#archived-modded-support

1 messages Ā· Page 66 of 1

desert pewter
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Yes ok that fixed it

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I wouldnt even think to try to see if that mod was the issue as it didnt seem like it would be affecting all items

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SERIO YOU ARE A LIFE SAVER

abstract tusk
upper yacht
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Enable recruitment ask with SHIFT pre-key in NA config file.

scarlet quail
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.... Holy crap that's possible? I'm... well, I guess I learn something new every day XD

scarlet quail
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Somehow despite having gone over most of the docs when creating a packs I still managed to miss something, d'oh XD Thank you

wanton nymph
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anyone? ;_;

dapper gazelle
# wanton nymph anyone? ;_;

I don't really think this should have an effect on it (b/c once you change it, it should stay) but maybe try going into the main Alternative Textures config file (or use GMCM) and set Use Random Textures When Placing Flooring to false, and see if the issue continues?

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(unfortunately I haven't used Kaya's mod but I don't think there's any reason it should randomly be changing back on its own? (like usually AT textures either work or they don't) so that's the only thing I can think of :/)

safe spade
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i have a aestion did sampie remove the update checking thing?

(using strict mode)

scarlet quail
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Strict mode wouldn't have an update check, most likely

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Mainly because what it's meant for is to prevent deprecated mods from loading

safe spade
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also another thing the stardrop mod manager fails at checking for mod updates any idears why?

wanton nymph
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I'm also confused because it stays for like 3-4 ingame days, but on every 3rd or 4th day, it changes back to the beach texture

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I think I'll just have to take the beach texture out, which is a shame, but I don't know what else to do

urban tendon
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So I was gonna ask, will Earthy recolour work like, it will recolor every modded area just like natural recolour or

dapper gazelle
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it'll recolor the parts that use the same tilesheets (the grass, most trees probably), but it won't recolor the buildings or the entire landscape like a reshade

tardy raven
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ive been trying to fix this for a while now and nothings been working, does anyone know anything that could help?

solar spire
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how exactly does mods work on multiplayer? do everyone need to have them or just certain mods?

snow wraith
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Most mods. It's best to have all the same just to avoid any chance of one slipping through, imo

tardy raven
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I keep a separate folder to move mods into when I play multi, but I think you can keep some

native dragonBOT
robust bison
tardy raven
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ooh alright

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Fixed it, thanks!

dim star
native dragonBOT
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Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 83 C# mods and 125 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
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We need a log from them as well

native dragonBOT
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Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 82 C# mods and 135 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
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welp time to figure out which C# mod you have that they don't

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That's my first assumption. Second is the mismatch of content packs although that's probably fine

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Actually, never mind, I don't need to hunt for it

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!mpmods

native dragonBOT
scarlet quail
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See that thing about having all the same custom NPC mods?

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You don't have mineral town

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you also may have an extra C# mod in there somewhere

dim star
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oh ya i just deleted it, oops, tysm ^^

steep pewter
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are their any outfit mods for mobile? I can't find any on nexus

scarlet quail
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I mean most outfit mods are just image replacers, so you can probably have any of them as long as they have the right content patcher version

steep pewter
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oh, ok thanks

tired coral
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Is there a resource for those looking to create mods? I want to make a custom crop, but can't seem to find any resources online

native dragonBOT
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Making mods can be broadly divided into two categories: SMAPI mods, which use C#, and content packs, which don’t require coding knowledge, just making json files. Usually it’s easiest to start with making content packs, especially if there’s a framework that already does what you want, and in general it's better to use frameworks whenever possible for compatibility reasons.

To get started with SMAPI modding, see here: https://stardewvalleywiki.com/Modding:Modder_Guide/Get_Started

To get started with content pack modding, you’ll probably want to check the list of frameworks here: https://stardewvalleywiki.com/Modding:Content_pack_frameworks and then either use the wiki tutorial on Content Patcher here https://stardewvalleywiki.com/Modding:Content_Patcher or check out the tutorial wiki in case there’s a tutorial https://stardewmodding.miraheze.org/wiki/Category:Tutorials

junior yoke
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Hey yall, me again. Significant amounts of fiddling later, and I've basically gotten my game to work, but whenever I try to launch it the open smapi command tries to open from the private tmp folder? I can click on it to manually open it once I click on where it's located and it works, but thats very annoying

hidden tinsel
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Hey I’m trying to mod for the first time and when adding sdve and all of the folders needed for it the game isn’t working and I’m not sure what caused it SDVpufferchickcry would anyone mind sharing some advice?

native dragonBOT
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@hidden tinsel Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hidden tinsel
native dragonBOT
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Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 13 C# mods and 9 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

robust bison
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what do you mean the game isn't working?

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also reinstall smapi

hidden tinsel
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I am reinstalling it. The game just won’t start

robust bison
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!smapislow

native dragonBOT
hidden tinsel
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Ok so I changed my mods to just be error handler and smapi and even that won’t start the game. Like it says it’s ready to go but it won’t start? SDVpuffercry

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NVM IT JUST STARTED?

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So uhh what should I do from here to make sure my mods work?

robust bison
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read mod descriptions

unkempt flare
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idk how to explain my problem

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i dont know what ive done

near terrace
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what's happened though

hidden tinsel
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My computer has stopped responding after I try to load a new save with just sdve on it. SDVpufferchickcry I don’t think my computer is cut out for this

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Listens to sdv soundtrack sadly

near terrace
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what're your pc specs? maybe you'd like to install spritemaster and see if that improves your performance

hidden tinsel
unkempt flare
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if i load smapi all the mods but one doesnt work i its called like flash shifter for stardew valley expanded i cant find that but i dont think thats the problem after a bit it will load and then fill with like thousands of line of text with a api or frame work problem ive tried reinstalling the mods i think are causing it and smapi but i have no fix

hidden tinsel
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WAIT NVM I THINK MY GAME JUST LOADED?!

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Thank you sdv gods

near terrace
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Also @hidden tinsel having taken a gander at your log, you have both Grandpa's Farm and Immersive Farm 2 Remastered installed, they both replace the standard farm by default so remove one of them

near terrace
native dragonBOT
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@unkempt flare Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

unkempt flare
native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 38 C# mods and 43 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

unkempt flare
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isnt there a pytk fixed mod or am i wrong?

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on the smapi website

near terrace
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PyTK is poorly optimised for newer versions of the game

unkempt flare
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i already deleted it

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i need to fix portraits and text files that didnt download correctly

near terrace
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Okay so looking at your log, you've tried to use the immersive farm 2 remastered, which was made to be used with Stardew Valley Expanded. You need to have SVE installed for it to work properly.

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Next, a bunch of your mods are missing files, and generic mod config menu is throwing an absolute temper tantrum because it's also missing files.

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Please reinstall literally all of your mods, install Stardew Valley Expanded, and then see if that fixes the problem.

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Did you use Vortex to install your mods @unkempt flare ?

unkempt flare
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i did not is that bad?

near terrace
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No, that's perfectly fine. Vortex is known for messing up mod installs, so we don't advise using it

unkempt flare
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does extracting files with 7 zip cause problems like this?

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because ive done this stuff before and this never happened but i used 7 zip and this happened

hidden tinsel
near terrace
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You may have just got a bunch of bad downloads, perhaps

unkempt flare
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well idk what i did but it caused ww3 in my files

hidden tinsel
near terrace
unkempt flare
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i will this will take forever but ive been craving this game

near terrace
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and don't replace your existing mod files by overwriting them, please clear out your mods folder except for error handler, save backup, and console commands

unkempt flare
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yeah

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im doing that

native dragonBOT
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Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 13 C# mods and 0 content packs.

near terrace
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Did you uninstall SVE?

hidden tinsel
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I thought I did hold on….I redownloaded all my sdve mods because I did something wrong

near terrace
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Only the C# frameworks have loaded, nothing else

hidden tinsel
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I FORGOT SDVE!

near terrace
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Woops

hidden tinsel
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So do I have to close and re-open sdv after I add the mod to my folder to make it work?

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My computer is slow af so I was just wondering

near terrace
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Yeah relaunch the game

hidden tinsel
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Ok 🄲

near terrace
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!spritemaster

native dragonBOT
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SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

hidden tinsel
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I just wanna make sure sdve works and then I’ll figure out spritemaster

near terrace
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Install Generic Mod Config Menu as well, it'll give you an interface to change mod configs from the game itself without needing to quit out and change them manually

near terrace
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It's very useful, I have 600 mods and I would go insane if I had to edit every config.json for mods that allow it manually

hidden tinsel
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Ok snowlex I need you to trust in my computer as I try to open sdve SDVpufferchickcry

near terrace
hidden tinsel
near terrace
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hehe I get that. Mine heats up a bit during the initial loading process but settles down later

hidden tinsel
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Your modded farms do look so pretty tho SDVemoteheart

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#jealous

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Ok I know I tend to say that my game isn’t loading right before it loads but my game actually isn’t working this time SDVpufferangery

hidden tinsel
hidden tinsel
near terrace
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Oh boy

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Can I see your log again?

hidden tinsel
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Sure although it shouldn’t have changed that much

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Sorry to bother you again snowlex

native dragonBOT
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Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 14 C# mods and 5 content packs.

hidden tinsel
unkempt flare
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reinstalling every mod did not work

hidden tinsel
unkempt flare
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idk east scarp mainly

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and sve

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i have one more idea

hidden tinsel
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Uh wait ok I have a dumb suggestion but it helped me with sdve

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Did you use the how to install guide to get the right mod files?

unkempt flare
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wdym

hidden tinsel
# unkempt flare wdym

Well in nexus mods for sve there is a link if you scroll down that shows u the correct mods to download with sve. Might help idk

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The installation guide thingy

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I couldn’t think of the word lol

unkempt flare
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i have those mods it says

hidden tinsel
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Ok uh not sure if I’m the most experienced person to help you with this but I hope you figure it out bongus!

unkempt flare
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i really dont know what i did

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i think i know the problem

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so ima try that

unkempt flare
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i fixed it

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im so dumb for what i was doing ive had this pc for so long and cant believe i made this simple mistae

near terrace
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Looking at your log again, there aren't any errors, so I'm assuming this is a performance issue, perhaps.

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Try installing Spritemaster and see if it helps somewhat

unkempt flare
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sooo im kinda dumb

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and since its late im extra dumb

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and i was clicking replace instead of rename with winrar xD idk i just wasnt thinking about it

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so everything was just getting deleted lol

near terrace
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Oof

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Well, glad you figured it out

hoary bane
hoary bane
thick merlin
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Could use some help getting the mods to work

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I went through vortex and when trying to open the modding api I get this

nimble nimbus
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Anyone know what mod adds this person and where to find 'em

radiant valve
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do you have lookup anything installed?

thick merlin
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And I get this when trying to install Manually

nimble nimbus
native dragonBOT
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Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 111 C# mods and 131 content packs.

radiant valve
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Wait- nvm

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just read the mod page, ignore me

nimble nimbus
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Anyone know whats happening here SDVconcernedCA

dusty spruce
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

livid karma
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Im at mobile and if i (lets say 1.5 is available) update my game, will the smapi mod adapt to the update?

dusty spruce
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you'll need to install a new version of SMAPI

livid karma
nimble nimbus
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requested entity is too large, might have to paste a partial log

native dragonBOT
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Log Info: SMAPI with SDV on , with 0 C# mods and 0 content packs.

dusty spruce
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well, this tells us nothing

nimble nimbus
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hold on

dusty spruce
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we need to see what was happening before it went all wrong

native dragonBOT
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Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 211 C# mods and 335 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

nimble nimbus
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Sorry, meant to copy the beginning before the error looped - just didnt paste right previously

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It was also just as my house was done upgrading for the first time - so it may be some sort of conflict there

hoary bane
nimble nimbus
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"VERY IMPORTANT - when you upgrade your farmhouse your game could crash the night when upgrade is applied (your SMAPI log will show endless wall of red error text) - it happens when you try to save the day - it will crash and you'll lose all your ingame day. To prevent that - please, disable the ALL farmhouse layouts in config the day before the upgrade happens (it usually takes Robin 3 days to finnish the work, so you need to disable all farmhouse layouts in config before you go to sleep on 2nd day while Robin is still working. Note that for config option to be able to apply you need to wait 10 seconds (1 ingame tick) after enabling\disabling them (so don't hurry get to sleep - please, just stand still for 10 second!Ā "

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figured it out

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thank you anyway! Ignore the fact that my game is being held together with duct tape and prayers regardless

dusty spruce
# nimble nimbus https://smapi.io/log/98a2daf387b24c3f952e82b591b88a6c

honestly, i have no clue about your specific issue. you have sooo many C# mods, it's pretty much impossible for us to tell what's going on.
i have some other notes for your mod set though:

  • you have both Don't Stop Me Now (thanks for using my mod btw!) and Turn to your Enemies - Don't Stop Me Now already does what Turn to your Enemies does, and much more
  • Flexible Sprinklers (again, thanks for using my mod) and Activated Sprinklers - those will in general be incompatible with each other, and Flexible Sprinklers has its own activate option
  • never heard of ToolUpgradeDelivery (heard of Tool Upgrade Delivery Service though - that one is broken) - but looking at the comments it's also broken. i suggest using Mail Services Mod instead
  • Range Highlight and UI Info Suite 2 and Data Layers - you probably don't need Range Highlight with UI Info Suite 2, nor maybe Data Layers?
  • Longer Fence Life and No Fence Decay - yeaaah, pointless to use two of those.
  • Cooking Skill and Love of Cooking - yep, just use one or the other.
  • Walk of Life / Immersive Professions and Capstone Professions - incompatible
  • apparently Harvest With Scythe and Tractor Mod may interact in a wrong way when installed at once, but if you don't mind scythes being broken on the tractor then it's fine

in general your whole mod setup is a mess, you should really be more careful about what mods you install

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i didn't even bother looking at content packs

near terrace
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I'd add on to all of this and suggest that @nimble nimbus install their mods from scratch, without using Vortex this time, because Vortex appears to have bungled a bunch of their mods, both C# and content packs

nimble nimbus
dusty spruce
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you could also try disabling/removing half of your mods, seeing if the issue still persists

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if it doesn't, then most likely one of the mods in that half was the cause

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(or a combination of a specific mod from that half, and some other mods you have)

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just keep 50-50ing your mods, enabling/disabling, until you're down to 1

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issue persists: disable half of the mods left (or ones you just enabled)
issue gone: enable half of the mods you just disabled

nimble nimbus
dense trench
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What is this bug!? SDVpetcatsad

vapid latch
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so i'm crashing whenever i'm prestiging skills with the mod called "walk of life - immersive professions" after going to bed, but neither the smapi console nor the logs show anything of value, smapi doesn't even recognize it as an error or crash and just spits out a normal latest.txt log

is there anywhere else i can look at or something i can do before having to disable 100+ mods and continuously boiling down which one of my mods is conflicting? 🄲

lament vortex
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are you prestiging two skills at the same time?

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that can cause it

vapid latch
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sad times lol

lament vortex
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hm maybe it just crashes with only two? im not too sure, ive also gotten crashes while prestiging two at the time and i certainly don't have any mods that could conflict

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but ive never tried to prestige 3+

vapid latch
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in any case so far i have prestiged 3 just to make it a fair test

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100+ mods didn't cause any conflict after i put them back in in several chunks, now the last 40 cause issues again

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just gonna keep searching and trying to find what the problem is

indigo stone
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Hey can anyone help me im on linux and I cant install smapi

indigo stone
# neat plaza why can't you?

Type the file path to the game directory (the one containing "Stardew valley.all, then press enter thats what its telling me and I dont know what to do

neat plaza
indigo stone
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Im more used to windows lol

dusty spruce
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you chose to use Linux

indigo stone
indigo stone
dusty spruce
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is your Stardew purchased on Steam?

neat plaza
indigo stone
gaunt gust
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(Valve deciding to use Arch, which is probably the most RTFM Linux community, amuses me sometimes)

neat plaza
indigo stone
indigo stone
neat plaza
indigo stone
# neat plaza yeah

Can you help me by entering vc and I can share my screen maybe you can help me dig into this deeper idk what Im doing🄲

neat plaza
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e path to the folder

indigo stone
neat plaza
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no

indigo stone
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Well what are you saying e folder?

scarlet quail
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They mean the path of the folder. Empath I'm not gonna lie to you if you are not knowledgeable about file paths, you probably should not be using mods on steam deck

neat plaza
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^
"e path" was a mis-selection of "the path"

scarlet quail
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It is the full path to the folder where stardew Valley DLL is located. I don't know where that is on Linux but you will have to find it if you actually want to use mods

dire fractal
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Good morning people, I'm Brazilian and I don't know anything about English. Actually, I'm using Google translator to talk to you. Does anyone know how to download the new version of smapi for Android? I've been trying for a week.

scarlet quail
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!androidsmapi

native dragonBOT
scarlet quail
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Should be in first part of guide in that link. The APK one

indigo stone
scarlet quail
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Well you're not going to have much luck with having people join a voice chat

indigo stone
indigo stone
lament prairie
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For example, I’m on a subway

scarlet quail
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Wow. That's quite unnecessary

lament prairie
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I both don’t want to and it would be a bad idea to VC

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Steam deck is linux

scarlet quail
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And it really kills my desire to help out here at this point so I'll leave it to you two Elizabeth and pillow! Good luck

lament prairie
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Linux is harder if you’ve never used it before

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You may need to learn some linux basics first

neat plaza
near terrace
hidden tinsel
near terrace
hidden tinsel
near terrace
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Yeah I was suggesting spritemaster precisely because it might optimize your game a bit better and give it a fair chance of loading

hidden tinsel
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Yeah ok I’ll try to get spritemaster downloaded

near terrace
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cool, I suggest getting generic mod config menu as well

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Spritemaster has a resampling feature that smoothens out everything in the game to give it a kind of HD effect, so if you don't want that you can turn it off in the config

hoary bane
hidden tinsel
hoary bane
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Did you click the console at all while it was launching?

fierce vigil
#

oh..

near terrace
hidden tinsel
native dragonBOT
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@hidden tinsel You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

hoary bane
hidden tinsel
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YAY

near terrace
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You're blue now Lime!

hidden tinsel
hidden tinsel
hoary bane
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Can you relaunch the game without clicking anything else and wait for about.. 5 minutes?

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I see you have SVE, err I'll change that to 10 mayhaps.

gaunt gust
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

radiant valve
native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 109 C# mods and 147 content packs.

hoary bane
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Besides a CTD or select mode, I don't really see why the game would stop before it reaches the main menu. SDVpufferthinkblob

radiant valve
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Aged Roe Roe, my favorite snack

hoary bane
#

Tasty.

radiant valve
#

Wait, is this like a feature

near terrace
# gaunt gust !log

their last log is further up, just scroll past the rude guy arguing with pillow and agent Lyoko and you'll find it

radiant valve
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i am so lost

gaunt gust
#

!troubleshoot

native dragonBOT
gaunt gust
#

(For LIME_)

near terrace
radiant valve
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how would i report this to them? also used lookup and. i thought the deluxe ones were just supposed to make it faster, not output different items?

hidden tinsel
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Gonna go download and set up spritemaster brb

near terrace
#

The mod author should've made a separate entry for caviar production from Sturgeon roe, but they've instead added it as an additional output, resulting in the 50-50 chance you're seeing in Lookup anything

vapid latch
radiant valve
#

Ty so much for helping! Ah, interesting. Welp i'll go back to regular jars for now haha aSDVemoteowo

near terrace
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If you want, I can DM you a temporary fix for the aged rabbit's foot roe, lol

lament vortex
near terrace
stuck ferry
scarlet quail
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Much as I appreciate it, guys, they apparently left the server (or got kicked) so you're probably wasting your breath at this point XD

near terrace
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Well good riddance, I say

stuck ferry
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They won’t be missed

halcyon igloo
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does anyone remember what the incompatibility with the rush orders mod was? was it mail services? that got rid of the option to rush lol

wispy crane
native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.4.0, with 76 C# mods and 90 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

wispy crane
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quick question

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why isn't horse overhaul working?

scarlet quail
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Not 100% certain since I don't know mac as well. That said, it's stating there's part of a path missing there

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So tell me: What's in your Horse overhaul mod folder, under the assets folder and then the sounds folder?

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Screenshot is best here unless you want to type it all out

wispy crane
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i just tried redownloading it then replaced it and it worked for some reason šŸ’€ thanks for trying though I appreciate it

scarlet quail
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Yeah probably ended up being a case of a missing file then šŸ˜…

wispy crane
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yeah probably lol

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i am having another issue though

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let me give context, basically ive been modding my stardew games for ages but i took a break for pc stardew cuz smapi and mac weren't compatible for awhile but ive been wanting to play again so i decided today was the day i cleaned out my entire mods folder and updated them,, before i started i checked my game and my natural hair mod was working and now out of nowhere its just not working although i have all of the stuff

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let me send a new log

native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.4.0, with 78 C# mods and 91 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

vapid latch
scarlet quail
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The new log doesn't show errors, raging, nor a load into a save file

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Did you load into the file? Because the only "natural hair" portion is shown in fashion sense

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Which generally requires the mirror in the save file to use

lament vortex
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SDVpufferpensive might have to report that to ui info, shleep

wispy crane
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i haven't loaded in yet but let me show the difference between before and now

wispy crane
#

it does??

scarlet quail
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Yep.

#

Anything fashion sense requires the hand mirror or on occasion a regular mirror, depending on the file

#

and the mods contained within, at any rate

wispy crane
#

maybe its just bc i redownloaded then

#

ill try it out brb

vapid latch
lament vortex
#

ahhh that sucks

#

welp, i hope something can be done. it's not really the end of the world, but still, itd be nice to be able to prestige more than one skill at a time with ui info

vapid latch
#

for sure. at least now i / we know where it came from, before i was always scared crossing fingers when doing prestiges after long days and losing the progress haha

hidden tinsel
#

How do I install sprite master for sdv SDVpufferdizzy

robust bison
#

!gettingstarted

native dragonBOT
wispy crane
lament vortex
hidden tinsel
#

Woooo wait I think this is working

#

SNOWLEX THANK YOU FOR RECOMMENDING SPRITEMASTER THIS IS GREAT

vapid latch
hidden tinsel
#

IT WORKS!

lament vortex
#

hmm but we can't be sure it's the same issue

#

that report says it was fixed

#

plus, when the game crashes we don't get an error so

vapid latch
#

yeah that is true

lament vortex
#

i say you report it, worst case they can't do anything about it

vapid skiff
native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.14.190.61, with 33 C# mods and 20 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament vortex
#

DSVpufferpat thank you for testing, shleep

hidden tinsel
#

Hey I wanted to see if I could download ridge side with my other mods and I was wondering what files do i download on the nexus page?

vapid latch
hidden tinsel
#

Ok ty!

plucky berry
#

how do i ernable support for modded

near terrace
native dragonBOT
wanton nymph
hidden tinsel
#

Do I have to download anything under old files for ridgeside village?

dusty spruce
#

old files = old versions

hidden tinsel
#

Ok that’s what I thought I was just making sure

wanton nymph
#

does anyone know how to change the name that's shown there for one of the textures? Because it's the same name for 2, one texture always replaces the other every 3-4 ingame days

vapid skiff
#

hello i need help, everytime i walk to fish pond, the game just crash and closed, is there something can fix the issue?

wanton nymph
dapper gazelle
#

It looks like Kaya has the glittery one set as a non-seasonal texture, but the stone ones set as the seasonal texture for the same items, and I suspect those are in conflict with each other. That said, it also looks like she set both the wood and gravel floors to do the same thing... which are you using @wanton nymph--the wood path or the gravel path?

dapper gazelle
#

ok! and which look are you trying to achieve again: the glittery look or the stone look?

wanton nymph
#

I want the glitter ;_;

#

but it would also be nice if I could use the stone one in a different corner of my farm, at least that was my design plan for the future

dapper gazelle
#

okie. I would suggest going into the [AT] Beach Flooring folder and deleting Gravel_Fall, Gravel_Spring, Gravel_Summer, Gravel_Winter from your folder. Since you want to do the beach stone thing later, I would say also delete WoodPath and leave the WoodPath seasonal ones.

wanton nymph
#

maybe if I could re-name the stones to 3 and 4 it might work? But I don't know how to rename, or if that's even possible, I have looked through all settings and didn't find a way for that

hidden tinsel
#

Hey does anyone have any recolor mod recommendations that work with sve and ridgeside? I’m just looking for something to make the game look prettier

dapper gazelle
#

this shooould allow you to use gravel paths to achieve the glitter look, and the wood paths later on to achieve the beach tide stone look

wanton nymph
#

it seems to have worked! šŸ˜„

dapper gazelle
#

that's awesome!

safe spade
native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 366 C# mods and 745 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

vapid skiff
native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.14.190.61, with 33 C# mods and 20 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament prairie
#

Something in your fish pond possibly in the list of things it needs seems broken

#

I can’t really determine more from the log unfortunately

vapid skiff
lament prairie
#

On Pc I would say to install warp snitch

#

Not sure if that applies to mobile

vapid skiff
#

let me try use warp snitch, hope its work

wheat harbor
#

Whenever I go far east of Clint's (im using stardew expanded and ridgeside village), i get stopped my an invsible wall just after the stone bridge, it says something about installing Grampleton fields. I don't see it on nexus mods, does anyone know how to download it?

scarlet quail
#

It's in SVE optional files

safe spade
scarlet quail
safe spade
scarlet quail
#

It may take a long time with 1146 mods and no spritemaster

safe spade
#

Spritemaster?

scarlet quail
#

10 mins is not unheard of for that

#

!sm

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

scarlet quail
#

Disable resampling if you don't like the graphical changes

safe spade
#

Will it overwrite Customs sprites? (have some sprite mods)

scarlet quail
#

No

#

Just smooths stuff. I personally disable resampling and still get the performance improvements

wheat harbor
#

I don't see optional files in the folder.

scarlet quail
#

On Nexus optional files

vapid skiff
vapid latch
scarlet quail
#

That sounds like a bug Ameise would love to figure out

#

(Ameise is creator of SpriteMaster)

native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 369 C# mods and 747 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

safe spade
#

also it did not give me a crash log

scarlet quail
#

Several possible problems

#

Reinstall ARV - ARV characters are trying to spawn in a nonexistent house that should exist

vapid latch
#

please update mods SDVpuffersob

scarlet quail
#

Two, yes update mods

#

Three, Garbage cans might have issues

safe spade
#

my mods are updaed

#

yes sampie says there are updates but i checked

#

also what was ARV again

scarlet quail
#

Always Raining in the Valley

#

I would grab the PyTKless beta in the ES discord

safe spade
#

can you send me the discord

scarlet quail
#

Should be on ES's page

#

Or posts

#

On phone ATM so can't find link easily to copypaste

safe spade
#

il try again with the ARV beta

native dragonBOT
#

Log Info: SMAPI 3.18.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 369 C# mods and 747 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

safe spade
vapid latch
safe spade
scarlet quail
#

When do you crash?

#

Are you able to move before the crash?

safe spade
#

this happeds in any save btw even a fresh one

scarlet quail
#

Odd. Your log shows no errors

#

Well

#

No crash ones

safe spade
#

im currently looking if it loads without the garbage mod

#

otherwise i might try to repair the game (why i did not do that befor idk)

update it died again

scarlet quail
#

Verify files yeah

#

That'll remove XNB files you might have added

safe spade
#

i did not add any XNB mods

#

i know those cause more harm then good

#

acually 3 files were fixed

#

i see if it works now

#

still dies

scarlet quail
#

At this point I'd be thinking event viewer would show why it would crash, but that's beyond me

safe spade
#

welllll

#

it one try i can do give me a few seconds

plain pebble
#

Is there any way to update SMAPI from within itself?

#

On the commandline?

dusty spruce
#

i mean, in theory you could write a PowerShell script to do so

safe spade
#

the module coreclr.dll is failing apprently

#

let me see if i can load vanilla

safe spade
#

its stardew itself that the issue

scarlet quail
#

Yep, deffo beyond me then

#

Atra might know, but IDK

safe spade
#

okay a fully vanilla save starts up still dose not explane why i get an crash error

spice sigil
#

I just downloaded a mod off nexus mods, what folder do I put them in again?

scarlet quail
#

Whatever mods folder SMAPI specified when it installed

nimble nimbus
scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

spice sigil
#

I have a mod in my mods folder that isnt working

scarlet quail
#

That's why I called that command XD

spice sigil
#

The !log command?

scarlet quail
#

mhm

spice sigil
#

k

#

I dont know what a smapi is

scarlet quail
#

slow blinks

#

Then that's why, friend.

#

!gettingstarted

native dragonBOT
spice sigil
#

oh

#

thanks

scarlet quail
#

SMAPI is literally the mod loader. if you don't have SMAPI, you're not gonna get any mods on your file that aren't xnb

#

And well

#

!xnbzola

native dragonBOT
#

An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

scarlet quail
#

TL;DR: Don't use XNB mods, install SMAPI

spice sigil
#

I need some more help

#

wont work

#

HELP

scarlet quail
#

use the readme so you can install manually - I assume you're on Linux. I don't know what's going wrong from your "it won't work" thing and I don't have Linux, so you'll have to use the manual instructions unless someone else knows it

spice sigil
#

Inside the SMAPI folder

#

oh

#

Im dumb

#

I wasted your time just now

scarlet quail
#

Ah, you didn't unzip the folder with the installer, did ya

spice sigil
#

no

#

And I wasnt using the windows one

#

I feel like an idiot

scarlet quail
#

Got it. Anyway, the installer will tell you where the Mods folder should be.

spice sigil
#

Do I do an auto install

#

caUSe

scarlet quail
#

you need to put the mod you want loaded in the mods folder that the installer

#

I would auto install, yes.

spice sigil
#

that link no work

scarlet quail
#

that link works just fine

spice sigil
#

It takes you there but

#

No text

scarlet quail
#

There's literally text on my end

#

I can see it right now

spice sigil
#

Im dumb again

#

Dont worry

#

Ill be back to be dumb some more

#

Dont worry

nimble nimbus
#

Quick question - when moving from vortex to avoid compiling issues, can I take the mods ive already downloaded from vortex directly or would I have to manually download them again?

And with that, is there another mod manager I should be using or should I just do it all directly/manually through smapi?

scarlet quail
#

I have no clue to the first

summer swan
scarlet quail
#

the second, tbh it's recommended to just do it manually, but if you must use a mod manager, use Stardrop

summer swan
#

You can just move them "elsewhere". I don't remember how the folder is called unfortunately. SDVpufferthinkblob

dusty spruce
#

Eh ninja’d

nimble nimbus
nimble nimbus
dusty spruce
#

I really need to work on the config moving mod to make updates easier

spice sigil
summer swan
#

There is just one important thing: After you copied your zips "elsewhere" you have to unmanage the game in Vortex. I don't know for SDV but for other games you can get in trouble otherwise.

spice sigil
#

Never mind

spice sigil
#

I couldnt think of a way to put it

nimble nimbus
#

thank you @summer swan - managed to find the zip files too, they're at appdata/roaming/vortex/downloads

#

I appreciate the help lads/ladesses

summer swan
#

@nimble nimbus If you're lucky the mods might already be installed where they should be. Check the mods folder inside the game folder. But I only used Vortex after the release. Things might have changed. SDVpufferthinkblob

nimble nimbus
#

Ahh wonderful, they're all there

#

I'm going to do a backup of them regardless, just to ensure that vortex doesn't mess with anything

summer swan
#

And after you unmanaged SDV: Start the game and check if SMAPI "complains".

nimble nimbus
#

hopefully no wonderful wall of repeating red text, we'll see how it goes lmao

spice sigil
#

@scarlet quail

#

Help

#

Again

scarlet quail
#

Okay the tagging is unnecessary, but aside from that, what's up?

spice sigil
#

So what happend this time is that, I need to put the C/: thing into steam

#

But I dont get that

scarlet quail
#

oh you mean

spice sigil
#

Any were

scarlet quail
#

!launchoptions

native dragonBOT
spice sigil
#

Thanks

#

Wait

#

Yeah that

#

Been one there for a while

#

Agent Lyoko

scarlet quail
#

?

spice sigil
#

Thats what

#

I get stuck at that point

scarlet quail
#

Clear up something for me: you on linux or windows?

spice sigil
#

Windows

summer swan
#

You don't know where to put it in or where you're stuck? SDVpufferthinkblob

scarlet quail
#

The text is there then

spice sigil
#

The text is were!

scarlet quail
#

it's got images where to put the text

spice sigil
#

ik that

scarlet quail
#

And the default for most is "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

spice sigil
#

oh

#

were does it show that

summer swan
#

Right after you installed SMAPI in the window.

spice sigil
#

I now feel the mosy stupid as ever

summer swan
#

If you don't have Steam installed in Program Files (x86) you just need to adjust the link accordingly.

spice sigil
#

Now when I try to launch it says "The system cannot find the path specified"

scarlet quail
#

Hoo boy.

#

That means your filepath is probably not the default

spice sigil
#

DANG IT

#

I hate this

scarlet quail
#

Please, please tell me you happened to actually read the end message on the SMAPI installer

summer swan
#

Calm down. Where is your Steam installed?

scarlet quail
#

Because it tells you where it is. Otherwise we're going step by step here

spice sigil
#

I didnt read

#

Im bad at reading class

#

I got an E in english

hoary bane
#

Gog?

spice sigil
hoary bane
#

Can you run the installer again and pick the manual option?

scarlet quail
#

click the cog for Stardew Valley in steam

#

hover over manage, then click browse local files

summer swan
#

Or they just go to properties and let Steam tell them where the game ist.

scarlet quail
#

assuming you have that up

#

click the right side of the top part that has the filepath

#

e.g. C:\Program files\ etc.

#

or whatever the folders at the top end in stardew valley

#

you'll see a long sentence

#

paste it here.

spice sigil
hoary bane
#

It's the road to a folder, basically. How you get from point a to b.

spice sigil
#

the one that starts with search?

scarlet quail
#

wince this might be a problem if you don't know what a filepath is

#

OH

#

you're close

hoary bane
#

Beside it.

summer swan
#

What you see at the top of the files: C: > Steam > and so on. You can click on that in windows explorer and you get the full path.

hoary bane
#

To the left.

scarlet quail
#

click the EMPTY space to the left of it

#

you'll get a long line of highlighted text

spice sigil
#

The search?

scarlet quail
#

paste that in here

#

the left of the search, yes

spice sigil
#

the refresh arrow?

scarlet quail
#

a little more left

hoary bane
#

Too far.

spice sigil
#

The down arrow?

scarlet quail
#

click the EMPTY space

#

left of the down arrow

hoary bane
#

Finding waldo but for the path lol.

scarlet quail
#

click the EMPTY SPACE

spice sigil
#

YOU SHOULDA BEEN SAYING RIGHT

scarlet quail
#

no, Dungeon, no right.

spice sigil
#

Im confused

summer swan
#

This thing.

scarlet quail
#

Click in the space where there is NOTHING to the right of what purple circled

spice sigil
#

OH

#

D:\SteamLibrary\steamapps\common\Stardew Valley

scarlet quail
#

FINALLY

spice sigil
#

That?

#

YAY

hoary bane
summer swan
#

Exactly that. šŸ˜„

scarlet quail
#

Alright so we have several problems though here

#

First up, your Stardew is installed in your D: Drive

#

so you mis-installed SMAPI most likely

spice sigil
#

Only drive I got space on

#

oh

summer swan
#

SMAPI should detect the game.

spice sigil
#

DANG IT

scarlet quail
#

Really? it doesn't auto C: drive it?

summer swan
#

I hadn't to change anything during installation.

scarlet quail
#

Interesting

summer swan
#

Or my memory is wrong.

spice sigil
#

I changed it to be the D;

#

D:

scarlet quail
#

Okay then you should be good

spice sigil
#

in steam

scarlet quail
#

let me write up what you need to write in the launch options

spice sigil
#

But not for the smapi download

scarlet quail
#

should be ez

spice sigil
#

One sec

#

nvm

summer swan
#

@spice sigil They will give you a "path" and then you just copy and paste it into your launch options. It just needs to be adjusted a little bit.

scarlet quail
#

"D:\SteamLibrary\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

#

That's what you need to put in Launch Options

spice sigil
#

thx

#

NOPE

#

Didnt work

hoary bane
#

Can you take a screenshot of your file explorer?

summer swan
#

What didn't work? You get an error?

spice sigil
#

An error occurred while updating Stardew Valley (missing executable)

scarlet quail
#

Toldja SMAPI didn't install in the right place

spice sigil
hoary bane
#

Clear launch options.

#

Oh wait no.

scarlet quail
#

that's.... not helpful for them-

hoary bane
#

šŸ˜‚

scarlet quail
#

ah you figured it out XD

#

Re-run the SMAPI installer, Dungeon

hoary bane
#

I mean technically it would solve that error. SDVpuffersquee

summer swan
#

I guess that means I was wrong? SDVpuffersweats

scarlet quail
#

first, uninstall SMAPI

#

Using the installer

spice sigil
scarlet quail
#

Then use the installer and instead of the usual 1 enter 1 enter

#

do 1, enter, 2, write that filepath above (not my launch options, your filepath you pasted in), then enter

spice sigil
#

???

#

šŸ’€

#

I need a third moniter

#

:c

#

HELP ME

#

PLEASE

#

idk WHAY 1 OR 2 IS

scarlet quail
#

Okay, even more simplified

spice sigil
#

Thanks

scarlet quail
#

Dungeon, first up. did you uninstall SMAPI?

spice sigil
#

Yes

hoary bane
scarlet quail
#

good.

#

Open the installer

spice sigil
scarlet quail
#

You are given two options, much like you installed it originally

spice sigil
#

right?

scarlet quail
#

right.

spice sigil
#

k

scarlet quail
#

You have to type the number 1 or the number 2 to continue here, 1 to install, 2 to uninstall

#

You uninstalled, so 1 now

#

Enter

spice sigil
#

?

#

Already lost

scarlet quail
#

.......you're installing

#

so hit the number 1

#

Then hit your enter key.

hoary bane
spice sigil
#

Download SMAPI 3.17.2?

summer swan
#

No.

scarlet quail
#

that is NOT THE INSTALLER

summer swan
#

You already downloaded it. Just start the installer. šŸ™‚

scarlet quail
#

you already have downloaded it, so open the installer you used to uninstall it

spice sigil
#

I did

#

Dont have anything

scarlet quail
#

Okay. Now it should be asking if you want to install or uninstall anything in the window

hoary bane
#

Smapi's latest version is 3.18.0 though. SDVpufferthinkblob

spice sigil
#

no SMAPI here

scarlet quail
#

facepalm

spice sigil
#

It isnt

scarlet quail
#

Dungeon I want to help you but you're not doing what I've requested

spice sigil
#

Its asking nothing

#

Im trying to do what you tell me

scarlet quail
#

You didn't delete the installer after you uninstalled SMAPI, no?

spice sigil
#

I did

summer swan
#

The file you used to uninstall smapi: You use it now to install. It's one file for both things.

scarlet quail
#

Ah. That's the problem.

#

You deleted the installer, not uninstalled it

spice sigil
#

oh

scarlet quail
#

Please undelete the installer, run the installer, and choose 2 to uninstall SMAPI.

spice sigil
#

Do I want SMAPI 3.18.0

#

installer

hoary bane
#

Naturally.

lilac bramble
#

Hello I’m using Mac OS Monterey and I am trying to update my smapi but it keeps on saying failed to create coreclr is there a way to fix this?

scarlet quail
#

Oh hell no

#

Dungeon don't you be rude to people

#

I will 100% stop helping you if you're gonna gatekeep others from asking about their issues

hoary bane
#

I'm wheezing.

summer swan
scarlet quail
summer swan
#

@spice sigil Is your problem in regards to understanding what Agent Lyoko asks you to do "lack of pc knowledge" or "language"? SDVpufferthinkblob

summer swan
#

What's your native language?

spice sigil
#

english

scarlet quail
#

Then it's the former

spice sigil
#

I am not fluent in PC

scarlet quail
#

We both speak English as our first language, so it's not language

hoary bane
scarlet quail
#

it's PC Knowledge, which tbh makes me worried for you having mods at all, since usually modding requires someone with at least basic computer terminology knowledge

#

I'm still willing to help, but like... it's gonna be worrisome

hoary bane
#

That's fine, one can learn as they go.

spice sigil
#

So, I have all the smapi installers in the recycle bin

lilac bramble
spice sigil
#

Now what

scarlet quail
#

eye twitches

hoary bane
#

Can you reread what Lyoko said a few messages back?

spice sigil
#

ok

scarlet quail
#

y'know what, screw trying to get you to undelete them. Download the SMAPI installer from SMAPI io again

#

Do not delete anything unless I specifically say delete now, Dungeon

hoary bane
# spice sigil ok

Actually, do you want to read the guide instead? Iirc there should be picture guides on it.

spice sigil
#

I can undelete the 3.18.0 installer

hoary bane
#

!gettingstarted

native dragonBOT
scarlet quail
#

Nope, not gonna deal with it, just redownload

spice sigil
#

ok

scarlet quail
#

let me know when it's downloaded and you've unzipped the folder you downloaded.

spice sigil
#

unzipped

scarlet quail
#

k. double click install on windows in the unzipped folder.

#

ya see it?

spice sigil
#

Looking

#

install on Windows.bat?

scarlet quail
#

yes.

spice sigil
#

press one correct?

scarlet quail
#

hit the number 2. Then hit the enter key

spice sigil
#

k

scarlet quail
#

you already installed, but you keep deleting the installer rather than uninstalling, so we're doing the uninstallation now.

spice sigil
#

ok

scarlet quail
#

Do not delete the installer or I'll probably ragequit at this point XD

spice sigil
#

ok

gaunt gust
#

Lyoko, feel free to take a breather XD

scarlet quail
#

Atra! Do you know about that colecrl.dll thing?

#

Two people have had it

scarlet quail
scarlet quail
#

Alright dungeon, you should have uninstalled SMAPI now

gaunt gust
#

that's known for sierra but not monterey

spice sigil
#

idk how

scarlet quail
#

So. Double click on install on windows bat again.

#

you should have the same prompts as earlier.

spice sigil
#

I still have that up

scarlet quail
#

okay, what does it say?

#

specifically, what is the last text on it

#

Last sentence on it, that is.

spice sigil
#

Type the file path to the game directory (the one containing 'Stardew Valley.dll'), then press enter.

scarlet quail
#

raises eyebrow one sec, let me run my own SMAPI installer. I swear that uninstalling should be automatic but I could be wrong

spice sigil
#

kk

scarlet quail
#

although I should copy out my config because I like pretty colors...

spice sigil
#

lel

scarlet quail
#

Oh, I'm a dumbass. That's why you weren't able to figure out the word "uninstall". I'll own that one.

spice sigil
#

ok

scarlet quail
#

Do you remember what you typed in when you ran the SMAPI installer the first time?

spice sigil
#

nope

scarlet quail
#

type that in again.

#

well. Shit. Let's hope the install path works instead this way.

#

give me a moment

spice sigil
#

Is it this? D:\SteamLibrary\steamapps\common\Stardew Valley

scarlet quail
#

in the window you have up that says "type the file path to the game directory" and stuff

#

type D:\SteamLibrary\steamapps\common\Stardew Valley

#

yeah

spice sigil
#

kk

#

Install or uninstall

scarlet quail
#

it will give you two options. Honestly at this point just hit install

#

so press 1, then press the enter key

spice sigil
#

kk

#

"D:\SteamLibrary\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

#

WE DID IT

scarlet quail
#

That second part is the launch options

#

Not the file path to put in the installer D:

#

Assuming you did that, and put the launch options in steam, it should now work.

spice sigil
#

It ran with SMAPI

#

I DID IT

scarlet quail
#

There you go.

#

Now. The mods folder should be in your local game files

spice sigil
#

Thanks Lyoko

scarlet quail
#

Make sure your mods are in the mods folder

spice sigil
#

They are

scarlet quail
#

Good. They should load, assuming you have the dependencies for them, if they need them

#

Have fun modding

spice sigil
#

They didnt load

#

wAIT

#

ONE SECOND

scarlet quail
#

yep which means you're missing a dependency mod most likely

spice sigil
#

Yeah

#

I am

#

Time to look at nexus

scarlet quail
#

now that your SMAPI is loading though you can actually get the log if what it tells you isn't comprehensible

#

But if it is, follow what SMAPI says, you'll get it running eventually

spice sigil
#

ok

#

Now, how do I get the log

scarlet quail
#

Tbh. On the one hand, you can follow these instructions

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

But, honestly, since it was a fight to get you to get this far....

#

!!autolog

native dragonBOT
#

If finding a log is too confusing and you're able to load your save, you can install the In-Game SMAPI Log Uploader to get the log without having to search through the files. Simply hold Left Alt in game and then click the Pufferfish symbol and the log will automatically be uploaded to smapi.io! https://www.nexusmods.com/stardewvalley/mods/13979

spice sigil
#

[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - UI Info Suite 2.0.0 because it's no longer compatible. Please check for a newer version at https://www.nexusmods.com/stardewvalley/mods/1150 or https://smapi.io/mods

scarlet quail
#

!uiinfosuite

native dragonBOT
spice sigil
#

Thats the problem

scarlet quail
#

you're using the old version which won't work

#

And - fuck. You have to download off github

spice sigil
#

WHATS WRONG WITH THAT

scarlet quail
#

Like it's possible (hell, I do it constantly) but I was really hoping to avoid showing you other mod sites and what download buttons to click

#

Since it can be confusing

#

click on the link there, download "UIInfoSuite2.zip" under the "assets" part by clicking on it

#

do not download anything with "source code" next to it.

spice sigil
#

im it github

scarlet quail
#

You clicked the link the gov called?

spice sigil
#

the github one?

scarlet quail
#

Yes.

spice sigil
#

Yeah

scarlet quail
#

Then you should already see the assets section in the first post

spice sigil
#

yeah

#

Top one?

scarlet quail
#

download "UIInfoSuite2.zip" under the "assets" part by clicking on it

#

Yes, the top post

spice sigil
#

k

scarlet quail
#

the community center and other displayed stuff

spice sigil
#

Did that

scarlet quail
#

you downloaded it?

spice sigil
#

yeah

scarlet quail
#

Unzip the zip and put the unzipped folder in your mods folder (and delete the old UI Info Suite one that's in there)

spice sigil
#

IT WORKS

#

!!!

scarlet quail
#

There ya go then

spice sigil
#

Thanks

scarlet quail
#

Happy modding

spice sigil
#

You too

hoary bane
#

Awwe happy ending. Good work Lyoko! SDVpuffersquee

wheat harbor
#

I'm trying to download Grampleton Fields but it won't download when I get it off Nexus.

#

I click Mod Manager option and click slow download.

#

Once it reaches 0, it just doesn't do anything.

summer swan
#

Which mod manager are you using?

wheat harbor
#

SMAPI

spice sigil
#

Is it a manual download or vortex?

summer swan
#

SMAPI is not a mod manager.

wheat harbor
spice sigil
#

Ok

summer swan
#

Use manual download and not "with mod manager".

wheat harbor
summer swan
#

Or do you mean Stardrop? SDVpufferthinkblob

wheat harbor
#

Oh. It downloaded.

#

Thank you!

dire fractal
#

Hello! I'm trying to use a custom map called Lavender meadows, but it's not showing up upon completing a new file.

scarlet quail
#

Link to the mod?

#

(So I can figure out what it's supposed to be doing behaviorally)

#

!log also in case SMAPI's not loading it

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 65 C# mods and 214 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

dire fractal
scarlet quail
#

Oh this is interesting. Let's see what's in the mod because your log is... telling me something weird

dire fractal
#

It is kind of a new way to add a map

wheat harbor
#

What is there to do in Grampleton Fields?

#

Is it just an open area?

scarlet quail
#

correct, Ness

wheat harbor
#

Oh.

#

wow

#

when I reach far east of grampleton theres a path that keeps going but is blocked off by an invisible wall

#

is that anything special?

scarlet quail
#

nope ness, just the far end of the area

#

Anyway, Jelly

#

I have several questions

#

First, what recolor are you using, if any?

dire fractal
#

The Daisyneko

scarlet quail
#

Earthy?

dire fractal
#

Do I have too many recolors? yes, earthy

scarlet quail
#

Okay so not yellog, thank god

#

anyway

#

go to your mods, and open the [CP] DaisyNiko's Tilesheets folder

#

then go into the assets folder, then into the "earthy" folder

#

Do you see a file called "spring_daisyextras"?

dire fractal
#

yep

scarlet quail
#

Okay. So we have a problem then

#

Your log says

#

Mod crashed when loading asset 'Maps/CFL_Map/DaisyNiko.LavenderMeadows/Lavender Meadows'. SMAPI will use the default asset instead. Error details: SContentLoadException: Custom Farm Loader loaded map '../[CFL] Lavender Meadows/cfl_maps/LavenderMeadows/LavenderMeadows.tmx' with invalid tilesheet path 'spring_daisyextras.png'. The tilesheet couldn't be found relative to either map file or the game's content folder.

lusty cliff
#

tryna play the Stardew Roguelike mod but I can't get it to work, can anyone help with this?

scarlet quail
#

define "not getting it to work" amgee

dire fractal
#

Are there two pngs named the same?

lusty cliff
#

I'm launching with smapi, I got the mod in the Mods folder. Just launches like the normal game

#

like vanilla

scarlet quail
#

there are several PNGs in the daisynikos but nothing that would hurt you, Jellychu

lusty cliff
#

shi nvm I just need to update smapi

#

I'm dumb ignore me sobsobsobsodb

scarlet quail
#

Please reinstall Lavender Farms, DaisyNiko's Tilesheets, Earthy Recolour, Custom Farm Loader, annnnnnd this Minecart Patcher thing, Jelly

dire fractal
#

Okay

scarlet quail
#

then, upon booting to the title screen, give log

lilac bramble
# gaunt gust hmm

Actually I’m now on Ventura my Mac must have auto updated idk if that helps solve the problem

dire fractal
scarlet quail
#

getting to the menu, for now

#

the thing should crash before it's available

dire fractal
#

So just quit when the menu pops up

scarlet quail
#

I mean sure?

#

This is why I use aeden's autolog mod so I don't have to quit out

dire fractal
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 65 C# mods and 216 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

dire fractal
#

new log

scarlet quail
#

Looks like the reinstalls maybe worked

#

Relaunch, then try to make a new farm on Lavender Farms

#

should be available as a separate farm, not a replacer

dire fractal
#

Okay

#

Whats aeden's autolog mod?

scarlet quail
#

!autolog

native dragonBOT
#

If finding a log is too confusing and you're able to load your save, you can install the In-Game SMAPI Log Uploader to get the log without having to search through the files. Simply hold Left Alt in game and then click the Pufferfish symbol and the log will automatically be uploaded to smapi.io! https://www.nexusmods.com/stardewvalley/mods/13979

scarlet quail
#

I have the pufferfish thing hidden and instead just use a hotkey

#

so I press F7 and bam, log made

dire fractal
#

it's still under custom mods in the menu, is that okay?

scarlet quail
#

Insane utility for me, but more importantly, if I ever deal with people in here that don't know how to get a log and either don't want to or cannot find their log, it's used

#

pardon, jelly?

dire fractal
#

I can look into it.

scarlet quail
#

What do you mean by "custom mods in the menu"?

cerulean swallow
#

hey guys so question. do I need to change this mod or it's just fine?

dire fractal
#

It's fine, I'll make the new map first

scarlet quail
#

it's fine, Gazelle

cerulean swallow
dire fractal
#

Heyo, it's working now. Thanks much!

scarlet quail
#

No probs. Glad the reinstalls worked so that it could properly identify the tilesheets

#

Gazelle, does it not work at present?

#

More Grass should still be updated, which is what that mod needs as the framework

cerulean swallow
scarlet quail
#

Can I see the log to see the exact error?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cerulean swallow
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 23 C# mods and 25 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

it says it loaded on that log

#

So you may need to exit so the log file updates

#

Exit the game, that is

cerulean swallow
#

more grass is working but I felt it's need more grass or they are not growing as normal

scarlet quail
#

Oh so it just doesn't seem like it's working to you? there's no specific error you see that says it needs an update?

cerulean swallow
scarlet quail
#

Ah, yeah no that's not an update problem then probably

#

that's most likely a manifest error

cerulean swallow
scarlet quail
#

you don't need to update it if you don't want to, but if you really want that update error gone just fix it in the manifest