#Report
1 messages · Page 1 of 1 (latest)
Have you tried modifying it directly in the vanilla files and see if it changes something ?
no, this doesn't make much sense, if it doesn't pick Agriculture why would it pick whatever i input there?
i would assume the IGUI_CraftCategory_ is the issue, i.e. not stated correctly in the code when
Bcs it's weird that it even shows something logical and not the translation key itself
If it failed to fetch the translation, it should show IGUI_CraftCategory_Farming
And no Farming
it show category from script file
Yea but in the code when it fetches translations, it fetches with the key, it doesn't matter
They shouldn't have changed that system
So instead of doing it from a modded translation file, try it in the vanilla files themselves
To see if the problem is mod sided or actually vanilla
You overwrite the translation key in a mod file or the vanilla files ?
re read my report, i have no energy to explain this for real
i see literally no references to 'CraftCategory' in the entire source code
Maybe it never even worked
exactly
Also the reason I got confused is bcs I thought you modified the Farming key to be a different value like "Agriculture"
I did not understand that this is what the vanilla file actually uses and thought it was "Farming"
Here's vanilla example:
And I read that as "here's a vanilla example of changing the category name"
SimGPT kek
So stop acting like it's so obvious or shit, I'm trying to work with you here
i will change Here's vanilla example: to Here is example from vanilla files:
what does it look like when the game is set to another language?
I'd assume "Farming" lol
no idea
i would check that because if it actually gets translated that'd imply we're just barking up the wrong tree
Yea
there is no translation to these fields
Yea when I checked I didn't notice anything else that could be it
i had to change these with lua for my german translation mod