#archived-modded-support

1 messages Β· Page 603 of 1

bright zealot
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Ok im in it what am i looking for?

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Wait a i cant open xnbs

restive zodiac
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You don't have to open it, I'm just asking if it exists.

bright zealot
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It does

restive zodiac
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Thanks!

bright zealot
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What does that mean?

restive zodiac
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Just ruling out a packaging error so I know who to ping

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@candid path Can you remove the folders you installed so far and then unzip the file you got from Hazel into Mods again? Does Windows give any errors or warnings about anything it finds? Let us know when that's done so we can check inside the folders to see if the files poofed.

bright zealot
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Ok they are working on it

candid path
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windows id not give me any errors

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did*

bright zealot
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@restive zodiac ?;

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?*

restive zodiac
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Okay, inside your Mods folder, does this file exist (StardewValleyExpanded\assets\XNBs\AdventureGuild.xnb still ?

candid path
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yes

restive zodiac
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Can you run the game with SMAPI now, load a save, and share your new log?

bright zealot
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Something magical happened it works....

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Thank you so much for your help mouse

candid path
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Thank yoU!

restive zodiac
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Glad you got it working!

heavy sail
outer turret
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Try disabling every mod then reinstalling in small chunks until it crashes again?

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That's how I narrowed one of mine down.

heavy sail
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Actually, I've started to narrow it down (mods installed on and after 6/22, the day of the first crash), but I'll keep going.

outer turret
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I hope it's not one of mine!

heavy sail
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I've never had an issue with your mods, East Scarpe (well, a little issue) & NPC Jasper have been working fine on my end.

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Maybe it's a bug with Town School, the issue started on the first day of school.

rough summit
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Hi there, I seem to not be able to get the FastTravel mod to work. I left-click anywhere on the map and I'm unable to teleport.

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I updated SMAPI and the mod itself.

heavy sail
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I may be able to help, did you download the unofficial update, or from Nexus?

prime iron
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How do I get Child to NPC off of github? trynna figure it out on tablet is hard

rough summit
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I may be able to help, did you download the unofficial update, or from Nexus?
@heavy sail

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Nexus

heavy sail
hazy hollow
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Whenever i try to start the game with SMAPI i keep getting this, SMAPI failed to initialize: System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.Serialization, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. The system cannot find the file specified.
File name: 'System.Runtime.Serialization

rough summit
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Was there an unofficial update with garbage collector as well

heavy sail
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Hi, @hazy hollow, I don't know what's causing your issue, but I recommend reinstalling SMAPI, if it helps.

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I'll check for you @rough summit

hazy hollow
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ive tried that @heavy sail

rough summit
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Thanks, I haven't played this game in 2 years and I'm just updating the mods I used

heavy sail
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According to the mod compatibility chart @rough summit, there is an alternate mod for this, Garbage Collector is broken. https://www.nexusmods.com/stardewvalley/mods/4924

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@hazy hollow What version of SMAPI are you running?

hazy hollow
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the lastest on nexus

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and im running the latest version of the game

rough summit
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Great, thanks

heavy sail
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Hmm, I'm not as experienced as most people.
Where is your StardewModdingAPI.exe located?

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Also, what platform do you run SMAPI on?

hazy hollow
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windows

heavy sail
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Sorry to disappoint @hazy hollow, I've never seen something like this. If you could try to, maybe contact someone here for help?

hazy hollow
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like on the server?

heavy sail
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yes

zinc canopy
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my friends can't see the mirror of get glam

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It's a problem of him or it's something about the mod

outer turret
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Did the East Scarpe issue get fixed?

prime iron
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If so is it compatible with SVE? Been wanting to download it but dunno if it is?

heavy sail
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Which issue, @outer turret?

storm grove
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Hey I got a bunch of mods and whenever I press right click the game freezes for about 1-2 seconds. Does anyone know the cause?
Mod list:

royal arrow
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!log Velshi#8254

native dragonBOT
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@storm grove Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

storm grove
royal arrow
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Is that from after pressing right click? rooThink1

storm grove
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yes :P

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You mean the logs or the freezing?

royal arrow
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The log SDVpuffersmile

storm grove
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It always does it when I play

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I pick up something it freeze

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I open a chest/door it freeze

royal arrow
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I ask because sometimes the game will throw an error after you interact with something

storm grove
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Ohh

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Whenever I interact with something it does it :P

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with right click only

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My hypothesis is that two mod are not an happy family and they try to do two things at the same time.

zinc canopy
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also

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anyone can recommend me mods for multiplayer?

royal arrow
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Velshi, does it happen in general, like without mods? Or only with mods?

storm grove
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Only with mods.

royal arrow
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SDVpufferthumbsup the good news is, you don't have too many mods, so you can try temporarily disabling or removing mods to see which one isn't playing well with the rest. I'm first curious about auto fishing.
You can disable mods temporarily by adding a . to the beginning of the name, like .AutoFishing

storm grove
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I'll disable all non stardew valley expanded mods.

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no corruption more happy amr

zinc canopy
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It says that a dialogue isn't working

storm grove
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it i

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I'm not spanish?

zinc canopy
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I think you don't need to read the dialogue

storm grove
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l desierto de Calico nunca llueve... AhΓ­ vive mi amiga Sandy. Me hubiera gustado visitarla hoy.#Si te paras bajo la lluvia y escuchas atentamente, las gotas de lluvia suenan como pequeΓ±os susurros.

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That's spanish I'm pretty sure

zinc canopy
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It's just something that emily says

storm grove
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oh

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I already saw it one time

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It's Emily being sad that she can't see her

zinc canopy
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But it says something like it doesn't work

storm grove
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Yeah

zinc canopy
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you know why?

storm grove
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n o p e

keen moss
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It looks like there's an issue with the Spanish translation for CFDE with the line being in the wrong format. Can you try using the English version https://www.nexusmods.com/stardewvalley/mods/2544 and see if you get the same error? If the error doesn't show up then you'll have to translate the English version of that line over to Spanish. I would also recommend posting a bug report on the translation page so the converter is aware and may put out an update.

Also side note: Replying to people when you have a solution or idea is best since it can be frustrating thinking somebody is helping only to find out they have no idea how to resolve the problem.

outer turret
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@heavy sail not sure! But you said youd had a small issue. I was wondering if we had fixed it (or even knew about it).

heavy sail
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Oh, I posted it on Nexus.

distant plover
tight tusk
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apples is easily one of my fave npcs from sve

royal arrow
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So, on my current playthrough, my game is stuck on the black screen before the shipping bin stuff is processed and the game saves I: there's nothing standing out in my log and Windows keeps thinking SMAPI is not responding (I think I agree lol) https://smapi.io/log/7d6c48ea95824533847b5738a04b0836
Is this guide still ok to use to look into possible save file corruption?
https://community.playstarbound.com/threads/how-to-fix-corrupted-save-files-tutorial.110048/

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(the eemie map recolor warnings are a personal preference edit to not use their features, I only have it for Flower Valley)

restive zodiac
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I take it it doesn't happen on a new save?

royal arrow
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This is the first time I've had this issue and I've let it hang hoping against hope it would finally save >_> (so I haven't tested it)
One thing I did do was change my farm's name by editing the save, but I did a search and replace to do that

restive zodiac
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I would test on a new save to see if it's limited to that one before mucking around in the file.

zinc canopy
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when I try to enter to roborobin it doesn't work

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I mean I open the save file and it crash

royal arrow
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I tested rolling back the previous day, and also a new save, both times, I was able to save on sleep with no issues. On testing rolling back the previous save though, all I did was load and then immediately save, so idk if maybe it's something I did during the actual in-game day that could have caused it to get stuck on the black screen?

zinc canopy
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or anyone knows a way to put cabins?

fair vessel
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@royal arrow what day is it in-game?

lapis void
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!log @zinc canopy

native dragonBOT
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@zinc canopy Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

zinc canopy
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Its not a mod

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it's more like a program

lapis void
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i don't really understand what your issue is, sorry--if it's not a mod issue, #vanilla-tech-support is a better place for that

restive zodiac
zinc canopy
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I mean

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It's not a game thing

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it's something for putting more cabins in your map

lapis void
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ah, yeah then that's very much not recommended

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your save is probably broken--i use unlimited players and it works much more smoothly

torn mason
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If you're using a save editor, those aren't really recommended the one I know of I don't think is updated for 1.4

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And even before 1.4 it was prone to breaking saves

lapis void
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^^^

naive drum
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And if you're adding more than 3 cabins to a map you need Unlimited Players anyways

outer turret
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@heavy sail aha bow I know who you are! I can sort through your files. Maybe the same mod is breaking both. That would be nice.

zinc canopy
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yeah I already have unlimited players

outer turret
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Also I think you had adjusted the file names? Setting some to load later by name could disrupt load order and set up conflicts.

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It could also be SE Town itself. I'll need to check and see if it loads its warps. Or possibly Karmyllas maps but you've disabled the Town map in it, yes?

outer turret
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If you've completed the community center though Karms loads itself anyway.

lapis void
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alen, if your game is breaking when you enter robin's shop, something is wrong with your save. you need to undo any changes you did through a save editing program and try using the save again, or start a new save and don't touch it with a save editor.

winter flume
fair vessel
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Maybe an error item that wasn't able to be parsed by JA?

outer turret
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@heavy sail This might fix your warp issue with East Scarpe. Let me know if it works. I think it is mostly likely the fact that you've renamed Karmylla's maps that is causing my warps to break, however. As they load last and will over-ride any TMXL added Town warps. Any particular reason why you "zz"ed them?

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note for anyone else curious: this one contains access to the orchard and the new area in progress. I'll be working on it in October for Halloween

lapis void
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boba tea recipe has always been Odd--i think it's anything from the fruit category?

fair vessel
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Oh a wildcard item might make sense

strange ruin
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how to install unlimited players mod?

fair vessel
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Same way as any smapi mod. Have you installed mods before?

strange ruin
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no

fair vessel
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It tells you how to get set up by installing SMAPI, the mod loader that lets other mods run

strange ruin
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ok

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i fond it

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just put in the mods folder

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i have smapi

fair vessel
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All right, try running the game with SMAPI. You can do this by clicking the StardewModdingAPI.exe file, or you can run SDV through Steam if you followed the instructions to configure Steam for mods.

strange ruin
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ok

fair vessel
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If you see a black window pop up while the game is loading, that's the smapi console - it means it's working.

strange ruin
fair vessel
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Ok, probably press any key to continue if that's all it's showing

strange ruin
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[SMAPI] An error occured in the overridden draw loop: System.MissingMethodException: Method not found: 'Int32 StardewValley.BellsAndWhistles.SpriteText.getWidthOfString(System.String)'.
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime)
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953 like 100 times

fair vessel
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Can you post your full log?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

strange ruin
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how to see the log?

fair vessel
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There's instructions at that link

strange ruin
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SMAPI 2.10.1 Pathoschild 10 errors

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sp

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so

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i need new SMAPI

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3.6.1

fair vessel
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Ooh, definitely.

strange ruin
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wiat

fair vessel
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You can get the most recent version of SMAPI on Nexus, or download directly from https://smapi.io

strange ruin
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.i know

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wiat

fair vessel
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?

strange ruin
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i need to upgrade it

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the game

fair vessel
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Wait, what version of the game do you have?

strange ruin
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idk

tight cosmos
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For some reason, the [CM] files for stardew expanded are failing to load

tidal grove
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@winter flume bad ingredient, just tweak the mod file and delete the ingredient for boba tea

winter flume
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thanks, that worked great

heavy sail
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@outer turret at first I thought it would fix a texture issue by the doghouse, but that didn't help. I'll try your method.

dreamy merlin
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Before I go on this endeavor, aside form the infographic listed under images for the mod here, is there a listing anywhere im unaware of for the prices these fish sell for?
if there isn't, i'm tempted to make one for my own data.
https://www.nexusmods.com/stardewvalley/mods/3578?tab=description
I'm not sure if this is even the right channel to ask but im using the mod and its related to using it, idk.

also @outer turret [Sorry for the ping wasn't sure if it was ok to dm ] - where did you get your pfp?

outer turret
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My pfp?

dreamy merlin
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Your profile pic.

outer turret
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Juliet? I drew her and Efa made her prettier.

dreamy merlin
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Its so beautiful. I've been looking for sdv-like pixel art. ;.;

outer turret
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Thank you. I learned a bit from the way Efa improved her.

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She will be coming as an NPC soon. Ish.

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Also Ping or DM is fine!

grim totem
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Hiya guys. My virtual keyboard and toolbar n sate box have all become tiny. I've been able to resize toolbar n datebox but don't know why they all become so small. I haven't touched my virtual keyboard

naive drum
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@hazy leaf as far as I can tell the mod the previous version of john npc was clashing with was itself, with the two-patches error resulting in the social menu error!

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as in i changed nothing else in my modlist, just updated john from previous to current version, and now my menu works again

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this would also explain why you couldnt recreate it after fixing the two-patch error because it was the same bug

royal arrow
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@fair vessel it was Spring day 25, year 1

hazy leaf
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@naive drum I fixed thank you for helping

grim totem
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I've resized my virtual keyboard but it keeps going back to tiny

fair vessel
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That size is the normal size for my VK, I dunno
Like occasionally it briefly switches to twice the size during loading screens, but that's it

zinc smelt
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@restive zodiac yesterday i asked for help and thank you. My friend was able to figure out the issue. SMAPI wasnt loading first. I didnt have the correct line in the launch command. I didnt realize it needed the "s and the %command% as well. πŸ™‚

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thanks for the assistance

grim totem
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@fair vessel mines usually a lot larger

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I've gone into virtual keyboard n resized them n it hasn't done anything

fading pike
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Are hidden mods unable to use?

fair vessel
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Hidden on Nexus?

fading pike
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Ye.

fair vessel
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Yeah.
This means the author has made then unavailable without completely deleting the page. Sometimes it's temporary and they unhide it later (maybe after fixing or changing the mod).
You can still use it if you downloaded a copy earlier.

fading pike
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Any reason for the authors to hide them?

fair vessel
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  • fixing major bugs
  • making big changes that could take a while
  • problems or bugs that they're not sure how to resolve yet (like maybe not compatible yet for SDV 1.4)
  • they don't like the mod anymore and are embarrassed by it
  • they've used other people's stuff without permission and are afraid of getting taken down
  • they don't want people using the mod anymore
  • they felt like it 🀷
fading pike
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Hm.

fading pike
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Farm Type Manager doesn't change anything on its own, right? It just helps modders do their thing?

fair vessel
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I think so, yeah.

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Or rather, it changes a couple things, but nothing that has any effect in the vanilla game without FTM content packs.

fallow breach
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What are some good overhaul mods? Never used one but I really want to, they sound so fun!

fair vessel
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What do you want to overhaul? πŸ‘€

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There are expansion-style mods that add a bunch of content and characters to the game, Stardew Valley Expanded is the most popular.

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There are overhaul mods that target a specific area of the game or mechanic; Teh's Fishing Overhaul was a popular one for customizing fishing, but it doesn't work currently and only has unnofficial updates if you want to use it.

fallow breach
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Expansion

fair vessel
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I made a mod that overhauls the grandpa evaluation system with new dialogue, portraits, and settings - Angry Grandpa

fallow breach
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yes

fair vessel
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Well, SVE is the most popular like I said. There are many mods that add new NPCs and content on a smaller scale. I know of a couple other large expansion mods that are still in development, like Sundrop City or Stardew Aquarium

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And there are many mods you can use to add new items to the game - like More New Fish, many many mods in the PPJA collection for crops and trees and recipes

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And a couple other cool ones I can think of are DeepWoods mod (adds an infinite forest dungeon) and Swim mod (lets you swim on all maps and dive underwater for treasure)

royal arrow
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Also Garden Village (and Walk to the Desert) can technically count as expansions, since they add new areas. I believe Mermaid Island is also popular

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But yea it depends on what specifically you want to expand or overhaul, not all expansions/overhauls have those words in the title πŸ˜†

lapis void
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there's also boarding house and east scarpe that add new locations and npcs!

restive zodiac
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East Scarpe has some extra little features for its map that are nice, too. Plus that pretty lighthouse...

fading pike
restive zodiac
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That should be fixed in 1.4.4

unborn agate
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hi, im trying to update my version of smapi but even after i followed instructions and installed it, when i open stardew it still says im running on smapi 3.4 (im on mac)

late tapir
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Hello people, i am having an issue with the tractor mod

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i am hoping someone can help me

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i am using a mac

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and when opening the game

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the terminal window shows

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zip error: nothing to do!

royal arrow
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!log Akshay#9613

native dragonBOT
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@late tapir Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

prime iron
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Wait hold up, how do you add more keys to the virtual keybroad?

obsidian beacon
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anyone got any surface level mods to suggest?

royal arrow
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And as a general note, it's easier to read messages if you keep them to 1-2 messages, rather than sending multiple. This also helps avoid the channel getting slow mode SDVpufferthumbsup

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Rome, what do you mean by surface level o: ?

obsidian beacon
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like content patcher stuff

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whats that pretty flower cottage one everyone seems to have?

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(stuff that doesnt affect basic gameplay)

prime iron
royal arrow
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Maybe Flower Valley, or Medieval Buildings? Both add lots of flowers and are pretty popular.
Content Patcher can do all kinds of stuff. If you're more interested in aesthetic/visual changes, you can check out that section of my mod list: https://docs.google.com/document/d/1_qmtiO74ENg99aDL97xhLjVawV5pQLQtmHCidLTnbRc/edit?usp=drivesdk

prime iron
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There's more but i never used them.

obsidian beacon
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yeah, i think it was flower valley

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thanks both of yall

prime iron
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Ahhh my paranoid ||ass|| is too scared to mess with config files

royal arrow
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SDVpufferthink if it's the config file, it's pretty harmless though o: and you can ask questions here. Plus the mod description or readme should include info on how to use the config

prime iron
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Added the ond under "P"

royal arrow
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Could you copy-paste the contents of the config file to json.smapi.io, and then share the link here? That will be easier for us to read SDVpuffersmile

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You can leave the JSON format as None, for our purposes

prime iron
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Yeah I can try.

supple echo
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@late tapir I'm not sure if it'll help your particular problem, but I'm on a Mac and had issues with the tractor mod crashing my game at first, and reinstalling Mono fixed it. If that doesn't work, uploading your error log will hopefully let people who understand the fine details better than I do help out. πŸ™‚

prime iron
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anddddd its fighting me wont let me upload since it's not an errorlog

royal arrow
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Also, you can post your stuff here. I honestly thought you were looking at a config file for something else, I'm not on Android, so I wouldn't be able to help with config files for Virtual Keyboard. However, there are other people here in the chat that are on Android, so they could help! rooHappy1

prime iron
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Bunny is trynna to help but im just dumb ASNyanBaka

flint apex
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does anyone know of a mod i can use to put path on top of a pond? if thats even a thing

daring wagon
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no but there's a new mod to retrieve stuff you dropped in the water if that's a concern πŸ™‚ it's pretty cool

flint apex
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i am trying to plan my farm and it all fits perfectly except 4 path that overlap with the pond and its driving me crazy

daring wagon
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https://smapi.io/mods/ there might be one in this list, not sure! It's all the mods we currently know are compatible with SMAPI

royal arrow
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You could also try searching in Nexus Mods, which includes all kinds of mods, not just C# mods

unreal urchin
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Is the wizard at the Dance of the Moonlight Jellies with SVE?

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I can't find him in his normal spot

dire fractal
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^don't think he's at any of the normally reachable spots but ive never really checked with no clip or anything

unreal urchin
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In vanilla he's hiding in the bushes on the east side of the beach but he's not there with sve

dire fractal
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yeah that's what i meant

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also has anyone else had issues with SVE where the wrong music plays? i keep randomly getting the community center completion music at the start of a day, at first i though it was an issue with the jukebox but i started a new file and on the 2nd day it started with that CC music instead of the usual spring music

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only assuming its related to SVE bc ive never had the issue on vanilla, and SVE is the only mod i have that affects anything related to music

unreal urchin
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I've not had that but I've only been playing with sve for maybe a week

royal arrow
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Hi dewymango, I don't use SVE so I wouldn't know, but it may be helpful for others who could help if you include your log

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
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Even if there aren't errors, there's still potentially useful info in there SDVpuffersmile

dire fractal
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ill remember to post one the next time it happens! unfortunately it’s not consistently reproducible so i was just trying to see if anyone else had the same thing happen

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or i can post one from the last time i played but there really wasnt much in there

royal arrow
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Ugh, I have been there, so I get it. I randomly have people go into JojaMart just disappear but the map is like "they're in there!"
The issue would resolve itself on a new day, or even on reloading the day, so I couldn't reproduce it. Mouse gave me a potential fix for it, but they were like "it could still happen with this fix" so I was like "I'll keep it! If it happens again, at least we can rule out this first fix then"

dire fractal
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its really not that big of a deal, im just weird and sometimes want certain tracks playing in the house or in certain sheds for the ~aesthetics~

royal arrow
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That's fair. What you can also test is if it happens on a save without SVE, but with the rest of your mods (you can temporarily remove or toggle off all the SVE mod folders, by adding a . in the beginning of the folder name)

dire fractal
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i'll try that on a different save! (though if it turns out not to be SVE, with the number of mods i have id rather just live with it than try to figure out one by one which one it is lmao)

royal arrow
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I hear you. You'll live with it until one day you'll be like "THAT'S IT!" and you'll crack and check each one lol
Or it'll never bother you and you live with it. Either way, the problem will find a way to be solved lol

untold widget
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So, Longevity with HarderBundles and Bathroom with second house upgrade and SVE should be fine, right?
I don't wanna ruin the expirience of SVE SDVsadcat2

royal arrow
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Uhh, Longevity is a pretty old mod that can cause issues with other mods (PPJA stuff in particular)
Idk if SVE does any of the balancing aspects that Longevity does though

dire fractal
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it doesnt...but SVE has a lower profit margins option

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no taxes or anything tho

untold widget
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Ah, okay! SDVpufferthumbsup

royal arrow
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Also dewymango, if it does turn out to be SVE, I recommend checking the bug reports for SVE to see if someone already reported the same issue. If they did, you can add your log and your description to it. If not, you can create a bug report and again include a description of the issue and your log pufferthumbsup

obsidian beacon
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omg k's animal replacers are magnificent

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the only one im not gonna use is cow, i have another one for that

untold widget
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What that mod does?

obsidian beacon
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its retextures for the animals

untold widget
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ah

obsidian beacon
#

lenne has the goat one on their doc

obsidian beacon
#

lennedalben this doc is very cool, thank you

#

question

#

mod, but not all of them

#

how do

unborn agate
#

@royal arrow yep, I followed the guide exactly. I dont have any mod managers either

#

says this [SMAPI] SMAPI 3.4.1 with Stardew Valley 1.4.5 on MacOS Unix 17.7.0.0

#

even when i installed 3.6

fair vessel
#

When you ran the installer for 3.6 what did it say?

unborn agate
#
Removing previous SMAPI files...
Adding SMAPI files...
Safely replacing game launcher...
Adding bundled mods...
   adding Console Commands...
   adding Save Backup...


SMAPI is installed! Launch the game the same way as before to play with mods.


fair vessel
#

Hmm πŸ€”
Where is the downloaded folder located on your computer (the one with the installer in it)?

unborn agate
#

its just located in downloads

#

am i supposed to drag the folder inside my stardew folder?

fair vessel
#

No, just the opposite. It might have caused problems if you did

unborn agate
#

ohh i see

fair vessel
#

Is it at all possible that you could have Stardew Valley installed on your computer in two different places? I've seen that happen to people before.

unborn agate
#

ohhh youre right

fair vessel
#

And then they end up with a different smapi in each one

unborn agate
#

ill delete the other one

#

ahh

#

i deleted the other one, now when i try to install smapi it says they need to locate my game folder

#

i think that was the problem, thanks!

fair vessel
#

puzzling lol. Apparently the other sdv was in a more recognizable location!

obsidian beacon
#

is there a diverse mod babies take after spouses mod?

unborn agate
#

it works now! thank you so much

fair vessel
#

Hmm. I don't think so, but I know there are baby/toddler mods that might allow you to customize the looks in a way that would better match a spouse from Diverse SDV

#

Just nothing that has it automatically set up for diverse spouses, I don't think

royal arrow
#

@obsidian beacon unfortunately the mod author for Peachy Objects did not set up their mod to be modular, so that you could use some but not all. You'd have to open up the png files in an editor that shows you coordinates (like GIMP, which is free) to figure out what the coordinates are for the ones you do want to use, and then write some stuff in a content.json for it. So it's not an easy task

obsidian beacon
#

rip

#

coordinates?

royal arrow
#

The babies takes after spouses one has a dark skin color version for at least Sebastian, that I can recall, and I think I saw one that lets you have darker skin babies, but it's not in general

#

The X and Y coordinates for where they are in the PNG file

fair vessel
#

Or do a DIY xnb project and put your preferred peachy icons directly in the game's content files SDVpufferwoke SDVpufferyoba

royal arrow
#

Lol Jonqora with the dangerous suggestions

fair vessel
#

don't follow my advice

bold tusk
#

Hey all. So I was able to get Smapi to work on my phone so yay!

Now this is the first time a mod hasn't worked. Tried getting the magic mod to work. I changed the keys on the virtual keyboard to 1-4 like it asked. The mod loads up and actually works in the game. It's just when I actually try and cast any of the spells nothing. Also no Mana bar. I wonder if it just doesn't work for mobile at all?

fair vessel
#

Or okay, approved version, edit your preferred peachy icons into a copy of the game spritesheet and use the whole thing as a Replace-all content patcher mod with like 5 lines of json. SDVstardrop

royal arrow
#

To add to that, get the DYI content pack, put in the peachy icons you do want, and replace the files in the peachy objects mod with the one you edited (can make a backup first), and write no lines of json because you can use the existing ones! rooHappy1

obsidian beacon
#

wh

royal arrow
#

Lol one sec lemme see if I can find useful links

fading notch
#

is there a mod for growing stuff that are not crops? If there are pls send me the links

fair vessel
#

There are mods that add meat crops (Fresh Meat)

fading notch
#

Cool

fair vessel
#

And ore crops (copper, iron, gold, etc)

#

Mineral and Gem Crops is the mod name I think

#

Someone else made a Soda Vine mod you can grow Joja Cola

keen moss
#

Fantasy Crops adds copper, iron, gold

#

But there also are mineral and gem crops

fair vessel
#

Ooh maybe that was the one I was thinking of

unborn agate
#

hi, on an unrelated note my friends games keep crashing in multiplayer. it was working fine before but yesterday they kept crashing while trying to join the game. I uninstalled all my mods and tried and it worked, so it must have been one of the mods causing the problem. could anyone take a look at my mods and see if any couldve caused the problem?

#
[CP] Coii's Hats Pack
[CP] Elle's Cat Replacements
[CP] Elle's Seasonal Buildings
[CP] Eemie's Hairstyles
[CP] Hats Won't Mess Up Hair
[CP] Industrial Furniture Set
[CP] Industrial Kitchen and Interior
[CP] Junimo huts by Gweniaczek
[CP] Lamps by Gweniaczek
[CP] Pigeon mailbox by Gweniaczek
[CP] Seasonal Fences
[CP] Seasonal Floorings
[CP] Stardew Foliage Redone - original
[CP] v1.4 misc recolour
[CP] Wells by Gweniaczek
[CP]Medieval Silo by Gweniaczek
[CP]Medieval Stables by Gweniaczek
[JA] Coii Girls Sets Pack Skirt
[JA] Coii's Girls Sets Pack
AutoAnimalDoors
BetterRanching
ChestsAnywhere 2
CJBItemSpawner
ConsoleCommands
ContentPatcher
CustomFurniture
CustomNPCFixes
EntoaroxFramework
FarmRearranger
FarmTypeManager
FurnitureAnywhere
JsonAssets
Mi's and Magimatica Country Furniture
NoclipMode
NoFenceDecay
PyTK
ResetTerrainFeatures 2
SaveBackup
SkipIntro
SpaceCore
TMXLoader 2
UnlimitedPlayers```
keen moss
#

Uhhh there's one that allows you to grow NPCs but that's a bit much

fading notch
#

Christ

#

Hey I know that

keen moss
#

!log @unborn agate

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fair vessel
#

Someone made a Morris Berry mod, but it doesn't add a new crop, just recolours sweet gem berries to look like Morris

fading notch
#

I heard that you could grow bombs or somethin

fair vessel
#

@unborn agate waiting on the log for more info, but another question i'd have is, did your friend make sure to install the same mods you were playing with?

keen moss
royal arrow
#

@obsidian beacon
Ok jk there's no DYI pack for what you need, so you'd have to unpack the game's springobjects file (and other files, depending on which ones you wanted to edit) , following these instructions https://stardewvalleywiki.com/Modding:Editing_XNB_files#Unpack_game_files on how to unpack XNB files in order to edit the assets inside!

Once you do that, you'll need an image editor, I recommended GIMP because it's free, to copy paste the items from Peachy Objects you want, to the file you unpacked (will need to erase the items you want to replace so there's no weird overlap, and be sure to line them up properly). You can make a copy of the original peachy objects files (in case you wanted to revert back, or something), then put the file you edited into the Peachy Objects mod folder, and it should work.

fading notch
#

this?

keen moss
#

That site steals mods

fading notch
#

wha-

fair vessel
#

Kdau made a flower bombs mod, it adds non-destructive bombs that you can combine with flowers to make stuff grow everywhere

fading notch
#

Oh wow

unborn agate
#

heres my smapi log

#

my friends arent playing with mods but all of my mods are compatible with multiplayer

fair vessel
#

!mpmods

native dragonBOT
fair vessel
#

"Compatible with multiplayer" often means that they need to be installed by all players

unborn agate
#

ohh i see

fading notch
#

oh that makes it harder to install mods

unborn agate
#

ive been using them in multiplayer for a while now though im not sure why they only started crashing yesterday

fair vessel
#

Aesthetic mods are usually fine for just one person to use, but for anything that adds stuff or changes game mechanics you really have to check

onyx granite
#

will this mod not wokr

#

if the world had already been created

#

and does it work multiplayer

fair vessel
#

Anything Json Assets will cause problems in multiplayer if not everyone has it installed, so I'd start by trying to remove those @unborn agate

unborn agate
#

ohhh i see thank you

#

json assets is JA?

fair vessel
#

Yeah
But there might be others too. Take a good read through the mp mods guide I linked, it would be best to look through each mod individually and make sure it's okay for one-sided multiplayer use.

#

@onyx granite yes that should work on an existing save, and will work in multiplayer if all players install it.

onyx granite
#

ok

#

if we delete

#

will everything be fine

fair vessel
#

(although farmhands shouldn't try to marry custom NPCs because it can crash the game)

onyx granite
#

farmhands?

obsidian beacon
#

bro im having so much fun downloading mods

fair vessel
#

Host (main) player versus extra players (farmhands)

#

It's ok for the host player to marry a custom NPC like Razolyn

prime iron
#

Gotta update 18 mods but I'm lazy

fair urchin
#

guys are there any mods i should run rn on my first time playing that might just improve my playthrough, QoL changes not necessarily game changing mods?

fair vessel
#

And always should be fine to remove later. Except if someone is married to the custom NPC, they should divorce before trying to remove the mod.

fair urchin
#

maybe adding new things that dont make the game easier etc

unborn agate
#

thank you, getting rid of json assets did the trick

fair urchin
#

guys are there any mods i should run rn on my first time playing that might just improve my playthrough, QoL changes not necessarily game changing mods?
?

fair vessel
#

@fair urchin absolutely I'd have some suggestions for that!
Anything that changes only aesthetics, like your favorite animal replacers, building repainters, world recolors won't affect gameplay and can really make it nice. I also really like Seasonal Villager Outfits (or Diverse Seasonal Villager Outfits) to make things more visually immersive.
For quality of life stuff, take a look at these:
β€’ Combat Controls - fixed mouse click
β€’ UI Info Suite
β€’ NPC Map Locations
β€’ Don't eat that
β€’ Better Hay
β€’ Better sort
β€’ Show Item Quality
β€’ Lookup Anything
β€’ Fast Animations
β€’ Hold to Break Geodes
β€’ Non-Destructive NPCs
β€’ Better Artisan Good Icons

fair urchin
#

thank you soooo much

fair vessel
#

I also really like Public Access TV. It gives you access to information you don't normally have in the game, but it does it in a nicely thematic way.

fair urchin
#

ok now im gonna need to go and download all of these mods

#

is it easy to do so

#

?

fair vessel
#

Have you used mods before?

fair urchin
#

never

#

im fairly new to pc

#

been on switch for 50ish hours

#

but never got past year 1

fair vessel
fair urchin
#

thank you so much

prime iron
#

Btw has the tractor been updated to be compatible with android yet?

fair vessel
#

I haven't tried it on Android, but I would think it was already compatible, is it not?

#

Yeah it should be fine. The only thing that doesn't work is the optional "hold button to activate" setting from what I can see.

fair urchin
#

where do i set steam to enable achievements?

fair vessel
#

What platform are you on? Windows, Mac, Linux?

fair urchin
#

windows

#

is it here?

fair vessel
#

Ok then when you run the SMAPI installer, the screen will show instructions at the end for what to put in your Steam launch options

#

Yep that's where you put it

fair urchin
#

ok and what i put is in the cmd

fair vessel
#

Yes. You have to copy the whole thing including the quotation marks and the %command% part at the end.

fair urchin
#

which part of it

#

oh ok

#

i got it

fair vessel
#

So everything on the second line there

fair urchin
#

oh shit it closed itself

#

can i just write it perfectly

fair vessel
#

Oops
Is okay, you can always re-run the installer
Or, yes, just typing it in exactly would work too.

fair urchin
#

ill just rerun it since ill 100% mistype

fair vessel
#

Haha good call 🀣

obsidian beacon
#

how do i manually merge de-creepyd demitrius with tolerable demitrius @royal arrow

fair urchin
#

wait why cant i select anything on the cmd?

royal arrow
#

@obsidian beacon I opened up both files in Notepad++, used the Active Compare feature, and then made sure that I had both of their changes on the 1 file

obsidian beacon
#

what?

#

oh ok

fair urchin
#

thank you Jonqora

obsidian beacon
#

a decreepy tolerable demetrius

#

is it compatible with more personality for demetrius?

fair urchin
#

now are the mods from inside the game

#

or a website

fair vessel
#

Website! Or, websites. But the biggest one is Nexus mods.

fair urchin
#

where do i drop the mods?

fair vessel
#

You will need to make an account to download mods. (No need to pay for premium, even though there are big words everywhere talking about it)

obsidian beacon
#

you need to download SMAPI first

#

someone link the wiki

fair vessel
#

They just installed smapi

#

wait just remembered you're on PC lol.
It's just a new Mods folder that should've appeared inside the Stardew Valley game folder.

royal arrow
#

@obsidian beacon uhh I had a little statement about compatibility in the Dialogue section, right under the header, TL;DR yes

fair urchin
#

ok do i extract the mods or no?

fair vessel
#

You downloaded a mod from Nexus (comes in a zip file), unzip/extract it, and move the folder(s) inside into your Mods folder.

fair urchin
#

ok thank you

obsidian beacon
#

lenne can you send me the file u made?

#

or is that like, difficult lol

fair urchin
#

i have so many tabs open now for mods

#

thanks again

royal arrow
#

I'll PM you the files lol

fair urchin
#

whats the mod manager download on nexus?

#

i should manually do it right?

#

guys is the stardew valley modding api is different than SMAPI?

#

im just making sure it isnt

restive zodiac
#

The mod manager download is only for when you need your mod manager to download it, so if you aren't using some program like ModDrop or Vortex you should definitely use manual, yep. SMAPI stands for Stardew Modding API, so it's usually the same thing, but could depend on who wrote what you're looking at!

#

If it refers to anything but SMAPI though, someone is just stealing pufferchick's cape and playing pretend

fair urchin
#

thank you again

restive zodiac
#

Good luck!

obsidian beacon
#

ooh should i make a SV bike mod

#

ive been looking at a bunch of mods and now i wanna make one

#

it would be like, the same functionality as a horse but with different requirements

royal arrow
#

Setting up my SO's Stardew Valley and the mods after months of not playing, to try and do multiplayer. Wish me luck πŸ™

obsidian beacon
#

good luck!

stuck kayak
#

any good mods to use

royal arrow
#

lots, depends on what you're interested in!

#

!modrecs

native dragonBOT
royal arrow
obsidian beacon
#

uhm

#

can someone help me with the peachy objects thing?

#

how do i delete certain files

#

will the game work if i just delete some from the pack?

#

i cant find spring items in the game

dire fractal
#

i think peachy objects edits all or most of the spring objects png so you'd have to go to assets, open up the png in something like paint.net, erase just the ones you don't want from there, and then save the new edited png file

#

oh wait you'd also have to go to the content.json and delete those lines too probably

royal arrow
#

You'd have to replace the ones you don't want with the vanilla items though, because otherwise it'll load a blank for that item

dire fractal
#

oh that too

prime iron
#

Me: collected the dwarven scrolls, goes off to see dwarf.
Also me: Forgot I had Jasper on my save file.

royal arrow
#

Peachy Objects' content.json has 1 big edit for everything in the springobjects file, which is what makes it tricky

#

It has other lines of code in there, but everything in the springobjects file is loaded in 1 big edit. Other mods that do similar stuff usually load individual items, by the coordinates

obsidian beacon
#

πŸ˜”

#

i can unpack xnb files now

#

i cannot fine spring objects

royal arrow
#

It's in Content > Maps (I had to use the search function in Windows Explorer to find it though SDVpuffersweats )

obsidian beacon
royal arrow
#

that's the vanilla one, right? the unchanged one?

obsidian beacon
#

yes

royal arrow
#

If so, you'd remove the items you want peachy to replace, copy-paste in the Peachy objects, and then save. you'd have to be careful to line them up properly though

obsidian beacon
#

uh how do i do that

royal arrow
#

what software are you using to edit the images?

obsidian beacon
#

gimp

#

they should be the excact same size, the images

prime iron
#

Gfghvf I finally got the time skipper mod to work

obsidian beacon
#

they seem to be in the right place

royal arrow
zinc canopy
#

hey anyone knows a mod for locking chest/houses?

prime iron
#

Dont think so

junior ibex
#

Hallo, I come to this discord with a few questions about Stardew Valley Expanded. Is this a good place to discuss it?

royal arrow
#

Yes it is, Jahanerooni!

junior ibex
#

Awesome, I was just wondering about some compatibility issues I was having, in the SVE mod I was really interested in using the Immersive Farms 2 Remastered mod on a new co-op world, but for some reason my friends cannot see the world, despite having it also downloaded on their computers, I was also wondering if this was a cause for them not being connected to a house (It says that the starter parsnip seeds are not theirs) and that it is causing them to not be able to leave the farm, only fading to black, as well as spawning in a random place on the farm

#

Sorry, this is a bit of an obscure issue I'm not sure exactly how it happened, if there's anything I can do to fix it or if there's a person or place I should be putting these bugs, lemme know

royal arrow
#

Hmmm, did they make sure to download and install all the mods for SVE per the guide? https://github.com/FlashShifter/StardewValleyExpanded/wiki/Install-guide
Also does the host have enough cabins for all the other players? Was this a brand new save, or an existing one?
If it's possible, could you and your friends provide logs? That will give us more info as well, see link below

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

junior ibex
#

I'll see if I can get some logs tonight, as they logged off. I believe most of the mods worked. When they didn't have the mods installed, it would crash when they tried to enter Pelican town, but after they downloaded the mods they were able to do all the other actions in the mod, such as interact with the new NPCs. This was a brand new save, and I added 3 houses when I started the world on a standard farm.

#

I also tried this with a different farm mod, as well as without any farm mod as well. The different farm mod did not work either, and without a farm mod it crashed, although that could have been a one instance bug

#

But ty for the help, I'll be back tonight to provide a log 😳 SDVpuffersquee

royal arrow
#

Ok sounds good! And even if I'm personally not around, there's lots of helpful people here in the chat SDVpuffersmile

outer turret
#

Me: collected the dwarven scrolls, goes off to see dwarf.
Also me: Forgot I had Jasper on my save file.
@prime iron ooh did the scene work properly? I couldn't test it with the dwarvish enabled.

#

You should trigger a cut scene when you enter. May need to wait a day until Dwarf appears.

prime iron
#

@outer turret forgot i had him added so the empty area was a surprised

#

I'll start working on his events soon tho

outer turret
#

Lol yeah. Dwarf should spawn tonorrow.

prime iron
#

Thats good then

outer turret
#

They appear after heart event 6 or when you can talk to them.

#

Theres a bonus cut scene for you.

#

Let me know if it doesn't work. I havent got all the scrolls in my game yet. But I met them in a heart event so they spawn in my game.

#

Note: if u marry jasper and dont have the scrolls he will give them to you.

prime iron
#

That's sweet

#

But yeah I'll let you know

outer turret
#

Hes very sappy. Also u need it for the 14 heart event!

prime iron
#

Imma just make a new save for him hfgvf married to john on main, sweats

outer turret
#

May take two days to spawn. If Dwarf hasnt after about 3 days if theyre not there let me know! Hopefully tomorrow you will trigger cut scene.

prime iron
#

I'll let you know if I do.

#

Surprisedly I can get all four dwarf scrolls to drop before a prismatic shard so it shouldn't take too long.

#

Hopefully

outer turret
#

I needed a reason for Jasper to not notice them.

#

I'm redoing dwarfs room layout to mirror Reimagined2 so the same event will work in both with no modification

prime iron
#

Just glad that blueberries are easy to get hcgbb

#

Ohhhh. I'm not using reimagine2 so I can't help you there.

#

usingsveso5050chanceoncompatibleaccordingtoyourdescrip

outer turret
#

Haha I dont think SVE edits the cave so you should be okay.

#

I think it's more like 95% compatibility.

junior ibex
#

Sorry just wondering, how do you get a log and paste it into the smapi website?

outer turret
#

Festivals are in the bake.

#

Err air

#

Everything else should work.

restive zodiac
#

@junior ibex https://smapi.io/log has instructions for different platforms. Just read the instructions at the top.

junior ibex
#

thank you! 😳

outer turret
#

Only other issue I've heard of was the garbage but I cleaned that up.

prime iron
#

@outer turret So far from what I seen he appears in both Egg hunt and dance. Dunno bout the rest cause i keep starting over cause i keep switching farm mods ASwanttodie

outer turret
#

Yeh he should appear but iigjt overlap.

#

Do you have Dwarf yet?

#

Or too busy not playing?

prime iron
outer turret
#

Lol. Cute hat!

prime iron
#

@outer turret Stopped after that incident cause im replacing mods.

outer turret
#

Ah

hazy leaf
#

XD yeah I thought so too

prime iron
#

Me @ it

hug hug hug

hazy leaf
#

I like his sports eve outfit too

prime iron
#

@outer turret imma hop on and skip a few days.

hazy leaf
#

Spirts*

prime iron
#

Oh? Haven't seen it yet.

hazy leaf
#

Spirits....fucking auto correct

#

It's super cute I think

prime iron
#

Guess I'll find out soon on my main since it's almost fall.

hazy leaf
#

Ooooo tell me what you think

prime iron
#

@outer turret So after his six hearts dwarf should appear after getting dwarven knowledge correct?

outer turret
#

Dwarf should appear when you get Dwarven knowledge. Or after jaspers 6 heart whatever comes first.

prime iron
#

Cause I think I have Jasper at five hearts now? Just haven't done any of his events expect the intro one (i think)

#

Aight

outer turret
#

Ah cool. Theres no intro one thats prob the 2 hearts.

prime iron
#

Oh okay

outer turret
#

U need to do the 4 heart before u can trigger the 6 heart

prime iron
#

K.

#

Taking abit for the app to load too many mods

royal arrow
#

I haven't timed mine but it's definitely approaching 5min lol (up to 306 mods though)

prime iron
#

have close to 80

outer turret
#

232 for me

#

Around 10 mins load time

prime iron
#

Jfc

tight tusk
#

between the abandoned bride and the woman in the painting npc mods, we've got some mystery brewing in the valley

royal arrow
#

You have a πŸ₯”, Lemurkat? Or just an older computer? SDVpuffersquee

outer turret
#

Haha I have one plotted too

#

Old computer

tight tusk
#

is that the one slated for october? haha can't wait πŸ˜„

outer turret
#

Yep. My next holiday. Finish jasper and juliet on this one.

prime iron
#

Yeah got him at five just doubled check

outer turret
#

So do u have Dwarf?

prime iron
#

Not yet

#

Only been one day

#

I forgot to save after giving Gunter the scrolls

#

tea but atleast I saved before giving him them thi

#

@outer turret he appears

#

After getting the scrolls I mean

#

Now I gotta clear out a years worth of mail tea

junior ibex
#

hey y'all, just wondering, is there a way to limit mods to a certain save? My friend has a singleplayer world where it's vanilla, and doesn't want SVE, how would I prevent that?

hazy leaf
#

I really need to finish my npc mod

#

Valerie is full of mystery sadboi

torn mason
#

Then make sure to use different saves with different mod groups

junior ibex
#

Will this require a manual change everytime they choose to play between multiplayer and singleplayer?

royal arrow
#

Yea I have a shortcut called Multiplayer, so I launch that one when I know I want to play multiplayer. I have another one called Main, I launch that one when I'm playing solo

junior ibex
#

Ohhhh I see

royal arrow
#

And you can have an empty mods folder as well, if you wanted to launch the game without mods. You could also just launch the game directly without using SMAPI, to launch the game completely vanilla

junior ibex
#

Oh, perfect, that works!

prime iron
#

Valerie is full of mystery :sadboi:
@hazy leaf

WWXwow WWXwow

junior ibex
#

while i'm here tho, i also have some info regarding the SVE co-op crashes.

This was the log that we used to test the farm. When she logged on, she saw nothing but the standard farm, while I saw the Immersive Farm.
https://smapi.io/log/495bd2f0b67243dcac5ee3990a92af72

We did a bit more testing, it turns out she was also unable to see any of the new SVE maps, despite having the mods. She crashed when one of the new NPCS came on screen, I think, the crash log keeps crashing the smapi log site, is there any other way I should link the crash?

Below is a screenshot list of her mods folder, if there's anything she's missing that I might not have seen, let me know.

hazy leaf
#

:3 have you seen her?

prime iron
#

Not yet

#

Link

#

give

royal arrow
#

@junior ibex if she (or you) could drop the crash file directly into the Discord chat here, someone can parse parts of it in the site. That can happen if the log file is too big

junior ibex
#

oh boy yes it's a 26 mb file. i'll send it here

royal arrow
#

As a side note, it looks like your friend has zip files in the mod folder? She can delete those, they're not needed

prime iron
#

@hazy leaf I'll probably love her as much as Llyel, Niko, and John hug hug

junior ibex
#

Awesome, i'll get her to delete those

obsidian beacon
#

why is my game lagging :(

#

is there any way i can make the mods run more smoothly?

hazy leaf
#

Th iui s is valeValerie

prime iron
hazy leaf
#

Shes the wizards older sister the mod adds their mom too

prime iron
#

Niiiiice

hazy leaf
#

❀️

dire fractal
#

0-0

#

I love her now

hazy leaf
#

XD

dire fractal
#

can I put her into a bottle?

#

and take with me

#

to everywhere

hazy leaf
#

That's the point

#

In my mods abby is her niece

obsidian beacon
#

oh cool

dire fractal
#

0-0

#

spoilers

prime iron
hazy leaf
#

XD

dire fractal
#

before the launch

hazy leaf
#

I know I'm terrible but I had to defend my honor

dire fractal
#

nah

#

ya good

prime iron
#

Makes you wonder how Pierre NEVER noticed how her hair is not a colour he and his wife can make with their genes

hazy leaf
#

I honestly really hate it when ppl say my work looks like something else it's a big pet peeve of mine

dire fractal
#

you are the motive that I made my first npc

royal arrow
#

@junior ibex I'm on my phone and the text editor I'm using is flippin out, but the little bit of the log I was able to read said something about Content Patcher (CP) not loading because of the zip file version. Can your friend try loading again now that she's deleted the zip files, and see if it works? If not, can she provide a new log?

hazy leaf
#

Hjxkhxbkxkh

#

You're gonna kill me instantly

dire fractal
#

πŸͺ

prime iron
#

tea I'd make one but I'm dumb

junior ibex
#

sure, i'll try that

#

ty @royal arrow 😳

dire fractal
#

:tea: I'd make one but I'm dumb
@prime iron try it

hazy leaf
#

You're not dumb dont say that

prime iron
#

Getting a friend to make one tho

dire fractal
#

we can help though

hazy leaf
#

I'll fight you

dire fractal
#

it isn't that hard

prime iron
#

tablet user

dire fractal
#

when you get the hang out of it

#

tablet user
@prime iron it's possible too on tablet/mobile

obsidian beacon
#

is there any way i can make the mods run more smoothly? the game is lagging

#

can anyone help

hazy leaf
#

I would die if I had to make mods on mobile

prime iron
#

@obsidian beacon how many mods?

hazy leaf
#

Theres not really a way besides removing mods

obsidian beacon
#

36?

prime iron
#

I would die if I had to make mods on mobile
@hazy leaf

I kinda can do HTML but the rest? No.

obsidian beacon
#

theyre mostly pretty small tho

dire fractal
#

depends on the mod

#

wht kind of mod you use?

hazy leaf
#

That's not a lot what are your specs

obsidian beacon
#

my specs?

#

im running on a macos

hazy leaf
#

Computer specs like the ram and video card make and stuff?

royal arrow
#

Rome can you provide your log, so we can see what mods you have?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

yeah

#

some mods are heavier than others

#

so they may lag a bit

#

like Dynamic Night time

#

natural reshade

#

portraiture

#

and etc

hazy leaf
#

It's still odd though I had a 90 dollar pc with the worst specs and I still could run 200+ mods maybe theres programs in the background that are eating your computers speed

dire fractal
#

and big content pack

#

like SVO

#

this is why they have a light/mobile version

hazy leaf
#

Before you remove mods, try closing down background programs

dire fractal
#

yep

obsidian beacon
dire fractal
#

oh and CP-A lags too

#

depending on the mod

obsidian beacon
#

whats CPA

dire fractal
#

Content Patcher Animations

#

but try wht @hazy leaf said first

obsidian beacon
#

uh so how

hazy leaf
#

I'd also update your mods and remove the ones that are conflicting

obsidian beacon
#

how do i search for background programs

#

which ones are conflicting?

hazy leaf
#

I'm not sure how on a mac

dire fractal
#

oh and update smapi

#

3.6 helps on lag

obsidian beacon
#

oh ok

dire fractal
#

okay so

#

I have to go

#

bb guys

obsidian beacon
#

bye

royal arrow
#

Oh, I think your conflict with Befriend Marlon and Gunther may be with the Diverse Seasonal Villager Outfits mod. I use plain Seasonal Villager Outfits (SVO) and I manually commented out the Gunther edits in SVO, by adding // at the beginning of each line of the Gunther edits, both portrait and sprite in the content.json for SVO

obsidian beacon
#

whats SVO

royal arrow
#

Seasonal Villager Outfits

obsidian beacon
#

so like, disable gunther?

royal arrow
#

I updated my message there a bit

hazy leaf
#

They just said to

prime iron
#

Friend might make an elven npc blurryeyes blurryeyes

obsidian beacon
#

theres also an option in config to just disable

#

would that work?

hazy leaf
#

You can try it

obsidian beacon
#

okay i also updated SMAPI

royal arrow
#

Ah, I might have an older version of SVO then, in mine I had to manually comment him out lol (yes I'm rebelling and not updating SVO, I have my reasons)

obsidian beacon
#

water your reasons?

prime iron
#

Ah, I might have an older version of SVO then, in mine I had to manually comment him out lol (yes I'm rebelling and not updating SVO, I have my reasons)
@royal arrow

Baechu portraits?

royal arrow
#

No, I don't use Beachu SDVpuffersquee

hazy leaf
#

I'm thinking of redesigning Valerie's face.

prime iron
#

Oh?

#

No, I don't use Beachu SDVpuffersquee
@royal arrow

Smart cause now you dont gotta suffer and wait for a updatNDweebstare

hazy leaf
#

Well it's just really disheartening that the first thing Rome said was shes a abby look a like. She supposed to be related to abby but not a look a like.

Though idk I dont really see her looking just like abby? Abby looks pretty different they just have similar color schemes

royal arrow
#

My SO's over here pointing out I hate updating everything LOL but no it's because I have a lot of manual edits to it, like removing Sam's RIDICULOUS mullet in his portrait and sprite, giving Shane a green hoodie replacement for the Joja jacket, and of course, turning off Gunther edits.
Also they migrated SVO to Content Patcher version 1.15 and I don't like change lol

prime iron
#

Oof

royal arrow
#

Also fellowclown, I don't think she's an Abby lookalike. There's a resemblance, but Valerie has her own features for sure

prime iron
#

Well it's just really disheartening that the first thing Rome said was shes a abby look a like. She supposed to be related to abby but not a look a like.

Though idk I dont really see her looking just like abby? Abby looks pretty different they just have similar color schemes
@hazy leaf

Honestly she doesn't look like abby too me.

#

Resemblance? Yes. Look like? No

zinc canopy
#

!logs

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hazy leaf
#

I guess, that kind of helps me feel better. It's such a rude thing to say to someone, think I'll just log off a while. Ttyl

prime iron
obsidian beacon
#

oh wait

#

i didnt say she was an abby look alike

#

she just looks similar, like a relative

#

i think its really well done!

zinc canopy
#

Hi my friend have this problem

#

I don't know if it's something that affect the game but I wanna make sure

obsidian beacon
#

:( I really didn't mean to be rude, I'm so sorry

royal arrow
#

It's ok Rome, sometimes people misinterpret stuff and take it to heart. It's nice of you to clarify and apologize

hazy leaf
#

It's fine Rome I'm just a bit sensitive I guess. I'm used to being berated a lot for my art in other servers so when you said "she looks like abby" I assumed you meant a look a like.

obsidian beacon
#

no, I think its really good

hazy leaf
#

Thank you for clarifying I really appreciate that, it helps a lot and I'm sorry if I upset you by getting sensitive about it

obsidian beacon
#

no, its fine

prisma dove
stuck kayak
#

how do i use mods in the folder

prisma dove
#

?

stuck kayak
#

do i paste the folder or the contents of the folder

prisma dove
#

the Main download has a folder with two mods within.. just paste the whole folder in the Mods folder

#

make sure you have Custom Music and Pytk

stuck kayak
#

i meant mods in general

#

the mods don't seem to be on

outer turret
#

Makes you wonder how Pierre NEVER noticed how her hair is not a colour he and his wife can make with their genes
@prime iron a charm given ti her as a baby to make her hair chesnut brown?

hazy leaf
#

@outer turret I'm actually thinking when coraline found out shes pregnant, the wizard gave her a potion to reverse it but instead it did nothing except change her hair and eyes to brown. And as she grew up her hair and eyes returned to normal and caroline just says she dyed it to hide the truth OGeyes

outer turret
#

That works too. Although reversing it sounds pretty harsh.

hazy leaf
#

Hmm it does

#

Or consider....he gives her a potion derive from pierres DNA to make the baby look like him and as she grew up she reverted to normal?

#

Yeah I like that more :3

outer turret
#

Yeh that sounds better.

hazy leaf
#

I wasnt even thinking how that sounded tbh thanks for pointing it put

#

Out

junior ibex
#

@royal arrow sorry to bother, regarding the Content Patcher issue, she's about to try it out and see if it fixes, but for my other friends on the server, the only issue they had was with the immersive farm not loading. Would that also be an issue with content patcher? They are able to see and use the rest of the mod features, the only one that doesn't work is the farm.

#

Would this also fix the issue where it didn't connect players to houses? My friends wouldn't spawn in the houses I had built for them, and they couldn't pick up the starter parsnips

dawn prawn
#

Hello! Does anyone use Ran's Faux Stairs and Platforms mod and can advise what's going wrong for me here?

#

This is the error I get in SMAPI

#

[Content Patcher] Can't apply image patch "Ran's Faux Stairs and Platforms > EditImage TerrainFeatures/Flooring #34" to TerrainFeatures/Flooring: the FromFile file 'assets/Lstairs.png_darkwood' doesn't exist.
[Content Patcher] Can't apply image patch "Ran's Faux Stairs and Platforms > EditImage TerrainFeatures/Flooring #58" to TerrainFeatures/Flooring: the FromFile file 'assets/Lstairs.png_darkwood' doesn't exist.

fair vessel
#

@junior ibex did your friends make sure to download the immersive farm? It's a separate file on the nexus page

junior ibex
#

They did download it, and all of the other mods worked fine for them, for some reason it was only immersive farms which didn't seem to work. For one person, they had accidentally installed content patcher twice and that was making them crash, but for everyone else everything but the farm worked

fair vessel
#

Can you get them to share their log?

junior ibex
#

sure, i'll have them join

#

gimme a second

#

Looking at an old log, one thing I noticed was:
TMX Immersive Farm 2 Remastered 1.10.10 because it needs the 'Immersive Farm 2 Remastered' mod, which couldn't be loaded.

#

But I believe this was from the Content Patcher issue, which only affected one person

junior ibex
#

Odd, it looks like after they redownloaded it worked fine, sorry for the hassle!

unreal urchin
#

what's the schedule for marnie's ranch in sve?

#

I can't tell what it is and the shop should be open on thursday but she's out

#

wait it's her day at the clinic

#

I'm just stupid

prime iron
#

.....is it just me or does Mike never leave the bus stop?

#

Like i have the boarding house that hes compatible with but i have never seen him leave the stop

fair vessel
#

He might have a bug or conflict in his schedule.
Do you use any other mods that change maps at all?

#

(SVE is the biggest culprit for this)

prime iron
#

Uh SVE, Fellow's Niko and llyel has there own little maps

#

Plus mermaid island

#

I'll remove him since i dont trust messing with config

outer turret
#

Mike goes to boarding house at night and also up onto the park in front of the community center.

#

He moves around a bit.

#

If he isnt moving hismod night be trying to load his schedule twice. Once for SVE and once for boadlrding house?

tight tusk
#

@prime iron i found he gets stuck for some reason in front of the bus stop during winter. like in the cutscene where the junimos repair the bus, he's just standing there all day. he starts moving again during spring though

outer turret
#

Ah I figured he just waited for the bus a lot.

tight tusk
#

i don't have sve installed, just boarding house, so might be a different culprit why his npc pathing broke

prime iron
#

Eh I removed him.

#

I'll try him out later tho

outer turret
#

I'll check his schedule when I get home

prime iron
#

There is this one npc that I wanna try but it's only in Korean.

outer turret
#

Herbert did t go home at night and I dont know why not

#

But I think Nikolais patch may have confused his pathing.

prime iron
#

Your npcs are rebelling lol

outer turret
#

Not nikolas fault.

#

Just an issue with the dumb pathing code.

prime iron
#

I'm sure you can figure it in no time

outer turret
#

Mr ginger used to get stuck there too until I rerouted him.

#

Which npc is it?

#

Herbert also got stuck on the bridge a lot cos one of his coordinates is in the river.

prime iron
tight tusk
#

i plan on doing a google translate on jade's dialogue files later so i can get a gist of what he's saying at least lol. plus the woman in the painting and welwick

prime iron
#

Oooo

junior ibex
#

Does anyone know how to import the SVE maps to be compatible with the NPC map location mod? Do I just replace the files in the other mod, or is there a way for it to alternate between different saves with different maps

fair vessel
#

NPC Map Locations mod has a separate version already compatible with SVE. Check the mod page

junior ibex
#

Will do, thanks! 😳

outer turret
#

Yeh I want woman in the painting. Cant install Jade cos I already have entomologist Jade.

#

I've decided I quite like ones with closed storylines too

#

That you can play then uninstall.

rain fjord
outer turret
#

Maybe tey installing it again?

royal arrow
#

@junior ibex glad you were able to sort it out! And yea I was SDVpuffernight lol

stray star
#

So I'm updating my mods, and I cant remember which ones have overwrite files for Artisan Valley, guess I'll find out when something isn't showing up

#

Hmmmmm, the new PPJA fresh meat beta adds some of the recipes from PPJA even more recipes into it's own self so now I'm getting duplicate error messages in SMAPI

#

I assume a way to fix that would be to delete those files out of Even More Recipes folder?

keen moss
#

There’s a read me that explains that.

stray star
#

oops

#

ty

fathom timber
#

Hi, I'm rather new to Stardew (~50 hours or so played, completely vanilla, game is from steam) and wanted to - at some point - start another save file with a bunch of mods (SDVE, Item Spawner, Tractor, etc.). Is there a way for me to mod only one of those save files considering that I have the game on steam? I know that w/o steam I can install a mod organizer, etc., but I saw that installing it on steam is different, and looks like I have to change the game open command, which seems to imply that I have to change it every time I want to run it with and/or without mods?

#

on a separate note, is it possible to start a game and spawn the tractor in XD. If I start a new game I'd rather start it with a full farm and just enjoy SDVE

viscid pond
#

To start with or without mods, you can go into the game folder and choose to either start from the stardewvalley exe or from the modded exe

#

starting from the original exe boots the game without mods

fathom timber
#

even when your game is on steam?

viscid pond
#

yes

#

you don't actually need to have steam open to run SdV

#

unlike some other games

fathom timber
#

my shortcut gives me something like

#

steam://rungameid/413150

#

I can look for it hmm

viscid pond
#

check the wiki, it shows you how to set up different mod profiles, too

fathom timber
#

I read the wiki and got confused; since it looks like it's asking me to go on steam and then change the link there

#

well, change the launch options anyway

#

cuz at that point whenever I launch it via steam, it'll always run SMAPI

#

or am I misunderstanding that

viscid pond
#

yes

#

no, that's right

fathom timber
#

so how do I launch it w/o?

#

do I go back into the launch options and change it back?

#

I guess my question is if there's an easy way to avoid having to go back and forth and back and forth with the launch options

viscid pond
#

make a shortcut on your desktop that just goes to the plain stardew exe

#

when you install smapi, you're putting a new exe in your game folder - the stardewmoddingapi exe

#

which you launch the game through when you want to play the game modded

#

launching without using that gives you the vanilla game

fathom timber
#

OK so essentially the changing launch options simply means that if I run the game through steam then it'll run the modded version

viscid pond
#

yes

fathom timber
#

ah got it.

#

thank you! I tried looking through reddit etc. but couldn't quite find that info

stray star
#

Also do keep in mind, achievements only work with modded if you boot through steam, I learned that the hard way

#

I'm up to 489 mods today, I wonder if I can hit 500 soon think

daring wagon
#

@fathom timber another thing to keep in mind is that smapi itself won't hurt anything, even on an old save. If you run a completely vanilla game through it, all it will do is give you a few more troubleshooting options. If you do that, you just have to make your mods inaccessible-put a period before every mod you don't want to load or make two mod folders-one that's empty (except for maybe smapi's console commands) and one that has the mods you want to play with, and substitute them out. Lots of options, some simpler than others πŸ™‚

#

And the tractor worked fine when I dropped it into my year 3 heavily modded save.

obsidian beacon
#

my games still lagging, is there any way to make CPA less laggy?

fathom timber
#

Yeah but I don’t want SDVE to appear in my old save y’know?

#

No I meant can I spawn the tractor day 1 of spring first year

daring wagon
#

You'll need to buy the tractor shed from Robin, so unless you have a mod that speeds up her building time, you'll need to wait a couple days. I'm not sure if there're other requirements to unlock it either.

#

As long as you keep a different mod folder for that old vanilla save and put that folder in before you load it, SVE won't appear in an old save. I do that when I want to test mods to see if they work-copy my current mod folder out of the place it is and put in a new one. But if another way made more sense to you, go for it!!

fathom timber
#

so when you install, it adds a "mod" folder in the installation folder

#

and you can move that in and out at will, is that what I'm hearing?

#

and it won't break anything in the game itself, unless you're playing a modded save file and it goes looking for it

#

hmmm, then I would have to spawn in money, iridium bars and whatever the third thing is and wait a few days

#

ehh that's not the worst thing in the world XD

daring wagon
#

Yeah, the tractor was a huge game changer for me XD really loved it!!

fathom timber
#

hah console commands will be fun

#

once I finish my first gameplay (year 4 or so probably...) I'll jump into using those mods. start with iridium tools and a tractor XD

#

giving an option to literally stop time and just build your farm and enjoy the story is nice πŸ™‚

royal arrow
#

Very nice, Wing! I recently went from 294 mods to 306 and I'm like "wait when did that happen" lol

obsidian beacon
#

hey folks, any tips on how to unclog up my computer so i can get more mods?

#

i just had to delete CP-A :`(

restive dagger
#

Does anyone know of a mod that will let me place the mini-fridge somewhere else? Currently the mini-fridge can only be placed on the main floor of the farmhouse... I would love a way to place the mini-fridge in the cellar, or in a shed, or coop, etc...

heavy sail
restive dagger
#

Thank you! I was eyeballing this mod... I'll try it out

#

I'm on mobile (Android) also... Some mods don't play well with mobile. Let me see how this one goes...

dire fractal
#

Wait fridges don’t work anywhere besides the farmhouse??? I thought it was basically like a fancier chest

heavy sail
#

Yeah, they don’t. They’re counted as furniture.

dire fractal
#

But furniture anywhere might not work on android since the framework isnt compatible

heavy sail
#

Well, that might be an issue.

restive dagger
#

Are you saying that the Furniture Anywhere mod doesn't work on Android? The only issue listed on the mod compatibility listing is "Many players report a crash when season changes to winter."

#

either way... I'll try it out and see what happens...

fair vessel
#

mod compatibility chart doesn't have full android info, alas

restive dagger
#

I hear you

obsidian beacon
#

is there a mod to custom design your children

restive dagger
#

I've been trying to update the listing for Android as i run into issues. Also, putting info on my talk page on the wiki...

tight tusk
#

yeah entoarox framework doesn't work on android

royal arrow
#

Hi tenting, can you link your talk page here? I can link it on my Nexus profile and my mod list to help more people find it SDVpuffersmile (not that I'm super popular or anything lol just trying to help give it more visibility)

rose robin
daring wagon
#

Did you check the readme? I know some recipes were added that are already in another mod.

fair vessel
#

yikes that's a massive log, it's crashing my browser SDVpufferD

rose robin
#

it crashed my browser just trying to paste it LOL

#

maybe i didnt look thru the readme enough

#

even if i revert everything back its still doing it

restive dagger
#

@tight tusk thanks... I see what you mean in the posts section for the framework...

obsidian beacon
#

how do i make yellogs wood not conflict with stardew valley

daring wagon
#

A lot of this looks like double recipes, but surprisingly, from Aquilegia's Sweet Tooth and Artisan Valley both having the same recipes, which they don't for me. I don't have better mixed seeds, but maybe there's a conflict there?

obsidian beacon
#

starblue*

restive dagger
rose robin
#

i deleted better mixed seeds

#

frustrating

daring wagon
#

There are a bunch of errors for fish breeding-is that a fun mod? I've been eyeing it, but it sounded like the fish ponds did the same thing but better so I haven't downloaded it yet.

rose robin
#

fish breeding is literally just like a machine where u put a fish in it and u get 2 fish out of it

#

its pretty standard

daring wagon
#

Nice! That's kinda fun

#

Did deleting better mixed seeds help?

#

the new fresh meat thing is in beta, so it'd probably really help the author if you posted your log on the nexus page if you haven't already

rose robin
#

im gonna see if i can at least get my game to work properly again and then we'll take things from there πŸ˜›

obsidian beacon
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dusty mauve
#

Me and my friends are playing stardew expanded and only the host can see the new characters in holiday events and then my friend tried marrying one of them and the game crashes when we try to go to bed for the wedding

daring wagon
#

Known bug, farmhands can't marry custom npcs

dusty mauve
#

Oof so mo fix without restarting the whole game?

daring wagon
#

I'm not sure about the holiday events or how to fix tho, sorry 😦 maybe someone else knows

fair vessel
#

Yeah, this bug happens in multiplayer with custom NPCs from any mod.

#

You'll need to revert to a previous save from before the proposal

#

Luckily SMAPI keeps automatic backups

dusty mauve
#

Okay thanks

fair vessel
#

And there's no known fix for the NPCs not appearing in festivals for farmhands either. At least that bug doesn't crash anything :/

hazy leaf
#

Multiplayer is so glitchy

pearl onyx
#

Hye

#

so

#

If i want to do multiplayer with mods

#

how do i do thatt

daring wagon
#

Things to remember: Farmhands can't marry ANY custom NPCs (currently) and farmhands won't be able to see custom NPCs at festivals.

pearl onyx
#

ok

daring wagon
#

In general, making sure both the host and farmhands have the same mods installed and teaching everyone how to get a smapi log in case of errors are good things.

pearl onyx
#

thank you kindly

unreal urchin
#

Personally I just play multiplayer without mods

#

It’s just not worth it for me

junior ibex
#

I wonder what it’d take to make a player portrait mod. It’d be interesting to see a base male and female base drawn, and then just layers of the different shirts and hair designs on top. I feel like if all the clothing and hair was drawn, the only real issue with it is that it’d be extremely hard to get every single color option available.

vocal thistle
#

hi! i have a question!

i've been downloading mods from nexusmods. Some of them, I'll click download (via nexus and manual!) and then they will not download. Is this a known problem, and are there any solutions?

daring wagon
#

What OS are you on?

vocal thistle
#

windows

daring wagon
#

Huh. Sometimes that happens to me, but that's been like twice in 300+ mods

vocal thistle
#

I've turned off my adblocker; that's helped with some of the problems, but not all

#

hmm

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I do have a basic account? I don't know if that'd change anything, though.

fair vessel
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I've seen some people have problems with certain internet browsers. Can you try a different one?

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Basic account should be fine

vocal thistle
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i have been using chrome

fair vessel
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Hmm, haven't known that to have problems πŸ€”

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What's an example of a mod that won't download for you?

vocal thistle
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same thing's happening on fireox

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*firefox

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i think this mod is a requirement for another mod that seemed interesting

fair vessel
vocal thistle
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...huh, that's weird. it looks like this file got sent directly to the temporary folder in my appdata

fair vessel
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oh, weird

vocal thistle
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i know this because it prompted me to open the compressed folder

dire fractal
fair vessel
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That is pretty strange Mortimer. XNB mods? Or rogue Content Patcher mod maybe?

dire fractal
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nope (get xnb out of here)

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content patcher

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i guess is the recolor bug

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I put Vibrant Pastoral Recolour

fair vessel
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Are you using a recolor mod that changes signs, but doesn't have support for the language you are using in-game?

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That would do it

dire fractal
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maybe?

fair vessel
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Yeah there's a lot of spritesheets that have different language versions to replace text. Most recolours only have one version, unless they've taken time to recolor the signs for other language sheets and patch them in conditionally.

dire fractal
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oh so I'll just change the recolour

unreal urchin
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shoot

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Robin's constructing something for me on her birthday so I can't give her a gift

pastel arch
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She's too focused on her work πŸ˜„

fathom timber
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So if you want to use the nexus mod manager; how does one do that with SMAPI?

outer turret
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Can't you gift her anyway? Pretty sure I've gifted her while shes working

fair vessel
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The Vortex mod manager just helps you organize and update your mods, and choose which ones are "Active" (i.e. located in the Mods folder currently). It does all the shuffling of folders around for you if you enable or disable mods through the manager.
So you use SMAPI and run the game like usual, and it will run with whichever mods have been activated in Vortex (plus any mods that you put in your Mods folder yourself, circumventing Vortex)

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SMAPI handles most dependencies itself already through manifest files, so a manager isn't necessary for dealing with Stardew mod dependencies.

fathom timber
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cool thanks πŸ™‚

stable maple
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Hello so I'm having a problem where my friend is unable to join my farm that we've done several days on. If I make a new farm they are able to join, but they just get stuck on the loading screen on the old one

They are on windows 10 and here is there SMAPI log if that helps:
https://smapi.io/log/76027eddaae8410684830ae79a97f74d

tranquil herald
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Dumb question but i can't seem to find an answer. Does the Stardew valley expanded mod add any new events or dialogue with Penny? (She's the only spouse i actually like lmao)

rare quest
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@tranquil herald I recently cut an event she had, so at the moment, no new events. I'm going to be adding a new one for her though in 1.11

tranquil herald
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@rare quest Gotcha gonna have to finish Penny expanded before starting SVE then.

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@rare quest Since im guessing SVE and Penny Expanded won't cooperate.

daring wagon
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@stable maple Did you recently update anything? If you updated Fresh Meat right before this happened, the author would probably appreciate you posting that issue and log on the nexus page-they just put that out as a beta

rare quest
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Penny expanded should work actually. It's just events that might have clipping problems... but you can install No Clip to prevent getting stuck!

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(It's just your character might walk through building objects)

daring wagon
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Anything you and your friend just updated, I'd revert (delete or put a period in front of the folder name for each mod you just updated and go get the previous version that you know worked)

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Also, the new fresh meat update requires some mods that they don't have installed, so they'd need to install those to get that to work anyway

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multi-yield crops and bug net

stable maple
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@daring wagon ok we'll try that, but it's weird because we were able to play after updating, but after I restarted the game they were unable to join

daring wagon
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Huh, that is weird! Maybe someone else in here knows more about that then.

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I don't play multiplayer often, so don't know much about it-those are just the steps I'd try first. Maybe roll back the save a few days too.