#🕹️-bug-reports-new-ideas

1 messages · Page 1 of 1 (latest)

velvet idol
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If you would like to see some changes/ideas made to gameplay just send them here!

fickle laurel
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You can jump over the first two doors

velvet idol
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This is fixed in the patch i mentioned before!

velvet idol
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The first patch is live and changed the following

  • Games should no longer be stuck if a player leaves mid game
  • mantling has been disabled
  • Cant jump through first two rooms anymore
unreal bay
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After playing some I have found some things:
-In the weapon upgrades the SMGs and ARs names are swapped
-You can take other’s mystery box weapons
-Zombies can’t do anything if you get on top of something
-The teddy bear doesn’t give points back like in regular COD

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Also it just happened where I picked up a weapon and I didn’t get it from the mystery box

random ridge
woeful venture
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  • More zombies
  • fix the one zombie per spawner -_-
velvet idol
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All feedback is noted Il be working on a patch to hopefully get out tonight, thank you!

velvet idol
# random ridge

It does scale per amount of players in game rn! If its not working tho let me know

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Planned fixes for now:

  • Raise cap of zombies allowed per room at the same time
  • Add a gear shop mid game so players can upgrade without going back to spawn
  • Increase rate of zombie spawns
  • Fix issues with mystery box
random ridge
velvet idol
random ridge
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But the maths isn’t mathing

velvet idol
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Were you in a version 1 or 2 lobby do you remember?

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if it let you mantle and skip past room 1/2 by jumping over it was v1

sick slate
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@velvet idol bug report

floral cradle
velvet idol
floral cradle
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Yes

velvet idol
# floral cradle Yes

Just to confirm I found the issue itll be fixed in the patch later today, thanks for reporting!

floral cradle
velvet idol
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I will say Im planning on tuning down zombie spawns right now since they get kind of too crazy later on like for example round 40 is smth like 400 zombies, so if your going for the 100 maybe wait til next patch 🫡

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Il probably be submitting it in 1-2 hours just finishing up rn :)

floral cradle
velvet idol
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Of course lol just wanted to make sure you knew so it doesnt feel like ur being robbed and i made the grind easier

floral cradle
velvet idol
floral cradle
velvet idol
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Dang I do believe the xp does go down the more you get from the same map in a day but 2xp per kill is low omg haha

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I hear you on the coins though ill think of other ways and keep u updated

floral cradle
velvet idol
floral cradle
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Got killed while in shop and now this is stuck on screen. Time to reload and start my 100 waves again 🤦🤷

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Screen stuck when trying to exit

velvet idol
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Thanks for bringing it to my attentions ill be fixing this so it doesnt happen in the future

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Should I just make it so the ui disappears automatically once ur damaged?

floral cradle
# velvet idol Should I just make it so the ui disappears automatically once ur damaged?

I'm not sure if possible but maybe make it to where you take no damage while in the shop? I know you can't see them coming while your in the shop and the time it would take most people to spend 54k gears in that shop your just bound to die while upgrading. If that don't work then yeah make it disappear as soon as damage is taken if that won't cause loss of gears

velvet idol
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but i guess you also cant do anything else lol

velvet idol
sick slate
floral cradle
velvet idol
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so like if your in the shop over 30s in a round your no longer invincible or smth

floral cradle
velvet idol
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Ill tweak something this update to address this anyways but thanks for bringing it to my attention

floral cradle
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Thank you. Appreciate it

rough quiver
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@velvet idol make it so the round won't start untill your finished in the shop or have like a barrier you can buy to protect the shop for a small time

velvet idol
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For this patch ill stay with the 25s invincible time per round, it resets each new round so it should be enough I think but ill wait to hear feedback on it

rough quiver
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I just died to the shop 🤣🤣 wouldnt let me click exit

rough quiver
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First aid kit off the wall gives a veiled smg and veiled smg spot dosnt work at all 🙂

velvet idol
unreal bay
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The door between the warden’s office and visitation can only be opened one way

unreal bay
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Also can go outside of walls at recreation area

velvet idol
unreal bay
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No, but you can get behind the walls

velvet idol
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Ohh gotcha thanks for letting me know

sick slate
random ridge
fickle laurel
velvet idol
sick slate
velvet idol
# sick slate I did both times

Ill test it today and see, it should only count as an extraction if you get the screen saying extracted after the yound

sick slate
velvet idol
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Yea ima need to do some debugging

sick slate
sand void
velvet idol
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But unfortunately some weapons are just broken in first person so this is a Fortnite issue, Also this is a new server right? I thought i fixed the buy ui getting stuck 😭

sand void
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Haha thanks sometimes it's a little too much
It happens . We gonna keep grinding it. When's the next leader board update for here and mansion so I know when I need to submit by.

velvet idol
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As for mansion and prison Ill be updating both leaderboards before this friday :)

random ridge
# sand void

Bro can see around the corner thats around the corner

fickle laurel
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Emote and it will fix

velvet idol
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What the does the screen shake just happen randomly??

fickle laurel
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It's a Fortnite bug with the movement

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It happens in many maps with me.
I fix it with an emote

random ridge
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Also, when I upgrade all my weapon rarity’s… do the become that rarity from buying them on the wall

velvet idol
random ridge
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I have purple smgs, brought them off the wall and it’s common

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But pistols are gold and hand cannon drops as gold

velvet idol
random ridge
velvet idol
random ridge
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I thought it could of been the

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That

fickle laurel
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@velvet idol can you make a perk (instant kill) like in COD.

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Like by using cash we can activate it

velvet idol
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Yess I was actually planning on bringing zombie drops for this weeks update like (bonus cash, nuke, and insta kill)

random ridge
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I have a suggestion for solo players

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So I am currently on wave 45. I will get to 50 and then stop as I have to be up at 5:30am

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What about a feature to save a run

velvet idol
random ridge
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I just don’t want to get to a point where I’m only hitting 50 every time

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I will become burned out

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Which will suck because it’s such a fun map

velvet idol
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Nah i definitely understand especially cause hitting higher rounds is a time sink

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Ill put this as a priority for the next update after todays

random ridge
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The goat… thank you bro

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WAIT

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@velvet idol I think I figured out the zombie spawning bug

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Sorry to keep on

velvet idol
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All ears was actually about to get started on that as the last thing before update

random ridge
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Right so, it seems very room dependent.

In cafeteria the is a lot more places for enemies to spawn. So round 15-30 (maybe 15-27) there isn’t enough zombies in a wave to spawn in that area quick enough.

30 onwards i was killing then quick enough to keep them spawning.

So it seems like when there is a repeat of zombie spawning in the same spawn place (because more enemies = more spawn points being used) the game cant keep up with it.

So it gets to the last 10-20 that need to spawn in but it bugs it out

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If that makes any sense

velvet idol
random ridge
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Are you trolling lmao

velvet idol
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So yes the spawners actually can technically fail, if it does the zombies dont count as spawned, which is why there has never been like not enough zombies to complete a round ever

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So what might be happening is though its not counting as being spawned, the room could be treating it as spawned and taking up a blank space or something of the sort

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Ill do some testing on it rn and see but no im being serious

random ridge
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This is how I feel rn

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PLEASE tell me if this is what’s happening lol

velvet idol
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HAHA no definitely whats happening

random ridge
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Because all I did was go to an area where there was more spawns to try and max out the spawns

random ridge
velvet idol
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im testing extractions saving rn but no thinking about what you said it genuninely could be the issue

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cause when I initially tested spawns and stuff I was switching rooms so i didnt encounter this

random ridge
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I think there’s 9 spawn areas in there

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No more

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12

velvet idol
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Yeah just for some behind the scenes knowledge, the room with the most spawns is actually the recreation room it has 15 👀

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But each room has a spawn limit of 3 times there spawn areas

random ridge
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Ohhhh I got you

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Test the cafeteria and see if it happens

velvet idol
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but the rate of zombies is the same throughout the map :) It increases as the higher the required zombie kills is in the round

random ridge
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HOLY bro again if that’s what’s happening im 200 iq

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Oh yeah leaderboard update lol

velvet idol
random ridge
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Im off to bed I got to be up in 6 hours 😭

velvet idol
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Haha again appreciate you input man

random ridge
sick slate
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@velvet idol so is it only a certain zombie that gives gears cause I went through 2 rounds not earning any gears

velvet idol
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after this update, upgrading your bonus gears further increases the chance by 1% per upgrade level

sick slate
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@velvet idol self revive doesn't work

fickle laurel
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And you don't come back full health, so if you don't move fast you will die again

unreal bay
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Had a bug where I only had 100 health and shield despite having many upgrades and jug

velvet idol
unreal bay
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Yep

unreal bay
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I feel like maybe the insta reload should be infinite mag size instead? Also in first person when it’s activated it makes it really hard to see

random ridge
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@velvet idol

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Me still waiting to see if I was 200 iq

unreal bay
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The air strike grenade does nothing since there are invisible ceilings

velvet idol
velvet idol
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Has the issue kept happening even after the update yesterday? I just kind of assume it was fixed but not sure, if not it probably has to do with how spawning works in multiplayer

random ridge
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Maybe im 10 iq😂

velvet idol
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Noooo

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Ill experiment with maybe just speeding up the zombie spawn process when theres less zombies and see how that effects things

unreal bay
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Could it be made so that when you get all the kills you instantly extract? I’m having to play an extra 2 minutes after already meeting the deadline

velvet idol
unreal bay
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Nice, I know I complain and nitpick a lot but it’s cuz I see a lot from this map and it’s really refreshing to see new maps that isn’t brainrot

velvet idol
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No worries I actually appreciate it, the goal is to make this the ultimate zombies map on Fortnite 🫡

mystic vortex
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It lowkey is. There aren’t really any other good zombies maps on fort

glass burrow
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So my partner joined mid round didnt show her any money or kills and when we extracted at 80 said she survived 1 round and didnt unlock the p90

velvet idol
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Although the extraction should still count.. Ill look into it thanks for letting me know

velvet idol
glass burrow
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Adding like a time board and like a switch to activate it would be good see who can get to 100 the fastest now you added items to help kill in the later rounds

unreal bay
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Me and my friend extracted round 60 but only he got the purple smg

mystic vortex
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I can confirm this it is true

glass burrow
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Happened to my partner yesterday

velvet idol
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Ill look into this today 🫡

rough quiver
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Player title : the elements achieved by reaching 115 💪

glass burrow
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Easter Egg solver is obvious complete the EE when you do it

Private - reach 10 rounds

Captain - reach 25 rounds

Lieutenant - Reach 50 rounds

Major - reach 75 rounds

General - reach 100 Rounds

Butcher - kill 50 zombies with a melee weapon ( if you add melee weapons)

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I have more just dont want this server timing out lol

velvet idol
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lol

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Ill probably add in around 20 ish for release ill definitely use most of these

glass burrow
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Now you have insta kill getting pickaxe kills will be easier so getting like 100 for a title will be fun to do

rough quiver
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I was thinking earlier would be cool to be able to pickaxe the zombies

glass burrow
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My last idea is i loved BO3 gumball mechanic and theres a map i play that has cards to collect if you want you could add cards we get to use special power ups for a few seconds

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May take some tweaking to make it not OP

velvet idol
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Oh shit I can totally add a pickaxe

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Wait can you use the pickaxe I completely forgot

glass burrow
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There's no pickaxe in this

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So yeah deffo add it lol

velvet idol
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okok yea just checking

rough quiver
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Any way that when a player gets downed the zombies dont just finish them off I've noticed that if your downed they still come at you and kill you

velvet idol
rough quiver
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Nothing worse than getting downed then they come back to finish you haha

random ridge
narrow vessel
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Zombies [TWDU] Bug

Work station page "exit" button disappears and doesn't close by any action. Please add 15 seconds to auto close and fix the "exit" button not appearing. Tysm for the hard work you put and wish for the best.

velvet idol
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also appreciate the formatting haha

narrow vessel
rough quiver
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New idea
Super amp power up
Unlocked at round 60
Giving tier 4
Round 75
Tier 5
If your lucky enough to get round 100 give a final amp super charge (tier 6)

random ridge
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@velvet idol does saving past round 50 work now

velvet idol
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Kainesius said they saved at round 97 too so im assuming for sure its good now

random ridge
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Okay cool i can start my grind again lol

random ridge
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@velvet idol yeah it’s not fixed

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I spawn back in with no damage, no perks, no weapons, no money…

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And thats at wave 24 2842stressedpsyduck 2842stressedpsyduck

velvet idol
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Ohh yeah no this is intended LOL

random ridge
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Bruh

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Then Whats the point of having a save 💀

velvet idol
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But you know what Ill save the packapunch too it is kinda crazy in later rounds

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Its mainly just for having a higher round

random ridge
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Round 50 with no damage is wild

velvet idol
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Well I mean I would say the hardest part of it is just the lower damage most weapons are viable

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No but yea definitely the damage ill save that

random ridge
velvet idol
random ridge
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I was set up as well but someone knocked at my door 😭😭

random ridge
velvet idol
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Noo but its safe like even if you die the round stays

random ridge
velvet idol
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Itll only start punishing you after you get to the next round

random ridge
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Bruh I was being punished with a save ar 24 lmao

velvet idol
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No but I totally hear you Il do some adjusting on the feature 🫡

random ridge
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Although seeing peoples gears collected at like 3m I am like a minion compared to them

velvet idol
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Its just the more stuff I save the more of a load it is on the servers so i gotta be picky yk

random ridge
velvet idol
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Yea Ill probably only do saving damage packapunch and than maybe perks but Ill keep you guys updated

random ridge
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Tbh I reckon perks shouldn’t be saveable if the save is always staying

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Because with damage being there, you’d only need to eliminate first room 1 or 2 times to get enough to open up the map

velvet idol
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Yea thats very true

split osprey
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this is not a bug but i was wondering if there was a way to implement a rage mode where you can speed run the rounds? like have it have zombies spawn continuously or have more zombies on the map without a limit or a larger limit. similar to cod bo6 zombies??? @velvet idol

split osprey
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and potential double tap

velvet idol
split osprey
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thats all good just wanted to put my input on it but i appreciate you updating the game regularly

velvet idol
random ridge
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@velvet idol HEAR ME OUT ON THIS ONE…

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Are you ready…

velvet idol
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All ears 👀

random ridge
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Soul boxes…

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For mythic weapons

velvet idol
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Hmmmmm

random ridge
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Or exotic

velvet idol
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Honestly a really good idea

random ridge
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Listen I know it can be done IVE just played another zombie map with them

velvet idol
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Oh for sure LOL

random ridge
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But it made me think youre going with the call of duty theme

velvet idol
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So I was planning on adding a whole seperate area of the prison when I do the easter egg ending

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So it could fit perfectly there I think

random ridge
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But that map wasnt even like anything to do with cod zombies it was just an ass map tbh but it had them and thought I’d mention it

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But think of the expansions you can do, like gondolas 👀 the dogs from der eisendrache… the egg steps from shadows… the pumps from origins…

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Holy im cooking

velvet idol
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Woahh getting a bit ahead of yourself hahaha

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nah but I love it honestly

random ridge
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Listen I believe in you as a map maker

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Believe in yourself

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You can do it

velvet idol
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You know what your right!

random ridge
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THATS THE ATTITUDE

velvet idol
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Il remake bo3 zombies from the ground up

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trust

random ridge
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GIMME A HELL YEAH!!

velvet idol
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HELL YEAH

random ridge
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You’ve already done things IVE not seen. Why not push yourself

velvet idol
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Haha nah real talk I still got big plans for this map dont worry I wont let you down 🫡

random ridge
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I was cooking tho with them ideas

velvet idol
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Little sneak peak of the new perks coming today 👀

random ridge
rough quiver
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At what round do the zombies stop getting stronger or do they get stronger no matter what round 🤣🤣

velvet idol
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So their damage goes from 12 to 20 to 30 to 40 and its supposed to go up about every 20 rounds capping at 80

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but i guess ive just had them doing 40 starting from round 5 😭 😭

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But their HP caps at round 80 as well, after only the zombie amount goes up

rough quiver
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🤣🤣 so we been getting hit with boss zombies and ah cool im on 78 atm but I dont think the health is too bad im still taking them out 1 hit of a rpg with my ability activate 2 or 3 without it

velvet idol
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Next update ill be bringing in a double tap perk so that rpg gonna be doing 2x damage with it 8346sylveonsmug

rough quiver
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Nice im gunna grind and see how for it can go makes it easier for high rounds that you can save as well love that feature

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Another question haha dose the number of zombies every cap or just infinite

velvet idol
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Nah theres no cap its meant to be an infinite type of mode cool_pika

rough quiver
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Cool cant wait to be fighting off 500 + per round 🤣🤣 makes it fun

velvet idol
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Im changing the ability keybind to be the pickaxe button rather than jump in air, but does anyone know any better saying to indicate this? 😭

fickle laurel
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Make it the enemies ping button

velvet idol
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oh shoot I shouldve check discord 😭

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Well i just changed it to toggle pickaxe il probably change next update

regal oar
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umm maybe its just me but i cant use the ability anymore even when i try to press the pickaxe keybind

regal oar
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pc

velvet idol
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Hmm thats weird it was working for me on pc

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Il try it when it on a public lobby when i get home and lyk

random ridge
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@velvet idol

Im going to try really hard not to crashout…

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Wave 51😤

velvet idol
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I swear i tested ts opening and closing atleast 100 times

random ridge
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No save…

velvet idol
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My fault bro sorry this happened 🙏

random ridge
velvet idol
random ridge
velvet idol
velvet idol
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Hey everyone! Ill be adding in a few more wall weapons with this next update, if there were any ones you would like that arent in the game already or are only in the mystery box just send them here!

fickle laurel
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Throw some ballistics, they are strong on headshots and look clean in FP

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Example:
AR: nemesis
SMG: Drum Gun
Sniper: Sovereign Sniper
Shotgun and Pistol
All ballistics

native salmon
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Idk if this has been reported already but there's a small bug when playing private multi-player where when you try to start a round by leaving the doors no zombies spawn in and occasionally when using the upgrade benches the display gets stuck on the screen but the buttons dissappear so you can't move around or do anything

velvet idol
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The new update did alot of new features so if you encounter any bugs please let me know 🙏

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The in game gear shop bug should almost 100% be removed, i encountered the issue and found a proper fix for it

hidden palm
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Are the mutants not spawning?

velvet idol
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for now one of the vials required for the ee ending is replaced with just activating power

hidden palm
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Which powers exactly?

velvet idol
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oh i just mean like the power generator lol

hidden palm
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That did not get allocated to the Easter Egg computer.

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*UPDATE: There was a delay registration. Thankfully, I was able to get the Easter Egg ending.

velvet idol
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Yea I was about to say it should be working since i tested it

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glad to hear! :)

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did the cinematic play and everything?

hidden palm
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Only the helicopter nuking. Rest is black.

hidden palm
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Maybe add Ascended Myst as a reward to those who completed the map 100%?

velvet idol
tardy elk
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When me and my sister finished the Easter egg ending it made it to where we couldn’t move afterwards we had to go back to lobby and reset game to keep playing

velvet idol
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And by couldnt move do you mean there was something stuck on the screen, or your character just wouldnt move

versed gulch
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Maybe add an elim counter above the remaining counter?

tardy elk
violet prairie
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They're is a bug with the gears

velvet idol
winged hill
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Hello mikeymouse

violet prairie
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I don't know why but this just happens

violet prairie
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So can you fix it?

velvet idol
winged hill
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Mikeymouse I love playing your maps

velvet idol
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Hello! and thank you for playing :)

winged hill
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Can I give you an idea of 5 new secret weapons for prison and mansion rougelike

velvet idol
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Yea sure man!

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Dont expect it immediately though, ive been busy workign on a new map

winged hill
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Is the new map gonna be a rougelike

velvet idol
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No this map is gonna be a LEGO map probably coming out next week, my next map planned for next month will a roguelike tho 👀

winged hill
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Alright

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Could I add you as a friend on discord

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Are you surprised we're almost in May

tall anchor
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Is there a bug with the robot items I have looked everywhere and cannot find the 3rd item to complete it if not?

fickle laurel
tall anchor
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Ok thanks.

velvet idol
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I sent out a fix that I beleive solved the duplicate gear text to show up, if its still happening to anyone please lmk!

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Also any more info about the issue would be appreciated, was trying to recreate it for awhilt but it didnt happen to me

vivid ermine
velvet idol
violet prairie
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I think it is the same glitch that is happening with me

cold needle
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Games broken

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Been on this for 15 mins

velvet idol
cold needle
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With the new update from what u said none spawn

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So couldn't even kill the boss to finish

velvet idol
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thats weird.. It might have gotten broken with yesterdays Fortnite update. Ill look into it thanks for letting me know

little willow
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Ideas

  1. Add in zombie bosses to make each wave harder. Id say every 5 rounds the same as the evacuation. However bosses don't start until after wave 30 or 50.

  2. The zombies are way to easy to get around and maneuver. Makes training zombies way to easy. The zombies are also very brain dead I think we should implement more aggressiveness and maybe even jumping or leaping forward to make it much more difficult.

  3. Zombie spawns i think we should spawn way more zombies than what usually spawn in. Like if wave 100 has 216 zombies. I think we should spawn around 50 to 60 zombies. The first few waves are way to easy we gotta add more zombies to the first 30 waves. Make it more challenging. You don't have to increase the damage it takes to kill them per say.. but making them a bit faster off the jump and a little more aggressive to get players in the groove of whats to expect later on. Its very easy to climb a ledge or on a vehicle and the zs are harmless. The jumping and leaping aspect would make it a bit harder.

  4. Having a mystery box in each location is kinda way to easy. Force players to continue to move around the map after seeing the teddy bear pop up. Changing the location of the weapon box so that they have to get to a newer location. Also.. make sure the mystery box contains weapons you cant get off the walls. Each mystery box item should be well more powerful than anything picked from a wall. The price should also increase the more you open the box. Once the box moves the prices reset back to start. Only have one box that moves after so many picks.

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@velvet idol

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Oh also leaderboard. I think we should have like top 100 boards. Instead of having elims and waves. Just put both on the same board. If players reach top 10 on boards before board reset. Maybe toss out rewards like.. V bucks for the top 3 other rewards for other faces.

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New maps would be killer too

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Explosives should have the most amount of DPS. more realistic. With a bit more of a blast radius. M67 frags have a tremendous radius on explosion. Fired rockets an explosive bows should also have a huge radius as well. Making them yes over powered but way harder to use in combat.

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We should also implement the TK method. ( team kill ) especially in public lobbies. When playing with random players playing a bit on the reckless side of the spectrum it would assist them to play a bit more strategic and not aimlessly. Also makes it much more difficult. Players shouldn't be able to just spawn back in. They need to be rescued by way of round completion. I also think going down shouldn't take away perks. Only death removes guns and perks.

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Successful assist on revival shouldn't entail a loss unless they completely die off

little willow
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-team kill results in loss of cogs.

That way people aren't purposely killing randoms for fun

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Make sure its a huge dent as well.

velvet idol
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Appreciate all the feedback and ideas!! To give some initial thoughts on them

  1. There actually were zombies bosses during waves but i disabled them due to Epic thinking the model was too realistic haha, i plan to introduce them again next update ideally

  2. I totally hear you on this, there are limits to what we can do specifically with the zombies since they are assets from The Walking Dead, but Im hoping boss zombies can introduce some difficulty here, I was also thinking about implementing zombies that can throw stuff at you to make things harder

  3. This is a great idea actually, I think i will implement this in the future

  4. I love this will also be taking this into account

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As for explosive damage, we can't modify the radius or anything crazy like that as we creators cant access weapons and their behaviors, only damage. But in the future I hear you. TK would be interesting but i think itd get toxic real fast LOL

little willow
# velvet idol As for explosive damage, we can't modify the radius or anything crazy like that ...

I know TK would get toxic. Thats why I said the punishment for TK would be a huge loss on cogs. Nobody really cares about losing money. Because its only use is to open doors and get stuff off the walls. Cogs are important to upgrade your character. The more people TK the more they lose their cogs. Or you could implement like what call of duty does. When a player kills another 2 times then they start taking damage

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For the explosives.. extra damage is definitely needed. To make it more realistic.

Snipers depending on caliber should be way stronger than any Rifle. Shotguns should do the same amount of damage as snipers but only at close range. Rifles and pistols should do the next amount of damage. Because if you think about it. Scar L has the most DPS. which depending on the weapon build whether its military grade or something a citizen would buy in a store. Usually it carries a .556 cal round. Modified it carries 7.62 military grade. Im not saying go into detail like that lol. Just make it more realistic. Like a 30-06 bullet has more penetration and velocity than any regular rifle does. Then again its also shot from a well more powerful long gun. Long gun=sniper rifle = semi auto full auto AR/marksman

little willow
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🤦‍♂️

little willow
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Hey Mikey I need some new shoes.

velvet idol
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What the 😭😭😭

little willow
winged hill
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Mikeymouse can you these 5 secret weapons to mansion and prison i understand you can't do it right that second I give you the list ik it takes time so take your time