#archived-modded-support

1 messages ยท Page 609 of 1

ruby leaf
heavy sail
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You need to download the mods Custom Music and Custom NPC Fixes.

ruby leaf
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I put the npc fix back in after I removed it, and I already have the custom music in there
Maybe I have to redownload that as well? it should be under "mods that require this one" for the PyTK yeah?

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Should i send a screenshot of my loadout?

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cuz i have Custom Music from the update in the folder

heavy sail
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I'm not that familiar with SVE, but it says they aren't there? I would like a screenshot to check it out.

shy orbit
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Expanded\CustomMusic because it contains files, but none of them are manifest.json. you have custom music folder there, but it doesn't seem to contain the correct files

ruby leaf
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I just copied and pasted from the update zip though Dx

shy orbit
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custom npc fixes doesn't appear anywhere on the log as far as i can see

heavy sail
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Yeah you might have to install Custom NPC Fixes from Nexus.

ruby leaf
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It's there, it's listed after the custom music, but I fixed that by putting it back in from removing them from the folder

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It's the custom music part that's making it error

shy orbit
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okay, first, what's inside the custom music folder?

heavy sail
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You might have to install Custom Music from its own page and delete that folder if the right files aren't there.

ruby leaf
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I'll try that really quick

and just the config file and the .dll

shy orbit
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i suggest deleting the folder and reinstalling it

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also, is all of your SVE installation inside the folder Expanded?

heavy sail
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Yeah, if there's no manifest in that folder, it won't work.

ruby leaf
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I just reinstalled the custom music mod

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it's working now

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so it's the file that came with the sve update that wasn't working

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thanks for y'als help

heavy sail
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you might have to contact FlashShifter to get that fixed for everyone else.

ruby leaf
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I will!

shy orbit
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@ruby leaf if SVE files are inside the Mods folder in a subfolder named Expanded, and you install a custom npc with a folder that comes alphabetically before Expanded, it can cause problems with npcs in festivals

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it's better if the SVE installation folder is named something starting with AA for example

ruby leaf
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I haven't had that issue. Thanks for letting me know though just incase it does become one

heavy sail
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I can't house the poor thing.

upper yacht
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Hi. What is wrong with downloading mods via Vortext. Some people contacted me my mod has broken json if they download it via Vortex and they want fix for me, but I don't know how vortex works or whatever. My mod's manifest.json is valid and manual install works. Is here anyone who has this kind of problems on vortex with other mods?

fair vessel
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๐Ÿค” Hmm, I dunno. I can try it when I'm next at my laptop.
Were they updating with Vortex? Or installing it for the first time with vortex?

upper yacht
robust bison
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I know that many people have problems using vortex with sdv

ashen elbow
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yeah

fair vessel
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It has a pretty fiddly interface. It's not exactly noob-friendly

upper yacht
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I am not sure If this is a problem which I can solve by edit something in my mod, or it's pure vortex problem.

ashen elbow
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it might be a vortex thing

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siince ive seen people who had issues with mods when useing vortex

upper yacht
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oh, okay. Thanks ๐Ÿ™‚

fair vessel
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Yeah, even smapi itself has people run into issues sometimes when they try to update with vortex ๐Ÿคท

fickle sundial
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okay so I think I may have got Boarding House, Stray Catfe and Athanaeri to all work together. Firstly I had to remove the map properties from the Athaenaeri pathway, then I set a dependency on it for Boarding House. @fickle sundial
@outer turret a dependency on the manifest like with sve? is still donโ€™t know whatโ€™s happening, but one of the persons that had the error just told me itโ€™s fixed with the new update and i didnโ€™t do anything

outer turret
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Nice! I think SVE fixed it. But yes, just like that.

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I did redo the entrance though so it matched my map.

fickle sundial
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ok thanks, iโ€™ll try that out

outer turret
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I'm using Reimagined2

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I also rearranged all my maps and everything broke (or rather, the Athaenaeri patch broke the Stray Catfe warps), so I've determined that the load order in my game at least is: Stray Catfe > Boarding House > Athanaeri

heavy sail
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@outer turret speaking of SVR2, does the BusStop work with Boarding House and Stray Catfe?

outer turret
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I made my own map for all three of them, since none of them are designed to look aesthetically pleasing in the REimagined2 map

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because Boarding House's entrance way is in a somewhat odd spot, I made it more central. Hopefullt this also cuts down load time!

heavy sail
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I wish I had more experience with TMXL, so I could do that myself.

outer turret
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I could send mine to you - but it now includes Athaenaei as well

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(and I programmed it into Boarding House's TMXL file so I have to be careful not to over-write it with every update)

molten rivet
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If I get a mod that I like more than the Medival Mod, what do I do? The mod does the same thing as the medival

outer turret
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remove the Mediaeval mod?

heavy sail
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@outer turret I like the Bus stop area in SVR2, so I would like the patch.

molten rivet
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How/

outer turret
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did you want the Boarding House TMXL file too? I cnanot promise it is up to date.

heavy sail
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Sure.

outer turret
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or are you comfotrable editing content files?

heavy sail
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I'm good on editing content files, just not TMXL ones.

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As long as it isn't TMXL, I'm fine with editing it.

outer turret
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you can totally add it using content patcher. It's just a map replacement file

heavy sail
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Oh ok then.

outer turret
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Good luck!

heavy sail
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Might have to report this on the SVR2 page, but I've been seeing little texture issues around the lake near Robin's house (only happens because of my recolor mod).

molten rivet
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So I downloaded a dog mod, and im making a new save, but there is a whole bunch of dog options on the nexus mod file, but at choosing a pet at making a file it only shows 3 options. Im using Elle's new Dogs mod

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Can someone help? It says Also includes skins for Adopy'N'Skin but i dont get it

shy orbit
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are you using adopt'n'skin?

molten rivet
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In what way are you saying?

shy orbit
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wait a bit

molten rivet
shy orbit
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okay, so it seems the content patcher version (download 1) generates a config.json file after you run the game once with the mod installed, and you can choose the dog skins you want there

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i haven't used the mod, so i'm not completely sure, but that's what it seems like

molten rivet
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Sorry, I dont exactly get you

shy orbit
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the adopt'n'skin download is for the adopt'n'skin mod that works differently

wind plover
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Hello! Do I have to run the game each time after I download a mod? Or can I download them all and them run the game once I'm done?

molten rivet
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Yes. I downloaded 6 mods before loading the game

shy orbit
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@molten rivet okay, can you explain the issue in more detail?

molten rivet
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So im making a new file. When you get to choose what cat/dog you want I was wanting a husky from the mod, but only 3 options came up, A brown Boston Terrier, Black and white bull terrier and a French Bulldog

shy orbit
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i'll generate the config file and take a look at it

molten rivet
shy orbit
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you don't, unless you want multiple dogs and/or random skins for them

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but, you are using the first download now, right?

molten rivet
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In what way first download? Sorry mods are kind of new to me

shy orbit
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from the mod page, it has two files, the first one is the main download

molten rivet
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Oh, Yes I am

shy orbit
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okay. so, there should be a config.json file in Mods/[CP] Elle's Dog Replacements

molten rivet
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Yes, there is

shy orbit
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you can edit the file with a simple text editor (like notepad), and choose the skin you want that way

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depending on what dog you chose

molten rivet
heavy sail
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Notepad is a good option.

shy orbit
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unfortunately i'm not familiar with how windows does these things. however using whatever that would come from microsoft store wouldn't be good necessarily

sharp belfry
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notepad is passable, notepad++ is good

heavy sail
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Huh, Notepad works great for me, but that's just me.

shy orbit
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don't need anything good for this

molten rivet
shy orbit
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so, those options are named after the files in [CP] Elle's Dog Replacements/Assets

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so you can look at what the files there look like and choose it based on the filename

molten rivet
shy orbit
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yeah, those are the files. they are just png files so you can open them with a image viewer of some sort

molten rivet
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How do I select one?

shy orbit
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not sure what you mean

molten rivet
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Select one to have as my dog? I see the one I want

shy orbit
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ah, see what filename it has and put that in the config.json for the dog option you chose

molten rivet
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The file name is CollieGrey

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if thats what you mean

shy orbit
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yes

molten rivet
shy orbit
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hm? i think there's a misunderstanding somewhere

molten rivet
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I dont get what you mean by put the filename is config.json

shy orbit
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ah

molten rivet
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Luckily I had a backup notepad opened

shy orbit
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for example you have "Dog 1": "BullyBrindle", in the config, change it so that it reads "Dog 1": "CollieGrey",

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(that would be for the dog option 1)

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if you chose another you'd have to modify their line

molten rivet
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There, changed it

shy orbit
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well, if it went right it should work now

molten rivet
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So if i load the game it show be good?

shy orbit
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yeah, and if it isn't we can try again

molten rivet
shy orbit
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alright

molten rivet
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Tysm! x

shy orbit
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no problem

molten rivet
wind plover
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Hiya! I have another problem ๐Ÿ˜ฆ I'm trying to install this mod but my Mac won't recognise the file type

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I naively tried to convert the file to a .zip but it just kept duplicating the zip folder ๐Ÿ˜…

heavy sail
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I could send you a zipped version of it. Instead of 7z. Give me a sec.

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I use the mod myself so I could help.

wind plover
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๐Ÿ˜

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Yes please I'd appreciate that so much โค๏ธ

heavy sail
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Hold on real quick.

wind plover
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Take your time!

heavy sail
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Here you go.

wind plover
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Thank you so much!

molten rivet
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I shall also thank you, i noticed this mod in this chat and the same thing came up

shy orbit
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there is a program for mac that can unzip 7zip files

wind plover
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๐Ÿ˜ฎ What's it called?

shy orbit
molten rivet
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Also I seen someone have a mod where the loading 'Stardew Valley' screen is black and white, anyone know what it is>

heavy sail
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I think that's a UI mod. What exactly does it look like in-game? If there was a screenshot for it.

molten rivet
heavy sail
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I could try looking it up, hold on a sec.

molten rivet
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Nvm I found it

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Well not exactly it, but a similar one

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But they include files that i dont have

hushed elbow
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Would anyone be willing to help me? Trying to get a couple mods to play together but not sure how possible it is. Was hoping someone could point me in the right direction or let me know if its be pointless? ๐Ÿ˜…

molten rivet
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I could try help you

heavy sail
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What mods do you want?

hushed elbow
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Appreciate it. Just a moment I'll pull them up

molten rivet
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๐Ÿ‘Œ

hushed elbow
molten rivet
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So do you have SMAPI downloaded?

hushed elbow
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Yes. Let me pull up the error real quick I'm trying to solve

heavy sail
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If you don't have that.

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Nevermind I read it wrong.

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!log @hushed elbow

native dragonBOT
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@hushed elbow Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

molten rivet
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Coii's Hair set needs Hat wont mess hair up mod

hushed elbow
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I can try just a moment please

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Trying to log in real quick on my laptop ๐Ÿ˜…

heavy sail
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No pressure, logs will just help address the problem easier.

hushed elbow
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I understand. I just appreciate the help lol. I'm brand new to modding Stardew and unfortunately my Fallout modding knowledge isnt helping.

molten rivet
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So with the Cooii's hair mod, it the same thing i had with my dog mode

hushed elbow
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Here is the log

heavy sail
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The issue is that both of the mods want to load the same thing, you might have to give up one of them.

hushed elbow
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Ah I suppose theres nothing I can edit in either to get them to play along?

heavy sail
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I can edit it real quick, I have experience with mod creating.

molten rivet
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Wait so im trying to do Coii's hair mod, and im trying to change it to long hair, but its not working

hushed elbow
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I would greatly appreciated cuz I'd love to use the cleaner looking player sprite with Colis hair

heavy sail
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I'll fix them up and send them to you. It may take a while.

hushed elbow
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No rush. Still going through what mods I want lol

molten rivet
hushed elbow
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That's pretty

molten rivet
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Thats the mod

hushed elbow
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I'm taking a slightly more harvest moon approach with my setup ๐Ÿคฃ

molten rivet
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Tbh i never played Harvest moon

wind plover
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OH MY GOD that's gorgeous

molten rivet
wind plover
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I've trying my best not to download any cosmetic mods because it seems like a very very deep rabbit hole to jump into

hushed elbow
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Yeah it's a slippery slope lol

molten rivet
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I find the Vanilla world basic

hushed elbow
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It was very fun the first playthrough but theres just some QoL stuff I'd like to change to make it easier to get stuff done during my limited down time

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Plus some mods on YouTube look really fun!

heavy sail
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Might take a little longer than I thought @hushed elbow

hushed elbow
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That stinks but like I said no rush. I just appreciate the effort ๐Ÿ˜…

heavy sail
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Quick question beforehand, have you installed Hats Don't Mess Up Hair yet?

hushed elbow
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Yes

molten rivet
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https://www.youtube.com/watch?v=8O5sNb_T1ZE&t=591s
https://www.youtube.com/watch?v=bJdqh5HVSbk&t=565s
I used these videos to help me find some mods, other I found myself

The Top 10 GREATEST Stardew Valley Mods of ALL Time!
โžคTHESE ARE THE 10 MOST POPULAR AND MOST DOWNLOADED STARDEW VALLEY MODS ACROSS THE COMMUNITY OF ALL TIME!

Get The Stardew Valley Game!๐Ÿ‘‡๐Ÿป
โžคhttps://store.steampowered.com/app/41...

All Mods Mentioned Here!๐Ÿ‘‡๐Ÿป
โžคhttps://www.nex...

โ–ถ Play video

โ–บ My Top 10 Favourite Visual Mods that I Use In Stardew Valley.
These Mods are xnb. Files and do not require SMAPI to install.

โ–บStardew Valley is an open-ended country-life RPG! Youโ€™ve inherited your grandfatherโ€™s old farm plot in Stardew Valley. Armed with hand-me-down tools...

โ–ถ Play video
heavy sail
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That second link is XNB mods, not really recommended anymore.

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As long as you didn't use any of those. @molten rivet

molten rivet
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Why not?

heavy sail
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!xnb

native dragonBOT
molten rivet
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But i found the mods also on Nexus

heavy sail
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Oh, then it should be fine. I double-checked your mod list.

molten rivet
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You got me scared for a second

hushed elbow
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Yeah I've been trying to be careful making sure everything I need is installed

heavy sail
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Sorry, just making sure @molten rivet

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Almost done with the fix @hushed elbow

outer turret
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So.... random thing... today ingame is Spring 13 - the Egg Festival. I leave my house to head for it, trigger a cut scene in the BusStop area, and when it finishes, Jasper is just standing there. I wander up to him and he says "Strings/schedules/Jasper:marriage_13" so I add that into his strings and restart the day (mostly because I lost the egg hunt but anyway...). And when I talk to him again, he says the dialogue. Nowhere in his schedule is he programmed to leave the farm today, or to say that?

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Could it be from Immersive Spouses maybe?

heavy sail
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Probably, they possibly conflict.

hushed elbow
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@heavy sail you're the best!

outer turret
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aha it is!

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no, it's not a conflict! IT's a bonus feature!

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It's wicked ๐Ÿ™‚ I can totally put in compatibility patches for this

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I wasn't expecting it to be generically set for any spouse.

molten rivet
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So whenever I check my discord for messages and press alt+ tab it comes to discord, then when i go back to sdv and click on the sdv button on the bottom of my pc, it comes up with this along with SDv, can I close this while playing sdv, or not

outer turret
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that's the smapi console.

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if you close it, the game will shut down.

molten rivet
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So dont close it

outer turret
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indeed! It must remain open. It's also good to check if your game does anything unexpected - like lags or freezes.

heavy sail
hushed elbow
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@heavy sail at the gym, will test it out when I got back to my laptop. Again thank you so much

heavy sail
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No problem, hope it helps you!

molten rivet
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What part should I change to choose a horse colour, and which part to change the saddle colour

heavy sail
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Open the config.json, not the content.json.

molten rivet
heavy sail
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Oh, you have to load SMAPI for config.json to generate. It's just a little bit harder and risky to do with content.json.

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But I can help you.

molten rivet
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Should I have a SMAPI shortcut on my desktop?

heavy sail
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If you want. You don't need one.
Just load up SMAPI, then get out of it after awhile. Then I can help you edit the config.json (because then it should appear).

molten rivet
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Load up the website for it?

cursive wharf
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How do I open the chat/console ingame in multiplayer?

heavy sail
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@molten rivet No, the StardewModdingAPI.exe
@cursive wharf open the chat with / and open the console by minimizing the game to the SMAPI log.

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No different than singleplayer.

cursive wharf
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Uh-... /? You don't happen to know on a Nordic keyboard layout, cause that's Shift+7 for me

heavy sail
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Oof, uh... I wish I knew more to help.

cursive wharf
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Somewhere near enter or left shift I believe?

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No worries I can set my keyboard to UK layout for testing

molten rivet
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Sorry, I dont get you

royal arrow
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You start the game with mods loaded, that uses SMAPI. Load up the game until you get to the title menu, then quit. The config file should then be created

heavy sail
molten rivet
heavy sail
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Yup, now just give a sec, then close the game

molten rivet
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Ill give it a minute, since i have to do something rq

heavy sail
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No worries.

molten rivet
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Im back, should it be good now?

heavy sail
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It should.

molten rivet
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Yup

heavy sail
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Now you should be able to change it how you want it to be.

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But you might need the content.json for the options

cursive wharf
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Is there an easy way to copy configs from me to my friend? I was going to give them the whole mod folder via drive with Configs done, but they insisted on doing a manager install instead and didn't want it... So now we need to configure all their mods

heavy sail
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I've done that before, you could just send them the mods.

cursive wharf
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Won't that make their mod manager really angry?

royal arrow
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I wonder if you can just send them the individual config files, but that won't be fast lol

heavy sail
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what mod manager do they use?

cursive wharf
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Vortex

molten rivet
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So now whne i get an in game horse It should be the colour i want with the saddle i want

cursive wharf
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I could've done this in 3 minutes via Teamviewer as my whole Stardew Mod Folder went into my Drive, Configs ready, but noooo they had to do it with the manager and be proper and stuff... sigh

heavy sail
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@cursive wharf It might cause them some issues, I have no experience with Vortex, but heard that it causes some bugs.
@molten rivet Yup.

molten rivet
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Okay, Tysm! x

torn mason
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my opinion is that vortex is definitely not the proper way for stardew modding

royal arrow
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I also believe manual modding is the way to go for SDV

heavy sail
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most definitely

cursive wharf
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I do modding for Skyrim with MO2

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... Did Stardew manually because if NMM from back in day is anything to go off, it breaks more things than it fixes >_>

royal arrow
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Oh ya, for Skyrim, you need that sweet virtual folder and all the control over load order and such

torn mason
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Stardew doesn't have any mod load order stuff, it's all just unzip into the mods folder and you're good to go

cursive wharf
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Yep

torn mason
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Vortex works most of the time but it has a habit of breaking stardew mods occasionally and it's a headache when it does

cursive wharf
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It also took us 45 minutes to even -get his mods working

heavy sail
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I'm gonna go disable Vortex on my mods, brb.

royal arrow
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Yea doesn't it have a way of making config files and manifest files go ๐Ÿ’ฅ?

cursive wharf
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Sounds like great fun

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NMM used to break my savegames, and while I never used Vortex, it feels like I'd rather not

royal arrow
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I lucked out that the 2 people I occasionally play multiplayer with trust me to just hijack their computer with my thumb drive full of mods and set it up for them.

cursive wharf
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Yeahhhhh he wanted to do it 'The real easy way'

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And then blames me when it doesn't work, even though I said immediately Ok go ahead, but I won't be able to help you because I don't use Vortex

royal arrow
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He might change his mind after this experience, maybe ๐Ÿ˜…

cursive wharf
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#Doubt

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X, Big X

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Oh well, so long as it starts working eventually, it's his hard work not me

heavy sail
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I'm gonna go disable Vortex on my mods, brb.
Done. Now I'll never get Vortex complaints.

royal arrow
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Well. You might get complaints from people who want to use it, but can't ๐Ÿคฃ

cursive wharf
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Welcome to the Holy Fold, former Infidel

heavy sail
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@royal arrow Not my problem. SDVpufferfingerguns

royal arrow
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By the by, that's the "mod manager download" right? I've never used Vortex, I quit back when it was still called Nexus Mod Manager (NMM) and I've not looked back SDVpuffersweats

cursive wharf
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Yep, I guess so?

heavy sail
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Pretty sure @royal arrow

royal arrow
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I'm gonna hop on your bandwagon then SDVpuffercowboy

cursive wharf
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My Skyrim and SSE are bound to MO2 for 'manager download' tho, as is Oblivion/Morrowind/Fallout

molten rivet
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I get all my mods from Nexus

cursive wharf
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I used to use NMM, but it broke too many times so I swapped to MO2 when SSE released

royal arrow
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Yea I used it for Skyrim at first (I know, trust me, I learned when stuff broke and I needed to reset my game files) before discovering MO1 from Gopher. I've refused to migrate to MO2, but I don't even remember why LOL

hushed elbow
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MO2 is so good tho

royal arrow
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Yea if I ever return to Skyrim, FO3, or FNV, I'll have to check it. I also just hate change, that might have been it SDVpuffersweats

hushed elbow
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Yeah took me forever to suck it up and make the switch. Especially with fo3 and NV, soo much better

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@heavy sail ahhhhhh it worked thank you!!!!

thorn nova
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I am trying to get into stardew valley mods and i downloaded smapi, but i don't know where it went in my computer files. Can someone tell me where the file goes by default?

torn mason
#

You mean where you downloaded the SMAPI files, or you've already installed and don't know where it installed to?

thorn nova
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I have already installed and don't know where it installed to

torn mason
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it will be in your stardew valley folder

royal arrow
thorn nova
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I checked the guide and followed those instructions to get smapi, then i downloaded a mod off of nexus but i couldn't find where the mod i downloaded went

torn mason
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Usually the default download place is the downloads folder, but will depend on your settings. You can look at your download history in your browser to take you to where the files end up though

thorn nova
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All i see in the download history is smapi

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not the other mod i just downloaded

royal arrow
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Did you click the download speed (slow download for free membership)?

thorn nova
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yes

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the website says the download has started

torn mason
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Sounds like something messed up and the download didn't actually go through SDVpufferthink I guess I'd just try again and see if it was a fluke, or if there's something blocking the download

thorn nova
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I tried again and i didn't work, so how do i check if there's something blocking it?

dire fractal
#

Is that a manual download or the mod manager download?

thorn nova
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mod manager

dire fractal
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Vortex?

thorn nova
#

nexus

dire fractal
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For vortex, I believe once SMAPI is enabled it doesn't show in the mod list because it's the prerequisite for basically everything else. Not sure if NMM does the same.

royal arrow
thorn nova
#

oh

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i understand now

dire fractal
#

If you go to your Stardew Valley directory on the computer, is there a file named 'StardewModdingAPI' ? If so it's probably just stealth-present. ๐Ÿ˜‰

torn mason
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oh, vortex

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right after we were just dunking on it this morning lmao

thorn nova
#

i am installing vortex and it is working now

onyx light
#

Is it just me or all the Health Bar mods stopped working?

#

I always see the ??? sign even after attacking them

royal arrow
onyx light
#

Hm...lemme try that one right now and see one sec

quasi lodge
#

how do i run my game without smapi?

#

i just want to play with a friend but they dont have mods

royal arrow
#

You launch directly from the Stardew Valley exe in your game folder. You can make a shortcut to it on your desktop, and name it something like "Stardew Valley Base Game" or something, so you know

quasi lodge
#

where do i find that tho?

royal arrow
#

In your game folder

quasi lodge
#

im slow sometimes

#

where

torn mason
#

so we don't know where you have installed stardew valley on your computer, but if you're using steam it'll be in the same folder steam puts all the other games

quasi lodge
#

its on my desktop

torn mason
#

not your steam shortcut, the folder it installs games into

onyx light
#

@royal arrow That mod worked! Thanks!

#

Also, is anyone here using [CP] Secret Statues Retextured?

torn mason
#

if you are using steam and you have no idea where that is though, you can go into your library, right click stardew valley -> properties -> local files -> browse local files

#

that will open up the location of your game

onyx light
#

I loaded the mod, but I don't see any changes to the secret statues...

quasi lodge
#

ah, i got it!

#

tysm

limber fjord
#

Hope you've been well!

royal arrow
#

I have! Hope you've been well too

limber fjord
royal arrow
#

Also I personally just pinned the steam / steamapps / common folder to my quick access, so I can quickly get to all my games >_> (I even have the Stardew Valley / Mods folder pinned because I go in there to tweak my files so often lol)

deft rover
#

Hi
I tried to launch smapi using steam
But I can't wgat should I do?

royal arrow
deft rover
#

I tried to do that

#

I pasted the thing from smapi

#

But when I launch using steam

royal arrow
#

Can you copy-paste here what you pasted?

deft rover
#

It still use the original game

#

Yep

#

Hold on

#

D:\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe

royal arrow
#

You're missing " at the beginning and at the end of the path. You also need %command% after the path

#

At least I think it's %command% one sec

deft rover
#

๐Ÿคฆ

#

I didn't know it needs quotation

royal arrow
#

Yup it is %command%

deft rover
#

Is the commad after the " or not

royal arrow
#

After, so it should be
"D:\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

deft rover
#

With the space?

royal arrow
#

Yup

deft rover
#

Thank you for the help

#

I didn't realize I was that stupid ๐Ÿ˜…

royal arrow
#

No worries, you're not stupid! It's hard with quotes because sometimes you think it's a speech/identifier thing, or just there for emphasis lol

#

It happens SDVpuffersmile

molten rivet
#

Does anyone have a good texture mod?

royal arrow
#

ConniePony, are you looking for textures for a specific thing?

#

Buildings, maps, NPCs, objects, or...?

molten rivet
#

For the nature, like tree's, grass, and objects

royal arrow
#

Ah, for nature stuff you might want to look at Eemieโ€™s Just Another Map Recolor, Stardew Foliage Redone, or Flower Valley. These are only a few

#

I also like A Less Yellow Stardew

molten rivet
#

Currently have Stardew Foliage Redone, but not really a fan

deft rover
#

Is there a town recolor?

#

Like the building recolor

royal arrow
#

I have a whole visual appearance section in my mod list, you could look at it for ideas https://docs.google.com/document/d/1_qmtiO74ENg99aDL97xhLjVawV5pQLQtmHCidLTnbRc/edit?usp=drivesdk

deft rover
#

Thanks

#

That is a lovely list

cedar nimbus
#

Hey so I got the tailor cat mod and I can't seem to find the tailor cat's store. Does anyone have any idea where it could be

#

The picture shows it by water but I've checked everywhere possible

pine ledge
#

Forest. Right about where Andy's house is in SVE.

#

I'll see if I can get a quick screenshot

cedar nimbus
#

Thanks

royal arrow
#

Also did you get the letter from him? He shows up the day after you get the letter

cedar nimbus
#

I also have the expanded pack so that doesn't interfere with the placement right?

#

Oh the day after alright. It's the same day

pine ledge
#

Oh. Right. Letter. Haven't gotten that yet whoops

rancid badger
#

SDVpufferlurk I got a request for a way to get rid of the strobing flashes of lightning on stormy days for photosensitive folks. The initial idea was just to turn off stormy days, but of course I'd rather let them keep the gameplay elements of Lightning Rods and just suppress the flashes. I couldn't find an existing mod for this, but I wanted to double check before I make one. Does it exist?

glass yoke
#

Does anyone know if there are any images of the expanded farm maps for SDV Expanded? I successfully installed Expanded yesterday and started playing a new save game, but my farm (I chose riverine) does not appear to be any different than the un-modded riverine farm. I am also interested in seeing some nice wideshots of all the different maps in Expanded for comparisons' sake. ๐Ÿ™‚

royal arrow
#

Are you using the Immersive Farm 2 Remastered mod? It's a separate download within the SVE page. If so, could you provide your log so we can help troubleshoot more?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

pine ledge
rancid badger
#

(If you are using IF2R, it only replaces the standard farm layout, so Riverland will be unchanged)

royal arrow
#

Oooh good call. I don't use SVE so I didn't realize that. I wonder if you could go rogue and modify it so it does replace the riverland map SDVpufferthink

glass yoke
#

No, I am not using Immersive Farm 2 Remastered... I'm new to all this and didn't know it was a thing. ๐Ÿ˜ฌ

#

I just installed the base SVE

royal arrow
#

Ok so you'd need to get that, and like kdau said, it only replaces the Standard farm. So the easiest thing would be to get IFR2, and start a new save on the Standard farm o:

glass yoke
#

GOTCHA, thank you both! I'll consider it, made several hours' progress into this new save and would hate to start over again

rancid badger
#

IF2R is actually on the SVE mod page itself. It's just a separate download on that page

glass yoke
#

Ohhh I see

rancid badger
#

The other "Immersive Farm" mods are alternate versions of the same original work

hushed elbow
#

Would yall consider SVE a "must have" mod

glass yoke
#

I see, I see

deft rover
#

I think if you have seen enough of the original gane

#

I think it would

rancid badger
#

(Of course it does much more than that)

deft rover
#

I tried it
It's a really good mod

royal arrow
#

SVE changes a lot as well, so it can be tricky to have other mods in addition to it. I set up a separate mod group just for it, and I plan to use it on a new save as well. More on mod groups below

#

!modgroups

native dragonBOT
hushed elbow
#

I mean I'm pretty sure I'm not using anything that would conflict but I'm not entirely sure

glass yoke
#

I kind of like the challenge of the riverside farm, so I may or may not install the IF2R. Thinking. SDVpufferthink

hushed elbow
#

One way to find out I guess

deft rover
royal arrow
deft rover
#

I looked for it in Nexus but I can't find it

young escarp
#

is there any sort of mod that can let you use junamos inside a greenhouse couse i have a super massieve green house that is imposible to do by hand.

royal arrow
#

@deft rover I'd say Gwen's Medieval Buildings, or Flower Valley

hushed elbow
#

@royal arrow oh that is useful ๐Ÿ˜ถ. Thanks!

daring wagon
#

@young escarp did you get BennyB's greenhouse? LOL

deft rover
#

Thanks I'll look for it

daring wagon
#

I have it and I love it, but it is really hard to do by hand. I've seen a mod that says it does that, but haven't tried it yet because it's pretty old. I get by pretty well on sprinklers and the tractor mod, so that might help you

fair vessel
#

Wow.
My game just crashed so hard that my computer bluescreened and I lost every config file for every mod that was running >.>

daring wagon
#

It was a real revelation that I could use the tractor in the greenhouse-you can summon it by pressing backspace

royal arrow
#

@fair vessel did you finally test that weird circular dependent reference thing??

fair vessel
#

hm? lol no
This was just routine opening of the game, I thought SDVpuffersob

#

Ooh, the CP mod configs are safe at least

royal arrow
#

(you remember, we were joking that it would destroy your game)

fair vessel
#

Just the smapi config api ones are reset

royal arrow
#

But also, how did this happen SDVpufferD never heard of something like this

young escarp
#

@daring wagon no i got the 50x50 one

daring wagon
#

That's pretty big too! If you have the tractor mod, you can use it in there. The only junimos in greenhouse mod I saw was last updated several years ago, but you can search junimo on Nexus or check one of the lists people have come up with.

#

BennyB's is bigger than all of IF2R, I think

young escarp
#

i have been there was 1 called greenhut but its aperantly broken

daring wagon
#

I loooove it

royal arrow
#

That's cool that you can use the tractor inside the greenhouse. Is that true for all greenhouses, I wonder, vanilla and other custom ones? SDVpufferthink

daring wagon
#

You can use the tractor anywhere

deft rover
#

Thanks
It is the flower valley mod @royal arrow

daring wagon
#

Just call it with backspace XD

#

I use it to harvest my tea plants inside my house cause I'm lazy

royal arrow
#

Aha, I never use the shortcut, so that explains why I didn't know lol

daring wagon
#

It summons and dismisses back to its garage with the same keybind, so you never have to worry about leaving it somewhere weird overnight if you're testing a new area

deft rover
#

Sadly the flower vally mod is obsolete

royal arrow
#

Dee Jeh, I have a link to the latest updated one on my mod list, if you still have it open?

dire fractal
#

Shit when I use tmx wedding, suddenly my stardew closed

deft rover
#

i still have your document in my browser

#

i think i can look for it if itst there

daring wagon
#

@dire fractal are you playing multiplayer?

royal arrow
#

Yea it's in there SDVpuffersmile

dire fractal
#

No, I still not even put the tmx on my farm

daring wagon
#

hmm. Is tmx wedding the name of a mod?

fair vessel
#

But also, how did this happen SDVpufferD never heard of something like this
@royal arrow I have no idea. There was no crash log, just the regular smapi log that cut off abruptly while Content Patcher was editing assets on startup
https://smapi.io/log/dd730c7e51264e678c0175cdb8406aef

dire fractal
#

JJory's TMX Wedding Set

daring wagon
#

oh it is!! It's beautiful

fair vessel
#

I thought I saw giant red text in the console just before it went blue, but that didn't show up in the log

dire fractal
#

Yeah but author already said the warning

daring wagon
#

You just downloaded and installed it and your game crashed?

royal arrow
#

@fair vessel did you add / remove mods before loading? Can always cautiously try loading it again SDVpuffereyes

dire fractal
#

Yes, or maybe my ram... i need to check again

daring wagon
#

!log @dire fractal

native dragonBOT
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fair vessel
#

I loaded it again and all is fine ๐Ÿคท

#

It is a mystery

royal arrow
#

Oh no, not an elusive irreproducible bug SDVpufferD although it might be too early to call it that

deft rover
#

I can't find it in the document ๐Ÿ˜…

fair vessel
#

Fixing all my configs is pretty annoying though. Glad it was on my testing profile so I only had ~40 mods loaded

young escarp
#

@daring wagon do you know what vertion of the tractor mod is for 3.4.1 because im playing with three diffrent groops an do want any vertioon mis maches

#

*3.4.1 of SMAPI

dire fractal
#

My smapi crash or latest log?

daring wagon
#

@young escarp Ahhh, no sorry. You'd have to check the Nexus page, but I think that's one that leaves old versions up.

royal arrow
#

@deft rover it's in the Aesthetics / Appearance: Map Edits section o.o "Content Patcher Flower Valley"

young escarp
#

it dose but it dosent tell me whithc vertion of the mod is for 3.4.1

deft rover
#

Whoops ๐Ÿ˜… @royal arrow
Thanks for telling me

royal arrow
#

(I always use the search function, it's too long to scroll through lol)

young escarp
#

ohb nvm it dose whrn you expend the catagory

daring wagon
#

@dire fractal preferably one where it crashed

fair vessel
#

Tractor Mod v4.10 says it's good to work with smapi v3.3 +

deft rover
#

Is there a way to use othe farm building mod while using that?

royal arrow
#

@deft rover yes, Flower Valley has a config file to toggle off the farm buildings

deft rover
#

Thanks

young escarp
#

@fair vessel yah i just figerd out uoi neeed to click on the veriton entry to see

daring wagon
#

Whoops I have to run now, sorry to drop in the middle of trying to help ๐Ÿ˜ฆ have to bring someone a forgotten lunch. GL Shophia XD

dire fractal
#

Its ok, now I know whats the problem. Thank you Halla

summer inlet
#

My game keeps crashing
But uh- not really?
It just freezes, will it still generate a log?

shy orbit
#

you can try, it might

#

and if it doesn't freeze immediately at launch, there should be something on the log already

summer inlet
#

Okay

#

It freezes when ever I try to load a save

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

summer inlet
#

Is that right

#

Ping me please

shy orbit
#

@summer inlet well, i don't see anything i can help with. how long did you wait before closing the game?

summer inlet
#

At least 5 minutes

#

And it keeps doing this

shy orbit
#

okay, i guess that's long enough

summer inlet
#

I dunno then
What to do

#

Is the only option just to wait and try again later?

shy orbit
#

i don't know what the options are

summer inlet
#

Well >_<

#

If anyone else comes ping me

heavy sail
#

@summer inlet Your game is freezing while loading a save, if I have that correct?

summer inlet
#

Yup

heavy sail
#

I had an issue like that in the past, let me check your mods first.

summer inlet
#

Also I tried again after updating the 2 mods
Same thing happened

heavy sail
#

When did this issue start for you?

summer inlet
#

Today -_-
Just awhile ago
Thing is
I used mods on a save
Switched to vanilla for awhile
Went back to play modded about 30 minutes later, and it just froze and wouldn't unfreeze
I've even restarted my phone

fair vessel
#

Oh dear. Yeah switching between modded and vanilla on the same save can cause problems. Depending on the mods you use. Anything that affects save data is suspect.
Was the mod list always the same as the one in the log?

summer inlet
#

At this point I think waiting is the best option -_-

#

In that log yes

fair vessel
#

Oof you have Json Assets mods

summer inlet
#

Could that be it?

#

It save was on forest farm and I do also have a mod that changes the forest farm

fair vessel
#

If you ever play with JA mods and want to remove those mods or play the save vanilla, you need to first delete and remove all JA items from everywhere in the world, save the game.
To be extra safe, next uninstall the JA modpack (but leave Json Assets itself), open the game, play through another day then save.
After that you can uninstall JA or load it vanilla and it should be fine

summer inlet
#

So is that it?

fair vessel
#

Seems likely

summer inlet
#

Well
To put it simply
Fuck.
Oh well,
Thank you for much jonqora!

fair vessel
#

yw. Sorry about your save SDVpuffersob

#

You might be able to recover it by digging into the save backups folder and finding a version from before you loaded it vanilla

summer inlet
#

Wasn't a main save file
Doesn't matter ยฏ\_(ใƒ„)_/ยฏ

fair vessel
#

Ooh, and I just saw the Community Center Bundles Overhaul mod. If it wasn't the JA one, that one could have done it too

untold widget
#

So, SVE requires Content Patcher, Json Assets, TMXLoader and other mods. Are those available on Android or not? Or do they work through SMAPI?

dire fractal
#

How do we get smapi for android?

hushed elbow
#

Oook. So it appears my mods arent conflicting with SVE so far >.>

untold widget
#

You can download it somewhere unofficially.

#

It works, so it's good.

fair vessel
#

So, SVE requires Content Patcher, Json Assets, TMXLoader and other mods. Are those available on Android or not? Or do they work through SMAPI?
@untold widget These are all available on android. They do work through smapi, so you need smapi for android is all

untold widget
#

Ahhh, okay then. Thank you! SDVjunimolove SDVjunimolove

fair vessel
dire fractal
#

Ty

royal arrow
#

ParasiteAdam, that seems like cause for celebration ๐Ÿ˜† I guess you're being cautious o:

hushed elbow
#

@royal arrow I have years of Fallout modding under my belt. No matter how stable everything is the fear is still there ๐Ÿ˜…

royal arrow
#

LOL I hear you. In Skyrim, FNV, and FO3, I save every 2min SDVpufferchicksweatsip

#

never know when it's gonna crash to desktop

hushed elbow
#

Exactly

dire fractal
#

Wait how do we add mods to smapi?

royal arrow
dire fractal
#

Wut is the best file explore app for Android

royal arrow
#

ES Explorer is pretty popular

fair vessel
#

Yeah I use that one

royal arrow
#

Since I switched to a Motorola phone, the default one works well. I definitely needed ES Explorer when I was on a Samsung phone though >_>

supple echo
#

a weird question, if I'm making multiple mod groups and want to use some of the same mods in more than one group, would it work to put shortcuts to the mod folders or should I copy the whole folder into each group?

fair vessel
#

I... have no idea lol. Try it?

#

I have not a clue if smapi will follow folder shortcuts or not

supple echo
#

okay ๐Ÿ™‚

#

I'll report back.

royal arrow
#

I just have multiple copies. Like I have some of the same mods in my Mods main folder as I do my Mods (multiplayer) folder. Curious to hear if your experiment works o:

supple echo
#

it'd save disk space on some of the bigger ones. ๐Ÿ™‚

dire fractal
#

Uhm

shy orbit
#

might be worth it for some music mods

dire fractal
#

How do we unzip a mod into the mods

royal arrow
#

Agreed! It just didn't occur to me to find another way, good to be inventive ๐Ÿ˜†

shy orbit
#

but not for others i'd say

dire fractal
#

Folder*

dark mesa
#

!sve

native dragonBOT
dark mesa
#

guys do you know some cute ass mods for like clothes?

dreamy timber
#

Hey.. i just reinstalled the game and smapi on my pc after getting fixed. Everything is installed properly but for some reason whenever i try to turb on the game it gives me this error message โ€œoops! SMAPI cant find the game. Make sure youre running stardewmoddingapi.exe in your game folder. See the readme.txt file for detailsโ€

fair vessel
#

Sounds like you need to reinstall smapi -
When you downloaded the smapi folder, did you put it in your game folder maybe? It needs to be outside the game folder for the installer to run properly

dreamy timber
#

Hmm let me reinstall it

#

I dont remember where i put it

fair vessel
#

Somewhere like Desktop would be fine

dreamy timber
#

I also just tried running the game before installing smapi but it says โ€œrunningโ€ then it stops

#

Yeh, its not running

fair vessel
#

So the game itself isn't running? That's concerning :/

dreamy timber
#

Yeah

fair vessel
#

You may need to reinstall

dreamy timber
#

I did, this would be the 4th time ;-;

fair vessel
#

Ah dear
Can you share a screenshot of inside your Stardew Valley game folder?

runic frost
#

hi guys

#

do you know how to toggle mods on and off

fair vessel
#

Rename the mod folder to start with a .

#

That will toggle it off next time you run

runic frost
#

this is what comes up with properties

#

with 'a .'?

fair vessel
#

Do you want to toggle some mods or all mods?

runic frost
#

literally 'a. mods' or 'a.mods?

#

all for multiplayer

fair vessel
#

Nah nah

runic frost
#

and then i want to use the mods for solo player

fair vessel
#

Okay then just press ok and leave that blank

runic frost
#

ok

fair vessel
#

If it's blank it will launch from Steam without mods

runic frost
#

and if i toggle mods on and off, will it corrupt my files?

#

like, i have a modded greenhouse which is massive compared to the original one

fair vessel
#

No. Just make sure you only open modded save files when you are running the mods for them

runic frost
#

ok

#

so basically, i ony use one save file and its modded

fair vessel
#

You can run the game fine without mods and only open the unmodded or multiplayer save files and it will be fine

runic frost
#

so i have to make a new save file? if i want it to run without mods

dreamy timber
fair vessel
#

Even if you accidentally open the wrong save file by mistake ... just close it without saving.

runic frost
#

ok

#

so i canot switch between my current file with mods and without mods can i?

#

sorry if its confusing

#

i'm also on mac too

fair vessel
#

Yeah you should make a new save file.
If you want to take an existing modded save file and start using it without mods on multiplayer... you might be able to but it will depend a lot on which mods you were using

runic frost
#

ah ok right

fair vessel
#

Some mods are safe to switch back and forth, some will crash your game or corrupt the save if you try to play on a modded save without using the mods

runic frost
#

what if i try it without mods for solo play?

#

ah ok

fair vessel
#

If you want to try it, first make a backup copy of the whole save folder somewhere else in case it goes wrong

dreamy timber
#

Was that the picture you needed

runic frost
#

how to create bake ups?

fair vessel
#

Yeah @dreamy timber that looks good for your game... I don't know why the game isn't running.

#

But I also don't see smapi in there, so it looks like smapi didn't install correctly at least

dreamy timber
#

I havent installed it yet

fair vessel
#

Oh ok

dreamy timber
#

I just wanted to test the game before installing mods

#

It works fine on my laptop, but i used to play it on this pc before it broke

fair vessel
#

And how are you trying to launch the game? Are you clicking there on the Stardew Valley chicken program, or are you launching through Steam?

dreamy timber
#

I tried both ways

fair vessel
#

@dreamy timber I just noticed something funny. Can you rename the chicken file to add .exe at the end?

#

I think it's supposed to be .exe

dreamy timber
#

So it should be named โ€œstardew valley.exe?

fair vessel
#

capitals
Stardew Valley.exe

dreamy timber
#

Ok

#

Done

fair vessel
#

I think. This is just a hunch, we'll see if it helps

dreamy timber
fair vessel
#

O_o

#

That was when launching with Steam?
What if you double click right on the renamed chicken file

dreamy timber
#

It says its loading but nothing happens

runic frost
#

so i said 'ok' to that box you mentioned

#

and it still ran with smapi

#

and cannot open stardewvalley exe

fair vessel
#

Oh wait!

runic frost
#

as its a windows document thing??

fair vessel
#

@runic frost I forgot you're on mac. Steam launch options don't change anything for mac, it launches smapi automatically

#

To play vanilla, you can look into using mod groups and create a group with no mods in it

runic frost
#

yep

fair vessel
#

!modgroups

native dragonBOT
cursive wharf
#

So I can -swear- that I managed to find a map with 'Suggested Placements' for SVE in terms of building, including sheds, barn, coop, even tractor garage... But now I can't find it. Anyone got a clue?

runic frost
#

thanks i'll have a look at that

fair vessel
#

@cursive wharf yeah I know the one you mean. It might be on the SVE wiki?

cursive wharf
#

Looking all over but no luck

dreamy timber
#

Does the name need the space in between?

fair vessel
#

yes

dreamy timber
#

;-; idk why its not working

cursive wharf
#

Thank you @fair vessel

fair vessel
#

@dreamy timber I'm stumped. Since we can't get even the vanilla game working for you, and you've reinstalled multiple times... maybe need to head over to #vanilla-tech-support channel
Once you get the vanilla game working again, we can investigate the smapi stuff here more

dreamy timber
#

Ok

#

Ty!

fair vessel
#

sorry SDVpuffersob

runic frost
#

it seems so complicated

#

i think i'll just finish my save file with the mods currently

#

then uninstall smapi when i don't want mods any more for future game files

#

do i have to uninstall mono too

#

how do i uninstall mono do i legit delete the folder

fair vessel
#

I don't think you have to remove mono no

#

If you want a less complex way to do mod groups, do this

#

If you want to switch to use no mods for a bit, rename your Mods folder (e.g. ModsInactive)

#

And then make a new empty folder next to it called Mods

#

Then run the game and it will use the empty mods folder, so you will have no mods

#

To go back, delete the empty folder and rename the one with mods inside back to Mods

runic frost
#

ok

#

and just keep switching doing that

#

i'll try

#

and i need to name my mods folder - the one with mdos in - Modsinactive'

restive zodiac
fair vessel
#

Yeah. Or anything you want except Mods, basically

fervent minnow
#

Anyone here use Harp of Yoba Redux?

runic frost
#

ok thanks

restive zodiac
#

Not in awhile. I mean, I always end up installing it but I haven't used it in ages because I hardly ever start the game except to test something a million times in a row ๐Ÿ˜…

runic frost
#

i use a lot of them

#

i have about 33 mods

#

reduced form 55 haha

torn mason
runic frost
#

omg

#

jeez

#

so when i want to uninstall all mods

torn mason
#

( not mine, but part of a MP group of mine so we have a similar number except for aesthetic mods )

runic frost
#

i run the smapi installer and then choose 'unintall'

#

do i also need to delete my mod folder too when i decide to stop using mods entirely?

supple echo
#

update: putting aliases in a secondary mod folder doesn't work, SMAPI still loads no mods when I run that set, at least on Mac. Oh well, copying time!

torn mason
#

you can delete it if you're sure you don't want to use them yeah, but them being there won't affect anything

runic frost
#

yeah true

#

i think i'll just rename the file or something to swtich

supple echo
#

still installs like 50 mods for multiplayer because I can't live without them apparently SDVpufferwow

torn mason
#

ah, if you just want to temporarily play without mods you can launch the stardew valley exe directly, or put a . in front of the mods folder to disable the mods

#

( or make mod groups and direct the "vanilla" mod group towards an empty Mods folder )

runic frost
#

ah ok cool

#

i'll try the '.'

#

you mean like put it as Mods.

#

instead of Mods

torn mason
#

renaming it anything else also works, the . is just my habit. SMAPI will specifically look for mods in the "Mods" folder so if you rename it anything else, it won't find the mods

runic frost
#

sick it works

#

thanks!!

#

helps me out a lot yay

#

like i love my mods generally but i'll creeate a new save file anyway

torn mason
#

the . works for disabling mods inside the mods folder, if you want to temporarily disable one for a reason

#

specifically in front

runic frost
#

thanks

fair vessel
#

So if you rename ContentPatcher to .ContentPatcher it will disable that particular mod.

gentle nest
#

Hello peoples much smarter than I! I am new to Stardew modding, I used to mod Skyrim a ton, and am having a wee issue. I only have texture mods installed and some are being overlapped but I don't know by what. I'm using Gwen's Medieval Craftables/Buildings and they're the only textures I'm using that edit those textures. I did have Elle's Seasonal Buildings but I removed it in favour of the former. Other mods I currently have: Oasis Greenhouse, Seasonal Floorings, Seasonl Villager Outfits, Vibrant Pastoral Recolour, and Rustic Country Walls and Floors. What did I mess up in order to have some textures being overrode? Thank you! <3

shy orbit
#

@supple echo did you try with ln?

#

either with symbolic or hard links

#

(if those even exist on mac)

royal arrow
#

@gentle nest can you provide your log? That will give us more info. See link below

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hushed elbow
#

Are there texture mods for the okantlife in this game? ๐Ÿค”

royal arrow
#

Also Elsha, when you say textures are being overlapped, do you mean there's weird glitches, or just that you're seeing a texture other than the one you want? A screenshot might help SDVpufferthink

gentle nest
#

The textures I want are behind the default and yes one moment on the log!

fair vessel
#

Cool cool. A screenshot to show us which textures are showing up wrong in game may also help ๐Ÿ™‚

gentle nest
#

Oh this is going to be difficult, I removed the windows key from my keyboard because of keybinds in my MMO's and idk where it currently is, gimme a few to look for it LOL

fair vessel
#

@hushed elbow what is okantlife?

#

Oh my - once you find the windows key, sounds like you should pin or shortcut to the stardew appdata folder for future reference SDVpuffersweats

supple echo
#

umโ€ฆ I just made Mac-style aliases. I'm not sure which those are.

royal arrow
#

(I also pinned the Error Logs folder to my quick access, because a) I need the error logs the mostest but also b) Daily Screenshot screenshots and saves are easily accessible from there ๐Ÿ˜…)

fair vessel
#

either with symbolic or hard links
I think these distinctions are Linux-only wizardry ๐Ÿ˜…

dire fractal
#

What is a content patcher?

hushed elbow
#

@fair vessel crap ๐Ÿ˜‘ I meant plant life. I've dropped my phone one to many times and now the keyboard gets screwy.

gentle nest
shy orbit
fair vessel
#

Content Patcher is what we call a framework mod - a fancy C# code mod that makes it possible for people without programming experience to make new types of mods that change the game using packs of text files (mostly) and maybe image files and stuff, no code needed.

gentle nest
#

i think i did that right, lemme know if im dumb lol

fair vessel
#

so there are hundreds of mods called "content patcher mods" or "content packs" that are packages of files that the Content Patcher framework mod knows how to read. And then Content Patcher tells the game what to change.

royal arrow
#

Thumbs up for doing it right, you're not dumb lol

hushed elbow
#

So yeah aside from my phone having a stroke. If anyone knows any good plant life texture mods I'd appreciate it

fair vessel
#

I really like Stardew Foliage Redone for re-texturing trees and bushes and all that

royal arrow
#

Elsha, my phone is being slow in loading your log

shy orbit
#

@supple echo so if you wanted to make symbolic link to ~/Mods1 with the link being called ~/Mods2, the format would be ln -s ~/Mods1 ~/Mods2

hushed elbow
#

@fair vessel @royal arrow thank you both so much!

supple echo
#

huh

royal arrow
#

Ok is that from after loading up your save, Elsha?

supple echo
#

okay

shy orbit
#

it's best to use absolute paths for both the source and the link in my experience

gentle nest
#

yeap!

dire fractal
#

Idk how to add a content patcher, it didn't work-

hushed elbow
#

Hey guys dumb question, the extra 4 hearts for the event log only show up on a NPC you're married to right? ๐Ÿค”

fair vessel
#

@gentle nest Vibrant Pastoral Recolor mod is the problem, it is editing the same tilesheets

gentle nest
#

ahhhhhhhhhh

fair vessel
#

You can rename the folder... e.g. aaaVibrant Pastoral Recolor

dire fractal
#

How do we add a content patcher

royal arrow
#

Unless there's a config file to toggle off some of those edits?

fair vessel
#

Or you can add a dependency on it inside the manifest of medieval craftables (and any other mod that is getting overwritten)

royal arrow
#

Also is that a snazzy reshade? It's not listed in the SMAPI list up top o.o

gentle nest
fair vessel
#

@dire fractal first you would download the Content Patcher framework from here https://www.nexusmods.com/stardewvalley/mods/1915 and unzip it into your Mods folder
Then you download whatever content patcher mods you want, and unzip them into your Mods folder too

#

@gentle nest looks like the config isn't specific enough. You should add a dependency or use the rename trick

gentle nest
#

i went into this:

royal arrow
#

Yea the dependency method is more reliable than the rename trick

gentle nest
#

and I see shipping bin and such

#

set it all to false?

fair vessel
#

Editing Vibrant Pastoral Recolor mod will be far more work believe me

#

Just open the manifest.json of Medieval buildings and edit that

gentle nest
#

"Recoloured Big craftables"

#

okay

royal arrow
#

Yea the shipping bin was only 1 of the textures you were having issues with though. I mean, you could try setting those to false in the config.json (not content.json) and see if that resolves it for you

#

Otherwise like Jonqora said, adding the dependency to Medieval Buildings' manifest.json is the next option

gentle nest
#

How would I add the dependency?

royal arrow
#

Yep, so you can copy-paste one of the existing dependency fields, and change the unique ID to be the same for Vibrant Pastoral Recolor

fair vessel
#

Yep! Add a new section

        {
        "UniqueID": "grapeponta.VibrantPastoralRecolor",
        "IsRequired": false,
        }```
#

right under the Hudson Valley one, following the same pattern

royal arrow
#

(Jonqora got the ID from the manifest.json in Vibrant Pastoral Recolor, by the by)

fair vessel
#

And then you can check to make sure there's no errors in the file by putting everything from it in https://smapi.io/json

gentle nest
#

cause the brackets are red

#

and that scares me lol

fair vessel
#

And then you might need to do the same thing inside the manifest.json for the medieval buildings mod, if any of those things get overwritten

royal arrow
#

They're red because you have the cursor next to them, all good lol

gentle nest
#

oh lmfao

royal arrow
#

It's trying to helpfully highlight

fair vessel
#

haha who decided that red was a good idea for that ๐Ÿคฃ

#

green! or blue?

royal arrow
#

If you didn't have them in pairs, and instead had only one, that's when you go SDVpuffersweats and have a mini heart attack lol (then they wouldn't be red)

gentle nest
#

yeah i would have chose a nice calm colour, not a danger colour ahahaha

royal arrow
#

Agreed ๐Ÿ˜†

fair vessel
#

purple would be nice ๐Ÿค”

dire fractal
tired apex
#

Apologies for interrupting, however when someone who knows more about linux can assist me that would be amazing ^-^

dire fractal
#

Like this?

royal arrow
#

Purple is indeed overlooked a lot SDVpufferthink

fair vessel
#

@dire fractal your Content Patcher folder is still compressed. You need to unzip it

dire fractal
#

I did

#

Oh wait

fair vessel
#

Oh, I see
then delete the old zipped one

dire fractal
#

Sorry mv

#

Mb

royal arrow
#

No worries about interrupting! We're used to multiple conversations at the same time here SDVpuffersmile ask your question and someone will help if they can, @tired apex

fair vessel
#

Then try running the game then with smapi, and if your mods don't work post a log https://smapi.io/log

gentle nest
tired apex
#

Ah thank you!

I'm trying to get multiple mod folders working however the executable file to well- execute and it refuses to work on the double click

gentle nest
#

thank you thank you!!!!!!!!!!!!!! <3333333333333

fair vessel
#

Looks great! ๐Ÿ†

gentle nest
#

screeeeeeeeeeeeeeeeeeeeeeeee

dire fractal
#

Better?

royal arrow
#

!modgroups are you following this?

native dragonBOT
gentle nest
#

you guys are wonderful thank you so much! <3

shy orbit
#

@tired apex the file likely doesn't have execute permission

tired apex
#

I followed the guide there, I even had my dad, who is a programmer for a living, look it over. I can run it in the Konsole and all it says is that it's a directory

shy orbit
#

can you show us the contents of the file

tired apex
#

Of course! Let me load up discord on my pc real quick

royal arrow
#

Ah, looks like Vibel knows what they're doing. Pointing to that guide is the extent of my Linux knowledge ๐Ÿ˜…

tired apex
supple echo
tired apex
#

Screen shot wont let me crop >:(

shy orbit
#

it needs to point to the launcher script

#

that is named StardewValley inside the game folder

tired apex
#

So erase the space

shy orbit
#

@supple echo hey, nice

#

@tired apex no

#

that "Stardew Valley" is the name of the game folder i suppose

#

you can try adding StardewValley after it, i'm not sure about how the game folders look in steam

tired apex
#

Could it possibly be StardewValley.exe

shy orbit
#

no

tired apex
#

Its running!

shy orbit
#

alright

tired apex
#

Thank you so much!

shy orbit
#

no problem

white wing
#

Are there any mods that let you buy in larger stacks? Like, Multiples of 50/100 for buying stone/wood.

royal arrow
#

StackSplitX on Nexus might do what you're looking for o:

dire fractal
#

@dire fractal

untold widget
#

I saw that SVE's Immersive Farm has two farm types โ€” with and without fences. How to toggle them and which one is better, in your opinion?

white wing
#

@royal arrow Thank you very much! I'll take a look at it!

royal arrow
#

@untold widget is there a config file? o:

untold widget
#

o:

#

Probably

royal arrow
#

As far as "better", I think that's subjective lol depends on if you like the aesthetics, and the practical benefits of the fences

untold widget
#

I didn't downloaded it yet SDVkrobusgiggle

#

So there's a config file for this, thanks! SDVjunimolove SDVjunimolove

dark mesa
#

HI

#

I downloaded SVE

#

i put everything in the mods folder

#

but it's the same map without anything new

#

what should i do?

royal arrow
#

Did you download the Immersive Farm 2 Remastered file from the SVE mod page?

dark mesa
#

yes

#

i also added it in the mods folder

royal arrow
#

Are you using the Standard farm type? IFR2 only replaces the Standard farm

dark mesa
#

im on the standard map right now

#

but nothing has changed

royal arrow
#

!log can you provide your log then? That will give us more info to troubleshoot

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dark mesa
#

where do i find the logo?

#

log*

#

nvm

#

xd

#

that's the log.

royal arrow
#

Hmm, did you by any chance open the farm map file and edit it?

dark mesa
#

yes

#

i downloaded more hairstyles mod

#

and there was a file called read me which said i have to drag the hairstyles.xnb into content/my farmer

royal arrow
#

Oh no, not XNB SDVpufferfear

supple echo
#

!xnb oh no

native dragonBOT
royal arrow
#

Glowbug beat me to it lol

dark mesa
#

oh well

#

i'm gonna uninstall the game then?

#

and make everything again?

royal arrow
#

So I recommend you reset your game files per the 2nd link the governor message , then check the 1st link for a CP alternative to your hairstyle mod

#

No you don't need to uninstall the game

#

Back up your saves first, just in case

#

!saves

native dragonBOT
dark mesa
#

there s no important saves

#

oh god

#

it's too much to read

#

wouldn't it be easier to just reinstall it

royal arrow
#

If you want lol but then move your mods folder elsewhere first

#

That way you don't have to re-download those SDVpufferthumbsup

dark mesa
#

do you know any hairstyles mods that won't break my game?

royal arrow
dark mesa
#

thank you for your help

#

okay i uninstalled it

#

but the mods were still there

#

so how can i uninstall it 100%?

shy orbit
#

there shouldn't be a need to do that

#

if it's steam it probably just removes things that come from the game

royal arrow
#

Oh they were? I've not had to uninstall my game before, so I just assumed they would all be deleted o.o

supple echo
#

if what you have is a folder called "Mods," the vanilla game installer probably won't delete that for you. You might not even want it to, if you want to reinstall and put the non-xnb mods back ๐Ÿ™‚

#

but the files for the base game should be gone now

royal arrow
#

That is neato! I thought it just deleted the whole SDV folder and everything in it lol

#

But yea it should be fine ayala, since what we were most interested in was resetting your game files to get rid of XNB mods pufferthumbsup

supple echo
#

so just reinstall vanilla, and you might have to reinstall SMAPI (guessing, I haven't done this either), and then you can get set back up

dark mesa
#

it's still not working

#

๐Ÿ˜ฆ

supple echo
#

what's happening?

dark mesa
#

and i uninstalled it and installed it

supple echo
#

are you getting an error message, or what?

dark mesa
#

nope

#

it's the same map

#

nothing's changed

rain lava
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rain lava
#

The Immersive Farm 2 can't find a tilesheet

#

You wanted to play on;y IF2R and not SVE?

#

I'm not sure if it can be done

fair vessel
#

It used to be possible, but a recent update to IF2R made it depend on SVE tilesheets

supple echo
#

ohhhh, that is a thing isn't it

rain lava
#

yup

fair vessel
#

It wasn't on purpose, just an unfortunate side effect of some other changes

dark mesa
#

so what do i gotta do now?๐Ÿ˜…

fair vessel
#

There are ways to make it work if you need to, the easiest way is reverting to a previous version of IF2R

rain lava
#

install SVE

supple echo
#

I guess we got distracted by the XNB mod (although not using that will still be better for you in the long run)

dark mesa
#

it is installed

fair vessel
#

(unfortunately the SVE mod page does not keep old versions posted)

rain lava
#

nope

#

it's not

dark mesa
#

fr

#

oh

#

ohhhh

#

yeah i only downloaded the immersive file

supple echo
#

no, you've got the farm installed but not SVE proper

rain lava
#

yup

dark mesa
#

and i can't use them both at the same time?

rain lava
#

you have to use them both

royal arrow
#

ERMEHGERD ayala I'm so sorry, I didn't notice that earlier!!! You never had all of the SVE stuff installed SDVpuffersweats

#

You have some, but not all the SVE required files

dark mesa
#

heh it's okay Lenne

#

and can I play on the forest farm with SVE ?

supple echo
#

SVE has a lot of bits and pieces. I missed a few when I first installed it too. You want all the SVE-download folders and all the IF2R folders

royal arrow
#

The IFR2 map only replaces the Standard farm

dark mesa
#

hmpf too bad

supple echo
#

I think you can play SVE with the other farms, but there won't be changes to those farms (or the intro)

#

it won't crash your game, just won't give you anything new on your farm. The rest of SVE will still have lots of extra stuff. ๐Ÿ™‚

dark mesa
#

what doest the IFR2 change?

#

does*

rain lava
#

only the farm map

dark mesa
#

does it look better or?

royal arrow
#

But as we noted, it doesn't work by itself, you need SVE installed as well

#

It's huge. There's screenshots in the SVE mod page, I think

dark mesa
#

okay i'll use it then

#

thank you very much everyone

#

i'm quite tired and couldn't see such a minor mistake

supple echo
rain lava
#

thats IF2R

supple echo
#

and Gwen there has beat me to a zoom-out of the immersive farm map!

dark mesa
#

oh wow

#

yes, indeed. looks good

supple echo
#

(and the bus stop, because a bunch of your extra space is added south of the bus stop)

#

it's pretty fun to explore, though for me it's waaaaaaay more farm than I actually need.

dark mesa
#

@royal arrow for the Coii hairstyles do i have to extract them and add them to the folder ?

#

cuz there s a file read me

royal arrow
#

Make sure you get the CP version, it's the 2nd file listed.

dark mesa
#

yes

#

it is

royal arrow
#

Then you just extract to your Mods folder o:

dark mesa
#

oh alright

#

thank you

supple echo
#

glad we got you sorted out!

#

(does anyone else ever feel less like a knowledgeable mod-user and more like a hapless player in a trench coat and funny mustache ๐Ÿ˜„ )

untold widget
#

What are some light-weight mods (that are less than 10 mb) that you would recomend?

restive zodiac
#

(We are all hapless players in trench coats and funny moustaches, I'm pretty sure ๐Ÿ•ต๏ธ )

#

!modrecs You could check out the Pathos list, since they're mostly QoL mods. Most mods that don't include a ton of assets are pretty small, too

native dragonBOT
untold widget
#

ah, okay, thanks! SDVjunimolove

restive zodiac
#

Is it under 10mb total for all your mods, or per mod?

untold widget
#

per mod

restive zodiac
#

Oh yeah, most mods aren't nearly as weighty as something like Seasonal Outfits and will come in under that.

#

(On the other hand, Seasonal Outfits is worth the file size... :D )

untold widget
#

Okay SDVpufferthumbsup

restive zodiac
#

(Most individual mods, anyway SDVpufferthink )

royal arrow
#

@supple echo like mouse said, we're all that silly. But other people see the cheeto color or green color and are like "ooh this person is wise" and we're like "lol nu we just broke things and had to figure out how to fix SDVpuffersweats"

supple echo
#

haha

dawn burrow
supple echo
#

I am still but a humble villager

royal arrow
#

It's ok, it took me a while to get to be a "shepherd." and remember the levels and roles are just for fun (except for maybe junimo lol), just means we've talked a bit in the chat ๐Ÿ˜†

supple echo
#

lol.

dawn burrow
#

...

supple echo
#

and Enzo, if you're patching the look of certain items, I believe you do need the images, but I would think (not sure) they'd be buried in your file manager somewhere. Are they popping up someplace you don't want?

fair vessel
#

@dawn burrow if those images are from inside various mod folders, yes you need to keep them
If they are duplicates stored elsewhere, no need

dawn burrow
#

Ok

#

Thx

#

Can I put them all together in one folder?

#

Because my gallery is all messed up

fair vessel
#

If they are showing up in an image manager app and making things cluttered, you'd need to find a way for the image app to ignore those folders

#

And no, you can't move them around

dawn burrow
#

Ok

#

Thx