#archived-modded-support

1 messages · Page 631 of 1

rotund shadow
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any clue about the clock thing though?

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wouldnt mind having it

dreamy merlin
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https://smapi.io/log/d411b9802eaa43ab937dce70fa00f5a1 @fair vessel

I'm aware that some of the mods dont work - i'm okay with those particular ones being ineffective. They don't seem to impact my gameplay. The mods that need to be updated i haven't got around to it because i've been lazy busy but they also don't seem to actively affect my gameplay.

rotund shadow
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it says the asset folder is empty but it has the files inside it

fair vessel
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what about the folder above that one?

rotund shadow
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huh?

fair vessel
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what's in the NaturalClock folder, one level up

rotund shadow
fair vessel
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OK, you are missing files from the mod. Maybe try reinstalling it

rotund shadow
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alright

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ill do a manual installation just incase

fair vessel
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question @dreamy merlin, do other crops grow normally in greenhouse? are hops the only stunted ones? lol

rotund shadow
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uh when i extracted it put the assets file in mods

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:/

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or folder

fair vessel
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the assets folder is fine. The problem is that the manifest.json and content.json files (supposed to be next to assets folder) are missing

rotund shadow
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they're in mods asswell

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it basically just extracted the files seperately into mods

fair vessel
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oh? ok no problem then, just make a folder called NaturalClock and put all 3 things inside of it

rotund shadow
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imma put em all together

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ye

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time to launch

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my god i have alot of mods

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so IF2F works with SVE aswell?

dreamy merlin
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question @dreamy merlin, do other crops grow normally in greenhouse? are hops the only stunted ones? lol
@fair vessel

I've only planted hops and AF. The AF is fine it looks like and I planted hops outside the year before for Pam's quest. It is hops that make the ale right? And wheat is beer? But.. yeah..

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I just planted starfruit too but I expect them to grow normally. Working on junimo huts.

fair vessel
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yes IF2R is made to work with SVE @rotund shadow

pseudo solar
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My game crashes randomly, and I read somewhere that it could be a problem with my laptop having two graphics cards. I checked, and yes, I have an Intel(R) HD Graphics 530 card, and a NVIDIA GeForce GTX 1060 card. Should I disable one of them, and if so, which one?

I'm also using the following mods at the moment:

Energy Time, Lookup Anything, Save Anywhere and UI Info Suite

fair vessel
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it's pretty odd. Nothing stood out to me in your log @dreamy merlin 🤔 If you care to do some testing for research/debugging purposes, could you try planting some other trellis crops to see if it's a trellis thing?

sharp belfry
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@sharp belfry How to you keep them all updated?
@primal arrow I use the mod updater mod and check the recently updated nexus page before every launch

rotund shadow
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how do i make it so my greenhouse file overwrites the default IF2F greenhouse

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including the warp spot

fair vessel
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i'm not sure about yours @pseudo solar. If you can still reproduce the issue when not running any mods, this might be a problem more suited to #vanilla-tech-support (I know you were sent here from there lol, but if you find it can happen both with and without mods, there might be better technical advice there)
I can tell you that if yours is a mod problem, it's almost certainly not UI Info Suite or Lookup Anything. It might be something in one of the other two either separately or combined... Save Anywhere is known to be buggy and conflict with a number of mods.

pseudo solar
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Hmm

fair vessel
rotund shadow
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oh nice'

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thanks

pseudo solar
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Thanks Jonqora I've not played without mods for a while it's only ever happened lately so

rotund shadow
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hold on save anywhere is incompatible?

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bruh

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alright its time SVE gets yeeted out of my mods folder

fair vessel
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A lot of mods are incompatible with Save Anywhere

rotund shadow
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dunno

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SVE seems like the only one for me

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everything else works with it

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quick question

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what folders do i delete to get rid of SVE

pseudo solar
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Hmm, alright I'll try running it without save anywhere. Shame though, that mod is pretty essential

rotund shadow
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uh so i got rid of SVE but the greenhouse is still small and i cant move wanymore

inland pasture
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In order to fix an OS problem, had to take a number of steps that resulted in all my games being formatted, so I'm starting SD modding again from scratch, is there a recommended mod loader/organizer?

rotund shadow
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and i cant see myself anymore either

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@inland pasture Vortex is good, sometimes might make mistakes

ashen elbow
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did you delete every folder associated with sve?

rotund shadow
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uh ye

inland pasture
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I know I used MO2 mostly for Skyrim

ashen elbow
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vortex is funky sometimes

inland pasture
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Yeha I got the vibe that Vortex was funky from my modding career in general.

rotund shadow
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ive got like 100 mods on vortex for sdv and its fine

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what if the greenhouse is a thing with IF2F

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imma go get food but when i come back i can give more info

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so any clues?

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it might be a problem with IF2F

fair vessel
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If you're not using SVE, IF2R won't work either

rotund shadow
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na na

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IF2F

fair vessel
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oh hmm
Then it might have the same problem yes. Does IF2F also change the greenhouse location the same way?

pseudo solar
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Maybe dumb question, but is there a mod that allows me to not accidentally chop down tiny saplings with my hoe swings, but instead have to use an axe?

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When weeds grow next to the saplings it's kind of annoying to navigate around them

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I totally understand if nobody wanted to spend their time on something so minor xD

fair vessel
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I've heard of a few mods that affect trees/saplings, but none with that feature that I know of

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If you stick tree fertilizer on em you can get em to grow up quick and be tougher lol

pseudo solar
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:p Yeah it's just a feelsbad moment when you happily hoe behind a tree and hit an invisible sapling that could've made you a lot of tapper money

rotund shadow
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uh im not sure jon

deep totem
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freshair: u could suggest the feature to tree mods authors. It might eventually be added,,

rotund shadow
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@fair vessel do you know how to check

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uh so i have a problem where i installed a greenhouse thing that makes it huge, problem is that when i go in its normal and i cant see myself nor move anymore

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im using IF2F

fair vessel
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You would have to look at the mod page for if2f and see if it has compatibility instructions

rotund shadow
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not seeing anything

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its here

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but i cant find any compatibility things

fair vessel
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@rotund shadow it's in the config.json of the mod's CP pack.

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UseIF2Greenhouse defaults to true, and controls whether or not you want to use the bundled IF2 greenhouse this mod has always used. Setting it to false will allow you to use any greenhouse interior or exterior you like, with a small catch - if you don't have FHR installed, most greenhouse maps will work fine, but ones with additional warps between rooms won't work correctly.

rotund shadow
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huh, how did i miss that

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ey

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thanks alot

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so this greenhouse has these types of plots aswell, any clue what they're for?

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they're 2x3 plots

fair vessel
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Idk, that's an odd size

rotund shadow
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maybe they're meant for stuff like green beans

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stuff that keep growing

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¯_(ツ)_/¯

sharp belfry
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yeah but what about the sprinklers

rotund shadow
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not that hard to water that yourself

fair vessel
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ooh how about
Tea bushes
Those don't need watering, right?

rotund shadow
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tea bushes?

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never even heard of em

sharp belfry
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hm, could be

fair vessel
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Yeah. You get the recipe in Caroline's 2-heart event

sharp belfry
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tea bushes became a thing in 1.4

rotund shadow
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alright

fair vessel
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Go into her sunroom in the back of her kitchen on a sunny day

rotund shadow
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i mean it'll take me a while to get their hearts up

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look at the big boi greenhouse tho

sharp belfry
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oof

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3big5me dawg

split nacelle
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hmm maybe if you put iridium sprinkles at the top of the 2x3, you can plant tendrils? SDVpufferthink

rotund shadow
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another plant i havent heard of

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reeee

split nacelle
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it's the type of plants with the mounts, like hops

sharp belfry
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you mean trellises?

ashen elbow
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yeah

split nacelle
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oh oops wrong word, it's been a long day SDVpuffersquee

rotund shadow
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someone mentioned a bush?

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could those tea bushes also work

fair vessel
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That greenhouse is like... the size of a small farm lol SDVpufferglare

rotund shadow
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indeed

fair vessel
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is huge SDVpuffereyes

sharp belfry
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yeah, tea bushes would work

rotund shadow
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alright well as for now im just gonna use it for my normal crops

split nacelle
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yeah that's massive corgihehe

rotund shadow
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since its not like i have anything else

fair vessel
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I wonder can you use Tractor in the greenhouse?

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I guess so if you summon it?

rotund shadow
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imagine harvesting the entire field with a tractor

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even then it would take a while

sharp belfry
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yeah

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what posessed you to have such a big greenhouse...

rotund shadow
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i uh

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i want my farm to look nice and not have those huge fields of different crops

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just like a more decorational farm

fair vessel
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Ah, nice

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That should be fun to build

rotund shadow
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indeed

fair vessel
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And yeah, you certainly won't lose out on profits this way 😅

rotund shadow
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and look at how many tree plots there are

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18x5

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this is like a mansion for a farmer

pseudo solar
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I think I found out why my game crashed, I had not updated the Save Anywhere mod to the latest version.

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I could be wrong, but it's not crashed since I did update it so that's nice

pseudo solar
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Anyone know of a mod that makes food buffs like coffee last ingame minutes instead of IRL time? 😛

rigid stag
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Can I use a greenhouse mod with the immersice farm 2 remastered?

tight tusk
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yes you can, there are instructions how to do it in the sve nexus page. need to edit the config of the mod to turn off the default greenhouse in ifr2

rigid stag
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thanks

ruby fossil
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Any mod suggestions? texture?buildings?etc?im kinda bored rn SDVsobastian

deep totem
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Last time I played I enjoyed cropbeast by kdau a lot https://www.nexusmods.com/stardewvalley/mods/6030

royal arrow
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!modrecs Sylphîē#2011

native dragonBOT
royal arrow
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This list has some ⬆️

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My list is significantly longer but it has a table of contents to make it easier to navigate lol
https://docs.google.com/document/d/1_qmtiO74ENg99aDL97xhLjVawV5pQLQtmHCidLTnbRc/edit?usp=drivesdk

ashen elbow
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idk i can just shove my log in here

ruby fossil
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Thanks @royal arrow @native dragon @deep totem

ashen elbow
ruby fossil
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Woah XD

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@ashen elbow what does custom cusk do?i dont get it 😅

ashen elbow
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custom cask mod,, idk what it does tbh

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i think it lets you put JA wines and stuff in a cask

pseudo solar
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I don't know if that's anything you'd want to do Sylpie, but maybe make it so all stages of trees can only be chopped down with an axe, and not have them be ho-able in stage 1 and 2? 😄 That way it's impossible to accidentally destroy a tree when clearing out weeds.

ruby fossil
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@pseudo solar which mod is it?

pseudo solar
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I don't think it exists

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I don't know if any of the other tree mods are relevant

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So I don't wanna ask them for that random of a feature as an add-on

rain lava
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not sure if it works fine

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but smapi compatibility says it should work

pseudo solar
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Oo, thanks I'll try it 😄

ruby fossil
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Does chestex work with sdv mobile?

wild agate
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does anyone know where do you catch tilapia if ur using "more new fish" mod? it got moved and you cant catch it in the ocean anymore :/

sharp belfry
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That's cause it's a freshwater fish irl

wild agate
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yeahh

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soo does that mean you can only catch it in the river?

sharp belfry
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I don't remember if it was moved to river, mountain, or cindersap lake

wild agate
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oof okay, thanks tho

tepid veldt
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Hey, i'm trying to use sve on android, i got a xiaomi redmi note 7 but is really unplayable

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There's any suggestion to fix that?

royal arrow
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If you're having lag troubles, try editing the Farm Type Manager (FTM) component for SVE like so:

Set the FTM config MonsterLimitPerLocation to 200 or lower if you're having lag trouble.

toxic pond
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is there a mod that makes time pass for machines indoor during festivals?

shy orbit
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i thought it would pass for them already as usual?

royal arrow
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Hmmm, there's Festival End Time Tweak on nexus, idk if that's what you're looking for? SDVpufferthink

toxic pond
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@shy orbit i heard that machines indoors can be late by 1 day compared to outdoor machines,but i havent tested it yet

tepid veldt
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If you're having lag troubles, try editing the Farm Type Manager (FTM) component for SVE like so:
@royal arrow Already changed that but got tons of lagg, the game is unplayable with sve 😦

toxic pond
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@royal arrow i’ll have to check that out again,iirc its not compat for 1.4 though

royal arrow
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What values did you try? Idr the lowest value you can try, @tepid veldt

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I use that mod in the latest version of the game and it seems to work fine o.o

toxic pond
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ah alright then,i’ll install that and see how it goes later

tepid veldt
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What values did you try? Idr the lowest value you can try, @tepid veldt
@royal arrow The lowest is 1 or 0?

royal arrow
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IceCREAM, there's an unofficial update, I forgot about that, look on mods.smapi.io for the link

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I mean the lowest value for it still to work as intended haha let me see if I can find it in the chat

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This is what's been recommended before:

If you've still got problems with 200, try 100, then 50. (If you go all the way down to 10 and still lag, then it's probably not the source of the problem and you might be out of luck for running SVE)

tepid veldt
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I'll try that

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But i just got lagg using lastest versions, played an older sve on samsung j8 with no lagg

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haha

covert glade
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Can someone help me figure out wtf happened with my game?
https://smapi.io/log/1ba76be949174db5a7a23f1d40e47866
I redownloaded/updated a bunch of mods and it replaced some butter churns with alembics and as I tried to remove them my game crashed o.o I'm not sure why.

grim totem
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Anyone downloaded the new aquarium mod? That requires train station. I've errors with mine n wondering if anyone else has?

heavy sail
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Are you on Android/Mac?

grim totem
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Android

heavy sail
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What version of Train Station are you running? There should be a fix for it out.

grim totem
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The newest

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I've only just installed it

smoky island
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Hope this is okay to post here, but if we want to donate to a mod creator via nexus, do the creators get the full donation or does nexus take a cut? Hope that question makes sense lol. I just want the creators to get the full donation or if I have to look around and see if they have patreons or something

fair vessel
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Is it the bug that is described on the mod page for Train Station?

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@smoky island 100% goes directly to creators

smoky island
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yay thank you

grim totem
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Think so

fair vessel
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If it is that bug, instructions are on the mod page. It's not something caused by train station, it's a tilesheet issue with other mods that change the Railroad map. Train Station mod can't fix it, you'd need to tell those mod authors to fix their misnamed tilesheets.
(And meanwhile train station will still work fine, it's just a visual glitch)

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From your log, looks like the culprit is Stardew Valley Reimagined 2.

pseudo solar
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@smoky island 100% of donations via the donation button on Nexus goes to the user you donate to. It even says so on the "Donate to this user" page.

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It is paypal basically so it's not recorded by Nexus nor handled by them.

smoky island
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Oh haha. I didn't see that sorry

grim totem
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@fair vessel thank you

smoky island
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Another question, does anyone know of any good furniture mods or creators that have similar aesthetic to items already in the game? I found a few but am also looking for more decor for around my farm. 🙂

fair vessel
smoky island
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I got a few of their mods already. Thank you that's definitely the kind of thing I'm looking for

split nacelle
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I really like witch furniture too

runic forge
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dont you like it when you decide to download a mod that needs a dependancy and that dependancy needs a dependancy and so on and so forth

tired apex
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^ thats how I ended up with 170+

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And how someone ended up with 800 SDVpuffersweats

ashen elbow
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uh oh

runic forge
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i wouldn;t be surprised if my mods folder is bigger than the base game

tired apex
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I'm having to swap some mods because my computer yells at me and then refuses to work

runic forge
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lmao

smoky island
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Oooo I love that thank you @split nacelle

atomic breach
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I'm using dynamic night time, and I started experiencing a weird, but not game breaking issue with it? Before the issue there'd be the normal orangey sunrise, normal music, etc. Now it'll be evening lighting & cricket music from about 6AM-7AMish in game, then the lighting will bloop back to orangey and the crickets will go away and be replaced with normal music. Anyone have any ideas about what could be causing this issue? Is it a bug or something?

fair vessel
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I've heard of it before. I forget what causes it

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Using any mods that mess with time flow in the game?

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(full log might be helpful)

atomic breach
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I don't think I am. I can get the full log

ashen elbow
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oh yaeh that's happened to me

atomic breach
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Any idea how to fix it?

fair vessel
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@atomic breach yeah I can't find any clues in the log or any mods that might interfere. Better report it on the mod page and share your log there

atomic breach
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So I think it's actually because it's fall in my game, so a later sunrise. I checked in a different save where it's spring and it wasn't an issue

tepid veldt
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@royal arrow Hey, reinstalled sv and all the mods, now i dont have fps issues xd

hollow musk
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I think I’m having a bug

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I’m bringing it here bc I think it has to do with the renting tools mod

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I’m upgrading the trash can and it’s been several days and it’s still not finished so idk what to do?

tired apex
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Have you gotten any errors in your log?

hollow musk
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Oh actually yeah

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It has to do with the delivery service mod

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Should I uninstall that?

tired apex
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hollow musk
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Ok

tired apex
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Hm, yeah, I'd try removing it SDVpufferthink

hollow musk
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Ok

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Is it known to bug with the trash can?

tired apex
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I don't think so, I use this mod and haven't had troubles with it

hollow musk
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Huh

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I’ll see if reinstalling it later fixes something

tired apex
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Oh hang on, it might be

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Lemme check something

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It seems Tool-Upgrade Delivery Service is out of commission

hollow musk
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Huh!

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Thanks, I had no clue

tired apex
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Of course!

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Taking a look at the mods section on smapi can tell you if you need a different mod than what you're aiming for in the future ^-^

pulsar geyser
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hey i had this weird thing happening to me

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my pigs would dig up an item called weeds

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it looks like this

fair vessel
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your pigs dug that up? O_o

pulsar geyser
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yeah

fair vessel
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That's an item not obtainable (in inventory) in the vanilla game. I wonder what made the pigs dig it up instead of truffles

pulsar geyser
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yeah i was wondering that too

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you can obtain it by kinda cheating

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but i didn't do that

fair vessel
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well, post a log

pulsar geyser
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wait

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from the smapi run thing?

deep totem
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

deep totem
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oka: just check the page,,

pulsar geyser
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kk

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also the pigs do dig up truffles but they also dig this stuff up

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im gonna try to delete one mod that didnt really work and then ill send you the log

pulsar geyser
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it seems the issue has been fixed

fair vessel
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What mod was it, just curious?

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In case someone else later has the same issue

covert glade
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Can someone help me figure out wtf happened with my game?
https://smapi.io/log/1ba76be949174db5a7a23f1d40e47866
I redownloaded/updated a bunch of mods and it replaced some butter churns with alembics and as I tried to remove them my game crashed o.o I'm not sure why.

fair vessel
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@covert glade it sounds like it might be a Json Assets error. Do you know which mods add the butter churn and alembic?

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@urban blaze is the log you linked from the friend who can't join?

urban blaze
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Yes.

fair vessel
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Ok. Are they able to enter an invite code or is the game crashing before they even get to that point?

urban blaze
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He didn't have the SMAPI-crash.txt but the SMAPI-latest.txt.

fair vessel
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sometimes crashes still create a latest.txt

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What is happening with his game?

lapis void
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butter churn and alembic are from artisan valley

urban blaze
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Yes, he is able to browse on the menu and enter our co-op world, the game says "Loading..." before a white, then a black screen happens, the game crashes then, but he says he is still able to hear the sounds in-game.

fair vessel
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ok. Can you get him to share a log from a time when he joined the game? There's no record of multiplayer connection in the log posted

urban blaze
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So after the games crashes, he goes to try to get the txt.file?

fair vessel
robust bison
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is anyone else not able to save when using murdercrows

fair vessel
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If you run the game again it will overwrite the most recent log

urban blaze
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@fair vessel Is this is it or would you like me to try and overwrite it again?

fair vessel
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that looks good
hmmm

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There's definitely some funky stuff going on with the JA items from Stardew Valley Expanded.

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I don't know if that's causing the crashing, but it could be.

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To start, try updating SVE/IF2R to newest versions
(for everybody who is playing)
And make sure you all have the same version of Json Assets as well.

urban blaze
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Will do that right now.

fair vessel
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Then try again and post a new log if it's still broke

urban blaze
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Ok.

zinc smelt
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Hey. I just updated custom farm redux and now it is saying i need to update something else. and and there is an error. would anyone be able to help me out?

ashen elbow
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

zinc smelt
ashen elbow
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looks like u still need to updae

hollow musk
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I got this error log when trying to use the minecart in SVE's mushroom cave

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What do?

ashen elbow
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well uh

restive zodiac
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Looks like you only installed one of the folders in the IF2R download.

ashen elbow
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thanks mmouse

restive zodiac
hollow musk
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What's IF2R?

restive zodiac
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Immersive Farm 2 Remastered. You only have one of the folders, but it comes with three.

hollow musk
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Huh

zinc smelt
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thanks mouse

hollow musk
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Umm I guess I'll go try to figure that out lmao

restive zodiac
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I'd just redownload it from the SVE page and make sure you install all the folders, especially the TMX pack in this case.

zinc smelt
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Sorry mouse... do i need the unoffical update in order for it to work. I havent unsed unoffical mods before

heavy sail
urban blaze
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I apologize for the @'s.

zinc smelt
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I have that framework mod as well. Im leery of unoffical mods or XNB mods or whatever. Anyone have any idea if custom farming might be fixed soon?

split lotus
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He's still very out of date

urban blaze
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We're all playing on the same versions, It's odd how he's the only one having a problem.

split lotus
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Are you all using out of date versions?

heavy sail
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@zinc smelt Custom Farming Redux may or may not be updated, mostly in favor that PFM would replace it.

urban blaze
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Yes.

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I'll update them all now, hopefully that will fix it.

restive zodiac
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@zinc smelt No, it's unlikely to be updated because its functionality has been absorbed by PFM. Unofficial updates are very common, and some open source mods have been abandoned for actual years at this point and are only getting updated unofficially.

split lotus
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Okay. Make sure his graphic drivers are up to date

zinc smelt
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Thanks everyone for the help. Gonna try my game and hope for no issues

restive zodiac
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And just to clarify, "unofficial updates" have nothing to do with "xnb mods" - it's just someone went and took the source code of the mod that broke and made changes to make it run, then compiled it and posted it for download.

split lotus
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His error is that somehow the render object is gone

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Which is usually a bad sign

fair vessel
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Yeah, I was wondering if maybe a graphics driver problem.

dire fractal
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The last three people I've seen in here with that error were fixed by a reboot.

fair vessel
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🤔

split lotus
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Yeah, I'd try that too

fair vessel
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always a good thing to try 😆

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and maybe delete startup_preferences also? 🤔

urban blaze
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Reboot his device?

dire fractal
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worth a shot yeah

#

and maybe delete startup_preferences also? 🤔
been typing and re-deleting that suggestion now for 5 minutes >_>

urban blaze
#

Where is that file located if I may ask?

fair vessel
#

%appdata%/StardewValley on Windows.

restive zodiac
#

That's a good one - there's a lot of window resizing in trace, which the game does not handle well when stuff is going on and causes errors like that. Stuff messing with graphics externally can do that, too, like tweak programs or certain overlays...

fair vessel
#

RivaTuner, AfterBurner...

urban blaze
#

I asked, he has both of them lol

ashen elbow
#

eeeehhh

fair vessel
#

welp, that'd be why no one else is getting his error SDVpufferchickcry

dire fractal
#

Look, if your game doesn't handle resizing the window 6 times a second while four overlays fight for who gets to draw first, is it even a real application?

urban blaze
#

Okay, we'll give it a shot, I made him delete the startup_preference, and I'll make him disable the apps, while also rebooting the his device.

restive zodiac
#

(If they start automatically on boot, make sure to re-disable them after restart :P )

urban blaze
#

That fixed it, thank you guys so much!

split lotus
#

Yay!

urban blaze
#

You were all really helpful, I appreciate it.

snow wraith
#

Query. Subject- SVE.
The grass that the mod spread all over town. Does it ever grow back after it's been cut, at any point?

fair vessel
#

If you cut all of it, no, I don't think so

#

But it spreads normally I believe, if you leave some and as long as you have the Winter Grass mod to protect it from freezing

split nacelle
#

ahhhhh stardew aquarium looks so neat, cant wait to add it to my game

snow wraith
#

it hasn't to any degree so far. I wasn't expecting it to spread, if it was possible it would make a mess of the map. However I thought it might reset to some degree with each change of the month. It hasn't, but I've only played into the first fall so far. Thought there might be chance of a reset at the turn of the year, if nothing else

fair vessel
#

No, there's no reset. I know because people who install SVE on an existing save never get all the off-farm grass that it adds

snow wraith
#

shame.
Wonder if there's any way that could be addressed in a future update.
I know having it everywhere hampers the spawning of foragestuffs so most people wouldn't want it all coming back every month, but I'm afraid to touch it, given that it won't come back at all. I like the overgrown look.

sinful sigil
#

Are there any mods that allow you to make cooking a more viable profession? (Even if it's just making the price of them higher)

sharp belfry
#

Well there's the cooking skill mod

royal arrow
#

Uh, there's a cook--Jani beat me to it lol

#

I'm working on a mod to add quests so that the villagers ask for cooked meals, but it's going to be a while before it's published

cold geyser
#

hello~ This is regarding the train station mod:
I saw some people have an issue with some tile error. Is that the same as my issue where there is no update to my train station? I dont see a ticket booth and it looks like im missing the fence portion in the front. (in relation to the aquarium mod)

royal arrow
#

I know there was an update to the Train Station mod, and the mod description was updated to also explain a graphical issue some people were having. Did you grab the update, and check the mod description to see if that's the issue you're having?

sinful sigil
#

Ty!

cold geyser
#

I don't think so? I don't see the error they list "The specified Tile Index is out of range" I have my SMAPI log and it says no error for train station. I'm wondering if it's even loading into the game haha

lapis void
#

are you using SVE?

cold geyser
#

yes. O_O is that why? haha

lapis void
#

SVE released a "compatibility patch" for train station that actually makes it not work at all anymore, so go back a version of SVE

#

hopefully the issue will be fixed soon but it's 100% on SVE's end

cold geyser
#

ohh, alright. I'll try that. yes, I just updated that to 1.10.13 today lol, ill go back. thanks! ill let you know if it works

royal arrow
#

Ooof, is the previous version of SVE still available?

lapis void
#

we should probably make a temp command for that, sigh

royal arrow
#

Add a quote! Hehe

devout pumiceBOT
#

New quote added by LenneDalben as #5012

lapis void
#

The latest update of SVE includes a patch for Train Station that is currently overwriting Train Station's map patch and making it unusable. Hopefully it will be fixed to be a proper compatibility patch soon, but if you're using both SVE and Stardew Aquarium, you need to go back to the previous version of SVE for the train station to work properly.

#

version with more info pff

royal arrow
#

Oh wait, you're making a nicer one
I can delete the other one lol

#

Ok I deleted the other one

devout pumiceBOT
#

New quote added by LenneDalben as #5013

lapis void
#

is that all accurate cher?

torn mason
#

I only just got home from groceries and everything is on fire SDVpufferchicksweatsip

ashen elbow
#

aaa

lapis void
#

sorry this is happening, this channel is probably gonna be a nightmare for a bit

cold geyser
#

loll, no fire! I was just curious loll

#

i tried to research as much as i could before i came here to ask xD

torn mason
#

My guess is SVE added a conditional patch, and my edits go pretty early, so the new patch probably is just deleting the ticket station and tile action out of existence

cold geyser
#

it worked 🙂 theres nothing where the ticket booth is supposed to be but you can still interact with it haha

torn mason
#

yeah that's another issue SVE needs to handle, it messes up the tilesheet order

#

and like every other map mod that changes the railroad SDVpufferchickcry nobody cares about preserving tilesheet indexes until it breaks vanilla maps

#

but i access tilesheets the same way vanilla does

#

it's be great if map modders keep good habits for all maps, you never know when vanilla updates with code needing to access the sheets programatically in more maps too

cold geyser
#

haha yah, the fun of many different mods. but thank you for all your hard work! 😄

scenic pawn
#

How can i change Immersive Farm 2 map in SVE to light debris mode?

ashen garnet
#

giving SVE another try. What do I need to do to preserve my Emie's Medival Modern buildings with Immersive Farm 2 Remastered?

#

oh-- and does IF2 change the interior of the greenhouse?

deep totem
#

Kresek: I think it should be in the config.json file in (Stardew Valley Expanded) folder

covert glade
#

@fair vessel I believe it's artisan goods. Which is a fresh download so should be up to date

digital shore
#

Can someone help me out? I have SDV Expanded and I am trying to use the NPC Location mod. I downloaded the mod and it doubled up for some reason. (Two versions of the npc on the map). I deleted the mod and it is still showing their locations on the map, but the map is now set to default SDV, no longer expanded version.

split nacelle
#

do you have UI info suite? it's usually the case

digital shore
#

Yes I do, I did not know that they showed the locations with that mod

split nacelle
#

you can go to the ui info suite menu and uncheck the npc locations on it

digital shore
#

Is there anyway I can disable UI version?

#

Ah okay, thank you! I'm sorry for bothering you!

split nacelle
#

yes, the menu should show up in your inventory menu in a separate tab!

#

no worries at all! SDVpufferheart

torn mason
#

Made an update to Train Station that should fix the issue with SVE now

mellow karma
#

psst @torn mason would you like an error log for stardew aquarium here or as a proper bug report?

#

ohai you are here

torn mason
#

lol hi

#

you can drop it on me for now

mellow karma
#

at least... i think that is from the aquarium

#

now i am not sure

#

dies of shame

torn mason
#

pats yeah the error's being thrown from Fish Info

mellow karma
#

wait why do i have that

#

i really need to clean out my list

torn mason
#

XD

#

its okay

#

having as many mods as you can possibly put together without breaking the game into smithereens

#

is the true goal anyways

mellow karma
#

yes

#

weird oh well

primal arrow
#

@primal arrow I use the mod updater mod and check the recently updated nexus page before every launch
@sharp belfry How often do you play? Because I might be absent for weeks / months and seeing 20/30 mods to update becomes... daunting

wide wasp
#

Anyone else have the winter woods mod?
I can’t figure out how to access the spring

primal arrow
#

I have a question about unofficial mods and eventual bugs / fixes... How does it work? Do I notify both the original modder and the unofficial one? Do i fix it myself (if capable), create a new unofficial and notify the original modder?

dire fractal
#

oof...big error

subtle canopy
#

SVE got an update???

lapis void
#

.quote 5013

devout pumiceBOT
#

[#5013] "The latest update of SVE includes a patch for Train Station that is currently overwriting Train Station's map patch and making it unusable. Hopefully it will be fixed to be a proper compatibility patch soon, but if you're using both SVE and Stardew Aquarium, you need to go back to the previous version of SVE for the train station to work properly." - Cavalry (20 Aug 2020 @ 11:19:40 PM UTC)

subtle canopy
#

Oh

lapis void
#

i think train station fixed it on their end (though they shouldn't have had to), you can hold off on updating SVE though

subtle canopy
#

alright

#

I figured it would be a bug patch or something as 1.11 is still a ways away.

plush moat
#

O if anyone is curious from yesterday, Trent did accept my buggo report

ashen garnet
#

Got SVE all modded up and working fine. Time to take another crack at it.

#

I always focus on profits so much I don't pursue NPC relations -__

#

Buuuut, Day 2 Neptune's Glaive, so

tight tusk
#

nice!

#

plus iirc neptune's glaive has been tweaked to be a bit more op in sve

ashen garnet
#

really?

#

I know in Vanilla it serves great until Obsidian

#

what the absolute hell I found a second Glaive

royal arrow
#

Sell it! SDVjunimoney

#

(although. I also use Ship Anything, and can sell, well, anything)

#

@dire fractal
Re: the "Changed save serializer Warning" mods like PyTK, Entoarox Framework, and a couple other ones give, I found this in the PyTK mod description:
"SMAPI warns that this mod 'may corrupt your save files, or make them unusable if you uninstall' it.
This is because PyTK accesses properties that COULD be used to change the serializer in that way, but doesn't actually change it.
So despite what the warning says, your save files will not be corrupted or become unusable when using or uninstalling this mod."

safe veldt
#

Can someone help me understand how to fix a mod I am using? I have added in a couple of expansions from "Aces expanded farms". it has been updated and it says that it can all be easily used now but IDK how to use them where to put what farm maps I want....
https://www.nexusmods.com/stardewvalley/mods/988
this is the mod page, idk where to put each different ype that is listed under assets though.... how do i actually select which one i want to use

dire fractal
#

Good find, thanks @royal arrow 😄

sinful sigil
#

Are there any mods (other than Adopt & Skin) that expand upon or add to the horse experience in any particular way?

royal arrow
#

Another Jump Mod lets you jump while on your horse SDVpufferowo

rugged hazel
#

Hey, quick question for those who have SVE.

sinful sigil
#

Thanks Lenne 🙂

rugged hazel
#

So I changed the mature content to "true" inside the config file

#

And now Susan is missing.

#

Is that normal or...did i mess something up?

digital shore
#

Do the Canon-Friendly Dialogue Expansion and Immersive Festival Dialogue work well together?

#

We have too many dialogue mods installed for our own good lol

royal arrow
#

Yup! And if you wanted to make sure you saw 1 mod's dialog over the other, for example, Immersive Festival Dialogue as a priority, you can add a z to the beginning of the folder name

digital shore
#

okay, thank you!

#

Lenne! I remember you!

#

Hope you are doing well!

royal arrow
#

as a side note, the canon-friendly dialogue expansion mod description has a little tidbit explaining how "conflicts" would work

#

Hallo! aSDVjunimowave I am doing well, I hope you are too!

digital shore
#

We are! Been kinda bored lately.

#

Ah okay, I will open that page again

#

We have had Canon downloaded for a while but we just found the Immersive one

fair vessel
#

Yeah I'd make sure Immersive loads after Canon-Friendly, or you won't see any of the ones that Immersive adds

digital shore
#

So put a z before Canon?

fair vessel
#

No, other way around

royal arrow
#

the mod that loads last (based on alphabetical order) "wins"

fair vessel
#

The ones last alphabetically will go last, which gives them priority

#

Yeah that

#

But you'll still see all the non-festival extra dialogues added by Canon-Friendly, that way.

digital shore
#

Okay

#

I have a feeling as simple as that is I will somehow mess it up lmao

royal arrow
#

lol it's ok, trial and error is unfortunately a part of the process 😅

digital shore
#

so "zImmersiveFestivalDialogue"

#

Is exactly how I should have it right?

royal arrow
#

yep, that's correct SDVpuffersmile

digital shore
#

done!

#

Thank you!

royal arrow
#

you're welcome!

rugged hazel
#

Yea... Idk how to get Susan to spawn

#

Like its messing with me

royal arrow
#

I'm not sure what's up with that, Papa_Manti, but providing a log might help o.o

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rugged hazel
#

ima just change it back to true and be done with it. Idk why she's not spawning but what can i do

#

I wonder what it means by no output found for ___

fair vessel
#

indeed, that's confusing. @rugged hazel I looked through your log and it seems like all the necessary components for susan (map, sprites, portraits, schedules) are all loading in

#

Did you get the event with her yet by chance? (Y1 summer after the landslide is cleared)

hollow musk
rugged hazel
#

indeed, that's confusing. @rugged hazel I looked through your log and it seems like all the necessary components for susan (map, sprites, portraits, schedules) are all loading in
@fair vessel Apparently the event spawned like... close towards the end of spring which is odd because by the 17th on a friend's playthrough, the debris was cleared.

ruby fossil
#

What's the best mod for furnitures and buildings?

tired apex
#

@hollow musk which version of the download are you using?

hollow musk
#

CP

tired apex
#

SDVPufferThink thats what I was going to recommend, seeing as JA is having a bit of issues with loading shirts correctly

royal arrow
drifting spade
#

I've been using the medieval reskin for furniture and buildings. I think it's pretty great.

shy orbit
#

@rugged hazel how did you check if she was present? if you don't know, you can type debug where Susan on the smapi console to make sure she isn't spawning somewhere (as long as you have the console commands mod that comes with smapi install)

pseudo solar
#

Okay so my new mod Aggressive Acorns is causing an error with Save Anywhere because of its protection level? "Only public types can be processed." Can I do something about that?

supple echo
#

I can't speak to that specific error; someone else here might know. I do know Save Anywhere is incompatible with an awful lot of stuff. I think because it's on the older side and changes a Really Big game mechanic

pseudo solar
#

Yeah, it works with all my other mods though. It's just because Aggressive Acorns has a higher protection level that it doesn't work.

#

No idea what that means, but maybe someone else does

sharp belfry
#

@sharp belfry How often do you play? Because I might be absent for weeks / months and seeing 20/30 mods to update becomes... daunting
@primal arrow eh, you get used to it. I was on a 2 week vacay recently and went thru 8 pages of mods updated since I last checked. I also got in the habit of checking whenever I'm at the computer, regardless if I'm planning to play that day.

granite rampart
#

hi. is there a way to like stop a certain mod from running? or do i have to uninstall it? like I dont want to use SDVE for a certain save then use it on another save

sharp belfry
#

!modgroups

native dragonBOT
granite rampart
#

ohh thanks

timber spire
#

Having the automate mod feels like redstone

candid pawn
#

hi, i have an odd question. in the automate mod there is a config file that adds wood paths to the list of "circuit" paths. i was wondering if it can be used to add other paths then wood as i'm not a fan of using it next to some of the stone paths

rotund shadow
#

wood would help differentiate what is used for connection and what is used for pathing

candid pawn
#

i know, but is there a way to add Weathered Floor, Crystal Floor or Brick Floor

#

the config file is this: {
"MachinePriority": {
"ShippingBinMachine": -1
},
"AutomateShippingBin": true,
"PullGemstonesFromJunimoHuts": false,
"AutomationInterval": 60,
"Controls": {
"ToggleOverlay": "U"
},
"ConnectorNames": [
"Crystal Path",
"Wood Path",
"Workbench"
],
"ModCompatibility": {
"AutoGrabberMod": true,
"BetterJunimos": true
}
}

#

and i was woundering if i added a diffent path to the list, would it work

#

coding isn't something i'm good at, so thought i'd ask first

shy orbit
#

@candid pawn if you haven't already you could just try adding those floors to the ConnectorNames section. you can check if it's working with the automate overlay (accessed by pressing U)

candid pawn
#

thanks, i'll give it a try. booted up the game but had to update some other mods first

#

also trying Stardew Aquarium, but i went to the Train Station and the device didn't show up. i do have sve installed but i didn't read anything that would stop that?

shy orbit
#

i found this on the stardew aquarium mod comments page: As long as you have all the mods fully updated, It should be there (Kind of), SVE currently changes the tiles for that map so it may be invisible or appear as something else, due to those map changes [Which we can't do much about sadly.]. (But the 'Changed" ticket machine should still interactable and functional.)

candid pawn
#

i'm watching around the area, but i'm not finding it, even trying a no clip to see if it's inside something. going to try to hill above it next

#

ah ok, found it. its around the same place, just look for the silghtly dis colored tile

native vapor
#

can someone help me get mods for macos? ty x

hollow musk
#

:SDVPufferThink: thats what I was going to recommend, seeing as JA is having a bit of issues with loading shirts correctly
@tired apex Hmm okay I'll see if I can figure something out

stone barn
#

forgot to say, using Ubuntu 20.04

shy orbit
#

does it happen without any mods installed? (you can temporarily rename the Mods folder to something else so smapi doesn't find it). or you could try deleting the startup_preferences file (or renaming it), it's probably in ~/.config/StardewValley @stone barn

stone barn
#

Without any mods it doesnt happen. Gonna try deleting the startup preferences

#

when i do this, i post the result here

#

renaming startup_preferences didnt solve the problem....

shy orbit
#

okay, well, i guess you need to try adding mods until you hit the error, so you can have an idea what's responsible

#

i'd start with npc map locations

stone barn
#

more info: I have two saves, one from android (with mods) and one without mods. Loading the no mods save without mods, works. But loading the save with mods with mods doesnt work

#

i'd start with npc map locations
@shy orbit ok, gonna try

#

npc map locations crashed it!

shy orbit
#

i had some crash problems with npc map locations on linux as well

#

(i didn't solve them, i just stopped using the mod)

stone barn
#

but cjb item spawner also crashed 😢

#

going to try the other ones

#

tractor mod too

shy orbit
#

i guess there is some problem with the save then

stone barn
#

maybe

#

going to try the other save...

#

the other save worked

#

i am pretty sure the problem was the save

#

thanks!

rugged hazel
#

Weird to hear a save is what is crashing mods

languid badge
#

Anyone know if luck in CoOp is individual to the farmhand or solely based on the main farmer?

Depending on the answer, is there a mod that posts to chat the luck level of the main farmer?

dire fractal
#

what "luck" is a stat?

primal wigeon
#

Yea

#

You can increase it with the lucky charm and food

#

Just can’t ‘level’ it up

fair vessel
#

@languid badge it depends on the usage. Some things in multiplayer use individual luck level, other things use the average luck level of all players.

jaunty frigate
#

how to remove my cheats?

fair vessel
#

Remove cheat mods you mean? Just delete those folders from the Mods folder (or rename them to start with . to disable)

jaunty frigate
#

How do I know which ones exactly so my game works

fair vessel
#

Is your game not working?

#

Post a log and we can help figure it out

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

granite rampart
#

hi is there a mod for more than 4 players?

jaunty frigate
#

I haven't started it yet

#

I know it is out of date and won't work

torn mason
#

yup, there's a mod called Unlimited Players

jaunty frigate
#

I just want to get rid of them entirely

fair vessel
#

Okay, you can do that by running the game without smapi OR by renaming the whole Mods folder to start with .

#

But depending on the mods you used, your save might break.

jaunty frigate
#

No idea what they are called

fair vessel
#

It's best to post a log first so we can help you do extra uninstall steps if there are any

jaunty frigate
#

I just want to wipe it

fair vessel
#

And you don't care about your current save files?

jaunty frigate
#

No

#

I fixed it

fair vessel
#

Then run the SMAPI installer and choose uninstall

jaunty frigate
#

wait nvm

#

kk

#

I just emptied my mod folder

#

but I know I have other files not in the folder

torn mason
#

if you mean you had mods that overrode your content files rather than be in the mod folder, you can do a

#

!reset

native dragonBOT
jaunty frigate
#

I fixed it

tame shard
#

Hello trying to start my game with smapi idk why I can't do it

jaunty frigate
#

I compared my files with a friends

#

CLeared it all

tame shard
#

Hello??

fair vessel
#

@tame shard how are you trying, and what do you see when you try

tame shard
#

Ok I installed latest smapi.. it says it's installed if I use steam to set my launch options to enable achievements and then it says something about if I don't then launched the stardew modding API. EXE

fair vessel
tame shard
#

I haven't done this in a long time and I'm trying to figure out how to get smapi and the game working together

tired apex
#

Hang on im confused- what did Artisan Valley update-

royal arrow
#

The file description shows it

#

Paradigm doesn't use the changelog thing, instead includes it in the file description (in the Files tab)

tired apex
#

the latest one is just the machines only, yet no changes

#

oh!

#

its just a file added, alright

#

now we wait for the updated beta file from Akari-Chan SDVPufferSquee

tame shard
#

I had to start over wants me yo extract compressed files says c:/User/user/Downloads/Smapi3.62...blah blah... is it okay to have it extracted and have it saved downloads it says don't put it in the game file or the window temp files

keen moss
#

Yeah it was just a tiny bug fix to a Miscellaneous file which counts as an "update"

heavy sail
tame shard
#

The downloads file should be okay right..? I don't know why I'm having problems even with the instructions I'm usually not like this at all

keen moss
#

You can keep the extracted SMAPI folder in your Downloads. That's where I usually put it.

tame shard
#

Okay I think I'm going to keep following the instructions I think I'm being stupid lack of food hopefully everything will be fine hopefully you won't have to come back here thank you guys for your help

dire fractal
#

@fair vessel quick question which mods have you produced?

fair vessel
dusk gull
#

@pulsar geyser I just searched 'weeds' in this forum because my pigs are digging up weeds and I saw your post. Did you figure out what it was?

languid badge
#

@fair vessel thanks! Is there a list anywhere? Or do you happen to know how luck in CoOp mining works?

fair vessel
#

Without checking, I think world things use the average luck (like number of monsters spawning, ore node spawns, likelihood of ladders/holes, SC treasure rooms), and individual things use individual luck (like how many geodes or coal from breaking a rock, stuff lost when dying)

languid badge
#

Appreciate it! Looks like a mod that can post the host luck would be useful

fair vessel
#

The average luck might be more helpful. Host luck alone won't affect anything except for the host, who can already see with e.g. UI info suite

languid badge
#

True

#

Will see if it could post both

fair vessel
#

I feel like I might have seen a mod that posts average luck, but I have no idea where 🤔

#

Average luck is calculated from all players currently online btw, even if they are not anywhere near the mines

languid badge
#

Will search through nexus, but if you come across it, please ping me 😉

#

Would it change if a player logs on/off through the game day then?

fair vessel
#

Not sure 🤔

languid badge
#

Hmm ok, I’ll see what’s out there first and then go from there

gentle glen
#

Question again

#

i have the same mod update twice ???

granite rampart
#

hii is someone using "always on server" mod for coop? I need help installing the optional files ><

lapis void
#

!log @gentle glen

native dragonBOT
#

@gentle glen Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gentle glen
#

i got it fix thank you

wild turret
#

Hiii could someone help me with my mods log? Some of the mods aren't working and I'm not sure how to fix it

lapis void
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

wild turret
#

Gimme a sec

#

here it is!!

#

Ooooh I downloaded a thing and now it's less errors

lapis void
#

you're missing some required mods, so a bunch of your stuff isn't loading

wild turret
#

Alright alright

lapis void
#

take a look through that red text below the list of mods, it'll help figure out what you need

wild turret
#

Okay thanks c2

#

I think I have some unnecessary files in there too

shy orbit
#

content patcher needs to be updated for SVO

wild turret
#

Oooh

lapis void
#

it looks like you have some xnb mods in your mods folder as well

#

!xnb

native dragonBOT
shy orbit
#

installing producer framework mod should take care most of the other problems

wild turret
#

Okay imma delete the xnb files

lapis void
#

take a look at that first link, you can check if the mods you want have CP conversiond

wild turret
#

They've sorta been sitting around there for weeks

lapis void
#

i know dutch farm buildings does

wild turret
#

Okay soo

#

Dutch buildings

#

Junimo huts

#

I have to update content patcher?

shy orbit
#

also, as you have automate, you might consider installing pfmautomate so that for example the artisan valley machines work with it

#

yeah, SVO needs it. it probably wouldn't hurt to update other mods too

wild turret
#

Woahhh all the red is gone

#

SVO?

shy orbit
#

seasonal villager outfits

wild turret
#

Ahhh okay

#

All the red is gone besides Dutch houses

#

Because I can't find the file xD

#

But that's fine

royal arrow
#

i know dutch farm buildings does
Orly?! I'd only found the XNB version. Time go searching, because those buildings are super cute!

lapis void
#

it may only be on moddrop?

wild turret
#

It's all clean now :0

#

Besides the other 22 mods I'll update eventually

#

Thanks for the help^^

royal arrow
#

I think the one on ModDrop is still XNB, I checked the link and it looks like there is a conversion in the Chucklefish forums WOOHOOHOO

wild turret
#

:00

royal arrow
#

I might also have to look into getting Customize Exterior, if it still works 🤞

wild turret
#

I gotta stop adding mods to my game scream_cat

#

And actually play

lapis void
#

it does lenne, it's just weird in MP

royal arrow
#

Queen, we all want to get there too ~_~

#

(AKA I also have this struggle lol)

wild turret
#

Yes xD

#

Mods are just so fun

#

My new farm shall now be called

#

❤️lovestruck❤️ Farm

split nacelle
#

my struggle too corgihehe

wild turret
#

:0

#

I did an overhaul modded multiplayer game once

#

It was great

royal arrow
#

(I don't play much MP, and I do have a slimmed down mods folder for it, soooo Customize Exterior, I might be coming for you later today corgihehe)

split nacelle
#

corgihehe sounds nice, i play vanilla multiplayer with my friends since it's their first playthrough, i walk so slow AYoosung_Cry

#

also manual harvesting AYoosung_Cry

royal arrow
#

That was one of the first things people got shocked by when I played MP with them LOL "HOW ARE YOU RUNNING SO FAST?!" "CJB Cheats Menu corgihehe"

lapis void
#

i always just do 1 so i have perma coffee lmao

wild turret
#

"woah you glitched across my screen"

Modders: evil laughter

ruby fossil
#

Guys,what is a broken code?and will it effect my game?

lapis void
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lapis void
#

we need to know what mod is giving you that message first @ruby fossil

tired apex
#

Yo for anyone using the Aquarium mod that just released, I have a question about the location of the new legendary and if/how I can add it to my personal file of Teh's fishing overhaul so it shows up as not just 100% trash

broken frost
tired apex
#

LMAO

safe veldt
#

Can someone help me understand how to fix a mod I am using? I have added in a couple of expansions from "Aces expanded farms". it has been updated and it says that it can all be easily used now but IDK how to use them where to put what farm maps I want....
https://www.nexusmods.com/stardewvalley/mods/988
this is the mod page, idk where to put each different ype that is listed under assets though.... how do i actually select which one i want to use

tired apex
#

Lemme see here

#

Is there a specific one you want? I think I might understand what its saying

safe veldt
#

I had "sean" for the default, "Norisunine" for the forest farm, "ubercrow" for hill-top, "frezkim" for riverland, and "rudo" for wilderness farm

tired apex
#

I see, yup! Within the assets theyre catagorized by what type of farm they are. They're still there and just one file

safe veldt
#

but if ALL the options are there, how do I select which one I want? Do I just delete the ones I dont want?

tired apex
#

It seems no, If you open the content.json file, you're given the options on which ones you want.

By changin the "Default": "Standard" to "Default": "Sean5861" for instance, that will give you your default farm

safe veldt
#

ah That worked. thank you!

tired apex
#

of course!

safe veldt
#

okay one more question if you dont mind

tired apex
#

yes?

safe veldt
#

On that same file, I aldo had "Sean5861/stevejr's default farm extra area" added before so i could put all my crops over there. How and where do I add that?

tired apex
#

that i'm not sure, if there isnt an option for it in the config/content file and Ace hasnt updated the instructions yet, I wouldnt know

safe veldt
#

dang. okay

plush moat
#

Ok so i have a weird bug

#

I have the six ring mod

#

When i equip 3 iridium bands, time stops.

#

I'm not joking

royal arrow
#

!log might help SDVpufferthink

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

plush moat
#

I've been looking at my log. it shows no errors

ashen elbow
#

wha

plush moat
#

Yeah

#

not 1 band

keen moss
#

Logs still tell us a lot

plush moat
#

not 2 band

#

not 4, 5, or 6

#

But three bands = Za warudo

#

I'llgive you the logs in like 5 minutes, I want to finish the day

royal arrow
#

You don't actually have to quit the game to get the log, SMAPI writes it real-time. Also no one's commented this on the Wear More Rings page, so it's new SDVpufferthink

plush moat
#

I mean, 3 rings is a normal amount of rings to have?

#

Have fun looking at my barren log

ashen elbow
#

goodness that's a long log

#

wait

#

whoops i was looking at just the trace messages

outer chasm
#

what are some good mods that add crops and artisan goods and stuff?

ashen elbow
#

ppja

royal arrow
#

Any PPJA mods on nexus, ya

ashen elbow
#

!ppja

native dragonBOT
outer chasm
#

ty

serene vale
#

I want to use the "twitch for Stardew" mod, but i can't find what I need to fill for the TitchID. It wants a integer but all the IDs I get from Twitch are basically strings with letters and numbers. Where do I find what I need, pretty please?

plush moat
#

So i presume no ideas?

#

I haven't changed anything, in fact i've been running with three bands for a long time

#

Recently I decided to run with 6, then 5 and the drop ring

#

and then when i went to go into the skull caverns, I took off two, put on the napalm and vampire ring, and then time was FROZEN

#

wheeeeee

drowsy drum
tired apex
#

Lauset, its not even loading

drowsy drum
#

oh my

#

that'd do it i think

tired apex
#

did you install correctly?

drowsy drum
#

i thought i did. im going to delete and reload

tired apex
#

aight

drowsy drum
#

that worked, thank you for pointing that out :D

royal arrow
#

rooPeek1 Alexis, did you ever get a solution to your shirt problem?

plush moat
#

ok it's not doing it anymore

#

I don't understand but ok

#

I even parsed my log and there were no changes

#

Man I hate computers

tired apex
#

not yet, still waiting for a solution from routine :(

#

or even space

plush moat
#

Hey does anyone who uses Better Junimos know a way to prevent the junimo stacking where they sit there all trying to do the same action but unable to complete said action? It's a major drag.

#

Ok now time isn't frozen, but I pick up items

#

at all

#

after half of the ingame day

#

I don't understand

#

It's like item magnetism is completely broken

#

After troubleshooting 0-3 iridium/magnet rings has no effect

#

I can't pick up anything

#

4+ picks up things

#

I don't? understand?

#

Why did this never happen for nearly 3 years in game until the last two days

nova musk
#

so after i got the game it seems that my controller won't connect with or without smapi

#

so is there anything i could do to solve this?

snow wraith
#

Looking at the ModDrop mod loader since it was mentioned on SVE's page. Does anyone use it or any other mod managers for sdv? Are there any potential complications with it/them?

royal arrow
#

I know ModDrop is recommended over Vortex (which is the nexus mod manager). I believe people have fewer issues with ModDrop than Vortex, based on who asks for help here. Vortez seems to have quirks related to eating manifest and/or config files.
So recommendations would be manual install > ModDrop > Vortex.

#

ModDrop also allows for modpacks, which is cool, especially if you're trying to share a group of mods for multiplayer

dawn sandal
#

Hey everyone. Got a question about Elle's Seasonal Buildings.

I saw someone in that forum post that they had an issue where even when changing the color in the config file they are seeing the default colors. I'm having a similar issue but I see blue on one save file and white on another. Am I editing the wrong file?

royal arrow
#

Xavier643, can you copy-paste the contents of your config.json file to the site json.smapi.io and share the link here? You can select the format as "none"

dawn sandal
#

What is baffling me is that in one save file the starting farm is bluish like it should be but when I start a new game it's not.

I can go back and forth between the save files and one is always blue and the other always white.

royal arrow
#

When you say it's blue or white, do you mean the farmhouse, or another building?

plush moat
#

skims coughs anything over vortex cough

dawn sandal
#

The players actual house.

#

I assume all the buildings should be blue if the players house is blue.

royal arrow
#

Ok. And which color is it you want to have, blue, or white? I understand you're saying it's different depending on the save, which is odd, but I want to make sure I know which one is your goal 😄

heavy sail
#

I use Elle's Buildings myself, I don't think the other colors can be changed.

#

I think it's only the farmhouse.

nova musk
#

i'm still concerned about my controller problem and it's just so unusual to me

royal arrow
#

Elle’s Buildings and Elle’s Seasonal Buildings I think are 2 different mods SDVpufferthink

nova musk
#

what could it be 😡

heavy sail
#

@royal arrow I actually meant Elle’s Seasonal Buildings, sorry.

dawn sandal
#

Ok, so for a more well described situation:

My house that is blue has been upgraded once because I'm in winter. My GF cabin kind of looks off white and chicken coop is also the same off white color

My house that is white is on a brand new farm. The 3 cabins that I added just to see how they look all kind of look the same white.

nova musk
#

has anyone had controller problems with smapi?

dawn sandal
#

I'm trying to get blue buildings.

#

I want Palette: Eemie and Theme: Color but it doesn't seem to be doing the right colors

royal arrow
#

alex1234nsiw, I understand you're having troubles! I'm not sure what the issue is, hopefully someone will respond to you if they know. Unfortunately we sometimes have to wait a little longer for a response SDVpuffersmile

heavy sail
#

I just checked, you can't change the colors of the other buildings.

nova musk
#

i'm just frustrated that i cannot find anything for this

#

np tho maybe i can play other game instead

dawn sandal
#

I understand that may be the case but I'm confused why my chicken coop looks kind of white when the screen shots on the site make the chicken coop look like wood.

heavy sail
#

The wood is an alternate config setting I think.

royal arrow
#

Xavier, I'm looking at the reference pics for the color palette and building theme. I personally haven't upgraded my farmhouse yet since installing the mod, but if you have it set to Eemie and color, and blue, I think it should stay blue SDVpufferthink
I'm not sure about the coop.
Can you provide screenshots of the buildings?

dawn sandal
#

Now that I'm looking at the PNG I understand why my farmhouse looks blue but the new game looks white.

Both are vanilla.png.

So question is how do I get it to use Palette Eemie and Theme color since it seems to be using the defaults?

royal arrow
#

HMMM If you look at the reference image "3 Farmhouse Style", it looks like Rustic is not blue?

#

The first one anyhow

dawn sandal
#

Ugh, ignore me.

Now that I've dugged through the png's I get it...

#

All starter Farmhouse looks white except for the brick one. They finally get the color when upgraded

#

Thanks everyone. Sometimes trouble shooting just requires asking for help before you find the answer.

royal arrow
#

Lol it happens SDVpuffersquee

#

And you're welcome! SDVpuffersmile

tired apex
#

Is there a way to set the smapi launch options for steam for a specific mod folder on Linux

royal arrow
#

Do you mean, like modgroups?

#

!modgroups

native dragonBOT
tired apex
#

I have that, but I mean the launch options through properties

#

I know windows can do it, and I low-key want to log my hours again

royal arrow
fast river
#

PNGs should work, yes

royal arrow
#

thanks, space! SDVpufferheart
I'm gonna lose my mind over being able to combine all my building mods here SDVpuffersmug

#

"why yes, over hiyah we have a Dutch building, over yonder a Medieval building, and of course, over theyah we have an overgrown fairy building! guffaw" SDVpuffernerd

split nacelle
#

im so tempted but SDVpuffersweats i haven't even been playing sdv this past few weeks

royal arrow
#

lol what have you been up to, tweaking mods instead? 😄

split nacelle
#

hah nah, i don't know enough to do that yet cryIgnore ive been playing ni no kuni 2 corgihehe

royal arrow
#

follow up question on Customize Exterior: do the folder names need to be TextureSetA, TextureSetB, TextureSetC, etc.? Or could I give them descriptive names indicating which one it is? rooThink1

fast river
#

Name doesn't matter, just don't change after using

#

And if you're doing MP, everyone needs them the same

#

Buildings without interiors are... iffy... (Like silos)

royal arrow
#

Ah, all good, this is for single player. Thanks again, space! SDVpufferheart

#

Are buildings without interiors iffy in general, or only in MP?

ashen garnet
#

Day 10 (Spring) of SVE new save: caught chests with an Ancient Seed twice in a row.

#

This file is blessed

fast river
#

In general

royal arrow
#

Oki. Maybe for silos I can have a usual CP replacement SDVpufferthumbsup (I don't use wells, CJB Cheats Menu for lyf SDVjunimocool)

fair vessel
#

Wells are pretty though SDVpufferwow

royal arrow
#

I know SDVpufferwow but with an infinite water can, they're just in the way LOL

heavy sail
#

I have CJB but use wells anyway SDVpuffersmug

#

I should probably remove Kat's Expanded Farm... I have no idea what to put in that open space...

royal arrow
#

Yea Farm Extended makes me so happy, in a Goldilocks way, after trying Capitalist Dream Farm (too big) and Ali's Flower Farm (too small)

heavy sail
split nacelle
#

that's huge corgihehe

#

a big maze catheh

heavy sail
#

Are there any hedge mods?

fair vessel
#

That would be SUPER cool

#

And stick like, fruit trees in the maze at intervals
And wells, and outdoor furniture, maybe a fish pond or two

split nacelle
heavy sail
#

Good thing I have Furniture Anywhere.

split nacelle
#

waiting for the day furniture anywhere will work with mod furniture sadcat_Gbigsad

heavy sail
#

Custom Furniture Anywhere does that.

split nacelle
#

oh FLOOOOOOOOOOSED didnt know that exists

#

i see it now in optional files SDVpufferdead idk how i missed that

heavy sail
#

Is there a hedge for Starblue?

split nacelle
heavy sail
#

Time to edit some content.jsons... SDVpuffersweats

wide wasp
#

Hmm the stardew aquarium NPCs failed to load
Is that going to be a problem?

royal arrow
#

!log can you share your log? That will help us troubleshoot

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

heavy sail
royal arrow
#

What are you trying to do? Lol

heavy sail
#

It replaces the fences and floors, I only want the hedges.

wide wasp
#

This is the error I got

heavy sail
#

Update Content Patcher.

royal arrow
#

If you provide your log using the link the governor provided, we get more info. But also yes, update content patcher

wide wasp
#

Oh ok

royal arrow
#

The site even provides convenient links to mods that need updates, it makes stuff much more readable

split nacelle
heavy sail
#

Ah, there's one for only hedges too.

split nacelle
#

oh! nice! i didnt scroll down corgihehe

dire fractal
#

guys, when using animal sitter, is there a way to get happiness to you when using the command?

royal arrow
#

It should be one of the config settings, the mod description specifies which one, I think

dire fractal
#

well I just see maxhappiness

#

"GrowUpEnabled": false,
"MaxHappinessEnabled": false,
"MaxFullnessEnabled": false,
"HarvestEnabled": true,
"PettingEnabled": true,
"MaxFriendshipEnabled": false,
"CostPerAction": 25,
"WhoChecks": "spouse",
"EnableMessages": true,
"TakeTrufflesFromPigs": true,
"BypassInventory": false,
"ChestCoords": "73, 14",
"ChestDefs": ""

royal arrow
#

Actually, I'm remembering now, I tested with MaxFriendshipEnabled, but that just maxes their hearts right away, it doesn't do it gradually

dire fractal
#

same here I tried that too

wide wasp
#

lol now I gotta update a ton of other stuff

dire fractal
#

feels like cheating to just max it

#

but I suppose

royal arrow
#

Lol yea I'm with you, it's all or nothing, which isn't ideal xD

dire fractal
#

ok tanks friend

wide wasp
#

Welp looks like skill prestige isn't gonna work anymore
Good thing I haven't prestiged anything yet

heavy sail
#

What version of Skill Prestige were you using? @wide wasp

royal arrow
#

here we go for testing the customize exterior experiment, huhu~

#

oki cool, only 1 of the 4 building choices showed up, I suspect because file naming convention, time to fix!

gentle glen
#

Question

#

i just updated my stardew valley expended mod ealire today now it saying there is two of the same update

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

robust bison
#

were you updating from 1.9 to 1.10

gentle glen
#

@robust bison i just did the 1.9 this afternoon

robust bison
#

log please then

gentle glen
robust bison
#

it's likely an error in the manifest, and besides it's a minor update anyways

gentle glen
#

so should i update or not

robust bison
#

if you already updated it then no

#

besides if it's a manifest error then it won't matter if you update it again or not

gentle glen
#

oakie that make sense , only need to update is my more fish

shy orbit
#

i downloaded the newest update and the manifests have the correct version at least

gentle glen
#

i have couple mod's that have a minor issue so just ignore them

#

i have another question where do go to ask it

royal arrow
#

I FEEL SO VICTORIOUS! 😄 big thanks to space for Customize Exterior, it's magnificent rooAww1 (definitely took a hot second to set up the file / folder structure, but so worth it! rooHappy1)

gentle glen
#

@royal arrow did you do all that yourself

royal arrow
#

I'm not sure what you're asking o.o
I didn't make any of the art, I just set up the file/folder structure for a mod to allow me to use 4 different building mods at the same time (Customize Exterior).

gentle glen
#

the buildings for the game it super cue

royal arrow
robust bison
#

are there any mods that change the interior of farm buildings?

shy orbit
robust bison
#

thank you

fair vessel
#

I use Cuter Coops and Better Barns

wary quail
#

How do you even choose what mods to start with there’s so many good ones!! 😯 excited to download some for the first time tomorrow

robust bison
#

!modrecs

native dragonBOT
robust bison
#

most people just spend time browsing through nexus and dowloading any interesting ones

pastel arch
#

The top mods of all time on Nexus are usually good

robust bison
#

I think it might be another ui mod interfering with it but I'm not sure

outer turret
#

Automate and automatic gates are my two new favourites.

timber spire
#

eemie's recolor or starblue valley? need suggestions as to which one i should use:)

rain lava
#

They are both purely aesthetic mods so it all comes to your preference. Get whichever you like more SDVpufferthumbsup

lean cedar
#

hey im new here i just download and installed the npc map locations via smapi on android but i cant figure out how to use / make it work

#

can anybody help me please

#

i open the map but the npc icon not showing

fair vessel
#

Hm. Are you using other mods yet or is this your first time installing a mod on Android?

lean cedar
#

thats my mod

#

my first time

fair vessel
#

Ok, can you find and share your log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lean cedar
#

playing both moding and playing this gMe

fair vessel
#

(there's instructions for android at the link)

lean cedar
#

that's my log

fair vessel
#

Can you upload it to the website please and share the link? It makes it a ton easier to read

lean cedar
#

ahh ok wait

fair vessel
#

Thanks. Hmm, so it's definitely loading in...

#

Can you show a screenshot of your menu map?

rain lava
#

maybe try updating it. There could have been a problem in your old version

lean cedar
#

menu map in my game?

#

my game is uptodate i think

rain lava
lean cedar
#

ahh you mean the mod

rain lava
#

You're using NPC Map Locations 2.5.2

lean cedar
#

ok trying to download the mkd

#

is i need to become premium to download it?

fair vessel
#

no

lean cedar
#

i log in and trying to figure out where the download menu on files lol

rain lava
#

manual download, then slow download

lean cedar
#

ok im trying

#

still cant figure where the download button

rain lava
#

eeeeeh SDVpufferthink try refreshing and selecting the file section again. It seems stuck on description

rotund shadow
#

since when does mobile have mods

rain lava
#

a while

lean cedar
#

ahh yeah it work

#

and i just need the regular not expanded right?

rain lava
#

yup

lean cedar
#

thanks guys it works

#

just curious about instant grow

#

i cant press numpad because i cant find the numpad lol

tight tusk
#

you have to change the mod's keybind to match it to your virtual keyboard

fair vessel
#

Or change your virtual keyboard to have a button for the mod's keybind SDVpufferfingerguns

lean cedar
#

ah i dunno lol, its ok i just need the npc map location and the speed hack

#

thanks again all

timber spire
#

They are both purely aesthetic mods so it all comes to your preference. Get whichever you like more SDVpufferthumbsup
@rain lava ok thanks a lot:) im going for starblue valley

#

quick question: do i have to install anti social npc mod if sve already has the anti social dll? cuz this is for the aquarium mod:)

fickle siren
#

Hopefully this is the right place to ask this, sorry if not. So I had to turn off my PC abruptly earlier via the power button on the tower. Since then Steam has forgotten the custom SMAPI location thing. When I try to use the SMAPI .bat to get the location again it fails to load. Double clicking it says 'The application was unable to start correctly (0xc00000e5)' and running as admin it says 'Windows cannot find 'internal/windows-install.exe'. Not sure what to do at this point?

fair vessel
#

Are you able to run your game by clicking StardewModdingAPI.exe directly?

#

If so, you can just use the filepath for that exe to create the custom thingy

#

"filepathgoeshere" %command% is all it is

fickle siren
#

Yeah I tried that, but it says this

fair vessel
#

Does that happen when you run by clicking the exe directly, not through Steam?

fickle siren
#

It loads as it should when clicking the exe. I'm just worried this will cause other problems later down the line?

#

and I was hoping to get all the Steam achievements, though that's not a huge deal of course

timber spire
#

do i need to download every dependency?

#

cuz im trying to download the aquarium mod

#

but once i download its dependencies, the dependencies also have dependencies and so on and so forth

vital spade
#

Yes you need dependecies otherwise the mod will be disabled to prevent crashes

timber spire
#

@vital spade thanks chief:)