#archived-modded-support

1 messages ยท Page 58 of 1

bold patrol
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 10 C# mods and 3 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

bold patrol
#

i updated smapi just now, i guess i gotta wait for it to recognize that?

topaz harbor
#

Not it is still the same you must delete PyTK and any mod that depends on it

bold patrol
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i deleted them from the mods folder, is there another place i have to delete them from?

shy orbit
bold patrol
#

i tried but it still says my smapi file is 3.15.1 when it should says its 3.17.2

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maybe its just my controller making these windows pop up? my cursor is doing just fine and will work but my controller on lets me use certain buttons

shy orbit
#

did you relaunch the game after installing the newer version of smapi? the log should be updated then and show the correct smapi version, otherwise the installation didn't go right

bold patrol
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yeah i did launch the game

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everything is working fine, except my controller isnt responding well. which makes me think its my controller issue

dire fractal
#

Might be a dumb question but I'll ask it anyways, how do you know when you have too many mods? ๐Ÿ˜‚

scarlet quail
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we have people with 1500+ mods here aegon

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There is no such thing

dire fractal
scarlet quail
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Takes a while to load and their computers are okay? IDK. You'd have to ask... let's see

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Chlei, Kam, Airyn since he's over 1000 too... who else

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I know I'm missing a couple

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Mipha and Avis are both nearly there

dusky canyon
#

Mine runs well, 1m to start up game and 2m30s~ to load up my save? Laptop, etc rtx2070super, i7-10875something and 16gb ram

rapid portal
#

hello! im having glitches in my game that are making it impossible to play

scarlet quail
#

That... isn't really specific

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What is happening, and

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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rapid portal
#

youre right

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let me do that

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 21 C# mods and 19 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gaunt gust
#

Update spacecore

rapid portal
#

okay heard!

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when updating spacecore, do i delete the previous spacecore file or just replace it?

scarlet quail
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delete previous

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Then unzip new spacecore into mods

rapid portal
#

gotcha thank you

bright spindle
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Hey i have a question, im asking here to see if anybody has had a smiliar issue because google isnt helpful, i have a savefile that i played on and then added mods on. I have recently gotten rid of the mods and i am just back to regular vanilla stardew. Everytime i launch my savefile my game crashes. I assume this is because of the mods, does anybody know how to fix this or any ideas on how to fix it?

rapid portal
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okay thats done, i'm gonna test the game again and let yall know the results! thank you very much for your assistance

gaunt gust
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Load the game once, load the save, sleep one day

rapid portal
#

alright that did not work, when i open the game and attempt to milk a cow i get infinite milk that keeps adding on while everything else is frozen. also, before i load up the game the code looks fine (no red text) but once i load up the game and start the day it looks like this:

bright spindle
gaunt gust
scarlet quail
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the short version gavin, in case you're not aware, is that mods alter the save file beyond vanilla's ability to read

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you need to play a day with the error handler mod (bundled with SMAPI) to have the file cleaned out of the modded content.

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cozy get that error to happen and then post your log again

rapid portal
#

o7 heard on that

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 22 C# mods and 20 content packs.

scarlet quail
#

Hmmm.

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Did you ever, at any point, have a fishing mod installed?

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or did you use any mods with XNB in them?

rapid portal
#

i did have a fishing mod installed at one point, that sounds familiar

scarlet quail
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What was it called

rapid portal
#

hold on let me fetch it

scarlet quail
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YEP that's an XNB mod

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!xnb

native dragonBOT
scarlet quail
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Reset your content files

rapid portal
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okay, how can i reset my content?

scarlet quail
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second link in that command

rapid portal
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okay, thank you!

bright spindle
scarlet quail
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correct. Redownload SMAPI, play a single day, and then sleep.

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you can sleep immediately if you'd like

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but do not touch the mod folder that is automatically added when SMAPI is reinstalled

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Leave the three auto-installed mods in

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After you've saved the day, you can then remove SMAPI and those mods with it safely.

bright spindle
gaunt gust
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Re run the installer to uninstall

bright spindle
#

Understood, Thank you guys so so much! I really appreciate it! ๐Ÿ˜๐Ÿ˜

dire fractal
#

I have an event that the only condition left to fulfill to see it is upgrade the farmhouse twice, its been fully upgrade for a while. Which mod types should I look at that might have messed around with that. When I debug play the event, the npc sprite is missing and it just loops the first line of dialogue.

scarlet quail
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How do you know the only condition left is to upgrade the farmhouse twice?

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Do you have event lookup installed and can show us the event conditions?

rapid portal
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I verified the files per instructions, is there anything else i should do before launching my game and trying again?

scarlet quail
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Nope

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Should just be able to try again now

rapid portal
#

roger that

scarlet quail
#

What the XNB file did was add stuff to your fishing dictionary that Visible Fish couldn't figure out what it was

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Basically like telling visible fish "Show X" "What does X look like" "I don't know"

dire fractal
scarlet quail
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I see the problem, finishing something up IRL but can answer in just a second

dire fractal
#

awesome, take your time.

scarlet quail
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Alright, so you can't actually do the event you're showing

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do you see that first e?

rapid portal
#

it's working now, you guys are incredible & thank you so much

scarlet quail
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The first e is showing an event that does not actually exist because in the code it only becomes an event if something else happens in the code

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Unfortunately, without a number next to the e, that means due to some prior event, that event no longer even gets created

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And that means the event can't be triggered ever

wicked ledge
#

hi help needed, want to play modded multiplayer with a friend but it says i need to log in to play in multiplayer (i use the xbox app for basic game so i have to use the smapi launcher)

placid kraken
scarlet quail
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(I actually had something recently with Fourteen Heart Events For All Harvey event, which is how I know)

scarlet quail
dire fractal
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so it's a problem to bring up to the east scarp team, since something might be missing from the code for the event then.

scarlet quail
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Actually, it isn't

dire fractal
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event lookup just doesn't show what the other event is?

scarlet quail
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The event just doesn't show because you did something in a prior event that locked this event off

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....although... I should ask

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wait, never mind, I shouldn't ask. That's not a heart event tied one

worldly flame
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300 MODS?!

scarlet quail
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Yes... and that isn't many

worldly flame
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My laptop would be a helicopter

scarlet quail
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we have people with 1500

dire fractal
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the second event it references is Aideen's new 14-heart event.

worldly flame
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I wish

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but too broke to afford a better device

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๐Ÿ˜ญ

scarlet quail
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Yeah it's common we have large mod amounts, I'm small mod-wise by comparison

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Let me check in game on my end, Improbable

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Then I may end up agreeing and referring you to Lemur

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(I can both check in-game and code dive to see what's happening)

worldly flame
#

Me playing with 17 mods already lags a bit ๐Ÿ˜ญ

wicked ledge
agile iron
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uh, so i left my save a few hours ago and now it wont launch

scarlet quail
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Hoo buddy modded game support is hopping today

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FeeFi I don't know on your issue, apologies. That seems to be some sort of authentication issue usually and I don't know the xbox part as well

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!log @agile iron

native dragonBOT
#

@agile iron Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 77 C# mods and 112 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

I've opened my game and my 14 heart event does not have those conditions

dire fractal
#

it's the 10-heart event above the new 14-heart one

scarlet quail
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Also I should request a log from you Improbable just in case

agile iron
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it just tries to load and then crashes

scarlet quail
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Okay that makes more sense, Improbable. Give me a moment.

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momentarily opens Almond's log

agile iron
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it was working just fine just hours ago

dire fractal
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take your time

agile iron
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last thing i did was start a new season and log off

dusky canyon
sullen kettle
#

kinda curious how that happens

dusky canyon
#

that

scarlet quail
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so many out of date mods

dusky canyon
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update

scarlet quail
#

reinstall SMAPI, update everything, please don't make me cry looking at that log

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I want to go solve Improbable's issue now XD

dusky canyon
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what happened here

scarlet quail
agile iron
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i have no clue

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ugh, i hate updating mods, it takes so long to download everything

scarlet quail
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57871016 is the event, so... hmmm

agile iron
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also, that doesnt explain how it worked before and doesnt now

scarlet quail
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Actually it very much does

dusky canyon
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pytk does strange things

scarlet quail
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Error Handler can't deal with errors if its code isn't up to date

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There might be old code interacting everywhere

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your entire thing scares the frickin' crap out of me Almond

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anyway let's see

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Hmmmmmmmmmm.

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@dire fractal Give me a few. The event code that it's referring to is 24541015

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and that's not in Aideen's file

peak barn
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Does PYTK not work on android?

scarlet quail
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PyTK is in fact essential on Android at the moment

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you need the proper version.

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 89 C# mods and 161 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

peak barn
#

I have 1.19.6. Let me screenshot the error

scarlet quail
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!log please instead Oreo

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 5.10.81.12, with 26 C# mods and 69 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them

peak barn
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Oh did I do it wrong

scarlet quail
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No you did it right

peak barn
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O OK good

scarlet quail
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your catmao mod will not load apparently

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I don't know where it's from but did you check when it was uploaded?

peak barn
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I usually get them from nexus or naver

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Let me see

scarlet quail
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yeah well I'm guessing it's a naver mod, which I refuse to go to, so you'll need to grab the upload date.

scarlet quail
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One moment.

dire fractal
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thanks for the info, take your time.

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Can anyone answer this question, what exactly is the difference between the two Never Ending Adventures mods?

scarlet quail
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oh the two hot mods?

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One's the actual mod

dapper gazelle
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one of them is the NPC and the other is a pack for NPC Adventures

dusky canyon
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the difference is in the mod description and the title

scarlet quail
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The other is the NPC Adventures pack for it

dusky canyon
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perhaps read it

dapper gazelle
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(I do think it was a mistake to use almost the same exact image for both tbh (esp since the name of the mod also has the word Adventure in it), but... it is what it is lol xD)

dire fractal
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ah, all right. good thing I asked lmao. Thought they were the same mod but one was just experimental.

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thanks

scarlet quail
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Personally I would have loved if the image was just flipped for the NPC Adventures thing

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would have looked like two back-to-back Mateos

peak barn
scarlet quail
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That's your problem.

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You are on Android. Android mods are pre-Dec 2020

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A Json Assets mod made that late will run on Json Assets from a later version

peak barn
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Oooo. Then I can't use those

scarlet quail
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Correct.

peak barn
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Oh well. Thanks (:

dapper gazelle
#

@peak barn can you tell me if any of your other JA clothes are failing? It's not the one you linked that's throwing up the red error. It's this one: https://www.nexusmods.com/stardewvalley/mods/12460, which has a PyTK element to it b/c the images are larger than standard JA size. But I see you have other clothes in there (which also came after Dec 2020) that don't seem to be throwing red errors

gaunt gust
#

Did pytk scaling of JA die

scarlet quail
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Apparently it did on Android

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Curious.

dire fractal
#

should you use the stable or the beta file for NPC Adventures?

scarlet quail
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Stable

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Especially if you're speaking of Mateo, stable

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Stable has all the characters on it, since most aren't updated for the beta yet

dire fractal
#

thanks again lyoko ๐Ÿ˜‚

scarlet quail
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The only two for NPC Adventures that I know of that work on the beta right now are SVE characters, updated by mardrest, and Juliet

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Also I am an idiot - I've been searching through files all this time when I could probably just figure out what the event id is by using a fresh file

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or a fresh-ish file

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swaps to dev build

peak barn
scarlet quail
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Oh that's much worse. Somehow loading a fresh file indicates both of Aideen's event preconditions don't exist

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the rabbit hole deepens

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blinks one of Aideen's events is predicated on having Destroyable Bushes and/or Reset Terrain Features???

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Lemur I love your mod but what

placid kraken
scarlet quail
placid kraken
#

yes

topaz harbor
#

Hey I have a question. My game currently has a lot of lag but I can't find any problems in the log but I have installed a lot of XNB mods that change the villagers looks, could it be the problem?

scarlet quail
outer turret
scarlet quail
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Oh, you're here. Apologies for pings elsewhere Lemur

outer turret
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Once you remove the bushes, you will find a note. Read the note. The contents are not important but itsets the trigger for the event that follows. You also need to give her the stones and wait 5 days

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Your pings got me here but i am at work so will need to get back there

scarlet quail
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Understood, good luck with work and apologies for the distraction!

agile iron
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so i just downloaded vortex, but i havent used it before, is there a way to get all my already downloaded mods to be on there and detect updates?

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i already put all my mods on there, but i dont see a way to have them automatically link to the nexus page

upper jolt
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does anyone know how to fix this?? it only does it with mods and smapi console says everything is fine- im using better ranching, skip fishing minigame and auto animal doors. game has literally become unplayable and it only started 2 days ago

dire fractal
agile lion
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How do I find out which mod adds what item

robust bison
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search for the item in your mods folder

agile lion
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Oh yeah your right, completely forgot I could do that

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And how do I find out it's item ID?

robust bison
#

I think it's just the name

long brook
lunar cipher
# placid kraken yes

Yeah, unfortunately that looks like a ModDrop issue that we can't do anything about ๐Ÿ˜“ If you go to the Downloads section of the DSV website though, you'll find links to download DSV from Github instead

placid kraken
scarlet quail
#

None of The Mods you have in your log should cause that

lunar cipher
native dragonBOT
placid kraken
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is there a way to download all of them at once on github or nah

upper jolt
#

smapi logs dont have anything, even tried profiler and it didnt come up with anything

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i genuinely dont know what to do because it is quite literally unplayable

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all other games are running fine

ornate tide
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Hmm no idea honestly.

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!startuppref

native dragonBOT
#

If your resolution is messed up try deleting startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley To get here you'll want to go to your desktop, then in the menu bar select Go -> Go to Folder...

ornate tide
#

this isn't your problem exactly, but startuppref can sometimes cause problems

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Usually messed up startuppref would result in crashing or just not loading smapi though. But its worth a shot anyway :p

ornate tide
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How so?

upper jolt
ornate tide
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nope

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Are you thinking of launch options on steam? Not the same thing but I understand the mixup

upper jolt
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oh i am is it not the same thing

ornate tide
#

startuppref is like game options I think? So like resolution, music volume, UI size and zoom level, nothing really permanent

sand whale
#

Anyone want to look at my SMAPI log? I'm so lost. I run the game through steam and even after I went and deleted the mods that weren't working, they still how on my log...I dont get it.

ornate tide
#

yeah sure, just send your log

sand whale
#

ty:)

native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 44 C# mods and 79 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

gaunt gust
native dragonBOT
upper jolt
#

game opens fine

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its just while playing it

ornate tide
gaunt gust
upper jolt
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oh ive tried that

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nothing there has seemed to work

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โ€˜Temporarily remove all mods except SMAPI and Error Handler. If that fixes it, one of your mods might be causing lag. (You can still try the other fixes below to see if they help.)โ€™ did this and the game still lagged

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iโ€™ll send a log but theres no errors in smapi console

sand whale
gaunt gust
#

Have you tried the stuff about the graphics card

sand whale
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sorry i'm pretty new to mods

gaunt gust
#

Or setting an exclusion in your antivirus

ornate tide
sand whale
#

It's been a minute. Would that make a difference?

upper jolt
#

im nervous to try that other than setting priority and affinity because im running a low end computer, stardew valley should be working fine on it since i can run games like minecraft very smoothly
i have also added the game to my antivirus

gaunt gust
#

The graphics card bit is what I suspect honestly

upper jolt
#

like its just a laptop from kogan

gaunt gust
#

Some setting is different between the game (vanilla) and smapi

ornate tide
gaunt gust
#

PeePeeCat smapi isn't magic, if it's reporting a mod exists it's in your Mods folder somewhere

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Either directly or by symlink

sand whale
ornate tide
#

oh lol, just realized this log says its from oct. 26

gaunt gust
#

SMAPI will list where it loads a mod from in the log

upper jolt
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 5 C# mods and 0 content packs.

dapper gazelle
#

oh dear....

upper jolt
lunar cipher
gaunt gust
upper jolt
#

w/o stardew runninf

gaunt gust
#

Should be enough, hmmm

upper jolt
#

my computer randomly goes up to 100% cpu sometimes

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iโ€™ll open stardew and send a pic of it

gaunt gust
#

!profiler

native dragonBOT
gaunt gust
#

Maybe??

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(But that doesn't catch everything)

upper jolt
#

ive tried that too ;w;

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didnt show up with anythin

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iโ€™ll try again though

lament prairie
lunar cipher
#

I updated Shane+Jas+Marnie and Sam+Vincent+Jodi+Kent the other day, so those two will need to be downloaded separately ๐Ÿ˜… ๐Ÿ˜†

lament prairie
#

should be updated now

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I didn't see a shane jas marnie on github

upper jolt
# gaunt gust Maybe??

im not sure what else to do :( its just started doing it again and i feel like ive tried everything

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its now started to not respond and show the main screen when trying to do stuff

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stardew api was taking up 50% of my cpu

sand whale
#

figured it out. you guys are the best thanks so much @ornate tide SDVemoteheart

raw hare
#

hey i was wondering if i could get some help fixing my game. every time i open the game it says "Oops! SMAPI can't find the game. Make sure you're running StardewModdingAPI.exe in your game folder.
Game has ended. Press any key to exit."

upper jolt
#

did you buy the game off steam?

lunar cipher
raw hare
#

yea

upper jolt
lunar cipher
#

@lament prairie Updated Shane+Jas+Marnie on Github as well now ๐Ÿ˜…

raw hare
#

im so sorry how do i open the api file

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file:///D:/SteamLibrary/steamapps/common/Stardew%20Valley/api-ms-win-core-console-l1-1-0.dll

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this is all i was able to get from it

long brook
#

Can you go to the game folder and look for StardewModdingAPI.exe? If there is no file like that inside your game folder, try reinstalll SMAPI

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!gettingstarted Follow the instruction carefully

native dragonBOT
raw hare
#

theres not an exe but theres one without exe

long brook
raw hare
#

i got it thanks so much for your elp i was so confused

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this game hasnt worked in 2 years

scarlet quail
#

Yeah your CPU is.... well, it's really low end, jaz

upper jolt
echo arch
#

Can you put mods on the iPad mini 6? And is it easy? Tried on my Android and failed but was successful on my computer. Was thinking of getting it for the iPad.

lament prairie
#

No

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Unless maybe you're an experienced iOS dev and extraordinarily determined, but no one has ever done it

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And even so most mods couldn't work

upper jolt
scarlet quail
#

My only suggestion is to try spritemaster

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!sm

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

scarlet quail
#

disable resampling if you don't like the smoothing effect

calm vector
#

Im not exactly sure where to ask this but, my friends and I i planning on playing modded. For the visual mods (ie elles barn animal replacements, map recolors, etc), do my friends also need those or can i have the mods without them having them as well?

scarlet quail
#

!mpmods

native dragonBOT
scarlet quail
#

depends entirely on the mod

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Some visual replacers can be done on just one end

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some need to be on everyone's

upper jolt
#

okay it did not fix

potent igloo
#

im having some trouble and i think my save got corrupted. when i try to launch my save, it crashes and goes back to the white screen/main screen

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 21 C# mods and 26 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

potent igloo
#

i was messing around in the farmfoundry editor and when i saved it and went back to my game it wouldnt load my file

native dragonBOT
potent igloo
#

im there

robust bison
#

see go back a save

potent igloo
#

would i just copypaste one of the backups and change the file name?

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wait i cant read |D

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all fixed, thank you!!

dire fractal
#

Can someone help me figure out what happened? I closed out my modded Stardew game last night (Ive been playing for a couple of days) and it appears when opening up Smapi to play as I usually do, all the contents of the mods folders (individual mod folders) are mostly gone, therefore it cant launch with the mods.

Smapi log: https://smapi.io/log/b1127dceaaf2440f8ec275c18bc7e8f4

Note my saves are fully intact, nothing corrupted there. Just the mod folders are empty for the most part, theres a config file here and there but some files are completely empty now. I only realized it was messed up when I tried to go to the desert and found that my elevator was missing (playin stardew on babymode dont mind me)

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 4 C# mods and 0 content packs.

dire fractal
scarlet quail
#

Probably.

#

SMAPI does not modify your mod files. if it did, Pathos would have had people screaming at them

ornate tide
#

Wait so you launched sdv through vortex or not?

dire fractal
#

Not vortex.

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Through StardewModdingAPI

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Initially I tried using vortex before it gave me too many issues, so I installed mods the old way.

ornate tide
#

Can you check the actual mod folders too?

#

If the insides just randomly disappeared, that would be very strange SDVpufferthink

calm vector
#

Hi again! I'm back with a new question (well problem) My friend downloaded SDV Expanded and all of its required mods, but SMAPI is only loading three mods, there are weird duplicate empty folders in his mod folder (ex. Two CustomNPCExclusions folders but one is real and the other empty). He read off what mods are in his folder, and he's missing the Consolecommands and ErrorHandler folders and we're not sure why this is, does anyone know where we find these?

scarlet quail
#

My guess is Vortex attempted to redo the mods

#

Deranged those are base SMAPI mods

ornate tide
#

reinstall smapi

dire fractal
scarlet quail
#

you have to reinstall SMAPI in order to get those back, Deranged, it's the only way.

calm vector
#

Alright thank you

ornate tide
ornate tide
dire fractal
scarlet quail
#

yeah SMAPI cannot delete the mods

#

I'm betting Vortex just yeeted them elsewhere

calm vector
#

He said he extracted them one at a time then moved them into his mod folder one at a time as well so I think he did?

dire fractal
#

Would love to know where elsewhere x_x But oh well. I dont think any of my mods had important data.

#

Just babymode mods lol

ornate tide
#

it sucks that they just disappeared. if you haven't uninstalled vortex yet, I'd do that :p I hope that's the issue

dire fractal
#

Uninstalling now, thankfully I have a folder with all the zip files of the mods I had so, just gonna replace.

#

Still irritating

calm vector
#

He reinstalled SMAPI and while the command window said Errorhandler and ConsoleCommands were installed, they're not in his mods folder and SMAPI is still only loading 3 mods

ornate tide
#

does he have multiple disks? it might be installing somewhere else

calm vector
#

He only has the (C:)

ornate tide
#

!log hmm, could you have him send a log?

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
#

It's possible he has two game installations or is trying to put the mods into some other folder named Mods

#

I've accidentally put mods for one game into the mods folder for a other before and once spent over an hour trying to troubleshoot a minecraft mods installation only to realize I'd been putting mods I to the wrong minecraft instabne

scarlet quail
#

meaning your friend is likely putting the mods in the wrong folder

terse cargo
#

Hey guys! Has anyone ever used LNH's Tidy Farm? What farm choice does it replace?

calm vector
#

I'll talk to him about it in the morning, he did mention something about having two steam folders

wary kiln
#

Hi, Im new here, I just downloaded smapi for the stardew valley (Windows btw) however after installing it and all, smapi wont open, it just as if it'll open but it doesnt not even a second, does any one know what to do?

dire fractal
#

The solution to all your modding problems is uninstall and play Vanilla

#

Ez

merry beacon
#

[SMAPI] ShopAnywhere uses deprecated code (IModHelper.Content) and will break in the upcoming SMAPI 4.0.0.
what do they mean ?

dusty spruce
#

that the developer needs to update the mod soon, but it's working for now

naive drum
#

It works for now, but there is a big SMAPI update coming that will mean it needs a tweak to work after the update

ionic granite
#

Hey, I have stardew valley expanded, DC Burger portraits pack and lunakatt's pack for SVE in style of dc burger for additional npcs but despite files and proper emotions being present in the files, sometimes portraits show up the vanilla portraits and i get bug saying that .png fille in assets could no be found (but it is there), does anyone know what can cause it?

fervent sable
ionic granite
fervent sable
#

Ohhh okay okay

#

I am so used to this fact from Paradox games lol

#

thats why I never mod them because I want to get the achievs

ionic granite
#

well, paradox has official mod support so their game can detect it

#

stardew doesnt really

mental eagle
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 60 C# mods and 147 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

mental eagle
#

I'm not sure what error pops up, so I post it on the help board.

agile iron
#

Uh, the lastest android APK isn't allowing me to turn on file access permissions?

#

Nevermind, all file access is in a different spot

#

Does stardrop work on Android?

kindred axle
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 94 C# mods and 202 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

kindred axle
#

as far as I can tell it doesn't refer to anything in particular?

#

also, the mod updates mentioned are almost all false pings (because I'm using an alternate version that technically isn't the most recent)

dire fractal
#

Does anybody know how to remove a mod's keybind so you can't use it but its still there doing its thing im on 1.4 android

#

and it works perfectly fine up until i press backspace, removing its keybind, then i launch launch it and the mod crashes crashes

shy orbit
dire fractal
#

Can you use Elle's grass mod and Flowergrass and Snowfields at the same time? Or do they conflict?

#

Checked the comments and didn't see anything

dense inlet
lament vortex
weary hill
# scarlet quail <@279066723083223050>

@placid kraken We're looking into why downloads have been lagging. Was DSV the only mod that was failing to download, or were other mods failing as well?

placid kraken
naive drum
#

I click download, and then some time later the download starts, and there is no indication of the wait time

lament vortex
#

I've downloaded a few things on the site, and some times, it will look like nothing is happening for a long time until it finally gives you an error

#

Some people have said that clicking the download button many times will eventually work, but even that only seems to work a few times

pliant flower
#

Are there any mods that add dialogue where the villagers reference how much your net worth is?

raw hare
#

hey im having issues getting my mods to work in the game, ive put them in the mods folder and the game will start, but theres no mods

midnight ocean
#

is there any other fix for controller support with smapi on mac besides the 3rd party software on the wiki , i set terminal launch to false and the controller does technically work, it just only recognizes two buttons.

robust bison
raw hare
#

yes im pretty sure, how can i double check

#

wait i think its through steam, how do i change that? ""D:\SteamLibrary\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command"

sullen kettle
#

It should be "D:\SteamLibrary\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

raw hare
#

okay then im good, thats what mine says, but the mods still arent working

sullen kettle
#

you wrote it differently in the message though

raw hare
#

i quoted what it sayd

#

said

sullen kettle
#

what my message says is different to yours

#

you're missing the second %

raw hare
#

omg youre right

#

dude i spent like 3 or 4 hours trynna figure this out wtfff

sullen kettle
#

oof

#

hopefully it should work if you put the second %

raw hare
#

i was just missing a percent sign ๐Ÿ˜ญ

#

it did

sullen kettle
#

yay :D

raw hare
#

thank you so much

#

but bruh 4 hours on such a small mistake

sullen kettle
#

it happens

raw hare
#

i appreciate it so much omg

uncut mirage
#

I'm having issues with modded multiplayer. I have the same mod list, have connected, but my game loops on the loading screen before creating a new farmer.

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

and define loops. Do you mean not responding?

#

And if so, are you clicking the window at all?

uncut mirage
#

It is responding in the sense that all I see is the 'Loading...' with the three dots appearing and disappearing over and over.

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 25 C# mods and 35 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

robust bison
#

would recommend getting all of those errors fixed first

uncut mirage
#

so there won't be any conflicts for differing mod lists between me and the host?

uncut mirage
#

before fixing them, that was my only issue, but now when i try to connect to the host (nothing has changed other than my mod list) i get a 'connection failed' as opposed to before.

robust bison
#

you all need to be running the same mods

uncut mirage
#

so do i need to fix the errors or not

robust bison
#

yes

#

and make sure everyone else has too

uncut mirage
#

others have connected to this server just fine, though

robust bison
#

are their mods fixed?

uncut mirage
#

no

#

i'm the only one having this issue. the host and two other players have been able to join without an issue

robust bison
#

please have them send their logs

uncut mirage
#

the two players have gone to bed but this is the one from the host

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro N, with 25 C# mods and 35 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

robust bison
orchid locust
#

Does anyone use both love of cookingโ€™s cooking skill and spacesโ€™s original cooking skill?

scarlet quail
#

Compatibility is mentioned on Love of Cooking's posts.

#

Specifically, you will only get XP in one cooking skill, so unless you don't care about Perfection, you'll have to choose.

orchid locust
#

Hmm ok.

#

Is there a way to increase the skill that doesnโ€™t gain experience in console commands? And if not do you have a recommendation as to which one I should remove?

scarlet quail
#

Absolutely no idea, and your second question is largely subjective. I personally use Love of Cooking since it adds more varied recipes.

orchid locust
#

I guess I figured Iโ€™d be able to go into the love of cooking folder and say remove its cooking skill folder.

#

Assuming it has a sub folder.

#

Thank you for your assistance

silent galleon
#

hi there!! so i was having an issue that i thought was related to dynamic reflections: after it would rain, puddles would only show up on my farm, but not anywhere else in game. however, occasionally the noise like i was splashing through a puddle would still play. it was making me a little nutty so i ended up deleting dynamic reflections.

however......... after deleting it, i am finding that i'm still having these puddle splashing noises, even when it hasn't rained (i'm currently in winter on a clear day and have gotten it twice). would someone mind taking a look at my log and letting me know if they spot anything else that could be making that sound?? appreciate your time ๐Ÿ’– https://smapi.io/log/cd95923eb98b45e19189449f0feedcef (please ping me if you reply!)

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.6.0, with 78 C# mods and 168 content packs.

tidal horizon
#

Hello, I am trying to incorporate cave farm from Lnh's Farm Cave and the one included in Immersive Farm 2 Remastered. Both ways has no conflict with one another. However, after accessing the minecart to acces Lnh's Farm Cave, once I popped out, i get the stuck. Can anyone help me in terms of the spawn points adjustment if possible?

runic owl
#

I have a question regarding why my junimos look a little strange.

#

Basically they look like those little starfish things rather than like apples.

dapper gazelle
#

Can you provide a log? Maybe we can figure out what mod is editing them

runic owl
#

Just a sec

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 64 C# mods and 152 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

runic owl
#

I think I did that right

dapper gazelle
#

indeed you did! lets see now

lament prairie
#

don't see anything obvious in the log

#

should be anything editing characters/junimo.png I thiiink

snow wraith
#

probably just part of a sprite replacer mod. but idk what mod that'd be

dapper gazelle
#

that's what I was thinking too but I don't see junimo coming up at all roohmm

lament prairie
#

did you ever use xnb mods?

runic owl
#

Nope

#

Just started a few weeks ago and have never touched xnb.

snow wraith
#

I mean ther's a number of mods that change every sprite, like making the whole game pokemon-themed for example
tbh I was actually expecting a bunch of staryus in the screencap

runic owl
#

I am using pokefy, which seems to do a lot but I never saw anything touching the junimos on the list?

lament prairie
#

Usually mods that touch sprites leave a trace in the log

runic owl
#

I'm mostly just curious? At first I thought this was just how they looked on PC but I'm dumb so

dapper gazelle
#

no no you're not dumb SDVpufferheart

lament prairie
#

nah this is a puzzle to us too

runic owl
#

Oh boy I have discovered a whole new glitch.

#

Starting to think I should uninstall Pokefy to see what that does, but that mostly seems to change the farm animals and wildlife?

#

And then a number of other, smaller things.

#

(Seagulls are where you see the staryus.)

dapper gazelle
#

I'm actually a bit perplexed b/c doing a trace search should be bringing up more things and it just... isn't at all? xD

runic owl
#

I tried looking in notepad ++ and didn't know what I was doing, so I don't know what to tell you. I also didn't find anything at all.

dapper gazelle
#

like ignoring the junimo situation for a sec: you have Starblue Valley installed which is a full recolor. Yet when I try searching for spring_outdoorsTileSheet just as an example of something that I know should be in there... nothing comes up UNABearThink

runic owl
#

Huh.

dapper gazelle
#

the search is failing us SDVpufferwaaah

runic owl
#

I guess my junimos will be mutants unless I just uninstall things to see what's doing it?

#

I will say I just got the bus cutscene before turning off the game and the Junimos looked normal there.

dapper gazelle
#

yeah I think the cut scenes are using something else for the graphics (rather than the junimo sprite sheet in characters)

runic owl
#

What a strange mystery.

north dawn
#

Hey my friend and I are trying to play coop on a new save Iโ€™m hosting, but every time we try to enter the town I can get through but she gets stuck on a black loading screen. Is anyone able to help? We have the same mods including expanded which are all updated so not sure whatโ€™s wrong :/

robust bison
#

!logs from both of you please

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
native dragonBOT
#

@runic owl Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
north dawn
#

Here's my log

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 30 C# mods and 24 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

north dawn
#

It says there's two mods that can be updated but ive looked on nexus mods and there's not actually anymore updates for them

snow wraith
#

the manifest wasn't updated to reflect the actual version of infinite money, so the warning for that one is made in error
and the translated version of the other mod is an older version than the chinese file on the same page so that's probably what that one's about

north dawn
#

Ahh okay, so that wont be affecting the game?

#

My friend is just getting her log now, hers is probably the one someone wants to look at the most as it's her having the loading issue in my coop game, there's been no issues for me

#

here's her log:

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 21 C# mods and 14 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

snow wraith
#

at a glance I see a lot more mods in your log than in your friend's.. There's no content patcher section listed in hers.
For something like a simple sprite replacer that won't be an issue, but if a mod changes or adds content that'll be a problem

north dawn
#

would mods that add dialogue and cutscenes be an issue? I have a mod that gives sebastian more dialogue/cutscenes and one that gives elliott more dialogue

snow wraith
#

Honestly, Idunno. My understanding is basic at best, I really have no business being in this channel no idea how I got in here SDVpufferlurk

north dawn
#

also could you explain the part where you said about no content patcher being listed? Sorry I dont really understand as the content patcher mod was the first one she downloaded ๐Ÿ˜…

sullen kettle
#

was your friends log from when their game was fully loaded up?

north dawn
#

i think so yeah she loaded the game a few minutes before making the log

#

we both updated our mods last night

snow wraith
#

nvm ignore that. I was thrown off by the way the mod list is laid out.
Liek I said I don't know what I'm doing

sullen kettle
#

๐Ÿค”

north dawn
north dawn
sullen kettle
#

I'm also no expert but would it be possible for you both to fully load up the game to the title menu and send new logs?

north dawn
#

the only thing I can think of trying is disabling the content mods I have that she doesnt (Like the Sebastian one)

snow wraith
#

my only advice could be to have her copy your exact mod list, or yeah disable yours..
You've got the fishing overhaul in there for content patcher, that's one I'd think of being an issue since it changes mechanics but if that kind of thing is client or serverside in this game I got no idea

north dawn
#

oooo okay

#

here's my log with the game open:

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 30 C# mods and 24 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

robust bison
#

doesn't look like the save is loaded in the logs

#

can you get the error to happen then post?

north dawn
robust bison
#

yes

north dawn
#

cool i'll get that up now then ๐Ÿ™‚

north dawn
#

Okay I'm now not able to open any saves myself I get stuck on the loading screen for a few mins then it says the programme is failing to respond

#

and I can't make a log of when it happens cause it wont let me shrink the game window

#

I'm probably gonna give up for tonight but any suggestions/solutions would be very appreciated as we'll try again tomorrow

shy orbit
#

the log is preserved as long as you don't relaunch the game, so you can upload it after closing the game. save loading can take some time so it could be normal depending on what mods you have, but we'll see from the log probably

#

@north dawn i'll ping you in case you already left

north dawn
#

Ohh thank you, Iโ€™ll get the logs from my game and my friends game tomorrow then as Iโ€™ve already put my laptop away for the night ๐Ÿ˜ญ

#

The only issue is I canโ€™t get into the game to let her join the coop to get the log of her being stuck on the loading screen when she tries to go into the town centre

naive drum
#

I did notice that you have 30 C# mods and your friend has 21

#

Which could easily be an issue

dense walrus
#

Putting this here as well
Question for child to npc & the farmers children

How do I know how many days my kid is old for sure? I tried looking at my saves savegameinfo & other code part, but I don't think I see it

jaunty geode
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 53 C# mods and 35 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

sullen kettle
#

unrelated to the better garbage can mod, you might need to reinstall smapi because you don't have error handler

buoyant relic
#

heyyy im like. very new to the whole modding stuff ? how do one update smapi

hoary bane
buoyant relic
#

yes i know what those words mean

#

(lie)

#

i just need to replace it, right ?

#

oh ! i found out what .bat was

#

thanks

#

Welp. I might have broken my computer

#

Those high res portraits arent worth it smh

shell island
#

hi there! I'm a year 5 player but haven't tried mods before and now I decided to try mods on my game. Where should i start?

native dragonBOT
buoyant relic
#

Successfully unbroke my computer and upgarded mods

#

Im very glad i didn't mess up lmao

short valley
#

does anyone has happy birthday mod here? how do i fix it i set my birthday every freaking day its so annoying

devout pumiceBOT
#

UserInfo for butterchan#5842 aka butterchan ๐Ÿงˆ: ID: 429289762658975744 | Created: 30 Mar 2018 02:44:15 PM UTC | Joined: 04 Aug 2022 05:56:28 PM UTC | Join position: 138056 | word on the street: has probably never had a pet tarantula

queen nimbus
#

is there a mod like starksouls? I really like the idea of your total energy persists each day, but starksouls causes a bug where it makes the farmer invincible from certain damage sources like bombs and enemies (when the damage should kill the farmer, it just reverts to 25 health)

round glacier
#

i need help with my save file

#

i have my save file, and i wanted to go to stardew checkup to see my walnuts, and i copied the save file to my downloads to find it quicker so i could put it in the checkup, and it did work and it was accurate
but it won't let me play on that save file anymore. it has completely disappeared from the ingame menu
and i have no idea why, because i never moved it away from the folder
all i did was add "(main)" at the end of the folder name to recognize it in the future, but it just won't work now and i am lowkey panicking

i checked and the save file itself seems to be intact (the "save game" thing at the end of the file when opened in notepad is there) so i tried to fix it by changing my SaveGameInfo file. i took one of my safe files, backed it and my main up just in case, copied the other safe file's SGI file, changed the money to 0 (to differentiate between the 2 saves that would show as duplicates in the load menu) and replaced my main save's SGI with that modified one, and it didn't work.

I have tried to restart my laptop a few times in between too, but every other farm (even the one whose files I used for my main) are still intact and playable, but just my main isn't for no reason.

it's so tiring to always have to do so much just to play the game, it always glitches out for some reason.
(i also use a few mods)

sweet sandal
#

Hi, hey, I want to add a translation to my dialogue expansion and it tells me I need to overwrite them. Does anyone know how to do that to prevent something from going wrong?

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 64 C# mods and 153 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament prairie
#

Pokefy does seem to potentially change the junimos, although it claims it's not currently doing so

#

[X] | [X] | [ ] | Load Characters/Junimo

#

That could be because you aren't currently looking at a junimo

#

Because it says the conditions are fulfilled

dapper gazelle
#

@runic owl ^ that's it. It's changing the junimo with something called Minior, which looks like a blobby star. It sounds like this is configurable so you don't necessarily have to remove the entire mod if you don't want to. Just set "CharacterChanges" to false. That will stop the Junimo, Bear, and Dwarf from changing.

runic owl
#

Aaaaah ok

#

I guess I haven't been keeping up with the pokemon because I didn't recognize that as a pokemon at all.

#

lol

dapper gazelle
#

Mystery solved thanks to Elizabeth celebrate

runic owl
#

Gonna go test this out and see what's up

#

Alright the Junimos look like little apples again instead of starfish which I guess were really shooting stars, lol.

#

Thanks.

dusky canyon
#

!log @short valley

native dragonBOT
#

@short valley Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 8.1, with 89 C# mods and 302 content packs.

opal gull
#

Here is the log

#

If anyone can help, please it would be very appreciated, I don't know what broke

lament prairie
#

I'm guessing that you're having an issue where Happy Birthday is having issues saving its data. Are you on a Mac?

lament prairie
#

Which makes me think it might be missing or secretly a .tmx based on errors after that

opal gull
#

No I don't even know how to change tiles

lament prairie
#

InvalidCastException: Unable to cast object of type 'xTile.Map' to type 'Microsoft.Xna.Framework.Graphics.Texture2D'

#

Did you add or remove any mods?

opal gull
#

PyTk and TMXL

#

But I started a new save and all

lament prairie
#

Something is a map that shouldn't be

#

I suspect something depended on pytk/TMXL and didn't clearly say so

opal gull
#

I'll check if juna or Mineral Town need pyTK they are the only mods I can think of that I added recently

#

Could it be a problem caused by an xnb?

#

I didn't do any but I remember my cousin getting us the Oasis greenhouse xnb?

scarlet quail
#

......

#

!xnbzola

native dragonBOT
#

An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

scarlet quail
#

if your cousin didn't convert it, yes. Yeet it.

opal gull
#

Okay, and how do I repair the damage considering I can't use internet on my PC?

gaunt gust
#

....fix the internet on your PC?

opal gull
#

I can't, no money to repair it .-.

scarlet quail
#

I mean. if you're talking to us here, then either you're on mobile or you're on PC and you have internet

opal gull
#

On mobile

scarlet quail
#

Honestly if you can't verify files you might be screwed.

opal gull
#

.-.

#

Okay so no way to repair my game got it

thorny crystal
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 180 C# mods and 499 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

vocal minnow
#

What is the best version for Stardew valley in terms of modding?

neat plaza
vocal minnow
neat plaza
runic owl
#

ok gonna download Juna

#

And possibly Eugene

north dawn
robust bison
#

bro just add the space

runic owl
#

what

north dawn
#

Does anyone know where I can see which of my mods are content patcher ones?

queen nimbus
north dawn
#

Thank you, Iโ€™ll try that ๐Ÿ™‚

magic jungle
#

what does this mean,,

kindred axle
magic jungle
#

my mods worked fine an hour ago

kindred axle
#

hopefully someone more experienced with this issue in particular comes along

#

but you could try googling it

magic jungle
#

i was trying to update smapi

#

๐Ÿ’”

#

had the wiki open and sill managed to mess it up,,

scarlet quail
#

Probably need to reinstall smapi

#

unzip your SMAPI installer to somewhere not your mods folder, open the folder, install on windows, 1, enter, 1, enter.

gaunt gust
#

you can tell me which one is true.

scarlet quail
#

ahhhhh. Gotta be legacy

magic jungle
#

.. what is legacy version

scarlet quail
#

I sincerely doubt they went to update their mods and didn't update the 'dew

#

!legacy

native dragonBOT
#

There are some instances where you will need to use the compatibility version of the game. Please be aware that SMAPI/game mods are not compatible with this version.

On Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "compatibility" under the dropdown.
On GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "compatibility" under the Beta channels dropdown.

magic jungle
#

im very noob to mods. yt is what i use lol

#

to help

scarlet quail
#

YouTube ends up out of date a lot

magic jungle
#

yeah, i try to use wikis but my adhd makes it hard to comprehend words

#

like following instructions

scarlet quail
#

In any event, follow the steam directions above and select the option that isn't compatibility

magic jungle
#

i do not see anything that says compatibility

gaunt gust
#

try uninstalling and reinstalling the game

#

I'm a little confused, because the only way you'd have an older version is (a) steam glitch (happens, actually quite a bit) or (b) you deliberately disabled steam updates, which is a process that is quite involved.

magic jungle
#

we do have updates disabled for strage reasons but we keep games we play up to date

#

storage*

scarlet quail
#

well, it would appear you did not actually update Stardew based on the error message above

#

e.g. it might have been on 1.5, but it'd have been on 1.5.4 rather than .5 or .6

#

And .5 and .6 changed to MonoGame

#

So atra's correct. Uninstall and reinstall

#

that will forcibly get the latest version

magic jungle
#

alright i will try that

gaunt gust
#

(unless they did the manifest hackery to disable updates for good, which, uh, I don't recall how to do or how to reverse)

scarlet quail
#

....let's assume it's not that then XD

gaunt gust
#

(steam doesn't want you to not update, you have to fight it)

magic jungle
#

i dont think ive done that lol, we always disable updates within the apps like with the given ways

#

my games don't automatically update though so

#

if i uninstall will my saves be there?

scarlet quail
#

Yes

#

Steam Cloud will auto keep them, but if you're really scared then just manually back them up

#

!saves

native dragonBOT
magic jungle
#

alright im reinstalling now

#

i reinstall smapi normally now right?

scarlet quail
#

Reinstall SMAPI after reinstalling the game yeah

#

it should then work

#

That being said, I should warn you

#

The swap to MonoGame also means that some of the mods that worked on your 1.5.4- version might not work on the 1.5.5+ version

magic jungle
#

ah alright

#

the game loaded! thank you

pulsar cradle
#

So, I've seen this problem scattered a bit on the internet, but I haven't seen any solutions for it. I can no longer see any quests in my journal, even though I know I still have some active. After I got to the bottom of the mines, the journal disappeared and I've received some quests since then, but they don't show up in my journal. I took out my mods and loaded the game again, but that didn't work

north dawn
#

I'm still unable to load or make any new saves without the game not responding and having to close it, can anyone help?

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 30 C# mods and 24 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

north dawn
#

here's my log

scarlet quail
#

Load the game and don't touch it, sangwoo

#

Just hit the load button, then go grab a drink of water

#

clicking into the window immediately causes it to hang

#

ALSO

#

Delete Multiple Spouses, it is no longer supported. Install Free Love, same mod author, successor mod.

north dawn
#

Ohhh okay thank you!

north dawn
scarlet quail
#

So when you click load, the game will always "not respond"

#

The thing is, that's because it's thinking. But if you click in, then Windows starts going "WAIT IT'S NOT RESPONDING"

#

Literally after hitting load do not touch the game

#

Same thing for making new saves, for the record

#

Once you can see your farmer and it's 6am, you can start moving.

north dawn
#

Yeah, i can get into Stardew and i can get onto the title screen but if I try to load a save or make a new one I get stuck on a black loading screen before windows says its not responding

scarlet quail
#

Right. For me it takes about a minute to load

#

People with PyTK can take up to 15 to load into the save

#

And it can take longer to load with less powerful computers

#

So just click the save file to load it, then go do something else for a couple minutes at least

#

But clicking into the game while it's loading will 100% make you unable to play.

north dawn
#

pyTK? Sorry I'm kinda new to stardew ahaha

scarlet quail
#

An old mod that used to be super great for people, but now is really, really bad for load times

#

Speaking of load times...

#

!sm

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

north dawn
#

Never had any issues with loading before, just randomly happened when i tried to go in, didn't download new mods or anything

scarlet quail
#

you can grab this if you want it to go faster. Disable resampling if you don't like the smoothing

scarlet quail
#

Either way, as long as you replace Multiple Spouses with Free Love and then just load it (and don't touch it), it should load fine.

north dawn
#

Cool I'll try that now, thank you ๐Ÿ™‚

#

Will deleting the mod and getting the new one affect the relationships I have with two of the characters in one of my saves?

scarlet quail
#

Nope

#

it will preserve the marriage, and you have Custom Spouse Rooms so the spouse rooms will stay

#

you may lose the extra spouse patios without the Custom Spouse Patios Redux portion

#

But let's first focus on, y'know, getting the save working XD

north dawn
#

Yeah ofc XD

#

Tysm for the help this has been a NIGHTMARE

#

Idk if you saw my previous messages from last night but when I try to play coop with my friend she can join my game fine normally and move around but the minute she tries to enter the town centre she gets stuck on a black loading screen. No error messages or anything she's just stuck

scarlet quail
#

that's a classic sign of mod mismatch

#

Can your friend give their log?

north dawn
#

Ahhhh

pulsar cradle
scarlet quail
#

!log @pulsar cradle

native dragonBOT
#

@pulsar cradle Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

north dawn
#

She's not got her laptop open atm but some of the other people who looked at her log from last night said that it could possibly be because I had 30C# whereas she only had something like 21

scarlet quail
#

YEP

#

That's 100% the issue

#

!mpmods

native dragonBOT
pulsar cradle
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 21362) on Microsoft Windows 11 Home, with 8 C# mods and 0 content packs.

scarlet quail
#

Yeah Lemon that was a violation of the MP mods axiom. You two need the same mods

north dawn
scarlet quail
#

basically, yes.

#

!modgroups If she wants to have it load a different modset

native dragonBOT
scarlet quail
#

.......also this next part isn't to you Lemon

#

Honeywheat. Your problem is not related to mods.

#

Your problem is related to your game.

#

Logs also show where the game is located, and the documents folder indicates you are not playing a legal copy.

#

Further, even if that wasn't a tip-off, your other mods all are normal stuff people use

#

CJB mods, three SMAPI mods, and NPC Map Locations I've all used at various points (testing purposes) and they've all worked. The only ones I can't personally verify are the tractor mod (made and maintained by Pathos himself, so it's good) and the Health and Stamina regeneration thing.

#

Given it's unlikely Health and Stamina would do that to your game, it's related to the fact you have a pirated copy.

#

You will not get help for that on this server, since we only help with mod errors (and pirated stuff is against the rules to discuss/help with, just mod errors). Your solution will be to buy the game itself.

north dawn
#

I'll probably just temporarily disable the ones I have as I don't think she wants all of them, however I'm struggling to see which mods are C# mods I've looked in the log and all I can find are Content packs

scarlet quail
#

Content Packs are under Content Patcher (or the +s under other mods)

#

C# is everything else

north dawn
#

Ohhhh

scarlet quail
#

This also means if you have two spouses your friend will now require Free Love

north dawn
#

What kind of mods would the C# be?

scarlet quail
#

The good news is even if your friend doesn't want Free Love for multiple marriages, it doesn't have to be used and can be used to have a roommate move in with a spouse

#

Like I said, lemon, everything that isn't content patcher

#

So Content Code, whatever that is? C#. Mobile Phone? C#. Platonic Relationships? I believe that's C# too, but it can be done in Content Patcher so it might not be.

#

If your friend already has the mod, don't worry about it

#

If your friend doesn't, you're gonna have to make hard decisions

#

But Free Love is now required, as is Custom Spouse Rooms, given you're married twice over.

north dawn
#

Ahh okay

#

Looking at the log, there's an area that says "these mods directly change the game code. They're more likely to cause errors etc etc if your game has issues try removing these first" and it lists mods such as mobile phone, platonic relationships etc

#

Would those be the mods I need to look at and disable unless my friend has them?

scarlet quail
#

That's not all of them

#

Just... look

#

look at the mods you have that your friend doesn't have

#

Those are your culprits.

#

Easy enough.

#

You don't really need to look into it, just compare the two and bam, you're done.

north dawn
#

Ahh okay, I have a habit of overcomplicating things XD

#

Thank you for your help, I'll take the mods out of the game that she doesnt have whenever we play coop and hopefully that'll work

#

Ill test out running the game myself now that i've removed multiple spouses and got free love instead

worldly radish
#

hello! the seasonal custom farm buildings mod https://www.nexusmods.com/stardewvalley/mods/9219 isn't working in my game and I have no idea why...all the required mods are updated, there are no conflicts listed in vortex, everything seems to be deploying just fine. I use SVE and the Grandpa's Farm map. I would appreciate some help if possible! ty!

native dragonBOT
#

@worldly radish Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 33 C# mods and 29 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

So that mod is not, in fact, deploying in Vortex at all.

#

It also doesn't match any of your non-loading mods.

dapper gazelle
#

isn't it the one that says Seasonal Custom Buildings CP?

scarlet quail
#

deep sigh Why do mods refuse to title themselves like they are on nexus? I'll check, nicole

dapper gazelle
#

(I mean this is fairly close? it's just missing the word Farm)

scarlet quail
#

Alright, yeah, same author, despite not matching the original Nexus name and swapping how the manifest calls it versus the folder name

#

Let's see then. According to the log, that version is deploying, so we check the tilesheet edits...

#

@worldly radish Correction thanks to nicole, your mod is loading. However, based on tilesheet edits by content patcher, your likely culprit is the "Rosier Colored Glasses" content pack.

#

I'm still searching, but please disable that mod and try again.

worldly radish
#

Ohh ok let me give that a shot

scarlet quail
#

(In every case building-wise Seasonal Cute thing is loading, then it's followed by the Rosier)

#

Two examples:
16:06:08 TRACE SMAPI Content Patcher loaded asset 'Buildings/Silo' (for the 'Seasonal Custom Buildings CP' content pack).
16:06:08 TRACE SMAPI Content Patcher edited Buildings/Silo (for the 'Rosier Colored Glasses' content pack).
16:06:08 TRACE SMAPI Content Patcher loaded asset 'Buildings/Coop' (for the 'Seasonal Custom Buildings CP' content pack).
16:06:08 TRACE SMAPI Content Patcher edited Buildings/Coop (for the 'Rosier Colored Glasses' content pack).

worldly radish
#

I'm also wondering if something is up with PYTK? I was just looking at the comments it's nexus page and apparently it's broken a lot of mods.

scarlet quail
#

PyTK will break in 4.0.

lament prairie
#

!pytkwarning

native dragonBOT
#

This warning means that CP and SMAPI have had to disable certain optimizations for pytk. Pytk will work fine for now, but you may see increased lag

scarlet quail
#

It's....old and outdated hence the warning and increased lag

#

I'll need to remember that command more, thanks Elizabeth

#

Heh, and this log is actually a nice example of what atra said about the edits versus loads. Loads first, then edits, which is why the Content Patcher version of the buildings is going before the Rosier

worldly radish
#

Oh that actually worked! Thank you so much!

#

is there any way to fix it so that I can use the Rosier mod?

scarlet quail
#

Yes, but it would require some recoding of the file

#

It's not as simple as just changing "Load" to "EditData", even if I'd love that

worldly radish
#

Ah ok. Thank you for your help!

scarlet quail
#

No problem, I apologize for the erroneous advice to start

worldly radish
#

no worries at all ๐Ÿ˜„

worldly dome
#

Anyone know why my gunther is invisible? I have slightly cuter characters and museum expansion, do those interfere or something? I kinda miss looking at him SDVpetcatsad (I can still donate to the museum, he just is invisible)

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

worldly dome
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 130 C# mods and 458 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

Your Gunther edits indicate that yes, the two conflict

lament prairie
#

I suspect that one mod makes Gunther invisible and adds new Gunther

#

But the one adding new Gunther went wrong

scarlet quail
#

Likely Museum Expansion

#

21:59:48 TRACE SMAPI Content Patcher edited Characters/Gunther (for the 'Slightly Cuter Characters' content pack).
21:59:48 TRACE SMAPI Content Patcher edited Portraits/Gunther (for the 'Museum Expansion CP' content pack).
22:00:21 TRACE SMAPI Content Patcher loaded asset 'Maps/Custom_GuntherJudgment_ME' (for the 'Museum Expansion CP' content pack).
22:00:26 TRACE SMAPI Content Patcher loaded asset 'Characters/GuntherWoods' (for the 'Museum Expansion CP' content pack).
22:00:26 TRACE SMAPI Content Patcher loaded asset 'Portraits/GuntherWoods' (for the 'Museum Expansion CP' content pack).
22:01:04 TRACE SMAPI Content Patcher loaded asset 'Characters/Dialogue/GuntherWoods' (for the 'Museum Expansion CP' content pack).

worldly dome
#

Ah well shit, I love the museum expansion

scarlet quail
#

It'll have a config

worldly dome
#

Is it the museum employee or something? i can only choose between josh and one other (not gunther)

scarlet quail
#

No the config

#

i.e. in GMCM

#

wait

worldly dome
#

yeah, the museum employee option

#

"MuseumEmployee (WIP)": "Josh"
}

scarlet quail
#

I think I mixed up Ranch Expansion and Museum Expansion again

#

Dammit

#

One sec

#

I'm checking Museum Expansion

#

Okay, yeah, there doesn't appear a config and I did confuse the two

#

Please temporarily remove Museum Expansion, load your save, and go check on Gunther

worldly dome
#

Sorry games takes forever to load, yeah he's there now SDVpufferchickcry

jaunty geode
#

Hi, really need help with this and me and my friends have been testing this for hours to no avail. But what keeps happening is that we have some mods like Ridgeside, PPJA, qol mods, etc. for our multiplayer farm and whenever we put something in the chest, we all see completely different items. We would love some help as we have tried everything! Thank you ๐Ÿ™‚ โค๏ธ

scarlet quail
#

That sounds almost word for word like a Json Assets issue

#

Ergo, we need all of your logs

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

jaunty geode
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 43 C# mods and 16 content packs.

scarlet quail
#

I will need at least one of your friends' as well for comparison

#

preferably one of your friends who sees stuff different in a chest

jaunty geode
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 39 C# mods and 5 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

Well, do what it says

#

Install Content Patcher

#

That's kinda the most important mod

agile iron
#

hey guys, i updated everything and my game is still crashing on launch

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

agile iron
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 73 C# mods and 111 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

agile iron
#

hold on, just updated error handler

placid kraken
#

also unrelated but is smapi 4.0 out?

lament prairie
#

No

placid kraken
#

i dont even have this mod but its telling me to update?

lament prairie
#

If SMAPI says you have it you have it

#

Itโ€™s the TMXL example mod

#

It doesnโ€™t really work

#

I recommend removing it

agile iron
placid kraken
#

does dsv come with the vanilla designs by default?

robust bison
#

I think so

lament vortex
#

yes, it does. you just need to change the config to reflect that you want the vanilla look

azure dust
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 100 C# mods and 263 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament prairie
#

I think thatโ€™s a conflict with market day, do you need to update either of those?

#

(Iโ€™m on mobile so skimming)

azure dust
#

hmm i dont think i need to update market day but let me take a look just to be sure

lament prairie
#

Iirc it got fixed

#

But I donโ€™t remember the details

azure dust
#

so i have the 1.1.5 version but there is a beta so i could try using that and see if it does anything

lament prairie
#

Hmm not sure

#

Maybe also try turning off random NPCs in market day?

#

Or going back a version in CFD?

azure dust
#

i did remove the random npcs folder entirely....someone suggested i do that awhile back

#

was that a bad suggestion that was given to me lol

lament prairie
#

Hmm, not sure

#

I genuinely don't remember what the CFD/market day thing was

#

I've never had it happen

dapper gazelle
#

(technically thats what CeruleanBlue recommended to do as well--delete that folder I mean)

azure dust
#

well its not breaking anything YET so i can try a few things

#

ty regardless ๐Ÿ™‚

sweet inlet
#

ok i want to know about modded games and playing with a weaker PC than mine

#

say i have 10 mods dose my pc take the brunt of the processing or do both PCs have to do their own processing?

split cedar
#

I've reset my pc lyoko, im going to install smapi and test it. if it STILL doesnt work after everything I tried, thank you and anyone else who helped me out anyways!
I'm back up and working!!

lament prairie
#

both PCs would have to process, although probably more gets done on the host

pearl flower
#

hi friends, i have a question. so, i've observed that some mods work perfectly fine in multiplayer, and i noticed most of them were built for Content Patcher (or is it better phrased as with Content Patcher? whatever, unimportant details) anyway i guess i just wanted to confirm if that's true? are all content patcher mods multiplayer safe?

lament prairie
#

In theory it's possible to make a content patcher mod that isn't multiplayer safe, but in general they will be fine

#

There's a few niche conditions where it matters if you're checking the host or a player, but even then I doubt it would cause a crash, it just might not do what you want it to

#

Also splitscreen multiplayer is likely to not 100% work right for some mods just because it's hard to test, but again I don't think it would crash, probably just look funny

pearl flower
#

okay, thank you for your insight!

jaunty geode
#

How do I fix JSON item shuffle in a multiplayer game with my friends? We have been trying for so long to figure it out :S

cunning silo
#

Hello, i had a question about why my SMAPI isnt loading up even tho i followed the installation steps. i put the mods on the right folder and everything but everytime i boot up the game i get the message "a problem caused the program to stop working correctly. windows will close the program and notify you if a solution is available" i'm also very new to the modding scene so maybe i did something wrong?

scarlet quail
#

So I'm guessing you might mean something that isn't shuffle.

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

If you can't find a log - which is highly possible - go to your local files and try booting StardewModdingAPI direct from the folder

jaunty geode
robust bison
#

you'll just need to get rid of the items and replace them

jaunty geode
robust bison
#

yes

jaunty geode
robust bison
#

delete the item and use an item spawner

cunning silo
#

i didnt see a log on the website and when i booted it right from my folder it gave me the same problem as i said earlier. [SMAPI] SMAPI 3.17.2 with Stardew Valley 1.5.6 (build 22018) on Microsoft Windows 10 Pro
[SMAPI] Mods go here: D:\GAMES\Steam\steamapps\common\Stardew Valley\Mods
This is what it says and then says API stopped working

scarlet quail
jaunty geode
jaunty geode
scarlet quail
#

Alright. We'll need your log and your fellow players as well.

robust bison
jaunty geode
scarlet quail
#

!jsonshuffle

native dragonBOT
#

A Json Shuffle is when your Json Assets items rearrange their numerical IDs or different players have different numerical IDs assigned to the same object. See here for details: https://stardewmodding.miraheze.org/wiki/Json_Shuffle.

Anytime you change your JA mods you can risk a shuffle. In multiplayer, you need to have exactly the same mods in exactly the same order as your friends.

Anytime you have a shuffle and then solve it, old objects may remain affected but new ones should be fine. You can sell or trash the old items, and spawn in new ones if needed with CJB item spawner.

scarlet quail
#

Well, we'll need their logs to figure that out

#

You're in multiplayer, so it's highly probable that since you haven't swapped your JA mods, you are experiencing shuffle due to having a mismatch of Json Assets mods

#

So it's likely you'll need to wait until you can acquire logs from them to figure out the issue.

jaunty geode
scarlet quail
#

James we'll need to get someone more technical minded to help you - I would reinstall SMAPI and see if that helps but more than likely we'd need someone like atra who knows Event Viewer stuff

scarlet quail
#

something isn't adding up

cunning silo
#

gotcha, thank you for the help tho, i appreciate it.

jaunty geode
scarlet quail
#

!mpmods

native dragonBOT
scarlet quail
#

Some graphical mods are fine

#

But json asset mods being different are not

#

It's highly possible that one (or more) of your friends has a "graphical mod" with a json asset component.

jaunty geode
cunning silo
#

@scarlet quail Ok Mybad i figured out how to do the Log thingy, like i said very new to this. if there still is'nt anyway to help like i said still thank you i just figured i'd send the full log [04:36:24 INFO Vortex] Log exported by Vortex 1.6.14.
[20:35:22 INFO SMAPI] SMAPI 3.17.2 with Stardew Valley 1.5.6 (build 22018) on Microsoft Windows 10 Pro
[20:35:22 INFO SMAPI] Mods go here: d:\games\steam\steamapps\common\Stardew Valley\Mods
[20:35:22 TRACE SMAPI] Log started at 2022-11-09T04:35:22 UTC
[20:35:27 DEBUG SMAPI] Waiting for game to launch...

robust bison
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vortex may be your problem here

cunning silo
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recommend not running it through that?

naive drum
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Yeah

prisma void
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How does some1 do this on vs 2022?

buoyant relic
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Hey is there an existing mod to show like. Negative friendship? Like, one that makes black hearts or something apoears when someone hates you enough?

jaunty geode
# scarlet quail But json asset mods being different are not

sorry i'm back about the same thing. So, I'm planning on sharing a file of all my mods with the exact same settings to my friends to avoid the Json assets item shuffle problem. But are there some mods that only the host can have that I can use like TimeSpeed, which is pratically essential in multiplayer bc time never stops when you open the menu and other situations, etc.? So can I keep mods that only the host can have?

jaunty geode
echo seal
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Can someone point me in the direction of getting help with my game? I used to be able to mod all the time, these days the game just crashes before I can load a save or even start a new game. Can someone havea look at my log? https://smapi.io/log/409fd3479cf7488b99bdd928cb4b8c3e Thanks guys

native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 32 C# mods and 32 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

echo seal
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That didn't work, still crashes if I try to load a save, or create a new character

outer turret
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nothing looks wrong in your log, maybe your computer is struggling with the size of the mods?

echo seal
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I have a gaming PC :/ never had an issue before

outer turret
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hmmm, then I'd say something that you added recently is causing issues.

#

but nothing is setting error flags

echo seal
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I tried adding them all one by one to see which was the issue, they all crash

jaunty geode
dire fractal
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Does it crash straight to desktop or just goes into unresponsive?

outer turret
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SDV is surprisingly hard on the memory etc.

echo seal
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goes unresponsive then asks if i want to wait or close the game

outer turret
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can you just... wait?