#archived-modded-support

1 messages · Page 137 of 1

scarlet quail
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!unzip

native dragonBOT
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Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

sacred glade
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does it matter where i extract it or should it be a different folder than where i extracted my smapi

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folder

scarlet quail
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depends. Generally, it's easiest to extract to the mods folder

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You can extract elsewhere and then move the extracted folder to mods too though

sacred glade
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okay!

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im gonna try downloading then brb

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Oh okay real quick the mods that say are needed for others to work. I can just extract them into the smapi mods folder too?

robust bison
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yee

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yes

sacred glade
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kk!

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also is it smart if i download all mods needed for others to work before i download the actual mods i want. I have an entire list of about 200 mods but idk if i download all the ones needed to make others work, i counter out the effect if that makes sense.

scarlet quail
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whatever order works. If you fail to download a dependency, the log will tell you loading the main mod. If you fail to download the main mod? You'll figure it out in game quick XD

sacred glade
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okay!

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thanks!

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is json assets like smapi? or when it says it needs it or optional should i get it? and if anyone has it is it hard to use? i heard it was changing out different codes but idk

scarlet quail
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......wha?

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Json Assets is a framework mod, it's not a mod loader

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it's necessary for... practically any expansion mod, and it's not used itself

sacred glade
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ohhhh

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okk

bleak viper
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i shared my log because my portraits aren't working

scarlet quail
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Right, the DC burger ones

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So, reinstall them, but after you reinstall you'll need to remove the PyTK dependency to run them. It won't change anything about the portraits, it's just the DCBurger portraits mistakenly identified the mod as needing PyTK, when it just needs portraiture

bleak viper
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how do i remove the dependancy?

hidden thicket
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Well my computer is just stuck on this after my cat walked on my keyboard (I think the context will help?). not sure why i thought modding on a brain fog day was a good idea.

scarlet quail
bleak viper
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?

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like delete the files?

scarlet quail
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dear goodness no

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Edit them

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Do not delete them, otherwise SMAPI won't even know it's there

bleak viper
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how do i do that?

scarlet quail
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open the file in notepad, delete the PyTK requirement in {},

bleak viper
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i dont see it

sacred glade
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just to be safe what im currently doing is right? i just downloaded content patcher and pytk is this how it should be in my mods folder?

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before i continue to add more i just wanna be sure im doing it right

scarlet quail
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twitch I mean you don't need PyTK anymore

sacred glade
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OH

scarlet quail
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but yes, that looks normal and unzipped

sacred glade
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okay okay!!!

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tysm!

scarlet quail
bleak viper
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ok

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Delete this part?
"UniqueID": "Platonymous.Toolkit",

scarlet quail
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delete everything in {}, around that unique id, yes

dapper gazelle
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{ "UniqueID": "Platonymous.Toolkit", "IsRequired": true, },

whole thing gotta go

scarlet quail
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^

abstract warren
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ive been playing modded stardew valley with a friend, and they are hosting. we will play for a few hours and i will crash every 40 mins - 1 hour? any help would be great...

scarlet quail
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need both logs

bleak viper
scarlet quail
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that's fine

dapper gazelle
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then just the stuff in brackets, Raven

scarlet quail
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Still have to delete the stuff within the {}

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(and the comma)

bleak viper
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ok

dapper gazelle
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I'm a bit worried you're using the non-Portraiture one....

bleak viper
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im just using the Dc burger ones

desert birch
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Where do you get the portraiture version? Is it not on Nexus?

dapper gazelle
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yeah but there's a CP version which requires the scaling of PyTK and a Portraiture version I think?

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and I'm p sure the CP version will not be able to work without PyTK b/c it still needs SOMETHING to scale it.

desert birch
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I just checked the portraiture one on nexus (for expanded) and says it still requires PyTK. Is it still OK to remove PyTK?

halcyon igloo
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i thought portraiture doesn't require pytk anymore lol

dapper gazelle
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(this is for Raven)

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Portraiture itself does not need PyTK anymore

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but there are two different versions of these portraits: a CP one (the top file) and a Portraiture one (I think the second file)

bleak viper
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everytime I launch the game the happy birthday Mod has a cutscene

desert birch
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I was having the same issue as Raven, so this was helpful for me too. Thank you for explaining, PyTK was not depreciated when I played last, so I've been having to fix a lot of things lol.

dapper gazelle
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yeah I don't remember how to fix the Happy Birthday bug b/c it doesn't occur for me

sacred glade
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json assets IS a need when it comes to the mods right?

halcyon igloo
scarlet quail
sacred glade
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okay

scarlet quail
steady thicket
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I can’t give my gift to mayor Lewis on feast of the winter star

iron lava
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I’m having a problem where my game will crash when I try to move furniture while it’s summer. Everything works fine during spring. I use a lot of mods but I can’t tell where the error is coming from or even what is wrong. I can post smapi log if it’s helpful. (should I post on technical support instead?)

scarlet quail
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nah mod issues means modded support

iron lava
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okay cool

scarlet quail
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cause the crash then log here

scarlet quail
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Especially if you added any new NPCs between the 18th and the 25th

iron lava
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sorry, did you want me to post my log? I'm not sure I understand

scarlet quail
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yes

iron lava
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okay

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 86 C# mods and 179 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gloomy dawn
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Hey there friends, I'm having trouble setting up swampi on my sister's pc for the first time. It's not giving me the %command% promt to paste into steam

scarlet quail
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..wha-

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you just type it in then

gloomy dawn
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It's not giving me the text

scarlet quail
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so you type in the text

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I'm confused as to what the issue is here

gaunt gust
scarlet quail
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you're typing in the launch options field, so you should be able to type in the filepath, in quotes, and %command%

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liquid I'm doing a quick search for the event you triggered

iron lava
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okay thank you

gaunt gust
scarlet quail
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but after it seems like when you move furniture it no longer can draw the furniture

gaunt gust
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why it thinks it should be going for furniture 49 is a good question

gloomy dawn
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The launcher didn't give me the initial launch text like when I did mine. I just need to find the file path then?

scarlet quail
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Yeah, file path, put it in quotes, and %command% after

gaunt gust
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what do you get when you run the installer then?

iron lava
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I thought at first it was a specific mod but then the same thing happened with a different furniture mod :/

gaunt gust
iron lava
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I know one is, I'll try finding the other one

gloomy dawn
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I'm sorry, but am I looking for the file path for smapi?

scarlet quail
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basically, yes.

gloomy dawn
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Thank you

scarlet quail
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!launchoptions

native dragonBOT
gaunt gust
scarlet quail
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just check this out, see the relevant filepath

gaunt gust
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oh wait

gaunt gust
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Mac/Linux don't do the launch options thing

gloomy dawn
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It's windows, same as mine, so I don't know why it didn't give the intro launch text basically

gaunt gust
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If you run the installer again, what does it give you?

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I'm asking because the launch path is the success message.

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so, if you're not getting it, we should figure out what you got instead, and why you got what you got

gloomy dawn
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Oh I see. I think my mistake was downloading smapi before the first stardew launch

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It just skipped over the intro text. If I know what file I need to end with in the path then that should work yeah?

dire fractal
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Okay. I've tried to troubleshoot it but I'm a bit lost now:

The issue: Purple textures at the bases of fruit trees planted in the treehouse.

What I've tried: Taking out/putting back in some tilesheet mods, the custom tree mod (Foliage Redone), and the greenhouse mod (Spacious Greenhouse) and the issue persists.

Attached some LookupAnything points.

I'm assuming here that modData being blank is causing the issue(?) - if it isn't something as simple as a mod conflict, but I'm not too familiar what should go there - currently reading back in the server for guidance.

gaunt gust
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but not every item in game will have something someone stuck on it

dire fractal
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Aha, good to know, thank you. I'll continue removing mods then to see if it is a conflict.

gaunt gust
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do you have tree transplant?

dire fractal
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I do not.

gaunt gust
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okay, that one sometimes draws squares around the base of trees, that's why I asked

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I've never seen that before, huh

dire fractal
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Awwww yeah. New problem.

iron lava
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Ok I found the other one and it is also custom furniture

gloomy dawn
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Is it the stardewAPI filepath that I need?

scarlet quail
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!launchoptions

native dragonBOT
scarlet quail
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Yes, you can cross-check with that

gaunt gust
gloomy dawn
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Awesome, thank you

iron lava
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I am using the new CF and it says it can break furniture but that you should be able to rebuy and place, nothing about crashing

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 74 C# mods and 221 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

gaunt gust
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I suspect a .getOne is implemented wrong, hum

gloomy dawn
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Sorry to be clueless, what should the file path look like lol "Local Disk (C:)/Program Files (x86)/Steam/steamapps/common/Stardew Valley/StardewModdingAPI"?

gaunt gust
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Yeah no I'm not going to decompile custom furniture and dig around

gaunt gust
iron lava
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huh, then should I revert to the unofficial version? Or is it possible for me to remove it without ruining my save file?

gloomy dawn
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Thank you friend

scarlet quail
gaunt gust
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to be honest I....would need to dig through Custom Furniture to know, and I'm pretty....lazy about this.

scarlet quail
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And by remove, I mean trash all custom furniture in your house before updating

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well, house and anywhere else

iron lava
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I think I did. I got in the habit of that since so many mods ask for it

scarlet quail
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No I mean in-game

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Mods themselves are delete all and then install new

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But I mean in game remove all former Custom Furniture and trash them all

iron lava
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Umm... this is a new save so I'm pretty sure. But also I created a new test save and have the same problem

scarlet quail
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okay, then bug probable, yes. It sounded like you were picking up PyTK furniture and then trying to place it under the new system

iron lava
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I updated everything before starting this save. I'm now on summer y1

gaunt gust
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Maybe try going back?

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it'll be ~irrelevant soon anyways, CF will die for good in stardew 1.6

iron lava
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huh okay I will try once more on a new new test save and then try reverting

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thanks for the help!! I'll let you know what happens

gloomy dawn
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It said "The system cannot find the path specified"

marble sparrow
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any clue why SVE would be telling me there isn't a manifest when there is, in fact, a manifest?

ripe mulch
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I somehow cant see it

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What does the error says?

marble sparrow
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 121 C# mods and 69 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
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probably there's another FTM SVE in your mod folder, Avis

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Yup!

marble sparrow
scarlet quail
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You have one loaded

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so that second one's empty

marble sparrow
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ugh, ty

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I hate technology

scarlet quail
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Mods (March)\[FTM] Stardew Valley Expanded is bad

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Mods (March)\Stardew Valley Expanded\[FTM] Stardew Valley Expanded is good

marble sparrow
gloomy dawn
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The file path to stardewmoddingAPI didn't work. What do others file paths look like?

dire fractal
# dire fractal Okay. I've tried to troubleshoot it but I'm a bit lost now: The issue: Purple ...

Hmmmm okay I think I've got it?

Adding fruit trees onto greenhouse tiles usually gives a very slight blocky discolouring (I'd test this but I don't have a vanilla save at the moment) but it blends in with the colour of the greenhouse floor so no issue is seen, the purple was being added weirdly by the Starry Night mod which is a UI reskin to turn orange -> purple. When the Starry Night mod is removed then the textures look like the attached image. It's hardly noticeable on vanilla fruit trees as it looks like the second screenshot, which when on the typically orange greenhouse floor - blends in perfectly.

Summary (I think!): Weird combination of using the UI reskin, a different coloured greenhouse floor and custom fruit trees.

scarlet quail
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EXACTLY what you typed in mind you

gaunt gust
gloomy dawn
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"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

scarlet quail
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Yeah if SDV is there, and you didn't get it to launch with that..... atra is correct

gloomy dawn
scarlet quail
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yes

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re-run the SMAPI installer

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tell us what it gives.

gaunt gust
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Also, frankly, you tell the installer where to put smapi

gloomy dawn
scarlet quail
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that's.... not the installer

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That's SMAPI

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....I am now several bits of concerned

gloomy dawn
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I used Vortex

scarlet quail
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!modmanagerbugs

native dragonBOT
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Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

scarlet quail
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Wait.

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No no no.

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Holographic answer honestly

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Did you install SMAPI with Vortex

gloomy dawn
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Yes

scarlet quail
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That is... bad. Bad bad bad.

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reinstall SMAPI manually

gloomy dawn
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Which folder does it need to be in?

scarlet quail
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I have my opinions on using Vortex for adding mods

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But SMAPI should never, ever, ever be installed with Vortex

gaunt gust
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The path seems correct according to your screenshot

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(It matches the "mods go here" path)

gloomy dawn
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That's from opening the API from my files, not from opening through Steam

gaunt gust
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Are you adding as a non steam game or something?

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Or adjusting the launch options

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Also to be honest you can launch from the files and play multiplayer as long as steam is running in the background

gloomy dawn
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No, I have it on Steam, and I'm trying to adjust the launch options. Apologies, it's been a while since I did this on my own computer

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Oh interesting, if steam running in the background works then I can just go with that

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Magically, after deleting and repasting the file path again, it works. Confused, happy it worked and now I know how to find the filepath for things 🤷‍♂️

iron lava
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I also magically had my test save work fine. Don't know what changed. Unfortunately, after going back to my in-progress save it still crashed. After dinner, I'm going to try reverting and then deleting those items and re-reverting haha. If that doesn't work I'll just make a new save i guess

valid venture
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Does the newest version of smapi Android work with 1.5 mods?

dire fractal
scarlet quail
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!androidsmapi

native dragonBOT
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There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

valid venture
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Oh thanks lol

worldly storm
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i have been struggling to get SMAPI working for like 45 minutes now if someone could help lmao

native dragonBOT
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@worldly storm Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ripe mulch
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Log will tell whats wrong with your smapi

worldly storm
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uhh nothing pops up

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except the error message, i mean

ripe mulch
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What do you mean nothing pops up?

worldly storm
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ill copy paste one sec

ripe mulch
worldly storm
ripe mulch
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Where do you have ur stardew on?

worldly storm
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through microsoft/xbox

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pc game pass

ripe mulch
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No file

lament prairie
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!gamepasssmapi

native dragonBOT
ripe mulch
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Go %appdata%/stardewvalley

lament prairie
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If you’ve gone partway you might have to start over, as Gamepass is…touchy

ripe mulch
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Try to uninstall smapi and download it again

worldly storm
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ive cross referenced every guide i can and ive followed the automatic process to a T rip
ive also done the manual process and the game will start launching and then just... not

worldly storm
scarlet quail
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ooookay let's take this slow.

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gayegg, in your search bar, type %appdata%, then click on the file folder that comes up

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Let me know when that's done

ripe mulch
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Ok theres lyoko he'll help u out

worldly storm
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what should the title of the folder be?

scarlet quail
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should be the same thing in the task bar

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%appdata%

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I'm assuming you're on Windows 10, I guess, I should be upfront

worldly storm
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i am

scarlet quail
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yeah, then you type that in your taskbar search bar, and a folder should come up as a result. Click it

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You have it up?

worldly storm
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yeah

scarlet quail
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scroll down to StardewValley and double click that folder

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Do you see an ErrorLogs folder in that folder?

worldly storm
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nope

scarlet quail
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Alright, then SMAPI is not properly installed or has never been booted

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since you reinstalled, let's boot SMAPI first

worldly storm
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aight walk me through it bc apparently im missing smtg

scarlet quail
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This part I'm not entirely sure on where since I don't use gamepass. But when you installed SMAPI, it should have given you a filepath to follow

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follow it to where StardewModdingAPI is installed

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then double click StardewModdingAPI. Let me know what comes up.

worldly storm
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i have a json file but im pretty sure thats not what im looking for

scarlet quail
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yeah you're probs in your mods folder

worldly storm
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alright well issue 1

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i think somehow i botched it bad enough that the contents of my mods folder is in my stardew valley\content folder

scarlet quail
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....yeah that's a full reinstall time

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we don't screw with that

worldly storm
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ah christ

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i am not even sure how to do that 😭

clever sail
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Nexus is down 😢

worldly storm
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sounds like an issue for tomorrow me !

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sorry for the headache and thanks lol

tranquil wren
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bigger farmhouse mod wont work?

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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tranquil wren
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.1.0, with 161 C# mods and 169 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
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Oh boy

tranquil wren
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its near the bottom

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😭

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Error preloading content pack '(CP) Bigger Farmhouse Mod'. Technical details:
Newtonsoft.Json.JsonReaderException: Can't parse JSON file at /Users/fel/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods/[CP] Bigger Farmhouse 2/content.json. This doesn't seem to be valid JSON.
Technical details: Unexpected character encountered while parsing value: T. Path 'ConfigSchema.SpouseRoom_Stairs.Default', line 15, position 15.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in E:\source_Stardew\SMAPI\src\SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86
at StardewModdingAPI.Framework.ContentPack.ReadJsonFile[TModel](String path) in E:\source_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:line 76
at ContentPatcher.Framework.RawContentPack.TryReloadContent(String& error) in E:\source_Stardew\Mods.Pathoschild\ContentPatcher\Framework\RawContentPack.cs:line 79
at ContentPatcher.ModEntry.GetContentPacks()+MoveNext() in E:\source_Stardew\Mods.Pathoschild\ContentPatcher\ModEntry.cs:line 415

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if u want me to delete that lmk

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if it doesnt help

scarlet quail
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reinstall

tranquil wren
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i did

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but i'll try again

scarlet quail
#

that mod I use and works perfectly, but your Json is somehow bugging out

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You also need to update a lot of mods, which might help

tranquil wren
scarlet quail
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Some, yes, but a lot aren't

tranquil wren
#

ah

scarlet quail
#

PlatoTK isn't as it doesn't have the PR for SpaceCore

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Free Love I have updated, doesn't give me that error

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TMXL and CF work without PyTK now

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etc. etc.

tranquil wren
#

it works now

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😄

sacred glade
#

i downloaded hippos cliffside farm mod but idk if its working cus when i go on the game and try to start a new load it doesnt load the farm? is there something wrong on my part? EDIT : i fixed this i just had to make sure it was replacing the farm i wanted (i thought it was its own thing)

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also im not quite sure how to switch back and forth from different interfaces i have the overgrown flowery one and also downloaded the vintage one but idk how to change from the flowery one to the vintage one

dapper gazelle
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you can't use both at the same time b/c they target the same things...

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so you'll have to remove whichever one you don't want to use

drifting current
#

Heya, this is for my buddy. We set up our games to run Stardewvalley Expanded with its recommended mods. Two of us load in just fine, but one of my friends I set up freezes and crashes on trying to load into a game multiplayer or single, he cant get pass the char creator

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 16 C# mods and 9 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

drifting current
#

Also, we are aware of the one out of date mod. Its not causing the issue for the rest of us (its the latest version according to the mod page)

scarlet quail
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So, two things

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One, we need the host's log as well to compare

drifting current
#

Its the same issue in his single player

scarlet quail
#

Still need host log

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Second, if this isn't a mod mismatch error, we gotta ask our coders. SkiaSharp errors are their wheelhouse, rather than ours

lament prairie
#

System.Exception: Unable to allocate pixels for the bitmap. what

drifting current
#

Thats what I said

scarlet quail
#

uh, that's a bad sign

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 16 C# mods and 9 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

If Elizabeth doesn't know... do we have to tag in pathos?

drifting current
#

I hadn't experienced any crashing though

lament prairie
#

Is there anything weird about the one who's crashing's computer

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Like, a really small memory or something?

drifting current
#

Should've checked that first, oops. Gonna check his spec real quick

lament prairie
native dragonBOT
gaunt gust
#

By another name

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How much ram do they have

scarlet quail
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Sounds like their computer is pretty potato

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(tooootally not bookmarking this, since another friend got interested in doing a Community Stardew with their stuff, and I suspect multiple users will have this problem)

bleak viper
#

removing the ptyk didnt work btw

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

bleak viper
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 50 C# mods and 52 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

18:59:16 ERROR SMAPI - lunakatt's DCBurger Style Portraits for SVE 1.0.1 because its manifest has a Dependencies entry with no UniqueID field.

#

You didn't delete the entire thing

dapper gazelle
#

lol there's a lot going on here

scarlet quail
#

Also are you intending on using the Gender Neutrality mod, Raven?

drifting current
#

Haha, yeah total oversight. Dude is using a surface that has 2gb of ram

scarlet quail
# bleak viper yeah

Had to check since you don't have it active yet appear to have made a save and are playing

drifting current
#

I guess the mod pushes it over the limit, never realized he had so little since he plays the vanilla just fine

scarlet quail
#

you do not

gaunt gust
#

My SVE save runs 1.7-2.3 GB

scarlet quail
#

Oh yeah, modding needs memory

#

no memory, no modding

lament prairie
#

Generally modded saves semi-regularly hit 4GB, used to be a big problem because on Windows the game used to be locked to 4GB max of RAM usage

bleak viper
#

thanks

dapper gazelle
#

Out of Memory Exception PepeHands

#

I remember trying to run SVE and RSV at the same time--this was before RSV 2.0 even. And my game would die every 4 in-game days xD Do not miss those days!

sacred glade
#

guys how do u update a mod?

halcyon igloo
#

delete the folder and put the new version in lol

torpid notch
#

uhhhh help?

scarlet quail
#

looks like you somehow have something in your adopt n skin folder that isn't a png or xnb

#

or your files glitched and lost those

torpid notch
#

so I should just check the files then?

scarlet quail
#

yep

torpid notch
#

yeah I checked and everything seems to be a png

sacred glade
#

the mod on nexus said virus safe but this comes up when i try to download?

scarlet quail
#

!aremodssafe

native dragonBOT
#

Sometimes mods get flagged by overzealous antiviruses. If you're really worried about viruses in mods you can:

  • download from Nexus or Moddrop, which check all files for viruses automatically
  • preview the file contents on Nexus to see what you're downloading (content packs containing only images and json files are highly unlikely to be viruses)
  • view the source code for most C# mods on Github by going to smapi.io/mods and checking the advanced options
  • download and compile the source code yourself
scarlet quail
#

it's fine. just a new upload not downloaded much yet.

sacred glade
#

ok

spiral cape
#

Would anyone here know where the smapi logs are on Steam Deck? I can't seem to find them

spiral cape
#

Danke

jaunty hatch
#

Could someone help me figure out how to get back to the original version instead of the expanded, pretty please? I'm trying to finish that version with a friend and then play the expanded with them, but I'm not all that good with technology. 😥

long brook
#

do you want to?

  1. launch vanilla (no mod) to play a new/existing save, or
  2. trying to play a save that already loaded with SVE and try to play that save in vanilla.
jaunty hatch
#

1

long brook
#

if you're on steam, you can right click on sdv, choose browse local file, then double click Stardew Valley.exe to launch vanilla (no mod) assuming you're using windows

jaunty hatch
#

Oh my gosh, thank you so much!!! I definitely need to make a note of this before forgetting. Lol

long brook
#

You can make a shortcut of that file into desktop so you don't need use browse local file again. But remember when you do this, steam needs to be running in background so you can get achievement or play with friends

sacred glade
#

do SDVE, Ridge side village and East scrap run well with each other?

verbal stone
#

If I'm having trouble with the game freezing/crashing when interacting with a specific CF (Custom Furniture) item, would it be better to get in touch with the modder behind that individual CF item, or with the modder behind CF itself? I checked the crash log and can't read it well enough to tell. Someone else reported the same bug already to CF, so I'll just comment there.

long brook
prime iron
#

What are peoples top mods

outer turret
#

Atravita, im not sure why or even if it is an issue but everytime i enter the farmhouse in the evening i see this in the smapi screen. It doesnt show in the log at all

fluid grove
#

Hey guys, I need a bit of help over here

#

I play on mobile

#

And when i install smapi and run the game it immediately crashes

#

Any ideas?

robust bison
native dragonBOT
#

There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

gaunt gust
#

I'll fix that

#

It is harmless, it just logs a line and does nothing

severe stone
#

What is everyone's favorite mod for a bigger house?

sacred glade
#

how do you know what mod is messing with the other mods? I just downloaded SDVE and im not sure if im just not in the area but when im scrolling over the places on the map they dont show whos place it is even for linus' house and some things looked glitched like Pierres garden

#

Now i do have way back pelican town mod and didnt download the Mediaeval SDVE mod yet if i do that do you think it will go back to normal?

#

so i just tried to launch the sdv app to show what it looked like glitch and these popped up? they were working fine last night

neat plaza
#

!xnb

native dragonBOT
sacred glade
#

if i uninstall SMAPI then reinstall it will i have to add all those mods back to it? 94_bunnyscared

long brook
#

Uninstall smapi will delete Mods folder iirc. Back it up first if you wanna uninstall

sacred glade
#

uh how does one back up a folder? zAwkwardSmile

long brook
#

Just copy that folder to somewhere else. Then move it back after reinstallation

sacred glade
#

Ok!!

#

thankkss

#

and this should delete all mods that arent smapi run ?

languid cedar
#

how do i download mods?

neat plaza
#

!gettingstarted

native dragonBOT
pearl stream
#

Welcome back to another episode of: Saving screen with red text on the console. It's been over a minute before giving me the green text prompt.

pearl stream
#

I had to do the usual again by force exiting the game

cursive sable
#

how do i download stardew valley expanded cuz i tried and it was alot off problems it said when opening it i downloaded from moddrop

solar sand
#

Quick question about updating Smapi. I habe it downloaded. Do I just run the install file? Or do I need to do anything else?

neat plaza
#

yes

solar sand
#

@cursive sable First make sure you habe Smapi installed. Then go to nexusmods and find Stardew Valley Expanded. On the main page for the mod, there is a 'requirements' dropdown with a bunch of links to other mods on nexusmods. Download all the required mods and unzip them in you /mods folder. Then download SVE. Then unzip SVE in your mods folder. Profit.

cursive sable
#

it say i need to have premium on nexus to download it so i used moddrop do i still need the nexus requirements

dusty spruce
#

you don't need premium to download anything on Nexus

#

premium lets you download faster

neat plaza
#

you just need premium to download a more than 3mb/s

dusty spruce
#

but most mods are so small, you won't even see a difference

cursive sable
dusty spruce
#

well, can you please read

cursive sable
#

i did read it and i am a non premium user so i cant download from nexus

dusty spruce
#

"MB/s" is a unit of speed of transfer

scarlet quail
#

!premium

native dragonBOT
#

No, you do not need Nexus Premium to download any mods from Nexus - it's only if you want to download something faster, which is generally not necessary for any Stardew Valley mod. If you want to download a mod from Nexus, click "Manual Download" on the files tab and then scroll and click "Slow Download" to download the mod! SDVpufferchickcool

neat plaza
#

it says "capped at 3mb/s", /s is per second
not that it'll do anything for sdv

dusty spruce
#

(i mean, they're getting SVE, music does take a bit of space)

neat plaza
#

true
still like a minute tops

cursive sable
neat plaza
#

is it downloading

cursive sable
#

no

neat plaza
#

does it redirect you to the page to click slow download

cursive sable
#

no

dusty spruce
#

well, what do you see?

cursive sable
#

only that thing that i showed in screenshot

dusty spruce
#

then scroll down a bit to the actual files

solar sand
#

@languid cedar Go to Nexusmods and then Stardew Valley. Sort by endorcements & all time. Download to your hearts content just make sure you install the required mods, if any.

cursive sable
#

i did what i needed

#

its still completely red

dusty spruce
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cursive sable
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 20 C# mods and 3 content packs.

cursive sable
#

now what

neat plaza
#

you need requirements

pearl stream
neat plaza
#

they did

pearl stream
#

Oh lord...

#

@cursive sable before downloading, read the requirements for it to run the mod. Assuming it's your first rodeo to run mods in SDV

twin pasture
#

so i checked the wiki to see what the ginger island req is, and i completed the cc bundles and cant seem to unlock the boat area in willys shop

if the mail is called "willys thank you" which lets u do that then it looks like this for some reason once I checked my old mail

dapper gazelle
#

letter should be called Willy's Back Room Invitation I think

cursive sable
sharp wagon
#

helloo, my game isnt responding for some reason, specifically while creating a new game it just stops working help pls

twin pasture
dapper gazelle
#

no, I'm not sure why you haven't gotten it

#

it should've happened the day after you completed the CC I think

twin pasture
lament prairie
#

You can try patch export on the mail

#

See if it’s actually in the mail.json or not

#

Then use debug mail for tomorrow or whatever

twin pasture
#

how do you do that?

pearl stream
cursive sable
#

no it dont

pearl stream
#

Make sure you meet the requirements the mod needs. Since the mod has the word "expanded" in the name, you can add more big mods such as Ridgeside Village mod. SVE has now been served as the canvas to install other big mods. Also, unlike SVE, you there's also an option to download and install the RSV music pack.

pearl stream
cursive sable
#

here is what show up

solar sand
#

Ridgeside village is highly recommended. One of the best to add

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

pearl stream
cursive sable
#

ye

pearl stream
#

TBH, how come you have problems with SVE when everyone else including me don't?

cursive sable
#

i have downloaded all these

solar sand
#

@cursive sable you need to install farm type manager mod.

neat plaza
cursive sable
pearl stream
neat plaza
#

and what does your mod folder look like

solar sand
#

That one is missing from viewing your smapi log

native dragonBOT
#

@solar sand You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

pearl stream
#

@cursive sable Can you send us a screenshot of your mod folder? Better crop it just to be safe

pearl stream
#

Sorry, didn't see it there SDVpuffersweats

cursive sable
#

im gonna delete some stuff

#

from a mod i deleted

neat plaza
#

did you unzip them

#

bc im assuming this means compressed

cursive sable
neat plaza
#

so unzip them

cursive sable
neat plaza
#

try again then

cursive sable
#

is it working even if it says this

neat plaza
#

well you see there's no errors

pearl stream
cursive sable
#

ok it dont usually show up yellow text when starting it before with the smaller mods

pearl stream
#

If you want more content like fruits, veggies, nuts, flowers, and artisan goods, check the requirement tab of SVE

pearl stream
#

Or it will break

cursive sable
#

ok

#

thanks yall

acoustic merlin
#

Hello! I recently started having an issue with my modded save in which it fails to load the save. This just started happening about a week ago. The game itself launches just fine with SMAPI, but as soon as I try to load my save, it gets to a slightly dark screen where I can barely see my character in his house, and then the whole game becomes unresponsive and I have to force close it.

solar sand
#

Also, i find the spritemaster mod is absolutely amazing for speeding up load times. Makes it load way faster.

scarlet quail
#

Wait for a few minutes while it loads, then once you hear the money sound you should be able to click in

#

(If you have no money in-game, then just wait a few and then click in)

acoustic merlin
scarlet quail
#

yeah. If you alt tab out - or even if it's still the main window and you just attempt to interact with it while it's loading - the game will go non-responsive and you won't be able to play

#

Just click load and then don't touch

acoustic merlin
#

Huh, I will try that and let you know how it goes!

acoustic merlin
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 79 C# mods and 95 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

acoustic merlin
#

Should I just remove pytk altogether?

dire fractal
#

When a Fruit Tree has the property of greenHouseTileTree:yes (<greenhouseTileTree>true</greenhouseTileTree> in a save file), how does that affect which tile it'll pull in as a 'base' tile?

(Or how would I go about finding this out!)

scarlet quail
acoustic merlin
scarlet quail
#

hmmm.

solar sand
#

@acoustic merlin I would probably try removing pytk. But another option is installing spritemaster...as that deals with speeding up load times and how hangs are handled. So that might fix your issue. If not, remove pytk and see what happens

scarlet quail
#

so you said that after 10 mins you clicked in and it went not responding?

#

They have spritemaster

acoustic merlin
#

I also never added any new mods before this issue started happening, it just randomly started one morning while trying to load up my save

acoustic merlin
#

But yes, not responding after doing that

scarlet quail
#

so you never clicked back into the game though?

#

oh okay, then you did

native dragonBOT
gaunt gust
#

although that should only affect things like "rustling" and "does the tree use the winter texture" iirc

acoustic merlin
#

Should I just give it more time? It's never taken this long to load for me before. So I don't understand why now, all of the sudden it would. With no new mods installed?

dire fractal
scarlet quail
#

nah, 10 mins should be enough. Remove PyTK, then try and see what happens

acoustic merlin
#

Will removing pytk affect any of my current mods? I can't quite remember if any of them depend on it lol. Could it make issues worse by corrupting my save file if any of my mods do depend on it?

scarlet quail
#

it won't corrupt your save. And it may affect your current mods, but if you have the latest versions of them, it A) shouldn't and B ) even if it does that'd be a manifest mistake you can fix

#

Either way if you're that scared of it just don't save and your files will stay unaltered.

acoustic merlin
#

Gotcha. I'll try that!

acoustic merlin
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 78 C# mods and 93 content packs.

scarlet quail
#

That's... so weird. It states it's loaded but you click in and it goes not responding?

acoustic merlin
#

Yep lol.

scarlet quail
#

I'll be unavailable for about an hour so someone else can probs help troubleshoot, but that... shouldn't be happening. Even normally it should just be a matter of waiting followed by the game having loaded up, but it shouldn't take as long as you're stating

acoustic merlin
#

Well, thank you so much for trying to help! I'll keep trying different things to see if anything changes I guess

scarlet quail
#

I can say that you only needed PyTK for two portrait mods, which can have the dependency removed in the manifest and it will work

#

(Recent portraiture update made it so that it's unnecessary)

#

.q 6024

devout pumiceBOT
#

[#6024] "CF, TMXL and now Portraiture mods won't need to be updated to work with the PyTK free versions, they just need to remove the dependency (which didn't need to be there anyway) in their manifest and possibly Nexus page to remove confusion. They probably won't. Those are basicly legacy frameworks for old mods that won't update, but at least for users that figure it out and for the mods that didn't add PyTK as dependency it'll work fine." - @wind elm (06 Mar 2023 @ 05:00:55 PM UTC)

acoustic merlin
#

How would I remove the dependency from the manifest?

#

Also, would I need to download portraiture in place of pytk?

hoary bane
#

They do completely different things.

#

Send the manifest.json here and I'll delete it for you.

acoustic merlin
hoary bane
#

Sorry, it got renamed since it was in the same folder lol.

#

You just need to delete the whole dependency block and chuck it in the validator if you want to be extra safe.

acoustic merlin
#

Thank you! Also, I know it's a stretch lol, but you wouldn't happen to have any ideas as to why my save becomes unresponsive even after giving it 10+ minutes to load?

#

Apparently it's loading correctly and everything, but it just never... loads.

hoary bane
#

Is that after removing pytk?

acoustic merlin
#

Before and after, yes. It never loads with or without pytk

#

I also never added any new mods before this started happening, it just randomly became unresponsive one morning while trying to load my save

hoary bane
#

Do you click your game while it's loading?

#

And gives you the "Not Responding" prompt?

acoustic merlin
#

After the 10 minute mark I'll click out to get the smapi log and click back in, which is when it gives the prompt. But I was told that 10+ minutes should be plenty of time for it to be responding

#

I also tried waiting to click in until I hear the money sound, but I just never hear it

hoary bane
#

But before that happens you don't click anything at all?

acoustic merlin
#

Exactly

hoary bane
#

Hmmmm..

#

It doesn't look like you have a lot of mods, could be performance issue?

#

You can try this;

#

!profiler

native dragonBOT
acoustic merlin
#

I would hope it's not performance, considering I have a 3060 🥲 I'll try that mod and see if anything pops up

hoary bane
#

The only thing I know that's causing a long load time is Pytk related mods like Tmxl and such.

#

But since it's been updated...

#

Hmmm

#

You can also try Sprite Master for a possible performance boost.

#

!sm

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

acoustic merlin
#

I tried sprite master as well to no avail

hoary bane
#

Ah, well. We're comrades on that. Never had luck with Sm as well. SDVpufferpensive

karmic saffron
#

Sorry to bother ya'll. I've been using more goldfish mod for a few months, but today it started spitting out errors about not being a valid Json. So I took it to the json validator and it's saying that the values related to the goldfish animations are invalid. I don't really understand what it means. Could someone please take a peek at it and tell me what's going on with it?

https://smapi.io/json/content-patcher/bd29a516feb54709acad61534302e583

hoary bane
#

I know Plato has been updating their mods recently but I'm not sure if the performance issue still stuck with them. SDVpufferthink

acoustic merlin
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 79 C# mods and 95 content packs.

acoustic merlin
#

But it's not playable lmao

hoary bane
#

Hmmmm...

#

Alright, I'm honestly at a lost.

#

Take my last attempt.

#

!troubleshoot

native dragonBOT
acoustic merlin
#

Turns out it was this mod. Maybe not directly the mod itself, but more of what the mod allowed. I think I may have just had too many crops/trees growing in the buildings that this mod provided. And they may have all been trying to produce fruit/veggies all at the same time in the morning of the save

#

I reinstalled and uninstalled this mod multiple times to make sure it was this mod in particular, and it would only work without the mod in my load order

#

It's odd because I had been using that mod for a while with no issues, I guess just one too many crops planted may have done it in lol.

lament prairie
#

This might be something worth mentioning to PeacefulEnd (author of Solid Foundations)?

#

I don't think I've seen anyone else report this, but if you can reliably reproduce it that might be helpful info

#

In particular, zipping and saving a copy of your save/mods folder might be nice to preserve for later troubleshooting

#

It's potentially a function of your computer's specific specs, but if it's not then Peaceful can quickly test using your save and mods

acoustic merlin
#

Okay! How would I go about doing this? I'd love to help other people who might run into any similar issues 😄

#

Actually I think I figured it out, would it look something like this?

lament prairie
#

I'm actually not sure how to zip files on Windows

#

If you do a right click > compress that might work?

#

Oh, actually I see a zipper at the top

#

I think yes!

acoustic merlin
#

Perfect! How would I reach out to PeacefulEnd to send over this info?

sacred glade
#

how do you update mods?

lament prairie
#

@oblique jay The player above had an interesting bug(?) where when they have Wildflour's gardening sheds for SF installed, the game takes significantly longer to load in/never loads in. They can provide you with logs/save/mods folder if you're interested in seeing if it's replicable outside of their computer

lament prairie
acoustic merlin
ripe mulch
#

delete ur current mod and install the new version

sacred glade
#

okay

#

so this is what the sdve mod looks like and idk what could be doing this, im also not sure if places are where they are supposed to be because ive never played with the mod before

#

how would i tell what mod is messing with this?

native dragonBOT
#

@sacred glade Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ripe mulch
sacred glade
#

okay thank uu

ripe mulch
#

just share the link here once u uploased ur log

sacred glade
#

do i just open the sdv gsmethen copy what shows in that black box?

#

and paste it onto the log thingy?

ripe mulch
#

1.Press the Windows and R buttons at the same time.
2.In the 'run' box that appears, enter this exact text:
3.%appdata%\StardewValley\ErrorLogs
The log file is SMAPI-crash.txt if it exists, otherwise SMAPI-latest.txt.

sacred glade
#

okay i did that now just paste the url link here?

ripe mulch
#

yea

sacred glade
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

sacred glade
#

how do i get error handling?

ripe mulch
#

re install smapi

scarlet quail
#

yeah this looks like you somehow got the log as you hit start on SMAPI

#

reinstall, load into your save, then grab the log

sacred glade
#

olkay

#

should i back up the mod folder? or just uninstall everything?

#

then reinstall

ripe mulch
#

you dont really need to uninstall everythign just smapi

scarlet quail
#

Yeah just run the SMAPI installer and pick install again

#

it cleans up after itself

obsidian thunder
#

hi i installed smapi for like the second time a while ago and then uninstalled it to play vanilla with a friend and now stardew wont open... if i reinstall smapi it opens but without it it just doesnt open? im on mac and all the help that comes up is usually for windows so idk what to do

scarlet quail
#

!launchoptions

native dragonBOT
obsidian thunder
#

i didnt set any new launch options when i installed smapi

tranquil wren
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Then how is it not launching is the question

#

What error do you get, anyway

obsidian thunder
#

i’m on mac

scarlet quail
#

Non steam game, itlo

ripe mulch
#

oh

obsidian thunder
#

it’s on steam

scarlet quail
#

non steam game method, peach.

#

If I have to clarify

#

Anyway. Point is: What is your error as you launch

obsidian thunder
#

how would i not launch it on steam

ripe mulch
#

sorry wrong send

scarlet quail
#

I- look, it doesn't really matter, Peach. What is your specific error when you launch it

obsidian thunder
#

i don’t get any error

scarlet quail
#

... beg pardon?

obsidian thunder
#

it just says it opens and then it closes immediately

scarlet quail
#

... I might reinstall the game then

bleak viper
#

why do some of the mods I dowloaded say theyre "rar archive"?

scarlet quail
#

Usually when I hear that I think "compatibility mode" but you supposedly installed SMAPI, so that can't be the case

#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

scarlet quail
#

bad. Winrar bad

bleak viper
scarlet quail
#

7zip good 😛

ripe mulch
scarlet quail
#

But put in normal words: If they don't already have WinRar, which seems to be the default, we recommend 7zip over it

#

just because 7zip is unobtrusive and free

ripe mulch
scarlet quail
#

WinRAR... exists, makes all zips usually have books on top of it, and sometimes wants you to purchase it

bleak viper
#

I try to unzip it and nothing happens

scarlet quail
#

you can't unzip rar files with normal windows programs

#

you need 7zip to unzip those.

#

(or WinRar, if you must)

bleak viper
#

it says 7zip

scarlet quail
#

so you're extracting from the 7zip submenu you get when right clicking it?

#

hitting extract files or extract here or w/e?

bleak viper
#

clicking this

lament prairie
sacred glade
#

okay i just got the new log

native dragonBOT
#

Log Info: SMAPI with SDV on , with 0 C# mods and 0 content packs.

sacred glade
#

oh..

lament prairie
#

SVR3 and SVE are incompatible

sacred glade
#

OH

#

so shoudl just remove sdvr

scarlet quail
# bleak viper clicking this

That is... not how you do it. You need to install 7zip, then right click the rar file and go into the 7zip submenu

#

Pick which one to remove yes

sacred glade
#

okay okay

#

brb

bleak viper
#

which one do i download?

scarlet quail
#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

ripe mulch
scarlet quail
#

^^^

bleak viper
#

how do i move the files to the mod folder?

scarlet quail
#

....like any other mod you drag the unzipped folder into it?

bleak viper
#

It wont stay unzipped?

scarlet quail
#

That.... literally is not possible

#

files cannot re-zip themselves

bleak viper
#

How do i unzip it then?

scarlet quail
#

....we just told you? Install 7-Zip

bleak viper
#

I did

scarlet quail
#

Okay. Then right click the rar

#

you see the part of the right click menu specifically that says 7zip?

bleak viper
#

yeah

scarlet quail
#

go into that and hit extract here

bleak viper
#

doesnt work

scarlet quail
#

Okay. Raven. Please be more specific

#

When you hit it, what happens

bleak viper
#

nothing happens after

scarlet quail
#

.....do you mind checking the folder the rar file is in for a folder with the same name?

bleak viper
#

What?

scarlet quail
#

Whatever folder the rar folder you're trying to extract is in

#

Check it for a folder with the same name.

#

Extract here is supposed to extract the files to a folder with the same name.

bleak viper
#

its the only folder with that name

scarlet quail
#

screenshot the folder, please.

bleak viper
scarlet quail
#

Alright. So you've run the first file (the 7z application) at least once, yes?

bleak viper
#

yes

scarlet quail
#

Alright. Right click the rar file, hover over 7zip, then screenshot what you see.

bleak viper
scarlet quail
#

Hm. Well, you're not still on the right click menu there so you didn't specifically do what I said

#

But regardless. Click the folder, then click extract.

hidden thicket
#

hmmm okay a lot of the mods don't mention needing PyTK on nexus but when I add them to Vortex it says I need to download it?

scarlet quail
#

which mods we talking?

hidden thicket
#

Little Red School House o:

#

wait. actually I'm not sure anymore

#

I have over 60 tabs open, got distracted, and forgot which nexus tab it was face_blush_blink

steady thicket
scarlet quail
#

that would be the easiest method yeah

spiral cape
#

Okay I have a fun one, might take a second to type out

#

Stardew Valley Expanded on Steam Deck has no sound when run from both desktop and game mode. Vanilla game sound does work. We've tried:
• Checking for any muted settings in Steam, Desktop, and In-game
• Reinstalling SMAPI
• Reinstalling ContentPatcher
• Reinstalling SVE
All to no results. I have a copy of the latest log I can send as well.

#

All prerequisites for SVE are installed as well, no other mods apart from Grandpas Farm

lament prairie
#

send log to start with

#

Also, is it vanilla game sound meaning: the vanilla sound tracks from the game work, but the SVE-added sound tracks don't?

#

Or do you mean that the entire game has no sound with SVE installed?

spiral cape
#

When running StardewValley-original all sounds work, when running the modded instance there are no sounds at all

lament prairie
#

Okay, remove all mods and try again with SMAPI's 3 mods only

#

Error Handler, Console Commands, and Save Backup

#

Honestly just with Error Handler is fine too

spiral cape
#

Gotcha, I'm working as a middle man here as well so progress may be slow :/

#

And no KB/M complicates things

lament prairie
#

KB/M?

spiral cape
#

Keyboard and mouse

native dragonBOT
spiral cape
#

Ran with just Error Handler and still no sounds at all

gleaming fossil
#

bluetooth or regular?

gaunt gust
#

I'm not an Arch person but you should have an audio manager

#

what does the audio manager say?

spiral cape
#

Doing a full redownload and install of SMAPI now

ripe mulch
gleaming fossil
#

bluetooth or regular? xbox or steam?

ripe mulch
#

this has nothing to do with ur mods

gaunt gust
#

Linux lets you set the audio of any process separately, I would check that first

ripe mulch
#

check stardew valley setting audio, your device audio and check if you accidentalyy mute you audio in ur laptop or pc

spiral cape
gleaming fossil
#

ah damn

spiral cape
#

also mentioned that I'm working as a middle man which sucks

spiral cape
steady thicket
#

I’ve talked to everyone at the feast of the winter star and I still can’t gift anyone I think my game is broken 😦

#

Didn’t mean to put that emoji I meant : (

gaunt gust
#

check the letter again

steady thicket
#

Oh it’s for Leo but how do I gift him ? He’s not here at the feast

#

Nevermind apparently I needed to get 6 hearts with him so that he will come to the valley

#

Well there’s always next year

dire fractal
#

my game randomly crashed and now it wont let me start it back up again?

#

does anyone have any idea what this means?

scarlet quail
dire fractal
#

Oh thank you

scarlet quail
#

Even if you have it muted the sound needs to be going somewhere

#

That error says it isn't going anywhere.

dire fractal
#

yeah my head phones died so i was recharging them

#

ill connect the game to my speakers, tysm

scarlet quail
#

Sounds good!

crude temple
#

sometimes a mod will say its out of date only for me to go and check and find out i have the newest version? i even look for reuploads or "unofficial" updates.. idk how to fix this. i HAVE the newest version but it still tells me its out of date.

robust bison
#

manifest error, the author forgot to update the version number in the mod

#

you can ignore it or manually change the number

crude temple
#

how do i change it myself? it's not that big of a deal and i can ignore it but if it says out of date even if it works fine i'm afraid that i won't notice when i truly do need to update it.

robust bison
#

open manifest.json and change the version number to match the one on the mod page

crude temple
#

okay thanks!

clever plover
#

Do my mod files just go here or do I make an entirely new folder for them?

scarlet quail
#

They go there

#

Do not put them anywhere else

clever plover
#

Alright.

#

Let me try it again

#

Hmm it still says 'Loaded 3 mods!' but I dont have 3 mods

high cairn
#

SMAPI comes with 3 mods (Console Commands, Error Handler and Save Backup)

clever plover
#

Yeah yeah

high cairn
#

So you should always have at least 3 mods

clever plover
#

Okay gotcha

#

Do I also put the Smapi Installer with the mods

#

Like the Compressed ZIP

wet rune
#

Is there a way to test that smapi is running well before I install any mods?

high cairn
clever plover
#

Alright

wet rune
#

I suppose just opening SDV would be enough...

clever plover
#

If I preoviously had the mods on an old computer and put them on a USB drive,

#

Can I just move them over or do I have to redownload it

scarlet quail
#

Yes you could move them over that way

clever plover
#

Okay, did that then.

scarlet quail
#

Just make sure anything you download is unzipped.

#

And put into the mod folder afterwards.

wet rune
#

koay so now, any mod should work if its for Windows and I have windows?

scarlet quail
#

I mean there shouldn't really be any non windows exclusive mods.

wet rune
#

I am upgrading from mobile and I'm used to restrictions so had to be sure

scarlet quail
#

Reshade is apparently windows exclusive but that's it.

clever plover
#

It's not letting me use the mods

#

Still says only 3 Loaded

#

Weird..

high cairn
#

did you extract the mods and put them in the Mods folder?

clever plover
#

Yeah here

rose star
#

Did you make sure they are unzipped?

clever plover
#

Mhm

rose star
#

No errors on Smapi?

clever plover
#

Here is what it looks like

#

OHHHH

#

I see the issue!!

#

It says I need something called Cherrys SHop

#

*Cherry Shop

#

What is that?

dapper gazelle
#

ShopTileFramework?

clever plover
#

Here let me post a screenie

#

Ohhh I see

#

Wait for the Starwdew Valley Expanded folder

#

There are ones called like

#

[SAAT] StardewValleyExpanded

#

And all other ones

dapper gazelle
#

yes keep them all

clever plover
#

Okay!

noble whale
#

i just downloaded stardew valley enhanced and when i make a new save i dont get the new farm does anyone know how to fix?

scarlet quail
#

Did you download one of the new farms with it?

#

It's a separate download

noble whale
#

oh

#

ok thank you

scarlet quail
#

And if you did,did you choose standard?

#

Yeah there you go then

#

The new farms replace the standard map

bleak viper
#

Hi sorry Im back

scarlet quail
#

So download either grandpa's or immersive farm 2 remastered

#

Then select standard on new file

clever plover
#

Grandpas Farm > Anything else

noble whale
#

ok

bleak viper
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 55 C# mods and 66 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

You messed up editing The manifest and you used the Nexus version of child2npc which is bad.

#

You need to get the unofficial update in order for that to work.

clever plover
#

It worked!!

#

I can play now!!

wet rune
#

Still getting the error for Crops etc... x.x

wet rune
#

Woo finally. Now to get a proper loom mod. Someday

sacred glade
#

when it comes to the dialogue mods if i were to download more than 3 would they all run and add dialogue to its respective character(s)? im asking because they are all run with CP but none specifiy if they are compatible with the other

robust bison
#

eh

#

your game wont crash or break, but they'll try to overwrite each other

sacred glade
#

ohh okay

languid cedar
#

ok so i downloaded my mods, now what do i do?

#

will they be there when i get on?

storm steeple
wet rune
#

I think one of my mods is messing up my game... I cant stop fishing. I cant uneqip the rod or even openi inventory it just casts again.

wet rune
#

nope. if I could video my screen Id'd show you. Tried 1234, e, clicking on land, hitting escape..

#

I restarted the day. Lets' see if it happens again

storm steeple
#

if it does then just uninstall all the mods and then open the game fresh and see if its good

#

if it's not do a clean install

#

if its okay then just reinstall the mods fresh

wet rune
#

Yeah. Its just gonna suck if I have to fish without the mod.

#

well it seems to be working fine now after a reinstall... very odd. lol

storm steeple
#

but fr don't overthink your problems just reinstall first

#

or restart or whatever

wet rune
#

I'm just glad that I didnt lose a lot of progress that day lol

#

and I meant odd in the bug, not that it stopped. TYSM though :0

storm steeple
#

dw no prob

robust bison
#

!modgroups kinda of

native dragonBOT
storm steeple
charred basalt
#

How do i download mods the wiki didnt help me much

somber loom
#

so i deleted and redownloaded solid foundations to update it and now this is popping up in smapi please What have i done

robust bison
sacred glade
#

im gonna share my smapi log thing i just did because idk wth is going on

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 46 C# mods and 72 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

sacred glade
#

oh should i just delete PYTK?

#

i tried updating mods by unistalling then reinstalling it but it kept saying the samething

shut grail
#

I've been crashing when trying to load my game and so far I'm seeing PYTK as an issue too I think, I have to update a few more things but the PYTK mod page is full of complaints rn

native dragonBOT
#

XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

native dragonBOT
#

@shut grail Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

normal veldt
#

hi, i'm having trouble even installing smapi... i used to have it installed and i used to have a modded version of sdv on my computer, but i removed it to free up some space. now i'm trying to reinstall mods, but suddenly somehow don't have access to this folder, though when i go find it manually, i definitely have access to it?

shut grail
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 31 C# mods and 44 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

shut grail
#

LOL yeah.

#

dang, 28 of my mods need it i think

#

Ill have to check.

long brook
scarlet quail
normal veldt
scarlet quail
#

No I mean... did you install SMAPI with admin perms

native dragonBOT
somber loom
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 41 C# mods and 58 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gaunt gust
#

You may need to uninstall and reinstall smapi

#

Gamepass broke a thing in a update like a year ago, some people need to uninstall and reinstall it

sacred glade
#

!uiinfosuite

native dragonBOT
normal veldt
#

i deleted all the mods when i deleted stardew a few months ago and just redownloaded smapi today so i don't think uninstalling and reinstalling is going to fix it

gaunt gust
#

Uninstall and reinstall GAMEPASS

#

(Or is it called like Xbox store? The entire store front)

shut grail
#

Is there a way I can check which of my mods use PYTK without going to all of the pages and checking the requirements?

normal veldt
somber loom
#

you could show ur mods folder and let us all have a guess at it lol

shut grail
#

LOL no I won't make anyone else do that, I can. Just wasn't sure if there was anything easier.

somber loom
#

#modded-stardew could prolly help u on that front, some of us fools have like 800+ mods and can smell pytk dependencies a mile away

shut grail
#

omg

long brook
#

just delete or move pytk folder then launch the game. smapi will yell at you which mod is still need pytk as red text

shut grail
#

OH

#

ty Ill do that

somber loom
#

oh shit ur a genius

long brook
#

also if you update most mods that need pytk, they were already yeet pytk as dependencies such as custom furniture

shut grail
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 30 C# mods and 44 content packs.

shut grail
#

Okay so I moved PYTK out, but it still crashed

#

Im sobbing

#

I think it's a custom furniture issue? I just don't know enough about anything to tell what to do lol

scarlet quail
shut grail
scarlet quail
#

did you remove prior custom furniture without updating?

#

i.e. remove them before updating

shut grail
#

Before I removed that, the game would load, it would show about half of my money loading, then stop. I'd click and it would crash. I just removed PYTK, and this time my screen had black parts around the edge of the map and then crashed

#

oh, no I just redownloaded the newest file and replaced the other ones

scarlet quail
#

That's your problem

#

.q 6024 ... I think

devout pumiceBOT
#

Syntax: .quote [#|nick|add|edit|remove] [#|"quote"] [- nick] | On Discord? React to a message with 💬

scarlet quail
#

.q 6024

devout pumiceBOT
#

[#6024] "CF, TMXL and now Portraiture mods won't need to be updated to work with the PyTK free versions, they just need to remove the dependency (which didn't need to be there anyway) in their manifest and possibly Nexus page to remove confusion. They probably won't. Those are basicly legacy frameworks for old mods that won't update, but at least for users that figure it out and for the mods that didn't add PyTK as dependency it'll work fine." - @wind elm (06 Mar 2023 @ 05:00:55 PM UTC)

scarlet quail
#

nope, not that

shut grail
#

So- remove it, then redownload and add it?

scarlet quail
#

But you need to revert back to old pytk custom furniture, trash all CF, then update

shut grail
#

o h

#

Wait- Am I going to be able to do that? I couldn't open the load with PYTK installed either

somber loom
#

oh it causes crashes? i thought it just made all the old custom furniture into chests

scarlet quail
#

Honestly? here's what I'm gonna suggest Jinx

shut grail
#

Mhm?

scarlet quail
#

Remove all your custom furniture and play a day

#

Custom Furniture and its submods

shut grail
#

mhm

scarlet quail
#

Error handler should wipe them out

#

Then try reinstalling

shut grail
#

Okay! Honestly I can live without the furniture, so Ill go give that a shot.

#

LOL so now.... i don't have a bed, but no more crashes!!! thank yall for your help.

sacred glade
#

pasting my new log link because i think i fixed everything

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 44 C# mods and 69 content packs.

long brook
#

careful about get glam. i don't use it myself but some people recommend to use fashion sense instead

sacred glade
#

You dont need both?! I got get glam because idek what mod said it needed it 😭

long brook
#

i can't say much about get glam tho. but, you can check what mod that needs get glam by checking get glam mod page

sacred glade
#

Just looked and see that non of the mods i have need that..

#

deleting hmm_hehe

narrow creek
#

hey so my friend is playing a server with me and some people, its modded and we all have no issues, but whenever he enters the town square or pierres his game just crashes. does anyone know a fix for that on SMAPI?

scarlet quail
#

That sounds like a classic case of mismatched mods

narrow creek
#

ohh shit that makes a lot of sense

scarlet quail
#

mind giving us the host's log and theirs?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

narrow creek
#

i dont have his log he isnt on right now, but i can give you mine

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 32 C# mods and 18 content packs.

scarlet quail
#

Does your friend have SVE and RSV?

narrow creek
#

both I think, i helped him install RSV so i know he has that

scarlet quail
#

probably something screwing with SVE then

#

we'll need their log to know for sure

narrow creek
#

im getting him on rn to grab his log

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Education, with 31 C# mods and 16 content packs.

scarlet quail
#

Yeah so Ridgeside isn't loading on theirs

#

they're missing Custom Companions