#archived-modded-support

1 messages · Page 50 of 1

grizzled lily
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thank you so much...... 😭

scarlet quail
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No problem. Enjoy Ridgeside or installing the other mods if you choose to do that first XD

grizzled lily
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thank you so so so so much 😭 honestly

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you're all very sweet 😭

rose star
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Ty Lyoko

thick lantern
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Actually there is a mod that I can’t figure out from where I got it

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It’s a pic from 3 years ago, anybody recognize the single bed?

rose star
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You may want to ask that in Modded farmers

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(Also might be industrial furniture? )

thick lantern
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Pretty sure it’s not

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Because I have industrial in my game, and not this bed

heavy lynx
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is diverse valley mobile compatible? or at least the non seasonal one 😔✊

calm heron
grizzled lily
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to @rose star @scarlet quail , I found the file that was messing with my gameplay 😭 I'm happy because I finally found it, but I'm upset because I can't use the portrait pack that I wanted to 😭

scarlet quail
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Which portrait pack?

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We might be able to help you fix that.

grizzled lily
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i wanted to use the DCBurger portrait pack and the orangepie portrait pack but neither of them are working ... :(

scarlet quail
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Oh. Yeah that's fixable.

grizzled lily
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the PtYK kit kept messing up my game

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yay!!!!

scarlet quail
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Let me check what is needed....

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Oh, no, you're likely going to have to use PyTK or convert to HD Portraits

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But I'll try and opt for the latter here because screw PyTK

grizzled lily
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thank you so much 😭😭

scarlet quail
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Okay so in general using HD Portraits will require a converter to convert from the PyTK portraits to HD Portraits

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I forget the converter because I don't use them, but @dapper gazelle might know

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or know someone who does

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(Sorry nicole for bugging ya, I just have zero idea and I know you've mentioned it before)

grizzled lily
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thank you so much for all the help btw (⁠。⁠•́⁠︿⁠•̀⁠。⁠)

untold sigil
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hi i would love some help figuring out if a mod broke my game or not or if i just fucked myself over

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im a litle frantic and panicked right now because i think my save file ive had for almost 4 years/has over 200 hours in it is gone and im kind of freaking out

thick lantern
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What is the issue?

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Did u add a new mod recently?

untold sigil
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no! just updated and the issue wasnt going on all night until i closed and reopened my game for a second time

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i have a save backup mod, and it had created duplicates on my load screen so i was going through and deleting some of the duplicate saves, and it somehow deleted my main save? even though they were on opposite ends of the screen. and the only saves that are loading arent even my saves, theyre my friends saves because we library share with each other, but its my own copy of stardew

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and i have the save file in my save backups because of that mod, but my game isnt reading or recognizing any of the save folders/files

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and i dont know if a mod is doing it, because i took all of my mods out and it still wasnt reading the saves

calm heron
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smapi makes save backups automatically

untold sigil
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yeah and im trying to load up one of the save backups and theyre not showing up on my screen when i boot up the game

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i even extracted the files from the smapi backup and replaced the files in my saves AND data folders (%appdata% and steamapps) but theyre not being recognized by my game

hoary bane
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!saves

native dragonBOT
untold sigil
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this is the list of saves, and this is what it looks like in my save folder (the ones with the blue arrows are the only ones my game is recognizing, and theyre not even my own saves)

hoary bane
untold sigil
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the second photo is using the %appdata% save files

hoary bane
untold sigil
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no, save backu

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backup

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i know its an older mod but it hasnt given me any issues until now

hoary bane
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Did you read the guide?

untold sigil
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actually that might not be the mod

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sorry

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no it is

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yes i did

hoary bane
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Did you follow through?

untold sigil
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what do you mean

calm heron
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pretty sure they're made by the same author
that mod and saveanywhere i mean

hoary bane
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Did you follow the guide.

untold sigil
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yes i did i just said that

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i just dont know why my game isnt reading the save files

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the info is all there

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sorry if im not making much sense the save was just really sentimental to me

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I GOT IT BACK

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i dont know how, but i did

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sorry if i was being snippy i was just panicing thank you for dealing with me

shy orbit
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hm, do you have get glam installed? it used to show duplicate saves on the save screen but actually they were the same saves

untold sigil
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i do actually

shy orbit
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i think fashion sense is usually used instead of get glam nowadays

untold sigil
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i have both but ive always been scared to delete get glam lol

hoary bane
sinful cave
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Hi there, I'm having some trouble with SMAPI returning a bunch of compatibility warnings for mods that should be compatible: https://smapi.io/log/3d267b0728e44e499877e45197217780

None of these are out-of-date and are all the most recent version, so I'm not sure why it's skipping them.

native dragonBOT
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Log Info: SMAPI 3.17.1 (strict mode) with SDV 1.5.6 (build 22018) on Windows 11, with 13 C# mods and 3 content packs.

keen crow
dusty spruce
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why are you trying to run the mobile version of Ridgeside?

sinful cave
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Ah I figured it out, I was using the Strict Mode version of SMAPI.

sinful cave
dusty spruce
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but the mobile specific files had different requirements, which you also have installed, and won't need if you switch to the latest PC version

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like PyTK, TMXL and Custom Music

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iirc Custom NPC Fixes is no longer required either, unless you're using TMXL

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looking at Mod Updater's page it pretty much doesn't work either

sinful cave
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Ooh interesting, that's good to know. Thanks!

brazen viper
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Re installed the game and re downloaded all the mods 🥺🤞🤞

long brook
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Hope it fix the problem you have

merry beacon
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how do i skip the part (where the character catches the fish and shows its length ) after catching a fish ?

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or is it unskipable ?

long brook
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It's unskippable and no mods to do that afaik

keen crow
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You could get Fast Animations to speed it up though

gaunt gust
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!strictmode

native dragonBOT
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SMAPI strict mode prevents mods that have not been updated yet from working. Unfortunately, many popular mods have not been updated yet. Do not use strict mode

native dragonBOT
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SMAPI strict mode prevents mods that have not been updated yet from working. Unfortunately, many popular mods have not been updated yet. Do not use strict mode

thick lantern
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Ooo

dusty spruce
gaunt gust
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Yeah, saw that afterwards

mental eagle
native dragonBOT
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Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 10, with 57 C# mods and 145 content packs.

mental eagle
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Contentpatcher
I got an error.

main ingot
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redownload mineral the affected mods and try it again ^^

thick lantern
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Hi could someone help

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This is my log

native dragonBOT
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Log Info: SMAPI 3.17.1 with SDV 1.5.6 (build 22018) on Windows 10, with 328 C# mods and 1081 content packs.

thick lantern
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My game won’t load with this mod, I really want this mod

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But I can’t figure out why it won’t load

main ingot
thick lantern
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I downloaded the Latest update to mineral town

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And all the errors are gone?

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Mostly

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Apart from the json

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But still no Leilani

dapper gazelle
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may I ask what you mean by no Leilani? b/c you mentioned before that the game wouldn't load and I assumed you meant your game wouldn't even start up

main ingot
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then we need a recent log…

dapper gazelle
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but do you mean she's not present?

thick lantern
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I mean the game won’t load,so I can’t play with Leilani

main ingot
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can you t try and start up your game again and post a recent log without the mineral town errors

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that are supposedly gone now

thick lantern
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Let me finish my day

main ingot
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wait, what?

dapper gazelle
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... what?

main ingot
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ur playing the game but u just said it wouldnt load? lol

thick lantern
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I remove Leilani mod, and the game runs now

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So I decided to play

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To try and see if there’s anything else wrong

eternal ravine
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Ever had the problem that your farmhouse interior "downgraded" after picking up another mod midgame?

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Upper image is how it's supposed to be, lower is how it's actually is (rebooting the game for a log right now)

thick lantern
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What mod did u pick up?

eternal ravine
thick lantern
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Try to go to carpenter and get the renovations

eternal ravine
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huh

thick lantern
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Yup, the house renovations. To add the southern room or something

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Are you in game atm?

eternal ravine
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I think those are pretty much based on vanilla houses?

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Loading the game (takes a few mins)

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I could also try to just leave and enter lol

thick lantern
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You need the renovations, trust me

eternal ravine
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Least I've got my cellar again lmao

thick lantern
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Hhh

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Did you lose your cellar before?

eternal ravine
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Had no cellar no

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ok.. southern room worked actually

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the displayed tiles preview is completely off obviously but it spawned the southern rooms

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Invisible obstacles. Joy \o/

thick lantern
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You can expand twice

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And you will get the house in pic

eternal ravine
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I know. But I can't add the upper room because there's something in the way apparently

thick lantern
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What does it say?

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Ooo

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I saw it

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Try no clip and see if there is anything

eternal ravine
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There doesn't seem to be anything.

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And if I noclip in there I also noclip through craftables

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Think I'm gonna revert back to the old house, clean it up and add this one again

thick lantern
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Try bombing the place

eternal ravine
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I'm honestly not sure if I want to keep that mod now after I've seen it ingame

thick lantern
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It’s going to be great

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Lots of space to be creative

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But there is another house mod that is cute as well

eternal ravine
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Yeah. And I need space for all those raffadax craftables

thick lantern
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Smaller and more compact

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I can’t remember what it’s called

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I told the author of this Mega farmhouse I would post a pic of my house once I am done

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But issue has been, my farmer don’t have the funds to expand yet

eternal ravine
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I want/need space for crafting but I also dislike long walks lol

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Think I found the culprit eyes

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That nasty thing. It turned into void as well but still was in the way

thick lantern
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I am going to try and add Leilani one more time

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And see if it works

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I have updated mineral town

nimble flame
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Hi pals, I dont know if thats the good place or not, but Im going to try.

Me and my pal played on modded Stardew for couple of days already and there was never any problem with connectivity, yet today I played one day without him and suddenly the game doesnt want us to play together - connection failed. We tried to connect by everything, codes, invites, join game via steam ui, restarted games, pcs, even our internets, everything. I tried to connect to his game, he tried to connect to mine, nothing worked. Could there be any issue with the servers or something? Or can we do anything to help it?
Our games are modded, but still there is no error info in smapi and we both had the same mods, so there should be (theoritically) no issue. Any help? we are going crazy atm :(
edit: posting in correct place lol sorry haha

thick lantern
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ok

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My game still won’t load with Leilani

main ingot
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

main ingot
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as in, set your launch options to launch through stream

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if you didnt, you wont be able to connect to each other. see !gettingstarted

nimble flame
native dragonBOT
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Log Info: SMAPI 3.17.1 with SDV 1.5.6 (build 22018) on Windows 10, with 22 C# mods and 16 content packs.

nimble flame
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yes, we both do

main ingot
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!gettingstarted

native dragonBOT
main ingot
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damnit there it goes

nimble flame
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we did it for couple days and it crashed randomly today

main ingot
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also i didnt need your log but ill read it anyways haha

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ummmm why do you have pytk

nimble flame
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I think it was on nexus and we thought its going to be useful for reminding ourself how this game is played

main ingot
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no

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its a framework mod

nimble flame
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we were not playing for almost year or sth

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ooh

main ingot
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you dont install random mods that do nothing unless you need to LMBO

nimble flame
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hummm

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so should we uninstall it?

cobalt yew
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if none of your mods depend on it, yes

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it’s literally doing nothing if you don’t have any mods for it

nimble flame
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aight, deleted, let us try then

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tho

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portraiture doenst work without it

main ingot
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do you use portraiture at all

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do you .. have any portrait mods

nimble flame
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y-yeah, I have magnus mod and it required potraiture

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t-this one

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so we deleted the folder and still connecting issue

main ingot
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oh. ok

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you also have custom kissing mod installed… is that needed for sve? is that a requirement?

nimble flame
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nah, we just wanted to add it cuz its cute

main ingot
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once again thats a framework mod and does nothing on its own

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so delete it lol

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hugs and kisses can stay, custom kissing mod is a framework that you can delete

nimble flame
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aight, out

main ingot
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as for pytk, keep it deleted, and download hdportraits instead

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and then youll need hdportraits patches for pytk or whatever its called on nexus

nimble flame
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okie, we are downloading it rn

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im still surprised that we just cant play together after like... 5 days playing with all these mods, and suddenly it stopped working :< its so annoying

main ingot
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have you tried googling your issue

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like the multiplayer connectivity thing specifically

nimble flame
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yeah, and we did all

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including firewalls

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vpns

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nothing worked from couple lists

main ingot
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hm. only asked bc im not familiar with mp, so my only recommendations are “run it thru steam lol” and “make sure ur on the same platform!”

nimble flame
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even reddit, cuz we were desperate

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yeah we did and we tried with codes, inviting friends, joining throu friends list n stuff

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and we are both on steam

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thats why its so nervewrecking

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cuz suddenly mp is like

spare marten
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I'm using a lot of mods x.x Something is causing the items I have though not to show how many items are in a stack. Any clue what mods or mod interactions might cause this?

native dragonBOT
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@spare marten Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

spare marten
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Also should note it don't show how many items are needed to craft something ether (crafting resepies just show the items needed not how many are needed)

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there is no crash log it's not a crash thing

grizzled lily
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can someone explain the difference between CP and STF when it comes to portraits ? I'm trying to download portraits for SDV without using PtYK ...

calm heron
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cp is content patcher and stf is... i think..

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uhh...

dapper gazelle
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shop tile framework

calm heron
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that

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thanks nicole SDVpufferaww

radiant valve
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Does Shop Tile Framework handle portaits?

grizzled lily
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thank youuu ...

dapper gazelle
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not really no! lol (yes for the shops themselves but probably not relevant in this particular discussion)

grizzled lily
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I'm trying to download the DCBurger portraits but it's been giving me a hard time (⁠╯⁠︵⁠╰⁠,⁠) thank you for clarifying

radiant valve
grizzled lily
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oh thank you!!!!

radiant valve
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You do need to download a few programs for it (mainly python) but it works like a charm without PyTk

grizzled lily
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do I need to know how to code at all?

neat plaza
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no

grizzled lily
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alright :]

nimble flame
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a lil update: we even tried to launch different game with steam playing, kingdom two crowns, and it worked... perfectly fine : D Im so annoyed now

spare marten
native dragonBOT
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Log Info: SMAPI 3.17.1 with SDV 1.5.6 (build 22018) on Windows 10, with 155 C# mods and 154 content packs.

nimble flame
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I wanna plant my strawberries

spare marten
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there not sure if i did that right

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Something though is making it sure crafting and inventory don't show item quantities.

stiff sandal
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sorry anyone can help? i have problem when load my save my game auto close, I don't have any problem before, also my log doesn't show any error, I don't add any new mods

dire fractal
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How do I resync my game achievements to steam ater accidentally editing the steam game file?

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My achievements show up in game just not on steam

keen crow
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Also, please don't message in two different channels with the same thing at the same time

dire fractal
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Yes the game is launched through steam

keen crow
dire fractal
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I had over 100 hours but it started me over at 15 hours and wiped my achievements

mild talon
native dragonBOT
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Log Info: SMAPI 3.17.1 with SDV 1.5.6 (build 22018) on Windows 11, with 166 C# mods and 503 content packs.

stiff sandal
mild talon
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i see a million LoC errors. and the worst part is my inventory menu is not accessible at all in the game. no idea why! lots of IndexOutofRangeExceptions at the end

keen crow
mild talon
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which ones??

keen crow
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Either delete the folder from one of them, or rename the item in the files

mild talon
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oh.. those are just not added by the extra mod. havent been a problem

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i mean, surem i can try that. but it has to be bigger

keen crow
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If it doesn't work, back to the drawing board squeee

mild talon
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the game menu inventory will not come up. it shrinks the backpack inventory and moves like it's trying to bring up the menu but then it fails :< game is not really playable without that part

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it says this in the SMAPI

keen crow
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All I'm seeing there is Dynamic Game Assets ASthink

dire fractal
keen crow
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Strange ASthink

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Definitely loading through Steam properly now? SDVpufferchicksweatsip

dire fractal
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In steam it still says I only have 21 hours and 5% achivments but in game it says i have 85% achievements and 95 hours.

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I can send screenshots if that helps

keen crow
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Do you have these launch options (not them exactly, of course, mine's different) and are you launching steam online?

dire fractal
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Im not aware of launch options. How do i see if im using it?

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I know im launching steam online

keen crow
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Launch options are at the bottom of the general tab after clicking properties

dire fractal
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Yeah it looks like that. I launch it online always.

keen crow
dire fractal
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I never even used any mods. I just tried to edit my game file to go back a day in game. It didnt work and I undid the changes to the game file right away but since then my achievements and playtime in steam just dont register

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Have you heard of anything like this before?

keen crow
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I... with mods, yes. Without .. no?

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I'd try resetting your game, see if there's anything that needs verifying?

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Try verifying the integrity

dire fractal
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I even tried that several times and it didnt work

keen crow
dire fractal
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Did a permanently corrupt my game file or something?

keen crow
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I have no idea honestly StressedSterling

dire fractal
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Well thanks for taking the time to try to help

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It doesn't hinder the game its just really annoying

keen crow
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No problem, sorry we couldn't figure it out sad_cat

golden oxide
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Hey, I have problem can someone help? I opened my game today and saw that I needed to update some mods so I went ahead and did it through nexus but when I tried to open the a new game or a save file it would crash so I went back to smapi 3.16.2 and it still crashed. Here's my log https://smapi.io/log/a4171b45f4d141f8958b071db2dd1945

native dragonBOT
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Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 11, with 115 C# mods and 170 content packs.

light kite
native dragonBOT
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Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 11, with 5 C# mods and 0 content packs.

cobalt yew
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you're missing mod dependencies

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json assets, shop tile framework, farm type manager, SAAT, extra map layers, custom npc exclusions, spacecore

light kite
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ah okie, thank youu

long brook
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You can check on mod desc and open requirement drop down and there are links to mods needed as rudy said above

long brook
golden oxide
long brook
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New log please

plain nymph
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I've loaded my Save now without SMAPI, but my Animals still don't produce anything. Could it be possible that a save to become corrupted like this?

long brook
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Did you pet and feed the animal the day before?

plain nymph
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Of course I did, and even if, the coop got both the auto feeder and petter

plain nymph
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Oh, one thing I haven't tried yet

gaunt gust
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But yes it's possible for the "days until produces next" to get set to an insanely high value

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You can also open your save in a text editor to see if that happened

plain nymph
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Would be nice if the Lookup anything mod showed that, as it does for crops

plain nymph
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I'll buy a new Animal first then I'll check the save

golden oxide
native dragonBOT
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Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 11, with 116 C# mods and 174 content packs.

gaunt gust
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yup, just a giant xml file

plain nymph
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And without any line breaks too blobsweats

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Know which tag I'm looking for exactly?

gaunt gust
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<daysToLay>1</daysToLay><daysSinceLastLay>0</daysSinceLastLay> for chickens

plain nymph
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Most seem to be in the range of 1-3. That doesn't seem out of the ordinary.

gaunt gust
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yeah that seems right

long brook
plain nymph
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The max here is 7 which could be the dragon(don't actually know what it does yet so no spoilers pls)

gaunt gust
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that's right, yeah

serene vale
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I wanted to use the DGA versions of PPJA but they aren't getting loaded.

There are two lines in my log that might show the cause that issue, but that's just an estimated guess:
20:30:27 DEBUG SMAPI Dynamic Game Assets uses deprecated code (IAssetEditor is deprecated since SMAPI 3.14.0).
20:30:27 DEBUG SMAPI Dynamic Game Assets uses deprecated code (IAssetLoader is deprecated since SMAPI 3.14.0).

It's the latest version of DGA I know of, checked with the SMAPI mod checker.

Here is the complete log:
https://smapi.io/log/2a5f42835d1f440086a0146d687c095c

native dragonBOT
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Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 11, with 16 C# mods and 24 content packs.

plain nymph
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I've bought a new chicken now.

native dragonBOT
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The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

serene vale
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Welp that answers my question, thanks!

plain nymph
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You can call be completely stupid now

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I forgot I bought a collector

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No wonder I thought my animals didn't produce anything

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Thanks at least for the help

gaunt gust
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np!

native dragonBOT
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Log Info: SMAPI 3.17.1 with SDV 1.5.6 (build 22018) on Windows 10, with 29 C# mods and 27 content packs.

brazen viper
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ERROR game StardewValley.AbortNetSynchronizerException: Exception of type 'StardewValley.AbortNetSynchronizerException'

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not sure what that means :c

proven apex
native dragonBOT
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Log Info: SMAPI 3.17.1 with SDV 1.5.6 (build 22018) on Windows 11, with 32 C# mods and 28 content packs.

red igloo
native dragonBOT
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Log Info: SMAPI 3.17.1 with SDV 1.5.6 (build 22018) on Windows 10, with 29 C# mods and 30 content packs.

native dragonBOT
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Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

lament vortex
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i will just say that I don't know if that's causing your issue or not, but it's most likely not helping

red igloo
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Only Dapper has vortex, me and Cozy don't

long brook
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backsearch some message and it's better to delete Custom Furniture mod. And also if you can, try to not use mods that need PyTK as much as you can

proven apex
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i can purge vortex and reapply mods to mods folder manually but i highly doubt vortex would have caused this, if it did then its on me

long brook
#

but if you guys don't want to delete PyTK mods, consider to update it as it gets official update in nexus. as for Looking for love problem, i haven't get any info on mod page so i hope someone else could help you guys

grizzled lily
#

is ptyk a bad mod to use or what? bc it always crashes my game but for others, it seems to work perfectly fine? 😭

long brook
#

PyTK will make game load took longer and might cause lag or even crash

grizzled lily
#

ahhh 😭 that's unfortunate

#

I've been trying to find videos or articles to learn how to convert my portrait mods without PtYK but I'm having the hardest time finding anything so I've been debating just sucking it up and downloading it

lament vortex
lament vortex
grizzled lily
#

thank you! ik someone here earlier said they used it all the time and I meant to ask if they could walk me through their process since I couldn't find anything 😭

novel swallow
#

Hey guys. I have a small problem. One npc in "looking for love" has the same name as a child in "Child expansion".

They collide and no mods load. How can I adjust the name of the npc (it seems to be an unimportant one)

#

Sorry guys wrong chat

spark parcel
#

Hello, do anyone who use for the love of cooking or know about it, can tell me how to know you're getting experience?

#

because I cook, but there is no exp bar or anything like the other skills

dapper gazelle
#

maybe reinstall or maybe it's conflicting with something? the experience bar shows up with no problem for me

scarlet quail
#

(It's what I did)

spark parcel
#

its what I did, mass cook something but nothing

gaunt gust
#

you get more xp for cooking each day, and more xp for cooking new recipes. IT shows up in the log

#

it takes....a lot

spark parcel
#

maybe is not compatible with inmersive profesions

gaunt gust
#

afaik it is

spark parcel
#

yeah nothing

#

I just wanted the recipes but seem like I wont be able to have even that

#

thanks for the help

grizzled lily
#

does anyone here know the best way to merge mods? I'm downloading the HD portrait patch and in the instructions, it says to merge mods but I'm not sure how to do that and every website has a different method of doing so 😭

hidden patio
#

[NPC Adventures] Can't load Rafseazz.LASVNA: Uses obsolete unsupported content pack format used by version 0.x beta.Migration is needed to the new format. Contact content pack author Rafseazz. Any thoughts on this error? https://smapi.io/log/fe94801561b0449fbd4073bfd3328709

native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 11, with 45 C# mods and 76 content packs.

scarlet quail
hidden patio
scarlet quail
#

Beta version you need a beta NPC Adventures content pack for and Lunna to NPC Adventures is only on stable atm

hidden patio
#

Perfect! all fixed.

rose star
#

I'm having an issue with the mines, the Journal isn't updating that I have reached level 40.

native dragonBOT
#

Log Info: SMAPI 3.17.1 with SDV 1.5.6 (build 22018) on Windows 10, with 125 C# mods and 661 content packs.

obtuse orchid
#

howdy, im running into some trouble with a custom npc

#

i was testing it out on my multiplayer save, but theyre not interactable nor do they follow their scheduled path

#

but when i tested it out on a new file, she seems to be working just fine

#

when i checked the files and crossreferenced with a modding guide for npcs, everything seems to be done properly, so im not sure whats going on

#

there doesnt seem to be any errors on smapi either so yeah

viral basin
#

hey lyoko a few days ago i was asking about how people end up right into it for example :

#

idk i kinda struggle to build the friendship with seb because im a newbie 🗿

scarlet quail
obtuse orchid
viral basin
scarlet quail
#

Well, no, you need two hearts to enter anyone's room

#

Doesn't matter the NPC, if you have a room then almost universally they'll have a two-heart room restriction

#

The screenshot could be from the two heart event, or after they got two hearts with sebastian. It could even be that they no-clipped through the wall to him

viral basin
#

ohhh

scarlet quail
#

(Though the door being open doesn't support that third part)

obtuse orchid
#

isnt there a mod that bypasses the 2 hearts locked door too?

#

i might be misremembering

scarlet quail
#

There are several, yes.

#

In general, however, that falls under "other conditions that could invalidate the door"

#

such as the three I listed XD

formal veldt
scarlet quail
#

Also since I'm seeing the comment above... can you give us the log from your multiplayer file, NotLuna?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

obtuse orchid
scarlet quail
#

....Also that Miku NPC is A) old and B ) not updated for a while since it's been since 2019

obtuse orchid
#

pretty much yeah

#

could straight up just be a compatibility issue too

scarlet quail
#

and according to posts to even unzip it you have to add .zip to the end of the file you download

obtuse orchid
#

yeah i had to add .rar when downloading the file

scarlet quail
#

so uh.... not gonna even touch that one with a ten foot pole, myself

formal veldt
#

lol

obtuse orchid
#

i just find it funny cuz like, people are still making portrait mods and companion npc mods that use it too so yeah

#

generally speaking, its just really confusing lol

robust bison
#

the portraits are pretty bad for miku

#

(I made them)

obtuse orchid
#

the default one or the hd one LOL

robust bison
#

default

#

most of the dude's npcs just had static as the portraits

obtuse orchid
#

he didnt bother labelling the manifest entries properly either

#

honestly im kind of inclined to just remake the mod itself and maybe build on it too

scarlet quail
#

Perms are undefined so IDK if you could even release that mod remake

obtuse orchid
#

yeah, but at least i can use it personally

#

nvm i just checked their profile, theyre allowing editing/continuing work on their mods lol

rose star
#

Miku's house is mega broken. I got stuck there and had to wait to pass out at day's end

scarlet quail
#

How'd you get stuck???

#

Is there no warp out? Does it disable warping??

rose star
#

I was in the void next to the main room

#

that's where it loaded me when the bus took me to her map

#

no idea about warping, I didn't have anything to try it

scarlet quail
#

Ah, so it was a mis-done warp. Not a mis-done warp in the case of "your day is gone" but more "the coordinates were screwy"

#

That's a fixable thing, just a property edit in tiled

#

or whatever system like bus locations takes you there that is

formal veldt
#

so wait the bus dropped you off inside her house?

rose star
#

inside the void inside her house yeah.

#

live on stream too.

sweet sandal
native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.14.193.0, with 19 C# mods and 11 content packs.

sweet sandal
#

someone help me with this?

#

I think I'm getting the hang of installing mods a bit but I need help with this other than I'm looking for the zuzu city mod

lunar cipher
# sweet sandal someone help me with this?
The Stardew Modding Wiki

If someone's asked you to share your log and you want to find out how they know how to read it, or you're just curious to know more, read on! This is a screenshot of what a log looks like in https://smapi.io/log. Below we'll break down each section. The example covers errors mod users and mod authors both might see!
Note that you may need to ope...

sweet sandal
#

Æ

lunar cipher
#

Read the red text, it tells you how to fix it

sweet sandal
#

Hm ok

sweet sandal
lunar cipher
#

I know, I saw it. I'm saying you can fix it yourself by reading it

sweet sandal
#

Oh ok

hidden patio
native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 11, with 55 C# mods and 187 content packs.

hearty dagger
#

Hello. I'm using the Ferngill Revenue and Bill and taxes mod. How can I lower the taxes? I'm playing and it's Winter 1 and my next month's bill is 44000g+, How can I change that?

dapper gazelle
#

there are a few config settings that should help with that, they're described in the config section of the description

hearty dagger
dapper gazelle
#

ok so! go into the FRS mod folder. There should be a config file. open in notepad. then you can make the tweaks (per the description)

hearty dagger
dapper gazelle
#

LOL, yes I found the mod stressful too though I do want to try it again. You can try like shutting off water first (change to false). If that doesn't help, you can fiddle with this setting: MaximumTax: No matter how high your tax bracket becomes, you will never be taxed more than this. Defaults to .7, or 70%.

hearty dagger
hearty dagger
dapper gazelle
#

yeah I don't think you start off at 70% but I think it gets there p quickly and even though the math is on the description it's quite complex so I don't quite get it 😅

hearty dagger
lilac tusk
#

I had put some flowers in the Dryer and Perfumery from the FTF mod. What I got out: Dried Chocolate Popcorn and Chocolate Popcorn Perfume. Lol something somewhere is mixed up I'd say.

sonic anvil
native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 10, with 50 C# mods and 96 content packs.

sonic anvil
#

it is able to create a new world tho

hoary bane
#

How long did you wait?

lilac tusk
#

Okay something is definitely up. I just realized the flowers from the AV dryer also came out named Dried Chocolate Popcorn.

#

They all have the right icons and descriptions, just the wrong names.

dapper gazelle
#

sounds like a json shuffle. shocked you have the right icons and descriptions tbh xD

#

usually it's like a mix of three things

obtuse orchid
lilac tusk
#

I don't think I even added any new JA stuff recently, at least not food related. Though LOC did just get updated.

main ingot
#

that adds new JA content

#

hence, shuffle

dapper gazelle
#

yeah I think LoC had to recategorize a couple of sandwich items so that might have done it?

main ingot
#

nodnod

lilac tusk
#

Okay thanks. I guess so. At least with that fix it got the shuffle is nothing like it was before.

sonic anvil
scarlet quail
#

Only piece of info I need to know before telling you my theory, as the answer might be off.

lilac tusk
#

I am having a lot of red errors in my Smappi. One I have fixed with a mod removal and several others I have reported on the pages for the involved mods. But one I am not sure what it is coming from. It is DGA giving this line: This mod failed in the GameLoop.DayStarted event. Technical details:
System.Collections.Generic.KeyNotFoundException: The given key 'DynamicGameAssets.PackData.ContentIndexPackData' was not present in the dictionary.
at System.Collections.Generic.Dictionary2.get_Item(TKey key) at DynamicGameAssets.Mod.<OnDayStarted>g__DoEnableDisable|25_1(ContentIndexPackData parent, <>c__DisplayClass25_0& ) in C:\Programming\StardewValley\ModSource\DynamicGameAssets\Mod.cs:line 257 at DynamicGameAssets.Mod.<OnDayStarted>g__DoEnableDisable|25_1(ContentIndexPackData parent, <>c__DisplayClass25_0& ) in C:\Programming\StardewValley\ModSource\DynamicGameAssets\Mod.cs:line 313 at DynamicGameAssets.Mod.OnDayStarted(Object sender, DayStartedEventArgs e) in C:\Programming\StardewValley\ModSource\DynamicGameAssets\Mod.cs:line 319 at StardewModdingAPI.Framework.Events.ManagedEvent1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101 My log for more info: https://smapi.io/log/745184367ef94b73be31e67776af774a

native dragonBOT
#

Log Info: SMAPI 3.17.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 8.1, with 72 C# mods and 192 content packs.

lament prairie
lilac tusk
#

I have an idea of which one it might be as one of them just got updated and the errors were not there before that update. I reported to the mod maker and am going to try going back to the previous version to see if I am right.

#

Um...I just realized I have some items from the updated one in my house/outside...what will happen with those on going back a version?

lament prairie
#

they turn into error items

#

well, if their ID is the same it's fine

#

if they no longer exist then they turn into error items and can be trashd

#

the one caveat is that they go invisible

lilac tusk
#

So I'll have to search for them then? But as long as they don't cause an issue I'm okay with that.

lament prairie
#

They will have exactly one white pixel in the top left usually, but yeah, either it will be totally fine if the IDs match or you will have to go looking for them and delete them

lilac tusk
#

The mod in question is the greenhouse furniture mod from StarAmy. Several of the items in it are now throwing the DGA errors and 2 of the new items(the hatcherys) are invisible everywhere, inventory, catalogue or placed. I have reported it on her page for the mod.

lilac tusk
#

I love her mods so much, they are so pretty.

scarlet quail
sonic anvil
#

But I do remember loading even more add-ons on older versions of Stardew Valley

scarlet quail
#

PyTK used to be good but is now very old and as you can see in the log you enable compatibility mode which disables some load optimizations when it's on

sonic anvil
#

I see

scarlet quail
#

On older or weaker computers this can make load times skyrocket if you only have PyTK on

#

So you have two solutions

#

#1: Yeet PyTK. I'd have to relook at it to see how much is dependent on PyTK for that to happen

#

But let's assume you need it for lots of stuff

lilac tusk
#

I'm in that boat myself. I have a lot of mods depending on PYTK and no idea what spritemaster is plus an older computer.

scarlet quail
#

#2: Install SpriteMaster and, if you hate the smoothing effect, disable resampling

#

!sm

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

scarlet quail
#

SpriteMaster cuts down on load times significantly

#

Without PyTK it makes mod loading a breeze. With PyTK it balances it out to, y'know, normal loading times

#

Again, however, please note that it comes with a setting that smooths out graphics and that may not be your speed - it is not my speed personally, so I simply uncheck the resampling box and everything looks normal, and I get the load time improvements

lilac tusk
#

I was just about to ask about having PYTK with it. I'll have to see what the smoothing looks like and decide if I want to keep it on or not. Thank you. I'm glad I was here at the time you posted about this.

scarlet quail
#

But there are plenty of people who do like the smoothing so don't dismiss it out of hand!

#

But a fair few go "ew I hate the graphics change" for whatever reason, so we always have to disclaimer about the way to undo the graphics changes. For the record, there are ways to customize the effect and Ameise (the creator) has worked hard on those as well, so do give them a try if you feel so inclined

lilac tusk
#

Does it change the sprites in a way that would stop other mods that do so from changing them? I have so many of those.

#

I just want to be sure as that would influence my having that feature on or not.

scarlet quail
#

Nope

lilac tusk
#

Okay good.

scarlet quail
#

It however changes those graphics very slightly with the smoothing effect

#

YMMV if it's a good change or not

#

(Your mileage may vary)

lilac tusk
#

Ah, this is the Harmony I've been hearing about .

scarlet quail
# sonic anvil I see

Before I forget, though it shouldn't interfere with map loading, I would reinstall Ridgeside Village's main file manually. The quest framework's i18n file is erroring out, basically meaning text will glitch out with that quest framework

sonic anvil
#

Apparently Sprite Master just straight up crashes my game

#

So I just removed it and PyTk

ornate tide
#

!log SDVpufferthink can you send a log (if you still have it from when you crashed) even if I can't understand it, it'd be good for ameise to see it

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sonic anvil
native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 10, with 50 C# mods and 96 content packs.

lilac tusk
#

I downloaded it but will try it out tomorrow evening as I will be going to bed soon (work tomorrow). I'll let you know then f I have any issues with it.

sonic anvil
#
    Architecture: x64
    Number of Cores: 4
    OS Version: Microsoft Windows NT 10.0.19044.0
    CPU Information
        Brand             : Intel
        Microarchitecture : Unknown
        Family            : 6
        Model             : 37
        Stepping          : 5
        Type              : OriginalOem
        Instruction Sets:
            SSSE3  : true (enabled)
            SSE4.1 : true (enabled)
            BMI2   : false
            AVX2   : false
    Total Committed Memory: 443.48 MiB
    Total Available Memory: 7.93 GiB
    Graphics Adapter
        Description    : Intel(R) HD Graphics
        Vendor         : Intel
        Dedicated      : False```
scarlet quail
#

Wait so it just crashes after showing that?

#

that doesn't seem right

#

Can you try again with it on? I know that seems dumb to ask but please do

#

Ameise is quite responsive on the server so may be able to help you

sonic anvil
native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 10, with 50 C# mods and 96 content packs.

scarlet quail
#

So it just....crashes straight after the system information dump?

sonic anvil
#

yes

scarlet quail
#

Welp. @lavish marlin you have any ideas?

sonic anvil
#

It is not an immediate crash tho

scarlet quail
#

Real quick - you're just letting it run, not clicking on the SMAPI window during this?

sonic anvil
#

my game loads, gets a black screen with sound working and then it crashes

scarlet quail
#

Oh, that sounds even weirder

sonic anvil
#

yes

#

I actually did both

#

it lasted long when I clicked on SMAPI

scarlet quail
#

well, right, but you just have to let it run when it boots, same for not clicking on the game while it's loading with mods

#

Congratulations though, assuming you're not doing something incredibly dumb that we don't know about you've officially given Ameise something new to troubleshoot most likely

#

...Perhaps it's the return of Ameise's old nemesis

sonic anvil
#

maybe my pc doesn't supports it

#

might have something to do with BMI2 and AVX2 being false

scarlet quail
#

No, your PC definitely supports it

#

that's the thing. Ameise programs it to be universally compat, far as I'm aware

#

honestly it not working on any computer is one hell of a bug. Chances are Ameise is definitely going to want to reproduce the error

arctic cairn
#

hi, im having an issue with around 4 mods, but its the same issue. The character image, like when in dialogue, only shows the very top of the head and i really dont know what to do. SMAPI and vortex say theres nothing wrong, but there clearly is. anyone know whats wrong?

ornate tide
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

arctic cairn
#

1 sec

native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 10, with 35 C# mods and 102 content packs.

arctic cairn
#

they all require hd portraits but i have it installed and its working fine so idk whats wrong

ornate tide
#

what portrait mods are you using?

arctic cairn
#

just hd portraits

ornate tide
#

You have portraiture, are the portraits there?

arctic cairn
#

wdym sorry

ornate tide
#

Portraiture is a HD portrait mod where you just drag n drop the .pngs into its folder instead of the portraits being it's own mod

arctic cairn
#

oh.. yeah i should prob do that ause i dont think i did

#

sorry idk what im doing when it comes to modding

#

gonna go check if the pngs are there

#

they arnt

#

so essentially what i do is i paste the image files from the mods into the portraits folder in portraiture?

ornate tide
#

yes, that should work I think

arctic cairn
#

kk imma go do that rq

#

see if it helps

#

ok, one more question

#

im gonna sound stupid but

#

do i drag the files with the images, or each image induvidually?

ornate tide
calm heron
#
Technical details: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> System.IO.FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Maps\Custom_ESJacobBarn.xnb'.```
#

guys, what's up here?

scarlet quail
#

sounds like your East Scarp needs a reinstallin'

calm heron
#

figured. reinstalling now actually

#
   at StardewValley.Game1.onFadeToBlackComplete() in stardewvalley\Farmer\Farmer\Game1.cs:line 7096
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 46
   at StardewValley.Game1.UpdateOther(GameTime time) in stardewvalley\Farmer\Farmer\Game1.cs:line 7278
   at StardewValley.Game1._update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 4879
   at StardewValley.Game1.Update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 3974
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1089```
is that related to this?
scarlet quail
#

uh, did you try and enter a silo?

#

Also do you have Grampleton Fields?

calm heron
#

no and no

scarlet quail
#

Hmmmmmmm okay. usually when I see that error it's a part of a mis-done warp thanks to the bells and whistles thing

#

Only one I know of with relation to ES is the silo if you have grampleton

calm heron
#

i was exploring because it's my first time using es
and i entered a building
maybe that?

scarlet quail
#

let Lemur know which building you entered. Explore ES, then when that comes up, let Lemur know

#

It might still be the Silo patching Grampleton for some reason

#

I don't know why if you don't have that part of SVE but shrug

#

But it could also be elsewhere

calm heron
#

uhm... it was when you first enter es from the right of the blacksmith
there's two houses, one on top that says it's empty and no one seems to be living there,
then one on the bottom

#

i entered the bottom one

scarlet quail
#

Can you screenshot?

#

Also that sounds like the clearing house and that sounds like a config issue, believe it or not.

#

As I'm assuming you have Juliet and Jessie?

calm heron
#

nope

scarlet quail
#

...definitely screenshot then

calm heron
#

literally the only reason i downloaded es is to have lavril and void
then i got lucikiel for the heck of it

arctic cairn
#

i tried everything possible with portriature, still doesnt work

#

idk what to do now

ornate tide
#

the path should be something like this. I don't know what portraits you were trying to use though

hard tusk
#

Yeah it looks like that

#

Figured it out but now the issue is, the menu to actually switch portraits isn't coming up

#

I try pressing m and p while in dialogue and nothing happens..

#

(On my mobile acc)

#

Went into config, doesn't work

#

At this point I'm getting kinda desperate so imma reinstall portriture

#

And pray that fixes it

ruby badge
#

I'm feeling kinda dumb lol. I downloaded a bunch of mods, all of which were compatible with SDV Expanded and the only ones that wouldn't load are SDVE and a "start new farm with all the seeds". I'm mostly concerned about SDVE. Help?

long brook
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hard tusk
#

Ok, one more question

#

Sorry for bad image quality. How do I select this image to be the one displayed?

#

Using portraiture

#

Cause pressing p doesn't work

mental eagle
#

Is there no female confinement mode?

hoary bane
mental eagle
abstract tusk
#

I had errors with daisyniko tilesheets and yellog and fixed it with downloading older version of daisyniko and getting yellog from there but I still get error for the desert_daisyextras.png because it doesn't exist?

thick lantern
#

Is there a limit to the number of custom npcs I add to my game?

#

My log shows to error but I can’t get my game to load

long brook
#

It's still loading maybe. How long did you wait? And is it crash?

gaunt gust
#

Not really a numerical limit but scheduling is quadratic

#

So basically, yes

#

Quadratic = each additional map makes things much, much slower in this case

long brook
#

Let's say you are in farm. Do those npc in other maps runs (active) in the background or the game will only check after our character go to other maps and set npc to those schedule?

gaunt gust
#

All scheduling is done overnight

#

But the game keeps track of every npc no matter where you are

long brook
#

So too many npc can cause a bit of lag

gaunt gust
#

Too much anything will cause lag lol

long brook
#

Yeah, i just stick to use mods that i really need. Those npc and aestethic addition might cause problem to my old laptop. Thanks atra

gleaming kestrel
#

I guess this counts as support. I want to force a load order, and I know there's something about editing dependencies in... the manifest.json, I think? But I'm a bit lost after that.

#

Specifically I want to use Overgrown Flowery Interface but with Fancy Clocks'... well, clocks.

lament prairie
#

!loadorder

native dragonBOT
gleaming kestrel
#

Thenk!

#

Dangit, I wonder if Overgrown Flowery's clock element is all one piece...

main ingot
#

it sure is

lavish marlin
#

Some unknown intel cpu with unknown intel hd integrated graphics :/

gleaming kestrel
lavish marlin
#

Odds are its a very old Intel chip that lies about the OpenGL features that it supports

main ingot
#

just carve out the parts u want in an image editor jack

#

then u can get ur steampunk clock or whatever

gleaming kestrel
#

Just clarifying: make backup of spritesheet, open the spritesheet, erase the clock part, save?

lavish marlin
#

The only way to debug it would be to send them a development build to trap GL errors

main ingot
#

do any process u want, so long as u erase the clock part

lavish marlin
#

Alternatively it's a very new intel chip, but that's less likely

hearty dagger
#

I have a error on my smapi log. my understanding doesn't cover what it was saying (feels like it's not english lol). Kindly help, all thanks!

main ingot
#

post the log link

#

not a picture of the log

gaunt gust
native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 11, with 35 C# mods and 61 content packs.

hearty dagger
gaunt gust
#

!saves

native dragonBOT
gaunt gust
#

revert to the last save file

#

xml is usually corrupted save

hearty dagger
gaunt gust
#

no?

hearty dagger
#

I'm on the folder of the saves. I'm really sorry but how do I revert it to the last save?

warped path
#

Need help im not gaining hearts on the dwarf on stardew valley expanded. I've given him like 5 amethysts

hearty dagger
hearty dagger
gleaming kestrel
#

Okay, so I erased the clock part of Overgrown Flowery's clock and calender, but now I've got no clock at all. I have the clock hand, and in fact that overwrote OFI's clock hand sprite just with the false dependency.

sonic anvil
#

I think it is that

lavish marlin
#

650?

#

6500?

long brook
#

650? That's 12 years old cpu

lavish marlin
#

Yeah, it's a Prescott

#

Ergo "OpenGL lying"

gaunt gust
#

the fuck?

#

computers scary

lavish marlin
#

It's also older than anything I have on hand

#

Significantly so

gaunt gust
#

my parents have a computer from 2000 but that thing runs arch now

sonic anvil
gaunt gust
#

and can't run anything else

gleaming kestrel
#

...omg I think I fixed the problem and it had nothing to do with Overgrown Flowery Interface, lol

#

Fancy Clock's author forgot the .png in their FromFile target in a few of the options, including the one I was wanting to use. e_facepalm Never would have noticed if I hadn't made the exact same mistake yesterday

sonic anvil
#

yeah, it indeed is a Intel(R) Core(TM) i5 CPU 650 @ 3.20GHz 3.20 GHz

lavish marlin
#

I'd have to send you a development build to figure out what OpenGL command is failing

#

because that chip is old enough that the Intel driver just lies about OpenGL capabilities

lavish marlin
#

and a 386 somewhere

gaunt gust
#

if I dug around hard enough I could probalby find a punch card or two.

pearl lantern
#

Guys, I think UI Info Suite 2 mod is making me have lag spikes that lasts for 1.5 seconds every hour. Either that or SMAPI.

#

Been playing without mods now and I haven't gotten the lag spikes.

#

Oh, the lag spikes affects the audio as well.

#

Even crashed my PC earlier today.

dusty spruce
gaunt gust
#

is this 1.5 seconds per in game hour or 1.5s per in life hour?

#

!profiler honestly

native dragonBOT
pearl lantern
#

life hour

#

Happens when I run the game in the background. I was watching a video when it crashed my PC.

#

Well, freeze.

gaunt gust
#

why keep the game open in the background?

#

if you're watching a video?

main ingot
pearl lantern
#

Was eating and was gonna play after eating, I tend to do that often.

#

Just paused the game in the background.

gaunt gust
#

(gonna be honest - the game isn't particularly well optimized, I usually close the game every few in game days anyways)

dusty spruce
#

Sounds like you have some general PC issues and you didn’t test enough to be able to tell it’s UI Info Suite being the cause, or even SMAPI or Stardew

pearl lantern
#

I've been running Stardew Valley without SMAPI for almost an hour now and I haven't gotten the lag spike.

main ingot
#

why are u claiming ui info suite 2 is causing the lag tho

dusty spruce
#

I didn’t look into what the mod does code-wise, but it’s omega-hyper-duper-unlikely it’s that mod

pearl lantern
#

Because I play with it.

main ingot
#

do u play with Other mods?

pearl lantern
#

No, just UIIS

main ingot
#

:scratch scratch:

#

hm

pearl lantern
dusty spruce
#

It could be SMAPI itself / MonoGame causing some issue with your drivers

#

It could be some weird issue with your hardware that isn’t as prominent without SMAPI due to how it works

#

Like, not hitting a specific part of memory

gaunt gust
#

(I personally don't consider "once per irl hour" a big deal)

pearl lantern
#

Once or twice actually.

main ingot
#

yeah if you leave the game running for that long it’s gonna start prrrbting

#

so thats like. edge case and not rly.. ?? something of an issue

#

especially if you’re not tabbed into it

dusty spruce
#

Honestly I’d bet it’s your RAM sticks or GPU dying lol

pearl lantern
#

My PC is fairly new.

dusty spruce
#

It’s much more likely than UIIS being the cause

pearl lantern
#

Less than a year old I think.

gaunt gust
#

arm or intel?

pearl lantern
#

AMD

lavish marlin
dusty spruce
# pearl lantern Less than a year old I think.

Honestly this means nothing - if I drop a phone, it’s gonna be dead no matter how old it is. Also, a RAM stick could have been damaged since the very beginning, but you just never hit that part of memory in that way until today

dusty spruce
#

I’d try updating or downgrading drivers and seeing if there’s any difference, and if not, running some memory diagnostics tool

gaunt gust
# pearl lantern AMD

(gonna be honest - a once per hour stutter - unless I have your physical computer in front of me and can successfully attach VS's profilers, there's pretty much nothing I can do.)

#

I would recommend not running the game for an hour

dusty spruce
#

Btw. My PC also has this weird stutter, with sound being affected too, once in a while - all AMD

#

Never outright crashed though

pearl lantern
#

It only began happening after I started running Stardew Valley through SMAPI.

#

Not sure if it happened before doing so but I don't recall.

dusty spruce
#

If it’s happening this rarely, imo you haven’t been playing for long enough to confirm the cause.

pearl lantern
#

11 in-game hours?

dusty spruce
#

Aaanyway

#

Not much we can do

gaunt gust
#

I know net 8 (yes, 8) switched around some of the instructions it picks for arm, but I know nothing about amd

#

but I dunno how much it matters because it was for vectorized code

pearl lantern
#

I'll try it with SMAPI this time for 30 minutes.

gaunt gust
#

Isaglish, I would need the debugger and VS's memory profiler

pearl lantern
scarlet quail
#

Damn, chips can lie about opengl capabilities with old hardware? Yikes. Well, here's hoping you can get it running for them

pearl lantern
#

I think I played for about 7-8 hours today.

silver sparrow
#

is there someone who can help me with figuring out how to mod?

scarlet quail
#

!gettingstarted

native dragonBOT
scarlet quail
#

you stated it was SMAPI is bugging though so if you're launching it

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

silver sparrow
#

yea, my friend is trying to help me to mod my game but all the codes we are putting into the launch options arent working

scarlet quail
#

!launchoptions

native dragonBOT
scarlet quail
#

you need quotes around the parts with quotes

#

Also I'd just do it as a non-steam game myself but shrug

#

I know that's not for everyone

silver sparrow
#

ok thank you! ill reach out if its giving me any more issues

gaunt gust
#

...you can edit the wiki to add those instructions

#

Don't ask what my laptop tried with the previous attempt to send that message SDVpufferthumbsup

scarlet quail
#

Hmmmm I wonder XD Yeah I'll probably edit to add the quotes thing shortly

strange pike
#

I need help with SMAPI in mobile

#

I want to know what is my ip

#

in co op

neat plaza
strange pike
#

How do I know what it is?

neat plaza
#

why do you want to know it?

strange pike
#

I want to log in with my friend on the phone and I don't know where to find the ip

gaunt gust
#

It really depends on your phone

#

Probably somewhere in settings

strange pike
#

I finding

#

You are back in your bed in your house.
Now get your buddy (who has gone through the same procedure and hopefully has the same mods as you) to click on Join at the top.
Enter the hosts local IP address. You can find out your phone's IP address in your phone's settings, under About phone or Status. You might have to search a bit, every Android phone is different. Mine for example is 192.168.2.102, so that's what I enter:

#

Oh

gaunt gust
#

(I found mine by opening termux and typing ifconfig because I couldn't find it in my phone settings though)

#

Either that or open the routerconfig and look up the assigned ips there

#

You have options, but it depends heavily on your setup

strange pike
#

I am dont learn English.. iam so bad

#

😫 .

#

Ok

#

Ty

#

Pro

#

Ty google translate

austere imp
#

can someone help?

scarlet quail
#

Also

#

you're using MultipleSpouses. You're on PC, yes?

austere imp
#

yes

scarlet quail
#

You need Free Love. That's probably half your issue.

#

!log though otherwise.

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

austere imp
#

odd, it doesnt normally have any issues

scarlet quail
#

Aeden does not support Multiple Spouses anymore, Free Love is the updated version, as the mod description says.

austere imp
#

ill get htat

#

its been working other than this sleep

#

alr :)

scarlet quail
#

that's because that's showing a pregnancy event

austere imp
#

OH

#

I FORGOT I SAID YES TO THE BABY

#

OOPS

#

thank you :D

scarlet quail
#

Pregnancy likely broke between free love and multiple spouses

#

which is why you should update.

austere imp
#

alr yes yes

#

will it keep my spouses?

scarlet quail
#

Yep.

austere imp
#

great :D

#

thank you!

#

finder cannot put the mod in my mod folder because it cant read part of the file?

#

oop nevermind i think i fixed it

sonic anvil
scarlet quail
#

I really hope Ameise's dev build can help figure out your issue because yikes

sonic anvil
#

This computer is kinda of weird

#

Honestly surprised that it doesn't gets caught on fire

#

Like my old one

#

It's also running very well too

#

Older versions of SMAPI lagged with this much stuff

austere imp
#

ok uh problem 1 was solved and now for some reason stardew expanded is just not loading

#

like at all

#

it completely skipped the mod

#

[Stardew Valley Expanded] This mod failed in the GameLoop.DayStarted event. Technical details:
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.

#

what does that mean 😭

#

im on mac idk if that changes anything

#

cause it says microsoft (?)

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
austere imp
#

alright ill do that

#

i wonder if i accidentially removed it while adding other mods

#

hm

hard tusk
#

Hi sorry, anyone know how to select an image in the portraiture menu? Pressing p doesn't work..

abstract tusk
#

are ridgeside village npc's supposed to be in pelican town? i have like hundreds of error messages and idk which error message belongs to what SDVpufferchickcry

scarlet quail
#

I mean

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

we can help with that.

abstract tusk
native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Windows 10, with 74 C# mods and 171 content packs.

keen crow
# hard tusk

Are you using the right Portraiture? I don't remember it looking like that ASthink

hard tusk
#

Yeah, I'm using the one on nexus

keen crow
#

From the picture, looks like you only have one portrait for the npc you have highlighted ASthink

hard tusk
#

Mhm, but that's the only one the mod came with?

keen crow
#

You download portraits to add to it? UNABabyPuzzles

hard tusk
#

Sorry can you rephrase that?

keen crow
#

Portraiture isn't going to change the portrait for the npc if you don't have any portraits for them inside of Portraiture

hard tusk
#

Yeah their all in the portriature folder

keen crow
#

Are the folder and the images properly named?

hard tusk
#

Mhm

#

Idk what's wrong

keen crow
#

Could you post a screenshot of your Portraiture folder? squeee

hard tusk
#

1 sec

#

There's that, then there's also additional folders, one for each image

keen crow
#

Okay, you have the folders improperly named squeee

hard tusk
#

Oooh

#

What do I name the folders?

keen crow
#

The folder is whatever you want, sorry I meant the images j_hehe
The image needs to be named after the npc themselves, so the ones just called portrait ain't going to do much squeee

hard tusk
#

Oooh ok

keen crow
#

Plat had it laid out like this on the mod page;
- Create a folder in "Mods/Portraiture/Portraits" that you name however you like, for ex. "DCBurger Hi-Res" and extract the portrait files inside it. (If done correctly the file for Abigail would be located at "/Mods/Portraiture/Portraits/DCBurger Hi-Res/Abigail.png")

hard tusk
#

Ok I'll try that

scarlet quail
#

Second, your initial errors is a PPJA misinstall, as you have several duplicate folders

#

Some are in [MFM] Fresh Meat, some are in [PPJA] Fresh Meat/[MFM] Fresh Meat, etc.

abstract tusk
#

you mean like this? it's not supposed to be like this?

scarlet quail
#

third, Champagne wishes has some bad translation jsons - I wouldn't use them personally since for some reason they released like that (any modder should probably see something that loads before the load button is hit)

#

that's inside the PPJA folder

#

go up to the mods folder

#

you'll have literal duplicates in the mods folder of what's in your PPJA folder

#

I don't know that AT error but looks like a filepath thing

scarlet quail
#

Your yellog stuff is missing a desert file, but I don't think that's in the yellog that's compat

abstract tusk
scarlet quail
#

Might just be updated yellog versus unupdated tilesheets

abstract tusk
#

trying to wrap my head around the ppja stuff SDVpufferchickcry

scarlet quail
#

otherwise I don't know what the rest are. Might just be fine.

abstract tusk
#

the fresh meat mod says to copy all the folders to mod so i'm not sure what i'm supposed to delete

abstract tusk
hard tusk
vestal flame
native dragonBOT
#

Log Info: SMAPI 3.17.1 with SDV 1.5.6 (build 22018) on Windows 10, with 178 C# mods and 447 content packs.

main ingot
#

json shuffle shuffles everything

#

you said you added a new item right?

gaunt gust
#

Shuffle doesn't hit tools lol?

#

Why would it

vestal flame
#

I addded the Golden seeds mod

main ingot
#

its a ja tool isnt it ..

vestal flame
#

It should have not broken my tool upgrade

#

No its my Pickaxe?

scarlet quail
main ingot
#

Oh. wait im thinking about the LoC error ur having

#

ignore me …

scarlet quail
#

One or the other, not both

vestal flame
#

This happens when I try to get the thing updated.

keen crow
#

I see Love of Cooking c_peek

vestal flame
#

upgraded*

rose star
#

i too spotted LOC

vestal flame
#

yea but its when I try to buy my axe upgrade? o.O

rose star
#

yes, but that error is basically mentioning the paths taken for an upgraded item

vestal flame
#

and this happens when trying to mail said item

#

Idk what happened, it was all going so well and then boom dead.

rose star
#

ShopAnywhere maybe?

#

I see that in the lineup along the error path

vestal flame
#

Its working for other vendors ands clint too

#

I can buy, I just cant upgrade?

rose star
#

before or after you added LOC

vestal flame
#

everything was working after, I ded this all last night and it was working fine

#

did*

rose star
#

well i'm out of ideas then

vestal flame
#

Mods were all added at once and now its just dead LOL

keen crow
#

Death

vestal flame
#

Im so sad right now cause Idk what to dfo

#

I could just cheat in the tools

rose star
#

you didn't do or add anything between when it last worked and now?

vestal flame
#

Golden Seeds

#

and that's it i think

#

waait im lying

#

Thats been added since it broke

#

Before it broke*

rose star
#

because at least to my EXTREMELY limited knowledge of understanding. I think the game is saying that the expected value for the tool is coming up as null. so it can't find it?

#

so something, somewhere, is targeting the tool in an unexpected way so the game has no idea what to do

vestal flame
#

Think you're right, this is now spamming in the console

rose star
#

whoa your mod count tanked

vestal flame
#

Yea i removed a bunch to remove the framerate lag ❤️

rose star
#

anyway. I don't have enough knowledge to tell you what exactly is wrong, only a vague idea. I'd remove the last mods you added before the break

vestal flame
#

kk will do

rose star
#

that's my only advice to fix it for now

vestal flame
#

Removed all 4 i added and till getting that error hmmmm

rose star
#

well then someone with actual solid experience will have to troubleshoot

vestal flame
#

I wonder if its genuinely LoC

long brook
#

We need to see the log at least

rose star
#

he shared it

vestal flame
#

Log was posted above a few ago

#

Im removing LoC to test

long brook
#

After removing 4 mods and fixed error handler?

vestal flame
#

No, but its the same error so its the same thing atm

#

I will repost after this test.

rose star
#

it wont hurt to share the updated log

long brook
#

It's so limited because we only see screenshot

scarlet quail
#

Yeah we're not getting much of anywhere with just screenshots

#

I don't know why there's an aversion to a log here but it would be far more helpful

vestal flame
#

there isnt an aversion its posted above

#

I said I would upload the new one once I tested something.

main ingot
#

let the man run his test furrcry

vestal flame
#

so its not LoC

native dragonBOT
#

Log Info: SMAPI 3.17.1 with SDV 1.5.6 (build 22018) on Windows 10, with 176 C# mods and 443 content packs.

vestal flame
#

ErrorHandler was removed by mistake as it was one of the 4 mods I added before erroring

main ingot
#

shop anywhere

#

what is that

#

is that a mod

vestal flame
#

yes best thing ive used.

long brook
#

Uuuh i think you should put the errorhandler mod back cause some error only be shown from smapi after errorhamdler is loaded. Just like the first log you sent

main ingot
#

its named in the errors you’re getting

#

so take it out. also add in error handler again

vestal flame
#

reloading

native dragonBOT
#

Log Info: SMAPI 3.17.1 with SDV 1.5.6 (build 22018) on Windows 10, with 176 C# mods and 443 content packs.

vestal flame
#

there we go

rose star
#

it was Shop Anywhere wasnt it

vestal flame
#

No