#archived-update-spoilers
1 messages · Page 182 of 1
yes
does it go back or this layout forever
completing f120 unlocks new layouts
presumably they work the same as dungeon floors from quarry mine/infested floors
but i haven't really checked
it only changed recently even tho i had floor 120 completed for a while and the quarry has been done for a while too, is that normal
have you been exploring every floor of the mine daily?
not daily, but i have farmed some iron and coal in the winter year 1 and it didnt look different, but now its spring year 1 and it looks way different
sorry spring year 2
well dungeon floors work the same as infested floors
everyday a few random floors get replaced with dungeon floor type
its determined at the start of the day and stays the same the whole day
if you're farming the same few floors that day and none of them rolled dungeon floor you'd never encounter a dungeon floor
if you're only going to the mines every once in a while, that's a few checks per day out of like 100 possible floors
the new layouts were also only added in 1.6.4 a few days ago so you'd also have to have done those checks since then
that makes sense, i was just really weirded out by it and was like am i going crazy i swear these looked different when i have farmed them in the past
thank you
they're way more common in SC since you'd likely be going thru like hundreds of floors in a day for however many days
volcano added a bunch of new layouts too btw if you wanna go poke there
oooo i will poke around there too
its a fun new change, just def threw me off
thats what i get for getting used to floor layouts 
oh and reason I have so many mushroom logs is my dehydrators
Mass looms for shepherd strats are one use
Extremely dumb question but would it be possible to put the legend in an iridium trash can on day 9?
Multiplayer allowed
1.6 perfection (first perfection ever)
theres a new text box at the end credits
(i think)... "no joja products used"
Oops that wont be me
Parrot?
With enough glitches anything is possible I think
Or perfection %
Yes lmaooo
No major glitches
I was too lazy towards the end
Only like animation cancelling
the raccoons weren't in the credits, it was sad
No way in hell you pull it off
5 iridium bars without the bus is a really tall order
Let alone all the money it’ll take and getting fishing level 10
I'd use the bus
But how would you get the bus
given you have to upgrade the trash can, no?
its 12 days to upgrade to iridium lmao
Can't you upgrade it by day 9
Oh
no because you need a furnace
I thought it was like day 1 upgrade is ready day 3
So day 14 then
idk why you'd trash a legend either
panning instead of bus?
Skull cavern day 12 doesn't seem that impossible
With multiplayer joja route
It’s a struggle to get to fishing level 10 before the end of spring as it is
the limiting factor for early SC is pickaxe
You’ll also be in multiplayer
getting anywhere deep into SC requires bombs
Fishing mini game won’t pause
Multiplayer allowed as in switch between multi/single for whatever is needed that day
acquiring enough bombs to do anything that early on is very difficult
This is my farm
How is it?
You would have to be in multiplayer anyways
Doing mines and fishing level 10 by day 14 solo isn’t happening
Is there some significance with 16?
you can hit fishing 10 by like day 6 if you're crazy enough
Key word crazy
You can get about 100 regular bombs a day by just resetting 65,55,45,41 for coal and iron
That’s also just focusing on fishing alone
It'd be split between the two
I made it to commemorate the 1.6 update
Fishing would be focused early on until the mines open
you start farming 65/55 for bombs with a steel pickaxe?
missed the decimal lake :D
Or copper
isn't it like 3 hits to break a rock at that point
Don’t really need a strong pickaxe ngl
What does the powder melon signify
how do you even reach floor 65 in 1 day
one step chattier than noob
2 for regular rocks but I’m only mining nodes, I’ll bomb clusters too
Upgrade pick on day 2 for the copper day 5 and focus on food early and it’s not bad
you acquire 45 copper and 20 stone by day 2??
I’ve gotten level 95 on day 5 for a challenge before though anyone could get 40-50 with some practice
Buying it
You can buy it with clay farming
i'd consider that a glitch
You can get the stone from the farm though it’s a waste of time
I'm allowing glitches just not completely game breaking ones
It’s a lot harder but not impossible to do with fishing
Like I'm not going to clip out of bounds to mine early or something
What do you need early sc for anyway?
wondering the source of this splosh splosh sound that had been appearing and disappearing and when i figure out what it is it's just my fatass frog
Why
14
Challenge run
You’ll have to explain a little further than that ngl
Something about trashing the legend
On the 14th specifically?
Speaking of legend, I should try that “catch all fish in a day” run
you also have to be fishing instead of mining so u can fish up legend
Earliest iridium can isn't it
i was wrong earlier btw its 6 days to upgrade the can
No, 2 days each that’s the 10th or smt
i accidentally counted the 3rd day
Yeah that's what I thought first
In that case definitely not possible
copper -> iron, 2 days
iron -> gold, 2 days
gold -> iridium, 2 days
But what about base to copper
Does copper not take time to upgrade
Have to go plain to copper tho
If you had the materials by default day 10 would be the minimum
That's probably not doable then
Since you need the furnace cutscene
14 would be much more doable
It’s plenty doable
you also have to be fishing 10
Also have to force rain
What
well we can just assume using a seed where it rains on the latest possible time you're allowing
Fair
If you’re seeding just seed a cart with 5 iridium bars from cart sometime and a fish taco on day 1
That means you only need level 8 and no desert
You could pray for a fish taco I think
Even a trout soup means 5k less experience
Wait since when could 5 iridium bars show up in cart
And you can just buy it
always?
Always
Isn't it limited to 1
its 1 or 5 of "standard" stock, iridium isn't an exception
Oh
Only things limited to 1 are stuff like furniture
I guess it's just a coincidence then
so you just need 15k gold by friday/sunday I guess
I've seen it a ton of times but it's always been 1
That’s quite easy with just fishing, only trouble would be no clay farming day 2 upgrade
As fishing for the cash and having time to smelt sucks
Could just hope for a diamond or smt from a chest
Keep resetting for that
Can't you just leave a furnace next to you while fishing
Yeah but you have to buy it all in time
Smelting gold isn’t even part of the question tho
You a bit confused?
We’re talking about day 2 rn
i'm not
i'm just pointing out its another 15k gold you also need around the same time you need to buy the iridium
Yeah that seems pretty hard without clay farming
subtracted by however much ore you fish up i guess
That doesn’t really have anything to do with the time to smelt tho
Also you can always just make more furnaces
That means you'd need like 4k gold by 1 pm day 2
it takes almost 2 days to smelt the ore so you have to start buying the ore 2 days before the upgrade to gold trash can is due
you can add more furnaces, but you're also adding more money to the tally
No? Only about 2.5k
You can make the 1k for the upgrade itself when smelting
Kinda rough tho
75 * 45 + 5 * 150
Seems like it'd force clay farming
You have 650 on day 1, day 1 is probably just forage harvesting and chopping trees for maybe 1k
That’s about 3k to make in 6 hours of fishing
Seems very rough
how are you getting the fish taco? foraging trash cans?
You’ll have level 9 by day 10 if constantly fishing anyway
Gus trash
We’re assuming seeded at this point
Yeah going to skull for the iridium would be impossible
Much harder at least
Or near impossible anyways
if you include SC into the mix I think you need almost 100kg total
Mystery boxes
I might be wrong though
mystery boxes, on day 2?
also Gus's trash
Especially 45k extra by day 6
I can’t remember when I got one but it was pretty early
If you want the time to actually smelt the iridium
About that yeah, like 20k for the trash can, 45k for joja vault and membership, and then for basic food, trash can upgrades early
Honestly it’s probably best to not mine at all
Just fish for the cash and buy everything
I don't think you can acquire mystery boxes at all until you acquire your 2nd prize ticket or 50 days into the save
You could even seed more rain for catfishing
barring maybe 1-2 exceptions
wait no
the earliest is day 15 without prize tickets
desertfes sells mystery boxes
you could play mobile for save states, I’ve made like 30k fishing on day 3 on mobile using them
Though more like 22-24k when accounting for the fact that you want to trash the legend
I wonder if you could rely on a fish stew/dish o the sea from mystery boxes with seeding
That just introduces you back into needing vault done
It takes 6 daily quests or 3 daily quests and an axe upgrade/chair clip to access mystery boxes
Thats a lot of time chasing down npcs and various misc items instead of fishing
^
i declare the war against mr.qi and his evil plans with my huge plantation of pinaples
The only time mr qi can be “fought” is if u break into the summit early

are you using 25 iridium sprinklers and 5 quality for ginger island?
also is it better to dehydrate ancient fruit or should that be made into wine and dehydrate starfruit?
Starfruit is worth more than ancient fruit
So it’s better to keg the former
k thanks 🙂
what's in all the sheds though? half kegs half starfruit with deluxe retaining soil?
A total of 11645 crystalariums are in 85 sheds
25 iridium sprinklers, all bought from krobus my child
Was crafting not on the table, or do you also think Krobus deserves all of the money
both
i mean, why wasting usefull iridium and batteries when u have krobus
he deserves it
i can kinda see your point 🙂
??????????????????????????
why did my mistic tree sudenly transformed into a mushroom tree
thats cute 🙂
why
put tappers on them to protect them (and also for the good stuff they provide)
it grew the last day.....
i cant believe that mystic trees can really turn on mushrooms
i mean, they are " m y s t i c "
they should be able to change!
can you dehydrate sweet gems?
I don't know if that is intended behaviour or a bug, you could report it as such and see
the mystic tree counts as a tree, so that isnt a bug
it's not a common tree though (oak, maple, pine)
cant mahogany trees turn in to mushrooms?
hmm maybe. but they don't have the same cost to produce as the mystic trees; you can just get seed drops from various sources, like the secret wood slimes. and they also spread by seed drops, unlike mystic trees
i have a huge farm of mahogany but still
imagine some new guy with his tree
and the next day its a mushroom
if you plant one mahogany tree, don't fertilize it, and it becomes a mushroom tree after months, that would be pretty sad. but by then you probably have a stack of seeds and can just put new ones down in a patch
and save the mushroom tree and tap it
sunfish frenzy?
Basically bubbles but sunfish-specific.
That’s an incredibly unfortunate one to get
I think it increases a high incidence of sunfish. But doesn’t mean you don’t catch other fish too? Not sure.
Unless you want to make a ton of whatever recipe uses em
If you fish in the spot you just get a metric shit ton of sunfish
The only problem is, they’re sunfish
could turn into a lot of sashimi
Right. I hope my 1.6 file when it comes to console will be largemouth bass on like day 4. 😂
That’s more like it
There’s some real money to be made there
bubbles but river carp specific lol
Lol basically. 😂
so somethign i can safely ignore lol
Yeah unless you want a bunch of sunfish!
Just realized your mailman must hate you lol
Also apergos said sashimi. That’s a good idea too.
Uhhhhh can ordinary trees just randomly transform into green rain trees in fall
like, without green rain
Yeah lol
:)
one of the maple trees I planted in my farm randomly transformed into a green rain tree
Not sure if that was intended but it turns back after a while
is this a new layout or a glitch?
never seen multiple cases + diff floor coverings
Lmfao definitely bugged
yeah i was like tf is this
if those coal things were full tho hoooooo boy
Damn so many coal bags
weird thing to find grinding out skellys / a quest
maybe cuz i havent updated all mods? idk
likely
i found diff layouts on floors on all mines and no weird floors
the sword one on volcano was my fav so far
i saw someone with this exact glitch the other day but they had mods too
My cousin got a similar layout a few days ago! With all the coal bags that is
i’m guessing the multiple coal bags is a feature, but the diff colored floor/weird placed barrels is the glitch
yes, the coal bags is a feature (they are minecarts on other tilesets) but void floor is either a mod problem or a bug
anyways. 15 of them. and they’re all empty. why don’t you just punch me in the face instead mr ape
I need coal GAH
i think clint has some coal for sale
best place to get mods?
about to try ad take on the skull cavern with a bone sword and iron pick
LEROOOOY JENKINS
That’s actually not bad lol.
I remember going in there with those two. Just bring some additional stuff. Like bombs for clusters, food, spicy eel, etc.
level 54 before being double teamed by serpents
anyone know if smoked fish gives more points during the fair?
it counts for the artisan good category, not for the fish category
did you know that the raccoon turns around if you clip into his house?
that is all, good day
do you know if it gives more points than a regular fish tho? (example, would a smoked iridium albacore give more points than just an iridium albacore)
i imagine it would, probably 8 points
you can use https://mouseypounds.github.io/stardew-fair-helper/ to see (smoked fish shows up as undefined [mod], like all other 1.6 stuff)
yay racoon's friend 😄
il give that a try thanks
..ok turns out it gives 20
just done a test run with only the smoked fish to see how much it is easier.. wasnt expecting 20
oh wait nvm isnt there a base point of 14 given automatically
ignore that
Yeah, + 5 points for having a catagory
-7 for only 1 item though
I'm not sure if Smoked fish counts as Fish or Artisan though
i know it atleast counts as artisan but benefits from both angler and artisan selling buffs
idk if they would both affect the point stuff tho
guys can someone explain the fishing frenzy
i already reset my original first day of this to test if it would do more so im gonna smoke all my fish for this and see if i get more than i originally did
i have 8 prismatic shards do i putt them all in and an aged star fruit wine
is there something wrong with secret notes? i cant seem to view them after the recent update.
have you tried both
both clickies
yes. even tried to restart the game. still cant view them. but i can view journal from ginger island tho
i'd just pop them in a chest for now
ask ape he'll look into it
ape is a good man like that
they're in a separate chest
good man
yeah, just hoping that someone has a similar issue here
idk if i have 6.4 because im on xbox gamepass
it took a week for me to get 1.6 overall
im on steam
oh damn
the problem is mostly if you want to play multiplayer with non-gamepass players
since you need to have matching version
(and obv all the crashes that might happen that got patched in later versions)
has it always been 200 hardwood to repair willy's boat i thought it was a 100
ok i got way more (my original run for it with unsmoked fish got 88, wasnt able to smoke all the fish since i only have one smoker and id be late for the fair if i didnt leave just then)
i want to make a screenshot while kissing my wife
i use the Windows key + print button
but it doesnt show us kissing
you can try using f12 for steam screenshot? that might be faster?
ah okay
heyoh, i've been playing one of my farms for a solid season since the update came out, but like my tree farms in both ginger island and ginger island have not produced one bit of moss. just kinda confused since the only way ive been getting the moss is inside my house
Trees have to be past a certain age to produce moss it seems like?
Looks to be about 1 season old
i dunno cause those trees were before the update for like a solid 2 seasons
so just kinda confused
Yes but i dont think that stat was tracked before this update
ok cheers
Im not exactly certain how it works, to be clear
Its just super noticeable on a new savefile
No trees will produce moss at all for most of spring y1
my trees just started after the green rain
But you’ll see moss growing on some trees almost as soon as y2 spring starts
ok
my normal trees on my farm do produce moss though so it's just a bit confusing
Like I’m just assuming its an age requirement, i could honestly be wrong
Not sure anyone has dug thru the code yet to check how moss works?
moss rates be kinda funni
Or if they have, they never updated the wiki or spread the info
maybe its just that it cant grow in ginger island?
Just noticed u listed ginger island twice yeah
Where did u mean to say the 2nd farm was located
like i've got a 'tree farm' (just a big area with trees) in both ginger island and the desert
but i know it grows in the desert, since my old save file had moss grow there
Iirc there’s a penalty to moss growth rate on summer sunny day
so it's kinda confusing when it just flat out disappears
yeah maybe so
Ive been putting my tree farms in railroad atm and it seems fine
Would be rly nice if someone actually dug up what moss is doing exactly tho
I lied
Someone updated the wiki since i last checked, fabulous
So apparently trees continue maturing past stage 5, up to stage 15
At which point they will start dropping moss
So its like 15 days to start making moss from a seed if using fertilizer i guess?
Can u fertilize a mature tree to make it grow moss faster? 
Regardless, its 10% chance/day to grow moss at stage 15
20% if raining
3.3% if summer
Oh geez, if GI counts as summer it sucks for moss
If there is a green rain tree present, all trees in a 5x5 area bypass the stage 15 requirement and can start growing moss as soon as they mature? If im reading this right
ill just use my trees on the farm
what is moss used for?
Fiddleferns give 7 foraging xp when harvested
A lot of new recipes use it
Almost all of which are extremely powerful items
So its kinda really desirable to farm
Notably challenge bait which gives x3 fish on perfect catches
oooh
Treasure totems which spawn a ring of 18 artifact spots
Mushroom logs for farming mushrooms
moss just kinda grows on its own
I have an oak resin farm thats had no such touching it they started spreading moss
Please read the rest of the conversation
Shoo then

Has the hammer build changed with 1.6?
i have a quetion about 1.6 green rain,
i read in the wiki the trees that turned into mossy tree will be turned back the next day,
will the mossy tree that randomly spawn also gone the next day?
well I recognize powdermelon so I think you got them?
yes, trees and grass spawned during the event despawn the next day
but not pre-existing ones
what do you mean pre-existing ones? the one we planted?
yeah
okay thanks a lot
yeah got it
i also got some regular wine
that you can get from shopping cart
Hi ! Is there an in-game way (without mods or external tools to analyze my savefile) in Stardew 1.6 to check your current XP in any of the five skills ? The grind from level 9 to level 10 is so long that I really think it would be beneficial to see where I'm at x.x
I don't think there was a way to do this in-game in 1.5 but I don't know if one was added in 1.6
26 i think?
I counted 26
tea leaves are a vegetable 
yep
@mellow atlas if you're collecting every "artisan good", don't forget every type of honey
theres a type for each flower
yeah i collect them too
so, technically, you can get roe for the legendary fish but you have to be extremely lucky (and definitely save scum)
i'll get only of new legendary fish
since i have all fish already
and i thing i'll skip smoked fish
ah guess you also missed out on smoked iridium legendary fish too, cuz you can get triple legendaries of iridium quality with quality bobber and challenge bait
I did it in my most recent farm
you use the blessing of water
there was a bug in 1.6 where you could get seaweed roe
I wouldn't count that
i guess it's no longer obtainable
i think i'll skip smoked fish
it is not beatiful
i think i should get now every type of mayo too
that is unsorted artisan goods now
i miss a lot of juices i guess
in comparison to preservatives
and i should also try my luck to get regular juice regular jam and regular preservatives if they are obtainable
i got regular wine and regular honey already
there are 26 veggies i guess in the game
the fact that qi fruit jelly even sells is crazy
its cuz preserve jars give an increased base price of 50g
pretty funny actually
of course roe doesn't get that privilege
The one time where Jelly will outsell Wine
Wait how?
Explain
I desire this forbidden roe
I checked and it actually does for base quality hot pepper, blackberry, and salmonberry wine
Salmonberry wine 
their prices are so low that the base increase from jelly pushes it over
yes

salmonberry wine
second worst wine in the game cuz qi fruit exists
i saw it on youtube...
Seaweed roe is crazy
@mellow atlas @tough remnant I googled it and it was the damn Dulse Seaweed from stardew valley expanded

Do you know where?
maybe i could find it
I just explained it
no it was regular
share me the link of what you have found
in dms or wherever
the only things I had come up when googling "stardew seaweed roe"
nothing at all about normal seaweed
Can you check your viewing history or something?
yeah i do it rn
youtube does have a history function
whats a sea cucumber frenzy i just got a notif for it lol
go fishing at the ocean, theres gonna be a fuck ton of sea cucumbers
I think you should focus bubble spots cuz iirc more spawn during a frenzy
i didn't find it yet
😦
i just want to check maybe it was really a dulse seaweed roe
watch it be dulse seaweed and its just the human brain doing a funny™️
but i thought there was just literally seaweed roe
it is like literally the energy drink + life saver drink
what are they doing out there
dehydrated ancient fruit?
once I can start making it consistently, the food source I settle on for the rest of the game is pumpkin soup
high stats, +2 luck, +2 defense
whats the point of +farming?
qi seasoned farmer's lunch
higher quality crops, quality is determined by skill + fertilizer
I see
The skill level is checked at the moment of harvest
deluxe fertilizer gets funny with farming buffs
So you can eat a +Farming food right before a big harvest if it's something like Sweet Gem Berries
question: does rerolling innate enchantments only work in the actual forge and not the craftable one from combat mastery
(i.e. one you won't, or can't, process)
should do it for every harvest unless 100% of it is getting processed
cuz farmer's lunch is SUPER easy to make
question would it be better to make rows of gem berries with fertilizer or speed gro?
if i plant starfruit on summer 14 will i get harvest?
just make ancient fruit tbh
I would use fertilizer, if only for not having to figure out what else to plant there that fall
they're both forges
yes, also like all of this is on the wiki
14+13=27
So you will harvest on day 27
he ordered a fucking chair
hes so real for that
He's helpiiiiiing
with only deluxe speed-gro you can get 3 harvests per season
3 per season is the max you can get
hyper speed grow + agriculturalist is sadly a single day off from 4 in a season
but i tried it and it didnt work
maybe somethings wrong with my dragon teeth,... i dont know
What weapon was it, and what is its current listed level?
cavities :(
Because it stops working once the weapon is 15+
Some weapons need to be dragontoothed before any other modifications that increase their levels
what kind of sick rng is it when you get one fire quartz out of a golden fishing chest?!
the iridium needle, level 12
Dragon dentists are shit at their job
deserved
correction level 16
good for me
dang, guess i gotta un-aquamarine this thing
Then yeah it's above 15 and no longer eligible
does unforging an item get rid of its enchant?
munity!
I believe so
great news it doesn't
Oh cool
what the fuck is slime gatherer
plus, i'm running out of cinder shards
extra slime from slime kills, useless basically
has to be a joke as a "fuck you"
I wanna know more about which dragontooth effects can spawn on which weapons, as I've seen crit chance but not on people's photos of the needle
crit chance isn't listed on the wiki
so i doubt it
theres a guy in here who datamines and write wiki info so bug him
you mean sicarious?
sure
i don't wanna annoy the guy
It can, up to 75 as the first innate forge
And it’s broken too or smt, doesn’t work properly and makes weapons deal way too much crit damage
@tough remnant hey you wanna dig at innate enchantment stuff to clear the air on what is or isn't possible?
Crit chance forge increases crit damage?
crit damage is listed, crit chance isn't
thank you for doing it for me
also... +75 crit chance is... over 100% crit chance.....
Maybe later, don't have time tonight
How do you figure?
valid
each point of crit chance can be thought of as about a 2 percent increase
dont take that literally, it's a bad conversion, think kilograms to pounds, but still
its enough to figure that 75 crit chance is over a 100% boost
what
Check wiki
See the 2% figure
No direct citation
Links to another page that promises to explain it better
The other page doesn't seem to say anything about dragontooth effects (expected) nor even default +crit that some weapons have (wait wut)
Apparently the listed crit chance is meant to correspond to the weapon's base crit and is generated for the tooltip from the weapon's stats. This is the section in the code that the wiki points to...
if ((int) (NetFieldBase<int, NetInt>) this.type == 1)
num = (num + 0.005f) * 1.12f;
if ((double) num / 0.02 >= 1.10000002384186)
{
Color color4 = Game1.textColor;
if (this.hasEnchantmentOfType<AquamarineEnchantment>())
color4 = new Color(0, 120, 120);
Utility.drawWithShadow(spriteBatch, Game1.mouseCursors, new Vector2((float) (x + 16 + 4), (float) (y + 16 + 4)), new Rectangle(40, 428, 10, 10), Color.White, 0.0f, Vector2.Zero, 4f, layerDepth: 1f);
Utility.drawTextWithShadow(spriteBatch, Game1.content.LoadString("Strings\\UI:ItemHover_CritChanceBonus", (object) (int) Math.Round(((double) num - 1.0 / 1000.0) / 0.02)), font, new Vector2((float) (x + 16 + 52), (float) (y + 16 + 12)), color4 * 0.9f * alpha);
y += (int) Math.Max(font.MeasureString("TT").Y, 48f);
}```
This is the page I got that from (it's extracted from Stardew 1.5)
https://github.com/WeDias/StardewValley/blob/main/Tools/MeleeWeapon.cs
i didnt know i could "transmog" swords, and i stupidly deleted my ||Meowmere|| cus it was useless, can i get it back?
You can get as many as you want, the far-away stone is reobtainable as long as you still have the correct dolls for it
Awesome thank you! Hopefully i can find another one then.
SO it doesnt matter that theres still a gem in the pedestal?
so to clarify something first, the issue with tooltips is that they do a bit of rounding
and apply dagger's hidden crit multiplier first and lists the output as a the crit bonus on the tooltip
so uh basically, ignore the tooltip for daggers it's honestly pretty useless
And when it's visible on swords? 
well swords don't have a hidden crit ch multiplier afaik so it should be accurate
there's like only 2 swords with crit ch bonuses and both have 4% crit chance and are listed at +2 crit ch
which lines up.. I guess?
uhh and then there's templar's blade
i really wanna know what's up with that sword personally
I guess implementing negative numbers was too much work idk? ¯_(ツ)_/¯
that stat on templars blade doesnt really make sense
like... why out of all weapons is this one unable to crit
i see... guess i must have processed the information wrongly
ok sorry back
for a weapon to display crit ch on its tooltip it has to have over 2.2% crit ch
the exact check is this
(weapon type 1 is daggers)
all daggers get pushed over this threshold by the dagger crit ch multiplier even if they have a base crit of 2%
ohhh really? thats interesting
Can you see how the dragontooth critchance forge affects it?
the tooltip isn't actually adding anything
the innate enchant in specific adds umm
0.02 per level, capping at 3 stacks?
no that looks wrong
Is that dragontooth or is that aquamarine gemming?
so there IS a crit chance innate enchant?
why is it a different variable
aquamarine gemming is listed as aquamarine enchant in the files
this sounds a lot like normal forging for aquamarines
there is an enchantment specifically labelled "critenchantment"
critenchantment has the issecondaryenchantment tag as well
which afaik is for innates only
and its a crit chance enchant specifically?
interesting...
well I'm assuming it's adding 2% crit ch here actually
umm criticalchancemultiplier is a different variable than I was expecting
so it may or may not be doing something different here
Puzzling indeed!
why does it have 3 levels
+75, apparently (this is secondhand though)
there's no way it's +75
unless it is, i guess?
if secondaryenchantments are actually innate enchants this one would read as 25% crit dmg stacking up to 5 levels for +125% crit dmg
I have no idea what this is then

is it even used
man I wish mousey or blade was here
Still glad to have had even this much of a peek behind the curtain
75 crit power is max
on the wiki it states a +50 crit power up, but i dont know anymore
Also damn each level of crit from innate is 0.02?
its not
0.06 additive max
i don't know what I dug up
Oh nvm then
this definitely isn't the page for innate enchants, you can't get +125% crit dmg
I honestly don't know where I've ended up
Your weapon's level has an effect on the values you roll from innate enchant
yes
For speed it depends on the weapon's speed + initial speed
If +75 crit chance is actually a thing, then... Hm. Don't even need it to be a dagger anymore, any sword could guarantee crits with that
@sharp slate on my way to make all qi artisans
It's not 75 crit chance it's 75 crit power
righto then good to know
...I'm not sure why CA implemented it this way
i dk if there is dehydrated qi fruits
Yep there are
the critpowerenchantment page has a default cap of 5
the actual implementation of the innate enchant forge method caps it at 3
so 1 for wine 1 for jam 5 for dehydr
itd be a funny thing to add, a sword with like 40 base damage that constantly crits
This is basically a dagger but better, yeah
what the hell..? thats funny
Ok so that's crit power then. That should be different from crit chance
(unfortunately it does not have the same special attack)
ah ok I see what's going on... ish
(fortunately it has a much wider swing hitbox)
maybe my original guess was right?
Funny weapon
it looks like 6% crit ch might indeed be the cap for innate
Looks like the crit chance for the weapon
this method's very clearly labelled "innate enchantment" instead of "secondary enchantment" or whatever
so I'm like reasonably sure this is the right place 
yeah crit chance is a innate enchant
ok so it's probably +2/4/6% crit ch
And displayed as ~1/2/3 in the tooltip?
ummm
i guess i have a new goal!
sure looks like its +1 crit ch per 2% crit chance stat
So either it is capped at 6% (which is a sensible amount) and Gorilla was mistaken, or it's broken in another way
i think gorilla meant crit power
What are you trying to look for?
That or maybe the game itself gets the two mixed up (calling the crit power numbers for the crit chance modifier)
my original question was about crit chance
From innate enchants?
yeah it's +3 crit chance max
thank you!
i don't see any possible way the game could mix those two up for innates
Also when you enchant your weapon, make sure it's below level 15
After that threshold, you won't be able to enchant it with innate enchants
personally gonna assume gorilla made a typo
yeah... im going to need more cinder shards for this 😭
started at like 200 and now im all out
crit power and crit chance are different lmao
I don't understand where the lvl 15 limit is kicking in though
So whichever dagger I go with, I think I definitely would want +6% crit chance over +75 power, unless the power multiplier works incorrectly
Looks like intended game mechanics
Both works. Depends on which one you want to go for
I've tested both and they demolish crap with no problems
Yeah... Needle has more base rate but Shiv has much more actual attack power to back it
+75 crit power needle can one shot royal serpents
+3 crit chance requires several stabs
it looks like if you use a lower level weapon the innate cap on it is lower too
Yep tested that myself
except for weapon speed enchants, which apparently also have a speed cap?
So wait, would it be a thing to do other modifications first to try hitting Lv15 exactly, then dragontooth it, and then bring it above?
no because the effect caps at lvl 9
Ah, okay.
The speed from innate enchants depends on the weapon's speed + initial speed bonuses it have
for most of the enchant rolls its doing something similar to this
Oh, okay, that's why 9.
math.min so whichever of the two numbers 3 or weaponlevel/3 is lower
Daggers and swords would cap at +4, but if there is negative initial speed then it could get lower (up to + 12 speed by innate enchants) in the case of dark sword
Nope
You get more slime
i have actually done it before with my infinity sword i js didnt wanna risk it incase it was unique to infinity weps or smth
but thank you regardless
That's both for innate and prismatic enchants
But if you want to get rid of those enchants you have to transmog it as a skin to a fodder weapon and then unforge it. You'll get both back
Let's see, the iridium needle, before the innate +75 critpower enchant, has 200 critpower. So it should crit for 7× damage, or 140-245.
If critpower enchant added +75 normally, the needle would crit for 170-297.
Are you OHKOing those serpents with regular attacks or with the quad stab special? 
do u get something when all 5 masteries are claimed?
A pat on the shoulder.
||No, really.||
if you're curious
I see math and my brain is in pain 
Oh yeah, Albino, do you still have the level 0 Carving Knife?
It...got patched...
I remember seeing a thing in the patch notes about the thing getting patched
slime gatherer gives you 1 + a value between 0 andsqrt(slime hp)/3 slime whenever u kill a normal or big slime
Was wondering if that was retroactive
Yep 1.6.4 did
Sounds like yes 😢
Between the slime hutch and slime gatherer, I am wondering if there's something we're expected to be collecting this much slime for
Lets use iridium needle's max damage (that is 35). We'll use an iridium band because most run with that
35 * 1.1 = 38.5 (Rounded down to 38)
38 * (3+200/50) = 266
266 * 2.5 = 665
665 * 2 = 1330 max dmg by crit
Well, upside, I don't need to try collect that then
theoretically a purple special slime can drop up to +12 slime with slime gatherer, I think?
...wait, ×2.5 again?
Maybe that's why Gorilla said Crit power seemed broken to be too powerful
wait what's the x2.5 coming from
35 is from iridium needle max dmg
1.1 is from iridium band. Iridium band adds a multiplicative 10% dmg
200 is from iridium needle's innate crit power
75 crit power by innate enchants. It's a 2.5x multiplier
2 by desperado
Or the ×2 after that, for that matter
the 2 is desperado
Oh, okay
afaik all crit power should be additive with each other and the base x3 crit dmg
So the crit power innate is the one that lies (and is in fact overpowered)
might be wrong tho
It do be
Innate crit power being different from actually innate crit power is cursed
Yep
Why do you do this CA
because crits funny
wait innate crit power is different from crit power?
yes
...why?
75 crit power is being used as a separate +150% effect rather than simply adding +150% to the existing crit multiplier
I added it to the crit equation (which is (3+what crit power number the weapon has/50) before and I did not get exact results
ok
So that's how that happens
Just to note I have not read the code but max I got was 1330 with an iridium band when using 75 innate crit power iridium needle
I mean it checks out I guess
ILL TAKE IT
I get the feeling that the crit ch innate might work differently too then
That's messed up and can't be working as intended 
because it's affecting a different variable than the "crit chance" variable
this is the actual stat on the weapon itself
this is the effect the innate is affecting which... is not the same variable
here's weapon critmult
here's the innate

I like this power
So it's:
Base Damage * (1+Damage Bonus) * (3 + natural crit power/50) * (1 + innate crit power/50) * (2 if Desperaso, else 1)
i need to find like the actual critical chance equation
As in by innate enchant?
Yeah
Seems so
I wonder what Attack does
so uhh
You'd think that would be the most basic of stats but yeah
what is who.buffs.weaponPrecisionMultiplier
Precision is not used
It's just chance your strike hits
I just got 1330 dmg by iridium needle
unfortunate I did not record it
what the hell is buffeffect
wait that seems hella cursed
I sure fucking hope innate enchants don't work by applying a buff effect that multiplies your dmg under certain conditions
oh my god
it is a buff
lmao
ok so
innate enchants don't actually modify your weapon stats directly it looks like?
while you're holding a weapon with an innate enchant, it buffs the player directly with the stat bonuses from the innate
Got it twice. 1330 dmg moment
Fucking amazing lol
It's just like defense on a weapon
Ah, the good old days when defence on weapons did literally nothing
this almost reminds me of how in minecraft (or at least on hypixel skyblock) you can shoot an arrow from a bow then swap the weapon you're holding to a sword to get the sword's buffs on the projectile when it lands
rip defense
And nobody noticed for years
i wonder if that would work with slingshots
wait that's an idea
yeah
does the slingshot take player bonuses or is it all using the ammo's bonuses
does it snapshot?
if you shoot a slingshot ammo and then swap to a dmg increasing innate enchant weapon would it buff the dmg 
Slimeslayer + Explosive Ammo strats let's go?
i legitimately have no idea what'll happen, I don't know where slingshot dmg calcs are handled
so what did you do exactly to get this, please?
all I want is a weapon that will kill things the fastest
Iridium band and iridium needle with 75 innate crit power
@pine barn
that doesn't help me. How do you get the weapon to that stat?
1 Iridium band, desperado profession and 75 crit power by innate enchants on an iridium needle
yes, but what are the enchantments, please?
ok
you can apply them with dragon teeth at the forge
it'll be random so you just have to get lucky and get a really high crit power enchant
This
Artful just halves the cooldown of the weapon. It doesn't affect damage of the weapon
anyone know where the dmg equation is handled
No clue
I don't code dive so, but if you mean as in how dmg is calculated then I might be able to help
fun fact (?)
huh?
if you forge more kb into a weapon using amethyst the weapon level doesn't seem to go up (?) so you can theoretically still apply innate enchants to a dragonteeth weapon with amethyst forges
if I'm reading this right anyway
Ye knockback isn't calculated to weapon level
Which defense?
Oh... the one at the end for the calculation for weapon level?
okay no prize tickets for me
Oh that equation has been added to the wiki for a long time
That has been there for a pretty long time
the one on the wiki appears to be slightly wrong
Its just added to the total
this.addedDefensegets added 3 times to the weaponpoint score
once at the top and then twice at the bottom
assuming i'm reading it correctly anyway
Second one multiplied by two
oh no I'm just blind I see it now
It's fine we all have our moments
that's kinda fucked though, every point of defense is like nearly half a weapon level
Defense is small compared to crit chance in terms of total weapon level
rip
is it a mod doing it?
oh wow yeah
its 2 levels per crit ch?
Gem forges it 4.6 per level
ive gone off tangent again
oof
was trying to find where the item level 15 limit came from for innates
that and where dmg calcs are handled
Hey did they remove quarts from Maru's loved gifts?
its in liked now.. I think?
What a weird change
probably because quartz is so cheap? idk
Damn I should've asked this earlier but from innate enchant?
i remembered ❤️
Oh
someone wanted to know what was going on with crit chance tooltips
Most daggers have initial crit chance
They actually don't show their base crit chance
*all daggers
They changed it for dwarf gadgets
Oh damn nvm
But you can't see their base crit chance which is the default 2% chance
Not the added crit chance by the tooltip. Hidden base crit chance stat
the tooltip doesn't actually do anything
It's spring for me. I need to get my funny hat
it just shows up if the amount of crit ch on a weapon is greater than 2.2%
ye
all swords have a base 2%
a bunch of daggers also have the 2% base default too
but the dagger weapon type applies a bonus so they go over the 2.2% limit
ye that
i no someone with that bday so like brain sould remember
oh im dumb
not me though...
the wiki has a citation at the bottom telling u where the dmg formula can be found hur dur
no
i just completed monthly request
on the beggining of summer there was only one request
and now there is 0
its weekly
Me getting leprechaun hat on y3 cuz I kept forgetting past years
mood
whereas I have multiple of them, what will I do with them all? jus tkeep them in the dresser I guess...
I keep forgetting what day it's on
I almost always go foraging for salmonberries, it's a tradition, and I start in cindersap, so...
Spring 17
spring 17.
17th
a
St. Patrick’s Day is March 17th
I missed it this year because of the dang desert festival
u can tell I never pay attention to the date lmao
that one annoys me so much
Aw man I'm halfway through summer
the salmonberries are so useful in y1
Yep gotta be next year lmao
man just let me get the recipe
wait til next sunday
no that specific recipe
.
What, does QoS do a double-feature if the green rain overrides it?
my bad, wait until the... 10th?
Do reruns target missed recipes after all?
Hm, the wiki does say so
Meaning you're only in trouble if you miss a lot of them, or can't catch them before a new loop begins
i wish the new update added more terraria weapons
like the shadowflame knife or the blade staff minions could be perfect for daggers
and the pwnhammer would be PERFECT for a hammer
plus, id be able to reskin my weapons to them which would be so nice
Also I know it's pretty late response but
i said my iridium needle was level 16 silly
Oh...
i wasn't doubting the rule

