#archived-modded-support

1 messages · Page 398 of 1

lime oxide
#

Game wont launch at all

knotty hill
#

tried running as admin?

nova perch
lime oxide
#

Smapi will launch and everything works normal until im hit with "Game failed to launch" its also now saying it cant find part of the path??

languid trout
#

It has zero to do with that, unfortunately. The C# component did something to furniture placement logic and broke it. I would wait a bit in general. As for the tiled map issue, you're using a very, very old tilesheet recolor for outdoor tiles that doesn't account for new tiles added in 1.6.

native dragonBOT
fading summit
# nova perch my game had some errors, can someone help me?

do you have these mods it needs?

Xiddav's Little Red School House 1.6.2 because it requires mods which aren't installed (Xiddav.tilesheet).

  • Zenith Farm CFL 1.2.1 because it requires mods which aren't installed (DaisyNiko.ZenithFarm.CFL).
languid trout
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

languid trout
#

Follow the instructions here

Doesn't want to download more smapi.txts

knotty hill
#

hmm yeah i'd probably break stuff more if i tried to fix it then lol. thanks anyway 🙂 and yeah pretty sure its a tile thing

vague sand
#

does anyone have ladder locator and knows why its not working for me? it only locates the ladder sometimes right away, other times after i break a few blocks, most of the time not at all.

knotty hill
#

what it is my dog bowl moved and left behind a non-functional bowl and tiles under the house were blank and stuff and im not any good at map editing

#

grass do you have the log?

lime oxide
# languid trout !launchoptions

im pretty sure i already did this and this might seem like an obvious question but do i need to change my smapi path to the same one as steam?? 😂

vague sand
lime oxide
languid trout
#

Oooh. Yeah, that's definitely growing pains from 1.6 because the bowl used to be a fixed tile, and can now move @knotty hill
-your smapi path has to match steam launch options so Steam can read it, emma.

lime oxide
#

ohh okay thank you

vague sand
#

but i don't know where to find the log

knotty hill
#

appdata

languid trout
lime oxide
#

Yeah I just tried to change my smapi thing to the correct thing and now its just not working SDVpufferclueless im at my wits end

languid trout
knotty hill
#

emma is the path set in steam launch options the same filepath as where you find smapis exe?

languid trout
#

Can I see the file path to your mods folder and what you typed in WITH quotes and %command%?

lime oxide
#

Uhmmm

knotty hill
#

is it in the default location? if you show us it might give a clue

lime oxide
#

Yeah sorry i have 0 idea what im doing bear with me 😭

knotty hill
#

no hurry. 🙂

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 17 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tired brook
#

@fading summit Automate needs the latest Stardew Valley 1.6.3. Updating the game to the latest version (e.g. by resetting the game files to force an update check) should fix that.

vague sand
#

i know those 3 are out of date but the issue was happening last night after i updated them. those updates are literally from today lol

tired brook
#

(Might be worth adding an optional MinimumGameVersion field to mod manifests.)

languid trout
#

Your file path is the C: \Steam\Steamapps\etc\etc\etc\ that you click through to reach something

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I want to see that visible in your folders @lime oxide

languid trout
lime oxide
languid trout
#

After you do that, show me what you have in launch options for Steam

lime oxide
#

sure thing

vague sand
languid trout
#

What's your zoom level?

#

The current workaround is simply setting zoom to anything other than 100% OR if you want zoom at 100% you will have to set UI zoom to 100% as well

vague sand
#

*90

languid trout
#

Per the mod page, try having UI and in-game zoom match, but it seems to be a known issue

vague sand
#

grrr ok. maybe ill save my mining skilling until they fix it SDVpuffercry thanks for the help

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omg i just loaded my game to see i'm having an unlucky day. guess there was no problem to begin with...smh

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my third unlucky day ina row...can you blame me for assuming?! LOL

naive leaf
#

!log and delete this

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 0 C# mods and 0 content packs.

lime oxide
languid trout
lime oxide
#

Okay

umbral wing
#

hey uh i actually dont know how to do that or what that means, could anyone explain?

drifting jay
#

uhhh problem

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its stuck here too

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not loading

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probly file too large or sum

naive leaf
languid trout
#

!logtoobig

native dragonBOT
drifting jay
#

its 5mb worth of text

naive leaf
#

well uh crap lmao

drifting jay
#

nvm

languid trout
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

drifting jay
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 66 C# mods and 136 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lime oxide
#

tysm

drifting jay
#

that wont help and/or mods cant be updated

naive leaf
#

ITEM EXTENSIONS. roll it back

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roll back the mod to a previous version

drifting jay
#

ohhh

languid trout
#

I mean I said that in the other chat 🤷

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It's just the item extensions flag without the red marker

naive leaf
#

well I didn't see it batty >:( /lh

spice flare
#

hey guys, i have a stardew issue and i thought this might be the best place to ask, i just downloaded a ton of mods but now i can not open my map. when i press the button it opens for one frame or smth and then closes again. anyone know why? or how to fix it?

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

spice flare
native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 33 C# mods and 40 content packs.

naive leaf
#

seems like we're getting some errors and warnings about it

spice flare
#

yehh tried that before already, but will do it again just to be sure!

naive leaf
#

Make sure you delete everything about it

native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 63 C# mods and 80 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

nova perch
naive leaf
nova perch
#

oh, okay

naive leaf
#

Item Extensions is throwing a fit for whatever reason

nova perch
#

the new version is not working?

naive leaf
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No, it's not

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so you'll have to go back a version or two.

nova perch
#

ok ok

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thanks

naive leaf
#

I think you go back to 1.3.0

spice flare
spice flare
#

ty for the help anyway <3

spice flare
#

micanik

naive leaf
#

😆

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Is the map working now?

spice flare
#

yissss

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let the overwhelming mods begin!!!

wintry pagoda
#

my game wonbt open ;-; ive been playing fine for like 9+hrs everyday so far and for some reason it wont open anymore ;-; ive updated smapi and all my mods but it still wont load my save.

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 21 C# mods and 0 content packs.

naive leaf
candid nova
#

Okay so guys, while using Farmer Portraits for 1.6, my Farmer Portrait moves slightly to the right every dialog comment, is this a mod bug or something I can fix myself?

wintry pagoda
#

yes, ve wated 30 minuets at most

naive leaf
wintry pagoda
#

no

naive leaf
#

Ah sorry, read "ve" and assumed "we"

wintry pagoda
#

mis type of ive*

naive leaf
#

ahhhhhh

#

sorry 😅

languid trout
#

Beany, how long does vanilla take?

wintry pagoda
#

dk, havent tried vanilla as all my saves are modded

naive leaf
#

old boi.
Running on GPU: Intel(R) HD Graphics 4000

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i think that's old

winged vessel
#

yeah

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~2014 ish iirc

naive leaf
#

2012 SDVpuffersweats

languid trout
#

[22:10:36 TRACE SMAPI] All mods up to date. [22:13:40 TRACE SMAPI] Tractor Mod edited Data/AudioChanges.

winged vessel
#

but in any case it's not old enough that Stardew shouldn't load

languid trout
#

Myuu, the log shows the first long load time is the first audio change

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checked raw long it took 3 minutes to load tractor audio changes

winged vessel
#

Interesting

naive leaf
#

hmm.

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Would removing tractor mod maybe do anything?

wintry pagoda
#

ive just removed it, so well see

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ive never used the tractor mod before so wanted to try it

candid nova
naive leaf
#

It requires Custom Music which is obsolete in 1.6 iirc

languid trout
#

Everything else is propagating and loading at a decent pace

lean star
slim chasm
#

Helloo, I have been using SMAPI and suddenly the screen turned like this when I started it. Anyone knows what happened? Thanks!

ivory rover
candid nova
#

@ivory rover Do you have GMCM?

ivory rover
ivory rover
neat plaza
#

General mod configuration menu

ivory rover
#

yes

candid nova
ivory rover
#

these are the mods i have rn

marble swan
#

hiii need help. game doesnt recognize any mods i have. smapi doesnt open before launch even though i installed it. i am on gog galaxy not steam

languid trout
candid nova
#

You could also just straight up change the config.json in the folder AnythingAnywhere

Specifically, the part that says:
"EnableFreePlace": false,

Change it to true @ivory rover

frank lark
#

https://smapi.io/log/22c617be0cf442b7a2e4c97c352a6c71

I've seen this issue mentioned before here but there never seems to be an answer as far as I read- My Barn animals get stuck and crammed together at the door and won't leave. This does not happen when playing the save on my gf's computer who I think has identical mods.

Also sorry, don't want to interrupt current convos or anything

native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 37 C# mods and 22 content packs.

naive leaf
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

ivory rover
candid nova
candid nova
#

There should be a config.json file there

ivory rover
#

oki

#

what next

jagged anchor
#

if i'm using content patcher and recolor mods, can my frien still join on vanilla?

candid nova
ivory rover
#

ok it tells me i need to download something to open the file

native dragonBOT
#

You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.

See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!

candid nova
ivory rover
#

is there anything specific i should download

winged vessel
#

(Generally, yes)

candid nova
ivory rover
#

thank you

winged vessel
#

(However, there are some content packs that can cause issues in MP)

ivory rover
#

ok what next

candid nova
ivory rover
#

oki

languid trout
#

You can disable mods by renaming them with a period at the start. I just want to test something because it looks like an issue with audio based on that little snippet

wintry pagoda
slim chasm
native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 2 C# mods and 0 content packs.

candid nova
languid trout
#

I want you to launch the game in vanilla, and turn every sound slider fully to the left to mute the game in the game itself, and tell me how the game runs in Vanilla.

Yes, Beany, you should also check to make sure that the audio drivers are updated if you haven't.

wintry pagoda
#

I've been playing fine all day, it's only the last hr or 2 it's been difficult

ivory rover
#

HELP??? we.. we fixed the placing problem i suppose

candid nova
#

Oh, the rock is still above

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Where exactly is this build at?

ivory rover
#

i can deal with that if theres no solution it doesnt look too terrible

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under the wizard tower :)

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making my husbant a little garden

languid trout
#

There's no stuttering or anything?

candid nova
wintry pagoda
#

No, I said I've waited 30 minutes but it still didn't load in after the 30 minutes. I'm trying to load vanilla now

slim chasm
candid nova
ivory rover
#

yes!

candid nova
slim chasm
ivory rover
slim chasm
candid nova
winged vessel
candid nova
# ivory rover

I'm not entirely sure how I would remove this myself, maybe ask around #modded-stardew to see If there's a mod that allows you to remove that

slim chasm
winged vessel
# slim chasm Yesss I am playing on laptop

Could you check something really quick?

  • On Windows, press the windows key + R to open the "Run" dialogue
  • Type "dxdiag" (without quotes) into the box, and press "OK"
  • Screenshot the screen that you see, called "System," (as well as any tabs labelled "Display" or "Display (Some Number)")
wintry pagoda
ivory rover
languid trout
flat coral
#

this is super random but does anybody know if there are new tiles or something? theres this one specifc part that isnt properly showing up with my daisyniko tilesheets...

winged vessel
ivory rover
languid trout
ivory rover
#

sorry caps

native dragonBOT
#

1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods

slim chasm
candid nova
flat coral
#

so i can update it to the one im using

frank lark
winged vessel
languid trout
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

winged vessel
candid nova
winged vessel
candid nova
#

@slim chasm Did moving the game to your HD alter anything?

slim chasm
#

Thanks for all the responses!

languid trout
candid pawn
native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 59 C# mods and 115 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

frank lark
lean star
#

that's then causing your loop 'cause the file is missing

#

oh, that is one error looping...

candid nova
lean star
#

ah, downgrade Item Extensions

candid pawn
#

downgrade to what?

languid trout
#

1.3.1.

candid pawn
#

the incompatible mods are waiting for updates, which mods are redundant?

frank lark
lean star
#

if something screams afterwards that it still needs STF you can put the 1.6 alpha file in there

candid nova
# candid pawn the incompatible mods are waiting for updates, which mods are redundant?

- [CP] Romanceable Rasmodia\assets because it's an empty folder.

- 1oxnes talko-style Juna - portrait 2.1.1 because it requires mods which aren't installed (elhrvy.NPCJuna, tlitookilakin.HDPortraits).

- Chelseanpc Quests 1.0.1 because it requires mods which aren't installed (PurrplingCat.QuestFramework).

- Extra Map Layers 0.3.10 because it's obsolete: extra map layer support was added in Stardew Valley 1.6. You can delete this mod.

- talkohlooey-style Alecto Portraits 1.0.0 because it requires mods which aren't installed (tlitookilakin.HDPortraits).

- Talkohlooeys Style Wilford Portrait 1.0.0 because it requires mods which aren't installed (Fernandtea.NewNPCWilford, fernandtea.STF.WIlfordShop, FloranceBless.WilfordMaps.CP, tlitookilakin.HDPortraits).

- talkohlooeys-style RSV bachelorette portraits 1.2.0 because it requires mods which aren't installed (Rafseazz.RSVCP).

- talkohlooeys' Genderbent Characters 1.0.0 because it requires mods which aren't installed (tlitookilakin.HDPortraits).

- talkohlooeys' SVE Portraits 1.7.0 because it requires mods which aren't installed (tlitookilakin.HDPortraits).```
little tundra
#

it’s too cold and uncomfortable to sit at my desk but i wanna play with mods so bad

lean star
#

HD portrait mods should work with portraiture

little tundra
#

would it be stupid to connect my computer to my tv and my controller to my computer ?

solemn elbow
#

idk if this is the right place to ask, but is anyone having trouble with the better chests mod?

candid nova
candid pawn
lean star
#

and get the alpha version for portraiture

candid nova
lean star
# candid pawn i've tried but i can't get it to work

~~you have to put the portraits (images) inside portraiture, you can ~~see instructions on how to on the mod page above
I stand corrected, follow Important regarding HDP support (SDV 1.5.6 & 1.6 alpha) in the description

autumn nest
#

help
my mable trees don't drop mable seeds

tired plank
#

im getting river fish on my beach farm

#

no idea why

#

any suggestions?

sick nymph
#

cant figure out where to download this or what is it. anyone have any ideas? even checked smapio

scarlet quail
#

SVE no longer requires Shop Tile Framework, so the presence of that in your log means you overwrote rather than deleted and updated

#

And you always should delete and update.

dire fractal
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

knotty hill
#

ahhh i removed the build anything anywhere mod and am still getting a crash when I pick up a table item D:

#

hello again btw

scarlet quail
#

specifically a Custom Furniture item.

solemn elbow
#

is anyone having trouble with the better chests mod?

#

it was working against chests anywhere, and not letting me add to existing stacks, so i got the update, and now it's more complicated than ever

knotty hill
#

ah no, the table that spawns in the house at the start with a bowl decor on it

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

hallow basin
native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 15 C# mods and 2 content packs.

knotty hill
native dragonBOT
#

Log Info: SMAPI 4.0.3 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 18 C# mods and 22 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

solemn elbow
#

better chests worked great in 1.5, and now in 1.6, i feel like it's a hot mess...so i'm just working if just me and it's working against something else or if it's just the mod

dire fractal
#

I followed the instructions but if i paste "~/.config/StardewValley/ErrorLogs" into the searchbar it says "nothing found". if i type "Smapi" there show up different files but nothing like step 5. (Linux Guide) Sorry for my english

scarlet quail
knotty hill
#

huh I didnt consider that mod would be the one causing it. 0.0 I'll try, thanks

#

unfortunately that didnt work

scarlet quail
#

Figured, but it was my first guess

#

(Unrelated, but you should probably get a different farm map - Farm Extended loads the Secret Woods, so it's breaking the SVE secret woods)

#

Honestly my next guess is Farmhouse Fixes

knotty hill
#

why? Do those mods edit vanilla item data?

scarlet quail
#

it's not the item data, it's what's in your farmhouse

#

If it's not farmhouse fixes, my third guess is

#

!reset

native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

knotty hill
#

not farmhouse fixes, it's the only item inside that's being dodgy.

#

now ive updated stuff ill go look at thte new log

native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 16 C# mods and 18 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

cobalt abyss
#

Hi! Just wondering how I might be able to remove this crossed out circle icon on top of my cat's head? DinoHuh I already tried removing a mod I was using, restarted the game and it's still there. sadcoco

crimson cliff
#

Hi! I have a question. So, I am getting a prompt that is telling me that I can update SMAPI to 4.0.5 and a few other mods I have can be updated as well. My question is, do I delete the files I have currently and redownload them or is there another way? I just don't want to do it incorrectly and lose my game.

knotty hill
#

I think this is the part thats causing the crashes

#

An error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object.

#

btw would removing the woods.tbin file just remove the part that clashes with sve?

knotty hill
scarlet quail
#

If you've already reset your files, then at this point I have to ask you to remove all of your mods and see if it still happens.

knotty hill
#

This is a lot of trouble just to move a bowl lol.

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Ill try reset the files then, I hadnt done that yet

#

thankyou

ocean sorrel
#

Does anyone know if can still play 1.5.6 after updating to 1.6 on a steam deck and if so how?

languid trout
#

!legacy

native dragonBOT
#

There are some instances where you will need to use the compatibility version of the game. Please be aware that SMAPI/game mods are not compatible with this version.

On Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "compatibility" under the dropdown.
On GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "compatibility" under the Beta channels dropdown.

ocean sorrel
#

That doesn't really answer about the steam deck itself

knotty hill
#

I think youd need a second installation or to un-update?

scarlet quail
#

It's however you swap branches on the steam deck

#

if you can't swap branches, then you can't un-update

haughty frigate
#

Is there anyone that can help me with anyone that can help me with my issue my game won't load fully passed character creation and if it does it's a black screen with the music still playing. I see in my SMAPI log something about something with the same key. Is that possibly what's breaking my game?

If I need to send the msg.txt for a better look at it I will do so if it's needed.

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

cobalt abyss
lime oxide
#

Hey this is a little random but how do I go back to an old version of the game so I can get my mods to work SDVpufferweary

late wraith
#

hi, I'm having an issue that has shown up since 1.6, on my new Meadowlands farm save. My barn animals (not coop animals) seem to be getting stuck in the doorway of the barn and are unable to come out and eat grass. I tried turning off what I thought were the most likely problems (AutoAnimalDoors, BetterRanching) and the issue persisted. I have moved the barn and there's definitely nothing blocking it. Here's a recent log, nothing jumped out to me.
https://smapi.io/log/8f41b69454804b638ab204995de4cdf3

native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 30 C# mods and 21 content packs.

scarlet quail
#

!revert

native dragonBOT
#

If you are looking to downgrade to 1.5.6 for the last working mods while people are updating their mods, please follow the following instructions:

  • Install .NET 6 or later.
  • Download the latest DepotDownloader release.
  • Open a command prompt in the DepotDownloader folder.
  • Run one of the following commands (replace <username>/<password> with your Steam login, being prepared to enter a 2FA code if you have it enabled):
  • On Windows:
    dotnet DepotDownloader.dll -app 413150 -depot 413151 -manifest 5609262347030774375 -username <username> -password <password>
  • On Linux:
    dotnet DepotDownloader.dll -app 413150 -depot 413153 -manifest 5898757968212855302 -username <username> -password <password>
  • On MacOS:
    dotnet DepotDownloader.dll -app 413150 -depot 413152 -manifest 7794216274031597899 -username <username> -password <password>
  • Launch Stardew Valley.exe in the downloaded folder.
scarlet quail
#

okay ignore that emma

#

that's old

lime oxide
#

It’s okay no worries lol

scarlet quail
#

essentially though, right click stardew in steam, hit properties, hit betas, then click on "none" and click "legacy_1.5.6"

lime oxide
#

Okay sweet tysm

late wraith
formal basin
#

Hello! I haven't had an error log pop up but I can't seem to get an event in Stardew Valley Expanded to happen. Lewis is supposed to come to my farm around 8-5 to ask me to buy some land but he won't show up. I've checked the Wiki and I've finished the community center, cleared the boulder, and opened the resort but I'm not sure what I'm missing. I've attached my log just incase.

https://smapi.io/log/ab2ec44a8ab94fb1af68b8dfde597f13

native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 14 C# mods and 11 content packs.

lime oxide
snow oxide
#

hi guys, i'm having an issue where i cant stream my modded game on discord. i tried researching it and it has something to do with SMAPI. i updated everything as well. whenever i'm streaming on discord to my friends, the game only shows when i'm tabbed out of the game and when i'm on the game, it's frozen to them.

scarlet quail
lime oxide
scarlet quail
#

you download and run the 3.18.6 installer

#

it's on SMAPI's modpage under the files tab

lime oxide
#

Ohhh okay

shy orbit
ionic ruin
#

Hey guys - hoping someone can quickly and easily spot where I'm being dumb here - Automate was working fine until a couple days ago, now says it's no 'longer compatible', even though it's the latest version and shouldn't have any compatibility issues: https://smapi.io/log/e4b5f3431d3c4858978d5096278ae5e8

native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.1 build 24080 on Microsoft Windows 11 Pro, with 50 C# mods and 39 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

it only works with SDV 1.6.3+

#

you have 1.6.1.

#

(Pathos came in here earlier stating that exact thing, and Pathos is the maker of both SMAPI and Automate, so I'm absolutely certain on that.)

lime oxide
scarlet quail
#

you're looking on Nexus, yes?

lime oxide
#

i was not

#

LOL SORRY

ionic ruin
gray python
#

Hello, please help me and my friend we have started togetyer an expanded multiplayer game and had played on it before with it working fine. But today when my friend tried to join (i am the host) it told her that there are no available cabins. even though the one other cabin in the world is still in her name. please help SDVemoteheart

frank lark
languid trout
wet osprey
#

does anyone know how to convert a content patcher mod into an alternative texture mod? (furniture) i wanna convert CP yellog's furniture into AT

languid trout
#

Tbh you can just copy paste pre-existing images from the Yellog Furniture over images of the same furniture types of an existing AT pack without much trouble for personal use. But, if you want to make the pack from scratch and get help working through the data entry for each input, https://discord.com/channels/137344473976799233/156109690059751424

late wraith
languid trout
#

!log

I mean it might help to know if you have custom animals or Balanced Valley which changes animal behavior

wet osprey
languid trout
naive leaf
native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 53 C# mods and 99 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Pro, with 35 C# mods and 60 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

naive leaf
#

i got...a long way to go

scarlet quail
mild blaze
#

Has anyone got the DCBurger portraits to work at all?

naive leaf
#

😅

naive leaf
languid trout
#

Yes I stole this Quinz

mild blaze
#

ive done this but however the portraits show up the corner and i can only see like a peice of the hair

languid trout
#

I don't use Portraiture myself and don't feel like downloading it to take a picture of my own folder just to delete it

#

Show us the inside of your portraiture

#

And have you click i or o on your keyboard?

mild blaze
#

?

#

flash bang

wet osprey
languid trout
#

Yeah, you have to use an art program to copy paste them

wet osprey
#

i see

#

ill do my best

languid trout
mild blaze
#

ohhh ok

naive leaf
naive leaf
lime oxide
#

How do I add a portrait mod into the portraiture folder?

#

I believe I already did but the portraits aren’t showing in game

languid trout
#

Did you put it inside the portraiture\Portraits folder or just portraiture?

lime oxide
#

I think i just put it inside folder

#

inside the *

ivory flume
#

any idea why only my portraits by OrangePie for Downtown Zuzu wouldn't be working? all my other portrait mods are correct and working. I use Portraiture and upload/organize them manually

mild blaze
#

ok so i put the correct one in without the CP infront of it and i put the DCburger file in the portraits and it didnt work still i think im missing a step or sm

lime oxide
languid trout
#

!log @mild blaze, see what's going on in there

Emma, you have to have folders inside the portraits folder for the mods.

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

lime oxide
#

I think I did it let me try again SDVpufferwaaah

languid trout
mild blaze
#

perchance what if your windows button doesnt work ._.

#

ignore that

#

i found another way

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 11 C# mods and 6 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

mild blaze
#

that bot is rlly cool

lime oxide
languid trout
#

Did you press P? It loads vanilla at the start

lime oxide
#

Yeah I did :)

#

It didn’t work for some reason

languid trout
#

Send a picture of the file path inside Portraiture

lime oxide
#

Okay one sec

languid trout
#

And are you using any other frameworks or portraits like CP portraits outside of Portraiture?

lime oxide
#

No I’m not I don’t believe

#

I just found this one mod and downloaded it and then added it to the portraits file inside portraiture

mild blaze
#

how would i delete the previous smapi version

languid trout
#

What? You just Uninstall it and rollback.

#

Emma...you see the issue I see?

#

Glances at the folder type

lime oxide
#

.........I'm not very tech i literally just played roblox before today and on console..I'm embarrassed HAHA

languid trout
#

Unzip it without a destination, delete the zip left behind

lime oxide
#

OHHHH

#

okay i got it tysm

#

If i dont get it right im a lost cause

ivory flume
languid trout
#

Yes, unfortunately. If the amount of portraits on the sheet doesn't match, it'll wig out either way-and tons of new content was added

tender fable
native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 65 C# mods and 160 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

languid trout
#

!vortex Update item extensions but also you should probably not use Vortex

native dragonBOT
#

Using Vortex Mod Manager with Stardew Valley has the risk of your mods not getting installed properly, and other issues. Consider using Stardrop, a mod manager that was purpose built for SDV, instead!

languid trout
#

Item Extensions is the issue, to clarify. Updating it with a clean install will fix the issue

tender fable
#

thank you! I just realzied thats the one I missed

bitter echo
#

my friend has stardew expanded downloaded and it keeps saying in red that the characters arent loading in the log

#

does someone know why

winged vessel
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

winged vessel
#

If you upload the log, someone can help better troubleshoot the issue

fast quest
native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 53 C# mods and 120 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

clear drift
#

hi so i wanna undo vortex is there a way

#

like i wanna delete vortex but i wanna undo all the mods in it

fast quest
#

i did

naive leaf
#

do not overwrite

fast quest
#

multiple times

#

yea i deleted all the old ones

naive leaf
#

Are you sure

fast quest
#

yea

naive leaf
#

..Are you playing multiplayer by any chance?

fast quest
#

yea

#

multiplayer

naive leaf
#

I need the logs from the others

fast quest
#

oh

naive leaf
#

Just in case.

bitter echo
#

ok ill send mine one second

naive leaf
#

Ty

icy fern
#

I messed some stuff up. Does anyone have a vanilla/blank loosesprites folder I can download?

native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

naive leaf
#

Do this to get your vanilla sprites back

fast quest
#

they didnt have an error log

#

so nothing is coming up

naive leaf
#

..what do you mean

bitter echo
#

i tried loading it nothing came up

naive leaf
#

...You have to have a log

#

you booted the game

bitter echo
#

it asked what i wanted to open it with and gave me a bunch like notepad, adobe, etc

naive leaf
#

smapi-latest.txt???

bitter echo
#

i click ok right

naive leaf
#

yes

bitter echo
naive leaf
#

Notepad

#

this isn't how this is supposed to ...act but whatever

#

screenshot it when you load it? i guess?

bitter echo
naive leaf
#

??????????????

#

okay, go to the file path manually

bitter echo
#

how

naive leaf
#

C:\Users\YOURUSERHERE\AppData\Roaming\StardewValley\ErrorLogs

#

Do you have smapi installed???

bitter echo
#

yes

naive leaf
#

This is

bitter echo
#

i dont have an app data folder

naive leaf
#

weird

#

oh of course you dont

fast quest
#

thats what i said

naive leaf
#

how do you not have an app data folder

#

is it hidden???

#

of course the appdata folder is hidden

naive leaf
bitter echo
#

i got it

naive leaf
#

Did you find the log?

bitter echo
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 51 C# mods and 126 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

naive leaf
#

!mpmods You got a mismatch

native dragonBOT
#

You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.

See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!

bitter echo
#

what mismatch

naive leaf
#

Mod mismatch

#

you have way too many mods for me to personally pick through, but you have a mistmatch

fast quest
#

alr

bitter echo
#

theirs says it just their stardew expanded that has an issue

naive leaf
#

Yes, but mod mismatches can throw the game into a fit.

fast quest
#

alr got it

naive leaf
#

Just because It Worked That Time doesn't mean it's gonna work again

#

If you still have issues, feel free to come back.

fast quest
#

alr ty for the help

naive leaf
#

And update your mods too

#

And whoesver's on 4.0.4 needs to get 4.0.5

#

I think it's eme thats on 4.0.4

bitter echo
#

4.0.4 smapi?

naive leaf
#

Yeah, you need to bump that to 4.0.5

#

you'd be surprised how picky things are tbh

chrome citrus
#

This is probably such a stupid question and I'm so sorry if it is, but I haven't upgraded to 1.6 yet since I edit my mods to fit my aesthetic and I don't wanna redo them /sweat
But this mod, The Sirens, is an NPC mod I really like which is currently hidden on Nexus and I'm not sure it'll be updated to fit 1.6. Would there be any way to make them compatible again? This is a screenshot my friend sent me because I asked them to test it. Maybe there's a way to scoot the trailer over and remove the tree?

#

The circle is where it SHOULD be but it

most certainly is not

open gorge
#

Hello, I’m having trouble with the luau not triggering. Like the shops are closed but the festival won’t start

harsh field
#

and i hate to throw one more thing into this mix, but i've got monsters spawning, during the day, with no monster option turned on. probably the custom maps i was using, i assume?

open gorge
#

Oh wait ignore me, I restarted my game now it’s working

#

Sorry about that!

haughty frigate
#

I did the updating for the mods and went to smapi logs but my game still won't really go all the way through to load me in-game. I don't know if this is the reason why or not.

lone berry
#

anyone have any idea what this symbol is?, it only appears when I turn sidways while fishing

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

shy orbit
#

although the Broccoli comes from a PPJA mod probably. they are not updated for 1.6

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 68 C# mods and 112 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lone berry
#

so any ideas?

gaunt gust
#

It's probably Prismaric Tools

formal hound
#

getting this message when I load the game -- [game] Game.Initialize() caught exception initializing XACT.
IOException: Data error (cyclic redundancy check). : 'f:\program files (x86)\steam\steamapps\common\Stardew Valley\Content\XACT\Wave Bank.xwb'
at System.IO.RandomAccess.ReadAtOffset(SafeFileHandle handle, Span1 buffer, Int64 fileOffset) at System.IO.Strategies.OSFileStreamStrategy.Read(Span1 buffer)
at System.IO.Strategies.OSFileStreamStrategy.Read(Byte[] buffer, Int32 offset, Int32 count)
at System.IO.Strategies.BufferedFileStreamStrategy.ReadSpan(Span1 destination, ArraySegment1 arraySegment)
at System.IO.Strategies.BufferedFileStreamStrategy.Read(Byte[] buffer, Int32 offset, Int32 count)
at System.IO.BinaryReader.ReadBytes(Int32 count)
at Microsoft.Xna.Framework.Audio.WaveBank..ctor(AudioEngine audioEngine, String waveBankFilename, Boolean streaming, Int32 offset, Int32 packetsize) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Audio\Xact\WaveBank.cs:line 264
at StardewValley.Game1.Initialize() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2205 what does it mean?

modest grail
#

!log please upload your log here

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

wary bison
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Pro, with 15 C# mods and 9 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

formal hound
native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Pro, with 8 C# mods and 1 content packs.

shy orbit
shy orbit
#

the disk/whatever physical thing where the game is stored on the computer

formal hound
#

that is a new disc.

jaunty ginkgo
#

Anyone else’s smapi closing the game after a couple mins?

shy orbit
#

but i suggest googling it to check what options you have

formal hound
#

so google cyclic redundancy?

lone berry
rustic axle
shy orbit
rustic axle
#

if you cant seem to even start the game try removing all mods and just launching smapi on its own

modest grail
rustic axle
#

having an up to date log would definitely make things easier

wary bison
#

IK T^T do you know if theres a way to fetch the most recent logs? cus these are from the 4th and i believe most of those mods ive updated or disabled

wary bison
#

T^T

rustic axle
#

should be in %appdata% then stardewvalley/errorlogs/SMAPI-latest.txt

modest grail
#

Do me a favor and try running the vanilla SDV launcher instead of SMAPI? Want to know what happens there.

wary bison
#

yeah, my SMAPI-latest.txt is from 4/04 tho 😭

lone berry
wary bison
gaunt gust
#

That mod should have little to no effect on your load time in 1.6

#

Tbh

lone berry
#

lemme see

#

I though it was spritemaster 2

gaunt gust
#

I mean it is but also it does that now

wary bison
chrome citrus
wary bison
modest grail
gaunt gust
#

Anyways the specific method it optimized in 1.5.6 is much better in the game

rustic axle
wary bison
rustic axle
#

it tends to install things wrong and causes issues

modest grail
#

Reinstall SMAPI manually before doing anything else

wary bison
#

HHAH oop, ohhh, do you know any other manager?

wary bison
modest grail
#

If we are lucky, it's just SMAPI that got impacted

rustic axle
#

ive heard stardrop is pretty good, but installing mods manually is easier than it seems and is least likely to cause issues

#

its literally just drag + drop into your mods folder

#

(with unzipping)

modest grail
#

Download SMAPI from NexusMods or GitHub and run the installer file

wary bison
#

HAHAH woops, is the mods folder likkkeee

modest grail
#

Its very easy to install

rustic axle
#

if you use steam you can right click on your stardew

sacred marten
#

!converters

rustic axle
#

right click on stardew, go into properties -> installed files -> browse

#

(on steam)

#

itll open up the game files, where you will have a Mods folder after installing smapi

#

then you just copy paste your (unzipped) mod folders into that

wary bison
#

ok, so i'll start with uninstalling and reinstalling smapi?

rustic axle
#

then whenever you update mods, make sure to delete the old file in your mods folder, and copy paste the new version over fresh

modest grail
#

If we are very very lucky, Vortex only mangled SMAPI so running the installer again will clean it up, and then you can swap to manually installing mods

wary bison
#

do i uninstall it through vortex? or do i del it from the mods foler?

rustic axle
#

you can uninstall through the smapi installer

modest grail
#

Run the SMAPI installer file, it will give you an uninstall option if the game path is correct

dusty lily
#

Can the cornucopia sugar beets be used in the mill?

lone berry
#

all the issues are fixed

lost zealot
#

I'm trying to use a save editor on mobile and I started a new game but the save editor says I have no files

modest grail
rustic axle
#

so manually download smapi from nexus (no vortex) then find it in your downloads folder, unzip it, open up the install on Windows.bat that is found inside

#

it will open up a black screen where itll prompt you to press 1 or 2 depending on if you want to install or uninstall

modest grail
native hinge
#

Hi, so I'm having a bit of an issue where for some reason trying to put fruit in a keg will not make wine (the fruit will not go in, not grapes or anything else) and I have no clue what's causing it. (I did at least fix the mayo machine issue from awhile back, but this is different)
(Also the issue predates Elaho's babies and toddlers, and it just needs the manifest version number to update)
https://smapi.io/log/5594cf8dc3a94da8a46812c7cc5eac4d

native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 51 C# mods and 138 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wary bison
#

wait, if my smap is like a diff ver, it'll still uninstall yeah?

modest grail
#

Yeah, that shouldn't matter.

wary bison
#

sweeeet

#

alr, i got it reinstalled

#

then, relaunch it from vortex n see what happens? :O

rustic axle
#

no vortex

#

no more vortex

#

!!

wary bison
#

HAHHAHAHA

rustic axle
#

forget about it like its your ex

modest grail
#

No, launch from the Stardew Valley game folder

wary bison
#

HHHAHAHHAH

lost zealot
#

I'm trying to use the Save Editor For stardew valley on mobile and I have a file saved but it says I have no files, What gives?

modest grail
#

It should have added a new StardewModdingAPI executable for you to open. 🙂 (Salamence)

wary bison
modest grail
#

Yep!

#

It should be inside the steam game folder

modest grail
#

That's where SMAPI installer puts it by default

wary bison
#

oh yep, i launched the exe from here n it worked

sacred marten
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

wary bison
#

right? or is that the wrong one HAHHAHA

rustic axle
#

if you launch stardew valley.exe its just hte vanilla

#

make sure to find StardewModdingAPI.exe

wary bison
#

oop

#

OHHH that one alr

rustic axle
#

lolol

#

theres a way to make steam open up the modded version right away rather than going through files all the time but

#

you can do that later if you want

wary bison
#

oh yeah, works with the api

rustic axle
#

sick

#

now you should have a new error log to share SDVpufferwow

rustic axle
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 64 C# mods and 344 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wary bison
native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 24 C# mods and 9 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

rustic axle
#

definitely seems cleaner this time lol

#

i forgot what your old one looked like tbh- let me find it again

wary bison
rustic axle
#

well most of your old errors were uncompatible mods so I assumed you have since updated/removed htem

wary bison
#

yepp ^_^

rustic axle
#

otherwise theres nothing concerning in ur new log :) aside incompatible json assets and customize anywhere

#

should work fine, besides any mods that used those 2 mods

wary bison
#

oh, are those like anything important?

rustic axle
#

yeah... kind of

wary bison
#

i dont remember what exactly they were used for

rustic axle
#

json assets in particular

wary bison
#

HHAHAHA OOP

rustic axle
#

i mean

#

it doesn't look like you have any mods that use json assets so I tihnk you should be ok to remove it

#

just double check your log after to make sure removing it didnt break any other mods

worn marsh
wary bison
#

oh real?

rustic axle
#

usually mods that have a dependency that is missing will also throw errors in the log

wary bison
#

ooooOo yeah and customise everywhere isn't like that biggie im sure

rustic axle
#

as for customize anywhere you can also probably remove it

wary bison
#

yeahhh

rustic axle
#

try fashion sense instead? its similar

wary bison
#

mm yeah i think i have that ay

rustic axle
#

customize anywhere uses json assets, thats probably your only mod that uses it i think

#

i think

#

yeah then just remove the 2 broken ones lol

wary bison
rustic axle
#

sure

#

(also before we change subjects, to remove those 2 mods, just delete them from your mods folder)

#

for the steam thing

wary bison
#

wait, so i should start installing mods manually instead cus vortex is 🤮

rustic axle
#

you'll have to reopen that same install on Windows.bat you used to install smapi

hidden meadow
#

!vortex

native dragonBOT
#

Using Vortex Mod Manager with Stardew Valley has the risk of your mods not getting installed properly, and other issues. Consider using Stardrop, a mod manager that was purpose built for SDV, instead!

rustic axle
#

let me update my smapi too to make sure im actually giving u the right instructions I havent changed my steam path in a while rowlet

wary bison
#

time to ghost now 😩

#

JAJJAJA

#

nah your all good ^_^

modest grail
#

If you really want a mod manager going forward, there is Stardrop but honestly installing manually is SO EASY

wary bison
#

no REAL omg like after realising it literally is a drag n drop

#

and im just dumb and didn't know where the mods folder was

#

likke imma just stay manual now HAHAHHA

hidden meadow
modest grail
#

And all you do to update mods manually is delete the old folder for the mod and then put the new one in

rustic axle
#

ok-

wary bison
#

oHHH so same pathway

rustic axle
#

once you install smapi, itll give you this green text with your path

#

yes- just copy paste it with the quotation mark at the start into your steam launch options for stardew

zenith knoll
#

I install SMAPI and run it via steam with the launch options in and the console pops up and says its loading the game and makes it to the definition of the help commandand then the window for stardew pops up saying its running with 2 mods, but then goes not responding and doesnt start responding

rustic axle
#

then it should work directly through steam

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

zenith knoll
rustic axle
#

i need to get going so I cant help u but if you share a log im sure someone else will be able to 🫡

oak forum
wary bison
#

NAHp you've basically fixed everything

#

i absolutely love you and @modest grail for saving me, tysm for your help T^T

#

you guys are actuals legends <3

native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 2 C# mods and 0 content packs.

oak forum
#

Where you fiddling with the window?

native dragonBOT
#

If your resolution is messed up try deleting startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley To get here you'll want to go to your desktop, then in the menu bar select Go -> Go to Folder...

dusty lily
# worn marsh Yes they can!

Thank you! I had a chest next to it for automate and that was the issue. When I placed them directly into the mill, it worked. shibedoasmile tythankyou

zenith knoll
zenith knoll
gaunt gust
#

(Game is trying to launch wildly off screen)

#

It does that sometimes

#

No clue why

#

Reset it by deleting the startup file

oak forum
zenith knoll
#

the window is completly white but i can see the entire window and move it around

#

it just goes not responding

sacred marten
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 64 C# mods and 344 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sacred marten
#

Ok thanks

tame spruce
#

!saves

native dragonBOT
oak forum
sacred pebble
#

Hi. Can someone help me find the newest UI info mod update? 😩

native dragonBOT
oak forum
#

This channel is more for support requests in the future Danni ^_^

sacred pebble
#

Okay! Thank you!

upbeat quest
#

need help fixing the map. I have stardew valley expanded and ridgeside installed but its not showing the expanded map.

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

upbeat quest
native dragonBOT
#

Log Info: SMAPI 4.0.3 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 33 C# mods and 18 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

oak forum
upbeat quest
native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 33 C# mods and 18 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

naive leaf
#

logs need a freakin darkmode...

oak forum
naive leaf
#

okay, so it's half working

#

i notice the uh ridge side part is working

#

OH WAIT

#

IT'S THE RECOLOR ISNT IT?

oak forum
naive leaf
#

Is it the recolor???

naive leaf
#

like i'm shooting very far in the dark

upbeat quest
oak forum
#

Quinz you genius

oak forum
#

I believe Earthy does

naive leaf
#

WOOOOOOOOOO

upbeat quest
naive leaf
oak forum
naive leaf
#

I still cant believe my shot in the dark was right lmao

patent badge
#

ingame, hand mirror, inventory screen, whys my face just gone only in my inv screen

#

i think its my tail being layered wrong, but whys it not happen anywhere else

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

patent badge
native dragonBOT
#

Log Info: SMAPI 4.0.5 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 54 C# mods and 76 content packs.

naive leaf
#

it's more than likely a layering issue or something

#

wow im late

#

but uh anyway, it looks like it's an issue with the mod that gives you the tail

#

but there are other issues here in the log that i believe are unrelated

#

dont mind the dark mode

#

i got opera gx specifically for dark mode lmao

patent badge
#

yeah i saw that, the mod works so ive just been ignoring it

naive leaf
#

Fair enuff

patent badge
#

it randomly stopped but itll probably happen again

naive leaf
#

i dont know how to do that unfortunately

jade tulip
naive leaf
#

😆

#

there we go

jade tulip
#

loool sorry I got distracted

muted pagoda
#

it looks like you're loading from a custom mod folder, whereas smapi will put them in /mods, you need to copy it from there probably

jade tulip
#

ahhhhhhh okay

muted pagoda
#

you are also missing the savebackup utility as well, which might be helpful

naive leaf
#

i think it's just debug command not all the fancy stuff

muted pagoda
#

those are driven by console commands that smapi installs automatically

naive leaf
#

oh

#

huh. aight

#

i dont really see console commands all that often so i was a little confused

jade tulip
naive leaf
#

i dont think thats gonna fix his issue of the npc being in the void though

muted pagoda
#

most people will have it since smapi puts it in the mod folder, but that doesnt help if you're loading a custom modfolder

#

you can pull them out of the void with warping, but they still wont move

#

but being able to warp to them to interact with them is better than nothing

jade tulip
#

ya I see the npc on some days so it must just be this particular day's route.

muted pagoda
#

they might also just be expected to be 'gone' during that day

dusky eagle
#

anyone know why my computer is blocking smapi 4.0.6 and ssaying itsa virus

muted pagoda
#

browser based 'antivirus' are largely crowdsourced on how 'new' a file is, and get super paraoid for any file created in the last day or two

#

which I supposed techically is about the only way to slow the spread of actual zero-day virii, but also makes them super paraoid with false complaints

naive leaf
#

isn't it 4.0.5? Unless it just got updated

muted pagoda
#

it updated a couple of hours ago

naive leaf
#

dear lord

muted pagoda
#

nothing particular important for most people in this release

lime oxide
#

heyy so im trying to use the event repeater mod but smapi is saying its not compatible and when i check the website and stuff its saying it is

#

i dont know if its becase im playing on a older version of stardew buttt its weird

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

lime oxide
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 13 C# mods and 7 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lime oxide
#

i know its not my mods being out of date tho to clarify

naive leaf
#

go back a version

lime oxide
#

ohh okay

naive leaf
#

well back to 5.3.0

#

You dont update your mods when youre playing an older version of the game

lime oxide
#

tysm ur the best LOL i had figured that was the problem but wasnt sure

naive leaf
#

makes the game angry

lime oxide
naive leaf
#

pffh uh...

#

i have no idea

#

did you overwrite it?

lime oxide
#

yeah i did lol

naive leaf
#

or did you delete and plug in the new one?

#

...

#

bestie.

#

cmon lmao

lime oxide
#

Okay wait wait

naive leaf
#

you dont do that

lime oxide
#

LMAO IM SORRY

naive leaf
#

😆

#

go delete and plug in the new one

lime oxide
naive leaf
#

i'm gonna ssume that'll fix it, because imma lay down for a nap since i got stuff to do later

lime oxide
#

sleep well

grand arch
#

think i came in earlier today but my peanut sized brain STILL doesnt get stardrop on mac 💔 used the tuts and given path files people sent me for mod folder and the other two but it doesnt like to recongize it

woeful slate
#

Hi, I need help with my Adventure Guild Expanded mod. The quests are not able to trigger, after cut scene has happened. Can anybody help? I have the Smapi log parser if that helps (Smapi just says quests is inable to add because quest code isn't found. But it is in the files..)- unless this is a mod bug that needs to be fixed. Anything helps, Thank you cry hearto

muted trout
#

Hey, so, mods are through vortex now, right? Does anyone have an explanation on how to mod my game post- 1.6?

restive cypress
#

!vortex

native dragonBOT
#

Using Vortex Mod Manager with Stardew Valley has the risk of your mods not getting installed properly, and other issues. Consider using Stardrop, a mod manager that was purpose built for SDV, instead!

restive cypress
#

If you would like to use a mod manager use Stardrop

#

!Stardrop

native dragonBOT
muted trout
#

thank you!!

fathom goblet
#

hello! not sure why this issue started but I play with friends who also use mods. My game crashes every time I try joining even though we have were playing the past few hours just fine. Hope this is the correct link https://smapi.io/log/d1b0be6286d244e79cf56de610771fe8

native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 7 C# mods and 4 content packs.

unborn burrow
#

anyone have any idea why claire and martin are duplicated in my sve 😭

languid trout
#

Because of a bug being fixed in the next version

#

debug killnpc Martin debug killnpc Claire in your smapi console should temporarily rectify the issue by removing them one by one

unborn burrow
#

oooh okay

languid trout
#

It's technically not a bug but game code regarding the movie theater but whatever, semantics

unborn burrow
#

also what the HELL i just looked up and i didnt even know theres a dedicated sdv mod manager [bangs head]

languid trout
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

fathom goblet
#

so i would also need to get the animals mods?

languid trout
#

!modmismatch

native dragonBOT
#

If you are experiencing problems in a multiplayer game, run all players' logs through the parser at https://smapi.io/log and compare mod lists. While there are a few exceptions, mod lists should match.

fathom goblet
#

they are able to load in just not me

languid trout
#

You also both npc mod locations

fathom goblet
#

ok thank you

quasi crane
#

Question, when it says that it found mods with warning is that bad? Is there something I need to do to fix it?

warm grove
#

did item extensions framework actually fix the logspam in the new version or is it still basically borked

languid trout
#

It is fixed.
And it depends on the warning. If it's Spacecore, ignore it. If it's deprecated code, ignore it.

#

@quasi crane the second through fourth sentence is for you

abstract merlin
#

This is my all time favorite mod and it looks like the mod author doesn't have the time to update it for 1.6. It's all got a dependency mod (Atracore) so I know it would be a lot to ask of someone, but does anyone know if someone is working on a compatibility update? The cave puzzle is nearly impossible for me due to disability even with recording it/it getting easier over time, and I know I can pay the parrot for the walnuts now but I'd love to not have to. Per the mod author on Nexus: "all my mods are actually licensed MIT in case someone else wants to replicate them."
Easier Cave Puzzle: https://www.nexusmods.com/stardewvalley/mods/11500
Dependency mod: https://www.nexusmods.com/stardewvalley/mods/12932

Nexus Mods :: Stardew Valley

Makes that cave puzzle easier.

Nexus Mods :: Stardew Valley

A centralized location for some of my utility functions.

crisp halo
#

anyone else having UI issues between Better Chests and Chests Anywhere? everything seems to function fine but the chest name from CA is overlaid over the BC expanded chest UI

dire fractal
#

Anyone know a simple reason why Toolbar Icons wouldn’t be showing up on steam deck? My SMAPI log doesn’t indicate any issues.

crisp halo
warped raven
#

hey i just have an issue with the seasonal outfits SVE mod, it says this but i dont really get what the problem is, i have sve installed and updated

brittle knoll
#

Are u able to put a set of mods in the same folder in Mods file? Or will it cause it to not work

shy orbit
shy orbit
warped raven
#

nooo 😭 do you guys know any sub for that one ? :((

compact verge
warped raven
modest sigil
#

does anyone know or have like a content patcher base portrait and sprite folder for 1.6? where i can to mix and match choose my own sprites and portraits ?

meager sandal
#

i have a question about elles cuter barn animals and all the other mods like that one

#

do the scissors from robins shop work with that mod to change the animals coats or no?

dreamy belfry
#

somehow all of the villagers disappear in my events and my fish roe names are changed to "strings\stringsFromCSFfiles:Roe_DisplayName",is there any problem with my mods?

pine elbow
#

unable to download Look Up Anything on nexus mods, first it said was a network error, and then a download error, and now its a virus being detected. i can download any mod from nexus wether stardew or not, and have no issues, but this certain mod i cant? ive tried different browsers, resetting my internet, and even resetting my pc. any know whats up with that?

https://www.nexusmods.com/stardewvalley/mods/541?tab=posts

Nexus Mods :: Stardew Valley

See live info about whatever's under your cursor when you press F1. Learn a villager's favourite gifts, when a crop will be ready to harvest, how long a fence will last, why your farm animals are unha

dark barn
#

Help idk what I’m doing

slate magnet
slate magnet
# dark barn Help idk what I’m doing

if your game is updated to 1.6, it just means those mods are outdated - you're gonna have to delete them and reinstall the updated version if they have one

dark barn
#

Ok tysm

stone vigil
#

i have a dragon mod downloaded but i really hate the sound they were given (croak), is there somewhere i can look up the code names for the sounds?

shy orbit
wintry pagoda
#

@languid trout ok I still need assistance lol, my game still won't load.

summer minnow
#

Hi, I'm trying to make a mod profile for SMAPI for a friend, and I want them to be able to add it to steam to make it easier for them, they're on windows but unfortunatly steam wont add a shortcut file as a none steam game, I tried making a .bat file that launches the game with the arguments --mods-path "ExpandedMultiplayer" so the full batch file is

start "S:\SteamLibrary\steamapps\common\Stardew Valley\StardewModdingAPI.exe" --mods-path "ExpandedMultiplayer"```

But it still isn't working, is there another way to lauch SMAPI with arguments using a batch file?
inland oyster
#

You could use stardrop if you want a mod profile

#

Wait what do you exactly mean by mod profile

slate magnet
#

!stardrop

native dragonBOT
summer minnow
inland oyster
summer minnow
summer minnow
dire fractal
#

child to npc update?

inland oyster
#

I would still recommend stardrop bc its really easy to setup but apart from that i actually dont know how .bat files work

summer minnow
#

I'm used to doing it on linux which is easy using bash but my friend uses windows so a bash file wont work for them

summer minnow
wintry pagoda
sacred remnant
sacred remnant
#

or do you mean you want to add modded stardew as a separate game to steam?

pure moon
#

iirc there's a command for that link

#

!gettingstarted

native dragonBOT
pure moon
#

there

sacred remnant
#

you can also add smapi as a non-steam game to have it as a separate library entry from vanilla

#

but there won't be achievements

wintry pagoda
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

wintry pagoda
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 20 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wintry pagoda
#

i need helppp ;-;

naive drum
#

What's your problem?
What are you trying to do or expecting to happen, what's happening instead, etc

wintry pagoda
naive drum
#

OK so
Does the SMAPI console load?

wintry pagoda
#

yes. the game opens to the menu, but as soon as i try to open a save it dosent load in and it says smapi is not responding

naive drum
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

wintry pagoda
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 20 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

naive drum
#

How long are you waiting for the save to open, and are you clicking it while it's trying to load?

wintry pagoda
#

the longest ive waited is half hr, and no, i dont touch anything. i just let it do its thing but it dosent change

naive drum
#

Okay that's...really really odd because it looks like everything is fine? There's zero errors in that log. Is this one where you tried to load a modded save?

wintry pagoda
#

yes

naive drum
#

Does it happen if you try to load a different modded save?

wintry pagoda
#

yes

naive drum
#

hmm
okay, next thing to check
do you have NVIDIA?

wintry pagoda
#

a what?

naive drum
#

Graphics card type that has a Whisper Mode, which is a framerate limiter that is sometimes on by default on some programs with weird settings

#

next thing

#

!startupprefs

#

uh

wintry pagoda
#

i have no clue what any of this means lol

naive drum
#

There's a startup preferences thingy which sometimes gets messed up

#

!startuppref

native dragonBOT
#

If your resolution is messed up try deleting startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley To get here you'll want to go to your desktop, then in the menu bar select Go -> Go to Folder...

naive drum
#

??? Where is the link??

#

@neon frigate Startupprefs command result doesn't fit in the new bot box thingy and it isn't a link for...some reason

#

Delete startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley

naive drum
#

Did you delete the startup preferences?

wintry pagoda
#

The what?

naive drum
#

Delete startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley

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Close the game and do that

wintry pagoda
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I don't know what to do with that, I don't understand it

naive drum
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press windows key + r

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then put in %appdata% into the window that opens up when you do that

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this will open the appdata folder. in there, there is a folder named stardew valley. in that folder is startup preferences

wintry pagoda
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Yea I see it, but what do I do with it

naive drum
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You delete it.

wintry pagoda
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OK done that

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Now what

naive drum
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OK try launching the game again and see if it works now

wintry pagoda
naive drum
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Unfortunately I'm not very familiar with this specific problem ):

hollow blaze
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Hello! Me and my friends are playing a modded playthrough, but since 1.6 has been recently released, we keep having to update mods (and install new ones that become available) pretty much every day. My coplayers are a bit fed up, and it's also prone to mistakes that cause issues.

I was thinking, isn't there a better way to do this? A way to have their mods folders automatically sync up with mine? That'd be ideal, if possible.

wintry pagoda
wintry pagoda
naive drum
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yay!

wintry pagoda
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Thank you so much 🥰

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Woop 🥰

slate magnet
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oh that’s good that you got that solved, yay

gaunt gust
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Or something like that