#Son Goku (Mini)
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Alone or two?
but average pubs like 30% rn
depends on the lineup
if its caulifla kale expect both probably
Idk how Cauli trait works
I can still rush and skill normally
So I thought she's just bulky
shes just tied with cooler in that they can equally just bully the dps in the lane
ignore everything and just force the dps to not play the game
As Zamasu main, I can never relate 
you literally can't trade with her unless she is like sub 50% and even then ever committing onto her in lane while her dps is healthy is almost certainly getting you are your lane partner killed
cell is food
zamasu is only as annoying as his dps player is good
if you zone zamasus lane partner early and make him played scared zamasu is free af in lane
basically same thing as baby
but baby you can also just burst him make him get inside ally, wait for it to expire while staying healthy then he has to play scared or die
As Zamasu I just run straight at my DPS
miniku owns bottom lane most matchups, just cooler is scary, gotta play real smart vs cooler and to a lesser extent caulifla
On Kaioh bouts
Because he's good until his regen bar dry
I either kill or make them scared and forces them to leave Kaioh to kill me or get their DPS ded
I was just bot lane with a baby vs a nameku + baby and they rolled us because my baby never skilled s3 š
and like a dumbass I kept forgetting and charging in expecting to get babied
random baby teammates are always the hardest games haha

I normally love a baby lane
I stopped using Baby in lower ranks
He's good to play around A because everyone start to know what he does
I haven't had enough positive experience baby on my team games to understand what he actually brings to the team
almost always roll him in lane, and if hes on my side at best hes there i guess
he can pressure towers and jump in some1 to get away
thats nice
He's suicidal tank
With strong CC options
If your teammate know how baby works, he's as risk free as Zamasu, but not as strong as Cooler and Cauli
They should've make his S1 to cone by default instead of just lv. 3 tho
Cant seem to find jt
clicking the link should take you to the clip
hit a great miniku clip showing the playstyle here in S lobby #āØgame-moments message
I didn't realize how much Power Pole Dance can cut down the damage of Super Kamehameha till I tried him out again today
its like 60% less damage
It first reduces the first hit massively then it's reduced by an ok amount with the increased strike/energy defense buff
Iād give him a health buff like the one that ssj 3 goku has when he gets to lvl 10-15 because his defense is kinda waeak but overall heās a good character
I'd personally just rework power pole dance a little bit
Mini Goku is FINE defensively, it'd be unfair to make him any tankier
But his power pole dance is really good to prevent burst damage, but not so much sustained damage
And so few characters actually have good sustained damage
Like, maybe reduce the first-hit damage reduction and slightly increase the overall defense buff from Skill 3
So I've experimented a bit
and I have decided to drop pursuer
its proc rate is too low to be good
back stab just always better
especially if your lightning happens to hit enemy before bomb
then you get 2 lightning bombs
might be tech to try to make t hat happen if possible
Intentionally toss bomb to other side of enemy is probably easiest way
a second lightning bomb would definitely nullify pursuer damage
especially because persuer is only on 1 target every 8 seconds
which is like 500-700 more bomb dmg on that 1 target which imo is meh
#āØgame-moments message
Ig you'll like this one then
I seen that, yeah backstab is the way
I've been telling ppl abt backstab daimaku before but eh, they prefer any damage tier 3 cards so yea
I like LBJ more because I'm suck at spacing
It took 2 maybe 2 and a half hours but I figure out how to daimaku
If you're in deep trouble Bomb + Lightning + Swift Spark is the solution
I donāt see how it beats wicked given how much you pressure with autos but I want to see what I could make happen
wild take
How does backstab work exactly? Just flat cooldown duration off of your ability when it hits during the discover phase?
not 100% on the details, but if bomb hits 1st its basically up against instantly, if lightning hits first its up again by the time bomb is back up
so the value is insane
OK, 100% the play then, thank you for this ššæ
I would even recommend pursuer than wicked if not for backstab
With how daimaku plays, you're rarely gonna use rush outside of farming
Or finishing opponents from far away
I adjusted my playstyle and I see where I was going wrong ššæ
So what should I be doing? Stay out of the main frontlines?
Anyways,
Which moves to prioritize leveling up first
I know the ult is useless so I normally go for it last.
huh
ohhhh
i see why you think that
right now I do 2 points in skill 1, then 1 point in skill 2
if you aren't good at aiming bombs then 1 point skill 1, 1 point skill 2, then max bomb
oh so dont get power poleruhsuntil later
i only level power pole when i have to or if its not a good time to get lvl 2 ult because its fresh on cd
is the ult even worth getting
the ult is massive for getting bosses before enemies can react
and it does huge dmg and will help you turn fights or open fights you otherwise wouldn't have a ability ready for
its VERY good
i often get a single or double kill in lane at lvl 5 because of ult and the enemies not being ready for it
worst case scenario you just commit it for a gold cell junior or a kai
def get used to using it and how its range works
I like the ult. A landed lightning combo into ult kills most dps/tech late game.
ooh
Is thunder lv. 4 better than bomb lv.4?
nothing is better than max bomb
I have trouble to trigger the detonation early game
Especially when they're cautious
Then just deflect it towards them instead of trying to glorio it
Or just wait to lvl 2 your bomb early and not get pole dance
If glorio/pole dance is in cd and you want to deal a bomb damage, that's your only option or don't use a bomb but when y'all are fighting in obj or laning, it's pretty important to manual aim
My ping just suck for manual aim to the point I hate it
Harrasing line with it is easier, though
But aiming people with it is a horror
Wait wdym by harrasing line?
Steal NPCs
Yep bomb -> lightning -> ult is literally just this https://youtu.be/QOhmcbfwxnA?si=RVqsEDrlYATixUv0
I clicked this expecting a demonstration
You got me š
Didn't mean to get ya like that so here's an actual demonstration
#āØgame-moments message
Bomb -> lightning -> is basically your control -> alt -> delete in a 1v2 or when your 1v1'ing a tank
If you already think that just bomb and lightning is that then it's -> control -> alt -> delete system 32
Pole has defensive value for skirmishes though right? Even if itās just one point it seems like 1-2-3-ult - priority is the best leveling order for coverage, seems strange to hold Off on your one defensive until 7
Well personally I just got full offense in bot lane and let my tank do his job while I poke with bombs from the clouds
Understandable, but I donāt like depending on people thaaaaat heavily when the trade off is having to play less aggressively on something that can be as aggressive as mini.
Iāll try it out, because bomb is crazy good, but I do like the alternate activation condition and defense that power pole gives for a one point investment early on since youāll be at the same offensive point by 7 anyway
Attacks looks so organised on pc lol
My accuracy is around 70% on console
I guess the best thing is you can change rush target at will which is hard on console
Does not it proc the moment you throw bomb and pop lightening?
I'm kinda starting to think that daimaku is a slighty better tank then baby/zamasu after that performance
Nope
Giant slayer ve prepare to die
What do you guys go for?
I feel like giant slayer has much utility in early to mid game but less use in late game
What are your thoughts
GS is good for burst always, which works with your bomb combos, I say go for that
Works especially well with his passive and playing from behind too
Prepare to die if the enemy isn't a tank or 17 the first bomb + lightning will either kill them or put them under 50% plus it helps my rush attack when they'll run and it synergizes with wicked warrior
Iām not sure if this is true, but I found data that the 20% boost you get from giant slayer doesnāt drop as long as you stay in combat, so it activates earlier and provides the same boost as prepared does late, as long as you stay in the fight
It does not drop thats why its bad to pair it with backstab
Pursuer runs best with GS
Backstab will require you to leave fight and comeback
Hmm, I didnāt consider this actually, fair point. I really only use backstab for that initial engage double up, where you organically leave combat because itās over already/youāre just starting it .
If youāre front loading damage they still work together
For sustained fights PtD works better with backstab for sure
Yeah they are much better better when matches are going for too long
Btw how do you defend tower from daimaku
I get so many teammates who just leaves tower and then enemy supports snipes it
Dropped from B1 to B3 š
I struggle with doing it, heās set up to be able to poke them even if you stop, basically you just throw something bulky in there and keep interrupting him, you canāt stop him from doing damage, but you can reduce how much
Thatās actually why I started playing him, he is the damage with the lowest cool downs to where he can successfully poke like that
I also struggle with him to defend
Defending with him is quite a bit simpler: your main combo still does a lot of damage on base and itās fast enough to pop, and power pole dance keeps you alive rather well if you dart in and out between casts. Your rush range is also insane,
Remember, the interruption part of a defense doesnāt care how much damage you do, you just need to hit them quickly, after their interrupted hitting them with a bomb lightning combo usually sends them packing if theyāre bulky and kills them if theyāre not
He has a quality kit all of the way around, heās an incredibly underrated hero
Damn it feels good to disable berserker kales with bomb + lightning
Not the same kale I kept denying of berserker form but the point stands
#āØgame-moments message
it does but on 1 target and then its on cd for 7.5 seconds, i've seen it make the difference of about 500-700 dmg on that one target. forr an 8 second cd thats booty
probably a scam no matter what hero, I think pursuer is just a bad card compared to other tier 3 options
I thought the buff stayed but yeah you are right it's just one hit
That's why I use wicked warrior the bomb + lightning combo will either kill them non-tank or put them in range where my rush attack will finish things
there was a solid week where max skill 3 was considered BIS
i could see a build potentially not leveling anything but 1 and 3, holding lvl 7 point and maxing 1 and 3 at lvl 8
that might be valuable in some matchups
I don't really feel like S3 is that much stronger at level 3 compared to level 1
Just got quadruple kill as Daimaku yesterday
I will murder people whoever say he's bad


What cards do yall use for daima goku
it depends but I usually go all red, snowball specifically
snowball, prepare to die, backstab
Backstab hm
I swear I get the worst teammates 70% of the time
How do people even reach B1 and dont even know that you are not supposed to fight near their tower when zeno is hitting our tower
i explain it a little scroll up
isnt that better than having someone being AFK
everytime, someones afk and im left to lane alone
its infuritating
I really like a more hit and run setup for Mini
Strategic Escape, Solid Barrier, and Limit-Breaking Jump
Red or Blue Cards? Are Damage roles supposed to be slow?
Was considering using Blue Cards for him again
tier 1 snowball and tier 3 backstab are locked in undeniable damage boost, tier 2 can be whatever you are feeling for the game atm
i normally go bottom red
for 2nd
im forgetting the name
is on the brink of my mind
oh, prepare to die
if I was to go damage I would usually go Giant Slayer for T2
since I dont think Mini Goku struggles securing kills
Damage feels kinda slow, so I wanna catch up in case but I'll probably stick to red cards
I would rather be left alone than be paired with a feeder. Not that hard to steal farm and get away from daimaku.
True that. If you got any teammate which has a stun you are basically killing enemies right then and there.
yeesh
b4 dps maining daima goku
if its super start, ive got the match in the bag.
only character i hate fighting is super saiyan 3 son goku
Why? He is not even a threat
Worst enemies are ssj goku and 18 acc to me
Goku 3rd helps a lot against his kamehameha
Best thing to do is sneak up on him from behind during laning
yea Power Pole Dance cuts down the damage of Super Kamehameha a lot
Also you can just fly through everyone and nuke ssj3 while he is charging kamehameha
Putting him below 50% if executed correctly
How?
Use the grass and your team as cover
In early game use your tank as cover and go behind
Nuke and use power pole to get out of tricky situation
Powerpole>vanish
Enemy will start getting an idea and you are doing this so be extra cautious after trying that few times
what are some tips for playing daima goku
what are the best card combos, skill priorites, upgrade priorites and playstyle
Do I have to wait for the bomb to hit the ground before I call glorio? Because I press skill 2 directly after skill 1 and it takes awhile for it to detonate
I choose either snowball or oolong given how my lane is going or how is other lane doing(80% time i take snowball).
2nd card would be giantslayer/ prepare to die(if enemy has tank like cooler/caulifa and we dont have the means to take care of them then i go giantslayer else prepare to die. In general prepare to die is better on daimaku coz you can get enemies below 50% easily to proc it.)
3rd one is pursuer or backstab(pursuer is better if paired with giantslayer to do insane nuke dmg but it can only be proced once 10 sec. Backstab is better used with prepare to die because giantslayer buff only stays while you are in a fight if you leave it the buff will be gone and for backstab you gotta leave and rejoin fight to maximise it)
If tanks are no issue then prepare to die and backstab are much better.
Some people go with wicked too but its quite hard to fight melee with that hp especially if enemy has nameku/trunks
that's very interesting ngl, i also realised that backstab has so much more value than i expected
it's why i should be trying out other cards instead of the old usual
Just keep in mind to get in and out of combat
Giantslayer and pursuer nuke is very strong in 1v1
Tbh i never noticed much difference from prepare to die but I keep it because it procs easily with backstab
and what would be the skill priority and upgrade priority
12 34
You can swap 4-3. This is based on my experience with him
I go S1 -> S2 -> Ult -> S3 overall and just try to play back double upgrade S1 then get lightning and ult then get power pole
Yeahhh
very interesting
imma experiment with him tomorrow, he looks very unique and wanna see if i end up maining him or not
Gl
S1 max by lvl 8 always. Res t can vary. Focus on s2 then ult and powerpole. If you are against ssj3/other enemy which has strong energy blast then get powerpole early.
Don't be afraid to use your ult if your back is against the wall since it works as a counter
#āØgame-moments message
Thanks man, hopefully I cook
DAAAAAMN
interesting use of the iframes
I was sure i was going to die if I used power pole dance to half the damage since even if i survived i probably would've been turned into candy then those two would've just killed me there so it was go big or go home
Daimaku is just the king of surprise 1v2 a$$pulls and no one can convince me otherwise
I just dont understand his iframes
upon startup, if i try and use it while low ill just flat out die
It's only at the start...
You're lucky if you used it at low hp and lived in an engagement
I dont live at all
lol
"lucky"
Lucky hm
Lucky yea.
idk mate
you said "luck" i merely stated MY experinece
which isnt luck. the end result is me dying
maybe skill issue on my part but idrc, my point stands

I explained a scenario IN WHICH YOU ARE LUCKY IF YOU MANAGED TO USE IT WHILE YOU'RE LOW IN HP AND SURVIVED IN AN ENGAGEMENT
YOU KEPT INSISTING THAT YOU DON'T LIVE AT ALL AND IDK MATE WHEN IT'S A LUCKY GODDAMN SCENARIO
HOW HARD IS THAT TO UNDERSTAND
IT'S LIKE ESTABLISHING X CHARACTER IS THE STRONGEST IF DONE THE X WAY AND YOU'LL BARGE IN AND INSIST "NAH I CAN'T DO THE X WAY WITH THIS CHARACTER SO IDK TO FEEL ABT HIM BEING THE "STRONGEST" CHARACTER"
OR SOMETHING LIKE GAMMA 2 ULT BURST IN A SCENARIO THAT NEEDS LUCK AND SKILL TO GET A PROPER USE OF IT TO GET ALL 4 KILLS, THEN YOU'LL SAY LIKE "NAH I CAN'T LAND IT, IT'S LUCK IF IT LANDS AMIRITE LOL", THEN ENDING IT WITH "IT'S NOT LANDING IN MY EXPERIENCE"
WE'RE TELLING AN ALMOST IMPOSSIBLE(LUCK) SCENARIO AND YOU'RE LIKE "IT'S NOT HAPPENING LOL, NOT IN MY EXPERIENCE MATE"
YEA NO KIDDING MATE IT'S HARD TO ACTUALLY DO THAT CERTAIN SCENARIO LIKE WHAT SORT OF RESPONSE DO YOU WANT TO GET OUT OF IT
Goddamn typical dragon ball fans
You cant be lucky if theres no result
do you not understand the definition of lucky? yet you insist i cant read
i understand your point but im sticking w mine
There's this footage that it's basically near half to low hp and outplaying a 2v1 and you're still looking for result
THAT LITERALLY STARTED THIS WHOLE CONVERSATION OF OURS?
yo
HE LITERALLY EXPLAINED THAT HE COULD'VE DIED HAD HE DONE THINGS DIFFERENTLY
i literally dont ccare abt the result
ive said MY experience its death
do you not understand???
i dont care how "lucky" you need to be, ive STATED for me its always death
"No result"
Presented a result
"Idc abt the result"
Nah I'm done let's just end this here
youre comparing their scenario to MY point. which all im saying is i always die, its not lucky for me at all
You just cant comprehend things properly
lol
SO WHAT TYPE OF RESPONSE DO YOU WANT OUT OF YOUR MESSAGE?
i wasnt fishing for none
So you just saying anything then? Aight
A RESPONSE FROM US GODDAMNIT THIS GUY
the point ive been saying for the past 30 mins man
you got to be ragebaiting
man, i fell for it!!!!!!!!!!!!!!!! hooray
YES YOU'VE ALREADY SAID YOU DIE USING IT FOR MULTIPLE TIMES
SO THAT'S IT?
Why bother saying it if you aren't fishing/waiting for a response from someone else
i've complained about how people in a rank don't have map awareness or are not team players in general, what is even the best solution to people that cheat their way up to A-S rank that cause other people to lose cause they're bad at the game
Bro thinks I wanna win that's crazy, we lost the entire reason for starting this convo ig
There's none really
If your teammate does stupid stuff just steal farm with goku, and work your way up
Its better than your tm giving them exp
ig this is a good tip tbh
He says after an all caps tirade
Nah that's called a crashout from a ragebaiter
Somewhat understandable crash out tbf
But on the topic of his ult: do you not use it on low hp to benefit from the counter then?
He's an attacker, they're squishy so it's not recommended to use it at low hp
Basically any attacker
Itās damage scales with damage you take during start up though right?
I guess you use it for burst and hope they try to respond?
Like low hp ssjgoku using spirit bomb just to be cancelled cuz he got killed
During the circle attack (it's pretty quick so it's not that much of a boost), you only use the iframe of the startup to avoid big hits like sbc but it's recommended to use it with max or above half hp
The end hit normally does a pretty big damage so the damage taken bonus is just, bonus
True getting lvl5 earlier than enemies gives a significant advantage to daimaku.
What would daimakuās skill priority be? Rn Iām trying bolt as main priority,
Then the bomb and ult.
And last the pole dance
Wasabi > Lightning > Super > Power Pole Dance
though I would recommend getting Power Pole Dance to level 1 pretty early especially if its super start
you need it to defend from Kamehameha
Thx u thx u, now how about his cards? Iāve been trying snowball, and either giant slayer or barrier for my 2nd card, and wicked warrior
it depends
do you wanna go full offense with him, or some survivabilitty too
if full offense (i normally go full offense), snowball, prepared to die, Limit breaking jump/backstab
The dance working as intended by saving my life #āØgame-moments message
Jeeeeezus
Which supporter do you think is best for daimaku
I switch between the dog and uni6 guy
Just dropped from A2 to A4. Bad day and even badder teammates
Getting stuck with new gotenks/buu who got no idea how to play those characters
Nail doesn't seem too bad
Imo
I played few more matches won some finally
I noticed that gotenks really destroys daimaku
Probably coz i dont have much idea about how to counter him
But the fact that he is doing dmg like a dps and is a support( able to escape easily) plus a stun
Idk it feels kinda broken
Especially that aoe ring stun/drag at max level
Okay...
I just experienced Mini Goku + Baby
I'm starting to see the bot lane vision
That combo sounds evil
Bruhhhhhh
I just managed to get 2 double KOs with ult in the same match
The second one earned us a team-wipe
It's really dang good
I may or may not have experienced this and Super the enemy that killed them both 
im assuming daima goku is better for top lane?
i normally go top lane for him
or is bottom better?
He can play either lane but top lane gives him advantage against trunks and other shorter ranged top lane damage and techs
You can outgun him with the other mages and snipers
Do note:
Pick Solid Barrier when going top lane
Pick Giant Slayer when going bottom lane
I've experienced a little more with bot lane Mini Goku and he can for sure put in the work there
Though that Giant Slayer is key for repeatedly facing off against tanks
Good advice Thanks! ššæ
I've actually had more like bot lane
Wish power pole had a grace period when using your skills
Steel Skin is actually pretty good to have against a Mini Goku I think
since it cuts the continuous damage from the bomb
its -21 damage for every hit from an enemy hero
eh? Wait...sounds like a good counter to DOT
So steel skin is the move when you're fighting him and zamasu in bot lane?
S3 against Gotenks Ghost saved me
Thinking about it more
I actually am not sure if Solid barrier is ever worth it
Giant Slayer with the amount of instant burst you deal is HUGE
And you are Mini Goku, you die super easy anyways
Not to mention S3 can already help mitigate surprise damage, so barrier gets less value
From my personal experience bottom lane is better. You can take middle farm with one bomb and lightening combo
i think miniku is bottom lane if there's skill 1 dmg boost as he effectively shreds tanks, otherwise he's maybe a lil better in top imo
He is better bottom lane anyways acc to me
Middle 3 cell jr can be kill3d with one bomb light combo
You will literally steal all farm from them
Lmao I wrote that last time too lol
you can also steal farm in top but i get what ur saying
Wait
Toppo is like us
But imagine that instead of tossing and detonating bomb
We stick the bomb on the enemy, then detonate with a counter
Also, Toppo's gonna be WAY better when facing against a Solid Barrier
He's gonna be attacking to put Destruction stacks, so his burst goes out when it's worn off
toppo seems like a character that wants to be close to enemies rather than miniku who flies around and is more of a mid range character
what's the best level up order for goku?
skill 1 > skill 2 & super attack > skill 3
i'd level up the super attack but if it's on cooldown i'd level up skill 2 at least
You want to always start with 1,2,1
Bomb + lightning at both level 1 deals more damage than a level 2 bomb
Then you either go for S2 level 2 or Ult level 1, depending on how you feel regarding your matchup and the upcoming boss
If you're confident your team can take it, S2, if you feel like you gotta snipe it, Ult
I love daimaku's kit
#āØgame-moments message
I won't lie you got lucky
That was like walking into a death trap
You should at least have one point in skill 3
it increases Daima Goku's running speed, and it's very necessary for positioning
I've deal with Daima Gokus who escaped because of it, and I escaped tricky situations, once even when there were three players, because of it
That destroys your atk potential significantly
As daima goku you won't be jumping head on a fight anyways. Unless you are against ssj3 in super start I dont see any need of putting points in s3
With lvl 2 s1 and lvl 1 s2 you can basically farm faster than 90% of the units in game.
Even if you are losing lane just fly near do combo and get out
It's one of the best thing about daimaku. It's really hard to get a bad lane if you know what you are doing
Sure but you shouldn't worry only about attack potential, you also need defensive options for players who manage to get close, specially when things get chaotic
Neglecting defense when you have it is just not good, Piccolo also makes use of demon whip for similar reasons
Your defense is not diving into a fight head-first
Drop the combo without stopping and see if you can actually fight or not
You don't take barrier or rush S3
You max out your damage and get good
Who said anything about dropping into a fight head first? Sometimes opponents get close, S3 just gives a way to get away
If you are getting jumped, you are way past the stage of the game where you are debating your level up route
By then, the game already forced you to unlock it
Man that can happen in early matches too, the game is unpredictable at times, players can move in ways you don't expect, or you just play bad
all I'm saying, a single level in S3 can be alright, and I've certainly fought Daima Gokus who managed to escape when I got close because of S3
No, I don't
Cool, good for you
Level up path?
1, 2, 1, ult
I see
Prioritize maxxing out 1, then 2
Dump a point on 3 when you think you can get away with it
But never before ult
Yeah ive been doing 1 2 1 4 3 2 1 4 2 4 3 3
Daima best DPS?
Bomb into lightning, that's what you live and die for
Run Snowball, Giant Slayer, Backstab
Giant Slayer out-values Solid Barrier on this guy cuz he has his entire damage output in a single hit
how much do I wanna commit to rush attacks?
and S3 is really just for tanking moves you can't dodge right?
You can go for them as much as you can, usually it just means that you get to catch retreating enemies for the kill, but it's not something you would do more or less than other characters
The draw is the range more than the damage
ight cause I'm wondering if I wanna full commit to mainly poking with bomb into lightning or if I can just go into rush attack range
Poke, yes
You can drop both Bomb and lightning without dropping your dash
So you're better at hit and run
World King
Nail has a limited range to attack from around the player
and your rush attacks end up MASSIVELY outranging it
so a lot of the time you are attacking from outside Nail's range
oh ight
didn't know that lol
how much do I wanna commit to doing bomb+lightning
over just bomb and lightning separately
if you have both, then do bomb+lightning, this combination is similar to Kale's S3 into S1, it's very strong and using either separately is less effective
ight
what's S3 used for exactly? is it really just "use if you can't dodge some big damage move and pray you live"
Tones down how much damage you're taking from beams, increases your movement speed for a few seconds
is it specifically just beams only?
does that mean unless I'm getting hit by a beam I'd wanna just not use it and run?
Checking out in the game itself, you just defense increase when hit by a specific type of attack, be it strike or energy
Nah, you can use it when you're being attacked, or someone is getting too close, after you use S3, Goku will run a little faster
oh ight ty

just realized setting skill 2 to a separate key like
outright lets you rush attack and call glorio at the same time
how do yall set your keys up?
how do you use ult
the fact it has nonexistent aoe close up makes it feel awkward for me outside of sniping bosses or people even though it has immune to all
Idk, I just drag my screen and go for it
I did use S3>Super and it went pretty well
That's the thing... You don't use the close up version, you'll hit them either way and your dash distance depends on your aoe range before using it
I think people need to stop misinterpreting his ult having immune to all thinking it's immune the whole duration when it's basically just frame 1 immunity
Basically using it like you're using cooler
They nerf little guy š
They nerfed him bad
He's good but not like s1
Daima feels trash to play right now, i know he kinda needed a nerf but this is awful
I can see why, I can still win as him though
He's probably still A tier
Maybe even BiS
But definitely far less oppressive than before
I hope they make S3 a little more appealing
The nerf didn't hurt that much, the bomb can still kill you, the nerf was mostly to just have us do the bomb and then the lightning bolt more.
I think he's still A tier, because he still do broken damage, and still cheat death with the dancing pole. If you're not winning with him. It's probably because you not good with him or your team sucks.
I feel like his early game has gotten weak.
Like very weak
Compared to before
Also this new vegeta does not help much
Still trying to figure out how to use him against vegeta
I don't feel that is very weak mostly I still get kills in the early game. Like easy kills sometimes.
As far as I discovered you just pressure him, when he shoots the beam just get behind him, and when he throws out that force shield, I do believe that you can just throw the bomb behind him since you can't hit him on his side nor his front. Besides since he's hard to kill, just don't let him do what he wants like prevent him from taking out bosses, and make sure you at least have backup, but you shouldn't worry about him killing you, because even though SSJ4 Vegeta a beefcake, he can't kill that good.
Goku mini aka Kid Goku can be annoying to him, because Goku mini is faster than him, and can cheat death.
Cant throw bomb on shield
Main thing is not ssj4 vegeta. It's that literally everyone behind him gets a free pass
It's just so annoying
Not in front of the shield but behind him
Hard to do that tbh unless it's a big team fight
Distract and jump in
But it leaves you vulnerable
It's really not that hard
I am mostly struggling against vegeta as everyone
You have range with your rush attack so you are not really vulnerable or better yet never.
What's card u guys run btw? I either go with snowball barrier then pursuer or last slot backstab instead for high burst when ppl have barrier.
I currently am going for Snowball, Barrier, Backstab when top laning and Snowball, Giant, Backstab when bottom laning
Alr thanks I'll ss this so I remember the different sets when I get on later and try them. Thanks for the advice
abetihi (top 1 in this and last season) is actually using snow ball, barrier and yajirobe
i dont really know the name of the last card sorry
Backstab
Basically what I said
I think backstab and a thanks this is exactly what I was thinking but I forgot the last one tooššš«”
I wonder if this is worth to use over 3 red cards
it is man
backstab allows you to use the pancy bomb with 3 seconds cooldown
its very useful
I have a hard time using it
Gotta admit, the set is helping me a lot 
Gonna keep it as my preset for him
Always
Backstab is very very useful
Ngl this set just changes everything did perform better for me, I probably should try it on other characters
ngl build up solid barrier pursuer is a sick combo for miniku
imo backstab isn't as good bc in the end you'll just be popping people's solid barriers most of the time
it's better to do a few normal attacks then go in with panzy and glorio combo
Pop with the first bomb (without glorio), procs own backstab and enemy solid barrier, after it's out, glorio bomb, takes the big damage
Pursuer only gives movement speed (the additional energy attack is a separate thing)
How do you actually carry with daimaku? I feel like even if I'm dominating early with two buffs, I just can't seem to do anything if the game last too long (if the enemi does not forfeit), cause even with snowball, I feel like if the enemy play defense correctly, Daimaku fall off so hard compared to Gamma/Bojack/Goku/Piccolo it's not even funny
this season, i think the build changed a little bit, i prefer to use double vanish instead of backstab.
Still used to Backstab or LBJ
I either use that or Backstab sometimes but I'll stick to what I use
Most of the time, you're just closing in, drop bomb, run away, and repeat
Backstab enables you to do that more frequently if y'all can abuse backstab mechanic with a certain playstyle
I'll give in to lbj if the enemy comp is aggressive/likes to be close but with a good counterpick (although there's still no draft system, but ykwim), you won't be needing lbj that much
Backstab works better because of this
Hi, returned to the game after some absent cus of college and work, but I want to get started again with gekishin, how much has miniku's gameplay changed so far? I saw they nerfed wasabi bomb so idk of he still solely relies on the bomb for damage or if people have found new ways to play him other than going around throwing the bomb and disengaging and which divine cards people use the most for him now.
Not much he plays the exact same just now ppl tend to use backstab a lil more
He is still in very good place right now top 4 DPS imo
I wondered what cards people use for him.
I personally go Snowball, Giant slayer and backstab. Later into the match I swap it into LBJ
I just dont see a use in barrier considering you're mid ranging
....?š Being mid range like say kale or daimaku doesn't mean ppl won't go dashing out for you so the barrier will provide you with a full 3 second timer to get out while taking none of the burst they want to get on you. Giant slayer just doesn't provide enough rn for it to be more important with how weak he is already. But LBJ isn't a back choice for defense if you are on the back foot and don't need backstab for sure
IF your lane partner is good you dont need the barrier.
Giant slayer with some snowball stacks will absolutely melt their HP
On top of this, im sure you're most likely stealing all the farm
āļø
*if you opponent is bad
When ur playing in s and up ppl r gonna rush u for your snowball like hellhounds regardless of what ur lane partner wantsš
Lets not actively rush headfirst
Giant slayer just doesn't do much for daimaku, even prep to die would be stronger. He just is not often matched against tanks till late game
I normally go bot lane
? No usually ur backline and the enemies will single with cc or tp's
Who's normally your tank ?
I personally will only go bot if its ss4vegeta or baby.
Bot lane is for consistent dealer spike 3ku or piccolo
Top lane is for burst like gammas and damia
Both absolutely help daimaku
To be fair, daima works both lanes. You dknt see much difference just your lane partner
Just stay on top of farm I guess?
Like actively snatch.
I run what the number 1 runs so idk but yeah barrier isn't needed but u should props try prepare to die it works alot better with his combo since u don't often 1 tap with it till lvl 8 or higher
Yup
I USED to go ptd but I've had so much more success with giant slayer aswell.
It depends on the player
Wtv works for uāš¾
I usually go snowball(or buildup), barrier, LBJ. There are some times where I get jumped and seeing my barrier get broken let's me know to skill 3 and bolt. I would try backstab but I worried about missing my bombs throws
Either run barrier/prepare to die or dont run backstab. They both counter each other
GS buff stays for whole fight and backstab requires you to leave fight to get the proc again
Mmm
Is it just me or has daimaku become very weak in late game?
Especially if you die and lose your snowball stack
Kinda? It depends on the matches.
I can kinda see it
He's still strong in my experience even though I am a little weak sometimes during the match
That goes for every character that uses the snowball card
Not really. Most snowball users in current meta are range
Like picollo ssj3 for example
With daimaku you need to be in the fight even if it's for a less amt of time
Daimaku has range too
I think his early and mid game is strong but endgame i struggle especially when fights drags a bit longer
Like I said gotta go in for a little time
To pop that bomb
Sometimes you don't have to unless you have a teammate with you
But it depends on the situation
Yeah, talking mostly about team fights
You can be in team fights a lot longer than solo.
Sometimes I think may be I should give him defense step in late game
Enemies tend to save their big ultimates a lot
I mostly give him all attack cards.
You should too.
I keep snowball>prepare to die/solid barrier> backstab
I do it's just that his ultimate takes him in the middle of the fight which is bad for him
I am gonna try snowball>giantslayer>defense step once too
On paper it looks good
Just use it on bosses, or to get the dragon ball, or if you know you are going to get the kills in team fights.
Because they are going to double team you, because they know that you are going to be cancer for them
It's what I do. Steal bosses with it
Me I use snowball, prepare to die, and backstab
Tbh i see little use of daimaku ult in huge team fights especially while defending/attacking
I used to do that but now people have gotten smarter and they start targeting me with aoe
Especially ssj3 and ssj goku
Just do it when you or going to get that kill, but do it when they are in half health.
If i dont see ssj3 and I have a decent lead i go prepare to die
Sometimes it feels like ult did not do any dmg do you have any idea about that?
ssj3 Goku is not a threat most times he predictable
He does not kill but he takes hp with that continuos beam spam
I don't have that problem
I have noticed that
You can go around him before or when he's shooting it.
I do it all the time and it works
During fights in middle yeah but when you are defending/attacking it hard to sneak in
I try but still
You don't need to sneak
Well it all depends on how much brain their ssj3 got
Most times they don't have a brain
Ssj3 with good positioning is always hard to kill
I agree
And I take advantage of that
I have been thinking of abusing defense step as a mean to get maximum ult dmg in late games
Never tried it just on paper
Vanish to activate defense step then pop ult while everyone is targeting you
Defense step will save you then ult invulnerability will stop dmg too
Never tried it
If you do it too much they will catch on
You can't be predictable when using his ult
I will try it next time I see the chance
I feel like android 16 buff is very important for daimaku
It increases his dmg so much
You can spam backstab
True
You will be doing same but slower
you need that reduce cooldown
backstab has that cooldown thing
no
That's good too with the movement speed, and especially when you are using the pole dance for escaping
The were times that I cheated death using that move
You move out and move in quickly hence procing backstab easily. 16 buff is very strong for miniku
Also, does prepare to die add make the continuous damage debuff stronger? Or does it only apply on lightning or panzi's bomb's explosion when it hits an enemy 50% hp or lower?
Does receiving damage from bosses increase damage while ulting?
Spirit bomb is 2 hits, your immune to all can prevent 1 hit.
No no, i didn't mean the ult. I meant the skill 3 the defense pole dance one
It says literally that the first hit damage is reduced by half
any damage onwards will do regular damage
so...
gotcha, so i no longer have to run from the spirit bombs perfect
You do, cuz.....Spirit Bomb does two hits
first is initial landing one
second one is explosion
so you pretty much can die from explosion.
But if you use skill 3 three twice in succession, would it not half the damage both times? Meaning it should just be a total of 1 ticks of spirit bomb damage?
And just in case you could also just ult the explosion
idk, you would need to be lucky
this
gotcha, thank you
you can test it in training
if u manage the AI to use the ult
but on the squadra map training
not the small training map
Yeah i was abouta say š , now thats truly a test of luck. Getting the ai to throw a spirit bomb lmao
in the squadra/match map they tend to throw ult when meeting player
Really? Everytime i try out that training mode in squadra match map it always takes like a hot minute before they throw out their ult
better than never.
I guess lol
No
Skill 3 proc the moment you are hitm if spirit is hitting you in late game then there is good possibility that you are in a team fight and enemies will be attacking you and team. If any of them hit you then they will proc dmg red and spirit bomb will fully hit you
Bots being bots
Good thing that I leveled up Goku Mini in season 0, and thanks to that character memory update because I just got the platinum trophy by getting him to level 8
Lol I did the same
Goku mini getting nerfed like he was a threat now lol
Aw man, I hope he can still do good
Giant slayer ult is broken, a one shot
He's still good
Oh nice, was worried on his Basic Attack
It doesn't do baby damage like season 0
It's mostly his passive got nerfed but it's not that bad
You can still kill players that are higher level than you
I played two games with him and I wasn't struggling to kill.
I thought his damage from his Basic could be like season 0.
Happy he's still doing good
Making sure to not get the purple badge yet, need my mains in the future
but yeah it just his passive. His rush attack damage didn't get touch.
I will say it was kind of broken, because Goku mini was being a lucky rat
I'm aiming towards that for Goku mini, since Goku mini is my primary main
Fair point, it was fun tho 

It was if we are not fighting another goku mini
because I was getting mvps
#buff dima goku
Yo I just bought this Goku could I get a honest guide?
Sorry if this isnāt a great guide but for how Iāve seen people play him (including me) I would say heās like a nuke character due to how you can charge panzy bomb and get great damage and with his increased range your gonna be a great mid range far range nuke that comes in nukes then hits from afar, but his third skill would be used more for Defence and his ult is a boss beater
So uh w buffs for mini ku?
His ult now makes him practically invincible for the whole duration
And his power pole dance buff is awsome
He has 3 on command defensive steps now

The mini ku agenda is coming back
Lowkey liking starting with s1 and s3 now at the beginning of the game
Makes u actually survive top lane now
Rn trying s1>s3>ult>s2
At level 6 I like putting 1 level into s2 so I can have the bomb burst on command via lightning bolt whenever someone is right in my face
I like going form the start of the match one into s1>s2>s1>ult
Then I donāt have a plan for after but this is for the big panzy burst and then ult for bosses(unless Iām getting anything above a 2v1 where Iāll pop to kill all)
s1>s2>s3>ult then focus on s1 and s3 imo, s3 actually makes him quite tanky and at level 3 he moves faster while doing that than with a normal attack while giving him insane damage reduction
only reason i'd start with s1 and s2 is bc you can use glorio + panzy to nuke the kai a bit better tbh, or to snatch the kai when its low on hp with glorio
it says skill 3 halves the first instance of damage⦠where is this 90% damage reduction? testing it in training and the numbers dont add up
whats the use of his skill 3
It's a defense type of skill. It gives you higher defense temporarily and gives you more speed when getting hit or hitting a panzy bomb. I suggest mainly using it when you're running away, or you're in a team fight and need a little defense.
Bet
Didn't this get changed?
Oh nvm
I thought i saw it in the changes and buffs lol
Anyways, how's daima ult now that he keeps immune to all until end of dash?
Somewhat same. Always focus on having 2 into panzy, 1, glorio and ult. By the time boss come
It's a Nuclear Counter Ult
If you're in a team fight and your enemies start popping ults to win you can just I frame through theirs and do massive damage
I am trying to play every character in this game to a good level so that I can improve my skills at all fields.
How can I do well as daimaku?
try to control lane
steal farm with panzy+glorio and play mid ranged
i see. really glad he gets it on activation now. for awhile i disliked the ult because you could die before dashing.
Gotnit
What application does the pole dance have?
if you wanna survive and be upclose you can use it
im p sure it can deflect panzy, to make it go further
or you can js hit it with an m1. it gives defense and movement speed depending on whats hitting you
Oh neat
its pretty much your defensive/escape option.
Honestly, most of the time I use the Daima Goku ult to steal boss and 90% of the time if you don't have bad timing, it basically always steals. Unless it's my worst enemy, Piccolo... 
True unless ur taken out immediately
Btw, did glorio lose the aoe? On lightning
He never had aoe just hits multiple targets within range
btw what's the maxxing of skills order now? After the pole dance buff, is maxxing skill 3 now the second priority?
depends on the match-up imo
I like maxxing skill 3 second vs Kefla for example cause with bombs + skill 3 you just statcheck her
but if youāre up against a bunch of melees it might be better to max skill 2 for the extra range for giga bomb
Isnt that aoe...
anyways. hadnt seen it activate which is why i was confused
does it only multi hit at max?
I think he meant that lightning chains to hit multiple enemies when ppl are close by
I don't think it ever has aoe, but lightning landing on panzi bomb makes the bomb have a wider range and panzi bomb has aoe so maybe thats what it was
i see
itt rlly depends
if u think ur gonna be engaged in combat alot, use the
skill 3 priority
if you think youll be on the backlines and js hit and run i think ur fine with the s2
Yeah
I swear glorio doesn't hit multiple targets for me anymore. I'm now starting to just leave it at lvl 1 now because of it
Thought I was the only one.
Same. I only saw it happen twice since his his nerf when season 3 began
Is glorio's attack good on its own or would it still only be better for combining with panzy bomb?
That's situational imo, cuz i've gotten a lot of value from lightning on its own. Like quickly finishing off a low hp running enemy player
But chaining panzi bomb with lightning is usually my go to combo if it's available
But like just remember that the glorio panzi bomb combo isn't just about making panzi bomb have a wider range but it's a free hit to make the next lightning hit stronger and so on
I think a chain of like 5 hits, with the 5th one hitting a player can almost 1 shot them. I think
Guys is there any counter play against daima goku with vegito or with any character?
As I Diama player I would say you gotta jump them with 2 or more, or sneak attack them after they use panzy bomb or skill 3
1v1 or team fight?
If daima gets hit with fear of death by hit, does that reduce the range of his lightning chain?
should I go Skill 1>skill 3> skill 4 > skill 2
I'd say double skill 1, 1 skill 2, and ult by level 5
Unless you're up against certain characters, you wouldn't really need the power pole dance
I would say it's really help now given how the meta is
The skill 2 reduced mode helps drastically too
Lightning had a pretty big cooldown difference compared to panzy
Im glad they're buffing his "when attacked during iframes" pretty much you hust slide through beams
I wish theyd give iframes for atleast a second after it ends. I found it ur most vulnerable when ult ends so...
I want a daima skin
same
or any cosmestic for daima
a finisher would be so fire
What would a mini goku finisher even look like
the end of his fight vs glorio
he transforms in ssj and puts his hand on his back
and does a blast in game for the finish
If anyone could help me, Iām still confused on how his s3 works and when to use it
his Skill 3 gives him damage reduction and it also gives him movement speed (on the condition that you activate your Skill 1 with it or that you deflect an enemy attack)
basically use it to go in with Skill 1, proc Skill 1 with Skill 3 and then run out
think of it as your āget-off-meā tool that makes it easier to take an incoming hit and run away
Ah I didnāt know about its synergy with skill 1
Gimme the outfit that panzy gave him or the little hat he wears to stay undercover or smth
Peak. Or maybe the finisher he did on Tamagami 3
Daima is truly dead huh?
Character is good
Show is terrible
Return us to the old daima days
Daima is so peak you tripping
Literally one of the best dps in game
I am a bit effy on his skill order, so far I got (S1/S2/S3/S1/ULT/S3/ULT/S3/S1/S2/S2)
Yes I skip ULT on level 5 because I know that with basic farming I would always be level 6 before first boss and so few occasions does the enemy get insta boss
You should max out skill 1 and skill 3 at lvl 8 and 9
Then take lvl 2 ult at lvl 10
His damage doesnt increase lvling up his ult
Only his range
i wouldn't do this always
if you're lvl 5 before 2nd kai spawns
you can afford to use your ult to confirm kai cause it'll be back when soon after the boss spawns
2nd kai will spawn at 1min 35-40
it takes 1min 30 for ult for daima
boss will spawn in at 3min so there's a small time window and even then if you're playing solo q. the boss won't die immediately
Should be s1 at level 8 and have it maxed then, ult after for next boss, then s3, then ult. S2 only value is to boost s1
Like I guess his s1 is a good Kai secure
Depends on when you do it
what are kidkus best cards
Build up giant slayer defense step
idk i feel like i dont do enough dmg with build up
Trust me you do
i shoot out my bomb and activate lighning
then i pop ult
hit both stikes
how aint the godku dead??
also is kidku more of a bralwer or mid range character
he tanks well if u can manage his dance
but i find that hes really good if u stay at range w a tanky character covering for u
Bit if both
You must have definitely missed something
That 1000% kills
nono
i saw the tick dmg
and i saw the big purple stick hit him from the sky
and he was in the center of my ult
depends on the cards godku has
barrier can stop him taking immediate damage
defense step will live the ult
brawler now with the buff of skill 3
the mage/mid range playstyle used to be his main playstyle
but now you just want to be up close because of skill 3 cutting damage and giving movement speed to stay with the enemy or get away
build up is just much more better with the way you play daimaku
snowball still works but you can't play as aggressive as you want with daimaku
oh okok
im confused in his desc it say the dmgs gets cut in half
ive heard is 90% dr
but how is that applied
so the first hit of the attack gets halved while also applying the defense buff
so where does the 90% dr come in
is it from the def buff?
thats the defense buff yh
the first hit gets cut by half and he also applies his dr
to live any extra damage
so for the rest of the skill its js 40% dr
okok
one last thing
ik its best for u to prioitize skill 1
but wb skill 2 and 3
which one should i go for
or even the super
max skill 1
max skill 3 2nd
max ult
then skill 2 last
that can work yeah
i just prefer the max super over lvl 2 skill 2 at lvl 11
yeah ig if youre gonna be more of a brawler u dont need the range on skill 2
yeah thats just your extra damage when fighting
not your combo
combo most of the time would be bomb and dance
dance doesnt really provide anything expect for proking the energy def up
wait does it stack if u get hit by a phyical?
it triggers the bomb and gives you movement speed up
i mean in a fight youll prob alr get hit
so the speed will always be up
but with glorio u have the dmg up on bomb
idk about stacking but if you get hit with a physical you get the strike defense up
and it lasts 7 seconds
so youll have phy and energy def up if u use bomb + enemy physical
tuff
but personally i like the dmg buff u get from using glorio
sometimes the issue with glorio in a fight is that it won't target the bomb first
doesnt it chain to the bomb eventually tho?
it does yeah
plus if it chains for longer the dmg will increase
idk it seems like its situation dependant
it is yeah i just don't prioritise glorio bomb over dance bomb unless the enemy is all grouped up or you need the damage now
true
id prio dance when im in a 1v1
but glorio when theres 2 or more
the dmg really ramps up a lot
actually i mainly use glorio bomb to secure kais
fairs
yeah i usually go skill 1 and 2 first kai
usually can confirm kai + a kill
if they grouped up
oh i love glorio against buu
the lighting chains to his parts then a big hit at the end on buu
*kid buu
yeah kid buu can get melted
honestly once you play more of him just becomes natural to know which combo is best
i like that he's still useful in skill 2 cd
alr thanks for everything
Unless he ran barrier and defense stepped perfectly only way I see it
Ult aoe gets higher and his ult is really good at secures
As its fast easy timing and does more dmg the stuff hits it
However only the first hit of the ult has immune to all so just remember that
How do you guys handle his slight S1 delay into S2?
when the bomb indicator shows up on the ground you press s2
Getting into this guy. There's so much you can do with him. What would you all say is his Skill order?
Divine Cards would be good too
bro was snowball giant slayer š
Ive been playing bro for a while with all of yalls tips
bro is so low cortisol
i love him
i might just become a kidku main š„¹
How do you 1v2 as daima because i cant defend towers like at all
S1, S2, S3, ult, s1, s3, s1, s3, ult, ult, s2, s2
Build up, giant slayer, defense step
Awesome! Thanks a lot!
All relies on your skill 3 usage
If you time your skill 3 to tank the hits
Interesting I like his s1 maxed at 8
Yeah thats what i put
Misread
Uma
?????
so where are all these ahh pull ults coming from
Its the skill order lvl up
oh whoops
Subaru is trying to say
Max s1 first then s3
Then ult
S2 only gets a bigger aoe and really is only used to boost s1
when are they removing this clown from the game
No don't remove him I'm trying to learn him dang it šæ
How do i play this guy
What I've discovered:
Hit S1 with the power pole
Combine S1 w/S2 for close range combos
Use S3 to tank hits and get away
Use Ult to secure bosses
Damage boost
Maybe we're going back to the old miniku days
Idk...S3 still has 3 uses of 90% DR assuming it doesn't get merged
I meant as in miniku being very very strong
Pretty oppressive too
Well hes both now I guess but back then he didnt have like the immune on ult
Yh it just makes miniku stronger now if he doesn't get nerfed
He'll be one of the better picks in s1 buff draws
Alot of dps units do go up though
Vegito, ssj3, piccolo, trunks, ssj goku, godku
To be fair
With miniku is kinda easy to control lane and farm
Been running build up, Gaint Slayer, and Defense step. Honestly it isnāt as smooth sailing as I would like it to be since his character is very āwait for cooldown on S2 for big damageā
Might switch to Snow Ball/Solid Barrier/Defense step to increase his damage and have better boss secure
Relying on another DPS as the main damage isnāt so fun
His ultimate is the secure and it is one of the best in the game
You run build up because besides s3 he has no defenses
And really donāt need to rely on s2
His s3 explodes s1 as well
While boosting movement speed and pretty sure energy defense
Because the first half he doesnāt get hit
By that I mean heās basically immortal for the first hit
And also then does extra dmg on anything that was supposed to hit him
So say a special beam cannon hits him there now he just one shots your entire team
This guy isn't toppo
Why even run defense on a hit and run dps?
So I can be a annoying rat that constantly in your face with S1 and S3 Spam
But my DPS are becoming unreliable so I will do it myself
miniku playstyle isn't hit and run anymore its more akin to a brawler
um
i dont think youll be on the frontlines most interactions
well for me anyways
yeah idt u can have a brawl playstyle with godgeta in the meta
you can thats why vegito is still top tier
daimakus only source of good dmg is his bomb glorio combo
and ult
which both have long cds
bomb and dance gets shrugged off by most frontliners
super skill 2 reduction helped him sm during the time
it really doesn't cause if they chase you they're losing the 1v1
they're taking dot damage and doing minimal damage to you and you can keep up with them cause of the movement speed
i feel i could hide well enough so
if they chase theyre dumb
you don't have to play hit and run because of daima goku's skill 3
only unit you won't kill in a reasonable time is godgeta
icl if they spread out the dmg output between bomb and dance then hed make a great brawler
the dr eventually runs off
you have 3 charges
and most meta units dont have one frame dmging skills
if it runs off and you die you missplayed heavy
godku and ssj3ku all have sustainted dmg
i personally dont get skill3 until late game since im not going to be oppressive at the start
lord
u max out lighting first?
personally if im playing hit and run i max out all the skills and wait until late game to max ult
bomb and ult at lvl 8
i only get the ult for boss
tbh if youre fighting a lot getting max ult is crazy
you could leave it lvl 1 but thats incase everyones there
the longer u say in the fight the longer u build up battle gear
boosting your ults dmg
is that how it works?
yeah
