Mouse Click
Fast Animations
Hold To Break Geodes
Show Cooking Recipes
Better Sort
Don't Eat That
Pony Weight Loss Program
Better Hay
Non-Destructive NPCs
Fish Preview
Show Item Quality
Dish of the Day Display

nothing very cheaty, nothing gamebreaking, not new content, just pure quality of life improvements.

crude flume
#

i'd also plug my own weapon rebalance, but i'm still testing it

#

not sure if it makes anything go crazy

fair vessel
#

Also - you might not know that the vanilla game allows you to view the CC bundles at any time right from inventory, and also has an icon that pulses when you hover over any item that is still needed for a bundle.

worthy galleon
#

lol if only there were more decently useful weapons than the galaxy sword and hammer

crude flume
#

try out my mod then!

#

Angel's Weapon Rebalance

worthy galleon
#

I know that but it's fairly clunky and I'd like to have a straight list of "you can get this in spring:"

crude flume
#

i don't do anything to add more endgame weapons though, you'll want to look elsewhere for that

#

then you want What Are You Missing

worthy galleon
#

Awesome

#

I'm very much considering streaming this and I noticed a few things that help with better frames/less RAM usage too so that's great

#

Thanks guys SDVpufferthumbsup

ancient compass
#

Hmm

sharp belfry
#

hhh, I'm only 24 mods away from four digits

ancient compass
#

So hard to make a good modpack for Mobile :/

tender leaf
#

976 with no conflicts? that is super impressive

modest estuary
#

that is a lot of mods 👀

royal arrow
#

All you need is this (to make that many mods work together):
Need a good computer, good reading comprehension and testing skills, and a lot of patience LOL

ancient compass
#

@royal arrow for stardew mods your PC whatever doesnt need to be that good. You just need patience and reading skills

torpid fox
#

hhh, I'm only 24 mods away from four digits
@sharp belfry bruh and here i was thinking i was OP with 314 mods,,,

ancient compass
#

It just takes time to get everything working together

dire fractal
#

ahhhh ive been trying to freaking make naver work and im on the website but i cant find the outfit/hair mod on this pic for the life of me

#

helppppppp

keen moss
#

Your computer actually has to be kinda decent if you wanna hit really high mod numbers or use some of the larger mods together without any lag. My rig isn’t bad but even SVO lags it.

sharp belfry
#

yeah if you have a lot of mods that don't just set up on load it takes some resources to run them all

#

I do have some lag from Automate for example

upbeat fractal
#

Can anyone please help me find an update for the Stumps to Hardwood stumps mod? I keep running into errors when i try to use search

fair vessel
#

I don't believe there is one. That mod is closed-source, so no one was able to look into the code and update/fix it.

upbeat fractal
#

That sucks 😦

#

Surprised no one's recreated it

#

Do you use any mods that add hardwood?

fair vessel
#

No, but I do often choose Forester -> Lumberjack in the skills tree to be able to get more hardwood that way.

upbeat fractal
#

Ahh

ancient compass
#

I just add it per console

thin basin
#

Hmm I'm playing with all the PPJA mods, and there supposed to be recipes you need to buy from gus, but for some reason he doesn't sell any
Should there be any way to open them or it's bug?

ancient compass
#

Look in console.

#

Maybe some mods are missing etc.

#

That could be one reason.

thin basin
#

no, there are no errors in console

upbeat fractal
#

So a few of my mods should have config files and they don't how do I find those files?

fair vessel
#

Do you also use a mod that moves recipes to another shop? Khadija's Recipe Shop?

thin basin
#

yea

fair vessel
#

Most config files are automatically generated the first time you load the game with those mods installed

#

(Then you can find the recipes at Khadija's shop instead @thin basin)

upbeat fractal
#

Hooray! Thank you 😄

thin basin
#

oh so Khadija's shop removes all recipes from gus? strange that I haven't seen them yet but thanks

upbeat fractal
#

I guess it wasn't working because I didn't have the unofficial update

#

Yep they all have them now awesome 😄

fair vessel
#

@thin basin yeah it moves and modded recipes added by participating mods away from vanilla shops and into the new shop. It's where the Ice Cream stand is in Fall, Winter and Spring, and in Summer the shop is in the desert.

upbeat fractal
#

Is there a way to have the tool activate in the direction I'm facing not where my mouse is?

fair vessel
#

I haven't seen one, but you might appreciate the vanilla game setting to show tool hit location, if it's not enabled already

upbeat fractal
#

It's not showing properly

fair vessel
#

And this one, while it does not actually do what you're wanting, does make the player turn in the direction of mouseclicks: https://www.nexusmods.com/stardewvalley/mods/2590

upbeat fractal
#

Not for my scythe anyway

#

Right now it is turning in the direction of clicks lol

digital shore
#

Hey can anyone help me figure out why the Owl Scarecrow and Shane’s New Job (adds a job after Jojo gets closed so no more depressed unemployed dialogue) mod won’t work on my game? (I think it’s still compatible but I could be wrong)

fair vessel
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

digital shore
#

Let me turn my computer back on, and run it again, sorry.

fair vessel
#

There should already be a log file from last time it ran SDVpufferthumbsup

digital shore
#

There ya go!

fair vessel
#

hmm. so for the owl scarecrows, I don't see it. Sure you moved the folder for it into Mods?

#

The Shane's new job mod is making what looks like the appropriate edits to schedule, animations, and sprites

digital shore
#

Yeah, when I downloaded it from Nexus it just gave me a .rar file and I put it into mods

fair vessel
#

You always need to extract archives first

digital shore
#

Idk why I thought for .rar files you didn't need to do that

#

Only for .zip files?

fair vessel
#

both are different kinds of archive format

digital shore
#

oh...welp my bad

#

I feel dumb lol

fair vessel
#

is ok. We encourage mod authors to post .zip because it's more commonly used and easier for most people to work with

digital shore
#

and the other should be working as normal? I may just have missed it then

#

I will try extracting it and running again then/

#

I have a lot of .rar files in here...oops.

#

Uh...how do I use this rar file right? I can't see any normal extract options....

fair vessel
#

You might need a program that can handle rar files if you don't have one

#

7zip is good and free

#

For the Job one, if isn't working properly it may be a trickier bug to find. Try following Shane around on the days he's supposed to work. If he's still behaving weirdly and not doing what the mod description says, do this:

  • type patch summary in the console
  • type patch export Characters/schedules/Shane in the console
  • upload the new log and share it
  • also share the file that was created from the patch export command
digital shore
#

Okay, I am going to download 7rar and handle that first if thats okay, just so I can test both at once in the file.

#

*7zip

fair vessel
digital shore
#

Alright I am gonna run the game again

#

Owl's work!

crude flume
#

@upbeat fractal if you click with your mouse far from the character (i usually keep mine stowed over my energy to watch it) you'll use tools and weapons where you're facing like a controller

upbeat fractal
#

@crude flume I thought that but it's not working as I expected. Maybe I'm not far enough

crude flume
#

off the top of my head, there's a setting for controller-like menus that could mess with it

#

there's also a mod that alters weapons to always follow your mouse

upbeat fractal
#

Now I'm frozen.... I can jump and open inventory etc. I tried cheating a warp to see if that would fix but it hasn't....any ideas how to fix?

#

I mined a stupid geode

#

I guess I'm restarting that day lol

crude flume
#

yeah...i've had that happen a couple times before when debugging mods, usually when i did a SMAPI command then clicked into SD so a tool went off

#

never figured out a way to fix it, but i could prevent it by alt-tabbing back in

digital shore
#

Both work thank you @fair vessel ! :D

crude flume
#

game especially doesn't like smapi commands and fishing rod casts happening at the same time

#

Combat Controls, that's the one that always makes weapons go towards your mouse

#

it might override tools too? i haven't used it

upbeat fractal
#

I think it's changed since last update because it doesn't matter how far away my mouse is I'm always turning towards it