#archived-modded-support

1 messages Β· Page 623 of 1

royal arrow
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(I haven't tested Custom Spouse Nicknames, but I have it installed lol)

alpine swallow
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So far my favorite one is the one where you can access your chests from anywhere.. not sure how i played without that lol

royal arrow
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I hear you, I am so happy every I remember I have it installed and don't need to run to the chests lol

alpine swallow
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Right

tardy aurora
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Does the enhanced relationships mod work as intended?

alpine swallow
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Another Q i am a new player and currently am just using aesthetic mods for the most part. Should i play all the way through and then download the extra dialogues/ Stardew extended? Or can i download those now

tardy aurora
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Depends on the mod.

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Some of them it's better to download first, some of them you're fine waiting.

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Some dialogue mods provide much needed expansion to characters, some characters have events that are time or event sensitive, however if you're new to the game it might be best playing first two years normally to at least have an understanding of what's canon.

royal arrow
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If you mean Stardew Valley Expanded (SVE), the mod author recommends playing at least to year 3 before getting SVE, just so you get a good feel for what the characters and story are like before, well, expanding on those πŸ˜†

alpine swallow
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Ok cool thanks guys!

tardy aurora
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Still wondering about enhanced relationships mod cause it seems like people are saying the mod accidentally rewards not giving gifts.

fair vessel
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The Canon-Friendly Dialogue Expansion mod, for example, is very beginner-friendly. It adds variety to dialogues without overwriting existing ones or straying at all far from what's established in canon.

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Part of The Community mod? Yeah that one's a bit polarized for how much it affects gameplay. It's pretty configurable, so you can crank the increases way down like some people recommend

tardy aurora
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Oh no, I know that one just pretty much boosts friendship too fast. I'm talking the one where people get upset if you forget birthdays or don't give gifts.

fair vessel
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Ohhh! I don't know much about that one.

alpine swallow
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If you download a furniture mod where does the furniture go

fair vessel
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I like the idea

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You can buy new furniture at Robin's I think

alpine swallow
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Oh so i still have to buy it lolol like it’ll just have a random chance of showing up?

royal arrow
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For Part of the Community, I use the settings one person recommended to, like Jonqora says, "crank the increases way down." I like it so far!

fair vessel
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I dunno if it's random or just they're all there always

alpine swallow
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Ok ty

royal arrow
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Is it from Custom Furniture? If so, then yes, always at Robin's. If it's a replacer using Content Patcher, then it's random because it's just replacing vanilla furniture, and vanilla furniture is random

tardy aurora
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I like mods that potentially expands and prolongs the game, Longevity simply for taxes aspect seems nice.

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Or something that makes winter appealing.

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Because for the most part, I just sleep through most of winter miserable and that reminds me too much of my real life.

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I like how I'm kind of more strapped for cash in the winter and it's a good time to upgrade tools, but I'm wondering what could make it less forgettable.

royal arrow
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I know some PPJA mods add winter crops. There's also mods to add more fishies, and I think fishing is popular in winter?

royal arrow
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I think Lucikiel might be the first custom NPC I've tried to talk to from day 1 and he was ready for me and even moved O: (began his schedule). I'm used to them needing 1-2 days to settle in

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@outer turret I gotta say, I just got Lucikiel and ||I see what you mean about the Lucikiel / Clint vibes|| lol

outer turret
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I haven't had too much problem with new NPCs misbehaving.

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And I have Arknirs permission to write it Lenne!

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(Just not the time)

royal arrow
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Lewis is stuck in the void in his own home :/ where lewis says he is in (5, -198). Idk how he managed this lol maybe he got confused with Lucikiel showing up? 🀣

fair vessel
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Cosmic energies have addled his brain SDVcharlewis

royal arrow
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I might have to bug SDVhatmouse later about a potential "patch" for Lewis' double door house >.>

outer turret
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I know one?

royal arrow
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Hmm? Mouse gave me a patch for JojaMart since I had this issue with NPCs disappearing in there, I was wondering if there's a way to also apply it to Lewis' door issue

naive drum
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would be nice if the npc pathing was better

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less instances of npcs just...walking into the void

royal arrow
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They just get so confused with double doors o:

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And, apparently, go through the left door to open the right one, idk

strange acorn
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hello

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me and my friend are trying to get smapi to work

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i mean get it to work through steam to get achievements

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and i got it to work but my friend cant

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"the system cannot find the path specified"

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thats the error she keeps getting

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how do we not get this error

heavy sail
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@fair vessel Just want to know, does Teh's Fishing Overhaul include a fish preview, or should I download your mod?

fair vessel
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I'm not sure lol.

heavy sail
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I'll check it out myself then.

fair vessel
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@strange acorn it sounds like you are probably missing part of the pasted-in bit. Make sure the filepath starts and ends with " and also has %command% at the end.

strange acorn
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ye we have that

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still getting the error

fair vessel
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Can you share here exactly what you pasted into steam options?

strange acorn
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"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

fair vessel
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The format is right at least.
Did your friend get this from their own smapi installation output, or did you just share yours? It's not likely to be the exact same on both computers.

strange acorn
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i just sent that

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idk what you mean

lapis void
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is that block of text you sent something that you told your friend to input, or did she get it herself from the window when smapi installs?

strange acorn
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i sent it to her

fair vessel
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Your friend needs to re-run the smapi installer on her own computer and use the text that it outputs for her computer, putting that in her Steam options. It might be different from yours.

strange acorn
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got it

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thx boys

fair vessel
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(and girls) πŸ˜‰

pastel arch
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and cowboys SDVpuffercowboy

heavy sail
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Do I use Immersive Farm 2 Fix instead of Immersive Farm 2 Remastered if I don't use SVE?

lapis void
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yup! the one that's posted as a separate mod

heavy sail
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Thanks

junior musk
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When downloading NPC Map Locations for Stardew Valley Expanded, four seasonal maps for Immersive Farm 2 are already included

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But further down the page there's also Stardew Valley Expanded with Immersive Farm 2 Remastered, which seems to be basically the same (same file names), just a little different coloring

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Is it just the coloring? Any difference?

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Hmm nevermind. Guess it's just recolored.

dire fractal
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hey so im coming back to the game after a while is there a easy way to see if theres any mod complicaitons with my mods or if any of them are not up to date?

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im not sure how easy this would be to acomplish

heavy sail
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Open SMAPI, it should tell you what's out of date.

strange acorn
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my game keeps freezing ever 2-3 seconds

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with smapi

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and some other mods

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help

heavy sail
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
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thank you

strange acorn
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nvm i stopped it

dire fractal
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so i have a (CM) and a (CP) version of SVE which one is ther more updated/better one because i have 2 copies but im not sure which to pick

heavy sail
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Keep both.

dire fractal
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its telling me it cant add the mod because theres 2 copies of it

heavy sail
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Hmm...

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
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yup one second

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can i just copy it from CMD or do i need to go into the actual error logs folder

heavy sail
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actual error log folder

dire fractal
heavy sail
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Did you uninstall the old versions?

dire fractal
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i havent added any new versions since i first installed the modpack

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i can send you a screenshot of my mods folder if that will help

heavy sail
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modpack?

dire fractal
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it wasnt like a actual modpack i just call it that cause its a pack of mods

heavy sail
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oh, nevermind

dire fractal
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its just habit for me i used to play a lot of modded

heavy sail
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i would like to see the mod folder tho

dire fractal
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okay one second

heavy sail
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You seem to have old versions of SVE in there.

dire fractal
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alright i’ll grab the updated one then, i haven’t played in a few months. i didn’t know if that was the issue cause it was talking about multiple files of it not just not updated

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i’ll see if it works thanks

heavy sail
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Delete all old files for SVE.

dire fractal
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okay

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why is there not a SVE download on nexus?

rare quest
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(fixing stuff SDVpufferfish )

dire fractal
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ah alright

rare quest
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for some reason the update key is being wonky

heavy sail
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I see it there... that's probably a glitch on my end.

dire fractal
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yeah i refreshed the page and it said it was being uploaded again, i wasnt sure if it got taken down

rare quest
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It'll pop up in a minute or so. Just re-uploaded!

dire fractal
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yup all good just wanted to make sure i wasnt missing something

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thank yall

velvet tiger
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Hey

heavy sail
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I want SVE, but it would break my mods, how would I go about making mod groups?

velvet tiger
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Question on modded maps

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I have a modded map that includes a quarry

dire fractal
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@heavy sail if your referring to what i think you are you can have 2 seperate mod folders if you use mod drop and boot up either one

supple echo
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!modgroups

native dragonBOT
velvet tiger
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Now, I'm later in the game and I would prefer using that space for something else

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I have pathed and put building after clearing the quarry

heavy sail
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I don't use ModDrop, but thanks anyway.

dire fractal
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ok or that works

velvet tiger
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Still, every morning I get ore on the paths and also in the building tiles

supple echo
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your quarry really wants to be a quarry, huh πŸ˜„

heavy sail
velvet tiger
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But doing that every morning wouldn't be pretty much the same as clearing it myself? I was hoping more for a way to stop the spawning

heavy sail
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What map is that?

nimble mica
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I do hate how I can't zoom out in my laptop

velvet tiger
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OmniFarm

dire fractal
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that map look so good wtf

heavy sail
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Lemme check it out.

velvet tiger
heavy sail
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...That's an XNB mod, that's probably why that happens.

velvet tiger
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Nop, not anymore

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it was converted

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Yeah, I don't know why the text under there says xnb, but I have it in my mods folder

rare quest
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Can anyone confirm if the SVE update key bug was fixed? SDVpufferheart

heavy sail
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Oh... It probably doesn't have an FTM counterpart @velvet tiger, making it go random.

dire fractal
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i went ahead and installed all the update versions and its saying that theres files that arent compatible and theres a 3.10 and a 3.11 but in the actual folders theres only 1

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Flash ill check rn

velvet tiger
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It was actually Pathos who did that

dire fractal
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yup its up now

velvet tiger
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And that's the version I have (I know xnb = no-go)

junior musk
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Can anyone confirm if the SVE update key bug was fixed? SDVpufferheart
@rare quest I downloaded the update earlier today, and now it's (again) saying "Update available". The page says it's version 1.10.10 though

heavy sail
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Can I see that mod's folder @velvet tiger

dire fractal
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Flash its fixed i just downloaded it

velvet tiger
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Yes

rare quest
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what. why nexus....

velvet tiger
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Let me make it fit

rare quest
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Okay I updated the page to 1.10.12

velvet tiger
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Here

dire fractal
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would the npc map locations for SVE still work?

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even though SVE is updated

rare quest
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SVE was updated only to include the updated custom music framework

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So... nothing was actually really changed πŸ˜›

dire fractal
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cool thank you

rare quest
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So yes!

heavy sail
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@velvet tiger Yeah it has no FTM counterpart, the ores will spawn where they want to.

shy orbit
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well, it's open source so you can in theory edit it to stop the spawning

velvet tiger
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That means I should have a folder that goes [FTM] something-something... right?

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well, it's open source so you can in theory edit it to stop the spawning
@shy orbit I surely wish I knew how SDVpuffersquee

shy orbit
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yeah, that's the practical difficulty (i wouldn't know either)

supple echo
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oh I should update my SVE I guess…

shy orbit
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if it used FTM to spawn the ores it would be easy

supple echo
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this means I delete all the things (maybe save the config files) and pop in afresh, right

dire fractal
heavy sail
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Or not. Maybe check the inside of the mod folders.

dire fractal
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ok one second

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assets is only a garage and tractor

heavy sail
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Do you use Vortex?

dire fractal
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yes

heavy sail
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That can definitely cause issues. Vortex thinks there are duplicates.

dire fractal
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do you have a reccomended loader?

heavy sail
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Nope, I do manual installation.

dire fractal
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okay im not sure how to run SMAPI from my SDV folder

heavy sail
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Go back to the Stardew Valley folder, and you should see StardewModdingAPI.exe, which is SMAPI.

dire fractal
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alright, just found it thanks

dire fractal
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how do i add a farm from vortex

fair vessel
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a farm map? Same way as any other mod

dire fractal
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ok

fair vessel
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Then usually choose the standard map in game to use that farm map mod
(some map mods might use a different one, read the mod page to find out)

dire fractal
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yeah i did i just wasnt sure if i needed to manually do that cause it didnt specify

heavy sail
dire fractal
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Whats the hotkey for lookupanything

heavy sail
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f1

dire fractal
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thanks

dire fractal
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i feel like there is 10x more debris on my farm than there should be

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could that be the outcome of a mod or something cause like its literally everywhere

fair vessel
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haha perhaps. What farm mod you have?

dire fractal
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Strawberry fields, winter grass, SVE, and deep woods

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i believe thats all of htem

runic ingot
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uhhh... can someone help me? ive never modded stardew before, im kindaaa... getting it, but i need someone to just iron out the creases with me

dire fractal
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@runic ingot

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if you have any specific questions we are here to help

runic ingot
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nope already read it

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well, for a start, im trying to run sdv expanded right

dire fractal
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i can probably help with that, explain your issue ill brb for like 5 and help when im back if someone else isnt here

runic ingot
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every video i see all the trees are new etc, but when i run the game it all looks vanilla still? is that a texture pack or does stvexpanded actually retexture and im not doing it right?

heavy sail
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Texture pack.

runic ingot
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i also noticed when i ran the game, i got a new map, however when mouse over any of the new farms/location i got no info window for it

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i closed the game after that to try to figure it out, so idk if theres anything else ive done wrong yet

fair vessel
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@dire fractal did you happen to install IF2R when you added SVE by chance? IF2R changes the farm map a bunch and if Strawberry Fields is edited in on top of it, you might have got debris from both.

runic ingot
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so stv expanded wont change textures by its self? ok

fair vessel
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IF2R is optional for SVE, if you're using a different farm map you'll want to not use IF2R.

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i also noticed when i ran the game, i got a new map, however when mouse over any of the new farms/location i got no info window for it
@runic ingot I'm not 100% sure, but you might need to install NPC Map Locations for Stardew Valley Expanded to get the new info on map features?
(Even if not needed, it's still worth installing.)

runic ingot
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yeah i just grabbed that mod, good to know your confirming what i thoght fingers crossed it works

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just looking for a texture pack, if im modding i might aswell make it look new

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then ill re launch the game and see if its working better

heavy sail
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I can recommend some textures if you want.

dire fractal
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i do not have IF2R

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i jsut see grass and debris literally everywhere in every seperate location which it isnt there normally so idk

heavy sail
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runic ingot
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cool; thanks, i was struggling πŸ™‚

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do they all run at the same time or should i pick and choose?

heavy sail
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pick and choose

dire fractal
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do you know if foilage redone has any sort of complications with any mods or any map changes or is it just textures cause that one looks really nice

heavy sail
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I use Starblue Valley World Recolor personally, but you can choose which one fits

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@runic ingot

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@dire fractal Just textures, it should work.

runic ingot
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yeah thats the one i got

dire fractal
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okay

fair vessel
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I use Foliage Redone, it makes texture changes only; really pretty trees ^^

heavy sail
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I personally combined SFR - foliage only and Starblue Valley, but the bushes look weird with that blue grass. I'm gonna fix that myself though.

fair vessel
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Oh yeah, the foliage only version is a really nice option to combine with another world recolor. I did that for one save with a farm map that didn't have a compatible tileset

heavy sail
fair vessel
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Welp
My phone made a valiant effort, but I don't think I can open that log on mobile, and I'm headed to bed unfortunately

heavy sail
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That's ok. Maybe someone else can help.

runic ingot
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well, it looks cool now and everythings working ty for the help

keen silo
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I just found out now that the game has mods. Can I use the Stardew Valley mod for the Android version?

heavy sail
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Yes, but some mods don't work on Android.

oak solar
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if you look on nexus in the downloads there is sometimes a android file

heavy sail
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If not, it was built to be compatible with Android or isn't.

keen silo
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Oh, okay, thank you! Is there a different SVE for android?

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Because the SVE on Nexus requires SMAPI but a custom port of SMAPI is the only thing available for Android

heavy sail
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SVE should work with that custom port, but don't take it from me, I've only played on PC.

keen silo
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Oh, okay, I'll try it out myself and see if it works. Thank you!

tardy aurora
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I have gone too far with my stardew modding exploits.

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Or not far enough.

keen silo
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This is the mod folder for Android right?

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I dump my mods here?

heavy sail
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Yup.

tight tusk
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yes sve works for smapi android. your phone should have 3gb ram and higher though

wooden zodiac
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Anyone have entoarox framework for android ver,?

tight tusk
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it's not compatible with android

keen silo
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I have an 8gb ram phone

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But I went over the cinematics just fine but it crashed after saving :(

royal arrow
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!log boop#7865

native dragonBOT
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@keen silo Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
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Your log will help us see if there was an error o:

wooden zodiac
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Yup,,me to when you have started,,its error massage after saving

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Ok

keen silo
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All is well when I restarted the game

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I think it was my fault. I kept spam tapping the screen, πŸ˜…

wooden zodiac
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Me too hahah

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Iya tap the "box" that make the error' hahah

keen silo
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Welp, both SVE and NPC minimap thingy is working as it should be. There's a slight drop in FPS tho, especially when I'm zoomed out

wooden zodiac
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Entoarox framework,and spacecore same error

tight tusk
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hmm it's been awhile since i ran sve on my phone but i don't remember experiencing any slight lag in it

keen silo
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I never had this fps with the unmodded SV so it's very... Noticeable.

tight tusk
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@wooden zodiac as mentioned earlier, entoarox framework doesn't work on android. spacecore should work. remove entoarox from your mod list and see if your smapi still generates an error

wooden zodiac
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Ok

tight tusk
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@keen silo well it won't hurt to try but you can edit your ftm setting to 10 instead?

"standard config for MonsterLimitPerLocation is null, this caused lag for Android, change null to number to limit it, 0 is minimum, over 600 can cause lag, change to 10 should be ok."

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iirc i did the same thing and edited the monsterlimit to 10, i haven't experienced any lag issues with sve since then

keen silo
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@keen silo well it won't hurt to try but you can edit your ftm setting to 10 instead?

"standard config for MonsterLimitPerLocation is null, this caused lag for Android, change null to number to limit it, 0 is minimum, over 600 can cause lag, change to 10 should be ok."
How do I edit that, exactly? I'm new to this so πŸ˜”βœŠ

royal arrow
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You need a text or json editor, there's a couple apps on Android that let you edit json files

tight tusk
dire fractal
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Besides nexus, where else can I find mods for Stardew Valley?

tight tusk
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moddrop and chucklefish forums. the latter is where most unofficial updates for mods are posted

dire fractal
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Thank you @tight tusk

tired brook
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SMAPI 3.6.2 is rereleased! https://smapi.io/

That includes improved Linux compatibility, minor bug fixes, and minor improvements. It was temporarily unreleased last week due to a false positive detection by Windows Defender, but Microsoft released a fix for that.

dire fractal
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So it wasn't the most incredible, nefarious, and poorly-targeted scheme in modding history?

tired apex
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Linux compatibility

zinc smelt
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is custom music and GMCM safe to update?

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or is it still having issues

fast river
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The most recent CM update works with latest GMCM, yes

tired apex
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God every time I look in the modding chats someone blows my mind yet again SDVpuffersquee

zinc smelt
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awesome πŸ™‚ thank you

dire fractal
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Would it throw a log on your brain-fire to tell you SMAPI has had linux compatibility since I think 1.0? πŸ˜‰

tired apex
dire fractal
tired apex
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Well seeing as I've had cobwebs in my brain since early childhood

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Yes

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Yes it would

dire fractal
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The fire is helping burn them out! πŸ”₯ πŸ”₯ πŸ”₯ πŸ”₯ πŸ”₯ πŸ”₯

tired apex
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My brain never turns on in the morning SDVpufferpat

royal arrow
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Coffee is the only way I can power on my brain in the morning o:

fast river
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Mornings hard

zinc smelt
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Cant drink coffee so music is my wake up ❀️ that with gaming haha

tired apex
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Quick question: does anyone know what the mod is that allows us to see what villagers' fav/loved gifts are when we look at the calenders are?

tired brook
tired apex
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Thats it!

tired brook
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(Lookup Anything also lets you look up an NPC from the calendar to see that info.)

tired apex
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I'll look at that one as well! Thank you!

limber fjord
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@royal arrow I'm missing coffee a lot. Rip

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I don't think I've added coffee mods yet. Gonna have to

royal arrow
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NecroGasmic, yea I combined Stronger Coffee and Coffee Gives Energy, 2 different Content Patcher (CP) mods, for my own use. Also the Coffee Maker mod is cute SDVpufferowo

gray coral
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hm i have a problem where clothes are desaturated in the game

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but when i open the file itself it is not desaturated

dire fractal
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Are you using some kind of lighting mod?

gray coral
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no

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im using the item spawn mod and the item itself is desaturated

zinc smelt
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anyone have a list of their favorite mods? I think @royal arrow had one?

gray coral
royal arrow
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Did you ping me because you want me to link it? SDVpufferthink

zinc smelt
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yes please πŸ™‚

royal arrow
gray coral
fair vessel
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How do I edit that, exactly? I'm new to this so πŸ˜”βœŠ
@keen silo just so you know, that fix has the right idea but 10 is way too low to be able to play the game in Crimson Badlands the way it was intended. I suggest setting MonsterLimitPerLocation to 200.

zinc smelt
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Thank you!

fair vessel
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@gray coral any chance you are using Natural Color - Reshade or a similar mod?

gray coral
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im not using any shaders

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but i do have a weather one

royal arrow
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Is it only the clothes that are desaturated, or like, all the things?

gray coral
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just these clothes

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as far as i know no other item has this problem

fair vessel
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Do they look desaturated next to the NPC flower dance outfits? Or do they match those when worn?

gray coral
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the clothes are from a mod and the colours don't match the other clothes in the mod

zinc smelt
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I have a question about the FeTK - SV Toolkit...what exactally is that for>

gray coral
fair vessel
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That is strange.

dire fractal
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That looks like those are slightly transparent to me

gray coral
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when my character wore them it wasn't transparent tho

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one mo

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from the looks of it the png file itself has no problem

dire fractal
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What mod are those from?

gray coral
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3 shirts had the same problem, but i fixed it through changing the png file

royal arrow
#

@zinc smelt FeTK is used by Tool Upgrade Delivery Service. Pro-tip: in nexus mod description pages, there's a little Requirements tab that shows you both what the mod needs to work, but also what mods need the one you're looking at SDVpuffersmile

calm zodiac
#

Should Wich mods I use to start an gameplay

heavy sail
#

!modrecs

native dragonBOT
zinc smelt
#

@royal arrow a few of the expanded dialog mods are now hidden. just to note

royal arrow
#

Yep, I left them up in case the mod author unhides them

floral valve
#

hey guys what mod do you use so that you can use high quality portraits?

gray coral
floral valve
#

thank you!

gray coral
#

welp i guess the desaturated pants & skirts will forever be a mystery TvT

nova lily
#

I already start SMAPI through steam

#

It runs multiple instances of the game and connects them via LAN

#

But in order to attach mouse and keyboard to a certain instance, I have to launch a shortcut

fair vessel
#

This is such a cool idea https://www.nexusmods.com/stardewvalley/mods/6592

I just wish it was better-mixed-seeds-compatible, though I understand why it can't be (without C# modding)

fickle fern
#

i downloaded a hair mod but it didn't work, even with a brand new file, anyone know why?

heavy sail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fickle fern
royal arrow
#

Oop, looks like there was an issue with how you uploaded the log. Can you try again?

fickle fern
royal arrow
#

It looks like the hair mods you tried to add were XNB. Can you link it?

#

Also I think you may have not installed your reshade properly?

heavy sail
#

Farmhouse Redone isn't compatible with Android, Natural Reshade wasn't installed properly, and the hair mods are XNB.

#

NR is Windows only.

fickle fern
#

oh i'm planning to uninstall the natural reshade mod, i found a better one

#

the farmhouse redone mod works though
and i'll just uninstall the hair mods too

royal arrow
#

If you link the hair mods, we can try to see if there's a Content Patcher (CP) alternative

#

!xnb

native dragonBOT
royal arrow
#

The first link ⬆️ has a list of XNB mods and CP alternatives for them

heavy sail
#

Wait... FR is working for you? I see errors for Farmhouse Redone in that log.

fickle fern
#

yeah i know there are errors but when i started a new save file it worked just fine

#

i don't get it myself now

#

wait let me try to link the hair mods

royal arrow
#

The 2nd file listed is for CP

#

Remove the folder you have, and download and install the 2nd file. It should work o:

gray coral
#

i added new hair to the game

#

but get glam crashed and the hair isn't showing up

heavy sail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fickle fern
#

wait but i want to add the new hair to one of my save files

#

will i have to make a brand new file for this?

heavy sail
#

no @fickle fern

gray coral
#

coii's hair is working but not this set

heavy sail
#

That seems like an internal Get Glam issue, or whatever that hair does, I really don't know.

#

Maybe that hair wasn't processed right, you might have to delete it.

gray coral
#

hmm

stable anchor
#

just curious, but where do i access the modder's page on the wiki? Where it lets you know who to contact on discord and who made what?

fair vessel
coral depot
#

Hey guys, still no way to auto-update mods ? Every time I have to manually delete, go to nexus, wait for the ads, dl, extract, paste, repeat. When you have a lot of mods and don't play very often it's quickly annoying πŸ˜•

strong lion
#

I'm having trouble loading my save game, my original file deleted, so I went to SMAPI to recover my data from yesterday and then copied it to my appdata/roaming/stardewvalley/saves/ file, but the game still crashes. It gives me this error repeatedly: An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1157
at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 873
[13:28:07 TRACE SMAPI] Recovering sprite batch from error...

royal arrow
#

!log Bean, if you share your full log, we'll be able to help better

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

untold widget
#

Aaa, so many old mods for Custom Farming Redux, it's:

  1. Sad SDVsadcat2
  2. And bad, because I can't be sure that they work for 1.4 SDVsadcat2
tired apex
#

Uh- is Gunther supposed to flash when he moves with befriend Marlon and Gunther-

heavy sail
#

][

royal arrow
#

Alexis are you using Seasonal Villager Outfits (SVO)?

tired apex
#

Uhh yes

royal arrow
#

Yea that mod changes his outfits but doesn't have walking sprites. I had to manually comment out the Gunther edits in SVO so he wouldn't do that

tired apex
#

:( shame

royal arrow
#

LittleHorn, a lot of them were converted to Producer Framework Mod (PFM), but not all of them

#

Although, I know you can use CFR mods and PFM mods at the same time SDVpufferthink

fast river
#

Isn’t there a CFR to PFM converter?

royal arrow
#

I'd asked about a conversion guide and Paradigm said there wasn't one. I didn't know about a converter tool or something o:

tired apex
#

I'm going through the content Json of seasonal outfits and the "you found a bug!! πŸ¦‹" was cute

keen moss
#

The converter is only for PPJA

#

The guide is really just looking at the PFM documentation and CFR and picking the equivalent field. Most are pretty self explanatory.

strong lion
daring wagon
#

Yeah, it isn't too hard to switch things from CFR to PFM! I did Drink More Water in 1 afternoon, but still haven't heard back whether it's ok to publish it or not πŸ˜•

royal arrow
#

No need to ping, bean! There's people here able to help even if I'm not around πŸ˜„

#

Looks like you were trying to use some XNB mods

#

!xnb

native dragonBOT
royal arrow
#

I also recommend removing the folders listed in the "Skipped mods" section

strong lion
#

Okay sorry guys I haven’t really ever used discord lol, but thank you for your help I’m going to try all of that out

zinc smelt
#

need some help please. I just downloaded a bunch of mods and not sure what is causing the issue. I went beside the minecart in the busstop area and the game would not load and SMAPI had a bunch of errors

#

game just had the Loading....

daring wagon
#

!log Abooperz#6490

native dragonBOT
#

@zinc smelt Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

daring wagon
#

First error: Looks like multiple things are trying to load a cat portrait. Do you know if you have several cat replacers?

dire fractal
zinc smelt
#

i downloaded cat to ferret. i forget to unistall a previous cat one. done that now

#

also updated SMAPI

opaque bramble
#

Navigating Nexus mods on a phone is tedious.

daring wagon
#

@zinc smelt it looks like the main error might be several different farm replacers, so CP doesn't know which one to load? I see IF2R, Farm Extended, and Solo Four Corners. Do you know if one of those was one you downloaded right before all the errors started happening? I'm not familiar with either of the last two, but you should only have one mod that replaces the farm per save to avoid that kind of error.

zinc smelt
#

I just downloaded one of those... the if2r I think

daring wagon
#

IF2R comes with SVE, so if you just downloaded SVE that would make sense

#

*comes with-is on SVE's download page as a separate optional download

dire fractal
#

Solo four corners could probably coexist if it replaces four corners. SVE+IFR2 replaces Standard

#

If farm extended replaces standard that'd probably implode pretty πŸ’₯ -ey

daring wagon
zinc smelt
#

new file but thank you. i think the farm one is the issue im gonna solve. reload and see what happens. thanks fingers crossed

#

Woot so far so good. Just want a recolor mod now. I had vibrant pastel but want something different...ant suggestions

stable anchor
#

thanks jon

daring wagon
#

Abooperz-there're lots of options on Nexus. I don't use any of them myself, but Eemie's is popular so it's probably not buggy πŸ˜„

untold widget
#

Can somebody describe the process of getting Apples in SVE (with yellow plate location)?

shy orbit
#

why am i getting native cave music (i think) in my home suddenly

#

@untold widget i think: need to be on year 3+, accessed lost woods (not secret woods or forest west), completed community center

untold widget
#

Ah, year 3...

#

Okay, thanks! SDVjunimolove SDVjunimolove

shy orbit
#

and to be sure, i don't know if that's correct

#

it seems to be random cave music

shy orbit
#

so here's a weird bug i've been getting... the music that plays in my house is "a star is born" after i get up. it also plays in the actual farm itself if i try to change it using a jukebox, the jukebox makes the little music symbol indicating it was activated, but the music changes. what does change it, however, is leaving and re-entering the farm; it then resets to whatever season music was supposed to play normally. https://smapi.io/log/58a9ba6af0784a4d819aaf8f4d55e704
@heavy sky did you find a solution to this?

fair vessel
#

@shy orbit you have a number of CustomMusic packs; have you tested to see if one of those is the issue? Could try removing them all and, if that fixes it, try adding them back in a couple at a time to narrow it down.

#

The other one I would suggest testing is to try disabling Skip Intro and see if the issue still happens.

shy orbit
#

they shouldn't be because they haven't been touched in ages

#

but i'll try that skip intro first

#

(i also disabled all main music packs (without going into npc mods) and it didn't make a difference)

#

unfortunately disabling skip intro didn't make a difference either

fair vessel
#

I dunno then :c

shy orbit
#

and the only thing i remember updating before this happened (i had few days of rain before this day, i guess it's possible that rainy days don't have the issue) was content patcher and jasper, but removing/downgrading them didn't make a difference. then i updated custom music but no difference either

#

okay, disabling all CM packs doesn't help

#

seems to happen only on the first save load, after sleeping i got the correct music on the morning, but when i loaded that save again (after relaunching the game) i got the cave music

vernal cipher
#

hi there

#

is there a mod that lets you move trees?

#

I mean there is TreeTransplant, but I want to move trees outside of the farm

royal arrow
#

Have you tried Crop Transplant Mod? It's on nexus. You'd have to tweak the config.json if you want to move fully grown trees

rare quest
#

Downgrade to TMX 1.13 to fix the music loop bug.

vernal cipher
#

Flash!

#

thanks for SDVE

#

Could you please consider adding bundles for abandoned vineyard and the hats shop?

devout pumiceBOT
#

New quote added by LenneDalben as #4989

rare quest
#

||Aurora Vineyard already has a bundle-like mechanic!||

vernal cipher
#

||Aurora Vineyard already has a bundle-like mechanic!||
@rare quest really??? I mean, can we repait it? This is whole awesome!

shy orbit
#

@rare quest yes, that indeed worked. thank you

rare quest
#

@shy orbit Np!

vernal cipher
#

Flash, it would be awesome too if there was a under construction barricade on the path toward Grappleton Fields/Town

supple echo
#

-nod- some sort of "road closed" would be nice

royal arrow
#

Oh mah word, I love the Mobile Phone mod!!! I love my new phone~ I'm still wondering about how to get some stuff onto it, I'll have to look at the mod description more closely p:

#

Specifically I'm wondering how to get the calendar on there SDVpufferthink

untold widget
#

Ah, Flash was there?

#

I missed his arrival SDVsadcat2

olive merlin
#

can the deluxe grabber pick up truffle?

shy orbit
#

yes

#

with the global forage function at least

#

not sure if it works for it otherwise

timber spire
#

yep im here

#

πŸ™‚

snow wraith
#

alright. so the game even on steam isn't made to be modded so there's no workshop for it or anything.
with either version you download SMAPI which is a modding.. framework? and it adds a mod folder to the game files. then you just drop any mods you download from Nexus in that folder. Basically

timber spire
#

oooh

#

got it

#

thanks a lot !

snow wraith
#

with steam you would then need to tell it to run the launcher instead of the base game to play, idk what you do with gog

timber spire
#

im fairly new to sdv (just started last week on my phone) then planning to buy it on steam later

#

thanks again for the help

snow wraith
#

no prob

royal arrow
timber spire
#

thanks:)

timber spire
#

gainem lennedalben thanks a lot:) im finally gonna be able to play my favourite mod to watch

royal arrow
#

You're welcome!

cobalt mortar
#

I'm running SMAPI 3.6.2 and Automate (the version released today on Nexus mods. It is being skipped "because it's not a SMAPI mod" but when I check smapi.io/xnb it says it is ok. What's going on?

pastel arch
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cobalt mortar
pastel arch
#

Hmm, can you post a screenshot of the Automate mod in your Mods folder?

cobalt mortar
royal arrow
#

oh, you use Vortex o:

pastel arch
#

That's the problem

#

The mod itself is not there

#

Vortex must have installed it wrong

#

Try uninstalling and re-installing it with Vortex?

cobalt mortar
#

I tried that already. Guess I'll ditch Vortex and install manually.

royal arrow
#

(I cheer every time someone decides to ditch Vortex and install mods manually for SDV lol)

shy orbit
#

has anyone noticed automate preferring to use the cotton boll first regardless of where it is in a chest? i've had it happen with looms and wool, and now with the oil maker and sunflowers, automate used the cotton boll first even if wool/sunflowers were to the left of it

tired apex
#

I usually don't throw cotton balls into my artisan sheds

#

Though thats quite quirky

royal arrow
#

yea, I thought it always used the left-most things in the chest o:

tired apex
#

Usually does for me unless its a secondary item needed

Like beeswax for a wax barrel

fair vessel
#

I know that the logic for fridge ingredients takes from the rightmost, not the leftmost. Have you by chance tried arranging the other way around to check?

velvet tiger
#

has anyone noticed automate preferring to use the cotton boll first regardless of where it is in a chest? i've had it happen with looms and wool, and now with the oil maker and sunflowers, automate used the cotton boll first even if wool/sunflowers were to the left of it
@shy orbit i've experienced this too, I sort of thought the automate for the modded machines got prioritized over regular automate (but it was just my guessing)

shy orbit
#

@fair vessel i tried both orders

velvet tiger
#

I came to that conclusion cause the cotton thing happened and then also I has "first" in line some honey to make mead and some durum for dark ale "second", and it took the durum first

shy orbit
#

hmm

velvet tiger
#

I honestly didn't check the nexus of the mod to see if there where other similar reports

olive merlin
#

whats mods are there for freezing tie while indoors for multiplyer?

shy orbit
#

timespeed works for that afaik

olive merlin
#

okay thanks

leaden olive
#

@river rapids (not sure if its okay to ping you but i recently added your mod and wanted to ask something ;w; )
Not sure if this is possible but, is there anyway to rename your pets actual name in the game? If not do you have any recommendations for mods that do that? c:
Thanks so much <3

#

or if anyone else has any recommendations <3

fair vessel
#

Easily done in a save file edit

#

Or if you already have smapi installed with its bundled mods, type this in the smapi console and hit enter @leaden olive
debug customize

#

Oh wait no that won't work

#

Not for pet name >.>

#

I suggest save file edit yeah

#

Open your save file in any text editor - as long as the current name is uncommon you can just do a find and replace.

If your pet is named something that might be elsewhere in the game (like "Poppy" for example) you would need to be more careful about what you replaced

round path
#

5 minutes and smapi is still loading :c

#

it's still on [SMAPI] Staring game...

river rapids
#

Rename is in fact a command added via A&S! I believe I gave it all the proper ability to rename your original pet as well (I did force this to happen for the original horse, and I believe the pet should work as well).
The command would be rename yourPetID newName

#

@leaden olive

#

Totally fine to ping me! I've been on a modding hiatus for awhile but I will always try to answer whatever questions I can

round path
#

10 minutes and still not done loading lol

#

anyone know why this might be happening? or fixes?

tight tusk
#

how many mods do you have?

round path
#

like 60

tight tusk
#

i think smapi loading depends on your computer/device and how many mods you have

round path
#

but it's never ben THIS slow before

shy orbit
#

first i suggest closing it and then trying again

round path
#

finally done loading, took 11 minutes orz

leaden olive
#

@fair vessel @river rapids thank you both so much !! im really excited to try this out ;U;;;

heavy sky
#

@shy orbit sorry for the late response, no i didn't figure out how to fix it

#

it's mostly inconsequential really although i'd prefer the standard per-season music to play

shy orbit
#

Flash actually gave me a solution: downgrade TMXloader to 1.13

#

(i downgraded to 1.13.1)

heavy sky
#

did that work?

shy orbit
#

yes

heavy sky
#

interesting

shy orbit
#

why, i don't know, but i'm not going to question it

heavy sky
fair vessel
#

same when I saw that tbh 🀣 it baffled me that a map utility mod would affect sound at all, but 🀷

mild cliff
#

is there any smapi apk for device that working for latest version of SV?

fair vessel
#

Download the lastest smapi for Android release from ZaneYork's github yes

mild cliff
#

@fair vessel can u give a link please?

mild cliff
#

Thanks

round path
#

well, that's now how it's supposed to look

undone yoke
#

Hey guys, has anybody had trouble with SVE recently? My SMAPI is spitting error messages at me about it.

round path
#

there's an update, so maybe that's why?

#

there's also updates to a lot of the mods required for it, like tmxl and content patcher etc

undone yoke
#

Yeah, I just updated it, and it doesn't seem to help.

#

Same with the underlying requirements.

heavy sail
#

@round path When did that texture bug start?

round path
#

the update may be bugged then

#

it started after I slept and left the house
also after I placed that little lamp, which is a craftable

#

removing the lamp did not help

#

I started the game, it seemed normal, put the lamp down and went out, and when I came back inside at night it was all buggy

heavy sail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

heavy sail
#

Two mods may be overwriting each other...

round path
#

could be, but it worked just fine the other day and I haven't added any new mods

#

it's such a shame, the bedroom is so cute

heavy sail
#

Odd... I don't see anything that would break like that.

round path
#

yeah, that's why I was like ????

#

the game has been laggy, too

#

not sure what's going on here

#

I haven't updated my mods yet since I'd like them ALL to have updates (the one's that require the core updates like tmxl and content patcher) so there's no breaking

#

but that shouldn't do that

heavy sail
#

Try reloading the save (keep SDV open), that can fix common texture bugs.

naive drum
#

but it breaks some other mods...

round path
#

oof, happened to the kitchen too

#

fixed with the reload

heavy sail
#

It's fine now?

undone yoke
#

Is there a link to download a previous version of SVE? I think that update might be what broke.

round path
#

underneath the current links should be previous versions, if you're using nexusmods

undone yoke
#

Yeah, it's not there.

keen rune
#

Hey some tiles in sve are broken.the new shed on ifr2 and the greenhouse. I can't place anything in there does someone know how I can fix that?

undone yoke
#

Is it ok to ping Flash in this channel?

shy orbit
#

i think it's okay if it concerns his mod and isn't something that others can easily answer

undone yoke
#

Oh! Wait! Maybe it fixed itself!

#

Yay! Wifey is back!

heavy sail
#

My SMAPI won't run...
It's been stuck on

[SMAPI] SMAPI 3.6.1 with Stardew Valley 1.4.5 on Microsoft Windows 10 Home
[SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[SMAPI] Starting game...

for 14 minutes.

tight tusk
#

oft can you try opening it again?

heavy sail
#

Already tried that, nothing changed.

dire fractal
#

Do new explorer windows open slowly or specifically for that drive?

heavy sail
#

It usually loads within 2 minutes, now it just won't.

dire fractal
#

Explorer or is that SMAPI still?

junior musk
#

2 minutes is really long

#

Maybe cut down on some mods?

heavy sail
#

Already fixed it, I don't know what did it still.

outer turret
#

Is there anyway on how to stop my save playing the Woods theme whenever I start q new game?

#

2 mins is long? Mine takes 10!

#

(I need a new computer)

heavy sail
#

I mean the game loads in 2, the save loads in 10.

outer turret
shy fiber
#

hello, for some reason the game lags big time for my friend when playing co-op

#

we only have 5 lightweight mods

#

it worked well for 2 days and then it suddenly started

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dusk gull
#

is anyone using my slime hutch to menagerie mod on a mac?

#

one user is getting some bugs I can't fix, and i'm wondering if it's a compatibility issue, or specific to their install

heavy sail
#

I don't use Mac, but maybe SDV is set up different on that OS. I don't know for sure though.

dusk gull
#

Thanks, yes I think it is. They have other content patcher mods working though, so something strange is going on!

#

@heavy sail thanks for also trying to figure out something to get the sweet gem visual glitch fixed

#

it is definitely beyond my skills

heavy sail
#

Yeah, I've heard about that, maybe I can help, give a minute to check it out.

dusk gull
#

aw thanks! they have sent me their log in a pm, but I'm not sure if they are okay with me sharing it yet (have asked)

quiet night
#

tfw sve tells u to update it to the latest version 😌

clear zephyr
#

does anyone know a visual mid that make the game cozy and less cold

quiet night
#

what do you mean by less cold?

clear zephyr
#

idk how to explain it h

dusk gull
#

like a recolor? I love daisy niko's earthy recolor

clear zephyr
#

oo

#

ill check it out

dusk gull
#

i'm using it with foliage redone's foliage only

clear zephyr
#

thanks

shy orbit
#

@dusk gull is the user the littlesheep one?

dusk gull
#

yes

shy orbit
#

System.DllNotFoundException: libMonoPosixHelper.dylib

#

if that's still in their log, i guess it could be a botched mono installation or library paths not set up properly

dusk gull
#

thank you... ..i'm not sure what that means though lol!

#

sorry i'm rubbish at computers!

shy orbit
#

maybe have them reinstall mono (from the mono website) first

dusk gull
#

ah okay! thank you!

shy orbit
#

then i suppose if it doesn't work you could make sure they are launching the game via the correct launcher so that the game can find the libraries, but i'm not actually sure if that applies on mac so eh

dusk gull
#

yeah I don't know either! thank you so much

shy orbit
dusk gull
#

that's great thank you!!

heavy sail
#

@dusk gull Maybe we can find out what causes the texture issue, if you could run SMAPI, open a save, and type "patch export TileSheets\crops" in the console.

dusk gull
#

will do!

heavy sail
#

Oh, and make sure to send the file it creates!

dusk gull
#

oh wait it does

heavy sail
#

Let me download it, I can try to find out.

dusk gull
#

it's right at the top

#

It is where I thought it would be

#

I had to patch the regrow stage of the sweet gem there because (as far as I know) the game needs the regrow stage to be to the right of the fully grown stage

#

for starfruit this is okay, because there is a blank space next to the fully grown stage where starfruits regrow can patch it in (which you can see, as I am using starfruits regrow also)

#

but sweet gem is right up against the cauliflower

#

maybe there is a way to tell the game to look elsewhere for the regrow patch, but idk SDVpufferthink

royal arrow
dusk gull
#

oops sorry should have posted in there !

royal arrow
#

No worries! There's a bit of overlap in the channels SDVpuffersmile

dusk gull
#

yes, lol we started talking about a using mods thing and got carried away i think!

dire fractal
#

Where can I find the virtual keyboard mod for stardew valley?

#

This would be used for Android

royal arrow
#

I'm up to 350 mods, from 333 a few days ago SDVpufferchicksweatsip

#

I blame aedenthorn, their mods are awesome rooMagic

heavy sail
#

474 mods, had about 442 yesterday

royal arrow
#

You get it then SDVpufferheart

dusk gull
#

me too

#

@dire fractal I don't know about mods, but I use a bluetooth keyboard with my android for playing pokemon (not stardew though, play that on PC)

worldly hatch
#

Hi all, I have a mod that uses JA to add some new eggs, but those eggs are not priced properly in game, they come up as the same price as a normal chicken egg, even the large version of the new egg is priced as a regular chicken egg. I've gone through all sorts of configs and changed things to see if i could fix it myself (or even just make any difference price wise on them) but nothing seems to be working, any tips for figuring out how to fix this?

heavy sail
#

What's the mod?

worldly hatch
#

its the quail mod

#

want me to link it?

heavy sail
#

sure

royal arrow
#

I think I had this issue with the quail mod, let me see if I can remember what I changed

worldly hatch
#

ok thanks, I tried to figure out myself but im a bit stumped lol

#

oh and i guess the quail products mod

tawny kindle
#

@dire fractal Virtual Keyboard should be installed automatically by SMAPI Android (at least ZaneYork's version) and appear in the Mods folder. There isn't any official way to download it by itself, as far as I can tell.

royal arrow
#

So you have both installed?

worldly hatch
#

yeah

royal arrow
#

Ok in looking at the JA component, it looks like the quail egg is priced at 100, and the large quail egg is priced at 150. I believe that's base price

worldly hatch
#

Yeah

royal arrow
#

Is that what yours sell for?

worldly hatch
#

45-46, but I use longevity so its kind of variable by the day, could that be an issue?

#

they are priced same as a normal chicken egg

royal arrow
#

Longevity adjusts sell prices

heavy sail
#

(great, now I want the quail mod)

royal arrow
#

And it's notoriously not very compatible with other mods

#

So that may be your issue then, Eryia o:

worldly hatch
#

darn i kind of figured that...but i was hoping it wasnt the case lol, I love the Quails

royal arrow
#

You could try tweaking the price setting in the JA component lol

#

If you go to the [JA] Quail Products folder, inside there's the Objects folder, and inside that one, folders for the quail egg and large quail egg. You can open their respective object.json files using any text editor (Notepad or Notepad++ work) and change the price to something higher o:

worldly hatch
#

I did do that

#

It changes nothing unfortunately

royal arrow
#

(by the by, I had a different issue with the quails, it was that I wanted to use Producer Framework Mod (PFM) instead of Artisan Valley to make the mayo)

#

Ok, then yea, it's Longevity that's doing it lol

worldly hatch
#

ohh i decided to skip the mayo cause i fugred itd be an issue lol

#

i just thought id make them have eggs worth a bit more

#

so i could just sell their eggs

#

but now thats worthless rofl

#

they are more expensive by chickens and make LESS money because thier large eggs sell the same as small lol

royal arrow
#

I mean... If you wanted to also keep using Longevity, then yes lol

worldly hatch
#

longevity has been really nice actually, cause i wiz though tthe game so fast and its caused me to really slow down and enjoy it

#

and use money wisely

#

darn

#

if i could just fix the large egg problem, id reprice them to the same as the chickens

#

or if i could make them lay double eggs or something

#

but i dont know how to do any of that

royal arrow
#

What you could do is edit the content.json of the BFAV component to change the Deluxe Produce Luck value o:

#

See if that makes them give the larger eggs more often o:

oak solar
#

heya ho not sure if I should ask here but can someone help me with vortex modloader? dm me if you can

heavy sail
#
worldly hatch
#

but the largers eggs still sells for the exact same as small eggs lol

#

lava pusle donesnt work 😦

royal arrow
#

You could also lower the price for buying the quails, also in that same content.json

worldly hatch
#

So what i did is i took lavapulses quails (cause they are ADORABLE) and put them into BFAV Quails

#

Yeah I guess that what I'll do

#

thanks so much Lenne πŸ™‚

royal arrow
#

You're welcome! SDVpuffersmile

heavy sail
worldly hatch
#

yeah

royal arrow
#

Yup

worldly hatch
#

I just picked my fav chickens and replaced the xnb's lol

heavy sail
#

Well, there goes that.

worldly hatch
#

i love lavapulses stuff

#

but it doesnt work 😦

royal arrow
#

It wouldn't be too difficult to convert them to BFAV, someone did so, but they noted it was for personal use, because of the permissions

worldly hatch
#

Yeah thats what I did

#

Cause LP's quails are so cute lol

oak solar
#

is the money in mutiplayer still shared?

untold widget
#

You can choose to have individual

royal arrow
#

You can choose when you start a new game (shared or split), and change it afterwards in the mayor's house

oak solar
#

kk thanks

royal arrow
#

That's odd. Someone tried to use it recently and got a bunch of errors, so they were trying to fix it in #making-mods-general but didn't get far. They just gave up and decided to make a BFAV conversion SDVpufferthink

heavy sail
#

I wish I knew how to make BFAV mods SDVpuffersob

dusk gull
#

I admit I am using some of Lavapulse's sprites with my own game in adopt n skin

royal arrow
#

It's really not that bad o: I recommend taking an existing one, and just replace what you need to o:

heavy sail
#

Would it be safe to switch from More Animals to Adopt n' Skin?

dusk gull
#

I did

#

I got rid of all my animals first though

#

I mean the extra pets

#

not the chickens etc.

oak solar
#

its been a while since I made a new save, if I have a map mod like capitalist dream farm do I have to select a sertain farm type at the start?

dusk gull
#

yeah it usually tells you which one on the mod page

#

I think captialist dream farm is standard farm

oak solar
#

yep thanks ^^

dusk gull
#

can use stardew save editor to change farm type mid save though

heavy sail
#

I didn't even know More Animals supported other animals besides dog and cat.

oak solar
#

yea but often breaks stuff

dusk gull
#

lol I can't remember, it hink it is just pets

heavy sail
royal arrow
#

And Capitalist Dream Farm I think may have a setting in the config.json to change the farm it replaces? If not, it's easier to change the content.json

dusk gull
#

oh I guess you can change skins in more animals too!

heavy sail
#

Uh...

merry iris
#

Good day to all of you! I wanted to play SDV again and I have some questions about mods

royal arrow
#

!ask

native dragonBOT
#

Feel free to ask your question or describe your issue here, and someone will help if they can :)

merry iris
#

I used Kisekae in 1.3, but I read it's obsolete. I have seen that 1.4 has now item slots for clothing?

royal arrow
#

You can use Get Glam, it's a remake of Kisekae

untold widget
#

So, I saw once that Custom Farming Redux has a bug with infinite producing machines (they can't produce stuff) if you exit the game while it [machine] is making something. Is it true?

merry iris
#

The only mods that I need are the Anthro characters continued and an Anthro farmer mod

#

so as long as everyone is anthro, I am totally fine :3

untold widget
#

I think I saw it in Floral Keg mod

heavy sail
#

Don't use CFR, it doesn't work.

untold widget
#

oh...

royal arrow
#

Arekualkhemi, I'm not sure what your question is o:

untold widget
#

No Premium Maple Syrup for me then...

merry iris
#

The Anthro Farmer mod I used needed Kisekae

#

to allow to switch between Species

heavy sail
#

Does it have a PFM version?

dusk gull
#

I've done a PFM floral keg for myself, I keep meaning to ask the author if they want it

untold widget
#

No

merry iris
#

I also checked NexusMods, but there is no version of Anthro Farmer for 1.4

#

SMAPI is also not showing any error messages

#

So I wonder if I can just delete Kisekae and see if Anthro Farmer still works

#

This is basically what I am confused about

oak solar
#

is there a way to see your whole farm at once?

dusk gull
#

maybe try it with get glam? if they are based on the same framework it cold work?

#

*could

merry iris
#

I will try out Get Glam. Thank you

oak solar
#

is it possible to manually elevate a game on vortex?

#

whats everyones favourite map recoulor mod?

heavy sail
#

In my opinion, Starblue Valley or A Less Yellow Stardew for recolors.

covert saddle
#

So I don't know if this is the right place to ask, but I noticed a graphics glitch. I made sure to run this with and without mods (including running SMAPI with 0 mods), and I found this:

#

I place a torch by Leah's house (as well as anywhere in the Cindersap Forest), and the fire is always behind torch.

royal arrow
covert saddle
#

Yeah, I just realized that. Thanks, though

shell jackal
#

I use Eemie's recolor

tired apex
#

Pardon the format of this log parse as the website won't parse it for me saying its got null characters in the path, but- what is this trying to tell me?

#

"Found no nexus mod with this ID"

#

??

astral lagoon
#

I just installed SMAPI and CJB menu, i followed the extra steps for the steam version for SMAPI and when i tried to open the game i got this https://prnt.sc/twokxi

Lightshot

Captured with Lightshot

tired apex
#

Wait nvm I figured it out I be squinting

royal arrow
#

Lol Alexis I was gonna say, the version # for that is 1.05, idk if it just doesn't like the format?

#

The ID is correct though

tired apex
#

Now to figure out if it was me or the mod author that fucked this up

royal arrow
#

(my comment was for Befriend Marlon and Gunther, nvm LOL)

tired apex
#

Well I looked in the manifest and SD notif has 20110 in the file and 4713 on nexus

#

LmaO

royal arrow
#

Cutter Fatter Animals is an optional file under a mod page, I wonder if that might be part of it? Because it's not the main file?

tired apex
#

Well yes, though I could also add it to the thing

#

Suppress update checks could help

#

Seeing as I got befriend Marlon and Gunther from an unofficial update

royal arrow
#

Oh, I think the unofficial update was rolled into the latest nexus update for that mod o:

tired apex
#

Ouo

#

Though, we should probably help our friend @astral lagoon

royal arrow
#

Anastacia, can you copy-paste what you put for your steam launch options here?

astral lagoon
#

ok well i opened the game through local files instead of steam and it opened so i think i fixed it?? maybe??? idfk what im doing

#

yup hang on

tired apex
#

Well does anyone truly know what we're doing here

royal arrow
#

Nope! We're just breaking stuff and then trying to figure out how to fix it πŸ˜…

astral lagoon
#

C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

tired apex
#

GOTTA CRACK IT OPEN

astral lagoon
#

oh what

royal arrow
#

You're missing a " at the beginning of the path, before the C

tired apex
#

Hm

astral lagoon
#

well then

#

thank you πŸ˜…

royal arrow
#

You're welcome! Let us know if that fixes it o:

astral lagoon
#

Ok i think its working now πŸ˜…

tired apex
#

Half the time the modders are just tripping over their own feet into solutions, its amusing

astral lagoon
tired apex
#

Yay!

astral lagoon
#

ngl the only reason i am messing around with mods is because my friends started a new world and i really didnt wanna work to get all my hearts back lmao

tired apex
#

I mean

#

Mood

astral lagoon
#

and i'll saving tons of gold not buying coffee to make harvey love me

tired apex
#

Some of the mods I have released Korean translations so Smapi is saying "UPDATE MEEEE"

#

So now I'm gonna just go and update a number in the manifest to shut it up

royal arrow
#

I also do that whenever any translation is added to a mod I use, lol

tired apex
#

Like please

#

smapi,, you small child

royal arrow
#

It means well o: lol

tired apex
#

I feel like my dad when he's programming lmao

tired apex
#

I really have to remember to enable path connectors whenever I update automate SDVpuffersquee

royal arrow
#

It gets rid of your config.json O: ?

untold widget
#

What app I can use to edit .png files?

royal arrow
#

LittleHorn, the world is your oyster, one sec

tired apex
#

Uh Piskel is an online website you can use

royal arrow
#

.quote 4471

devout pumiceBOT
#

[#4471] "Software for Pixel art

  1. Aseprite - https://www.aseprite.org/ - $14.99 (Free if you compile it yourself) - Windows, macOS, Linux
  2. Photoshop - https://www.adobe.com/products/photoshop.html - $20.00/mo - Windows, macOS
  3. PAINT.NET - https://www.getpaint.net/ - Free - Windows
  4. GIMP - https://www.gimp.org/ - Free - Windows, macOS, Linux
  5. Krita - https://krita.org/en/ - Free - Windows, macOS, Linux

Software for text editing (JSONs)

  1. Sublime Text - https://www.sublimetext.com/ - $80.00 (Unlimited free trial) - Windows, macOS, Linux
  2. Notepad -< https://notepad-plus-plus.org/downloads/> - Free - Windows
  3. Visual Studio Code - https://code.visualstudio.com/ - Free - Windows, macOS, Linux
  4. Atom - https://atom.io/ - Free - Windows, macOS, Linux" - Strobe (26 Apr 2020 @ 03:41:21 AM UTC)
tired apex
#

It gets rid of your config.json O: ?
@royal arrow

It does when you just delete the file SDVpufferchicksweatsip

royal arrow
#

Check the top 5 listed (I use GIMP)

untold widget
#

oh

#

Thanks!

royal arrow
#

Oh no Alexis lol I sometimes rename it to config - original just in case the actual options change, and delete all the other files, then extract the new ones

tired apex
#

"Ah, time to update"

[Delete]

royal arrow
untold widget
#

Uhh... what about mobile apps for the same thing..?

#

I want to retexture Quality Scrubber to something other than Washing Machine (and maybe change a recipe, if I will find stuff for it).

#

Maybe to a wooden box.

#

Because, you know, crops rot, and stuff...

broken frost
#

Shane quitting beer and drinking sparkling water instead

royal arrow
#

(Immersive Shane? SDVpuffersmile)

dire fractal
#

It's a good thing SVE adds so many trees. I think I need ~36,000 more wood just for a small side project. ._.

#

clearcuts forest west

royal arrow
#

Meanwhile, I'm here like "hmm, I need a 'mines' equivalent for a forest to get more wood" seems to have forgotten DeepWoods is installed

dire fractal
#

Does it rebuild everything each time you enter it or some such?

royal arrow
#

Ya it's generated new each time, I think procedurally o:

#

Yup, confirmed (per mod description), procedurally generated

rigid stag
#

just to make sure, If I`m ussing SVE i need the Immersive Farm remastered that goes with it not just the usual Immersive farm 2 Fix?

royal arrow
#

The farm isn't required to use SVE, but if you want it, yes, grab it off of the SVE page

dire fractal
#

IFR2 from the SVE downloads is built for use with SVE.

rigid stag
#

Aaaa, I see...

#

So remove the IF2 and put the IF2R file?

split nacelle
#

Not home for the weekend so I started adding mods to sdv mobile rogusweat

royal arrow
#

But lara, playing the game... Lol

split nacelle
#

I played for 5 mins to test if the mods were working DogKek

dire fractal
#

...maybe I do need deepwoods. If I had infinite wood I could use the new ||super scarecrow|| and make the terrible project even terribler

split nacelle
#

Deepwoods is cool, it's fun to explore too

royal arrow
#

That is not playing lara rooMadComfy

split nacelle
royal arrow
#

(I'm amused it's a carrot box specifically lol)

#

Yea my only stressor with DeepWoods is the getting lost mechanic lol
The mod author linked somewhere a version in which you can't get lost, but it's not a simple config switch (for... Reasons?) so I usually don't go in there anyhow

#

Unless I don't mind having the farm warp totems

dire fractal
#

I have seen reports on here of people passing out in them and their game doing weird stuff. ;_;

royal arrow
#

Oh, uh, yes, especially in MP games, I think?

#

I've not passed out in there so I wouldn't know o:

split nacelle
#

O right, i forgot you can get lost, i usually just warp back with cjb

fair vessel
#

That happens if they are using other mods that mess with the sleep time and pass out mechanics, but aren't designed to account for DeepWoods (or vice versa)

#

Oh, maybe in MP too, I'm not sure. Haven't had a farmhand pass out there yet in my games

split nacelle
#

Oh and mana why do you need that much wood rogusweat

royal arrow
#

Hmm like maybe Exhaustion Tweaks, Night Owl, or Sleepless in Stardew? Idk if any of those account for DeepWoods, but I use Exhaustion Tweaks

dire fractal
#

Beehive of beehives

royal arrow
#

Is it, bee--yup lol

dire fractal
#

1 scarecrow, 9 flowers, ~286 beehives

royal arrow
#

This is a neato, creative project!

fair vessel
#

What are the colors?

dire fractal
#

but now there's a ||bigger scarecrow|| in 1.4

#

so maybe I need MORE

fair vessel
#

Flower range?

split nacelle
#

Thats neat

dire fractal
#

Each flower has the bee house range overlay under it in blue/purple/yellow at 50% transparency I think when I made it

#

so yeah, overlaps -> diff colors. Scarecrow range would cover a little more height but there would be flower gaps

supple echo
#

deep woods is really cool but yeah I think I should plan to always have a warp totem with me

split nacelle
#

I think ill start a vanilla save just for achievements cause it seems impossible with a lot of mods SWEATYHAM

supple echo
#

(Actually, the first level of Deep Woods is always so big I've never gotten in very deep, I just run around collecting wood and hay)

royal arrow
#

idk lara, depends on the achievements you're trying to get o:

split nacelle
#

Recipe rogusweat

fair vessel
#

Lol any mods that add crops or fish or recipes...

split nacelle
#

And ship everything SDVpuffersweats

dire fractal
#

I swear I'm going to end up paying discord money at some point just to use all the cute emoji and that's annoying.

#

Modded crops and stuff affect the actual achievement lists? D:

#

I guess that makes sense. I never considered.

cunning night
#

is there a mod that allows you to move the main farmhouse in stardew valley expanded?

#

sorry still new

split nacelle
#

Yeah mana, i didnt think it did but ig they do SDVpuffersweats and also im horrible at prairie king so prob cant do that achievement too lmao

dire fractal
#

Not that I would ever condone cheating ::cough:: but there's a prairie king mod for infinite health and such.

fast river
#

There is, but they're buggy

#

MTN and FHR both let you do it

dire fractal
royal arrow
#

(mana, I hear you. It's very effective at creating the "has" and "has nots." I mainly did it for the cute panda rooHappy1 but I also love the cute corgi corgihehe)

#

Haay, nothing wrong with cheating if it means you have more fun o: (unless it's like. A multiplayer game and people in it have opinions.)

cunning night
#

tyty space!

dire fractal
#

Terrible mod idea: every time you beat junimo kart you get an artifact the museum lacks

fair vessel
#

That would be a pretty easy C# mod to make lol.
Feel free to add it to the ideas board if you like

dire fractal
#

...supposed to be a joke. ;-;

royal arrow
#

Joke mods also get on the list o: that's how the mod Strawdew Valley came to be SDVpuffersmile

fair vessel
#

and Please Fix Error SDVpufferyoba
oh wait you meant the ideas list

royal arrow
#

That was on there?! SDVpufferD

#

Lol yes

dire fractal
#

please fix error?

fair vessel
#

no, I don't think that monstrosity was suggested by anyone 🀣

royal arrow
#

It's a mod that makes your console spam fake game and mod errors

#

For... Pranking reasons I guess o: ?

fair vessel
#

Or to disguise other legit errors if you can't be bothered to deal with them? πŸ€”

royal arrow
#

That seems like trying to put out a fire by pouring gasoline on it, but what do I know lol

dire fractal
#

Reminds me of the BSOD screensaver.

#

It runs through 'blue screens of death' from various operating systems (you can select which)

deep elm
#

I have a crashing issue that keeps reoccurring while using SMAPI. Is there anyone here that could help? I have my crash log available

royal arrow
#

!ask

native dragonBOT
#

Feel free to ask your question or describe your issue here, and someone will help if they can :)

dire fractal
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

Less robotically: this is the place to ask πŸ˜„

royal arrow
#

(it's also that we won't know if we can help until we see the specifics of your issue, and the log πŸ˜…)

dire fractal
#

Wasn't meant as a dig at the bot usage, I just felt unfriendly after !log-ing without any other words. >_>

smapi.io/log handles the crash logs too, right? not just smapi-latest?

deep elm
dire fractal
#

.-.

royal arrow
#

Yup it handles both

supple echo
#

no need to @ the Governor, he's just a friendly bot πŸ˜‰

dire fractal
#

@deep elm is this happening right as the day starts / game loads?

royal arrow
broken frost
supple echo
#

…I could use help with Prairie King, I'm awful at it

royal arrow
#

I've only managed to beat the one in Abigail's event a couple times and that's it o.o

keen moss
#

Joke mods also get on the list o: that's how the mod Strawdew Valley came to be SDVpuffersmile
@royal arrow Strawdew Valley is a gift

supple echo
#

Like Abigail herself, I am still stuck on Level 1

#

not that I bother terribly often tbh

broken frost
#

Anyways, downloaded Combat Level Damage Scaler, and let's hope a 5% scaled damage increase helps any

royal arrow
#

There's also Combat Made Easy, for regular combat changes lol

broken frost
#

Yeah, but I remember trying the dev's Fishing Made Easy mod and it never actually made fishing any easier

#

So I'm skeptical if CME actually works

dire fractal
#

@deep elm when did this start, after updates? It might be worth trying deleting all the SVE and IFR2 directories, then reinstalling them.

royal arrow
#

For me it makes fishing easier but also lowers the rate you get experience (since that's a formula that takes difficulty into account)

#

I also use Combat Made Easy and noticed a difference o:

deep elm
#

@dire fractal It happens when I try and sleep

#

It's happened since I installed the game, I haven't got past day 3 because it takes about 10 tries at sleeping before it works 😦

dire fractal
#

weeeeird

deep elm
#

Would the save anywhere mod cause the issue if I'm saving before I sleep?

dire fractal
#

pokes orange crew

deep elm
#

Never mind it happens if I don't save manually so it's not the save anywhere mod

broken frost
#

@deep elm When you sleep, the game saves automatically, even without mods.

deep elm
#

Yes I'm aware of that @broken frost

dire fractal
#

presumably this doesn't happen in the vanilla game?

deep elm
#

Never played vanilla πŸ˜„

dire fractal
#

Offhand I've got no idea. I'd still say dropping all the SVE+IFR2 directories and reinstalling them from scratch might be worth a try (in part due to TMXL Map Toolkit Failed to serialize: ForestWest). Just to verify it's a mod issue it might be worth hopping into a vanilla game (just manually launch normal stardew executable instead of smapi) and going to sleep in a new save.

#

and I guess just to get it out of the way as a question the hard drive this is on isn't like, 100% full, right? Be a weird error for being unable to write, but OOM issues are weird.

royal arrow
#

the usual list to try:
-verifying you're not using any XNB mods (they would have gone into Stardew Valley > Content instead of Stardew Valley > Mods, and if you used any, you'd need to reset your game files)
-update all mods that need updates, then try again
-try creating a new save, see if the issue occurs in a new save (if it doesn't, your other save might be borked. if it does occur on a new save, it's likely a mod)
-last resort: remove mods until the issue stops occurring (or the reverse, remove all mods, and add mods until the issue occurs) to determine which mod is the culprit

deep elm
#

Okay thank you for the help guys I will run your suggestions

dire fractal
#

If it happened on a vanilla save -> reinstall / steam 'verify game files'

royal arrow
#

out of curiosity mana, do other cheetos respond to your pokes o: ?

dire fractal
#

sometimes

#

I could just @ people but I'm reluctant. πŸ‘‰ πŸ‘ˆ

royal arrow
#

I think we appreciate that you don't directly ping SDVpufferheart (well. I do.) because sometimes a lurkers might just corgipeekto help

dire fractal
#

community is too big for direct mentions

hallow spruce
#

If I wanted to mod stardew is there anything I need to add for the game first

dire fractal
royal arrow
#

mana beat me to it O:

#

but ya the guide walks you through the whole process

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and you can ask questions here if you get stuck SDVpuffersmile

dire fractal
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