Yep, it's certainly an option. I think the main complexities are just:
- needing synchronization logic in case the asset is needed before the background task completes (and the potential blocking async issues that result from synchronizing an async task);
- making sure you're not performing any GPU work (e.g. creating the
Texture2D) in a background thread.
For most mods, it's probably not worth the added complexity; and Content Patcher (which would benefit quite a bit from that) can't do it because the asset is needed immediately when it gets the request.
😆 👍 I just want to add the book you get from Archaeology.
)




















my god he's real
, the lighter area on his face is his upper beak, the middle shade is the lower.
im excited to add this in my game!!
I will accept this
oh my god




i used the arcade sign from saloon
thank u
I've never heard of ATA, so that tracks.
