#Gamma 1 & Gamma 2
1919 messages Ā· Page 2 of 2 (latest)
Cooler or Caulifla it's 50/50
Gammas smoke Vegeta
Gammas own early game
They have A LOT hp there
gammas are good against vegeta,zamasu,baby,cell
Both my skills go into my blaster in the beginning of the game
Yeah
cooler and caulifa mess gammas up
esp cooler
legit negates 2 of your skills
how is that fair
Cooler cancels all cutscene combos
Only bc there's no reason to dive in yet but I feel like the blasters are affective
its matchup dependent
like lets say ssj3 and cooler bottom lane
Yeah, he's so damn broken
I always go s1 and s3 start
Noted
Skill 1 is your best move for early game
And blaster is shared between both gammas
And pairs well with s1
s1 is useless again dps with good movement or the cooler/caulifa situation
most of the time double S3 is the best
then S1,S2 and Ult in that order
free my boy
Especially now with s1 damage buff it's always great early game
You can always jump the tech
That's why you want to pay attention to they're cool-downs
And predict where they're going
yeah but will you be hitting it when you got a uub with double S3 or an ssj3 with S3?
that what im saying abt match ups
Gammas beat SSJ3 tho?
without S3 yeah
if ssj3 got S3
its a harder matchup
He leaves you and you get free farm
hes a sniper/assassin
Yeah gimme a second
what servers
NA
yeah not playing w 334ms š
Wya cuh?š
I'm playing giving out mobile data to my laptop at the hospital
NA surprisingly barely lags
š°š· āļø
Danggggg
All kids moved out of my room so i can vc prob
damn why u at the hospital
Had an operation bc of testicular torsion
Holy shi
NOOOOOOOOOOOOOOOOO š
gws bro
I genuinely hope u get well bruh
My ball is fine
That's crazy
who twisted yo balls twin š„
priorities gng
idk i just woke up on a monday with a temperature and right ball hurting like hell whenever i moved
it hurt to walk
doesnt hurt to play gekishin tho
Sheesh
I can feel the painšš
lets move to #āØgame-moments
Ighh
gammas need nerf bro
Ur buggin
JESUS I'm usually a lurker but that genuinely sounds crazy get well soon fellow gamma enjoyer
Oh I already been doin this š
im just saying what's at the top of my head
i really dont think about what i do with gammas, i just do them
bc i got used to doing stuff
Yeah pretty much
I been trying to get the battle points up so I can get on the leaderboard
I was 94 but now im 105
I love the gammas
Because they are like Gotenksā best friend
I slow them down while yall destroy them with skill 1 + skill 2 combo
š„
use blaster in their face when they're stunned after dashes
point blank blaster is the best burst move Gammas have
Oh Iām not using the gammas
Iām the Gotenks in the scenario
Gammas got me to A rank!
Theyāre pushing me to A rank
Iām only at B rn
Theyāre my main dps
Was looking for this Iām so glad I wasnāt going crazy thinking this, I got the muscle memory from 18 stacking her debuff and noticed my play was faster
gamma's are good fr?
yupp
those who actually play gammas
tho if its skill 2 boost prio skill 2
free win
and forget you have skill 1 after level 3
unless its super start
I heard people said build up might be good for gamma
So i tried gamma build up
its really good now
Build upm giant slayer. Pursuer
Yeah
also if you dont prio blaster
pursuer is practically worthless
blaster with pursuer melts
even at mid range it does pretty good damage
so gamma impact -> blaster with pursuer often ends up destroying a ton of hp
I didnt know blaster act like shotgun
Because baby S1 also dont have damage fall off
also pursuer only ups your energy damage
and i think only things that do energy damage in gammas kit are blaster and second hit of Gamma Impact
maybe the explosion from gamma strikes too
S1 last dash have extra punch tho
I see. Thanks. I also play gamma. They kinda bald
What about animation cancel
using any skill seems to cancel animations
and vanish
i hate how matchup dependant that combo is
bro
instant they allow you to see enemy team picks pregame
no ones gonna survive the gammas
you can build them for basically any situation and they'll be good
Im ngl blaster is a bad move until lvl3
I always always prioritize skill 1&2 until im forced to pick blaster
If its super start I always pick blaster for that since its such a good move then
On non super start moves blaster is always the last move I lvl up simply cus I want access to core breaker early
its decent at level 2
skill 1 isnt worth upgrading at all
the damage increase between levels is miniscule
keeping it at level 1 is fine enough
Ok actually what is the difference
hey guys havenāt played the clankers in a while
what is the skill upgrade order and the build yāall are running
I was just using the gammas, and gamma 2's HP wasn't getting restored past 1/3 of max hp. Did they nerf them?
theres this visual bug where one of your gammas have the max hp bar when he uses his install
so it looks like you didnt heal all the way but in reality you did
Level up path?
I just pulled their Legendary intro and Gold victory animation(already had their mvp) so im thinking of trying them
To anyone who plans on telling me the lvl up path. Please do NOT use the names of the moves a simple 1 2 3 and 4/ult will be perfectly fine.
its been a while since ive played them but from what i remember their main path is just standard 1-2-3-ult repeat with minor adjustments
you wanna get 1 and 2 early so you can switch between them faster, and imo their 3 is mainly just for boss killing at early levels kinda like caulifla ult
their ult is insane at boss shredding and core breaker can give you really easy team wipes, but you need to be mindful that you're basically playing half a character after it until you recall
thats my two cents tho, anyone who's played them more than me can probably say something of more substance, but that should be a good general guideline
Im tuff
You do know that it doesn't reduce the moves cooldown right? Its damage and aoe buff (with extra hp gain for skill 2) So it wont switch between them faster
If you wanted to switch between them faster you would build blue cards (the reduction is small, about .8 second decrease for full blue card build)
Well im more worried about the level up path then the cards.
I tried a super start match but skill 3 didnt feel that useful.
i'm saying switch between them faster just in the sense that you get both gammas online earlier since u get both of their moves at level 2 and 3
I have a screenshot of a crucified gamma 2 (Iām fairly confident it was a bug of some sort, but gamma 2 was just there)
I never really use their blaster as much as I think. Is there much point in it?
It is their highest source of burst and your priority skill max as it can be weaved into several lines
You want to grab 3, then 1, so that you have both health bars and burst online asap by level 3. Grab s2 and ult to round out level 5, then alternate 3-2-ult until theyāre maxed. You get insane value out of one point of s1, and the others gain huge value from more levels
Cards are your standard snowball barrier blue affair, backstab is great if youāre ambushing and LBJ is great if youāre dodging a lot
Thereās an argument for grabbing max blaster 8 and level 2 ult at 9: make this call based on whether your ult will be off cooldown between level 8 and 9 and youāre going to use it
It genuinely feels like no damage but maybe its supoosed to be close range like melee range.
Yep, itās like caulifla super, its a shotgun, best to weave it after s1 or s2 connects and you animation cancel with a rush attack
Rush attack cancels it?
Played my first few matches with them
And i must say I got 3 mvps off rip with them
The chosen
guys whatās your order for the skills? i go prioritize blaster and then gamma 2 move, ult and then gamma 1 move
Starting off, 3-1-2-ult, then priority is blaster - ult- 2 - 1
Blaster is still the priority? Even after the buffs? Are we certain about that
yep itās still the main damaging move up close and I donāt feel like I need to prioritize the other moves
like the gamma 2 skill
I disagree, its TRUE that blaster does a lot of damage up close but getting blaster as one of the first skills is just not as good as getting skill 1 and 2
In normal games I prioritize skill 1 and 2 for the swaps, (because skill2 doesn't deal a lot of damage and skill1 forces you to use the more fragile gamma) and then after i have both skill 1 and 2 then I would choose skill 3. If it was a skill 2 up match I would ignore blaster and just go all in on skill 2
After getting skill 2 to lvl3 getting blaster to lvl3 is more important than skill 1. Somewhere down the line you should have your ult at lvl3 as soon as possible for core breaker as it is a move that can change the trajectory of a game
Always always always WAIT for the right time for core breaker as you only have one chance to use it. My primary use is to take bosses as it shreds. (Especially with snowball stacks.)
Core breaker will not work if you walk out the boss radius so you have to commit if you're in a team fight at boss. (It will still work if you die)
Killing players is a big risk because they can just walk out the radius, so wait for a cc move to combo with or if you're SURE its gonna hit like if everyone is on the boss or stuck on a GOD.
Tldr I prioritize 2-3-1 and get lvl 3 ult as soon as possible
no I meant later I always get skill 1 and 2 first
and later I prioritize skill 3, 2 and ult and then skill 1
iāve started playing the clankers again in season 2. how often should I usen core breaker and when? thatās the only move idk much about
Blaster 1st because you donāt have a reliable secure without it at level 3 against competent players and you start out with form 1 access. Grab triple kick second because now you have blaster for pre engage farm and triple kick for engage to blaster secure/fight, and youāve unlocked both health bars. If they get rid of gamma 2 you automatically get gamma 1
After that grab s2, then prio becomes blaster - ult - s2 - s1
Thatās what Iāve learned playing and watching tourneys and scrims anyway
S2 is a nice bulk boost but end lag leads to being outplayed against competent players and the shield is only sizeable at 2+. It isnāt worth getting level 2 over unlocking the entire kit, so it ends up taking a backseat until mid game
Just try to use your core at the right time. Trust me dont be that guy trying to 1v3 with core breaker as its not gonna work out. Since getting players are very dependant on their cards (mostly barrier) and their movement i would try to get boss with it above all else, but if that's out the way wait for a team fight and a cc move to combo with
Buildup or Snowballs for Gammas
Uhh i would say it depends on your playstyle
Imo I think gammas are built as a glass cannon so I like to be able to run in, kill everybody and leave
i like to steamroll multiple people and buildup really helps
each gamma has low hp but together they have as much as a tank
every time i have an ult, when im using buildup, i steamroll 2 people
If that works for you then build up is the way to go
glass cannon? if you switch often enough they outsurvive everyone even without the ult
the only reason im questioning myself is core breaker
core breaker with 4 snowballs is simply busted
Well theyre squishy on their own so having loads of damage kind of balances it out but that's jus me
what cards do u think is good to run for gammas? im asking for 2nd/3rd cards
I go snowball, barrier and pursuer
But a more optimal setup would be snowball barrier and LBJ
Giant killer also works
Wait what is gammas best build
giant slayer is awesome but barrier is simply superior
Pretty sure its just snowball barrier and LBJ
or else i lose a gamma to 4 simultaneous ults on my face
Forgot to say backstab is also an option
Only go GS for the damage
Or if you a baller
Wait is build up better than snowball for gamms
I think ppl are still deciding
I haven't done that setup myself but a lot of players are saying its viable
i tested
world king brings core breaker from 22k dmg to 29k at lvl 11
with snowballs it goes from 28k (world king no snowballs) to 35k (world king + snowballs)
28k is more than enough to insta kill a lvl 11 transformed ssj vegeta
so i think its enough to kill almost anything
Any tips on how to land core breaker?
There aren't really any "tips" for core breaker specifically.
As Rocky said above its best used as a boss secure, and the chaos during said boss could net a kill or two. Else it can be used when people are stuck in animation on hitting your tower. Lastly, as with any other big, hard to hit attacks, try to combo it with someone else's stun. Luckily SSJ4 Vegeta has the most busted stun in the game right now
It isn't exactly the most reliable stun in the game right now but I would guess after tonight's maintenance that'll be largely fixed
^
Anyone got some good cards i can use for gammas? Been running Snowball, giant, and pursue, wanted to see if anything better
iām using build up barrier persuer, but you could also run snowball barrier persuer or snowball barrier lbj
you just have to experiment a bit
I like going build up, barrier and LBJ these days but snowball works too if you don't need the Dr stacks
WE ARE SUPER HEROES!!
pack it up twin š„
curious but what rank does this strat work in
I can see that working, but I normally go for Snowball for extra damage, as well as giant slayer and pursuer, helps with getting elims and also staying alive
guys is anyone else having the issue that youāre spawning after being killed without being fully healed?
at least with the gammas
How's Build Up, Giant Slayer and Pursuer as a card loadout for them
Pretty good, I'd say go for solid barrier instead since you often go top on gammas anyway but this is nice. Mine is build up, solid and then LBJ to secure or eacape
is it normal to feel like I'm not really doing anything with this character outside of butter up enemies for allies to kill
just tried them for the first time
they feel really weird, janky and unsatisfying as a whole so I'm wondering if I'm just doing something wrong
feels like I'm not really capable of doing much in bosses
and I get punished way more than any other character for committing because I have to return to spawn if a gamma dies
idk I'm not too sure how I wanna use my skills either cause you get a lot of options but I'm not too sure which gamma I'd want out at what situation
I think their worst quality is secure. They COULD take bosses but it will not be as fast or on the same lvl as like a special beam cannon or spirit bomb.
I think his kit is unique in the sense that you have to switch between playing cautious and aggressive sometimes to micromanage their individual health pools.
Gamma 1 has the biggest hp and AA range out of both of them, so in intermissions I switch to gamma 1 so my gamma 2 doesn't explode
And also I personally find S1 to be a more satisfying move to have because it can chase, close gaps and deal big damage. So honestly losing that move is like losing 60% of the kit imo
S2 I use as a way to enter a fight since its aoe and deals decent damage, while also swapping to get that overhealth. S3 doesn't see much light until like mid-late game cus its such a weak move until its maxed out. But dont sleep on it cus it does big damage up close, I mean big big damage.
Sometimes I feel like this too, you just gotta abuse the tools you have to get up close and end the fight quickly. By that mean I switching to G1 for mid range cover if theyre far, and if they're trying to run away dash at them with S1 and you can also combo it into S3 if you want for great damage. Usually they're better early game (especially with skill dmg up draw) so use that opportunity to build stacks (build up and snowball) and try to get the early lead faster than your opponent
Once they have the edge over you playing gammas is kind of hard unless uou have core breaker, which can EASILY change the outcome of a game.
Easily one of the best tools in their kit
...how screwed are you if you don't win the match after core breaker?
oh wait nevermind my brain for some reason
thought core breaker perma killed gamma 2
LOL
thanks for these I'll prolly try them a bit more
also they go nail right?
I go nail but if you want more core breaker dmg go world king
Doesn't really matter but whatever
@opal hound this is how you use your core breaker btw
thanks
how much does core breaker usually do on bosses?
like what's the health % point I'd look for?
...I just had core breaker one shot a ulted kale even though I have no red cards
holy hell what
Yeah it does big damage
Usually it should one shot or do like 80 of its hp
holy hell ight
Keep in mind if you step out of the boss radius it won't do any damage
But if you die near it, core breaker will still do its full damage
Imo
Both are good
1 is used for the general mid game stuff
More hp and a lot more range
2 is mean for your dps close range
He procs the passive shot by 1 a lot faster than 1 does for twin
He is the dude you call in to finish the fight especially with his skill 1 chase potential
how risky is it to go for stuff like this
like should I try for it in situations like these or should I just let em live
The blaster at full power are key to most of their kit
Since assuming most people here know how strong their blasters are
is it better to sacrifice a gamma instead of popping special pose against dabura if you're boutta be petrified
This is a baller kill
I hit something like this a few weeks ago
#1431403670712488011 message
This is my best kill ever
Probably
I feel like if theyre one shot its better to use blaster but maybe the burst speed of dash1 would kill them
Dont recommend
fair
Is it really best to super start the S2?
Personally I use Super Start on blaster. Considering itās neutral and can be used by both gammas, itās amazing to have maxed out immediately. While Impact is also really good, if gamma 1 dies, youāre stuck with nothing except the two other upgrades you get from the early farms brining you to level 3
ngl I'm kinda confused on why you'd want S2 prioritised over S1
why is S2 prioritized more?
you can't chase with it, it doesn't do funny damage
secondary effect only exists in ult
just feels like a really slow aoe attack that's just kinda ehh
It has a 4 second cooldown
so basically just for the damage consistency?
Pretty much. It puts up solid pressure when maxed out, but in super start go for blaster then make the level 2 your impact.
ight
Exactly that. It has by far the most burst on ur kit, wide range and the kicker. Each of them can use it..... Early game it makes you barely unstoppable.
The armor 100% he is a burst at the end of the day getting more HP is fat.
Plus it's cd is much better
This with backstab makes you a demon.
Or use backstab with you blaster if you don't need the ho
HP*
Is it just me, or can Gohan or Vegeta cancel core breaker?
dude this hppaned today and i came here abt it lol. guess its smth that other had too thought i got scammed or smth lolš š
Did you guys know that I have special combos to use as gamma 2 when heās low health
Use skill1 3 times to go the g.o.d. Area in time
I love the gammas
Which Skill should be prioritized for the Gammas? I wanted to try them out. See if I can get good with them
skill 2 and 1
you donāt need to upgrade skill 3 just upgrade skill 2, 1 and ult
Guys, I am playing the Gammas for a while now, is it just me or are the Gammas a Ulthan counter?
not rly a counter . he is just a rly tanky dps with their hp bars and ability to get constant extra hp from gohan
gohan has good burst but sucks in longer fights so gammas can rly just tank and kill bro
On super start 2 and 3 r ur best bets as 3 isn't good till max lvl tbh but ur skill 2 is highest priority generally best move in the kit cuz of the amount of armor u can get as well as giving u a ranged m1 which is needed for poking enemies and escaping hard fights
Skill order is 1, 2, 2, 1, 4, then from there save
How are you supposed to play these guys, they feel so fragile and clunky to me. I've scrolled up and read a lot of the tips so far, but even when I try to implement them I'm still failing miserably with these characters. I have better success with Trunks and he's just as squishy as them, so I don't know what I'm missing with them.
I'm always ending a game with no damage on them and high amounts of deaths because I literally can't engage without risking my life which usually ends up being futile anyway.
- You need to max out their s2 first
- Always have build + solid barrier on them
- Gammas are about being tanky bruser, not glass cannon damage dealer (getting 3 damage cards will never work on them)
And due to this you better of getting lvl 2 s1 instead lvl 1 s3
I usually would go for lvl 3 S3 first. That might be why I'm feeling squishy, the increased armor on S2 is more important than the damage of S3. I see.
My card build is always Build Up, Solid Barrier, and LBJ. I guess I'm just rotating abilities incorrectly then?
Yea I got 2 1 2 1, save for ult and hit 8 to get the 3 points into lvl 2 ult and lvl 3 skill 1 and 2 then I finnaly get blaster
Yea the only time I'd get it is super start cuz the blaster isn't a big deal for his kit till lvl 3 imo. Maybe 2 but still not great secure
This build is like 2. Rotate by hitting a fat skill 1 then hit ur skill 2 to give armor. Then when ur comfortable hit s1 again cuz the armor transfers to gamma 2. Then hit ur blast and finish with a giant s1 3rd kick.
Btw always ult early not late the stun opens combos and the buffs are only good if u got hp. Tho it does heal some not sure how much
For me it's max out skill 1 or 2 first depending on which gamma I have alive at that time. (I only max out skill 3 with super start.) Then I max out The Ult, because core breaker is such a funny move.
Cant agree with the cards
0/10 ragebait
Question, how do these two survive in a teamfights alone if it's likely, didn't expect to fight and live for a while that I managed to take out 2 people in a 1vs3.
Do they just spam Skill 1 and 2 to survive a little while and maybe pop Super if it's available?
always pop super first
gives u extra health and all your skills are boosted
Will these two do well as long as my attacks land? I save it for a stagger at times, A bit scared of dying sometimes
yes
js land all your attacks and youre fine
Literally that
I'll keep that in mind, was too scared to attack while in Super, guess I won't have to worry on surviving a 1vs3 now
What cards we take now (after nerfs)?
same old snowball, prepare to die/barrier, jump
the nerf to build up was way bigger than the snowball nerfs
so youll be shredding about the same amount
Snowball, giant slayer, backstab does wonders for me tho
tbh
id prefer prepare to die
gammas are more of a chaser character
they do well in long team fights
and can chase down low health enemies
True but imo you can switch either one out, both are viable and hella good for the gammas, i dont think they need a green card since not many things can one shot them due to their seperate hp unless you ulted.
if theres tankier enemies then use giant slayer lowk
I usualy switch to giant slayer if we get into end game times, like if we're lvl 11 or 10 since most of us would be alittle beefy
Gammas are still Gammas, they're still good.
You just have to play them differently now.
They also made Stupei fly faster, but keep number 1 the same for some reason.
How do the gammas feel now that their ult is basically a counter attack instead of an on command stagger?
100x time better acc
allows them to weave nuke ults and plus with the gamma revive makes them just a way better tank
Can anybody explain how the healing scales for gamma ult
Based on the health of your gammas. The lower your health the more butt your ult health will be. It's best to throw out gamma 2, fight for a bit and get half health then ult. Using ult when they are both very low is a waste since your bar will be very smallāunless you're using it to escape a Broly ult or whatever else (i.e. using Core Breaker)
what do you do against vegito. is there any answer him within the kit?
Fight him like how you would Ffght anyone else.
Yoo Yoo
Guys question
What does leveling up ult do for the gammas?
Also
I idk if this is common knowledge
But you can use the extra hp gamma 1 generates to fight with gamma 2 for the big damage boost in melee
I always thought it stayed with one only so itās weird I just found this out in a bot match
Longer ult charge
So you stay in the duo format longer
lvl 3 gives you core breaker
Also larger AOE but thst no longer has an effect :(
Currently gammas are used for boss secure at level 11 when you get maxed Ult. After the nerfs this is their best job other than burning bosses for other characters to finish off.
They are still great but to make them actually playable in this meta you need tank cards.
They have never been for bosses they are still what they always have been, midlane brawlers with consistency. They are still top 6 or 7 characters right now after their changes but yeah the build up nerf did hit them specifically hard
Yea i use tank card in draw 1 and 3
Giant slayer for 2
I like to play Gamma 1 & 2.
imo idk about gammas
Is anyone using gamma?
Havenāt encountered him since season 2
I am š
He isn't used in high rank very much. I see him much more in C-A rank but not in S.
When I encounter him Heās either super fragile or tanks better than some tanks
i am love em
he is a brusuier but ppl run him with alot of red instead of too easy defense step so that might be why he dies easy sometimes but tanks like hell others
i may be the only S rank gamma player š
Nah. Im there with ya buddy dw we can suffer together
ā¤ļø š
Gamma
Is genuinely the best melee dps in the game now
The damage buff on skill 2 during ult
Is very very oppressive due to the massive aoe
imo after they lost their stun they kinda got worse
well dont worry now cause now he is the stronest melee hero in the game lmao
a melee hero in a long ranged meta š„
Mf shut
fym
Have you seen what your hero does
ssj3, vegito, kefla, godku (maybe not him cus he doesnt have great movement)
Aoe / extra hp with shielding .
they can all keep the gammas at a distance
He deff canāt lmao
thats real nice until they get too far from you
Then run around
fym run arounf
bro does not know how the gammas operate š
Kefla is the only one I can say maybe
vegito has his dashes?
You have massive aoe shielding and dashes
ssj3 has instant transmission and skill 2
Ahh yess he can insta transmission out but then he leaves the boss fight
massive aoe that does barely any damage unless u in ult
And your ult is
WHY IS BRO TALKING ABT BOSSES LMAOAOAO
regardless the characters i was talking abt can js steal w their ults
Then you kill them lmao
youre in one place for a million years which gimes them time to get out of range
In a fight he is by the best hero in the game
š„
vegito has better survivability
ssj3 and kefla have better range and damage
and godku?
yeah bro will kill u before u even see him
its like you never touched gammas
theyre good against low movement tanks and low damage dps
like broly or toppo
or ssj vegeta
if they have good movement or good damage or hell even cc gammas are cooked
@hard imp Iām saying he is the best melee dps in the game because of him being the most tanky melee hero in the game
And with the recent buff
Now becoming the best melee dps in the game mid - late
The game is structured around big fights at bosses
Times where the enemy canāt back off
So him having an animations means a lot less cause he can basically go in and ult infront of the enemy team and they canāt leave or risk losing boss
And then combined with his free aoe shielding buff on said ult for and he is opppresive asf to fight
Hell for the skill 2 cooldown he is the only melee dps you can pick
The others come no where clear to abusing it lmao
You gain less cooldown on a large , damaging aoe attack that gives you bonus hp .
That also gets enhanced for more damage and more extra hp in ult
Enemies have range but whatās the counter to that?
You can run around
The fight
Hide in bushes
You easily force them out of position
The only exception is kefla and she is just busted to everyone
one word: vegito
You destroy him in a 1v1 lmao š¤£
mainly revolve around killing all the enemies or stealing with your ult
Which is the same exact thing I said
if u drag it out too long then youre js putting yourself into a worse position
Big fights at bosses
big fights mean long dragged out fights
u can have a 4v4 and it wouldnt be a big fight cus it ends shortly
Itās a blanket term . Long drawn out fights can happen as well
As well as ult steal fights or trying to run enemy team down
would u count a goku using super and killing everyone at the boss location a big fight?
no
Yes?
Whatever
Iām not arguing the definition of a big fight with you
big fights r fights that drag out and require th us of lots of material
omd this som B rank coping
Why is it that people always go to that?
your literally describing vegito š
well is it my fault you sound like one?
The thing is vegito loses damage the further away he is from targets
And he needs to hit multiple people
You gain the hp for much longer
its higher rank lobbies boss fights dont last long at all
Dude I donāt wanna bring rank into this cause itās rly rly stupid asf
Just cause I donāt agree
Doesnāt mean Iām B rank
What type of stupid mf reasoning is that?
no cus your making stupid claims
yeah exactly
No point in discussing with someone who donāt even wanna discuss and wanna act like a kid
yeah learn how to speak before acc coming to discuss something
yeah cus im SSS
ā ļø
like what point r u tryna make
Forget it .
All Iām saying is you canāt be delusional to say gammas is weak rn
Especially since he got the best buffs in the patch notes
when did i ever say they were weak
i said they werent made for this meta
u see what i mean youre missing the whole point of this convo
The weaknesses you stated
yeah
glaring weaknesses to the stronger heroes in this meta
You have a brain
You can easily out play that
Maybe donāt run directly infront of the ranged herous and use the multiple different paths of approach
Kefla is the only real
Excuse I can say is rly hard to get on
multiple longer paths giving the ranged hero time to get out of range
And away from the fight
While you can easily sustain their damage
And they canāt yours
or far enough to make the gammas obsolete
ssj3 and godku have hella long ranges yk
while still doing crazy daamage
That they sit down
And stand still
To use
while they kill u?
bro youre acting like the enemies cant do nothing when the gammaas are chasing
And a free dash
THEY CAN ATTACK
They cant attack while using their long range skill
skill 1 is a clunky dash that has a pause at the end
If your talking about rush attacks I mean
Burst damage on the rly squishy enemy dps
Who canāt take that damage
ssj3 can do enough damage with his skill 1 to melt gamma 1
and if u say ult he can instant or skill 2 out
his skill 2 has great range
vegito with his dashes can stall until your ult runs out
then gammas are free
If he tracks / you
Then wait till he commits
With his ult
Itās not rocket science
If vegito dashes away
yeah maybe thatll work in D rank
With his ult
Works when I play toppo in S rank but sure
No I didnāt
u legit did
he can obv
He canāt dash away after he uses his ult cause he is looking for ult resets on your team
So then
You can jump him
Idk if you understand what I mean
Then he is a sitting duck in your entire team
And you still beat him in a 1v1
So yeah
you think vegito is useless without his ult omd
Itās pretty much where most of his strength comes from . The ult reset and instant cooldown refresh
Plus idk
If your telling me
Gammas loses to vegito
Without ult
Thatās a you problem
ive played vegito, killed overleveled gammas easily with good positioning and ability cycling
ive played gammas, killed some vegitos yeah but sometimes its a struggle
it really isnt a skill problem is a hero problem
Damn and what mistakes did the gammas make?
Or where you just uber fed from before the fight?
really nothing
they played well
literally a raw 1v1
encounter
mid tryna get the kai
I very much doubt that
sucks for you then
like its js sad how u cant acc see the gammas glaring issues
I see their issues
But you canāt seem to see around them
His issues are low range but his strengths are he is the hardest to kill dps on the game
You need lik 3 people to focus bro cause in. 1v1 your oppressive
yeah atp if u need 3 people youre js feed
Can you show the vod
is crazy to think that you shouldnt get into the gammas effective range?
u acc think i save vids of my games crazy
I rly wanna see how gammas lost to a vegito and he wasnt already super weak or skill issue
Then we both canāt fact check lmao
For all I know you can be saying that just to win the argument
Whatevs though
maybe u should try it yourself
next time u find a vegito hard focus him
or how abt u play vegito
acc nvm u cant find gammas in the wild
endangered species
i wonder why
anyways tldr gammas cannot handle this meta
nope
they only really good against tank and shi
been seing him a lot
or dps w no movement
next to kefla is crzy
bro aint even in the top 3
after buffs
who else has good skills 2?
goku cant do much when you have a 2 second aoe sheilding damage leap
ahh yes the stomp
you do 2 before he finishes 1
but yeah
and then you ult and do more
but
barely any shield you mind u
legit all the shield u get
js evapourates
poof
gone
u acc start getting good shield when u go into ult
if you think your main is so bad and for some reason cant see his strenghts
w the double shield gain from skill 1 and 2
go play the others
in THIS META HES NOT GOOD
sure grandpa
overall theyre a pretty strong counter pic
take your pills later
yeah this starting to sound like ragebait
your the one rage baiting saying his self sheilding is mid
on a 4 second cooldown
you get
aoe damage , sheilding that scaes with more targets hit
that gets enhanced for more damage and more sheilding in ult + more damage and its mid
dude idk
mid damage outside of ult nd sheilds that let u survive .5 seconds longer
maybe its cause i play toppo , yall cant see how easy you have it
i mean if u rushing into a low dps character then yeah it helps
IN ULT
only in ult
is when he has true surviability
his survivaility outside of it is meh
he has two hp bars
you can cycle through
you can give sheilding to the squishy one btw
you cant constatly cycle through cus of gamma 2's low heath and long cd for skill 1
or longer compared to skill 2
dash in if u dont finish them off youre cooked
and dont say gamma blaster will save u
gamma blasters sucks
gamma blaster is great if u can close the distance
skill 1 into skill 3 into skill 2
thats the main line for gammas
that IF you can close the distance
bro knew he was in the wrong and js dipped that crazy
We where going in circles
No point
you were
js learn the character youre tryna argue abt then come back
Sure kiddo
Yo how do I gamma
I agree with this and how they gutted Gamma 2. Give him his damage back >>
Engage with Gamma 2 usually. Or engage with Gamma Impact. Experiment with cards. I like going tank cards. Ult if you get caught in anyone's ult and you can dodge about half of it.
no gammas alr got damage, its js the stun was really useful for countering certain abilities
Alright,how do I continue to fight thiugh? They have a very unique flow and Im unsure of how to master it.
So when you get low on Gamma 2 switch to Gamma 1 with Impact to get a shield then switch back to Gamma 2 to transfer the shield and keep brawling with him then switch back to Gamma 1 before Gamma 2 dies. You'll need him to an escape of the fight goes wrong. From then on you just fight with Gamma 1 and rely on your impact to keep yourself alive. You can always save your ult till one of them dies or you can rush in and ult, that makes you an easy target since you no longe have two health bars.
Lots of people have diff ways to play them. This is just what I find works for me. You'll find your own flow I'm sure. Good luck
Thanks. I am trying to get good at everyone so that I can randomly select anyone I wanna play
if you know how to cycle your abilities and health properly youll be able to kill most enemies
be careful for enemies who have good movement or that can shred you before u can get close
Like Kefla.
Dabura is also a big counter if you don't know how to properly manage the meter. You'll pop out of one Gamma and instantly get frozen again on the other. Same with your ult.
Also- Cooler. His field will make you useless so you have to wait that out before actually attacking the guy with anything but the blaster. Most annoying tank for the Gammas.
yeah
for dabura its either you kill him quick or he kills u quick
u cant let him get off both of his meter skills or youre cooked
Or it's the opposite, where he spits one one gamma but the other one still lives. So it's 50/50 matchup. (Except it's dabura, so 80/20 for the gammas.)
skill priority
S2 first, S3 and Ult.
At the start of match you better grab S1 just so you can fight exchanging between Gammas 
Btw if one of the gammas died how can I restore him
Do I have to always fallback?
or ult
any other gamma users been experiencing the most atrocious hp display glitches ever when messing around with ult? It's happened to me so many times I'm gonna start recording my matches just to catch it and report it cause it urks me so much but I just wanna know if anyone else recorded it cause I beg you REPORT IT TO THE DEVS THIS GLITCH HAS BEEN HERE BEFORE AND IT KEEPS GETTING WORSE AND WACKIER
Yeah, I've experienced something like that before. I'm pretty sure leveling up can fix it, though it is annoying to deal with late game
why is gamma 2 so bad compared to 1? he is melee range but has less hp, less damage, and his special gains no extra hp when you use it unless you are in special fighting pose.
I guess because his S1 is a 3-strike combo that deals heavy damage, so in exchange you become more vulnerable? idk
heavy damage is a joke the skill 2 is 10X more useful in ult and you'd just miss skill 1 anyway cause of ping most of the time
gammas 2 has way better dps that gamma 1
u js dont see it as much cus u prefer to be gamma 1
with his extra range and health
well imo
its cause both are supposed to be used interchanged
you know cause the sheulding from gamma 1 carries over to two
both of them are extremes
gama 1 low damage , and heavy sustain and two has high damage with zero hp to back it up and they have a super buff based ult that can bascially give you a second life
imo i wish they buffed his rush attack range a lil or made his skill one third hit have less end lag
outside of that dude if fine but under played
he cant kill god vegeta easiyl but god goku is a victime
and he basically is the best brawler in the game
yea no gamma 2's damage is just weak compared to 1 if you're ulting which is the important part of the character, and even in early game skill 1 is way too weak and it's a nightmare farming with the character and securing kai, they should just buff skill 1 back to how it was before it's not gonna break the game anyways
gamma 2 skill takes too long to get that high damage and if i remember you can dodge the explosion negating that "high" damage but gamma 1 doesn't need to do his skill over 2s to get the full thing
yeah the explosion should get changed to land no matter if you vanish in between the third hit punch and explosion cause oh my god the amount of damage you lose
you could argue bait the vanish but I honestly can't keep track when I'm in a tense team fight focusing on up to 4 ppl
i hate how they have stuff you shouldn't be able to dodge dodgeable with vanish step WHY CAN YOU VANISH TOPPO COUNTER AND ANDROID 18 ULT????
forced powercreep
Yeah for "unavoidable" attacks like that should break through i frames
yeah ofc i agree
never did say that gamma 1 wasnt superior
i totatlly
agree with the frustration how your kit damage gets super nerfed by somone vanishing
i play toppo as well lmao
Any tips for the gammas because I am trying to learn them
Sometimes I just feel like I get shredded and I understand the gimmick involves that but
If you are just looking to survive as long as possible in fights go build up, giant slayer, defense step for cards and make sure to max skill 2, in fights usually start off with skill 2 and then use skill 1 to get close or do more damage, if you land skill 2 first your gamma 2 will have a better chance of not instadying when using skill 1 and then you just pop skill 2 again into whatever else you want to do
Ok, to reword I know the basics
Like their build
What to max first
I go s2 s3 ult s1
They donāt do much dmg
Unless Iām tweaking
Yeah no skill 1 after the nerf is literally so weak I just use it for mobility most of the time and to get more armor in ult
Your damage comes from skill 2 in ult and rarely skill 3
But at least skill 3 does something if you land it up close
Yes this is the route btw
Figured
Usually go bot lane
I think theyāre pretty good against god vegeta
Just not whatsoever good against godku
You think pursuer might help their chasing power
Yeah that's about every brawler
I donāt believe defense step is as good on them
Just because how low their health is
No defense step is just too big of a value gain for brawler cheaters
Characters
Not like pursuer would be bad on them but you don't get much payoff
So how much of a nerf is losing S2 cooldown for these guys?
D tier character
No because skill 1 DMG boost might just be enough to make s1 somewhat good
I always didn't like s2 reduction on gammas it didn't change them much in most scenarios even if the potential for them to be insane on it was there
And don't forget they did get s2 reduction nerf with the divine draw patchnote change
So I'd say this is better tradeoff for them
do we know if gammas are getting buffs next season? character feels kinda weak rn
We don't know but I feel that they deserve a change on s1, in base and ult I dunno why they put all stock into their skill 2 even in ult
S1 needs less delay
S3 needs a slight dmg boost
S2 I think is fine
Above all else gamma 2 needs more health
Ult is fine as is
Could maybe give them a regen effect in ult tho
That would be nice
the nerf is basically just toshi giving gamma mains a middle finger cause it did nothing but still why did the aoe circle of a explosion that does nothing now get changed
anything but cell buffs š
Are they viable, though?
Somewhat
I think they are a 50/50
Gammas are viable if your other dps is a ssj3/daima/godku cause then you won't lose every boss
Overall i wonāt lie
Theyāre worse now then season 4
Wouldnāt say a single divine draw right now really suits them
Their s1 is mid
Healing attack is ok?
THE DEMONS THE DEMONS
Legitimate question for gamma mains and understand that this is coming from a toppo and first form frieza main,so I am not trying to insult you.
Why are you playing this character?
What is it that they have which other characters don't?
Theyāre just fun lol
Simple as that
Very unique design
I enjoy them but stop playing them as much
@languid fjord is a top ten global gammas
Same thing
Their s1 is just doing what a beam from frieza or any sort of sniping move would do with more risk
Their s3 feels very finicky, Their ult doesnt stun anymore and,core breaker requires a lot of setup. Their s2 is good but what do you guys see in this character now that they lost a lot of their tools?
becoming a situational raidboss for 10 seconds is fun, once in sometimes
Their s1 isnāt considered good
Just s2 s3
S2 pretty much his best move in team fights
S3 dmg is good but you need to hit a lot
yea
Ive been trying to play the entire cast,and aside from hit (who is a complete skill issue on my end) and the gammas ive been able to have fun
I just don't see the appeal in the character anymore outside of the resource management of the two gammas. But gamma 1 just exists for gamma 2 to not completely die.
Maybe ill try them again,what cards do i use?
Well theyāre not that good right now
So thereās that
Best build is build up giant slayer defense step
you'd want to run build up giant slayer (maybe prepare to die didn't test it) and defense step but take it from me to not use them
Or prepare to die over giant slayer
I mean,a lot of people rank toppo lower than the gammas and I love playing toppo whenever I can
Toppo just got buffed
So actually gammas probably worse
Gammas probably
Top 5 worst characters
Even post buff abe thinks toppo is worse. And yes, abe is not a god,but still.
Also like I said,I main first form frieza who seems to be the most hated dev character rn
even if they're better than toppo they're about there on his level
they're just bottom dps no sugarcoating, but idk about fun for people who haven't used them much
again I enjoy them cause of the moments where you pop ult and feel like god but even then I feel like I just think of those s2 days where you were ACTUALLY god and not lowtiergod like now
no stun only faulty I frames that you can just predict anyway man, more of a neon sign to aim your stun at them than anything intimidating
honestly if I were to buff them I'd just give them no obstruction to them in ult like who cares at this point they won't become upper S/Z cause of that
If i were to buff them id buff the s1 tbh. Rn gamma 1 and 2 feel lopsided
yeah obviously s1 is very bad and needs a buff
gammas are for sure not bottom 5
that spot is held for 18, broly, first form, cell and zamasu
yeah bro not bottom 5 instead bottom 6 or 7
Was referring to dps
Makes no sense to bundle tank tech and dps together
All different roles
So they're bottom 5 dps
as other people said what I really like abt this character is the uniqueness of the playstyle and the resource management if done well it's rewarded heavily (well about as heavy as you can allow a low tier) in your team fight survivability super fun I just wish they weren't so bad rn
They're so good at tanking damage
S3 needs buff tbh
@languid fjord any tips on making these guys work in higher elo? I dropped them for now bc I just felt like I was getting character diffed on most matchups and interactions idk what you're doing to mitigate the difference and if it's any different from me
damn near the whole character needs a buff outside s2
Funny, because I also dropped them a couple days ago for trunks after I got S rank dps and I'm having a blast
But uh as far as making a difference goes I can say that running prepare to die instead of giant slayer is probably better now
And you know on s1 reduction I'd go as far as to say you go solid barrier
Ssj3 and godku are just too oppressive
If you want damage in exchange in that situation go snowball or sum I really don't know
I don't even think that's crazy to say that
As for how to play them I mean, they're legit just toppo/broly with a core breaker
You can't do much on boss except pray u get lucky
You could avoid that with s1, that is faster than the vanishing step
Or try to target someone early on at boss
But the dmg is not there
S1 is just bad and instead of it helping on killing you just use it to run and most of the time fail to run away
Not really, if ur too deep in kame is gonna shred you in time anyway
what's the skill upgrade order? bc I played so long ago I'm not entirely sure and does it change at all with s1 dmg up
@drifting light I'll tell you what ur best bet to get a good head start with gammas is to get lvl 5 for second Kai and then do sum crazyness with elder Kai, catch them lacking maybe
It didn't change at all with s1 boost s1 is just that bad, you just go s2 s1 s3 ult, s2 s3 s2 s3 then 2 points into ult
oh is elder Kai best helper on them? I was running nail for the extra dps on rush
Yeah you absolutely want elder Kai
Well if you are surrounded by walls ofc you will die but if not you could just use s 1 to dodge, I use s1 mostly for these stuff or finishing an opponent
Just make sure u stay in that circle for the cooldowns
I'll have to try him out fs I never really thought about it since I normally have ult for whatever interaction I need since the cd is so low
Again against ranged DPS it won't really help, much, if ur specifically targeting them but if it's a team fight and u pop ult and elder Kai you can spam skills on like the tank of the team for that armor faster so you maybe don't get shredded in seconds
Just remember to not fumble core breaker dmg change without Satan buff
It does like a quarter of ribrianne hp if I can remember correctly without Satan
Maybe more with prepare to die
Probably
what's the damage change? like I said haven't played in ages js now getting back into the game I just know that it doesn't really hit as hard as it used to
I just meant as in
If ur using elder Kai ofc it won't hit as hard if ur not using Satan
oh ok mb lol
You just gotta experiment and see the damage limit of it that's all
Wish you luck