#Baby (Young Body)

1 messages Ā· Page 2 of 1

cloud spire
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your telling me his rush attack reduces possesion cooldown now?

pliant kite
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I think the thing is referring to S2’s reduction of possession?

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What I’m confused by though is why the number gets lower the further it goes

random thorn
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No, his shockwave attack

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I imagine the cool down reduction gets lower at higher levels since level 3 makes baby rapid fire the waves

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could you imagine if the maxed out shockwave was one second per hit? You'd be guaranteed to have possession off CD immediately lol

rustic portal
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Facts

viscid epoch
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I just tried out baby and his S2 CD reduction is noticeably better

random thorn
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indeed

viscid epoch
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Ngl if they want us to constantly jump in and out of allies bodies with him i feel like he needs more early game HP to properly achieve that

urban nest
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Yes

fathom rapids
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Does s2 reduce cd per hit for each enemy it's hitting or it's the same as long as there's 1 enemy?

chrome star
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Baby buffs after 20 million eons 🌹

random thorn
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It's definitely per enemy

pliant kite
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I am a top 500 Baby now woo

viscid epoch
brittle abyss
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Super Start Skill Two kinda good ngl

signal basin
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Large aoe move that inflicts movement down so that my teammates can take them down is so peak

jagged kettle
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I'm ngl... Baby was hella fun just now. He's not bad. Usually play Cooler.

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Uuuuntil this last game. Dear lord i got pushed around by zamasu

cloud spire
ripe oasis
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Baby is my most consistent tank now. The way he can control the gods area is so valuable

jagged kettle
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some times i wish we could type in game.

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these ppl running at the first signs of a fight is frustrating

ripe oasis
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I have ā€œ COME LETS GOā€ ringing in my head as baby telling my team to go in😭

jagged kettle
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it was a SSJ Goku too. I cant tell you how many times last game we could have won the 2v2s if he had just stayed.

ripe oasis
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I love coward damage players

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So fun

feral halo
balmy canopy
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what does everybody think of a buff for baby where on max out possession he puts a tuffle parasite in an enemy and teammates so when they die they get back up as a bot player to fight for you or the teammate gets level 1 ally possession until they are killed?

opal scroll
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What tr fuh

balmy canopy
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okay i think snowball, solid barrier and guardian angel is babies best build this season

opal scroll
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Guardian angel doesnt work on baby when he's possessing

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Actually

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Lemme test agaib

balmy canopy
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i have that for when i am not possessing

austere copper
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Considering how he lacks resistance, you don't want to have a card that makes you take damages for your team

dawn mirage
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His ult is kinda disappointing in damage

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IMO that needs to be buff to be honest

plucky comet
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It's not for dmg it's for survival

dawn mirage
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Still compared to other tanks it’s not a lot

quaint lion
dawn mirage
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I will say baby is pretty good especially with the heals

austere copper
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And it does more damages the closer the enemies are from the center

balmy canopy
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wait does that stack forever?

random thorn
fathom rapids
balmy canopy
fathom rapids
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Does it show a number or you only saw an increase of damage once?

balmy canopy
fathom rapids
queen sentinel
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what are some tips for baby and what should i prioritise while levelling

latent vortex
latent vortex
balmy canopy
latent vortex
rustic portal
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How is Baby so bad with ranged unit but good with melee units?

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I met the stupid matches

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It's lot of ranged

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And IM THE ONLY USING MY LOVE HIT!!!

pliant kite
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and most ranged are energy

rustic portal
pliant kite
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All-Red cards felt pretty strong btw

cloud spire
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baby players

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whats the maxing pririty right now

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iv been thinking its , skill 3 max then leave skill 2 and lv 2 and max skill 1

sudden saffron
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I get s1 at lvl 10

cloud spire
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So how the hell do you game lmao

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Isn’t the push back the best part

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And the lv 3 s2

sudden saffron
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his possession is his best move

cloud spire
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It just adds a little more damage doesn’t it ?

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Isn’t it better to keep s2 at lv 2

balmy canopy
cloud spire
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Skill 2 is the aoe slow and damage

balmy canopy
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skill 2 is basically to cooldown possession it does good damage and slows but serves only one job to get back in a body

cloud spire
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So that’s why I’m suprised when delta says to max it out instead of s1

opal scroll
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S1 used to be best but rn baby's whole thing is possessing as much as possible to keep his melee dps healthy and in the fight. s2 also helps keep the enemy from running away so they can secure kills and such

balmy canopy
pliant kite
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So we thinking S2 over S1 this season? Interesting I’ll give it a try

balmy canopy
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you never took S1 over S2 or S3???

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infact starting this season i put my first 2 points into S3 match start then 2 into S2 then ult then S1 with snowball steel skin and guardian angel

pliant kite
cloud spire
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Imo

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Crazy talk

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Isn’t s2 super start better?

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The aoe damage is nice and the additional cooldown reduction on possession makes you able to posses a lot more often

pliant kite
viscid epoch
# cloud spire Isn’t s2 super start better?

I choose super start S2/S3 depending on who my enemies/allies are

If my enemies are more fragile or won't be insane until later on I max S2 since lv2 possession should be enough to get us by until I hit lv8 and even then I can make up for it by being able to apply more lifesteal overall

However if the enemy duo would turn me and my ally into a couple of stains and a memory I max out S3 since even if we can't kill an early game duo like vegito/ssj4 vegeta they'll at least won't be able to kill us for XP/snowball stacks

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I also take in consideration if my ally wants to be in the heart of the fight or if they're more of a ranged/assassin character

balmy canopy
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okay spopovich is amazing for building up revenge blast stacks especially if they are running away from you after using vanishing step

narrow schooner
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honestly, dps baby might as well be his best build, focusing on his s2 and then his s3 for damage. it also helps his super attack has a low cooldown

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snowball + prepare to die or giant slayer (i prefer PtD) + pursuer for the speed boost and extra dmg even if it's small

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the build comes alive when u hit lvl 8 and skill 2 is max level, then it turns into an aoe that slows down everyone and you follow it up with possession which maxed out also does good dmg with this build

opal scroll
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Dps baby has been the way for a while

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But I prefer snowball giant slayer and wicked warrior for the possession

balmy canopy
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ally or enemy possession?

opal scroll
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ally

pliant kite
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Just maximizing the health given to my teammate through possession

pliant kite
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Im the 161 ranked baby wooo

dawn mirage
lucid jacinth
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just so i can get possession fsater

little valve
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its definitely 3>2>ult>1

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s2 just does more than s1 in multiple ways rn

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baby is becoming more and more gimmicky and he only functions by abusing possession, so getting that cooldown reduction with the s2 as well as the added bonus of heavy slow and massive aoe is very useful

rancid glade
rose gale
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Gotta love when im being jumped by the enemies and all my teammates are too far away grinding to come help me so i can hop on them

lucid jacinth
lucid jacinth
rose gale
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If i have a broly on my team im straight up using baby

Broly+baby so good

lucid jacinth
rose gale
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And then broly goes top lane leaving me with Vegito...

lucid jacinth
rose gale
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I have not been having great experiences with vegito players lately

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Heck even some broly ones

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They dont know that once i hop inside them they just gotta Attack them and their damage boost will do the rest 😭

lucid jacinth
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funny enough iv seeen good success with toppo

rose gale
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Broly's damage boost+ defense boost + baby's healing

Thats broken fr

lucid jacinth
rose gale
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Fr

rancid glade
rose gale
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Damn i didnt know dat

rancid glade
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I always thought when he went into possession his life steal was at a fixed amount

rose gale
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Ima try going full red baby sometimes then

lucid jacinth
balmy canopy
little valve
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so snowball + giant slayer + wicked warrior

rancid glade
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Dang so it does scale with damage

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Fair enough

pliant kite
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Mhm

weary goblet
weary goblet
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Especially if you're trying to regenerate

little valve
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it gives the damage buff permanently until combat ends

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against anyone

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all you need is the initial proc

weary goblet
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It requires 3 attacks to the target to begin, and ends. If I was wrong about it ending when you changed the target, that's a little different. Prepare to die would only give you immediate access to your extra damage over the course of the fight being that way when you possess a teammate.

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However, it only working on one target at a time would make it a no thought decision

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I've only been taking giant slayer to tankbust on melee

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like cell beating the other tank

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worst tooltips in the game. I'd need to put it in the training arena

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other than that, 80% on the end of a fight vs 50% whenever

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  • Giant Slayer: 20% increase, the effect lingers for a lot, meaning if a full fight is basically 20% always guaranteed. Remember that Prepare to Die is guaranteed to proc at some point, Giant slayer may be inconsistant. The effect never stops if you keep fighting!!! you want this on champs like Goku/Kale that wants to get their burst to do the most damage. The 20% falls off if you get out of combat with the guy for some seconds, meaning in a 100 0 fight you always have the boost.

  • Prepare to die: 15% increase below 50%. goes up to 25% after 2 seconds on the same target. Works best with characters like hit that needs to take their time to setup

  • Wicked Warrior is a 28% increase ONLY to rush attack damage

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this looks wrong vs max health adjusted damage

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15% for being guaranteed in any fight that turns into 25% on giant slayer's proc

cloud spire
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how fast does combat ends

cloud spire
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@weary goblet thankyou so much

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people need to realise stacking multiple of gianslayer on the team does absolutely nothing

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atmost tank herous who fight in melee for long can make use of it but herous like kale who go in and out dont

little valve
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with baby you're just gonna sit there holding rush attack

weary goblet
cloud spire
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So your saying if I proc gaint slayer on someone and then move to a different target and switch back to the original

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Would the scaling damage have been ticking while I was hitting someone else?

little valve
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hit somebody above 80% hp

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and you get a 20% damage boost

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not just against that person

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but to all attacks against anyone

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damage buff only ends once you go without hitting an opponent for ~3 seconds

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ask any top player and they will tell you that prepare to die is not useful on a single character in the current meta, since nobody survives long enough for the proc to even be useful

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also the fact that ptd is running a constant check so the second you disengage or attack another person you lose the attack boost

opal scroll
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yeah giant slayer better every day

cloud spire
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your serious cause that just seems stupid asf baalnce wise in general

little valve
cloud spire
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i like thinking

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and finding stuff out

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and using my brain to sort builds

little valve
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well ive already told you which is better

cloud spire
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streamers can be wrong

little valve
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nobody uses prepare to die for a reason

little valve
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doesnt have to be a streamer

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ask any top player at all

cloud spire
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i mean for example , on a hero like baby it makes sense to run gaint slayer cause your most of the time opening with skill 1

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but i play toppo

opal scroll
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You're just being combative for no reason really

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take the advice or don't lol

cloud spire
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yall reasons is

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cause top players use it

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maybe i am being combative but i like it

little valve
# cloud spire yall reasons is

no my reason is that ive tested meta cards in training and its very obvious that what ive found and what the best players have found are the same

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thats not called turning your brain off and listening, thats called taking a hint

cloud spire
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Top players never used 17 and now they are realising he is actually good

little valve
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theres a reason a meta even exists in the first place

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theres characters who are undisputably good, and those who are undisputably bad

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this isnt something that a random person makes up and everyone else listens to blindly

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theres also a reason the players who understand this meta are top players

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because they dont try to use sub-optimal characters or strategies to win

opal scroll
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Giant slayer is overall better. it works for toppo too but honestly he likes green cards better anyways since he's DoT rather than explosive damage. Giant slayer if you hit the enemy at all above 80% will give you a passive 20% damage buff from that point onwards. Prepare to die is a 13% increase in damage under 50% hp, then after 2 seconds it goes to around 20%. One is active the entire fight, one is weaker later in the fight, then finally becomes even with the better one after 2 seconds

cloud spire
little valve
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that, along with the fact that since the release of the game its been clear that fights just dont last very long. youre never going to need ptd because if theyre at the hp range where it becomes useful, its likely youre already going to kill them

cloud spire
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that doesnt work

little valve
opal scroll
cloud spire
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Toppo doesnt have the movespeed / slows to keep the fight going for giantslayer to keep his procs

cloud spire
opal scroll
cloud spire
little valve
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thats what his entire kit does, what are you talking about?

cloud spire
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how?

opal scroll
cloud spire
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his skill 1?

little valve
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his passive?

opal scroll
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He's essentially got purseur but without the damage buff

cloud spire
little valve
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"an ability that buffs movement speed"

cloud spire
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the skill 1

little valve
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"applies movement speed up to self when moving towards an enemy with mark of destruction"

cloud spire
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the width is useless

little valve
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"the effect is greater the more mark of destruction stacks there are"

cloud spire
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most people easily sidestep it without a question

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the extra range doesnt come into play often cause again , its the most slim skill in the game

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maybe second to trunks skill 1

opal scroll
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yeah that's why you upgrade his s2 and honestly s3 now too

cloud spire
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have you played him.

little valve
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literally yes

little valve
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hes my second most used character

cloud spire
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10 second cooldown spin

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and then what?

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you dont get the movespeed

opal scroll
little valve
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yes you do

cloud spire
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and your forced to run into them to even reduce your cooldwons

little valve
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yeah youre clearly B rank 😭

opal scroll
cloud spire
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lets talk

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you spin and what happens?

little valve
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ok then

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after s2 they get mark of destruction

cloud spire
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and?

little valve
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which means you get movement speed up

cloud spire
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and

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they somehow let you rush attack them?

opal scroll
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Counter, rush attack, (maybe) ult, but let DoT do its thing since it's doing damage when your move is on cd

cloud spire
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to extend the makrs

little valve
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now that they have constant bleed + you have movement speed up

cloud spire
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open with your best skill

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when they can leave

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and im B?

little valve
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??

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wait

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are you implying counter is his best skill?

opal scroll
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Counter is definitely better now. But it's always been s2

cloud spire
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How long does it last

little valve
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no no answer my question

cloud spire
little valve
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good lord

cloud spire
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its what you play around

little valve
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i overestimated you

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D rank it is

little valve
cloud spire
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im not saying the spin is bad

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i never said that

opal scroll
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Counter is decent, and if you get a really good counter it does a lot of damage combined with the DoT stacks that your other moves have

little valve
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the spin is his best skill and its not even close

cloud spire
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i said your counter is how your gonna get the kill in a 1v1 or teamfight most times and its how you live

opal scroll
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but s2 is better, consistent for fights, farm, stacks, teamfights, and all

cloud spire
cloud spire
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its good for farming

little valve
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s3 is NOT how you will get the kill

cloud spire
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consistent in fights is a downgrade cause try spinning and getting a skill on a hero like uub

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and see where that gets you

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toppo cant rush in

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idk who told you that

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he needs to rush attack to get the cooldown reduction

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and again opening fight with spin means you now dont have any skill for the next 10 seconds cause unless your D RANK

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they back off

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and walk away

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and your left with

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no cooldwon and they have theirs

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stacks fall off fast even within 4 seconds

opal scroll
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toppo wants defensive cards so he can get in in the first place. He's a dps meant to get in and apply his stacks/DoT and maybe even get a counter off. All his moves are close range so he's required to get in

cloud spire
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so 10 second cooldwon for?

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4 seconds of dot?

opal scroll
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He's not exactly a frontliner but he gets pretty close to it

little valve
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before you continue please tell me what rank you arwe

cloud spire
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but if your too stupid

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S RANK

little valve
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lol

opal scroll
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All these things you mention just seem to be problems with the character himself not how you use the moves LOL

little valve
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what world rank

cloud spire
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thats why im thomking of ways to use him to become more consistent

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instead of listenting to mr streamer say

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omg toppo is bad dont use him for 20 times

cloud spire
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who tf checks that

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@opal scroll like he has issues , im trying to think of ways to change those issues

little valve
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any good player?

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LOL

cloud spire
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streamers dont have answers

little valve
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S rank literally does not matter

cloud spire
cloud spire
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your the one who asked for rank

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idc about it

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@little valve who plays toppo?

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tell me

little valve
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nobody

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i play him from time to time and hes very mid

cloud spire
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my point exactly

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and im supposed to listen to who?

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to fix his issues and climb?

little valve
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you cant fix his issues

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thats the entire reason hes bad

cloud spire
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gotta make your own way to play

little valve
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you can mitigate them sure

cloud spire
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but chaning playstyle

little valve
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but he will never be fixed

cloud spire
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or switching around cards

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you only play meta cause its easy pickings

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and you can brain off let the char carry you

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i have to think and optimize

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( a littl over exageration but im having fun with this lmao)

little valve
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i play baby btw so idk what youre talking abt

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lol

cloud spire
little valve
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the meta build is literally his best build

cloud spire
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keep doing the same thing ovr and over praying you get a win?

little valve
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THATS why its the meta

cloud spire
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whast baby build rn?

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a simple example , if your facing picolo you swap to sheild right?

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if your facing uub

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you go steel skin to reduce his rush attack damage

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things like that

little valve
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literally no?????

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baby is only useable by maximising his possession usefulness

cloud spire
little valve
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thats why you run full red with baby

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alright well im busy actually playing the game with actual cards and actual characters

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so imma head out

cloud spire
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but yeah

cloud spire
lucid jacinth
tawny gate
balmy canopy
# cloud spire and again opening fight with spin means you now dont have any skill for the next...

if you got in close enough to hit spin they will never leave your rush attack range because a single mark of destruction will increase your movement speed enough that you hitting them keeps you in lock step with them and out of flight mode and if the speed increase not enough somehow literally do Destructive Flash point blank and go back to rush attack.
if you are actually S rank you can do spin and flash 5 times on a single target if they are dumb enough to try and fight back pop counter in there face and pop them.

little valve
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why on earth would you use ptd when his s1 is likely killing from half hp anyways

cloud spire
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In a 1v1 that is the case

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I won’t deny toppo 1v1 is decent and good and he has decent chase ( can’t keep up with the actual escape cooldowns )

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Teamfights is what I mean and struggle with

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Large hitbox and kind of predictable

lucid jacinth
pliant kite
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I think y'all crazy prioritizing S2

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I just don't see it im ngl

viscid epoch
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Remember to A.S.Y.B
Always Stick by Your Baby

viscid epoch
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Especially if you want to be in the heart of the battle like broly or vegito

fathom rapids
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s2>S3>ult s1

pliant kite
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Just now seeing his edit

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I don't think this is actually true

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Cause I 100% feel like I heal more when I pick snowball

lucid jacinth
fringe turret
# pliant kite *I don't think this is actually true*

i actually tested it on training and it's actually true, i tried full red cards, same level, and it did most of the time 1620 of healing, then i changed into full blue cards and it did the same healing, 1620

fringe turret
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yeah, i still think baby needs buffs

viscid epoch
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Wait even tho guardian angel doesn't work mid possession isn't it still good for baby since the lower your HP is the longer your S3 lasts

rose gale
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The problem is when ur alone lol

Ur getting jumped by the whole enemy team and u cant posess cuz ur teammates are far away grinding

balmy canopy
pliant kite
opal scroll
fringe turret
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hey guys, which cards do you guys use?

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i use the one the top 1 recommends, snowball/barrier/defensive step

narrow schooner
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snowball, giant slayer and wicked warrior since it buffs dmg from possession as it counts as a rush attack

rancid glade
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Whoever clarified that his healing for possession equals his rush damage

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I just massed healed my vegito with a full red loadout against 3 ppl

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I see the method now

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This is legit how he was that whole fight

rose gale
viscid epoch
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A tip for some of y'all who play as baby or when he's your ally
If possible let him take the first wave of damage while staying somewhere in possession range
The lower his HP is the longer he can possess an ally with S3 before he has to hop out which will get your longer durations lifesteal of on characters like vegito/broly/the gammas

solemn idol
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When I play against another Baby and we both parasitize our allies, I feel like I'm in a mecha battle.

rose gale
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Lol fr

topaz gyro
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as Top 1k

my cards are Snowball, Prepare, Guardian. the lower your health when you possess the longer your possession, and to make the most out of your Possess you need more dps, and with the 2 dmg cards you can hold your own for a while.

for Super Start, Super Skill 2 and get Possess to level2 before the first fight.

without Super Start i go Skill2, Skill 3, Skill 3, Skill 1, ult, Skill 2, Skill 2, ult, Skill 1, Skill 1, ult, Skill 3 (i didnt count the levels specifically but follow this general upgrade path)

and most importantly, ROTATE FOR THE BOSSES!

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Do not Skill 2 on Jackie Chun, he WILL delete you

cloud spire
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also

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iv been testing him

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i think kefla actually oneshots him with her skill 2 and passive with pursuer proc

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or just her ult

topaz gyro
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I haven’t had a good game since the patch

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Everyone is stupid

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I had a hit go 0/7

cloud spire
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lmaoo

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idk if baby is even a good match with kefla

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dw

narrow schooner
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they can be pretty decent together since kefla can just vanish or move around rly fast, as long as baby has built up snowball and he can heal her, her having low hp actually helps since she benefits more from his healing % wise

cloud spire
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you cant even interact with her

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enemy kefla i mean

narrow schooner
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ahhh against her you mean, yeah no you're kinda cooked, your best bet is trying to stay away from her or dealing some damage with s2 to slow her down so people can finish her off

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and tbh the s2 maxed out could actually bring her down if timed well

narrow schooner
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i mean yeah, but she's still gonna be slow against a big area if you get her close

topaz gyro
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She is also squishy naturally

cloud spire
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whats the helper you guys use?

topaz gyro
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Spooovich

cloud spire
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i think spovovich

narrow schooner
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rildo

cloud spire
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yeaaah

narrow schooner
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what does spopovitch do

cloud spire
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you need it to keep people with you

cloud spire
narrow schooner
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oh so similar to rildo

cloud spire
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yeah but a lot longer radius

topaz gyro
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I like to Spopo, into Skill1 to push really far into my side

cloud spire
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a downside though

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he can be vanish if they are ready for it

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though most arent

topaz gyro
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You can also steal people from tower

cloud spire
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yep

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honesly second best helper since cabba

topaz gyro
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If they are near dead, steal em and skull one them away from their tower

narrow schooner
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will prob try it out over rildo then, thx

cloud spire
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rildo feels useless now

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range is wayyy too smal

cloud spire
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i might swap guardian for defense step

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cause her ult

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god its a nuke

narrow schooner
cloud spire
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no matter where you are the defense is needed

topaz gyro
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Of course, cards depend on the situation

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But I like angel since it’s a soft buff to possess

cloud spire
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are you sure?

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how does it interact

topaz gyro
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The faster you get to low health the faster you get to a longer possession

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And you get essentially two health bars of value and bonus tankiness for your nearby team

#

It doesn’t directly do anything for possess but possess gets better the lower your health

#

So if you take damage from the rest of the team you get to max your value as a tank

#

And I still need to test it, but the cards stay on if you are possessing, so Angel MAY stay on when you are possessing

#

I DO NOT KNOW FOR SURE

#

DO NOT QUOTE ME ON THAT

topaz gyro
#

As far as how I play him, I don’t care for mitigation, I have 3 health bars of longevity in any given fight if I have a friend

#

And a bonus health ult, and a free health bar if I get a finisher

#

The idea of ā€œreducing incoming numberā€ matters less then getting my hard health number resets

#

If you are playing him right, they have to ā€œkill youā€ 2-3 times in one fight

viscid epoch
#

Well well the tuffle prince is the free hero this week

balmy canopy
#

am i crazy or did they double the range of skill 1 level 1?

pliant kite
#

Not sure about level 1

#

But level 2 definitely feels like a wider range

viscid epoch
#

I think both of you are right

#

Our boy has been shadow buffed

#

Or this happened on accident

balmy canopy
#

buff ideas; When you use Possession (Allies) and your own HP is full increase Steal Life to 50%
max level Possession (Allies) / Cover Fire will now target all enemies in range.

Finger Blitz Barrage can restore armor on enemy hit and you can also use it during Possession (Allies) at 50% damage, Finger Blitz Barrage will now do more damage the closer the enemy is.

Rush Attack will now be changed to be hold and release to instead cover fire barrages, The range increase after Possession will now last longer.
also Revenge Blast will now display a icon and number to show how many times you have hit a enemy with it

viscid epoch
tawny gate
#

been playing baby since for ever but i rarely get in enemy heros bodys like is theres something wrong am doing

#

beacuse you need to kill them with finsher right

#

rarely happnes with baby

balmy canopy
tawny gate
bleak mountain
#

If they made it so you keep the body as in like extra hp until you got knocked out of it that would've been better

#

But legit you get the body 3 seconds in and then you lose it because they respawn

topaz gyro
#

or if the bodies stay on the floor for their death timer and you can choose to jump in for a specific amount of time irrespective of their respawn status.

random thorn
#

pretty much anything would be better lol

#

I think it'd be cool if he could use the shockwave while possessing an ally, which would increase the duration per hit. It's weird that he loses so much of his kit by using another skill

austere copper
viscid epoch
#

Plus that would be insane with chase down characters like dabura or mainly broly

balmy canopy
#

Skill 3: Possession (Allies) / Cover Fire level 3
Possession duration time increased to 30 seconds
you can now use individual skills when you hit level 3 for them,
a single Cover Fire use now consumes 1 second
Skill 1 during Possession (Allies) consumes 5 seconds
Skill 2 during Possession (Allies) now pauses duration time
Skill 1 during Possession (Allies) is altered to now charge and release a Energy wave (like zarbon) this Energy Wave causes Bleed Continuous Damage and deals more the damage the more you move around and can stack.

narrow schooner
#

honestly i'm fine with the way possession works tho, just build dps and at lvl 3 your teammate is immortal unless it's a 1v3

balmy canopy
gentle cave
#

S3 super start Snowball baby trust

#

Works every time

topaz gyro
#

i do Skill 2 Super Start with Skill 3 at lvl 2 for the first fight

little valve
pliant kite
#

I think Baby would be leaps and bounds better if it did

narrow schooner
#

i swear the consensus some weeks/months ago was that it did, odd - either way building him with dps is still prob the best move since he can end up doing decent dmg and he can tank well with possession healing in mind

gentle cave
little valve
narrow schooner
#

i go full dmg and it works decent, it rly helps with his s2 and s3 dmg

#

more often than not i lose bc my teammates just don't know how to play with baby, that or the bots i get paired up with from time to time literally aren't programmed to fight with baby possession

gentle cave
narrow schooner
#

so is his healing dmg based or not T_T i'm getting mixed answers, i could've sworn it was dmg based

gentle cave
#

Figured that out after a while of playing him

narrow schooner
#

ok cool, then yeah i personally go full dmg but i could mayhaps give him solid barrier to help tank the first few seconds better

gentle cave
#

If you want to go full damage then Snowball is a must have

#

Then I would normally go barrier and pursuer

narrow schooner
#

i do go snowball, giant slayer and wicked warrior for the rush attack buff on s3

balmy canopy
little valve
#

test it in training mode, i have and others have

gentle cave
little valve
#

the damage increases with red cards but the healing is always like 1620 iirc

little valve
#

its just a myth people spread and people believed it

gentle cave
topaz gyro
#

you have to be careful with a kit like Baby, he is really easy to make him the strongest character in the game

#

just a few buffs to make him good solo will completely upend the Tank balance

balmy canopy
little skiff
#

Chudlings,how to baby?

random thorn
#

Take damage for friend, jump in friend if either of you get close to half, use shockwave to shorten cooldown

balmy canopy
# little skiff Chudlings,how to baby?

Don't forget to pick the ultimate over the blast REMEMBER TO ALWAYS LAND ULT otherwise you lose ult stacks which increase the damage of it and when your fully stack you do good chunk of around 70% to 75% of the entire enemy team.

viscid epoch
little valve
balmy canopy
little skiff
#

Btw his passive is useless right

balmy canopy
topaz gyro
topaz gyro
#

Having the extra rush range after exiting is good for picking off runners

balmy canopy
balmy canopy
#

i reported a bug on baby with red cards lifesteal on cover fire is not applying correctly please upvote

topaz gyro
#

bruh, super cooldown Skill 2 will make Baby immortal

little skiff
#

I hope this isnt their excuse for not buffing baby

viscid epoch
#

I mean kefla was borderline immortal with all of her vanish shenanigans

balmy canopy
#

They actually nerfed his ult???

little skiff
#

They buffed it's base damage,but nerfed how much it increases subsequently

balmy canopy
#

that cover fire slow is actually sickening you WILL fight baby possession target it actually feels like you are in mud

bleak mountain
pliant kite
#

This baby buff seems fake, but I will hold my judgements.

#

Except the slow down

#

Slowdown is amazing (presumably)

viscid epoch
pliant kite
#

They'll do anything but give him that healing boost in possession

pliant kite
#

I'll be at work

balmy canopy
pliant kite
oblique zinc
#

maxing out skill 2 first is more dmg

balmy canopy
#

skill 1 is his worse skill tbh

topaz gyro
#

Skill 1 level 2 is more than enough until max level

pure plover
#

Do people play build up. Prepare to die. Wicked warrior for max potential to posess because it too good to pass that passive

balmy canopy
pure plover
#

Do we ever be able to find a consistantly way to posesss enemies

balmy canopy
# pure plover How you play baby

Snowball to force them to pay attention to me and off my teammates,
Steel Skin to reduce damage so i don't explode on the spot and Guardian Angel so my teammates get 25% damage reduction and last long enough for me to give them lifesteal plus 2 greens improves all defense for me

random thorn
balmy canopy
random thorn
bleak mountain
#

Buff baby passive

tawny gate
#

been 3 weeks since i landed the passive

#

am straving man

bleak mountain
#

Which is useless

fathom rapids
random thorn
#

They really need to rework the passive

tawny gate
random thorn
tawny gate
random thorn
#

they'd somehow have to make finishers more consistent in general. Either way, the passive is flawed due to their randomness

bleak mountain
random thorn
#

Until baby gets an actually usable passive, i unfortunately don't see him competing with the higher tier tanks at all :(

balmy canopy
balmy canopy
#

have baby possession last the full 24 seconds instead of 5s when he's full hp but cover fire now consumes 0.5 seconds

topaz gyro
#

In my time with him, and I might be biased because he is my favorite tank, they have to be very careful with any changes because his passive being bad is the only thing stopping him from being in the top 3 tanks

balmy canopy
austere copper
#

Whenever he comes out, he is full healed

#

During the network test it was easy to abuse to just go on rampage and kill everyone alone

#

It was a lot easier to trigger

#

I guess they nerfed it somehow

viscid epoch
viscid epoch
#

Imagine taking over an enemy and then schooling their team better then they were beating you

viscid epoch
#

Starting a daily quest wish me luck in my endeavors
#šŸ“¬submitted-game-feedback message

austere copper
#

If you finish up someone with rush attacks, you're guaranteed to possess them.

viscid epoch
austere copper
#

But as long as you kill someone with a rush attack, it should proc a finisher, which activate the passive

#

I've just played a match, and it proced every single time

#

The trick is to click your rush attack button, do not stay pressed on it

#

Consider it like Dabura petrification. If you just press the rush attack in continue, it won't trigger it as it's a different action

#

You just gotta spam click it instead when they are getting low

balmy canopy
austere copper
#

While clicking it multiple times guarantee a finisher

viscid epoch
#

Ykw? I think along with slightly higher HP buff baby needs some form of damage reduction when an ally is nearby and that he should give like 15% DR when he possesses an ally with his S3

#

I know he's not supposed to be a traditional tank but he really needs something more to make up for the fact that he's not a traditional tank...especially with how fast he and his allies can be bursted down in late-end game when he tries to possess someone with S3

tawny gate
#

what can baby do aginst ssjgod vegeta

austere copper
bleak mountain
gleaming hinge
trail night
#

Either that or there isn’t any teammates near you

topaz gyro
#

supercooldown 2 is incredible

#

i can essentially possess forever

trail night
#

What’s the level order for baby

#

Also is build up, giant slayer, and defense step good?

viscid epoch
#

S3 -> S2 -> ult -> S1

trail night
little valve
#

imo theres no one true baby build because hes just pretty underwhelming in multiple areas so theres a variety of ways you can build him to compensate for specific things

trail night
little valve
trail night
#

Ah ok

trail night
#

Only other tank I have fun with is base Vegeta and only on super start so I ca have ki blasts every 2 seconds

topaz gyro
#

S1 is mostly only for add clear or keeping an enemy from getting near you or running past you

trail night
#

Ah ok

#

What do you do with his passive, it seems pretty bad

topaz gyro
#

it basically does nothing

trail night
#

The restriction of having to do a finisher limits it a lot

#

Also if you do kill someone you only get it for how long they ded

topaz gyro
#

its not absolutely nothing but it may as well be

#

you also look like an ally to an enemy player if you dont attack anything

#

but again, with how fast the game is its really only good for a free health bar refresh

trail night
topaz gyro
#

yes, or more recently, Loki in Rivals

#

but you are able to time your posessions right you essentially have forever health bars

#

that is his main strength

trail night
#

I'll put this knowledge to use

trail night
#

What about helpers

topaz gyro
#

i tend to like Spopovich

#

since you are jumping into allies, Cabba isnt as good as with other tanks

#

since the nerf Rildo isnt worth the slot

#

maybe Icarus, since Baby doesnt have a movement ability

#

Spopovich combos well with S1 & 2 rather nicely since it pulls them to your position that means you can get behind them and push them away from their tower and slow them while they run

trail night
#

I never thought to use spopovich

#

Though it does make sense if you want to use your passive

topaz gyro
#

that too.

#

also, Snowball is more than enough to make up for your lack in damage, for card 2 you should go Steel Skin and either green on card 3

#

possess doesnt keep your scaling damage from cards, so you are better off with just Snowball to get your S2 and Ult up to snuff, then get your defense up to make the most out of your multiple health bars

trail night
#

Cool

trail night
#

I figured out that it takes 10 ults to fully build up baby's ult damage

topaz gyro
#

the recent patch flipped it, most of his ult damage is upfront now and gets slightly better over time

trail night
#

ah ok

balmy canopy
topaz gyro
#

I also prefer guardian angel

#

But defense step is also good

trail night
#

Playing baby has made me realize how little situational awearness some temmates have

#

I was with a teammate in a 2v2 that we could've won, the moment I tried to possess them they ran off for no reason

#

leaving me to die

topaz gyro
#

Yeah there are not many characters that FORCE you to learn base mechanics like positioning or resource management

#

Baby and Freeza are two of them.

viscid epoch
#

10 days in my quest
#šŸ“¬submitted-game-feedback message

balmy canopy
topaz gyro
#

I have an idea for his Passive

#

when he kills or assists in a KO, the enemy body stays alive as a cell jr style npc/turret where they follow Baby around for the duration of their owners death timer + 10 seconds

#

not stationary towers like Zarbon or Dodoria.

trail night
#

This is young body baby

#

He doesn't have a host, and his passive lets him have a host for a few seconds

#

Besides, I already like the idea of taking over the enemy and using it as your own instead of just having them as turrets minions

#

They just need to change the activation conditions and how long it lasts

topaz gyro
#

lol, i wonder if Super Baby will be a Tank or Support

#

wait

#

Baby and Vegeta are both tanks nvm

trail night
#

Probably tanks bc of the trend of the same character being in one class

topaz gyro
#

i was thinking of Freeza since my brain was on turrets

balmy canopy
trail night
#

I wasn't saying your idea was bad, it just didn't make sense for a tanks and for baby canonically

trail night
topaz gyro
#

i just thought it would be thematic for what the Baby "power fantasy" is

#

its why i am not happy about Kid Buu being a Tech

#

Kid Buu is not a technical "power fantasy"

#

he is a Attack power fantasy

trail night
#

Kid buu just has a wacky moveset, bro has everything in his bag

topaz gyro
#

i wanna blow myself up with my Planet Burst reform and have infinite stamina

trail night
#

It makes sense that he's tech, ofc I don't like that but it makes more sense

topaz gyro
#

like, i want Zamasu Ult where he zeroes his own health

#

oh lol

#

like i wanna do the floor kick or Mystic Ball

balmy canopy
#

i hope baby vegeta is a tank like cell where he goes around collecting evolution energy from mobs to transform 3 times and he split damage between all the mobs he tufflized

trail night
topaz gyro
#

make him an RTS hero

#

i want an RTS hero in a Moba so bad

#

Abathur in HoTS is the closest i have ever felt to it

balmy canopy
topaz gyro
#

i just love Asymmetrical characters in games a lot

balmy canopy
#

actually i mess with Malzahar baby ALOT after thinking about it

trail night
#

Bro wants baby from breakers

topaz gyro
#

like, having a summoner in a Hero shooter is a dream of mine, like Ultron in Rivals should have been a summoner where he calls in Tank,DPS, support drones all over

topaz gyro
balmy canopy
trail night
#

Love the concept of the game

topaz gyro
#

bro, i have like 650 hours in Dead by Daylight, and like 200 in Evolve, Breakers was supposed to be FOR ME

trail night
#

Defense theme is such a banger bro

balmy canopy
#

baby summons a group of tufflized mobs that split damage from allies onto themselves while helping fight the enemy team while he goes in with Variant Drive that can either be a 2 hit combo like ulthan or a kiai that pushes enemies away,
Reverse Shot that hits enemies or if it miss reverse directions to deal increased damage and stagger would be peak

topaz gyro
#

like built in reverse Guardian Angel?

balmy canopy
#

no damage reduction

topaz gyro
#

so like Soul Bond for Adam Warlock in Rivals

#

if you have played it

balmy canopy
#

yeah like that

tawny gate
#

baby buffs lets go

#

also like does he heal the ally more or do you heal in the ally more

viscid epoch
# tawny gate also like does he heal the ally more or do you heal in the ally more

basically baby's possession heals him while he in an allies body and the damage his allies do combined with cover fire heals them

The skill doesn't start it's expiration timer until he fully heals in an allies body so the lower his HP by the time he uses his S3 the longer you'll stay in an ally

so now on top of all the time it has when you jump into an ally while close to death it'll now last for an extra 2 seconds

#

How is baby now btw after the buffs? I know he isn't meta but is he any close to being a real tank?

viscid epoch
#

His S1 push looks insane at lv3

random thorn
#

He feels much nicer to play

#

The reduction of his skill 2 CD is very noticeable despite being only a second shorter

viscid epoch
random thorn
#

The ally healing feels super good. You have time to heal them, and are able to heal more within the same time. It can actually keep people alive now

viscid epoch
#

That's great he's finally receiving proper help and I'm still working on him getting a proper passive along with buffs for 2 other tanks
#šŸ“¬submitted-game-feedback message

viscid epoch
#

So with the buffs to baby's healing can you always get away with maxing out S2 on a super start now or is his S3 still the better option?

random thorn
#

I still think skill 3 is the best to superstart

#

I'll do that, then double up on skill 2 for level 3

viscid epoch
#

1 match in with baby and S3 feels a metric ton better then before

balmy canopy
heavy leaf
#

whats so good about s2 besides the dr? thought it was one of his worst abilities

topaz gyro
#

it reduces Skill 3's cooldown per hit

#

its his strongest skill

heavy leaf
#

damn thats good, but what about damage wise?

topaz gyro
#

i get most of my kills with it

#

split with S3

heavy leaf
#

Got it, what about cards?

topaz gyro
#

i like to go bruiser

#

so i like snowball, steel, defense

heavy leaf
#

Aight thanks for the tips

sage haven
#

Usually run snowball for first card

2nd card varies on user preference

and last one I usually run guardian angel since it both lowers your hp instead of your teammates' (allowing possession's benefits to last longer), as well as keeping them in the fight longer before and after you run possession (basically helping to maintain a team fight in your favor). That said, there is also an argument to be made for defense step (like if you're getting caught but you don't got teammates nearby to help/hide in)

heavy leaf
#

Ill experiment around i guess

sage haven
#

Yeah, frankly the "best" cards can vary depending on the characters and playstyles of both friends and enemies, so just see which works for you

#

Like if the enemies aren't wiping the floor with you, you can probably get away with shredding their entire health bar using snowball and giant slayer (or securing kills with prepare to die, if you're able to get the hits in. Maybe via the covering fire or smthing)

While other times you may want to build more defensively so you don't die when, say, a SSJ Goku jumps on you (barrier for burst damage, steel skin for prolonged damage)

topaz gyro
#

i prefer LBJ or Defense, since Baby doesnt really have a movement tool

sage haven
#

Yeah, they are pretty great options (especially if you're finding yourself more alone than not).

But the way I see it, if your teammates are able to live long enough, they are your movement tool (via possession)

viscid epoch
#

Tuffle supremacy!
#✨game-moments message

viscid epoch
gleaming hinge
#

Is leveling up s3 even worth it?

#

I max s1 and s2 with ult

#

Leave s3 at lvl 1

trail night
#

It gives more healing and a longer range on lvl up

#

Ofc it’s worth it

viscid epoch
viscid epoch
#

My upgrade route if I have a good partner is
S3 -> S3 -> S2 -> S2 -> Ult -> skip until lv8 -> S3 & S2 -> Ult -> S1 -> Ult -> S1 -> S1

#

Especially if they're a God Vegeta/Tank counter but they normally can't stay in due to their HP when it gets low so Dabura/Toppo/Z Broly

gleaming hinge
#

It has such good dmg. You can steal kais from a far and save teammates from dying

topaz gyro
#

maybe i wasnt around for this conversation, but what is the deal with everyone saying to not level up on 7?

#

what difference does it make?

viscid epoch
balmy canopy
gleaming hinge
#

You will basically be skill less if you used both s2 and s3 for like 5-8 sec

sage haven
ripe vessel
mortal patio
#

Baby is best Tank in the game, prove me wrong

fossil marsh
#

I can’t

mortal patio
#

why?

fossil marsh
#

Because he is the best tank

mortal patio
#

YEAHHHHHHHH

fossil marsh
#

Check the baby rankingsBaby

mortal patio
#

why is no one playing baby or talking about him though?

#

its all about the flashy new characters getting in the spotlight

fossil marsh
#

Because they won’t except that baby is too good and try’s to ignore him

mortal patio
#

good healing support, and self heal

#

push back enemies

#

good damage

#

and a secure

fossil marsh
#

Good ult

mortal patio
#

BRO IS THE PERFECT TANK

mortal patio
#

instant damage for boss

#

secure boss

fossil marsh
#

Sad they had to give baby a limit on how much stacks his ult getsšŸ˜”

#

Had to nerf the goat

mortal patio
#

either way he is still the goat

#

one time his ult killed the enemy cell who was the last one alive, he kept regenerating and running away so i just ulted and it killed him

#

got the team wipe and won

fossil marsh
#

One time I ulted and killed 2 dps and got a full green cell to 20% ish healthDabura

mortal patio
#

GAH DAYUM

fossil marsh
#

And that wasn’t even the one that put me on the leaderboard

mortal patio
#

FAHHHHH

balmy canopy
tawny gate
viscid epoch
topaz gyro
#

That’s what I’ve been saying if his passive actually worked it would be in the top 5

viscid epoch
topaz gyro
#

i know bro, i hit the react everytime i see it

tall condor
#

It would be great if Baby could mark enemies with the 3, and if the enemy dies, automatically posses the body.

sage haven
#

Wonder if his passive could be tweaked so it could be like the revive chamber mechanic (i.e. he just needs to stand in the vicinity of a KO'd character)

viscid epoch
keen spruce
#

Might actually be unusable

ripe vessel
keen spruce
#

He is not even top 5

ripe vessel
keen spruce
#

He isn't good

ripe vessel
#

With his buffs it’s hard to suck with him

fossil marsh
#

Anyone who cant play as baby is bad, prove me wrong

tall condor
#

The only way you can be bad as Baby, is if your teammates are bad.

viscid epoch
#

Best part about baby is that with the right character/player you can make them near immortal
Worst part is that you either need a friend or to find someone willing since you won't find that often in soloQ

fossil marsh
#

Best solo q you’ll find is a Goku that knows how to use baby to the full extent

viscid epoch
#

9 times out of 10 in soloQ your DPS is going to rush into the god goku and god vegeta duo before you can take damage so your S3 possession can last longer die and then rage ping you like you're the problem

tall condor
#

My bests random duos were Broly, Dabra, Kefla and Vegetto

viscid epoch
tall condor
#

And Toppo. but I didn't see much Toppos while playing

viscid epoch
#

Welp those are his best partners
Characters who want to be up close or even in the heart of the fight but normally can't due to their HP

#

Super Vegito being the best in team fights because he does have the HP to back it up

#

While Dabura/Toppo/Broly can deal with god vegeta's while possessed with life steal

#

Well overconfident god vegeta's

tall condor
#

I can usually keep them alive with the ki blast from the S3, it's insane how both enemies drain their HP while the ally keeps theirs with lifesteal

viscid epoch
#

Baby would be a top tier tank if
He had or could actually use his passive mid-late game
If he had like 10-15% more HP
If he healed less during his S3 so the possession could last even longer

tall condor
#

At this point I see Baby more like a Techincal than a Tank, I think it fits more

#

Specially because short distance DPS goes Top

#

The story of my plays history

viscid epoch
#

Theoretically his passive on paper gives him great potential since every character you get better at your also technically get better as baby when the time comes for you to possess someone but of course early game it doesn't last long enough for you to do anything with it and in late game everyone is getting vaporized in a few skills/an ultimate making a finisher extremely hard to get

tall condor
#

Yep, i felt OP when I posessed a Bardock and KOed a Kid Buu and a Mini Goku

little valve
mortal patio
little valve
#

baby is worse

fossil marsh
#

Sure

little valve
#

you can say what you want idc

fossil marsh
#

Gulp

little valve
#

hes objectively a terrible tank lol

ripe vessel
tall condor
#

It can be a good Tank.

-Possessed Bodies gives 2 healthbars to Baby, enduring almost x2
-Possessed allies tanks a lot and Baby still comes out with full health.
-Health gain is insane at Late Game if you know when to use skills.

It's up to use, and even it's bulky with the almost nonexistent Passive.

little valve
viscid epoch
#

Let's go! I'm 4 weeks in
#šŸ“¬submitted-game-feedback message

vapid lynx
#

Bro has shield regen on 2 abilities, a pull for strong combos and a good damage ult that heals him for all his shields

#

I use Build up, (Giant Slayer/Steel Skin), Guardian Angel and die twice per game on average

balmy canopy
vapid lynx
#

You're right

tawny gate
#

this chat feels like baby is considering to posses vegeta or not

balmy canopy
viscid epoch
#

If only we had image perms so we can have a gimmick of who to infect or not

topaz gyro
#

i would infect Android 21, ifunowhtimean

tawny gate
topaz gyro
mortal patio
topaz gyro
#

how so?

mortal patio
#

do you want me to explain like a nerd but you can understand everything, or would you rather it be short but can barely understand

#

red pill, blue pill ahh scenario

#

i just like roasting myself idk why

topaz gyro
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"how wude" - Jarjar Binks

viscid epoch
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Hey I've been thinking on the off chance that baby does get his passive off in late-end game should he get like a small-medium restore on his cooldowns (excluding ultimate/super attack) so he isn't stuck with that character's long CDs?

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It could be like the cooldown reduction divine draw where it's relative
The longer the CD the greater reduction it gives so his skills doesn't immediately refresh with low CD characters

tawny gate
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i agree with this 100 percent

viscid epoch
topaz gyro
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there are so many fighters with ult resets now its not like it would be a big deal either way

viscid epoch
tawny gate
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i tried it in training mode

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or am i blind

fossil marsh
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Times

balmy canopy
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DON'T FORGET IT RESETS IF IT DOESN'T HIT A ENEMY HERO

fossil marsh
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Wait what

balmy canopy
viscid epoch
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Us tuffles will have our revenge against the saiyans and other tanks once S3 CD Boost becomes a divine draw

vapid lynx
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S2 cooldown already does that

viscid epoch
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Yeah but you gotta max it out for it's real value imagine the early games with Super Start + S3 CD boost

jaunty stirrup
viscid epoch
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Then they nerfed him purely because of that instead of the divine draw instead of the other way around at first

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They try so hard to make this game competitive but keep making "for the vibes" choices as well

jaunty stirrup
topaz gyro
#

with how my teammates play, there are still plenty of casuals

vapid lynx
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Yeah even in S rank some people are questionnable

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Especially since it's not hard to get S rank, you just need to play a lot

austere copper
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They didn't lose the casual audience, it's the huge majority of players

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There are 10 times the steam number of players playing on mobile

sage haven
#

Baby Bonjour

potent timber
topaz gyro
balmy canopy
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maybe as a buff for baby passive he can do a finisher independent of the teammate body he is infecting leaving them with a burst of healing as he jumps into a enemy heroes body?

tawny gate
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like a swear everytime i super start S3 my teammate is nowhere to be seen for the whole game

balmy canopy
tawny gate
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every new char is a baby buff beacuse more bodys to steel or posses

topaz gyro
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soon they will see who the boss is.

viscid epoch
topaz gyro
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new Healing AOE making us even stronger

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now every Baby skill will heal instead of just possess

viscid epoch
topaz gyro
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and all of Baby's abilities are massive aoe's

viscid epoch
#

Baby + Broly/Vegito/etc combo is about to be more nuts then ever

topaz gyro
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if the nerf list hits the top tanks and Baby slips through he will be coming into this season strong

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Squadra will know our peoples suffering

viscid epoch
tawny gate
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so skill one is good like with the heal diven draw since it got low cd an massive range

topaz gyro
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and pushes enemies away from them too

viscid epoch
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Just put "i play for the day that Baby (Young Body) becomes a meta tank" in why I keep playing genkishin squadra

fossil marsh
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Someone should make a baby young body songSSGotenks

trail night
tawny gate
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hope the next patch gives our passive something

viscid epoch
topaz gyro
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how embarassing is it for both Gods + SSJ1 & Kid Buu (the current meta team) to win every boss, get a 4k, and lose to Baby, SSJ3, Trunks and Hit?

fossil marsh
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BABY BUFFSZeno2

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Kinda

topaz gyro
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What buffs?

fossil marsh
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Look in game channel

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And go up abit

topaz gyro
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YOOOOO

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He is now better at cycling s2 & s3

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And enemies cooldowns during possession are now ignored

viscid epoch
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1 thing i asked for is basically done!

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Now to work on making the possession itself easier to pull off

balmy canopy
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that buff is insane wtf

topaz gyro
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Thankfully no one knows how to play baby so he will always look bad by the metrics they use to buff and nerf around

viscid epoch
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Thank you content creator tierlists and mainly SoloQ incompetence

viscid epoch
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Jesus christ lv1 energy explosion shaves off 2 seconds per hit now

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And his S3 even lowers his ult cooldown!

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It charges it up by like 30% without baby even having to take damage

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#✨game-moments message

viscid epoch
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Basically if we play baby decently then his skills are never on cooldown!

topaz gyro
narrow schooner
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he's actually good now, you can start a fight with his ult, s2, possess and you get the s2 back and ult is mostly back

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by then you'll have done good dmg and all that

tawny gate
viscid epoch
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Let's see them keep making it until it's too late

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We're just lore accurate baby gaining power in the shadows until no one can stop us

random thorn
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WE'RE SO BACK

tall condor
viscid epoch
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Can confirm if you managed to possess an enemy and immediately hop out of their body by trying to return to base your original skills will be off of cooldown as well

tawny gate
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so thre is a possiblty of hopping in an ally then enemy then ally again

viscid epoch
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Yep chain possessions

mortal patio
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BUFFS FOR BABY??

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AM I DREAMING?

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LES GOOOOOOOOOOOOO

tawny gate
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baby feels 200 percent better

topaz gyro
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THE WHOLE UNIVERSE WILL BE TUFFLES

viscid epoch
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And people still believes he's trash
We're getting more buffs if the others don't catch on and if Asia doesn't go crazy since they have catch on

pliant kite
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Oh they buffed the goat

tawny gate
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so whats the best cards an skills for him now after the new patch or is it still the same old stuff

fossil marsh
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Pretty sure the same stuff

balmy canopy
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i use snowball, steel skin and guardian angel

tall condor
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I do too

topaz gyro
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I use ball, gs, guardian

random thorn
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I don't actaully notice guardian angel on him that much

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I'm greedier. I go for snowball giant slayer, defense step

topaz gyro
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its not about taking less damage

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its about stealing damage from teammates so your S3 gets stronger, faster

viscid epoch
topaz gyro
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its doesnt matter, you need to get to low health for S3 to be maximum effect

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the easiest way to do that is to take part of the entire teams received damage

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if the enemy team is smart, they will ignore baby, Guardian Angel mitigates the risk of that

crude scaffold
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what's the best cards on him?

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been running snowball, prepare to die, wicked warrior for like 3 seasons now lol

topaz gyro
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snowball for sure

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i prefer giant and Guardian for 2 and 3

crude scaffold
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currently going s2, s3 and ignoring ult til s2 and s3 is maxed rn for skill priorities

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is this fine or is there something better

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S1 is p much never touched outside of just having it

topaz gyro
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focus leveling Ult over 1

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the cdr is so crazy on his cover fire

crude scaffold
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yeah that's what I'm kinda doing

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S2 and S3 focused and ult focused after S2/S3 is maxed

topaz gyro
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it may as well be a normal skill

crude scaffold
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I noticed lol it's so messed up

viscid epoch
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The best of the S3 buff is that it makes it better to actually possess your allies when they're starting to get mid/low HP instead of the other way around since it refreshes your S2/everything else so you can get your S3 back

crude scaffold
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idk why they gave him so much cooldown reduction

topaz gyro
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my path is usually
3, 2, 3, ult, 2, skip, 2+3, ult, 1, ult, ult, 1

crude scaffold
topaz gyro
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why would i when S3 makes the ult a normal skill (cdr wise)

crude scaffold
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fair point

viscid epoch
topaz gyro
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i always use the ult to open too, i can essentially do it every combat

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his ult is great at blowing open the front line