#archived-modded-support

1 messages · Page 52 of 1

scarlet quail
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But I personally have never seen a skipped mod with that error

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I'm deferring to atra

gaunt gust
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Remove the spacecore support module

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That got folded into the main mod and is no longer needed

marble sparrow
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gotcha, ty!

dense widget
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Since I have ridgeside village and expanded my old farm should replace boxes and trees and stuff after I save for the day right?

scarlet quail
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Um. What?

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"your old farm should replace boxes and trees and stuff" does not make sense

rugged elm
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i have a question ' what does json assets "no idea what pear is? And does it matter if it shows up multiple times. Its not necessarily causing a crash (it takes forever to upload the game)

scarlet quail
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Mainly since your Farm is independent of the expansion mods on its own

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!log @rugged elm

native dragonBOT
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@rugged elm Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rugged elm
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i have several different fruit/crop mods

dense widget
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Oh like I have a farm that I played unmodded, and I haven't played it since before I downloaded stardew expanded and ridgeside village and grandpas farm.

scarlet quail
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Oh, you're asking on applying the mods on the old farm.

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First up, your farm will immediately change if you're on standard with Grandpa's when loading, but those changes will not save until you save

dense widget
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Sorry if I was confusing!

scarlet quail
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boxes and trees and such will not be moved/changed, however. I'd get the unofficial of reset terrain features to fix that from adding those

dapper gazelle
scarlet quail
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....also though adding those to an in-progress save file might give you 2000000 errors

dense widget
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Ok cause I have many things on my farm that are in inaccessible places.

scarlet quail
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Generally it won't give you errors though

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Just events out the wazoo

gaunt gust
rugged elm
dapper gazelle
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No idea what campari is! haunts me SMCKekLmaoDog

rugged elm
dense widget
dapper gazelle
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sure if you want. I mostly just ignore SMAPI's incessant shrieking about this SMCKekLmaoDog (your game is probably taking forever to load for other reasons tbf lol)

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you're not the boss of me SMAPI!!!

gaunt gust
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no idea what batter is?

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no idea what batter is?

dapper gazelle
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fuckin batter

gaunt gust
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noooo ideaaa whatttt XD

rugged elm
scarlet quail
dapper gazelle
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No IdEa WhAt BaTtEr Is

scarlet quail
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Batter up!

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"What?" says SMAPI

gaunt gust
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(that said, it's not great for perforamcne)

dense widget
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Ok thank you!

gaunt gust
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I woudl recommend finding which mod added the thing and just deleting hte ingredient

gaunt gust
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grep is the fastest way

rugged elm
gaunt gust
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Um.

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The way programmers find things 🙈

dapper gazelle
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lol oh nooo xD

gaunt gust
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grep -r my car keys please

rugged elm
scarlet quail
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snrk

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Don't worry atra, we know you mainly are a prolific modmaker in making mods, so assuming we're all programmers might happen once or twice XD

gaunt gust
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I assume everyone knows how to program

rugged elm
scarlet quail
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no it's fine sarachan XD

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I don't know how to program C#.... yet

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One day, my friends will ask to play modded multiplayer though

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And if that Luau mod isn't created by then, I'm gonna have to learn XD

rugged elm
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i'm a simple person working for UPS who likes play stardew to get out my boring days with my little sisters

dapper gazelle
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anyway are you using PPJA's more recipes? or the other one that's like even more recipes or whatever? I think there might be a poached pear in there. 🤔

rugged elm
dapper gazelle
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ah! well then blobsweat

rugged elm
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she likes FOOD LOL

gaunt gust
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You can also just rip the pear tree and pear from More Trees

rugged elm
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its not just pear trees, its chickpeas, permissions LOL

gaunt gust
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Ahhhh

rugged elm
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its a whole grocery store! along with NO IDEA what batter is LOL

gaunt gust
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Maybe you guys should get More Trees....

rugged elm
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I think we have more trees LOL

dapper gazelle
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hmm maybe double check that you both do? cause persimmon and pears are definitely PPJA More Trees. Chickpeas are PPJA Fruits and Veggies.

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Batter is from the Meat pack. If you don't want the meat pack I think the recipe in question is called Tendon.

scarlet quail
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At this point I'd just throw the log in here XD

gaunt gust
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(With a JA summary)

rugged elm
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lol

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i can show you the whole log

native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 81 C# mods and 266 content packs.

scarlet quail
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More trees is indeed not installed there

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20:44:40 ERROR SMAPI - (JA) Stardrop Brewing Ales 1.0.3 because it requires mods which aren't installed (ppja.moretrees).

rugged elm
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ok i see that one now

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sorry it prompts so fast sometimes i don't see it

rose star
native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 97 C# mods and 16 content packs.

tired brook
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Yeah, that's what I expected. So we've narrowed it to an interaction between the Harmony mods (which is pretty common since they're more invasive). Can you load the save again, run harmony_summary in the SMAPI console window, and post your new log?

rose star
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yes, give me a moment.

native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 97 C# mods and 16 content packs.

tired brook
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Can you remove SpriteMaster and see if the crash still happens?

rose star
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yes. One moment.

rose star
native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 96 C# mods and 16 content packs.

tired brook
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Next can you remove Content Code + Dynamic Reflections + PyTK, and see if it still happens?

rose star
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yes. one moment

rose star
native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 90 C# mods and 16 content packs.

gaunt gust
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Might need to divide and conquer

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Remove half of mods, see if things work

tired brook
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Try without Alternative Textures and Animal Husbandry? If it still crashes, yeah we'd basically need to just remove a bunch until the crash goes away to see which mod is conflicting.

rose star
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one moment.

digital shore
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Hey guys I need some help, so ive been playing on this file for a little bit and just started fall. The new quest board opened up but when I selected the quest it glitched out to this, does anyone know a way to fix this? thanks in advance!https://smapi.io/log/382e04f30b614097ad386390dfd5719d

native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 11, with 87 C# mods and 63 content packs.

digital shore
scarlet quail
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blinks What the fudge is your log, Lost???

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Sorry, it's just.... everything is duplicated 3 times

digital shore
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Im so sorry i just did what it told me .-.

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i can try and remake it if its a problem

scarlet quail
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Just in case: can you remove dark user interface and see if it loads correctly?

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that's the only mod crashing on entry

digital shore
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oh uh sure gimme a second

rose star
native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 88 C# mods and 16 content packs.

digital shore
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@scarlet quail its still not showing properly

scarlet quail
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can you resend the log quickly?

digital shore
native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 11, with 29 C# mods and 20 content packs.

scarlet quail
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You did not remove Dark User Interface

gaunt gust
digital shore
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? I took it out of my mods file.

gaunt gust
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Let's start with the core mods: enteroaox, mine, and Casey's

scarlet quail
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Not according to the log. And if you rebooted SMAPI, it would re-show the log

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Navigate to C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods and remove the folder Dark User Interface

rose star
gaunt gust
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Atracore, spacecore

digital shore
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Apologies, didn't realize the mod was split into a [CP] file and a normal file.

gaunt gust
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(I don't think it's atracore personally but might as well take it out)

rose star
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removed. Attempting test.

digital shore
native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 11, with 28 C# mods and 20 content packs.

scarlet quail
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are you still getting an error, Lost?

digital shore
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yup :/

scarlet quail
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Very strange. Quick question - multiplayer or single-player?

nimble bear
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there's some serious troubleshooting going on here 👁️👄 👁️

gaunt gust
digital shore
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single player

scarlet quail
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then yes, report to SVE

digital shore
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gotcha

gaunt gust
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(The sve discord linked in friends)

digital shore
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Thank you :)

scarlet quail
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Btw, I should say - thank you Mipha for undergoing this troubleshooting. Given how deep this is going you probably found a whopper of a bug or interaction

rose star
native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 75 C# mods and 14 content packs.

gaunt gust
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Well it's not my fault SDVpufferparty

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Okay, but more seriously, just start yeeting mods and testing I guess

rose star
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no particular order?

scarlet quail
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Probably not. Atra, do you have a set amount Mipha should take out per test?

gaunt gust
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Not really?

scarlet quail
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I know Pathos had two at a time earlier there and obv we're not doing it one by one

gaunt gust
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Pathos was guessing likely candidates I think

scarlet quail
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Mipha would be here for five years doing that

gaunt gust
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I think it's time for binary search

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Yeet half of them

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(Into a different directory)

rose star
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aye aye.
One moment.

rose star
native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 37 C# mods and 11 content packs.

gaunt gust
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Okay, noe can you yeet half of these mods

rose star
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aye aye.
One moment.

rose star
native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 17 C# mods and 7 content packs.

scarlet quail
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only seventeen remain?

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so I have a suggestion on this one Mipha

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As part of the ones that are taken out this time

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Take out Solid Foundations

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I have a stupid theory, but given I've heard tales of the Solid Foundations bugs...

rose star
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alrighty. One moment.

native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 12 C# mods and 7 content packs.

scarlet quail
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Holy shit. So our candidates are... let's see

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Automate, Custom NPC Fixes, Expanded Preconditions Utility, Too Many Animals, Train Station, Tree Tweaks, Underground secrets, Unique Valley, and technically Warp Snitch/Stardew RPG but given stardew RPG is probably that /levelup one we can't remove that and Warp Snitch just...shows things

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I hate to say it

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But part of this one? Take out Unique Valley

rose star
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yeah, it's part of the next half 😦

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testing

native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 7 C# mods and 7 content packs.

scarlet quail
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blinks

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You've...you've taken out all of them that I would have suspected

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Well, wow. Custom NPC Fixes, Automate, Expanded Preconditions, Train Station, Content Patcher

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I'm assuming you've already chosen your couple you're removing here so we'll know soon

rose star
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testing

native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 3 C# mods and 7 content packs.

rose star
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It looks like it's Automate.

scarlet quail
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@gaunt gust

rose star
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cause there's only it and Train station, and Train station couldn't load due to not having a dependency

main ingot
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3 c# and 7 content packs … mipha what happened bro

scarlet quail
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Troubleshooting, Lani

main ingot
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oh i know, but mipha went from 855 to like TEN

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and that is astonishing

scarlet quail
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The poor save file got hit with the case of the mod troubleshooting D:

rose star
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Should I remove Automate and see what happens?

scarlet quail
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Yes.

gaunt gust
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Oui

main ingot
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cant believe automate would slaughter my wife and kids :// omg

gaunt gust
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That and rpg but separately

scarlet quail
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This is why I tagged atra XD

gaunt gust
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Je ne comprends pas cette problème

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(Duo pinged me with a "one last chance to save your rank")

rose star
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Still crashed.

scarlet quail
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cough say what?

rose star
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I'll remove Fashion Sense, and just run RPG

gaunt gust
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Okay with rpg alone

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Yeah

scarlet quail
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Are we putting RPG to the fires of Mount Doom

gaunt gust
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I don't know what you are doing, I'm jumping to the commands of a small green cartoon owl

rose star
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It was Fashion Sense

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I'm not crashing

gaunt gust
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Fashion Sense + rpg?

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Hummm

scarlet quail
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Well, good news: That's a very small modpack to repro

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Should we tag Pathos now atra?

gaunt gust
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So does it happen with fashion sense alone?

scarlet quail
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That's what was tested earlier, yes?

gaunt gust
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I guess yeah

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Test again?

scarlet quail
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^

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Once the test is done I'll call for le Pathos I guess XD

rose star
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remove RPG and test just fashion sense again?

scarlet quail
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I guess so, since atra just wants a test of fashion sense alone

rose star
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runs fine

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no issue

scarlet quail
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steeples hands together

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!help

native dragonBOT
#

View your XP: !xp
View your level: !lvl

List custom commands: !list
Define a custom command: !define NAME [%mention%] MESSAGE (only available to certain roles)
View available ranks: !ranks
Display info on a user: !userinfo [USER]

View this message: !help

scarlet quail
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!halp

native dragonBOT
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@tired brook ^

scarlet quail
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forgot which one it was XD

gaunt gust
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Does that actually ping pathos?????

dapper gazelle
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lol halp does indeed

rose star
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(thank goodness it wasn't my favorite UV)

scarlet quail
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Yep. I expressed shock at that too, atra, when I saw it initially

dapper gazelle
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it's hilariously on point xD

scarlet quail
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Still, the heck are Fashion Sense and RPG doing together that's screwing things over that badly?

tired brook
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So if you remove Automate but keep Stardew RPG, it doesn't crash anymore?

scarlet quail
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Based on what Mipha said above, that actually still crashes

rose star
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no. It still crashed with automate removed.

tired brook
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Oh good, I was pretty confused how Automate would affect it.

gaunt gust
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(Same)

rose star
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RPG runs fine by itself. Fashion Sense is fine by itself.
but not the two together.

scarlet quail
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Well, at least it's not 855 mods anymore, we now know it's one of two C# mods and some content packs XD

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or both of them, at any rate

tired brook
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Just to try reducing confounding factors to a minimum, does the crash still happen if you remove all the Fashion Sense content packs (so it's just Fashion Sense + Stardew RPG)?

rose star
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Give me a moment to test that.

tired brook
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(Not sure if the mirror will work then; if needed, try with just one content pack instead.)

rose star
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....

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so um.

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The mirror menu doesn't pop up, but I decided to try the levelup command anyway.
Game is still running.

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Trying again with a FS pack installed

scarlet quail
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Right, but that's what Pathos said might happen

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begins a drum roll

rose star
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 2 C# mods and 1 content packs.

scarlet quail
#

Congratulations, it's a FS (active) and RPG crash baby!

rose star
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XD I didn't ask for this baby

muted pagoda
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atleast it remains logical, if it hadnt pooped there would have raised..many questions

scarlet quail
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... I'll give it a few minutes before I re-ping Pathos. No sense constantly pinging, especially since we were pretty much done with the troubleshoot

rose star
#

Now, here's the interesting question.
Why did it not crash when I had Love of Cooking installed?
I started a new file yesterday a lot. Have done so since getting UV.

muted pagoda
#

thats another test then, try adding loc to just those 2

scarlet quail
#

eh, not necessary technically

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I'll bet Pathos will need your save though Mipha shortly

rose star
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eeek

gaunt gust
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I don't know how loc would affect things here

scarlet quail
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After all, if it didn't occur initially, then something at your save file right this second might hold the key

tired brook
#

Does it happen if you try with a new save?

rose star
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Most of the tests today have been on a new save

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that I made after removal of all mods

scarlet quail
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O.o

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Then I take it back, I thought these tests were on your current one

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If it's on a new save then should be reproducible without having to send over anything else

tired brook
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(I'm finishing up some 1.6 stuff, but I'll switch to 1.5.6 in a bit and send you a test build of SMAPI to try.)

rose star
#

😮

scarlet quail
#

Toldja, Mipha XD Congratz, you managed to find a potential SMAPI thing. What the heck is happening, no clue, but if it was this much effort to troubleshoot, something had to have gone really wrong

rose star
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want to see how it messes with the game screen? Smapi crashes, but, the Stardew play screen remains

scarlet quail
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I don't know, Mipha, looking at your farmer, the error seems totally 'armless

rose star
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KEK

marble sparrow
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any idea what mod sends out this letter? I keep getting spammed with it every day

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I have a feeling it isn't intentional

lament prairie
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!ppjadga

native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

tired brook
rose star
#

one moment

native dragonBOT
#

Log Info: SMAPI 3.17.2-test.20221022.2330 with SDV 1.5.6 (build 22018) on Windows 10, with 5 C# mods and 1 content packs.

tired brook
#

It seems Fashion Sense is just using FarmerRenderer.farmerTextureManager. I'm not seeing any obvious reasons in either of the mods' repos why it'd be getting disposed though. Hold on, I'll send you another build in a bit.

marble sparrow
tired brook
rose star
#

One moment

native dragonBOT
#

Log Info: SMAPI 3.17.2-test.20221022.2350 with SDV 1.5.6 (build 22018) on Windows 10, with 5 C# mods and 1 content packs.

tired brook
vast imp
#

Hi, I need help about SMAPI not launch game. I already tried with all way to fix on wiki and it didn't fix

native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 11, with 0 C# mods and 0 content packs.

lament prairie
#

Did you delete the mods that come with SMAPI on purpose?

vast imp
#

Not at all

lament prairie
#

Hmmm

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How did you install SMAPI?

vast imp
#

Extract zip > run bat file

scarlet quail
#

I mean there are several better questions elizabeth

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Starting with that D:\Stardew Valley

lament prairie
#

That's fair

scarlet quail
#

it's definitely strange SMAPI didn't install the three main mods there

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But why they didn't hit 1, then enter, then 1, then enter if they're on Steam... steveinSus

lament prairie
#

Well, your SMAPI install had something go wrong if you didn't delete the mods that come with SMAPI, and also if your game is not legit then there can be issues sometimes

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If the game won't launch and there's no issue in the log, typically that has something to do with antiviruses on Windows

rose star
tired brook
#

Yep, you can put all your mods back and install the normal version of SMAPI.

rose star
#

ty for all your help today

scarlet quail
#

The good news is the issue's an Aeden mod, and Aeden is fast

rose star
#

true. And like I said, at least it wasn't Unique Valley. I'd have been heartbroken

scarlet quail
#

like bugfixes go out extremely quickly and I feel tagging them in their discord would be redundant. I wouldn't be surprised if your issue is fixed tomorrow

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(Now if only some of the other Aeden mods with deprecated code would be updated too, we'd be golden XD )

vague sun
#

Q: is there an updated mod available for ui info suite?

scarlet quail
#

A)

#

!uiinfosuite

native dragonBOT
calm heron
lavish marlin
tired brook
#

It patches SMAPI's content managers though.

winged sapphire
#

Hello, I was wondering if I can have different mod for each save game. I want to try the expanded version but don't want it in my save 1 game. I play on mobile 💜

Thank you🥰

dusty spruce
#

On mobile probably not

hoary bane
native dragonBOT
plucky stirrup
#

can somebody help me with a mod skipping issue with sve and smapi?

#

im sure theres an easy fix, i just dont really know where to look lol

gaunt gust
#

!strictmode

native dragonBOT
#

SMAPI strict mode prevents mods that have not been updated yet from working. Unfortunately, many popular mods have not been updated yet. Do not use strict mode

wild summit
#

Anyone know what mod might be causing all weapons to turn into black squares? My top suspect is Advanced Melee Framework but I'm looking for other potential causes. The problem is, I'm pretty confident nothing I have should be touching the vanilla weapon textures, so idk what's up.

plucky stirrup
lament prairie
#

Probably one of these four

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Since they edit the weapons tilesheet

wild summit
#

Removing Enhanced Slingshots and Radioactive Tools. I'll let you know. Hopefully my json shuffle isn't too bad after only two days bcos making a new farm takes me 2 hours to load in LMAO

scarlet quail
#

Well, that's what happens when you use Plato TK ( More outdated than even PYTK) and no sprite master

wild summit
#

interesting insight

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i had heard tmx was causing issues with load time and that pytk was outdated, but for some reason thought that platotk was like the active successor so to speak

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sad to lose seedbag but thats all i needed platotk for sooooooooooooooooooooooooooooo and was completely unaware of sprite master so ty for that

scarlet quail
#

Just remember to turn off resampling if you don't like the smoothing effect

ivory lintel
sullen kettle
#

I want to say that's graphic card related lol

scarlet quail
#

That is definitely not mod related

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Mods don't make a monitor just completely go away for a second

ivory lintel
#

thanks, just wanted to make sure

wild summit
#

yeah, definitely not a fan of the smoothing, but my load time literally just went from 1 hour to 2 minutes so

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i can easily fix that by restarting and no longer be annoyed every time i have to restart my game to troubleshoot!

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big ups lyoko appreciate you

scarlet quail
#

No problem, but hail Ameise, SpriteMaster's creator, not me XD

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They're the one who gave the performance improvements and the toggle to disable the smoothing if desired

lament prairie
#

PlatoTK is newer but only works with like 3 mods

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Also platotk and pytk are incompatible

sullen kettle
#

are they?

lament prairie
#

Pretty sure people have claimed this

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I haven’t tested

sullen kettle
#

I had both platotk and pytk in the same save until yesterday and it worked "fine"

thick lantern
#

Hi

scarlet quail
thick lantern
#

Could someone try in their game and verify if it is working

dusky canyon
#

if you have issues I always recommend to remove platotk

thick lantern
#

My game does not recognize this mod

dusky canyon
#

why don't you?

thick lantern
#

No error

#

But it just won’t load

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dusty spruce
#

I believe Plato/PyTK’s author themselves said they’re incompatible with each other

scarlet quail
#

"Just won't load" doesn't particularly help

#

With a log, we can figure out what's overwriting it

thick lantern
#

Doesn’t even appear on my smapi

#

Log

#

I search for it

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In the log

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But none

scarlet quail
#

......

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Chlei, which version did you get

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Are you looking under the right section because if it's the AT version you have to change it yourself

thick lantern
#

Yup, I put in both

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 338 C# mods and 1107 content packs.

thick lantern
#

But both did not even appear in my log

#

It just seems like the game does not realize it’s in

scarlet quail
#

Chlei.

#

20:27:23 DEBUG Alternative Textures Loading textures from pack: Amaryn's Seasonal Flower Sprinklers for AT 1.0.0 by Amaryn

thick lantern
#

But it’s not in my game

#

I used the bucket tool

#

But it does not show

#

I even made sure to unchecked Gwen craftables, sprinkler

#

It just reverts to the vanilla

scarlet quail
#

Well, while I don't know how the AT one works

#

22:41:16 TRACE SMAPI Content Patcher edited Maps/springobjects (for the 'Amaryn's Seasonal Flower Sprinklers' content pack). 22:41:16 TRACE SMAPI Content Patcher edited Maps/springobjects (for the 'Joja Cola Restock' content pack). 22:41:16 TRACE SMAPI Content Patcher edited Maps/springobjects (for the '(CP) MIDI's Seasonal Wedding Retextures' content pack). 22:41:16 TRACE SMAPI Content Patcher edited Maps/springobjects (for the 'Movie Ticket Replace' content pack). 22:41:16 TRACE SMAPI Content Patcher edited Maps/springobjects (for the 'Random Lost Library Book Covers' content pack). 22:41:16 TRACE SMAPI Content Patcher edited Maps/springobjects (for the 'Uniform Rings' content pack). 22:41:16 TRACE SMAPI Content Patcher edited Maps/springobjects (for the '(CP) Wallet Items Retexture' content pack). 22:41:16 TRACE SMAPI Content Patcher edited Maps/springobjects (for the 'Warp Totems to Magic Book Tomes' content pack). 22:41:16 TRACE SMAPI Content Patcher edited Maps/springobjects (for the 'LFM Matching Coffee and tea Replacer' content pack). 22:41:16 TRACE SMAPI Content Patcher edited Maps/springobjects (for the 'LFM matching Joja Cola&Energy Tonic replacer' content pack). 22:41:16 TRACE SMAPI Content Patcher edited Maps/springobjects (for the '(CP) Tea Set Makes Tea' content pack). 22:41:16 TRACE SMAPI Content Patcher edited Maps/springobjects (for the 'Ghostpixxells's Food Mod' content pack).

#

Everything beneath the CP seasonal flower sprinklers edits after it.

#

Those are your likely immediate questionables.

#

Otherwise, it may just be a "you can't have both versions in game"

thick lantern
#

Let me see what I can do

#

Thanks

dire fractal
#

Hello, does anyone use mods on imac or a MacBook? I need help installing the mods

scarlet quail
#

!gettingstarted

native dragonBOT
scarlet quail
#

Mac guide's in there too

dire fractal
#

I already looked at that, it didn't help when I installed the smapi file this popped up

#

The image is taking for ever to upload

lament prairie
#

Right click > open

#

Which is covered in the guide

scarlet quail
#

Elizabeth is correct. This is an extremely common error.

#

That's why it's in the guide XD

dire fractal
#

I clicked open anyway and this is trying to open is that okay?

scarlet quail
#

That's literally SMAPI.

dire fractal
#

WHAT

lament prairie
#

That’s actually terminal

#

That’s a built in app on Mac

scarlet quail
#

Meh, install thing

lament prairie
#

It comes with your OS

scarlet quail
#

My bad on the naming, but still

lament prairie
#

You can use it to do all kinds of fun things

#

When people say “use the command line” that’s what they mean

scarlet quail
#

SMAPI comes up with a similar window usually, just with pufferfish, so that's why I got slightly mixed up naming

#

(i.e. technically SMAPI is SMAPI, but it still reads like a command prompt)

lament prairie
#

On a Mac the logo is a red MG

scarlet quail
#

O.o

lament prairie
#

That’s what should show in the dock when you open SMAPI

#

It’s MG for MonoGame

#

Pathos wasnt able to figure out how to make it stop doing that

dire fractal
#

I'm fighting with my mac rn

scarlet quail
#

It's not a pu- Oh. frickin' MonoGame taking away our pufferchick SDVpufferchickcry

dire fractal
scarlet quail
#

And that's the SMAPI installer

lament prairie
#

Pick 2

#

Hit return

scarlet quail
#

you should be able to do it from here XD

dire fractal
#

I put 2

gaunt gust
#

select 1

dire fractal
#

I clicked it and it said installed!

#

Thank you!

#

I might come back tho

round mural
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 67 C# mods and 54 content packs.

lament prairie
#

Your json assets seems to be being wonky somehow?

scarlet quail
#

Oh it's probably worse than that Elizabeth, though I'm guessing it's SVE being the problem

lament prairie
#

Or hmm it’s saying spacecore

scarlet quail
#

21:17:41 ERROR SMAPI An error occurred in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key 'Component: zzzzz_spouse_patio_townInterior' was not present in the dictionary. at System.Collections.Generic.Dictionary2.get_Item(TKey key)
at StardewModdingAPI.Framework.Rendering.SDisplayDevice.DrawTile_PatchedBy<aedenthorn.ExtraMapLayers>(SDisplayDevice this, Tile tile, Location location, Single layerDepth)
at xTile.Layers.Layer.DrawNormal_PatchedBy<aedenthorn.ExtraMapLayers>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom)
at xTile.Layers.Layer.Draw_PatchedBy<aedenthorn.ExtraMapLayers>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Boolean wrapAround, Int32 pixelZoom)
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen)
at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)`

lament prairie
#

I’m having trouble reading the log on mobile

#

Ah okay that does like a SVE tilesheet

scarlet quail
#

Since someone just married Harvey, who is vanilla, I'm guessing it is an SVE alteration.

lament prairie
#

There’s a bunch of duplicate item/craftable errors too though right

scarlet quail
#

Oh yeah. But that's not likely their issue

scarlet quail
round mural
# scarlet quail Question, do you use Vortex?

Yes, I do. I only found out it's not recommended to use Vortex after I was in very deep, so I haven't taken the time to get out of it and set up all my mods manually, since as far as I can tell it hadn't caused any problems

gaunt gust
#

huh that's experimental spacecore

#

who gave you that?

scarlet quail
#

blinks experi- wait, a not publicly available version? what the-

#

Anyway. My confusion at that aside

#

Manually reinstall SVE, gibbl3z

#

just the main file. The spouse patio tilesheet appears to be gone so without it it can't draw Harvey's Spouse Patio

round mural
#

I didn't get SpaceCore anywhere special that I remember... how odd

gaunt gust
#

oui, Lyoko, I've been working on a version of casey's mods that don't have deprecation warnings

#

I've handed out test builds to certain people, but that wasn't a test build I compiled

#
        [EventPriority((EventPriority)int.MaxValue)]
        private static void Ready(object sender, AssetReadyEventArgs e)
        {
            if (ExtendedTextureAssets.TryGetValue(e.NameWithoutLocale.BaseName, out ExtensionData data))
            {
                ExtendedTextures.Remove(data.BaseTileSheet);
                data.BaseTileSheet = Game1.content.Load<Texture2D>(e.NameWithoutLocale.BaseName);
                ExtendedTextures.Add(data.BaseTileSheet, data);
            }
        }``` this is the relevant code, which shoudln't be able to throw that type of error
#

(you can tell it's me when it's Users:night in error messages)

round mural
#

I did find and build a branch of JsonAssets a few weeks ago that fixed a splitscreen multiplayer crash I was having

gaunt gust
#

did you build "hopeful splitscreen fix"

#

or "develop"?

round mural
#

hopeful splitscreen fix

gaunt gust
#

hmmm okay

sand blade
#

Hey everyone, I'm having an issue with my screen on SDV. I'm using mods btw. So, whenever I (my character) walks when the screen is moving with my character, it gets kind of distorted, and makes wavy lines on the screen if that makes sense, I'm not the best at explaining things, sorry! The wavy lines/distortion stop when I (my character) goes to the edge of the screen or in a building where the screen doesn't move when I walk. I can provide a video if that would be helpful. /gen

scarlet quail
#

Video may actually be helpful in this case.

sand blade
#

Okay, let me figure out how to record a video of it lol, just one minute ❤️ /gen

scarlet quail
#

VSync...shouldn't cause that? At least from what I know?

dusty spruce
#

at least that's what it sounds like your issue is (the lack of it)

scarlet quail
#

But perhaps I'm an idiot

#

Oh, the LACK of it!

#

Yeah okay that makes more sense

sand blade
#

Ohhh, could it be VSync? I turned it off cause I thought it helped with lag, but there's no lag just like before I turned it off lol /gen

gaunt gust
#

vsync has issues with monogame I thought?

scarlet quail
#

Oh, god no. It does not help with lag. If you want help with lag, post your log and/or install profiler

fading kernel
#

Hi, could someone help me, I have a problem with the json assets mod, does anyone know how to fix it?

scarlet quail
gaunt gust
#

it can be laggy if enabled, yeh

scarlet quail
native dragonBOT
#

@fading kernel Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Okay clearly I'm talking out of my butt today with regard to game settings. At least I know tilesheets errors XD

gaunt gust
#

Ameise said something I don't remember lol 🙈

sand blade
#

Okay guys, I turned on VSync and it fixed it, sorry for wasting your time! /gen

scarlet quail
#

(Thank you Shockah, I never would have figured that one out)

dusty spruce
#

no worries

analog fern
#

I died and lost my diamond wand in SDVE, is there a way i can get it back (item Retreival doesnt work as its been more than 3 days. (pardon my spelling)

lament prairie
#

I don’t think item retrieval is 3 days unless something is changing it

#

It should be until you next die

analog fern
#

Ive, already died

#

Flash, probobly implemented something in case this happens but I'm unsure how to trigger it

lament prairie
#

I mean you can use cheats

#

Idk what else

#

If it's a JA item CJB Item Spawner will get it

analog fern
#

hmm

lament prairie
#

You can also use debug commands to spawn items

#

.q 5851

devout pumiceBOT
#

[#5851] "So, that question seems to be mostly SVE-specific. You might have better luck getting answers from the official SVE subreddit https://www.reddit.com/r/StardewValleyExpanded/ or SVE discord (linked on the sidebar of the subreddit)." - @gaunt gust (02 Feb 2022 @ 08:21:20 PM UTC)

analog fern
#

ok thx

#

ill loom there if there are any non cheat ways

novel swallow
#

So I ran into this error. Yesterday when I played everything was fine tho. Strangely enough not all "Time for Adventure" NPC's are causing an issue, just some.

ornate tide
#

shiko's npc adventure pack is outdated

novel swallow
#

Weird, yesterday it loaded normally

scarlet quail
novel swallow
#

Also weird that just Sheila doesn't work, but Gregor is.

scarlet quail
#

Shiko's pack is indeed outdated but it's really quickly fixable (even without enabling legacy content packs)

#

I already put her into my stable stuff and I'll beta it when stable gets ripped away from me or RSV updates their NPC adventures pack to beta

#

.......tbh that's my one holdout. If RSV updates their characters to beta, I'll just do the work on all other NPC Adventures packs on beta upgrading and swap fully to beta

novel swallow
#

Then I will change to stable

scarlet quail
#

But I'm guessing that isn't going to happen for a bit given A) the amount of work and B ) they'd probably want to add some newbies to it

#

(Because I mean come on, imagine Blair adventuring around XD )

novel swallow
#

I can see Jio throwing shuriken XD

scarlet quail
#

Oh I'm pretty sure Jio's already included

#

Mainly because Daia already is

novel swallow
#

Ah okay

#

So yeah I will change to stable then for now

marble sparrow
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 182 C# mods and 586 content packs.

marble sparrow
#

I removed my disasters of conversions and I'm no longer getting errors

#

might just need to respect my limits sigh

novel swallow
marble sparrow
#

doesn't look like I have a stray period

novel swallow
#

Can you give me a link to the mod?

marble sparrow
novel swallow
#

Oh okay, then I am at a loss. sorry 😅

marble sparrow
#

it's all good. This is above my skill set lol

novel swallow
#

Then it is waaaay above mine lol

sullen kettle
#

:"FromArea": do you need that first :?

formal veldt
#

this ^ also you need a comma before "ToArea"

sullen kettle
#

I don't know much about this stuff but doesn't each line require a , after or no?

formal veldt
#

yes, each field value pair should be separated by a comma

#

except for the last field in the object, which should not end with a comma

sullen kettle
#

so the ToArea section would need a comma after it?

formal veldt
#

so it should be { "Format": "1.28.2", "Changes": [ { "LogName": "NaverSeasonalPlants", "Action": "EditImage", "Target": "tilesheets/Craftables", "FromFile": "assets/misc2.png", "FromArea": { "X":0, "Y": <y value>, "Width": <width value>, "Height": <height value> }, "ToArea": { "X":0, "Y": 741, "Width": 128, "Height": 91 } } ] }

#

you are also missing values for "Y" and "Width", and "Height", you will need to fill those in

#

I assume they will be the same as your ToArea values

marble sparrow
#

Ty ❤️

#

I'll try again

#

I think the issue was I went to bed knowing that I had no idea what to put in frankly any of those values

sullen kettle
#

lol

marble sparrow
#

I thijnk the from values need to be the size of the craftables.xnb, but I don't know what they are

formal veldt
#

what is the width/height of the misc2.png file that is replacing them?

steep thicket
#

do i need winrar

marble sparrow
marble sparrow
formal veldt
#

yes all these values are in pixels

marble sparrow
#

128 x 1152

formal veldt
#

ok then your width should be 128 and height should be 1152

#

for both fromArea and toArea

marble sparrow
#

here they are, since I have them open - so cute, right?

formal veldt
#

yes! I have the unpacked content so can find the y position for you

marble sparrow
#

Naver has some of the cutiest stuff

#

oh snap, I actually have casually about two other mods that I would appreciate help with if you don't mind ❤️

#

k, throwing it back in

#

lets see if this worked

#

mind, I don't have these things in game. I suppose I can cheat and spawn them in

#

ugh, saw some angry red stuff

sullen kettle
#

uh, oh

marble sparrow
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 182 C# mods and 584 content packs.

sullen kettle
#

"Can't apply image patch because the source image is smaller than the source area. (Parameter 'source')"

main ingot
#

it means what it says

#

source image smaller than the area youre patching to

#

if you have an image thats 31x31 and you try and patch a 32x32 space, it will cry and not do it

#

because image not big enuf PES_SadGe

marble sparrow
#

ok...so I need to make the canvas bigger on the Naver retexture?

main ingot
#

well, what’s the dimensions of the picture and what’s the dimensions of where you want to patch?

formal veldt
#

are you sure the image is 1152 pixels

#

because you're only patching a small area

marble sparrow
fading kernel
#

Does anyone know why this happens?

formal veldt
#

it should be 128 x 96

marble sparrow
#

that's what I had before when it started yelling at me

main ingot
native dragonBOT
#

@fading kernel Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

formal veldt
#

it will work at 128 x 96 as long as you fix the source area

main ingot
#

i’m not readin all dat LMBO

marble sparrow
#

like this?

formal veldt
#

I think so, not sure about the Y value but the rest looks good

marble sparrow
#

I have no idea what the x and y are even referencing tbh

formal veldt
#

FromArea Y value should be 0

#

ToArea Y value I'm not sure

#

X is the horizontal position, 0 is furthest left

marble sparrow
#

so like...how far into the canvas it is?

gaunt gust
#

Avis what version of SMAPI are you using?

marble sparrow
#

most recent one

formal veldt
#

Y value is vertical position, 0 is top

gaunt gust
#

Good, okay

gaunt gust
#

reinstall smapi to get error handler back

marble sparrow
#

I just installed this instance of the game, so it's the most recent smapi

formal veldt
#

try it with Y value 0 for FromArea

marble sparrow
#

let's boot it up again and see if there is angry red

gaunt gust
#

That was to akit

marble sparrow
gaunt gust
#

Fromarea and toarea need to have the same size

formal veldt
#

ah yes you need Height 96 for ToArea

marble sparrow
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 182 C# mods and 584 content packs.

gaunt gust
#

It's 96 vs 1152 in the last screenshor

marble sparrow
#

switched out the values, checking now

#

omg guys...

#

I think it might have finally worked 😭 '

#

Lewis's new thong will be next 😂

sullen kettle
#

congrats Avis :D

marble sparrow
#

Lemme spawn it in first - we don't want to get too excited too early

#

my game went non-responsive while loading kek

#

I might have too many mods

#

like one or two

sullen kettle
#

couldn't you make a mod group just with the needed mods + maybe the spawn mod to test?

marble sparrow
#

I just clicked away while it was loading. It's about to load in in one sec

#

Getting rid of pytk has helped with the load times

sullen kettle
#

pog

marble sparrow
#

hmmm

#

well

#

I have good news and bad news

#

some of them are loading in, but some of them are completely invisible

#

and none of the ones that work are showing up in my inventory visibly

leaden pier
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 102 C# mods and 273 content packs.

formal veldt
#

Avis can you test with minimal mods, like moss suggested?

marble sparrow
#

gimme a sec, and then I will

#

I am in a separate mod group, should just take a sec

formal veldt
leaden pier
marble sparrow
#

same problem on a cleaner save

#

no mods other than content patcher and item spawner

#

oh fun, I think even less of them are showing up now

#

yep they are all invisible now

#

on the plus side, I did just figure out why Gunther's side of the museum wasn't loading - it was because I hadn't installed the mod kek

sullen kettle
#

f

marble sparrow
#

classic me

#

I suspect the y axis number is wrong, which would be why they aren't showing up, right?

formal veldt
#

the only reason I can think that they wouldn't show up would be if your fromArea was pointing to an invisible section of your misc1.png

#

but you cropped it down to 96 pixels right? so there aren't any invisible sections?

marble sparrow
#

.... 🙂

#

hahaha

#

ok

#

yeah, that'd be it

formal veldt
#

XD

cobalt yew
#

oh no avis are u still struggling

marble sparrow
#

😂

cobalt yew
marble sparrow
#

I want to let you all know, I have a masters degree and this is a struggle

sullen kettle
#

is your masters degree in coding?

marble sparrow
#

no, but you'd think I'd have better critical thinking

sullen kettle
#

nah

#

your struggle is valid

nimble depot
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 0 C# mods and 0 content packs.

sullen kettle
#

you don't have error handler

nimble depot
#

it said that but i go look and the error handler is there

sullen kettle
#

in the mod folder?

nimble depot
#

yes

sullen kettle
nimble depot
#

i have tried 3 times

formal veldt
#

Avis, your FromArea is {"X": 0, "Y": 0, "Width": 128, "Height": 96} right?

marble sparrow
#

changed both numbers to match the canvas size

formal veldt
#

?

marble sparrow
#

it was, yes

#

that was what made it angry

#

it's launching now that I've changed it to 90

sullen kettle
#

does it work now :O

formal veldt
#

that's what is should be though

#

it should be 96, your image should be 96

marble sparrow
#

well, I have seasonal flowers now

sullen kettle
#

They work :O??

formal veldt
#

are the pixels matching up right?

marble sparrow
#

they certainly look aesthetic

sullen kettle
#

YOOO!!!

cobalt yew
formal veldt
#

haha that's what I'm thinking

marble sparrow
#

one of these doesn't look like the others

sullen kettle
#

oof

marble sparrow
#

not to mention there should be more of them kek

sullen kettle
#

oh no :(

marble sparrow
#

😦 indeed

gaunt gust
#

patch export tilesheets/craftables

nimble depot
native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 0 C# mods and 0 content packs.

nimble depot
#

is it still the same problem

#

i updates my drivers so i shouldnt be having issues anymore but the app wont even launch it just says "running" in steam for like 2 seconds after SMAPI closes and then it doesnt ever open

#

i just need some help im so confused why smapi wont work for me😫

rose star
lament prairie
#

Did you check your antivirus?

main ingot
#

no

#

thats a normal path

lament prairie
#

If your antivirus is killing the process it could look like that

gloomy solstice
#

Im having an issue where the game crashes 100% of the time after I sleep

native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 10, with 52 C# mods and 47 content packs.

gloomy solstice
#

ive tried skimming through the log but didnt see anything notable and ive been playing with this list of mods since spring one with no issue so far

gaunt gust
#

Can you load the game, try to sleep, and then upload the log from that?

torn coyote
#

Hey all, I'm trying to replace the stardew title screen logo with another picture using the content manager - Is it located within Content/LooseSprites/Logo?

main ingot
#

no

#

look at mods that do the same thing youre trying to do. daisyniko’s earthy interface is a good base so u can see what ur editing

#

but i believe its… is it in cursors? something like that. it IS in loosesprites though

torn coyote
#

Sweet, I'll poke around. My partner (who has played the game for hundreds of hours) is doing a livesteam for her friends. I've only played a bit, but am in charge of modding the hell out of it for surprise factor.

#

This will be the intro

#

Ty!

main ingot
#

HAHAHAHAHA

#

GOOD LUCK SOLDIER !!!

calm heron
#

lani breathe! breathe, lani! SDVkrobusgiggle

lavish marlin
#

The only things it really patches in SMAPI/CP relate to file loading, so way lower than anything at the content manager level

#

It should be fixed now in my local build (unless I've broken something else by fixing it) and should be fixed in the next release.

gleaming kestrel
lavish marlin
#

I had to change a true to a false

native dragonBOT
#

Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 92 C# mods and 198 content packs.

scarlet quail
#

Any way to fix the failed token adds (yes, I know they're yellow), will it resolve itself after an in-game day since I just added it, or is it just going to be broken every time I see it

gaunt gust
#

it's known, the mod still works

scarlet quail
#

eye twitches

gaunt gust
#

I think sophie was in the middle of rewriting everything

scarlet quail
#

My log has been free of yellow so I'm reaaaaaaaaally going to have to weigh this

#

But thank you atra for the clarification

#

Though quick question: Am I going to see it every day

#

or just on save load

gaunt gust
#

just on save load haha

scarlet quail
#

...alright, that's manageable at least XD Sen stays for now!

torn coyote
#

Devito is freed.

main ingot
#

there he is… my boy

clear stag
#

halp! trying to download the UI Info Suite, but SMAPI says it's no longer compatible and skips it

native dragonBOT
long brook
#

!uiinfosuite

native dragonBOT
sullen kettle
#

lmao

clear stag
#

thank you!

hidden patio
#

What is content patcher vs standard? For instance, Mi's furniture.

lament vortex
#

Which furniture exactly?

dapper gazelle
#

might need more info b/c standard at this point IS content patcher xD

hidden patio
#

So there are 2 files here, one says cp.

#

I was just wondering what the difference between them were.

sullen kettle
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one is an xnb version?

lament vortex
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One is an xnb, judging from the description

hidden patio
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What does that mean?

long brook
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!xnbzola

native dragonBOT
#

An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

sullen kettle
#

not a good idea lmao

main ingot
#

it means bad

hidden patio
#

Perfect. Thanks friends!!

main ingot
#

thats what it means

long brook
#

It's an old way of modding in sdv and bad

round mural
native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 67 C# mods and 53 content packs.

scarlet quail
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Strange. and SVE is manually installed?

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or did Vortex redownload it on you

gaunt gust
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Okay, can you enable verbose mode for smapi?

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I forget it if that is logged

upbeat kayak
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Hi, i dont know if this has anything to do with my problem but still.
So, Willy went to his usual fishing trip but hasnt comeback for 20 days
I'm playing multiplayer with 3 more friends
The only things we have done is change the host from me to one of my friends
The mods we use are Stardew valley expanded with immersive farm 2 remastered and npc map locations

scarlet quail
upbeat kayak
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I already met Willy

scarlet quail
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Then he's....still in town

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There's no fishing trip he ever leaves on

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Elliott leaves for his book tour, but that's about it for NPCs leaving

upbeat kayak
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I go to Willy's shop and when i try to enter there's a sign that says that he will come back tomorrow after his fishing trip, when his shop closes he comes out

gaunt gust
scarlet quail
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that's the sign that is up there until he's back on Spring 2

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so what Atra said

gaunt gust
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There is a lot of state saved in mailflags

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This is one of them

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You'll need to cheat in the spring 2 letter basically

upbeat kayak
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So? is there a way to fix that or just reset save file

gaunt gust
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(This is why we do not recommend it haha)

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I believe there is a debug command

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debug seenmail spring_2 but I would have to double check with the wiki

upbeat kayak
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I'm checking and I believe that's the case

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I'm gonna try

round mural
round mural
native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 10, with 67 C# mods and 53 content packs.

gaunt gust
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I can't recall if smapi logs that in verbose mode

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It does!

upbeat kayak
gaunt gust
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Most debug commands don't have output

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That is normal

upbeat kayak
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Oh, ok

gaunt gust
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Can you see if sleeping a night brings Willy back?

upbeat kayak
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That's what i'm going to try now

upbeat kayak
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I had to specify the year but it worked, thank u so much!

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Now if i have that problem again ill just do that

gaunt gust
#

searching the string "spouse_patio_townInterior" doesn't pull that up anywhere in my mods dir, but that isn't that meaningful because SVE still uses tbin (aka binary files, aka "doesn

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doesn't show up in a grep")

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searching that string in the log doesn't find anything

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who is asking for that tilesheet

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checking SVE's spouserooms doesn't have one for harvey

round mural
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I do have Free Love installed and between the two of us we have way more spouses than Harvey - but we haven’t seen a crash until marrying Harvey

gaunt gust
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can you try grepping the phrase "spouse_patio_townInterior" in your mods directory?

round mural
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We currently have Sam, Alex, Harvey, Philip (RSV), Victor (SVE), Sebastian

gaunt gust
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well, grepping over all of RSV also didn't come up with that string, so

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grep -r "spouse_patio_townInterior" . was what I tried

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look, it's getting late my time, I apologize

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I do need to go to sleep soon

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I'm just really confused as to who wants this tilesheet because I can't seem to find a reference to it at all in SVE or RSV, and it's not in your log.

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If you can get it to crash with verbose mode on that'd be a great log to look through...tomorow

round mural
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Yeah no worries, much appreciated all your help today. I'll likely try and get it to crash tomorrow and will have a log then

round mural
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(I am not a windows shell person normally but that seems to be the right thing to do here)

gaunt gust
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fancy, findstr 😛 (I'm lazy and use git bash because I'm a linuxer at heart)

round mural
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I only use this computer for gaming, otherwise I'm on *nix 🙂

gaunt gust
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(it means I can avoid learning powershell)

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WSL also works pretty well for when I have to command line on Windows

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anyways, I think you'll have to get it to crash with verbose on for furrther debugging. I have literally no clue where that tilesheet comes from

round mural
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I’m a novice in this domain but it does make me feel better that I couldn’t figure out where it’s coming from either 😉

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I’ll give it a go and I’ll be back in the next few days once I reproduce it! Thanks so much again for all your help

gaunt gust
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Np!

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Let me know if it shows up

sweet sandal
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Hey can someone help me now I don't know what to do 😅

native dragonBOT
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Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.14.193.0, with 22 C# mods and 7 content packs.

sweet sandal
#

(TaelF.CoolDiagonals)

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And I don't know where to get this

calm heron
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you're missing error handler for one

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looks like some of your framework stuff can be updated too

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alongside just.. other mods

robust bison
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it's android

sweet sandal
sweet sandal
calm heron
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missed that part 😤 my eyes have been hurtin today

sweet sandal
# sweet sandal

This is not from all the mods that I have, it is a specific one or maybe two but I don't know which one

calm heron
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imma just go get a snack or somethin

sweet sandal
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Oh ok

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This time I don't know what to do xD

calm heron
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i would help if

  1. i knew about android modding
  2. i could actually read a screen today
sweet sandal
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ª

formal veldt
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It looks like it's related to pytk

sweet sandal
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maybe but i think its working fine

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that does not mark me in red

formal veldt
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beyond that I'm not sure

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I would try removing the mods that depend on pytk one at a time, maybe you'll find the one causing your bug

native dragonBOT
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@formal veldt You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

sweet sandal
formal veldt
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what do you mean

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you don't know which mods have a dependency on pytk?

formal veldt
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quickest way to find out is remove pytk and see what smapi says

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smapi will tell you if your mod is missing dependencies

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so anything relying on pytk will present itself

sweet sandal
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Hmm ok

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But I don't know where to get a mod that asks me either and there is one that works but the Repeater mod never loads together with the SAAT

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I mean if they work and are compatible but they don't load

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And I can't find this bastard either x,d (TaelF.CoolDiagonals)

formal veldt
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sorry but I don't really understand your problem

calm heron
sweet sandal
calm heron
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that's probably what you're looking for

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again, nexus requirement page

sweet sandal
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Ok

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well i downloaded it

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I'm going to test what changes

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well it's something

sweet sandal
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something that can be done?

formal veldt
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the error message tells you what to do

calm heron
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the first thing i usually recommend is updating mods that need to be updated

keen sinew
native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 11, with 57 C# mods and 98 content packs.

sweet sandal
calm heron
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which is why i said usually

keen sinew
sweet sandal
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I also looked for that a while ago but other mods came out

calm heron
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it's asking you for a lot of stuff, you're gonna have to specify
and please stop pinging me

sweet sandal
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Ok qnp

calm heron
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can you specify to me what you're looking for
because pointing me to your log where i see a lot of different things isn't helping me. i'm not psychic, much as i wish i was

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and keep in mind: i play pc, not android. i know things are different, but not to what extent

keen sinew
native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 11, with 57 C# mods and 98 content packs.

long brook
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i'm afraid i don't have the knowledge to help you further. please wait for someone else to help you. at least one error is gone (tractor mod error)

keen sinew
native dragonBOT
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Log Info: SMAPI 3.17.2 with SDV 1.5.6 (build 22018) on Windows 11, with 57 C# mods and 98 content packs.

clever ether
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Maybe try uninstalling Solid Foundations? It's a framework pack that is only needed to load other content packs, which you don't seem to have

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did you also try updating IdaIda's Goth Buildings?

keen sinew
hidden bluff
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does it take a long time for a new game to be made if you use expanded, Ridgeside and east scarpe?

calm heron
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depends on setup and whatever else you have

hidden bluff
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i have adventurer's guild expanded with npc adventure

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i suppose i got a lot so it's too much

scarlet quail
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
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It might help us pinpoint your load issues.

hidden bluff
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I'll include it, but i started running some tests to see what would happen if i loaded without SVE

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ah i think by doing that it doesn't load the errors i had prior

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ah well i'll see if the other two work together, and then circle back to this if i want to do all of them at once

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running too much might not be great anyways

scarlet quail
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Log would probably help determine if it was truly SVE or if there's other factors at play

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SVE very much can be a problem, but still best to check other stuff first via a log

hidden bluff
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yea i'll remember next time to get the log 🙂 thanks for always being helpful agent xD

void wren
#

Does anyone know how to change this format here to not be a generic response for "NPC" and have it just be for the wizard? because everyone I give a mermaid pendant to or bouquet or w/e has the same response as this, but this is supposed to be only for the wizard (it's the Romanceable Rasmodius SVE mod)

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i guess, rather, is there a way i can add in another requirement under "when" to have it be only when giving bouquet/pendant to the wizard?

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actually it looks like i could change the code to affect his dialogue rather than the cs strings...

mental spear
wild summit
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So, with AT, are all textures client side in multiplayer? Or will they sync up when changed by one player?

wild summit
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ty ty that is what i assumed initially :^)

bright ocean
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ayo?? i downloaded this from zaneyork github?

dire fractal
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help how do i use mods

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and is this a good mod for 5+ players

dusty spruce
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!playerlimit

native dragonBOT
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You can play with more than 4 players without any mods. See this tweet by ConcernedApe:
https://twitter.com/concernedape/status/1395243158460530689

@ArcaneDescent @JessYoMama You can do it without a mod. Go to %appdata%/StardewValley and open the file called startup_preferences. ctrl + f for "playerLimit" and you'll find something like this: <playerLimit>-1</playerLimit>.

Change the -1 to any number you like...

Likes

939

dire fractal
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When using sdv expanded i need to download alot right

main ingot
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yes

mild lion
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So what version of cjb's debug, items spawner, cheat menu and lookup anything mods are compatible with smapi for Android since when I try and use them it says I need smapi 3.14 but there is no smapi 3.14 the highest update is 3.7 also forgive me if I'm asking in the wrong channel

keen crow
mild lion
keen crow
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Aaah, makes sense nod

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I'm the other way around, I forget about moddrop Facepalm

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But yes, I think all of Pathos' mods have a android file under optional files ThumbsUpSmile

karmic bay
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does anyone know why this is happening?

mild lion
main ingot
native dragonBOT
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@karmic bay Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
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Probably happens in vanilla game as well

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Have you ever been able to take screenshots?

gaunt gust
lament prairie
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That means going to your home directory (typically under your username on the left side of finder)

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Hitting command shift .

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To show hidden files

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If .config exists, look inside it

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If it doesn’t exist, make it as a folder

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Then make a StardewValley folder inside it if you need

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Then make an ErrorLogs folder inside that if you need

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Probably pay attention to capitalization

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Iirc Mac is case sensitive

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Command shift . Is a toggle command so if you hit it more than once hidden files will turn on/off again

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It’s . As in the period key

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Your home directory typically has a bunch of hidden files, so you can tell it worked when they appear

gaunt gust
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mkdir ~/.config/StardewValley/ErrorLogs SDVpufferthumbsup

mild lion
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when I use cjb item spawner menu in game it's a bit to big and I can't use two of the buttons

lament prairie
wanton trench
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@neat plaza I saw you closed the pull request for the SMAPI log change. Would you be offended if I took a crack at making the Python version? I do like the idea of the change. If you've already started tho, I can leave it to you

neat plaza
wanton trench
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oh yeah, I guess github auto closes them when the branch gets deleted

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Alright, I might take a look at it then

mild lion
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How do I change the size of the cjb item spawner on Android

patent shadow
#

So I've been playing Stardew on the Xbox for a couple days, and I was wondering, can you mod Stardew Valley on the Xbox with SMAPI?

patent shadow
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Alright thank you.

mild lion
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👍

neat plaza
patent shadow
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I'll try it out, thanks a lot guys.

mild lion
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I can't see some of the options for cjb item spawner and other mods how do I shrink it down a bit to see them?

abstract tusk
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Why are all of my seeds, geodes, resources, loot etc (only vanilla btw) invisible SDVpuffergasp

karmic bay
neat plaza
high sun
#

Hi there. Does anyone know how to get out of a dialogue choice loop? Pretty much I click the choice and it keeps popping up. I had the issue before and I remember it being an easy fix, but I don't remember what it was

lament prairie
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Or just using the debug command to swap who you’re currently talking to?

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Unless this is in an event

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In which case you’d probably use event commands

high sun
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It's an event. I can get out of it, I'm just trying to figure out how to make it stop

lament prairie
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I don’t know of anything simple off the top of my head but maybe someone else does

high sun
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For context, this is the game code error

scarlet quail
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What event are we talking

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Mainly though from my limited NPC Adventures dialogue experience this is telling you there's no path after that dialogue

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so there's probably a screwed up fork somewhere

high sun
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There's a few, the one in question is the Sam 2 heart event where he asks you for what music you like