#archived-modded-support

1 messages · Page 124 of 1

lament prairie
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No, MNF predates JA or something

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Or didn’t want to use JA

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Or had some issue initially using JA and then never decided to switch

halcyon igloo
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but like Overlay / Replace shouldn't really do anything should it?

lament prairie
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Soooo many things patch springobjects

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Unless MNF goes last another mod can hit it

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And if it goes last but there’s pytk rescaling…

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Then it goes invisible

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Like a straight up CP mod can break it, but then there’s also all the C# mods that in some way touch springobjects

dapper gazelle
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yeah the weird thing for me at least was that the things patch springobjects for me this time are the same as my last save where it was working

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but hmmmm C# ThinkO_O

lament prairie
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Hmm, that part is weird

dapper gazelle
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did I add any new C# mods

lament prairie
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Less weird if you changed C# mods

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There’s now like 3-4 mods that touch the draw function potentially I think

dapper gazelle
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had to add 2 frameworks b/c of Trinkets. Perhaps the frameworks are the issue thonk_or_miss

lament prairie
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Pytk, SM, and two newer sprites in details mods

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It would be weird if CCS broke it but not like, completely crazy

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I would be a little more surprised at CCM

dapper gazelle
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seems less crazy than Trinkets itself breaking it at least 🤣

lament prairie
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I’m assuming those are the new ones

dapper gazelle
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you would indeed be correct!

lament prairie
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, does trinkets patch springobjects?

dapper gazelle
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it does not lol

lament prairie
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Like for seasonal etc etc or anything

dapper gazelle
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nope :[ very weird

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and tbf! Trinkets works with it on a test save and on holy's save.

lament prairie
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Yeah, I suspect it’s hard to debug because it’s specifically a mod interaction

dapper gazelle
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but I cannot figure out why removing Trinkets and only Trinkets fixed it instantly

lament prairie
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I don’t think any of these mods breaks anything by themselves

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And some of these mods probably have conditional stuff going on

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Load order might change with something installed vs not

dapper gazelle
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hmm true

halcyon igloo
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sMaPi hAnDlEs lOaD oRdEr

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tired of random people razzing me when i want to adjust my load orders lol

lament prairie
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I mean SMAPI does handle it lol

halcyon igloo
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i mean it DOES handle load order but some of my retextures don't have the same things!!

lament prairie
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But there’s side effects if people aren’t careful

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People = mod authors

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About compat and conflicts

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Or if two different mods edit the same thing but don’t have toggled

dapper gazelle
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anyway, thanks for your insight into that Elizabeth SDVpufferheart

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I still don't understand why my fish are invisible but at least I feel less bananas SMCKekLmaoDog

crimson garnet
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Yo, is there a mod out there yet for letting you plant stuff outside your farm?

pallid pebble
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Mods are so annoying. None of my crop textures are loading.

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Okay, so my original ones weren't loading and I looked at the comments and it's not just me dealing with it so its that mods problem. But then I switch over to other ones, like Vanilla tweaks, and even those aren't showing up.

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 103 C# mods and 321 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

pallid pebble
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And it keeps telling me stuff has updates, but when I look, none of them are updateable so it's not that as a problem. I go through my Generic Mod Menu to make sure everything is checked, and it still doesn't work.

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I wanna manually search all the folders of my mods, but that's gonna be a big pain in the ass because I have over 425 mods.

halcyon igloo
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!patchsummary

native dragonBOT
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Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
pallid pebble
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I sent that in the link I posted.

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 103 C# mods and 321 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

halcyon igloo
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ah

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scrolly scrolly

pallid pebble
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I did that just to make sure. I even updated the stuff it told me like BAGI, but it still says out of date.

halcyon igloo
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sometimes out of date notifications are bc we forget to change the version in the manifest when we update the mods lol

pallid pebble
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I kind of figured, which is perfectly fine. No one is perfect.

halcyon igloo
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(we meaning the mod author)

pallid pebble
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That's why I usually scroll past it.

halcyon igloo
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(it’s so easy ;-;)

pallid pebble
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Well, I mean, I understand somewhat because making mod's and servicing others, and having said mod become more and more important can be stressing. So the last thing you think about doing is changing that small detail because you are so focused on making the mod playable.

timid solstice
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does anyone know how to change music files? Im strugglin lol

halcyon igloo
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which mod are you trying to use and what is it showing up as again?

halcyon igloo
timid solstice
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Whatever I gotta do. I just wanna listen to persona music instead of the stardew music

halcyon igloo
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can you just… listen to persona music on spotify or sth lol

timid solstice
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I'd rather just have the songs in the game, so that I dont have to swap every time I enter a dif building, or location. Or switch whenever it starts raining nd stuff

halcyon igloo
pallid pebble
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It's odd. Because I have other textures for the crops as well. I am going to go through my folder one more time then make sure everything is deleted then I'll redownload it.

halcyon igloo
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idk tbh it’s late at night for me and i’m falling asleep lol if you haven’t solved it tomorrow though

pallid pebble
pallid pebble
halcyon igloo
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i think custom music is being phased out in favor of SAAT

pallid pebble
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Oh? I wasn't aware of that.

halcyon igloo
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i don’t trust anything published by platonymous at this point lol it’s all going defunct

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music mods are also enormous lol

halcyon igloo
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stardew and chill is easily my biggest mod storage wise

pallid pebble
timid solstice
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oh boy

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okay i'll try that instead

pallid pebble
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Sims used to be my biggest mod load order lmao.

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Well, it still is. Stardew wouldn't be able to handle the mod order I had on Sims lmao.

halcyon igloo
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pixels go brr

pallid pebble
timid solstice
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Lol yeah, most of the tutorials are from like, 2016

pallid pebble
halcyon igloo
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ok i’m outtie also i know for a fact that all of those retexture mods (cometkins, vanilla tweaks) work bc i have used / do use them lol so that’s weird!! there’s a solution somewhere

timid solstice
pallid pebble
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It really is weird, because it suddenly stopped working. It's worked for me before.

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LMAO i completely understand. Persona battle music is intense.

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Screw this, I'm deleting my load order and redownloading. It's probably because I went on a deleting spree because my game was lagging because I had SVE, Ridgeside, East Scarp and Zuzu city in it together.

timid solstice
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jesus, my pc would cry

pallid pebble
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One day my laptop will be able to handle all of that.

timid solstice
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Also I downloaded SAAT but I cant even open anything lol

pallid pebble
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I honestly don't know ANYTHING about SAAT.

timid solstice
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everything just says PDB File, JSON file, and Application extension

pallid pebble
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Here.

astral plover
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npc's is generally what puts the biggest stress on the SV process, tho the game can easily handle all expansion mods as long as you have a strong enough pc

timid solstice
pallid pebble
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My laptop can handle it for a while but then my game keeps crashing

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I believe it's moreso the mods I have in with everything else and then the expansion mods.

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SMAPI can only handle so much before it goes poof

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I love the animated Hairstyles but I might ditch them because I really like some hairstyles I see other people use in screenshots.

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Would Fashion sense pull those hairstyles up? Or should I install the Customize anywhere just in case?

timid solstice
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honestly, im outright horrible with mods so idk

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i cant even figure this out LMAO

pallid pebble
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^ Honestly same.

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Lemme look at it, hold on.

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☠️

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nope

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Nuh uh

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My brain is mush on that stuff

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I know if I focused really hard on it I'd be able to do it, but I don't know crap about coding.

timid solstice
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lol yeah same. I'll probably just try again in the morning

pallid pebble
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I wish you luck on that.

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I tried to look, but there isn't much to choose from that's trustworthy.

mild talon
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Oh.. it is bedtime 🌙. S o o n

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(I copied the structure for SAAT from the music included in NEA and fellowclown's mods. It's pretty simple.. no complex conditions or whatnot. GL :>

shy orbit
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isn't SAAT limited to adding new music ids basically?

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unless that has changed it's not a replacement for custom music except in that specific functionality, but game version 1.6 makes both frameworks obsolete i'm pretty sure

graceful lake
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Hey guys! I kind of have a problem with my game. This specific multiplayer server that i'm hosting keeps crashing on the loading screen. I've uninstalled and reinstalled, restarted my pc but still wouldn't work. I've tried out some youtube tutorials (https://www.youtube.com/watch?v=tkdRSk5ebDw), no luck. If anyone could help me, it would be extremely appreciated TT I dont wanna make a new server and start all over again. Btw my game is modded chamberHearts

fix for stardew valley hope it works for u my game now working
the file u need to download: https://www.microsoft.com/en-us/download/details.aspx?id=20914

#Stardewvalley #Fix

▶ Play video
shy orbit
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

graceful lake
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 18 C# mods and 15 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

shy orbit
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unfortunately nothing on the log. does it launch without mods? if it does, then i guess try adding mods until it doesn't

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(that's my uninformed advice)

graceful lake
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it launches with my mods

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i updated them but still no luck chamberSob

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do you think my server could be overloaded?because i can run/host other multiplayer servers but just not this one

shy orbit
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i have no idea

rugged umbra
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Hi, sorry to ask again
I had a baby with Leah, but instead of calling him by his name she just calls him "baby"
I am pretty sure this is because of either "LittleNPCs" or "The Farmer's Children", as this started after I downloaded these mods
Is there any way to make the spouse call the child by name while still keeping the mods?

lyric swallow
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hi, can i ask, how do i play vanilla without removing my mods? do i just change the launch pathway to regular stardew or is there a process i still have to doaSDVemotequestion

shy orbit
rugged umbra
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Oh I'll check, thank you

shy orbit
lyric swallow
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alright, ill try to get it sorted, thank you!

mossy fossil
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Hey guys I am using daisyniko earthy recolor and ridgeside village and when I use the map (Which is recolored) the part where ridgside exists is not recolored so it just looks weird Does anyone know how to fix it?

old smelt
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I was about to come in here saying "hey folks dae think SMAPI should CTD more often because man I lose a lot of time trying to figure out if I'm even crashing on load or just loading on load" but then my 404 mod list started making progress loading so SMAPI was telling the truth when it didnt CTD

cursive condor
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Hi i've been trying to get Npc adventures to work but i can't seem to recruit anyone even at 5 hearts :/

old smelt
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in a lot of other games when you put together two mods that conflict enough to not work the game will flash a logo then just crash completely. saving a lot of pointless loading times

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SMAPI only seems to do it when I REALLY abuse it

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which isnt enough when trying to iron out issues in a 400 mod list

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it'd be nice if it gave up on me more when there are actually issues

dusty spruce
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just... close it whenever you see any red text? lol

old smelt
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red text 100% doesnt mean anything at a point

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it's only the basic errors it can detect on load

dusty spruce
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how would SMAPI be able to tell something went terribly wrong then

old smelt
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at a certain level of mod addiction the problems arent seen until they start coliding

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I'm note sure, but hey it works with other games just lamenting that my bad habits arent the priority lol

dusty spruce
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Stardew mods just rarely are incompatible to that degree

sinful current
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hiii im new to modding and i play on mac, is there a way to fix “open-smapi-terminal.command”? something about how (null) isn't allowed?

zinc epoch
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Hi I'm using mods for the first time and for some reason when I use the default windows screenshot (alt + win key) it doesn't capture the game but instead my home screen. Is this a common problem for modded stardew?

long brook
lofty gyro
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hi so how do i make a backup file of my savefile? i want to update mods

long brook
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!saves It's not necessary to backup save file when you update. But if you want, just make a copy of save you want

native dragonBOT
rain nest
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 7 Home Premium , with 39 C# mods and 19 content packs.

rain nest
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Hoping to solve the 'Missingno' Issue.

long brook
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Have you used smapi save-backup feature to recover your save file?

rain nest
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Not yet. Think that be the reason why this is going on?

harsh dune
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does anyone using always on server?

restive cypress
sage quartz
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hey mod question

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how do i remove them? my friends made me download them then stop playing

iron plank
iron plank
sage quartz
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I figured it out I just got rid of the mod folder

rain nest
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I played a few days, and I may had figured out the issue: The Item Spawner.

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Tried to give Vincent a Pink Cake, and when I was in the mines, some copper ore started to glitch up.

devout pumiceBOT
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[#6004] "Summary of the issue:
Other bash-script dependent software discussing the same issue:
https://community.localwp.com/t/macos-13-ventura-and-open-site-shell/33870/13
https://community.scripture.software.sil.org/t/macos-ventura-cant-launch-build-terminal/3353/2
According to them, it’s a bug in MacOS Ventura not setting the quarantine flag properly for actions originating in bash scripts. The relevant part of the OS being triggered is the "System Integrity Protection", which is documented here:
https://support.apple.com/en-us/HT204899

Potential fixes:
Click the info icon, then click the file path displayed in the alert. This will take you to the folder with the SMAPI launcher, and you should be able to launch the game from there. This may not enable Steam connection, and it make make the game much more unstable.

Install iTerm and set it to be your default Terminal. This is not optimal if you like using Terminal, but otherwise seems like a perfectly workable solution.
https://iterm2.com/

Temporarily disable System Integrity Protection. This is not a great solution, because it leaves your computer vulnerable, and you should absolutely not leave your computer in this state." - @lament prairie (10 Jan 2023 @ 06:27:58 PM UTC)

mystic lodge
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 164 C# mods and 263 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on ‏‏Microsoft Windows 10 Pro, with 52 C# mods and 90 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

fallow palm
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whats the problem? also the expanded mod doesnt work

violet kelp
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bc you are missing the expanded mod?

native dragonBOT
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@fallow palm Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

violet kelp
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also you can't use both grandpa's farm and immersive 2

rugged umbra
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Okay so after removing both mods it seems littlenpcs is the culprit, after removing it leah returned to calling the baby by his name

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Is there any way to fix it?

violet kelp
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again i had issues with the childtonpc as well when i put it on a save before both kids were toddlers. It might be a game issue or something modders are overlooking

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best to put these mods after both children toddler aged i feel like

rugged umbra
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I did that, both mods were downloaded before I even started this save

shy orbit
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or it could be littlenpcs messing it up

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that's not probably something you can fix though, unless you know c#

white rivet
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I dont understand ?

rugged umbra
shy orbit
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!unpack (although doing anything with the native files doesn't fix it in any case)

native dragonBOT
white rivet
rugged umbra
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So should I just gve up on both mods then?

shy orbit
# white rivet I dont understand ?

a problem with the mod "coding". you could try adding the Custom_ prefix to it everywhere where the location name is used in the mod to fix it

shy orbit
# rugged umbra So should I just gve up on both mods then?

i mean i don't think so, littlenpcs is pretty new and if it's a problem with it there's a good chance it can be fixed if you report it. if it's a problem with the farmer's children mod then it's easier to fix by yourself probably, because it's not a code mod

fallow palm
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And i downloaded everything for it

rugged umbra
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It seems to be littlenpcs more than the farmer's children
How do I report it?

shy orbit
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or if the mod author specifies otherwise, there and that way

white rivet
shy orbit
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better to report it to the mod author then

rugged umbra
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Okay reported it, hopefully it gets fixed

shy orbit
violet kelp
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also don't use vortex

iron plank
# white rivet ?

Lemurcat’s post on transferring a mod from pytk to CP explains the custom prefix

vapid nebula
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hey I got like 70 mods that are all working, but when hosting a co-op game I cant get further than the character selection screen after pressing ok, it freezes

violet kelp
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does the host have same mods?

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oop sorry i thought you are joining

scarlet quail
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!log Also

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 34 C# mods and 45 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
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Alright, first up, take out PyTK since you're literally not using it for anything that I can see

vapid nebula
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ok ok

scarlet quail
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Then host the co-op file and just let it load for a moment, not touching it

vapid nebula
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ok Ill give that a try thank you

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it seems to have worked?

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Only thing is when the person joining goes through a loading screen they seem to crash

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it just black screens?

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Ill get the log

scarlet quail
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Yeah I need your log and theirs if they're crashing on loading

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that usually means you have mismatched mods

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 33 C# mods and 45 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

vapid nebula
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Any advice?

scarlet quail
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If that's just your log, we need your friend's

vapid nebula
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no

scarlet quail
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!mpmods

native dragonBOT
vapid nebula
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thats the friends

scarlet quail
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Oh, okay, one sec then

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alright can you get your own log again (without PyTK) for comparison and have your friend do the same on loading (join the file, then don't touch Stardew until it loads or until like 5 mins have past)?

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actually

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wait

vapid nebula
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waiting

scarlet quail
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I'm dumb, I missed the errors checking for mod mismatch. Your friend has a character that shouldn't exist in their files

vapid nebula
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oh?

scarlet quail
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Have them verify their game files

vapid nebula
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ill get them to do that

scarlet quail
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FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Characters\RNPC15_Alisa.xnb'.

vapid nebula
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doing it now

scarlet quail
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That's not part of the mods above and you have the same content patcher files, so that means they had an XNB file in there somewhere (or you do, if this doesn't work), possibly from old mods

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You may want to verify your own files

vapid nebula
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ill verify too

cursive trellis
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help me

scarlet quail
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Green indicates it's placeable

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I assume you have bed tweaks making it larger

cursive trellis
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i did have mods but i loaded regular stardew valley

scarlet quail
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Are you sure? Is the icon in the task bar a chicken and not a pufferfish?

cursive trellis
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this is what it looks like

scarlet quail
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Okay, that is regular. You will need to verify your game files then, because the bed should not have a modded length

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Although I suppose it's possible... does bed tweaks modify the furniture?

gaunt gust
scarlet quail
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Like even on vanilla?

gaunt gust
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You may find it in the Market Day folder if you didn't intentionally install it

scarlet quail
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Oh, dammit. Of course because I don't use that mod I didn't think of it

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Thanks Atra

cursive trellis
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I don't have a market day folder

scarlet quail
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Not you nee

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atra's talking to matty

cursive trellis
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oop-

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okay

vapid nebula
cursive trellis
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i tried uninstalling smapi and it wouldnt load i dont know what is going on

scarlet quail
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Which makes sense, by the way - it randomizes NPCs, then your friend gets one set, you get another, and you always must have the same

cursive trellis
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i reinstalled it and loaded regular stardew with smapi installed but not actually smapi and the invisible tiles were still there

calm heron
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"not actually smapi"??

cursive trellis
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like i went into the files and loaded the regular stardew valley rather than the smapi version

scarlet quail
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I won't lie, your issue confuses me, nee. If file verification didn't fix it, and you're loading vanilla and getting that, that in turn says something got baked into your file

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Can you load another file and tell me if the same thing happens with the bed in that file?

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Preferably an unmodded file, for the record

cursive trellis
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i dont have an unmodded one but i can make a new one

scarlet quail
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Also, if you can, visit Robin's on that file, buy another bed, and tell me if it has the same issue. (You obviously don't have to save the day)

cursive trellis
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ive tried buying a new bed, wont work

scarlet quail
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So all beds have the same issue? Interesting. Definitely check on a new file then

calm heron
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sometimes the things that go on here... SDVpufferdizzy

scarlet quail
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Yup. This is a weird one. Vanilla is causing a larger bed than usual, but everything comes back A-OK on file verification. I have to assume something got baked into the file, which is why I'm checking a new file

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If it's still affecting them on a vanilla file, I might have to throw my hands up and leave it to the super-pros in here

calm heron
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SDVemoteconfuse sometimes i wish i could have these emotes over my head irl

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would make things easier for me lol

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just enter them on my phone and have em "pop"

cursive trellis
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wait, it randomly fixed idk what happened but its good now?

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i loaded into the save and the invisible tile thing just stopped happening

scarlet quail
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Who knows, maybe there was some leftover thing of the modded game that just had to be purged somehow

slow gyro
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I cannot get custom companions to work

scarlet quail
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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
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I don't know why custom companions wouldn't work, but that'll at least give us an idea as to what's going on

slow gyro
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I downloaded it but there's nowhere for me to spawn the companion

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is it a command?

halcyon igloo
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isn’t custom companions a framework lol

scarlet quail
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Yeah uh

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Custom Companions is a framework mod, not a "will spawn a companion" mod

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you need another mod to spawn a companion

tranquil wren
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'a kitchen appliance is currently in use, please try again later' i've been trying for like 3 days now (in stardew)

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please help

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@ me

scarlet quail
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First question - might be obvious - have you quit out and reloaded the save?

halcyon igloo
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o do you have CCS

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and also love of cooking

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@tranquil wren

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like anything that provides a separate cooking station

tranquil wren
halcyon igloo
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what’s the CCS for?

tranquil wren
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but it was working fine earlier

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i have love of cooking

halcyon igloo
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what’s the custom crafting station for? do you have it

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the mod

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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tranquil wren
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.1.0, with 126 C# mods and 127 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

tranquil wren
#

it works now @halcyon igloo

#

nevermind

#

i think its cuz i have a mod where my spouse can cook food

#

i forget what mod it is tho

#

helpfulspouses i thinl

dire fractal
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 24 C# mods and 33 content packs.

scarlet quail
#

!deprecated

native dragonBOT
#

SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already! SDVpufferweary )

dire fractal
#

ok ty!

scarlet quail
#

You cannot solve them, you'll just have to deal with them. SVE in particular has an update that removes all the deprecated code, but since it also has content that needs 1.6, the current version won't have the deprecated code removed

dire fractal
#

k that makes sense, ty anyway

dire fractal
#

My game won't let me use the mod "Diverse Ginger Island" even though I have all the mods required. It's really annoying.

halcyon igloo
#

what’s happening

dire fractal
#

It keeps on saying it can't use the mod cause the portraits for it need another mod. Even though I have all of the required ones.

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Your earlier log doesn't have "Diverse Ginger Island" though it does have DSV

#

so a new log will help us ascertain what mod isn't there so we can help

#

And if it is there, why it isn't loading

dire fractal
#

Ya, I deleted it cause I was tired of it always not working

#

I'll see if I can get a log

scarlet quail
#

Toss it on again, send a log, and we'll figure out what's going wrong

mossy fossil
#

Hey, can someone help me with this?

lament prairie
#

I think that menu just doesn’t have scroll

#

Have you considered having less skills if you don’t want it to overflow

#

(Joking but for real idk if there’s a fix)

mossy fossil
#

Is there a mod that makes the menu bigger?

#

If i increase the ui will that work

#

I just tried it and it doesn't work...

lament prairie
#

This is not a problem anyone has had until very recently

#

Because half these mods are super new

#

Maybe you can try XP display?

mossy fossil
lament prairie
#

Idk if that actually would fix it but Shockah is good at UI

#

And it had an update recently

mossy fossil
#

Oh its made by shockah 😄

lament prairie
#

I don't see anything in the release notes about scrolling though

#

Also it doesn't support Luck Skill

fierce geode
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Entreprise, with 113 C# mods and 341 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

mossy fossil
#

He helped me with a lot of my problems I hope this mod help me like they do

lament prairie
#

Mod crashed when loading asset 'Maps/Custom_BoardingHouse_Ruins_House1' (for the 'CP Boarding House' content pack). SMAPI will use the default asset instead. Error details:

#

This one is missing a tilesheet

fierce geode
#

How can I fix this? Do I just reinstall it?

lament prairie
#

InvalidOperationException: Couldn't find file 'tractor.png' in the mod folder. This mod isn't installed correctly; try reinstalling the mod to fix it. reinstall Tractor mod

#

Possibly, i'm not familiar with boardinghouse

#

If reinstalling doesn't fix BH it might be broken

#

GetGlam seems to be sad

#

It may just be broken

mossy fossil
#

btw how is xp display is supposed to help me?

scarlet quail
#

Install the new version, Saturn

#

.14 is broken

#

.16 shouldn't be

fierce geode
#

For Get Glam? Or bh

scarlet quail
#

bh

fierce geode
#

Okay thank you so much everyone :DDD You're angels

scarlet quail
#

All I know is I had to manually fix it with adding old tilesheets back in .14. They should have fixed it in the newest version

#

But I had the working copy so I just edited manifest up until they put in an actual update

lament prairie
#

if it doens't I don't think I know of anything, you could try updating spacecore if there's an update available

mossy fossil
lament prairie
#

yes, and...?

fierce geode
mossy fossil
lament prairie
fierce geode
#

These are just pronouns I'm comfortable with :DD

mossy fossil
fierce geode
#

Also, I have a question, is there a fix for stardew crashing when I click anywhere while It hasn't finished loading, or it crashing when I skip the intro?

lament prairie
#

It shouldn't crash when you skip the intro

#

Crashing when you click while it hasn't finished loading probabkly is not easily fixable

#

I'm assuming this is the "stardew valely has stopped responding" or w/e message

fierce geode
#

Yes exactly

lament prairie
#

You unfortunately kinda just have to wait

#

if you get a choice tell it you're going to keep waiting

fierce geode
#

Okay okay, thank you agian!

scarlet quail
#

Nah, that doesn't help Elizabeth

lament prairie
#

If you have PyTK you can remove it

scarlet quail
#

The second you click, it is doomed

lament prairie
#

and that might help

#

ah rats, that sucks

scarlet quail
#

The solution is never to click during the intro

lament prairie
#

Windows SDVpufferpensive

scarlet quail
#

just wait it out

#

Get a drink of water, read a book, have music running, just never, ever, ever click while it's loading or generating the file

fierce geode
#

Kk, I'm used to clicking over and over and zoning out while something is loading, this will be a hard habit to have 0-0 But thank you once again!

scarlet quail
#

If it helps, you can click on other windows during it, so unless you only have one screen, you can click on another screen and when you hear the money sound you can click in

#

so for example, I just loaded my file while talking to you guys

mossy fossil
#

Hey @lament prairie and @scarlet quail What mods did you create?

#

I am curious tbh

scarlet quail
#

So far, just Unique Winter Star, Unique Winter Star SVE, and Juliet for NPC Adventures, and also contributed to SVE NPC Adventures and helped to convert Isla (but neither of those are my mods, so)

#

I've done many, many personal edits, but for permissions reasons they aren't and will not be public

lament prairie
#

a bunch SDVpuffersquee

tranquil wren
#

'a kitchen appliance is currently in use, please trya gain later' i edited the 'helpful spouses' config file so they wouldnt cook me breakfast anymore. idk why this keeps popping up now

#

plz @ me

mossy fossil
#

Unfortunately, it did not work

lament prairie
#

Welp :/ might just be a bug if you have too many skills mods

#

You could probably PR a scroll bar into SpaceCore but you might break something in the process

mossy fossil
#

I don't even know what PR means i will definitely break something if i try

lament prairie
#

PR = pull request

#

AKA write the fix yourself

mossy fossil
#

And that without even wallet items

lament prairie
#

wallet items should go somewhere, but idk what happened there

#

if you uninstall some skills does the wallet come back

winged dome
#

yooo anyone got experience with the MARGO mod overhaul? more specifically the arsnel module

tranquil wren
mossy fossil
# tranquil wren whats the mod for the magic?

The RuneMagic mod it used to have only one skill but because of a long story the author had to separate it into 4 skills he is working on a way to either make the skills menu bigger or add dynamic skills to the game (not sure what that means tho)

mossy fossil
mossy fossil
lament prairie
#

For the kitchen thing there's a few mods that can do it, but I don't remember off the top of my head

#

Post a log and I can take guesses as to which ones to remove?

tranquil wren
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

winged dome
#

@mossy fossil getting help atm will let you know if im still stuck afterwards

tranquil wren
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.1.0, with 126 C# mods and 127 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lament prairie
#

Woof there's a lot there, lemme see

tranquil wren
#

lol

#

ty

lament prairie
#

Try removing love of cooking just as a test to start?

tranquil wren
#

i might get rid of love of cooking anyway tbh

#

okay

lament prairie
#

I would try anything to do with chests or inventory next

#

I don't see anything obviously kitchen and C# besides LoC

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 21362) on Microsoft Windows 10 Home, with 98 C# mods and 173 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

mossy fossil
#

Wait i acually have less mods

lament prairie
#

I mean you have fewer C# mods

#

126 is a lot of C# mods, it's easy to get a large number of content packs

mossy fossil
lament prairie
#

The kitchen in use thing is likely to be a C# mod

#

Although not 100% certain, I just can't think of a content thing that would do it

mossy fossil
#

what is #C mods?

lament prairie
#

I have a save running with 500 mods

tranquil wren
mossy fossil
lament prairie
#

C# mods are mods that use code to do things, while content packs rely on one (or more) of the C# mods to send their data into the game

#

The C# mods can edit or transmit data to the game in a nunmber of ways, but C# is the programming language they (pretty much) all use

mossy fossil
lament prairie
tranquil wren
lament prairie
#

.q 5849

devout pumiceBOT
tranquil wren
#

ty!

lament prairie
#

This is my rec list, it doesn't have everything but it has some stuff

#

I haven't kept the rec list 100% up to date

tranquil wren
#

i think that was the issue 😭

#

the lovecooking mod

lament prairie
#

I forget why LoC does that sometimes, might be a conflict with another mod

tranquil wren
#

;-;

#

what would happen if i redownloaded it :c

tranquil venture
#

i'm having a slight issue with a mod and i can't figure out why: i'm using pastel foliage by wildflourmods, which is an AT mod that changes how all the trees look. Since i'm using this in an existing save, none of the trees changed on their own cuz of how AT works, so I used ResetTerrainFeatures to despawn and respawn the trees, which worked only kinda

#

when they loaded back, about half of the trees were recolored by the mod, but about half of them were left alone and i have no clue why

visual jetty
lament prairie
#

I suspect AT is randomizing with vanilla texture included

#

Paint bucket maybe?

visual jetty
#

Ah, yeah, that sounds about right.

lament prairie
tranquil venture
#

i'd rather not use paint bucket if i can, considering this is for every tree in the game lol

#

is there a way to make it not roll vanilla?

visual jetty
#

Have you looked at AT‘s config? I’m frankly not sure if that‘s possible, but if it is, it‘s in there somewhere.

halcyon igloo
#

in the settings for the texture i think if you do manual variations you can set vanilla to impossible lol

#

^^ see here for a description

tranquil venture
#

oh cool thanks, i'll check this out

light kettle
#

Hope I’m on the right channel now lol
I just started modding yesterday, but today they are not working. SMAPI opens, but only the basic support mods are shown working. All of the mods I use are in the mods folder. Sorry if this doesn’t have enough info, I’m new to modding 🙂

lament prairie
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

Also, plz screenshot mods folder + send

light kettle
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 3 C# mods and 0 content packs.

light kettle
halcyon igloo
#

do you have a PrtScn button on your keyboard somewhere

#

or run windows 10

#

actually

#

i can see your OS lol

#

if you do win+shift+S you can take a screenshot that way

light kettle
halcyon igloo
#

Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
make sure you're in this folder when you're installing your mods

left wharf
#

Do anyone know how to enable only a part of the mods you've downloaded ?

light kettle
#

hope this is what you need

native dragonBOT
halcyon igloo
#

this bit

light kettle
halcyon igloo
#

it would appeeeaaaaar to me that you are not in the proper location for the Mods folder

#

C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods

halcyon igloo
#

can you copy and paste this into the part of the browser that says "Mods"?

#

it looks like the screenshot i posted

uneven carbon
#

i want to install the valley expanded mod, I need to download every file in this tab?

robust bison
#

yes

light kettle
#

i might just rewatch the video that taught me how in the first place. Thanks, though!

white rivet
#

Hi where do I put this to change the character's pls

violet kelp
#

in your mods folder

jovial trench
#

Facing a minor issue - I'm using cometkins' Better Artisan Goods, and the honey is still showing up as a vanilla texture. I'm also using Flower Meads and BAGI, and the icons from those are showing up fine - it's just the Wild Honey that's a vanilla icon.

#

The mead that's produced from the wild honey is retextured, just not the honey itself, and if the honey is affected by flowers, it's retextured then, too

lament prairie
#

Just wild honey?

jovial trench
#

Yeah, just the wild honey

lament prairie
#

The docs say you can do “Wild” in place of a flower name

#

I haven’t tested this myself

#

You might have to pop open the json and see if it does that

jovial trench
#

This is what BAGI's data.json looks like. It has the "wild" option in there, but the assets included don't have a sprite for wild honey - do I need to pop the sprite in there or will it use the one from Better Artisan Goods?

#

I'm just trying to get Wild Honey to be the regular sprite from cometkins' textures. Mead is working fine

#

For example here's the sprite I'm trying to get it to look like vs. the sprite sheet, the first sprite is included with Better Artisan Goods

lament prairie
#

For Cometkins, does the data.json have "Wild" in it?

#

BAGI code in C# has a note about using sunflower honey in place of wild honey sprite iirc

jovial trench
lament prairie
#

The actual code in the mod BAGI, like not the content packs, the main mod, I've read through in detail

jovial trench
#

So is there something I need to do?

#

This is the data.json for my mod

#

and the honey assets

#

I'm confused as to why everything but the wild honey is working hmm

lament prairie
#

I'd have to poke around further to confirm, I don't have time for that right now

jovial trench
#

I'm not sure what it has to do with sunflowers though? Sorry, I'm just genuinely confused 😅

#

It was wild honey from spring lmao

lament prairie
#

The code comment

#

In the link

halcyon igloo
#

wild honey vs. honey is weird

#

jumping in the middle of the convo lol but in general i think it's just weird

jovial trench
#

I'm still confused bc I don't speak code 💀

lament prairie
#

Yeah it definitely is

jovial trench
#

I just started making mods today 😂

lament prairie
#

Idk exactly what the code does but I’m suspicious bc it says something special about wild honey

jovial trench
#

Yeah, I was there earlier but I came here bc I didn't know if it was an issue with BAGI at this point since my mod was apparently finished and working

#

I wasn't trying to modify the wild honey after all, just the flower honeys and meads

#

But then my wild honey wasn't working so then I tried to add it to my mod to see if that would fix it, and it didn't 💀

lament prairie
#

Probably it’s either BAGI or a mod conflict but idk which without my laptop and my couch (which I am attempting to reach)

#

Post a log just in case there’s mod conflict?

jovial trench
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 61 C# mods and 65 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

lament prairie
#

Okay I tested and I have no idea what's up with wild honey

#

I agree it in fact is not properly texturing

#

I will need to fix the C# potentially

rain nest
#

What exactly is deprecated code? Smapi is saying I have it.

dapper gazelle
native dragonBOT
#

SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already! SDVpufferweary )

wispy tendon
#

Hi I lag really bad with the zuzu area and then the lag doesn't stop even when I return home.

The lag only happens when someone joins and I took out cc_downtown

Can I do anything else to make it work? My computer is better than my friends and there's doesn't lag.

Is it possible to take cars out?

dire fractal
#

hi I have question

#

How to make co-op time the same as if u were in singleplayer so time goes as fast as if u were in singleplayer if that makes sense

jovial trench
lament prairie
#

it is a problem with BAGI yes

lament prairie
#

!compat try looking through this list? i don't remember the name

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

jovial trench
lament prairie
#

Cat isn't really active anymore

#

I'll test it within the PR I'm preparing

jovial trench
#

Ok! Would you mind letting me know when you've found a solution? c: (Or letting me know where I can check for one)

lament prairie
#

Sure, I'll let you know

iron plank
quiet lynx
#

where are player saves stored for modded? can't seem to find them

calm heron
#

in the stardew save folder?

scarlet quail
#

Same folder as regular saves

#

The thing I see that's generally different - and maybe it's just me - is that vanilla saves use the character's name prefix, whereas modded uses the farm name as a prefix

quiet lynx
#

only seeing these

scarlet quail
#

(I don't know if that's a later change to 1.5.6 or something, but I know that my earlier saves are "AgentLyoko" whereas my current modded save is "Fortune"

#

yeah and those are your saves most likely

quiet lynx
#

could it be cause I''m joining a farm?

scarlet quail
#

Oh, yeah, no, you don't get a save if you're a farmhand

#

only the host gets a save

#

All your save data is with your host (and their steam cloud/machine if not on steam)

lament prairie
#

that's a thing as of the past sometime pre-1.5 I think

#

the farm name vs farmer name

scarlet quail
#

Huh, really? I could have sworn that one of my farms was a 1.5 save and had my character name on it

#

interesting

lament prairie
#

I'm not 100% sure but I don't have any farmer-named farms and I haven't played pre-1.5

fiery spade
#

Question. If I'm tired of a modded farm cave I've been using. Is it possible to use a completely different mod farm cave ... mid save?

Aside from the modded side, what will happen to the fruits/bats choice?

lament prairie
#

Yes, you can, and the choice should stay the same

fiery spade
#

So, just completely delete the old mod - and DL the new one?

#

No other issues or decisions?

#

I'm assuming everything will be fine. Tyty

lament prairie
#

Pretty much, yeah—the farm cave is unique in that it is unlikely to have terrain features, but if you do get weirdness you can try RTF

random vale
#

my items are disappearing

#

unless i press organize they come back

mental quail
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 92 C# mods and 118 content packs.

lament prairie
#

Hmm let’s figure out what tilesheet the leaves and stuff are on

#

...it's going to be cursors isn't it

#

okay the trees are cursors

#
    SMAPI    MARGO :: Modular Gameplay Overhaul edited LooseSprites/Cursors.
22:19:00    TRACE    SMAPI    MARGO :: Modular Gameplay Overhaul edited LooseSprites/Cursors.
22:19:00    TRACE    SMAPI    Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack).
22:19:00    TRACE    SMAPI    Content Patcher edited LooseSprites/Cursors (for the 'Grandpas Tools' content pack).
22:19:00    TRACE    SMAPI    Content Patcher edited LooseSprites/Cursors (for the 'Yri's Project Yellog Town Overhaul' content pack).
22:19:00    TRACE    SMAPI    Content Patcher edited LooseSprites/Cursors2 (for the 'Earthy Recolour' content pack).```
#

Okay so fun

#

Can you do patch export LooseSprites/Cursors

#

I will crack up if this is MARGO

random vale
lament prairie
#

I have no idea, you will probably need to remove mods until it stops to find the culprit

#

I suggest picking 10 or so plausible-seeming ones, removing, checking, and repeating until it stops

fiery spade
lament prairie
#

Nah just think it's hilarious that an all-encompassing C# mod manages to cause a visual bug like this (if it does, which...maybe not)

#

Hmmmm

#

It might be on the leaf layer

#

I will need to dig some more to find all the tilesheets used in this hardcoded to hell and back scene

fiery spade
lament prairie
#

No, unless you left your stuff on the ground

fiery spade
#

kk tyty

lament prairie
#

farmerForestVision it's this specific event command

#

ugh VS why is it betraying me like this

#

Can you screenshot within the Wizard tower?

#

hmm this is when atra's patch export map would come in handy

mental quail
#

yes, give me a few - am by Robin's now

lament prairie
#

Yeahhhh it's the interior

#

to check that it's LUTI you'd probably want to take it out quick

#

how is nothing in the wizard toward on a layer this high??

#

Okay actually LUTI is the only one editing it

mental quail
#

what do I enter to repeat the event?

lament prairie
#

The specific issue: Those things are probably on AlwaysFront

#

debug ebi 112

#

Unfortunately the sprites and such for the forest trip scene are on a specific layer that happens to be behind AlwaysFront

topaz matrix
idle kiln
#

Does that sell the recipe or just the item? I need the recipe itself /gq

mental quail
#

Elizabeth, it's LUTI - thanks for your help

lament kestrel
#

Hey guys. I'm stuck in a teleportation loop...

I have SVE and adopt n skins. Went and saw the apple cut scene, navigated through the maze and bought a few things from the juminos. Was riding my horse back through the maze to go home and stepped on the portal, was ported back to below the hat mouse, then ported back to the juminos forest, then back and back and back.

It's been ten minutes and hasn't stopped.

Other than closing my game do I have any options to force the teleport to stop?

halcyon igloo
#

debug wh in the console? haha

hoary bane
#

Guess not, good eye! I'll fix it in the next update.

lucid tinsel
#

!stardrop

native dragonBOT
#

Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues

hoary bane
lucid tinsel
#

Oh sorry, mb

#

Since I've updated SMAPI after a long time, can't really seem to be able to launch it tho

halcyon igloo
#

smapi or stardrop?

lucid tinsel
#

Smapi

halcyon igloo
#

what’s it doing / not doing

lucid tinsel
#

It just prompts like it's launching, but doesn't really launch

halcyon igloo
#

what specifically does that look like

#

like the window doesn’t open?

#

the window opens and then closes?

#

smapi goes but the game doesn’t launch?

lucid tinsel
#

ye

halcyon igloo
#

…which one LOL

lucid tinsel
#

It just prompts the command window of smapi, and closes

#

without opening sdv

halcyon igloo
#

the smapi window itself?

#

do you have a crash log or something maybe

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lucid tinsel
#

Uh, give me a bit

native dragonBOT
#

Log Info: SMAPI 3.9.1 with SDV 1.5.4 on Microsoft Windows 10 Education, with 16 C# mods and 8 content packs.

halcyon igloo
#

my guy we are on 3.18.2

#

is there a reason you’re running 1.5.4 version of stardew?

#

this log is from like

#

ages ago lol guess it’s not generating a new one??

lucid tinsel
#

It's not generating a new on

#

I was looking to exactly taht

halcyon igloo
#

did you download 3.18.2 and get a successful install

lucid tinsel
#

Yeah, didn't prompt any error

halcyon igloo
#

it got the green text?

lucid tinsel
halcyon igloo
#

o

#

is that vortex LOL

lucid tinsel
#

Yeah, was looking into migrating to stardrop

#

Since haven't really played for a long while

halcyon igloo
#

!modmanagerbugs probably sth like this then?? idk i don’t troubleshoot mod manager bugs i don’t have the brain or experience lol

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

halcyon igloo
#

reinstall smapi manually

#

like not through vortex

lucid tinsel
#

Gonna try that see if it fixes it

dire fractal
#

I got this relationship mod and it says it isn't working cause something is missing, even though I have all the required mods. (Also, when I save and go back to the save it deletes it, is this cause I'm adding new mods and it deletes it?)

#

heres my log

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 29 C# mods and 50 content packs.

dusty spruce
#

"it requires mods which aren't installed (Digus.CustomKissingMod)"

halcyon igloo
#

are you sure you have the custom kissing mod

dusty spruce
#

no, you don't have that one

dire fractal
#

huh

#

weird

long brook
halcyon igloo
#

smapi always tells you exactly what you are missing in the log

dire fractal
#

I swear I installed it lol

#

I guess I got my mods mixed up, ty!

long brook
#

Smapi will never lie lol

tranquil venture
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 110 C# mods and 192 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 30 C# mods and 51 content packs.

lucid tinsel
halcyon igloo
#

yay don’t use vortex ❤️

dire fractal
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 30 C# mods and 51 content packs.

long brook
dire fractal
#

ya i did

#

so idk what the problem is :/

long brook
#

You have diverse stardew valley, not diverse ginger island apparently

dire fractal
#

I have both

long brook
#

Mind to screenshot your Mods folder?

dire fractal
#

k

halcyon igloo
#

you have both the portrait mod and sprites mod?

dire fractal
#

ya

halcyon igloo
#

there is a very distinct lack of diverse ginger island

long brook
#

It's stull in rar files. You need to extract it

dire fractal
#

ah ok

#

ty

tranquil venture
#

my game keeps failing to parse the schedule for sam idk why, the red text in the log was pointing towards the little npcs mod, so i deleted that, but that didn't fix it

long brook
#

From what i see it's related to little NPC mod but idk how to solve your problem lily. Please wait

tranquil venture
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 107 C# mods and 187 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tranquil venture
#

getting the same error just without the reference to that mod

halcyon igloo
#

i’ve no idea lol have you ever accidentally xnb modded or sth

tranquil venture
#

uh i don't think so lol

native dragonBOT
#

@tranquil venture You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

tranquil venture
slate escarp
#

Is there any way to guarantee seaweed catch ? I am using Teh's fishing overhaul and someother content mods but I really can't catch any.

fresh fable
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.0.0, with 3 C# mods and 0 content packs.

dusty spruce
#

i'm afraid this log is useless

#

not only does it not have any errors; it also looks like you're not using ANY mods, other than the ones SMAPI installs

#

and it doesn't even look like you loaded into a save

fresh fable
#

yeah i've uninstalled all my mods cuz it crashed all the time and i thought that would fix it :/

#

huh

#

i think my game is completely broken lol

dusty spruce
#

is this a log taken right after crashing?

fresh fable
#

yup

dusty spruce
#

or did you relaunch the game afterwards

fresh fable
#

no i didn't relaunch the game

dusty spruce
#

yeaaaah, no useful information to take from that then

fresh fable
#

:(

#

thanks anyways

dusty spruce
#

it just looks like it closed normally

shy orbit
#

i feel like there has been some keybinding problem on macs making the game close on accident, but i can't find anything about that

wooden plume
#

hey uh im using cjb item spawner and

#

and im pressing i but nothing seems to happen

halcyon igloo
native dragonBOT
#

@wooden plume Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

wooden plume
#

im not sure if i installed it correctly

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 21362) on Microsoft Windows 11 Home Single Language, with 3 C# mods and 0 content packs.

wooden plume
#

is this the link?

neat plaza
#

send a screenshort of your mods fodler

wooden plume
neat plaza
#

you didn't... put them in your mods folder?

gaunt gust
#

this si the path smapi installed in > C:\Users\nandi\Desktop\Games\Stardew.Valley.v1.5.6\Stardew.Valley.v1.5.6\Mods

wooden plume
#

this is my mods folder

gaunt gust
#

I suspect you have two copies fo Stardew

halcyon igloo
#

you are potentially also going to have issues with a base file path that long

gaunt gust
#

also where did you buy stardew from?

wooden plume
#

oh no i just have it in a folder called stardew valley

halcyon igloo
#

@chrome pier !patchsummary

#

!patchsummary >:C

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
neat plaza
wooden plume
#

is that not good :<

gaunt gust
#

So I'm going to be honest: I don't provide support for pirated copies

chrome pier
#

oof

halcyon igloo
gaunt gust
#

Period full stop this is not a channel rule but an atra rule

neat plaza
gaunt gust
#

I wish you the best of luck

neat plaza
#

(neither will most people here, including me)

wooden plume
#

im really sorry i didnt know he had given me a pirated copy :<

halcyon igloo
#

if you end up with a game that is normally paid on your computer that you did not purchase that is kind of the definition of pirating just fyi

wooden plume
#

oh

neat plaza
#

so even if your cousin bought it it's still piracy

wooden plume
#

i thought he had bought it for himself

halcyon igloo
#

for himself
operative words

neat plaza
#

you didn't though

wooden plume
#

i didnt :<

#

sorry T_T

halcyon igloo
#

if you cough up the $15 on steam then we can help you with your saves maybe and get the mods running then lol

scarlet quail
#

Point is you're going to need to buy the game to get support with the game here usually

wooden plume
#

ill get it as soon as my exam ends TvT

scarlet quail
#

We get that you did not have an ill intent but that is the long and short of it

wooden plume
#

mhm i understand you guys

#

thanks for trying to help

#

and im sorry again

halcyon igloo
#

if you learned something then no need to apologize!

wooden plume
#

ill definitely question my cousin

wooden plume
#

thanks again, ill get the game as soon as my exams end

halcyon igloo
#

even more reason to get it! i've gotten hundreds and hundreds of hours of entertainment out of it over the years so on a per hour basis it's been very cheap lol

chrome pier
#

hold up so i do the patch summary in the smapi window, then "Press the Windows and R buttons at the same time.
In the 'run' box that appears, enter this exact text:
%appdata%\StardewValley\ErrorLogs" to get my smapi log to show you guys?

wooden plume
chrome pier
lilac geode
#

Can I ask something about how to install mods if you're not playing on steam

halcyon igloo
#

it will not close the game

wooden plume
#

my cousin said he had a copy so i was like sure why not

chrome pier
#

ok thank you

scarlet quail
#

I mean you can always ask

halcyon igloo
#

just ask the question you have

scarlet quail
#

What platform are you playing on

wooden plume
#

anyways, sorry to bother you guys

scarlet quail
#

And also if not steam where

halcyon igloo
#

if no one answers either no one currently active knows or didn't see it and then ask again later

halcyon igloo
#

there are platform-specific instructions on the getting started page

#

so many options

#

lol big image oops

#

the scaling is always so weird

lilac geode
halcyon igloo
#

are you using the xbox games app?

lilac geode
halcyon igloo
#

where did you buy the game from?

halcyon igloo
scarlet quail
#

Well, we just got done mentioning we don't help with pirated games

#

So uh... You're on your own

lilac geode
#

that's sad anyways thanks

gaunt gust
#

@chrome pier disable the relevant setting in horse overhaul

chrome pier
gaunt gust
#

I don't remember what it is called and I believe it should be in gmcm I just know it exists

chrome pier
#

ok ty so much lemme see

#

this is the only things

halcyon igloo
#

it's supposed to be compatible with hudson valley buildings

#

can you repost the log in here lol

chrome pier
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 81 C# mods and 141 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

halcyon igloo
#

is that from after you load into the save?

chrome pier
#

no

#

im in the game now, that was from me booting up the game. want me to do it again?

halcyon igloo
#

yeah

chrome pier
#

kk

halcyon igloo
#

with the patch summary

gaunt gust
chrome pier
#

ok so when i did the tutorial on how to get the patch summary the smapi.latest was from 7minutes before i did the patch su8mmary. how do i get the file to update? close the game?

halcyon igloo
#

refresh file browser lol

gaunt gust
#

Or better: remove horse overhaul and check if that fixes things

halcyon igloo
#

i think hudson valley is just supposed to be supported by horse overhaul

#

unless they managed to do something wonky there

#

bc i did not know such a setting existed lol

gaunt gust
#

If it does, make a ticket in horse overhaul but goldenrevolver is busy rn

chrome pier
#

ah kk

gaunt gust
#

I recall support for specific building mods and recall seeing code for that

halcyon igloo
#

there is DisableStableSpriteChanges in the config.json

#

that might be it

gaunt gust
#

But I don't recall specifics and would have to wait until later to pop open VS to take a look

chrome pier
#

"DisableStableSpriteChanges": false,

#

change to true?

halcyon igloo
#

/shrug you don't have anything else targeting Buildings/Stable in your log so

chrome pier
#

yeah i didnt think i did

#

thanks so much for taking the time to look and help

gaunt gust
#

(I sent GoldenRevolver sma-pi PRs a long time ago so I still have vague memories of how the code works

#

My memory is surprisingly sticky)

halcyon igloo
#

i'm just seeing a bit about the horse trough / heater lol

chrome pier
#

stable iS FIXED

#

THANK YOU MY FRIENDS

#

JUST CHANGED THAT SETTING

#

IN CONFIG

#

very easy fix but i try not to go into configs bcs its scary lol

halcyon igloo
#

horse overhaul duly noted

rain nest
chrome pier
#

so thanks for putting up with all my messages SDVpufferblush

halcyon igloo
soft ginkgo
#

QUESTION REGARDING OVERGROWN FLOWERY INTERFACE MOD

Once upon a time I knew how to change the flowers around the portraits BUT alas I forgot and cannot find an answer anywhere, does anyone know how to change them?

#

Please @ with replies meow_holdheart

rain nest
mild talon
#

Good morning!

Question:
If Adopt n Skin is uninstalled/disabled.. what'll happen to the animals in my game?

This info isn't covered in the mod desc. page or articles as far as i can see. And I don't know how to interpret the GitHub docs/code

#

I have 5 pets and 2 horses (actually, 1 horse according to the game.. even tho two are listed in list_creatures horse '-')

dusty spruce
#

honestly the easiest way is to just disable the mod and see for yourself

#

as long as you don't save again, it should be all good, unless the mod saves stuff in a weird place/way, but that's very unlikely

mild talon
#

Hmm.. fair. I'll try that and see. Thanks!

#

I made a big mistake in trying to load a co-op game with myself with two very unfriendly MP mods - NPC Adventures and AnS - and it messed up some things in my game.
All my buildings are now using Yri's buildings skins (but I do not have that mod installed). No idea how that happens!

#

Even the custom NPC Riley's house has a Yri skin.. guessing it was made using Leah's house bones?
But I'm 98% sure I don't have Yri's town buildings installed and those assets are not part of my mods files. It doesn't seem possible to me.. like where would the game get these assets

scarlet quail
#

You have like a thousand mods I have to think one of them has yri's stuff

mild talon
#

Yeah... I'm gonna do a patch summary and dig thru the folders. It's just very weird to me

static coral
#

hey
I have a really weird bug where I keep getting the same mail over and over again
It fixes itself after restarting but keeps coming again after a few ingame days
has anyone ever experienced this before?

untold geode
#

So... thing is, all of a sudden the mods for crops and forage retexture [the Fancy Artisian line] stopped working. Previously, I tried to make them work with the original Ppja Bagi retex... didn't work out. And now Fancy Artisian doesn't seem to work, can anyone help me?

Smapi log: https://smapi.io/log/d29eae640bb0452e910d4c3f18e568f9

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 39 C# mods and 135 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

static coral
static coral
scarlet quail
#

Remove tool upgrade delivery service and fetk, install mail services mod, it'll stop the mail repeat

halcyon igloo
#

mail tool delivery service probably or sth (that’s why i had it installed)

scarlet quail
#

It's a known bug

static coral
#

thank you :D

scarlet quail
#

And since FeTK is wildly outdated... yeah XD It's a common thing happening around here

soft ginkgo
#

Can someone help me? I want to make the hotkey for a mod into CTRL left

#

I have no idea what the name of it should be for the config.json

#

There's no in-game way to change it

mild talon
#

Left Control ?

soft ginkgo
#

The mod "RTGOAT's Longevity" uses the tab button as the hotkey by default

#

And that's the rotation for the tool bar

untold geode
#

Someone can help me?

mild talon
#

Look at your keybinds in the GMCM and see how other mods write it..

scarlet quail
#

Generally it's LeftCtrl, no?

#

But yes,check other mods,that usually works better than asking here

lunar mesa
#

i cant sell certain items anymore, why?

shy orbit
mild talon
#

O0oh

scarlet quail
shy orbit
#

might not work for every mod

soft ginkgo
scarlet quail
#

Log appreciated,which items aren't being sold,where you are selling them, etc

shy orbit
soft ginkgo
#

I really want to learn C# at some point xD

lunar mesa
soft ginkgo
#

But right now I am learning more CSS and HTML for my website xwx

lunar mesa
#

ill log it

scarlet quail
#

Where are you trying to sell them?

lunar mesa
#

the shipping bin

#

i tried both the small and big ones

soft ginkgo
gaunt gust
#

!hours

native dragonBOT
#

Hi! This chat is most active between about the hours of 5-12PM Eastern Standard Time. Because no one is paid to staff this, you may have to wait for someone to have time to take a look at your problem, especially if it's complicated and will take time to look into. If no one answers, feel free to ask again after a few hours!

scarlet quail
#

It's also a case that in both of those issues I have no clue

#

Also i'm on my phone right now which is not the greatest to look through logs but I should be on my computer soon

lunar mesa
#

its ok have to go to school anyway

scarlet quail
#

( You can tell when i'm on my phone formatting wise so but I doubt anybody pays attention to the syntax of my sentences that much)

dapper gazelle
# soft ginkgo Can anyone help here too please? ;w;

I think this has to be fixed manually. I don't think there's a toggle for the flowers. The NPC portrait is on the Cursors sheet. I personally just replace that part of the image with something more to my liking as you can see here

#

(I think I used one of the vintage interface ones b/c I preferred it and it blends well with it)

soft ginkgo
#

TYSM!

halcyon igloo
#

me frankensteining a UI together

dapper gazelle
#

exactly lol

soft ginkgo
#

I love modding because there's so many possibilities

#

My Stardew is modded to hell and back at this point xD

halcyon igloo
#

me ripping the rabbit achievement icons out from overgrown flowery interface into its own mod so i can use it with sakura interface redux lol

soft ginkgo
#

sakura redux? What's that? o:

#

Found it, cute xD

prime geyser
#

!

neat plaza
#

?

scarlet quail
#

,

prime geyser
neat plaza
#

what

scarlet quail
#

I dunno, I figured I'd just follow the bit, then they followed me with a punctuation symbol too

#

so I was like "oooookay then"

prime geyser
#

haha, sorry the first one, just miss click

vale hawk
#

hello, i posted a few days ago regarding a previous log where i was having a error in smapi (error in the base update loop). Just to update, I still get this error every few in game days when playing, it tends to freeze for around a second or two then the error appears in my smapi log but it fine afterwards. I've attached my smapi log from today, I was warping to the first slash from ginger island and the game froze on a black screen and kept continuously repeating the error on smapi so I had to restart the game. If anyone has any new insight or can explain? Still feel it is the same error I was encountering the other day when I posted my previous log so still don't think there is a fix lol. Thank you https://smapi.io/log/d68ec8e2f56f42b9919c0245a3ec5abd

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 26 C# mods and 41 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gaunt gust
#

tl;dr someone who is not a sposue is colliding with the spouse warp

#

there is no known fix\

scarlet quail
#

There's a spouse warp?

#

or is that the warp from bus stop to farmhouse?

chrome pier
#

so I downloaded the upgrade empty cabins mod and it says to type into console remove_bed and remove_seed_box or something like that, which I did, and it says there's no known command. I typed help into the smapi interface and it lists a bunch of different commands for mods, upgrade empty cabins not being there. is there a known fix? not home rn to post a log but I can do it later

#

I didn't upgrade the cabin btw, just bought the base one, but I don't know why the command wouldn't be there. maybe I need to go into the config

scarlet quail
#

those sound like debug commands. You have the original 3 SMAPI mods, yeah?

vale hawk
#

Hmmm i don't understand why I'm having these weird errors or bugs. As I'm sure most people who play sdv explanded don't get these errors. I read something on reddit about someone having a similar error and some people were recommending verifying the files via steam?

scarlet quail
#

some weird interaction, ppomo. It doesn't actually cause issues, does it?

gaunt gust
scarlet quail
#

the three you get when installing the game, world wide web

#

Console Commands, Error Handler, and Save Backup

gaunt gust
#

I was looking into it - I can insert a jump to surpress errors like that - but there's no good place in this method

chrome pier
#

um maybe not ill check later

vale hawk
#

Can i try verifying my files on steam with my mods installed? No idea if it will fix it but people have been recommening doing it to help with certain errors

scarlet quail
#

I mean, verifying files never hurts anything, so you don't need permission from us on that

chrome pier
#

oh so there's an in game console command, not just smapi?

scarlet quail
#

no, that's a different mod

chrome pier
#

oh

scarlet quail
#

Console Commands the mod allows you to type stuff in SMAPI debug wise

#

without it? whatever you tell SMAPI it'll come back with "new phone who dis"

chrome pier
#

oh it doesn't say I needed that when I downloaded the mod, just smapi

scarlet quail
#

that's because SMAPI installs them automatically

#

those three are the base SMAPI mods

chrome pier
#

I downloaded smapi through nexus so maybe thays why...?

scarlet quail
#

If you remove them, you're screwing with stuff you shouldn't

chrome pier
#

but no

scarlet quail
#

No, SMAPI installs them automatically

#

Nexus or no Nexus