#Cooler (Final Form)
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It did cancel my supernova...
I think it does it when you are in retaliation
Because it gives high pressure on it
Supernova counts as a dash?????????????
he mentioned the high pressure it inflicts, that only affects dash based skills and vanishing step
otherwise i don't know how death field could cancel atomic supernova
coola
I don't know
Much about that
But I think if S2 doesn't do that then maybe S3 does because it grabs and slams the enemy
yeah, maybe he was talking about death chaser
Any tips for cooler,going into s3?
Dabbling in some Cooler, the cooldown reduction for Eye Beam might make getting Retaliation easier.
Not sure if itâs yet worth it to burn the state on eyes itself tho.
May also benefit from having more chances at catching a timely stray from Vegito.
with the interval being 0.25 seconds for a total of 5 seconds it can be usefull
Noted. Sadly, I really canât make heads or tails of Coolerâs optimal Card Set now. S3 balance patch got real whack.
the problem is the health reduction he got on season 2
it limits the options for cards on him
he needs to run build up mainly now
That explains a lot. Iâve been trying to push Snowball lately.
What is the setup for cooler on cards?
COOLA .
Correct!
cooler players
iv been trying to make him work well , what are you guys general maxing strategy and cards for him
and how do you time your passive properly / what skils to doyou enhance
I cant speak for others,but for me,it's a bit like playing punch out.
Every fighter has a tell,maybe a small windup,maybe an orb,maybe it is their pattern of how they fight an enemy.
You use that,and parry them.
Eg:You're fighting a gotenks who always backs up before casting donut. You watch for the tell,where he backs up,then get ready to parry
whats the maxing strategy
i mostly do skill 2 then 3 and leave 1 for last
skill 1 enhance does not feel nearly as useful as the stagger
Not good enough at this game to comment.
the buff on the burn damage on skill 1 is significant
it can finish off a player even if the ray is at level 1 since the burn lasts for 5 seconds with intervals of 0.25 seconds
what about general maxing order
depends on who you fight
most of the time it's ideal to max skill 2 to slow down enemies inside the area
alongside negating vanishing step
the burn damage buff on skill 1 is good as well
it can finish on someone low if they are far from tower since the afterburn lasts 5 seconds
so im hearing
s2
s1 then s3?
which move are yâall using with the passive? is there a meta or something?
Skill 1 to activate imperial retaliation and skill 2 to have it active for longer
Alongside your dps you can take down someone who tries to run away
Both are usefull, all depends on you
Skill 1 has good damage alongside the burn, skill 3 is really good to chase down weakened opponents or run away with skill 2 to stun someone trying to vanish step towards you
alright thanks a lot
His skill 2 gives stun when you are in retaliation
It stuns the enemy team
Cooler is that tank every tank dreams to become
Damage and tanking altogether
And fk caulifla
People glaze and goons glaze her to much
Even though her damage is not visible 
now that the meta is not as bulky as season 2, Cooler could run Prepare to Die
mainly for Team Fights where you can drop an Atomic Supernova and they will get erased
of course it depends heavily on your team
but it pays off good
it's also a little extra for Cooler since he's good to chase down opponents with low health
yeah iâve seen some very good coolers run prepare to die
btw which build are you running is it build up, prepare to die and lbj?
Yeah but most of the time i feel like build up takes way too long to complete
I could get more mileage from another card for slot 1 but not sure what card
iâve been running too easy but sometimes it just feels non existent
like its still not good it barely does something
and I have another question, whatâs the plan with prepare to die? doesnât it only work if the enemy hp is under 50%
Hello there
I wish to fully master cooler
First off what are his best cards?
And when there's a super start which skills do I super first?
And if not where should I focus the upgrades?
priority is s1, s2, ult and s3
idk about his best cards yet after the new update but I think itâs sonething like build up, steel skin or prepare to die and lbj
defensive vanish would also work
Thanks
It's for teamfights mainly, of course it comes in handy for someone over extending to punish them harshly but the main idea is having the advantage on teamfights
Supernova will severily hurt the other team if not outright k.o. most of them
Man bro cooler is still amazing
iâve had some good success with too easy, prepare to die and defensive vanish
I managed to get one round with 12 kills 12 assists and one death
prepare to die comes in clutch when you throw a supernova on a teamfight where everyone is using their ultimates
Supernova can wipe the whole enemy team like spirit bomb does but in a better way
It will keep them in center and in retaliation no one can escape it
Cooler is cool
yeah he is
cooler, cooler, freeza no brother
I use build up prepare to die and double vanishing step
yeah thatâs the build you could also go defensive vanish
What's defensive vanish
the other third green card not the guardian angel one
Pretty sure itâs called defensive step
But it nerfs your skills damage which is not useful
Use guardian angel it's better choice
Yeah I donât use it
Gud
You can use Snowball and stell skin and guardian angel combo also for getting offensive
Because cooler is an carry unit we all know
So I've never really been good with Cooler, what do I do? Do I always S1 to activate his passive so I can power up S2? Do I use S3 if I want a powered up S1? Or just S1 into S1 once the CD is over?
Use S2 to power up other skills or S1
I've never played anyone more valid for lightning swift and pursuer
Low cooldown s1 for your first retal, then faceroll
S2' CD is too long for that for me, plus its use in limiting movement and some skills is pretty valuable
you practically make Gammas useless within that field lol
Still, I'm wondering what the loop is, in general that is
so S1> Retaliated S2, then S3> Retaliated S1 is fine?
For early fights I also delay using up retaliation so I can do more damage with rush attacks
Slow will help you get the charge slam. S1 will be back up. Lightning swift props when you need to melee range in a fight, and pursuer process when you're pressing buttons
Steel skin, maybe.
After your second s1, you have all the time in the world to boosted rush
Pursuer procs will be less guaranteed
With its CD
Which one is Slow? S2?
Yes, it's a slow and no vanish zone
You have some time after charge to rush before another s1, too
Shouldn't I prioritize a retaliated S2 over S3 though? Unless I want to interrupt something like Cell healing himself, or Piccolo's ult
There's the limit breaking jump to go with lightning swift, too.
You could replace pursuer for ¤perfect positioning with your lightning bolts
All the time you're invincible really helps his overall damage
Because it's just invincible during that set period, eats the whole time
If you're not getting hit for a second retal, that's that
But i wouldn't charge in with s3
Yeah I'm trying to time my retaliations whenever I fight Vegetto lol
just nulify his ults, but lag gets in the way
Managing when to skill on cooler is really high maintenance compared to his faceroll values
Which are high
In the tanks list, I'd say he's doing the best in fights you'd expect to die in.
And doing good damage with that
yeah he didn't click with me yet, and he's rather frail compared to other tanks, Imperfect Cell and Baby aside, he's all about those I-frames lol
S2 interrupts aswell
Itâs his best skill
Leave S3 at level 1
But max S1 first since itâs the most consistent
That's what I've been doing
But if ur wondering about cards since build up got nerfed I still use it but you want to get prepare to die for your second card since it makes ur ult go crazy
I've been using Too Easy, never thought of Prepare to Die for Cooler though
should he really use Pursuer as the third card?
Not really it didnât do much for his character
Defensive step or double vanish is better
I see, so the retaliation loop, should it be S1 > Retaliated S2, then S1 > Retaliated S1 while S2 is in CD? Or should I use S3 for a retaliated S1?
Retaliated s3 is good if you donât have ur other cds
Yeah I'm thinking of using it for an interruption in case S2 is on CD, but otherwise, it might be the weakest retaliation move right now?
Yeah itâs not very good in retaliation but in the beginning of the game itâs good end game thereâs no point of using it imo
I need help.
How can I improve at cooler? Any guides?
improve
To improve
You need to become Cooler
Iâm thinking cards for cooler would be build up,prepare to die or giant slayer,and defense step
Two green and a red card
Being giant slayer
Since I assume giant slayer does damage to other enemy heroâs I fight
Build up takes way too long to get on full stacks, cooler is not the best tank on getting minions fast unless his skills are maxed out
Never knew you were wise
Thx
Iâll sort my cards out in the morning then
Use snowball
Steel skin
And angel
This combo will help you
No no no
If ur not running too easy prepare to die and defensive/double vanish
Donât play cooler

Prepare to Die relies on your teammates coordinating
in solo que is best to run either steel skin or giant slayer
if you do have a working team like on a party then go wild with prepare to die
it's insane with atomic supernova to finish opponents off
I'll usually run build up, prepare to die and defensive step on Cooler works really well on him just the farming for defence buffs is annoying
Plus if any of u see me as Cooler just know I'll always run the fade for my homies even protecting them at 1hp
I act as shield for my allies and a sword to those who dare strike them
Not really i solo que and prepare to die works just fine
And tbh i just save my ult for bosses and it guarantees kills every time
I am the strongest in the universe
Do you guys think S3 could be better than S2?
Iâve been maxing out s2 for a long time first but I do wonder if S3 could potentially be better
Skill 2 is essential this season where team fights and vanishing step is very present
especially with Kefla on the game
you could make an argument about maxing Skill 3 over Skill 1 for better survival as a tool to escape
it's up to you if you want to max out his longest reach skill that can cause heavy afterburn damage with imperial retaliation or his lunge that has crazy range at max skill to engage or disengage
if you happen to get imperial retaliation after using skill 3 to run away you can use skill 2 and it will be almost impossible for the opponents to chase you
Yeah I tried maxing S3 and honestly itâs alright but like you said in this current meta S2 is just a lot better in every way
Maybe except damage but that doesnât really matter
I havenât tested the numbers for that
the damage is a plus, the main use is the high pressure that lowers the opponent's speed and downright stun them if they use a dash based skill
ssj4 can't use any offensive skill for example so he's left with energy barrier inside of Death Field
I use S3 to immediately dive into my enemies attacks to get my retaliation and then pop my S2 to shut down vanishes high speed flight and dash skills

cooler doesn't has the hp anymore to do that effectively
even with all defense cards he still takes more damage compared to other tanks
this is why i want them to return Cooler's original HP
They fear him
After what he did in Season 0 and 1
They know if they buff cooler back to how he was
No one will buy new tanks (talking about F2p) he does lot of damage and tanks good
He was basically best
He still is lowkey the best tank
Although he canât really âdefendâ his teammates he does everything else insanely well
Been running this,but am curious if there is a better setup
Any advice coolerlings?
Yes there is a much better one that I use
Itâs too easy prepare to die and defensive step
I used to use build up but it got nerfed
Angel is probably the worst card ngl
Too easy?
I feel snowball is better for me specifically,but ill def give prepare to die a shot
Prepare to die is mostly for your ult
Since it just one shots everything if itâs activated
So coolers ult is 10 nuclear bombs now
Not sure why they buffed the best move in his kit but sure
I feel his s3 needed buffs more
His cd for S2 aswell
Itâs not that good to have that high of a cooldown
With the s2 i see why because it makes him a very good anti meta pick
Yeah. Could be particularly scary under Imperial Retaliation.
We still using too easy prepare to die and defensive step?
Honestly since S4 looks to be all about backfarming I'm going
Build Up
Giant Slayer
Defensive Step
Just replace too easy with build up
Much better
don't worry, season 4 skill 2 cooldown reduction will help
:)))))
They reduced it?
divine draw for cooldown reduction on skill 2
Oh right
Skill 2 is the Biggest priority
it removes the ability to use vanishing step while active
and stuns movement based skills
on top of slowing down opponents inside it
skill 1 and 3 are up to you
supernove should always be upgraded when available
Best super start?
Skill 2
Yeah tried that and it worked really well
Kinda feels like he is bad at the moment
Once your abilities goes on cooldown he is fragile af
Dev did his cooldown countdown ridiculous
His whole kit is based on his skills
And his every skill has heavy cooldown
They just don't wanna see him broken
Like he was in season 0 and season 1
Not really, he's amazing
I feel different. I think you cant his skills freely or else you will run out of immunity and he has no other way to defense
His s2 is really strong at the moment
With s2 reduction draw it puts enemies in immense pressure
Not really effective in solo unless you got good randoms
His S2 in one of the best skills in the game rn, it shuts down the best dps's and tanks, S1 has really low Cd and it enables 2 usage X encounter, S3 can be used to retreat while having I frames. Once you get defensive step he's Able to cover his Small downtime with high damage reduction. Ultimate is insanely broken I don't need to explain. His survivability quality requires thinking, for example Reading opponents patterns is important, some people are patient some not. A lot of moves are very reactable, not hard to Skil Tru. Never going too deep with him is really important, if you don't have S3 to Dash back while gaining S2 to stop the Chase it can be detrimental
Feeling like he's bad means you haven't had enough experience because he's the strongest he's ever been I feel like, back then in season 1 his S2 wasn't as useful and Caulifla was just miles better for stack environment
While I agree with most of the points s3 is not a reliable escape at all at lvl 1 and it will be lvl 1 most of the times till lvl 12.
Since most of the time dps in your time are both ranged even if you dont go deep you will still be the frontliner and escaping means putting your dps in harms way 70% of the time.
Definitely no. S1 cooler was a different beast. His s1 cd was insane and his hp was even better
He is in a good spot now but not the best he has ever been
It depends on the dps's, most meta choices are self sufficient enough
(vegito bs health, uub & kefla movement)
S1 cd is one second lower than it is rn
They reverted the nerfs that they applied partially in s2
Not Completly. More like buffed him up because he fell off bad
If you're using idk Kale as an argument I can see it, he's just not good at helping tm8s, however most relevant characters are insanely self sufficient
Cooler never fell off bad, he was top 2 tank in both season 0&1
He was top 3 in S2, top 2 in S3 and he's now currently arguable top 2-3 tank
Tbh I would say he was number 1 in season 0 & 1. Yes caulifla was amazing but cooler was doing everything except good defense
Using buffs & Nerfs to downplay certain characters is not a good idea since Devs constantly buffed characters like hit, vegito
Recently buffed Bardock
Lmao
And people were justifying
3200 dmg from s1
There are very few units which does this much dmg with lvl 1 ult
I think buffing Bardock ultimate is a good thing, since it was useless
HOWEVER
NERF EVERYTHING ABOUT HIM
S1 S2 HEALTH, DAMAGE REDUCTION
Could have made the dmg like 2000/2500/3200
But nah
3200
It's such a strong ult in early game now
I play cell so I dont have much trouble against him
But everyone plays him
Except early game when he is with kefla
But lots of mobs now so I can raise.lvl fast
You can actually use him without selling the match?!
Wanted to send some cooler clips but you can't send videos here
Always reached S with him
Mention me in game moments one
I will check them out
It's funny that I am having most trouble with cell this season
I play super aggressive as cell and not people go back to farm a lot so there are less fights early
Returning to Cooler, if you go read his patch notes they Nerfed him a lot in S2, all they did in S3 was nullifying 80% of the Nerf that's it lmao
Cooler is nasty by design
In s3 they buffed him up quite a bit iirc
Something about s1 also
Nvm you wrote the same thing
For some reason I read that as skill 3 lol
I'm not joking
When I said
All they did
I know
Was revert the nerfs
At 80%
But in s4
They buffed his ultimate
So now
He's basically as good as he was in S1
I like that buff
I won't go this far tbh unless its s2 reduction draw
S2 cooldown reduction cooler is a demon nobody should be fighting
Like people will glaze ssj4 in that scenario
But what if SSj4 can't kick
Lol
Since s2 has a long cd if you end up using it incorrectly it puts you in major disadvantage
If I have to be honest
That buff was stupid
If you get hit by cooler's ultimate rn
I think it was needed
You just die no matter what
When I was using him in S3 I thought quite a lot of times and all cooler is good at is good dmg and terrible defense. So I like that they doubled on the offense and instead of trying to make his defenses better
The suck was not that strong before if I am being honest.
You could vanish away
I mean
He has One of the strongest defensive gimmicks in the game
Invincibility frames on skills are insane
You can be 1vs4 and not take damage for 5 seconds if you use defensive step properly while cycling your skills in a reasonable amount of time
I was referring to tower defense
He cant defend tower at all
You're right, he's not that good at that early. Later on his ultimate can lead to team wipes tough
Tower defence is mostly the tech job
Yeah but against rats he is just really bad
The counter argument is that he's not the one that should be defending, however ssj4 And Bardock are great at that so it's definitely a weaknesses
I know that but beggars cant be choosers in solo
Solo Q is not a good way to judge characters đđŚ
I was going 2-7 yesterday
Found someone in the server and went 10-2
All it takes is a good dps đ
It gives you a good idea about the characters which are good alone and which works great in a team etc etc
This is a team game
Realistically the optimal way will always be with coordination.
Need help.
How do I play cooler
General gameplay advice. Cards,fight flow,skill priority.
Cards are build up, prepare to die, defense step
How does cooler proc stagger with his S2?
If they try to vanish or use a movment skill in his S2 zone
If kefla tries to vanish then she gets staggered instead
If Uub/Super Vegito their S3/S2 respectively to dash in/dash out then they get staggered instead
I see
Best move to max out first and build with cooler? I use Too Easy, Giant Slayer, and Defense Step.
I would say build up is better
Farming is so abundant rn
I max skill 1 most of the time. Sometimes 2 if I face off against one of those movement characters
Max out s2 and S3
You can also do S1
But make sure to do S2 everytime
And use Snowball and steel skin and defence step
Because cooler deals damage
Which moves do good damagev
S1 does damage
lowkey i do feel half of the same way but i think i just dont play em right
like im struggling to figure out how to play consistently well, even with guides
is cooler a hard tank to play compared to the better tanks or am i just bad
super start with cooler?
Skill 2
Depends on enemy
No other tanks are broken
Cooler is so much Fun
This guy is single-handandly making Tank B rank solo queue tolerable
I just feel that i have an answer to any situation and i only need to play my cards right
If you just spam skills Cooler is trash
is fun but has 0 self sustain and only I-frames (gammas and vegito have I-frames and are not tanks lol)....is not at the same lvl as other close to inmortal tanks đ
OK buffed death stopper looks insane
Hear me out now
Death chaser into a team fight and get retaliation
Drop a boosted Atomic Supernova on your enemies
Use destruction ray to get retaliation again
Use boosted death stopper to disable vanish/movement skills for 4 seconds for those who are somehow still alive
Did they buff Coolers S3? It feels so much better than the last time I played him. I felt he was already a solid pick, but after my last game he feels like a must pick lol
Was bullying everything. Even in 1v3 fights.
No but his S2 and ult was buffed recently
sweeeet
what are his best cards?
is it better too easy, build up or snowball for first card?? cooler doesnt farm really well does he?
too easy is better for low health fighters, go snowball or build up
I go build up giant slayer and defensive step
Build up and defensive step keeps me alive and giant slayer really puts the word "Atomic" in Atomic Supernova
frieza and cooler really just be naming their attacks like 12 year olds
I seem to like Build Up, Steel Skin, and Wicked Warrior. WW and Retaliation do wonders on God Vegeta
But I start with Defensive Step and swap to WW after I sort myself out with skill levels.
i wish ppl would understand that Cooler has to fight to be useful.
why run mid fight and leave me or other coolers and go from a 2v2 to a 1v2. Makes no sense.
Hey what is the best order for his abilities
I see people maxxing S2 and S1 and leaving S3 and some people do the opposite and do S2 and S3 and leave S1
I tried both but tbh, not sure still which is better
also his cards, I see people run Giant Slayer or Steel Skin
is this like a zamasu ordeal where you take Giant Slayer at the start and late game switch to steel skin ?
It depends on the matchup, if I'm laning against God Goku for example I get S3 to level 2 first for the extra distance, if my DPS can dive him with me
If fighting a low survivability tank I max S1, S2 is specifically for Uub, 18 and SSJ Goku but you shouldn't even need to level it up for those characters in lane
For the cards, it also depends on the matchup, Steel Skin is nice against Zamasu (late game) and Toppo because you can nullify a lot of their damage.
I wouldn't go damage 2nd card unless you're running build up, but he's not the best at killing many NPCs fast
says the one with a Raditz PFP đ
DOUBLE SUNDAY
CYCLONE MONDAY
no offense tho Raditz is cool ngl
double sunday is peak
but i get what you mean lmao
I hope they add Raditz as a Tech character. I'd love to see him and Goku banter back and forth.
my dream aswell, he prob will eventually same with nappa but i dont see it anytime soon
We still running Build Up, GS, and Defensive Step?
I've kind of started using Steel Skin instead of GS. Wonder what others thoughts are.
IDK why I even try as a tank. I've been juggling B1 and A4 for a week know to only go down to almost B3 because of shiet teams.
Am I great, no, but there is only so much defense a man can do đ
giant slayer gives better carry potential, and honestly the way cooler works with him having higher damage than most tanks giant slayer is prob better
How do you pilot cooler?
Usually with the WASD buttons.
Or left stick
wtf is that embed title, that gif is not from Super
i will not touch grass until this gif's name is corrected
I just had, probably, the best game on Cooler with Snowball, PTD, and Pursuer.
Dear lord, if you can get to 3 stacks, getting to 5 is cake.
They legit cannot do anything to you with the amount of dmg you output.
Also had a lane partner that was good too though. He might have allowed me to be super aggressive. Still, was fun af.
How do you guys stay alive as cooler during long fights
I feel like the longer the fight goes the weaker cooler presence become
he's supposed to be adding up damage with his death field and destructive laser
death field especially
he doesn't has the hp of other tanks to be up front for long like the others
I feel like if I have used up my ult and s2 i become very vulnerable as cooler
Until s2 comes back
Honestly, I think the most useful thing to learn on Cooler is when to back out. I ALWAYS wanna keep throwing hands and trading skills with ppl but you gotta know when to dip. If S3 isn't available with Retaliation I've been using it to get away.
All I really want to do is slam everyone into the ground with S3. It's so awesome. Especially feels good to grab ppl from ults with it.
stares samuel l jackson-ly at SSJ Goku and Kid Buu
Yeah that's why I prioritize 2 > 3 > ult > 1 his S3 is very useful for a sudden dash in or dash away
I keep s3 lvl 1 and max s1 and s2
I usually use s3 to gain retaliation or dodge aoe moves
I will try s3 max
I mainly just use S1 for that since I gotta be up close and personal in fights either way
At least with max S3 not only am I charging a good distance but I'm also invulnerable during it so I can either suddenly back off in a fight while possibly taking someone with me if their in the way or dash in a group fight get tapped for my retaliation buff use defensive step to increase my chances of living and drop my boosted atomic supernova on someone
Damn you are right, just tried s3
And i was able to survive more and slam people left and right
I guess if you dodge something from cooler immunity that dmg is not reflected on dmg recieved
Because I have been noticing my dmg recieved is not that great compared to enemy
Can cooler s2 stop picollo s3
it should if piccolo gets high pressure applied onto him since it stops other movement/dash attacks
Nice
@hazy dagger thanks mate, that s3 tip is biggest tip I ever got about cooler
My survivability has skyrocketed and I am slamming people left and right whole match
Best skill Cooler has is his slam. Good to escape, but best when wanting to pully someone into the gound.
Cooler mains. I never used the character so here is my question. Where are his I frames and how do you time it exactly?
It's as the attack is going off. You'll see the shield from solid barrier around you. If you get hit while it's "active" you get his buff, which is a bigg purple aura around him.
It's glorious to recreate the movie when charging through a 3ku's kamehameha and slamming him to the ground.
So... say 3ku is doing a kame. You use a skill as its about to hit you or do you take damage then use the skill?
I don't believe so. That's kind of where his tankiness comes from, but it's only for a second at most. So if you eat more after you'll get damaged.
It's trying to get use to using the i frame at good moments to set yourself up better after.
I'm still learning when to use what to try and negate some dmg. More failing than succeeding lol. But I'll get there eventually.
But when is the I frame? I guess I'm not understanding. What am I using to parry the skill? Or I wait for the passive and then? What?
I also us Snowball, PTD, and Pursuer. Not what you usually run as him.
1 second, in a game
welp, just code 0 out of it, noice.
The i frame is when you use the skill. So if you us S1, during the Eye Beam you have the i frame.
if you use S2 it's during the initial hit of the skill. S3 is during the charge.
Then if you get hit during the I frame you get passive is that right?
correct
Then the next time you use a skill it buffs it for more dmg AND an additional effect.
S1 adds a DOT. S2 turns it into a pulsing DOT and stops vanish/etc with each pulse. S3 turns into the CC slam. Does decent dmg too. Ult makes there be a large burst of dmg at the end of the duration.
You can clear areas out if you use the ult with retaliation up. No one wants to be caught in it. If a DPS or Tech are in it with less than 2/3 HP they usually die. Tanks will sock it, but usually eats all their shields.
Cooler's definitely meta now his high pressure stops kid goku's dash
Noice.
I wanna learn cooler since I want to try more tank variety and aside from Zamasu and Bardock he's next on the list of someone that'd be fun to learn. What cards do yall use for him and what order do I prioritize his skills
build up, either 2 of the green or red cards depending on the team and defensive step
skill 2 is your main tool to shutdown mobility
skill 1 and 3 are up to you
Got it fr
I play Cooler super aggressive. All red all the time. Def bites me in the rear if my laner isn't as aggressive as me.
Snowball, Prepare to Die, Pursuer is what I use. All abilities are energy but S3 and I use S3 to engage or retreat.
Try learning how to trigger retaliation regularly. It'll help you keep pressure up a lot.
Since Prepare to die got buffed
is it the way to go instated of Giant Slayer
it can be a game ender with supernova
With giantslayer you can drop it right aftwr getting retaliation with PTD you gotta wait for it to proc but it will do more dmg than giant slayer
Go with whatever you feel like during matches
Sorry but what do you mean by drop it ?
like my skills ?
Cooler activates retaliation when he gets hit while using his skills. With giantslayer you have the advantage of dropping the powered up ult right when they are all at high hp
PTD shines if you are able to proc it while you are using your ult