#archived-modded-support

1 messages · Page 141 of 1

scarlet quail
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!gettingstarted

native dragonBOT
scarlet quail
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I guess as a windows user I'm confused on why you can't use the exe

limpid niche
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.exe only works on windows:(

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i have linux im using steam w linux

scarlet quail
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...okay, but even in that case, shouldn't you have used the "install with linux" installer?

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!gettingstarted

native dragonBOT
limpid niche
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yes, i did and it worked for a while but it stopped working

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ive already read that 😭

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its supposed to automatically launch when u launch from steam but its not anymore and idk what changed:(

scarlet quail
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Okay. But look.

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If it's supposed to start from steam, then you have to put in launch options

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I'm almost 100% sure the SMAPI installer does not automatically set launch options on Linux

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so if it was working, but now isn't, like with the Mac instructions where if you verify files it clears the launch options

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You need to check the

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!launchoptions

native dragonBOT
scarlet quail
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or, well, it doesn't clear the launch options on Mac, it uninstalls SMAPI

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try re-running the installer, see if it pops back up

limpid niche
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kk ill try that

limpid niche
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fixed, tysm:)

scarlet quail
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Np. Note to self: Verifying or something on Linux will clear SMAPI

dire fractal
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my game is crashing

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constantly

scarlet quail
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define crashing

dire fractal
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basicaly it freezes up and then shuts off while modded

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I tried it without and it's the same

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already verified

scarlet quail
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Not really specific enough here

dire fractal
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all mods are up to date

scarlet quail
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When you say "tried it without" do you mean vanilla

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What do you mean by "freezes up"

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not responding or hard crash

dire fractal
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yes

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not responding

scarlet quail
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then you're clicking in while loading

dire fractal
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nope

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I'm not

scarlet quail
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And if not

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Do you have spritemaster

dire fractal
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I already checked my mods

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and no

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I don't have spritemaster

scarlet quail
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Alright, then we're down to

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
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Because based on what you're saying, SMAPI is launching, and it goes to not responding at some point

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Though what point isn't specified.

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We need the log to even determine what to tell you here.

dire fractal
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Ah. Working on it now.

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So what happens is it literally freezes while loading

scarlet quail
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again, define loading

dire fractal
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On the loading screen.

scarlet quail
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Which loading screen.

dire fractal
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I am literally stuck on loading into a save

scarlet quail
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game loading up or loading save file.

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Then yeah that sounds like a click issue but your log will tell all

dire fractal
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Nvm.

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Finally.

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I do have over 200 mods installed

scarlet quail
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and let me guess

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PyTK?

dire fractal
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Yeah.

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Why?

scarlet quail
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Yeah, PyTK + no SpriteMaster = load times suck

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Even worse if bad computer added to that

dire fractal
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Where do I get Spritemaster?

scarlet quail
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!sm

native dragonBOT
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SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

scarlet quail
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disable resampling if you don't want the graphical changes

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Also, PyTK is basically not needed for any current mods now

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so if you've updated you can generally toss PyTK

velvet pilot
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!androidsmapi

native dragonBOT
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There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

hoary bane
fiery jay
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Hey everyone, so I’m playing multiplayer with my friend and the game is modded, and it always freezes at the very first mines cutscene where you get the rusty sword, the host can still run around and do stuff but I can’t do anything accept alt+f4. Does anyone know a fix this this? I’ve pretty much tried everything I could.

lusty socket
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im getting a weird bug where some uis are getting weird offsets instead of being centered like they should and can only interact with them if i zoom out the ui scale which is annoying to do example shown with stardew aquarium mod

celest plover
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smapi mobile?

lusty socket
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when ui scale is zoomed it out its just finbe but when zoomed in like i like it so i can see the ui its just way off screen

scarlet quail
native dragonBOT
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There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

scarlet quail
native dragonBOT
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@fiery jay Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fiery jay
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sorry that it took so long im pretty slow but here it is

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro for Workstations, with 19 C# mods and 8 content packs.

scarlet quail
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from both of you, please

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since this is multiplayer, we need each of your logs

fiery jay
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oh ok

scarlet quail
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(Especially because your log indicates you're missing a character!)

fiery jay
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give me sec

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okay this is my friends log

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 22 C# mods and 17 content packs.

scarlet quail
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holy mismatched mods batman

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..... I'm gonna have to figure out how to say this nicely. Give me a second.

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(Not that I'm trying to be rude, but your friend's log.... the different mods are, well...)

fiery jay
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so im gueesing we need to install the same mods?

scarlet quail
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!mpmods

native dragonBOT
scarlet quail
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So yes. And your friend's.... NSFW mods.... include a character

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If you play, the second you walk into where that character is at any point, you will crash.

fiery jay
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okay he deleted that mod

scarlet quail
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You also still need to get Mobile Phone at least

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(And the other C# mod differences, but mainly the NSFW ones - basically all the Xtardews - have to go if you want to not crash.

fiery jay
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okay thank you so much for helping pretty new to multiplayer modding

gray tartan
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skill prestige doesnt seem to wanna work sadly

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 107 C# mods and 117 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

outer turret
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 109 C# mods and 298 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lament prairie
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FireworksFestivalBlackPowder, FireworksFestivalChemizer, you have both recipes

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so another mod is preventing them from showing up in your crafting menu

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(under HasCraftingRecipe)

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I think at this point you're going to have to try temporarily disabling mods until you find the culprit

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I haven't spotted anything obvious in your mods list

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and you've verified they're in the patch export, so it's not something else editing Data/CraftingRecipes and overriding them

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It's also distantly possibly they're in your crafting menu but hiding

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I assume you've checked it over thoroughly, though

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Wait I see it!!

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You have custom crafting stations

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This breaks DGA recipes

final patrol
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hey guys! bit of a long shot but is anyone currently running SDV with any of the dc burger portraits by OrangePieUwU? They require PyTK to work and i know that mod is currently not working (300 or so bug reports).

dusty spruce
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it is working; it's not recommended though

final patrol
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yeh damn! i miss having dc burger portraits in game 🥲

twin pasture
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 139 C# mods and 345 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

twin pasture
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ill remove sds since its the only mod giving me an error

twin pasture
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you can also convert them to hd portrait

wintry flame
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when i entered the smapi system folder to unzip the download first

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what does that mean

dusty spruce
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i have no idea what you're saying

wintry flame
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Its in the Smapi folder then when I click on install it says there is an error

dusty spruce
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what error?

wintry flame
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it says something about running from inside a zip file

dusty spruce
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then you need to extract the installer first

wintry flame
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ok

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thanks

cinder garnet
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question about smapi log

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yknow how if you open sdv with mods smapi will log and tell you if mods have updates or not

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how do i get smapi to do that without having to open the game?

long brook
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Using mod manager

cinder garnet
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is that the one in nexus?

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because according to the mod page, it hasnt updated since 2022

dusty spruce
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any mod manager. we don't recommend Nexus' Vortex

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!stardrop

native dragonBOT
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Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues

cinder garnet
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oh nice! thank you

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i was about to download the 2 year old mod manager lol

dusty spruce
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2022 was 3 months ago

ripe mulch
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stardrop was actually the first mod reccomended to me when i was a newbie, really helps alot

ripe mulch
cinder garnet
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i typed in "mod manager" in nexus and it sent me to "stardew valley mod manager 2"

ripe mulch
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just search stardrop

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!stardrop

native dragonBOT
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Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues

ripe mulch
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here's the link

cinder garnet
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ok the download is starting and i have the gitbook instruction open in another tab

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i can follow instructions, trust me

ripe mulch
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yea i think you'll be fine if you have trouble installing it tho, you can just type in this chanel

cinder garnet
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Update: I got stardrop installed and its working properly! It was easier to install than I expected SDVemoteowo

twin pasture
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it just stops loading anything into the smapi window

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i removed all my xnb mods so it cant be that,, dk whats going on

twin pasture
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20 mins

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max

graceful condor
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Any help appreciated. Game freezes upon loading(except audio), any attempt to do anything crashes. I did some testing, and if i uninstall Spacecore, the game runs fine. However, CF is dependent upon Spacecore. Has been doing this since downloading some furniture mods, but uninstalling those did not fix the issue.

dusty spruce
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 74 C# mods and 104 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

dusty spruce
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upon loading of... what? your save file?

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i assume you updated Custom Furniture recently?

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that would probably cause problems

gaunt gust
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Remove Custom Furniture

dusty spruce
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as it switched from PyTK to SpaceCore

gaunt gust
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There is....something odd in the last update

dusty spruce
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the author did warn that all furniture should be removed beforehand

graceful condor
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So i have SPacecore and PYtk installed

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And CF

dusty spruce
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CF no longer uses PyTK, it's likely you don't need PyTK at all anymore

gaunt gust
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I suspect the latest version of Custom Furniture is broken in some way

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That specific error keeps on coming up

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And removing Custom Furniture entirely fixes things

graceful condor
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I just tried running with PYTK installed, and the game crashed upon loading house, and had NOTHING in it

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without*

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Would a previous veriosn of CF help?

dusty spruce
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depends on whether you saved the game with the new CF

graceful condor
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it was saved yes

dusty spruce
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then i'm afraid going back won't help now

graceful condor
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So options are, uninstall CF completely

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seems like the only option at this point

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Well thanks for the help all, appreciate your time

heady tendon
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If I get a mod, can I add it to a current save file?

oak notch
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does anyone know the path to edit sve config file?

native dragonBOT
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Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.

The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.

oak notch
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ohhh i didnt know you could do that from there! I have that one! ty!

rugged dirge
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hello! I play stardew on a mac and im wondering if anyone has mod reccomendations that would work? I have 300 hours in base game, and i think i need something new and cool :)

long brook
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!modrecs

native dragonBOT
rugged dirge
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yeah ive gone through nexus im just looking for like personal recommendations cuz im not sure what works and doesnt work on mac

robust bison
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those are personal recommendations

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and almost all mods work on mac

rugged dirge
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awesome!

twin pasture
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and it keeps persisting

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after dynamic dialogues says something in my log, it always freezes up, and my log after pressing 'trace' seems to show some content patcher stuff then it just stops

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doing anything

scarlet quail
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

twin pasture
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 139 C# mods and 320 content packs.

ashen copper
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Hello i need help, my pc said there are copy of some mods so he cant load them. But i dont see any copy

neat plaza
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tribal ridge
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 115 C# mods and 276 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tribal ridge
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that isn't the problem and they aren't actually out of date bot ):<

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oh i think they're random NPCs from market day maybe?

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yep, went away after a reload.

lament prairie
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Looks like market day yeah

scarlet quail
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Ender core, couple questions to start

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#1: You say your mods aren't showing up. When you boot Stardew, does a command prompt come up or not?

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#2: If it does, can you upload a log?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

clever sail
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Per Pathoschild's Automate documentation, if you have machines added through other mods and you want to adjust the machine's priority, you would create a new entry in config.json's MachineOverrides section yes? Has anyone done this by chance?

pliant summit
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hi

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no nothing other than normal game start

scarlet quail
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Ah. Okay. So first question then

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Did you install SMAPI manually?

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Everything else can, if eh, be done with Vortex

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SMAPI needs to be installed to run any mods though

pliant summit
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its installed but i did it through vortex

scarlet quail
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Well, this may be difficult, then. Vortex install probably screwed stuff up installing SMAPI. But we'll make a quick check before starting here

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What platform do you have the game on

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Steam, GOG, Gamepass, etc.

pliant summit
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steam

scarlet quail
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Well, that'll make verifying the installation easy

pliant summit
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(i felt left out of the name in brackets thing)

scarlet quail
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right click Stardew Valley in steam, hover over the manage thing, and hit browse local files

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Then scroll through the folder and try to find "StardewModdingAPI"

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Do you see it, and if not, can you send a screenshot of what you see?

pliant summit
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Yes

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I see many

scarlet quail
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You see... many StardewModdingAPI applications?

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You should only see one

pliant summit
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Uuuuhhhhhhh

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.symlink?

scarlet quail
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you may need to send a screenshot of what you see anyway

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oh

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are you on Linux

pliant summit
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Nipe

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Nope

scarlet quail
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Windows?

pliant summit
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Yes

scarlet quail
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Okay then that is... not what you should be seeing

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Screenshot what you see

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post it in here. make sure that StardewModdingAPI - the part you see - is visible.

pliant summit
scarlet quail
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symlink.... was that what atra mentioned?

gaunt gust
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See how they say "symlink"?

pliant summit
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I dunno

scarlet quail
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The other day, the thing that wasn't the shortcut

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Oh, hi atra

gaunt gust
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That doesn't work. Do not use Vortex to install smapi, it doesn't work. Hasn't in ages

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!startmodding

native dragonBOT
#

Making mods can be broadly divided into two categories: SMAPI mods, which use C#, and content packs, which don’t require coding knowledge, just making json files. Usually it’s easiest to start with making content packs, especially if there’s a framework that already does what you want, and in general it's better to use frameworks whenever possible for compatibility reasons.

To get started with SMAPI modding, see here: https://stardewvalleywiki.com/Modding:Modder_Guide/Get_Started

To get started with content pack modding, you’ll probably want to check the list of frameworks here: https://stardewvalleywiki.com/Modding:Content_pack_frameworks and then either use the wiki tutorial on Content Patcher here https://stardewvalleywiki.com/Modding:Content_Patcher or check out the tutorial wiki in case there’s a tutorial https://stardewmodding.miraheze.org/wiki/Category:Tutorials

scarlet quail
#

!gettingstarted

native dragonBOT
gaunt gust
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Oh yeah that one lol

dapper gazelle
scarlet quail
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But that...makes far more sense XD Yeah this is why I said we had to verify the installation XD

pliant summit
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So I just need the api then I'm good?

scarlet quail
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Manually download SMAPI, then run the "install on windows"

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Sort of. Once you install SMAPI, you need to do one more thing

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!launchoptions

native dragonBOT
pliant summit
#

Ok slow down

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I'm dumb remember

scarlet quail
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I don't think you're dumb. I'm just stating what you'll have to do afterwards XD I'll be more specific once you've gotten SMAPI installed

pliant summit
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How do I unzip it

scarlet quail
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right click, hit extract all

pliant summit
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Ok

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Ok how turn on achievement

scarlet quail
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I assume you mean "how to launch with steam"

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Since achievements should still be enabled normally

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That's where we now go with launch options. The installer should have given you the path to paste in

pliant summit
#

Uuuuuuuuhhhhhhhh

scarlet quail
#

While I'm.... weirded out that you have a "Steam stuff" folder rather than "Steam", as long as it still works, the launch options per your file path is "D:\steam stuff\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

pliant summit
#

...whys that weird?

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It's tuff for dteam

scarlet quail
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it's not default

pliant summit
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Steam

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Oh yeah 2 hard drives

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I think the original steam is still on the first one

scarlet quail
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Even on the second hard drive, for me that's D:\SteamLibrary\steamapps....

pliant summit
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So I put all the games in the big one

scarlet quail
#

etc.

pliant summit
#

Meh steam stuff was easy

scarlet quail
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basically your "SteamLibrary" folder is the default so you changed that folder name. It's weird, but if it still works, shrug

pliant summit
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Anyway where do i put that code?

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Also I gotta go to work now

scarlet quail
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In the launch options. Right click SDV in steam, hit properties

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You'll see launch options immediately on the thing that comes up

pliant summit
scarlet quail
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yes

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but you are missing the first "

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you need the first " in there or it won't work

pliant summit
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Ok fixed

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I'll see if this works after work

plucky berry
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how do i disable mods?

scarlet quail
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you delete them. If you honestly don't want to delete for some reason, put a . at the beginning of the folder name

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If you're using a mod manager idk

pliant summit
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What happens if I open unmodded worlds

scarlet quail
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Otherwise, you can put SMAPI as a non-steam game if you want to swap between them often

pliant summit
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So they won't break?

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Nice

scarlet quail
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They won't break, but

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if you save with mods on, you can no longer load them without mods

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or at least SMAPI running with error handler

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So make sure you're 100% committed to adding mods to a save file

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(And it's a save by save basis, so you can keep a vanilla save vanilla while playing modded as long as you don't load it and then save)

clever sail
#

Okay, I think I might have it setup as it needs to:

velvet pilot
#

!androidsmapi

native dragonBOT
#

There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

clever sail
#

I might have missed this in Pathoschild's documentation, but is the default priority of machines 0?

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Or is it 1?

placid igloo
#

Hello, can somebody help me with SVE on Xbox PC? I have followed the installation guide but when I try to open stardew valley from the xbox app or through the content folder of the game, it would look like I am still running the original game. Aside from the exact folders and mods required to run SVE, I only added the immersive farm 2 remastered and that's it. Thank you. ❤️

native dragonBOT
#

@placid igloo Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

placid igloo
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 14 C# mods and 7 content packs.

scarlet quail
#

Ah.

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Mochi, SVE does not have a custom title screen

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Load in the game and you'll see the changes.

placid igloo
#

I see, but the modded farm, I don't see it from the list when I was trying to create a new character.

scarlet quail
#

Correct. IF2R is a farm replacer

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you'll need to select Standard and start the game to see it

placid igloo
#

Nice! I'll try this! Thank you so much! ❤️

wanton nymph
#

is anyone using "item bags" and can help me? For some modded bags, like PPJA Fruit and Veggies, or Mizu Flowers, only the crops are shown in the bag, not the seeds. For Lumisteria's Flowers, or Quaint Flowers, the seeds can be put into the bags as well as the crops.

gusty sphinx
#

do I need to restart the save after doing ja_fix ?

lament prairie
#

why are you doing ja_fix?

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I think it takes place immediately, though

gusty sphinx
lament prairie
#

what happened to trigger this?

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most json shuffle is fixed these days

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the main instance I see is if MP mods are mismatched

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In which case there's always going to be problems

gusty sphinx
#

we removed a mod that added umbrellas due to it bugging out for one of the players.

lament prairie
#

hmm

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it is possible you will need to fix manually if ja_fix isn't fixing

gusty sphinx
#

Butts

lament prairie
#

make super sure you all did actually remove the umbrellas though

placid igloo
sage lake
#

hi :) trying to play smapi online with a friend, im on a pc and they’re on mac, but steam isn’t saying they’re playing stardew valley and we’re not able to play online because of it. anybody know what to do? thanks :)

lament prairie
#

are they connected to the steam servers?

#

like when they go to co-op tab, does it let them type in a code?

twin pasture
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 139 C# mods and 320 content packs.

lament prairie
#

yeah it has to load in every day

twin pasture
#

is there any way to reduce the load times between days

lament prairie
#

you have like 500 mods, so it will take a while, I am unconvinved CP is the problem

#

Not really, it's probably also FTM and STF contributing

twin pasture
#

hmm alr

lament prairie
#

and maybe other mods that don't log

#

like a whole bunch of shit happens overnight

sage lake
twin pasture
#

oof, most of my npc mods seemed to load in fast previously but the load times in nights rlly increased recently for some reason

sage lake
#

they’re online on steam, it just doesn’t say they’re in game

lament prairie
#

okay it seems like their steam connection is not working

#

are they launching from steam?

sage lake
#

no, from the smapi file in the browse files thing from steam

lament prairie
#

yeah that might be an issue

#

have them launch from steam

#

i don't know if it's an issue offhand, I don't think it should be, but i always launch from steam

crude temple
#

recently my game has been crashing a lot and i don't know for sure what it my be but for some reason when i launch smapi a bunch of my mods say "blank mod uses deprecated code and will break in the next major smapi update" anyone know whats wrong?

lament prairie
#

(i'm on a mac and play mp with PC all the time)

#

!deprecated

native dragonBOT
#

SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already! SDVpufferweary )

lament prairie
#

that's not going to be why your game is crashing

crude temple
#

thanks!

sage lake
lament prairie
#

then they might not have installed smapi right

sage lake
#

heck, i will have them retry downloading smapi , thank u nya

jagged quarry
#

Hi! I'm new here, looking for help with an error I just managed to cause that has my Stardew application not even loading on my Mac anymore. I use a lot of mods and was just updating some of them. After a few updates, I launched the game and loaded one of my farms, and it froze up before I could even get out of my farmhouse. SMAPI had a bunch of messages in red and said the game had crashed, which was a new one for me. I'm pretty sure I had accidentally downloaded the CP version of Industrial Furniture Set instead of the CF version when I was updating mods, so I just deleted that and got the right one back, but now the game just won't even launch at all. Does anyone have ideas on how to troubleshoot this? I tried deleting my most recent save of that farm and renaming the "old" one to be current, which usually fixes any bugs I encounter, but no luck this time. Here is my SMAPI log: https://smapi.io/log/3fa08fa359474d40bffe3f9a5fff1e2e

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.6.0, with 53 C# mods and 72 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

jagged quarry
#

(I did just go back and update those other 3 that it said were out of date. I don't remember what Pytk is but I can look into that too)

gaunt gust
#

Remove Custom Furniture. There's something odd in the last update

jagged quarry
#

Ok, so just don't use CF or the Industrial Furniture Set?

#

I'll try that

gusty sphinx
#

we just made a fresh save, seen this error on spacecore.skills. anyone else have more info? didnt get this error last time

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 65 C# mods and 92 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

potent kindle
#

Really not sure how to solve this

#

but this happens with more then just kegs

#

where sometimes i place them down, and they have their own seperate textures, happens with sprinklers too

#

it seems to be a problem with the gwen's texture, but really unsure of how to fix it, never happened before on other times i've used the mod

jagged quarry
gaunt gust
#

So you have corrupted furniture somewhere in your save

#

not quite sure how to get it out at this point, to be honest

jagged quarry
#

Ok 😦 I'm not sure either since SMAPI won't load the mods or open the game fully

scarlet quail
#

Can you give a log with custom furniture removed?

#

I just want to see what error is being thrown without the main Custom Furniture mod being in the save

gaunt gust
#

wouldn't be surprised if it's the same error

scarlet quail
#

But that's the weird part, atra. Most previous times with that error if Custom Furniture is gone, Error Handler just axes it

#

(So I'm A) wondering if they killed Custom Furniture or just the furniture mod and B ) if not, what it says without Custom Furniture installed to see if it's a mod interaction)

jagged quarry
#

Sure let me see if I can get that

potent kindle
# potent kindle Really not sure how to solve this

In regards to this, i actually have a question, if im using daisyneeko's earthy retexture, should i have the gwens craftables for the earthly recolor AND the original gwens medieval craftables? or is that why they're overlapping?

scarlet quail
#

we'd need a log to see what's editing what, noelle

potent kindle
#

oh mb didnt realise log shows this one sec

gaunt gust
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 32 C# mods and 34 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jagged quarry
scarlet quail
#

Alright, so the keg's in tilesheets/craftables, soooo....

potent kindle
#

idk what the so means here PI_wipesweat

scarlet quail
#

Means I'm checking XD

#

That said, Noelle, intended behavior is for which mod to apply?

#

(In full, that is)

gaunt gust
potent kindle
#

in the image um i mean the grey lined barrels haha

scarlet quail
#

That's interesting, because Earthy Recolour doesn't touch tilesheets craftables

#

Atra, I'm not an idiot, right? Tilesheets Craftables for kegs?

potent kindle
#

if that helps at all

jagged quarry
#

ok mine successfully launched! I'm on a slightly earlier day but doesn't matter and all of the industrial furniture is gone and I'll just play without it haha. Thank you Agent Lyoko and Araignée for your help

scarlet quail
#

Then yeah the earthy recolor shouldn't do anything to it. I'd be betting money it'd be one of the things affecting the craftables

potent kindle
#

it also effects the chests it seems as well i just realised

#

it seems to be randomizing the um, option i think

gaunt gust
#

God I hope 1.6 saves us from this furniture quagmire

scarlet quail
#

That or potentially a reshader or something

#

since I'm assuming those kegs are a medieval craftable, disable the "Lamps" content pack, see if it persists

#

otherwise I'd be it's just the keg art on certain locations

potent kindle
#

does this mean anything?

scarlet quail
#

Oh it's an AT mod!

potent kindle
#

just dug around the mod config stuff

scarlet quail
#

That changes things

#

Alternative Textures specifically randomizes stuff unless you paint bucket/brush/ whatever tool it is them

#

if you hate the gold ones, disable them

potent kindle
#

ohh

#

so wait

#

i gotta go enable/disable each and everyone i dislike?

scarlet quail
#

Yep. That or use the proper tools to change any that you dislike to the variations you like

potent kindle
#

i thought i did that already haha

scarlet quail
#

you may not have hit "save" after doing so

potent kindle
#

nightmare fuel hhahaha

potent kindle
dapper gazelle
#

(you can disable the randomization in Alternative Textures' config btw... that way when you place down items, it won't randomize.)

potent kindle
#

oh my wig its the thing right before it

#

ahhh it fixed tytysm u guys

meager verge
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 32 C# mods and 51 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

verbal stone
#

How concerned should I be if, after finishing the community center, and having full 10 hearts with Willy, the scene to start ||fixing the boat|| doesn't trigger the first time I walk into Willy's fish shop? There's no red text in SMAPI, for what that's worth, but I am concerned that something's wrong.

dapper gazelle
#

Have you received the letter that tells you to come to his shop?

verbal stone
#

Not yet. I hadn't seen it mentioned in the sites I looked at, but I also haven't peeked too much because spoilers.

dapper gazelle
#

how many in-game days has it been since you completed the community center?

verbal stone
#

Just one, I just had the cut scene for the community center itself

#

(I'm eager XD Prolly too eager.)

dapper gazelle
#

ok well, I think it'll take another day or two for the letter to arrive

verbal stone
#

Okay, thank you so much!

dapper gazelle
#

so no reason to worry yet SDVpufferheart

verbal stone
#

Unrelated issue. I just got the golden scythe, and when I picked it up, I can't interact with it in my inventory, and SMAPI is giving a single error over and over and over again;

[game] An error occurred in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key '53' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at StardewValley.Tools.MeleeWeapon.loadDescription() in stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 147
at StardewValley.Tool.get_description_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense>(Tool this)
at StardewValley.Tools.MeleeWeapon.getDescription()
at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem)
at StardewValley.Menus.InventoryPage.performHoverAction_PatchedBy<bcmpinc.WearMoreRings>(InventoryPage this, Int32 x, Int32 y)
at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y)
at StardewValley.Game1.updateActiveMenu(GameTime gameTime)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)

gaunt gust
#

remove that magical girl weapons mod

verbal stone
#

.... thaaaaaaaaaat's a problem. it's my mod. if something's wrong with it, I need to know what it is so I can fix it. XD

gaunt gust
#

Is it a weapons mod that runs a Load on Data/weapons?

verbal stone
#

I believe so, yes. I made it years ago

gaunt gust
#

Well, the game got new weapons, of which the Golden Scythe is one of them

#

it's erroring because there is no golden scythe in your Data/weapons

verbal stone
#

okay, so I just need to update it, it sounds like

gaunt gust
#

Yup! Also, don't do a Load on base game files, that way if you don't get around to updating, it doesn't break the game

lament prairie
#

Use EditData

verbal stone
#

Okay, thank you for the help and information!

gaunt gust
#

I'm not kidding, I have actual code in one of my mods that is 100% a rant about loading base game files

lament prairie
#

You have a very unique way of ranting SDVpuffersquee

fast river
wanton nymph
#

Is anyone using Kaya's vanilla hybrid crop mod and has been able to successfully deposit the crops in Demetrius's lab for his quests? I can't put the crops into Demetrius's lab (where the question mark is) after getting his quest from the big board, the game only asks me if I want to eat it, I can't deposit it ;_;
I have left and right clicked every single pixel that's near the question mark in his lab.
I checked and have all the neccesary shop frameworks installed. I tried this in two save files, one has sve, the other has ridgeside and east scarp. This is the mod: https://kayainsdv.postype.com/post/10313315
Smapi shows no error, so I don't know why it's not working. I would contact Kaya directly, but I don't speak korean and can't navigate that website.

Some Hybrid for Vanilla crops 하이브리드 작물모드

Add 22 Hybrid crops based on Vanilla crops.Hybrid can occur naturally without performing special order.Produce each base crop harvest + hybrid crop seed.ex) Pomato made Pomato seed + Potato + Tomato 바...

gusty sphinx
scarlet quail
#

Well time to compare logs again

#

You can put them all in governor's mansion if you want to just check the c# mods.

wet rune
#

Agent: So the chicken raptor mod is working correctly

#

@visual jetty I have questions about your BAGI if you had a moment.

tranquil wren
#

Screen stays black when trying to go to sleep?

#

doesnt let me sleep

#

well it does, but ti doesnt save or anything

#

it doesnt crash or not respond or anything either... just goes black

#

plz @ me

robust bison
tranquil wren
#

a good few minutes

#

sometimes 10

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tranquil wren
#

sorry, it wont parse 😭 gimme a sec

#

there we go

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.1.0, with 164 C# mods and 177 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

robust bison
#

wow, that's a lot of errors

tranquil wren
#

😭

lament prairie
#

Did you have a fishpond with modded fish?

#

Try installing warp snitch

robust bison
#

it;s another fish pond error as well

tranquil wren
#

idt so

robust bison
tranquil wren
#

o

robust bison
#

gives us some more info

lament prairie
#

Helps with fish ponds

tranquil wren
#

downloaded it

#

should i run sv again?

robust bison
#

yes

tranquil wren
#

ok

robust bison
#

and sleep

#

then upload another log

tranquil wren
#

uploading rn

#

if it'll parse

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.1.0, with 165 C# mods and 177 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

tranquil wren
#

hello?

gray tartan
tranquil wren
#

still a black screen

#

its been like 30 minutes

lament prairie
#

your fish ponds are still really upset, i'm not sure why

tranquil wren
#

i have a sturgeon and a lava eel in them

tranquil wren
dire fractal
#

how do i set launch options for it

scarlet quail
#

!launchoptions

native dragonBOT
scarlet quail
#

if you successfully installed SMAPI, then you need to do that

#

if you only downloaded SMAPI, you need to unzip it and run the installer

dire fractal
#

okay, tysm!

lament prairie
#

there's so many things in fish pond update I can't even begin to speculate as to which thing is broken

tranquil wren
#

wdym update?

lament prairie
#

The specific function that's broken

#

which is the fish pond day update function

tranquil wren
#

should i just remove the fish ponds?

#

for now?

lament prairie
#

Yeah, that might help

tranquil wren
#

ok

scarlet quail
#

your log has... a lot of outdated mods too, which might be hurting it

#

And I mean outdated because you still have multiple spouses instead of free love, several unupdated PyTK mods, etc.

#

....actually you have Multiple spouses and free love

#

One's the updated version of the other...?

scarlet quail
#

Yes you do

#

you just want Free Love. I don't think that'll necessarily solve the fish pond issue, but it's definitely a problem

robust bison
#

isn't platoTK incompatible with some mod?

tranquil wren
#

I just uninstalled multiple spouses

robust bison
#

pytk right

scarlet quail
#

I think PlatoTK was only incompat with SpaceCore for a while

#

But that got fixed when Routine returned

#

You've also got XNB mods in skipped mods, Kitten, so you might have installed an XNB mod that screws with fish

gaunt gust
#

(might also be a json shuffle in a fish pond)

#

(I say, tiredly)

scarlet quail
#

Oh god yeah you mentioned that would still happen

#

Kitten, did you add or remove any mods recently?

tranquil wren
scarlet quail
#

alright, then unless shuffle can somehow happen out of nowhere, probably safe from that. Probably.

dire fractal
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.6.3, with 84 C# mods and 218 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

scarlet quail
#

Then tell us if the error still happens

dire fractal
#

okay thank you

tranquil wren
#

im updating the mods rn

scarlet quail
#

(it's a highly common issue at present, I might make a maru robot quote)

gaunt gust
#

Lots of days played before that popped up

lament prairie
latent ibex
#

Hello, Im using Portraiture and its working so far but I just cant get Mr Qi to work, Im not sure what Im doing wrong I dont see errors in my SMAPI

gaunt gust
#

I have no clue any more 1.6 come and save us all

tranquil wren
#

so, should i remove the fish ponds and see if it works?

scarlet quail
#

if it's still glitching, yes. Remove the fish ponds on a not-broken day and see if it allows you to move past

tranquil wren
#

ok

visual jetty
tranquil wren
#

deleting the fishponds worked @scarlet quail

wet rune
#

I just turned off the PC x.x.

But basically, while I don't think I have many artisan foods yet (bought a cheese, and maple syrup), the symbols look the same

#

Unless I am misinterpreting what the mod does.

lament prairie
#

cheese and maple syrup are not BAGI items

visual jetty
#

What BAGI pack in particular do you mean? Most my of stuff only does honey and mead icons.

wet rune
#

Ah ok.

lament prairie
#

just wine, juice, jelly, pickles, kind of stuff

visual jetty
#

And that, too, yeah.

wet rune
#

Okay well I'll get back to you when I start making those, and see how they look. I was wondering if I had done it wrong or not. Thank you very much

visual jetty
#

And mead with the add-on, in addition to what Elizabeth said.

#

Sure. If you want to resprite cheese, you‘d need to make a CP mod that specifically targets that particular asset (I think cheese should be in springobjects?). I don‘t have a whole lot of experience with CP, but let me know if I can help somehow. "Normal" BAGI stuff is really easy, though.

wet rune
#

All good. I just misunderstood. :). Ty

lament prairie
#

just cheese, cheese is cheese

#

cheese in springobjects yes

latent ibex
hidden thicket
#

hey uh, i need to adjust the order that my mods are loading in but I have no idea how to do that on Stardrop, help pls? 😅

lament prairie
#

!loadorder

native dragonBOT
lament prairie
#

probably this will still work?

hidden thicket
sharp violet
#

Can someone help me find the error since i have 0 idea what is causing this

scarlet quail
#

I've seen that happen recently with that NSFW mod, at least name wise

lament prairie
#

thats not load order

scarlet quail
#

!log @sharp violet

native dragonBOT
#

@sharp violet Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

thats too many warps

sharp violet
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 44 C# mods and 36 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
dire fractal
#

so i did remove custom furniture and that was in fact the crash cause i just get some red text but it doesnt do anything but im asking just in casehttps://smapi.io/log/f1daa00c6a8246279a93cce8bd257598

scarlet quail
#

That looks to be an alternative texture issue

#

I don't know exactly why - it might just need a reinstall of that West Elm Wallpaper mod - but I swear I've seen that error before

dire fractal
#

okay thanks ^^

tranquil wren
#

i have sve and all that

#

i just noticed that

scarlet quail
tranquil wren
scarlet quail
#

according to the posts, you can turn that off in the config of it

north wedge
#

Hey, i followed all the intructions, but i still can not start smapi, i'm locked at "game launching...", then i get a windows error and my game never start (i uninstall all and install again 3 time) pls help >_<

scarlet quail
#

!smapislow

native dragonBOT
scarlet quail
#

and what "windows error" do you get

north wedge
#

sorry that's in french, that's say stardewmoddingapi stop running, windows will close this programm

scarlet quail
#

and it never goes past waiting for game to launch?

#

definitely follow the above gov command then

north wedge
#

never

#

ok ok

gaunt gust
#

!troubleshoot see step 2

native dragonBOT
visual dove
#

I know i asked this before but is it fine if i let mods that have the same item conflict? Will it cause a bug for recipes?

gaunt gust
#

It's not guaranteed not to be buggy, no

#

Recipes that use that item may be fine

#

But if, say, you have two chocolate bars and one has a recipe in it and the other doesn't, you may need to figure out how to resolve that

visual dove
#

It's just that bonster's crops is conflicting with ppja

gaunt gust
#

I would recommend looking at both files and seeing which set you want to keep

#

And disabling the other by putting a period at the start of the folder name

hidden thicket
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 77 C# mods and 119 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

hidden thicket
#

ah okay ty Governor

#

a good bot

scarlet quail
#

82 mods with warnings means all the stuff beyond it

#

No update key? "warning" to SMAPI, just not a "warn"

#

Something having deprecated code? Warn

#

Game code patched? Warn too

#

I would always personally ignore the "X mods with warnings" and take it on a case by case basis

hidden thicket
#

I did reinstall the one mod that broke the rest of PFMs

dapper gazelle
#

smapi at all times tbh

#

"I see you have 2834349 mods missing update keys... better get on that"

#

modder: doesn't put update keys on the 7 different components of their expansion mod
SMAPI: hm kinda sus if you ask me SBVSusEyes

hidden thicket
#

and here I am back at it again trying to figure out what I did wrong :V

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

visual dove
#

Ah, turns out it's BS's new watermelon crops that's conflicting with PPJA fruits and veggies

hidden thicket
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 76 C# mods and 118 content packs.

hidden thicket
#

And here's how it shows in game with gender symbols instead of the 1 and 2 from GN mod

dapper gazelle
#

so a couple of things

#

I assume you want Gender Neutrality to load last yeah?

#

right now you have it reversed I think. by adding a false dependency to Overgrown, you're telling Overgrown to check for Gender Neutrality and then load after it. So I think you actually need to put Overgrown's ID in the Gender Neutrality mod manifest. This will force Gender Neutrality to "check" for Overgrown and then load after it.

#

you also seem to have the Gender Neutrality mod....dependent on itself? (this is creating the circular dependency that Lyoko mentions below)

spark bridge
#

my console commands folder is empty somehow. how do i fix that?

scarlet quail
#

reinstall SMAPI, cyborg

#

And yeah, Gender Neutrality's manifest is causing a circular dependency, so it's not loading

spark bridge
meager flicker
true dune
#

so i'll just shoot a question here, sorry if it's not the correct place but i'm rather new to modding stardew valley. i had installed stardew valley extended but along with content patcher and some portrait mods, the portraits did not work so somethings conflicted somewhere, since that didn't work i went with overwriting the original potraits with the the potrait mods png. I mean i realized later they were the portraits from extended but i'm at a loss, my assumption is that content patcher was probably to simplify that, is there a simple remedy to to mods conflicting with other portraits mods?

scarlet quail
#

I mean it completely depends on what's conflicting

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

true dune
#

ah, I got frustrated so i did a clean install, but It was extended and a few mods, i'll do it again and see if i can replicate it

hasty holly
#

I am currenly trying to fugure out which mods is causing an odd issue, might be my windows 11 laptop being the stick in the mud (I cannot use mods that need event repeater after an update last month... fun times hunting that was a big issue suddenly). But my current issue is this. When my game changed from summer to fall and again when I change to fall to winter, the game freezes and stays that way some of the time, when it does not it just long. No errors nothing. Though a few mods I have used had an update so focused on removing them and seeing if they are the issue. It could be some flaw on my computer, but ill figure it out and tell the mod auther about it and see if they can do anything

spiral cape
#

Are there any guides for having multiple mods folders? Playing with some QOL singleplayer, but doing a SVE playthrough with a friend and switching between is cumbersome.

#

I can't seem to find any solutions that aren't just "switch the mods folder every time:

#

Was looking into ModDrop, but their servers are out so I can't even test

native dragonBOT
spiral cape
#

Danke, not sure why I wasn't finding that with my searches

unreal marlin
#

anyone else use Date Night? I cant seem to get it to work (I have all necessary mods downloading and have checked the logs and it says nothing about any issues occurring)

hasty holly
#

if it is loading but not triggering, there should be an option to adjust the % of a chance

unreal marlin
#

yeah already adjusted to 100% to test it and nothing

hasty holly
#

hmmm I mainly have an issue that anymod using event repeter causes in game lag, but it I did and worked a lot when it did work right

#

but idk what to say if your game is restrering it and it is not triggering it

unreal marlin
#

thanks anyway doe ^_^

hasty holly
#

we all have are issues, and we all in part are are own trouble shooters

steady swan
#

Heyo, not sure if anyone can help since the mod is older, but does anyone know how to get the Randomizer mod by Toshi to... Uh... Randomize things properly? Even though I started 3 different save files, the crafting tab is always randomized the same way (eg. In each file the chest costs exactly 46 stones)

Anyone knows how to fix it?

dire fractal
#

is there a way to easily update mods

#

its just very tiring to update them all manually

dusty spruce
#

pay for Nexus premium

dire fractal
#

how much is that

dusty spruce
#

no idea, i don't pay

dire fractal
#

oh its 5$ a month

#

nvm

tawdry gulch
#

do mods that change textures work on saves ive already started?

somber loom
#

yes

umbral sierra
#

whenever i open a door anywhere, the door opens but the top of the door is there. I'm using rustic country town interiors. (its like the minecraft thing where if water touches the doors it cuts the door in half for some reaso

hidden thicket
hidden thicket
dire fractal
#

I have mod groups

#

so I gotta update all of them as well

hidden thicket
#

aaah okay, the mod groups from nexus, mod drop, or elsewhere?

dire fractal
#

nexus

#

mod groups are like different instances of stardew mods

dense radish
#

Guys hello, how can I fix an endlessly readable letter? (when I read a letter in the mailbox and it came back and you re-read it again). Without removing the mod.

warm estuary
#

how do you get Better Chests mod to categorize items? I cant seem to find the toggle button to categorize nor can I use the End button to access menu

dense radish
gaunt gust
#

Fetk is quite old and slowly breaking

#

Depending on what other mods you have that depend on it

dapper gazelle
#

Only one mod is dependent on FeTK: Tool Upgrade Delivery Service. This can be replaced by Mail Services Mod, which has the same functionality

latent nest
#

so why arent my mods working and how do i update them?

high cairn
#

@latent nest You update mods the same way you install them. However, it looks like that one mod doesn't actually need a update. Sometimes a mod author will forget to change the version number when they update their mods and it'll incorrectly say there's is an update when there actually isn't an update.

latent nest
#

it says i have 6 mods but its not showing them in the game

high cairn
latent nest
high cairn
#

What do you mean "open the door"?

latent nest
#

how do i remove the axe from my hand?

mild talon
#

Switch to a different inventory slot to not be holding the tool

high cairn
#

That's strange. You should be able to open doors with tools in your hand

mild talon
#

But yeah ^ that's what I thought. Never really thought about it or experienced what you're saying Malus

mild talon
latent nest
high cairn
mild talon
#

Idk how to do anything w/ just the keyboard and mouse. I play w joycon controllers.

latent nest
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Insider Preview, with 4 C# mods and 3 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

mild talon
#

You have 4 mods excluding the built-in SMAPI mods

latent nest
mild talon
latent nest
mild talon
#

You have Content Patcher
And 3 CP packs. The packs should show up in the game.. They're visual things /retextures

scarlet quail
#

I don't suppose they have configs?

#

Also, not for you guys this one, but

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mild talon
#

WBPT does. Adding GMCM will help w configs

latent nest
#

what

#

for me

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Insider Preview, with 4 C# mods and 3 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

mild talon
#

Idk..

somber hull
#

hi, me n my brother have been trying to play stardew but ever since i downloaded mods hes been having issues doing things in the co op world. right now i tried downloading the exact same mods i have for him, but they wont work and the same issues still occur, only that the smapi log is FULL of errors for him, could i copy it and send it here?

mild talon
#

!log @somber hull

native dragonBOT
#

@somber hull Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
native dragonBOT
#

Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

mild talon
#

(Do The parsed log w instructions from the Governor.. idk what you meant by "copy" it)

scarlet quail
#

drag the SMAPI log, not copy the console

#

Also p sure Get Glam is broken in MP but that's not related

somber hull
#

and also, the log states we dont have json assets, fashion sense or content patches or custom furniture but we have all those installed in his mod files

scarlet quail
#

Oh yeah, we're definitely needing an actual log then

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

!autolog

native dragonBOT
#

If finding a log is too confusing and you're able to load your save, you can install the In-Game SMAPI Log Uploader to get the log without having to search through the files. Simply hold Left Alt in game and then click the Pufferfish symbol and the log will automatically be uploaded to smapi.io! https://www.nexusmods.com/stardewvalley/mods/13979

scarlet quail
#

Please upload your log from your errorlogs folder, not copy the console text

#

without it we can't really help, and more importantly your issue is likely related to those mods not loading.

somber hull
#

ah its on the other laptop

#

well see, we also tried downloading smapi and not the mods, and the long list still appeared

scarlet quail
#

I don't know what that means

somber hull
#

sorry. let me try to upload the log from the errorlogs folder

scarlet quail
#

(Follow the instructions on the page in the log command! It'll make things simpler for us!)

pliant summit
#

I'm confused af

scarlet quail
#

on how to get your log, Ender?

#

Both of the above commands are useful for you, especially if as you say you can load in to your save

gaunt gust
#

why are you running 3.13.4

latent nest
#

can you add layers to the aesthetic of what it looks like?

scarlet quail
#

Oh damn I didn't even notice that

#

That explains so much

mild talon
#

That was before I was born I think

pliant summit
#

Ok so I think I know what's wrong

#

How do I manually put in a mod

scarlet quail
#

unzip it into your mod folder

#

the one SMAPI creates, mind you.

pliant summit
#

Oh nvm vortex gots it

somber hull
#

on my own pc i believe i have a newer version otherwise the mods wouldnt work, but then i dont understand why the website has an outdated version for him

#

which btw was the direct link from the stardew valley wiki on how to download mods too so

#

idk

dapper gazelle
#

Smapi is on 3.18.2

scarlet quail
somber hull
#

i did the direct download version

scarlet quail
#

direct download is still 3.18.2

#

I just checked

somber hull
#

then idk what happened

dapper gazelle
#

I'm not sure why this is up for debate. It is literally on 3.18.2

scarlet quail
#

redownload it from the website. Then check that you're using the most recently downloaded, unzipped SMAPI

somber hull
#

but i used the exact same method as for when i downloaded smapi for myself

pliant summit
#

I fixed everything

scarlet quail
#

my guess is you have an old SMAPI installer and used that

somber hull
#

that doesnt make sense tho, its the first time downloading it on the pc

scarlet quail
#

I would just delete all prior SMAPI installers, including unzipped folders, then download it

#

I don't know what to tell you, iambella, what you're stating is literally impossible

#

Not figuratively, literally

somber hull
#

then how the heck did it happen

#

i went on this website, downloaded it, extracted the unzipped to downloads folder, did everything the EXACT same way i did on mine

#

so how is it downloading an elder version

mild talon
#

Well.. do it again for 3.18.2 and ponder the mystery later ?

somber hull
#

alright, let me see what happens

wispy bronze
#

Can I use a fishing mod while doing co-op ?

neat plaza
#

!mpmods

native dragonBOT
wispy bronze
#

Tyy

somber hull
#

thanks yall i figured it out, seems my brother had downloaded the smapi mods a looong time ago and i was only paying attention to deleting the mods folder and didnt see the smapi internal file, everythings good now!

gray pecan
#

is there a tutorial on how to unzip the mods in the stardew file?

#

im so confused ive never modded before

gray pecan
#

im currently looking at this and its still confusing me

#

it says to unzip it but theres no option for that in files..

naive skiff
#

hi does anyone know why the OrangePie's DCBurger portrait mod and the DCBurger portrait mod say that there are multiple copies and wont work

scarlet quail
#

Because you have multiple copies in your mod folder and therefore it won't work

#

The error will tell you where the two folders are

#

(Alternatively, you can toss a log in here and we can show you the "where")

naive skiff
#

i figured that but even when i uninstalled everything it was still saying there were multiple

scarlet quail
#

sounds like you didn't uninstall everything then, or you're in the wrong folder

#

Here, let's simplify this

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

toss that in here, we'll show you where.

naive skiff
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 39 C# mods and 37 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

scarlet quail
#

Whoa. Okay, that's new. And also highly concerning how you managed it

#

Please delete and reinstall Ridgeside Village's main file, and do the same for DCBurger's high res portrait file

#

You somehow managed to put DCBurger's manifest in three separate areas of Ridgeside

#

Also, are you meaning to uninstall SVE?

naive skiff
#

whats that lol sorry this my first time doing this stuff

scarlet quail
#

Stardew Valley Expanded

naive skiff
#

oh yes

#

oh i mean no im not trying to

scarlet quail
#

Oh, in that case you need to reinstall SVE

#

because it's eliminating them

#

The manifest thing is what tells SMAPI there's a mod in a folder. Somehow, DCBurger's manifest is in all the portrait folders

#

and I don't think DCBurger's a portrait replacer, but it's in every folder with portraits, so I'm assuming you somehow copied the entire mod in those folders

naive skiff
#

okay lmao i don't know how i managed to do that but im gonna do what you said now and report back thank you

#

okay so i deleted it and added sve

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 39 C# mods and 37 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

scarlet quail
#

that's... the same log

#

Did you boot the game?

#

(Just boot, mind you.)

naive skiff
#

so booted up and then do the log ?

scarlet quail
#

correct

naive skiff
#

okay lol sorry

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 37 C# mods and 33 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

naive skiff
#

is this right

scarlet quail
#

yep

#

Although that said now I have several questions about your Ridgeside install

#

What are you doing when you install Ridgeside?

#

Because I know you can't deploy it through Vortex

#

Actually wait hold the phone...

#

..........that DCBurger mod... what?

#

Aangy can you link me that DCBurger mod? You don't even have Ridgeside installed

#

Yet it's saying you have folders with Ridgeside in them

naive skiff
#

this is one of the other ones for ridgeside

boreal turret
#

hello! im a lil bit scared about updating my smapi, would you just have to delete the original smapi file and then get the new one? also if so, which smapi file would you have to delete? sorry if this is asked alot haha

scarlet quail
boreal turret
#

alright cool ty <3

scarlet quail
#

I would also download and unzip to your mod folder the main Ridgeside file, because it cannot be deployed via Vortex

naive skiff
#

so delete PyTk mod

scarlet quail
#

I mean that would be preferable too

#

But I mean deploy the second content patcher one via Vortex since I think that's possible

naive skiff
#

what do you mean by it cant be deployed via vortex does that mean i have to download it and drag the file into the mods folder

scarlet quail
#

download, unzip, and then drag the unzipped folder to mods folder, yes

#

apparently there's issues with deploying Ridgeside with Vortex which - well, it tracks - so the option was disabled entirely

#

To be fair, it previously deployed the mobile version and not the PC one

naive skiff
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 38 C# mods and 42 content packs.

scarlet quail
#

appears you did, but you still need to deploy the right DCBurger ridgeside one

#

(And the right regular DCBurger one)

last dove
#

can someone help if possible? this keeps spamming my smapi tab and i'm not sure what to do. this is the only error i'm getting and it's freezing the game

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

last dove
#

OK one momen,t

naive skiff
scarlet quail
#

The correct optional file via vortex, yes

last dove
#

I tried to paste it a few times and exited chrome too but this keeps popping up is there any other alternative or should i continue trying?

native dragonBOT
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 38 C# mods and 46 content packs.

naive skiff
#

but i feel like i messed up lol

potent kindle
#

is there a mod that lets me adjust sell prices? or a way to do so with the regular game?

#

want to adjust things to lower some sell prices of a few things

scarlet quail
#

Less Ugly Town Interiors isn't compat with SVE in its current form Aangy so you'll need to toss it if you want SVE

#

(at least per your log)

#

as for the DCBurger one.... it looks like it's bugged somehow in the Content Patcher version. I think this is what nicole meant by PyTK scaling

#

I guess reinstall PyTK and see if that fixes it. Otherwise yeet PyTK again and then you'll have to learn how to use Portraiture

last dove
scarlet quail
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Insider Preview, with 33 C# mods and 91 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

remove yellog's pink colored furniture and see if it still happens

last dove
#

Thanks for going through the hassle for me when it wasnt working and okay i will take your advice!

robust bison
#

87 mb

last dove
#

it’s working now thanks so much SDVpufferthumbsup🫶

scarlet quail
#

it just seemed to continually loop over that furniture load so I figured that one was probably bugged somehow

naive skiff
scarlet quail
#

well, yeah, because you didn't deploy the regular one too

#

That one's not in your log at all XD

naive skiff
#

wdym lmaoooo im stupid explain as if i know nothing cause i dont

scarlet quail
#

you deployed the Ridgeside one

#

You didn't deploy any version of the normal one

#

the portraits aren't there because you didn't install the mod

naive skiff
#

ohhhh i think i get it lmaooo i thought i did

#

wait i do have it

scarlet quail
#

Not according to that log you don't

#

unless...

#

one second, I think I see what's happening

#

Okay. yeah. Send a new log please that's after you've loaded into your save

naive skiff
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 39 C# mods and 45 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

scarlet quail
#

do me a favor

#

Go into your mods folder, and then don't go any deeper than mods and find a [CP] Ridgeside Village folder

#

do not click into the Ridgeside Village folder

#

just find the [CP] Ridgeside Village folder in Mods

naive skiff
#

ok

#

i found it what now

scarlet quail
#

Kill it

#

send it to the shadow realm that is your recycle bin

#

Then load your save and send a new log

#

(Assuming you aren't deleting the one inside the Ridgeside Village folder, we might manage to fix the issue)

naive skiff
#

so just delete it lol

scarlet quail
#

yes

naive skiff
#

dude you are like the smartest person i know

#

it worked

#

thank you so much

slender beacon
#

Hi, could I please ask you guys for some help. I'm very new to this. It is saying I have multiples installed but I only see one folder for fashions sense and one for mail framework.

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 25 C# mods and 21 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

you have a "stardew mods v2" folder in your mods folder

#

Delete it

#

alternatively, if that's how you're organizing your mods, delete the mail framework, fashion sense, and generic mod config menu inside your mods folder

#

but it looks like it's the first thing.

#

(most of your mods indicate that they're in the Mods folder and not a subfolder, that is)

slender beacon
#

thank you so much!

#

that worked! i didnt realize that is where the extra were

meager verge
#

is there any reason for this lighting bug? it’s only when i’m inside most buildings or at night, somewhat stops when paused depending on the menu i go to

humble relic
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 67 C# mods and 97 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

your...money box is getting rekt somehow

#

let me see your modlist.... it might be that crashed ability experience bar mod

#

but might also be something else

#

wait a second

#

is this multiplayer or single player?

humble relic
#

Multiplayer

scarlet quail
#

Alright. Remove "AbilitiesExperienceBars", then cause the crash and send yours and any farmhand logs

humble relic
#

Okay, but it will probably be tomorrow, because we are crashing for today.. Hope you'll be here again tomorrow!

livid magnet
#

Is there a process to opening up vanilla stardew when you hit play and run modded?

robust bison
#

?

charred basalt
#

this keeps happening to some of my mod files and i need help

robust bison
#

what's the file type

scarlet quail
#

You either launch vanilla or modded, not both

robust bison
#

you can also launch the vanilla exe from the game folder(windows)

scarlet quail
charred basalt
#

?

robust bison
#

!extract

#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

scarlet quail
#

I believe cute valley is a rar file when downloaded but I'd have to check.

#

Either way the screenshot you gave is insufficient to figure out what's up.

charred basalt
#

alr ty

lunar mesa
#

why does my game say it has no more room when i only have 11 out of 20 animals

scarlet quail
#

Barns and coops should only have twelve? Where are you getting twenty from

verbal stone
#

Does anyone know how to submit bugs to github. I'm getting an error with UI Info Suite 2 that makes the golden scythe unusable, but I'm not familiar enough with github, where it's hosted, to know how to let them know.

long brook
#

how's UI Infor Suite affecting golden scythe?

verbal stone
#

Whenever I select it, I get this error message in SMAPI, over and over for as long as it's selected, and I can't use it.

[UI Info Suite 2] This mod failed in the GameLoop.UpdateTicked event. Technical details:
NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.Character.GetToolLocation(Vector2 target_position, Boolean ignoreClick) in stardewvalley\Farmer\Farmer\Character.cs:line 850
at UIInfoSuite2.UIElements.ShowCropAndBarrelTime.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in /alt/vm_host/StardewValleyModding/UIInfoSuite2/UIInfoSuite2/UIElements/ShowCropAndBarrelTime.cs:line 54
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101

#

even selecting it is oddly difficult, because the scroll wheel skips right over it, I have to actually click on it.

wet rune
#

only red text was a re-texture mod in SMAPI.... I'll check thato ne later. Says its not a SMAPI mod

verbal stone
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 144 C# mods and 190 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

wet rune
#

Well its working now... weird

scarlet quail
#

That's just it running into an error after the game error

verbal stone
#

that's what I was just wondering as I looked better at the full log. I'm glad then that I wasn't familiar with github. Don't need to be sending in unnecessary reports. ^^;

scarlet quail
#

Same thing happens with adopt and skin for me if I enter a misdone warp XD

verbal stone
#

Any idea what that error means? It reads like greek to me. (It's not the end of the world if not, I can handle not being able to use one scythe so long as the other still works. XD)