#More bows

17 messages · Page 1 of 1 (latest)

nova wigeon
potent crown
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Do these scale with rpg attributes?

nova wigeon
solid sedge
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I feel like we kinda have too many bows cause of the mc dungeons mod

opal lagoon
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I personally would recommend less saturation of weapons as well as balancing bows first before we can do anything else with bows currently

opaque sonnet
# opal lagoon I personally would recommend less saturation of weapons as well as balancing bow...

I agree. I think it's better to have fewer weapons, well structured and balanced with a more linear upgrade path where each weapon upgrade has its purpose or specialty and is actually better than the previous one, than to have lots of weapons that are practically the same. The tendency is always to go for the best, or upgrade to something better than what the player already has, which means that many weapons with similar stats will simply be ignored and considered “repeated junk.”

potent crown
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im already working on removing armor and weapon bloat, if this was a fully integrated bow mod i would have considered it but this serves no purpose other than cool looking models

potent crown
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wdym pls no

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lol

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things are gonna be removed, we do not need 50 knight looking armors that do the same thing

solid sedge
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I’d actually rather have the armor bloat just for aesthetic variations if anything

solid sedge
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Ye

opaque sonnet
# solid sedge Ye

Is there a way to import textures for the style instead of importing everything else? Or something related to the transmogrification mod?