~ 🔥 Shallot [Multi-Transforming Unit]
Role: Damage
Explanation: Shallot levels up mid-match, transforming through SSJ forms with stacked passive boosts. A unit that specializes in follow up combos in order to deal significant damage and chase down opponents. However, if your skills are evaded you will suffer the consequences.
~ 🌟 Passive: Combo Card
While using Rush Attack, fill up a meter that after some time will allow Shallot to follow up with a knockback strike after the final hit of a skill. The knockback should be sufficient to not guarantee a follow up on Shallot's end.
~ 🔥 Transformations
Transforming grants permanent stat boosts:
- SSJ2 (Lv. 7): Increased Movement Speed
- SSJ3 (Lv. 9): Increased Damage Reduction
- SSJ God/Blue (Lv. 11): Increased Rush Damage, Skill 1 → Wild Blitz
~ 🟦 Skill 1 – Wild Crash
A 3-hit melee advancing combo ending with a knockback strike. As the move upgrades, the range of effect grows in size and grants more knockback.
Cooldown: 6s
Replaced by Wild Blitz in SSJ God.
--- 🔁 [Replaces Skill 1 in Super Saiyan God]
~ 🟦 Wild Blitz
Rushes enemy with a kick and punch, knocking them back. Will deal great damage and knockback in two parts. Evade before the second hit and you will be able to counter attack Shallot.
Cooldown: 8s
~ 🟥 Skill 2 – Relentless Assault
Shallot dashes toward the targeted enemy with an aura around him and unleashes a rapid barrage of punches and kicks. As the move upgrades, it will travel faster and deal move damage.
- If the enemy evades before Shallot reaches them, the skill is canceled with no damage. [Can be cancelled if Shallot uses vanish]
- If the enemy evades during the barrage, they break free immediately and Shallot is vulnerable briefly.
Cooldown: 12s
Strategy: High damage if fully connected, requires timing and prediction.
~ 🟨 Skill 3 – Ki Barrage
Shallot fires a rapid volley of small ki blasts in a forward line. As the move upgrades they will travel faster, farther and the move will last longer.
Strategy: Multiple hits with moderate total damage. Shallot should not be able to move or redirect with this attack. It is made with the intention of giving him an obvious weak spot in his offense.
Cooldown: 14s
~ 💥 Ultimate – Super Wild Cannon
~ 🟡 Super Wild Cannon
Shallot locks onto an enemy and dashes towards them with a knockback punch, then follows up with punching a green/yellow ki sphere formed with his other hand, firing a large energy wave forward.
Cooldown: 45s