#archived-modded-support

1 messages · Page 136 of 1

twin pasture
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outdated mod? compatibility issue?

pearl stream
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error log said it has 2 red lines: the game itself and smapi

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you can look at my error log way back from this message

twin pasture
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oo

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ill give it a look if i can find sometin

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error in xml doc? thats an error ive seen for the first time

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looks like its corrupted

pearl stream
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can I salvage it?

twin pasture
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dunno tbh i dont think ill be of much hel

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help*

pearl stream
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my progress....

scarlet quail
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your progress is definitely gone, sadly

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your best bet is to use a backup

pearl stream
scarlet quail
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12 day loss is better than 84 day loss after all

twin pasture
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yep

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i abandoned my y8 save cuz i dont remember what all mods i used in it SDVkrobusgiggle

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id say just start fresh

pearl stream
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good news is, I can reposition the wisteria sapling. The bad news is my progress

twin pasture
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better to play on a fresh and non corrupted save

pearl stream
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I mean, in my backup save

twin pasture
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i seem to be reflecting on water facing the north, weird

pearl stream
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Fall 2, Year 1

twin pasture
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then the backup save

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is the way to go

pearl stream
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which is why I'm playing it in another day

twin pasture
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hmm tmxl and dynamic reflections dont like eachother it seems

pearl stream
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I can't explain why whenever there's a save that takes more than 10 seconds and while there's red text in smapi console

twin pasture
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that is pretty weird

scarlet quail
pearl stream
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It's happening once in a while. What I do is quit, delete two files, and rename the old ones

scarlet quail
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you should always just wait out saving. 10 seconds is obscenely short for a save time

pearl stream
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but mods told me that's how I got my save corrupted

scarlet quail
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(I mean, we're not mods, we're modders, but yes, it's probably why)

lament prairie
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So, the xml errors you have are really weird

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Idk why they happen

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Unfortunately sometimes things happen we can’t explain

pearl stream
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not just me

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but Sera as well

scarlet quail
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Sera's was fixed though

lament prairie
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I looked at your original log

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Root element missing is usually from quitting out

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If you get errors on save and they look different then it’s probably something else

scarlet quail
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But said something else would be in your log while saving regardless

pearl stream
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I suspect the outdated frameworks

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smapi will read outdated frameworks in light yellow letters

scarlet quail
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!deprecated

native dragonBOT
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SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already! SDVpufferweary )

scarlet quail
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it is not the frameworks

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i will die on this hill (figuratively speaking), but it is not the frameworks

pearl stream
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then you guys have seen the yellow lines from my log, right?

scarlet quail
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in every single log, yes

dapper gazelle
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yes, we all have them

lament prairie
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Yes I have the depreciation warnings too

scarlet quail
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The deprecated thing above explains it

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(I personally make the warnings grey now, and I get to deal with the consequences if I get an actual warning in my console XD )

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But I will literally suspect every other mod before the frameworks at present.

pearl stream
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are you the one who made smapi?

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just asking

scarlet quail
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oh no

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That's Pathoschild

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And they're the one who's told us about deprecated warnings and what they mean

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They're also currently working on the 1.6 build of SDV

pearl stream
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1.6? The game had another update?

scarlet quail
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will have

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The alpha's accessible by modders atm so we can squash bugs

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Although tbf the current build is basically broken because we can't till the land on the farm XD

pearl stream
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Did SA say anything about new content? Crops, villagers, etc.?

scarlet quail
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This is a modding focused update so there's not much new

robust bison
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there may or may not be new content

scarlet quail
pearl stream
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I forgor, I'm in the modded tech support channel 💀

scarlet quail
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I still refuse to believe 1.6 will actually have any stuff

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Anyway. Point is, it's not the frameworks XD

pearl stream
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I hope 1.6 won't screw up my modded playthrough

scarlet quail
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By the time it's fully released, it will not.

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But if you get on during the beta? Expect breakage.

gaunt gust
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!log but honestly, letting us see the log is more useful than "there's some red somewhere"

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
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(there's some red in my name! Eek!)

pearl stream
scarlet quail
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nope! Beta version is a separate branch

pearl stream
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Oh thank god

gaunt gust
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It's not like disabling automatic updates does anything, grumbles

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STEAM just wants to always force you to the latest version, grumbles

pearl stream
dapper gazelle
gaunt gust
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Windows at least has a good excuse for doing it XD

pearl stream
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But I don't want to update my OS to 11. But I digress

gaunt gust
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(very often the forced windows updates are over some exploit or another that got patched.)

pearl stream
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I need to remind myself for this. Should I delete the mod folder instead of overwriting it whenever a mod is updated?

gaunt gust
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That's best practice, except I don't do that lol

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(I'll do that if an error shows up but not unless one does XD)

twin pasture
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its always best to delete, but i stay overwriting until the mod author specifically says to delete

gaunt gust
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ANyways, lunch is over, I recommend dropping this chat your log at some point XD

dapper gazelle
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I always delete. That way if something is wrong with the new version I still have the old one to fish out of the trash since sometimes mod authors immediately archive old but perfectly working stuff upsidedown_cry

pearl stream
scarlet quail
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i.e. when it's saving

pearl stream
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ohhh

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idk how

scarlet quail
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you... get the log as it's spitting out red

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or close the game and don't reopen it and get the log that way

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Reopening will overwrite the log

pearl stream
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is it still in errorlog folder as well?

scarlet quail
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yup

grim forge
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Hi, could anyone please help me? n.n I'm having trouble with the mod ''Adopt n skin'', I'm trying to give new skins to my cows but it doesn't seem to work, it says that I don't have any existing skins in the ''skins'' folder, my folder looks like this

dusky canyon
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Wrong names

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they should be named differently

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info is on the adopt 'n skin mod page description

grim forge
quiet sage
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I'll try that, see if Stardrop will accept it

torpid notch
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does anyone have the cats and dogs mod? whenever my cat sleeps on my bed it won’t let me get onto the bed to sleep

hushed barn
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context for farmer Greg's issue:
Using the MacOs version of stardrop. it doesn't seem to like to select the smapi api directory.

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I don't know what's different with MacOS. is there api in the same place?

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but let's see if the reattempt works

quiet sage
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It's still not accepting the path you suggested trying.

hushed barn
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did you just copy and paste the path?

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that i suggested?

quiet sage
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yes

hushed barn
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navigate to that area and click your smapi api.

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similar to this.

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no that's for the smapi installer not stardrop

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navigate to this point via stardrop.

quiet sage
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I'm finding the one for Stardrop now

hushed barn
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the app or are you navigating to the api?

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the app is in your stardrop download.

quiet sage
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I know where the app is, so that's easy. But we need the API, right?

hushed barn
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yeah. navigate to where your stardew valley is installed on steam.

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scrolled down on that and you should see what I put in the screenshoot or the MacOS version of it.

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make sure you are clicking this one.

quiet sage
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okay

hushed barn
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any questions? 🙂

quiet sage
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It just comes up with this if I go through Steam

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/Users/gregpemberton/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/mods/Stardew Mods

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which Stardrop won't accept

hushed barn
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You went past where you had to go.

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You will see this in your commons folder in steam. click the folder then scroll down and you will the smapi api.

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make sure you are clicking the menu on stardrop first. the one in the first screenshot.

quiet sage
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Yeah It's not letting me go any further than my Username, and I don't see the Application support folder.

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I can try and search for it using Terminal

hushed barn
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send a screenshot of what your stardrop looks like.

dusty spruce
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Library is a hidden folder, pretty sure

hushed barn
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really??

quiet sage
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It is, I can't remember how to re-enable it

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Apple is secretive

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it's supposed to be hard lol

dusty spruce
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Cmd+Shift+.

hushed barn
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of all of the things to make hidden??

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OS stuff i can understand but a steam libairy?

quiet sage
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They hide all libraries

dusty spruce
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i mean, so is AppData on Windows

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and it has a similar role

quiet sage
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it's easier to find

hushed barn
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is that what we have been missing this entire time??

quiet sage
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I mean, I knew about it, I just forget how, and I'm still awkward at navigating

hushed barn
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send a screenshot of what you see when you think you are at the api 🙂

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yeah sorry a better knowledge on my part of MacOS would probably of helped speed this along.

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navigating is just one of those things that if you don't do often or don't need to do often then you never know 🙂

quiet sage
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I'm not used to doing it on Mac, but PC is easier, since I used a Windows PC more.

hushed barn
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that would also do it. Mac is weird.

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Did you find the api?

quiet sage
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Still looking

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I have to unhide library first

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using terminal

dusty spruce
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terminal should ignore the fact it's hidden

hushed barn
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wait sorry what's the terminal?

dusty spruce
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think cmd, but Mac

hushed barn
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oh ahh i assumed when they said terminal i thought they meant the smapi install one...

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be right back.

dire fractal
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 35 C# mods and 66 content packs.

open stirrup
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Erm? I think loading froze.. might have mod that prevent it from playing

quiet sage
dusty spruce
dire fractal
dusty spruce
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correct

dire fractal
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idk what it means exactly

open stirrup
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Yup.. it was Ridgeside Village mod that prevented me from playing…

dusty spruce
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"Contact content pack author Rafseazz."

dire fractal
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k

dusty spruce
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the Ridgeside Village <-> NPC Adventures integration is broken, Rafseazz is the guy behind RSV

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well, one of them i guess?

dire fractal
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hm

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I contacted the author but I still do not know what it means by "Uses obsolete unsupported content pack format used by version 0.x beta.Migration is needed to the new format." and idk when they will respond :/

dusty spruce
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it's a message for them, not you

dire fractal
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ahhh

dusty spruce
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nothing you can do

dire fractal
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that makes sense

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ya, sadly

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I will just play without it for now ig

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thx anyway

supple canopy
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I'll try my luck here as well:
I have a problem with the audio of the game
While running the game, this is how it sounds: https://www.youtube.com/watch?v=9G55vQBbpqw (Not my recording, but it's the same audio glitch)
I know that the solution is to just play in compatibility mode with 32 bits, but I want to play with mods with my friends.
Is there a solution for this kind of audio glitch? I tried looking on forums, but nothing seems to work for me.
I know that the new framework MonoGame from 1.5.5 might cause this issue, but the games works just fine, until I open discord, at which point is start the glitching, and even if I close discord, the problem still persists until I restart the pc

scarlet quail
# dire fractal I contacted the author but I still do not know what it means by "Uses obsolete u...

Hi! I can actually answer this rather than needing to contact Ridgeside. You're currently playing on the Beta version of NPC Adventures, which is not yet widely supported (packs are coming out for it, but it's not widely adopted yet). Ridgeside's is meant to work with the stable version of NPC Adventures, version 0.17.5, which is also downloadable on the Nexus page for NPC Adventures, and which most packs that aren't legacy work with. You can remove that pack if you intend to stay on NPC Adventures Beta, or you can revert back to stable to use RSV NPC Adventures.

strong vale
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Should I ask for support with getting my list to work in MP or is that just insanity

scarlet quail
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your.... list?

strong vale
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My list of mods

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The 401 mods

scarlet quail
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You are quite brave to attempt to run a 401-mod MP file. Still, just follow

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!mpmods

native dragonBOT
scarlet quail
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I can take a look over the log to see anything that immediately jumps out

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But exact same modlists (with exceptions noted in link) & no multiplayer-unfriendly mods is the key

strong vale
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I definitely know the modlists are the same cuz I installed it on two separate PCs (mine and my roommates)

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I'm getting an error on join from them

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Might be an incompatible with MP mod

scarlet quail
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Oh! In that case, both logs in here

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
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That's definitely a here issue

strong vale
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 124 C# mods and 446 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
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(is that one the host's?)

strong vale
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This is the host's, yes

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They don't even get errors in their log, it just forever loads

scarlet quail
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forever....loads? I have several questions

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First I need to check on that log error you have though

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Then I shall ask them

strong vale
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It's the one at the very bottom

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It appears twice (two different people trying to connect)

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As for the forever load, they sit on the loading screen for joining MP without ever joining

scarlet quail
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Right, that's.... odd, though. With an XML error it's normally almost entirely save corruption. And normally when you say "loading screen" eventually they would connect after they leave it go without touching it for a bit

strong vale
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Yeah

scarlet quail
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Your entire thing is a big ball of "what is happening". I... might have to kick you up to our coder people. But first, since it's mentioning Deluxe Journal specifically, can you all disable that mod, load your file, and then try to have them connect?

strong vale
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That was my thought

gaunt gust
strong vale
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OKAY

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YEAH

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That answers that p succinctly

scarlet quail
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OH

gaunt gust
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(The stack trace even mentions it)

strong vale
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I suspect I have several of those mods

scarlet quail
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You also have Random NPCs

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yeet that

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it may not be market day yet but when it is, crashes ahoy

strong vale
scarlet quail
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(Also hi atra thank you for looking into the sound stuff, you didn't need to since it wasn't a your mod bug but you did so thank you)

strong vale
viral echo
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So guys I'm looking for a mod that I'm not sure it even exists. I wanna have a mod where I can create a store front on my farm. I'm doing an rp where I'm running a winery and I would love to have a shop(where preferably random people come in and look around and maybe buy something) is this a thing? And if not is someone working on something like this?

dapper gazelle
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you won't be able to put it directly on your farm (that doesn't exist and your farm is p much barred from random NPCs entering it heh) but you may be interested in Market Day

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(this is actually more of a #modded-stardew question but since the answer is p quick, no biggie SDVjunimolove but if you needed further recs you'll wanna hop in there instead)

viral echo
hollow nymph
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So, question. I've been using mods for a while, but haven't played in a number of months, so just about everything needed updating. I updated everything, and tried running, but just got this screen, and it didn't change after waiting for a while. I tried uninstalling everything, from SMAPI to Stardew itself, and removing all the mods from the folder, but I still get the same screen. Anybody know what might be happening?

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I can run Stardew vanilla fine

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Any help is really appreciated

grim forge
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Hi, could anyone please help me? n.n I'm having trouble with the mod ''Adopt n skin'', I'm trying to give new skins to my cows but it doesn't seem to work, it says that I don't have any existing skins in the ''skins'' folder, my folder looks like this

dapper gazelle
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I think the skins have to be named very specifically

long brook
dapper gazelle
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^^ there we go

grim forge
native dragonBOT
hollow nymph
# gaunt gust !smapislow

It's not that its taking forever, I think it's just crashing as soon as it tries to boot up past loading the mods. At least that's what I think is going on. I've never had this issue before

gaunt gust
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Check to make sure your antivirus isn't quarantining smapi

scarlet quail
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....someone else had this issue recently, we couldn't fix it but they somehow did

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I just don't remember the user

gaunt gust
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And that smapi is running off your graphics card

hollow nymph
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I don't have any antivirus

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At least I don't think so

gaunt gust
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(Both of those, if I recall correctly, are in the guide)

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Windows Defender is an antivirus

scarlet quail
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This user. They never clarified.

gaunt gust
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It comes bundled with Windows these days and is quite good

long brook
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try restart pc maybe?

hollow nymph
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I'll try that

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No luck, same issue.

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Nothing's being isolated from what I can tell

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Checked graphics card. It was not showing in the default list, but I added it and added high performance, but still no luck

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I am getting this "[API loaded no]" message inside the launcher

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Could that mean anything?

gaunt gust
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 3 C# mods and 0 content packs.

gaunt gust
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!startupprefs

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!startuppref

native dragonBOT
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If your resolution is messed up try deleting startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley To get here you'll want to go to your desktop, then in the menu bar select Go -> Go to Folder...

gaunt gust
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Window_ClientSizeChanged(); Window.ClientBounds={X:5120 Y:720 Width:1280 Height:720

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I assume this isn't actually a valid screen position?

hollow nymph
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I had it in a small window, and on my second monitor, so idk

hollow nymph
gaunt gust
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5k seems way large of a number there

hollow nymph
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okay. let me try

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huh, that seemed to do it

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Let me try putting my mods back in

gaunt gust
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Yeah, the screen position is in pixels, with the top left of your "main" screen being (0,0)

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so unless you had like three screens and two of them were 4k screens a number of 5k didn't seem valid

hollow nymph
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huh, okay, I put my mods back in and I'm having the same problem again

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Maybe that file came back?

gaunt gust
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hmm, that might be different, log again?

hollow nymph
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Sure

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 30 C# mods and 5 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

gaunt gust
#
Window_ClientSizeChanged(); Window.ClientBounds={X:5120 Y:720 Width:1280 Height:720}
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yeah it seems to want to have gone back there again, odd

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why does it want to do that, that's a good question

hollow nymph
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odd indeed

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Is there a way I can edit the position, rather than delete it and then have it come back again?

gaunt gust
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It's somewhere in that giant xml file that's startupprefs

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I'm not actually sure where

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huh, I'm not finding anything necessarily that looks right in mine (especially since it should be a negative number for me, since I have it to the left of my main monitor)

hollow nymph
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I'll just delete it again, close it, andboot again to see if it was due to me putting my mods in that made it come back

hazy hamlet
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Can someone help me out with the interior mods? I installed all the mods related to Industrial Interiors. The kitchen, country interiors, Rustic Town Interiors etc. But the only mod that seems to work (at least visually) is Warm and Cozy fireplaces. None of the interior mods show any changes. Here's the log file:

https://smapi.io/log/4796ba0288bf4fd6990dfcfb0b8692d6

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on Unix 6.1.8.0, with 23 C# mods and 35 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

!loadorder

native dragonBOT
hollow nymph
gaunt gust
#

Well, you don't actually need pytk for anything, SVE seems not installed correctly, Custom Music isn't used for anything in your mod group

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!sve <- check your installs against the guide here

native dragonBOT
hollow nymph
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trying again with SVE installed

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Okay! Every thing seems to be working! Thank you so much for all your help @gaunt gust !

grim forge
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i'm getting this error 😦 does anyone have an idea of why this is happening?

scarlet quail
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so

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it looks like you have a double underscore after BrownCow for BrownCow_7

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that would interfere with choosing that one

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(That seems to be pervasive in your files.)

bleak viper
#

im having a hard time getting my log

scarlet quail
#

!autolog

native dragonBOT
#

If finding a log is too confusing and you're able to load your save, you can install the In-Game SMAPI Log Uploader to get the log without having to search through the files. Simply hold Left Alt in game and then click the Pufferfish symbol and the log will automatically be uploaded to smapi.io! https://www.nexusmods.com/stardewvalley/mods/13979

scarlet quail
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If you're not able to load your save, let us know what's difficult

grim forge
bleak viper
scarlet quail
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Are you able to get in game?

bleak viper
#

yeah

scarlet quail
#

Okay, then second, and important question

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When you open the game, is the icon in the taskbar a chicken?

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Or like the icon next to my name?

bleak viper
scarlet quail
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....that implies SMAPI is booting. though why it's monogame's logo idk

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so you load your file and you can't hold left alt and see a pufferchick in the top left corner?

bleak viper
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correct

scarlet quail
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blinks in complete confusion but.... autolog doesn't have any other requirements.... whaaa...?

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do you have GMCM?

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(Generic Mod Config Menu)

bleak viper
#

yeah

gaunt gust
#

What operating system is that?

robust bison
#

either w11 or linux

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I think w 11

gaunt gust
#

Yeah, I'm wondering if this is flatpak

scarlet quail
#

probs Linux, I can't imagine it would remove pufferchick which is present on Windows 10

robust bison
#

it has the rounded window edges

scarlet quail
#

....alright, I'm lost. What would flatpak mean in this context?

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(I don't really need the definition, just why is it relevant)

robust bison
#

but I've never used Linux so I wouldn't know

bleak viper
#

my computer did update to windows 11

gaunt gust
#

hmmm I'm guess windows 11 because the terminal icon

bleak viper
#

idk if that matters

gaunt gust
scarlet quail
#

Well, if it's gonna do that to SMAPI, I'm gonna be putting off that Windows 11 update for a loong while XD

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Gotcha

gaunt gust
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usually people who use flatpak will know immediately if we tell them, they're used to it

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but that's linux

scarlet quail
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So since this is Windows 11, the autolog would be in the same place

gaunt gust
#

It shouldn't be different I think?

scarlet quail
#

shakes head alright, let's try this way

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Raven, return to title menu for a second, open up the config menu

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look for "In-Game SMAPI Log Uploader" in the config thing

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(I'd tell you to do in game but that might be more complicated)

bleak viper
#

it's not there

scarlet quail
#

and you... extracted the mod to your mods folder after downloading it?

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Can you show a screenshot of your mods folder?

bleak viper
#

let me reopen the game rq

scarlet quail
#

....okay. I now have even more questions, but at this point we just need to grab the log manually

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in your search bar, please type %appdata% and click the folder that comes up

bleak viper
#

I tried doing that

scarlet quail
#

Yeah I'll manually guide you to where it is

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the run thing apparently isn't working for you somehow, so we're gonna get to the folder manually

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(I'm gonna get this log in here no matter what)

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When you've got the appdata folder open, let me know

bleak viper
#

I cant find it

scarlet quail
#

that actually isn't possible, since you have saves

#

Type %appdata% in your search bar

#

with the percent symbols.

#

a folder will come up. Click it. If it somehow, impossibly, does not come up, show a screenshot of you having typed %appdata% in the taskbar search bar

long brook
#

Or try using Win+R and type %appdata% maybe

scarlet quail
#

I stress the taskbar search bar. If you're typing it in the window that you're looking at with the mods in it, you're typing it in the wrong place.

long brook
#

I'm guessing they type it in search bar inside windows explorer

bleak viper
#

like internet

scarlet quail
#

....then that's not the search bar. You should not be hitting enter, you should be typing %appdata% and a folder should come up

#

please show a screenshot of what's happening.

halcyon igloo
scarlet quail
#

That's what smapi.io says to do and they couldn't find it?

bleak viper
#

now what?

scarlet quail
#

you found the appdata folder?

halcyon igloo
#

apparently they can lol

bleak viper
scarlet quail
#

excellent

#

go to the Stardew Valley folder in that folder

long brook
#

Win 11 search engine is weird

scarlet quail
#

then go inside the ErrorLogs folder in that folder

#

do you see a file?

bleak viper
#

SMAPI-latest?

scarlet quail
#

That's your log!

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

put that in there

#

then put the link in here!

bleak viper
native dragonBOT
#

Log Info: SMAPI 3.13.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 45 C# mods and 56 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

.....whoaaaa

bleak viper
#

I did it

scarlet quail
#

3.13.4??

#

that's why it wasn't loading

#

update your SMAPI now friend

#

in fact that's like...almost all of your errors

halcyon igloo
#

so many out of date framework mods lol

bleak viper
#

is that why CJB wasnt working too?

scarlet quail
#

yes

bleak viper
#

oh okay thanks

scarlet quail
#

you also need to yeet multiple spouses and install free love

#

as well as yeet Custom Spouse Patio and install Custom Spouse Patio Redux

bleak viper
#

will my game not take 10 minutes to load now?

scarlet quail
#

I mean you still have PyTK

#

but you can probably kill that and be fine

bleak viper
#

dont i need it?

scarlet quail
#

you shouldn't any more!

halcyon igloo
#

i'm also suspecting that portrait mods are not installed correctly but it should be easier now that portraiture itself doesn't require pytk anymore lol

scarlet quail
#

Routine/Platonymous killed it

#

if anything of yours needs it, then you can update the mods in question and you'll not need it anymore

#

Either way though first order of business is to immediately update SMAPI

#

we're on 3.18.2 for reference

bleak viper
#

thank you so much

torpid notch
#

i think my earlier message got lost. but is anyone familiar with the cats and dogs mod? sometimes my cat will sleep on my bed and then it won’t let me go to sleep. someone in the mod’s posts said they were able to set it so that they can stack over their pets so they can walk through their pets but idk how to do that since i’m still new to mods. can someone help?

scarlet quail
#

I personally use Adopt n Skin for multipets, so sadly I don't know there

lament prairie
#

Same

scarlet quail
#

vanilla behavior is keep walking in the same direction to bypass the pet/NPCs

#

But when two NPCs/pets are in the same spot you can't. Adopt n Skin at least makes it so 2+ pets doesn't bar you from your bed at least but not sure about Cats and Dogs

obtuse palm
#

Hello! I keep getting an error code when entering my community center. When I try to enter, my screen goes black and gives me this error:

[game] An error occurred in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key '37' was not present in the dictionary.

at System.Collections.Generic.Dictionary`2.get_Item(TKey key)

at StardewValley.Locations.CommunityCenter.checkForMissedRewards() in stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:line 510

at StardewValley.Locations.CommunityCenter.resetSharedState() in stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:line 480

at StardewValley.GameLocation.<resetForPlayerEntry>b__269_0() in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 5629

at MinecartPatcher.MCPModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in D:\Code\NewSDV\SDVFactory\MinecartPatcher\MCPModHooks.cs:line 47

at StardewValley.GameLocation.resetForPlayerEntry() in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 5619

at StardewValley.Game1.onFadeToBlackComplete_PatchedBy<tlitookilakin.AeroCore>(Game1 this)

at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time)

at StardewValley.Game1.UpdateOther(GameTime time)

at StardewValley.Game1._update(GameTime gameTime)

at StardewValley.Game1.Update(GameTime gameTime)

Does anyone who knows modding more than me know what it means? Or could someone tell me if it says which mod is giving me the error? Any help is appreciated.

Also, Here is my log incase it's needed: https://smapi.io/log/14ed3178e2a140018f704a37d4040966

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 155 C# mods and 335 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

Verify your files, please

#

!reset

native dragonBOT
scarlet quail
#

Also, is this a multiplayer file?

obtuse palm
#

no it's not, how do I verify files sorry?

scarlet quail
#

See the comment from the governor

#

(You have pause time in multiplayer on, hence the question. Also, your log does not contain the error you gave.)

obtuse palm
#

it only comes up in the console when I enter the community center

scarlet quail
#

...yes. And it would come up in the log when you enter the community center

#

your log does not contain it.

#

It would be helpful if you could cause the error, then give a log there as well, but verify your files first.

obtuse palm
#

Oh! sorry i misunderstood the question, hold on I can get the new log. If I verify the files will it delete all my mods?

#

Sorry! I'm super new to all this

scarlet quail
#

It will delete any XNB mods you used, but nothing in your mods folder

#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

scarlet quail
#

(It is so nice to have that reset content files portion in the command, thank you SDV discord mods for fixing that command)

gaunt gust
#

Bundles are very fragile in Stardew

scarlet quail
#

That's what I thought, atra, but I saw no bundle mods in the modlist

gaunt gust
#

I personally would not install a bundle mod without carefully making sure everything was safe and handled correctly, myself

scarlet quail
#

Unless I missed it, that's why I suggested file verification

obtuse palm
#

I had a bundle mod a while ago, but deleted it soon after installation

scarlet quail
#

....uh oh.

obtuse palm
#

Oh no..

scarlet quail
#

If the error is persisting this long after, the save file might be screwed.

bleak viper
#

now my ridgeside and expanded arent working

scarlet quail
#

new log! And this time you can use the autolog feature, raven!

#

As long as you updated SMAPI, it should have loaded

bleak viper
#

half my mods arent showing up in the menu

obtuse palm
scarlet quail
#

in-game log uploader has zero requirements except updated SMAPI

gaunt gust
scarlet quail
#

so you should be good Raven

#

worst case, we get your log again manually

gaunt gust
torpid notch
bleak viper
scarlet quail
#

blinks Smapi links are clickable?

#

they've never been for me

#

not on log or on console

gaunt gust
#

🤷 I don't know what you did with your browser settings, but that's a you and your computer problem

bleak viper
scarlet quail
#

well, regardless. Log first

#

Then we can see what's wrong.

bleak viper
#

i should finish updating everything first right?

scarlet quail
#

and again, the in-game SMAPI log uploader will have loaded in if you updated SMAPI

#

Yeah probs

#

might fix your problem without having to ask us

bleak viper
#

be back in like an hour i guess

obtuse palm
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 156 C# mods and 332 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

....what the hell?

#

What happened to the log? Is it just me?

gaunt gust
#

you can try the command I suggested, that should regenerate bundles

#

or start a new save

#

(raw view, lyoko)

scarlet quail
#

normally raw view doesn't give the modlist though

#

oh

#

I see what happened

#

Thanks

#

I was confusing the "doesn't seem like a SMAPI log" thing with raw view. I don't know how to undo that normally.... but I can just remove ?format rawview thing and get to where I need

gaunt gust
#

Yeah, at this point I won't touch a bundle mod unless I myself personally reviewed the code

obtuse palm
#

So type debug shufflebundles after it gives me the error?

gaunt gust
#

lol, they're stupid fragile

obtuse palm
#

Okay, thank you so much, I had no idea bundles were so sensitive/fragile!

#

That command didn't fix the issue, I'll try just making a new save

bleak viper
#

I'm on the final stretch of updating rn

next oar
#

im having trouble with getting ridgeside to work on stardew, and have no issues with any other mods

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

I have a feeling a dependency isn't installed correctly or you have old SMAPI

#

But we need a log to know, vixen theory

bleak viper
#

im getting red text in smapi

scarlet quail
#

load the file, autolog, then post log in here.

bleak viper
native dragonBOT
#

Log Info: SMAPI 3.13.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 23 C# mods and 6 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

........

#

okay you didn't update SMAPI

bleak viper
#

I did

scarlet quail
#

this says you didn't

#

points at 3.13.4

#

Re-run the SMAPI 3.18.2 installer.

#

the installers in your mod folder are out of date

#

you need the newest one from Nexus or smapi.io

bleak viper
#

i deleted the old one and it wont update to the new one

scarlet quail
#

it... obviously won't update to the new one without the new installer.

#

download and unzip the new installer.

#

We'll go from there.

bleak viper
#

i did

scarlet quail
#

okay. Then open the install on windows in the new, unzipped folder.

long brook
#

Could be incorrect path when installing new smapi

scarlet quail
#

it defaults to the path their SMAPI is in though

scarlet quail
#

....it's literally called install on windows in the unzipped folder

#

double click it

bleak viper
#

it isn't working

scarlet quail
#

That is unspecific

#

What is happening

#

images, text description, anything will help us figure it out.

#

when you double click on install on windows, what happens.

bleak viper
scarlet quail
#

extract the installer

#

that isn't extracted

bleak viper
#

I did nothing happened

scarlet quail
#

No, something happened. You just didn't see it or extracted to the mods folder or something

#

hit extract all. Then screenshot what you're seeing.

bleak viper
#

nvm I got it thanks

scarlet quail
#

Good. Run the installer. Then run the game. Then give another, new log

bleak viper
#

okay

scarlet quail
#

(I assume it'll work - i'll ignore the log if it's 3.13.4 again, but I'll check it if it's 3.18.2 and therefore properly updated)

next oar
#

i somehow got ridgeside to function no idea what i did differently but wooooo

scarlet quail
#

Nice!

bleak viper
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 50 C# mods and 51 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

ahhh, much better

#

almost everything's loading now too!

bleak viper
#

almost everything?

scarlet quail
#

Yeah there's a list of stuff that isn't. in order:

#

Custom Cask Mod, Miller Time, BugNet, Gender Neutrality Mod Tokens, Sprites in Detail are needed for some particular mods to load

bleak viper
#

I thought i deleted bug net

scarlet quail
#

You need to update Portraiture and strip the PyTK requirement from the DCBurger Style stuff to have it load

#

you need it for a mod still in your mod list

#

you don't have it right now

bleak viper
#

I thought i did that

scarlet quail
#

But you can ignore if you don't want the "Fresh Meat for Bugnet" thing

#

.q 6024

devout pumiceBOT
#

[#6024] "CF, TMXL and now Portraiture mods won't need to be updated to work with the PyTK free versions, they just need to remove the dependency (which didn't need to be there anyway) in their manifest and possibly Nexus page to remove confusion. They probably won't. Those are basicly legacy frameworks for old mods that won't update, but at least for users that figure it out and for the mods that didn't add PyTK as dependency it'll work fine." - @wind elm (06 Mar 2023 @ 05:00:55 PM UTC)

scarlet quail
#

that's from Platonymous (maker of PyTK and Portraiture) themself.

#

so you don't have the most updated version for Portraiture

#

Anyway.

#

Seasonal Cute SVE you need to delete either Seasonal Cute Characters - SVE or Seasonal Cute Characters SVE

bleak viper
#

updating my mods will be the end of me

scarlet quail
#

one of the two mods have to be deleted to work

#

And otherwise, you can delete Content and "Visual update" because both are XNB mods and not allowed.

bleak viper
#

thank you so much

torpid notch
#

how do you change your pet’s skin using the adopt n skin mod?

scarlet quail
#

Current ones? Don't know. Future ones? Put assets in the assets/skins/<animal> folder, and adopt one from Marnie's with that skin

torpid notch
#

ahh okay. thanks!

slow prism
#

So uhh, I’m trying to get PPJA redux to work, but I’m not sure if I’m doing something wrong cause nothing from the artisan valley mod is loading. I downloaded all the required mods and followed the instructions, but it seems to be not working.

dapper gazelle
#

!ppjadga

native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

dapper gazelle
#

TL;DR use the JA versions, not the DGA version of PPJA

slow prism
#

Alright, time to remake my mod load…again. Ugh that’s annoying though, thanks for the help

normal scaffold
#

If anyone could help me download mods into stardew valley that would be great, i just got a pc and have no idea what im doing 😭

scarlet quail
#

!gettingstarted

native dragonBOT
normal scaffold
#

I kinda already tried installing a lot of mods and now my stardew valley wont open 😭😭

scarlet quail
#

!launchoptions

native dragonBOT
scarlet quail
#

if it won't open, probably that

#

Check to make sure you have "s around the filepath and the %command% after

normal scaffold
#

okay i got stardew valley to launch, but now smapi says a bunch of my mods are wrong, there is a lot of red in the code idk

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

if that's too confusing, make a save or load one and...

#

!autolog

native dragonBOT
#

If finding a log is too confusing and you're able to load your save, you can install the In-Game SMAPI Log Uploader to get the log without having to search through the files. Simply hold Left Alt in game and then click the Pufferfish symbol and the log will automatically be uploaded to smapi.io! https://www.nexusmods.com/stardewvalley/mods/13979

normal scaffold
#

thank you sm for your help btw 😭😭 i’ve been trying for like three hours 🥲

scarlet quail
#

make sure to have that log. Unless you somehow have a really old SMAPI, it'll work

normal scaffold
#

idk i’m mostly having trouble getting ridgeside village and stve to work

scarlet quail
#

and a log will tell us why

#

(Logs are an integral part of troubleshooting mods, so it's best to either learn how to get one or install the in-game uploader so you don't have to look for it)

normal scaffold
#

okay

#

wait sorry so if i have downloaded the in game log uploader where should i go from there?

#

sorry 😭😭

scarlet quail
#

when you're in game - make a new save file or load a current one - hold the left alt key and then click the pufferfish in the top left

normal scaffold
#

okay i did that and i have the log

scarlet quail
#

paste the link in here

#

we can go from there

#

(It should say at the top what link to share)

normal scaffold
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 31 C# mods and 22 content packs.

scarlet quail
#

Okay, yeah. So I can see what's happening

#

First, you have double the Ridgeside stuff. Clear out any Ridgeside stuff in your mod folder and reinstall

#

The same is there for DaisyNiko's Tilesheets and Earthy Recolour fix

#

You need to install Lumisteria's Indoor AND Outdoor Tilesheets to use East Scarp, and to use RSV and SVE you need to install the SAAT mod

#

You need to install the main Happy Birthday mod to use the Happy Birthday content pack, and you need to install "More Grass" if you want to use Wildflower Grass Field

#

That should cover the errors you have

normal scaffold
#

if i have most of my mods on vortex would i clear the stuff out of there?

scarlet quail
#

For the record, most of your duplicate mods are stuff like Mods\[CP] DaisyNiko's Tilesheets, Mods\DaisyNiko's Tilesheets-4736-1-9-1-1677283651\[CP] DaisyNiko's Tilesheets.

#

I mean... you can, I guess? I don't use Vortex since, well

#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

normal scaffold
#

Should i try using star drop instead??

scarlet quail
#

Up to you

#

I do everything manually so I'm not really of help there

normal scaffold
#

oh

normal scaffold
#

okay i tried deleting a bunch of the mods that were causing trouble and now it says there are no errors, however i do want to try and add in sve and ridge side village. What do u think the best way to that would be??

ripe mulch
#

download it

#

base on the rsv description its Sve compatible

normal scaffold
#

I GOT IT

#

YIPPEE

ripe mulch
#

as long as you follow the instructions properly there would not be any problem

normal scaffold
#

YEAH I GOT SVE NOW IM GONNA TRY TO GET RIDGESIDE

ripe mulch
#

ok

dire fractal
#

How many mods could an i5 processor, intel hd 5500 graphics and 8gb of ram handle?

#

My vram is only 128mb as well, sadly. I thought with my new laptop it'd be more but it isn't.

long brook
#

There's no baseline. So the way to find out is to try yourself on how many mods your pc/laptop can handle

dire fractal
ripe mulch
#

if you have pytk in ur old computer high chances crashes were caused by pytk

dire fractal
#

I probably did. I had a lot, and I mean a lot, of mods. Heaps weren't even mods. Most were frameworks of some sort. I could run SDV by itself barely and I have no idea to this day why I decided to download over 100 mods over the course of hours and not expect a crash.

#

I think I'll try download a few Nexus mods at a time and trial it through that rather than wasting hours downloading 100's of mods for it not to work.

long brook
#

That's the poison of modding. Once you add mod, you'll download more

ripe mulch
#

yea

dire fractal
#

That is definitely true, especially when it comes to the blimim food mods. I'm a sucker for them.

granite valve
#

https://www.nexusmods.com/stardewvalley/mods/14765?tab=description << I have this Mod installed and its working fine. It looks like I might be able to customise options within the Mod, but I can't find any information on how to do this. Apologies, I'm new. Help!

native grail
granite valve
#

Thank you! I usually use a controller but I'll use the keyboard 🙂

oak notch
#

At work atm so thanks in advance! I was curious about adding more mods. I have a playthrough with my spouse and want to add some mods they don't want. If I download the mods and start a solo playthrough will they be placed in the co op playthrough as well or are they set at the start of the save file?

stoic perch
#

!androidsmapi

native dragonBOT
#

There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

long brook
long brook
torpid notch
twin pasture
#

portraiture portraits dont show in lookup anything?

umbral sierra
#

so uhh the teleports to the new places added by sve and ridgeside village dont appear in cjb, but in my mobile stardew valley it appears (1.4 stardew mobile) is it because i did something wrong?

long brook
#

Sve warp for sve is under file (fine miscellaneous file) in sve mod page while rsv for is under rsv mod page

umbral sierra
dire fractal
#

What's the rough estimate of most player's mod folders on a low spec pc?

#

I know you can't give a definite "This is how many you can have." but an estimate would prove so helpful.

#

I have roughly over 20 mods so far. Most are frameworks.

umbral sierra
native dragonBOT
#

@umbral sierra You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

humble pasture
#

Hi! I'm planning to use a mod organizer this time for modding stardew valley. I want to ask what mod organizer you would recommend? Currently I'm choosing between Mod Organizer 2, Mod Drop, and Stardrop. Thank you!

native dragonBOT
#

Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues

humble pasture
cursive sable
#

i cant open my my modded stardew

scarlet quail
#

What happens when you try to open it

cursive sable
#

nothing

#

when i try to double click it to open it make me change name

scarlet quail
#

Change.... name?

cursive sable
#

ye

scarlet quail
#

You're going to need to be a lot more specific here.

#

That doesn't make Sense in any context of opening stardew

cursive sable
#

like this

scarlet quail
#

Okay try double clicking it literally anywhere else Than where you are

#

Also maximize that window

cursive sable
#

i did and the black window open for a second then dissapear

scarlet quail
#

So it's no longer open?

#

Check your antivirus settings

#

It would not immediately crash most likely otherwise

#

Unless...

#

Given where your folder is, where did you get the game from?

cursive sable
#

steam

scarlet quail
#

Then why is your folder on the desktop?

cursive sable
#

cuz i made a shortcut

scarlet quail
#

That doesn't look like any normal shortcut i've seen but okay

cursive sable
#

cuz i had hard finding the folder

scarlet quail
#

Probably The anti virus thing then

cursive sable
#

it had no virus it said

gaunt gust
#

it will follow symlinks, hardlinks, and junctions, if you want to do that, but shortcuts are different

#

[*] also, just fyi, the symlinks made by wsl are different somehow. You basically have to use cmd

cursive sable
#

it worked yesterday

ripe mulch
#

since its in ur steam folder you can just play it through steam

#

but if you have hardtime looking for ur local files if adding mods you can just check the app in steam and open the browse local files

ripe mulch
full forum
#

what mods do you use to engage your SV experience? (non expansion mods)

ripe lodge
#

have question abt mods in stadew, i just dawnlonded smapi and i have no ide what now

full forum
ripe lodge
#

i've downlodeed stardew valley expanded

full forum
#

ok so you download mod and place mods in mod folder, to run SV modded you open StardewModdingAPI from file with SV.

#

SV expanded needs other mods when you download Nexus suggests you to download those mods

#

or says in description but most of time those mods are recommanded because Dev made in this way when it posted.

#

or when you run Stardew valley modded Smapi tells you with red text why a mod can't run ( Warnings )

ripe lodge
#

i have no idea how to use smapi

full forum
#

drop in mods folder ( all your mods) some mods are just for textures ( Content folder, read their "readme" note ) but those mods can corrupt your save.

#

that's it

neat plaza
native dragonBOT
full forum
#

& open StardewModdingAPI if you want to play SV modded

ripe lodge
#

thanks

#

i can't find my game file

full forum
#

you can manually look up to or use Steam idk I do manually

ripe lodge
#

i didn't dowland it from steam

neat plaza
#

where did you get it

ripe lodge
#

gamepass

neat plaza
#

!gamepasssmapi

native dragonBOT
ripe lodge
#

thank you so much

worn light
#

i waited 1 hour timer my smapi isnt working

#

idk why

neat plaza
#

whats happening

worn light
#

it worked perfectly when i first downloaded it and even put some mods

#

but my brother deleted everything so i had to re download it back

#

now it isn't working

scarlet quail
#

First, probs should get better security if your bro can just delete it

#

But "not working" doesn't give us much

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

digital ridge
#

macos ventura 13.2.1
done chmod +x to open-smapi-terminal.command and gave full disk acces to terminal

worn light
#

i was just changing my eye color

#

and this happend

scarlet quail
# worn light

....this is a confusing screenshot. You're running SMAPI, but with only three mods (the base ones) so you're basically running vanilla?

#

Did you happen to, for any reason, enter the Content folder?

worn light
#

nope

pulsar jolt
#

is there a crashlog because i keep on black screen freezing on the part where i enter the community center for the first time

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Community Center Bundle Mod and crashing when you enter? I have a bad feeling

#

But yes, we need the log

pulsar jolt
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 33 C# mods and 33 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

pulsar jolt
#

i knew about these i just didn't think it would affect them somehow

digital ridge
scarlet quail
#

uhhhhhhh nikbruh what is your "game" mod?

lament prairie
#

If right click and open works that’s good

digital ridge
#

yup it did

lament prairie
#

…interesting

digital ridge
#

crazy that they havent fixed it i think i saw first post about this like 6 months ago

lament prairie
#

This is a bug in Ventura itself

#

Not in SMAPI

digital ridge
#

i mean apple xd

lament prairie
#

Ah yeah, idk

#

I submitted a bug report I think

pulsar jolt
scarlet quail
#

Mods\Please Fix Error\Please Fix Error.dll

#

Whatever it is should be removed because even if it can work it's masquerading as the "game" entry in your log

pulsar jolt
#

ok i deleted it do i just reopen the game now?

#

and check the log again?

scarlet quail
#

yes

loud palm
#

if i dont have any mods can i join someones game that does have mods or do i need to have the same ones downloaded?

lament prairie
#

!mpmods

native dragonBOT
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 32 C# mods and 33 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

The good news: The mod deletion removed the big problem error that kept repeating!

#

The bad news: My bad feeling was correct. You had a bundle mod and/or still do, and that broke your community center bundles entirely

#

We had a conversation about this yesterday with another user, if you'd like me to link that

neat plaza
scarlet quail
#

..................

neat plaza
scarlet quail
#

Okay. Hilarious for some, horrible for troubleshooting

#

screw that

calm heron
#

(sorry lyoko)

scarlet quail
scarlet quail
pulsar jolt
#

use monkey wording please

#

restart game or use same game fix but with poo poo community center

#

because i am not about to restart after 8-9 hrs of gameplay

scarlet quail
#

Restart game or try using the command to fix, yes. Otherwise you're pretty much screwed bundle wise.

#

I am... concerned you did 8-9 hours of gameplay before getting the Community Center up

calm heron
#

SDVpufferlurk -regularly restarts after like, 5-10 hours-
i've seen the same events so many times...

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

calm heron
#

(for you shen)

analog phoenix
#

ahhhh okay sweet

calm heron
#

good luck in class (i'm currently stuck in one for the next half hour)

hazy dagger
#

hey sorry if this is the wrong channel, but I was wondering if I get purely cosmetic mod will I still be able to play with friends that are vanilla?

analog phoenix
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 24 C# mods and 41 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
calm heron
#

one time i turned off my mods to play mp with a friend... stars above, the vanilla palette blinded me

hazy dagger
#

lmao

#

thank you thank you I appreciate the help

pulsar jolt
#

oh modding wizard

scarlet quail
#

And it's not guaranteed to work, mind you.

#

You may still be screwed.

pulsar jolt
#

well lets hope for the best

#

and what smapi terminal? the cmd when you startup the modded version?

scarlet quail
#

yes

pulsar jolt
#

ok so its just gonna start pasting stuff about the game and i just plop it in there while its goign

scarlet quail
#

...no

#

you load your file, then when it's not spitting anything out and without moving from your farmhouse you type that in

pulsar jolt
#

oh ok

#

does opening it with admin help or make any difference other than now

#

like should i be doing it by default

scarlet quail
#

never open anything related to SMAPI with admin perms

#

especially never install smapi with admin perms

pulsar jolt
#

virus?

scarlet quail
#

no

#

it makes it impossible to update

pulsar jolt
#

wtf

#

does this mean that he plays with 1293 mods on his savefile or?

scarlet quail
#

yes

pulsar jolt
#

what the...

scarlet quail
#

That'd be a Junimod there by the way (Hi, Jay)

dapper gazelle
#

she and yeah

scarlet quail
#

ah fudge I didn't think to check the pronoun things there

#

Thank ya nicole

pulsar jolt
dapper gazelle
#

you didn't use any pronouns... lol

scarlet quail
#

I know but I probably would have defaulted to their use

dapper gazelle
#

not every pronoun correction is for you Lyoko! ❤️

scarlet quail
#

My brain worries it is every time though XD I'll attempt to stop focusing on it each time - do tag me though if I'm the rude person tho

scarlet quail
#

if it works, you won't have an error

#

If not, you're pretty much SOL

#

You can try it multiple times but I doubt it'll make a difference

pulsar jolt
#

well, this was a fun 8-9 hr save file

scarlet quail
#

Remember to remove all bundle mods

pulsar jolt
#

how

scarlet quail
#

otherwise you'll have the same issue on your next one

#

Delete them from your mod folder

pulsar jolt
#

there was a thing where they said to not overwrite files for the cc bundles

#

could that have been the problem

#

when i put the mods in it never told me to overwrite tho

scarlet quail
#

.......

#

don't tell me...did you put anything in the content folder?

pulsar jolt
#

what content folder linustare Pepi

scarlet quail
#

ok good

calm heron
#

i don't trust the look of those emojis

pulsar jolt
#

can i somehow restart my bundles and cc somehow?

#

after uninstalling the bundle mods

scarlet quail
#

baked into save

#

so no

pulsar jolt
#

bruh why bake a cake if you can't even unbake it and the bake a new cake out of it wtf

calm heron
#

the cake would taste terrible is why

pulsar jolt
#

yeah but others have different tastes

#

i'm just malding hard

scarlet quail
#

Just to be perfectly safe, I'd verify your game files

#

that way any... bundle alterations to the content files... are also undone

pulsar jolt
#

so verifying files could fix the new save or old

scarlet quail
#

new save only

pulsar jolt
#

bru

scarlet quail
#

it fixes content files, not save

#

so it's a preventative measure, not a curative one

pulsar jolt
#

ok could you help me pick out mods that could work?

scarlet quail
#

For bundle stuff? Not really, no

#

If even atra is of the opinion of "don't use unless code is personally reviewed" I personally am fine with just remixing the bundles

pulsar jolt
#

well do you use any harder bundle mods that work for oyu?

scarlet quail
#

No

pulsar jolt
#

because i just wanna play expanded with harder bundles high af and chill xd

scarlet quail
#

well, I'm not going to be able to help you with the latter half of that

pulsar jolt
#

unfortunate

#

are there mod packs for stardew valley that i don't know of

#

because i have not heard about that before

lament prairie
oblique ether
#

Hello together, Stardew Valley just crashed the first time since I have installed it newly.
Seeing the console, there are no serious issues, but still some red errors. Could anybody help me with them?
https://smapi.io/log/c29e71695cef4854ba78a0a205840f1a

I am specifically interested in:
[Content Patcher] Two content packs want to load the 'Characters/schedules/Wizard' asset (NPC Juna and Stardew Valley Expanded). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility.
[Content Patcher] Two content packs want to load the 'Characters/schedules/Wizard' asset (NPC Juna and Stardew Valley Expanded). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility.

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 100 C# mods and 192 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

oblique ether
lament prairie
#

Use the config options in Juna to disable Wizard schedules

#

See mod page for details

#

Separately, PyTK has been removed as a depedency for most mods

#

Platonymous recently came back to remove PyTK from a lot of dependencies

oblique ether
native dragonBOT
#

@oblique ether You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

lament prairie
#

Yes

mild talon
#

good afternoon! i'm having big red problems with the custom NPC Emet Selch and his maps.
I don't understand what is wrong TBH. It must've been something I did.

I saw he had the vanilla tilesheets in his maps folders and I use recolors so I put "." on those pngs. Does he actually require them for some reason? :/

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 226 C# mods and 881 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dim temple
#

Anyone know what the hell this is?

mild talon
#

it says the "When field is invalid" in SVE's content.json to the edit the map for Aurora Vineyard entry # 4.
i do not know why it lists out all those NPC names tho. I guess maybe b/c they're valid tokens?
oh.. it's for a relationship

mild talon
#

yeah, i don't remember how the story goes/don't have SVE installed. But I think that vineyard requires you to have a certain friendship level w Apples the junimo.
I'm not 100% positive, but it may be a harmless warning.. (?)
Have you met Apples?

mild talon
#

ok, so, that'd be my guess then. Bigger-brained folks feel free to interject

silver ether
twin pasture
#

seems like someone did make a cp of the mod but never got around to uploading it

mild talon
gaunt gust
#

I wouldn't use a farm map last updated for 1.4

silver ether
#

most map mods are way too overstimulating for me

mild talon
#

...maybe.. somehow I saved the map in Tiled w the dots and confused the whole thing 🤔
i think I'm seeing a difference in the sheets it's asking for..
so I tried re-downloading, fixing the dots I put in the tilesheet names in the downloads folder (even after deleting it from DLs they still persisted - unless a couple tilesheet names did have dots in the og mod DL) -so removed all the dots. Opened map in Tiled, saved and closed. then put dots in the vanilla tilesheets names in the mod's folder in my Mods.
I hope any of that makes sense and it'll fix it. But i'm so confused now i really don;t know 😵‍💫

silver ether
bitter heart
#

Can someone help? I am not very tech savvy...
I am running a custom NPC through SMAPI and it the marriage dialogue I set up is broken, and is just ressorting to a default.
Here is a screenie of the error:

#

any way I can fix this?

scarlet quail
#

don't load the dialogue

#

Load a blank json for the dialogue, then editdata it in

dapper gazelle
scarlet quail
#

...that too, I didn't realize this was support XD

bitter heart
#

It was made through Miss Coriel's NPC creator

scarlet quail
#

Sounds like a bug in the creator or you mixed something up trying to create it

bitter heart
#

ok thanks!

pulsar jolt
#

are there modpacks for stardew?

mild talon
#

There are "collections" on Nexus. I think they might require premium service and nobody really likes them tbh

pulsar jolt
#

bruh

mild talon
#

But there are good recommendations

#

!modrecs

native dragonBOT
mild talon
#

Some are personal faves lists and some are organized by themes

robust bison
#

I don't think collections require premium

#

just vortex

sharp violet
#

Hey i´m new to modding Stardew and me and a friend just compiled a "little" mod list but we can´t go into CO-OP since it says we need to log in. Clicking it just opens the main menu... can someone help us find the problem

scarlet quail
#

That... there are several curiosities with what you just said

#

!log though from both of you

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
gaunt gust
#

You may need to start over from the top

pulsar jolt
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 34 C# mods and 31 content packs.

sharp violet
#

Do you mean like this?

pulsar jolt
#

how tf do install this then if you're not allowed to do anything in the data folder?

scarlet quail
#

...........you went into the content folder

#

you don't, that's what

#

messing with bundles is the absolute worst idea

#

I should have trusted Lurker and nicole not trusting the emotes D:

pulsar jolt
#

so how tf do you install this mod then

scarlet quail
#

you don't

#

anyway, I need to look at Buramog's log, one sec

pulsar jolt
#

why is it there then

#

sure thanks anyway

scarlet quail
scarlet quail
sharp violet
sharp violet
scarlet quail
#

Again, will also need your friend's log too. But yes gamepass smapi as well

sharp violet
#

This is what i get after clicking co-op

sharp violet
sharp violet
scarlet quail
#

That's a good plan

sharp violet
#

That's it! Now just launch the game through the Xbox app to play with mods. Note that when the game updates, you'll need to redo the last two sections.

#

We wanted to launch it via Stardrop. Does that work aswell or do we have to use the xboxapp now?

gaunt gust
#

You have to launch through the xbox app sadly

pulsar jolt
#

whats PPJA?

gaunt gust
#

That's the "log in" that it's referring to

scarlet quail
#

Project Populate Json Assets

pulsar jolt
#

ty

sharp violet
sacred glade
#

im stumped. Is there anyway to mod without SMAPI? im trying to download it but im not good with that kinds of stuff and i have only just got my computer. Can someone please help

#

does anyone know a easy tut i can follow fo help?

lament prairie
#

Generally video tutorials go out of date fast, so we recommend the wiki

#

!gettingstarted

native dragonBOT
lament prairie
#

If you search up a video tutorial try to get one within the last year or so

sacred glade
#

okay thanks!

#

i will look at the wiki and see where to go

bleak viper
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 50 C# mods and 52 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

split lance
#

Does anyone else have it, where their game hangs when loading? I usually get "program not responding" before it fully loads in

lament prairie
#

Yeah this is super common in modded games

#

There’s no fix, you pretty much just wait it out

split lance
#

good to know, thats what I thought

sacred glade
#

so i asked my rbother for help and it seems i may be able to download mods now

#

but what about my mods folder?

#

i dont see it and if i dont have one doesnt that mean i wont be able to put mods in the game?

#

oh guys nvm

#

it popped up

scarlet quail
#

if you don't have one you didn't install SMAPI

#

er

#

you didn't*

sacred glade
#

so to be clear when i download a mod i just drag it into the mods foldeR?

lament prairie
#

Make sure it’s unzipped