Goku Black – The Divine Reaper
Role: Mid Lane Assassin / Bruiser
Resource: Mana (styled as Ki)
Damage Type: Hybrid (Physical + Magic)
Difficulty: Medium-High
Passive – Divine Retribution
When Goku Black damages an enemy champion with an ability, he gains a stack of Retribution (max 3). On reaching 3 stacks, his next basic attack becomes a scythe strike, cleaving in an arc and dealing bonus magic damage, scaling with AP and missing HP.
Bonus Effect: If the target is below 25% HP, the scythe strike executes non epic monsters and minions.
Q – Fierce God Strike
A swift sword thrust that deals damage in a line, piercing through all enemies hit.
If it hits a champion, Goku Black blinks behind them and delivers a follow up slash (can only trigger every 12 seconds per champion).
Second strike deals increased damage and applies on-hit effects.
Scaling: AD + AP
Cooldown: 10/9/8/7/6
Mana: 40/45/50/55/60
W – Shadow Warp
Goku Black targets a location and vanishes in a black mist, reappearing after 0.75s.
Upon reappearing, he slashes in an arc, damaging and slowing enemies hit.
Can be reactivated within 3s to dash back to the original location.
Cooldown: 18/17/16/15/14
Mana: 60
Utility: Great for flanking or juking, pure Goku Black style.
E – Black Blade Manifestation
Goku Black conjures a large energy blade that empowers his next 3 basic attacks:
Attacks deal bonus hybrid damage,
Each strike reduces enemy healing,
Final strike roots the target briefly if all three hit the same champion.
Cooldown: 14
Mana: 40
R – Scythe of Divine Ruin
Unleashes his signature energy scythe, growing larger the lower the enemy’s HP.
Goku Black swings in a wide circle, dealing massive damage and marking enemies hit.
For 6 seconds, marked targets leave behind a shadow clone when they use a dash, blink, or movement ability — Goku Black can teleport to the clone once per target (like Zed R + Pyke hybrid).
Enemies marked are Reaped if they fall below a certain HP threshold (like Pyke’s execute).
Scaling: Heavy AP + some AD
Cooldown: 120/100/80
Mana: 100
Execute Threshold: 10–20% HP based on R rank