#archived-modded-support

1 messages Β· Page 653 of 1

broken frost
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Wait, 1.11 was released? I don't see anything about that on SDV Nexus

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Oh, Patreon beta

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Welp, add it to the list of Patreons I'd support if I actually had the money to do so Β―_(ツ)_/Β―

ashen elbow
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cough cough jani the mod gremlin

wary plaza
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i'm especially happy about penny's house and SVE working together

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means that she won't have to live with pam while i marry sophia this time around

dusky zodiac
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its freezes 3 secs when i leave bed but works without errors

dire fractal
shell jackal
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Does anyone know what it means when a mod says it failed in the Input.ButtonPressed.event?

fair vessel
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It means the mod contains code designed to run whenever a button is pressed (mouse, keyboard, controller)
And that this mod encountered an unexpected error somewhere in that code when it ran.

shell jackal
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Ah okay. I didn't run the mod, but I get what you mean. Thanks. Was just curious what it meant

fair vessel
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What do you mean?

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by didn't run the mod

shell jackal
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I didn't activate it, so to speak

fair vessel
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As soon as a mod is added to the mods folder and loaded by smapi, it's already running.

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It needs the code for button presses to detect when the appropriate key is pressed. But even if you didn't press that key yet, code from the mod still runs any time you press any key.

shell jackal
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Ah okay

oak solar
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is there a mod that adds another level of upgrade to ones coop/barn?

tawdry blade
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Quick question

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I have 79 items donated to gunther

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But I dont have rusty key for sewers

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Im using SDVE

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Did the mod break the sewers aspect?

pine ledge
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No. You get it from Marlon instead.

tawdry blade
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How

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Is it different for SDVE to get rusty key

pine ledge
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I don't remember. I think it was either four hearts or reach the bottom of the mines?

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Yes, it's different obtaining method in SVE

tawdry blade
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Tyty

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Wiki doesnt say what Marlon likes

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Cus cant befriend him in vanilla

pine ledge
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Nope. Might want to try the SVE wiki then.

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... Looks like the additional requirements for Marlon's four heart event for the sewer key is that you have to have reached the bottom of the mines and are in year 2.

shell jackal
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@oak solar Are you wanting more animals?

oak solar
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hmm yes

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well more space for animals mainly

shell jackal
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I use a mod that allowed for more animals per barn/coop. It doesn't increase the interior space though

oak solar
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does it increase feeders?

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and whats it called?

shell jackal
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No but it has a config option for auto-feeding that will make sure extra animals (beyond the vanilla limit) get fed

oak solar
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thanks ^^

shell jackal
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It does produce a red error now and then, but it doesn't seem to affect the mod.

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I have a lot of BFAV mods so something like that helps me out a lot. xD

gentle glen
shrewd gate
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Looks like you downloaded the mod to make PPJA fruit work with artisanal soda makers twice. You need to delete the JA and PFM from one of the folders. You can delete the Mod/[JA] and mods/[PFM], because those are already included in the folder mods/artisanal soda makers. So it’s in the artisanal soda maker folder, but also in the mod folder, and it only needs to be one of those places

gentle glen
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@shrewd gate i''ll try do that and see what happens

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i still have red text

shell jackal
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You're missing dependencies.

gentle glen
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i was updating my mods

shell jackal
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Looks like you don't have the base Artisinal Soda mod

gentle glen
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i have 101 and i'm down to 89 mods

shell jackal
gentle glen
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is there modder that can look at my two logs plz

low cloud
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how stable is the always on mod?

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thinking of using it to run my server

vital spade
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@gentle glen amariel34 just responded to you πŸ˜›

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you're missing a dependency mod

gentle glen
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i have to two log look them both

royal arrow
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SDVpufferlurk something that may help as well, just leaving it here

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.quote 5031

devout pumiceBOT
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[#5031] "If you're looking to learn more about how to read your error log, there's an annotated one here SDVpuffersmile https://m.imgur.com/SRfOvKB" - LenneDalben (30 Aug 2020 @ 11:43:35 PM UTC)

vital spade
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the first log indicates you have the mod installed twice?

shell jackal
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They were told yesterday by others they had duplicates. I also told them about needing the main mod. shrugs

vital spade
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guess I'll just drop it lol

gentle glen
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Already have the Artisanal Soda Makers

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Which the Fizzy Drinks 2.0.0

shell jackal
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Fizzy Drinks is a different mod entirely

gentle glen
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and like i said deleted the older folders and and put the new updates that i needed

shell jackal
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It says you are missing them. Not sure what to tell you

gentle glen
royal arrow
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The error message says how to fix the issue, starts with "To fix this"

coral pike
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is there a mod that lets me adjust my sleep time?

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i want to wake up later than 6am

stray star
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Does anyone know what mod adds a gate to the tunnel? it makes it hard to use walk to desert

royal arrow
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uhhh, gate? First comes to mind is ||Theft of the Winter Star|| but that's not really a gate

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if you know the map name for the tunnel though (Debug Mode would help with that also), you could do a patch summary to see what mods are affecting the tunnel o:

rigid stag
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is there a mod that gives more animal variety and what depandencies does it need?

shell jackal
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BFAV

shut violet
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more animal as more species or more skin ?

royal arrow
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there are different ones, depending on what you're looking for! If you're looking for new animals, Better Farm Animal Variety (BFAV) is the way to go

shut violet
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BFAV adds species, A&S adds skins

royal arrow
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if you are looking for more variety to existing animals, Adopt n' Skin does that, yea

shell jackal
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I have 20 BFAV mods. xD

royal arrow
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as for what the dependencies are, both mods are available on nexus so you can check the mod descriptions there, although BFAV has an unofficial update, which you can find by going to the following link

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!compat

native dragonBOT
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See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

rigid stag
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BFAV I think I tried with quails once and a another with colloerd eggs that gave different chickens but it just trashed my grabber/ incubator and the products of cooked items register

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didnt register

amber kraken
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how i use mods in stardew valley

royal arrow
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.quote 5049

devout pumiceBOT
shell jackal
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Most of my BFAV mods produce vanilla game items. The ones that produce their own unique items come with JA mods for the items and artisan goods

royal arrow
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the ones I use have a JA and a Producer Framework Mod (PFM) component, rather than artisan valley, so they produce custom items o:

shell jackal
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Yah, that

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I think only four of mine have their own items

rigid stag
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i know the quail one has the standard quail eggs that can be fried boiled and poached and made into a mayonaise right?

low cloud
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has anyone here ever tried running a modded server with the always on multiplayer mod?

umbral grove
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is it normal for some PFM machines to produce unnamed wine with a little wine bottle on it as a symbol?

shy orbit
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can you take a picture of it?

rigid stag
dire fractal
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I wanted to but apparently it conflicts with BFAV??

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so.. yeah.. nope.

shut violet
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yeah, lavapulse work is beautiful but i care about the compat :/

rigid stag
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aw maaan and I wantedd both at the same time....

shell jackal
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Too bad can't make a BFAV version of that mod.

royal arrow
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also the last we'd heard, there were some people here trying to use lavapulse's chickens and it didn't seem to work :c it is possible to create a BFAV version of the mod for your own personal use, but can't distribute it

shell jackal
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I suck at making my own mods. xD I tried to convert some old BFAV mods to the new format and couldn't get it right without help

royal arrow
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and of course, the suggestion we always make about looking at an existing mod as an example πŸ˜„

umbral grove
dire fractal
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You can also use Adopt n Skin and drop Lavapulse's png files for the chickens c:

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but of course it's not as fun as completely new species

shy orbit
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hmh. no idea what's the deal with the small wine bottles

dire fractal
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It's wine wine of course

shell jackal
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At least with that chicken mod it's all about Adding rather than making a new animal

fair vessel
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Huh. Those... look like the icons that Better Artisan Good Icons uses in it's optional setting. But usually they show the produce used to make the wine.

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What kind of wine is it @umbral grove?

shy orbit
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so, i guess it could be either JA item id shifting or some PFM pack adding wine as an input to wine output

umbral grove
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that's the thing. I haven't got any idea. There were many things in the chest (automate mod)

shy orbit
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did you remove, update, add or otherwise change any json assets mods? it can change item ids and make weird artisan goods happen

umbral grove
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Nope

shy orbit
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what producer framework mod mods do you have?

umbral grove
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I also have CFR installed with 2 machine sets as well

shy orbit
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can you post a log? it would be easier to check the mods from it

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

umbral grove
dreamy timber
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Does anyone know the name of the mod that when you hover over the crop, it tells you which crop it is?

shy orbit
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@umbral grove i see that you have CFR and PFM versions of upgraded kegs and jars mods. is that intended? (i'm not familiar with the mods)

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oops, only of upgraded kegs

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not jars

umbral grove
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I didn't even notice that myself

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I don't think I need both but have never noticed a problem

shy orbit
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well, in any case i don't know where the wine wine is coming from

umbral grove
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aha

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this appears to be a reported but ignored bug from the CFR version

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thanks for pointing it out, I'd've never noticed!

shy orbit
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funny, but good that you found the problem

ashen elbow
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regarding lavapulse's chickens

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i happen to have a BFAV version of it?

dire fractal
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i tried this mod and it didn't work for me?

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is there any other mods that zoom out the game, esp your own farm, making it easier to edit,?

shy orbit
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i tried that mod very recently and it worked for me. what's the problem with it for you?

dire fractal
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i tried changing the key bidings because i already have the defauot ones for other things and it didnt work

shy orbit
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did you check that?

fair vessel
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(what other mods are already using , and . as keys, btw?)

dire fractal
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@ashen elbow wait how-

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And does it work? o:

ashen elbow
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yeah

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eggs don't make mayo

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but i can fix that

dire fractal
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it's the time speed mod, you can change the seconds through those keys but i dont do that, ive already set a defaul one

fair vessel
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Oh right
I use ; and ' for TimeSpeed

dreamy merlin
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Quick question. The Perfume Maker's dont seem to work with the Automate mod. Is there any way I can edit or adjust this to make the PErfume Maker's work alongside it? The FArmer to Florist mod posts say that it should work with automate.

shy orbit
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it needs PFMAutomate

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pfmautomate adds general automate support for producer framework mod machines

smoky tapir
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Hi, my character is stuck on Elliot when he returns from his book signing

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HAs anyone else encountered this?

shy orbit
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stuck as in that you can't proceed with the event?

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if that's the case, you can use noclip mode mod to help with it

smoky tapir
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He comes back from his signing in the morning and stands next to the bed, my character tries to walk but gets stuck on him

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ooh okay I'll try that

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@shy orbit You are freaking amazing! Thank you so much!

smoky tapir
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Okay so the JojaMart isn't being abandoned after the community centre is completed, and invisible morris greets me at the counter and the dialogue is that of the start of the game, "nice to meet you bla bla"

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Well I set it to rain with CBJ cheats and it's fine now, so if anyone else has that problem, you know what to do.

dim shoal
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so i have a question with the automate mod (again) . how do i, 1) configure pathways as connectors 2) have the mod UI show me whats connected?

rugged hazel
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so having another issue that I know i am stumped on

fair vessel
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@dim shoal press U to show the overlay. The mod page has an optional download for path config (and a link to the full readme with instructions for configuring custom connectors)

rugged hazel
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If anyone can help me, it would be wonderful

dim shoal
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ty @fair vessel

lapis void
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@rugged hazel don't worry about that, it's to do with a content patcher update. you can let para know, i'm sure an update will be out soon

fair vessel
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@rugged hazel that's due to an error by the mod creator, who probably increased their CP format version without following the author migration guide.

lapis void
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same hat....

fair vessel
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(or missed something when they were updating)

ashen elbow
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huh

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it works fine for me

lapis void
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yeah para's got a lot on her plate, it probably slipped under the radar past the 100000 things for SVO :P

dim shoal
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its not really mod related but is there a way to get a grabber to work outside so i can grab truffles or somehow get a chest to collect the truffles?

fair vessel
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I think there's a mod for that. Deluxe Auto-grabber or something?

dim shoal
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ok

lapis void
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yeah that sounds right! you can check the compat page for it

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!compat

native dragonBOT
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See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

lapis void
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search "grabber" and it should come up

dim shoal
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ty

keen moss
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I only added the translations and didn't change anything CP wise so I have no idea why it's angry

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I have a fix I could whip up for testing but it'll be a minute

rugged hazel
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it works fine for me
@ashen elbow The new hat Tailor Mouse Mod is working for you? Did you place all three files individually into the mods folder or just the one folder with all three mods inside?

ashen elbow
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guess it got an update?

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or

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i can check it later

rugged hazel
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Yea. It got an update

ashen garnet
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In Stardew Valley Expanded, does Morris have heart events?

fair vessel
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Yes

deep totem
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you can check those in SVE wiki I think,,,

rare quest
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He's getting more heart events in 1.11 SDVcharmorris

ashen garnet
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no, tyhe wiki only lists likes/dislikes and movies

rare quest
keen moss
supple echo
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I'm holding off finishing the CC until I see Morris's events actually πŸ˜„

rugged hazel
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So...

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Orange cream soda is coming out of my cotton seeds.

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:V Does that mean that the Artisan soda mod is clashing with some other mod?

royal arrow
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did you recently add a JA mod? Is it the name that's changed or the item entirely? SDVpuffereyes

rugged hazel
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Ye. I updated the Artisan Mod since it told me to delete the old one

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and I think it messed with all the names and places of the old stuff

royal arrow
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ah, updates shouldn't cause the JA item ID shuffle, that's usually caused by straight up adding a new JA mod SDVpufferthink

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so was it the name that changed, or the item entirely?

rugged hazel
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Item entirely

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I might have to like... Just roll back to the last JA Artisan mod

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Like all my added JA trees are only growing Shataki mushrooms.

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Or however you spell it

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and thats not right because one is suppose to be growing some type of fruit

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ok... Yea.. Idk what is changing it

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Yea... Idk whats messing with my item I.D's

dire fractal
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I wonder if anyone else here uses the furniture anywhere mod SDVpufferwinter it'd be great seeing more ideas for outdoors-decorating

rugged hazel
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Sounds pretty interesting honestly speaking

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Have a little picnic area for your farm

dire fractal
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in #farms-and-outfits I posted a photo of my farm thus far where I made use of the bench and placed it right next to the mailbox

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I plan to move the chicken statue somewhere else and specifically make an area dedicated to a chicken cult for fun SDVpuffersweats I need ideas though, it seems rarely anyone uses the mod

royal arrow
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Are those Elle’s Seasonal Buildings? πŸ‘€

fair vessel
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Looks like it. Not the shed though

royal arrow
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They're wonderful but aren't really set up for Customize Exterior, so I'm leaving them for another save SDVpufferchickcry

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(I had it installed before I discovered Customize Exterior, which doesn't play well with overlays)

fair vessel
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Ah

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I guess you could combine all the overlays for your preferred settings into one image

royal arrow
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But then I'd spend a bit of time pixel arting instead of gaming SDVpufferchicksweatsip

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I'm trying to be better about just playing the game lol

dire fractal
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What's customize exterior @royal arrow

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and yeah they are elle's seasonal buildings

royal arrow
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It's a mod on nexus

supple echo
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chicken cult

royal arrow
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Lets you change the appearance of buildings individually so you can use more than 1 building mod at once, mix and match

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(as a side note since I'm actively in the chat right now, you don't have to worry about pinging me SDVpufferheart)

dire fractal
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Ooh that's cool

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can't you do that with content patcher too though? Just change the setting to false in the config

royal arrow
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Not all building mods let you individually toggle each building though o:

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Plus it lets you change it on the fly, while in game, no config file

dire fractal
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Ah, it sounds like Adopt'nSkin but with buildings

pine ledge
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Customise Exterior is up to date? One sec... I have things to download.

royal arrow
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The latest version is on space's website, not on nexus, but there should be a link to his site on the nexus page o: if not, mods.smapi.io definitely has it

dire fractal
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Nexus doesn't have every mod for stardew? SDVpufferdizzy

coral pike
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sadly

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and the forums make you have an account to download

royal arrow
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I assume that was a joke SDVpuffersquee nexus has most mods, some are in ModDrop, and some are on people's personal sites

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And yea, some are on the forums

fair vessel
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And there's other places that are hubs for non-english language mods like Naver

fast river
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needs to upload updates everywhere

royal arrow
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Do eeeet rooHappy1 SDVpufferheart

hard gale
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how do i play modded multiplayer with my friend? i cant see an invite code

onyx dune
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Did you build a hut?

hard gale
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yes

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do i need to configure it with steam?

onyx dune
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Umm..Give it a try with Steam!

hard gale
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ok... how do i do that

onyx dune
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Did you press the second button on the start screen?

hard gale
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Co-op?

onyx dune
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The button after new!

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Yep!

hard gale
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ya

onyx dune
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Omg I'm sorry You have to hit the third button to play multiplayer.😱

hard gale
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i did

royal arrow
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!mphelp

native dragonBOT
royal arrow
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This may help ⬆️

onyx dune
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(Thx a lot and I'm soooo sorry........SDVpuffersob )

dire fractal
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@hard gale I had that problem before

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I think I fixed it by setting it up with steam again

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so.. when you install smapi, it gives you a path to put into your stardew valley on steam

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I think the thig Lenne gave you should help

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thing

hard gale
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i get an error

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i dont think it recognises spaces

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do i put _?

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or -?

onyx dune
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If you are friends with him on Steam, there is a way to send a friend code within Steam.

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What you asked is how to send the code through Steam?

hard gale
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no. how to launch it thru steam

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i tried the launch options and get this

shy orbit
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it needs the quote characters (") around the path

hard gale
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oh ok

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that worked. thanks!

shy orbit
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np

umbral grove
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had an interesting idea for a small mod

Jelly Doughnuts
a recipe using flour, sugar, egg, and any jelly

probably a harder thing to do for that would be {Ingredient} Jelly Doughnuts

fair vessel
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yeah I don't think the cooking menu supports variant or colored outputs depending on an input variant.

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You could make a mod that used a donut machine, though, instead of a cooking recipe.

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Then you could have your variants!

umbral grove
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that'd be neat

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maybe make it use oil to run, like coal for a furnace

queen edge
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is there an easier/ more convenient way to update mods than just copy pasting links from the smapi console and downloading one by one?

fair vessel
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Generate hyperlinks automatically

queen edge
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thanks

scenic timber
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My SMAPI doesn't seem to check for updates any more, is there possibly some option I accidentally changed or turned off?

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Actually, nevermind, magically it started working after I said that.

umbral grove
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feels great

vital spade
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beauty is in the eye of the beholder, so kind of a broad question πŸ˜›

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have you tried recolor mods? Easy way to get a fresh take on the game

echo patio
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Hello! So I'm on android and I cant get TMXL Map Toolkit to work when trying to play SDVE, I searched here and apprently this is a known issue but there Is a workaround
Could someone give me a step-by-step on how to get it to work?

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Oh wait dyslexia was acting up I found the link now

ashen elbow
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3q 1w@

grand relic
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Hello modding community peeps, aside from SVE, what other mods are great for end game content? I have way too much resources, would like to somehow use them. Got my first child in the game so are there like mods for the family? would like to expand what I can do at this point

shell jackal
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A bit late to this, but I use a recolor mod, a seasonal fence mod, seasonal buildings mod, seasonal grass mod, and various JA mods that let me make plants to put wherever. Makes things look nice

hidden crest
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Anyone got a recommendation for a recolour mod

shell jackal
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I use Eemie's and love it

hidden crest
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Thank you, been looking for ages

grand junco
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Hi I want to enable the mature events for the SVE mod and could use some help.

lament willow
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hey does anyone here use better sort and might be able to tell me what I am doing wrong

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for some reason right click sort works

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but my order for "sorting" doesn't

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when I left click

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ohhh never mind

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I think I figured it out

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Item lock was overriding my settings

west tusk
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hello can somebody help me with a step by step tutorial on how to install mods?

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please

lapis void
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the pins in this channel also have lots of useful links!

west tusk
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ok thanks

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but when I download stuff on nexus it doesnt download anything

fair vessel
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Are you clicking mod manager download?

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If so, use manual instead

supple echo
shut violet
slow haven
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So it's been awhile sense I've play SDV I went to go update mods using nexus bot it wont let me now they changed their rules about their subscription services. So I can't update some of my mods. Does anyone have suggestions where to download mods now?

royal arrow
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I'm not sure what you mean. You can download updates by going to the mod page and clicking either Manual download or Manager download. Were you using some automated update feature before?

tawdry blade
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Best mod

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SDVE

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No cap

lucid sun
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I'm assuming you can't use mods on the Android version?

robust bison
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you can actually!

royal arrow
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Most mods do work on Android o:

quick hornet
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anyone know if it's possible to use mo2 with stardew valley?

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well. i KNOW it's possible. does a plugin exist?

royal arrow
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Patchier#6969 has posted about it in this channel before, so if you want, you can search for their messages in #archived-modded-support

quick hornet
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ty

lucid sun
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Interesting, figured it would be difficult since the windows one used a mod loader thing.

robust bison
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there's a SMAPI port for android

lucid sun
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Hot dog, I'll jump on that now

quick hornet
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seems i need to find a plugin for mo2

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know the name but google cant find it lol

royal arrow
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I'm having a dilemma p: I would like to have a CC bundle mod that adds more variety and a little bit of difficulty, but doesn't touch the greenhouse requirements and minecart repair requirements too much because I like to rush those. Thinking I'll likely end up making my own CC bundle mod SDVpufferchickcry

fair vessel
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Or grab one you like and edit it SDVpuffersmart

lucid sun
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Kinda surprised it didn't ask for root access on the Android port

quick hornet
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i don't think smapi actually changes anything. it's just a "utility" that runs on top of sdv

royal arrow
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Jonqora with the great ideas here SDVpuffereyes
I'm also just partly distraught that I'll probably start yet another save soon, without having made it past year 1 on this one SDVpufferchicksweatsip

quick hornet
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oh boy you'd have fun trying to play skyrim with sands of time on

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breaks saves like every half hour lol

boreal cradle
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Hey, I’m curious... Does anyone know if Smapi will know if you have a new version of a mod on your computer, but it isn’t loaded into your files?

royal arrow
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Wubbles, I save every 2min when playing Skyrim with my mod loadout SDVpufferchicksweatsip

quick hornet
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requiem?

robust bison
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it will only detect it if it is loaded in

quick hornet
#

also you mean if smapi scans your downloads folder or something? i doubt it, would be pretty intrusive if it did

royal arrow
#

no, just me stretching the capabilities of Oldrim to the breaking point πŸ˜‚

quick hornet
#

why oldrim? i don't think steam even sells it anymore lol

boreal cradle
#

Hm, okay. I’m trying to fix a graphical issue but noticed one of my mods I had downloaded was updated in my download folder but not my mods folder lol

royal arrow
#

not interested in SE 🀷🏽

#

Ah, yea Wolfdra, in that case, SMAPI would say "hey this mod needs updating" because it doesn't know you downloaded it already

boreal cradle
#

Hmmmmm, okay. Yeah, it didn’t for some reason which is why I wondered

royal arrow
#

hmmm, maybe you did install the update, but still have the issue? SDVpufferthink

quick hornet
#

not interested in SE because of CC I understand but like......64 bit alone makes it worth the $20 when it's on sale

royal arrow
#

I have access to it already on account of having purchased the legendary-whatever-it-was-called-edition on Steam so no worries there, I'm just choosing not to use it 🀷🏽

quick hornet
#

the "stability" improvements are hugely noticeable. Notice the quotations, still

boreal cradle
#

Yeah, I’m about to post my log lol, I’m not sure what I need to do at this point πŸ˜‚

#

Skyrim being stable? Nonsense!

quick hornet
#

oddly enough oblivion is surprisingly stable......on linux for some reason

#

even with belevix's modlist + OOO + MOO + OBXP + zoidberg mudcrabs

boreal cradle
quick hornet
#

fresh meat has an update

boreal cradle
#

So, I've been having issues with stuff...not being what it's supposed to be xD I think it's another json thing but not entirely sure. It's just weird sprites. For a while I had gold star chewing gum in a junimo hut and now I also have gold star fish bowls lol

#

It's just the beta, I redownloaded it just in case anyway.

raw grove
#

So I installed Summit Reborn and Seasonal Villager Outfits and now Happy Birthday is giving me this error:

EDIT: log below

royal arrow
#

yash, we recommend sharing your log to the parser site rather than copy-pasting stuff in here, it makes it easier to read, see link below SDVpuffersmile

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
#

(it also gives us a lot more info about your modlist)

raw grove
#

Forgot!

#

So sorry been a while since i worked with stardew valley mods

royal arrow
#

all good!

coral pike
#

any good mods to lengthen the days alittle more?

fair vessel
#

TimeSpeed is the one I'd suggest. If you set your default tick times to 14 then the entire day will pass twice as slowly.
There are many more incompatibilities and bugs with other mods that extend bedtime past 2am.

robust bison
#

time speed

raw grove
#

so anyone figure out why im getting the error im getting?

#

god i miss my main pc. had to reinstall 50 ish mods again from memory because im stuck at my parents

fair vessel
#

I am not sure about that error. You might want to look and/or post on the mod page for Happy Birthday

#

(if you have access to any of your recent smapi logs, you can get your old mod list without resorting to memory)

coral pike
#

i see

royal arrow
#

(also, Nexus has a Download History, which will show you the previous mods you'd downloaded)

raw grove
#

...why didnt i think of that

boreal cradle
#

Any suggestions for me? I kind of skipped the log too and I've been trying to be careful not to have duplicates of the mods for PPJA

#

skimmed* not skipped lol

lapis void
#

@boreal cradle nothing is wrong in your log, your issue is probably just normal JA id scrambling that happens when you add new items to a save

fair vessel
#

normal SDVpufferchickcry

boreal cradle
#

Shoot, I kind of figured. :c Dang

lapis void
#

it'll go away after a day or two, just make sure to ditch the stuff that's messed up--shipping it should work fine

boreal cradle
#

Hmmm, okay lol

#

I'll try that

#

Hm... seems to have worked so far

boreal cradle
#

Well that was interesting

#

Ginger soda essential oils πŸ˜‚πŸ˜­

umbral grove
#

does anyone have the vanilla .xnbs for a few farmer-related files?
May have forgot to back them up but also can't really safely verify my files to replace them-

#

I'd need

Content/Characters/farmer_base.xnb
Content/Characters/farmer_girl_base.xnb
Content/Characters/Farmer/accessories.xnb
Content/Characters/Farmer/skinColors.xnb```
tired apex
#

I'm more concerned on why you were using xnb mods in the first place-

umbral grove
#

Anthro Farmer Continued; kinda sorta maybe works a little still, but I've found a better way, and need those files as per Vanilla to undo those changes

#

rebuilding it into content packs for Get Glam

tired apex
#

Alright, then can you tell me why you can't verify safely? Because you can just back up the ones you want to keep

boreal cradle
#

Omg pickled screwdriver

umbral grove
#

does SMAPI not overwrite any files at all?

#

my concern was breaking it

shut violet
#

Not for pc

umbral grove
#

oh

shut violet
#

Maybe on mac ? But im not sure

fair vessel
#

SMAPI doesn't touch the game content files

umbral grove
#

oh good

fair vessel
#

Verifying your files will not affect any non-xnb mods

hazy leaf
#

so my friend is the host and weve no mods that affect the children but the kid grew up and became this

dire fractal
#

Are you absolutely certain the children weren't swapped in the hospital?

fair vessel
#

...host log?

hazy leaf
#

one sec

dire fractal
#

I can't tell if Jonqora is glaring at me for the joke or the child for misbehaving so badly.

hazy leaf
#

here you go

dire fractal
#

It looks that way for everyone?

hazy leaf
#

wait do we have to close the game to get a new error log?

dire fractal
#

I believe the log writes as the game progresses. This one starts ~40 minutes ago, if that maps to when the game was launched.

hazy leaf
#

fixed it

royal arrow
#

(yea you don't have to close the game to get a log, like mana said, it's written real-time)

lapis void
#

what... what was it

royal arrow
#

fellowclown left us in suspense πŸ‘€

fair vessel
dire fractal
#

The book ended on a cliffhanger, we get to write our own versions of the @hazy leaf saga.

hazy leaf
#

idk what it is i just need to restart my game

fair vessel
#

Ok, I headcanon that fellowclown fixed the glitched child by sacrificing an NPC to the shadow gods

dire fractal
#

deletes joke about child hitting beanpole growth phase early

fair vessel
#

rip Elliott SDVcharelliott

tired apex
#

->
<-<
I shall go now seeing as I have to stash away soul #7089

dire fractal
#

Do they get attributes from the sacrificed NPCs in this scenario? Can we sacrifice more to give them powers?

fair vessel
#

(Elliott volunteered for the chance to have such a key role in a significant narrative)

dire fractal
#

This clearly just keeps going until whoever has the most NPC mods can have the most powerful child.

fast river
#

uses Console Code to spawn NPCs back after they die

rotund stump
#

A couple months ago, while we were still playing SV, I ran across a mod on Nexus that basically allows NPCs to date each other, get married, have kids. Basically to grow and develop as time goes by.
can't find that mod; can anyone advise what's the name?

#

i might be remembering the description wrong

umbral grove
#

Soon, soon, you shall be able to be a furry in Stardew again, with no XNB fuckery, nor broken config functionality!

ashen elbow
#

life cycle?

rotund stump
#

hmm, seems to be it. Thanks

umbral grove
coral pike
#

anyone here use artisan valley?

#

cant seem to get the still to unlock. maybe i have to make alcohol out of a keg first.

lapis void
#

it unlocks in year 3 i believe

coral pike
#

ah ok

#

thought it was another mod conflict as basement and bathroom after 2nd upgrade dont work with the map i have sadly

dire fractal
#

Has anyone used the Wabbajack modpack for SDV? The readme claims there is a "some mod info" document however I can't find it

lapis void
#

we don't really recommend modpacks. i don't know the specific one you're referring to but if it's just a pack of mods made by a specific streamer or mod user, the mods in it are most likely stolen and reuploaded without credit.

#

(there are "modpacks" that are all one particular person's mods that they made, which is a different thing, but it sounds like you're referring to the kind of modpack that is just a bunch of mods by different people that one person happened to like)

dire fractal
#

No, wabbajack required nexus premium to download them

#

But yes it is a compilation of like 65 mods

#

They are not combined into one file they are just mass downloaded from nexus

pine ledge
#

Can confirm on that one. It's just a program that autodownloads a set list of mods

keen moss
pine ledge
#

Here you go. Looks like it's an SVE setup

#

Combined with all of PPJA

dire fractal
#

Yea that's the only one curated for sdv

pine ledge
#

It would be a terrible idea for me to wabbajack my load order lmaoo

upper condor
#

Big sad right now... Anyone know how to get the SVE maps to load? I keep getting the basic maps and not the expanded ones :(

#

I can provide my error message if needed

royal arrow
#

do you mean the map in the menu, or the actual maps?

upper condor
#

the actual maps

royal arrow
#

Ah ok, then yes, sharing your log will help people help you SDVpuffersmile

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

upper condor
#

will do!

royal arrow
#

!sve also check out the SVE install guide

native dragonBOT
upper condor
#

Ive never had a problem until i added warp location mods and the CBJ(?) Cheat mod. removed the files i had added, but it wont go back to before

#

all mods are updated as far as i can tell. And the retexture, furry mod, and event repeater (error never made a difference), never bothered it

#

do i ping a junimo...?

royal arrow
#

you don't need to ping a junimo, people will respond when they're able, sometimes it will take time

upper condor
#

ahhhh ok thank you :3

#

ill keep seeing if i can fix it myself... knowing me i goofed lol

keen moss
#

There's also only 2 junimos who can really help with modding troubleshooting SDVpufferchickcry (I'm only half here right now so I can't help)

upper condor
#

no worries!

fair vessel
#

Which maps are you not seeing change? Farm maps? Or things like the Town and Cindersap Forest?

upper condor
#

all of them except for the farm

fair vessel
#

Oh nvm, I see the problem

#

TXML is not loading

upper condor
#

its the new update then...

fair vessel
#

This is a known issue with dozens of reports on TMXL page

#

Yeah

#

They're working on a fix. In the meantime, you can roll back to fix it

upper condor
#

alrighty :) thank you!!

fair vessel
#

I myself am eagerly awaiting smooth android compatibility from 3.7.3 SDVpuffersquee

upper condor
#

xD omg I found out mods were on android, a few weeks ago and I was like SDVpuffereyes

#

ok moment of truth!!

fair vessel
#

You'll need to roll back content patcher too, 1.18.0 requires smapi 3.7+ to work

#

(and also any CP packs that have 1.18 as a minimum requirement)

#

...which is sad because Content Patcher 1.18 has a buttload of sweet new features SDVpufferchickcry

upper condor
#

Actually only had to rollback TMXL and it fixed it :)

fair vessel
#

Oh that's nice! I was thinking you'd have to roll back all of smapi SDVpuffersweats

upper condor
#

omg that wouldve sucked SDVpufferfear

fathom timber
#

Hey guys

#

question about SDVE; if install SDVE, does it retroactively affect all of my save files?

#

or just the new ones I make? How do you decide which saves have it and which doesn't?

ashen elbow
#

it only affects the ones you load

lapis void
#

!modgroups

native dragonBOT
lapis void
#

if you want to have a group without SVE, you can do it this way

dire fractal
#

hello guys

#

can someone help me

#

how can u change xnb to json

#

i cant use shane’s clean room mod :((

#

im using mac and im so confused

umbral grove
#

first step would be to extract the xnb

#

the wiki has a link to the tool for that

#

mind you, I do not think it works on mac?

dire fractal
#

i tried to do what it says but it doesnt work

#

and i also tried to follow for troubleshooting instructions :<

supple echo
#

I can't read your screen. Can you give us more info than "it doesn't work"? xnbcli does work on Mac, I can confirm

royal arrow
#

SDVpufferlurk there is a Clean Shane's Room mod for Content Patcher (CP) on nexus o.o

supple echo
#

or that πŸ˜„

#

that's probably much easier than trying to do it manually

dire fractal
#

SDVpufferlurk there is a Clean Shane's Room mod for Content Patcher (CP) on nexus o.o
@royal arrow i actually got it from there :((

#

nothing appears at the unpack folder

deep totem
#

What do you mean the unpack folder?

dire fractal
#

like i put the xnb file to the packed folder then i use the unpack.command and i think it should appear at the unpack folder if the xnb file is extracted

deep totem
#

If you use the content patcher version, you don't have to deal with manually replacing the files at all.

#

And it considered the better way of doing things

#

!xnb

native dragonBOT
deep totem
#

If u already have smapi and content patcher mod what you have to do is just place the downloaded content patcher version in "Mods" folder

umbral grove
#

Sudden jittering with mods is...not normal, right?

deep totem
#

More info would help,,

umbral grove
#

around every 1-2 seconds the entire game freezes for maybe a frame or two

dire fractal
umbral grove
#

with no errors in the console*

#

or, none that weren't there from SDVE + Anthro Char. festival incompatibility

ashen elbow
#

do you have any mods that are fairly large in size?

umbral grove
#

I suppose the 8-pack of now-functional Get Glam converted Anthro Farmer Extended sprites?

#

which is new-

shy orbit
#

automate (in connection with other mods) causes me stutters. the default automation interval is 1 second@umbral grove

umbral grove
#

I have done nothing to this save, which is automated to hell and back, and it did not jitter before

deep totem
#

vanilla: what content patcher does is that it automatically loads xnb without actually replacing the game file. Also you should remove the installation folder

umbral grove
#

I suppose the 8-pack of now-functional Get Glam converted Anthro Farmer Extended sprites?
to add to this, all 8 only add to 1.5Mb total, text files included

shy orbit
#

@umbral grove you can try adjusting the automation interval in the config.json of automate, that way you'll know

#

just put it high enough that you can tell the difference easily

dire fractal
#

vanilla: what content patcher does is that it automatically loads xnb without actually replacing the game file. Also you should remove the installation folder
@deep totem so it should still work even if it has error?

keen moss
#

to add to this, all 8 only add to 1.5Mb total, text files included
Lag doesn't necessarily correlate to size. Yes, SVO is a big file but it's the loading/reloading of assets that causes the lag. So if something is loading numerous times that could cause issues.

deep totem
#

vanilla: I was referring to the Shane room where u re concerned about the xnb

#

as for the error

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

supple echo
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

ohhhh, thank you so much> vanilla: I was referring to the Shane room where u re concerned about the xnb
@deep totem

#

i rlly appreciate it πŸ™‚

umbral grove
#

Lag doesn't necessarily correlate to size. Yes, SVO is a big file but it's the loading/reloading of assets that causes the lag. So if something is loading numerous times that could cause issues.
@keen moss ~120ish hair styles across 8 sprite sheets, 8 base-farmer-sprite sheets, plus another sheet of 128 accessories through Get Glam, which I doubt unloads inactive sprites?

dire fractal
#

im not rlly good with this stuff since im kinda new with mods

deep totem
#

Vanilla: Quick look on the mod compatibility page: https://smapi.io/mods
listed new clothes everyday is outdated and is not open source. U'd have to remove that mod.

iron basin
#

I'm having a mod issue. I've reached Farming 10. When I go to sleep it asks if I want to choose "artisian, agriculturist, or distiller". I picked artisian and the game saved. the next night the very same choice popped up and it wouldn't let me choose artisian, so I picked distiller. And then the third night it popped up yet again and I picked agriculture. I'm now going to bed 4 nights after hitting farming skill ten and I get the choice again, but it won't let me pick any of them. The SMAPI console is sitting at "[spacecore] doing skill menus"

umbral grove
#

@iron basin a !log file would be of assistance here, I think

shy orbit
#

@iron basin known problem with sauvignon at least. there is a fix in the comments tab of the mod nexus page

dire fractal
#

Vanilla: Quick look on the mod compatibility page: https://smapi.io/mods
listed new clothes everyday is outdated and is not open source. U'd have to remove that mod.
@deep totem thank you!! :”)

iron basin
#

I do have sauvignon installed, I'll check the fix out

keen moss
#

If the lag just started after installing it then it could have been enough to push you over the edge on a weaker system. I think that's the mod you're making so you may either want to run a mod group when testing it or sacrifice another mod.

umbral grove
#

well, this system is no slouch so it's definitely something either causing unseen errors, or may have been automation finally bringing the engine to its knees (loaded a different, fresh save and it was not stuttering)

iron basin
#

looks like I have to disable the distiller profession in the sauvignon mod. I wanted to pick artisian anyway, so I'll give it a shot. thank you @shy orbit

shy orbit
#

np

keen moss
#

Yeah there's a lot of reasons why it could but it sounds like automation is the culprit. Got too many machines πŸ˜›

fair vessel
#

If you have stuff like PFMAutomate installed it's often the extensions for it that cause lag and not Automate itself

shy orbit
#

i don't even need a single machine for automate to cause stuttering, happens on a fresh save and it's clearly connected to the automation interval. must be some mod interaction i guess (i've been trying some combinations to find the cause but haven't been succesfull)

#

probably just too many PFM machines

umbral grove
#

yeah, changed tick rate from 60 to 1200 and like clockwork, every 20 seconds there is a stutter

#

and this save has a lot, a LOT, of PFM machines

fair vessel
#

PFM runs extra code on every single automate call and that ends up slowing things down a lot

umbral grove
#

or...not?

#

hmm

#

harvested two tapped mushroom trees that weren't connected to an automated chest

#

and...the lag has vanished????

#

...and it's back, but only outside my shed...

#

gods this is weird

iron basin
#

@shy orbit turning distiller to false in config.json on sauvignon did the trick!

leaden ice
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

loud hearth
#

need help

#

i got smapi

#

and the file editor rar for mobile

#

do i just copy the files from nexus and put them into the mod folder

#

thanks

flat shuttle
#

does anyone know who sells the food bag in the item bags mod? Found it saloon if anyone else is wondering

bright briar
#

Does anyone know what file the shadows for text is under? And now to change it? My text is black but has a brown drop shadow.

shell jackal
#

Do most dialogue mods ADD new dialogue alongside the old, or REPLACE the old dialogue?

keen moss
#

I'd say most add but some I'm sure replace some lines

shell jackal
#

Is there a way to tell in the content.json which is it? Looking at this one it says EditData. Not sure if that's add or replace. xD

keen moss
#

EditData just means it's editing well....data. You'd have to look at the entries name Mon4 for example and compare them to the vanilla files to see if the same entry name exists. Most mod authors won't include the vanilla dialogue lines exactly so if it's in there it's either slightly edited or completely changed.

shell jackal
#

Okay, thanks

hollow bolt
#

Hi all - I am having a lot of trouble with the Child to NPC mod, and the Babysitter. Are these just broken?

fair vessel
#

they have been having troubles recently yes. Are you using the latest unofficial update of ChildToNPC?

#

Also what OS

eager flax
#

hi everyone! I'm looking for a mod that lets you see where your tool is gonna hit? I know they exist but I can't remember what to call them and it's annoying me to death XDDD

fair vessel
#

Are you sure it's not a vanilla game setting?

#

"show tool hit location"

eager flax
#

huh I didn't even think about that, I'm such a banana

fair vessel
#

🀣

eager flax
#

thanks a lot! πŸ’œ

fair vessel
#

is ok
there are a number of little-known vanilla features that people sometimes request mods be created for SDVpuffermlem

eager flax
#

I've been painstakingly updating all my mods cause I haven't played in a while so I've been in mod mode for like three days XD

fathom timber
#

Quick question again about SDVE. I'm trying to follow the instruction manual, but the guide linked in NexusMods is for the 1.9 and below. it says to read the guide for 1.10, but not sure where that is...

#

Thank you so much for the help btw y'all

#

this is a great plcae ;P

rigid monolith
#

how do i get the mods on phone

fair vessel
#

Most interesting I remember was someone who was wanting a way to disable lightning flashes (epilepsy trigger)
There was a whole discussion over how to accomplish this difficult thing in a mod before we realized there's a vanilla setting that already allows this 🀦

eager flax
#

everyone is always super helpful here it's awesome

#

haha XD

#

thanks again @fair vessel , have a great day everyone!

fair vessel
fathom timber
#

soo anyone know where the install guide for 1.10 SDVE is? Unless it's the same in which case I'll just literally follow the guide but download 1.10

fair vessel
fathom timber
#

perfect, thankies πŸ˜„

wary plaza
#

anybody know why my furniture replacement mod be layering stuff underneath the vanilla textures instead of actually replacing the vanilla textures?

fair vessel
#

you probably have another mod that includes an overlay copy of the vanilla textures

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

wary plaza
#

aite

#

sorry it's taking so long, i'm getting major lag

#

@fair vessel got the log

dire fractal
#

how do you use more grass if youre already using a mod for foliage and recolor but want to add another one?

#

im not sure how more grass works

fair vessel
#

ok @wary plaza
Industrial Furniture Set, Industrial Kitchen Interior, and Starblue Valley are all editing your furniture files.
Starblue Valley is last, it's probably the one overlaying on top of the others.

#

If you want, you can add an optional dependency to the manifest files of Industrial Furniture Set and Industrial Kitchen Interior to make them load after Starblue

#

Or you can just rename their folders to sort later in the alphabet than Starblue Valley.

shut violet
#

@dire fractal depending of the setting, more grass is added to vanilla grass, or replace it. You can have multiple more grass packs, without doing anything special

#

does it answer your question ? if not, can you elaborate a bit ?

dire fractal
#

i think im still confused

#

i will try to ellaborate

#

so i have the stardew foliage redone - foliage only pack because i want the trees and hay grass but i use the dirt and grass as in, the grund you walk on, from a less yellow stardew. i think it's not showing as an error but the mods are conflicting. i had a more grass package for realistic wildflowers and i was trying to figure out how to have that AND the foliage from foliage redone, so to test, i took out the more realistic wildflowers and now it seems i have vanilla grass back?

#

hay grass i mean

#

i'll upload my log

#

i'll probably have to add dependencies but im not sure how that works, i added one for a less yellow and foliage redone so they could work together

wary plaza
#

@fair vessel Thanks for the help!

dire fractal
#

im confused

#

im not sure it's the same

#

ok so this is how it looks with the MG More wildflowers deleted

#

i'll upload how it was before

#

my y problem is that idk which mod is working or if both are lol idk if foliage redone is wokring on hay grass or if it's the more realistic grass

shut violet
#

(you don't need to add all the pngs from both mods in the wildflower mod, you can have multiple grass packs)

dire fractal
#

but i dont think both mods are loading the hay grass foliage. i think just the foliage redone is?im not sure..
how do i make both load?

#

do i do anything inside the moregrass folder?

shut violet
#

i have to go so i can't asnwer but i don't understand how your issue is related to moregrass at all

dire fractal
#

oof i just assumed more grass because you need more grass for the wildflower pack to work but even then idk why it's not loading?because only foliage redone seems t be loading

#

With more grass do you have to do anything other than just have the mod to use other grass packs?

ashen elbow
#

the wildflowers?

#

those are JA craftables

dire fractal
#

no, theyre for More Grass

ashen elbow
#

oh then i must be thinkingg of different wildflowers

dire fractal
#

at least it's

ashen elbow
#

which wildflowers are you trying to use?

dire fractal
#

what the person said xd

wary plaza
#

@fair vessel hey so after i renamed a couple files to reorganize the load order, i got this message from vortex

dire fractal
wary plaza
#

i just shouldn't disable em, right?

ashen elbow
#

yeah those are for more grass

dire fractal
#

but my foliage redone mod isn't loading idk why

ashen elbow
#

one moment

dire fractal
#

like the grass isnt working

ashen elbow
#

i use both foliage redone and the grass mod

fair vessel
#

oh dear you're using vortex SDVpufferchickcry

dire fractal
#

yeah those are for more grass
@Forsythia || Egg!! do i have to do anything other than just have more grass dowloaded for it to work?

wary plaza
#

haha, yeah

fair vessel
#

that makes things fussier. I dunno how exactly to go about that

dire fractal
#

i use both foliage redone and the grass mod
@ashen elbow but i also use a less yellow stardew for the dirt so idk if it's conflicting

wary plaza
#

i'll probably just ignore it then, i guess

fair vessel
#

You could go into the mod staging folder and change the folder names there

wary plaza
#

that's probably a better idea than mine, lol

ashen elbow
#

oh yeah a less yellow stardew may conflict with foliage redone

wary plaza
#

i'll go do that then

ashen elbow
#

i use foliage redone-foliage only and more grass mod, and they don't conflict

dire fractal
#

yeah i use foliage only too

ashen elbow
#

so im pretty sure it's another mod messing things up

dire fractal
#

idk why

#

so im pretty sure it's another mod messing things up
@ashen elbow probably a less yellow stardew isnt letting folliage only load?

ashen elbow
#

eah

#

let me see your log again?

dire fractal
#

but if i let it load first i think id have to use the dirt from foliage redone which i dont want

ashen elbow
#

you might have to do some image editing

dire fractal
#

this is with the wildflowers mod

#

if it was it messng it up

ashen elbow
#

hm, im not sure this will fix it, but try disabling less yellow stardew for a moment

onyx dune
#

@dire fractal umm..If what I understood is correct,
Put the grass you want to use in one place, don't you need to edit the json file?

dire fractal
#

Oh boy

onyx dune
#

Do you want to use the foliage redone and more grass packs together?

dire fractal
#

Yes> Do you want to use the foliage redone and more grass packs together?
@onyx dune

onyx dune
#

Ohhh I see

#

As expected, you have to put the more grass grass image in the foliage redone's grass folder and edit the content.json file for the image you added.

#

@dire fractal But it's just my guess, sorrySDVpuffersob

coral pike
#

is there a mod that organize the cooking menu

onyx dune
#

If this is the solution to your problem, you might want to disable the foliage redone grass and move the grass to the mg pack.

dire fractal
#

Oof that’s okay

#

If I move everything to the wildflower pack it should@work ?

supple echo
coral pike
#

ah

supple echo
#

mini-fridges should work though

onyx dune
#

@dire fractal MaybeπŸ˜‚
Don't forget to turn off the foliage redone turf option after moving to the mg pack

#

And You need to add the moved grass to the mg pack content file (.json)

stray star
#

I need to figure out some more mods to add, I've been at 525 for far too long

supple echo
#

…lol

shell jackal
#

I love kitchen station set

clever sonnet
#

Hello i hope you can help me ^^"

#

i use a custom map
and when i use the Farm teleport i spawn in a wall

#

how can i fix this

fair vessel
#

That is strange πŸ€”
Anything in the comments for that map mod?

clever sonnet
#

maybe its because i change from a other map? :/

lapis void
#

you'll probably want the noclip mode mod

#

that map probably changes the farmhouse location? the normal warp to the farm is on the porch of your house, so that tile must not be your porch in the map you use

clever sonnet
#

the original version is the water-farm

#

so maybe its change

lapis void
#

do you use the original xnb version or a cp conversion?

clever sonnet
#

xnb

lapis void
#

!xnb

native dragonBOT
clever sonnet
#

because we play the most time on nintendo switch (cfw with mods)

lapis void
#

ah, we can't really help with switch modding, sorry

clever sonnet
#

na

#

thats not the point ^^

#

the problem is on pc too

lapis void
#

well, on pc, i would recommend checking that link for a content patcher version of the mod. it may also be in the comments

#

we don't recommend using xnb mods and they can cause problems like what you're experiencing

hollow bolt
#

hi all - i accidentally sent this earlier and then couldn't respond lol. but does the child to npc mod work at all? i tried from nexus and it's not the most up to date so i get a ton of smapi errors, but then when i downloaded the 1.2.1 unofficial update there was no .dll? Anyone have advice, or am I just stuck with boring babies?

lapis void
#

huh, no dll? could your antivirus be eating it maybe?

hollow bolt
#

Oh, I have no clue.. It's a new PC so I'm still figuring out navigating everything. I assume that if other people are using the mod it's got to be something on my end though, so that would make sense

lapis void
#

i haven't used child to npc in a while so i'm not the most up to date on it, but i believe pathos made the unofficial update and i think it should be working?

#

yeah it's probably windows defender or something, check your antivirus and see if anything is quarantined

#

that happens with SMAPI itself sometimes because it's "not commonly downloaded"

hollow bolt
#

Is this where the most recent version is? This is the link from the direct mod

lapis void
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

lapis void
#

oh gervig beat me to it lol

hollow bolt
#

oh THAT is a neat page, thank you!! My mac couldn't quite handle much so I'm really into mods right now haha, this page will help me a lot

lapis void
#

yeah, a lot of SMAPI mods have unofficial updates!

#

!xnb

native dragonBOT
lapis void
#

the first link there will also help you find unofficial updates of old xnb mods

hollow bolt
#

omg thank you

#

i'm bookmarking those both. this link is already different!

dire fractal
#

does the grass on more grass come at random?

#

like, i cant choose what i want right

#

everything is randomized using the mods i have?

#

or can i choose the ne i want exactly

lapis void
#

if you want more of a certain type of grass you can copy the png for it

dire fractal
#

but in game when i plant grass it will always be random right?

lapis void
#

yes

dire fractal
#

okay

#

ty

#

hi guys, i have trouble with stardew! I was trying to replace hairstyle.xnb with new retexture i really like currently, but whenever i start the game, old retexture comes up (not the current one i replaced with).. I don't know why
I deleted the farmer folder, re checked mods, updates and everything.. I even tried with xnbextracker to see but nothing is fixed ;-;

lapis void
#

!xnb

native dragonBOT
lapis void
#

try resetting your content files, then look for a content patcher version at that first link

dire fractal
#

like totally replace it? or delete it and start it?

lapis void
#

!reset

native dragonBOT
lapis void
#

instructions for what to do are in the first link

dire fractal
#

thank you so much!

#

after resetting it, non of retexture xnb files work ;-;

#

just shows vanlia skins

robust bison
#

yeah, that's supposed to happen

dire fractal
#

how can i replace it?

robust bison
#

well, we reccomend avoiding xnb mods. You an see if there are CP versions of them

#

If you must, then you can always reinstall the xnb mod

dire fractal
#

how do i reinstall the xnb mod? i just copy and paste, put it as xnb -> farmer

#

it used to work fine like that but now it doesn't change when i replace it

gusty marsh
#

anyone know if theres an unofficial pfm conversion for the [CFR] example machines that come with custom farming redux?

robust bison
#

@dire fractal is it named correctly

dire fractal
#

yeah..

#

i put them in correct folders and everything but it's still vanlia

robust bison
#

again, the easiest way would be ti use a CP conversion, but make sure that it is actually overwritting the asset

fair vessel
#

Xnb mods are difficult to debug.
Do you have another non-xnb mod installed that is affecting the same files?

#

Or do you possibly have multiple copies of the game or Content folder on your computer?

#

(and you are restarting the game in-between when testing, right?)

fathom timber
#

Sorry for yet another question. So if I have SDVE in a mod folder and decide to open an older save file, what happens to it?

robust bison
#

it will load SVE for that save

fathom timber
#

damn, alright. Is there an easy way to check what SMAPI version I have?

fair vessel
#

It tells you when you start up smapi

robust bison
#

^

fathom timber
#

cool thanks πŸ™‚

#

annnnddd how does one update smapi

#

do I just download the new exe and run it?

fair vessel
#

Install the newest one

#

Yep

fathom timber
#

Thankyou!

#

SDVE install guide said I should have a... ConsoleCommands mod?

#

does that just allow you to code directly during the game?

fair vessel
#

That one comes bundled with SMAPI

fathom timber
#

cool, thank you so much

fair vessel
#

It allows you to enter console commands, not code

fathom timber
#

I just have no clue the backend of this so I'm just walking in the dark

shut violet
#

(console command mod is bundled with smapi and allows you to use debug commands)

fathom timber
#

I kind of want to know how to use those but idk if that's useful for me atm XD

#

thanks y'all

robust bison
#

it lets you change the time, money, find the location of an NPC, etc.

dire fractal
#

@fair vessel no cuz it's retexture for skin and hair.... only those two are not working

#

i deleted everything and used backup files but same thing happened

fair vessel
#

So inside Content/Characters/Farmer you replaced the skinColors.xnb and the hairstyles.xnb files but no effect?

dire fractal
#

yeah

fair vessel
#

No idea then.
If the original vanilla file is gone, then there should be no way for the game to even load the originals.

robust bison
#

have you tried running the game without SMAPI?

dire fractal
#

it looks like this now

#

;_;

fair vessel
#

So it either means:

  • you also have a content patcher mod that changes skin or hair
  • the replacement files you are using are either very similar or identical to the originals
  • you have multiple copies of the game and replaced the wrong files
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fair vessel
#

If you share your log we can check for other mods that edit them.

#

And welp, it's hard to see what's going on with the chicken mask hiding stuff. Can you take that off?

dire fractal
#

yeah i will do that

fair vessel
#

Well, that explains it

#

You have Get Glam installed.

#

That's a SMAPI mod that replaces the hair, skin, and other stuff

dire fractal
#

should i remove it?

robust bison
#

if you want your xnb looks, then yes

fair vessel
#

If you want to use xnb mods instead (not recommended) you'll need to remove get glam

dire fractal
#

.... I get rid of it but still happening... Is this normal? I usually used both fine w/o any problem

robust bison
#

hmm

#

if youre sure that you did install the xnb mod correctly to the right folder

#

then

#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
dire fractal
#

yeah content -> character -> farmer (hairstyles and skin)

#

i think all xnbs are not working

#

i just checked my animals and they are vanila also

fair vessel
#

You haven't removed Get Glam, it's still there

dire fractal
#

i deleted it

#

;-;

robust bison
#

did you restart the game

dire fractal
#

yes i did

robust bison
#

well SMAPI is still loading it

dire fractal
#

i need to quit smapi also?

robust bison
#

yes

dire fractal
#

doesnt it turn off by itself?

robust bison
#

it closes with the game window

#

so if you close SDV, smapi will close too

dire fractal
#

yeah so i closed the game

#

deleted get glam

robust bison
#

well get glam is still in your mods folder

dire fractal
#

did what you guys told me

robust bison
#

maybe try checking your character again

dire fractal
#

typing in smapi = you mean when i start game, there is smapi with it

#

and type there?

robust bison
#

?

#

don't type anything

#

well I mean yes that's where you type

dire fractal
#
  1. Type patch summary directly into the SMAPI window and press enter.
robust bison
#

yes

#

that's where you type it

dire fractal
rigid monolith
#

wow

robust bison
#

get glam is still loaded

dire fractal
#

i don't know how

#

i deleted it off

#

from mod folder and deleted from trashcan

robust bison
#

try searching your PC for get glam and deleting all the ones that show up

gentle glen
#

i have question about Aquilegia Sweet Tooth mod i have download the new update do i need both Folder's

fair vessel
#

@dire fractal are you sure you're in the right mod folder? Make sure it's D:\New folder\steamapps\common\Stardew Valley\Mods

gentle glen
#

The folder had [ JA ] Sweet Tooth and [PFM ] Sweet Tooth

dire fractal
#

yeah...

fair vessel
#

yes you need both Isis

dire fractal
#

all xnb didn't work after i reset the stardew

#

i don't think its caused bc of mods

gentle glen
#

do i need to delete the old one first

dire fractal
#

idk what it is

#

T_T

keen moss
#

XNB mods you previously had installed won't work after you reset the content files. That's the point.

snow wraith
#

xnb overwrites the base game, resetting makes steam replace everything with the original files again

#

so the mods are erased

dire fractal
#

i mean after it got reset, i replaced them again with xnb files

#

but non of the mods show up in the game

#

that's what i meant

#

it should replace with retextures

#

if i correctly put replace them with xnb modes

gentle glen
#

i have one other update i may need some help with[JA] Artisanal Soda Makers - PPJA Fruit Pack 1.3.3: https://www.nexusmods.com/stardewvalley/mods/5173

keen moss
#

If I'm understanding correctly

gentle glen
#

question when i updated one of mod and got red text i know have double something not sure which pack to delete

#

i have three folders for the Artisanal Soda Marker - [ JA] soda Makers [JA] soda markers PPJA and more fruit pack Artisana soda maker - PPJ Fruit Pack

lapis void
#

when you're having trouble with duplicate mods, the best thing to do is to follow the instructions in red at the top of your SMAPI log. it will tell you the exact folders that are duplicated. delete both of those, and then download the mod again and install it again.

gentle glen
#

i have another issue

lapis void
#

SMAPI recently updated to make it easier to understand how to fix duplicates, so your log should give you all the information you need! if you're having trouble, there's an annotated log linked on the getting started wiki page now

gentle glen
#

i have updated my smapi to lastest verison

lapis void
#

"access is denied"? that sounds like it might be your antivirus acting up?

#

i don't use winrar so i'm not familiar, but you may be able to double click and expand those messages to see why you're getting them

gentle glen
#

that is weird cause i updated that mod before with no issue until now

#

@lapis void i think i got it work

#

that was the weird, thing i had to deal with ...

#

so now what do i with the update [JA] Artisanal Soda Makers - PPJA Fruit Pack 1.3.3:

lapis void
#

like i said earlier, read what the red text in your log says to do and delete both those folders. then reinstall the mod

gentle glen
#

i remove the double file

#

so i don't have any more red text

upper condor
#

so im using the swim mod... how do i fix the swimming animation while on land? i dont think grass swimming is natural 🀣

royal arrow
forest cave
#

me and my friends are trying to do unlimited multiplayer mod, we buildt a 5th cabin but it still says "no cabins available" for my friend who just bought it

#

nvm it randomly just worked

heavy sky
#

does anyone know of a mod that will allow me to buy full stacks of items all at once from a vendor?

#

it's very very time consuming and annoying to sit and wait to fill out my inventory with full stacks of wood/stone etc. which is something i've needed to do a lot in my modded game

#

i'm aware of the shift trick also ofc

dire fractal
#

I don't know of a mod but if you're on a computer you could throw together a macro or use an auto-clicker to speed things up (might be how I solved the same problem)

heavy sky
#

hmm could do i guess

#

it'd be helpful at least i'm sure :p thanks for the idea

royal arrow
#

StackSplitX VVSipp

fair vessel
#

StackSplitX

heavy sky
#

what's that mod do exactly?

fair vessel
#

(damn, I got beat)

#

"lets you split stacks/buy items in a custom amount"

royal arrow
#

lets you specify a number for the stack, the mod description probably explains it better (I got beat this time huhu~)

heavy sky
#

ah that looks useful actually

#

thanks

dire fractal
#

Fancy

dire fractal
#

what are ur favorite mods for changing how your farm buildings look?

fair vessel
#

Elle's Seasonal Buildings (not vanilla seasonal, there are two mods with similar names)

#

Or Medieval Buildings

dire fractal
fair vessel
#

Yep

supple echo
#

that one is my favorite too πŸ™‚

young osprey
#

I'm having a weird problem with my game where a lot of my farm is blacked out

#

I don't know what happened

#

Sorry if this is the wrong channel for this

snow wraith
#

this is the channel. they'll need more info to help though.

keen moss
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lapis void
#

@vital spade is this what's happening to us?

#

the pytk thing

vital spade
#

yea it's the PyTK 1.19.5 update

#

I went back to 1.19.0 and it's fine again

#

I already reported it

young osprey
lapis void
#

^ yeah rolling back pytk will do the trick @young osprey!

young osprey
#

Oh ok, I'll try that. Thanks

vital spade
#

there are no errors?

#

(I had errors) SDVpufferchicksweatsip

tepid blade
#

My sister mods on PC but Susan's farm in SVE is there but susan and her house aren't. My brother said it might be Summit Reborn. Would that cause Susan and her house to not show up

lapis void
#

yes enderdragon

#

it's not compatible with SVE

#

this is probably what was going on in our MP too gerv, and we didn't get helpful errors either

naive drum
#

yeah when some map mod is broken (including breakage-by-clashing) it can cause other map mods to not be able to apply their changes

young osprey
#

Thanks for the help!

heavy sky
#

for those who were unaware, the most recent version of stacksplitx is apparently broken and doesn't work. SMAPI gives a link to smapi.io/mods which shows this when you search for it

#

a link there shows an unofficial patch that will presumably get it working, though

dire fractal
#

Yup this is common for a lot of mods that don’t receive updates from the author after major updates

tepid blade
#

Also my brother has his controller connected to his game but the miuse glitches and moves backwards and in the setting menu it wont let him move the cursor

dire fractal
shell jackal
#

What program would I use to fix a map mod? There's a couple spots where there is an invisible wall and I was hoping to fix it myself.

vital spade
#

Tiled

shell jackal
#

Is it free? And is there a tutorial anywhere I can look at so I know what I'm doing? xD

dire fractal
#

@fair vessel can you share your config json for elles seasonal buildings please?

#

im having a bit of a hard time xd can i only change the other buildings to one of the 3 default types?

fair vessel
#

It's nothing special, why are you wanting mine?

dire fractal
#

because i dont understand if im doing this correctly